>heals can crit
>>689378393I guess you're destined to be a catgirl healsissy in FFXIV
>>689378393>Heals can miss
>DoT can crit
>>689378393>instant kill can crit
>>689378749>heals can miss and hit the enemies
>>689379173kino
>>689379359>you can lean into this and make a build around it>it's actually strong
games where you can make a crit/luckmaxx glass cannon build?
>>689379359>>689379440Combine this with undead suffering damage from healing magic and it's kino
>>689379460>JUST DIE ALREADY
>>689378393>heals are calculated as negative damage>getting damage upgrades just fucking kills you whenever you try to heal
>heals can crit>heals can hurt undead enemies>you can turn enemies into undead
>>689378393I wish borderlands was fun
>>689381059Imo the gameplay is the only part of borderlands that's fun
>>689378393Aren't healing crits bad because then base heal values are probably low to accommodate
>>689381059I had a lot of fun with the original, but I was playing co-op with my brother and dad which helped a lot.
>>689378393>converting heals to damage and damage to heals
>Healing items can expire if not used in time
>>689378393Crit 0Bleed
>procs can proc themselves
>A 5% upgrade has a chance of breaking while using it
>crits can crit>and crit more>and more
>>689381558DEATHBLOW
>>689378393>dance works on other dancers
>>689378393>damage done by status effects is so insignificant that it might as well not exist
>Bosses bypass heal status ailments
>>689379460Morrowind
>player equipment scales linearly>enemy equipment scales exponentially>the endgame requires you to bullshit to avoid getting oneshot constantly
>>689381150>tfw heal and dmg crits are added on top of every other modifier, not on base values
>>689378393>Crit 0 + Bleed
>rolling a crit is determined by the date, time of day, weather of the capital, and whether or not you claimed any of the daily rewards.
>status effects effect the boss
>>689385114
>>689380964Ff zombies status was glorious
>shoot an enemy>little damage numbers pop out
>>689378393>crits are a predetermined value
>>689378393I think someone should make a video game where overhealing gives your character cancer
>>689378393>Get debuffed>Heal targets the enemy
>passive abilities can crit>steal crits
>legshots slow down enemy
>you can invert buffs/debuffs
>Boss has mind control>steals your heals
>>689379460NWN and all the 3.5ish DnD games.Just grab all the improved critical feats and equip a scimitar.Enjoy critting on a 10 / 20 range
>>689382991>game has status effects>but bosses are immune to it>and so are strong enemies
>party wide wipe mechanics
>>689378393>spell that causes heals to damage and damage to healMandatory for a boss in sonny 2
>>689378393>item that deals no damage can crit
>>689386619>hold home button>turn off the system>yes
>>689386262
>>689381125>game built around replaying it with different characters/difficulties>like 3 hours of unskippable dialogue where you just sit and wait for the NPCs to start talkinghow did this got 4 games
>skill does more damage for every enemy it passes>actually means every hitbox it passes>some bosses have multiple overlapping hitboxes>on weak hardware this can actually crash the game
>>689387720>Boss breathes damaging breath>each sprite is a separate hitbox that stacks>high end gpu/monitors = 500 damage per tick because of how fast the game is running
>Boss has a death cone>Tank specializing on taking shit head on can survive it if built right>Even though they can tank it, it can be risky and deals a fuckton of damage either way>Tank can even defend people behind them in the death cone like this
>Game has human men>Seduction can crit
>different elements just affect what resistance you roll against>all elements have similar spell types (like fireball/icicle or firestorm/blizzard)
>>689388974>non-explicitly elemental enemy has elemental weakness
>>689388241I loved doing stuff like that in the old Monster Hunter games. I wish we got MH2 over here, those pvp arena quests looked so fun.
>>689389164>Monster is weak to his element instead of the element opposite of it
>>689388573Thanks Unicorn Overlord
>environmental object is target-able in turn based RPG
>Heals it's similar to poison, going over seconds rather than instantaneous>both can crit>mfw both at the same time
>>689390361>crit-burns>crit-stuns
>>689378393>enemies can reflect spells off themselves to bypass resistances
>>689390526>crit-Death
>>689387613Thats fucking disgusting
>>689390695>Life only brings someone back but to 1 HP>Death again, twice, in a row, get fucked loser lol
>ability recharges on crit
Healing crits is such a strange conceptYou'd think that damaging crits means something like hitting a precise weakpoint or vital organ, so it causes more damageSo what is a crit heal then?You heal a really injured part?weird
>crit-fear
>>689378749KAGAAAAAAA
>>689391125>crit-criticals
>>689391076I think it makes sense for magical healing because it implies spells are inherently unstable and sometimes you end up with way more potent effects than normal.
>>689391328If it was the case of some kind of instability then why not a chance the healing spell could turn the target inside out?
>>689391410Is that fun?
>>689391047>crit procs multi-hit>multi-hit gives more chances to crit
>>689391328>>689391410Darkest dungeon kinda has that, sort of
>>689391410you'd have to hold a gun to my head to use a thing like that when consistent healing options exist.that'd be pretty funny for a temp noncontrollable ally though
>vamp/lifesteal mechanics>lifesteal crit
>>689387708Having replayed it recently TPS isn't that bad and from memory 2 isn't either. 3 however is dogshit for this. Running around the ship for ages waiting for the shitty writing to be over
>get hit by defense lowering attack>healing spells now restore more HP on that character
>the only way to get enough points for the highest rank is to intentionally gimp your crits so the enemy lasts long enough to build up your combo
Heres the only instability mechanic thats acceptable>overhealing gives stacks of instability>slowly run out over time>hitting too many stacks reduce max health>hitting even more stacks just fucking kills themNow its fun
>>689379460New Vegas, and it's the most braindead easy build in the game.
>>689391731Lifesteal is the one thing where if I see it in a game I just have to get it no matter what. It feels too good.
>>689391971that's not unga bunga hammer mode
>>689381558Finally some good fucking food
>>689391473Fun?
>>689392142Genuinely the coolest fucking character>flail>tears at shit with his bare handsfucking peak
>>689385958>crit an enemy>big damage numbers pop out
>lock in attack>enemy performs move which grants them immunity>attack crits
>>689378393>Heals can hit, do 0 healing and give you a debilitating status effect
>hit enemy during immunity>still triggers status
>>689392419>damage numbers are color coded to make combat easier to understand
>Bosses are not immune to status effects
>>689394817>hit boss400 damage>inflict poison1600 damage every turn
>healing is calculated as just negative damage>permanent damage upgrade causes healing spells to deal damage
>>689378393>tank stacks magic resist>resists your heals>have to build magic pen to counteract it
>crits do 2x damage>having over 100% chance turns excess part into 3x damage chance
>>689395895Fucking noita
>>689381721sometimes synthetik does that
>>689381721i actually got a small surge of adrenaline reading thisi don't even remember what game i played with it but when it happened it was like omfg
>>689396806>crits are 5x damage>having over 100% chance lets you double crit for 25x damage>having over 200% lets you triple crit for 125x damage>having over 300% lets you quadruple crit for 600x damage
I wish to stop losing all of my healers
>certain moves always crit>crits don’t work on bossesFuck this garbage
>>689378393Literally WoW
>bosses can be debuffed>there's a passive that amplifies the damage you deal for each debuff a target has
>>689382191>Crits can cause status effects>Enemies effected by statuses have a 100% crit chance>Enemies who die with a status effect, spread that effect to other enemies upon death
>>689378393>0!>CRIT!I fucking love occultist
>>689381721My favourite part about Risk of Rain. You can get to a point where you just get one proc and then everything else procs into itself so you just shoot once and the game plays itself.
>>689378393>enemy has skill that has major upsides and downsides>also has a trait that ignores specific downsides
>>689378393I hate RPGs that make bosses immune to all status effects. The early FFs made it completely worthless to cast any spells that debuffed the lategame ones. Some of them some of the time I'm fine with, others would prefer to be a strategical thing.>Caster Boss prepares strong single target spell>you silence him>boss does a randomly target weaker physical attack X times doing less total damage than the single target, but without respecting aggro
>misses can crit
>>689386562Name the game
>>689379460basically occultist in DD
>>689402203>miss>it hits you or your teammates
Skill increases crit rate for both allies and enemies
>>689390534>enemy can steal your vital organs
>>689394817>bosses can be ragdolled
>party member has a lot of status-inflicting moves>bosses are immune>random enemies aren't worth the time and MP inflicting them when you can just attack normally
>>689382991Poison in SMT when you use it on enemies
>>689396806>>689397681This mechanic alone made Warframe my crack from 2014-2017
>>689378393>>heals can critDiablo 2 crit heals are fucking satisfying
>"If this move kills the target, deals damage to other nearby enemies"Bonus points if it also spreads the dead enemy's debuffs and/or status effects.
>>689405573i love rimworld
>>689379245What the fuck would that do? It sounds so stupid but I love it
>>689378393>heals kill the undead
>>689408667Could be something like the Overkills in FFX.Gives you more exp and better item drops.
>>689379497>heal cheeses the boss
>>689403384pokemontopsy-turvy
>>689408667kill an enemy so hard it explodes and damages surrounding enemies
>crit chance can exceed 100%
>>68939141040k tabletop rpgs when using payker powers
>ability is unable to score critical hits EVER
>enemy can only be damaged by critical hit
>environment can score a critical hit on your character
>fireball only has a 33% chance to set enemies on fire
>>689378749>Perfect this messed up Ouendan command or your heal failsBioware sure did make a masterclass in screwing up an RPG.
>>689391731>Here's this buff/attack that's activated by proccing a heal or lifesteal>Here's item that is constantly healing you even when you're at full health
>On kill: this ability permanently deals 1% more damage>stacks infinitely
>Cast blackhole>It's an instant kill move and ends the game