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>"the game gets good 20 hours in!"
>it actually does
any examples of this?
>>
None
>>
>>695175332
Kingdom Hearts 2. In fact you might like it to begin with but if you don't, you will probably like it after you get to your first movie themed world.
>>
>>695175332
slay the spire? wish i could relearn that game
>>
starfield
>>
>>695175332
Classic monster hunter. But that was 200 and not 20
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>game gets good 80 hours in
>it unironically does and it becomes a favorite
Noita and Runescape are the only ones I can come up with
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>>695175332
troubleshooter
>>
>>695175332
xenoblade 2
>>
>>695176206
Noita got good after the first 10 for me imo
once you google how to craft actually good wands the game gets a lot better
>>
>>695176054
If only that was true.
>>
>>695175332
Persona 4
>>
>>695175332
Final Fantasy XIII
>>
>>695175332
thats almost solely cause it takes that long to figure out what the fuck is going on if you didn't play the fucking handheld shit in between KH 1 and 2
>>
>>695175332
Fate/Samurai Remant. Iori starts out fairly weak because he's a human fighting a goddamn Servant/Heroic Spirit. By the end of the game, he gets so broken gameplay wise due to additional fighting styles, skills, gem magecraft, and learning from other Servants that he can demolish everything. In new game plus, Iori's strength is commented on, and you can unlock a special bad/true ending where he gives into his fighting autism.
>>
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>>695175332
Euro Truck
Elite Dangerous

>>695176206
This shit too. Noita is one of those games that improves alongside you. Fucking love that game.
>>
>>695175580
I would disagree because the movie worlds are so miserable and shitty compared to KH1. Mulan is especially dire.
>>
Danganronpa except instead of "20 hours in" it's "after you beat the first game and start the second". But you can't skip the first outright or it spoils the effect...sucks.
>>
>>695175332
Xenoblade 2
>>695177837
>euro truck
How so? How does driving your truck change at hour 20 vs hour 0?
>>
>>695176202
Feels like dark souls but trash busy work with no progression hour 5 and also hour 500. Never understood the appeal
>>
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>>695175332
It's closer to 30 hours until Xenoblade 2 really picks up, but oh boy when it does
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>>695175332
Underrail once you get over the ass hat navigation by (vague at best) directions and get to core city.
>>
>>695175332
FFXIV for me personally. 2.0 was an absolute fucking slog but HW is one of the best fucking games I've ever played and I still cry like a filthy bitch whenever anyone or anything in game references Ysayle. I had a bad time in HW.
In terms of gameplay, Arkham clones kind of tend to be that way. I remember Shadow of Mordor was a fucking pain in the early game but once you get a certain level and unlock certain perks and abilities, it becomes amazing to just run into a base full of orcs and kill non stop.
>>
>>695175332
Any good, actually difficult game after you get past the steep part of the learning curve.
>>
>>695178391
I dont remember there being any change, it was the same the entire playthrough.
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Umineko
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>>695178592
Yeah, early DMC, Ninja Gaiden, and Bayonetta is pretty annoying. Then once you get enough weapons and or skills it's becomes awesome.
>>
>>695176206
runescape was elder god tier from the moment I created my character
disclaimer: I was 8 years old and the year was 2001, when the game was absolute peak 2d SOVL
>>
>>695176206
Disgaea games
>>
>>695178113
is this true? I finished one earlier this year and was waiting for 2 to go on sale, I bought it recently but haven't played it yet
>>
>>695178720
>le character action slop
>good, let alone difficult
lmao blud thinks he is on the team *skull emoji*
>>
>>695178845
It was true for me at least. As a lifelong VN/ADV fan I found DR1 insultingly thin but deeply enjoyed the sequel.
>>
>>695176054
It literally isn't
>>
>>695179105
Based, I was planning on playing it soon anyway but I'll get right to it when I'm done with RS2
>>
>>695175332
Ffxiii
>>
>>695175332
Most classic MMOs and JRPGs.
>>
>>695175332
FFXIV for me when realm reborn came out
>>
>>695175332
Star Ocean 3, first DAY (and I'm not exaggerating on the play time) is kind of boring.
>>
NieR:Automata. I personally liked it from minute 1 but I'm a huge Yoko Taro simp
>>
>>695179059
>let alone difficult
He didn’t even say that. You’re also trying way too hard.
>>
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>>695178845
NTA but 2 was by far my favorite entry in the series. Found 1 very annoying with Kyouko telling you everything and with a lot of dumb characters.
2 on the other hand had a kinda lame mid point but I'd say it was a consistently enjoyable time, with Komaeda giving birth to the absolute peak of the franchise near the end of the game. Even the ending which should be cringey nails the landing and pulls off what it set out to do.
shame that they back out of the sacrifice they make in the simulation by letting everyone live. Something about evil terrorists going back to being good people and sacrificing themselves to save other people seems much more kino than everyone lives happily ever after
wish I could play it again blind
>>
>>695175332
Deep Rock Galactic. It's starts good enough, but the customization is so barebones compared to the builds you get after you unlock most shit and actually undertand what you're doing that it's like a completely different game.
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>>695175332
There are zero games like this, obviously. The quality debt you rack up from 20 hours of ass is impossible to overcome.
The longest I've seen it take for a game to go from "questionable" to "good" was Death Stranding at about 2 hours in.
>>
>>695175332
‘Tales of’ games. At least Vesperia and Symphonia felt this way. The games really open up once you can link a bunch of artes but before that it feels clunky
>>
>>695177837
how do I get into Elite Dangerous?
I don't think I lasted an hour
>>
>>695176206
>>695178752
runescape sucks, opinion discarded
>>
>>695180205
>He didn’t even say that.
He literally replied to a post talking about difficult games using those as a example. Why are dumb ass niggers entering conversations without reading the whole reply chain to know the context so common now.
>>
Death Stranding is the first that comes to mind. The whole first area was pretty boring and the plot feels like nonsense exposition, then it ramps.
>>
>>695176280
>>695178258
>>695178391

Xenoblade doesn't get good, it just grinds you down until you lower your standards.
>>
Todd, we know it's you,
go work on ES6 or something
>>
>>695175332
Neir Replicant is probably the best example.
>>
Any game with a steep learning curve requiring you to put hours into it. LoL, Dota 2, Civilization 5/6...the list is quite big.
>>
WotR, since you spend like 10 hours on character creation the first time you see it. Might be the worst opening sequence of a game ever.
>>
>>695175580
Same. Once you unlock enough and start doing the second world visits (which are especially fun in Hercules, Pirates, and Halloween Town) the game really shines.
>>
>>695175332
Xenoblade 2
>>
>>695178605
It locks a ton of stuff behind story progression
>>
>>695175580
Might retry 2 then. I finished 1 and 3, I gave up shortly after I started playing as Sora in 2 because all of the boring as fuck shit you have to do as Roxas burned me out.

3 sucked but I forced myself to finish it because after I'd sank about 15 hours into it, I didn't want to suddenly quit and feel like I wasted that time.
>>
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>>695175332
>The game gets good once the sunk cost/time fallacy kicks in
>>
>>695176206
ftl
>>
>>695180847
yes it does. what does that have to do with thd 2001 version though, zoomie?
>>
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>>695175332
Morrowind
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>"the game gets good 20 hours in!"
>it actually gets worse
>>
>>695175332
Sonic games on your 6th playthrough.
>>
>>695175332

There are, but the reason that sentence is a meme is because it's absurd to do something you don't enjoy for 20 hours in hopes of some reward (this is the same reason nobody should ever work).
>>
>>695175580
2's opening is one of those "Purposely annoying on your first playthrough, kino in your later playthroughs," made even better after a playthrough of the game and knowing the plot of Days as well. Though it definitely goes on pretty long.
>>
>>695175332
Lobotomy Corporation and Library of Ruina both match this
>>
>>695177960
okay cool so i'm not the only person that doesn't like the mulan world
>>695176206
final fantasy 14 un fucking ironically. the game essentially goes "congrats faggot you got past the tourist filter, now you can truly enjoy what comes next"
>>
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>>695176206
>oh wow what's that purple cylin-SPLAT
>ooh sawblades sound coo-BZZT
>I FINALLY crossed the lava lake, hey a free health upgra-ACK
>what's that pink stu-*bleat*
it's great
>>
>>695175580
>>695183783
>Play KH2's intro and Days knowing what Roxas lost
>Experience severe mood whiplash when Sora, Donald, and Goofy are jumping for joy not knowing anything that transpired
>Even then, Roxas starts bleeding into Sora to the point Sora starts crying
>>
>>695176206
FF14, you have to slog through hours of shit content but once you do you reach Heavensward kino
>>
>>695183456
>zoomie
I played RS1/Classic, it sucked too. I acknowledge it had soul though. RS2 had soul also but it was still a bad game.
>>
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>>695175332

Yakuza 3 clicked for me about 20 hours in and I actually think it's good now.
>>
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>>695175580
by all accounts i should like kh2 and to a certain extent i do, it is mechanically superior to the first one in every single way and feels so much better to play, but for the fucking life of me i just can't bring myself to pick it back up again after going back to twilight town as sora
>>
>>695175332
Nier Automata filtered me twice before I actually played it all the way through
>>
>>695177447
Can we all stop pretending that the game gets good once you get on Pulse? because it doesn't. It's still bad and it's arguably even worse b ecause the only thing are some terrible hunts to do
>>
>>695180059
based af answer
>>
>>695184019
no you didn't, lmao. nobody who actually played original 2d runescape thinks it sucked back then
>>
>>695176206
>starting to do master level runescape quests
Kino
>>
>>695184001
I've not played XIV, is it like WoW where old expansions are made obsolete or even removed altogether when new ones come out?
>>
>>695175332
Pathfinder wrath of the righteous
You spend a couple of hours in a hole beating centipedes to death with clubs and only capable of casting two dogshit spells per day. It's ten hours until you get one level up that does nothing. Words words words. Then the tavern defense.
And then YOU FEEL LIKE A TITAN LOOKING DOWN ON AN ANT
From there the game escalates tenfold every twenty hours and never fucking stops
11/10 best rpg I've ever played and it isn't close
>>
>>695181008
Nah, XB2 is a mess. But its such convoluted mess that it comes together at the end and becomes incredible.
>>
>>695185152
>is it like WoW where old expansions are made obsolete or even removed altogether when new ones come out?
NTA but not really, all group content is level synced. you can still go around and murder everything low level for materials and such but things like FATEs require you to put yourself at lower level to participate in it

only thing i don't like about it is i don't get to use a lot of my high level abilities in starter dungeons and the like, but it is what it is
>>
>>695185550
yeah thats every owlcat game. rogue trader drags its feet even harder if you can believe it.
>>
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>>695178420
^^^^^^^
This game and fallout 1/2 have the same kind of "it gets good eventually" when you learn how to play and your character gets good at combat/dialogue.
Underrail is absolute kino, but it's the tightest fucking filter game ever made, especially if you actually play the intended difficulty and not the regular XP/Easy modes.

I spent around 90 minutes stuck in a single combat arena TWICE because I had to plan everything around my strengths and the enemies' weaknesses, and I was extremely satisfied at the end because the game didn't bend to my will and I had to use every single advantage I had. It was satisfying because you could never win a X v 1 unscathed in a "realistic" situation and it makes you think if it's worth it to take the long way around or negotiate passage instead of shooting your way out of every single situation, which good as fallout may be always fell behind on, especially late game.
>>
>>695175332
Path of Exile, though it's 100 rather than 20.
>>
>>695180465
>There are zero games like this, obviously.
Yeah ok buzzkill you got the idea didn't you? Death Stranding is a good example >>695180083 Nier Automata is also a good one I played that one in the hardest difficulty short of the one where you die in one hit and once I got a hang of the controls I was hooked
>>
>>695175332
The Xwnoblade games are mostly all like that, the initial premise carries the first few hours but the game and in particular the battle system doesn't get good until the 10-20 hour mark.
>>
>>695175332
Guild Wars 1 when you get through the intro slog that is Old Ascalon and Northern Shiverpeaks
>>
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Mirror's edge is great already but it REALLY picks up on like your third playthrough
>>
>>695186359
always think about going through all the campaigns again but then i remember its an MMO designed to drain your time.
>>
>>695176206
I immediately liked Noita. The fact that the game had 500x more content than I imagined transcended it from kino game to sublime experience.
>>
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>>695176206
Unironically, Black Souls II
>Got filtered as fuck by the first boss initially, called it dogshit in the /vg/ thread, and got like two (You)'s saying "filtered"
>Calmed down, and a couple months later, after seeing a few more /v/ threads about it, give it a second try
>Have to do a LOT of trial and error
>Like, a lot
>I'm really bad a Souls-like games (bite me)
>But I end up getting past the first boss after what feels like days of throwing shit at the wall and getting plapped at every turn
>The world starts to open up
>I lose myself in a world of absolute ludo for what feels like days at a time, and it had single-handedly reminded me what prime video-game fun feels like
No game since has hit quite as hard as that, and it's inspired me to become an Alicefag (with multiple figures, Alice-themed shot glasses as well as a few other things) on top of it all.

Call me a shitter for enjoying an RPGMaker game so thoroughly, but I had fun. And that's what matters.
>>
>>695185715
That's not what I asked. I asked if old expansion content (stories, areas, dungeons) are removed when new ones come out.
Is most of the legacy stuff (with exception to pre-Reborn FFXIV) still in the game?
>>
>>695187257
They are not removed.
>>
>>695176206
>game gets good 80 hours in
Literally Trails in the sky first chapter.
Not shitting you, only the last 1 or 2 hours are excellent with the major final twists , but 95% of the game is trash lol
>>
>>695175332
Muv Luv
>>
>>695175332
Zenless Zone Zero
>>
>>695175332
Loop Hero.
>>
>>695178609
Umineko is good from the beginning. As a matter of fact, chapter 1 is one of the best chapters.
>>
>>695187196
>porn game
>...but LE DARK SOULS (rpgmaker)
fuck off, schizo pedo.
>>
>>695175332
Slay the Spire.
It gets BETTER, it's good from the beginning.

Super Robot Wars in the GBA is ass until youre invested in the story.
>>
Dragon's Dogma
>>
>>695175332
I want to say PseudoRegalia
but the game is only 5-6 hours long really.
It gets good 2 hours in though.
>>
>>695175332
PSO II
rip in fucking pieces PSO II. fuck sega for making new genesis.
>>
>>695175332
PRobably some VN with a lot of build up
unironically Monster Girl Quest.
>>
>>695176206
Dragon Quest VII
>>
>>695175332
I don't think I've played a game I didn't like for over 20 hours. Thats mentally ill
>>
>>695188387
that game is a slow decline until it suddenly peaks in story.... i guess you're not wrong. prob the worst DQ in mainline games.
>>
>>695188413
II is borderline unplayable from start to finish
>>
>>695175332
Witcher 3
The starting area sucks
>>
>>695175332
Terraria Calamity Mod peaks around then.
>>
>>695175332
Kamidori if you're foolishly playing it for the porn.
>>
>>695175332
Kingdom hearts 3.
The entire game is filler until the final world.
>>
>>695176206
did you actually play absolute shit for 80 hours to get used to the taste jesus christ i actually felt sad reading this
>>
>>695187257
Not only are they not removed, you are forced to play the main story missions to get to the next expansion every time, the old dungeons are part of the main missions too.
>>
>>695185152
>>695187257
It is a linear game, with new expansions locked almost entirely behind MSQ Progression. You can unlock expansion Jobs without going to their relevant areas, as all Jobs (past Heavensward) start in one of the three ARR cities, but they start at level 30, 50, 60, 70, and now 80 and require you to be that level in order to choose them, as they have not made any new starting classes.
So yes, *every character* has to progress past A Realm Reborn, Heavensward, Stormblood, Shadowbringers, and Endwalker to do Dawntrail content unless you buy a skip.
>>
>>695187257
Not only is it not removed most of it is mandatory, XIV is the story MMO you have to go through each games main plot and most content is locked behind that linear main plot.
>>
>>695189035
And even if you buy a skip and then decide you want to play all the quests you skipped for some reason, you can access new game plus to do that.
>>
>>695177960
KH2 was where the Disney worlds started to feel like a contractual obligation to their premise rather than something they wanted to do anything fun and interesting with.
>>
>>695175580
roxas intro is 40minutes
Mulan world is not bad.
it gets good around, to be generous, the 100 heartless fight, that's 6 hours in. not 20.
>>
>>695175580
KH3 is the true culprit of this. because the entire game is milqetoast gameplay and no story until the final world.
KH2 is fun from the beginning if it's your first time playing. The Roxas intro is kino with the exception of the "gather munny" mini games moment. The rest is teaching you the basics of gameplay movement and combat.
>>
>>695175332
dragon's dogma 1
>>
>>695175332
Fear and Hunger, but that game being shit is what people like about it.
>>
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>>695175332
Lobotomy Corporation
>>
>>695184741
I did though, lmao.
>>
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20 hours is way too long. If you're actually not enjoying a game you'll drop it before then.

Just think about it. If you get up and play for 16 hours straight all day, you'd still need to get up the next day and play it all morning to reach the twenty hour mark.

If you manage to squeeze in 4 whole hours after a work day (basically all free time left after chores) you'd need to spend the ENTIRE FUCKING WEEK - monday through friday - playing this game that isn't even good.

Unless someone else is forcing you to, nobody does that. If you played 20 hours you liked the fucking game.
>>
>>695175332
After 20 hours it's not enjoyment it's Stockholm Syndrome.
>>
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>>695190204
shut the fuck up
>>
>>695185948
one of those games where easy/normal are offensively easy but hard modes require you to already have a full understanding of what is a viable build

i played it for about 3 hours and then refunded.
>>
>>695175332
morrowind. anyone who says the early game is good looks at it with rose-tinted glasses and breezes through level 15 in one sitting
>>
>>695190628
Nah, I can get to boots of blinding speed in 30 min or less, saint's hide maybe 15 past that. game is great after that.
>>
>>695190204
mobile games
>>
>>695190691
>the early game is good because of this stuff i know how to do because i've played it for hundreds of hours
>>
>>695190628
Shitty old graphics and tech aside, morrowind really does have a strong start in seyda neen and does a great job of immersing the player into the world and making it feel alive.
>>
>>695187196
Based Alice enjoyer
>>
>>695175332
I swear if any one of you fucking niggers says FFXIII I'll fucking kill you
That game fucking sucks and it stays shit the whole time, and even at the part where people say it gets good, the story grinds to a halt and the game gets even more boring
Fuck you fucking faggot doubleniggers who recommend this shit
>>
>>695190204
I dunno I played 20 hours of Xenoblade 2 and it was shit the whole way through and I still went and finished it too.
>>
>>695190691
you mean replayability with 20 hours? nethack.
>>
>>695190204
There are too few actually good games, writing off a game for being unfun in the beginning when the rest of the game is quality is nigger behavior.
>>
>>695190781
Anybody can get the boots early and most people do. If you don't find the event before 5 hours you might be retarded.
>>
Not so much 20 hours but I feel that way with the new Mario and Luigi game, mainly because it takes what felt like 5 hours to reach what should be basic actions like Bros moves or the hammer and I don't get why.
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>>695175332
any monster hunter and i'll die on that hill.
>>
>>695190895
If you played it for 20 hours then
a) you liked it and it was good
b) you don't know what it's like to play a bad game
>>
>>695191095
no i played the entire thing so I could shit on it and no-one could pull a "you didnt even play/beat it". I can shit on specific parts, specific scenes, a complete encyclopedic knowledge of why this game is trash.
>>
>>695191235
okay im ngl i can respect that
>>
>>695191235
A true gamer
>>
>>695176206
>Sins of a Solar Empire once you figure out how to do z axis movement
It isn't Homeworld but it works well enough for setting ambushes or driving the AI into compromised positions. You don't realize how limited the movement is until you can pull off shit like this. You can fly right above them and even jump over entire stars while the AI decides to go around them from the equator. The real problem comes from learning what constitutes close and distant moves so you may end up blowing right past them without sufficient practice. Sucks the performance is still horrendous enough that it will take several minutes to do anything while the game chugs to a halt.
>>
Vermintide and Darktide are both miserably boring dogshit until you get to at LEAST Legend/Damnation, and become peak games when you get to Cataclysm/Auric Damnation. The combat just does not function below a certain difficulty.
both kotors have god awful gameplay so when your character gets a lightsaber you finally get to faceroll all of it and get to the writing you're playing it for
>>
>>695176206
Team Fortress 2
>>
>>695179059
Show us your DMC1 total result card
>>
>>695191612
I dropped both before reaching the endgame because they were tedious and boring. I don't care if its a 10/10 shangrila, the only incentive to keep playing was the worst gear treadmill I've ever seen in gaming.
>>
>>695187196
Based
>>
>>695178258
To drive the most interesting and difficult routes without crashing you need about 10-30h of practice and to haul the most interesting cargo (heavy, over-sized) you need to level up your driver, and you should have enough cash to buy a strong truck. Much is an exaggeration though
>t. 320h in game
>>
>>695175332
Dark Souls 2/3. The 2 is only worth playing for the DLCs that you reach at the 20 hour mark if you play at a relaxed pace. The 3 gets good after anor londo
>>
BWC



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