?
>>694809868it is hard to sell an entry level of a tthing so intrusive, and that feel so worthless.there is nothing unique on vr outside the experience.
It has yet to become anything other than a silly gimmick.
>>694809868The three big problems are:>Still too expensive for niche type of games that actually work well with VR>Not enough "VR Sellers" like Alyx to entice people to buy VR>Actual work to set-up is inconvenient (Want to play in console= Turn it on, put CD and play. Want to play in PC= Turn it on, download game and play. Want to play VR= Put on headset, setup wires, make sure you have suficiant space to play, download the actual game to play, play).
>>694809868Because VR was never anything more than a shitty gimmick fad.
>>694809868Because it is a meme.
>Facebook buys out oculus>Takes over the industry with their shitty loss leader>All VR games need to cater to cellphone-tier hardware now>Spend a gorillion on an second life clone that flops>VR is now deadI will never forgive Zucc
Far too expensive
>>694810351Oh, I forgot the fourth one actually>Causes motion sickness >>694810390>>694810398Yes. But it's a cool meme.
Where is my generic anime vrmmorpg? Not buying VR till I see one of those isekai wannabe games.
>>694809868it's rather a lot like selling a new games console with 1 really shitty game on it, a fake VRchat with amazing graphics straight outta 2006. wouldn't the appeal of being in a virtual space be to have a really interesting virtual world to roam around in? because they can't strap a 4090 into the oculus and instead made it be its own wearable computer, its onboard limitations are fucking crappy and always will be as long as they keep this format.what's funny is this could have been an actual use case for fucking google stadia - network the headset to a service that does the actual processing for you, so you don't have to wear a PC tower as a backpack to have a modern top of the line graphical interface. but hey, that's a partnership the zuck didn't wanna do and it's too late for it now anyway. I suppose meta can just make its own stadia knockoff to solve this problem but then they'd be even further in the hole on this project and the bad press has already damned it to hell even though they have ambitions to have much much more realistic interfaces soon like apple's.but even so, even if it could make a photorealistic avatar of yourself and put it into a world that looks nicer than something out of wii sports, does the average person desperately want and need this? I don't, and I don't know anyone who wants it. it's another one of those answers in search of questions kind of deals, like NFTs.
>>694810351You forgot sonething>Wearing VR makes you look like a dork
Every fucking day I'm looking for VR threads and I'll i'm getting are fucking retards spewing random reasons on why it failed.How about you go fuck yourself?
>>694809868actual martial arts is far more entertaining and less expensive and more beneficial
>>694810771>t. day 1 oculus buyer
>>694810865I got vr last year and even I know you're a fucking clown repeating 4years old garbage about why vr didnt take off
3 days till Flight Simulator 2024, VRbros!
>>694810976damn niggahow about you go and play your vr games thenoh right, NO GAMES!hahahahha(no, shooting gallery trash and simulators aren't real games)
Tried too hard to appeal to normies despite the fact VR is too much of an investment for normiesThey should have focused on hobbyist dorks for at least 10 years before trying that
>>694810976if you want a less memey "lmao look at stupid the metaverse looked" answer, it's human biology. it appears many people get motion sick standing in place while walking in VR because it's fucking with the brain making it think you're moving around in space when the rest of your body knows it's not. is this something that could be trained out of people or addressed? I dunno, maybe, but between the heavy weight of the headsets, the clunkiness of their blocking view and the motion sickness thing, they're not very practical. the apple headset being translucent and much lighter is a step towards what would need to be done, but even then IMO it's still not light enough and is still really bulky. IMO the issue is VR makers want to try to have a le immersive experience like in that movie they saw, it's going to be literally like Ready Player One, you guys!!! etc. instead I have yet to see people focus on something that's more like an AR experience with a headset that's about as transparent and sized as regular glasses and weighs no more than normal headphones or glasses. but the tech isn't there yet. I think maybe in another 5-10 years we might get stuff like that and then maybe it could start to go places, but again I think AR is better/safer because that can involves you actually-moving around while interacting with virtual objects which doesn't mindfuck your brain.
>>694809868>November 4th, 2024Lmao posting old news, it's been almost 2 weeks, things change.
What happened to apple's one? Did it even come out? Seems like normies were all talking about it for a day after it got released and then everyone just forgot about it...If even apple cant make it mainstream and appeal to normies, VR is most definitely not going to be a thong in general
>VR failed>AI reaching its limit and is a massive money sink and that bubble might pop soonWhy are we stagnating bros? Where's are the big tech advances
>>694810771The funniest one is the "zuck killed vr" cope when in reality, VR would've still failed whether the jewman was involved or not.
>>694809868at some point, Zuck should ask some question about those $4.7BI remember a while ago when a youtuber went to see their VR lab and it was basically 3 dudes in a warehouse
>>694811593a good start, but still far too limited.
>>694809868>the social games like vrchat require constant brainrotting voicechat to participate >noone wants to listen to children and trans yap in their ear for hours>noone wants to wear a big stupid brick on their face>very few people have the drive or functional space to clear out a giant empty portion of their home to waddle around in and flap their arms without causing disaster*>*while blinded by the aforementioned brick on their face and the degenerates whining in their earall in all just a thoroughly unpleasant experience once you venture outside of the infantalized physics puzzles that consist the VR singleplayer library
>>694809868Because we're still years, if not decades, from having the technology to support it. The fact that VR headsets launched when they did should be all the proof you need that these Big Tech companies only view you as cattle to be exploited
>>694811593I am not even close to being okay with these people (You) existing. Thankfully, this will be legislated into oblivion
>>694813017I never understood this point about big companies. What are they supposed to view me as, their lover? I dont really care for them either you know>>694812778>noone wants to "acclimate" themselves and throw up every hour to play basic shit that could very easily be done on the computer
>>694810710this is more a marketing problem than a user problem since if you play vr, you will do it alone
>>694810685Vr is great. Only mistake is expecting any kind of competency from devs. That's why everything good in vr are from VR Mods. And that's a good thing especially when aaa sucks all around.
>>694813168How exactly would that get legislated into oblivion?
>>694809868you need to make something like SAO to actually be successful
>>694810771It's pajeets and disableds unironically
>>694811140I'd rather just go to a proper simulator
>>694813669That's like riding a public bus. Of course a pajeet would say such a thing.
>>694809868I borrowed my friend's vr headset for a few days and it was the hardest I've cummed this whole year
>>694809957>Nothing unique outside of entertainmentPray tell what else there was supposed to be. It's meant for entertainment is it not?
>>694809868It just takes too much effort. I have a kid so I can't play most of the time because it makes it impossible to watch her. Also, I only have the psvr and the selection is pretty shitty. No idea why we never got fallout vr but most games skip it for whatever reason. I would definitely play the new batman if I had the choice. Also, going from psvr to psvr2, they really fucked up the tracking. I'm no fan of having to keep track of where I am in relation to a camera but having your headset track your controllers is retarded. If you aren't looking right at your hands, it loses them and fucks everything up. I try playing golf and looking from my hands to the hole to line up the shot makes the tracking shit itself and makes my putter shake around and accidently take shots. So fucking disappointed in this iteration of it. Probably will never buy another version ever again. Thank you for reading my blog.
>>694809868VR will never get past "enthusiast device" statusIt belongs in the same class as wheel controller and other specialized device
>>694809957ESL
>>694813878You must really like the smell of your friend's face.
>>694809868Cooking Simulator VR is the only good version of Cooking Simulator.Being able to use the knife in the game by moving your hand around like you would in real life is much better than having to use joysticks, triggers, and face buttons to aim your knife and make it cut the food automatically.
>>694809868Zuck got too greedy. He should've started a video service and a flagship game instead of the memeverse
>>694814130sounds about right - something that requires you to do more than normal to play a game, not less, is never ever going to become the new norm. and it's pretty hard to do less than sit there holding a controller or working a mouse/kb. VR evangelists unironically expecting people are now going to want to stand up for like 10 hour sessions walking around their living rooms waving their arms around wearing several pounts of shit on their face instead of just fucking sit in a comfy chair to play a game, is fucking delusional. new ways to be lazier would be much more likely to catch on than gimmicks requiring extra effort.
>>694814130Well kinda it the way they are marketing it as a standalone rather than a enthusiast peripheral is the main problem. It's causing games to be skewed towards shovelware due to them being developed for the weak hardware. So instead of immersive experiences devs are forced into creating gimmick tech demos.
>>694809868IDK I thought it looked great. People love lame corpo slop
>>694809868just saw the ad for the veta batman gameit was all shadow silhouettes cast against buildingsand a few shots of a girl in a vr headset in her living roomwtf would they think that'd sell the game and/or headset?
>>694809868barely any games for it so it's very hard to justify it costing as much as a whole system when it's ultimately just a peripheral
>>694813168How are you gonna legislate some dude making a robotic jackoff arm in his bedroom?
>>694814670you are fat so your opinion does not matter
>>694815142I never understood why they did not just buy out vrchat.
Is it worth it for porn?
>>694815678vrchat relies on e-sex for a large portion of its user base, its just not publically endorsed. not a good buy if your company is going to try and turn it around to market towards normal folk>>694815740depends on what kind of porn you want and autistic you wanna get
Neural interface is right around the corner, VR is simply too late.
>>694810414>I will never forgive ZuccNevermind Valve pushing Occulus as a finished product back in the mid 2010s despite multiple declarations from the Occulus team that it was not ready and then Valve betrayed Carmack and launch their own knock off but /v/ will never take gaben cock out of their collective mouth no matter how much of the current environment is the result of Valve fucking gaming worse than any other company in history.
No gamestheir inhouse productions failed horrendously and bled money as long as they supported them (they've basically ended meta horizon support outside of critical security fixes)they've moved to buying third party titles, which is working, the S is almost as popular as the 2 was. Not quite, but getting there.There just aren't enough games.In general, that's VRs problems. There's lots of experiences, lots of sandboxes, lots of tech demos, but not a lot of GAMES. Defined video games, that start, and end, that have a story. Regardless of how people justify or exclaim otherwise, the failure of the platform doesn't lie.Also just straight up, VR porn is bad. No one knows how to record it.
>>694810351its fucking dogshit if you need to wear glasses too.
>>694815678probably because of all the porn and pervs already on it, definitely not the kind of audience facebook would want to push a bunch of grandmas and their kids into as an officially endorsed deal.the thing is this sanitized, sterilized corporate image they try to project where they pretend everyone lives and acts life like it's a 90s Bagel Bites commercial or something also is not real at all in the slightest either. they could have at least called a spade and allowed a little bit of expression or raunchiness but nah they insist we live in the world from Demolition Man and clearly, everyone rejects that idea.
>>694809868Not enough actual games which makes no sense to me. There's so many already made games that would be so fucking cool if they were just playable via VR. Like dead space for example, ID LOVE a dead space game but just...you aim and shoot in VR
Talking to a vr tard is like talking to a gambling addict who keeps explaining why his failing bets aren't bad investments. It's always the same exact cope.
>>694809868They should've sold them as an alternative to television and PC monitors. That way boomers would prop up the hardware while dumbass diversity hire game devs could work on games worth playing.
>>694813168>this will be legislated into oblivionWhat exactly is your proposition for legislation on this one anon?
>>694809868just fix walkingseriouslymake walking immersive somehow and you make VR so much better
>>694816089The biggest issue I think is the inability to decide on movement models. So many people have that immediate motion sickness with smooth or 1:1 locomotion, that goes away, but they don't want to use it for more than 30 seconds so it never gets better. So, devs develop that teleporting shit, that snap rotation, weird movement nonsense, arm swinging fagshit, etc.That creates an ENORMOUS burden because most games just cannot be played by those genetic dead-ends, and you end up with a bunch of stationary trash like beatsaber pistolwhip superhot accounting+ etc.There are TONS of fan made ports of real games in VR that work expertly, the prey (06) and doom 3 ports are so high quality that take a fat shit on official beth ports (not that it's hard to do).But, official games are what are needed. And no one seems invested in making those because of all the hoops to hop through to make it "accessible"
>>694809868Stalemate between no games and no players. One of those has to change. Then technology isn’t quite where it needs to be yet, if not for performance, then for affordability, efficiency and miniaturization. It’s possible that devs overcome the limitations of affordable tech like the old days, but you aren’t going to get a real deep dive, realistic experience yet. I’d be interested to know if a headset could even reasonably use a 4090. Of course the design side needs a lot of work too, which takes years of development. Optics, battery, comfort, controls, game design. I still think it could take off sooner than later with some heavy bankrolling by non-retards.
>>694809868Man I wonder where are all the fags who went>YEAR OF VR>VR WILL BE BIG SOON YOU WILL SEE
>>694814115*hits pipe*
>>694810710did fat man die
>>694810427how poor are you
>>694816770True VR hasn't been tried yet
>>694811772yeah we would still be toying around with vorpx and playing with mouse and keyboard lmao
>>694815830I'm probably just going to buy a silicone torso and try to use whatever VR works well with that.
>>694809868>expensive>high end system requirements>nausea and headaches for a lot of people after 20min>dangling cords get in the fucking way>or wireless versions run out of battery in an hour. >still essentially just 1 small LCD screens strapped to your eyeballs. >the only unique games are 'stand-in-place puzzleshit or melee combat stuff. >every other game is a port so the VR feels "slapped on". >all VR games have really shitty controls, like you're swimming in place or just holding a trigger to autowalk around. call me back when VR is under $200, runs flawlessly on a 10 year old card and when it has force feedback so I can feel anime girl tiddies on my face. pic related
>>694815678>I never understood why they did not just buy out vrchat.its mostly known for furries, ERP, groomers and racist memes from 10 years ago. a company that makes money from selling advertising to boomers/women wont wanna be anything remotely associated with that.
>>694815830>depends on what kind of porn you want and autistic you wanna getJAVs
>>694809868It's a not a cool or interesting way to play video games. I wouldn't want to play anything similar to my favorite games with a VR headset. A mouse and keyboard or a controller are already fun ways to play video games, so why would I want to move around with a silly headset on my face to play games in a worse and more convoluted way?I don't want to use my arms for anything while playing video games. I learned how lame this felt when I played Wii games. I can literally SEE how lame this shit looks when people are playing FPS games are awkwardly racking their guns and reloading while the hands are just there floating, looking jank as fuck. Any way you look at it, VR, along with the equipment and setup involved, is a hard sell to people. It's expensive, it requires room to use it, the games are nothing remarkable, and you'd have to get used to playing EVERY single game with this dumbass thing on your head.Yeah no fucking shit it's failing.
>>694810351>more convoluted to set up and play if you wear glasses>outside of the valve index and bigscreen you end up needing to spend on 3rd party headstraps to make it actually comfortable to play for more than 10 minutes>wires become a huge problem since they tug on your head>wireless solutions are still shit and require expensive hundred dollar router hardware you probably don't already own to be half decent + have to pay for the software too or deal with usually horrible first party solutions (oculus' desktop app for example)>higher expectations for games as a minimum level of interactivity with practically every single visible object is required to maintain immersion (it sucks balls to see a hammer on a table and not be able to pick it up and slam a nail with it for example)>options for multiplayer games are vrchat or insert generic first person shooter here in a nutshell>gear is still super expensive relative to how much entertainment you can get out of it if you're not an autistic ERPer>no worthwhile professional usecase or software to cope with either>cheaper headsets aren't even worth investing in due to lack of support and underwhelming specs in today's age>vr porn still feels fake as fuck>only has a single worthwhile game (alyx)and the final thing i wanna mention, with people rapidly getting tired of mass socialization due to the growth of social media and soapbox culture, mmos are on the decline and as already demonstrated by vrchat, only the weirdos are still sticking around for these types of games. limiting their reach even more as who in their sane mind would want to interact with these undesirables out of their own free will. unless companies start bankrolling huge games to hook suckers into the platform again, vr will inevitably die and no technological marvels will ever save it. the indie model is completely unsustainable for vr and mods are never perfect.
VR is just a niche. It was never going to replace traditional vidya. Any company who thought it was were idiotsMost people don't want to stand up and wave their arms around when they play vidya
>>694818841the average just dance playing stacy would prove you wrong
>>694818930What percentage of the vidya market do you think Stacy makes up
>>694818930Just Dance Stacies aren't supporting the entirety of the VR industry.
>kills the "why didn't vr take off" tranny and its argumentAnd anon will go>b-b-b-but it doesn't count because (excuse used to pretend I'm not socially inept!)
>>694809868You do realize that Meta is losing money because they're dumping it all into R&D for AR, right? They're allowed to do that because it's owned and controlled by someone with the passion for investing in the future of something rather than focusing on just revenue and profits.
>>694809868>Last big leap in tech was when Valve released the Index.>Almost 10 years since and 0 interesting developments have happened since then>Quest 3 is finally where the Index was 5 years ago with the added benefit of being fully wireless and having pancake lenses which is a big plus, but still no must have innovative features like Micro OLED, Eye tracking, Face Tracking, IR Body Tracking, and Self Tracked Controllers.>Meta decides FUCK IT! and released the Quest 3S which is a cheaper version of the Quest 3 with less features.>HTC Pulls the most the boneheaded move imaginable and releases a THOUSAND DOLLAR headset with last gen tech and THE SAME TERRIBLE FRESNEL LENSENS FROM THE VIVE PRO!VR has been nothing but a series of sidesteps with Valve being the only company that ever bothered to make an effort to push the industry forward. With Meta leading the industry it's been nothing but a downward spiral with the same handful of problems that plagued VR back when the DK1 came out are still around to to his very day.
Man vr just doesn't have games. I mean actual games like normal. I swear to god if Nintendo released a super virtual boy and just made a bunch of games for it, it would work.
>>694809868Because nobody is going to buy a console with five good games and Meta spends all its money on bullshit no one cares about like facebook and social networking on a FUCKING GAMES CONSOLE
>>694815678Too scared of the weird degenerate people on the platform; they wanted a family friendly image to appeal to a wide normie audience. The problem is, normies aren't really interested in social VR, like, at all. And the people who spend a lot of time in social VR, who invariably have some tinge of "weird" to them, will just stay on vrchat because meta's stuff has none of the features that they care about. So they build out their overly sanitized platform chasing a prospective audience but in the end they get fuckall.
>>694809868VR I have to physically move to use is worthless to me. I'm waiting for the brain jacks.
>>694815915i was half expecting this to go into an artifact rant.
>>694819550I totally agree. Unfinished indie garbage and sims that only appeal to a few people just wont' do it. Even if Nintendo's headset had specs on tier with just the Quest 1 it would still be better than the Quest 4 or whatever as it would have actual video games. I feel like VR, like most emerging technologies, is just made to make investors happy rather than be something sustainable in the long term. Just look at the pointlessness of the Apple Vision Pro. I see myself as much more likely to buy the Switch 2 than whatever next gen VR headset comes out as at least that will have decent exclusives.
>>694809868>Reporting long term R&D as quarterly losesAbsolutely fucking retarded.
>>694809868Making VR games is prohibitively expensive, especially as devs these days are reluctant to continue the AAA expenditures given how many failures there areThere's a reason why 99% of VR titles are shovelware sloppa or tech demos, trying to make a fully fledged game on the level of Alyx would take tens if not hundreds of millions of dollars for a limited return on investment due to smaller target demographic. VR Barcades were supposed to be huge but between covid and people realizing that they literally had no gaemz except the aforementioned shovelware, they're fast going extinct because nobody goes to them anymore.
A successful vr console would come with the kind of controllers out now AND a normal video game controller with vr tracking. Because not every vr experience NEEDS to be played with your whole body. The industry seems to be clueless how limiting it is for making games that every single one is controlled with your body. What's the difference in combat between Zelda and Skyrim if you're a guy with a fucking sword in vr?
>>694810351>Still too expensiveNigger, the Quest 3 is $350. It runs games on device, so no need for a beefy gaymen PC. Its cheaper than an Söytendo Switch.
>>694819063nta but, ironically, you don't need a vr headset to play vrchat. I don't play it and have no idea how many people actually have a full vr getup but it's for sure not 100%. it is also a free game too, so the idea people bought it may never have intended to even get a headset.
>>694809868Facebook killed VR. In another timeline people are still making PCVR games and we have a massive library of high quality games like Alyx instead of all this zuckerburg mobile shit
Nearly 300 million in revenue ain't bad. The problem is they spent billions of dollars somehow on everything else
>>694822306k*kalyx would be a boring stand in place wave shooter if not for zuck
>>694810063It has, for ONE game. Half Life AlyxThat being said I'm getting sick of these threads the meta shilling is annoying and xrdesktop ain't getting better any quickerTomorrow if it's not obnoxious for me to throw binding of isaac on a bigass virtual monitor, I will sing the praises of vr, until then I'm a fukkin idiot and have a $1000 paperweight in my desk>but whyPlugging in 4 physical displays would suck don't fucking tell me you WOULDN'T like to throw up a bunch of immaterial displays without having to hook a bunch of shit up
>>694824107Also this even to talk about physically impossible shit, you turn around into a full ass theater playing Forrest Gump
>>694820281>Quest 3 is $350I cant think of any games on it that justifies the price.
>>694809868Doesn't solve any problems games have.Is an additional, optional expense. This affects both the users and the devs. If you're the potential user you'll think about whether you really want to spend money on this. If you're a dev studio you'll always have to consider that adapting your game to VR, or developing your game for VR as main form of playing it may not be a good financial decision as it caters to relatively small niche.The VR itself is something that seemed cool in the 80's but is becoming more and more of a vision of the future of gaming for a person who isn't into it. Yes it's more "realistic" but a lot of games are purposefully not realistic to some extent, the easiest example of that is the fact that the most natural perspective for a VR game is the 1st, but even if you look at the current lot of FPS games, there's a lot of strange things from the perspective of the VR. Like the character holds the weapon much higher than on shoulder level and so on. Then there are non-FPP games. Yes you can make them work with VR, but why? And this is where this person who doesn't play games thinking about the future of gaming comes in, since they don't actually play the games they don't understand that it's not necessary about feeling like there's literally yourself acting in the world of the game(just think about this, tens of millions of people play league of legends daily, but they don't look at it thinking this is actual representation of something real within the realm of fantasy world, no, they treat it like someone would treat chess).
>>694824746I don't know how many of these can be played on the standalone Quest 3, but I really enjoyed:>the Light BrigadeCover shootan with some roguelike elements with WW2 weapons in a fantasy setting. >Resident Evil 4 VRBeing able to see (but not touch, sadly) Ashley's ballistics in VR was nice. >Beat SaberPopular with normalfags too.>Underdogs VRPiloting a giant gorilla Mech in arena fights, moving around like an ape dragging your knuckles around feels great. >Underworld OverseerEarly attempt at Dungeon Keeper in VR, I'm too desperate for DK games that I'll take anything though, I'm biased here.>CompoundRandomly generated throwback shooter, simple fun.>into the Radius Basically stalker in VR, very immersive. Definitely not standalone are:>Half-life AlyxWe all know about this one.>Outer Wilds VR moddedNever played the non-VR version, but it felt really well made, not like a mod at all.>many UEVR modded gamesAny game in Unreal Engine can be played in VR, though some are jank, others are good.
>>694809868>Look through thread replies>But somehow the same people will defend AI for all the same reasons simply because "give it a chance, it'll get better, it's only natural"Better question is to ask why the VR gives such a STRONG negative reaction from some people. It's just a brick you put over your eyes while waving around a wiimote but these people treat it like it's the anti-christ of gaming.
Any game that has a vr version, the vr version is always the best way to play.
>>694809868I personally fucking hate gyro aim bullshit. Its not precise or accurate, it always, always, always is a little off.
>>694809868Trust capitalism. VR tech is going to improve and try to mitigate all its current flaws. Companies are going to have to spend a lot of money on this, mostly not getting much returns, but each failure is a closer step to success.
>>694810594zenith
VR might have failed, but AR is legitimately going to take off as a business tool. I've seen a large pharma company where they use AR for their lab books, so they can have the instructions just floating in front of them as they work. Another example is in construction, where the builders can use AR to do all of the measurements.They just need some way to make you not look like a goober while wearing it.
>>694809868VR development was always the race to win the shit no one cares about award.
>>694809868>4.7 billion dollar expensesWOW GEE WILLICKERS I WONDER WHAT THE PROBLEM COULD POSSIBLY BE
>>694811593>that smooth, feminine handShould have bought some dumbbells instead of that dumb shit
>>694809868As someone who actually enjoys VR, it's just too much hassle.The only games I still play VERY rarely are Beat Saber and Assetto Corsa. I use it much more for porn which is the only legit usage and unless you're torrenting, you're going to have to deal with low bitrate and/or resolution videos or pay out the ass.
Still don't know what router to get for wireless pcvr. Hopefully I can leave it plugged in when i'm playing other stuff.
>>694809868>VR tries to replicate sci-fi and failsTurns out that strapping a screen to your face and playing with shitty controls isn't an experience people want. Especially since it's more demanding on your PC too.
>>694810414Meta is the only company that is keeping the VR market alive.
play vrchat
>>694815142Do people actually think that a big part of the budget was for the metaverse stuff?
>>694819478which game is this?
>>694819478>Quest 3 is finally where the Index was 5 years agoThe Quest 2 is already above the Index.
>>694822306>In another timeline people are still making PCVR gamesWhy would there be more games in a market with 10 times less consumers we have now?
>>694824746>I cant think of any games on it that justifies the price.Then VR just isn't for you.
Quest 2+Steam Link app+5ghz wifi router+HL Alyx was a revalatory experience for me. No wires, freedom of movement across the room.You cant put into words the level of immersion and soul that drips from the game, also the TECHNOLOGY levels are off the charts with how the materials react to light.Remember how Miamoto said Mario 64 succeeded because the basic act of moving Mario in a 3d environment was fun in its own right? It's the same case with interacting with props and physically walking across virtual spaces in Alyx
>>694810710You already look like a dork to normies by playing video games in the first place.Punching air and staring at a screen while mashing four keys on your keyboard over and over are both equally stupid looking as far as they're concerned.You're not above anyone.
>>694832038I've just upgraded to the quest 3 after playing alyx with the 2, playing it again, spent an hour just looking at things, sat down and read a newspaper ingame, its amazing
>>694825402I think part of what dampens my ability to find stuff is the pricing.There's no Steam for oculus that practically gives away games, and way too few of the higher budget VR games have demos.I don't want to throw $30+ around for each game just to find out if I'll enjoy it or not.
>>694830753This. Modern VR is not "ready player one", there's no force feedback, there's no sensory override, it's clunky, and awkward. Even entry-level setups are expensive. >full dive neverIf we're not going to enjoy full dive VR is a gimmick. I want to become a loli and enjoy the sensations of being a loli.
>>694809868the technology just isn't there yet and probably won't be for a couple of decades at leastthey're still too expensive, they still require a monster pc just to get an acceptable framerate, and to this day nobody has managed to make a control scheme that isn't complete assat the very least companies are starting to figure out how to make them smaller and lighter now
Too much hassle to put on for not enough payback since most games suck. Also most games look ugly as fuck so i have a hard time getting immersed in them despite having a quest 3 hooked up to pc at full resolution. If all games looked like and played well enough like Alyx at the baseline at least it would be way better, but they don't even reach that level at their maximum.And this isn't a graphics whore complaint either since games that use a simplistic style look infinitely better, but games trying to look realistic looks ugly as fuck in vr since they are nowhere near able to reach that, so they should use a heavily stylised style instead.Also oled should be a minimum since the black levels (grey levels) is incredibly immersion breaking, it still looks like shit on the quest 3 despite it being better than ever
It's caught in a vicious cycle>Hardware adoption is low>Building VR games is very expensive and time consuming>Very few games get made, most of them are basically tech demos>People don't buy VR headsets because there's no application for them>No developers make games for it because install base is lowand the cycle continues. If companies want VR to survive, Valve needs to make a new game every year that builds on Half Life Alyx, open source the tech and allow indies to build their own. Facebook also needs to pay devs to build VR games for PC as well as standalone shit. They've got the best platform, but it's failing because there's no killer apps outside of Half Life Alyx.
whatever question, as long as it is VR related, can be answered with>tranis
>>694809868>Has to overcome people's perception of what VR is, which is probably an intersection of the virtual boy, the Wii and every downside of every modern headset currently on the market>The industry massively misinvested their money into crypto stock market bullshit, so games have been coming out in an abysmal trickle comparable to post-8th gen consoles with none of the inertia>Because smartphones are still at the forefront of every stock market retard, VR headsets have adopted every cancerous trend from smartphones, causing mass stagnation>No open source ecosystem that handles everything means that entire ecosystems can spontaneously collapse when a company like Microsoft decides to kill support>The open source movement adopted Discord, essentially killing all development efforts outside of individual autism>Very lacking direct Linux PCVR support means that interesting autism development is slow as fuckVR is shit because it came out after 2004, simple as.
>>694810351VR "experiences" are overrated and motion shit is still shit in 2024. I'd rather just use it as a HMD like in the old days.
>>694832198>reading a newspaperThe most immersive thing I got to do in Alyx was make a grenade box.It gives you a million grenades in the section where they're first introduced, but you only have your two wrist pockets and the underbarrel attachment to hold them. So I just grabbed a wooden box, and started filling it with all my spare grenades.I kept it with me through like half the game before I finally ran out.There were a few times I accidently spilled them, and my ass was down on my hands and knees tossing all my grenades back in the box like I was six years old and putting my toys in the toy box again.I know it looked goofy, but that level of immersion, where physically getting down on the ground was necessary, is what makes Alyx feel like a quality VR game.Also, there was the boarded up doorway where I shot off the bottom board, laid down on my back, and slid underneath the rest of the boards to peek into the room.Spotted the barnacle hidden behind the boards hanging directly above me, but I was so low that I was still under its tongue, so I just shot up at it.
0 doubt in my mind this is the futurequest 3 for me is my favorite way to watch movies, I can watch flat on my back on a bigger screen than anything in my housegames are intense but i can live without them, I already use quest 3 as my multimedia device when travellingalso Zuckerberg is dumping money into this for the next decade because he is betting on this and you can see how this can totally pay out, he has no competition at the moment in terms of VR headsets or mixed reality glassespic related is a 40 GB titanic 3D 20th anniversary movie playing in a virtual imax theatreshit is good, and I didnt give a fuck about VR before I used a quest 3 for myselfalso I can do shit like play the piano in mixed reality, its really cool tech
>>694809868All they had to do what release GTASA VR, it was the one thing that got people to finally buy the Quest 2. Nobody is buying the Q3 which is why they had to recycle the Q2 into the Q3s so at least its cheaper but the reality is that it has NO GAMES, the store its mobile-tier garbage at near PC prices, there is nothing even close to Alyx on the meta store and the one fucking game that people wanted its never gonna be released because zuck can port a 20yo game to a device that's 1000x more powerful than a PS2 was.
>>694810710I've played VR enough to be genuinely confused how the fuck people manage to do this. How hard is it to fucking stand still
For me, I bought a VR headset just to play coomer furry games, and i am well satisfied. I tried to play Half Life Alyx 1 time, but instantly became disoriented and quit. I am content with VR goggles just being a coomer accessory.
>>694809868I can hardly grasp the concept of $100 millionI have so many expenses that I will cover and still be left with 99.9 million dollarsWhat are they doing with 5 billion dollars?
>>694832918*can't portFucking typo...
>>694833108Trying to convince everyone to give them 5 billion more
I'm sort of thinking about getting a Quest 3 this holiday season. I don't really care about VR games but do any of you mainly play games with mods to make them VR or emulate games with no VR features? I would primarily use it for PCVR I don't know if I'm even using that term correctly.I saw Dolphin VR years ago and always thought that looked pretty cool.
>>694832953SEX
because "its like i'm really there... if i was wearing a shitty helmet that chops off 70% of my visual field" is not a strong selling point.
>>694809868>Machine to run games at the supremely high frame rates and resolutions they need to be ran at for a REAL experience in anything high fidelity is very expensive>Cheap headsets are cheap for a reason, expensive VR headsets are twice or three times the cost of a whole gaming console>No games, VRChat has been a staple of VR for like 5+ years now and thats a game of just user generated chat rooms>Most savvy buyers can tell the thing will be basically scrap e-waste in a few years due to upgrades using new tech or different tracking methods etc etc>many people get motion sickness, you'd need a SERIOUS killer app for people to want to work through that>many people live in small homes or china tier bugman people cages, and will never be able to set up and use VR for lack of spaceIf there was a clear and easy cross platform way to play unversally formatted VR porn files from both normie places and anime fetish places I actually think they would have made hundreds of millions more in the last financial quarter
>>694833375What exactly is it you want? Full gamey games in VR?
>>694810710I wish i was retarded enough to get this immersed, but the shitty fov, display and graphics of even the latest pcvr headsets and games are too crap for me to get anywhere close to this immersed. It's fun if a game is fun, but to lose sense of my sorroundings like this? WtfEspecially when you see people with first gen headsets that look even more crap, let alone standalone ones with mobile tier graphics and resolutions
>>694833438I mean alyx basically is that killer app. Problem is you need more than one. The rest are just seated sims, janky as shit games or games with very limited scope based around one simple but polished mechanic.
>>694833530It's ok to be poor, anon. The hardware really isn't the issue anymore (but it can obviously still be improved massively).
>>694833559Alyx is the best and should be a baseline for vr games, but that's just it, a baseline. It's still too restrictive as well and devs should be expanding on that now that valve has shown them the bare minimum of a big game br experience, but they can't even reach anywhere close to that baseline
>>694833108a VR headset is surprisingly complex it's like a little portable PC with its own custom Android OS but with tons of other hardware considerations to take account forresearch and development costs also takes a shitton of moneyevery headset requires>decent sound>several cameras>custom OS>wireless controllers that interact ina true 3D space>2 specialized custom monitors with over 1440p quality>decent microphone>several other software considerations >bluetooth and great WiFi compatibility >CPU, RAM, GPU, Storage, Battery INSIDE the headsetdo you know how expensive it is to built a mini atx let alone micro atx PC that isn't utter dogshit?now make one and wear it somewhat comfortably on your headall these things have to be developed by people that actually know what they're doing by several teams for a prolonged time, salaries ain't cheapbut given western companies half of these 5 billion probably landed in some pockets of people in a higher position that do nothing productive
>>694833624I've got a quest 3 hooked directly to a 4090, obviously it's not the best headset but way better than what most people have. It still isn't great
>>694833454Something like Dolphin VR I think. I'm more interested in VR in games that aren't actually VR like Skyrim or War Thunder I guess rather than full VR games like Alyx.I played Pavlov or the other online FPS on a Vive years ago and it was fun and I haven't looked into anything else since.
>>694833658Well, I thought it was fun. Unlike anything else I've tried that had a decent scope. I think the main issue for me is that any jank is just a million times worse in VR than on a flat screen.>>694833750Yeah, but I just don't see it as the main issue unless you're a seated sim gamer, and if that was the case you would probably go for something else.
>>694833108All that money is just supposed to sound big for shock value but it's an accumulation of>paying workers and suits that worked on and managed the project during that time frame>research and development>marketing and advertisement>production>patents>contracts and lawyers>bills of the company like rent, electricity, etceteraYou remove marketing and paying useless suits, that number would go down to 1 billion
>>694809868I may offer a counter point to your opinion. Relatively good quality VR devices are now kinda cheap on the second hand market. Indicating that we breaches some treshold of tech and price.The mobile focus was smart and great because who the fuck would wanna buy a 2k pc for this stuff. I am looking at the prices now, some of the gen 1 devices go for like 50 bucks now. Thats pretty okay.
>>694809868>Costs too much for the average person to just buy it on a whim>Maybe like two games total are actually quality enough and exclusive enough to support it>it causes neck pain and headaches>not good if you wear glasses which is a pretty big chunk of nerds
>>694809868You're telling me they sold VR shit for .3 billion? That's a surprise
>>694809868Real VR from sci fi books and films doesn't exist yet.
>>694811140Hopefully they nailed multi-threading in 2024
>>694833702You can get like 2 modern destroyers with a full compliment of crew and weapons for less
>>694815606Just because you are a NEET with infinite free time to waste jumping around playing with kid toys doesn’t mean normal people want to do the same after coming home from work.Have fun defying basic human nature and crashing the VR market forever, the same way wokies crashed the video game industry.
>look up VR games>90% simulators >99% of them used to erp and pornyou mean to tell me i need to spend 1.5k just to go get digitally molested by trannies?
>>694833375Don't bother, mine its eating dust, PC VR ports were a thing years ago but most ports are abandoned and projects are there are hardly any community projects that aren't just porting 20yo games like Q4 to the quest.Seriously, don't bother, I wish I could sell mine but nobody buys this crap.
>>694810351>retards actually answering earnestly to a meme rage thread and thinking they're giving intelligent undiscovered insightLMAO
>>694834196I wear glasses with the q2. Literally not a problem. It would be slightly better without, but it's really not enough to make me buy custom lenses (disregarding the fact that the thing is mostly sitting unused)..
>>694834435>haha hoho everyone replies to the 165165216521nth bait thread when everything is just bait bait and more bait!>haha lol we fucking got em bros!it's either replying or just not posting anythingmight as well disconnect from the internet alltogether
>>694809868>4.7 BILLION dollars in expenses for a single quarterWhere the actual fuck is that money going because it's not fucking GAMES
>>694809868Most people don't want to strap a bulky brick to their face to play that a vast majority of are just janky tech demos. This isn't even counting the fact that no matter how much the technology improves some people are just weak and are always going to have motion sickness. Plus the only genres that really benefit from VR are vehicle centric games, FPS and porn games. Not generic third person movieslop being pumped out nowadays.
>>694834839We just don't know.
>>694834861>muh bulky brick strapped to faceGet a bigscreen beyond then you little bitch boy
>>694834861VR is fucking incredible for inducing motion sickness though. I've never actually been proper sick from motion sickness, but a warm room and some VR is basically instant nausea for me.
>>694815976This is one thing that surprised me when I first got my VR kek. Everything is blurry, and then only knew I had to wear my glasses. It was so uncomfortable. A few months later I get a custom prescription lense for it and it's much better. But the other flaws of VR still remains like my face gets sweaty after a while, motion sickness, terrible latency for virtual desktop. It's really the kind of toy that you'd pick up a few times a year. Thank god mine is just some cheap Pico4.
>Lost nearly as much money as OpenAI did last year developing ChatGPTThat's insane. Even assuming a large portion of that is hardware R&D: fucking why? Quest is already the standard, and there's little market left to capture outside of children who don't give a shit. They already failed with trying to make a "pro" model to appeal to anyone else. It should be extremely obvious that the only gap left to close is software, because even for people really into VR, the lack of a steady stream of cool games is lethal, but they just aren't doing it.
>>694835067The thread is about why VR didn't take off, namedropping a thousand dollar headset isn't the grand solution you think it is.There's still basically no VR games and no market to prompt the development of more.You still have issues that half the population gets violently sick using itYou still have to strap something to your face meaning you lose all peripheral vision and look like a retard which is a huge deal to normies.If you don't want to appeal to normies that's fine, normies suck, but that is going to consign you to being a niche nobody gives a fuck about like mech sims.
Why do I get the feeling it's going to fall on Nintendo to actually make VR a thing at some point?They are for sure going to make a console with affordable VR at some point, and then force it into all of their games, like they did with the Wii.
>>694809868>4.4 Billion lossI don't think this is the sort of money they could be making up even if the Quest 3 was selling like hotcakes
>>694809868It's too expensive.
>>694809868because hitman fucked their VR porti would've sank 1000 hours into it and bought a bunch of other VR games but now i have to wait for something worth playing or enough not quite worth it games to come out
>>694824829looks nice in a video but must feel 100% worthless to play considering there's no g forces for you to feel
>>694835624>What is a Capital expenditure?Wall Street analysts will coom their pants when a corporation throws $5 billion down the drain to buy back stock at ATH but will shit their pants when a company spends $5 bil on research and development for future innovation
its funny how there are no good porn or sex gamesbut hey you can roleplay with male trannies, its just as good
>>694810351I agree with this.I kinda wanted to play some skyrim VR after being shilled some brainfrog vids on youtube.Went to check how much a full set was.1800$ for a 120hz one, am like fuck off I'm too poor for this shit.And it's only got tiny screens inside with only 120hz, meanwhile my 240hz 27" OLED was less than half that price.The other ones were too low res/hz to be worth even thinking about.
>>694835383>only gap left to close is software>still shitty controllers without independent wireless finger tracking>still no independent eye and head tracking>still need a lot of miniaturization>still no elegant solution for motion sicknessVR is nowhere near done on hardware part
>>694835545It would also be a real big dick move, if they styled their headset after the Virtual Boy.
>>694835545Idk. If it was in the near future it would just be the quest but with nintendo games instead. I don't really see it happening.
>>694835856>The other ones were too low res/hz to be worth even thinking about.I think you're asking for a lot.
>>694809868VR will work when it's full dive or near enough to full dive. Strapping two TVs to your eyes then pretending it's virtual reality? That'll never sell.
>>694809868It's growingFacebook are losing because they are convinced they can make VR a tool for business, VR is for videogames and pornography, maybe education and training at best.
>>694832150Yeah. Regular gaming already makes you look like a zombie with seemingly vacant stare with occasional twitch. VR-goggles look worse mainly because muh dystopia art.
Because VR will never EVER take off until the controller boundary is removed entirely. When I can control games with my thoughts, then yeah I'll actually give it a go.
>>694809868it's blurry as shit, and no pc is capable of running it at a resolution high enough to stop it from being blurryit makes most people who use it really dizzy, even worse if you suffer from motion sickness too clunky and even if set up right nothing works right, you have this constant feeling of jank while using it for anything besides simple games like beat saber
Serious talk, if Zuck actually piled in on AI rather than all this VR nonsense early he could be like a trillionaire by now.But now he's probably closer to becoming a millionaire rather than billionaire.
>>694836412>no pc is capable of running it at a resolution high enough to stop it from being blurryStop being poor>it makes most people who use it really dizzy, even worse if you suffer from motion sicknessThis is usually just a question of accommodiation.
>>694836343Yeah, until then I will click a thing that I push around on my desk because THAT'S fucking IMMRRSIVE.
>>694836495Nah, too much competition. At least with VR he is the biggest fish in the pond.
You have played Cyberpunk 2077 with the VR mod, right anon?
>>694809868no (standard, breathable) gloves (virtual REALITY, not explaining this again, enjoy your pads you can't see with your own eyes dipshit), too heavy, too bulky, not glasses like it should be, not high enough res, not powerful enough portably (see B&S only just came out on nomad quest 2/3) barely any games (see previous brackets) no vrmmorpgs (.hack did it in the 90s, SAO, overlord, etcetera = the fuck are you doing??)I could go on, but you can start giving me some of that billions of money if I have to do so.
>check the vr general in /vg/>literally everyone is using anime girl avatarstroon tech
>>694809868>no GAMES>all that shit you need to set-up just to make it work>motion sickness>shit battery or need to carry a big one with you>heavy on your head>some are expensive as fuck and need a good PC, so you will be 2-3k to play >no GAMES again, only one and a few demos, otherwise people use it for porn/chat rooms VR will become a thing in 2-3 decades when you will have the power of a XX90 Nvidia in them, a really great power source that will not shit the bed in 2 hours, low price and games, until then just a meme, Apple failed, Facebook failed
no games, ps4 tier library add cuckerberg making shit not only platform but also specific headset exclusive and you have a complete shitshow. I still play h3vr and blade and sorcery daily thoughbeit both games have huge mod communities.
>>694836801anime website
>>694836495>Serious talk, if Zuck actually piled in on AIHe's doing exactly that though.
>>694809868it was marketed to gamers yet none of the megacorps involved used their vast financial resources to fund a game with it that anyone would want to play. and that is because it wasn't really for games.
There are now various AR glasses coming from chinkland that are more sleek and are also kinda high performing. What we MOST LIKELY will see, coming from a tech enthusiast. Is that if AR glasses become powerful enough, it would be very little extra effort to tether them to a PC for VR experiences. I think that is the most likely scenario. I think that VR/AR will win. And it will become more common. The tech is simply there now.
>>694836495Have you looked at the price of Meta stock recently???
>>694836857they said early there is no use throwing 100k gpus at the problem NOW they already solved time vs compute vs model intelligence>something autocorrected compute to computer, did not type computerweird. not using a phone.
>>694836943These all suck ass compared to the Quest 3 though, this can be barely considered AR, all they really do is project a shitty transparent UI in your peripheral vision, not even 6DOF tracking. Honestly a 3S would be better than this.
>>694836943>The tech is simply there now.Nah it's still too expensive, Apple can't even figure out how to make a version of the Vision headset that only costs $2000.
>>694836848keep coping, fag
>>694837082i forgot about that too, no one can afford this shit at these prices.gpus alone are bad enough since, when was bitcoin invented?
>>694837079The Inmo Air 2 and many others also have gesture tracking. And also enviromental tracking. Chinkland has like a bil people, they dominate in drones (dji), in 3d printing (bambuu, ender). If they go down a dev path and bring their manpower into it they start to dominate shit. Vuzix Blade is also one of them. There are plenty of non western options that are actually doing better than meta and apple lmao
>>694837082The tech didnt exist like 30 years ago, when they were also trying this stuff out, no matter how much money you poured into it. Not even military.But now this tech does exist, but in expensive form. But as long as the tech exists, it can be reasonably improved. So if i was smart, I would start investing in promising AR/VR corpos. The meta 3 also has good specs and is doing nicely but I am not sure I wanna give money to a jew lol. I would rather pour some into a chink company. Look you can have opinions of dystopian stuff or only be pro western. But that is not the way of the analyst or investor. One has to make realistic decisions. For the future and I am telling you that VR/AR will win. Its the future. It ticks of all the other boxes in what makes tech viable. Only a world war will stop it, a world war or giant economic meltdown.
>>694837218Best case scenario we get another Pico situation, where the tech is good but will never be available in America.
>>694810710
>>694837341Dude why is everyone always so depressed and blackpilled, thats no way to judge things correctly. VR/AR will massively win and thats that. 1 bil people on their side cannot be wrong. The AR glasses in chink land follow the same trend as the drones (dji) and 3d printers. They will win. Zucker jew berg will lag behind but I think he will also make progress. The west is not that competitive anymore.
>>694835887>still no elegant solution for motion sicknessPractice
>>694837359This reminds me of an old VR game I used to play, it was a roguelike that would randomly generate dungeons based on your play space. No matter how big or small it would always generate infinite dungeons that you needed to physically walk through using non-Euclidean space so you'd turn a corner or open a door and you'd be in an entirely new area without ever teleporting or the screen fading to black.
>>694809868Because strapping two tiny monitors to your face is not VR.
>>694836848I use several anime male avatars on vrchat
>>694837576Cope, the immersion I experience says otherwise.
>>694837576Newsflash anon, your eyes are literally two monitors strapped to your head.
>>694837576two monitors is all I need
>>694837616>male avatarsthat's gay
>>694835545I believe Nintendo would be capable of making first party games but not a headset like a Quest. They'd have to partner up.
>>694835545nintendo can't even make games at the resolution we have reached as a society and their latest console is a glorified raspberry pi, the only reason you can't emulate it WITH YOUR PHONES is because they have a team of rabid lawyers who will sue you for everythingnintendo are a law firm now not a game company.
>>694837079>all they really do is project a shitty transparent UI in your peripheral visionThe Xreal ones give you a virtual monitor in your main field of view. And they work with any OS. Anything with HDMI output works. Its what I wished these retarded headsets would have started out with.https://www.youtube.com/watch?v=hccsHpOau9k
>>694809868>why did VR loseNo development since 2021
>>69480986810 years of this shit and there's one supposedly good vr game (alyx) that requires a 2k gayman pc and a 1k vr set for optimal experienceand in the end it's just a screen strapped on your face with wagglan controlsI wish they'd just bring the wagglan controllers back I dont care about the monitor goggles, the finger tracking looks coolmake wagglan great again
>>694837340>I would rather pour some into a chink company.Like the Pico?
>>694838805>wagglan controlsVR controls are more accurate than wagglan could ever be.
>>694831492By creating a console war through Quest exclusivity?
>>694809868Too expensive while only bringing you like 1/8th of the immersion tech required to sell you the idea despite vrfags jerking off to muh immersion constantly$500 total for a headset, controllers, full body tracking, hand tracking, eye tracking, oled, a haptics vest, and a treadmill is the most people will be willing to pay for a basic immersion bundle for current gen "VR"
>>694809868Tech nerds have proven time and time again to be the worst salespeople on the planet, their approach is just to slap their product on a cold table and belittle anyone who doesn't suck their dick over it, they've lost entire markets through their shitty attitude alone.
>>694839957Yeah, and people will never EVER buy a $1500 gpu for some trash triple gay games.
>It's the price!>It's the tech!>Its' the lack of games!No, the true reason VR didn't catch on is this-It's incredibly fucking hard to market.When the iPhone came out, the appeal was clear *immediately*, which made everyone want to get one. It was cool tech that fit in your pocket, it was a status symbol and accessory. VR though is the complete opposite, not only is it impossible to really "get it" until you actually try it yourself, but you look like a fucking dork with that headset on, seriously I believe the whole "Look at this guy wearing this goofy headset" marketing has done tremendous damage to VR as a brand. They need to seriously stop pushing ads that show people wearing the headset, because from the outside looking in it looks fucking dumb
>>694840205Can you give me some examples?
>>694839823VR controls are wagglan
>>694840328This thread.
>>694840310>It's incredibly fucking hard to market.It's hard to market because there is no real selling point for it as it is right now
>>694840356You couldn't even play something as simple as Beat Saber with just wagglan.
>>694840310theres exactly one worthwile game and thats half life alyx
>>694840434you literally play beat saber using wagglan because that's what VR controls are.
>>694840369Some OTHER examples?
>>694809957>there is nothing unique outside the unique experiencewhat the fuck are you even trying to say holy shit
>>694840451Arkham's Shadow is fantastic and arguably the best one in the series since City
>>694834839>>694834930Probably R&D if I'd guess. The technology is still developing.
>>694840457wagglan ≠6DOF
>>694840584...and I guess current VR is not strapping a phone to your face all of a sudden?
>>694840548Is it actually jank free like alyx?
>>694810351>Want to play VR= Put on headset, setup wires, make sure you have suficiant space to play, download the actual game to play, playas opposed to>Want to play PC/console = Put on audio headset, sit your ass in gayming position near desk, make sure you have sufficient space to play, download the actual game to play, play
>>694840584any motion controls are wagglan
>>694840641>current VR is not strapping a phone to your faceCorrect, because it actually has 6DOF instead of the Samsung Gear VR which only had 3DOF.
>>694840310>no its...marketingyou are a retard and i'm assuming you work in the industry with this kind of thinking, ignoring our points will ensure it never sells.
>>694840743The Quest 3S is cheap, standalone and has lots of games and it still didn't move the needle for normalfags. It's absolutely a marketing problem
>>694840880>275 moneys with no games is cheapi get 390 a month.
>>694840996This is the kind of people shitting up vr threads? Min wage slavs?Jesus fucking christ everything makes sense now
you just dont get it, and im tired of explaining.
>>694840880>lots of gamesshovelware you could play on your phone won't sell a 300+ system
>>694841046If nobody gets you, have you considered that you might be the one that's wrong?
>>694841041fuck youpay people rising with inflation or fuck off, and buy an ad.
>>694841097go fuck yourself you fucking verminthe internet was never meant for the likes of you
>>694841090have you considered standing in traffic?goodbye assholes who won't listen. enjoy dying for israel.
>>694834435How dare people talk about a subject matter they're interested in?
>>694835689It's a lot of fun. In VR you gain a realistic sense of scale, so massive objects like mountains actually look massive to you in the headset. You also get a sense of depth being able to lean forward or in any direction and the lenses make the picture surround you versus how it appears on a flat screen, so you really feel like you're sitting in the cockpit looking around. It makes things like landing, formation flying, and aiming weapons a lot easier because you can see/feel where you are in relation to everything else a lot better.
>>694841130buy an ad, and kill yourselfyou asked why VR won't sell and then "you know what, its our marketing" fuck all the way off.
>>694841041Trump won because of minimum wage folks. Bow down, trust fund kid. Its your time in the guillotines soon.
>>694841057Literally more worthwhile games than the PS5 and that seems to be selling just fine
don't ask me for R&D advice ever again.
>>694809868It's a novelty display + wagglan. Not everyone wants to play 1st person wagglan, not every game is going to work as 1st person wagglan. What the fuck did you expect, seriously?
It's still a gimmick.
>new technology for vidya>there are exactly zero games using this technology that dont suck assgee i wonder why it failed
>>694840996Kek Finnish NEETs get three times as that
>>694840690>6DOFName a single vr game that requires jumping or any other vertical movement that you need to do physically.
>>694809868Beyond the cucks who bought thinking it was "the future" and they will be able to "walk into games", it has no market. And these delusional people spend more time defending the product than using it (makes sense, how long does the novelty effect last?) because they have to justify their purchase. Anyone else sees it as a toy.
>>694841246PS5 has established series like FIFA and COD and whatever other slop the normalfags like and that's why it's sellingnobody cares about vr shovelware
>>694815915Stop forcing this into your retarded bias.Valve made a competing product because Occulus was bought by fucking Facebook. There was no betrayal because you can't betray the dead.
>>694840310Why do you think everyone is as insecure as you are?
>>694841191Call me when i can press all the buttons in dcs vr cockpit with my fingers.
>>694841339Like I said before, Beat Saber.
>>694841296>t.has never played any of them
ITT:poorfag cope
>>694809868>games are boring and lazy>cost of VR is generally quite high >facebookslop
>>694809868Facebook ruined it by pushing out cheap but lazy headsets to over-saturate the already small market and make proper good yet more expensive headsets not worth pursuing.We could have had oled headsets with eye tracking two years ago for $1300 if it hadn't been for the quest and these oled headsets would be reaching $500 right about now thanks to competition. This is not going to happen now until much later because nobody is willing to make the initial investment when they can just buy a quest, use it for 5 minutes, get bored by the shitty lcd and leave.
>>694829379Weight training doesn't wear your skin though, he'd need a hard labour job/hobby.
>>694809868VR looks cool from the screenshots and footage but when you put the headset you realize not only it's jagged and low res as shit but about 30% of your vision is the headset around your eyes.maybe it's different for the high-end headsets but i dunno.
>>694841659Boy howdy have I got the videogame for you.https://store.steampowered.com/app/667970/VTOL_VR/granted I've never played DCS but it probably does have a lot more buttons on the cockpit than VTOLVR does
>>694810351>Turn it on, put CD and playyeah about that
>>694839764IDK exactly this brand but probably yea. The thing with investments is you try to think of what the trend will be in the future by researching the markets, and then think if it could be a success. The more you know of the market the higher % the predictability ratio will be, but it almost never goes like beyond 80%.I know a bit on this topic, and I would say with 60^ certainty that chink AR will probably save VR by accident and it will be big in the future.
>>694841659>>694842653Actually I should clarify it's not actually hand tracking you are still using a VR controller, but you are turning all those knobs and flicking those switches manually
>>694836543i did not know that having a 4090 makes me fucking poortop fucking comment there you retarded faggot
>DONT SIT SO CLOSE TO TV ANON YOU ARE GOING BLIND>why people dont want to strap a screen 5cm away from their eyes?
>>694842814>>DONT SIT SO CLOSE TO TV ANON YOU ARE GOING BLINDWhat, do you also still believe it when your parents told you to not drink milk when you have a cough because it increases phlegm?
>>694842883no one ever told me that
>>694842814They're half right in the sense that keeping your eyes focus on the same depth for longer period of time will turn kids into blind bats overtime. That's why south korea has 99% of people aged 18-25 with myopia.They force their young kids (3-4yo) to learn how to read early and fuck up their visions forever.
>>694841271VR isn't wagglan though."Wagglan" comes from how the Wiimote felt like shit for precision because it was basically an accelerometer and an infrared light (and late in its life, a gyroscope with the MotionPlus attachment). So the extent of interaction you'd get with most games is either very broad imprecise strokes, or using the remote like a laser pointer.VR controls are tracked in 3D space so they allow for a much higher level of interaction with games.
>>694842814CRTs outputted xrays
>>694843213No hand tracking with tactile feedback = shit.
>>694840375The selling point is immersion, but it's not worth it for most of the people
>>694842814>doesn't understand how the lenses work
>>694809868>why did vr loseVR didn't really loseVR got free money from retarded investors that got hoodwinked into propping up the dream of the metaverse
>>694842814Well known to be a hoax now, the reason eyesight keeps getting worse in the population is a lack of sunlight and not displays.
>>694843546This, Palmer Luckey became a multi-millionaire by putting a samsung phone screen in a plastic box and added some lenses to it before selling the company to Facebook. That's a huge win.
>>694843726>looking at the sun doesn't hurt eyesok
>>694843762And now Palmer's selling drones to the US Defense Department.
>>694811958>Zuck should ask some question about those $4.7BYeah, Zuck knows where the billions went, retard.It went to where it was always meant to go.
>>694843828God I wish I was a part of the military industrial complex, it's so fucking cool.
>>694809868So many wrong answers, confidently proclaimedVR filters a lot of the potential audience because it makes some users seasickThe problem has existed since the 90s when you had to go to special arcades just to try super lores VR and no improvements to the technology have been able to address it.
>>694843784Did he say direct sunlight you fucking brainlet
VR is fine, it also sold more than Xbox.Games peaked here, tho.
>games dont look interestingthats the only reason
>>694811772>VR would've still failed whether the jewman was involved or not.The Zuck meme is about taking VR away from indie open-source degenerates who want to make Ai Waifu(s) real, he's made it a failed social experience (metashit) and failed game console (phone vr, lmao)
>>694844026VR just got a proper Batman Arkham game while flatscreeners are stuck with Justice league. VR also got a proper Metro game just last week as well.
>>694841041>This is the kind of people shitting up /v/ threads? >Min wage slavs?yes
>>694844095how exciting
>>694844095batman arkham on VR doesn't sound interesting, and metro was never my thingstill its only 2 games , i learned my lesson with 360/ps3 to never buy a console for less than 10 exclusives
>>694844529>doesn't sound interestingI tried it out of curiosity even though I'm not a batman's fan and it's ironically one of the best use and most innovative gameplay we've had in years.It feels great and you get sold the power fantasy 100%. I think it's the issue with VR. A video about the game don't make them interesting, not even the one where you're playing pavlov and getting 3 headshots in a row with an AK and chucking nades with your offhand even though it's hard as fuck to aim and throw accurately.
>>694809868the thing is that VR as of right now is even more gimmicky than motion controls were during the wii, kinect, PS3 dildo era. the only genre that adapted to it well was rhythm games, the rest is outright made worse.
>>694813421I don't think even fucking apple was able to convince their sheep that it looks cool anon. the general public genuinely thinks it looks pretty fucking retarded
>>694809868>VR/AR>LLMs>cheap chink robotsIT'S ALL COMING TOGETHERSOON ROBO-BROS
>>694819063vr chat is cool but it doesn't need VR to play
>>694844095lmao you batman facebook shills are hilariousnewsflash, everyones seen the gameplay, its shit
>>694813878Kek
>>694844953I feel like apple could've convinced their sheep if it wasn't 3.5k bucks and they focused more on entertainment rather than productivity.
>>694809868to overly regulatedshould be open softwareso you can sell more hardware
>>694809868>Wow bro you should spend 1200$ on VR to play games where.. uh... You can write on the windows with a marker! And uh.. you can throw a ball with your hands! This is the future, humans could have never be able to do such things before!
>>694810063>>694810390These are wrong. It genuinely enhanced my experience of playing RE7 back in 2017.The gimmicky part is the motion controls. That's gay shit that no gamer gives a fuck about. But the headset on its own, for couch gaming, is great. It's like stereo headphones, but for your eyes. When I played RE7 for 5-8 hours at a time in VR, I had a fucking blast.How many games since RE7 have used VR as a visual enhancer though? Most of what I've seen is motion control faggotry or you're just walking a character move around, which is retarded.
>>694809868I still play it. There are 3 main issues I can see. High cost of entry for PCVR, VR getting it's own retarded console crowd, and lack of innovative/attractive games coming out. That last point could be made about modern gaming as a whole, but the effect is multiplied in a niche market like VR. I really can't remember the last new VR game that had any kind of hype around it. We've had this thread a million times though. You're either one of the bizarrely obsessed discord dwellers who infest /v/, or someone who wants to discuss VR but refuses to do it in a honest way. >>694811140Have their been any new flight games like VTOL? I have a HOTAS but I really like the virtual cockpit. It's top tier immersion.
>>694845435just watching a character move around*
>>694845357>spend 1200$I spent 250. If you care about spending money it's as simple as not buying the steam headset.
>>694845479The new Batman Arkam game just came out. Metro just came out, a new Alien is coming out. All within the space of like a single month. The fuck are people even talking about when they say VR doesn't have games? Is this just shit retards that don't have one parrot? I only got my headset a couple months ago and I've already played like 30 games on it.
AR has much more mainstream potential than VR. But VR is what got all the investments. But VR is by nature rather insular and closed off. You're literally shutting off your surroundings to enhance the virtual experience. And that proposition is ultimately just not something that appeals to the normalfag very much. Normalfags find the novelty of VR cool, but what VR actually offers beyond the novelty, doesn't actually appeal to them very much. Shutting off your surroundings and then living through the virtual experience and the internet, is some real nerd basement dweller shit, and I say that as an elder-NEET myself. If either VR or AR will make a big breakthrough, it will be AR. Because normalfags and the masses wants to enhance the world they actually live in. They don't wish to close themselves off from it.
The failure of VR is a lot more fundamental than all the cope about price or effort people usually bring up. Just look at racing games. They should be the ideal application for VR. Racing sims are in a genre that dodges all the pitfalls people usually blame for VR's failure. You don't need motion controls, you don't need play space, you don't need setup that you wouldn't usually have and most importantly, a good VR headset would still be cheaper than the basic bitch three screens for your cockpit people usually run. Even the 'no games' issue is solved here since every major racing simulator supports VR out of the box. Yet, nobody worth mentioning uses VR in racing sims. The only people who bother with VR are either your usual VR bagholders desperate to justify their investment or youtubers using VR for a video or two before going back to a normal setup.The headsets in their current forms just aren't "it". It's as simple as that.
>>694845435>How many games since RE7 have used VR as a visual enhancer though?Rez InfiniteTetris EffectWipeout Omega CollectionTriangle StrategyHumanityBefore Your EyesDemeo/Demeo BattlesCities VR/Little Cities
>>694845802Are there even any good Racing Sims anymore?GT7 has full VR support but I think that's still considered a weak entry.
>>694845718>The new Batman Arkam game just came out. Metro just came out, a new Alien is coming outAnd barely anyone even noticed. The last VR game that had people care was Alyx.
>>694845836What a disappointing list
>>694809868The most popular VR headset was also the worst. People tried it and seen the worst it had to offer and were put off because they didn't know any better.
>>694845901All the major PC sims support it. Assetto Corsa, ACC, Automobilitista, iRacing, rFactor2 and so on. Even the yearly F1 games have had VR support since 2022.
>>694845721You can't do competent AR at the moment without also making it a closed off headset (See Vision Pro).Meta's current prototype "Orion" AR glasses cost about $10k each to manufacture.
>>694845923>people say VR has no games because they don't have a VR headset so they don't keep up with VR games>people don't get a VR headset because it has no gamesNice catch 22 there.
This thread blows. I'm gonna play Metro on PC on my cheap ass Quest 3.
>>694809868Because devs are retards and insisted on turning it into a gimmick.Since we were kids in the 80s, through anime and manga, the first "realistic" iteration of VR videogames was a headset+controller.Most people that wanted VR, wanted a more visually immersive experience incorporated into tried and true controls. These games were to few and far between, numbering in single digits. Most were some weird point and teleport bullshit shooting gallery. This is not what people wanted for VR.For me, I've dreamt about VR for decades, and it wasn't the life pod sword art or matrix type shit, I just wanted a controller with standard controls and a headset I put on so I could look around the world in which I'm playing. A lot of retards told me I would get sick playing like that, never did, I guess they had inferior genetics. What bothers me is that this weak ass bitch excuse of motion sickness was enough to stifle the only thing capable of saving VR. Yes some people would get motion sickness playing like this. But First cars drove 10 miles an hour and gave people motion sickness, imagine if all the vehicles from then on got restricted to top speed of 5 miles an hour how shit life would be now. First generation people get motion sick. You get used to it and develop resistance to it, that's when you go into next stage of technology, you don't just keep pulling back the reigns because some trannoid journo gets sick every time they fucking strapon.
>>694845802The thing with racing sims is that there's really not much benefit to being able to look around, real racing drivers nowadays basically have their head locked forward anyway, so a single screen is just fine. There's more benefit in something like a flight sim where you actually need to look around.
>>694845937There's a limit to what you can do with VR using regular controls.Even Capcom decided to implement motion controls for the PSVR2 ports of RE8 and RE4make.
>>694846060and in case anyone's wondering how they work, they use MicroLED projectors and Silicon Carbide lenses to achieve a 70 degree FoV while weighing only 98 grams.
>>694846285>There's a limit to what you can do with VR using regular controls.Bullshit excuse. If people wanted an exercise they'd get an exercise. You don't need fifteen million actions reacting to your every move, just make a standard ass game with diagetic sounds and visuals. Games have always been immersive through sight and sound, we never needed tracking and dildo controllers to make gems feels immersive and entertaining, VR was supposed to be the next advance in visual and audio immersion, not the next step in immersion control, that shit is what BCI is getting developed for. They overstepped their bounds because retards like you convinced them a fucking VR game needs to be a gymnastics show when you're too fucking retarded to understand that games are a visual medium.
What do AR-fags think they'll "play" with their shitty glasses? There is no real application for games beyond little minigames for this.
>>694846201vr tech is a shitty gimmick and you sound like a massive faggot
>>694846630I'll take sounding like a faggot over being a nigger like you any time of the day.
>>694846285Any game could be given VR support, so that's not true. I could play Far Cry in VR using regular controls. That's how RE7 was.
>>694809868Zuckerberg and Meta.Buying oculus +poaching talent helped fuck it up.
>>694846680Let me ask you this then: Why is the game everyone points to as the best ever VR title one that using motion controls (Half Life: Alyx)?
>>694813878congrats, how was the headset though?
>>694845802>Yet, nobody worth mentioning uses VR in racing sims.No, you only know about streamers. Streaming in VR is aids, so nobody does it.>>694846275You benefit from depth perception.
>>694846680>That's how RE7 was.then why wasn't RE8 and RE4 Remake also like that?
>>694809868What exactly is wrong with being an enthusiast device?
Where is Steam's wireless headset and second vr game?
>>694846780NTA. I prefer xbox controller in VR. I dislike motion controls as they're usually too fiddley. I've played though Skyrim in VR with a controller.
>Companies start focusing on mobile tier devices.>Market fragments>Quality of software (games) people want goes down the drain>nobody wants VR anymoreTruly a mystery.
>>694845718>Is this just shit retards that don't have one parrot?Yes. Given that the main complaints you see in anti-VR threads are about price I assume they don't actually own one. >>694846530VR controls are cool though. I'd much rather play a VR shooter with VR controls or a flight game with a interactive VR cockpit. You are right in that the game doesn't really need to be designed from the ground up for VR to be immersive. I've played quite a few VR mods for flat games and they were all fun. People who haven't played VR really underestimate how immersive it is just from the angle of having depth perception and peripheral view. Even games with trash graphics feel "real" in VR.
VR>requires lots of computer power>huge bulky unpleasant headset>wires fucking everywhere>very expensiveAR>minimal computer power>just a big set of glasses, easy to wear>no need for wires or anything>cheap and perfect for mass distribution
>>694845802Here is Sophia Flörsch discussing how/why she uses both an ultra wide monitor and a VR headset https://youtu.be/CiOqNlQbRCc?t=190 (TMS)
>>694809868for me. they pretty need to make a star trek holodeck without VR glasses and shit to get me interested
>>694846951They canceled all of that when the Steam Deck showed them that releasing a good product actually sells unlike their previous Steam gaming hardware including their controller and VR.
>>694846983>just a big set of glasses>cheapSee >>694846060>>694846409
>>694846889>then why wasn't RE8 and RE4 Remake also like that?PSVR1 only had the shitty Playstation Move controls, PSVR2 has actual proper VR controllers
>>694809868They havent figured out how to full dive yet
>>694837121He doesn't have that image saved on his PC, so at least he's already less of a faggot than you lmao
>>694845718Yeah, but are they actually good? Completely jank free?
>>694847038So if PSVR1 did have proper VR controllers they would have given RE7 motion controls?
Home VR is a mess, but what about arcades?Like Sandbox and such?How long do you see that lasting for? Espciecally considering the novelty factor or that Arcades had declined in the west years ago now, and JP got hit for a bit due to the coof?
>>694846983>ARok, what do you do with it? nobody can name a single thing, it's just another stupid investor gimmick
>>694846780Because "everyone" here would be "VR enthusiasts" as in "motion control enthusiasts." I've never once said Alyx is the best VR title myself because motion controls are gay.>>694846889Money probably, and it's a shame. RE8 would have been way more enjoyable if I could have played it in VR at launch.
>>694845901https://youtu.be/95HvtctWpP4?
>>694846983VR>goodAR>shitThat's all I need to know
>>694840483 (You)
VR Koikatsu
>>694847559I'm really confused by what you're actually talking about with "motion controls" because playing RE8 or any other RE game in VR, the only actual difference between that and playing it normally IS the motion controls. RE games feel so fucking good in VR because I can actually aim and shoot with my arm as I would a normal gun instead of a mouse. The motion controls ARE what makes VR good.
>>694846983AR technology peaked with Pokemon Go
>>694847335VR Arcades are more like a bowling alley than a traditional arcade. Most people don't have anywhere near that amount of space for them in their home and it typically a group activity. Traditional arcades had very little unique appeal once home consoles took over whereas even with a dedicated VR room I don't have enough space to utilize roomscale like in a VR arcade where you can physically run around in the same room as your friends.
>>694845901GT7 is in a good place now, the recent patches added much needed things missing from release like Sophy. The major issues it has are a terrible excuse for a campaign and forced rolling starts. Other than that, TODAY, it is excellent and the best overall racing game (balancing UI, accessibility, customization, content, and features) with wheel support. All of the PC racers the other guy mentioned are great in their own ways I just think GT7 is better overall. Automobilista for example is my favorite for hotlapping, AC has a huge modding scene, and iRacing is the #1 pick for competitive racing. If you like racing no matter your specific tastes, there is a great VR racing game you can buy right now.
>>694848178Do you only have 1 eye?
>>694847826holy shit you must make everyone jelly at ovg with a setup like this
>>694848178>the only actual difference between that and playing it normally IS the motion controlsDid you not read my initial post, describing the headset as "stereo headphones for your eyes"? RE7 didn't support motion controls at all and it was still a superior experience with the VR headset because it completely covers your vision with the game environment, and forces you to actually look up or down to experience the full verticality of the environment. With the headset, the sheer scale of the environment is accentuated. This is great, and doesn't require that I flail my arms around like a faggot, which gets uncomfortable after a few hours, which is a problem for anyone who likes gaming for 5+ hours at a time.
>>694848619Do you?>>694848652>and doesn't require that I flail my arms around like a faggot>aiming and shooting a gun>"require that I flail my arms around like a faggotOh you're a fucking retard. You should have said that first so I didn't need to waste my time replying to a fucking moron.
>>694848772Your opinion is irrelevant if you didn't already understand how the headset is a massive visual enhancer. I'm guessing you're autistic.
>>694848876It is a massive visual enhancer. Visual enhancement is good because it helps with immersion. You know what else helps with immersion? Motion controls. You only care about the immersive elements to the degree that it doesn't trigger your pathetic, fragile fucking ego cause you're such a fucking insecure loser that you actually care about how you look while playing a fucking video game in the comfort of your own home. I couldn't imagine an opinion more worthless than one coming from someone as insecure as you. I despise people like you>waaaaaaaaaaaaaa I look dumb while using motion controlsFucking grow up you child.
>>694849297you sperg out when people dislike your chosen control method, huh.
>>694849297>You know what else helps with immersion? Motion controlsThe added immersion that comes from lifting your arms to aim isn't worth the visual downgrade that it results in when you see disembodied hands in your face.>waaaaaaaaaaaaaa I look dumb while using motion controlsI didn't say this. My issue with motion controls is that it's inconvenient for long gaming sessions. But on top of this, they also make the visual experience worse.
>>694849297If motion controls were that good people would be use them outside of VR. People use headsets quite happily without motion controls though.
I'm not getting into VR until it has smells tech.
>>694849478>People use headsets quite happily without motion controls though**0.01% of the already tiny VR userbase
>>694849532>most popular headset doesn't give the option to not use motion controls because it's a wireless headset gee I wonder why
>>694848652>which gets uncomfortable after a few hours, which is a problem for anyone who likes gaming for 5+ hours at a time.Your next posture is your best posture, consequently an activity that keeps you in motion will be more comfortable than sitting on your ass and getting carpal tunnel. VR has sufficient fidelity that you are performing normal motions and not "flailing your arms". VR is nothing like the waggling of 7th gen motion controls which have left me with the permanent ability to make a weird noise with my right shoulder 12 fucking years later.
>>694849381Irony coming from mr."I hate motion controls".>>694849403>The added immersion that comes from lifting your arms to aim isn't worth the visual downgrade that it results in when you see disembodied hands in your face.Yes it is. The feel of using a gun with your own arms is way more impactful. Feeling will always be the most important immersive element. By far. I don't even notice the disembodied hand while playing because I'm focusing on what I'm aiming to shoot. >I didn't say this. My issue with motion controls is that it's inconvenient for long gaming sessionsHow much of a weak fuck do you have to be that your arms get tired with long gaming sessions? Download Eleven Table Tennis and work out.>>694849478You're incredibly full of shit.
>>694835856>1800$nigga a used pico 4 is like 250 eurodollars
>>694849697>used VR headsetenjoy pinkeye
>>694849672>Irony coming from mr."I hate motion controls".I'm NTA. I got bored of motion controls around when the OG Vive released. I just prefer not using them. I'd rather sit back on the sofa and play with a controller than jump around my living room.
>>694849672>You're incredibly full of shit.Good argument and well presented.
>>6948494786 DOF motion controls only work as well as they do because of VR. It is much more intuitive to control your hands than it is to control a pair of phantom hands on a TV screen that are offset and at a different scale than your own hands. 3 or 2 DOF are used outside of VR because relative motion for camera rotation works well without needing to actually sync up with your hand position..Most importantly, it doesn't have to be one or the other. There is room for both styles. Games should use motion controls where they work well and use standard controls where they work well.
>>694849785Playing an FPS without motion controls is infinitely worse and I could never imagine choosing to play without motion controlers. I have played some games without them like Subnautica and Alien Isolation but for something like Resident Evil where shooting is a lot more costly and gunfights have a lot more tension it feels way better to shoot while aiming myself. Though I will say that's entirely different when it comes to 2 handed weapons. They feel like ass with motion controllers to the point that I played RE4VR(the best RE in VR by the way) and used snipers and shotguns with one hand and never actually aimed down the sights cause it felt like shit. Pistols are unmatched in feeling though.>>694849898Your argument is nonsensical, not even worth granting a response. Play how you want but to deny that the motion controls are just as big of a draw to people as the visuals is complete trite.
>>694844340Every time I see this image is just reminds me of that fake move Special Edd or whatever from Tropic Thunder.
>>694849661>>694849672Maybe I haven't given recent motion controls enough of a chance, but seeing disembodied hands is gay. I also can't imagine how motion controls handle weapons that require two hands to hold in an immersive way.Still, the headset is just as much of an immersion enhancer and I'm not seeing enough developers bank on this. Every game should have headset support these days. It should be very simple to add.>Eleven Table TennisI don't play gay shit like that. I play FPS, open world RPGs and survival horror games. If I want to do something physical, I go outside. Whatever results in a more relaxing gaming setup, I'm all for.
>>694849968Yeah, I can see the use of motion controls. Shooting games etc. But they've taken it too far. Rather than press a button on the controller to bring a menu up you have to pretend to reach over your shoulder and grab a backpack, open your backpack and rummage about etc. That isn't gameplay, it isn't fun. that's just an over-complex mechanic placed there for no reason at all.
>>694832947It's staged retard
>>694834839they sell headsets at loss
>>694843870If you know they are fighting for creepy jews, its less cool like that. Its cooler to be part of a nacro connected tech operation. Those dudes create mini submarines to smuggle stuff. They have over 100 drone flights over the border PER DAY.
>>694850136>>694850163>Rather than press a button on the controller to bring a menu up you have to pretend to reach over your shoulder and grab a backpack, open your backpack and rummage about etc.What games have you played where getting a weapon out is that much extra steps? The most I've seen is RE4 where you grab your pistol from your waist and your 2 handed gun from over your right shoulder which feels perfectly fine in the flow of combat.
>>694849478Support for them is generally very limited in games themselves and support for pretty much any controller outside of Xinput was very limited up until a few years ago.Anyone wanting to use motion controls was pretty much at the mercy of the developers, which is a large reason for why the gyro on the DS4 was mainly used for BotW or other PC titles, while being otherwise ignored on the PS4 itself.
>>694850072>Playing an FPS without motion controls is infinitely worse and I could never imagine choosing to play without motion controlers. Yet people do it with keyboard and mouse and have done for near 30 years. You're entitled to your opinion, as I am. I used to buy a lot of VR games. Now I don't , because I know I'll switch it off after 10 minutes and never return to it due to the controllers. I just don't want to play games stood up and moving about and if you're forcing that control method on me I'll just not play it.
>>694850136I like motion controls in games like FPS and survival horror games because it really adds to the tension. using KB+M is easy when I encounter a difficult scenario but when I actually need to move myself it adds to the panic a lot more. Scrambling to manually reload with my arms playing an RE game makes combat encounters way more stressful than just pressing a button.
>>694850112https://youtu.be/DGZHSfmQuZs
>>694850265Into the Radius , Saints and Sinners , Light Brigade etc
>>694842814the lenses converge at infinity retardo
>>694850506Yeah that's it lol.
>>694850136Also adding to >>694850478 I actually agree with you that every game should have headset support because you are right that the visual enhancement is just always worth it for any first person game.
>>694850506Tbqh that guy stammers less than Elon
>>694843213>much higher level of interaction with games.Name some that aren't gun reloading and tossing empty cans around for mild amusement. Pressing buttons? Pulling doors open? Game worlds are the least physics based they've been since physics were introduced as a feature.
>>694850163Things like this are useful to help set the pace of a game. You have to think ahead and be sure you have what you need on hand if it takes longer to get extra items out of storage. There are also plenty of faster paced games where you do just switch weapons with the press of a button. However, this also brings up the issue that the people developing VR hardware insist on making controller button input as limited as possible, to try and force motion control interactions. I am a strong supporter of motion controls, but I also hate artificially limiting development options to try and force this type of thing. Just take a standard controller and chop it in half as a base to start with rather than trying to reinvent the wheel.
>>694849730i dont live in SA lol
>>694811958they probably went to game devs, no 3rd party dev would make an expensive vr game (especially a quest exclusive) if they werent subsidized.
Because it controls like ass. Nobody knows how to make games that actually feel enjoyable to play or don't require you to use your fucking body. Whenever you see these fucking VR mmo anime or TV shows they always have goggles and lay in bed while they control shit with their brain or something. VR where you have to use dildo controllers and move around are just too fucking ass.
>hurr nogaems>actually [vr game] is great>that's shit and doesn't countArguing with anti-VR fags is so tiresome
>>694850163It is much easier to to just do a context sensitive pat down for controls where possible because the player usually only has to remember a location and an action, rather than an array of buttons.>open your backpack and rummage aroundAt most a game will have you reach over your shoulder (location) and grab (action) an item.>>694850724Reloading someone else's gun for them.
>go to Steam>filter search down to "VR" and "Open World Survival Craft" tags>practically nothing and it's all garbageYeah, not bothering with VR until devs fix this obvious oversight. No genre would benefit from VR more than survival crafting so it's fucking laughable that none of them support it besides Subnautica and No Man's Shit.
Is vr perfect going into games deep dive holodeck simulator? NoIs vr still a right laugh with some fun games? YesQuest is basically Wii sports
>>694850843>It is much easier to to just do a context sensitive pat down for controls where possible because the player usually only has to remember a location and an action, rather than an array of buttons.if you enjoy that sort of thing then great. I don't. No Mans Sky is a chore to play through, as is Skyrim with motion. Both games play much better when sat back with a controller. No fucking about. No reaching in the air and pressing the grip buttons to enter your space ship etc.
>>694850958Doesn't the Forrest have a VR port? Or did I imagine that?
>>694809868VR will continue to lose as long as it's expensiveMake it 30 bucks or less
>>694809868If they're going to waste so much money I wish they'd just sell headsets for $50, that would probably subsidize VR to the point of universality way more than whatever dumb shit software they're making at a huge loss
>>694851005Yeah you're right, they just don't have it tagged as such
>>694851209>sell headset for 50 bucks>scalpers buy up entire stock everywhere they can and sell them on for 200 bucks>"that wouldn't happen">me: points smugly past my big cock toward a sign saying Raspberry Pi>you: cry and secretly admire my dick size
VR is suffering from the same problem as AI. Everybody wants it for porn, but these billion dollar tech companies just want to force that shit onto work and school.
>>694848647 >ovgWhat's OVG?
>>694850978>strokes his cock at the endMods?!
>>694851345US puritans and wokeshitters really spells the end for VR for another gen.
>>694850724Boneworks is the poster child for that kinda thing. On top of gun reloading you also have melee weapons (with simulated weight, so if you pick up a heavy weapon you have to slow down your swings so things line up properly - "wagglan" isn't possible) and the ability to climb most objects you see if they physically look like you could grab onto them. It's structured kinda like heyday Valve title gameplay-wise, where it's a bunch of assorted shooting, physics puzzle and platforming (read: climbing) segments with a pretty light narrative.There's also a bit of a more obscure one called Bean Stalker, where your objective is to physically scale a giant beanstalk while killing shit and gathering resources. You can essentially fling yourself across the stalk, hang from the underside with one arm while attacking/gathering with your free arm, and so on.
>>694851520oh no. this is a blue board
>>694851345I'll be honest I find the options for VR porn to be pretty lacklustre. It's basically entirely just Koikatsu and other similar 3D create your character and fuck them in various poses as a glorified gallery viewer or JAV VR.
>>694851338They only made like 10k raspberry pis back then, to beat scalpers you just have to make enough cheap headsets to absorb all the demand instead of selling like 50K oversubsidized units to 500K people that want one
>>694809868if I could play with an unlimited set of augmented reality legos I'd buy a VR headset right now. I'd even buy peripheral gloves that make it feel like you're interacting with the legos instead of holding weird clunky controllers and pushing buttons.
I just like playing rhythm games on the Oculus. Ragnarök and Pistol Whip are great. But for some reason Beat Saber makes me feel like a goof.
>>694850557Only true for CV1. The focal distance varies by headset. I think for Quest 1 and 2 it's 1.3 meters.
>>694810351>Actual work to set-up is inconvenientyou didn't even mention mobile gamers. they have it even easier than PC and console gamers.a lot of people out there are mostly/only playing on mobile devices. the majority of them have zero interest in VR no matter how many improvements and price drops it gets.
>>694852116Most headsets are 2mPimax are 1m
>>694851653Exactly, zero financial support into coom market. Especially with credit card companies pulling support for things like doujin materials
>>694845435>It genuinely enhanced my experience of playing RE7 back in 2017.so it enhanced one (1) game for you in the past 7 years? sounds like a gimmick to me.
>>694852360No, that just sounds like no money is being invested into it
>>694809868It still just feels like an overpriced novelty rather than true innovation. I feel like corporations wanted VR to be the next jump to 3D in terms of progress, but it just ended up being a very expensive toy that people primarily use for porn once they realize the shortage of actual worthwhile games to play.
>>694851653I wonder if a remote viewer on a robotics arm allowing some head movement would sell. It would just have to sync IPD and be realtime enough.
>>694852473To be fair it works very well as a porno-tron
>>694852360That's comparable to modern consoles though.
>>694810351>>694835856>1800$Quest 3S is 300 dollars new.>Want to play VR= Put on headset, setup wiresThe quest line has everything on board and doesn't need wired outside of charging.>make sure you have suficiant space to playA lot of games you can play sitting down.>>694840310 is right. People don't know what VR is like. The fact that people are still calling it wagglan, like the wii where you had to shake the controller for something a button press can do, is proof of this. Even remember an anon in a previous thread being surprised VR has depth perception. And it's not just like 3D movies or a nintendo 3DS, VR also has a sense of scale.About the games: just because they are not from already established franchises doesn't mean they don't exist. Vertigo 2 rivals what "AAA" studio's are producing today, yet I'm the first one to mention it in this thread.
>>694851482vidya games general on /o/
>>694824107>It has, for ONE game. Half Life AlyxThere's more like a dozen. But it's far from enough. A lot of games are nothing but short, expensive, buggy tech demos.
>>694852813>Even remember an anon in a previous thread being surprised VR has depth perception.This is such a weird idea to me. How can you not understand this by just knowing that headsets have 2 screens, one for each eye?
>>694852840I've been here since around 2007 and didn't even know that existed. ha ha thank you
>>694852239Eh, there are bluetooth sextoys that can link up with specialised videos, or even your vrchat avatar when you bang an anime catgirl (male).
>>694848032This
>>694809868because they spent more resources going "GUYS LOOK AT HOW ADVANCED THIS SHIT IS" instead of making it fun to use
>VR could have been good>instead it gets ruined by a greedy jew / lizardman
>>694852974I think some people legitimately believe the "just a screen taped to your eyes" meme.It also doesn't help that 2d game commercials also often use a "game becomes real" theme, leading people to believe that when they see a commercial for vr, and the player is aiming a gun like he would in real life, it's also an exaggeration.
>>694809868Because half life alyx was literally the only VIDEO GAME and not arcade game or "VR experience"
>>694809868Same reason Switch lost
>>694809868Facebook going full retard is what is going to kill VR. VR needed to advance slowly, focus on games, get exclusivity deals, basically what they are doing right now. But Zuck went full retard with the METAVERSE, OH EVERYBODY IS GOING TO WORK IN VR, OH, YOU'RE NEVER GOING TO TAKE THIS HEAVY AS FUCK VR HEADSET OFF OH and spent so much money on that, it was offputting to people and they are never going to recoup their losses. They should have been pumping out RE4VRs and Batman Arkham Shadows every year until they got a decent install base before they went full retard at least. Oh yeah, and VR sickness is a thing, unfortunately.
>>694853798
>>694855606cry about it
VR will never be good until it reaches the point of a fucking Star Trek holodeckFor the love of fuck just drop the headset and develop for the motion wands. Motion tech is finally good enough, not longer a waggle gimmick, but it's fucking shackled to "VR".
>>694855870How do you want to use the motion controls?
>>694855870How do you get the motion controllers to work without VR? Because if you're just looking at your 4K TV, steady your arm forward to pretend to hold a pistol then you're gonna hide the fucking TV and what you're trying to aim at with your arms and controllers.
>>694810351>>Not enough "VR Sellers" like Alyx to entice people to buy VRThe people who have VR did not even buy or play VR.
>>694831538guh
>>694836801its one of the main uses of the tech right now. very sad
>>694855870>VR will never be good until it reaches the point of a fucking Star Trek holodeckYou said the meme lel, take an updoot
>>694854176It's really easy to make good VR. Just let you look around with your own head.
>>694857430For me, what bothers me is you go onto the Meta Quest TV app and it's filled with libtard content. We have this amazing technology and we're using it to document gay niggers cooking mud cookies or w/e.
>>694858274The UI on the Quest is dog shit. So much shit forced into your face and getting in the way of simply finding what you want to find.
My old quest broke, and I'm buying a new one soon just for porn. I think that alone is worth $500. The Batman game is probably gonna be cool, too. Movies are alright in VR, but I'd rather use my TV and get HDR.
>>694855275have you tried the batman game?although its full of action and grappling hook movement and quick combat, I dont know what magic they did but you dont get any sicknessthe only time I had any sickness was using my cape to glide in the prison cave area
>>694840546This is what contrarian culture does to people. You have to make up some completely arbitrary criticisms to fit in.
>>694809868because it is early stage overpriced jank. Needs another 10-15 years to become normalized and fit with seamlessly with the dystopian future which we are chasing.
>>694858929How can anyone think VR is overpriced? The Quest 3S is only $299 and is way more powerful than a $299 phone and has 2 high quality controllers. I mean, how poor do you have to be? Holy shit.
>>694859182When people say VR is overpriced they're pretty much always talking about the Oculus.
>>694859885Good morning sir
>>694859959As the days go on the people who post here get stupider and stupider.
>>694809868Facebook turned it into Mobileshit Shovelware instead of putting in the effort to grow the market slowly with quality software, and most people lost interest at that point.
>>694859182It's one of those things that gets wheeled out over and over.>It's overpriced>You need an expensive PC>It's too heavy>You shouldn't have a screen that close to your eyes>You need too much space>Setup takes too long>You look like a retard>Wii waggling is dumb>It's just two screens>It's not VR unless it is like my favorite anime "Bed Sores Online">I don't want teleport movementAll of this is just shit that can easily be dismissed in one or two sentences, but they can just ignore the rebuttal and post the same shit 50 posts later for another round of replies.
>>694809868Complete honesty if fulldive or something equivalent doesn't drop by the time I'm 40 I'm blowing my brains out immediately. If some other really cool tech comes out around then I can delay until I'm 50 but not a day more. Conversely I'm not allowed to an hero until then in case it does come out. If VR does drop then I'm povertymaxxing and spending as much time as possible in the sim until my body gives out.
>>694859182The same way they think consoles are overpriced - extremely fuzzy math to favor what they already own and are familiar with.
I love deep rock galactic vr
>>694860382i imagine you can't play higher difficulty
>>694809868>overpriced>shit hardware>limited interaction>limited games/applicationsThe annoying as fuck fanbase didn't help get anybody into it, either.
>>694860459We play haz 5 with bugs x2 and bug speed x 2The only modifier we don't use is the increased bug health because it changes the weapon balance too much where some weaker builds are really weak
>>694860218To me it kind of feels like people that don't want to commit to getting VR and then work backwards to mental gymnastics an explanation for why.
>>694860354I get people saying consoles are overpriced because the fundamentally offer nothing that can't be gotten from a PC but VR is an experience that can only be gotten from VR to justify it's own existence.
>>694824107You're knowledge of the medium is stuck 3 years behind. Metro Awakening and Batman just released and are full fledged games made for VR. Blade & sorcery just got full release. UE4VR made almost every Unreal game VR compatible and some even have full motion support now. All the new REs support VR.No Man's Sky, The Walking Dead, Lone Echo, Gundam, and yes mdoded Skyrim.You are spoiled for options in every genre. It's not just a Beat Saber simulator anymore.
>>694832351It's an android, you can install pirated software easy.And I'm sorry your probably a poor ESL, this hobby isn't for you.
>>694832448What you want is neuralink. That's just not it and you don't even need VR for that, you want sensory manipulation. At that point you won't need a screen, your brain will just be force fed stimulation and imagery. Your eyes are merely light projectors and receivers, it's your brain doing the interpretation of light.
I like VR for certain kinds of games but motion controls are anti-immersive for me. VR is a fragile illusion to my brain and anything that conflicts with the illusion ruins it. Some easy ways to break the illusion are to touch things I can't feel, pick up things that have no weight, wave around something that has no momentum, or swing a weapon that goes through things with no impact.(Strictly speaking it's not motion control itself that's an issue; pointing at things from a distance is fine. It's the "pretending to touch stuff" part that sucks.)I have a low opinion of the VR evangelist crowd because they worship all that pretend touching stuff and berate anyone who doesn't share their religion.
>>694852813>looks like an asset flipAt least post gameplay if you want to shill your shit.
>>694862229If you have quest 3 you can force your hands to act as the controllers.I still don't know why they don't just make vr gloves. I know the tech is early but that's the point there's already ways to do force feedback on your palms, lots of good stuff out there.
>>694832351There's a program where you just plug the Quest into your PC and press a single button and get any game for free...
>>694809868It all went downhill when facebook bought occulus rift.
>>694860750It's also funny because all in all Q3 is the cheapest console when you consider the fact you don't actually have to buy any of its games, it's just a PC Accessory. Any complaint about it's ecosystem is directly attributable to its host platform, PC or Playstation. No one gives a shit about Meta Store.And as an accessory enabling a completely new experience with games and comes with two controllers to boot.. It's cheaper than a decent steering wheel and does so, so much more.
>>694862370https://www.youtube.com/live/RjNvbsRiQ9U
>>694862794Yeah I've pirated literally all of my PC games except Beat Saber and Half Life Alyx.
>>694848282That makes sense when you put it like that.
>>694862873VR games even
>>694861850>You are spoiled for options in every genreDo name vr rts, fighting, rpg, grand strategy and igavania. Hell that shit doesn't even have anything aping Steel Battalion competently enough, and you would think it is the lowest hanging fruit out of them all.
>>694855606I'm sure there's something for everyone
>>694863126Triangle Strategy is VR Native.ExpansionEternal Starlight.There's more but lwaa known though.Ultimately though, what's your point? You're asking for a game genre that fundamentally is more suited to keyboard and mouse play. You also wouldn't play them on a console with a controller for a similar reason.
>>694852813>Vertigo 2 rivals what "AAA" studio's are producing todaykek does it even "rival" metro? i don't care about whatever gun gimmicks it might have when everything else in the game looks like shit>>694862370>you can now play as something other than the stronk pale palm womandon't care game still looks disgusting