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File: sample(17).mp4 (226 KB, 1024x512)
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Let's post some TRELLIS 3D models. Keep it vidya.
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File: sample(19).mp4 (374 KB, 1024x512)
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It gave Bowser a tail (not at all visible in the image) but made it invisible for some reason.
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File: sample(18).mp4 (304 KB, 1024x512)
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>>698028271
I also just noticed that it turned his arm and wrist bands into shoulder guards. Weird.

It made Peach look constipated.
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File: sample(20).mp4 (309 KB, 1024x512)
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>>698028361
Oh, and it gave her ballerina feet and long legs, so now she's taller. I didn't notice that. Her feet weren't visible in the original image.

Mallow looks pretty good here. It gave him another belt buckle on the back of his belt though.
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File: sample(16).mp4 (493 KB, 1024x512)
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>>698028506
Oh, and his hair curl is a half circle with a dot inside now.

Geno's hair curls are also messed up, and it gave him a brownish cape under his blue one.
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File: sample(8).mp4 (365 KB, 1024x512)
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Yoshi looks great, except for his ankles.
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File: sample(25).mp4 (238 KB, 1024x512)
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Boshi
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File: sample(22).mp4 (260 KB, 1024x512)
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Valentina looks good, but there's something going on with her leg.
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File: sample(26).mp4 (434 KB, 1024x512)
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I always loved the enemy designs in SMRPG. I wish the main games took more inspiration from them.
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File: sample(27).mp4 (254 KB, 1024x512)
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The shamans who came back for Paper Mario as distinct characters.
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File: sample(21).mp4 (133 KB, 1024x512)
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Kerocola Quantum
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>>698028223
How do I git gud with this shit bros?
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File: sample(30).mp4 (254 KB, 1024x512)
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Mysterious character.
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wtf is trellis?
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File: sample(28).mp4 (361 KB, 1024x512)
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I think his eyes are supposed to be this wonky, but I'm not sure about the tail.

>>698029051
I'm still trying to figure that out.
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File: sample(23).mp4 (288 KB, 1024x512)
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>>698029112
2D image to 3D model.
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>>698029206
link?
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File: sample(24).mp4 (452 KB, 1024x512)
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This is the last SMRPG one I have, he looks great, but his mustache is sticking up.
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File: sample(15).mp4 (529 KB, 1024x512)
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Here's a Disgea character that uses two images from a model sheet as reference.

>>698029259
https://huggingface.co/spaces/JeffreyXiang/TRELLIS
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File: sample(3).mp4 (354 KB, 1024x512)
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Metal Sonic using three pieces of classic art as reference.
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File: sample(10).mp4 (683 KB, 1024x512)
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Tails using two pieces of classic art as reference.
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File: sample(13).mp4 (744 KB, 1024x512)
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Sonic based on three of his sprites in Sonic 3.
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File: sample(12).mp4 (331 KB, 1024x512)
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Mecha Sonic using three sprites as reference.
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File: sample(5).mp4 (942 KB, 1024x512)
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And Blaze the Cat, based on a piece of cool fan art I had saved.
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File: 1710133545028704.webm (3.86 MB, 1024x512)
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File: 1713327412305333.webm (3.85 MB, 1024x512)
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>>698030274
Porky in his Giygas mech, very nice.

>>698030332
Kraid came out very good, how did you fiddle with the settings to get him like that?
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>>698030380
>how did you fiddle with the settings to get him like that?
I didn't touch anything actually.
I wouldn't know what to do anyway lol.

Unfortunately, I'm out of samples already, too...
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File: sample.mp4 (201 KB, 1024x512)
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>>698028223
I'd say theres potential but many photos just give me completely cursed shit
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File: sample(29).mp4 (124 KB, 1024x512)
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Oh yeah! Refresh Juice from Super Mario RPG. I turned simplify all the way down and cranked up everything else. Still didn't quite get the text right.
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File: warrior.mp4 (547 KB, 1024x512)
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put some dragon quest ladies in
with varying results
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File: maya.mp4 (799 KB, 1024x512)
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File: meena.mp4 (540 KB, 1024x512)
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File: alena.mp4 (491 KB, 1024x512)
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op_and_his_thread.mp4
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File: alenadress.mp4 (517 KB, 1024x512)
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File: debora.mp4 (402 KB, 1024x512)
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>>698031131
>>698031285
>>698031342
These ones come the closest to having normal faces.



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