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why are hero shooters dying?
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>>729263201
they're not. rivals is doing very well, ow has consistent player numbers
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Previous thread: >>729180867
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>>729263201
Imagine if chess had update every 3 months which overhauls how all pieces move + adding 1 new piece on top of it. Do you think it would survive centuries this way?
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>>729263316
>>729263316
>>729263316
>>729263316
kill all ritualposting faggots
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>>729263594
constant updates are the only thing keeping them alive tho
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>>729263316
rent free
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>>729263201
boring ASSFAGGOTS slop
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>>729265798
is remembering something seen the day before really in the "rent free" category to you?
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>>729263594
Plenty of other online games do that.

I think the issue with hero shooters specifically is the role balance is whack, even moreso than pure MOBAs. Its why I think Deadlock has a shot because of having an item system/character progression through a match unlike OW2 or Rivals.
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>>729263201
deadlock shouldnt even be on that list
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>>729266080
I struggle to think of many online games that get constantly changed by updates that don't ultimately suffer for it in the long run.
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>>729263201
>make false statement in OP
>retards who want to believe false statement start posting their headcanon to justify it
>thread hits bump limit
Cheap thread engagement hack.
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>>729266535
Suffer vs keeping popularity. CS at its core has barely changed, League and Dota are 10+ years old each, Fortnite even in its first years were changing balance/design drastically, and even with floundering popularity games like Apex, Siege, Warzone etc they are still some of the larger games out.

Quality will obviously be hit but that is subjective to people, as people go away they need to change stuff to appeal to new people
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>>729266959
>malding OWtroon



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