>take down fangame while doing jack shit with the seriesWhy does Nintendo keep doing this? Do they hate money?
>>683796398What fan game?
>>683797653Heaven Studio, a fan made Rhythm Heaven game where you could create your own custom songs using minigames from throughout the series and a few original ones, was taken down a little over 2 months ago due to copyright claim.
>>683796398It's not about the money, it's about being incredibly spiteful against Rhythm Heaven and it's fans specifically.
>>683800075part of me deep down already detected a little bit of spite with how much stupid shit they did with megamix
>>683800075True, but why? What did we do?>>683801178What stupid shit did they do with megamix aside from the shitty prequel games?
>>683796398>>683798543Oh thank god, that fangame sucked so much ass it almost made me hate Rhythm Heaven as a whole. Now I can go back to loving this franchise again. Based Nintendo.
Polyrhythm enjoyers stay winninghttps://github.com/chrislo27/PolyrhythmMania
>>683801632I should try this, but I remember having the msot terrible time with Polyrhythm 2 in the GBA game.
>>683801251there's a lot of problems with megamixsome of it can be blamed on the game evidently being made on somewhat of a shoestring budget, while a lot of it is just plain stupid like the aforementioned prequel games, the "storyline" that they added, the challenge train which is mostly just repetitious "play the exact same minigames you've already played but now with stricter clear requirements" bullshit, or the completely not rhythm-based pachinko sidegame that, if i'm not mistaken, you are required to grind for 100% completionalso the game was digital-only in the west which speaks for itself
>>683803793That makes a lot of sense. Also the untranslated vocal tracks definitely point to them barely having a budget.