>millions of copies sold>91% beat the tutorialwhen you look at any other big game the easiest achievement floats around 50-70%how did they pull off the impossible?
good game
another case of fpbpproperly made successes are a good way to see the engagement of people in a game in general, not just the first one
I thought Steam's achievement rates only count people who have launched the game at least once?
>>683810021>when you look at any other big game the easiest achievement floats around 50-70%That's complete horse shit and I'm pretty sure you knew that when you made the thread.