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is 1440p a meme?
>>
Yeah, everything is a meme. Congrats, you've figured it out.
>>
>>724406521
Simple test:
>Does it drop the framerate below 60hz?
If yes, meme.
>>
I AM NOT BUYING AN OLED monitor, after 5 years I will get burn ins, 100% certainty.

>just buy a new one LMAO

No
>>
>>724406521
Yes. Anything beyond 640x480 is a meme.
>>
>>724406807
Nobody needs more than 320x200. The best game ever made runs at that.
>>
No.
>>
>>724406521
Thinkan of getting an OLED computer monitor. Should I?
>>
>people are genuinely pretty satisfied with 1080p and not upgrading
>nooooo our precious sales cycle
>quick, tell everyone 1080p is le bad, tell them it's for poors, tell them 1440p is SO good
that's it. yes, it is a meme. at least it's not an expensive meme anymore since budet level cards can do it nowadays.
>>
>>724407415
yes
>>
>>724406521
I went from a 27" 1080p monitor to a 27" 1440p monitor, and it's a big upgrade. Text no longer looks bad, and the vidya look much cleaner and sharper, TAA isn't as terrible anymore on Native res. But I think biggest upgrade for me was simply going from 60Hz with no VRR to a monitor with 144Hz and VRR. It's a complete game changer, unbelievable how much smoother the games feel.
>>
>>724407552
27" 1440p is perfection tho. The right size for the right distance while sitting on a desktop. For gaming I still play on a 10" 1080p IPS monitor attached to a rack. It's kino.
>>
>>724406521
Just get a dual monitor setup with 1080p144hz and 2160p60hz
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>>724407898
it's okay. I prefer 24" 1440p or 27" 4k, the higher ppi is very nice.
24" is way better for competitive games.
>>
>>724406521
The problem with 1440p is that you can't enjoy 1080p properly anymore. Why?
Because every pixel of 1080p is going to be 1.333 pixels. It doesn't work smoothly.
On the other hand 720p does work because that's half of 1440p.
>>
>>724408089
Why would you use 1080p or 720p when DLSS exists
>>
>people are genuinely pretty satisfied with 1680x1050 and not upgrading
>nooooo our precious sales cycle
>quick, tell everyone 1680x1050 is le bad, tell them it's for poors, tell them 1080p is SO good
>>
>>724407898
Adding to this. There's no perfect size for 4k. Either you need a huge impractical monitor or go with a 19" and scale everything to 200%. It's a fucking meme unless you game on your couch and even then it keeps being a meme because you will miss details due to the distance of the screen. Bigger monitor I could go is 34" 21:9 3440x1440. It's the same size of a 27" 1080p, just wider.
>>
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>>724408132
>>
>>724406521
everything beyong 1080p is a meme, it is just TV manufacturers and NGreedia wanting you to buy le new thing everytime
>>
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>is 1440p a meme?
Yes, it's like getting a 720p monitor when a 1080p monitor is available because that's what it's equivalent to.
>>
>>724406521
Everything is a meme.
That being said I would not go back to 1080p after using 1440p.
>>
>>724407914
>>724408079
>>724407835
Is 34'' a decent size for 3440x1440? I'm upgrading next week from 1080p 24''. I'm also white if that helps.
>>
>>724408354
yep shitty 1080p 240 hz monitors are like 100 bux now and i cant even tell the difference between that and playing on my brothers 4k oled that cost 1000 bux except his runs like shit kek
>>
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>>724406521
yes. it only looks slightly better for games and will look worse for everything else since no shows or movies are made in 1440p.
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>>724408132
>DLSS
>>
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What is it about 4k that makes the poors and retards so uppity?
Back in the day you had three common resolutions 640x480/800x600/1024x768 think of them as current 1080p/1440p/4k standards. It was clearly accepted that 1024x768 was superior no doubt about that. So why is there a chimpout on this website anytime 4k is mentioned?
Let me remind you that consumer 4k monitors have been on the market for over a decade now it's not bleeding edge tech anymore.
>>
>>724409030
Nobody uses 4K, it's too expensive and high-end experimental hardware. Less than like 2% of steam users use it, while both 1080p and 1440p are mainstream and equivalent of Windows and Mac with 70% running 1080p/windows, 20% running 1440p/mac, and 2% feetlovers running weird linux and 4k shit.
>>
>>724409030
good luck running games in 4k
>>
>>724408681
I guess? Too big for me as a monitor and I never liked ultrawides. I use 24/27" monitors for mouse/kb games and 55" oled for controller games, best of both worlds.
>>
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>>724409030
>thread is about shitting on 1440p
>4k defense force arrives
>>
>>724408204
>>724408967
running a non native resolution looks way worse, unless you're stuck with shitty fsr2/3.
>>
>>724408776
its rarely worth the performance hit imo i fucking hate input lag and choppy frames
>>
>1440p
>In 2025

Why would you not go 4K 144hz at this point?
It's the standard and no muh steam stats don't count
>>
>>724409030
poors have never used it. same reason why they bitch about hdr or high refresh, they've never used them.
>>
>>724409030
My next monitor will be 4K for sure.
There is no downside, you can use integer scaling to get lower resolutions if you need to.
Or ML upscaling for newer games.
>>
>>724407552
1440p looks significantly better than 1080. You are unironically probly poor and retarded.
>>
>>724406521
No. I was surprised by how much of a visual upgrade 1440p was. One day, I want to try 4k.
>>
>>724406521
22" 1080p
24" 1440p
27" 2160p
32" 5120x2160p
change my mind
>>
Its a meme for fast paced multiplayer games. Literally pay to lose.
You will lose track of the enemy much faster and your distance to move your cross hair/character increases.
For productivity and some single player games it's amazing. Other games you can't tell the difference .
>>
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Why would you not go 4K and HFR to future proof your tv and monitor at this point?
It's like buying a fucking 720p or 1080i screen towards the end of the 2010's

I was able to buy a 4K OLED 144hz tv last year for under $2k
Surely monitors aren't that expensive these days since TV's/monitors are like the only fucking tech that always gets cheaper
>>
>>724406521
It's time to upgrade grandpa. Even budget monitors are 1440p now.
>>
>>724409709
I future proofed with 1080p back in the day
>>
>>724409709
>Surely monitors aren't that expensive these days since
the monitors aren't the expensive part. the expensive part is buying gpus that can run shit at 4k and get good fps.
>>
>>724409480
>upscaling
Vomit inducing.
>>724409709
1080p is still the norm, future proofing is 1440p as there's a chance 1440p will become 50% of PC market by the end of 2030s, while 4K will become the norm by the end of 2050s. There's just no use case for a 4k monitor right now, software isn't coded for it, windows looks weird, icons don't scale properly, games don't support the res properly, GPUs are benchmarked for 1080p and 1440p it's like using ultra widescreen monitors.
>>
>>724409030
>Grabbed a 4K monitor
>Everything looked genuinely better
>Performance hit wasn't that bad
>I'm not a nigger so I don't play AAA slop anyways
>>
>>724410026
>games don't support the res properly,
You are fucking delusional
>>
We support 1080p 60FPS. It’s the official resolution of based gigachads. Let me guess, you need more? Based! Fibby bibby.
>>
>>724410026
>Vomit inducing.
Modern garbage already has forced TAA so that ship has sailed.
On top of that upscaling looks much better with high resolution output.
>>
>>724410040
Pretty much in the same boat
All my "Recent" games I'm playing are about 5 years ago so my recent GPU upgrade (only bought it because my old card exploded during a power surge) plays everything fine without goyframes or Goylss

4K also means I can watch 4K movies/shows on it no worries (I use surround speakers on my computer so the sound isn't shit either)
>>
>poors on suicide watch
lol
>>
>>724410026
1080p has been obsolete for years. TAA looks terrible at 1080p and upscaling isn't much better at such low pixel counts.
>>
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>Bring up 4K
>Zoomers and third worlders go apeshit over modern games running bad on it

Forget that I don't play modern games anymore
>tfw Buying a 4080 and 4K 144hz tv to play Deus Ex Invisible War
>>
>>724410026
>, while 4K will become the norm by the end of 2050s.
It was the norm 6 years ago
>>
>>724410413
>breaks neck looking at the minimap in a first person shooter
>>
>>724410605
one can only hope
>>
>if you are content with your current hardware and aren't interested in consooming new slop because some anonymous retard online told you to, you are "poor"
man, marketing to gamers really is the fucking easiest job in the world
>>
>>724409124
>Nobody uses 4K
every tv is 4k
>>
>>724410778
doesn't mean the stuff they watch is 4k
>>
>>724410857
but it means a majority of consoles are plugged into a 4k display
>>
big majority of pc gamers play esports titles and nobody is playing esports at 4k on a 30 inch monitors, you're at an inherent disadvantage cause you can't process information as fast as the guy on a smaller res and smaller monitor
>>
>>724410979
don't be silly
>>
1440p at 27 inches is great image clarity for great prices nowadays and at a great size for desktop gaming. And as a bonus 1440p is easy to run nowadays even on lower end GPU.
>>
>>724411113
>And as a bonus 1440p is easy to run nowadays even on lower end GPU
only if you avoid all UE5 games
>>
>>724411070
I'm not you can just look at what monitors are used in tournaments, some games are more autistic than others like cs2 players with their 2008 resolution settings but no one is asking the TO to give them 30+ inch 4k monitors, infact many pros will even go as far as lowering level of details and particles and shit in settings because it can be distracting
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>>724406521
>is 1440p a meme?
If you're buying a new monitor from scratch, it's not a meme. There's literally no reason to buy a 1080p monitor in this day and age, because 1440p monitors are dirt cheap now.

However if you want to upgrade from 1080p, go straight to 4k. 1440p is a meme in this case, an awkward middle ground. If you just want the best performance and want to play your vidya without caring about grafixx, you go 1080p. If you want grafixx you go 4k, and if you need performance you turn on DLSS/FSR and turn down some settings, and you'll get something that both looks better and runs better than anything 1440p can give you.
>>
>4k babbies coping that they fell for marketing memes and bought a res that isn't supported by any current day software and hardware, having to resort to upscaling or downscaling everything and never getting to run games at max settings and have proper looking UIs and text
AAAAAAHAHAHAHAHAHAHA wait.. PFFFFFFFTAAAAAAAAAAAAAAAAHAHAHAHAH *wheezes* oh nono HAHAHAHAHAHAHAHA HPFFFFFFFFFTAHAHAHAHA *coughs* WHAHHAHHAHAH WHAT HAHAHAHAHA GEEEEEEEEEEG HAHAHAHA NONONONONO NO WAY HAHAHAHA HAHAHAHAHA GEEEEEEEEEEEEEEG
>>
>>724411242
the reason they use smaller monitors is because it's difficult to make large screen high refresh monitors.
If you look at a series of screen sizes you'll find the smaller they are generally the higher refresh rate.
>>
>>724410026
This is astronomical levels of cope and being wrong.
>software isn't coded for it, windows looks weird, icons don't scale properly
It scales perfectly to 4k due to 4k being a direct multiple of 1080p, it's actually 1440p that has scaling issues due to not being a direct multiple or divider of either other resolution.
>>
>>724407415
Seems like they have so many drawbacks. I just went with a 1440p 180hz one with good reviews
>>
>>724406521
How are retards like you real?
>>
With DLSS and FSR4 there's no reason not to get 4K display instead
>>
>>724411227
Depends on the game. I was playing the arc raiders playtest last week and I was getting really high framerates at epic settings.
>>
>he's still using hdmi in 2025
>>
real frames at 1440p > fake frames at 4k
>>
>>724411357
its because they are ta panels
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>>724410026
>There's just no use case for a 4k monitor right now, software isn't coded for it, windows looks weird, icons don't scale properly, games don't support the res properly
Use 200% DPI scaling and everything in Windows will have the size of 100% DPI 1080p, while being more detailed

Also integer scaled 1080p on 4K display looks literally like native 1080p on native 1080p display
>>
>>724411743
Fake resolution 4k >> real resolution 1440p
>>
>>724411357
no they use smaller because it's easier to track things and you can see the whole monitor in your peripheral vision. I noticed this when I tried 27" and my performance went down in multiplayer shooters, went back to 24" and it's easier to perform.

there are 500hz 27" 1440p oleds and no one uses them in esports tournaments.
>>
>>724411942
GOOD MORNING SAAR
>>
>>724409668
It depends on viewing distance. Same goes for aspect ratio. It's not rocket science but it still is an exact science.
>>
>>724411637
this tbqh. 4k dlss performance looks better than 1440p dlaa and performance is about the same just with higher vram usage.
>>
>consoles play on 4k
>PC poors are still stuck in 2010
>>
>>724409406
>Why would you not go 4K 144hz at this point?
I'd rather play at 1440p/300+fps than 4K/120 or less fps.
>>
>>724412106
>consoles play on 4k
KINO
>>
>>724409668
this is the best size to resolution. 24" 1440p oleds are coming 2026 q1 I've been waiting for them for a while.
>>
>>724412035
Objectively and irrefutably true, no matter how much you cope about it. DLSS at 4k both looks and runs better than any form of 1440p. It's being in denial about your low resolution woes that is the pajeet behavior.
>>
>>724412120
>i would rather have a placebo meme hz than a better image
you have neither
>>
>>724412106
>upscaled from 360-840p using fsr2
no one uses ultra performance upscaling on pc and that's even worse
>>
>>724412106
No they aren't. Most consoles aren't even as good as a mid end PC in 2025. Which means they can't even achieve 30FPS at 4K native using medium settings. Every time digital foundry does a test of xbox and playstation it turns out they're essentially running something like 540p or 720p or at best 1080p with upscaling (jfc consolefags are literally blind, imagine the blur, dithering, and noise) and at a mix of low and medium settings. Only a literal blind subhuman could think that upscaled shit can look as good as native 1440p on PC with proper high settings instead of a meme low and med settings mix.
>>
>>724411521
name one drawback
>>
>>724406807
4:3 is comfy and I wish more display manufacturers would take that into consideration.
>>
>>724412282
still looks better than 1080p/1440p
>>
>>724412324
burn in. expensive. ghosting.
>>
>>724412281
>placebo meme hz
Wrong. I went from a 165hz monitor to a 360hz monitor and there's absolutely a notable difference.
>>
>>724410026
>1080p is still the norm
what country are you from?
>>
>>724412368
fsr2 absolutely does not. it sucks at all input/output resolutions.
>>
All graphics are fake who gives a shit what the actual internal resolution is. If there's a way to resolve the same amount of detail and rendering at a lower res there's no reason not to do it. A ton of games in the past ran many effects at half res because you couldn't see it anyway and nobody said that's fake graphics. If anything people praised it as good optimization.
DLSS and FSR are great tech, it's not nvidia's and amd's fault that game devs are incompetent fucks and make games so shit that upscaling is the only way to make them run well. If you think without DLSS/FSR games would be optimized better you're delusional. Nothing would change and you'd have no recourse but to run games at sub 60fps at 4K on a 5090 or be forced to lower the resolution but without any nice upscaling.
>>
>>724412106
I have my pc connected to my 4k 144hz TV and I can play at DLSS performance and it still looks better than any shit on the PS5 or pro. Even at its worst PC gaming is still superior to console which uses half assed outdated tech like PSSR or FSR.
>>
>>724412242
>n-no u
classic jeet response kek
>>
>>724406521
No, 4k is the meme. No GPU can handle modern vidya in 4k.
>just use upscaling!
No, fuck off.
>>
>>724412401
oled has zero ghosting. all ips looks like garbage once you're used to oled, especially the ips glow it always looks like there's a white haze/cloud on darker scenes.
>>
Yeah. It’s the new 900p.
Go 4K or stay at 1080p.
Don’t >> me poorfags
>>
>>724412419
You are a 50 IQ hilbilly redneck from some rural shithole living in your mom's basement. Quit acting tough and rich on 4chan, you fucking deadbeat loser. It has nothing to do with my status in life or opinion on things, it's a objective fact that 1080p is the norm for gaming on PC, and that majority of consolefags upscale from sub 1080p resolution. Since you are a dumb fucking high school drop out mouthbreather, learn to look up something called "Steam Hardware Survey" if you can even type on a keyboard you fucking monkey. *spits on you*
>>
>>724410026
>1080p is still the norm
Mostly because PC gaming is no longer a hobby for STEM-educated adult men and their sons, but is now full of turd worlders with PCs from 2013 still screeching about bad optimization. I promise you that most sane person with disposable income who spend a lot of time playing PC games have bought at least a 1440p monitor - the problem is that they are dwarfed numerically by turd worlders.
>>
>>724412524
>implying he can play his latest UE5 sloppa in 1440p without upscaling
>>
>>724412427
Don't remind me of FF16 on PS5. 720p upscaled via FSR1 which just deep-fried the image. Couldn't even maintain 60fps in perf mode. Replaying it on PC was a far superior experience.
>>
>>724412536
Damn looks at this poorfag seethe. I bought my last 1080p/120hz monitor 15 years ago.
>>
>>724412401
expensive is the only valid drawback. Nice try. This thread is very 3rd world. I've been on 4k since 2016 and I've gone through a few displays. Looking forward to getting an OLED soon.
>>
>>724412510
Post specs poorfag.
>>
>>724412339
I love those square productivity monitors
>>
>>724412603
I actually can. When they even give you the option to turn it off.
>>
>>724412610
I have no idea why they use it, the checkboarding shit they used to do on ps4 pro looked better.
>>
>>724412080
only with about 100 ms of input latency YIPEE
>>
>>724406712
well yeah 5 years is a good time to buy new electronics, that's just how they work
the only problem with oleds are they are too expensive. I can get 5 monitors for that price
>>
>>724412427
here's DLSS 1080p upscaled to 4k vs native 1080p
>>
>>724412674
LG released tandem OLED recently but it's 1440p only. It'd be nice to have a 4K version eventually.
>>
>>724412584
Not relevant, nintendo switch is more popular than any console or platform in the world, and their screens are 1080p or lower. Similar with steam decks. Most phones. And majority of console and PC players. From first and second world, as most switch users are firsties. Realistically it goes like this in 2025
>1080p
Normalfag
>1440p
Enthusiast
>4K
Pedophile without a chin
>>
>>724412758
Upscaling does not increase input latency, that's frame generation. A game that runs at 100fps natively and at 100fps with DLSS upscaling has the exact same input latency. You're exposing your ignorance on the topic.
>>
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>>724412702
>>
>>724412603
I play a bunch of indies made in UE5 that all run fine, and E33 ran at above 90fps at max settings with no DLSShit. Granted that's still far lower than it should be.
>>
>>724412536
Okay, but what country are you from? Steam Hardware survey results are MASSIVELY skewed by China, India and the rest of the 3rd world. You think only 3% of westerners are on 4k? That's globally. Everyone I know with a PC has a high refresh-rate 4k display at this point *(Australia). Are you from China or India? That would explain a lot. Btw I type at 140wpm @ 99% accuracy.

So what country are you from and why don't you have a 4k display yet? Because 1080p is better? Haha, alright buddy.
>>
PS5 can render 4k 60fps native without upscaling.
FACT
>>
>>724412856
>nintendo switch is more popular than any console or platform in the world, and their screens are 1080p or lower. Similar with steam decks. Most phones. And majority of console
So... not PC gamers then? Thanks for proving my point.
>>
>>724412728
Not every engine supports checkerboarding. FSR1 is just CAS which is an extremely simple to implement post processing. Game dev is always a race to the bottom.
>>
>>724412909
>with no DLSShit
That's not possible, E33 doesn't let you turn upscaling off.
>>
>>724412919
>Btw I type at 140wpm @ 99% accuracy
never felt a woman's vagina award
didnt leave his house once in last 3 months award
has no future award
spent all his mommy's good boy points on a 4k monitor award
obsessed with indians since he's most likely working as tech support and typing all day to assist and redeem the callers award
>>
>>724408445
This, I got a 4k monitor even though 80% of my games I play at 2k
>>
>>724413051
okay but what country are you from
>>
>>724412919
>>724413051
Now kiss faggots
>>
>>724406521
Not really, but 27" is if it's on your desk.
>>
>>724413050
Are you retarded? DLAA is native resolution.
>>
>>724412856
>4K
>Pedophile without a chin
Why can't you just admit that higher resolution is superior?
What makes it hurt so much you must resort to insults?
>>
4K DLSS Performance looks sick on my 65“ OLED.
>>
>>724413206
I have never seen a normal person use 4K for a pc, it's always creepy social outcasts. There's something that attracts them likes flies to shit. I would bet my savings that the fag I'm talking to saves cp on his pc or ai gens it.
>>
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Damn man feels bad to be from the third world country...but can someone explain why do first world anons cry about tariffs, game and GPU prices? I really don't get it.
>>
>>724412996
>FSR1 is just CAS which is an extremely simple to implement post processing.
Actually the main step of FSR1 is EASU, which is superior and cheaper than Lanczos. But CAS is king. Both EASU and RCAS together are cheaper than Lanczos.

I wish FSR1 just replaced bilinear and bicubic.
>>
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>>724413206
this entire thread
>>
>>724413214
hell yea
>>
>>724412709
This. They're fantastic, just wish more stuff supported the aspect ratio. 16:9 was a mistake.
>>
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>Steam Hardware Survey
A useful reminder: whenever you read someone online trying to tell you what to think about new graphics technology or new games, just remember that statistically they're most likely on some shitbox that was already lower-mid range in 2019. They're speaking from a position of detached bitterness, like obese overeaters telling healthy people that fitness is a scam.
>>
>>724413156
You're talking about DLSS in the first post.
>>
>>724413267
how many normal people do you know?
>>
>>724413285
>why do first world anons cry about tariffs, game and GPU prices?
Because the government takes away 90% of our money to give to 3rd worlders.
>>
>>724413374
98% of steam users seem pretty normal to me.
>>
>>724413267
>I have never seen a normal person use 4K for a pc, it's always creepy social outcasts.
where do you think you are, anon? Also you are poor and brown.
>>
>>724413267
>normal person
>creepy social outcasts
Are you a woman? You sure argue like a bitch.
>>
>>724413403
What's the issue?
>>
>>724413449
>I know nobody, but my best friend is a pedo and he uses 4k
thanks for the explaination
>>
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>>724413361
t.
>>
>>724413267
>I have never seen a normal person use 4K for a pc
I work at an office rental firm and most people who work online jobs have 4k displays. These are absolute normies and middle aged ladies here, who buy it because their employer just delivers it to them and they like the screen real estate.

I think you're just a bit out of touch while pretending not to be.
>>
>>724413559
>wealth is having a modern computer monitor
your life must seriously suck
>>
>>724412897
you are brown.
>>
>>724413619
Read reply chain, SAAR.
>>
indians live rentfree inside the average /v/irgins mind it's kinda insane
>>
>>724413156
DLAA is DLSS's AA solution. Enabling DLAA doesn't use any resolution upscaling or frame gen. What you said here
>>724413050
is wrong.
>>
>>724413361
Well fitness is almost free and easily proven to be healthy, meanwhile there is no health or life improvement from having a more expensive computer hardware.
>>
>>724413719
>image says displays of wealth means you are poor
>thread is about pc monitors
>therefore you think a monitor is some how a form of display of wealth
which part of india are you from?
>>
>>724412783
My Viewsonic 24'' TN panel 144hz from 2017 still works like just on day one.
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>4k
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>>724413561
We are on a /v/ board, why are you talking about macbook normies or office computer users? try to keep it up dimwit.
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>>724413813
>can't read reply chain
SAAAR SHITBOX LOWER MIDRANGE DON'T TALK ABOUT NEW AAA SLOP
>>
>>724406521
Nah that's 4k. At the panel sizes you have at a desk typically, the differences between 1440p and 4k aren't worth the performance hit. Image clarity and refresh rate are more important and on 1440p, extreme refresh rates are still feasible. And yes, refresh rates also have diminishing returns but 144hz - 500hz is still a massive gap and it makes a difference.
>>
>>724413831
you don't understand that 1080p and 1440p are the shit which you're eating
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>>724406521
I went with 27" 1440p because I wanted a bit bigger monitor. I don't have a 27" 1080p monitor to compare it to so I have no clue if I actually needed to go 1440p at this size. I barely play any games with good graphics so it doesn't really affect performance in games for me
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>you don't understand that 1080p and 1440p are the shit which you're eating
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>>724413796
>meanwhile there is no health or life improvement from having a more expensive computer hardware.
PC gaming isn't a fitness lifestyle or job, it's a hobby. A luxury hobby to relax and have fun with, and most of us spend years if not decades on it. And more expensive computer hardware lets you enjoy better visuals and performance. If you're going to spend years or decades sitting in front of your computer neglecting the rest of your life, then you could AT LEAST make sure that you're looking at a good high-res display. I cannot imagine spending decades on this board and on videogames while never moving on from the shit your parents bought for you in high-scool, that's cockroach behavior.
>>
>>724414005
Cost sunk fallacy cope. Just keep coping and using your little meme 4K display, one day you'll be able to play vidya at native and ultra settings and RT while getting over 90FPS, just two more weeks
>>
the fact is that once you go to 4k you are very hesitant to ever go back. It's like going to 720p gaming on the desktop after you're used to 1080p. It's actually worse than that. And it's harder to run so you need to spend more on a GPU. Get something mid-range from current gen. That's not too hard, is it?
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>>724413286
So they just found a way to approximate sinc cheaper than lanczos and added a clamp to reduce haloing with EASU and THEN deepfried it.
Either way I hate how CAS deep fries the image. I much prefer softer image.
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My has RTX4080 with 7800X3D
I use a 27" 4k OLED screen
I play games on 1080p
In fact I bought the 27" 4k OLED and skipped 1440p just because noone makes 1080p OLED screens for games and 4k is exactly 4x integer scale of 1080p.

I used to play on 1440p, changed to 1080p years ago, have tried 4k but stuck with 1080p.
1080p is peak gaming. You can't convince me of anything else. I run the screen on 4k when browsing or doing productivity stuff but always 1080p for games.
>>
>>724414131
seriously just tell us which country you're from so we can put this to rest
>>
I'll translate this thread
>going from 1080p / 1440p to 4k isn't worth the performance hit
means I can't afford a good GPU
>I prefer high refresh rates over resolution
means I can't afford a good GPU
>I only play older games
means I can't afford a good GPU
>I only want a small screen and higher than 1080p is pointless
means I can't afford a good GPU
>upscaling looks shit. I prefer native
means I can't afford a good GPU
>4k has input lag
means I can't afford a good GPU

I hope this clears up everything, any questions?
>>
>>724414257
What games do you play, what's their median age?
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>>724414280
No, thank you. That's pretty much the gist of it. I've been on 4k since 2016 and reading these cope threads for almost 10 years now.
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>>724414280
No, this sums it up nicely.
>>
I'd get a 4k monitor but I can't run modern shit at 4k max settings even with a 7800 x3d and 7900xtx so why bother
>>
>>724414158
>the fact is that once you go to 4k you are very hesitant to ever go back.
Diminishing returns exist. 4k is in this zone I think.
>>
Having a 1080p display and being satisfied with it because you're frugal doesn't mean you're poor. The opposite, actually.
However, screeching about how 4K is a meme and coping that everyone but you fell for merchants' tricks screams poorfag.
>>
>>724414280
I bought a good GPU and a 1440p screen and I still feel cheated out of my money, fuck njudea and fuck AI
>>
>>724414280
>I can't afford a good GPU
We know you can't
>>
>>724414423
Tss,.. you should larp end pretend you have 5090 (60fps in MHW) to farm (You)s.
>>
I went back to 1440p from 4K, it's not worth the performance hit and the text is too small while fractional display scaling is shit on linux. Feels like 4K is just not there yet, maybe in a decade or so.
>>
>>724414423
>he doesn't have a 5090 and run games with upscaling and frame generation to get 60fps
>>
I got a 4070 ti super, realized I'm still using my 1080p 144hz monitor from 4 years ago, and have spent the past 2 months unable to decide if my monitor should be 1440 or 4k.
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As long world's least optimized indian coded UE5 slop does not run at 60fps on placebo settings then 4k as a resolution is a meme.
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>>724414423
Question, why would you ever use max settings in modern games?
Second question, why would you play modern garbage in the first place?
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>>724414715
>4070
>4k
Why?
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>>724414170
Usually you can adjust the sharpening strength on PC.
To me CAS was the first step to enhance DLSS and other TAA.

RIS2 is pretty good (at low sharpening values) and works with any program. My most used feature of my 9070 XT.
>>
>>724414119
>then you could AT LEAST make sure that you're looking at a good high-res display
Why? People used to play games in tiny resolutions like 240p and make many great memories. The displays were also not that big and were far away. So now how come 1080p 24" is somehow shit and too small?
>>
>>724414717
Why
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>>724414715
4070 ti super can't do 4k in any kind of demanding game
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>>724406521
1440p is a 78% increase in pixel count compared to 1080p. That sounds like a lot on paper but in practice you'll actually get used to it really quickly. All it will accomplish is convince your brain 1440p looks like real 1080p, while 1080p will start looking to you like 720p. At least that's my experience. 1440p also has a problem with non-integer scaling ratios but it doesn't bother me too much.

The main argument against 1440p I think is that pricing now overlaps with entry-level 4K panels. I regularly see 4K 160HZ IPS panels on sale for like 300 euros, meanwhile I bought my 1440p 180HZ IPS a few years ago for 450 bucks.
>>
>>724414793
>>724414817
Thnks
>>
The only people who hate 4k are comp cucks players who only play badly coded competitive games that are only playable on higher resolution because screen cutter and dogshit graphics. Try to argue against that.
>>
>>724414771
>why would you ever use max settings in modern games?
Did you see how modern games look like on anything but max settings?
And no, buying top GPUs just to run games on mid settings is clown world
>>
>>724414280
Not even a 5090 can work with a 4K at max settings in every AAA game, the upgrade of 4090 vs 5090 is practically a joke, I refunded mine instantly and went back to my 4090 at seeing like 4% increase with pathtracing. 4K shills are fucking retarded. Why would you ever play games at sub 75fps in 2025 for a meme resolution
>>
>go monitor shopping
>It's all oled
But I don't WANT oled
>>
>>724414347
Right now:
Helldivers 2
Wuchang
MH World
Elin
AC 6
Sven Coop
Ghost Runner
Company of Heroes
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>>724414869
Meant lower resolution but you get my point, comp games are literally made for poors
>>
>>724414947
show me your 5090 so I know you're speaking from experience
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>>724414868
yes, buy the older technology that's worse because of insecurities regarding what you can't do. Clever girl
>>
>>724414869
0/10
comp games are probably the only games that can run native 4k 60+ fps lol
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>>724414715
I have a 4070 ti super and a 4k display. If a game is older than 2020 you can run 4k natively, if a game is newer than that you'll likely need DLSS or reduced settings to stay above 60fps. But DLSS at 4k is great so I don't mind that it isn't native.
>>
>>724414850
well as someone who bought a 1440p monitor recently they went way down and are now 150€ and come with some nice extras like 10bit colour depth
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>>724415002
I can find 5090 screencap from /v/, nuke MD5 and larp.
>>
>>724414947
>>724414817
Nobody with a 4k monitor plays new games at NATIVE 4k. The fact you don't know this proves you have never used 4k in your life.
>>
>>724415032
I play everything in 4k usually at 80% internal with FSR3. Most stuff sits at between 70-100fps. (7900xt/5800x). Shit's great.
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>>724409030
>So why is there a chimpout on this website anytime 4k is mentioned?
It's literally because they are poor. That's it. They can't experience 4K because they are too poor to afford it. You got to remember 90% of /v/ are third worlders.
>>
>>724415002
>let me dox myself for an argument with an autistic fat virgin NEET on 4chan
lolno, i'll just keep shitting on you and mindbreak you until you accept you're a retard for falling for the 4k meme
>>
>>724415032
Why buy a 4k monitor if you are going to run all your games at 1440p upscaled to 4k with AI slop?
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>buy 4k gpu 4k monitor use DLSS goy
Do not believe their lies
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>>724415171
>i'll just keep being a seething poor
yes, we know
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>>724414892
Yes, I did. That's why I'm asking because only difference is much lower performance.
Using second to highest preset is the way to go with UE5 gaymes.
You can max things like textures quality without any problem but max GI or shadows cause performance issues.
Ultra settings are placebo for the most part. Sometimes they even look worse than lower settings.
>>
>>724415150
These threads are a constant reminder that this is not a white website and that we're horribly outnumbered.
>>
>>724414949
You're FUCKED anon

>TNs not made anymore
>IPSs suck with the backlight and contrast
>VAs have the usual smearing issues and VRR flicker
>OLEDs burn in so you can't use them as a monitor properly

I was shopping around for a new monitor just a couple months back and I hated all my options. I ended up with a VA MiniLED panel, it's not ideal and I do NOOTICE some things (the smearing isn't as bad as it used to be but it's still there) but probably the best compromise right now.

All current monitor tech just sucks and I wish there was something better
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>>724413361
>only 10% of people have the equivalent of an RTX 4070 or stronger
>most are still running PCs from the 1st Trump term
Suddenly all the online discourse regarding resolution and framerate makes a LOT more sense, holy shit.
>>
>>724415209
retard cattle on /v/ have all ruined their eyesights from NEETing away in dark rooms, so they can't even see all the dithering, ghosting, and detail loss that comes with DLSS, they're convinced upscoooling works because anything that NVIDIA or AMD tells them they'll believe like good cattle and their pidgeon brains are unironically so underdeveloped they quite literally can't focus on a moving image and see detoriation or regression. 4k babbies
>>
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I didn't read the thread but I've been PC vidyaing since the early '90s and 1080p on a 24' IPS screen is objectively the best combination to use for vidya playing. Anything more is just a wall of light and needs too much eye movement and is a waste of money. I am an expert.
>>
I need 4k because reasons.
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>>724409030
Because 24" is the ideal size for desktop monitor and 1080p works good enough for it at proper viewing distances. See every pro playing in 24", hell you would even use excel faster in 24" than wandering around your fucking monitor. Used smaller monitor in my last job because of this and I wanted to get my shit done faster.
>>
>>724409560
>probly
Yes, I'm retarded, and you're smart. So smart you buy whatever you're told to buy. Clever goy! Good goy!
>>
imagine being a pc fag knowing that most kids with a console are playing games which look better
>>
>>724415362
>24"
27 is better desu. A little bit of space.
>>
>>724415197
>Why buy a 4k monitor if you are going to run all your games at 1440p upscaled to 4k with AI slop?
Because the 1440p upscaled to 4K AI slop looks significantly better than what I had with my 1440p monitor, while running about the same.
If you're going to say "NOOO IT'S AI SLOP" well the man-made organic homegrown version of that is called TAA, and TAA looks worse than DLSS even when it has twice the pixels. Even FSR nowadays is AI slop that looks significantly better than TAA.
>>
>>724415306
You bought VA because you can't afford OLED and make up nonsensical excuses like 'burn-in' which is a solved problem as of years ago.

Just say "I bought VA because that's what I could afford" next time. Nobody on this planet is willingly buying a VA intentionally if there are alternatives available and nobody is going to believe you saying you bought VA because it's the best technology available. That's just retarded cope.

I have a VA panel. The black smearing is horrible. The colours are shit, much worse than IPS. This thing is from 2019 and I can't wait to upgrade to an OLED!
>>
Any reasons why IPS displays are all limited/centered around 1000:1 contrast ratio?
>>
The 4k cope is pretty funny. They got tricked by their favorite eceleb to buy a 4k monitor and now they can't play games without upscaling and frame generation. Then they try to convince themselves that buying that 4k monitor was a great idea and anyone who didn't buy one is just a poorfag low IQ nigger, while in reality the people who recognize 4k as a meme are likely above average IQ
>>
>>724415534
No ofc there is no technical limitation reason or anything, it's all just for the lulz anon.
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>>724406807
I feel bad there aren't enough of these to go around. 1600x1200 90hz is god tier smooth.
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>>724415583
this poor anon has been called a poorfag nigger too many times and it's broken him.
be gentle on him in the future
>>
>>724415529
I could afford an OLED but everything and everyone told me to stay away from it. I do a lot of productive work and I need both my monitors to do it so I'm not going to keep one turned on only for media or something. If I can really keep my IDEs or whatever open on my monitor and the UI or the taskbar really won't burn in in a couple years, then I guess I successfully fell for the /g/ psyop
>>
>>724415512
>4K AI slop looks significantly better than what I had with my 1440p monitor
Did you ever stop to consider that your 1440p monitor was just shit quality and any improvement you see is just a better quality panel on your new monitor and has nothing to do with the resolution?
>>
Most people using 1080p sit at the wrong distance anyway so it is visually 720p ish to them.
>>
>>724415583
>and now they can't play games without upscaling and frame generation
you do realize we can turn down to your nigger resolution at any time? Meanwhile you are stuck in browntown for life.
>>
>>724415320
>they can't even see all the dithering, ghosting, and detail loss that comes with DLSS
so you dislike temporal rendering at 4k because of the issues of temporal rendering, and your solution is... to use MUCH worse temporal methods like TAA, to render at much lower resolutions (which inherently creates even more image quality issues)?

i don't think you thought this through very well my dear anon
>>
>>724415534
It's simply the downside of the IPS technology.
If you want higher contrast IPS you want either miniLED for local dimming or dual-layer LCD IPS.
>>
>>724415583
The games I play don't even support upscaling.
Because they don't need it.
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>>724415659
I bought a 32" 1440p screen as an emergency stop gap while I waited for a return on my 4k monitor.
The image was shit. It was smudgy blurry and everything which 4k isn't. Never again will I use anything lower than 4k.
>>
>>724415651
>If I can really keep my IDEs or whatever open on my monitor and the UI or the taskbar really won't burn in in a couple years, then I guess I successfully fell for the /g/ psyop
You did. But then only a retard would get actual hardware advice from /g/ in the first place and not just do their own research. UI elements burning in hasn't been a thing with OLED displays for many years. And you decided VA was the better choice? it's worse than IPS in every measurable way. Wtf. and IPS is worse than OLED. You clown
>>
>>724415659
>Did you ever stop to consider that your 1440p monitor was just shit quality and any improvement you see is just a better quality panel on your new monitor and has nothing to do with the resolution?
I don't stop to consider that, because I tested this stuff side-by-side with 4k and 1440p monitors side by side and even tried downgrading to 1440p on the 4k monitor to see the difference on the same exact panel. 1080-1440p upscaled to 4k via DLSS is just noticeably better than 1440p, even 1440p DLAA - unless you drop down to really subhuman input resolutions like 600p or some shit, then it obviously goes to shit.
>>
>>724415752
>32"
There's your problem, retard
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>>724407415
Visuals are too good to pass up on. If you can afford it and actually play games instead of just shitposting it's the biggest visual upgrade you can get.
>>
>>724415705
TAA is just simply not worse than DLSS no matter how much coping DLSS glue sniffers claim it is. I feel like you quite literally just don't understand how pervasive and damaging to image quality and accuracy is DLSS or what it does, you are in real time at high movements with mouse actively upscaling and downscaling a image and filling in the gaps with meme 2025 undeveloped AI and most retards then pile on top of that shit like frame gen, non-static display scaling and motion blur and you might as well not see even 50% accuracy of anything in movement or in distance. I used the latest DLSS, I used the latest FSR, I tried them out at quality, with sharpening, none of it ever results in a better image than native + TAA which admittedly is pretty blurry and with a lot of similar issues itself, but DLSS is taking it to a whole another level.
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>>724415826
>1440p is better if it's not a specific 32"
if I wanted to play games on a tablet I'd buy a tablet
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>>724409406
temps on your cpu and gpu.
frames for low end rigs.
1440p is actually a perfect balance between 1080p and 4k memes. I know i used 1080p for eons until 1440p became a efficient monitor and also cheap.
>>
>>724415779
Well no, I also looked at rtings (where the one I got is listed amongst the recommended ones). The monitor works fine though, the smearing is so minimal I don't really notice it unless I'm looking for it. Maybe eventually when I get a bigger desk I'll risk getting an OLED as a third monitor.
>>
>>724414257
Just run the games at 4K with DLSS performance. The game will render at 4K but you'll still have a nice 4K UI.
>>
why don't the 1080p and 1440p fags just run DSR 4k and see the improvement it makes even on their shit resolutions.
>>
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Always remember that technological stagnation is the worst fear for corporations.
You need to buy their new product. They need to sell it. 4k, 8k, 16k.
Wacom sells same drawing tablets every year and every year they're increasing pressure sensitivity of their pens beyond 8192 levels when it is not possible for human to feel any difference after 2048. Yet the placebo is so strong goys will fight you for saying such blasphemy.
4k is the same. 4k is only beneficial to flight simfags (modern aviasims use scaling for distant objects because in real life pilot can see planes very far away but on PC you're view distant limited by pixels) and ironically simgames are too demanding even for the best hardware.
4k is goycattle slop
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>>724416196
me on the left selling a meme 4k monitor to paypiggies lmao
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>>724416196
what resolution and gpu do you have wise anon?
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it's been like 15 years and 4k is still this end-of-all resolution where top-tier GPUs struggle to play like half of the games at anything above 60fps
in 2035 we'll be on NIGRTXX 16090 and it will still struggle with newest AAA slops on UE7 while games will look even worse than today
>>
>>724416180
They don't know how to use VSR/DSR.
>>
>>724416196
Oh no, not the $400 I spent on a monitor in 2016 and I still use it to this day, the goyim got me good!
>>
>>724416115
I like the high res UI but I have picky eyes and I don't like the warping that happens near the any moving entities when using DLSS / FSR. I've gone though all those settings and gone back to 1080p in the end.
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>>724416279
1080p rx580
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>>724412919
i get 160-170 wpm and i dont even use all 10 fingers and i dont use the numpad
>>
why are the people with low resolution screens and shit GPUs the first to complain about 4k dlss image quality? If image quality mattered to you then you wouldn't have that dogshit PC and monitor in the first place
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I do 70+with my index fingers and my thumbs. Get on my level.
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>>724416551
>why are the people with low resolution screens and shit GPUs the first to complain about 4k dlss image quality?
Low resolution + shit GPU = game looks and runs good
4k dlss is ugly slop
>>
>>724415114
>Nobody with a 4k monitor plays new games at NATIVE 4k.

that actually just shows how retarded you faggots are
>>
>>724416551
They are? I always see it as 4k users complaining about everything, including 4k and dlss trickery like they're audiophiles who can't get crystal clear audio and everything is now so over.
>>
>>724416682
I see you live in the coping reversed retard reality
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>>724416728
yes. read the thread
>>
I refuse to game above SXGA
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>>724416746
>reversed retard reality
Sorry I don't use DLSS.
>>
>>724415686
These charts are pointless. According to them ideal sitting distance on 100k display would be like 1cm away from the screen.
>>
4k KEKS LOST
>>
When I'm looking at e621 or my higher res A.I. furry/feral porn I move it to my 1080p monitor when I want it bigger and I move it to my 1440p monitor when I want it in higher quality.
>>
>>724417157
>run OpenMW
>set window resolution to 4k
>alt+enter on my 1080p monitor
Yep. It's gaming time
>>
>>724407552
Nah, I bought my first 1440p monitor a few months ago and the difference is like night and day. I don't see myself jumping to 4k anytime soon until prices go as low as current 1440p.
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>>724417335
wouldn't matter you would need a 3-5k pc to run 4k games at a decent rate.
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>>724416895
You don't have to tell people , we all know you can't
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>>724406521
ultrawide > 4k > anything else
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>>724417580
>1440
>>
>>724416092
>risk
fuck you are stupid
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Bro my 50 gorillion dollars PC is ON FIRE trying to render a VIDEO GAME in FOUR KAY.
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>>724417592
5k ultrawide is nice but pretty hardcore for now
I'll get something like this in 10 years when they're cheap.
https://www.rtings.com/monitor/reviews/lg/45gx950a-b
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>>724416551
anon dlss actually does look like shit.
I have a 5070 TI and the pop in and shit around some characters in games looks like a utter mess until (I think) the shaders are compiled enough. (I think) thats how it works.
>>
>>724416551
i used to have a 4k gaming rig. it was only good for playing aaa slop. most games that i liked looked like shit upscaled to 4k. recently downgraded to a 360 and a 5:4 480p monitor. loving it but gonna upgrade to 720p soon
>>
>>724417748
Text is too big.
>>
>>724416965
I too hate it when facts get in the way of my emotions and have to use ridiculous extrapolations to deflect. Remember: a 5 year old child should weigh several thousand tonnes based on typical growth patterns established during the first year after birth.
>>
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>>724417580
What sort of pencil dick resolution is this?
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>>724416338
Well if you look on the compute information between the different generations of graphics cards there's very little improvement in rasterization performance / gflops calculation. All performance gain for the last 3 generations has been focused into AI calculations. So new games are forced to run in "fake" 4k by rendering in 1080p or 1440p and then upscaling with AI. Because the only big improvement in the GPUs is in AI. AI is AI so it can predict things but it can't see into the future so you will always run into parts where it misunderstands causing weird ghosting or warping. Same with framegen, it'll add FPS and make linear motions look smoother but it won't shorten the response time between you flicking the mouse and it happening on the screen.

I play on 1080p, it'll run on highest settings, in stable 144FPS, I don't have any weird warping or ghosting, game reacts when I push the buttons and I can run some MSAA so there's no annyoing shimmering on the edges either. The picture looks good for the distance that Im sitting away from the screen. Everything is just as it should be.
>>
>>724418176
Based
>>
>>724417748
I need to give Underrail another try.
It has so much soul but the beginning is so slow.
I have too many games to play already, this sucks.
>>
>>724416064
If your GPU or CPU is overheating at 100% usage then something's wrong with it. They're designed to handle full throttle indefinitely.
>>
>>724417985
>sane person
Why are you on 4chan
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>>724418056
Your post doesn't make sense because your image is narrower than mine, so mine is a regular dick and yours is a pencil dick and 16:9 is a micro penis.

That said, I'm not really a fan of super ultrawide because it has much less support than ultrawide to the point it becomes a huge bother, the functionality even for games it does support is worse too. And I don't find it as aesthetic since a super ultrawide is typically not any taller than an ultrawide, just longer. So it doesn't fill your eyes the same way and just makes you look left and right more. Feels weird to look at. 21:9 is peak I think.
>>
>>724417580
ultrawide > 4k > anything else
is this true?
>>
https://youtu.be/8w_Hqngky0s?t=935
>just upscale it with AI bro
>warping all over the place from a character just running straight and crossing another character

lol
>>
>>724417797
>dlss is bad because i'm a retard with a poorly set up pc
>>
>>724418698
Yea, this software sucks.
I tried it and I can't stand the artifacts.
Maybe for handhelds or craptops it makes sense but not for desktop.
>>
>>724418643
I went from 4K to 1440p UW because the first OLED monitors weren't 4K. I like UW more than 16:9 even at the cost of lower res. 4K UW would be ideal obv
>>
>>724415897
>TAA is just simply not worse than DLSS
>none of it ever results in a better image than native + TAA
sorry anon I'm not even going to try and dunk on you or anything, because i find it disturbing that someone genuinely believes this
i am not going to downplay your experience but from mine, TAA is dogshit and DLSS even despite the issues it might have is just so much better, at 4k i would unironically rather play at DLSS50% than at full 4k native TAA
>>
I'm worried about burn in since I spend so much time on 4chan.
>>
>>724416682
>4k dlss is ugly slop
Let's accept this and go with it: considering the ugly slop of 4k dlss looks better than even native 1440p - then how on earth can you even stomach playing on 1440p or 1080p? what's the word for even uglier than ugly slop?
>>
>>724417797
Object pop in is a game logic thing it has nothing to do with upscaling.
Do you mean texture pop in specifically? Wouldn't be caused by it either since nvidia forces negative LOD bias with DLSS on.
>>
>>724417797
>I have a 5070 TI and the pop in and shit around some characters in games looks like a utter mess until (I think) the shaders are compiled enough.
this is not how dlss works and it has nothing to do with shader compilation. i respect the (i think) part but the things you're writing are not related at all
>>
>>724418957
Upscale and artifacts.
>>
>>724418967
something like that, I swear all games on dlss suffer from object pop in.
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>>724409030
4k is great but I still want a crt
>>
>>724418918
yeah i have an ips and oled side by side and i only turn the oled on if i'm playing vidya. i spend too much time shitposting and working from home and i fear i'd get burn-in within 6 months
>>
>>724418918
As a basement dweller I think burn in should not be a huge issue.
Living in the dark you don't need high brightness and you will use dark themes anyway.
But font rendering on 1440p OLEDs isn't great.
>>
>>724418957
They are turd worlders on iGPU poverty boxes. They're too stupid to understand that DLSS quality is just 1440p and DLSS perf is 1080p and the temporal pass is just stitching together data to resolve more detail that'd otherwise be discarded. They legit think DLSS is hallucinating pixels and think all AI is like chatgpt.
>>
>>724419012
>>724418967
Ok was just a throw out there though, DLSS does look like shit though. whatever the fuck its doing anyway.
>>
>>724419231
>They legit think DLSS is hallucinating pixels and think all AI is like chatgpt.
yh i've run into a disturbing number of people online who think all machine learning algorithms are basically just DALL-E hallucinating image prompts in real-time
>>
>>724413827
on the other hand, it still looks like ass just like on day one.
>>
>>724418918
I've been using OLED for 3 years without any precautions and I have no burn in. Not even the taskbar that I never set to auto hide. Not even did Excelmaxxing do anything.
>>
>>724409269
>it's 4k Corp's shills
>they're shilling a resolution supported by literally every manufacturer
>I believe this
>>
>>724419320
>>724419231
I just call it fake frames.
>>
>>724417985
Fact is you don't have 180 vision irl and your field of focus is even smaller. Most of your vision is like dlss where it is generating stuff you can't even see. We even have literal blind spots in our vision, but you don't see two black holes.
>>
>>724419072
If you have texture pop in go into nvidia inspector or whatever it's called and set a -0.5 LOD bias.
Object pop in cannot be caused by DLSS. The game doesn't know it's being upscaled as far as it's concerned it's just running at a lower resolution (which is what the negative bias is for so that it uses textures for 4K instead of 1440p).
Maybe you mean temporal instability (wobbly or flickering image)?
>>
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Question to all the "DLSS looks like shit" anons - so what do you use in newer games then?

>inb4 DLAA
That's just DLSS at 100% res, and in most cases looks nigh-indistinguishable from DLSS Quality. And it'll still look inferior to DLSS of a higher resolution (see: 1200p DLSSd to 4K looking better than 1440p DLAA)
>inb4 FSR
That just looks worse. Even FSR4, which is admittedly pretty good.
>inb4 "I don't play with any AI slop I just play native"
This means you're using TAA, the standard antialiasing method of most graphically heavy games, which is just objectively worse but you never noticed because there's no AI buzzwords in it.
>inb4 "I play without antialiasing"
No you don't. Maybe you did in older games but that just looks abysmal in new games, worse than any temporalslop.
>inb4 MSAA
Not in new games you don't, there are maybe 5 graphically intensive games from the last seven-eight years that have MSAA and in most of those it doesn't even do anything.

If the range of choices is all full of dogshit, I'm picking the least bad option and sticking with it. When you say you don't want to use DLSS because it looks like shit, you're telling me that you either don't play new games (which is respectable) or you're playing with something that's even more shit.
>>
>>724419176
>But font rendering on 1440p OLEDs isn't great.
The newest high end MSI OLDEs have basically eliminated text fringing.
>>
I honestly don't see any usage for UW in my gaming. Or big screens.
Let's see the legendary EVE online. Excel the game. You would imagine that having more space for all those tables is good right? Nope. It will take more time to click on interface. More movement. More carpal tunnel for you. Even if shit like local chat is something you need in your field of vision for instant access. Not even talking about overview that used for targeting. You have a lot tables and windows because of the amount information you need to track on in multiplayer open world submarine simulator and in "real world" each set of windows have their own interfaces and not ruled all by one mouse and kb.
I have no idea if ultrawide in AoE2 is allowed in multiplayer but same issue. Longer mouse travel time.
>>
>>724413361
the gtx1650/1660 stopgap cards really sold a lot huh
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What do you call the wumaos of 4k & A.I. shilling?
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>>724419734
>That's just DLSS at 100% res
>That's just DLSS but without any sort of upscaling
Are you retarded?
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>>724418643
The other guy is right yes. There is no reason to dislike ultrawide really, it only sucks when games don't support it but then you just play at 16:9 like everyone else.
>>
>>724419846
I would need to see one in real life to judge.
But I will simply jump straight to 4K so not my problem.
>>
UW users be like
>damn, I fukken love the fisheye effect!
>>
>>724413361
Ever since I switched to AMD I haven't had a steam hardware survey once.
>>
>>724419978
>300fps in old games
Easiest way ever to spot that the author of these images wasn't actually there in 2003. Games ran at 20-60fps and you had to play with the cancer that was early vsync.
>>
>>724419734
Nice DLSS shill webm.
>clearly stat DLSS has ghost/blurr issues with moving foreground characters
>post zoom in on a static background object that only has slight linear movement from camera panning
Maybe that works for your shitty movie games. We're playing actual games here.
>>
>>724419734
I'll answer you after you name 5 new games worth playing first.
>>
>>724420093
>Easiest way ever to spot that the author of these images wasn't actually there in 2003. Games ran at 20-60fps
Try harder
>>
>>724419728
nah ill check that out though, its literally just pop in. like object pop in, e.g rocks and shit in open world games.
>>
>>724420080
I only had the survey once back when I had an RX580 years ago. Switched to goyvidia and haven't been asked yet.
>>
Consoles will get their fake gen slop soon so not surprising we have AI 4k shills here.
>>
>>724420243
Console already have upscaling, my tech illiterate friend. The issue is that this upscaling is FSR2 which just isn't good enough.
>>
>>724420276
>Console already have upscaling,
>The issue
ESL retard
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Games look so much better in 4K even if it's a meme in your mind, it just makes games look a lot clearer. To be honest I notice it more with games than I do with movies. Even old games which don't have 4K textures look so much nicer
>>
>>724420012
I have one and there really is no text fringing. I can do production work on it all day and never notice the slightest blur. Other anons here have said similar things.
>>
>>724419487
Depends on your definition of fake. It's essentially just interpolation on steroids. It generates "new" data the same way e.g. bicubic upscaling generates "new" pixels by solving a polynomial. Except bicubic works in spatial domain and DLSS in temporal domain. This is why at low fps DLSS adds ghosting.
It doesn't generate new data by guessing what should be there like conventional generative AI does. Only DLSS1 worked like that and it was dogshit.
>>
>>724420130
There's some fag on a crusade to shill DLSS4 and insist it's better than 1440p native if you use DLSS at 4k and he spams zoomed in background shots of things not moving. He refuses to post things in actual motion even though he said he would, most likely because he tried to make a video and then realized the player character moving caused visible ghosting.
>>
>>724420162
My only guess then is maybe running out of VRAM? Framegen increases VRAM usage a bit.
>>
>>724420339
games look muddy in 4k. the textures clearly werent made for it. anime and most tv is still 1080p. only bollywood and chinkslop is produced in 4k thats how you know its chinks and jeets shilling it
>>
>>724420143
Try what harder? Games used to run at 20-60fps. A lot of physics engines for games in the 2000s even broke when you went above 60fps.
And early vsync was absolute cancer. Having to fight between triple buffering or screen tearing if your framerate isn't in the exact range vysnc wants was awful and it's infinitely better now.
>>
>>724420501
>games look muddy in 4k. the textures clearly werent made for it
Textures are not made for a specific resolution.
>>
>>724420612
>A lot of physics engines for games in the 2000s even broke when you went above 60fps
Name all of them.
>>
>>724420471
dlss quality at 4k renders the game at 1440p internally it cannot look worse, at worst it'll be identical
if you're concerned about ghosting there's a dlss preset (preset F iirc) that prioritizes current frame data and adds little to no ghost but it's worse at removing jaggies
>>
>>724420720
Off the top of my head: Doom 3, Bethesdashit like Morrowind and Skyrim, Dead Space, Fromsoft games.
>>
>>724420713
a guy making textures for a 480i game is going to make them differently than a 1080p or 4k game
the level of fidelity that 4k gives you is basically tmi and the games look like shit, especially indie and AA
>>
>>724420720
Literally most of them retard because delta timestep wasn't used at the time. Game logic being tied to framerate was commonplace.
>>
>>724420061
What fisheye? You can play with a lower FOV and still see more of the game than you can at 16:9, where players increase the FOV to get the fisheye effect lol
>>
>>724413827
>I like to literally eat shit. it's delicious!
why do poorfags brag about shit like this? you're spiritually a consolefag with a monitor like that
>>
>>724420973
>Literally most of them retard
Name the maximum FPS in quake 3
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Nope I'm not buying an OLED, I'm not stupid
>>
>>724420970
ikr
>>
>>724420471
have you ever noticed that when people when people compare DLSS vs a native resolution, they don't compare it to a lower resolution? for example when people argue over DLSS at 1080p, they don't compare 1080p DLSS to 720p native. they compare 1080p DLSS to 1080p native.
that's because visually DLSS competes with the output resolution it's targeting. if 1080p DLSS wasn't even as good as 720p (this is essentially what you are saying here, is it not?), then it shouldn't even be a contest with 1080p native. and yet everyone compares it to native 1080p. note when i say everyone i don't mean 4chan brand war fanboys, i mean tech websites and youtubers and people who do this for a living

https://www.youtube.com/watch?v=I4Q87HB6t7Y
4k DLSS gets compared to native 4k, not 1440p. that's because it visually competes with native 4k, which means it's automatically much better than 1440p. don't see what's confusing about this or why you're so adamant not to believe it
>>
>>724420791
>it cannot look worse
Except for the fact that half the pixels on screen are generated as opposed to rendered, which introduces visual artifacts and ghosting. It is absolutely not a solved problem.
>>
>>724421104
The game has problems over 125 FPS, you will jump higher move faster and generally be quicker over that framerate which brings unfair advantage and all multiplayer servers are locked to 125fps for that reason.
Of course if you play SP against bots you can go to bajillion fps but realistically you can't go above 125 without breaking the game somewhat.
>>
>>724421332
>Except for the fact that half the pixels on screen are generated as opposed to rendered
They ARE rendered. Holy shit anon for the last time, upscaling and framegen are two different things. DLSS upscaling is 100% rendering, there's no separate generation of information being done in real time there.
>>
>>724421323
That's nice, but the output resolution being 4K doesn't stop DLSS from introducing ghosting and artifacts when things actually move around on screen. You zooming in on something not really moving in the background doesn't change that.
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>>724406521
Of all the things to complain about, why 1440p? What the fuck? Am I too white to understand this?
>>
>>724421218
looks better on crt
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>>724421560
sure does
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>>724421418
>They ARE rendered. Holy shit anon for the last time, upscaling and framegen are two different things.
I know you're trying really hard to sound smart right now, but the problem is that you're not. What you're trying to argue is what DLSShitslupers are supposed to say when someone calls DLSS without framegen "fake frames". Then you can pretend to have a point. DLSS with any kind of resolution scaling (ie. Not DLAA) has to generate pixels. Since 1440p is about half the total resolution of 4k, that means half the pixels on screen are generated, not rendered. Try not to mix up technical terms you don't understand. Stick to arguing with other tech illiterate third worlders.
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>>724421513
Where do you think you are?
/v/ will complain and argue about everything.
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>>724421343
>125 FPS
Did you say 20?
>>
>>724413361
Counting old hardware is like counting old consoles. Sure, you can pretend that the target audience for AAA games is still on a Wii or PS2, but that would be retarded.
>>
>>724415209
>be carpenter
>woodcutter needs table
>buy wood from woodcutter
>sell table to woodcutter
Rigged economy, shaking my desu. I am very smart.
>>
>>724421667
you can cope however you want. 1080p upscaled to 4k still looks better than native 1440p
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once you go wide you can never go back
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>>724421332
post an image from your own PC of these artifacts you speak of
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>>724422162
it's still 1440p anon
>>
>>724422078
>I may be a tech illiterate monkey who uses terms incorrectly, but I'm still right!
Okay.

>>724422215
Sure. Keep the thread alive for a few hours until I get home.
>>
>>724412783
Jesus. Out of curiosity, could you post your credit card balances?
>>
>>724422245
it's not 2560 tho
>>
>>724414158
I prefer a smoother image
Cant have 165hz at 4k so I won't use it
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>>724407835
there is nothing more important than refresh rate. le human eye can only see 30 (or even 60)fps is cope
>>
>>724422046
>I am very smart.
We see.
>>
>page 6
DLSSkeks lost
>>
>>724422513
so? you're still limited to the height scale. I'd rather have a larger 4k monitor than a wider 1440p
>>
>>724423313
and I'd rather havea larger UW monitor than a smaller 4k monitor
what a stupid post
>>
>>724423403
>t. prey
>>
>>724423450
>t. retard who wants less
>>
>>724406521
no, i have a 1080p side and 1440p main monitor, the diffrence is staggering. 1440 to 4k is very minor though.
>>
>>724409709
Because playing at non-native resolution looks like ass and even top end GPUs still struggle with 4K in demanding games
>>
>>724423403
>smaller 4k
Your screen is a 4k monitor with the top shaved off
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>>724424120
>your screen is an ultrawide with the wide shaved off
retard
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>>724424120
The way games are displayed is what matters. Ultrawide havers see more of whatever game they're playing.
If you're comparing a 32" 4k to a 34" ultrawide then yeah it's not as tall but it is wider. But that's a weird argument because you can get bigger ultrawides(thus taller) and get the best of both worlds, while still seeing more of your video game worlds.
>>
>>724424213
you have a similar width to 4k but the height of a thirdy screen. You could easily have the height of a 4k and create custom resolutions to have whatever 32:9 21:9 16:9 ratio you feel like
>>
>>724424373
Not him, but consider the following.
Bigger screen + wider FoV.
>>
>>724424629
Most non-competitive multiplayer games have no obvious option to change the FoV.
>>
>>724424629
That gives a fish-eye effect that looks terrible. 16:9 is just claustrophobic.
>>
>>724424479
>you have a similar width to 4k but the height of a thirdy screen.
"you have a similar height to ultrawide but the width of a thirdy screen."
>you could just buy a 4k then add in black bars to get a viewport smaller than an ultrawide
it's impressive how retarded this guy is
>>
>>724424373
see the detail you're missing out on ?
>>
>>724406521
I've used 1440p for 7 years, and honestly, if I had to choose between 1440p SDR and 1080p HDR, I'd choose 1080p HDR instead (luckily, I don't have to choose and can have both). Game resolution really doesn't matter so long as it matches the display without scaling.
>>
>>724424834
Fucking what? Even random indie demos have an FoV slider.
>>
Remember that ultimately the pixel density, AKA the ratio between the resolution and physical screen size matter the most when looking purely at the screen itself, but the resolution and the refresh rate that you choose will have to be met with the hardware that you own to be able to reliably output a stable and pleasant FPS to the display.

Obviously an 8K 1000Hz screen would be the best if it existed, but if no hardware that could output 1000fps at 8K existed, then it's pointless no matter the physical screen size.
>>
>>724422162
It's too much of a hassle when most games don't support it.
>>
>>724425689
you don't play many games do ya
>>
>>724408681
i think 34" is the only size for 3440x1400 no?
i have g8 oled and the biggest change was refresh rate and true black.
with ultrawide you will have to learn to live with black bars on sides in older games.
extra space is nice but its a gimmick, if i were to buy now i would get 42" 4k or maybe 2x 27" 1440p
>>
>>724426029
>check pcgw
>download patch if there is one
Not a hassle when it's worth it.
>>
>have 144hz 1440p display
>want a 360hz 1080p display for competitive games
What do? I don't want the latter to be the main display. Any other anons with a setup like this? How do you easily switch between them? I think quality monitor arms that would make it easy to switch the two out at the center would be very expensive. At this point I'm considering a second desk.
>>
>>724426102
What dogshit games are you playing that don't have an FoV slider? Please don't tell me all you play are garbage normalfag AAA console ports.
>>
>>724410413
it's okay to fall for television marketing memes anon but i wouldn't post about it
>>
>>724426607
>higher resolutions don't look better, ok
the cope of poors is funny
>>
>>724423538
>the diffrence of 1080p to 1440p is staggering. 1440 to 4k is very minor though.
1440p is 3,686,400 pixels, 1080p is 2,073,600 pixels, 4k is 8,294,400 pixels.
Which means 1440p is 1.77x of 1080p - but 4k is 2.25x of 1440p or 4x of 1080p.

TLDR 4k is a substantially bigger upgrade over 1440p than 1440p is over 1080p. So what you're saying doesn't make sense.
>>
>>724424834
This is why I have to spend hours modding games. Because implementing fucking FoV or camera distance slider in 3rd person perspective games is still too hard.
This is just on top of the iceberg.
>>
>>724427029
Maybe he omitted the fact that the 1080p screen was 24" and the 1440p one was 27", with the latter having a higher pixel density. Running both rn and it's a clear difference with the denser 1440p being the winner, even if it's a marginal difference.
>>
New IPS monitors now claim to have
1.500:1 static contrast.

Not sure about those mini-led monitors, KTC is getting recommended now often, but in one video someone says the reaction time is bad.
>>
>>724427029
NTA but there are diminishing returns the higher you get, there's actually a thread based on that fact up right now >>724423276

>>724427148
That plays a big part too.
>>
>>724421473
>ghosting and artifacts
DLSS can have ghosting and artifacts, especially if you use the subhuman modes like ultra performance. but guess what? there isn't a temporal render method that does not have ghosting and artifacts. depending on the game and situation and tuning you can easily spot ghosting and artifacts no matter the res and regardless of upscaled/native. yes, even with the proud mark of NATIVE RESOLUTION you can have visual artifacts and ghosting with DLAA or TAA. go play natively in games like RDR2 or Halo Infinite or Doom2016 or similar titles if you want a quick crash course on why matching your in-game res to your monitor res is not going to save you from temporal rendering issues. so pretending as if your image is somehow a bastion of quality just because it's native is deeply flawed

and by the way ghosting is only one of many artifacts and image quality components. shimmering, instability, geometric aliasing, flickering, disocclusion, temporal blur, moire patterns, specular aliasing, these are all visual artifacts that can harm image quality. and there are macro aspects to image quality such as level of detail, sharpness, motion clarity, image stability during motion, etc. the reason people shill for DLSS despite its issues is because when you combine everything its ratio of artifacts vs positive macro aspects is not beaten by anything else right now, especially its motion clarity and image stability. now is it the best at everything? no lol the latest preset K actually got worse at volumetrics and separating slow-moving dark objects from the light matte surfaces behind them. and it's always going to ghost being temporalslop. but as a whole package it's the best right now, its strengths barely recede even when you push the input res down to 50%, and its value rises drastically as you increase the output res
>>
How does 1440p look on a 4k monitor
>>
>>724428351
and by the way
https://www.youtube.com/watch?v=uuS2l4kETcg
https://www.youtube.com/watch?v=7gmCWtzUi0g
https://www.youtube.com/watch?v=8NOil8g3dRE
https://www.youtube.com/watch?v=mQtzRbwhEgM
https://www.youtube.com/watch?v=fLozP3NyO-M
https://www.youtube.com/watch?v=ILgmGO-78yI
https://www.youtube.com/shorts/KAdfi8aXccc
https://www.youtube.com/watch?v=pSIX4G3QQz4
https://www.youtube.com/watch?v=I4Q87HB6t7Y

this has all kinds of comparisons. static, motion, video, paused zoomin during motion, paused without zoom, anything you need. you can find countless other jewtube videos showing that DLSS competes with its output resolution, while being visibly better than a lower resolution. 1080p DLSS competes with 1080p native, not 720p. 1440p DLSS competes with 1440p native, not 1080p. 4k DLSS competes with 4k native, not 1440p.

if you disagree and refuse to change your mind then fine, but i'm just letting you know that you're soon going to be alone on the hill you're choosing to die on
>>
>>724406712
the trick is an lcd for random bullshit and an oled tv for gaming.
Sadly the actually good oled TVs are no longer produced.
>>
>>724428483
like 1440p
>>
>>724428351
>all temporal methods have artifacting so native resolution TAA or DLAA are basically the same as upscaling!
No, you fucking idiot.
>>
>>724406807
>BANE START
>>
>>724428487
>if you disagree and refuse to change your mind then fine, but i'm just letting you know that you're soon going to be alone on the hill you're choosing to die on
I have a 1440p and 4k display. I have a 5080. I can literally try these things out on my own. I don't care about cherrypicked examples. If this bothers you and this is the hill you want to die on, that's your problem.
>>
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>>724412709
Personally, my preference for 4:3 stems from how pragmatic it is for cinematography. There's no wasted space, like you would see in picrel if to were framed in 16:9. Maybe if more games adopted this format, we'd see some much needed performance gains from not having to render so many things at once.
>>
>>724428983
>I don't care about cherrypicked examples
and there it is, every example anyone provides is cherrypicked or doesn't count. but i guess i'm the one choosing to die on a hill lol
whatever man have a good one, i tried
>>
>>724428483
blurrier than 1440p on a 1440p monitor.
It is NOT the same. but if the display is small enough maybe it won't look too bad.
Stick with 1440p unless you have a GOOD reason to go to buy something 4K, actually good reasons such as
>higher motion clarity
>better core image quality/contrast
>better panel type
>BFI/strobbing mode

Buying something 4K just for the res itself is retarded imo, in the first place that res only make sense for a big TV, it's complete overkill for a monitor.
I game on an LG C1 and it's fucking fantastic but it's not really because of the 4K res, it's everything else the tv does that's great. 4K is great if I can reach it though, sure, when it's so big then anything else would suck but 1440p with NIS upscaling is still decent anyway so.
>>
>>724429079
Yes, you fucking idiot. You picking a handful of examples is cherrypicking. I'm telling you that I've literally tried it at multiple resolutions in multiple games. It's shit, especially in third person games where you have a visible player character running around on screen. Do you even have a new GPU or do you just shill bad tech for fun?
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>>724429364
post an example of what you're talking about
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>>724426182
Monitor arms like that will run you, at most $200 for a dual-arm stand. And that's for good stuff. The monitor arms I use were $140.
You could also consider VESA quick-release plates.
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>>724414280
I've got a 5080 and a 9800x3d and I went back to 1080p from 1440p because i'm a refresh rate guy

just feels better to max out my monitor at 165 fps in every game
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>>724406521
yes. it's 4K or 1080p. 1440p is a literal useless meme
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>>724430216
>5080
>9800x3d
>1080p
jesus
i mean you do you but jesus lol
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>>724427448
>10 feet away
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>>724427029
>So what you're saying doesn't make sense.
It does, if he doesn't go up in monitor size and sits far away from his monitor. If you have a 27 inch 1440p display and sit far away from it, and upgrade to a 27 inch 4k display and still sit far away from it, you really won't notice that much of a difference
>>
>>724430695
at 10 feet you can't see any difference at all
at 3 feet you can but it's smaller the smaller pixels are
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>>724430216
What games are you only getting 165fps in on that rig?
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>>724430924
who the hell sits 10 feet away from their monitor? i'd understand if it's a 60+ inch TV but 10 feet is over 3 meters of distance, the TV in my living room isn't even that far
anyone who sits further than a foot away from their PC is crazy imo or has a gigantic screen or a console
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>>724431004
Only the highest end stuff that pushes hardware. Cyberpunk with everything maxed, Oblivion Remastered, basically top end stuff that pushes the line or the worst/best looking UE5 slop. And I usually lock the framerate at my monitor's refresh so it's usually topping out there.

To be fair I only got the thing assembled and I've only been fucking around. I will eventually run out of triple A slop to care about.
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>>724431126
why are you illiterate
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>>724430216
dumbfuck
holy shit.
You just have no idea man, that's sad.
>5080
LOL.
>at 1080p
DOUBLE LMAO
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>>724431721
Break it down for me smart guy
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>>724430216
This better be bait.
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>>724432636
It's not, see >>724431296 for explanation
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I'm shitposting using 1440p 27", my eyeballs are 2' away from the screen and I can clearly see the pixels.
I sit even closer when I play FPS.
It's time to upgrade.
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>>724431296
Ah, I don't play stuff like Cybershart and I refunded Oblivion after a few hours. You should really get a better monitor because going over 300fps is really fucking nice, and you can with that setup.
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>>724406521
everything above 720p is a meme
1080p with native res content is nice i guess but i like my 720p tv better than the 1080p one i haved downstairs
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>>724427029
Makes perfect sense when you consider the number of variables involved from screen size to viewing distance. 32k is an even bigger leap over 24k than 4k is over 1440p in terms of pixel density but is going to make fuck all perceptible difference to a human being.
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>>724410413
>research
bet you got that vaxx too lol
surely that (((research))) wasn't funded by the (((totally worth it monitor manufacturing co.)))
>>
PCfags
>buy a PC over a console. Console games look like low res shit
Also PCfags
>you don't need over 1080p with a GTX 1070
ha ha
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>>724433630
are you ok?
>>
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>>724433683
>no retort
concession accepted
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>>724433636
pcfags getting ultra settings(sharper assets) and high frame rates
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>>724407552
lnao yeah pretty much
like all terrible things in life its cuz some kike wants to make money without doing the work
literal gypsys lmao
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>>724407835
yeah except you get hit with triple the mind control i wanna go back to 60 lol
but you cant find good 60 hz monitors anymore
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>>724434150
you realize you can adjust it right
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>>724407552
>people are genuinely pretty satisfied with 1080p
Only if you do not have eyes or if you do not play new games should you be satisfied with 1080p. TAA makes 1080p look like fucking 700p. Playing new games at 1080p feels like I have cataracts. You can choose to interpret this at 4k propaganda or whatever, or you can compare a 2007 game at 1080p and 2025 game at 1080p and you'll see that the former looks noticeably clearer.
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>>724434639
So just dont use TAA?
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>>724434957
And use what instead?
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>>724435132
DLSS, DLAA?
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>>724435208
It's 1080p man. Even DLAA 1080p looks noticeably softer than 2007 games at 1080p.
>>
I've had nothing but shit luck with monitors so I'm willing to argue they're all memes unless you care about refresh rates, free/g-sync and proper res for vidya. Otherwise 4k tv + 4k res is goat and yes, I WILL enjoy my input lag and I WILL turn on v-sync, fuck you very much.
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>>724433793
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>>724433857
not on a 1080p monitor they aren't
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>>724406712
New oleds dont have burn in unless you are retarded with it
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>>724435724
*moves sharpening slider to 5 out of 100*
and fixed
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>>724437218
>y-you're retarded that's why this tech sucks
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>>724437013
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>>724420130
The zooming is specifically done because fags like you look at the unzoomed footage and say "buh BUT YOU CAN'T SEE THE ARTIFACTS DUE TO COMPRESSION BUT IF YOU ZOOM YOU WILL SEE THEM!" so we zoom. Now it's zoomed to show you it still looks good and you complain that it's zoomed. Kill yourself cretin.
>>
>>724439836
>so we zoo
Into mostly static objects in the background, because you're a retarded shill.
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>>724439990
So look at the gazillion videos in which it's not zoomed and you're looking at motion. The other schizo already linked them for you. I know you won't though, because you're a troglodyte retard who has to go against the grain and will reject the evidence of his own eyes simply because he cannot stand the ugly truth behind it (PC also going down the road of upscaling as a baseline just like consoles)
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>>724440150
>The other schizo already linked them for you.
You mean the guy who posted a bunch of links where the fast moving games are only comparing DLAA3 and 4? Why are you shills so fucking stupid? Do you even own modern hardware?
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>>724440372
>You mean the guy who posted a bunch of links where the fast moving games are only comparing DLAA3 and 4?
Why would I try to have an honest exchange of ideas with a person lying so blatantly? Everyone can click the links and see that you're full of shit and find motion comparisons between TAA and DLSS Perf there.
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>>724440565
>Why would I try to have an honest exchange of ideas with a person lying so blatantly
Which fast moving games that he linked showed DLSS4 comparisons? You shills have to be the dumbest shitskin liars that exist. Here's a screencap comparison from the video that fucking retard linked, using Cyberpunk (the game you idiots always post) with something moving only moderately fast with absolutely no fast camera motion. Even still, the edges of the car and its shadows are blurry and all of the textures on the road are completely obliterated. You're the only cocksucking retard here who doesn't want an honest exchange. You're just shilling a terrible technology and then lying about it. Now do you retard damage control where you try to tell me the freezeframe I grabbed from the only semi-fast moving scene I could find in his links actually comparing DLSS4 that I capped with max settings on youtube to reduce compression artifacts doesn't count, and then post another 500% zoom on static text in the background so you can pretend DLSS isn't still smeared blurry shit that anyone who actually plays video games hates.



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