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Why are real action games dying out?
>>
>Bayonetta
real cringe can die tho
>>
>>683797684
Too hard and deep for modern audience.
>>
there are only so many people that can handle their intensity. ninja gaiden 2 sold 1 mil. 15 years later bayo3 sold 1 mil.

there is literally only 1 mil of us here. astral chain sold 1 mil, vanquish sold 1 mil.

hard cap of niggas at 1 mil.
>>
the only outliers are dmc v 8 mil, automata 8 mil, and revengeance 3 mil

everything else hard dicked at 1 mil
>>
>>683801263
And you listed the only three good action games in recent years. That's probably why.
>>
>>683797684
They are niche and hard to make. Most action game fans won't even like them.
>>
>>683803925
>Automata
>MGR
>good
>>
>>683797684
because gen z and gen 'alpha' suck at them
>>
>>683806071
Whats your problem with MGR? Its simple best action game ever > dmc 3 > ng black > gow 2 > byonet > ng2
>>
>>683797684
this is the only disadvantage of gate keeping, also, Hideki retired from PG so the distant future looks gray
>Hideki working on CRAPCOM
grey it remains
>>
>>683807557
You can beat MGR by mashing forward + light attack because the "parry" mechanic is braindead as fuck
>>
>>683807789
sethee and cope
>>
>>683807789
>nooooo every action game needs you to move your hands like you're playing twister like dmc does!!
MGR is elegantly designed without any obtuse bullshit
>>
>>683808443
No, it's really not. Metal Gear Rising genuinely plays in auto mode. You can just keep mashing forward + light attack, and Raiden will always auto-parry the attack. It feels braindead, and it's honestly one of the worst parry systems I've ever seen in a game.
>>
>>683797684
Hard ceiling on sales and short gameplay time vs "what if you spend dozens of hours on this action JRPG"



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