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Play J-action games
Discuss J-action games
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>>698065181
Final fantasy xvi is the best final fantasy in years and I'm tired of pretending it's not.
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>>698065267
Lightning Returns is better.
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>>698065340
Even less people played that.
>>
I just want action RPGs to die already. They're the worst of both worlds. Nioh is the closest it gets to being good but is still bogged down by rpg bullshit that only makes the game worse.
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>>698065267
I want to buy it so badly but the mixed reviews saying it gets bad after hour 10 makes me nervous

But to be honest i uniroincally enjoyed ff15 and 100% it upon release so i may just enjoy shit games
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>>698065267
Wasn't impressed by it when my friend streamed the game on my discord server.

I pre-ordered Rebirth for PC though.
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>>698065181
Just-Action isn't happening dude, let it go
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>>698065181
what happened to the last action thread?
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>>698065181
Whats the consensus on Killer is Dead, i got it on a whim a few weeks ago and finally have the time to start it tonight
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What's the matter, Dante? sScared?
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>>698065752
NG chads came out on top as we always do and everyone else got mad about it. Usual stuff.
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>>698065637
I'm 20 hours in and still having fun. It's for sure a "brain off" type of game. Just hit combos and look at the pretty visuals. But games can be games sometimes. They don't need to be technically complex to be fun imo.
Just get the silent Torgal commands mod to save your sanity.
SICKEM BOY
YOU KNOW WHAT TO DO
GETTIM TORGAL
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>>698065654
K. Keep me posted.
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>>698065267
Wrong.
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>>698065964
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>>698065654
>>698065871
>>698066086
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>>698066135
I mean the game sounded pretty promising on paper.
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>>698065970
>Bullshit !
>Puts on his head phones Blasts Shadows Rising and walks away
My fucking sides
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>>698066247
>I mean the game sounded pretty promising on paper.
Yeah, that's how scams tend to work
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>>698065181
I wish I could play rising on ps5
>>
whats a "character action"?
They are just action games
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Getting huge Ninja Gaiden 2 vibes from this, what the fuck? Why does everyone shit on Witchers combat?
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>>698068364
>gore=ninja gaiden
smartest NG2 fan
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>>698068704
>gore
>obliteration attacks
>counter attacks
>>
>>698068364
are you retarded
>>
>>698068364
Because combat in ninja gaiden 2 is actually challenging unlike the garbage you're showing
>>
>>698069292
>I-frame spam
>challenging
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>>698065340
LR is fun but still has the retarded crippling problem that Lightning automatically moves and her walk is so slow it might as well not exist
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>>698065770
it's fun but simplistic. pretty standard for the people who made no more heroes and lollipop chainsaw. it's much better than those
you can do juggles and get into parry battles. you're supposed to be "efficient" though which is a lot of headshots and dumping meter to kill fast.
>>
>>698069292
But you are always invincible in NG2
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>>698068364
>Getting huge Ninja Gaiden 2 vibes from this, what the fuck?
it's batman arkham asylum but with shittier animations
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Ninja Gaiden 2 is one of the most disappointing sequels ever made and one of the progenitors of pseudo-intellectual gamer game design, where you're not asked to treat the game earnestly and play like a cool ninja, rather you should treat it like a bullshit video game where you counter video game bullshit with your own video game bullshit. This sort of meta design cancer is now all too common among indie devs who's only frame of reference is video games so their games only emulate other games, making them phony and dishonest. I'm not even going to bother speaking about how NG2 is a downgrade from Black in terms of level design, music and story because it's plain for all to see

Also Aerosmith and Armageddon both suck.
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>>698070891
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>>698067818
This. They still refuse to define this reddit name.
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>>698065836
Ryu canonically is for one girl only
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>>698065532
They'll exist as long as people [like me] like to have combat bundled with exploration, progression, and a story that isn't always at 100, in terms of stakes. That said, I do also like "pure" action games as well. Honestly, more ARPGs should be less scared of having more RPG elements than action, like party members and weaknesses.
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>>698065532
Agreed
But I just dont play them
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>>698065752
Same thing as usual for the past month or so. Webm fags who only heard the game off tiktok and ecelebs. Like how Vergil from DMC became a zoomer icon because of guys like Maxor
>>698065871
NG fags get filtered by Kino Hand
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>>698072720
That post was such a brutal truth nuke about shit hand. Absolute garbage game.
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>>698072720
Doesn't apply to me. I've cleared KMS Hard.
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>>698065267
Not much competition if you mean mainline since the last FF worth a damn before XVI was XII, but in terms of real-time combat in FF, Stranger of Paradise was better overall.

>>698067818
It doesn't mean anything. It's an attempt to separate what people considered good action games from bad action games like they're a separate genre, but when a bad game is from a series/developer that is included that gets grandfathered in anyway. Refusing to use any of those fake names like Character Action/Spectacle Fighter/J-Action/whatever and just saying Action Game while actually talking about the mechanics/design and if they're good or not is the way to go. Generic 3rd-Person AAA melee action combat is in the same genre as DMC/NG/Platinum/etc even if the intent and execution is wildly different.
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>>698065532
Kingdom Hearts 2 Final Mix >
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the heightmog is REAL.
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>>698072835
Poster barely played the game. The drunken fist style literally covers half his issues
>>
Why is there so much infighting in the action game scene, still? There's a common enemy now in action gachas and Souls/Sekiro-likes. as well as games that have serious identity crises like Stellar Blade or Wukong
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>>698073648
I blame oatmeal cookie for that
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>>698073648
Because people want to pick a tribe and lead them to a meaningless ideological "victory" instead of unite together despite their differences, and those who are willing are drowned out by those who scream about how X > Y & Z from the rooftops.
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>>698073825
Who?
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>>698073648
Threads were always shit cause DMC fags mock everything thats not DMC and NG fans can't go 5 minutes without talking about Dark Souls or DMC. Platinum fans were shit too but nowadays they are way better
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>>698073648
Just playing Itagaki's NFT game.
>>698066135
>Form tribes
>Seize other tribe's territory
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>>698073912
Thankfully everyone finally realized that Bayo 2 is shit after 3 came out.
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>>698073178
Accurate. Ryu was canonically a twink/twunk until his face reveal
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>>698068364
go play it and understand why that comparison is completely retarded. The witcher combat is about the same level as assassins creed, it might even be worse its so bad.
>>
>>698074003
People pointed out that Bayo 2 was shit years ago because of e celeb yoshesque
>>
DMC5 is one of the only action games that understands how to do proper pacing and variety in an Action game. Instead of relying on bolted on gimmicks or minigames it changes how the core gameplay itself is approached. All three characters feel distinct yet they're all building on the same fundementals. Stage gimmicks are unintrusive and blend naturally into gameplay. My biggest gripe with PlatinumGames has always been that it feels like the devs are afraid that the core game isn't good enough to stand on its own, so they feel the need to inject WarioWare into the game to make sure people don't get bored. Which is a bad solution
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>>698074205
i would rather play space harrier again then ever play another V level.
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>>698074205
I have my complaints about DMC5 but one thing I'll give it huge props for is cutting down heavily on the downtime and minigame/platforming shit and focusing almost entirely on combat.
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>>698073898
Kamiya's arch nemesis
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>>698074047
>combat
spamming iframes is not great combat either
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>>698073648
people don't learn more than one game so they chimp out when their one game isn't being discussed
that's why you get objectively wrong "criticism" of all these games. like people saying bayonetta 1 only works in witch time. it's like console warring where they haven't even tried the games they're bitching about.
>>
currently playing way of the samurai 3

its inferior to the second on in almost every way its amazing how much worse it is

even the combat its worse
hopefully they fix it on way of the samurai 4
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>>698074354
>combat.
the sandbag enemies barely fight back so the combat is really boring
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>>698074551
You pretty much played the best part
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>>698065181
Guys will see this and just think "hell yea"
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>>698074629
thats what im afraid off
i mean fuck me it doesnt even have the cute little restaurants where you could buy food, recover your health and then run away whiout paying
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>>698074438
kek, I never fully appreciated how fucking weird itagaki was. His co-workers must have hated him.
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>>698074316
What's wrong with V?
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>>698073648
Infighting in a genre usually happens when people try to overly define how "a genre is". Reminds me of the old Halo vs Metroid Prime wars, where people were basically saying "you shoot in first person, therefore it's a first person shooter, therefore it sucks compared to what Halo does (even though it's really just an adventure game)".
Genres are supposed to be a suggestion for grouping, not a strict template. People reversed the order of how you're meant to approach game design because it's more convenient for their tiny brains. That's why you have people shilling their NG/DMC/Bayo/MGR saying "This is how the genre is supposed to be like".
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>>698074004
He is still very much a bottom twink
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>>698075059
Y'all remind me of pronouns folk.
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>>698065181
i would kill for a Soulslike with DMC style combat and a Sekiro Deflect/Royal Guard Style function. the Carrian Combo Warriors mod is cool, but assigning DMC attacks to Tekken strings is... not my preferred method of character expression. i need access to everything at all times via fighting game-esque motion inputs. lol

>>698065267
i really, really enjoyed FFXVI. i need to go back and finish it, i got around 50 hours in (i was doing all the side quests) and shortly after beating Baphomet i took a break and never ended up finishing the game. i think part of it was realizing i had probably unlocked my last set of new abilities and being sad about hitting a combat progression wall. lol
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>>698065532
huge disagree. i love when studios combine third person action games with Diablo loot, as long as the loot is done well. i need more of it, from someone other than Team Ninja because their games are a little *too* fast paced.
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>>698065267
>In Years
The only FF games in the HD era are XIII, XIV and XV. SE's output for mainline FF sucks, and besting the HD mainline FF's isn't worth bragging about.

>>698073013
KH2FM is great, but that Anon was obviously talking about rollslop of which only Nioh and Sekiro are worth playing.
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>>698075059
This. Good post
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>>698075220
>i would kill for a Soulslike with DMC style combat and a Sekiro Deflect/Royal Guard Style function. the Carrian Combo Warriors mod is cool, but assigning DMC attacks to Tekken strings is... not my preferred method of character expression. i need access to everything at all times via fighting game-esque motion inputs. lol
I was hoping Wukong and Stellar Blade were this, but they're really not. Best I can suggest instead is KH2 [since it's somewhat like what you want], Stranger of Paradise, Nioh 2, and God Hand.
>>
>>698074205
Sadly DMC5 commits the cardinal sin of having character-locked missions in an action game. It was a garbage idea in 4 and it's even worse in 5.
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>>698075059
This is true but not between NG, capcom, and platinum games since they are widely accepted to be the progenitors of the genre. Genre snobs and autistic adherence to old formula's only really crop up when discussing FROM games like sekiro.

Infighting generally happens when people start investing their ego into game difficulty and time invested. This is most obvious with fighting games but stylish action games are like the little autistic, single player only brother to those conflicts
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>>698072720
>>698072835
that same post was also posted in a youtube comment section. Thats right. word for word too, and the response was the same as well. WTF is this??? Can someone explain this please?
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How can timed defense like parry/deflect and perfect dodge be implemented in a way that enables the cinematic spectacle that people loved in Sekiro and games like it to a certain extent while also not undermining the fundamentals for defense that go back to beat 'em ups and fighting games?
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Any chance Lost Soul Aside will be good?
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>>698075547
Dead internet theory.
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>>698073648
Ninja Gaiden fans just want to shutdown discussion of games that aren't Ninja Gaiden.
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>>698071945
If they make NG4, I hope they give Irene brown hair. It feels like Team Ninja was trying to make Irene more "cute" than "sexy" in DOA Dimensions, so giving her brown hair in that would make more sense if that's what they were trying to do. Would have brought her closer to the NES/OVA design too.

They should also give more casual costumes for Ryu. I nominate the fisherman Ryu outfit from DOA and the casual fit from the OVA.
Short Hair Ryu > Long Hair Ryu
>>
>>698075417
i have very low expectations of Stellar Blade cause i wanna be pleasantly surprised by it if it ever comes to PC, but i was kinda hoping for the same from Wukong, especially when those clips started going viral of bosses with cutscene command grabs with impact frames. but yeah, unfortunately it didn't seem to turn out that way. i was surprised there wasn't more verticality since Wukong is a very agile figure. i still need to check out Stranger of Paradise, i appreciate the reminder and endorsement.

>>698075459
>character-locked missions
bro, your SSSiyan Collaborative Cheat Trainer and Co-Op Trainer? this hasn't been an issue for PC players since like 2019.
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>>698075669
>not a gacha
>not making the same mistakes Wukong did [endless super armor, and lying to your face about not being primarily inspired by Souls]
Decent chance.
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>>698075642
DMC solution is good, you make it so its not part of your core moveset but a "style" you need to consciously commit to. MGR's solution of tying the parry to the attack button was pretty clever as well. The problem is when its just a single button click away, especially when its tied to something like block to begin with, which makes it easy to abuse since its so safe.
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>>698075921
I think it will probably be the best of these recent chinese/korean action games coming out but it will still have a bunch of retarded shit. Especially if it still has FFXV influences
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>>698075879
Who should voice Ryu this time, in EN? My vote's either on Noshir Dalal or Daisuke Tsuji.
>>
>>698075642
could you define the fundamentals of defense with a few examples so i might better pitch an answer?
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>>698074438
>Kamiya: "Fuck Itagaki, I am bald but I am not gay."
Kamiya's already expressed interest in returning to DMC. If Team Ninja brings back Itagaki for NG4, then we are so back.
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>>698076084
Basically positioning yourself out of hitboxes like rolling/jumping out of them, getting behind enemies, or grouping them together.
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>>698075562
>0:05
You could've continued the running move into launcher here btw.
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>>698076108
Itagaki will never return to Team Ninja, the people remaining there hate him, the ones who didn't followed him to Valhalla studios and made Devil's Third
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>>698075537
>game difficulty
this genre is not even the hardest
shmups are harder
sim racing games are harder
fucking trackmania is harder
the entire fanbase is full of autistic manchildren
>>
>>698075642
Sparking Zero really, REALLY fumbled this exact question by letting you spam the Parry input like you're strumming TTFAF on Expert. So my first thought is definitely don't let players spam the Parry command, it needs to be on a short cooldown so each attempted Parry is signficant, rewarding, and has potential consequences for failure.
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>>698075896
>bro, your SSSiyan Collaborative Cheat Trainer and Co-Op Trainer? this hasn't been an issue for PC players since like 2019.
I will never cheat in J-Action.
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>>698076340
>sim racing games are harder
they are piss easy compared to true hard games
https://www.youtube.com/watch?v=xeeNYWl0HkI
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>>698076108
they will never bring back itagaki, I dont think anyone at team ninja likes him. with itsuno gone i think is almost a lock that kamiya will either make a new stylish action ip or direct the next DMC after okami 2.
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>>698076074
Matthew Mercer
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>>698076418
ballisticng is harder than f zero gx
redout 2 is harder than f zero gx
dirt rally 2.0 is harder than f zero gx
shut the fuck up
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>>698076439
Considering Okami 2 will probably be out by 2027 considering they just have a trailer of Amaterasu running [possibly not even in-engine], that next DMC will probably not see the light of day until 2032.
>a decade after 5
What the Hell happened to gamedev? Why is a 8-12 hour game now an odyssey to develop, nowadays?
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>>698075896
>bro, your SSSiyan Collaborative Cheat Trainer and Co-Op Trainer? this hasn't been an issue for PC players since like 2019.
Haven't replayed the game since it came out. How does it work with character-specific gimmicks?
My point still stands, character-locked missions are cancer and you shouldn't need to mod your game to play your favorite character.
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>>698076302
Sucks if true. On the other hand, it seems like the people who work with Kamiya like the guy. He's always been vocal about leaving Capcom on good terms and being open to working with them. Mikami's spoken well about the guy. While Itagaki directed an NFT game as a pet project, Kamiya spearheaded a shmup because he loves the genre. The two really are opposites in more ways than one.
>>
>>698076340
I agree but the fanbase doesnt act that way, there is obvious pride in the dmc, FROM and NG fanbase over difficulty. The entire concept of attaching your ego to being good at single player games is baffling, its bad enough with fighting games but at least its somewhat understandable when you're beating another human.
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>>698076676
>Okami 2 will probably be out by 2027
maybe in kamiya delusional dreams
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>>698076358
you don't use it to cheat, dummy, you use it to play characters on stages they can't be played on in the base game. cool your 'tism.
>>
These threads remind me of JRPG threads back when people used to care about JRPGs.
>>
>>698076439
>>698076676
There's no reason to think they'll wait for Kamiya to make DMC when Itsuno's team is still there and not the primary dev team on Okami 2 (which was said at the Geoff Awards to have JUST started production aka 2027 is the earliest we'll see it).
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>>698076812
>you use it to play characters on stages they can't be played on in the base game
So its cheating
>cool your 'tism
I am literally more autistic than Chris Chan.
>>
>>698076595
>dirt rally 2.0 is harder than f zero gx
not it isnt
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>>698076735
>shmup
that shmup is A BIG PIECE OF SHIT
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>>698076676
4k textures
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>>698076908
yes it is
beat the game in the masters difficulty especially the argentina stage
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>>698076830
>when Itsuno's team is still there
They just need to make enemies more aggressive. Worst case scenario is that Matt Walker directs DMC6 instead of Kamiya returning to DMC.
>>
>>698076932
Sol Cresta is decent, it was just hilariously overpriced until a very recent price cut. As much of a meme it is that Kamiya loves reusing mechanics I thought the formation mechanic that was basically just the Wonder Liner/Celestial Brush reworked for a shmup was fun.
>>
>J-action
You people really are that desperate to come up with new bullshit names, huh?
>>
>>698077082
Matt left Capcom like two years ago anon.
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>>698077082
Matt Walker left Capcom before Itsuno did, also he's a producer and not a director
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>>698077147
J-Action aka Just-Action aka just Action games aka Action games
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>>698076676
Without kamiya it is likely they never would have made another one. I get the impression that without a cheerleader for it the employees would much rather make MH, onimusha, a new ip or literally anything else. everything itsuno worked on after DD1 felt perfunctory, like nobody on the team actually wanted to make them.
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>>698077147
It's a way of herding all the remaining fans of the dying games that have no where else to be to continue to give said games a sense of living fandom and relevance.
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>>698076735
Itagaki literally made a handheld NG for his daughter. Meanwhile everyone in the know agrees Kamiya's """"homages"""" to arcade games are all offensively dogshit.
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>>698077093
>Sol Cresta is decent
that game is shit even euroshmups like raptor are better than that trash
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>>698076901
as long as you aren't criminally or sex registry autistic, you aren't as bad as Chris-chan. that is a very, very disturbed individual. you're better than that.
>>
>>698077147
>he doesn't know
J-Action is better than "character action game" which is just a term coined by some tranny locked in his basement. J-Action refers to action games that are Japanese by design.
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>>698077340
Dragon Sword was a fun game.
>>
I just say melee action.
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>>698077415
J-Action actually stands for "Just-Action", a double entendre for how they are "Just action games", but also a reference to "Just moves" from games like DMC, where you correctly time inputs for a more powerful version of the move, a reference to the genre putting a big emphasis on high reflexes and dexterity.
>>
>>698076830
dmc 5 and DD2 were so lifeless I dont think anyone on his former team wants to do either, especially without itsuno. I can see them being tasked with generating new ip, reviving an old one or just disbanding and being absorbed into other teams.
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>>698077902
>Just action games
another stupid name for this dying genre
>>
it's a shame that the Hifi Rush studio was dead before the game was even released because that's a game that really needed a sequel with some refinement
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>>698076108
Kamiya will make VF3 before he touches DMC agan
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>>698078172
Calm
Collected
KINO
>>
>>698078172
>>698078437
>souls fags "positioning"
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>>698076108
I am 80% sure kamiya is gay, he has the same aesthetic taste as togashi and araki who both seem like closeted gay gays.
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>>698078437
>normal difficulty
Yawn
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>>698077902
>Bocchi fag is the one who came up with that retarded nickname
Of course
>>
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>>698074438
>never played Ninja Gaiden because the game "didn't have the power to pull him in"
Honestly same. Ninja Gaiden might have the best gameplay in the entire genre but I'm afraid I'll never know simply because everything surrounding said gameplay is just so incredibly dull and boring.
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>>698079579
Just play Black and call it day, 2 is fun as hell but that depends on your tolerance for some frankly shit boss fights outside of one whos legitimately god tier
>>698079338
>Kamiya san's dick was this big
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>>698079579
Everything surrounding the gameplay is what pulled me into Black.
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>>698079579
>everything surrounding said gameplay is just so incredibly dull and boring.
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>>698079579
Same but with Bayonetta
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>>698079579
Because Ninja Gaiden started out in the NES era and you can tell because the setting, story and characters are total throwaway nonsense, it's only fun in a kind of "oh there's an egyptian tomb buried under this fictional high tech city" dumb way, sadly the stories somehow got even worse as they went along
>>
Started Bayo 2 and it's average. Pretty great music and visuals, but the combat is incredibly shallow and it's clear no thought was put it into anything, compared to the genuine genius of 1
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>>698079579
NG's aesthetics are so boring and hard edged it sort of wraps around and becomes compelling. Its so boomer and old school it feels like ninja scroll without any anime bullshit.
>>
>>698079579
It's nice to have one game in this genre where the protagonist isn't constantly trying to show off how WHOAOOH WOOO WACKY they are.
>>
>>698080737
sadly it only gets worse
i force the game to be kind of fun by running parry accessory + bracelet of time but it's still strictly worse than bayo 1 even then
>>
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>>698080737
>the genius in question is hitting air like a retard until Bayo produces a weave with near infinite reach
Never understood the elitism about Bayo games. All three titles are incredibly shallow that discourage melee combat in favor of some dogshit gimmick.
>>
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>>698079579
This, I like the gameplay and all but the world and characters don't hook me at all in same way MGR, DMC, or Bayo does. Normally I fucking love edgy ninja characters like Ryu but hes is like the least cool version of that archetype to where I even prefer fucking Sasgay from Naruto. can only play these games with the alt costumes like NES or Fiend Ryu cause the black gimp outfit never looked cool to me. The problem is that in lore Ryu is supposed to basically no diff every encounter he gets into without taking a scratch cause of how OP he is kinda like how Bayo and Dante canonically destroys every encounter in the game without any effort but in gameplay its basically impossible to beat NG2 no damage without abusing frankly lame strats so his demeanor in gameplay doesn't really line up with canon. If anything it would make more sense if he was portrayed more like say Sam Gideon from Vanquish where hes a badass but not perfect it would more sense. Also Hotsuma and Strider >
>>
Don't reply to the Itagaki schizos, they're just here for attention and not discussion
>>
>>698080697
>story and characters are throwaway nonsense
Like every action game. There are people who genuinely believe DMC3 has a good story.
>>
>>698080570
Yeah, Bayonetta is one of the worst protagonists in games period, let alone action games.
>>
>>698081152
Most other action games accomplish the bare minimum of actually giving context and meaning to what's going on. The only NG game with a somehow lucid story is Black, 2 and 3's cutscenes might as well be white noise
>>
>>698081082
>the elitism about Bayo games
the lack of self awareness
ninja gayden fans are something else
>>
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>>698081129
>but in gameplay its basically impossible
I take it you havent seen no damage, max rank gameplay in neither Bayo nor DMC.
>>
>>698065532
Literal and unironic skill issue. Whether they're the best or the worst of both comes down entirely to how you yourself choose to approach them.
>>
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Friendly reminder that the people bitching about action games not having "a proper story" are the ones who cream their pants over pic related.
>>
>>698081508
>choose to approach them without spending hours in menus autistically adjusting numbers
>everything has endless health pools ans game is a slog
>choose to spend hours optimizing numbers
>kill everything in 2 seconds with zero challenge
gosh i love rpg elements
>>
>>698081129
The thing about Ryu is that he's cool in the NES games and Black because he was basically portrayed as the Anti Dante on every possible way even more so then Vergil. NG NES was praised for actually trying with its story and Black has a cool idea where Ryu basically just becomes an autistic terrorist out for revenge and massacres a whole city. Hes basically an anti hero and clear edge factor to and his power comes from skill and not demon heritage or anything and its a cool idea but the sequels shit on that by making his family tree but part dragon super humans and NG3 just makes him a generic action movie hero.
>>
>>698081489
I don't participate in the version faggotry blud. Doesn't apply to me.
>>
>>698081758
>>
>>698081854
shut the fuck up
stupid moron
>>
Can't the NGfag just use a trip so we can filter him
No one cares about tiktoks of fucking cutscenes you utter faggot
>>
>>698081470
>The only NG game with a somehow lucid story is Black, 2 and 3's cutscenes might as well be white noise
you have this completely backwards. ng2004 cutscenes are like a broad strokes interpretation of something resembling a story. ryu dies, is alive, takes a zeppelin to europe, kills an entire country and then turns into a bird and flies home[?]
2 is just that he kills a lot of demons. 3 is just that he kills lot of the welsh.
>>
>>698080549
>boring story
>boring characters
>boring enemies
>nice graphics but irrelevant because of the uninspired art style
>decent to mediocre sountrack
>no memorable setpieces

>>698080756
I can see that working for some people. It doesn't work for me unfortuntely.

>>698080697
>>698080764
Bayo and DMC are also throwaway nonsense. But they usually engage with the nonsense and so it becomes an entertaining part of the game.
NG has plenty of WTF moments but Ryu is played so straight and serious it never becomes interesting. You can have a serious protagonist without him being devoid of any personality.
>>
>>698081497
DMC1 no damage isn't terrible outside of a few sections of Kamiya autism. DMC3 is kinda the same way with some shit rooms here and there, Bayonetta is a legitimately awful game though
>>
>blud
There's either a hoodrat or a 12 year old white kid that lives in a gated community here. Can't decide which is worse to interact with.
>>
>/v/ is getting filtered by bayonetta
I'm surprised /v/ doesn't get filtered by fucking pic related
>>
I already did a few jactions when I woke up this morning.
>>
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>>698082021
Tone down the homophobia, chud.
>>
>>698081747
Thanks for proving my point.
>>
>>698082363
This webm is pathetic and the quote is hypocritical nonsense
You can't be older than 16
>>
>>698082391
there's a correct amount of damage my moves should do. wasting my time making me find it is just asking me to design the game myself. at which point i will Alt+F4 and play a game that is always good.
>>
>>698082464
aura
>>
>>698081953
>Fiends in NG1 are undead warriors, ogres, cats with a hint of egyptian aesthetic cause they are mostly humans turned into monsters
>Fiends in NG2 are just whatever the fuck the devs thought was cool at that moment
I can't tell if this is a good thing or bad thing
>>
>>698082304
>jak'tions
>>
>>698082532
NG2 getting rid of the fictional city and setting the game in a bunch of IRL places just made it even more stupid imo, like I never liked the idea that Dante or Ryu is supposed to live in "our world". I much prefer the setting to just be made up
>>
>>698065267
Its good but I do think the lack of input for additional moves is a staggeringly baffling decision. They really wanted to limit Clive and I wonder if he had access to his entire kit how different the reaction would be (aside from the people that hate combos)

I liked it, though. I liked it a lot.
>>
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why Itagaki zoomie only post tiktok videos instead of his own gameplay?
>>
>>698081758
Ryu did nothing wrong in Tairon. He stopped the Emperor from becoming a demonic god.
>>
>>698083172
>NGfags
>own gameplay
LOL anon LOL
>>
>>698077902
>>698079140
Kamiya came up with "J-Action" as a response to Yoshi-P crying about JRPGs. It stands for "Japanese Action" in the same vein JRPG stands for "Japanese RPG." It's not coined by some Discord trooner like "character action" is.
>>
>>698083172
I post plenty, far more than anyone and of a much higher level too.
>>
The genre is always called Stylish Action
"Character Action" was made up by a retarded youtuber that literally doesn't understand what a cut is
>>
>>698083390
>posts another tiktok of a cutscene
LOL
>>
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https://www.yahoo.com/news/trump-vows-stop-transgender-lunacy-201839494.html
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>>698083417
>The genre is always called Stylish Action
It's "Stylish Hard Action" per the original Japanese advertising material for DMC1. I'll accept that or "J-Action" J stands for Japanese not Just-Action. Anyone pushing for Just-Action is a Discord troon trying to take credit for J-Action because they come from the people who make these fucking games.
>>
I have a hard action when I see Lady
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>>698065181
I'm too busy playing Sifu.
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>>698082787
Ninja Gaiden has always taken place in the real world. The NES games and DOA1/2 feature real world countries. If anything, NG1 featuring a fictional country helps it stand out.
>>
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>>698084047
Sifu is God Hand for twitter users
>>
This guy is absolutely pathetic, he keeps shitting up the thread
>>
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>>698084195
>>
>>698083878
pretty sure JUST Action comes from the gaming brit who is shit at these games and made a video seething that dark souls doesn't have air taunts
>>
>>698084373
This, Just Action predates J-Action
>>
>"people" itt are still arguing over which neo-pronouns describes them better
>>
>>698084585
Just use a trip already so I can filter your retarded non-playing ass
>>
>>698084683
I am literally playing NG2 right now.
>>
>>698084835
Stream it for us, show us how an NGGOD plays
>>
>>698084927
Already streaming in my discord server.
>>
And NGfags wonder why everyone considers them a joke
>>
>>698084373
>the gaming brit
I don't who that is nor do I want to know more about him, but he's wrong.

>>698073648
>>698075059
Before we go after the final enemy, rollslop, we have to clean house. And to do that, we have to purge the troons. The best way to spot a troon is through the following.
>They push for "character action" or "spectacle fighter" instead of the official names of the genre that are used by the devs.
>They think the "J" in "J-Action" stands for "Just Action."
If there's any lessons to be learned from Project Chanology or Gamer Gate, it's that you cannot allow attention whores into your movement or else they will fuck it up. I refuse to work with a troon. Once that's all cleared, I will anonymously shitpost relentlessly against "fake J-Action" like Black Myth Wukong which are rollslops pretending to be J-Action.
>>
Nobody takes gameplay beggars seriously lilbro.
>>
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>>698078149
>He doesn't know
https://www.theverge.com/2024/8/12/24218424/hifi-rush-studio-tango-gameworks-saved-krafton-microsoft
>>
>>698065181
I don’t much care for this genre.
>>
>>698065267
> Final fantasy xvi is the best final fantasy in years and I'm tired of pretending it's not.
Story, yes
Gameplay, no… it’s not even good.
Still my GOTY though.
>>
>>698086030
It's too elitist, gatekeepy, white male centric and too videogamey
It's the kind of bullshit we don't need in this Trump dystopia right now
>>
>>698065340
Are you being legit? I'd love to hear your thoughts on this. I have not touched ANY of XIII or its sequels.
>>
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>>698085587
And how do you plan to defeat "rollslop"?
Do you realize that shitposting won't convince people like me or the millions buying the games to stop liking and buying them?
>>
>>698085757
Man, I wish we had more beta NG04 and NG2 footage or actual builds.
The first NG04 stuff had some unused ninpo that was never shown and seems like nunchucks also had the same extended moves that Vigoorian Flails did (I guess they changed it so the latter is cooler/upgradeable).
But nothing much for NG2 outside of some concept art. I guess there was also some old trailer and the colors of UI and lighting was a bit different.
>>
>>698086180
>nioh
>souls
Retard
>>
>>698086124
Quite the opposite. I wish it was more East Coast elite. I much prefer turn based as every upper class white male does.
>>
FFXVI and Stranger of Paradise players, did you guys enjoy Dissidia (not NT)?
>>
>>698086238
You people pretend it isn't because it's the most prominent From Software competitor so it serves as a convenient anti-From weapon.
>>
>>698086362
>nioh
>souls
Retard
>>
>>698086421
>side step slop
>"“Yes, it [Souls] did have a big impact on the direction this project eventually took,” Nioh Creative Director Fumihiko Yasuda told Eurogamer. “We have very, very high opinions of the Souls series and it's captivated a very wide audience, even here in Japan."
>>
>>698086238
Yep. It took direct influence from Souls games.
>>
>>698086658
>>698086676
>nioh
>souls
Retard
>>
>>698086238
Nioh 1 is a Souls clone through and through.
>>
>>698084124
KEK
>>
>>698086236
I know for a fact we got robbed off of a stage select https://www.youtube.com/watch?v=8uWhy9aumzE&t=391s

Apparently there's some beta build for NG2 and it's even emulatable but I couldn't find it off of quick search
>>
>>698086335
>I need infinite time to think about my actions or I can't succeed
>>
>>698086734
>knows devs intent more than the devs
Genius brown
>>
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>>698086236
>>698086802
Actually found it, it's a pre-release one https://hiddenpalace.org/Ninja_Gaiden_II_(Mar_20,_2008_prototype)
Gonna check it out
>>
>leaves TN because he can't even shit out fightingslop
>makes devils turd
>fucks around with the NFT grift
>now his company is tanking
When will you tards realise Itagaki was always a hack and it was everyone else that made NG good?
>>
>>698065181
Playing Vanquish. it's really good, but the weapon upgrade system did supremely retarded. Anybody have tips?

I restarted a mission and didn't realize all my upgrades up to that point would be wiped T.T
>>
>>698087043
Damn, that's like 2 months before the release? Might have some interesting balancing differences maybe. Golden dragon hp colors are still different here
>>
>>698083878
Holy shit is this how character action was started? You idiots must take things literally if you thought Just was apart of the name lol. They are Action games. Simple as.
>>
>>698087183
God Hard is the real difficulty and it removes weapon upgrading. Don't worry about the upgrades, just switch out weapons when they empty and utilise your environment
>m-muh suit overhearts when i melee
Because retard, you're not meant to melee every single enemy. This is a casual fuck criticism that means nothing. There's tons of little suit optimisation tricks to use and different weapons have different melee properties
Vanquish is fantastic but hard filtered 99% of people
>>
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>>698065181
Give me a priority list between bayo1/vanq/all 5 dmc games and mgr
>>
>>698082115
NGB's ost is great but aside from that I can see where you're coming from
I think it has its charm though, it does an amazing job of capturing the essence of gen 3 console and arcade games.
>>
>>698087095
when will you realize some people work good with other people and will be shit with a different group of people?
and i dont even like NG
>>
>>698084047
>KB/M for a melee action game
>>
>>698083878
J in J-Action doesn't stand for anything dude, it's literally called Just Action
>>
>>698087371
Highest to lowest priority
DMC 1
Bayonetta 1
DMC 3
Vanquish
DMC 5
DMC 4
MGR
>>
>>698087292
Not him, my only gripe with Vanquish was the rushed ending and the cliffhanger leading to nothing. I understand WHY any project end with a cliffhanger, but I feel like I was robbed another 40 mintues of gameplay with those Russian twins.
That said, I only did a Normal play through, but I do remember having fun and seeing a GDQ run with the runner animation canceling (?) the kick. Would revisit, but I with Platinum revisited it again int eh 7th gen, can't see it ever coming back. Even MGR feels like a turbo never ever at this point.
>>
>>698087432
>uh itagaki is a genius it was everyone else that was the problem definitely
Itagakifags...
>>
>>698085587
>>They push for "character action" or "spectacle fighter" instead of the official names of the genre that are used by the devs.
>>They think the "J" in "J-Action" stands for "Just Action."
I'll just keep saying melee action as to not exclude classic GoW.
>>
>>698087371
DMC5
DMC3
DMC4
MGRR
Vanquish
then quit cause you've played all the good ones. rip.
>>
thoughts on DMC enemy design over the years
>>
>>698087782
1 had a perfect roster
Every subsequent game had garbage dogshit
>>
>>698087234
Well fuck I downloaded the build but couldn't even launch it, shame.
>>
>>698087823
>can't load more than one enemy type in at once
It's dated and both DMC4 and DMC5 surpassed it, but DMC1 fanboys aren't ready for this conversation
>>
>>698087962
ayo fr fr shit be clunky ahh dusty ahh boomer shit
no the enemies having multiple attacks that can deal with different ranges and situations don't matter i need more CONTENT blud fr fr no cap
>>
>>698087371
DMC1 if you're not a shitter
DMC3
DMC4
Bayonetta 1
MGRR
Vanquish
DmC
DMC 5
DMC2
>>
>>698088015
*laughs in grenade cancelling*
>>
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>>698088015
>Turns your enemy design into a joke
Nuthin personell
>>
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>>698065181
>Absolutely love DMC, hundreds of hours in the series, finished 3,4 and 5 on DMD
>All other actions games are one and done, if even that
Do I just have shit tastes? Closest thing that I enjoyed nearly as much was Astral Chain of all things
>>
>>698065181
>traninetta
>>
>>698088432
It's hard to dedicate yourself to a new thing, but try it out
Play Bayo 1 now
>>
>>698088432
No, DMC simply has the most replayablity due to its sandbox style combat. Almost all other action games feel like they were designed with a specific playstyle in mind, which makes them less fun to replay
>>
>>698074205
DMC3 did it way better.
>>
Oh god now the DMCfags with their retarded opinions are here
>>
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>>698088820
>this victim complex
blud you gyatta be a bayotranny
>>
OK who's shitposting and who's just a retard
The Itagakifag is just an underage tard so we can ignore him, but it's hard to tell who's legit and who isn't with DMC
>>
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>>698089067
If they defend 5 in away then they're underage too. It's baby's first game.
>>
>>698089173
god he's such a chad, making garbage games and shilling NFTs
It's really chad to have your company fucking tank too
>>
>>698089173
Imagine being middle aged and still acting like this, how embarrassing.
>>
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>>698089318
>>698089349
>>
Why is it that Kamiyafags defend the horrible genre shifts because it's an arcade reference?
My issue isn't that they're there, it's that they fucking suck.
The shmup section in W101 is an insult to quality shmups but the fanboys defend it because dude muh arcade
>>
>>698088432
nah. unfortunately nobody has really replicated what the DMC team did correctly. everything else feels like a jank imitation. MGRR gets a lot of novelty bonuses from the parry and dismemberment systems and its story that make it worth playing but it's hardly a DMClike.
>>
>>698088432
Same but with NG
>>
>>698089430
because only retards cry about videogames being videogames
>>
>>698089553
That doesn't mean you have to add bad shit to them.
>>
>>698089553
Again, that's not the point
The point is the genre shifts are low quality, not that they exist
>>
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>>698068364
>>
>>698089430
So much of Kamiya's design is wrapped up in Gen X/Millennial memberberries so naturally for people that grew up with similar stuff that shit will have a special appeal. I don't like it either but I can respect that he makes games for himself and 12 other people
>>
>>698089959
Anon that's not what I said. Why is no one understanding me?
It's not that the shifts and references are in there. It's that his implementation is terrible.
>>
>>698086180
>Do you realize that shitposting won't convince people like me or the millions buying the games to stop liking and buying them?
My shitposting killed Naughty Dog, Bioware and Ubisoft.
>Nioh
Nioh is the gateway for J-Action. If you can play Nioh, then you can play Ninja Gaiden on Normal.
>>
>>698090023
And Im saying the implimation being terrible will get excused because its ultimately nostalgiawank, where execution matters very little, that's the reason he loves it
>>
>>698090023
People generally don't defend kamiyas weird autism, they just put up with it because the other shit is cool. His tokusatsu obsession is also lame as are the aesthetics in all his platinum era games as are all the stories. There's a reason platinums more successful games weren't directed by him.
>>
>>698086236
I wish Intercept and the rest of the Hurricane Pack content could be salvaged.

>>698086802
>stage select
I wouldn't say we were robbed. Honestly, Ninja Gaiden 04/Black/Sigma is structured like an adventure game with the chapters serving as a means of sectioning different events of the game rather than being levels themselves. The whole world of NG is connected with areas being available for revisits in case you missed something, so there really aren't stages. It would be like giving Zelda a chapter select.
>>
The worst part is Kamiya isn't even obsessed with good toku like Ultraman, but he's a kamenfag
>>
>>698090315
You can't beat fromsoftware because they have both the casual and hardcore crown. DMC fans will always be lame versions of fighting game players who talk so much shit but are too scared to leave the training room.
>>
>>698090651
I meant NG2 in regards to stage select.
Pretty sure you can get hurricane packs to run on xemu
>>
>>698087519
>We asked Kamiya if he’d be offended if people started using the term ‘J-Action’ to describe games like Bayonetta.
>“On the contrary, I’d be very proud if you used that term,” he replied. “It’s more focused than the broad genre of action, and it highlights the unique elements that only Japanese developers can make. So yeah, if you wanted to do that, go for it, we’d be proud more than anything else.”

Fanatics of the transexuals think it means Just Action.
>>
>>698090912
>You can't beat fromsoftware because they have both the casual and really casual crown
Soulsfags struggled with Sekiro and AC6. Heh, I once saw a knight rolling towards me, and I made him stop by shooting him with my gun.
>>
>>698090932
So basically stuff like Okami, Onimusha, Nioh is Japanese Action.
DMC, Bayo, MGR is Just Action, NG is maybe somewhere in-between?
>>
>>698091267
>Just Action
YWNBAW
>>
>>698090932
This genre is in desperate need of a stable name that isn't embarrassing to say. Stylish action is the most useable but it still sounds gay, stylish HARD action is even gayer, character action is vague and meaningless, j action is weebshit, hack and slash is boomer lingo that is associated with kusoge.

Why this genre and this genre alone that cannot settle on a name.
>>
>>698091470
It's stylish action, end of
>>
>>698091470
I vote j-action. We have jrpgs that have a distinct style and action games are the same.
>>
>>698091549
This, J/Just-Action captures the no nonsense vibe these games are going for. Seperate from Action RPG or Action Adventure.
>>
>>698065181
So not only are you calling it the reddit term character action, but now we're going with J-action too?
They're hack n slash mongoloid.
>>
>>698065181
NGB > the rest of the genre
>>
>>698065181
>Character action thread
>J-action
Are character action games a purely Japanese phenomenon?
>>
>>698086161
All 3 13 games are good to great. People unironically get filtered but the plot expecting you to be able to understand 3 terms through context and not being directly told.
>>
>>698091812
It's JUST Action games Anon
>>
>>698091549
but that would imply japanese action games are better which is true and is already normalized imo so no need to separate them
>>
>>698068364
Anon this is impressive bait. Nobody can be this stupid, surely?
>>
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I identify myself as a J-actor.
>>
>>698065970
Playing through Strangers of Paradise, I'm shocked how much I like it. Enjoyed base game enough to do DLC, now I'm at DLC3 trying to get good relic gear. Only real regret is I didn't play around with casters or some of the DLC classes as much as I wanted to, maybe that'll be something to do on a second playthrough.
>>
>>698090315
>My shitposting killed Naughty Dog, Bioware and Ubisoft.
No it didn't and those companies are anything but dead. Hell, the Naught Dog bald lady game will even buy GOTY regardless of quality due to Naughty Dog being "too big to fail".

>Nioh is the gateway for J-Action. If you can play Nioh, then you can play Ninja Gaiden on Normal.
I played Ninja Gaiden Sigma 1 on normal and hard. Couldn't get past one of the very first room on Very hard so I gave up.
>>
>>698091470
It's just Action games, sometimes specified as J-Action, or Just-Action. The J/Just is to seperate them from games with more RPG or adventure elements such as Souls or Batman games. Shooters are in their own category.
>>
>>698065970
Bullshit
>>
I wish more action games were as straightforward and resolute as Ninja Gaiden 2. One of my favorite things about the game is that it rarely wastes your time. It's (generally) straight up non-stop action, and I really love that. I love Bayonetta 1, but I think it would be much better if it learned a thing or two from NG2, and removed all of the time-wasting sections and mini-games. I don't think anybody would miss that section where a Beloved chases you and Cereza down, for example. It's just a complete waste of time that really hurts replayability. I don't think I even have to mention Route 666 and Isla del Sol. Those are just terrible in every way.

Every time I think of replaying Bayonetta 1, I remember all of that time-wasting BS, and then I just don't feel like playing it anymore. That never happens with Ninja Gaiden 2. Whenever I feel like replaying Ninja Gaiden 2, I just hit "New Game" and start a new run. Admittedly, NG2 still isn't free of those sections. I hate every room with respawning worms or any encounter with the flying fiends, but ultimately, those sections are nowhere near as bad as anything in Bayonetta. Ninja Gaiden 2 doesn't waste your time, unlike Bayonetta 1, which does everything in its power to waste your time and make you hate the game.

Again, I really think that more action games should take inspiration from Ninja Gaiden 2 and perhaps even improve upon it by removing the remaining bloat.
>>
>>698092803
courtesy of chatgpt
>>
>>698092803
So you just want Sigma 2.
>>
>>698091267
Stop. They are Action games.
>>
>>698091685
>>698087276
Dumbasses.
>>
>>698092986
Yeah, Sigma 2 does technically streamline 2 even further, but it's worse than the original in every other way, so I don't really care for it all that much.
>>
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OG trilogy is kino J-action and its time to stop pretending otherwise.
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>>698093482
Sigma 2 gets rid of the retarded projectile spam and makes individual enemies an actual threat so it's actually better.
>>
>>698093578
Is kino action yes.
>>
>>698070891
NG2 is the most ninja-like of the three. In the first game you just stand right in front of the enemy and block all the time. What kind of ninja does that? Ryu is the most agile in 2.
>>
>>698092803
>That never happens with Ninja Gaiden 2.
It happens with me and NG2.
It happens with me whenever I think of the worm boss. Sigma 2 is overhated. Even though regular enemy encounters are better in Vanilla 2, Sigma 2 does remove some unfun bullshit.
>>
>>698093482
>but it's worse than the original in every other way
Sigma 2 removed the worm boss, and replaced the double armadillo boss with the better black dragon fight.
>>
>>698093578
Yeah, but Snoy are masters of ruining good things so they turned God of War in Naughty Dogshit. God, I can't wait for Intergalactic to drop so that Naughty Dogshit gets kicked to the curb.
>>
>>698094512
That's why Sigma 2 Black is the best of both worlds.
>>
I can't believe Naughty Dog are the same team that brought us Crashkino
>>
>>698094713
I wish we had a Sigma Black, call it "Shin Ninja Gaiden," that combines Hurricane Pack, Sigma and Black into one super game while removing the Rachel sections.
>>
>>698094512
Nah, the worm boss is overhated and can be defeated easily in the same way as any other boss fight in this game, it plays by the same rules. Sigma 2 on the other end is underhated because it fucked so hard with the formula that it's unplayable garbage that would have been dismissed instantly if not for the online coop and sixaxis boob jiggle.
>>
>>698087570
>animation canceling (?) the kick
idk what you mean but the flash kick has separate hitboxes for the launch and damage. if you stand at the right distance you launch them without spending AR
>>698086161
>Are you being legit?
lightning returns has proper juggling and parries and shit while still being a functional rpg where you care about weaknesses, buffs and debuffs
>>
>>698095390
>the worm boss is overhated and can be defeated easily in the same way as any other boss fight in this game
it's not a point in the game's favor that you can spam UTs on everything
>>
>>698094945
>removing the Rachel sections.
I think you mean expanding her sections and making it a separate campaign from Ryu's.
>>
>>698095471
Well, you said that Sigma 2 is better with cleaner gameplay, but it makes the UT spam worse because it double to triplefold increased HP pool of all enemies and actively removed moves (especially from bosses) that would have prevented you from frequently using UTs, or in worst cases, force you to spam only Bow in many boss fights.
For example, the entire Gigadeath sequence removed possibility of fighting him with lunar or claws. Water Dragon fixes you to the pilar, when in 360 you could fight him on water and under water with any weapon you wanted (vs. spamming bow).
The only decent change at all is S2 was that they revamped double dragon boss fight with singular one that goes down to the ground to fight you.
It simply removes content that should have been fixed or revamped, it's a really bad version of the game that was dressed up with new content like the girls and coop.
>>
On god.
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>>698079579
>best gameplay
how so?
>>
>>
>>
>>
What camera setup is ideal for 3D action, in your opinion?
>>
>>698096670
Itagakibros....dont look. Hes hacking.....
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>>698065637
The game only gets better as it goes on.
The first 3 Eikons are kinda eh (still use them occasionally) the late game ones get cuhrayzee
>>698072925
>>698065970
I HATE NIOHSHIT
I HATE NIOHSHIT
>>698083047
Even following the control layout they have (R2+button) they could've allowed 4 abilities per slot easily, it was intentional.
There's directional input/noCD/balance mods out now anyway, will be replaying the game with them.
>>
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>>698093985
Actually, that's exactly what makes Sigma 2 inferior to vanilla 2. Sigma 2 completely misses the point of Ninja Gaiden 2. "Making individual enemies an actual threat" by giving them bloated HP goes against the entire point of the original game. Ninja Gaiden 2's combat system is built around the fact that both you and the enemy can die very quickly. Enemies can very easily overwhelm you with numbers, so you must dispose of all of them as quickly as possible. Sigma 2 gets rid of this dynamic by greatly reducing the enemy count, and giving the enemies more HP, alongside giving them insta-kill grabs to compensate for the lower enemy count. Again, it gets rid of this fun dynamic that the original game had, and replaces it with this "oh, the enemies can just insta-kill you now" dynamic, which is just incredibly boring and lame.

Removing the "retarded projectile spam" is also yet another bad thing Sigma 2 does. OG 2's "projectile spam" isn't "retarded" in any way. It serves an actual purpose. It encourages to constantly be on your toes, moving non-stop. It is there to encourage you to play as aggressively as possible. Standing still won't get you anywhere—defensive play won't get you anywhere. You have to go out and create opportunities to kill enemies by being aggressive. That's why you have so many different ways to access i-frames at your disposal. It's all there to encourage and reward aggressive play. Sigma 2 completely misses all of this. It does not understand the original game at all. It completely misses the point.

TL;DR: Sigma 2 is not better than the original Ninja Gaiden 2. In fact, the whole game is proof that Hayashi does not understand Ninja Gaiden like Itagaki did.
>>
>>698097196
courtesy of chatgpt
>>
>>698097196
ninja gaiden black was not retarded projectile spam against enemies made of paper. strings were relevant for stunlocking an enemy to death. sigma 2 plays like that.
>>
>>698096990
Fixed obviously
>>
aw hell nah what are the chances this is the guy who got implanted with elon's chip
>>
>itagakifags are brown ESLs
Now it all makes sense
>>
>>698081497
>torture attack spam and Kilgore glitch
zzz
>>
>>698098072
>i-frame spam
zzzzz
>>
>>698069498
Post a video of you doing chapter 2 with just iframes and not dying on master ninja, u wont of course.
>>
>>698097196
Itagaki clearly didn't understand NG either when he expanded every weapon's moveset and then made all of it useless because of projectile spam preventing you from ever using it and delimbing making it pointless in the first place.
>>
>get friend to try out ninja gaiden
>he streams it and is playing on Hero
>some fucking NG autist joins his twitch chat and shits all over him for playing Hero despite my friend genuinely enjoying the game thus far and stating he plans to get better at it and tackle the higher modes
>autist leaves chat, friend is too demotivated to continue

congrats NG autists, the reason our series remains niche is because you chase out everyone with a passing curiosity to learn it.
>>
>>698098730
bro the game plays itself on hero. good riddance
>>
>>698098730
>your friend is actually playing NG
>NG """"""""""""""""""""""fan"""""""""""""""" comes in, he is demonstrably NOT playing, yet shits himself everywhere
Hmmmmm
Curious indeed, it's like the NG "fans" are posers or something
>>
>>698092043
The premise of this video is that he was annoyed that people were saying that you can't criticize nu-GoW's combat because it's "not in the same genre anymore". It's a sound place to come from but I feel he goes too far in the other direction trying to say there's no clear grouping of these types of games.
>>
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>>698098730
If you have to play on Hero mode I doubt you could ever even beat it on normal. The game quite literally plays itself. Just accept being a ninja dog.
>>
>>698098967
So you'll start a stream and show us how it's done?
>>
>>698080228
>whos legitimately god tier
Who? For me they are all gargabe except 3th and 4th fight against Genshin
>>
>>698098515
On the contrary, delimbing gives you a reason to experiment with every weapon in the game. None of the weapons can be "bad" because delimbing makes them all good in their own way.
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>>698098819
You're why this series is relegated to dwindling obscurity.
>>698098967
It was him, not me. I've 100%'d Sigma 1 and NGII Vanilla, but I'm not high off my own farts so I wanted to support him with getting into the series with whatever was most comfortable for him. Rather than chase him away and him never experience these great games, I wanted to push him to try higher difficulties when he got done with Hero.
>>
>>698098730
The autist may be a fag but your friend is a bitch for even caring in the first place.
>>
>>698089349
>I am le serious adult i do adult things, thats why i am le adult
>>
>>698098730
U have no friends anon, don't lie
>>
>>698100031
Amazing retort, anon.
>>
>>698099572
Blud this isn't even a ninja dog moment. Make a private server for your e-kitten and have stream there if y'all are so fragile. Buy him discord nitro and an avatar decoration idk. Youth is so estrogenized these days holy hell.
>>
>>698100236
Truth hurts, doesn't it
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>>698098730
Hero mode was a mistake. Get shit on by Ayane in Ninja Dog mode like everyone else.
>>
>>698095791
In that case, they should make Rachel faster. She's fine in Sigma 2 but slow in 1.
>>
These threads have somehow gotten worse recently. I'm impressed. I thought we hit rock bottom ages ago but everything just keeps getting worse.
>>
>>698100753
I got you.
>>
>>698100609
I don't personally like it but I saw it as a gateway to get my friend into the series and he was vibing with it a lot.
>>
>>698077415
>J-Action refers to action games that are Japanese by design
So we can discuss the acclaimed Japanese action series Dark Souls in this thread? Stop coming up with retarded names that make no sense and call it something like "fast and furious action".
>>
>>698098967
Sis your stream?
>>
>>698065181
Today is the third time I've tried getting into Bayonetta and I just can't do it. The game just doesn't interest me enough to hold my attention for even a single playthrough. I'll stick with DMC.
>>
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>>698101225
You're not missing out on much. Bayo is just not good.
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>>698101225
Kamiya's shitty games will do that to you.
>>
>>698101225
>>698101374
>>698101457
Sweet mother of samefag
>>
>>698092523
>Hell, the Naught Dog bald lady game will even buy GOTY regardless of quality due to Naughty Dog being "too big to fail".
GOTY doesn't pay the bills. TLOU2 sold less than TLOU1, and Intergalactic will continue the trend.
>>
>>698101490
> >>698101225
> >>698101374 (You)
> >>698101457
you alright sis?
>>
All this faggotry from a single NG schizo
>>
>>698070891
>Also Aerosmith and Armageddon both suck.
take that back
>>
>>698101861
#onemanarmy
>>
Still waiting on that stream to show us how NG GODS play the game
You do play right? You can show us how good NG is when played by an expert right?
>>
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Enough shitflinging. What are your top 3 favorite games in the genre, anon?
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>>698102332
>Bayonetta 1, despite my many many niggling issues with it
>Vanquish
>DMC 1
>>
Give me the rundown on Devastation, I've never played it
>>
>>698102254
they'll never do it. They'll just larp they aren't le ninja dogs and post the same webms forever.
>>
>>698092803
I get what you mean, and while I like that about NG2, non-stop action can get tiring quickly. I don't mind the downtime in NGB.
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Fuck everyone who recommended this garbage. It's shit.
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>>698102598
The only people that recommend it were DMC jugglefags
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>>698102598
Elaborate. Haven't played.
>>
>>698102536
Downtime is turning the game off and doing something else. I don't need the game to enforce it for me.
>>
>>698102461
the basics are bayonetta obviously down to the witch time
instead of wicked weaves, you turn into a car and ram them. there's different vehicle attacks like fly forward, launcher or donut depending on the string. every character is different, most notable is grimlock turns into a dinosaur and has wrestling moves
some of them focus more on guns and if you have a high style rank you can combo those into the vehicle attacks too
>>
>>698102704
>turns into a dinosaur with wrestling moves
Clearly this is the greatest game ever made
>>
>>698102598
filtered
>>
Beggars can't be choosers.
>>
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>>698102461
repostan' from another thread

It's essentially Bayonetta but more refined and focused. It's got five different playable characters, all with their own unique strengths, abilities, and quirks. It also might have the best boss roster in the whole genre. It's just got so many good bosses; Megatron, Soundwave, Shockwave, Motormaster, Starscream, the Constructicons, Devastator, Menasor, the Autobots—they're all so unbelievably great and fun to fight. I'll never get tired of fighting them. I genuinely can't think of another action game where all the bosses are THIS good. The regular enemies are also great. They're relentless, aggressive, and they don't give you a moment to breathe. The enemy encounters can get pretty fast and chaotic, especially when there are Insecticons involved. I just wish there was an elite enemy type like Grace & Glory in the game. Technically, there are the Elite Seekers, but they're not good enough, in my opinion.

I also love the game's combat system itself. It feels like a natural evolution to Bayo's combat system, but more "focused" in a way. It's got multiple types of Offset, such as Dodge Offset, Charge Offset, and also Leap Offset (which is exclusive to Sideswipe). There's also the Overdrive mechanic, which, while being mechanically simple, accomplishes a lot. It rewards you for playing aggressively by making your attacks faster, reducing charge time for charged attacks, and giving you more opportunities to trigger Vehicle Attacks. Speaking of which, Vehicle Attacks are another great mechanic. They're somewhat similar to Wicked Weaves, but, unlike WWs, they're not combo enders, but rather combo extenders.

Overall, Transformers Devastation is a great action game with a lot of combat depth. Unrelated to the gameplay, but I also love the G1 Transformers visuals and feel the game has. The soundtrack is amazing, too. It's an incredible Transformers game.
>>
>>698102836
What? You were boasting about how great you were, so I just wanted to see a real NG master at work. >>698098967
>>
>>698102878
STARSCREAM LOOKS LIKE THIS????
>>
>>698099238
Genshin thats literally it. NGB bosses weren't great either but they weren't awful
>b-but muh tank and chopper
Yes even them. Blacks bosses are all like 5-7 with Fiend Ryu and Doku being the only memorable ones while in NG2 its basically just Genshin and maybe Volf while the rest are genuine trash
>>
>>698102895
I am the other NG poster. The one you've begging before.
>>
>>698103096
I don't care who, just ANY NG player, show us how you gods play your amazing game.
That's all I want to see
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>>698103096
begged*
>>
>>698084104
NG2 is just some random cyberpunk random nonsense mixed with a bunch of random locations to where who the fuck even knows what the world is like, NGB seemingly was the real world we just saw a very small portion of it
>>
Itagakifags are LITERALLY brown ESLs lmao
>>
>>698102981
Calling Genshin god tier is absolutely ridiculous. He's fine but I've literally never looked forward to fighting a boss in a NG game. And most Black bosses aren't awful by virtue of just being easy enough that you care. The tentacle and ice monster bosses are also shit but they're so brainlessly easy that they don't really annoy you much.
>>
>>698083183
Tairon being a fiend infested shithole was just a bonus. He was fully ready to muder the shit out of everyone there if they were just humans with no ancient deities secretly running amok
>>
>>698102970
Yes.
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Someone please bring back bullet witch
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>>698087823
/v/ likes to meme about DMC3 having the worst enemy roster ever but replaying it now its not as bad as people say. The less you look at it like a combo everything game and more like a "every enemy has a method to easily dispatch them" the more fun the game gets but thats not including the fallen they still suck ass
>>
>>698103335
Just a bunch of humans wouldn't raid the village and steal the Dark Dragon Blade for no reason.
>>
>>698103378
Is this any fun?
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>>698065181
>Bayotranny
Invalid thread. Fuck off
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>>698103154
Bro you've been begging people for 3 years AT THE VERY LEAST, just put fries in the bag dear god.
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>>698103537
Why do casuals get filtered so hard by Bayonetta lmao
>>
>>698103503
Needs polishing on the gameplay side
>>
>>698103556
What? I've just noticed in this thread the NG GODS are saying how great their game is and how amazing they are at playing it
I'd just like to see a stream from a paragon of skill
>>
I love bullying weak nioh players in MULTIPLAYEEEEEEEER
>>
>>698103473
a human did steal it
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>>698103674
>tonfarapes you
nothing personal kid
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>>698103638
You are not worthy as my stream viewer.
>>
Let it be known this is the thread where NGfags got btfo so hard no one will ever listen to them again.
>>
>>698103473
Rival ninja clans and Murai made it very clear that the people in the world of NG will literally do anything for more power. Murai pretty much tells Ryu this at the beginning without making it totally obvious that hes evil
>>
>>698103378
>beat hard mode
>1 gamerscore
they were trolling us hard.
>>
>>698103707
its mostly odachi, dual sworlds, and switchglaivefags. A shame, switchglaive looked so cool when I first started.
>>
>>698093578
It's a W-action
>>
>>698103804
Amazing the lengths Ninja Gaiden "fans" will go to avoid playing their game. No wonder they have endless footage of Itagaki sitting in a chair and none of their own gameplay.
>>
>>698103469
This. Now you realize the shitters complaining are DMC5hills.
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>>698104349
Nonsense. Me and the other NG posters are the only people who actually post our own gameplay clips in these threads.
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>>698104731
Cool, can you point out where these are?
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>>698104773
You could see NG footage from various posters in practically every action thread in the last few months. You're either a tourist or have goldfish memory.
>>
>>698092459
Part of what makes the game so great is that you can swap to using other jobs any time you want, so do it right now. Levelling them is done for you with Anima Shards and Crystals if you don't need them anymore, at DLC3 you can just buy them. Relic gear comes with the process and isn't something that needs to be focused on explicitly, despite what people want to believe.
>>
>>698105057
No anon, I asked for YOUR clips/stream
Why is it so hard for NG "fans" to play the game they claim to love?
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they all should share a universe
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>>698065181
true, skip ninja gaiden tho, dogshit series
>>
>>698065181
Trying Vanquish soon, I've heard it's good but short. But I think that's just the Platinum way. Was Astral Chain worth putting up with the Switch?
>>
>>698105383
Vanquish has way more depth than you might realise, it really does keep on giving. God Hard is the true mode of the game
>>
>>698105150
Yeah I posted some as well.
>>
>>698105432
tiktoks of cutscenes isn't gameplay
Do...do NGfags LITERALLY not know what gameplay is lmfao
>>
>>698065181
is Lords of Shadow 2 good?
>>
>>698105383
>Was Astral Chain worth putting up with the Switch?
Just emulate. The game runs like ass on the switch.
>>
>>698098730
What's "Hero"?
I only played Black
>>
May I ask why NG3:RE has no online multiplayer mode? It was the coolest thing ever
>>
>>698105492
Yeah I posted actual gameplay too.
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i wanna make a hack-and-slash / stylish action game crossed with a 3D platformer and third-person shooter, with the focus on supporting a wide variety of characters and playstyles using a single yet versatile control scheme and framework
but i'm torn between placing the primary/melee attack input on the left or right face button, the former cause it's conventional with most platformers and shooters, the latter cause it enables both the primary and secondary action buttons to be pressed simultaneously
>>
>>698105661
You haven't, you've posted Itagaki sitting down and fucking tiktoks
No gameplay, no stream
NGfags literally do not play their own series
>>
>>698105547
An auto-pilot mode basically.
>>
>>698103469
The fallen are fine. You block or dodge their attacks if they're at an odd angle, you air combo them or nuke them with Nevan and you shoot them when they spin their sword to anti-air you.
>>
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>>698098730
>congrats NG autists, the reason our series remains niche is because you chase out everyone with a passing curiosity to learn it.
I played NG Black for the first time last month and no, the reason the series remains niche is coz it's full of artificial difficulty garbage and wack ass platforming segments. Ryu also feels like shit to control compared to Dante or Bayo. The climb out of the zombie pit with the skeleton archers shooting at you made me want to kill myself.
The final gauntlet is also one of the dumbest things I've seen in my life with the RNG demons that just pull you down floors for no reason.
Piranhas should not exist.
There are a grand total of zero good boss fights.
The whole time while I was playing it I was honestly thinking about how much better DMC and the Nioh series is.
>>
>>698105720
I have, several clips actually.
>>
>>698105715
interact button should be switched with evade
>>
>>698106031
That's a gibberish tiktok, not gameplay
You NGfags do know what gameplay is right?
Besides, where's your stream? Why can't we see an NG GOD live in action?
>>
>>698105715
>i wanna
First find an expierienced AA team (at least) and a decent budget. Those games are way too difficult to make alone.
>>
>>698105715
Fine I'll bite. One of your options you think is a good idea only because you think it's similar to what other games have done. The other option you think is a good idea because it actually offers more potential design space for mechanics, moves and tech.
However by that same mindset there's nothing stopping you from adding inputs and options regardless of where the buttons are and the former allows you to press primary action and jump at the same time and add something for pressing/holding interact at the same time as secondary action. In the context that can be anything you want it to be.
>>
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>>698106687
Already said you're not worthy to be my audience.
>>
>>698107002
Then pray tell, masterful NG GOD, what makes someone able to view your masterful stream?
>>
>>698106667
i would like to ask why
putting evade on a shoulder button would free up the thumbs further button combos
>>698106837
>the former allows you to press primary action and jump at the same time and add something for pressing/holding interact at the same time as secondary action.
that is very true, actually
thanks for the input
>>
>>698107035
because I would think evasion is more widely used than sheathing or using the interact button. That is to say if you are not going to have players do sheathe cancels or something
>>
>>698107021
Manners are important so not being a gross beggar is a good start.
>>
It's amazing how utterly mindbroken NGfags have gotten at the simple request for some gameplay
>>
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>>698107189
i would assume that the "interact" button could also be used as a context-sensitive input, potentially being used for grabs, throws, and other attacks on certain characters when in combat
that said i would still like to stick to my previous point in using dashing and melee attacks simultaneously, allowing for heavy attacks to be performed if command inputs like these are NOT in play
>>
Bringing fighting games mechanics and gameplay to action games would make them even more inaccessible than they already are.
Imagine needing to spend thousands of hours studying tournaments, memorizing dataframes, reading dozens of wikias and blogs and then spending another thousand hours on laboratory and practice mode before you're allowed to play the fucking game.
>>
Begging various people to stream their gameplay to a literal nobody who is not even capable of understanding high level NG gameplay is not a "simple request", it's pure unrefined mental illness.

I bet no one in this thread can even name all mechanical differences between the Dragon Sword in Black and Sigma

Fucking retards.
>>
>>698107189
Shoulder buttons are the most easily accessible buttons on a controller.
>>698107035
There's only two rules of thumb that should be considered when it comes to input schemes: if you want something to be pressed or held while you can press other buttons then the combination shouldn't be top/bottom or left/right face buttons.
The second is make your defensive actions as responsive as possible. Having activator buttons where you hold it and press other buttons are fine and should be encouraged as much as possible with how much input space they open up for being simple to access, and using these for an evade is infinitely better than having the evade be on button release. Only two games have done evade on button release well, the first just gave you an option to bypass it by holding guard and the second focused mainly on positioning and still had some issues due to it. Some others just fix it by letting evade seamlessly cancel into dash so you will always evade when hitting the button, but that weakens the potential for dash buffering.
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Don't fuck with NG fans, they're so hardcore they don't even play the series they jerk off
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>>698107743
I suppose. for escaping grabs, I was thinking of use the attack buttons/block/evasion or jump at certain key points instead of a dedicated button for it and to also not allow them to be escaped easily.
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>>698107974
what other games do you suck off? god of war and vanquish?
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>>698107951
copy a good one like sf2 not tranime then
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>>698107951
Do zooms really?
Just play the game and learn
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>>698108035
>Having activator buttons where you hold it and press other buttons are fine and should be encouraged as much as possible with how much input space they open up for being simple to access
this was a core component of that scheme's design philosophy and i'm glad it's understood; the more inputs and input combinations that can be used simultaneously, the more options the player has at any moment
>Some others just fix it by letting evade seamlessly cancel into dash so you will always evade when hitting the button, but that weakens the potential for dash buffering.
i would argue that if you really wanted evade and dash to be separate, dashing could be bound to the button and evading could be bound to dash+guard, since that'd make sense
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>>698107951
>Bringing fighting games mechanics and gameplay to action games would make them even more inaccessible than they already are
They've been there since nearly the beginning. DMC & NG wouldn't be how they are if Itsuno & Itagaki didn't cut their teeth on multiple fighting game projects beforehand. The only games more influential on the 00s 3D Action game boom than 90s fighting games were 90s arcade beat-em-ups (and by sheer force of Kamiya's autism, 80s shmups are also in the mix of influence).
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Controller-wise, what's the ideal way to play DMC5?
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>>698107951
>>698108605
There's a direct line you can draw between CvS2 and DMC3 in terms of both combo structure and Grooves translating into Styles.
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>>698108257
>Just play the game and learn
That's valid for all competitive games EXCEPT fighting games. They're the only genre where thousands of practice and off-game research are mandatory before you're allowed to actually play the thing.

>>698108605
>They've been there since nearly the beginning.
Literally false, because I've been able to play and finish all the DMC games and some Ninja Gaiden games without needing to spend 1000 hours on lab mode or memorizing the frames a punch has.
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movement + cancel options make the action game
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>>698107951
This is why video games wasn't for midwits back in the day,too stupid to learn simple patterns
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Do zoomies literally not fathom you can play a game without being an encyclopedia?
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>>698108932
Of course you can play any game without being an encyclopedia; fighting games happen to be the sole exception. Which is why bringing their mechanics to action games would kill any semblance of accessibility they would have.
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>>698109089
>sole exception
Which fighting game prevents you from playing it without reading a wiki first?
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>>698108680
you can put V and Nero's shoot buttons on a shoulder so you can charge shots while doing other shit
dante is unfixable so just leave it
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>>698065267
Agree.
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>>698109089
pro tips kid. every game with animations has frame data and people played sf2 for 20 years without knowing what the data was
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>>698108680
Keyboard
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>>698109134
All of them.
And not just memorizing the wiki. You need to:
Memorize and analyze frame data
Memorize and analyze tournaments
Memorize and analyze the game's very physics
Spend thousands of hours in practice mod
Spend thousands of hours in laboratory mode.
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>buy cool new game
>press new game
>gives me a 1500 question quiz before im allowed to play
>if i get a single one wrong then the game auto-refunds and im banned from buying it again
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>>698109140
>dante is unfixable so just leave it
Nah, his weapon switching being on shoulder buttons is a giant waste of useful buttons, but that shit on the face buttons instead
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>>698109236
You haven't touched a fighting game in your life, what youtuber is feeding you zoomies this garbage lmao
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>>698108680
Dante's fine with the default, he's overloading with options but they're mapped about as well as they can be. Nero's probably better off with Blue Rose on a shoulder if you want to maximize charge uptime, but it's also worth keeping Rev & Bringer Knuckle on the triggers. with V, I find it's actually really useful to put Griffon AND Shadow on the shoulders while putting his book reading and Empower Griffon/Shadow actions on face buttons; it makes his entire gameplan flow better to have V on your thumbs and the summons on your fingers.
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>>698103891
Beating hell mode in Xbox 360 was real hardwork. In PC, the enemies easily die and their attacks barely scratches you.
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>>698109236
I've played dozens of fighting games (locally and online) with little to none of that, and the one game I have done all of that for (simply because I like it a lot) is one of the ones I'm very bad at.
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>>698105715
another thing i would like to ask input on is using stick clicks for toggling lock-on and target switching, instead of lock-on being a held shoulder or trigger button to allow for specific moves to be used
that said, while toggled on, the target lock would automatically jump to a new target for the sake of convenience when a current one is defeated or out of eyeshot
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>"action" game at 30fps
WHAT WERE THEY THINKING
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>>698109140
>>698109356
I've been playing on PS/Xbox controllers since forever now and I need more buttons. Is there anything with additional shoulder buttons or back pedals that you guys like?
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Help me out Transformers bros, I'm having heaps of trouble with Starscreams fight in the space tunnel thing
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>>698109868
that's basically the one shooting battle in the game. get a sniper or a good machine gun. you can shoot in car mode too
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>>698109641
they were thinking that they had to make a game for the leapfrog
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>>698065181
SLOP
real men play real action game :)
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>>698108584
>this was a core component of that scheme's design philosophy
That's great then, the one thing that makes me cringe the most is seeing all these new games constantly misuse and abuse their potential input schemes and end up having huge problems in amount of player options as a result despite so many buttons and combinations wasted.
>dashing could be bound to the button and evading could be bound to dash+guard
Likewise, I'm very glad you caught onto the potential for shuffling that around a bit. It can also work the other way round or even as is, or with other buttons or even the stick. The important thing is the player maintaining trust that if they do something they'll get what they wanted when they wanted, and this is the most noticeable when you think you dodged/blocked but get hit. As a platformer it's also pretty noticeable if you're forced to jump at the very edge of ledges and end up walking off without the jump coming, but there's other easy ways to fix that.
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>>698109868
Equip the Grappling Hook if you have one. Yank that pussy to where you are.
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>>698105383
Vanquish is good if your into character action shooters which are becoming more common now.
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>>698105274
This but Kamiya Dante and Itsuno Dante are in separate universes
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>>698110360
What other examples are there aside from that one indie FPS by the guy who made Dusk?
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>>698110426
wasn't dmc1 the only kamiya entry?
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>>698110543
Zoom Eternal, mullet madjack, Real Life (actual title), ULTRASHILL, Desync
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>>698106031
>NGfags talk shit about NGS2 even though it does certain things better than NG2. Only held back because they couldn't get the Zerg Rush encounters to work on PS3.
>Asked to post gameplay
>Finally posts gameplays
>It's from a NGS2 combo video
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>>698110832
>couldn't get the Zerg Rush encounters to work on PS3
If gow ascension could do it, NGS2 could do it too
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>>698109604
Stick button toggle lock-on vs shoulder button held lock-on both work well and are ultimately down to preference in terms of how you want the game to feel. I'm assuming the lock-on also fixes the camera onto the enemy, but both can offer new moves or make doing directional moves easier to do if you want those. The important things in my opinion for both of them are:
Stick lock-on needs to allow you to swap to enemies that are offscreen. They should be able to attack even offscreen, and you can have an early warning system, but you should be able to freely switch to respond. Ideally letting you swap to the closest/farthest enemy is good too by moving the right stick down/up, but have a setting to turn off the center camera option. Settings are always good, and one to take over attack aiming can be good too.
Shoulder lock-on needs to be accompanied by a good soft lock-on to properly allow its strengths to work, be it extra moves or quickly turning on/off focus so you can prioritize an enemy seamlessly during combat.
tldr: play Stranger of Paradise and Kingdom Hearts 2 Final Mix
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>>698110717
>Doom Eternal
Oh yeah, I forgot that qualified since I didn't play it that way at all. Still one of my favorite fps games though.

Haven't heard of the others though
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>>698110832
Blud, I posted a tiktok.
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>>698110832
>post gameplay
He posted a russian covered tiktok
He's yet to stream or post his own gameplay
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>>698110950
Enemies in GOW Ascensions aren't as chaotic and aggressive as the NG2 ones.
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>>698111083
Пocтил в пpoшлoм тpeдe eбaнькo)
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What does /jaction/ think of Black Myth Wukong?
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of course he's russian
when are russians fucking off from the internet
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>>698110961
>Stick lock-on needs to allow you to swap to enemies that are offscreen. They should be able to attack even offscreen,
yes.
>you can have an early warning system, but you should be able to freely switch to respond.
i don't think that'd be necessary.
you know how metroid prime on the wii functioned, where you could lock on to an enemy and still point your cannon anywhere on the screen? i would propose a system in which you could still move the camera around while locked on via the right stick, albeit with the movement restricted so that the current locked-on enemy would always be in the frame, or, potentially, with the center of the screen always being focused and/or rotated around the midpoint between you and the locked-on enemy
to that end, if you were to tilt the right stick in one direction then click it, the lock-on would jump to the first available enemy in that direction. if the stick is neutral, it'd just cycle through the enemies one-by-one
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>>698111308
What's up with the russians liking character action games thing anyway

I thought they liked FPS games
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>>698111392
we had a /cgg/ group on russian facebook
those guys were cool though, no obnoxious autists that i remember
>>
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>>698111351
By early warning system I mean like an arrow or attack name pointing towards an enemy offscreen. It's not strictly necessary but it's a safety net that encourages situational awareness without devaluing it. "Freely switch" is just me reiterating that being able to swap to offscreen enemies is the most fundamentally important part of a lock-on system, almost as fundamentally important as enemies being able to attack offscreen no matter how much people cry about it. The next most fundamentally important thing of course being proper usage of audio telegraphs.
I haven't played Metroid Prime but what you're describing sounds like KH2FM and adds another reason to play it; while locked on you can move the camera as you want provided the enemy stays onscreen, while holding the lockon button and moving the stick swaps target. What matters in the end is that swapping targets is as fast and fluid and smooth as possible.
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Perhaps next thread this NG faggot won't try his bullshit now he's been exposed as a non-playing casual
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>>698112808
laughs schizophrenically
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new thread >>698112903
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>>698103378
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>>698065181
>Character action
When did this retarded genre name come about? We used to call such games hack and slash.



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