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Alright bros. Let’s try not to shitpost in this thread. I want to hear what you like and dislike about the silent hill 2 remake. Please no retard shit either.
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>>692806175
this game is so fucking bad man. literally a cutscene every 3 minutes. also it takes like 2 hours to beat.
>>
>>692806175
>Likes
Atmosphere, how tense it is at times, the graphics, improvements on combat, James voice acting

>dislikes
Too many enemies takes away from the atmosphere at times, didn’t like the soundtrack as much as the original, some scenes aren’t as impactful as the original (abstract daddy fight).

Overall I think it’s a solid 8.
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>>692806227
There weren’t cutscenes every 3 minutes and the game is a lot longer than the original.
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>>692806516
why did i finish it in 2hrs then
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Needs more futanari
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>>692806732
The speedrun world record is 2 hours so I'm assuming you didn't, maybe your brain fog is acting up sis?
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>>692806732
How long was your first play through?
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>>692806175
Oh so you mean you only want to hear what we like about the remake. Got it. No thanks.
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>>692806868
No I want to hear legitimate gripes and positives about the game. Spamming images of trannies like a fag and talking about man jaws aren’t legitimate cons no matter what your favorite youtuber says. You have no interest in talking about video games in good faith.
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>>692806408
I agree with there being way too many enemies, they give you the tools to handle this but it becomes annoying after a bit.
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The new endings are cool, especially UFO
Stillness feels weird tho, i'm not sure what it's supposed to be since In Water already exists.
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>>692808419
I didn’t know they put the ufo ending in I’m still on my first run.
>>
>>692808419
Hollow James ending. He doesn't kill himself (you can hear him get out of the car before driving it into the lake), doesn't leave with a new daughter or manifested wife or resurrected wife, and doesn't get abducted to kick ass with Harry (or whatever the continuation of remake UFO would be). Quite literally the bleakest ending apart from Bliss which is just drug addiction.
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>>692806175
It had a strong opening (which probably explains all the high scores) but it tapers off after that. Repetitive combat and a lot of bloat compared to the original. And Bloober sucks at making levels. All the expanded areas have the same hub-and-spoke design, the laziest way to design a dungeon.
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>>692808687
I don’t agree with you about it feeling like bloat but I will say that you’re spot on about repetitive combat, there’s just way too much of it.
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>>692806175
Like
>first encounter of each enemy
>masterclass lynchian performance by James CHADderland
>eddie + laura look and act decent
>apartments, hotel, brookhaven (real)
>knee cap and melee combo
>really neat real time map update mechanic, wish more games did this
>mah nigga pyramid head
Dislike
>100th encounter of each enemy
>maria/angela shitty voice direction, needs AI mod asap
>maria + angela look like absolute shit, 100% done on purpose
>prison, labyrinth, all otherworlds
>too dark to not use flashlight when aiming guns
>you have to be at the "right angle" to pick up some items, very annoying
>that screaming nigger in the bathroom stall
>>
>>692809946
Am I fucking up or are kneecaps not consistent? Sometimes they kneel down and sometimes they don’t.
>>
>>692806175
Like
Despite all the bitching, I think this game is FAR more faithful to Silent Hill 2 than RE2 is to it's original. Game looks very nice and aside from Maria's giant head, the characters look good. Voice acting is hit or miss. James is great and Angela sucks. Also nurses are pure sexo

Dislike
>Combat
I'm doing melee only. Enemies are annoying as shit to fight with melee. Mannequins don't stagger on first hit, so if you catch one hiding and you think you can get the jump on it, you can't. If you swing while it's in hiding they will also hit you 100% of the time, so you have to aggro them and wait to dodge their first attack. The climbing mannequins were obviously not designed with melee combat in mind since they're often just out of reach. If they had an upward swing, this would be mitigated. Nurses are especially annoying because it's hard to predict their combo and that combo can also vary between 2 and 3 hits and they're very resilient

cont
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>>692810970
Any reason why you’re doing melee only assuming this is your first run? I heard you’re better off doing this with the chainsaw since it takes down enemies much quicker.
>>
>>
>>692810970
Dislike
>boss fights
I haven't finished the game yet but the last boss I did was Eddie. I enjoyed the first Pyramid head fight. It's closed in with boxes and rubble and opens up as his health gets lower and he becomes faster
Abastract Daddy was retardedly easy with melee only. He's trivial to dodge and you can get three hits in between dodges if you're fast enough, but I hate how fucking prolonged it was. The hallway chase shit was lame and gay and I do not look forward to subsequent play throughs
Eddie was very much the same. Easy to dodge but the fucking fight takes forever. There's no reason it needed to have any phases let alone three of them

>>692811050
It is my first play through. Bashing those mannequins to death feels good and I saw there was an achievement for it and I thought why not? There have been many frustrating parts, particularly the 5? 6? times they do that stupid gag where there are dead enemies everywhere and they come to life when you get the key item
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>>692811201
You are better off doing that achievement with the chainsaw unless this is a challenge run. Bosses have a bunch of health and the board and pipe don't deal that much damage. You will definitely need to learn how to dodge everything.
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>>692811201
Fair enough although the shotgun is very satisfying in the otherworld
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>>692806175
Honestly James is a massive upgrade meanwhile Maria is a massive downgrade.
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>>692811371
>>692811458
I'm in the homestretch at the hotel. It's been totally manageable, though I'm only on normal difficulty. I have 3 health drinks and 16 syringes so I'd say I'm doing pretty good
>>
>>692806175
It plays like shit. Runs like shit. Models look like shit. They censored central thematic content. It's not good.
>>
>>692809946
>>that screaming nigger in the bathroom stall
Lol that got me too, funny i expected it still because it was in OG too
>>
>>692811519
Damn I’m on hard blasting away at shit and have 40 health drinks and 11 or so syringes.
>>
>>692811519
I can’t imagine how the hell you did flesh lip boss with just a pipe. Can anyone tell me how much easier normal combat is from hard?
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>>692811528
What exactly was censored? The pyramid head scene? I don’t believe ito when he said that wasn’t the intention but ill disagree with everything else you outside of it running like shit.
>>
Best thread I’ve seen so far with fair criticism that’s not a bunch of retards shouting at each other.
>>
>>692811528
>>692811742
I can't even blame Bloober if they did censor that scene.
I'm almost certain Ito was the one that forced bloober to make those scenes seem less rapey
>>
>>692806175
Replayed the old version (ps2), and the ambience of solitude and decay is stronger in the original, but the combat, cinematics, voice acting and enemies are clunky as hell, the new one on the other hand makes the game look gorgeous and realistic, and every fight now gets a little more strategic than just run, turn back and shooting or hitting them with a pipe.
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>>692810728
nta, but I finished it on hard and sometimes it took 1 shot, sometimes 2,and sometimes, at most, 3 shots. I think guns have some resident evil style critical shot chance or something
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>>692806175
I initially shitposted this game and had no faith, but upon playing it it kinda won over me, not completely but enough for me to keep with it. I'm glad they let you toggle the hint options and keep it as close as the original if you wanted to play it that way, James looking at things he can interact with etc. The ambience was very well done, but I still think the ability to move the came around takes away how tense the original could get. The performances were alright, James and Eddie being the best ones and the rest range from meh to bad. The Eddie fight was perhaps the highlight of the game, rest of the bosses were just flashy with their obligatory 2 or 3 phases.

My biggest complain is that while the enemies are more aggressive and a threat than in the original, they quickly become an annoyance more than frightening, despite the combat being more effective at dealing with them. It didn't help that sometimes, some enemies would just stand up again despite me stomping them several times to make sure they were really dead. The prison in particular felt like they just kept being brought back to life.

I still prefer the original, but as far as remakes go, this wasn't as egregious and at the very least they kept the story and much of the dialogue the same, everything else was different though but at least they didn't went FF7R. I give it a 8/10.
>>
>>692811883
Yeah it was definitely rapeish for sure in the original. Also I’m kind of pissed that they downgraded the abstract daddy boss fight environment. There’s a youtube video showing the differences from the unpatched disc version to 1.02
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>>692811604
I take a hit here and there so I usually top off with a health drink. I barely use the syringes
>>692811676
Flesh lips was easy. Gets a little tricky when he comes down and starts using those arm things but your dodge has iframes or some shit
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>>692808419
Bliss being the ending where James takes full on copium juice is funny to me.
On that note, its definitely the happiest ending in terms for James, but a depressing one for the audience.
But i wonder how much Silent Hill powers influenced that part of reality, we know they take from your memory and mental turmoil.
So i wonder if James got so high on the copium juice that Silent Hill ended up manifesting it to become real
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>>692811974
Saw that too, its really weird that they removed the fleshly moving walls. I wonder if we can somehow tell Bloober to add that back in with a patch or something.
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>>692811974
>>692812104
link?
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>>692811956
I too shitposted the fuck out of this game when it was announced Kek but Your thoughts on final product pretty much align with mine. Og will always be superior to me but the remake will definitely get some replays later on down the road.
> I'm glad they let you toggle the hint options and keep it as close as the original if you wanted to play it that way, James looking at things he can interact with etc
That was one of the first things I did, it worked pretty flawlessly and felt like the original as far as exploring the environment. Very immersive.
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>>692812143
https://youtu.be/pCjquYE3KCQ
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>>692806175
>Like
The atmosphere is really well done
Akira Yamaoka's music is still great, thought I may have preferred some of the older tracks
Combat is a lot more engaging
Story is mostly preserved
I generally liked everyone's performances but James is a standout
I liked exploring the town a bit more
Toluca Prison and Labyrinth are much better than the OG imo
>Dislike
Dodge is too forgiving but it's needed with how aggressive and numerous enemies are, cut down on the i-frames
Enemies are far too aggressive and numerous. Leash them sooner but make them more dangerous and tanky so the player is less incentivezed to fight them. This will make areas where there are a bunch of enemies more dangerous.
Maria's VA isn't as good but Monica Taylor Horgan is just too good
Otherworld section lasted too long after the Hospital then
Otherworld is inspired by Alessa's blood and rust until the Hotel.
It's way too dark, I can hardly tell what was going on at times
I can see the complaints about pacing, could have been shortened a bit
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>>692812104
Thankfully I have the disc version so on my next run I’ll shut off the internet and reinstall. It’s clearly a downgrade and I don’t understand the decision.
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>>692812029
If you use long range weapons you can shoot the arm and he’ll fall from the ceiling for a few easy hits to speed up the 2nd stage of the fight. Took me awhile to figure that out.
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>>692812339
The thing is, there are still things that the patch has done better like camera angles and pyramid head unnatural movements etc.
If only we can get the actually good things from the unpatch version and combine it into the latest version.
I play on PC and i feel like these things can be added via modding.
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>>692812324
>Akira Yamaoka's music is still great
The omission of world of madness was a major blunder. Don’t know why the fuck they took it out when it’s one of the songs I think of when it comes to silent hill 2.
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>>692812472
It’s unreal engine so I have zero doubts that someone will eventually find a way to get the pre patch stuff back in on pc.
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>>692812324
I actually mostly agree with all of these but i will say that i really do like the Otherworld version of Silent Hill streets and we can explore in it, i kinda forgot and didn't realize that the OG version only had the town be dark.
Seeing Otherworld Silent Hill in its full HD glory was sweet and i kinda like to see this if they do end up Remaking SH1
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>>692806175
why did they cut this?
https://youtu.be/mOclWUgVRdY?si=pKt2mqo6PDxuFsjh&t=20
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>>692812324
>It's way too dark, I can hardly tell what was going on at times
Are you playing with hdr? If so try these settings

>HDR max luminance
(Find out the peak output for your screen I have an lg oled from a few years ago so I set mine to 800)

>HDR Mid luminance
20.00

>HDR min luminance
-12.00

>HDR brightness
2.20 or 2.50 depending on your screen

The default settings suck ass.
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>>692809946
source on the screaming nigger?
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Like:
>Angela a cute

Dislike:
>Can't sex her instead of Mary or Maria
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>>692806175
Making combat not clunky and more action oriented was a retarded decision

Horror game with good controls and a fucking invincibility sidestep will never be even mildly unnerving, let alone scary
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>>692806175
is it good if you have never played silent hill before??
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rate my DEX thief build
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>>692812782
That shit's too disturbing, i could see the game get an AO rating because of that lol
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>>692812960
I would HIGHLY recommend you play the original 4 first. If you’re short on time I would say that it’s absolutely mandatory for you to play the original 2nd game first before the remake since there are many Easter eggs that you would be oblivious to if you jumped right into the remake. Don’t worry about the story from 1 & 3 since they are pretty much completely separate from 2.
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>>692812960
Yeah, I guess. I think experiencing the original SH2 first would be more memorable.
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>>692806175
>Likes
Pyramid Head(s)
>Dislikes
Game felt far too generous with all the healing items
>>
So what’s the deal with the chainsaw? I beat the game once and now I just get to have it on all new game+? No downsides to using it?
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>>692812823
NTA but just tried this and FUCKING THANK YOU It looks 10000% better
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>>692808593
>He doesn't kill himself (you can hear him get out of the car before driving it into the lake)
...how does it drive it into the lake from outside of it lol
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>>692806175
Dislike: everything specially censored Maria and ugly female characters
Like: nothing
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>>692812324
>Otherworld is inspired by Alessa's blood and rust until the Hotel.
I've seen people complain about that, but on the other hand we still keep hearing a siren that is very much connected to Alessa, and the original SH2 had no issue using it "because it's cool". So the precedent has been made.
>>
To my fellow ps5 console plebs: do yourself a favor and create a 3d audio profile in the ps5 settings and wear headphones at night while playing. Thank me later.
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>>692812782
wtf
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>>692812782
It was deemed too erotic
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>>692806175
Maria is hotter is my big neg
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>>692812829
Both in og and remake
https://youtu.be/f4uEHlyyi5g?si=wFKjjLaN2JSVFSCX
https://youtu.be/pQ1EgqQAN9Q?si=RinrywuF0oeuw9ik
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>>692806516
lmao that's a zoomer. lots of younglings played the game and hated it for non-remake reasons (aka they're retarded)
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>>692806732
You didn't.
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>>692806175
You know what fuck it. I hate the fact retards coalesce behind this fucking DEI trash game because they are so desperate for Silent Hill but also piss and shit on any Horror game because it's not Silent Hill even when they create something just as good. Take for example the Siren series, sure it takes place in Japan but at the very least it's still survival horror. But fans were too pissy and compared it to Silent Hill and would not shut the fuck up about it. Now it's my turn to do the same.

Silent Hill fans are literally the Smash Melee of their own community. They piss and whine and moan if any Survival Horror game is not fucking Silent Hill to where everyone laughs at them. Your family thinks you are a joke, your community thinks you are a joke, and I think you are a joke as well for desperately attaching yourself to an IP like the Marvel fags do just for any taste of a revival than trying to look into anything new. You are just as much cancer into Video Games as those who prioritize Movie Shit and you eat shit for a living. I hope Bloober Team remakes Silent Hill 3 and pisses on Heather and makes it the worst game possible. So that way you can cry more and beg for another game. You clearly deserve it as a fanbase.
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>>692812324
>It's way too dark, I can hardly tell what was going on at times

i started replaying The Quarry or whatever one of those games has ariel winter and brenda song and it's way darker just from incompetence
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>>692813596
Every horror game should be played with headphones at night
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>>692813769
Nobody cares
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>>692813840
You cared enough to respond you retard.
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>>692813840
Oh what's that. Struck a nerve you fucking pathetic waste of life? You having a taste of that Sunken Cost Fallacy there.
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>>692813860
Still don’t care
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>>692813839
how am i going to listen to pardon my take and Mark Normand's shows if my headphones are on?
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>>692813894
Still responding retard. I can hear your tears from here.
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>>692813830
tbf I would fuck the shit out of Brenda Song
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>>692813946
Still don’t care
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>>692813981
You still care.
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>>692814043
Not really no
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>>692806175
I think the performances are way better in the remake than in the original sans Mary/Maria. In the original the scenes were piecemealed together making a lot of inflections incorrect for the moment i.e Angela's "are you afraid" or James' "I'd never kill myself" sounding weird and stilted which isn't a problem here. Maria's og VA though really brought her A game, best one in the original by a mile though I do like her withered reading of the note in the remake, OG Mary actually tearing up during the reading just made it sound so genuine.
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>>692812104
Huh? https://www.youtube.com/watch?v=Lb7w07qyRJw
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>>692812879
She's not comfortable with even a tap on the shoulder, she looks so bizarre being full-on embraced like this lol
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>>692814082
im assuming konami just got the best americans in japan for those voice overs ?
>>
>>692813443
I don't mind the siren being tied to Otherworld shifts since it's iconic. This was just a nitpick, I also really enjoyed the remake despite all the things I disliked about it.
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>>692806732
Her weird titties keep me coming back...
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>>692813891
what a faggot
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>>692813769
First Siren game sucks shit, anon
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>>692813913
By not being an adhd zoomer
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>>692814090
See >>692812217
At the 14:10 mark
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>>692814090
See >>692812217
The fleshy walls pulsate in the unpatched version
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>>692814090
In the 1.00 version the flesh walls were literally moving and pulsating. It did look a bit crappy, so I assume that's why Bloober removed it for the relesse.
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>>692814428
baffling why they took that out
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>>692814469
okay, that is creepier looking, but also less akin to what actually happened to Angela, so I'm okay with it.

Thanks for showing me :)
>>
>>692813431
You can tell whoever depicts xemself as a gigachad is a massive faggot behind the screen
>>
>>692814254
No, Konami just has a habit of picking seemingly normal people for their casting. Guy Cihi (og James) has a youtube channel and has a video but basically
>He didn't even want a role, he was there for his son who was trying out for the role that would eventually be Laura
>He read a script while waiting and figured to try out
>gets it
>they would act the scenes out in mocap suits together sometimes, not always
>dialogue was recorded after, separately from the other actors, those were used
fwiw Guy took an acting class but wasn't an actor by any means. The biggest actor in 2 is Donna Burke who voiced the iDroid in MGSV and sang the main theme of it.
>>
I am still too much of a scaredy cat to play the remake. I am stuck in thd apartament and I refuse to go on. And I never had this issue with the original.
So I've concluded that Yahtzee is full of shit and the drone camera of the original was actively making things less immersive and scary.
>>
>>692814780
The original is one of my favorite games ever made, but my fucking God do the fans try to twist every flaw into a “it’s supposed to be bad so it’s actually good”

Yes there were happy accidents with the voice acting adding to the uncanny atmosphere but the number of people who would defend the dogshit combat is baffling
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>>692814767
>He didn't even want a role, he was there for his son
>gets it
Boomers, not even once
>>
>>692814767
Monica Taylor Horgan wasn't an actress? That's surprising because she was incredible.
>>
>>692814767
>The biggest actor in 2 is Donna Burke
She was also a total rando back in 2001. And she was busy fighting her thick Australian accent every step of the way while playing Angela, sometimes with memetic results.
>LOOOOOOOOOOOOST?
>>
Just got out of Brookhaven and damn the streets at night look good
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>>692814976
But the combat is still dogshit except now there is three times as much of it or more if you avoid enemies in the original
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>>692812217
>the 1.00 dog ending at 24:10
damn dude, the unpatched version there is SOOO much better , shame they made it soulless in 1.03
Anyway overall the moving walls in Angela's world is much better in 1.00 and i also think the fire in the stairs looks better in the unpatched version too. But overall the 1.03 is superior in many ways
>>
I just had a really desperate fight with a knife nurse and an ambushing mannequin at the same time. I kneecaped the nurse but the mannequin came out and occupied all my concentration while I was trying to kill her on the ground so she got back up and both of them were in my face and I was dodging and fighting in this narrow hallway with them. The combat is fun
>>
>>692806227
anon posts worst bait ever
asked to leave the gay orgy
>>
>>692815152
I get the feeling a bunch of people would complain because it wasn't like the original like all the people complaining about the UFO ending.

The cut Dog ending is more unsettling imo
>>
>>692814976
Probably because your opinion is just an opinion, buddy.
>>
>>692814976
I also dislike the argument that "beforehand, all the games had their own unique feel, and the remakes feel homogenized" when in reality, back in 1999 Silent Hill was already copying Resident Evil in terms of presentation.
It's 1999. Tomb Raider has been a thing for 3 years now, Soul Reaver is a thing, Unreal's been blowing up since 1998. There was no need for Silent Hill to go with this presentation other than "it's because Resident Evil did it years ago".
>>
>>692815232
People find the tiniest things to whine about.
I mean SH2 remake changes so much shit (in a good way), like the otherworld looking rusty ike SH3 instead of 2 and dont even get me started on how the maps of the apartment, hospital, prison etc are very different from the OG too, and most of their puzzles are new etc.
At this point, just go and tweak the endings like they did in the Dog ending 1.00 , no big deal.
>>
>>692815464
Silent Hill has a unique presentation from Resident Evil. The camera is actually pretty dynamic and the environments are entirely 3D.
>>
>>692815009
as far as I've seen, Mary and Maria are her biggest roles. I agree, she stole the show consistently.
>ANYWAYS? WHAT DO YOU MEAN ANYWAYS
Is so perfectly read I was kind of disappointed that they didn't have the new VA try and capture that emotion
>>
>>692815489
I agree, what I like the most about remakes is what they change compared to the OG. I never want or expect a remake to replace the OG game but they're meant to be experienced together.
>>692815602
Yeah, the way she effortlessly switches between Mary and Maria is amazing. I still liked the new VA but there's just no comparison.
>>
PH friendship ending.
>>
>>692812217
>>692815152
I hope some modder manages to get the 1.0 files from the PS5 version and inject it into the PC version.
>>
>>692815759
why do whites love to larp as niggers?
>>
Like: everything, especially the new level layouts with a bunch of shortcuts, the combat and ammo scarcity

Dislike: elevator gameshow guy, some of Maria's lines
>>
>>692806175

>not enough enemy types for the runtime
>spider legs for no reason, twice
>mary's letter changed for no reason and for the worse.
>sexual undertones of original removed from remake for the most part
>voice acting is daytime tv drama tier instead of surreal lynch esque
>cinematics of cutscenes are thoughtlessly done, like Angela's staircase scene
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>>692806408
>improves combat
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>>692816086
Yes, by lightyears.
In the OG you'd just autoaim gunspam or bait into a 1v1 then stunlock any enemy.
>>
>>692811932
fun fact, they purposely did the voice acting the way they did it in the OG on purpose. They wanted everyone to feel slightly uncanny and hazy, like in a dream. Except for James apparantly. just another thing the new one couldnt capture
>>
Remake is easily a 9/10 compared to a 7/10 of the OG.
And I replayed the OG after the remake for contrast and it's amazing how much of a short movie game it is by comparison.
>>
>>692814485
They really should've just toned down and decreased the movement by 50%-60% instead of just cutting it as a feature.
>>
>>692816268
Nah, it was a happy accident, nothing with the voice acting was done on purpose.
>>
>>692816156
You do know they designed the combat like that on purpose in the original right. They weren't retarded back then. It was unappealing and clunky because 1. they didnt actually want players to engage with combat often. You were encouraged to run, not fight. 2. James was suppose to be an everyman that had probably never been in a physical confrontation in his life.
The new one has a big fucking disconect from trying to potray James as a fragile man, while being able to kill monsters like a Resident Evil action hero. The combat is definently not improved. Its just Resident Evil now.
>>
>>692816432
Wrooooong again. The VA's have talked about that for decdes now
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>>692816445
Yes they were considering the combat, enemies and bosses were way worse than SH1.
Even the town exploration and level design was worse than SH1 because they spend the majority of dev time getting used to the PS2 and making the graphics leap.

The new combat on hardmode actually makes you dread hard encounters and want to stealth them with your flashlight off, because something like 2 Nurses in a tight area is almost a miniboss.
>>
>>692816445
>everyman
>hits his shots with 100% accuracy
>>
>>692816652
I swear to god, SH1 had more town exploration than SH2. Also, the siren meant sonething in that game.
>>
>>692816445
>The new one has a big fucking disconect from trying to potray James as a fragile man, while being able to kill monsters like a Resident Evil action hero. The combat is definently not improved. Its just Resident Evil now.

Yeah, James sure looks like an overpowered RE protagonist when he has a 1v1 with a Nurse and she grabs his pipe mid swing and pushes him back, then 2-3 shots him from full HP.
>>
>>692816652
not him but what mod for re4 is this? is it on nexus?
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>>692816775
Referring to this 9/10 game as a mod to another 10/10 game isn't the "GOTCHA" you think it is.
>>
>>692816769
You're just being disengenious now. Weve all seen the clips of people killing 2 or 3 lyers and then pulling out a shotgun and blowing away a mannequin. You really just cant pretend that the game didnt become way more into action and away from horror. It is what is it. James would fit right in at Racoon City
>>
>>692816859
dude can you just link me the mod, youdont have to be an ass
>>
In the future I'd just stick to playing the original. Some of the cinematography, pacing and cut lines in the remake is just bizarre. Take this scene for instance.

https://www.youtube.com/watch?v=FwksbIl1zBs

It just hard cuts to Maria screeching. And no more of James being a meek little bitch.
>>
>>692816967
That's not on hardmode and you have to use a bunch of ammo for "easy" kills.
And the game gives you barely enough ammo to kill 2/3 of total enemies if you NEVER miss.

It's an actual survival horror games now instead of DMC2 autoaim gunspam with 200+ ammo at all times like the original.
>>
>>692809946
>angela look like absolute shit, 100% done on purpose

She's a rape victim, you retard. One of their most common behaviours is to make themselves as unappealing to men as possible.

This is one of the very few cases where "she's ugly on purpose" actually makes sense.

Also watch the "making of" documentary for SH2. She's 18 in the OG, and is supposed to look much older. Itou literally says he gave her a Schwarzenegger face.
>>
>>692814238
We'll get there eventually.
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>>692817145
i have never seen such copium levels b4
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Why is he changing his mind now?
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>>692817096
I felt at ease and relaxed at ever enemy encounter the entire game. I knew the game had been reworked to focus on action and combat, and so i could usually just kill whatever i ran into. not counting PH. I never felt tense. It really just lost lot of the sense of dread of the original
>>
>>692816493
The other issue is that it created the layer of detachment for the player. I don't care for those characters, because they don't sound like human beings. Add the drone camera that creates another layer of detachment, you end up with a game that is very artsy but I don't feel very emotionally connected to anything.
IMO, that's why I think remake works better, because not only you are "in the moment" with the OTS camera, you also have actors being more human than before, and suddenly you start giving a fuck.
>>
>>692814238
>>692817214
It gets depressing when you read her portion of that one official prequel novel, and she's a walking, tragic paradox.

She obviously hates and detests men, seeing them as near-monstrous and thinking only about sex.

But on the other hand SHE ALSO constantly thinks about sex.
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>>692817362
>It really just lost lot of the sense of dread of the original

Yeah when the original gives you 200 bullets every 30 minutes and you just have to hold aim and tap shoot all day long, plus you can stunlock any enemy in a 1v1

VERY TENSE, MUCH DREAD
>>
>>692817358
>now
you mean 4 years ago?
>>
>>692817396
So the truth is you really just werent a fan of the orginal, like most people in the thread. Like most people who seem to have bought the Remake. Because they changed ALOT from the orginal. And it seem ALOT needed to change for you
>>
>>692817358
I love how people just eat up whatever bullshit he spits out.
>>
>>692817532
This is by far the most faithfull remake of any of the recent RE remakes, Dead Space or evem Demon's Souls.

Even retarded shit like 2 mannequins getting thrown randomly on the road was kept in, only it happens when you look at a note on the road, you hear a THUMP and when you go back there's 2 dead mannequins on the road.
This also shows Bloober didn't just spam enemies to add "padding via combat" because they would've thrown in live ones and probably 4 instead of 2.

In fact most of this game's "padding" is level exploration, extra puzzles, extra lore items and notes, optional colectable photos and not combat.
Especially when a combat encounter takes 30-60 seconds while searching a level for items takes 20+ minutes.
>>
>>692817532
Silent Hill 2 was scary and artsy 20 years ago, when I was in high school. It's not doing anything for me now, because I've seen too much shit since then. That's why I don't mind the remake modernizing it for me.
It's like watchine the 1979 Alien in 2024. Is it a good movie? Absolutely. Will it scare me the same way it scared me when I was a kid? No, because I can see the guy in a costume.
>>
>>692817358
>>692817504
>>692817626

>The fucking ART DIRECTOR, who had nothing to do with the script, claims something.
>People take it as gospel.

This is so stupid.
>>
>>692818526
SH/Konami redditor fanboys are notoriously stupid.
>>
/v/ BTFO
>>
>>692807162
>>692806408
Not only are there too many enemies, but they're the same enemies too. This game really had a lack of diverse enemies.
>>
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I ended up rewatching Jacob's Ladder after playing the remake.
Man still an amazing fucking movie.
>If you're frightened of dying and you're holding on, you'll see devils tearing your life away. But if you've made your peace, then the devils are really angels, freeing you from the earth.
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>>692816268
This is the most overplayed SH2 bit
I see it spammed over and over in every single thread every single day, we all know
I'm tired of hearing about how "uncanny and dreamlike" the voice acting is in the PS2 game despite the fact that the majority of the time it just comes across as "bad"
Just shut the fuck up already about "muh OG VA" it's so old and played out as an argument
>>
>>692812782
fucking bloober team HACKS!
how dare they change the original perfect game that doesn't have any flaws?
Mangela, Manjaw Maria isn't copied from Christina Aguilera? And now no Bon Jovi copyright infringement??? Where is the SOUL?
>>
>>692812879
her animations will be fun.
>>
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>>692817358
>>692817626
>>692818526
>here we go again
>>
>>692815829
>white people are never rowdy!
'Football hooliganism' my friend
How about you learn anything at all about history too btw
White men turn the fuck up and always have
Niggers literally copied us
>>
>>692816445
>it's supposed to be bad on purpose!!!!!!!! reeeeeeee
We don't care nigga lol
>>
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>while being able to kill monsters like a Resident Evil action hero
That doesn't happen though at all and you're being extremely disingenuous if you make that claim about SH2R.
He's less accurate with guns than he was in the original game.
it takes him longer to reload than the original game.
it takes him longer to swing the plank than the original game and he can't swing it continuously in the same way (James can get off 4-5 regular swings in the time it takes NuJames to land his 3 hit combo)
You can't stunlock every enemy by just holding the button down like the original game anymore, you have to read and react to their movements (especially Otherworld Nurse)
James is MORE of an everyman in the remake than he was in the original with his auto aim, stunlocking and his 'never gets tired' trackstar athleticism. His run speed is like twice as fast has Harry's was btw. Now, James walks and briskly jogs at a much slower pace than he did in the original, while still getting winded.

Silent Hill 2 was NEVER a game with even a semblance of strong gameplay or survival (despite having sophisticated controls)
Now, the remake is a game that actually has gameplay with read and react simple combat scenarios and clicky, responsive controls that still feel weighed down by an oppressive force.
While I think that being able to spam dodge is a problem that should be addressed, I understand why it's there and fully appreciate it.
RE2 and the like is extremely annoying with the way you can't effectively run past enemies in hallways because they magnetize to you and you have no way of avoiding them. SH2R has a strong balance of free movement with weighted tankiness. You really feel like "just a guy with a pipe"
And being able to dodge is now a requirement for every game, every person can naturally move their body to avoid contact, there's no reason it shouldn't be there. Because it is there, the game feels far more satisfying to move around in, with far less game-y frustration.
>>
>>692827391
>I played a 20yo game when I was 13
FTFY
>>
>>692806175
>labyrinth bug took me an hour to fix
I like it other than that fucking bug. Glad it took me only 15 minutes to realize it had happened.
>>
>>692814303
>her
>>
>>692828356
They still haven't released the hotfix? It's been ready since Wendesday.
>>
>>692827445
>>692816652
>>
>>692828505
this happened to me literally 9 hours ago so I'm betting no, not out yet.
>>
>>692828554
I miss the pterodactyls:(
>>
>>692806408
>Atmosphere
Had none
>how tense it is at times
it never was
>the graphics
are generic unreal engine asset store slop
>improvements on combat
There were none, they just invented a completely new combat system that also sucks
>James voice acting
Completely unfitting.
>>
>>692828717
(You)
>>
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>>692817497
>Beat em up mechanics with real hitstun and spacing is bad
>I-frame dodge fest with fake hitstun is good
Fuck you
>>
I pirated and never really had any bugs at all, only noticed some very minor glitching like mannequins clipping on the wall maybe once. Or that weird part when you can look through the hole in the door toward where Laura went and you teleport to the other side??? IDK if that was intentional or not because I couldn't get back and had to reset my save. That was the only problem I had in the entire game. Played for around 20 hours. Also didn't have too much trouble with stuttering either, and I played with RT and DLSS
>>
>>692828921
>Beat em up mechanics
lmfao
SH2 is a beat em up folks
>>
>>692828554
>having gameplay is bad because the original didn't
shiggy diggy doo
>>
>>692829054
The new combat mechanics in the remake are annoying though.
I'd rather have nearly no combat than the awful and overdone combat in the remake.
>>
>>692828680
Im still right here bro

I mean no we're not

Im not a pterodactyl fuck off
>>
No amount of good gameplay in the world can make me look at something that looks like shit and sounds like shit.
>>
>>692829140
>new combat mechanics in the remake are annoying though
Sounds like a (You) problem. Not a problem on my machine.
It felt clicky and fun to bust Nurses up and the simple dueling with the Mannequins is more fun than pretty much anything in the original game. SH2 is a console game btw so you should be using a controller.
The only thing I really think the original did better with it's gameplay is the way you have a strong attack/continuous by holding the button, and the inclusion of the Great Knife. Finding it was a genuine "holy shit" moment. Beating Twin Pyramids with the Great Knife was a major highlight from the original. I actually felt like James was no longer afraid and that I had conquered his guilt. The boss fight in the new one is just outright terrifying and felt a hell of a lot more like a struggle against yourself to forgive. Two different kinds of memorable moments and experiences because of two different combat systems, but the same exact boss fight with the same contexts.
>>
>>692827391
Wojaks are the remake equivalent of old memes before your generation took the soul out of everything.

Make fun of me in a demotivational poster faggot I dare you
>>
>>692829268
Pterdodactyl!
You're the only one left!
Now I can finally rest!
>>
>>692829421
Nah, fighting monsters is boring.
Silent Hill's main draw is always the atmosphere and the puzzles.
Turning it into a generic action game is a big downgrade.
>>
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>>692817358
>>692827391

>HanShotFirst
>Headcanon
Ey, thats a reference to me and the retarded shizo, going on a rant about me supposedly samefagging.

>>692818526
So it was the art director, well I don't have twitter either way and from what I remember you cant use that side without an account anymore.
>>
>>692829421
>It felt clicky and fun to bust Nurses up and the simple dueling with the Mannequins is more fun than pretty much anything in the original game
But it isn't fun and all the lengths of the dungeons are artificially lengthened for no reason so it's just a boring slog. I-frame abuse dodging isn't fun or interesting nor is it a meaningful improvement on the original's gameplay, it's just a completely different boring third person hack and slash shooter now
>>
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>>692829435
>>
>But it isn't fun
(You)
>>
>>692829543
>Turning it into a generic action game
Run past the enemies
Having a dodge makes that much easier
>>
Yesterday the Laura thread got weirdly deleted/archived so I'm here to ask my question again.
Do you guys think Silent Hill is just a normal town to Laura? I mean, yeah, you would think so since she's just hanging around freely. But what child would feel at ease and chill in a deserted town? At the very least she's also a figment of James' imagination
>>
>>692827391
>>692829950
>>692829702
You can't rape a mannequin.
>>
>>692830051
Cope
>>
>>692830183
Mannequin, l-figure and the nurses are far, far more rapeable than ever before
>>
>>692830183
>rape means penetration
fuck off
>>
>>692830141
>Run past the enemies in this game with padded-out dungeons that make you travel back and forth several thousand times so you can get a key for another key that opens up a box with a key for a key.
At some point you're going to just want to get everyone out of the way so you can be left alone to do puzzles
>>
>>692830386
>aaaiieeeeee I have to kill some enemies!!!
listen I understand there's a lot more enemies than the original but there's also more game than the original period
the game can be beaten in an hour and a half and every enemy can be ran past
>>
>>692830157
If James can manifest pyramid heads and splooge nurses and his dead wife to torment himself in Silent Hill I see no reason why he couldn't manifest people that seem to manifest little girls or fat drunks.
>>
>>692830479
>listen I understand there's a lot more enemies than the original but there's also more game than the original period
There shouldn't be because the game was perfectly paced in the original and not everyone is a speed-running tranny on their first playthrough
>>
>>692830291
> Hey mannequin legs, wiggle weird if you consent.
>>
>>692806175
I don't understand why they had to bloat the game so much, the puzzles are absolutely atrocious and aren't even real puzzles, the game design is awful with the constant "central hub and 3 paths to take"
I was really enjoying it until the hospital but then it just turns into endless door and corridor simulator looking for interaction prompts, it killed all the horror for me
>>
>>692830549
Yeah, go ahead and tell people to pay 70$ for a 4 hour game. It's not 2010 anymore.
>>
>>692830493
Are you suggesting Eddie is also a manifestation?
>>
>>692830602
>endless door and corridor simulator
welcome to Silent Hill you fucking retard
>>
>>692830157
Laura doesn't see any monsters in Silent Hill. That thing has been confirmed for years now.
>>
>>692830595
the mannequins in SH are living monsters and they are resisting pyramid head in that scene
>>692830749
remake babby who never played the original, he's completely fucking right
>>
>>692830602
Its probably because the original game is very short. If they did a 1:1 copy or added a lot of original bits there would be massive meltdowns
>>
>>692830549
The game is only 10-20 hours depending on how thorough and skilled you are
It's $70
I enjoyed the game more than Resident Evil 8 and RE2 Remake
>>
>>692830773
Sorry, I was just trying to summarize the thread. My point is more so whether Laura is real or not
>>
>>692830774
>never played the original
Yes I did. The first 3.
It's a fucking locked door simulator genre, you cunt.
If you actually complain about this in Silent Hill, you should get fucked.
>>
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>>692813405
>drive it from outside of it
>>
>>692830602
I'm trans btw
>>
>>692830898
I think at this point there is no consensus. I think she is real personally and Silent Hill dragged her to for a reason, similarly to how it dragged Harry Mason to help Alessa in SH1.
>>
>>692830807
They did a great job extending the length of the game with thematically relevant puzzles.
There's certainly some fat I would trim out though, like gaps in the walls and moving the carts and breaking false walls, that happens far too much. Seemingly they are hidden loading screens. Just use a fucking fade to black on a big door....
Cutting that fluff down would make it significantly faster paced dungeon crawl and I don't think it would hurt the game. You could also cut down the enemies by around 20%
Around an hour or two of padding cut and should be cut out
>>
>>692830774
I'm trying to show why his post makes sense either way but if you want to argue for the sexual rights of in game monsters and that rape isn't penetration (which yes it is you fucking sjw tranny go fuck yourself and stop devaluing serious crime) that is your deal
>>
>>692811468
James is a massive downgrade.
Eddie is a massive downgrade.
Maria is a massive downgrade.
Angela is a massive downgrade.
Laura is Laura and barely changed.
Eddie going to kill James makes no sense in the remake. In the OG, James treats Eddie like a retard (accurate) and bullies Eddie alot. Nu-Eddie gets upset when James tells him its best if he leaves and no other point does James belittle or shame Eddie, making his fight retarded.
Nu-Maria isn't trying to be a whore. Her prison dialogue is boring and uninteresting. Maria's entire existence is to torture James and she fails at it completely.
Angela just sounds boring. She never gets as crazy as the original.
Eddie gets made into a disgusting fat slob, more so than the OG, where he's sat there in a cinema with a giant ass tub of molten ice cream rather than a pizza in the bowling alley.
>>
>>692831108
>similarly to how it dragged Harry Mason to help Alessa in SH1
This is kind of what I think too, but I'm not sure. I just wonder where the hell Laura was at that she was able to make it there. It's not like SH3 where Fogworld and Otherworld come to you because of Claudia/demonspawn. Laura had to have gotten up and walked out of her house and down the street. Like Angela. She's never been to Silent HIll before so it's possible that she literally just teleports into proximity or something I guess. But I'd always assumed in the OG that Laura being pulled there was basically a manifestation of his memory of Laura. The little girl at the hospital. That's why he doesn't recognize her or know how she could know Mary. He's in his stupor/inbetween life and death and he can't remember his own life. That's why Laura doesn't really recognize James either, but yet still treats him like a "fartface".
Either she falls victim to the same memory loss as James does when she appears there, or she is the same as Pyramid Head/Maria and only exists in Silent Hill as a manifestation.
>>
>>692831234
Seethe
>>
>>692831234
>Eddie going to kill James makes no sense in the remake. In the OG, James treats Eddie like a retard (accurate) and bullies Eddie alot. Nu-Eddie gets upset when James tells him its best if he leaves and no other point does James belittle or shame Eddie, making his fight retarded.
I think you missed the point. That was a huge improvement because it exposes how deranged and paranoid Eddie was, eg turning against someone innocent
>Nu-Maria isn't trying to be a whore. Her prison dialogue is boring and uninteresting
I agree, she had no sex appeal also
>Angela just sounds boring. She never gets as crazy as the original.
I don't quite remember her acting that crazy, I thought new Angela was fine and realistic
>>
>>692817396
>you also have actors being more human than before, and suddenly you start giving a fuck
What are you blabbing about? That does not matter. In both games any human traits are disjointed by the surreal situations they are in. Eddie got drastically worse when he started slobmaxing with the ice cream in the theater. Angela's casting is more or less the same because she has literal daddy issues she can't shut up about. Worst of all they completely screwed up Mary reading her letter, she didn't even choke up crying. It got read so flatly in comparison.
Then there's jank like the Pyramid Head chase sequence where Maria is ahead of James then she just teleports behind James in the cutscene and gets stabbed. Or the (I really hope) unintentional comedy of James opening an empty box and giving that memetic "why god" expression. James running around silent hill vandalizing things while Maria quips at you is pretty good.
Game is absolutely funny at times, I like it for the same reasons I like 4. It's not capable of doing serious moments well but it's great in the unintentional comedy department. If you're getting more investment out of the remake you need to replay the original because you clearly don't remember it very well.
>>
>>692831139
Walking at the speed of a snail through empty pointless corridors for hours and hours gets old really quick
Also the fact that this game literally has 3 enemy types for 10 hours is insanity, especially because they can't stop spamming them at the player. It would have been fine if they were fewer and much stronger/unpredictable, as it is it just kills the horror
When you create a remake you should also have the balls to innovate where needed, these guys clearly didn't want to offend the fans of the original so they played it way too safe

and another couple things about the lack of actual horror in this game:
1) I can't be afraid of even the scariest monsters when my character literally beats the fuck out of them with vigorous strikes using a metal pipe, it adds a power fantasy element that completely kills the fear I should be feeling. Look at how dead space does it, the melee in that game is pathetic and an absolute last resort, you're forced to use the guns even in close quarters which ups the tension significantly
2) DO NOT SHOW THE MONSTER! the most basic rule of horror, and these guys add 300 of the same 3 enemies throughout a 10 hour game, just no
100 would have been too much already
>>
>>692831521
>I can't be afraid of even the scariest monsters when my character literally beats the fuck out of them with vigorous strikes using a metal pipe, it adds a power fantasy element that completely kills the fear I should be feeling
Silent HIll 2 called you fucking faggot. Holy shit your entire post reads like a secondary faggot who has never played the original game. Kindly rope.
>>
>>692831234
Fuck you, remake James, Eddie and Angela are great.
And Eddie's annoyance with James in the remake is totally understandable. He was a victim of "microaggressions" James
wasn't even aware he was comitting.
>>
>>692831521
>DO NOT SHOW THE MONSTER
It's the fault of your retards that horror media isn't scary anymore
>>
>>692831637
>"seems you got your appetite back"
>*glare*
that shit was kino as fuck.
>>
>>692831684
LOL
>>
The thing is, they fucked up the most important part of the game (for a lot of players and fans), which was... Maria. How the hell do you fuck that up?
>>
>>692831592
is this game supposed to be horror or not? I just explained to you why that aspect completely failed for me, either respond to that or choke on it
>>
>>692831701
>picks up a gigantic pizza box, checks for a slice
>it's fucking empty
>fatshames the disgusting lardass eating ice cream with his hand
James is too based
>>
>>692831814
That completely went over my head, but looking back woah he was a bit of a prick kek
>>
>>692831774
Take your no-SH2 playing analysis and shove it up your ass.
The PS2 game is right here.
You can play it any time.
>>
>>692831907
>sneaks up to a battered and frightened woman in front of a gravestone
>puts his hand on her before announcing his presence
>"I didn't mean to scare you :) lol"
>>
>>692831662
There are two approaches to this: you either do it like Dead Space and you make the "monster" a constant anxiety for the player and a constant problem that you have to face, or you do it like Amnesia and restrict the monster to very specific situations, leaving most of the fear aspect in the anticipation of it and the absence of the threat itself

The guys who made this game seem undecided on which approach to take, so they tried to replicate the constant action of dead space in a setting that lends itself much better to the psychological horror of an amnesia, the end result is a jumbled mess where james is basically a trained marine beating very frightening foes like they're his bitches
as such, the horror is gone very quickly and it's a shame
>>
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>>692831521
>Look at how dead space does it, the melee in that game is pathetic and an absolute last resort
>>692832134
>muh Dead Space and Amnesia
>not talking about Silent Hill 2 on the PS2
Point and laugh at this clown
>>
>>692831234
>Angela just sounds boring. She never gets as crazy as the original.
Angela is great, because the actress managed to sell that feeling that she REALLY doesn't want to be around James, yet he keeps pestering her with dumb questions and she's really trying her hardest to keep her composure.
>>
>>692832253
I don't give a fuck about your 20 year old piss poor game, I am discussing this one and this one only from the perspective of an horror fan
>>
>>692832317
>Did you......need something...else?
She did a good job. She sounded like an absolutely shattered person. And not in the overly dramatic hamfisted way like the original where Donna Burke sounds like a 45 year old wine aunt
She sounds like she's actually suffering from brainfog
>>
>>692832372
>I don't give a fuck about your 20 year old piss poor game
You're disqualified from talking about the remake from any point of sincerity I'm afraid.
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>>692831684
I think that example is one of the biggest advantages the remake has, being a more modern game using higher end facial animations and etc.
Things the OG couldn't do back then giving character more subtle and missable emotions on characters.
I didn't even realize he did that glare to you until you pointed it out and I went back checked on the cutscene. Plus all the scenes with James face.
>>
>>692832372
Anon amnesia was 14 years ago wake up.
>>
>>692832441
why?
>>
>>692832393
Their additional dialogue in the cementary made me chuckle, because it was essentially Angela was very politely trying to tell James to fuck off already and stop bothering her and yet he keeps asking even more weird questions.
>>
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>>692832448
And the way he wipes his hand. All of it, the whole scene was fantastic.
It just goes to show that art is in the eye of the beholder. The old art is iconic in it's own way
>THIS TOWN IS FULL OF MONSTERS etc etc
But in the new game, the moments are recontextualized into a different kind of story
One that is EQUALLY memorable, but in completely different ways.
Fucking bravo Bloober
>>
>>692832481
play the fucking original game you clown
stop asking why
don't you ever come back into the SH2 thread until you're done
search SH2 abandonware
>>
>>692832448
That and when James looking at his hands right after he kills Eddie I thought they did great.
>>
>>692832709
what would that accomplish for me? will it magically fix the fact that I don't like the horror element in this game?
>>
>>692832619
>>692831637
So they added sexual harassment and microaggressions.
>>
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>>692831684
>that shit was kino as fuck.
Really? Because that was the single most lame shit change I've ever seen in the whole game and pales in comparison to the original. Fuck remake fags so much
>>
>>692832627
>But in the new game, the moments are recontextualized into a different kind of story
it doesn't, you're a slop enjoyer
>>
>>692832619
Pretty sure that dialogue is in the original if you walk up to Angela, but yes, she really makes it seem more like she's very much on edge just being around James
The original she was obviously crazy and on edge, but much more in a theatric and frantic way
The new girl just legitimately feels like a schizo brainfog mindbroken raped girl who is confused at what's happening around her
>>
>>692833146
See the problem with you fags is that you only ever want things to be the way they were.
If they had recreated this scene 1:1 you wouldn't like it because it "doesn't compare to the original"
So why the fuck would they attempt that scene?
It takes more courage to create a new scene that impacts the player in a different way than to just recreate it exactly the same (which is impossible and you know it)
If you love that scene, that's great
Play the original game and enjoy that scene
In the remake, James doesn't say this line to Eddie's face
But instead, he mocks Eddie in a way that is far more realistic (unintentional fatshame) and Eddie responds in a way that is far more realistic (disgust with himself, ashamed)
In the original it's a comedic scene
In the remake it's a dramatic scene
Why does this make you so god damned upset?
>>
>what would that accomplish
I fucking hate arrogant zoomers so much
>>
>>692833509
>Remake game
>Ah never mind fuck that we'll just make our own thing
Then the question remains why you even remade the game in the first place(answer is very soulless)
What little creativity bloober had was shoved awkwardly into a story created by other people and the game can just decide to fall back on the original whenever it wants to. it's soulless shit and the character in the remake isn't James by any stretch of the imagination, it's just a completely different character who has the same name, basically that sums up the whole remake actually.
>>
>>692833683
Wow anon, thanks for your well thought out contribution to the thread.
SH2 threads will never be the same again.
You type like you breathe from your mouth.
>>
Also, everyone will forget the stupid ass movie theatre scene in months while the pizza line will live on. This is a good measure of how unnecessary and soulless this remake is. Microaggressions aren't James Sunderland nor is it actually impressive.
>>692833805
Seething demake shill
>>
Trying to remake Silent Hill without understand that its limitations were its strengths, turned the whole thing into a semi pointless endeavour.
The fog in the old games was from tech limitations that dont exist anymore today, so there wont be any creativity to get around them.
SH was a series that had its peak during CRT times and been declining nonstop since then and the reasons seems obvious.
On old CRT's the fog looked a lot like TV static, which added an incredible ammount to the strange feeling of the town itself.
There is a reason that most modern Horror games come with CRT and VHS effects, such as distortians and film grain.
The better the graphics, the less scary things become.
Alien doesnt look scarrier in 4k than it does in 720p.
Irony being, the thing that does become scarrier are human faces.
Every selfie app has dozens of skin filters for a reason and the uncanny valley does the same for games.
When I walked around in the fog of SH2R, I wasn't scarred, instead I was thinking about how much that fog looked like the stupid CSGO 2 Smoke grenade trailer.
It's not realistic, nor surreal, just meh.

The only way a remake for such a game could really succeed in becoming better, would be a new approach to it, instead of just "better" graphis.

But who cares, its the same thing with every last one of these remakes.
>>
>>692833329
>who is confused at what's happening around her
For me, she sounds hyperfocused on just not having a manic episode around James, she's not even paying attention to what he's saying. That's why she sounds so slow and deliberate.
>>
>>692833146
But Dante is also a monster...
>>
>>692833683
That's such a dishonest thing to say. The game is notably faithful to the original.
>>
>>692833663
you just sound like a cunt man honestly, like you're not really used to talking to people like a normal human
it's fine, to each their own
>>
>>692833960
>When I walked around in the fog of SH2R, I wasn't scarred, instead I was thinking about how much that fog looked like the stupid CSGO 2 Smoke grenade trailer.
>It's not realistic, nor surreal, just meh.
Exactly this, Bloober+Konami is just soullessly reanimating SH2's corpse and going through the motions while trying to seem modern (control scheme and rewriting of scenes)
>>692834153
reread the post.
It differs in areas where it matters the least yet still wows retards ITT but is mostly just treading through the same motions without any thought put into the experience that the original had.
>>
>>692815759
bubble-butt nurse
>>
>>692833509
>in the original it's a comedic scene
They're both comedic.
OG James being angry and at times antagonistic is part of his character in the original because that's one of his struggles processing his emotions about his wife.
>he mocks eddie in a way that is far more realistic
OG also realistically-written because James knows the town is full of monsters, and knows Eddie knows too, and instead of trying to make sure a little girl is safe like a normal human being should Eddie is eating pizza. If James was written in parallel he would be badgering Eddie about not caring about Laura's wellbeing in a town full of monsters sitting there lapping up ice cream.
OG preys on Eddie's cowardice, remake preys on Eddie's fatness and exaggerates it further.
>>
>>692834185
>calls someone else a cunt
>can't play a PS2 game to save his life
You're a cunt and you know you're a cunt, discussing a game that is entirely metaphorical in it's construction without playing the game itself
You want me to spoonfeed you why you should consume art if you want to discuss art
You're like a toddler and I'm not engaging with your "why?" antics
Cunt
Play the PS2 game or fuck off from the threads
>>
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>>692833509
>Why does this make you so god damned upset?
>>
>decides the remake will be bad when it was announced
How many of you went through that?
>>
>>692834354
Cunt post, this is why nobody likes OGtroons.
>>
>>692834420
except you can go download Enhanced edition for free whenever you want
>>
>>692834432
Seems like they are all kicking and screaming in agony about it as well since being proven wrong for weeks now.
>>
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>>692834432
I knew it was going to be bad when I saw Bloober was working on it and I basically got exactly what I expect. Everyone will say the camera doesn't matter but it absolutely does and I don't care if it was only that way because of limitations.
>>
>>692834457
Play the PS2 game for free online before discussing the remake further, zoomtroon
>>
>>692834476
If you’re playing SH2 on anything but the PS2, you’re not respecting the soul of the original.
>>
>>692834476
Sure but it is up to the remake to live up to the original not for fans to live up to the remake.
>>
>>692834354
I do not like the horror element of Silent Hill 2 remake, as it is. I think it could be improved and it didn't work for me, this is all I'm saying. What does this have to do with the original? use your words
>>
>>692834534
>Proven wrong
Now this is an actual arrogant zoomer
>>
>>692834347
>OG also realistically-written
Disregarding your whole opinion not just because of ESL grammar but because that is a delusional take.
>>
>>692831684
I got literal chills
Also eddies silent hill was frozen.
KINO
>>
>>692834671
Ahhh demake shill tactic shit on the original
>>
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>>692834621
Sentence fragment
>>692834630
>spoonfeed me why I should play the original
Not happening zoomercunt
>>692834632
Pic related my friend
>>
>THE VOICE ACTING IS LYNCHIAN
>THE ATMOSPHERE IS RUINED
>THEY MADE IT WOKE
>MARIA ISN'T SEXY ANYMORE
>THEY RUINED THE SUBTLY OF ANGELAS TRAUMA
>EDDIE IS TOO PATHETIC IN THE REMAKE
>JAMES IS AN EMOTIONLESS ACTION HERO
>THE DREAMLIKE EXPERIENCE IS GONE
>>
>>692834768
I wish you the best in life brother
>>
>>692834778
My favorite so far is
>why should I play the original?
>>
>>692834768
>Pic related my friend
gaming journos are terrible unless they support my argument
>>
I fucking love this game bros its changing my perspective on what a video game story can be.
>>
>>692834830
>Steam user reviews and Google user reviews
game journos are living in my walls!
>>
>>692833960
I think the exact same way you do, and not just for video games. I don't know if it's my nostalgia speaking, or if just the way all media was naturally compressed back in the day (think late 80's, early 90's how music videos, films, TV shows looked like with the VHS look), but the way everything was limited and not at all perfect, or sometimes even bad looking contributed to the medium's benefit, rather to its detriment. Nowadays you watch a movie that's supposed to be a fantasy and the crisp look of it just screams sci fi. Everything from the lighting looking off, the fact that you can basically count all the dimples of the actor's face - everything just looks almost too clean. I do admit that all of this could be because I'm 32 years old and grew up on VHS tapes and old school CRT TVs playing sprite drawn games and thinking that games like SH2 and HL2 would be the peak of graphical fidelity, tho.
>>
>>692834778
>>THEY RUINED THE SUBTLY OF ANGELAS TRAUMA
Nobody actually believes this, do they?
Having Angela take out a doll and explain what happened to her in detail would be more sibtle than what we got.
>>
>>692834778
Anytime someone says the remake lost the "Lynchian" or "Dreamlike" quality of the original you can be sure they're a tourist that gorged on youtube essays.
>>
>>692834790
If you want to feign compassion, why not feign interest in Silent Hill 2?
Why are you in this thread if you are not interested in Silent Hill?
Why does anyone need to explain to you why you should be interested/scared by something?
It's not for you, you don't like it. Fun. Go talk about something else now
>>
>>692834768
>>692834887
Literal argumentative fallacy, you can't argue that it's good you can only say, well a bunch of people who haven't played the original like it
>>
>>692834778
This webm is truly a timeless masterpiece
>>
>the same 4 youtubers that get shilled endlessly in these threads made a cope podcast on why the remake is bad, actually
>>
>>692835124
>you can't argue that it's good
You can't argue that it's bad.
That's subjective. If you don't want to listen, there's never any way to ever understand how someone feels just by dismissing it outright.
Numbers are not subjective, they are objective.
The Steam rating is an objective reality. Whether you like the game or not.
I'm not going to convince you to like the game. Why would I waste my time trying to convince you to like art?
I'm telling you that the majority disagrees with you.
>>
>>692834768
Dodging the point. Fans are not obligated to like the remake for existing.
>>
>>692835408
>Fans are not obligated to like the remake for existing.
Who asked you to do that?
>>
>>692834778
I like how a simple webm of the definitive james' face gets /v/ seething
>>
if you truly loved Silent Hill you would ease new players into it, not insult them every time they have a question or criticism
you're just enraged culture warriors with too much time on their hands, waste of time talking to most of you
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>>692835276
>I'm telling you that the majority disagrees with you.
And this is completely irrelevant to me, I also hate REmake4 and everyone loves that shit.
I have actually argued why it's bad without differing to authority or majority. I couldn't give a rats ass what the majority of consumers think and as far as I'm concerned they haven't proven me wrong, all they have shown is that they don't care and want every game to play like a third-person shooter. I'm aware of how shit our reality is
>>
>>692835273
So funny webms
>>
>>692835529
>if you truly loved Silent Hill you would ease new players into it
Yes, by telling you to play the game.
You don't want to.
Go play the game or ease yourself into a fucking coma you shitter.
>>
>>692835529
They dont love silent hill, they love feeling "superior" to anyone who didnt play the original, as if thats some kind of gaming accomplishment.
Silent Hill 2 is a trash game which is why it doesnt get yearly replay marathons like resident evil series
>>
>>692835643
I won't play it just to spite you now
>>
Fuck that anon in the other thread.
Now i can't unhear Randy Marsh in the first few lines that James says in this scene
https://youtu.be/2DBrHKVWkJs?t=24
>>
>>692835558
I don't like RE4make nearly as much as RE4 and I can absolutely explain to you why
I like SH2R more than SH2 and I can absolutely explain to you why
You have not one time pointed out why I should do that, though
Why should I tell you why the remake is good? You already made up your mind. I don't care to argue with you, just like you don't care to argue with me.
The things I tell you are good you will say are bad, the things you say are bad I will say are good.
I'm not wasting yours or my own time typing in this box about why you should like a game that everyone else likes
Just die miserable
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>>692835778
>LEAVE US ALONE!!!
>RHRHRAAHAHHARAHAHAAAA!
>>
You guys do realize that it's fine to like both, right?
>>
>>692833509
It's nuts that people defend pizza line just because it's funny, it does not fit the game at all
Frankly I think they should have cut the elevator TV show scene and probably redone Eddie to not be a joke character that every pseud youtuber pretends is some spooky psychopath
>>
>>692835927
But I don't like both
>>692835936
Again, the same tactics. Shit on the original despite liking a remake of it. It's all so fucking tiresome.
>>
>>692835927
Its safe to assume that everyone that likes the remake also likes the original
>>
>>692835996
>Its safe to assume that everyone that likes the remake also likes the original
Everyone seems to be shitting on the original to prop up the remake actually
>>
>>692835276
>Numbers are objective
Yes they are and th masses want slop instead of delicious and or healthy food.
>>
>>692835996
yeah pretty much, because it's a love letter to Silent Hill and a facelift to an all time classic
I could understand why someone would like the new game and not the old game
But I will never, ever understand someone that refuses to play the original game despite playing a remake.
>>
Dislike
>(Lack of) art direction in cutscenes.
>VA of angela, mary, maria. THE ENTIRETY OF IT
>OST kicking in too late in cutscenes, you can barely hear the music, so it fails to deliver the emotion. I'm pretty sure this one is because of 5+1 plague and sound engineers designing the acoustics based on their million dollar studios.
>I think I still prefer OG OST
>Too long gameplay making you forget about the story.
>James' mimics are really nice but he acts too sane for this setting. It's as if he is the sanest guy and fully aware of what's going on.
>Environments are too dark to appreciate despite all the gamma fine tuning
>game leaves you no time to breathe between major areas, to have a think about what the fuck just happened

Like
>Everything about Eddie is an improvement
>James VA is ok but acts too sane
>Combat got on my nerves but
>puzzles are nice
>I liked the places where devs tell "you looked for this item which was here in OG, but we either changed or moved it somewhere else heh"
>prison and labyrinth
>>
>>692835437
So fun fact if you keep clicking on the post numbers that posts reply to you can go to the beginning of a conversation and read it.
>>
>>692836073
>food analogy
I EAT VIDEO GAMES
IMAGINE BEING SO FAT YOU LOOK AT VIDEO GAMES AND SEE FOOD
>>
>>692836056
keep crying, no one has to have opinions that le old game is beyond reproach while new is bad because I saw a webm that I did not like or some other nitpick
>>
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>The cringe James Sunderland

https://voca.ro/1iXiT9kIOENl
>>
>>692836209
I don't give a shit, I just notice that people always say the original shit even though they're excited for a remake of it. It's bizarre like they actually want the game to literally replace the original and actively maliciously attack the game while saying the remake is a masterpiece. In a vacuum the remake is really just okay but because it is easier to get into than the clunky original that means it's the second coming of Christ.
>>
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>>692836185
It's a low hanging fruit, but there is a reason that modern games all play the same and have little to no unique aspects that go in a different direction or god forbit against something you already know.

People on this site still complain that being a murder hobo in Dishonored gives you the bad ending.
When the entire point of the story is to prove you arent a crazy murder hobo.
>>
>>692836056
Are you sure? Let's unpack this.
Take a look at this post, which I assume is yours >>692835995
>Shit on the original despite
And its just some light criticism that's not even remotely offensive. It feels more like you (or him, it doesn't matter) is being hypersensitive.
Again, just to make it clear: this is not me shitting on you either, but rather just exposing an inconsistency
>>
>>692836085
>refuses to play the original game despite playing a remake.
If you're talking about older people like us, surely. But I can definitely see a younger generation that doesn't have access, sometimes on an intellectual level, to old stuff. Again, not saying that I agree with that but I am able to imagine a scenario
>>
>>692836482
It's a post claiming that James reaction to Eddie is only a joke and is not realistic while also saying the remake scene is "KINO" fuck off seriously, that's completely bullshit.
>>
Gatekeeping the original is what makes it a masterpiece. Gatekeeping is necessary for the preservation of art because 99% of people do not know what good art is.
>>
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Why are mannequins are in every fucking corner, man... It's not scary, it's obnoxious.
>>
Just got the plat on the remake. Overall it's a 9/10 game for me. They did their best to try and preserve the sovl of the game. An impossible task, but with the tools they had, they did an excellent job. The atmosphere, characters, look and sound design of the game are undeniable improvements. From a technical standpoint, the game is close to perfection. While the combat is also better, it's too much towards the end. It wasn't a problem if you play on difficult, because resource management becomes important, but if you play on light and you know what you do, you are playing Doom. I had 560 handgun, 100 shotgun, and a bit below 50 rifle ammo. I ended the game with 50 drinks and 30 syringes. At no point did it feel like you should be scared of anything. Level design is hit and miss - everything up to the prison was fun. Playing the prison with HDR is torture. There's dark and there's I literally cannot see where I'm going. Labyrinth sucked, but the hotel was a high point of the game. Tape s

The only con I can give it is that the combat, while better, still fundamentally changes the game. Yes, OG combat was clunky and you could cheese it on any difficulty, and yeah watching Eddie run into the pipe is just funny, but for example the Abstract Daddy fight should have stayed in the room with Angela. It's little things like this that the OG got right, because they prioritized the psychological and symbolic aspect of the game over the gameplay. Maybe because of technical limitations and time constraints, but still. On the other hand, the remake tries to be as faithful as possible to the OG, but it does the opposite. I get why they do it, but I also get why hardcore OG fans dislike this. Unfortunately, you can't have it both ways. There were also bugs like floating drawers, missing textures on items, at one point Maria became invisible.

tl;dr - Remake is a better game, but the OG was a better Silent Hill 2
>>
>>692836680
My favorite eceleb reviewer said the same!
>>
>>692836607
It's clear that we're not going to come to an agreement so I'll leave it at that, but to me you're just proving my point that you're having delusions of the original game being attacked when its quite indisputably one of the best rated and most loved games ever
>>
>>692836387
maybe instead of bitching you admit that og was not perfect and move on
>>
>>692836875
>I'm a tourist!
Thanks for letting me know.
>>
>>692828717
It will be fun for you when James voice wins every award for his performance. The only closer rival is Cloud voice and i still think James gonna sweep.
>>
>>692836772
How is the remake the opposite of faithful? I'm honestly puzzled by this because to me its almost an exact copy
>>
>>692836878
>when its quite indisputably one of the best rated and most loved games ever
Until /v/ found out there was a remake and it came out that is and it's suddenly reposting the same webms over and over
>>692836958
Except that of all the things to criticize why an iconic scene that had nothing wrong with it and going as far as to say it's unrealistic when it is a perfectly reasonable reaction to someone stuffing their face and probably the first thing on literally everyone's mind?
>>
>>692836982
That's good to hear, I hope he wins. I liked James new VA better, he sounded more somber. The voice acting in general was fine imo, with a few exceptions here and there
>>
>>692837049
The fact they said that the Abstract Daddy fight should have stayed as a singular room because it prioritized "the psychological and symbolic aspect of the game" makes me disregard all of their other opinions.
>>
>>692837235
>perfectly reasonable statement made me disregard all of their other opinions
>>
>>692837303
>perfectly reasonable statement
Single room = more symbolism and psychological theming.

Explain the reasonable logic here.
>>
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>>692837527
>>
>>692837235
You're focusing too much on a single issue while missing the whole picture, I don't know what else to tell you
>>
>>692837527
>He can't figure out the most obvious symbolism in a small cramped inescapable room with pistons moving in and out
Come the fuck on dude.
>>
>>692806175
Everything good about this game is because it's taken from Silent Hill 2
Everything bad about this game is because it's Bloober
>>
>>692837527
I felt that running away from Abstract Daddy and uncovering Angela's abuse firsthand while feeling the fear of a terrifying rape monster chasing you through your house was far scarier and thematically relevant to the narrative than running back and forward in a small room dumping shotgun and rifle ammo was
It takes the ideas and it builds on them
Some might say it lacks refinement and isn't engaging, others might say it's well refined and deeply engaging
I really don't think any of these arguments are important at all because the game was an excellent experience that translates Silent Hill 2 into a new adaptation that FAITHFULLY honors the original game and basically tells you over and over again "hey you should definitely play Silent Hill 2 on the PS2 it's amazing!"
>>
>>692837720
Which the remake also has, there's just a gauntlet before it.
>>
It is an excellent remake. Too many cynics these days.

The facial animations and voice acting is legitimately great. Every character is good.
>>
Honestly my biggest gripes were the pacing, too much combat, cut of the doctor prognosis scene, changed dialogue for the 2 Pyarmid Head fight, In Water ending change, Mary's final letter delivery.

The last 30 mins is what made me remember SH2 originally and here it ended up being very disappointing. Given the fucked pacing I would've hoped for a more or equally satisfying end. Only postive I think was the conversation with Maria before the final boss, but that's about it.
>>
Anyone who thinks the remake is at all faithful to the original did not actually like or play the original.
>>
>>692838004
Both games are nearly identical??
>>
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>>692837720
It seems you also had your TV settings on shit and couldn't see but
If you looked around during the Abstract Daddy fight near the end when the house becomes a nightmare, the pistons are on the walls and if you look up you might see more pistons running
instead of shoving the pistons in your face immediately, the game builds on the chase repeatedly
it's far more game-y and for some people that's a good thing and for some people that's a bad thing
I'm in the middle, I really enjoyed it, but I also really enjoyed the original for how fucking grotesque and odd and surreal it was. But the original is basically zero subtlety and there's no other emotion except for "jesus christ this rape room is horrifying"
the remake puts you through a gauntlet of emotions as you face him down, run away through winding halls, hiding in closets to find teddy bears and blankets on the floor, as the world slowly becomes a nightmare and you are literally thrust into Angela's greatest fear
it's far, far more cerebral and engaging as a video game that asks you to process a lot of ideas in rapid succession during a hectic and stressful boss fight
the original is like a salvador dali painting, where you moved by the surrealist and disturbing artwork more so than by any kind of engaging ludo-gameplay/narrative consonance
>>
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>>692823926
>went to check out about it and find images or memes of it online
>found out there's a 2019 remake of the movie
>its absolutely fucking horrible
I think i'm gonna appreciate the SH2 Remake more now, considering the fact that it could have been MUCH MUCH WORST.
>>
>>692837049
>>692837235
>>692837527
In the remake you fight AD beating him and running through corridors smashing TVs. In the end you go in a big arena like room fight the boss. So it feels like it's made to be both interactive and game-y. A little bit too much is happening for you to soak it in, but I get why they did it in this way and I don't fault them.

In the OG you enter the room - it's small and claustrophobic. Angela sits there cowering. The pistons, I know they are also in the remake, but they were emphasized in the OG, because all you really have in it is this - Angela, boss and pistons. The fight is pretty much non-existent unless you don't know how the controller works. But it feels awful, because it's heavily implied that you walked in and interrupted her father raping her.

Maybe saying that the game is overall not faithful was wrong, but there are absolutely spots where Bloober took liberties with the feel of the game. It's still an amazing GOTY contender, but it's not at all perfect.
>>
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>>692838004
cope, seethe, dilate, rope, whatever you gotta do
>>
>>692838147
You haven't played either
>>
>>692838258
>the original is like a salvador dali painting, where you moved by the surrealist and disturbing artwork more so than by any kind of engaging ludo-gameplay/narrative consonance

Jesus, hack youtube essays really are the worst thing to happen to video game analysis. People just regurgitating shit without thinking about it.
>>
>>692812782
Reminds me of the crying baby sound deleted from SH 3.
Shit is disturbing
>>
>>692833509
I gotta wonder if anyone ever complained about REmake not having Barry's classic lines or how "Any longer and you would have fit nicely into a sandwich" was a spit in the face or whatever nonsense.

I would rather have a remake do it's own thing but keep the main plot points, otherwise I'd just play the original(remaster if it was good).
>>
>goes to a town to find his dead wife
>starts gluing vinyl records together and sticking his hands in toilets
Was he autistic?
>>
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>>692838872
Yes
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>>692838531
NTA, I've played both
You are seething though
>>
Like
>nice fog albeit not as eerie as the original
>james had an okay VA
>some of the new scenes they added are alright
>new monster variations are intimidating AT FIRST

Dislike
>killed atmosphere of the original by turning it into a mcdonalds version of the original
>awful borderline film student cinematography
>tedious combat that has way too many enemies
>not enough enemy or weapon variety when the combat is used to often
>LITERAL game rooms (ie: dodge and wait until the arbitrary timer runs out in the room three times in a row
>puzzles are dumbed down or changed completely (often for the worst)
>multiple puzzles have the solutions to them in the same room
>surreal elements almost completely neutered
>script changes make the game monotone in both performance and writing
>OST that used to be somewhat unique on release is now replaced with a generic gamey sounding OST akin to Persona
>levels padded or changed completely (almost overwhelmingly worse here as well)
>combat is tedious to the point where all tension and suspense is gone because you are encountering the same enemies OVER AND OVER again with no variation over long stretches of time
>flavor text that is added is generic
>OTS third person camera robs most of the artistic flourishes that is sorely missing from having the fixed camera perspective
>sound design is subpar but the problem is that it is used to the point of tedium and there is little to no silence to build tension anymore
>censored designs
>censored scenes
>eurojank dev studio
>>
>>692838405
I know you're paid shills but even people who like the remake can acknowledge how much theyve changed. Faithful is not a word we can use to describe it.
>>
>>692838713
What youtuber is saying " ludo-gameplay" or "narrative consonance" though? I don't think the public would understand that
>>
>>692827275
Dumbass this is cutting room floor shit, it wasn't even in the actually OG
>>
Wait, why are there nurses outside the hospital? A block away from the hospital, sure, but a few blocks and a map page away?
>>
>>692839079
Yes it's faithful, have you played the og?
>>
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>>692839118
>in-game texture for Laura's letter
https://imgur.com/1KHmcyX
>>
>>692839319
Tell me how faithful it is when it changes character designs, map layouts, boss fights, script, cuts weapons etc etc. Are you trying?
>>
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I wake up in the morning
And I raise my weary head
I got an old coat for a pillow
And the earth was last night's bed
I don't know where I'm goin'
Only God knows where I've been
I'm a devil on the run
A six gun lover
A candle in the wind, yeah
You're brought into this world
But they say you're born in sin
Well at least they've given me something
I didn't have to steal or have to win
Well, they tell me that I'm wanted
Yeah I'm a wanted man
I'm colt in your stable
I'm what Cain was to Able
Mister catch me if you can
I'm goin' down in a blaze of glory
Take me now but know the truth
I'm goin' down in a blaze of glory
Lord I never drew first
But I drew first blood
I'm no one's son
Call me young gun
>>
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Hehe, AMOGUS, right? :D
>>
>>692839606
It doesn't work without a mannequin hidden behind it.
>>
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>I want more good games
>gatekeeping everyone is good btw
>>
>>692839723
>why can't they make new games instead of remake classics?
>Silent Hill f is gonna flop btw
>>
>>692839723
>I want more good games
Same, we already had SH2.
>gatekeeping everyone is good btw
Yes. Were you trying to be ironic?
>>
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>>692839376
Yeah it's all improved
>but muh censored Maria
Her showing midriff in a foggy town was dumb as shit
>but muh hyper spray
who cares
>>
>>692829895
>artificially lengthened
This makes no sense. There are full environments to explore with puzzles and locked doors galore
>>
>>692806175
ive found it so boring i stomached 2 hours of an lets play and never went back
what an overrated series, forbidden siren is way betta
>>
>>692840034
I don't know how they'd even work the hyperspray since there was no ranking system
>>
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Maria sexo
>>
>>692840118
>let’s play
Opinion Discarded
>>
>>692840034
>pushing goalposts
Your claim was that it was faithful. It is not. Her showing her midriff was an important part of her visual design because it drew your eye's attention to the butterfly tattoo on her tummy as well as how she carries herself as a character. Good troll attempt I guess.
>>
Hey, fucktards, the Labirynth hotfix just dropped.
>>
>>692840281
>you have to play the slop to know that its slop
I dont comply to your abstract ruleset
>>
>>692806175
Just beat it yesterday. Hard combat. Normal puzzles.

The good
>Eddie VA. Really sold me as an unsettled man who's been pushed around a lot of his life. First prison encounter was very disturbing.
>Flashlight. Before getting the flashlight in SH2r I thought the lighting would be a let down. Once I got the flashlight I loved how oppressive exploration with it was, because you can barely see that far ahead of you and you can lose sight of monsters mid-combat.
>James cutscenes were well done, mo-cap actor did a good job.

The bad
>Angela model is so bad. I don't need for her to be hot or something but her Fox Mulder visage is so distracting.
>Mary/Maria VA just didn't work for me. The effort was there, but has the uphill battle of being compared to OG VA which was much more convincing. OG VA really got into her role and understood her character.
>No handcrafted cinematography, really brings out the limitation of engine cutscenes.
>High-wind scenarios when outside. Felt like an inorganic means to make the game feel cinematic and thrilling. OG made me scared without that modern shit.
>i-frames are way too forgiving, which makes me wish the game was more about careful placement instead of dodging through everything.

The ugly
>Combat. It is more engaging on a moment to moment level than OG, but that also means they had to cram more of it into the remake to keep your attention. Started to peter out for me by the hospital otherworld. There's also no true object collision, which can get janky when the animations aren't working.
>Riddle puzzles easy as shit. Some of the other puzzles were clever, I liked the placement of the bull/eagle/lion/angel books orientated properly to the painting's central figure, for example.
>Angela VA did a great job in the garden, otherwise prefer OG's performance, OG felt more damaged and like she had been isolated from normal society most of her life by her fucked-up senpai.
>>
>>692806175
Like
>Great atmosphere
>It sticks to the original with minor changes, the new endings are a nice addition
>Some scenes and dialogue are better

Dislike
>Callisto Protocol combat is ok at best, and it gets boring quickly. Its better than the original for sure but that doesnt make it objectively "good"
>Soundtrack is weaker
>Some scenes and dialogue are worse

Locations ranking:
>Apartments (both)
>Brookhaven Hospital
>Prison (including Historial Society)
>Hospital Otherworld
>Lakeview Hotel
>Cementery/Eddie Fight (part of Labyrinth but way better than the rest of it)
>Vale
>Labyrinth (Desolate/Flooded > Rotten >
Ruined)
The last section of the labyrinth with the 3 arenas is dumb, and by the second stage I found out you dont even need to kill the enemies, just run till the siren goes off.

Endings
>Bliss
>Leave
>anything else

Also, I played for 19 hours and it was always in the dark, with headphones, and mostly high. Hope everyone complaining about it are playing in a similar setting, otherwise whats fucking wrong with you?
>>
>>692840527
Only on /v/ will someone proudly state they don’t play video games in the video game thread on the video game board
>>
I like everything except facial animation and 30fps cut scenes
>>
>>692840675
Concord fan?
>>
>>692840745
>and 30fps cut scenes
They fixed that in the latest patch.
>>
>>692840601
The lack of actual collision in combat is horrible. I get it, since its all dark when it gets intense its hard to follow enemies, so the magnet does the work, but its a lazy fix, instead of putting more thought to the core mechanics.
>>
>>692840601
>>692840669
>Soundtrack is weaker

Good point. I think OG and SH2r had good SFX, but OG soundtrack is much better. Angel's Thanatos for example was a wet fart SH2r, and Heaven's Night is much better in OG.
>>
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>>692840675
it really is amazing and makes you ask why they bother opening threads like this
sad people
>>
>>692840601
IIRC wasn't there only one high wind scenario right after you pick up the Wood Side apartment key?
>>
>>692840675
i played all the silent hill games except for book of memes on their original hardware and emulated.
I still dont care for the remake and what ive seen wasnt interesting enough for me to engage with or in other words:
Only on v retards assume shit about your just to outrage post. Literal victim complex, post your haircolor tranny
>>
>>692840921
I believe there were 2 scenarios, when when you're alone and get the apartment key, and one with Maria after you get the pipe.
>>
>>692840907
>>692840601
>>692840669
Soundtrack is objectively worse, but in terms of sound design I think the Remake is GOTY
>>
>>692840915
>>692840675
Phew glad I need to play Superman 64 to know its a bad game.
>>
>>692840915
>why didnt you play a bad game
are you retarded?
>>
>>692841162
is this a superman 64 thread?
>>
>>692841035
>>692841217
>>692841162
Sir, this is a SH2 remake thread. Would you kindly fuck off?
>>
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>>692841217
>>692841162
>>
>>692830898
>My point is more so whether Laura is real or not
It's been confirmed since long ago that Laura, Eddie and Angela are all real.
>>
>>692841274
No? Is the point lost on somebody who doesn't understand simple English?
>>692841304
I played the game. I knew it would be shit before I played it. I played it and it was even more shit than what I saw. Would you kindly be a dumb faggot in a different thread?
>>
I think this will remain as the only Remake of the franchise, at least the mainline games much like FF7R. I expect remasters of the other 3, maybe a collection down the line? 1 is great as it is, I dont think it would work as well with a remake. 3 needs 1 to make sense, and 4 has an amazing concept but needs too much work to fix it
>>
>>692830898
>>692831108
Devs confirmed Laura is real. Thats why the schizo theory about all characters being Pyramid Heads doesnt work, you see Laura interacting with Eddie multiple times while not seeing any of the crazy shit
>>
>>692841304
no, op asked what i disliked about it, i disliked it in its entirety, learn to read esl trannoid
>>
>>692841356
>ah yes I need to give konami more money after they raped the SH franchise in to the grave with shitty western studio games and cancelling PT W-WAIT W-WHAT? ANOTHER WESTERN SHITTY SH GAME?!? I GOTTA PLAY THIS ONE! $70+ TIP!!!
>>
>>692841616
>entering threads for games you haven’t played
>>
>>692841670
I have played it. You are still a retard for not understanding basic pattern recognition such as shitty dev/publisher studios (Bloober/Konami) and generic TPS games. Happy you are enjoying your slop anon!
>>
>>692841612
You can dislike how it looks and sounds in your streaming platform, you can even dislike the idea of it since you already have a frame of your tastes for comparison. You cant dislike the actual experience cause you havent played it.
>>
>>692841728
Let’s Plays aren’t playthroughs. I think you’ve hit your buzzword quota for the day
>>
>>692840167
Too bad the dumb bitch never takes the jacket off
>>
>>692841815
Which of those words are buzzwords? I know you are struggling with a coherent argument but that doesn't change the fact that all of what I said about the game is true.
>>692839006
Whenever you are ready shill.
>>
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>rare image of an incel trying to court a stacy
>>
>>692841397
>>692841597
Yeah, we arrived at the conclusion that she was a human who was attracted to Silent Hill, although I still find it weird that she didn't just freak out
>>
>>692841990
>WHY AREN'T YOU SHOWING ME YOUR STOMACH
>YOUR NOSE IS CROOKED
>YOUR JAW IS SHAPED LIKE A TRANNY
>YOUR HEAD IS TOO BIG
>YOUR SHOULDERS ARE TOO NARROW
>>
>>692841971
>watch 3-hour Surface level analysis on YouTube
>”everything I said is true,”
>>
>>692841815
SIRS! REDEEEEEEM THE FACKING BUZZWORDDS BASTERD BITCH.

SIRS!! REMAKE IS BETTER SIRS!!

SIRSSSSSS!
>>
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>>692814763
>You can tell whoever depicts xemself as a gigachad is a massive faggot behind the screen
>>
>>692842147
nice selfie predditor
why is that image on your computer
>>
>>692841417
>I played the game.
Proof?
>>
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>>692842121
Silent Hill 2 (2001)
DEEPEST DIVES

See below videos to dunk on normies, low IQ realists, remake-tards, and fake fan tourists.

Points of Interest: All the side characters and monsters are manifestations conjured for James by the entity called the Crimson One (the Red God), Xuchilpaba/Xuchilbara. All side characters have a piece of clothing that is red.
https://youtube.com/playlist?list=PLa77SMpsrF9Oz13xKh0xNlT3NFJ1dajKH&si=UVF058OU2Y1VCoo6

Points of Interest: James is dead and in a series of purgatorial loops. The 4 main endings have a specific order that creates an ending meta-story. Pyramid Head = Laura = Maria. Toluca Lake is the Acheron, a body of water that borders the underworld, whereupon crossing grants lost souls anamnesis, the gaining back of lost knowledge from their past life. The events in the story mirror each other to form a chiasmic structure.
https://youtu.be/zJrdhzLS-Xw?si=kDx0JrplFR3gS8ub

Points of Interest: Hermetic, esoteric, and alchemical traditions, especially Alchemical archetypes, Jungian archetypes, and all the steps in the alchemical process are built into the story and structure of Silent Hill 2.
https://youtube.com/playlist?list=PL7bsYHsRUfm4gHgySrWc8MMxzGVUDtCMo&si=OfP48D4vo9Ms0fvD

Points of Interest: Maria IS Mary, or at least part of her is. This opens up the possibility that Silent Hill 2 is not just James' delusion but also a spiritual altercation between James and Mary in the afterlife. The monsters and bosses encountered are in part Mary lashing out at James for what he did.
https://youtube.com/playlist?list=PL7bsYHsRUfm4JJHi1val4k0ptdIp6nY7I&si=6xlflIux1oXB2WPD
>>
>>692841773
so you say sound, looks, gameplay are all disconnected from experience and that experience alone is the only moving part that allows you to form an opinion?
Are you genuinely retarded? What can i not experience by watching it? How to mash buttons to get out of a grasp of an enemy? Or how to press a button to break a window? You say there is some depth to any of it which is blatantly false. If you said this about some high gameplay gensity game like a moba, an rts or any other genre i have no EXPERIENCE with, i would agree but this game offers absolutely nothing new hence why it is slop and trust me, ive played enough 3d person horror games in my life to know what it plays like.
>>
>>692842121
>low IQ non response unable to address any of my criticism
gg ez
You guys gotta hire better shills. This is why I pirated it lol
>>
>>692842063
>freak out
About what? She doesnt see anything, for Laura its just a ghost town
>>
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I haven't played it yet. Did they seriously censor this scene? Because if so, holy shit, that is so disgusting and fucking shameful. Why would you go into a story that's literally about a person coping with sexual assault and try to make it politically correct? What the fuck is wrong with you?
>>
>>692842242
hey anon are you the one I recommended the as above so below analysis to the other day?
>>
>>692842242
>The monsters and bosses encountered are in part Mary lashing out at James for what he did.
I always thought that it was James lashing out at himself, hence why Pyramid Head is always pursuing him.
>>
>>692842273
>sound, looks
From a streaming platform
>gameplay
Which you havent tried first hand
>are all disconnected from experience
From the actual experience, yeah
>and that experience alone is the only moving part that allows you to form an opinion?
An opinion about actually playing the game, yeah
>>
>>692842364
>i havent played it yet
we can tell
>>
>>692842364
No they didn't, the room pistons are still there it just isn't the boss arena. They have other pistons in the final part of the boss arena too.
>>692814090
>>
>>692842242
>All the side characters and monsters are manifestations conjured for James by the entity called the Crimson One
Again, devs confirmed Laura is real. She interacts with Eddie, so Eddie is real as well, etc.
>>
I am kind of disappointed there was no There was a wall here, it's gone now achievement. That shit would have been pretty funny
>>
>>692806175
I didn't think I'd play it again but the weapon you get early in the new game+ changed my mind real quick.
>>
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>>692840034
>Her showing midriff in a foggy town was dumb as shit
Censoring her outfit was dumb shit and don't apply muh realism to a character who isnt even real and was manifested from James wet dreams
>>
>>692813769
calm down retard
>>
>>692842504
NTA but I have played it. You are delusional if you think the game offers anything in terms of skill expression. There is no depth to the combat system. There is one combo for all melee weapons of which there are one. You can count the number of different enemy types on one hand. You can abuse the same attack twice and dodge over and over again on a majority of the enemies in the game. You don't need to pick up the controller to see how simple the combat system really is.
>>
Have we established if the game ever adjusts ammo/heal drops or if they're always in the same place?
And to add to that, are bosses designed to nearly use all of your ammo by having dynamic health, or do they have set health every time?

I played through it once and while the daddy boss was pretty easy, it felt really tanky on Normal difficulty, almost using all of my ammo before I swapped to the pipe instead. I also felt like I had plenty of heals by the end, but at that point I basically wasn't getting hit anymore since I got so used to the combat and the way the game works.
>>
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>>692841990
>WHY AREN'T YOU SHOWING ME YOUR STOMACH
>YOUR NOSE IS CROOKED
>YOUR JAW IS SHAPED LIKE A TRANNY
>YOUR HEAD IS TOO BIG
>YOUR SHOULDERS ARE TOO NARROW
>>
>>692808419
I think stillness implies he tried to move on and couldn't, hence why he says he tried and the postcard says"a place you'll always return to"

The ending probably takes place a while after the final boss
>>
>>692842504
>not a single argument
so what is an experience in your opinion? What element am i missing to truly experience the game? You say by playing it but what gameplay element would that be that lets me experience it exactly. SO far it has all the elements presented in any other 3d person survival horror game. It isnt fresh, ive played plenty of them and from what ive seen it adds absolutely nothing to that formula. I get it, you are adamant that this series should be revived and that its great and whatnot but truly, you are just a tranny and i hope you also remember this hence why nothing you say makes any sense so please, consider this next time you talk to normal people
>>
>>692842413
Yeah that's me. What up my dude
>>
>>692842346
She's a child in a deserted town. Most children would start crying in that situation
>>
>>692842753
>posting some cumrag
All of that is good and all, but it is only a way for you to get off in reality and you know it
You are ignoring that part
I understand I really do, you want to jerk off to the succubus demon
But seriously anon, give me a break
>>
>>692827125
It is uncanny and dreamlike. What sells it is that the normal conversation is done badly but the tense moments like Angela’s panic attacks or Mary’s letter are performed jarringly naturalistically. It’s not intentional, but I maintain that regardless it’s a more interesting atmosphere than the remake.
>>
>>692842981
Not much bro just happy you enjoyed. I have watched quite a bit of the playlist you originally recommended. Just wanted to say thanks.
>>
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If you use the words Lynchian and Dreamlike, your opinion doesn't matter
>>
>>692842830
I wrote that post and I laughed
>>
>>692843059
She's a orphan, she's built different.
>>
>>692843194
why
>>
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>>692842626
They are probably "real" in the sense that they represent the souls of real people, unlike Maria. I understand the devs says that she's real, but you can't ignore the fact that right after the first PH boss, you follow him outside and instead of PH it's Laura. Then, she runs off, you follow her, and instead you find Maria. And, both Laura and Mary say very similar phrases:

"You didn't love Mary anyway!"
"Or maybe... You hated her "
>>
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>>692843364
why he look like that doe
>>
>>692843352
There's also a scene where you leave a building while chasing Laura but you only find Maria instead
>>
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>check out youtube reviews
>negative ones have people saying shit like "sweet baby" "DEI" and "modern audience"
>>
>>692842769
Combat is shit and one of the worst aspects of the game, no need to go that deep when its Callisto Protocol tier
>>692842950
The moment to moment experience in the right setting offers a great horror game in terms of atmosphere, at least better than most of the other tps survival games. Even if combat is shit and gets stale, there's still an element of tension which works for this game context. If you dont want to play it because it looks shit or you despise the idea, its ok. But dont act as if you've played a game when you rather talk about trannies in a videogame board, you stupid fuck.
>>
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>>692843434
the Maria ones are so kino
>>
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>>692806175
I played the original trilogy, was skeptical, and ended up loving the game.
It builds on the original concept and ups the horror factor. I did not expect what I got, it is a very competent remake. I hope they remake the first one too.
>>
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>the one anon that keeps mentioning callisto protocol
>>
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>>692843645
Based as fuck
>>
>>692843640
Wait till you get to the nurse one.
>>
>>692843743
>in Dead Space it was like this
yikes
>>
>>692843606
i can do whatever i want retard and i dont need to play this slop to see how shit it is, exactly like the og. Keep seething and crying and summoning your imaginary rulesets.
Moment to moment gameplay, ill shit in your mouth what a pathetic reach to say this game offers absolutely nothing to someone whos been playing this shit for 15 years.
>>
>>692843640
>If this bitch don't shut the fuck up right now
>>
>>692843846
Wasn't that one random and only happenned if you saved with an enemy near you?
>>
>>692843156
Hey no problemo. Thank you as well. I have been itching for some time to gather all the videos that do deeper analyses on SH2. Max Derrat's videos led me to ReinstallPaul. Not sure how I initially found the Silent Machine's videos, I think I was trying to dig deep on the Xuchilpaba connection to SH3 and found his blog by chance.

But anyways, yeah, I've always felt something didn't real right about the literal interpretation that the fan wikis and TRSHE videos offer, so I made an aggregate of my own and have been trying to spread the good word, lol.
>>
>>692843606
But it isn't? A lot of the atmosphere from the game comes from the same old tricks that Bloober always uses. There is an obscene amount of jumpscares and before you jump down my throat and say its le scary game, the original didnt need to rely on it to be scary. The gameplay loses its tension when you have to fight the same lying figure enemy for 3-4 hours at a time. I am happy that you enjoy a shitty game with shallow combat, but you don't need to play the game to see that the game has enemies littered EVERYWHERE at almost if not triple the rate of the original. As you mentioned the depth of the combat is comparable to Protocol, that isn't exactly a ringing endorsement. Once you have played a modern horror game, you have played SH2R. Once you have played a game with mediocre melee combat, you have played SH2R. It offers almost nothing in the "moment to moment" experience that isn't already refined and done better in other games.
>>
>>692843645
>was skeptical
Exactly how I felt, too. I had no fucking expectations whatsoever but I was curious to check it out. Ended up really liking it. It's also the only UE5 game I actually like looking at.
>>
>>692843120
It's not faithful cause they censored Marias outfit, I do want to coom to Maria and guess what so does James so not only did they censor it they also missed the entire point of their character
>>
>>692844126
>noooo I'm SUPPOSED to spill my seed for Lillith!
ahem
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>>692844126
But what if this James is into that look
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>>692842242
Personally I don't like the idea that the side characters are all manifestations, it's way more interesting to see how the town wrings them out and how their own delusions can become visible to James eventually, it's a nice little way of making the whole setting all the more interesting. The idea that the town is just an awful place made more awful by a ritual to the point where it's starting to spill out into the surrounding area is also a pretty cool idea.
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>>692844017
Yeah, it's still scary as fuck when you suddenly notice an enemy popping up behind you while you are saving.
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>>692844101
People on this board were doomposting the remake since the day it was announced. As much as I hate to admit it, it killed a lot of the hype.
But in turn, that left everyone pleasantly surprised so it worked in our favor.
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>>692844074
>There is an obscene amount of jumpscares
Is there? I thought the only jumpscare in the entire game was the one where Pyramid Head grabs you after you exit a doorway. I don't remember an "obscene" amount at all. Maybe the bathroom one in the prison counts.
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>>692843743
>muh homecoming gameplay
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>>692844126
>its not faithful because it didnt stay true to the original's vision
Yes. That is literally what faithful means you retard.
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>>692844263
Are you forgetting the mannequins? They put them everywhere.
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can't wait to see this scene again some day
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>>692844398
With a beautiful actress though
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>>692844398
Here.
https://www.youtube.com/watch?v=fi9jr0ZY5wQ
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>
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>>692813839
>Lake House paint niggers on Nightmare.
It's kind of fun the map actually uses floor oriented spawn points where you're practically always wondering whether they're active or some fucker is waiting invisible near a chokepoint. I wish more games did more shit like that.
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>>692826881
ngl he's really bad at drawing girls
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>>692843985
>"imaginary rulesets"
>throws a tantrum like a manchild because he wants to opine about a game he refuses to play
>>692844074
Theres barely any jumpscare, if by jumpscare you mean the mannequins they make a sound before hitting you. It isnt scary in that sense, the horror is in its atmosphere and the themes. And by naming Callisto isnt a praise, quite the opposite.
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>>692844397
Mannequins are not much of a jumpscare, especially if you are careful. They just build tension knowing that they are *somewhere* in the room with you.
You want to bring up bullshit jumpscares? Let's talk Alan Wake 2.
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Anyone else tried to leave Silent Hill instead of going to the Historical Society? That was creepy.
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>>692844495
Name your suggestion.
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>>692844397
I wouldn't consider them a jumpscare in the same way the totally unexpected Pyramid Head scene was. You can hear or see almost all of them and they make a noise/animation before attacking you.
Sure I'll admit they're startling when you're not ready for one and you're just exploring and running everywhere, but they're not on the "WOAH FUCK" level. Mannequins, to me, were more of a constant and unexpected nuisance that felt grating after the 37th one jumped around the corner.

But as a jumpscare? I don't think they count. SH2R focuses a lot more on the atmosphere, which I think the remake excelled at rather than relying on jumpscares at all.
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>>692844776
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>>692844495
guarantee the real woman they use will look better than this
she cute, sure, but come on now
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>>692844715
>>692844693
You are hyper fixating on the jumpscare part of that post and missing the other more important aspect that it isn't a horror and/or tense atmosphere where you beat up over 100 mooks to death. The horror in the atmosphere/themes is done better in the original.
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>>692844776
How far back can you go?
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>>692844776
>>692844856
permadeath loop confirmed once again
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>>692844863
I miss when videogames were allowed to look like videogames instead of pushing for garbage photorealism.
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>>692844946
>he thinks Sato wasn't trying to be photo realistic
holy crap you retard
who the fuck do you think you're kidding
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>double_deck
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>>692844836
>SH2R focuses a lot more on the atmosphere
lol
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>>692845039
A mod to fix the camera to be centered and zoomed out like this can't come soon enough
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>>692844715
The jumpscares generally are directed in spots where you're being led to by in the story. On higher difficulties, the fact that the game uses such an obfuscated method for spawning enemies (especially in the New York wake segments) makes you constantly second guess spots that are even relatively safe. I also think that by far the worst scare i got out of the game is that one asshole that invades Saga's mind place towards the latter half of the game.
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>>692844791
I only know Hollywood type of actresses, and those are rarely used in video games. But any pretty blonde 30 yo will do. You can use a young Sarah Gadon as reference
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>>692815829
Yeah as the other anon said, white people used to be absolute barbarians until we somehow miraculously got civilized by christianity. Doesn’t mean we still aren’t, especially under influence of mind altering substances. The ”white people are super emotionless always” is just a meme made by non-whites. I guess middle eastern and asian people are just pussies.
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>>692844715
The only good jumpscare in AW2 is when you try to talk to Cynthia Weaver, the rest are shit
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>>692844836
>FNAF doesn't have a jumpscare death because the enemy was programmed that way
uh huh....
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>>692845018
Silent Hill 3 faces were more realistic and still obviously video-gamey.
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>>692844693
>jumpscare is classified by a sudden loud noise that startles the viewer/player
You mean.....exactly like the mannequins do? They fail being scary after the 5th time, but that doesn't mean it isn't a jumpscare. They just failed because of overuse.
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>>692844226
There's definitely a case to be made for that, I agree. And it does make the story feel more rich for it. There's evidence pointing both ways. It is a bit bewildering when Angela suddenly gains knowledge of James. Same with Eddie.

"You liar! I know about you..."
"You and me are the same. We're not like other people."

I guess you could say that Laura and Maria are manifestations because they have no canon last names, while Angela and Eddie are real souls of real people because they do have last names. How much of their behavior is under the town's influence (because they both suddenly gain knowledge of James).
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>>692844946
You want new games to come out looking like they were meant for the ps2?
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>>692845550
Unironically, yes. Would keep development time and costs way way down. More games in the same time period for lower costs means more profit.
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>>692845550
A Delta situation would be for the best.
Don't really change the face in a glaring way (unless it's like Ocelot's face that is just made to be a younger version of his older self), just update the graphics.
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>>692845542
>"You liar! I know about you..."
>"You and me are the same. We're not like other people."
I always assumed this is their assumption that the only reason James is there is because he's fucked up like them too.
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>>692845542
Yeah, how DID Angela know about Maria and James "not wanting her around anymore"? Did she just make a wild guess based on her fear of James?
At least Eddie's "we're the same" line made sense, because if the town called James too, clearly it wasn't by accident.
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>>692845796
I urge you to go back to those games without nostalgia goggles, you're in for a rude awakening
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>>692845542
I think them having open graves in that one area also points to them being real people (sans Laura), though it's possible they could be from different times or something like that. It is really strange that they end up with (Seemingly, maybe) intimate knowledge of James's relationship whether they're just saying the right things (James does rebuke the two saying that he is 'not like them' if memory serves) or they know something for certain. Laura is a funny case in that she doesn't really clock any of the danger the others appear to be in, I can't recall if she ends up appearing in the otherworld; she doesn't have her own "Nowhere" too.

Nonetheless, it adds to the uncanny nature of the town and I think it's a nice way of showing who the town "wants" and it also shows the end-state of their journey to the town: Eddie dies, Angela appears to be lost in the deepest pit of her delusion, and James has a few ways of turning out.
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>>692845813
Angela probably was projecting her own "mama" issues onto James/Mary
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>>692845980
If James fight Angela's daddy, the others also experience James nightmare. I always assumed thats where the knowledge of each other comes from
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>>692846067
I think you're right on that one. I've read a little bit into that specifically and (I don't quite remember, bear with me here) apparently Angela sees something a little different compared to James with that fight. I also really like how their nightmares intersect as stated above, I think that's really cool. I think them divining meaning through sharing those nightmares is a nice way of getting them to bicker too.
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>>692845813
Not quite sure what the exact process is. The same knowledge transfer seems to happen to both Ernest and Maria in the BfaW scenario.

Maybe the "gods" have all the knowledge and transfer it over when necessary?
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I thought the combat was perfectly serviceable and felt it was fun the whole way through, but I see others really hate it. I did not once feel the combat was ever exhausting or overstayed its welcome. I also ran past rooms of enemies that obviously didn't need to be fought, and even snuck through some sections by turning my flashlight off and simply walking instead of running.
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>>692846321
Combat is ok but one of the weakest aspects of the game, thats all. It also feels more obnoxious on Hard, even if you try to run past most enemies, theres way more combat on this one compared to the OG
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>>692844943
Maybe 15 seconds running after the Historical Society building.
You reach a large broken bridge with a corpse with that note. The corpse has a slash that would fit Pyramid Head's knife and it looks a bit like James. Then you hear a roar and the sound of slashing and mannequins (I don't remember exactly), and when you turn around, there is a trail of mannequin corpses that appear to be freshly made by Pyramid Head.
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>>692845949
Already did, last night. It's great. I play the OG trilogy every year.
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>>692846478
Nice touch. I think my favourite parts about the game/series is how they just like to fuck with you in different little ways.
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>>692846467
I'm kinda curious about how tanky the enemies get on Hard. I played on Normal/Normal just like I did for the original and it felt pretty fun that way.
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Silent hill 3 is a much worse game than 2 or the remake
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>>692845379
Because of the obvious PS2 limitations duh, you can tell that they always wanted to go for photo realism
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>>692806732
Very nice. Let us now see his penis.
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What did you this think about this part in the remake?
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>>692846602
I don't think they get much tankier, they just hit like trucks.
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>>692846493
Okay, you're not going to get my point because you seem to have issues. Keep having fun with the beloved trilogy
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>>692846652
This. It shat on the story of the first game and made the choice of deciding Harry's fate in the first game useless. Unless you got the ufo ending
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>>692846321
Even then, it's pretty standard survival horror fare to have enough combat to get the player to either spend resources or avoid specific encounters (or save up for bosses). I still find it rather silly that SH2 didn't do much to restrict overall ammo and healing item totals because i found something like AW2 using a system of three different healing items, a grid and ammo taking inventory space to be much more strategic, especially when the melee option does barely any damage so combat has you constantly spending resources or you tend to flee encounters. In contrasts SH2 very heavily weighs on the player still having decent offensive options even when there is virtually zero ammo around.
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>>692844607
not really
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>>692846652
You don't have to undermine one to praise the other, both are great. The only one that is hard to recommend is the first, it did not age well.
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>>692847272
I'm not undermining anything. 3 is a genuinely awful game that only gets remembered for its cute characters and sparse sequences. Everything else in that game is forgettable and often a disaster.
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>the remake is more immersive
>IMMERSION WAS NEVER THE POINT
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>>692847517
>avatarfag misses the point again
>MISSES THE POINT
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>>692846835
You don't get my point. Realism fucking SUCKS and it's the exact reason the gaming industry is fucking DYING.

The PS5 has almost no games because development times are out of control.
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>>692806175
corporate, homogenized, derivative, cash grab garbage



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