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File: jrpg remote.jpg (474 KB, 870x522)
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I've always felt that JRPGs that are mostly composed of menus would better played with a TV remote than an actual controller. Similar with visual novels better fit for e-ink screens. Any games that support alternative control and ways to experience them?
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remote buttons feel like shit to press I wouldn't want to use one for an extended period of time
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>>693348816
doesn't have to be an actual tv remote just a controller shaped like one
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i want a d-pad except it's infrared and feels like shit and its input latency can be measured in full seconds
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There's only one GOAT rpg controller
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>>693348751
Here’s your JRPG controller bro.
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>>693348751
No, I think something like a Wii nunchuck but with a D-pad would be the ideal JRPG controller.
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>>693348891
1. it's a menu control
2. infrared is instant.
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like remember teletext? how is there not at least an indie game in this style
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>>693348751
You can change the default keys in most JRPGs. Arrow keys + Shift Z X C work pretty well. Some have WASD with the E, Q, and similar keys for confirm or cancel. I've not tried setting up the Numpad to fully run a RPG, but it should be fine.

A lot of visual novels can be completed just by clicking the mouse.
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>>693349182
eraToho games, altho you can just click on the option rather than type in the number if you like.
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>>693349328
>A lot of visual novels can be completed just by clicking the mouse
One time.
On the Fast Forward button.
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>>693349182
>remember
It still exists and my father-in-law uses it.
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>>693348751
>Similar with visual novels better fit for e-ink screens.
VNs entire visual style would not work on e-ink displays. Them being reading based doesn't mean it'd fit.
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>>693349328
nah it's not the same with a keyboard



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