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Souls(soles) kino
>parry button(negates damage)
>roll button(negates damage)
>heal button(revereses damage taken)
>magic button(does gimmick attack)
>randomly timed delayed attacks so you can't learn the times
>fake attacks to bait parry
>unparriable attacks that roll catch
>status effects that rape you
>bosses get a new health bar after each phase
>more than 3 phases per major boss
>Game mocks you when you die saying cool things like "Cometh back when they strength befits a lord" or "your skill is inadequate" or "thyn skill is not of passing strenght"
>12 hit combos that stunlock you
>not only input reading but also item usage reading. You heal? ranged attack to undo the healing
>plesioth tier hitboxes
>underwater combat, open world, and survial crafting. If you don't eat a nice meal and get good sleep you have half health
>waifus are marriageable and impregnable all bare feet absolutely no shoes in the entire game soles are always uncovered wearing shoes instantly kills your character
>>
Cringe
>>
>>683844339
>game gives you a main objective
>offers up two different new locations to go
>side opts the player into yet another location from the presented options
>game then distracts the player with several sidequests
>at least one of the side activities is an optional and incredibly deep mini-game with main game rewards

immersed that mother fucking player, you boot the game up and your free time is now void.
>>
Tactical shooter but jojos bizzare adventure. Each match would be two small teams of stand users from the series, one defending, and one attacking on city style maps from various locations from the books. Matches would be relatively slow with a big emphasis on figuring out each teams characters and slowly trying to whittle each other down. There could also be stage hazards like catch the rainbow or greatfull dead being active on certain parts of certain maps as well as equipment such as knives, handguns, and improvised weapons laying around the map.



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