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Dynastybros, how you feeling about Origins now the demo is out?

The reception pretty much everywhere is very positive, with the good performance even on low end PC's being particularly surprising. With that said I still have nitpicks:-

>Allies still very much need you to babysit them, at least on this stage
>Allies can't defeat the enemy commander (he stops taking damage from allies when he gets to about 15%)
>There's no time to breathe and "take it all in" as you have to rush everywhere as quickly as possible (due to your allies needing you to save them)
>Ally/enemy officers don't seem to get high KO count shoutouts like they did in the early games which could raise morale (could be wrong on this, but haven't noticed any)
>Importantly, there seems to be a big disconnect between the raising & lowering of morale & courage, which leads to a major contradiction. Morale affects off-screen battles between AI, while courage sets the on-screen aggression of the ally & enemy AI. Sounds fine right? But due to the disconnect of how morale/courage are gained/lost, this creates a situation were the morale bar can be almost or completely blue (buffing ally off-screen performance)... but despite this the enemy officer courage is still generally higher. This creates a contradictory situation were the enemy officers are better in battle than your ally officers if the player is in view of the fighting due to high courage... but if the player leaves the area then your allies suddenly become better and mop up quickly because the morale affect kicks in instead. I actually noticed this stuff from TGS footage, and playing the demo confirms it.

I'm still very pleased with the gameplay overall, but still worth noting these mechanical & immersion points as its stuff that's been criticized since DW2, especially the babysitting, and it seems like they've stuck to their guns.
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The game crash every 4-5 minutes but it's well optimized.
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here's your dynasty warriors bro
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>>695384108
Yep absolute kino
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>>695382553
Will I like it if I’ve only played the fire emblem ones
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>>695384108
I'm still taken aback that they actually managed to make 1v1 officer combat fun and no longer hilariously one-sided
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>>695384108

>oh nooo they put a dodge mechanic and a countering mechanic into my Dynasty Warriors

This will unironically make the game better you total pleb. Fans have been wanting them to bring back the kino duels too since DW4.
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Haven't seen others mention this little tip, but you can jump off enemy troops heads. double tap jump while you run at them and you'll jump up and then launch yourself off their heads even higher. It's not particularly useful, but feels neat doing it.

Second tip - you're better off going alone without a companion. By picking a companion, you're depriving one of the allied routes of a strong officer as they'll follow you instead of sticking to that route - lowering the other allied officers on that routes survivability. As allies drop like flies on this stage, they need all the help they can get so better for the player to go it alone without taking one of the allies with them.
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>her Hulao Gate dialogue implies she knows the player already
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Don't matter since I'm not paying 70 dollars for a dynasty Warriors game, theyve lost their fucking minds
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Getting the feeling that this is a tech demo for DW10 after the DW9 blunder
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>>695384108
Looks fun. I'll buy it when they add an expansion that adds freeplay.
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>>695388130
this *is* the next mainline game, the series reboot. There isn't going to be a "dw10".

There could very well be a big roster game in the future, but it won't be called dw10.
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>>695384108
This + mashing down 1000s of nameless goons is all I've ever wanted.
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>>695388580
If this is the gameplay basis for the foreseeable future then the rebooted DW2 or 3 will be fucking amazing
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>>695384108
oh no! a modest amount of skill!!!!
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>>695382553
Still not a fan of the uncustomizable OC donut steal MC, but otherwise I'm pretty much won over. I personally like having to babysit and rush around, but my nitpick is that there doesn't seem to be actual objectives/tasks/triggers? Like with Yuan Shu refusing to move just kind of being a thing that happens this time and it's up to you to kill the guys going after Sun Jian and nothing really comes of it, like an "oh fuck yeah bro you saved me let's go kick their asses" rally you'd usually get. Only noticed anything like that at the very end where you set up the pincer charges, until then it's basically just two armies headbutting and that feels slightly less cool than usual veneer of strategy/plot taking place.
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>>695384108
LU BU IS.... VAGUELY THREATENING?!?!?!?!?!?!?!! IN THE NEW GAMEPLAY MODEL!?!?!?!?!?!?!?


AIIIIEEEEEEEE I WON'T FUCKING STAND FOR THIS
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>>695387909
okay eunuch
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>>695384108
Ys?
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>>695382553
Pretty good, much fun, made me identify as buynary
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>>695382553
>But due to the disconnect of how morale/courage are gained/lost, this creates a situation were the morale bar can be almost or completely blue (buffing ally off-screen performance)... but despite this the enemy officer courage is still generally higher. This creates a contradictory situation were the enemy officers are better in battle than your ally officers if the player is in view of the fighting due to high courage... but if the player leaves the area then your allies suddenly become better and mop up quickly because the morale affect kicks in instead. I actually noticed this stuff from TGS footage, and playing the demo confirms it.
Oh I remember this being a thing with Hyrule Warriors, or really anything with a level difference. Send em off screen and they'll capture things no problem.
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sun shangxiang is a real qt this time
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>>695388580
Maybe this direction is for the better then
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>>695382553
>>>/vg/503210826
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>>695389204
I completely disagree with your take on objectives. I despise the linear scripted/objective focus of DW8, so I'm very glad Sho has went back to the early games design choice of just placing down armies and saying "there's the enemy commander, go fuckin kill him" and you do as you please to make that happen.

There's still going to be a bit of scriptedness/events, like enemy/ally reinforcements etc, but for the most part its very much down to you to decide how to proceed instead of being led by the nose like in DW8.
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>>695389204
iirc this is how it was in the ps2 games, they're all kind of just optional objectives and you can do whatever you want. that's how you get hypotheticals too if I'm not mistaken.
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>>695382553
I would like to hear some FanTheory about the Dynasty Warriors Origins OC.
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>>695382553
Playing the demo was pretty fun.
I'm still concerned about the OC player character and the weapon choices in the demo make me very concerned for my absolute main man Zhou Tai.

Also just generic question, does anyone know which ROTK game is the best? I have 13 but I don't know which one is the generally held 'good' one to mess around with.
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jesus fucking christ that was hard as balls
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>>695384108
The semi-cinematic direction is something I didn't even realize the franchise needed, but I think it is a good direction.
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>>695389591
It objectively is.

The reality is, outside of the existing (small) fan base, DW is seen as a bit of a joke, "same button masher game over and over" etc. By starting the franchise again and dropping the numbering format, it will help from a marketing perspective and make it easier to improve its perception.

As long as Origins is successful (and I personally think it will be), we will definitely see a big roster game in the future. It just won't be attached to the old numbering format, i.e "DW10". I think they might start using unique names going forward instead of numbering. For example if there's a sequel to Origins covering the actual 3 kingdoms period, it could be something like "DW: Kingdoms" etc.
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>>695388580
oh like monster hunter
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>>695389781
I don't want it to be completely linear like recent musou games, but I do think there's a balance and the battles should at least have 1 or 2 actual events/objectives to center around, or else it's all just the same battle every time.
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>>695390407
>It just won't be attached to the old numbering format, i.e "DW10".
They can't escape it, no one can. Eventually some dumbass suit is going to insist on
>Dynasty Warriors: Kingdoms: 2
>mfw
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>>695390068
I've been grindan XI for literally a decade now. I don't know if it's the best, that's pretty subjective, but I like it a lot. I tried to get into XIII and XIV's weird crypto-Paradox map-painting battle mechanics but I must be either be a total brainlet or too high IQ for it because it wasn't intuitive to me in the slightest.
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The KO count feels weird. There's plenty of mooks around, probably more than ever before but I never got close to 1,000. And then you switch characters and get 700 KOs in one attack.
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>>695385119
Changing companion also change your starting position so depends on what you want to do, you might want to choose some companion over the other.
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I'm torn on the 1 playable character (plus companions) but the game is just straight up fun to play even with that. It's scratching all the itches that I wanted it to, plus a few that I never expected to get scratched by a musou game.
I kind of hope they go back to larger cast games in the future, but the roster was probably due a trim anyway. I'm hoping this is a "new basis for the gameplay, lets get it right with 1 character and a few weapons first, and then expand it in the next one" situation.
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>>695391147
that one attack feels orgasmic though at least
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are y'all getting the super special deluxe edition or just standard
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>>695391147
The part with your webm, is really the only part with a BIG concentration of troops so its no surprise to see 700 ko there. you can easily hit 1k with a single companion attack there if you trigger it during the initial charge the enemy force is at its peak size.

Check out Guandu if you havent seen it, the final showdown dwarfs the showdown we get here in terms of troop count.
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I'm gonna be salty if this actually released with no free mode or anything outside of story mode, considering how much they're charging. If free mode is there, it's quite odd that they haven't mentioned it yet.
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>have never been into specifically the dynasty warriors series because I missed the boat and haven't really found the romance of the 3 kingdoms particularly interesting
>demo has alot of frontfacing mechanics with limited handholding which is filtering me slightly (Yes it's a skill issue)
>91$ canadian price tag for a game that had an unknown level of replay value
>releases on a Friday (my work Tuesday) but the only way to get the 3 day early access (to play on my weekend) is to spend almost 110$
The demo is really good gameplay wise but the Chinese names I have no attachment to are taking time to grow on me. Hopefully I'll get good at the demo over the next few weeks and grow attached to these characters enough to convince myself to buy it.
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>>695382553
Courage does affect off-screen battles as well; if you look at the map, every officer or group of them that runs into serious trouble does so when they hit an officer with higher Courage. Sun Jian dies to Xu Rong because his Courage is higher, Liu Bei's group dies at the 2nd base they reach because all the officers have higher Courage, etc.

You can test this by rushing Hua Xiong immediately at the start and triggering his duel to kill him before he kills the last two officers that charge in, this stops your huge morale drop and you can quickly raise it to max morale for the rest of the mission. At this point your neutral Courage officers will beat the higher Courage ones and they sweep the entire map, so morale does have an impact, but you need a sizeable morale advantage for your weaker allies to overcome high Courage enemies.
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>>695382553
Probably the best dw game and I don't even like musuo, idk how they did it but combat is so fun
+Point for good optimisation(suprising for a koei game), feels like a myth these day
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Seems likely the roster will slowly return, either in empires or the sequel

>>695391946
A taiwanese preview shows you can replay levels, i don't know why everyone is so hung up with them not explicitly confirming something that even DW9 had
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>>695384108
Lmaoooooooo
Another slop trying to copy the fromGods
Try as much as you want but you will never top eldenpeak
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Someone said something about Gan Ning recieving a new head. Anyone have proofs?
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>>695392359
>>
combat looks cool at least, but is there any kind of choices you can make, ie who to serve defecting and such like DW5XL?
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>>695391468
Kinda torn on it. Part because of the history of quality regarding PC ports from them, and the fact I have physical copies of every other Warriors games
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>>695392159
>Sun Jian dies to Xu Rong because his Courage is higher, Liu Bei's group dies at the 2nd base they reach because all the officers have higher Courage, etc.

They die because ally morale starts as "losing" from the very beginning. if courage was affecting off-screen performance as well as on-screen, there'd be no reason for it to exist separately from morale as they'd be doing the same thing. The features video was quite obvious in its wording when sho says morale affects the battles "all over" the battlefield, i.e out of view ai vs ai fighting, while courage was showing on-screen aggression.
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>>695392520
Strange. I like his 3 design more.
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>>695382553
>Dynastybros, how you feeling about Origins now the demo is out?
Didn't like it. It went from 1 vs 1000 to 1 vs 1 officer then bum rush the next officer or all your own officers are gonna die within a minute because of the fucking retarded morale system. Your army has low morale? Oh are those 5 ally officers engaging a single no name enemy officer on the other side of the map? Well you better hop on your horse and rush there asap cause they're all gonna fucking die within a min. Fucking baffling design
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>>695382553
>nitpicks
>>There's no time to breathe and "take it all in" as you have to rush everywhere as quickly as possible (due to your allies needing you to save them)
That's not a nitpick. That's a huge design flaw. First time i played on the normal difficulty and was just trying to acclimate to this new combat, i lost within 10mins wondering what the fuck happened. Turns out this game is just babysitting: the game.
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>>695394338
It's literally just this stage, previewers have uploaded other battles and they look alot more chill, that early battle Hua Xiong induced morale hit is brutal, i heard you can rush to him to prevent the deaths and the friendly officers mop the map up.
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>>695392520
He's still got the same general face, it's just the hair and beard makes it looks way different.
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>>695382553
>with the good performance even on low end PC
I'm I taking crazy pills because everyone says this, but on my 3080 machine it stutters every ten seconds and the UI is super low-res no matter what settings I use. As far as gameplay I wish there weren't big portraits in the middle of the screen whenever an NPC kills another NPC.
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>>695392520
all the guys look the same in this
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I love how you actually have to make sacrifices at times to progress before you start to optimize your strategies, i'm gonna spend so many hours just completing stages with all officers surviving
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The Wuzhang Plains and Nanman Campaign are already sounding like headaches.
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>>695393386
But your allies are winning their initial fights against even Courage enemies even with a morale disadvantage, you can just sit at the bottom of the map and watch. Sun Jian will kill one or two of the generics around him, it's specifically Xu Rong that gets him. Yuan Shao doesn't run into any issues until he hits Dong Min who has higher Courage. Liu Bei will clear out everything until he hits the second base which has multiple high Courage officers. There is clearly some off-screen application, otherwise your allies wouldn't win any encounters at all at the start.
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>>695394570
I have a 1070 and had no issues
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I wonder why they didn't make the OC player character customizable. Seems like something that shoudlve been obvious but I guess they're saving it for the next one.
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>>695396138
there's probably some twist as to the guy's identity
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>>695384108
>Tried to paint this as a bad thing
>Everyone likes it
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I managed to keep both Sun Jian and Liu Bei alive and they charged both sides. I think it completely stops their chances of trying to start a second grand tactic after their first charge.
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>>695384108
Maybe it hasn't clicked for me yet but I get frustrated trying to do these fights while constantly getting staggered/knocked over by the random footsoldiers
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>>695395621
It might be interesting if the hardest difficulty set everyone's Courage to always be maximum.
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I hope they reboot Warriors Orochi and Samurai Warriors in the Origins style too.
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yfw the twink turned out to be Zhao Yun
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>>695392042
pirate DW 3 or 4, listen to SeriousTrivia lore stuff on youtube or just straight up the Romance of the Three Kingdoms book on youtube.

Or watch the 2010 TV Show (except one missing early unimportant episode?) on youtube.
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Demo was fantastic, it really increased my hype for the full release.
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>>695390368
>>695399996
How the fuck do I beat Lu Bu?
It's clear I didn't actually learn the 1v1 mechanics in the rest of the battle, he just fucking deletes me.
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>>695398413
Not true.
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>>695398413
He's already confirmed as one of the playable companions. It's not going to be any existing officer, if it's anyone historical I'm expecting some random person from the old Han court as part of a fictional secret society.
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>>695400224
If you're having trouble save some pots in the two forts that don't get locked off to grab healing.
>>
For those worrying we've seen some of the other battles and they aren't as swingy as Sishui is, like in Hulao Gate Yuan Shao sits in the back in the entirety of it and is only threatened if you let Lu Bu charge straight to him, otherwise you're free to fuck around the map more
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Kill Lu Bu wife
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>>695400638
I don't think 1000 meat buns would make a difference. Am I supposed to be parrying every attack? Dodging? Neither seems remotely reliable and being hit takes me from 100-0 instantly.
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>>695384108
>We put Nioh in your DW
Tecmo is creatively bankrupt.
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>>695384108
Are all officers like this?
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>>695401649
>nioh invented dodging
fluoride drinker
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>>695402192
>Nigga shooting waves at you that you dodge through
That's Nioh gameplay, or shit any souls game, but I know thinking is not the strong suit of DW fans, they just wanna hit things and see number go up.
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>>695384108
soulsloppa has invaded my dynasty warriors

sad!
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post yfw
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>>695395531
lol this trash is only up to chibi bro
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>>695384108
Seriously though, how the FUCK do you avoid that exact wave attack. Every single other attack is basically OK, but on that one if you parry, you die. If you dodge, the next wave hits you while you're recovering and you die. I genuinely don't understand.
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>>695401356
Parrying and dodging are a bit funky in this game because for some reason they decided that neither of these things should be as easy and casual to do as in other games.
Parrying needs you to hold down the button for parry frames to become active, you can't just tap it because letting go also ends your parry attempt, ie mashing block is just making you jump between 3 frames of vulnerability and parry. If you treat parries like they have some startup then it's a lot easier to develop the mentality for it.
Dodging is funky because while it does work properly for the most part, the cheeky side effect of a perfect dodge with the cinematic slowdown is that it can get cancelled into another dodge, so not only does mashing dodge ruin your window of opportunity, doing another dodge that whiffs will expose you and get you hit.

tl;dr stop mashing
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>>695382710
What? I didn't crash once. Are you playing it on an HDD?
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>>695403176
Get some distance. Also dodge to one side instead of standing in the middle.
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>>695404405
Obviously not, but why would it crash on an HDD?
What kind of stupid coding is this?
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>>695384108
Dark Souls and its consequences has been a disaster for the gaming industry.
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>>695405196
this has more in common with bayonetta than dark souls, faggot
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never played dynasty warriors before
download the demo, kick some generals ass and somehow lost the battle lol
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>>695384108
This is literally a good thing. If you initiate a duel, its a boss fight. As far as I'm concerned, this is also 100% optional, right?
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>>695387909
Good thing its on PC which means it'll inevitably go on sale?
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>>695407571
No, the demo ends with a Lu Bu boss fight.
It'll probably be much easier in the real game though, they're doing that weird thing Japanese games do sometimes where the demo has a ridiculous difficulty spike harder than anything in the real thing.
I like it, but it honestly seems like a terrible idea if they're trying to generate sales.
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>>695384108
>Enemy officer can finally do things players have been doing for the last decade at endgame
>this makes people shit themselves for some reason
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>>695407064
Yuan Shao died?
Cao Cao was right, the guy is a fucking little bitch, can't be left alone for a second.
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>>695391147
Something is really weird about the way her face looks on the zoom in and I don't know what it is
>>
So make your bets, will it get Empires version? Will it redefine the series like this one is doing for mainline games?
>>
There's too much shit happening at once and I don't like how cinematic it is. Stop fucking pausing gameplay, zooming in on an officer, slowing time down, zooming out of the battlefield and having characters talk about the battle as all of the above is going on. Dynasty Warriors has never been THIS much of a clusterfuck. Just make SW2 Empires, but as a baseline DW game. I swear, that's the last true great game they released. The amount of scripted shit in new games is balls.
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>>695391468
Its gonna be dependent on if I can get it cheaper on GMG or something.
>>
Now, show me Samurai Warriors Origins
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>>695407571
I dont think that fight is going to be there in the full game, yuan shao is all "good job everyone we did it" after you capture the base and you even get the victory screen before lu bu shows up.
>>
I feel like they missed an opportunity to make the setting about the Chu and Han era. MC could've easily been Han Xin.
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>>695408663
Ohhhhhh shiiiiiiii-*head asplode*
>>
Wait, people have actually beaten Lu Bu? And on Hero Mode? I just rage quit on Wayfarer after dying eleventy million times. This is giving me DW2/DW3 vibes. And not in a good way. Officers need baby sitting, which isn't even the worst part. Lu Bu himself straight up cheats. It's impossible to react to some of his attacks while you're in the middle of a string yourself. And he does entirely too much damage with just one attack. I don't care if it's just a normal attack, a red-glowing attack, an orange-glowing attack, or a ranged arrow attack. There is zero point in these mechanics if one mere attack from him at all is going to delete half of my health bar. There is simply not enough healing buns left by the time I reach Lu Bu. And even if there were, I sincerely doubt there would be enough to sustain such massive DPS by this broken POS.

And my allies are about as useful as nips on a man with the way get one shot by him. And I'm not sure why the game keeps prompting me to R1+O when it's clear that does absolutely nothing half the time. Game is very obtuse in its instructions on how to actually stun the officer so I can "Assault" him. It's also very unclear when it's safe to attack Lu Bu and when it isn't. There should be a pattern to his attacks, but there really isn't. And again, even if there WERE a pattern, doesn't really matter when ALL OF HIS ATTACKS TWO SHOT ME.

How in the ever loving FUCK are you guys beating this dude?
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>>695408047
If I can't knock up Diao Chan and make her preggers in the Empires version, I am going to be very upset.
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>>695410801
Dude…we are JUST. THAT. GOOD.
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>>695411150
Which plugin you using
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>>695410801
I finally beat Lu Bu a minute ago after about 100 attempts. The trick was equipping the counter skill, and it was still extremely fucking hard.
This game is great, holy shit. Day 1 sale for me.
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>>695411765
>>695410801
Oh yeah, also you can dodge out of strings. The dodge timings are legitimately difficult though, even with the weapon that supposedly is increasing the timing window.
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>>695400224
Launch him up air, he cannot bullshit superarmor you when he is in the air.
Learn his moves.
Guan Yu`s route will leave you A LOT more allies left so you can get more cheapshots.
Use the super mosou mode invincible thing.
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Starting the final charge but sitting back on the hill and watching the chaos below is kino
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>>695384108
>I GOT THI-ACK
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It was pretty fun. the Lu Bu fight was tight.

>>695382710
works on my machine =)
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>>695411872
>>695411765
>>695412020
Thank you based anons. Time to try this again.
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>>695412603
>Wayfarer
>>
I played a bit, it was not what I was expecting at all but was also way higher quality than anything i've come to expect from K-T. Chugged a bit on my machine, i'll get it for the console probably because this feels like a 'tv' game anyhow. feels like it'll take time to git gud at, and I kind of had no fucking idea what i was doing. But parrying and launching people around was fun and it was nice enemies could put up a fight.
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>>695382553
I loved it but I got filtered.
This summer I've been playing brain dead old games so all the new moves got me tripping. It looks awesome though, but I'm gonna have to give the demo another go before I make up my mind.
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>>695410801
>Officers need baby sitting
officers jobbing if you aren't there to save them in order to follow the story has always been a thing, your job is to rocket around solving problems
> Game is very obtuse in its instructions on how to actually stun the officer so I can "Assault" him
Beat them up until their little shields are depleted. Parry-riposte's do heavy damage.

You're supposed to lose to Lu Bu, beating him is meant to be a NG+ kinda thing.
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>>695413131
My winning solution was this:
Equip counter skill. This and the one that disrupts yellow attacks are the only ones you should be using.
When the fight starts hit him once to get his attention, then run away like a little bitch into one of the allied bases (you should make sure to conquer both of them before beginning the final assault on the gate, Yuan Shao will wait for you if you've succesfully babysat him up to the position outside the gate).
Whenever you have any bravery you can easily counter all of his white flash attacks and get free damage using the counter skill. Also use your soldier abilities on cooldown, they will die constantly but because you're in an allied base they'll regenerate.
Never parry, only counter or dodge. Counter is incredibly easy and works on everything that can be parried. Dodge works on everything full stop, but can be difficult.
This might not be the best, but the only attack string I really used on him was XXY, it does a lot of hits so it seems to regenerate bravery fast allowing lots of counters, and lowers his bravery too (this is what eventually gives you the stun and the free mash Y attack).
When you're out of bravery or it's a red attack, you just have to dodge, and time it right, mashing does not work. Stay close because often you can dodge and then he turns yellow, meaning you can do the disruption attack and get a bunch of damage. E.g. if he does the arrow attack you want to dodge FORWARD through the arrows and into him and then stun him while he's yellow.
This still took me several attempts on hero difficulty.
>>
>>695382553
I don't think this is for me. I appreciate they've tried to make the combat not so mindless, but I can't even get to Lu Bu because the allies are idiotic and at the gate fight you just get bumrushed by charging troops over and over. Unless I'm missing something -- and that's possible -- it just seems like it's deliberately setting the odds to greatly against you.
Also, super-armor is such a bullshit mechanic in any game.
>>
>>695384108
https://www.youtube.com/watch?v=p5xg9XpsyLo
PERSUE
>>
>>695384108
kino
>>
>>695405196
Every action games in existence have iframe on dodging before.
>>
>>695407789
>Koei "up to 0% off" Tecmo
>Good sales
I'm still waiting for WO3 having more than 30% off.
>>
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>>695413265
FUCK YOU! I WILL GIT GUD! I PROMISE!
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>>695412020
really? everyone kept dying like flies. even when i decided to break ranks and help sun jian after taking the base, lie bei just died.
>>
>>695417343
Guan Yu's route naturally has more points to capture and those give a lot of morale.
>>
>>695417486
so i just have to capture them faster? i guess try more later.
>>
>>695382553
Should have been DW10 (or X i guess for the eventual X XL marketing gimmick) with a bigger roster, campaign combining the best aspects of 7, 8. Plus some of the CaW features from empires.
>>
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You can bullshit 1/3 of Lu Bu's health bar with the I win button.
>>
>>695387909
*sad mariachi music*
>>
>>695384108
Hyrule warriors figured out how to do good duels like 15 years ago. Why not ape that instead of sek*ro
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Lu Bu was my 1000 kill. That was kino.
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kek you can zerg Hua Xiong and stop his morale hit
>>
i want a dlc where i can swap all the faggy models with the KINO 2010 drama actors faces and shit
>>
>>695382553
>Dynastybros, how you feeling about Origins now the demo is out?
Like not including protagonist customization was the most obvious blunder they could have made for the 'OC helps shape the three kingdoms" premise
>>
favorite little detail in the demo so far is when you're doing the charge and you catch a glimpse of your fellow peons looking back and hyping each other up, such a world of difference to see them have a personality and not just be punching bags with 3 animations
>>
the final zerg ambush charge with sun jian felt so fucking awesome
>>
>>695421330
Liu Bei can also launch one from the left side if you keep him alive.
>>
Never played a DW game before, but I'm having fun just mashing buttons and watching millions die.
>>
>>695422283
I managed to keep all three teams on my last run and the morale hit the enemy takes is so intense that its a complete joke to mop up the entire enemy army when you manage to get them all going, it felt fantastic compared to my first run where only Yuan Shao lived.
>>
Why is the game 80 fucking euros? Say how much money does koei get if you buy a key? Im aware that this is basically DW do or die moment but damn 80
>>
>>695422819
get a job
>>
>>695390068
Yeah, i need 3 kingdom vergil in origins or at least his weapon, nigga got some slick moves
>>
>>695401649
>recycle the same gameplay concepts across multiple games
this is vintage Omega Force lol
also it looks fine here
>>
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I still can't beat him. I've been at this for hours. Literally fucking hours.
>>
>>695417978
>that much damage
Playing in Historical mode doesn't count
>>
>>695414164
What counter skill what the fuck are you guys talking about? You mean the one that automatically counters during the time frame of the pose? I've tried that one and it doesn't seem to do much other than get me hit in the recovery frames.

>>695414162
What? You're supposed to lose to him? And what's this about NG+? I don't understand. If I lose to him I just have to start from a restart point and lose all my progress.
>>
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>>695425938
nigga that was on hard
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>>695426093
>Moon runes
nice try, Historical shitter
>>
>>695418343
You mean wait until the general/boss does something and smack them when a circle above their head appears?
>>
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>>695426204
What is the next cope, I am waiting.
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>>695384108
do not pursue lu bu
>>
these videos look like shit its just autismo lights flashing and horrible camerawork
>>
>>695422819
It's $60 here in my third world country.
>>
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Finally did it. No new game+ needed or whatever the fuck that is.
>Hero mode
Sorry, I'm not into NTR and masochism
>>
>>695382553
>>695382553
Don't really get all the hate, I think the demo was great, but the pricing is fucking outrageous - demanding 80 Euros is crazy.
>>
>>695426083
The good counterattack is "Fickle Fury". It'll work on any non red attacks. Basically consider it the same as a parry except the window is like 20 minutes long, so it's impossible to fuck up.
Dodging seems to bypass all recovery frames except the recovery on dodging itself, but if you time it right and get the perfect dodge I don't think that dodge has any real recovery time at all (or at least you can dodge again out of it). Basically, if you're timing it right, dodging will always work against everything. But for white attacks do a counter instead when you can for reliable free damage and much easier timing.
>>
>>695384108
so sick. cant wait.
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>>695426083
In the old games you would often get to this point in the story and be told "DO NOT PURSUE LU BU". You were supposed to avoid him and the battle would end without fighting him, but if you wanted to you could go and fight him anyway. He would have busted stats and likely one-shot you unless you had already completed the game and gone back with high level stats yourself.
In this demo they have added him to the end of the mission just as a special challenge. In the real game you won't have to defeat him here.
That said, just get good.
>>
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>>695400841
>>
give me empires or give me death
>>
>>695426528
Waiting until you're max level in the demo and then fighting Lu Bu doesn't count, shit lord
:^)
>>
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>>695382553
I'm actually really hyped for this game now after messing with the demo. The new mechanics and shitters actually being a threat really make it fun.
>>
>>695426528
Maybe because it sounds exotic, but I find the Japanese difficulty to be cooler than the English ones

>those who follow history
>those who lives in the chaos
>those who overcome adversity
>>
>>695402724
>Fromslop invented iframes
Fucking Ocarine of Time has iframes.
>>
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AIIIIIIIEEEEEEEEEEE

LU BU-SAMA!!!!! HAVE MERCY!!!!!!
>>
Am I meant to block or am I meant to dodge?
>>
>>695437598
Block if you're not confident, dodge if you need to get the fuck out of there, perfect-parry if you're good.
>>
>>695437598
If you're on hero difficulty you ideally shouldn't ever be blocking, attacks will drain your bravery and then your health even if succesfully blocked. It's either parry or dodge. Dodge works for everything so I would default to that, parry gives better reward IF it's a move that can be parried and if you actually pull it off.
There are also counter skills which are like parries but incredibly easy to pull off, but they cost up some bravery to use.
>>
>>695382553
Warriors games other than 9 have always performed well for some reason.
I don't know KT does with those games, that they're unable to do with everything else they make though. Shit's weird.
>>
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>do the palm strike counter on Lu Bu
>he just shrugs it off and does another move
>>
>>695394338
Never woulda made it in early DWs, anon.
Shit like tong gate or especially nanman in 4 would've had you balled up crying and sucking your thumb.
>>
>>695438063
DW games scratch an itch that few could replicate

>historical settings in the period that is EXTREMELY popular with Asian
>colorful cast of very varied character designs and personalities, so no matter what your taste is, you're bound to have at least a few favorites
>fun beat 'em up gameplay
>depends on the game, they can either offer enough challenging crisis aversion simulation, or just dumb mindless power trip
>even the worst game in the series still has banger soundtracks
>>
I'm bad at these games, but I played it anyway. Is it normal for you squads to get totally wiped out on hard mode? 8 minutes into a battle, I'm the only one left standing. I realized the horse was an option after a few attempts, but it seems like I gotta save everyone before moving forward.
>>
>>695438496
It is normal to not be able to save everyone. In the demo, some will die very soon after the battle started because they job to Hua Xiong, which leads an overall morale loss and makes the rest of the army jobbers too. You need to be good at handling crisis, know who to babysit and which part of the map to prioritize if you don't want to be the only one left standing in the end
>>
>>695438927
Guess I'll git gud and pay closer attention
>>
>>695382553
i'm a beginner and it wasn't exactly a beginner friendly intro to the game so my opinion don't mean shit, but i basically agree on everything. the game felt really fun and got even more fun as i slowly figured out wtf was happening, and that's without even getting into gear and understanding every system and thing on screen.
but it also felt like i had to zerg rush as hard as possible to keep the battle going.
i figure that's somewhat intentional as the world revolves around you in these games, rather than your AI pushing the map on their own. it's not strategy like maybe the Empire games are more like that where you can plan and have AI succeed with strategy shit idk - but yeah in this game it's more about you solo carrying.

>>695389204
is that confirmed? i heard people having the assumption that this was going to be a custom character they just haven't shown that yet.
>>
>>695438996
>is that confirmed?
Yes, it is. So far the only customization we know we could get is changing clothe accent color with the Deluxe bonus, and changing into John Wolong's costume with pre-order bonus. It's unknown if you can unlock more clothing options later in the game, but the donutsteel is here to stay.
>>
>>695439082
oh yeah, searching up again it seems so. at least this twinkboi is kinda cute
>>
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>native res, all the post-processing effects turned off
>GPU and CPU both maxed out barely holding above 60fps
fuck
Not sure how I feel about the gameplay changes. On one hand DW had been the same stale formula for 20 years. On the other it's just incorporating a different, equally stale formula.
>>
>>695438496
Historically the coalition was a fucking mess since everyone fucking hate each others. DW:O actually depicts this correctly but with OC Donut Steel instead of Sun Jian.
>>
>>695437697
>>695438019
I am not used to this in an East Asian Genocide game, lel. I need to git gud.
>>
>>695384108
lu bu sisters, our answer?
>>
>>695384108
I appreciate KT trying to make fighting officers an actually dangerous experience rather than them being glorified mooks. It adds weight to their inclusion on the battlefield.
>>
>>695382553
I'm fucking happy they started actually doing unique npcs for people who matter like Gongsun Zan
>>
game is kinda hard. but i dont wanna play anything but Hero. give some fucking tips
>>
>>695440176
Gongsun Zan looks more like custom characters made from CAW, kinda like the NPCs in Spirit of Sanada. UNPCs are more like Yuan Shu and Hua Xiong.
>>
>>695440289
UNPCs are anyone with a custom model or something unique to them like Huch'er and Cao Mao used to be, it doesn't really matter how it's done, what's important is that they actually have a unique model and voice imo

>>695438996
This battle is intentionally lopsided, but as long as you pay attention to the flow of battle your allies can mop up enemies well, the issue lies in the scripted morale loss that tanks everyone's battle performance, once you get past that hurdle you don't need to even baby sit allied generics
>>
Why is the text so small and blurry
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>>695440406
You can run straight to Hua Xiong and force a duel with him. Everything will go smoothly if he dies before the morale lost.
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>>695440176
Gao Shun looks so fucking metal, I kinda hope he's unique he deserves it
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>>695440196
>don't button mash. sometimes it better to just do some Heavy Attack or wait for the enemy to attack first then parry/martial arts back to break their guard faster
>the game REALLY want you to use those Martial Arts, use them whenever you can
>don't forget you can give order to your troops, and aside from the initial order giving pose, their attacks are independent of your own so can take advantage of that and gank up on enemy officer
>you can use Cheer Up on horse to restore its stamina faster so can rush to other places more
>catching bases give a bigger boost to morale than simply defeating an enemy officer
>>
please god let zhou tai's katanas be a weapon type
>>
How many characters will it have anons?
>>
so
>which weapon?
>what is this supermusou thing youre talking about
im a fucking brainlet okay all i know about dynasty warriors is i press x x x and y y y and ill be sucked
>>
>>695441247
probably 9-10 corresponding to each weapon type plus lu bu as an unlockable or some shit like that, the game is designed around the wanderer
>>
>>695441126
lol lmao even
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>>695441287
k-kuso... mada mada...
>>
>>695441279
each weapon plays differently so you actually can't rely on musou basics unless you're using the sword
>>
Most of what this game does combat wise is just a advanced form of DW9 funnily, also interesting how they've intentionally killed musou spamming this time
>>
>>695440176
>unique npcs for people who matter like Gongsun Zan
They're all make believe shit, they barely matter in the story
>>
>>695441397
Funny because I feel Guandao's gimmick of being able to chain normal and heavy attacks seamlessly and endlessly into each other Renbu done right.
>>
>>695384108
Looks cool. Not Dynasty Warriors though.
>>
>>695441006
>don't button mash
oh yeah but everyone seems to be in so much trouble that i feel like i need to hurry up and kill people as fast as i can
>martial arts
yes i used them pretty sparingly, i will use them more
>troops
i have no idea how. you hold down LT? and then press a button?
>>
>>695441438
I don't give a shit how much they matter to history nigga, if I'm going to have missions going after/working for notable Warlords I would rather have a face to recognize them by
>>
Is there only one battle for the demo?
>>
>>695441359
the game keeps freezing for me so i took a break. if i read correctly there are 4 kinds of weapons and if you say they play differently then what's the difference?
>>
>>695441594
You'll have to look at the moveset list, for example the Guandao uses what's basically DW6's renbu system, they literally have different mechanics built into each weapon
>>
>>695382553
Hate the twink MC and lack of characters, not interested. Better luck next time, Omega Force, try to get that fujo stick out of your ass.
>>
>>695441515
>i have no idea how. you hold down LT? and then press a button?
Yes, they have a cooldown to prevent from spamming though.
>>
>>695441594
Sword is pretty much a traditional DW moveset and the best imo to learn the other basics.
Podao has lots of charge attacks.
Glaive builds stack off your attacks and its unique dodge, you spend stacks on strong attacks.
Rings toss rings around you and some of your moves are enhanced if you use them right after a ring has returned.
>>
>>695441316
Please don't tell me that's supposed to be SSX, why the long horse face?
>>
Can someone give me a quick rundown of what Origins is? Is it a totally different genre? I somehow didn't learn about this game existing today. I've only played some of the older DWs
>>
>>695441981
More importantly, why is she even there. She wasn't even born when the Coalition was a thing.
>>
>>695442343
It's Dynasty Warriors 10, but 9 was such a disaster that they're distancing themselves from it with a rename.
You might as well try the demo if you're remotely interested. I had extremely low expectations after 9 but the demo has completely sold me.
>>
>>695442343
Basically a soft reboot to the series after a failed attempt at revamping the series with DW9.

>Origins because the title wants to go back to the old days of the series being battlefield crisis simulator more than one man army simulator
>can only control one character now, not even a custom one
>has 9 weapon types, corresponding to 9 historical character companions that can join you in SOME battle
>each weapon has a gimmick to differentiate them a lot from each other so you can get a lot more varied gameplay compared to the old charge combat format
>story only goes up to Chibi in 208AD, so needless to say that anyone that only plays a role after that is now out right missing
>some characters like Cao Cao and Liu Bei have completely new youthful designs now
>>
>>695442343
Basically this >>695442594 also they add souls-like mechanic to officer battle so officer battle had some challenge instead another become another mook to wipe
>>
>>695442415
she's there for the demo
>>
>>695442415
It's a demo saar pliz understand
>>
>>695442897
>>695443056
In the actual game, she shows up when Sun Jian got attacked by Liu Biao after leaving the coalition anyway, so not like it makes a different.
>>
>>695442591
>>695442847
>>695442594

oh google told me it was just released, but I guess it's only the demo
I'll try it when I'm home

wolong was fun so maybe this will hit some of the same spots
>>
Game is pretty nice but morale system is
>Zhang Fei whining about BRAVE DONG ZHUO OFFICER
>just a moment I am helping sun jian
>HE BROKE MY BEER GOURD "rage quits the battlefield"
>Unchou just folds to another literal who

Man.
>just beeline to hua xiong bro
Fine.
>>
>>695443175
Yeah, this is the thing that irks me the most. Hopefully it just means that the morale system actually works again now.
>>
so the strategy is to rush to Hua Xiong before he slaughters too many dudes? i went north and west to try to help Sun Jian and shit.
>>
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The world is a tough place
*sob sob*
Such a tough place
>>
Feels so strange seeing Cao Cao without his iconic facial hair
>>
>>695443380
I dunno iirc as long as Hua Xiong pop in the morale starting to drop
>>
>>695443380
You don`t need to, you can also go right with Guan Yu and quickly capture all the forts and get easy morale.
But it is funny to break the sequence.
>>
>>695443534
for me it's cao cao and lu bu not being voiced by their usuals
>>
>>695443814
The second they dropped Matthew Mcconnahay or whatever the fuck his name is for Lu Bu, I knew I had to give up the English dub forever. Kind of like giving up on Tenchi Muyo the second Petrea Burchard quit playing Ryoko. It was just fucking necessary. I'm all in on Chinese now. If I have to read subtitles, I"m going to be immersed in China land while I'm doing it.
>>
>>695444047
Thought about doing the same too, but with all the chaos going on, it's kinda hard to pay attention to the dialogue at times...
>>
Hear me out on this one...maybe the morale system doesn't HAVE to equate with your allied officers getting raped in the fucking asshole if you're not within eye shot of them at all times?
>>
>>695444289
You WILL babysit your entire army and you WILL like it!
>>
>>695444227
I have had this issue with the Japanese only releases and just accepted that I'm not missing much in the details as long as I caught the gist of the conversation.
>>
>>695443175
>>695443254
Start with Yuan Shao, help Sun Jian, take out nigga blocking Yuan Shao's path/Help Dian Wei then go help the guys following Zan(Shu) and the left side will be able to handle themselves when they meet up
>>
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>multiple true combos on block/dodge
man FUCK Lu Bu.
>>
>>695445047
>Wayfarer
You did not beat Lu Bu!
>>
>>695445175
blind run, I'll do hard later.
>>
i couldnt tell the difference between wayfarer and hero mode
>>
Will they put this much money and effort into the next Pirate Warriors game?
>>
>>695445948
Collab musous are supposed to be cashgrabs so probably not
>>
>>695391147
man I dislike fake kill counts..
>>
>>695445948
I just want them to go back to normal gameplay with PW5 and ditch the retarded flying around shit or at the least limit it to characters who fly on a regular basis. It gimps too many characters they decide have to stay grounded and even the fucking combo system punishes those who can't do air combos due to your dash canceling always making the character leave the ground if the enemy is in the air.
>>
>>695391147
she was always my favoriate crowd clearer to play as since dynasty warriors 3.
>>
>>695391147
>swing at nothing
>get 700 kos
bravo suzuki
>>
>>695445948
I just want to be able to switch between multiple characters in one map, like in Hyrule/FE Warriors. It makes no sense why Pirate Warriors hasn't done it yet.
>>
>>695385119
Is it possible for all allies survive at the end of the stage?
>>
>>695447556
PW4 is weird as fuck, why did they remove garp, why did they nerf Taishigi, i wish PW3 had a proper pc port
>>
>>695448939
It is next to impossible to save those jobbers that die to Hua Xuang at the start.
>>
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>>695382553
No Dian Wei, no buy.
>>
>>695382553
>limited roster
>no Jin
>can't play as anyone else except the oc donut steel
Yeah I'm not playing this shit unless someone pays me to lol
>>
>>695449949
I will miss Yuanji's tits but Jin's campaign has always been a mess, Koei made too few unique enemies it is just Sima family bullying a bunch of faceless officers.
>>
>>695449949
>limited roster

How do they justify this? It was bad enough in the last entry where they reused move sets
>>
>not Cow Cow
>>
>>695415268
Disingenuous.
>>
>>695450070
By that point in the story, it devolves into the sima family more or less fighting themselves as it transition into the 8 princes period. No one honestly cares about the very end of the Three Kingdoms; once Cao Cao and Lui Bei die, most people lose interest completely.
>>
>>695450080
The roster is a tumor that takes up more and more resources every game, it's not sustainable in the long run as we see where DW8 with its full unique cast sold worse than 7
>>
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>>695445175
>>695445193
there
>all his attacks have massive lingering hitboxes
>If wandering twink dodges the wrong way you just eat the hit anyways
cool.
>>
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Jesus I did not expect that to take so long. The only other Dynasty Warriors game I've played before was Hyrule Warriors but this was pretty fun. I feel like it's a bit annoying to deal with the regular soldiers and the named units at the same time though, and I wish we got a taste of what the overworld is like. I probably won't buy it on release because $70 is still bullshit but I'll keep it on my wishlist.
>>
>>695450080
Same way they justify the limited story ending at chi bi. More attention for quality and they get to sell the rest to you later at another 80 dollars, maybe even two or more times if this doesn't flop.
>>
>>695382553
>>There's no time to breathe and "take it all in" as you have to rush everywhere as quickly as possible (due to your allies needing you to save them)
Reminds me of DW7 Empires, if you didn't kill everyone quickly they would end up dying. Good to know there is now a demo, might look into it
>>
>>695384108
Looks like they didn't fuck up with this Dynasty Warriors
>>
>>695382553
Feels like I might as well buy myself a Wo Long if I'm just gonna play as Chinaman OC with historical AI partner.
>>
>>695450080
I'd accept it if they massively improved the individual movesets of the characters that were in
but then you only play as a donut steel MC in this game anyway kek
I otherwise like Origins but they build on this instead of doing this shit again
>>
>>695442415
>>695442897
>>695443118
Koei has always stuck SSX there from the start of the story, it's mainly just so that they can have scenes of Sun Jian with all of his kids present I guess.
>>
>>695451280
MC of Wo Long is such a donut steel
>starts as a normal warrior
>gets a zenkai boost from Zhuge Liang
>defeats everyone
>befriends everyone
>every leader and every commander is pretty much is his bestie
Hide's role and background is at least established and he eventually faded from the foreground of the war and focus more on demon hunting.
3 kingdoms won't exist without Wo Long guy cause all the leaders will die without him.
>>
Not going to bother with the hate niggers. This shit is amazing (baring Omega Force's normal quality). It finally feels like we got a fucking PS3 Warriors game. I'll likely wait till all the of kike dlc is out and pick up a bundle of it all on sale in like 18 months or so from now but I am seriously loving the demo. Although I'm getting filtered on normal because of how technical it is trying to be for a warrior's game. The parry martial arts is broken as fuck OP compared to all the other arts combined.
>>
>>695451546
In hindsight, Hiddy is a pretty good mute protagonist

>has clear motivations
>other characters don't just suck his dick off just because, Hiddy earns the respect by being the one who knows how to get the job done
>has emotional scenes with some other characters
>misses out on some important events because he is either fucking dead or was sealed away and has to leave it to others to do stuff for him
>>
>>695384108
>Fight Lu Bu
>He uses his special and chokes slames me on the ground for the OPENING
Nah, I'm not going to lie to you guys, I got fucking filtered hard only at that point.
>>
>>695451280
imo the combat of DW:O is closer to Nioh 2 with a such a strong dodge and the palm counter being literally Yukai Brute burst counter.
>>
>>695451565
Koei dlc is terrible they never do sales and its always cheats and cosmetics
>>
>>695451565
>I'll likely wait till all the of kike dlc is out and pick up a bundle of it all on sale in like 18 months or so from now
>Koei Tecmo
>Good sales
>>
>>695452002
That's the easiest move to avoid though
>>
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Fights against enemy generals on hard docility are actually challenging now.
It no longer just mindless button mashing.
This might be the first musou game i enjoy playing.
>>
>>695453418
BALLOON!
>>
>>695451280
Played it,it's shit
>>
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>>695384108
>>
>No CAW

Dropped
>>
>>695441529
>he doesn’t have every character’s ROTK look committed to memory in his brain
>>
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lol
lmao, even
>>
>>695455068
>Advanced Access
Does the PS5 version have advanced access too? I have a potato for a computer so I can't play the game on it.
>>
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>mess around for like 2 minutes
>10 commanders killed
>10% morale left
it's that kind of game huh
>>
>>695441438
>make believe
>>
this isn't dynasty warriors
this is dw9 tier trash
can't stand that oc fuckboy either
>>
I wish Empires was good again.
>>
>>695455867
Okay boomer
>>
why are so many people spazzing out over the oc character, is it because they can’t self insert
>>
>Allies still very much need you to babysit them, at least on this stage
Fucking seriously? I hate that.
>>
>>695456295
I want to play as Liu Bei again.
>>
>>695456295
Self inserts are never in the main games, people just want to play as the actual officers like they always have.
>>
>>695456295
I want to play as my nigga Wei Yan that's all
>>
how do you switch character with the ps4 controller?
>>
>>695388897
+1
>>
>>695384108
they've done parry/counter type mechanics in earlier DW before but they've always kinda sucked
>>
>>695456295
retard, people wanted to play as their favorite characters in a campaign.
>>
Anyone here miss destiny mode from DW5?
>>
>>695382710
LMAOMD?
>>
>>695456295
I want to play as my boy Zhang Liao.
>>
>>695382710
does anyone at all know why this is happening
>>
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>>695454914
>>
>>695399594
>2010 TV Show
The 1994 has a proper translation now, now need to watch the inferior show
>>
>>695408663
That was Samurai Warriors 5.
SW5 and DWO:
>Trimming the plot and cast to focus on an earlier half
>Reworking the personalities and designs of some of the cast
>More aggressive peons and sturdier officers


My conspiracy theory is SW5 was a test run to see how DWO's format would be accepted, SW5 did well, so DWO was given the go ahead.
>>
>>695460742
was it that much different aside from the roster culling? I played the demo for it and it felt exactly like SW4
>>
>>695453862
Kino
>>
>>695456295
omega force has an awful track record when it comes to slapping a donut steel in their historical games and one of the biggest selling points of the franchise is being able to choose from literal hundreds of characters to play as
>>
do you prefer romance of the three kingdoms or record of the three kingdoms
>>
>>695453862
this is cool as a bitch, goddamn
>>
that charge into the army outside sishui gate is kino of the highest order. really hope the game is full of that kinda stuff
>>
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going only up to chibi is absolute horse shit the three kingdoms aren't even there yet
>>
>>695463135
well yeah, it is the Origin™ after all
>>
>>695384108
NIOH 3 BROS, WE'RE GOING HOME.
>>
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>20 minutes of the best musou gameplay I've ever seen since Pirate Warriors 4
>70 minutes of getting my ass kicked by Lu Bu because I wasn't expecting Sekiro boss combat
I like it.
>>
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>>695384108
Dynasty Warriors is back.
>>
>>695460298
>berserker tier level Liang warrior in history
>battled against Han Sui and the rest of the Liang Province rebels
>battled against the coalition forces
>almost killed Cao Cao at Wan and caused him to abort his initial Jing campaign
>battled Yuan Shao’s forces at Guandu earning honors and accolades
>battled against Yuan Shao’s sons, again earning honors and accolades
why is he portrayed a simpering wimp doing whatever Jia Xu tells him
>>
Can we get a fully fledged Lu Bu campaign that's just an improved version of his DW8 what-if where he fights everyone else in China for his final battle please? I'll even settle for it being DLC if it's actually good, it's such a simple but kino premise
>>
>>695456295
I think the MC is Zhou Cang and it is a meta narrative.
>>
>>695463323
He's an NPC in the games + they don't want to shift focus away from Jia Xu I guess
>>
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>>695463339
"improved version" makes it sound like you weren't happy with what we got which was the best damn stage in the franchise
>>
>>695462912
It's interesting that each play it was a different officer who did they counter tactic. First it was SSX and the next Li Dian. One more time and the counter tactic didn't even happen, everyone just fights normally.
It kinda sucks that the game will be shorter but if they actually give more details in each battle I think this is gonna be a good one.
>>
>>695463339
>ll even settle for it being DLC if it's actually good,
Tecnically it was DLC to begin with
>>
literally never played a Dynasty Warriors game before but the demo was FUCKING SICK. Gonna be the action game of 2025.
>>
>>695463523
It won't be any shorter than most of the other games, it's 20 hours per route and theres hypotheticals plus sho hinting at a 4th route. Obviously there won't be a grind mode but i'd wager they do a DLC for it if the game sells
>>
i was on the fence on this one after the massive flop the last dynasty warrior was, but the deal breaker for me is can you still play as all the other officers or are you stuck playing as a literal who?
>>
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>>695384108
xino
>>
>>695463323
Justice for Zhang Xiu! And Gao Shun! And Zang Ba! And all other great generals who forever stuck as generics because Luo Guanzhong didn't bother sucking their dicks in his fanfiction.
>>
>>695463689
You can only play as 9 other officers in SOME battles ONLY when a certain gauge is full.
>>
>>695463323
Just like Jia Xu, Zhang Xiu basically got away with the stunt at Wan Castle and got into good terms with Cao Cao.
>>
>>695456295
It's mostly just a vehicle for people to whine about not having 200 characters to pick from (while they only pick like 10 because most of them suck and aren't fun to play and aren't even cool personality/history-wise), but it is kinda lame to have an OC when one of the big appeals has always been playing different characters. For me though the problem is just that they aren't customizable, since that's also been a reoccurring appeal factor for the series.
>>
>>695384108
I like the idea
but this much visual fucking clutter is terrible
>>
>>695466940
i think it is such an easy complaint to make but i myself have never played more than three maximum characters in a DW game before i get tired of it.
>>
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>defeat officer
>his remaining troops just disappear into the either instead of exiting via the checkpoints

2/10 immersion ruined
>>
Took 15 - 20 goes but finally beat lu bu on medium

Also I can confirm that rushing Hua Xiong at the very beginning and beating him before the 3 ally officers get defeated (thus avoiding the big scripted morale drop) allows your allies to completely mop up the whole map on their own, even the high courage enemy officers drop like flies during the off-screen fighting due to the high ally morale.

I hope most battles don't require the player to do something like this, because as it says in the OP there's no time to just enjoy the battles and "take it in". I don't mind it now and then in a few battles, but if they all require the player to zig-zag over the map like this it's going to be tedious. I don't think it's a good way of adding difficulty, it feels forced/artificial and kinda immersion breaking.
>>
>>695467143
The UI is pretty minimalist though, what visual clutter
>>
>>695382553
What's the combat system? Classic DW style or DW9 Flow style
>>
>>695450496
>The roster is a tumor that takes up more and more resources every game
Kill yourself. People like you are the cancer.
>hurrr durr every game needs to be like muh fortnite/overwatch
You have zero clue what DW fans want out of the series
>it's not sustainable in the long run
It was even fine and growing even back in the days of DW on the fucking PSP
>>
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Are they planning for any dlc costumes? White armor Zhao Yun would be sick.
>>695468954
Kind of a mixed between the two but it's more similar to Fire Emblem warriors imo
>>
>>695468954
Each weapon has its own specific style.

>Sword - classic DW combo strings
>big sword - focuses on charged heavies
>glaive - has a powerup mechanic so the more you hit, the charge attack moveset changes
>hoops - has a timing mechanic to the throws so they do more damage if timed correctly
>>
>>695468954
Mostly classic charge system, but with a twist. Like Xiahou Dun's Podao doesn't have different heavy attacks based on the number of normal attack you've done, but the attack can be charged to be more powerful or turns into a different attack altogether, or Guan Yu's Crescent Blade has separate normal attack and heavy attack string, kinda like DW6's Renbu, but they can seamlessly chain into each other to keep the attack going potentially infinitely.
>>
Everything felt too hyper armor-y, like you are swinging a wet noodle around, then once you posture break an enemy officer its combo + auto-combo time. I'm not completely sold on the combat. Something felt very, very weird about the movement, maybe its the camera zoom in when you lock on an officer and how you can basically dash around the enemy to get an opening. That's not Dynasty Warriors at all.
Why make the movement speed so fast when you have a parry, block and dodge?
>>
>>695469521
huh? what does that post have to do with fortnite?, it's clear DW fans don't want a large unique roster since 8 sold worse than 7 which sold worse than 6 which sold worse than 5 which sold worse than 4.
>>
>>695469521
>I NEED Guanbabies and Bao Sanninng
>>
>>695470341
Auto comboing a officer once you stagger them sounds pretty DW to me
>>
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>>695460667
it can be a bit rough man, i can understand not wanting to start with 1994
>>
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>>695384108
>>695453862
kino, we are so back
>>
>>695471221
2010 does literally nothing better than 1994, even compared to other chinese dramas it's shit, there's no reason to watch it in 2024
>>
>>695454914
That's exactly my point though, doesn't matter how they look in ROTK it unironically breaks my immersion when some badasses in ROTK look like shit in DW, I do like Gongsun Zan's look in DWO and I hope he keeps it if they're never going to turn him into a Musou character.

They also gave Huangfu Song, Kong Rong and Zhu Jun unique models too, based on their portraits not being the generic portrait anyways
>>
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>>695463323
>>695463412
>>695464195
They've been improving notable characters in design at least, I wouldn't be shocked if he's less generic too this time, they kinda have to if the focus is on the early era like this
>>
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>>695471467
2010's Cao Cao justifies the entire series by himself.
>>
>>695471681
Fuck no, the actor is way worse and the role is played like a embarrassing cartoon (like every other character in the series)
>>
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>>695471467
>>695471681
>>695471836
meh, i'm just happy there are two series to indulge in
>>
>>695382553
>Dynastybros, how you feeling about Origins now the demo is out?
My hopium tank is filled.
>>
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Years on, has anyone found out who this is, has anyone played as him? is he even in the game?
>>
>>695472307
zhangspawn
>>
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>>695472307
his name is Zhang...I think?
>>
>>695471836
Did you watch the one scene with Cao Cao mocking Yuan Shao and think the entire series was like that?
https://youtu.be/8u6v3s8-kcY?si=CytfW67EpGAm9rFn
>>
>>695472726
Way to prove my point,, the acting here it awful and is intentionally exaggerated and cartoony, especially the embarrassing yelling at the end
>>
>>695468954
Wo long in DW
>>
I'm all for the corny voice acting, but for my """immersion""" I wish they'd at least attempt to pronounce the names right.
It should never be "Cow-Cow", but a fully american-accented "Chao Chao" would be fine in my book.
>>
>>695473516
Cow Cow
Cow Pee
Sun Giant
Sun Say
Zan Jao
Lay Bay
Zoogay Leon
Pan Tong
>>
>>695473118
So you never watched 1994 either then?
Very strange behaviour.
https://youtu.be/DXXv7sym5v0?si=7LSv0-DKxlzJ65EX
>>
>>695473516
They do though? they finally pronounce Lu Bu properly

>>695473959
What is this meant to show? this is almost a 1 to 1 recreation of the scene in the novel, meanwhile the 2010s depiction of characters like Cao Cao screaming awful dialogue in modern chinese isn't
>>
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>>695384108
>>
>>695473891
Joe
>>
>own and played very DW and SW game that came out in English and even most of the spin-offs
>don't really care for this game from the demo

It feels wrong. Maybe the full version will hook me but I was just wishing for the PS2 or DW8 combat back instead of this parry/counter shit.
>>
>>695474252
You should have started with accuracy to the novel as your original complaint, then you would have had a comprehensible point.
1994 is great, but so is 2010, and 2010's Cao Cao is a treasure. Great acting and a unique entertaining take on the guy, by far my favourite depiction of him outside of the novel itself. Sucks for you if you can't enjoy it.
>>
>>695475356
>outside of the novel itself
Not the other anon, but I'm surprised that you like the novel depiction of Cao Cao. The novel is pretty dry and matter of fact, and all the people I know who have read the novel found Cao Cao there as just a paranoid fucker who only asks advisors what's up then replies "That's what I thought too" when given advice as if he's the one who came up with the ideas in the first place.
>>
>>695475356
What was your point with the 1994 clip? it's a terrible example

I also like Jianbin Chen as an actor but he's genuinely terrible as Cao Cao and it's not helped by the poorly written dialogue. And calling him a treasure is funny considering how widely despised the performance (and whole series) is in China
>>
>>695382553
It's not open world anymore. They did away with the shitty RPS shit that 9 had. They gave you counters and interrupts. Duels are finally back. Lu Bu was actually fucking threatening again. Switching to other characters is situational and built up to be something special and not just something you can do on the fly like so many other Musou games.
It's pretty good. Huge step up from the travesty that was 9
>>
>Li Jue is the sole enemy left on the battlefield
>ally grand tactic executes
>the entire ally army charging him all at once juggling him non-stop
>it's doing 0 damage because he's down to his last 10% of health or so and only the player can land the killing blow on the enemy commander

Yeah it looked dumb as fuck. It was the same in the old games but its such an arbitrary design choice. They could just make it a toggable option to allow allies to kill the enemy commander, that the way "noooo I need my dopamine hit from getting all the kills" autists will still be happy.
>>
Finally got a chance to try out the demo and I like it a lot more than I thought I would. I'm not sure if the demo is just tuned way up in regards to enemy strength or if this'll be how the regular game plays out, but this one feels more difficult than the past few games. The rewind/restart feature after a loss is also nice, especially if the level of difficulty remains the same.

I had to babysit Yuan Shao after failing twice, that three officer ambush he walks into really fucked him up. I've only tried out the Chakrams due to SSX being one of my favorite characters. I'll have to try out the other weapon types later on, hoping that there are others available to use. I saw some enemy officers using throwing knives and that weapon has always been one of my favorites.

All in all, I think I'm gonna end up getting it, but it won't be at launch. I've got a few other games to get through before then, which should also give me time to go through threads about it and get a feel for how the full game is.
>>
>>695468169
It's a Si Shui gate problem, the coalition is meant to take a big beating there, the demo of Hualo Gate looks way more chill
>>
>>695472051
based he’s actually me
>>
>>695384108
>warn you about not engaging Lu Bu
>does it anyway with a sliver of health left
>complains when he gets shrek'd
>>
>leave Yuan Shao for literally 30 seconds
>Game ends because he's died.

How the fuck do I beat this game.
>>
>>695477156
in the demo Yuan Shao says "I don't care who he is just beat his ass" and then he dies so you have to pursue Lu Bu this time
>>
>>695477413
Check the map, every enemy officer with a ^ next to them is going to be a roadblock for your allies. Yuan Shao has one in his path in the center of the map, if you take him out he'll be fine all the way up to that last gate before the final siege
>>
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>>695382553
SamuraiBros.....we hungry as always
>>
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>>695477413

Method 1
>start in the middle with no companion.
>Take the the fort in front, then the fort to the left
>then run west and help Sun Jian
>Then as quickly as you can run all the way east to the shu brothers to help them, but importantly run through the middle of the map close to Yaun Shao.
>(allies low on HP regain health if you come to their aid)
>don't stop to help him, just go near him so he heals and go straight to Guan Yu etc and help them capture the fort
>then return to help Yaun Shao
>if done quick enough, all 3 forces survive and attack the final showdown from 3 directions

Method 2
>rush Hua Xiong at the start as quickly as you can and beat him before you defeats 3 officers, this stops the big morale drop from happening
>sit back as your allies wreck the entire enemy army as they head your way
>>
>>695384108
Daaaaayuuummm new DW looks like that?!
>>
>>695478112
nobody cares about imposter Cao Cao and his tranny bodyguard

It’s. Just. That. Simple.
>>
https://youtu.be/FXvYVkAyay4?si=RYzKkOzZir2ViUXN&t=2420
This shit looks nuts, they made Hulao Gate feel like the final battle of the entire series
>>
>>695478579
I personally don't like how the game forces you to babysit the other officers.
>>
>>695478727
It seems like it's a bigger issue in Sishui Gate than other battles, in Hulao here they're holding their own a lot longer and you don't need to babysit Yuan Shao
>>
>check out what the DUDE BRO normie tier streamers think
>they loved it and stuck with it until they beat lu bu
https://www.youtube.com/watch?v=8W78bfUxXSs

No complaining about the MC, no complaining about the roster cut, just enjoying the gameplay, and these are the kind of people that sway the masses. This is what rostercells are too autistic to grasp, 99% of potential buyers couldn't give a shit about the lack of playable dynasty warriors because they have zero interest in them. They just wanted a DW with better gameplay and Origins has provided that.
>>
>>695475797
For like the first third of the novel or so, Cao Cao is basically the main character of the romance, at least in my reading of it, and he's a guy I can't help but like. He comes across as the only competent person willing to actually fucking do things, while the novel otherwise venerates people who will happily die accomplishing nothing and helping no-one because that's the right thing to do according to confucian morals or some bullshit.
Him taking a backseat to advisors is probably an accurate way to describe things after a certain point in the novel, when things are more established, but early on he's more involved and has more character than almost anyone else in the story. The part where he speaks to all the officials who hate Dong Zhuo but do fucking nothing is a real classic moment.
>This courtful of nobles can weep till morning and round to the next evening, too. But can you weep Dong Zhuo to death?
He's the one that actually has a plan, and he personally tries to murder the bastard.
That's also probably why I much prefer the earlier parts of the novel, I've read the whole thing 3 times I think over the years, but the first third or half or so probably twice that at least.
>>695476230
My point was that it's very cartoony and has very exaggerated acting. I'm not even saying that's a bad thing, but it's obviously the case. I don't know or particularly care what the reaction to the 2010 series was in China. As far as I'm concerned 1994 already exists and is good, if 2010 had just been the same thing with a slightly more modern coat of paint it would have been pointless. I really like its slightly weird take on Cao Cao, and I think it's acted well.
>>
is lu bu's theme from the demo available anywhere?
>>
>>695479467
https://www.youtube.com/watch?v=8Ic-4h5grk8
>>
>>695479662
thank you kind sir
>>
I thought Origins would go all the way to Chengdu. Why does it stop at Chibi?
>>
>>695480059
They want to tell the first half in much more detail compared to prior games which would skip over a lot of battles or truncate them, and the story mode is already being advertised as the longest yet. They've said we're going to see Sun Ce's conquests covered in way more detail than just a battle or two he got in older games and we've already seen stuff like Liu Bei's time under Gongsun Zan finally getting covered.
>>
>>695480316
I guess that's fair. I was really looking forward to Nanzhong because dw3 was my first game.
>you are here, you are early
>>
>>695479413
Novel can occasionally get self-contradictory in its morals and character portrayals because the despite the attribution to one person (Luo Guanzhong), it'd be more accurate to say Luo Guanzhong compiled pre-existing stories rather than wrote it all himself (there's just too much material for one person to do alone in one lifetime). So the opinions of a thousand years of earlier authors can leak in despite Luo's efforts to unify the stories into a single narrative with a single theme. Making it even more complicated, later editors could and would rework the text in pretty drastic ways to support their own moral opinions.
>>
>>695480719
Great King.. flee!
EURGHHHHHH
>>
>>695480316
>half
More like first 1/3rd

It will take another 2 games to see all the way to the end of the era, if that's the plan. Sho already said himself in an interview they probably couldn't do everything else in just one sequel as there's so much to cover (if done at the same level of detail as Origins).
>>
has anyone tested reinforcements? There doesn't seem to be capturable checkpoints that fresh troops come from like in the old games, and officers don't seem to have an actual troop count like in the old games either.

If you capture a fort it does fill up with troops from a nearby entry point, but I haven't noticed them head out and join an officers force. Maybe what they start with is all they get? It's hard to test stuff in this demo because as its been stated, you have to rush all over the place to save your allies.
>>
>butchers went feral over this
>>
>>695482369
There are definitely reinforcements, I sat back and just watched the final battle play out once and the allied forces had a continual stream of fresh troops coming from where Zhang Xiu was stationed, while Li Jue was getting reinforcements from one of the side bases.
>>
>>695482484
There's no historical record of Zhang Fei ever being a butcher. It's far more likely it was a later folklore invention to make him look more like Liu Bang's general Fan Kuai (in turn making Liu Bei look more like Liu Bang).
>>
>>695482678
That's good if they do actually leave from bases, I tried standing around for a bit and didn't see any leave. A certain number must have to be lost before they head out
>>
>>695403062
Really hope I can make my bodyguards all cute chicks like DW3.
>>
>>695443814
they changed the entire english cast in DW9
>>
They really should've made the mc a generic officer.
>>
>>695483502
either way cao cao's old voice actor retired in 2016 too so he was always getting recast
>>
I wonder how many guards we can get in total? 50 maybe? The big cavalry charge shown in the features video looked kino.

And I don't expect this, but in the old games you didn't just have bodyguards that followed you. If you were an officer (not just a Lieutenant), you'd also have two squads of peons that would follow you around as well. It would be neat if groups of peons other than your guards also followed you around in Origins, maybe that could start happening once you pick a side and become an official officer for wei/wu/shu.
>>
>>695484106
Was that 4? I remember 3 having a maximum of 8 bodyguards
>>
>>695484106
From the Battle of Shouchun video they showed which is probably a late midgame/early lategame Wu stage they had 41 guards, so around 50 is probably right
>>
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I DID IT! officers no longer drooping health is fucked!
>>
>>695478579
>Dong Zhuo is no longer a NTR fat fuck gloating about paradise and now a philosophical vorefag
Huh
>>
>>695482484
She was washing clothes near a river so she was asking for it.
>>
>>695488071
Kinda goes hand in hand with Lu Bu being much more reserved in personality. Funny that he's using Zhang Liao's dual-axes
>>
>>695478579
I like the little detail instead of whacking the catapult to death like most video games the twink orders dudes to burn it
>>
>>695488071
The more I think about it, history is written by the victors and I often wonder if Dong Zhuo was vilified after death and if he was going to usurp at all. The guy did makes attempts to get the government on the right track by seeking out and hiring able and honest officials, whether or not it was for the Han empire to be fixed or for his own personal transitional government who can say
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>>695488108
Same thing Cao Cao thought when he saw Zhang Ji’s widow



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