Why are real action games dying out?
>Bayonettareal cringe can die tho
>>683797684Too hard and deep for modern audience.
there are only so many people that can handle their intensity. ninja gaiden 2 sold 1 mil. 15 years later bayo3 sold 1 mil.there is literally only 1 mil of us here. astral chain sold 1 mil, vanquish sold 1 mil.hard cap of niggas at 1 mil.
the only outliers are dmc v 8 mil, automata 8 mil, and revengeance 3 mileverything else hard dicked at 1 mil
>>683801263And you listed the only three good action games in recent years. That's probably why.
>>683797684They are niche and hard to make. Most action game fans won't even like them.
>>683803925>Automata>MGR>good
>>683797684because gen z and gen 'alpha' suck at them
>>683806071Whats your problem with MGR? Its simple best action game ever > dmc 3 > ng black > gow 2 > byonet > ng2
>>683797684this is the only disadvantage of gate keeping, also, Hideki retired from PG so the distant future looks gray>Hideki working on CRAPCOMgrey it remains
>>683807557You can beat MGR by mashing forward + light attack because the "parry" mechanic is braindead as fuck
>>683807789sethee and cope
>>683807789>nooooo every action game needs you to move your hands like you're playing twister like dmc does!!MGR is elegantly designed without any obtuse bullshit
>>683808443No, it's really not. Metal Gear Rising genuinely plays in auto mode. You can just keep mashing forward + light attack, and Raiden will always auto-parry the attack. It feels braindead, and it's honestly one of the worst parry systems I've ever seen in a game.
>>683797684Hard ceiling on sales and short gameplay time vs "what if you spend dozens of hours on this action JRPG"