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>barely take any damage all game
>kill enemies in one or two turns
>get to final boss
>"OOOPS, sorry NIGGER!!!! we're gonna do 15x7 damage next turn and you're only allowed to use TWO CARDS this turn! FUCK YOU!!!!"
retarded ass faggot game design
>>
>>735961616
no boss does that
>>
>>735962084
fpbp
op is a lying faggot
>>
In the first game, I would barely get to the final boss of the floor with more than 50% of my HP. In the second game, I take at most 10 damage all floor until I get to the boss and barely beat it with 1-2 hp remaining
>>
>>735962084
I do that
>>
>>735962084
>>735962225
Low asc noobies reveal themselves so easily
Knowledge demon does almost exactly that on asc 9+
Just with 3 cards instead of two
>>
>>735962084
>>735962225
some bosses are getting strength every turn or op used card that gives them strength
but this is usually problem with op build, not doing enough dmg before the boss will outscale and spam your deck with status cards blocking your options
what works for the mob doesn't have to work for boss of elites
>>
>>735962084
What do you mean he said final boss which is the one that limits first 3 draw out of.....

ohh... right OP is a massive faggot
>>
>>735962370
You choose the debufs
>>
I CAN'T FUCKING WIN ON A9 ON CLAD OR REGENT
>>
>>735961616
>get to the final boss
>revive
>revive
>revive + intangible
Great game design
>>
>>735962454
this but defect
>>
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Finally a decent fucking start
Spire beasties tongue my vulnerable anus
>>
>>735962502
This. defect cards are SLOOOOOOWWWW AF
>play powers
>get hit for 20hp for wasting a turn praying for a lucky buffer from ai
>play orbs
>hits random targets
>fails to hit the right target
>take 20 hp
>go for attack defect
>either you take 20+ years to ramp up claw or deal 42 dmg sunder and take 20 hp because you cant block for using all your energy for that big stick hit
How do I win?
>>
I need a streamer to tell me how to play. I just do run after run and draw no overarching conclusions about the meta.
If the game gives me good cards I win, if it doesn't I don't.
>>
>>735962950
Try going for a status build if you're having trouble with the other playstyles.
Status cards are generically overstatted and good so hallways and most of the early game will be easy for you.
They do fall off later if you don't get any good support cards since long fights will fuck you over if you cant clear the junk but in general it's easier to make work than for instance claws or powers.
>>
>>735962950
Try energy stacking dark orb multicaster
>>
>>735962950
Orb defect is really consistent though. Just take every card you see the creates an orb and you win. Every card is basically two cards. You play an attack or a skill, and evoke another orb that does more damage or block for free.
>>
>>735962950
>don't block
>take damage
wow!
>>
>>735963028
What helped me was this direct advice "strikes and defends are your enemies and your objective is to remove as many of them as possible"
>>
>>735962950
frost orb
also with feral claws are actually good now
>>
>>735963275
Me? I am a Maul enjoyer, claw fags need not apply
>>
>>735962950
Just take the first 3 or 4 frost orb cards you see regardless of your build
Or get Trash to Treasure early and win for free
>>
>>735963028
Same I played sts1 for years and never beat A20H even once. Despite over 1000hrs I feel like I don't really understand the game. I genuinely don't understand how players can win consistently.
>>
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bros i still havent beat the heart or ascension 5 on the first slay the spire and i dont wanna get the second until i do
>>
>>735963571
Play Watcher, easy win
>>
>>735961616
It's a gambling game bro, just keep pulling on the slot machine arm until you chance into a card/relic/enemy seed that you can covert into a win.

Don't get worked up over it.
>>
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Hosting beta
steam://joinlobby/2868840/109775244498864619/76561198029311169
>>
Why does the goddamn magapede deal 40-50 damage every single turn?

This is fucking bullshit
If you don't have a deck that deals 55+ aoe damage on the first turn clicking on act 2 elites is like 30% chance to instantly lose.
>>
>>735963510
You spent a 1000 hours in the game and you never watched a good player do it?
>>
>>735963571
You'll get burnt the fuck out by then. Just enjoy your time with the OG and play 2 when it releases 1.0.
>>
Why does the goddamn slavers deal 40-50 damage every single turn?

This is fucking bullshit
If you don't have a deck that deals 55+ aoe damage on the first turn clicking on act 2 elites is like 30% chance to instantly lose.
>>
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bros
>>
>>735963850
We were too greedy.
Hosting new
steam://joinlobby/2868840/109775244500495300/76561198029311169
>>
>>735963850
Remake lol too greedy with the ? pathing.
>>
>>735964038
Of course I watched good players. That doesn't make you better. I mean very slightly better in the sense that I may have learned of some synergies I didn't know of. But that knowledge doesn't help when those things aren't offered to you, or they are but in an unfortunate way.
>>
>>735964480
You were supposed to take corpse explosion from the boss reward.
>>
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if the silent's tits grew this much with one game, how much bigger is she gonna get in the third game? how about the fourth or fifth?
>>
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Floor 1 Flash of Steel Floor 2 Juggling.
I saw a vision of infinite Flash dupes but I'm getting my ass beat.
>>
>Necrobinder run going well act 1
>Run into Evil Gas
>Die or take minimum 40 damage
This happening to anyone else? About 3 different times now for me
>Pick more attacks
But then you just lose to all the other fights
Feels like evil gas punishes you for playing correctly in most cases
>>
>>735965323
I had a similar deck yesterday and it was my easiest ironclad run. A couple of hairy moments though
>>
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Get bullied by my vuln stacking d*ck hussy
Your dog is fugly
>>
>You VILL vatch the streamers and you VILL join the discord to keep up with the latest forced meta from your tranny overlords
No I think I'll go play a good game instead.
>>
>>735962454
I cant win a1 as clad. I’m like 1-22 with him where I’m like 2-5 with everyone else and got through a1.
Wtf is this character? I thought he was supposed to be the basic easy guy. Literally nothing works. I tried exhaust, i tried strength, i tried vulnerable, i tried self-damage with a bunch of healing relics, i tried a balanced build, i tried strike maxxing. Nothing is suffice.
>>
>>735965898
>meta
>in a single player or co-op pve game
Anon?
>>
>>735965898
>forced meta
>on a game with random rewards
Just admit you are too retarded to assemble a winning strategy
>>
>>735963028
my issue is i never slow the fuck down to think about shit, i just go full unga. im on a7 as ironclad and i dont think ive completed a run that was over 45 minutes and my average is usually around 30. i see some people take over an hour to complete runs sometimes.
>>
>>735966146
My last A10 win was 73 minutes
>>
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>>735961616
>make up scenario
>get angry at it
or
>fuck up, get beaten by boss
>be embarrassed about how it happened
>greatly embellish events to make yourself look better despite being anonymous
Not sure which is worse, FAG.
>>
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>>735965729
>.99
>>
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>>735965323
I should've believed harder. The Metamorhpesis event saved me. The heal+it's actually a good card in this deck. Juggling free cards all day baby.
>>
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I actually just don't wanna play this fucking game anymore.
>>
>>735967142
what were the other two rewards instead of the cage?
did you have to go into an elite with a poopy deck?
>>
40 hours in and can't beat A0.
>>
>>735967241
Black star and card transform
my deck was actually doing fine until I had to deal with an average of 30 damage a turn
>>
I've played 50 hours and only got to act 2 once
>>
>>735967378
if you can't handle elites then your deck is bad
>>
>>735967378
The centipede is a motherfucker if you don't have decent AoE, you should try pathing for late elites to find a solution if you don't have any in your deck. Or at least go with a get out of jail free card potion, dex potion is as good as having no potions.
I see that you're playing shivs and no thorns so I don't know what your solution for the entomancer you had. I think going for elites on that current state was a mistake.
Also no gold at all, don't know what it was spent on but certainly nothing that helps you kill the elite.
>>
>>735963028
To a degree, there's nothing wrong with this
Eventually you will climb the mountain and beat A20 with every character. That's mission accomplished, regardless of winrate.
>>
>>735965959
I find the easiest ironclad wins are combining strength with multi hit attacks. You can output stupid damage really easily. Tremble molten fist and dominate are a brokenly easy way to get double digit strength and then you can destroy any enemy with sword boomerang, twin strike, fight me, or spite
>>
>>735967378
transform was the better choice. bird cage is still shit
>>
>>735963028
The only difference between asking for advice here and watching a renowed player play a run, is that you're certain the renowed player is good.
And it's not like you're getting universal absolute and objective advice. The choice of cards in one run may be the wrong choice in a different context. I also watch a lot of runs, almost no one can perfect the game on their own, and there's no need to.
>>
>>735965540
Evil gas, hunter killer, and mech summoner goblin are the elites that don't drop relics of StS2
>>
Do they use left 4 dead director AI to pick the act bosses that rape your stupid deck the hardest, or is it random? I feel like 80% of the time I get countered specifically
>>
why the fuck did i skip no escape for sow. i have two negative pulses and end of days but i let the waterfall get to a 63 damage bomb and lost 30 to terror eel because i thought sow might help me in the aoe fights that i ended with end of days every time anyways
>>
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>You should avoid the elites if you're not ready to fight them bro
>>
op is exagerrating but the lizard guy started his third phase going intangible and doing 75% of my health bar and I drew no block or draw so I was just fucked
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>>735968163
why are your decks so counterable?
>>
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>"This is such a good idea"
>"This was such a bad idea"
>>
>>735968326
Still worth it, Break even for 2 is extremely good. 1 card for all the Vuln you need.
>>
>>735968371
yeah it used to cost 2 and had a worse effect and was still worth it, but any time it comes up 3 that guy's gonna cock and ball torture himself.
>>
>>735968326
>skipping donut defense
if it's not 3 or more cost the randomize isn't that great
>>
>>735968538
>2 energy, half the effect is later and you may not even need it
It's not a bad card but sometimes it feels pretty bad to play. Maybe it's because I've been doing more strength builds t hat make peck fantastic, but toric feels like it's become my third choice.
>>
How long until they start implementing changes into the main client?
>>
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>whitewashing her
silent "fans" revealing they hate the actual character
>>
>>735968889
>white Silent

If only.
>>
I feel like too many enemies rely on passive strength gains in this game. Surely there can be other solutions to keep up with the player getting momentum as a fight drags on? Making cards exhaust, longer move rotations/combos? Everything does like a repeating string of 3-4 attacks and never reacts or whatever.
>>
>>735968889
would slam that pig
>>
How do you win with defect when they nuked all the good focus cards and half of the good rares + uncommons
>>
>>735968889
I will now continue Silent's lineage
>>
>>735968760
I do like peck but everyone seems to already have (better) multi-hit cards so it doesn't really make sense to take it. Toric has the advantage of giving block that scales with dex for three turns. At worst it's a 2 energy 15 block which is pretty standard. Most enemies also attack multiple turns in a row.
>>
>>735969159
which cards got nuked?
>>
>>735968538
I like it on that card because otherwise it's almost never worth playing but at 0/1 cost it's really good. So you get a 50/50 shot on it being worth having. Toric Toughness doesn't feel worthwhile to me personally unless I'm playing silent with a footwork or otherwise have some dex. I understand the value of playing basically 3 blocks for the price of 2 but spending 2 mana on the turn when you need to block and only getting 5 is bad
>>
Did anyone else start getting colorful philosopher even in practically every run after getting all the characters to around a7? I never saw it prior. It's such a fun event to save scum.
>>
This card is insane
>>
>>735968078
>mech summoner goblin
Fabricator right?
Yeah that dickhead will end certain types of decks that otherwise would be fine in any other encounter
>>
>>735969514
It's not insane because it's basically required for a status centred deck to be good.
I won't go all in on status unless I get this + evolve 2.0
>>
>>735968078
Punchbot + 2 laser pillars and the Str/Dex stealing idols are horrendous hallway encounters too
>>
>>735969285
I have only made it to a7 with everyone so far but I found toric toughness really good early game. Worth immediately upgrading. Even if it only blocks on 2 out of 3 turns it's as effective as defend except you got a free removal. Then it suddenly becomes a really potent card if you get any relic synergy going like vambrace to double it's value for all 3 turns, clamp so it builds up on the off turns, or the event that lets you enchant with nimble which gives it +2 block for all 3 turns. Adroit enchantment sadly doesn't work like nimble and you only get that extra block on the first turn.
>>
>>735969215
>seek
>biased cognition (technically still in but yeah)
>electrodynamics (I get why due to glass orbs but still)
>fission
>core surge
—uncommons
>consume
>aggrevate
>recycle
>defragment (bumped to rare)
>force field
>genetic algorithm (bumped to rare, did at least get a buff?)
>heatsinks
>self repair

Just off the top of my head
>>
>>735967243
Go slow and restart fights when you realize you made a mistake until you figure out the best way to handle them at minimum HP loss. Save scumming is the only way I got better at the game at first. Every single fight where you play sloppy and lose like 1 HP leads to your eventual loss in a snowball effect of missing opportunities in favor of resting.
>>
>>735969720
>the Str/Dex stealing idols
Man, this fight is crazy. It's like fighting two lagvulin that are awake at the start of the fight.
>>
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>>735962950
>picking creative ai at all
>waiting for creative ai to vomit out dogshit un-upgraded powerslop cards
Why are retards still falling for this?
>>
>>
>>735970735
If you have Subroute or the mummified hand there's no downside
>>
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>>735970846
>tfw picking flak cannon just to own the gay fish
>>
>>735969630
No?
The status cannon is a perfect substitute for it, and it clears your deck too
>>
>>735970946
>No?
Yes, flack cannon is not good enough to carry statuses
>>
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defect my beloved
>>
>>735961616
I keep saying it's shit design. You aren't supposed to win these games, you're supposed to play them endlessly like solitaire.
>>
>>735971095
>My drill is the drill that will pierce the heavens!
>>
>>735970735
It's fun at a minimum if you want, and as the other guy said Subroutine makes it legitimately an easy scaler.
Personally, I think Subroutine is a snap pick unless the other options are perfect for you
>>
>>735971262
but you can easily win 100% of games with enough skill
>>
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This is my favorite card in the whole game.
>>
>>735969630
All you need for status decks are rocket punches
>>
>>735970854
>>735971293
>If you pick this specific power with this specific relic and pray for a specific RNG then it's not really stupid, so you should always go for this meta build
Fun roguelike
>>
>>735963176
Status builds are good as a complement to other builds. Yes, it's a solid strategy by itself. but it also enables other dogshit strategies.
>>
>>735971095
I always get Helix Drill as a choice early and it's worthless if I don't know if I can output the energy for it.
>>
>>735971690
You can't even read no wonder you're losing
>>
>>735971690
>so you should always go for this meta build
No one said that. Even the voices in your head said it's situational, like nearly everything but Adrenaline.
>>
He's right though. Why would you ever pick Subroutine if you don't already have a lot of powers? And why would you ever pick Creative AI if you don't already have Subroutine? It's a brick.
>>
>>735971926
>have a lot of powers?
I think it's takeable if you have at least 4 powers, which in your average defect deck is not unreasonable.
>>
>>735971487
I can't get this card to work half the time. Either I don't get enough lightning or I don't get enough frost for defense. Multicast with something like plasma is more generous.
>>
>>735971926
Defect has a substantial number of powers that are excellent and very takeable. Subroutine makes all of them better, including future ones. Obviously there's a lot of factors at play, including draw order. If you take it at no powers, it's dead draw. But unlike a lot of speculative rares, you will find powers you want. This is a silly hill, no one even said it's OP.
>>
>>735971926
Subroutine's buff lasts through turns so you really only need a couple of expensive powers for it to be potentially worth it.
>>
>threads are already forced to use ragebait for OPs
that desperate for bumps huh
>>
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>playing silent
>using shadow step as main damage plan
>pick up history course
>use shadow step in next combat
>next turn the game automatically discards my hand
>die
>>
>>735971487
what if I told you it's 3 cost now
>>
>Play Defect
>Get tempted by one too many Claws while my deck is leaning towards the status pile
>Die as a result
:/
>>
>>735972443
I never take Claw anymore once I realized everyone ranks it the lowest tier Defect card.
>>
>>735972438
nnnnooooooooooooOOOOOOOOOOOOO
>>
>>735972438
Wait, really? Didn't they just make it Exhaust?
>>
>>735972438
It would make like no difference since you only use it when you're loaded up.
>>
>>735972492
Claw is godlike when you have the support for it. Again.

>The more things change, the more they stay the same

Byrd Swoop is a really nice way to lean into a Claw deck.
>>
>>735972492
Surprised by that, Feral has been very good to me for zero cost decks.
>>
>>735972438
>remember how thunder strike was terrible
>what if we did it again lol
Looks like it's double energy + tempest time once again
>>
>>735972573
the difference is on 3 energy you can't play it if you need to skim into it and you can't hologram it and play it
>>
Is the necrobinder the watcher? I noticed she has the same fans in one of her skills
>>
>>735967142
I genuinely think the centipede is the hardest elite
>>
>>735973039
The best part is regeneration happens before Doom is checked. Doom Necro can auto-die to that cunt.
>>
>>735973039
He's only hard if you are scared of taking damage.
>>
>>735971095
isnt it like 3 dmg per mana? by the time this card works Im already winning
>>
>>735971690
>i want it to be a press button to win simulator
>>
>>735971858
>like nearly everything but Adrenaline
laughing_defragment.jpg
>>
>>735973308
that's still 9 free damage end of turn in act1, still something to grasp at
>>
genuinely what's wrong with my run? i have damage,decent star generation,good defence. is it because my star generation is all common and they can't keep up with the rare/uncommon attacks? a lot of the time i got 4 star expender and a defend on my first hand and eat 20+ damage. i tried to add glimmer to alleviate this toward the end and it's still doesn't matter. there's so many moment where my star expender or my hidden cache might as well become a curse when i had bad draw order.
>play 2 hidden cache and a defend,eat 10 damage.
>draw seven star
>"now i can one shot!"
>oh the boss is attacking for 40
>spend my star on defence
>now i had to wait for 2nd shuffle and let the boss scale
even worse if i draw the star expender before the generator,so now i have to wait for the 3rd shuffle before i can play my attack. is star just bad or am i a shitter?
>>
>>735972735
Feral's good cause it works on more than just Claw
Though I wouldn't call Claw his worst card either
>>
>>735961616
I don't know if Necrobinder is abnormally straightforward and easy to pilot compared to the other characters or if she just clicks for me in a way they don't does because I have her at A9 and I struggle to get anything going with any other character on A0
>>
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>Defect
>Neow
>Neow's Fury
>First reward Claw
>Second reward Claw
aaaaahhhhhHHHHHHHHHHHH
>>
>>735973903
Delete those strikes and invest in some block and you're on your way
>>
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>>735973903
>>
>>735973903
Nice claw run win soon.
>>
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>>735972909
My nigga Vakuu's got my back, don't worry about that.
>>
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>>735974014
>>735974029
>>735974059
AAAAAAAAAAAHHHHHHHHHH
>>
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>>735974086
Ever feel like the game is telling you "do it faggot"?
>>
>>735962370
So it doesn't do that in two cards like the OP claimed. Got it
>>
>>735961616
OP maybe you shouldn’t let the boss build up strength for 20 turns
>>
Do you think burning elitas will come back in the full release?
>>
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This card has single handedly carried my last two Necrobinder runs it scales so quickly and so stupidly high. Doesn't always pay off big but when it does you just delete bosses in a couple turns
>>
>>735974086
lmao
>>
>>735973308
upgraded is 5 dmg, and the defect has several cards to get mana and double it. I mean just look at the card, I spent 26 mana that turn with the "summon X lightning" card
>>
>>735975108

Every Ancient has an associated character (7 characters for 7 ancients). Only Orobas and Nonu have a character missing.
They all, per the storyline, give out some special relic.

So chances are you have to do 7 things in a run to unlock Act 4.
>>
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What made this deck too slow to kill knowledge demon? Thank for previous answers
>>
>>735975347

28 cards is already getting close a bloatdeck for end of Act 2.

That's usually half the problem. Think about it - Knowledge Demon is doing insane shit in 3 turns (15 cards). A smaller deck gets the scaling it needs in the same time it takes a boss to ramp up. You're potentially giving a boss 2-3 turns of advantage with a deck that big.
>>
>>735975347
Where's the scaling?
>>
>>735962950
You have to scale into tempo. You have to kill everything ASAP since everything will outscale you. Cards that do something on a delay need to have an extreme effect to be worthwhile.
>>
>Have a card with Imbued
>Copy my deck
Look this is just fucking stupid lmao.
>>
>>735973750
3 Hidden Cache is definitely too many, Prophesize and Royal Gamble are expensive cards that you need either Void Form or lots of stars already to capitalise on. I personally wouldn't take those cards unless I knew that I had a deck that could comfortably play them every chance I got.
>Resonance
>Reflect
>Astral Pulse
>Gamma Blast
>Devastate
>Alignment
>Royal Gamble
>Seven Stars
You have way too many cards that cost stars to play and nowhere near enough star generation. Even with 3 Hidden Caches. If all those cards cost 1 star to play that would be one thing but a lot of them cost 3 or more. There's just no way your deck is going to be functional like that especially if you are wasting 2 energy to play Prophesize.
Also take Alignment for example. What is the purpose of a card like that in your deck? It converts stars into energy. You take a card like that if you have very expensive cards to play like Void Form or Prophesize and also not a lot of cards that cost stars to play. Your deck is the opposite of that. All your payoffs and wincons are high star cost cards like Seven Stars or Devastate. Why would you spends stars on energy when you have no good way of spending energy and no good way of generating stars either.
You need to be taking more cards like Gather Light, Shining/Solar Strike and Glow in a deck like this. They generate you Stars while also giving you damage or block. Their overall power may be lower but their versatility means you get more value out of them.
How often do you open a hand of all blocks against an enemy who isn't attacking? If all your blocks are cards like Reflect or Particle Wall (good cards to be sure), then that sucks and you may as well pass turn. But if you have cards like Gather Light or Glitterstream you are happy to play those cards even against a buffing enemy since you know you are going to get value from them next turn.
I've won Ascension 9 but not 10 with Regent btw
>>
>>735975251
>Every Ancient has an associated character (7 characters for 7 ancients).
Wait, what
I guess I never paid enough attention when they start talking.
>>
>>735975885
>I guess I never paid enough attention when they start talking
It's not even their dialogue. The Epochs all show each character coming across a different Ancient,
>>
>>735973903
This run ended in a trivial win btw.
>>
I'm sorry but the Hunter Killer is complete bullshit, you take more damage from him than you would an elite and that makes no sense.
>>
>>735976435
ye they should really buff elites
>>
>>735975497
>>735975513
I didnI didn't find any... Thanks. Also now that I think about it, I shouldn't have picked less draw asa curse
>>
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>duplicate my deck
>for some god damn reason draw it my next hand from my bloated ass deck and proceed to eat shit and die from both the cat and the mob
>>
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Get blocked, idiot
>>
>>735976539
That's happened to me plenty of times, it's alright. Nobody here is an unbeatable flawless machine.
The right call was probably impossible to tell for us and only works in hindsight.
>>
>>735976710
>It took him two cycles!
>>
>>735976557
kek
duplicating your deck is the biggest bait in the whole game
I've opened with the fucking curse BOTH act 3 bsos fights in a row
>>
>>735961616
What is supposed to be the meta build on defect? Im kinda stuck on asc 7 , I lost twice on the act 3 boss. Claw feels good but really needs perfect card finds and electro build is worthless if you dont get galvanize every boss outscales you
>>
>>735976852
I duplicated my deck purely to get a second copy of Feral+. We are not the same.
>>
>>735972371
Ouch, talk about anti-synergies.
I would commit sudoku, well technically you did.
>>
>>735976932
you have to go back
>>
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>>735963028
>I need a streamer to tell me how to play
>>
>>735976736
Had to pump up those numbers, first.
>>
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>>735975138
yeah this and end of days for multiple enemies will make you instantly win (if you have block)
>>
I dont like that ascention adds a curse, feels like the game fucks you over instead of being just natuarally hard. the curse is not even particularly bad it just makes ascentions feel like just an additional challenge for try hard players
>>
>>735975347
I would say your issue is too much aoe. Noxious Fumes is your only scaling and not a great one unless paired with outbreak and other poison cards. With more single target damaging cards the damage bonus from pen nib would have better usage since you were running shiv heavy. Possibly a different ancient relic than castle depending on what you were offered could have helped, too.
>>
>>735977941
>it just makes ascentions feel like just an additional challenge for try hard players
what did you expect?
>>
>>735963028

just watch some videos of good players in a high ascension run and pause whenever they make a decision like picking a card reward and see if you'd make the same decision they picked
then ask yourself why did they go with a different choice? why are they doing this and that, etc
my rule of thumbs are generally try to keep the deck under like 25-20ish and cull strike/defends. Obvious exceptions if your strat ends up relying on a big deck or using strikes/defends but it's just a rule of thumb.

you can probably just google some StS1 guides and they'll still apply mostly the same in 2
>>
>>735977941
That's nothing. Asc 10 is a second boss which for people who can barely pass the third act, is the real try hard killer.
>>
>>735977941
>i don't like that the game gets harder id rather it get harder
you're just mad you lost
>>
>>735967142
>3 relics well into act 2
nigga, how?
>>
>>735978536
Elites are a trap.
>>
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I mentioned this a couple of days ago but here’s that one run that had a very silly start complete with seed
>>
>>735977731
End of Days has saved me so much HP against the biting scrolls in act 3. It's a super situational card but there are multiple encounters in act 3 it trivialises
>>
Creation Regent is fun
>>
>put clone on cascade+
>it turns out the copy also keeps clone
>end up with 32 copies of cascade+ by the end
Oh my god and I thought corruption + dead branch in sts1 was complete nonsense
>>
>>735980964
>Play cascade+
>Go watch a movie
>On to the next fight
kino
>>
>>735981031
It wasn’t that crazy but I did end up giving the test subject so much strength it hit me for over 80 in the first turn
Which I blocked easily (and also had barricade to keep the leftovers) but still
>>
Pael is a female, right? What about Orobas?
>>
>>735979609
Elites arnt a trap taking them at a bad time or too many is

The real trap is taking hallway fights past floor 4 each act
The enemies are just as bad as elites at times with far worse reward
>>
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They made this game on ascension 0 way too easy compared to the original a0
>>
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Bad time imminent
>>
>>735981316
No one cares about ascension 0, and if you're implying you're willingly staying on A0 you're deranged.
>>
WAY TOO MANY ENEMY FLOORS
>>
>>735981283
Eventmaxxing is the way
>>
>>735981283
It's funny in act 3 how there is essentially no difference between elites and hard pool normals
>>
>>735981283
it's not the floor nignog, it's the number of encounters for each pool
>>
Can you unlock stuff playing with friends???
>>
Would you take flak cannon if even you had no other status cards?
>>
>>735981875
into a boss that adds status sure. Maybe not the sandworm though.
otherwise only if the deck is shit and I'm in serious need of help and somehow taking a curse like that feels better than skip
>>
>>735982039
I just used flak as a finisher in worm fight
>>
someone host
>>
>>735982105
Yeah it's still good for that, but it's still basically a curse for the first part of the fight against the boss that already gives you 6 status. Like everything else it really depends on your deck.
>>
>>735981283
They really need to rebalance the hard pool of hallway encounters, especially in act 1.
>haunted ship
Was complete bullshit on previous patches
>flyconid and snapping jaxfruit
Can easily spiral out of control if you get a single bad hand, which you will if you're forced to take hallway encounters early
>the big fucking monster who vulnerables you in overgrowth
24 damage in one turn? That's fine, that's fine. It's not like that's less than some fucking elites and there's no counterplay to being afflicted with vulnerable.

They're just complete fucking bastards and you're better off ?maxxing and taking elites instead, especially since early elites can be so helpful in the long term.
>>
>>735961616
hey please don't use that word OP, thanks
>>
Necro and Regent's card pool feel so weak compared to Ironclad, Silent, and Defect. I never get excited about seeing a certain card in Act 1. They always require a bunch of shit to get anything going.
>>
>>735982396
>>flyconid and snapping jaxfruit
This fight is disgusting, it needs a numbers touch-up. or down, rather
>>
>>735969821
electrodynamics may be gone but with voltaic and thunder, lightning builds are stronger. Claw builds are also stronger and his new status build is great. His synergies are very obvious. I think the exact decks you liked to make just aren't in anymore so you're pretending he has no options at all.
>>
I hate the Necrobinder. This character fucking sucks. I saved these epochs until the last and this the first time I am not having fun in this game.

Whoever says the Regent is the weakest character is smoking crack.
>>
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LOBBY
>LOBBY
LOBBY
steam://joinlobby/2868840/109775244535008153/76561198002917239
BETA BRANCH
A9 IF YOU CAN
ALL WELCOME
>>
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>>735982928
3/4 ONE MORE, GET IN HERE NIGGER
>>
I got Hellraiser with Silent and a, fairly poor, shiv build. Can't say it was particularly strong but sure fun as hell with 4 Leading Strikes.
I managed to win the run with 5 HP so it probably did more work than I think.
>>
>>735982928
we wait u :)))
>>
>>735983230
>>735983149
>>735982928
GIVING IT A MINUTE FOR ONE MORE, WE HAVE THREE
>>
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Fun daily climb.
Note how this is an ironclad run.
>>
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>>735981418
TOO MANY BIG NUMBER+IMMUNITY TURNS

40 DAMAGE FOLLOWS THIS FOLLOWED BY INTANGIBLE FOLLOWED BY 12X 3 (THATS 36 BTW) FOLLOWED BY ANOTHER 40(WHILE INTANGIBLE)

PLEASE WRITE ME A POSITIVE STEAM REVIEW USING ONLY THIS SCREENSHOT
>>
>>735961616
>pirate game
>do first run
>get bird, a card that auto plays strike cards when drawing, and some decent damage strike cards
>pommel strike finally decides to show up before the act 3 boss
>whoops you can only play one of the first 3 cards you draw this turn also you're immediately hit with vulnerable, weak, and frail, also my minion deals a fuck load of damage
I definitely made some bad decisions with my deck but for fucks sake it's a huge jump in the amount of block required.
>>
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WHERE'S THE FUCKING SKIP BUTTON
I DON'T WANT ANY OF THESE
WHO THE FUCK EVEN DESIGNED THESE "REWARDS" THAT ALL 3 ARE DETRIMENTAL FUCK YOU MEGA CRIT
>>
>>735973074
the real problem is dooming it only stops it from attacking for 1 turn instead of 2 like other ways of killing it
>>
>>735984367
if the enemies didn't do anything and just let you kill them the game wouldn't be fun
you aren't even on the beta so only phase 1 of the boss is actually threatening, and it only has 100 hp
>>
>>735984557
option 3 is quite literally and unironically never bad, it's like a better toolbox which is arguably a good relic
>>
>>735984557
Talon is fine and Choices is great.
>>
I can't win with Defect
>>
>>735984557
The bottom one is neutral at worst and run saving at best. Even if it makes a brick you retain it and never have to draw it again
>>
>>735984746
I took talons on a power spam defect build and it turns out consistenly drawing echo form, supercritical, amplitude and creative ai on turn 1 is quite strong
>>
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Place your bets now
Will this work?
>>
>>735984694
I don't want random garbage in my carefully curated and efficient deck. And I have a bottled reflex so this shit will make me overdraw.
>>
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finally beat ascension 1 with regent... dont play much, normally only 1 run every day but even then i feel so smooth brain with regent.
also fuck the triple worm elite, i hate those fucks with a passion
>>
>>735984861
well get fucked then
>>
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Nigger really?
>>
>>735985327
both relics are good
you will see the bell as a boss relic and necronomicon on act 2 and you'll be hapy to have the omomori
>>
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>go for block build
>no barricade all run
>still win
>>
>>735984850
retard
>>
>>735985327
I see 999 gold in your future.
>>
>>735984850
Why is the icon for the enchantment spirit poop?
>>
I have not seen rupture in over 6 runs
>>
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>tfw letter opener is my main source of damage
>>
>>735984937
Good job, bro
>>
>>735985327
I miss them
>>
>>735985954
FUCK YOU FAGGOT I GOT ROBBED WITH NO HEALTH
>>
>>735984557
Choice Paradox is consistently good, and if you don't like any of the FIVE cards it retains so big whoop.
>>
>>735986308
Test Subject Phase 1 go brrrr
>>
>>735961616
I am like 0 and 80. How the fuck, do I beat this goddamn game once!?
>>
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>>735984620
>if the enemies didn't do anything and just let you kill them the game wouldn't be fun
HOLY FUCK WHY DID MEGA CRIT ADD AN ARTIFACT THAT MAKES THE GAME NO LONGER FUN???

this is gonna be a golden run btw im on fire right now
>>
>first relic Strike Dummy from Neow
Comfiest Silent run I've had in 2. Also, Fan of Knives is so good. Shivs feel way better, as long as you dodge the BEES.
>>
>>735984861
>carefully curated
>28 cards
>>
>>735984850
It does work by the way.
>>
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just need to remember im not having fun until an enemy has 50 above their head. THATS what fun is.
>>
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>Regent always gives me trouble, was lagging behind all the others
>decide fuck it we ball for a run, stopped thinking too much
>got crucible, got the knowledge worm event, choose colorless card with one use of crucible left
>get volley but that's just ok
>yolo a lighter from a shop even though it has no benefit at the moment, intending to find a way to add sharp to volley+
>find some other event that gave it Retain instead
>proceed to dumpster the rest of the tub because I have 23x damage retained whenever necessary
Turns out the best regent run is one where you don't have to rely on his own shitty cards.
>>
>>735960191
>I don't like roguelikes because they're neverending and they trap me in this constant cycle of going for runs over and over, losing over and over, feeling nothing good and learning nothing useful from them, repeat.
Then yeah you should stop playing roguelites, you're supposed to enjoy that process, if you don't then this genre has little for you.
>>
GG BOYS
>>
gg friends :)
>>
>>735982928
I HAD 35 FUCKING STARS SAVED AND THIS NIGGER SUBJECT KEPT GOING INTANGIBLE EVERY SINGLE TIME I DREW STARDUST
>>
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>>735986995
A deck like this is nearly infinite, but let me guess, you need more.
>>
>>735962084
time demon does
>>
What the fuck do I even do when I get no block cards whatsoever? I cannot go into act 2 with the basic defends
>>
>>735987907
that never happens in this game and you shouldve pathed better skill issue
>>
>>735987907
Restart. Roll again.
>>
>>735987907
You die
>>
>>735987907
If you don't have block you should have a lot of other cards, chiefly offensive ones or draw ones to get the offensive ones you need, which means you can usually alpha strike them.
>>
>>735987980
it does if you're ironchud
>>
>>735988029
>If you don't have block you should have a lot of other cards
All I get are cards that don't have synergy with any others
>>
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>>735988165
>>
>>735987907
Give me the seed you had, also with which character were you playing?
>>
>>735988362
>asking an anon for their seed
Lewd
>>
>>735984620
beta is the pussy mode now
>>
>>735987980
It actually does happen, it's just very rare. I once had a similar run where quite literally not a single block card was offered act 1, where I barely saved act 2 because I got Goopy Defends from Pael.
>>
I fucking hate silent
>draw
>draw
>poke for 2
>discard maybe
>draw some more
>poke for 3
>draw sum kards nigga
>poke for 2
>oops better regain some energy
>for what you say? draw some more
>maybe get daring and poke for 5
>>
>>735988698
I clapped at all those steps.
>>
Just had a run ending string of bad luck. I got the tea faggot event who made me spend 50 gold and then got a merchant on ? next floor where I was just short of being able to afford anything good thanks to the tea faggot. Then next floor was hunter killer which took me to 1 hp (I was already struggling) followed by bridge event which landed on my most important card and I couldn't reroll. Fuck hunter killer.
>>
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Hosting beta.
steam://joinlobby/2868840/109775244542143345/76561198029311169
>>
>>735988859
Fun fact I learned today: I had the Toolbox relic which gave me some 1 cost colorless that gave me 1 artifact
His debuff got blocked and the dog thing got clapped like a first floor bug
>>
How does MP interact with different ascensions?
If I'm A3 and join an A6 lobby and we win, will I get to A7?
>>
>>735988919
Nice I thought all sources of artifact were gone.
>>
>>735988859
>Spending gold at the tea faggot
Just take your medicine and eat the dazes.
>>
>>735988698
Ricochet, speedster, or serpent form all give you plenty of damage if you have draw/discard going.
>>
>>735988913
2/4 come join.
>>
>>735988964
No, you make everyone else play 3 and then unlock 4 if you win.
>>
>>735961616
Literally all you need is the relic that doubles block, best relic in the game.
>>
The greatest trap is elites in Act 2 unless you have a great deck. Simply too much risk.
Hell act 2 in general is a give filter. If you can beat it you have about a 90% of winning.
>>
>>735977941
This anon bitching about curses reminds me, did they get rid of curse payoffs in 2? Now that I'm thinking about it I haven't seen any yet myself
>>
>>735989821
I got the max HP one from the old relic pile event so probably.
>>
>>735989641
Elites in general are almost always a skip for me, unless I luckshit into insane stuff on Act 1
Relics arent so gamebreaking like in StS1
>>
>>735989213
gg, I got a little too greedy upgrading before the boss
>>
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New host
steam://joinlobby/2868840/109775244543845299/76561198029311169
>>
>>735990446
gg, I took too much damage in the hallway fights and didn't manage to pick up any vulnerable/weak skills.
>>
Finally unlocked ascensions with every character. Defect took the longest. Turns out the key was just getting Voltaic and Thunder with every other card in my deck generating lightning. I got that one card that gives block then generates lightning over 2 turns... and I found 4 of them, and got them upgraded. Basically infinite lightning and Voltaic just shredded the test subject.
>>
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This has gone too far.
>>
i just don't like the boss in act 1 that does a fuck ton of damage after you beat it
>>
>>735990462
What ascension?
>>
*bricks your ironclad vulnerable run with his 3 artifact out the ass and 40 damage hits*

psshh nothing personnell..
>>
>>735990783
That's like the easiest act 1 boss
>>
>>735990963
just keep applying vulnerable, 3 artifact is nothing
>>
>>735990963
i hate this nigger
>>
>>735961616
so how do you beat the heart in slay the spire 1?
I always die to it, I believe i am just being filtered due to my low IQ.
>>
>>735991142
it's a block check
>>
I've been stuck on ascension 8 iron clad for days and have lost all will to continue until the new update buffs him.
>>
>>735991186
see, that is the thing. i can never make a deck that is good enough at both. the cards and relics kind just don't come my away.
>>
>>735991043
didn't get enough right draws before he swarmed my deck with status shit, most of my vulnes were exhaust only
>>
>>735990783
I find soul fysh to be way worse. If you didn't find a source of exhaust/transform you're going to get murdered.
>>
>>735990774
Is this the first port of 2 content into 1?
>>
>>735990774
kek
>>
It's weird how they made a point of guaranteeing everyone gets the bird hatching seed when they first play the game but there's only one other pet in the game. Made it seem like it was a big deal but it's just whatever.
>>
>>735991748
They're probably testing the feature out and will add others if the bird is well received
>>
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I can't build damage on this bitch. I get the absolute worst card rewards.
>Grave Blast
>Wisp
>Defy
It doesn't matter how weak and vulnerable they are when my only damage is 2 Veilpiercers. Which are shit by themselves because of how few good Ethereal cards there.
>>
>>735991906
summon is your damage
>>
>>735991906
For damage I doomstack or focus on Osty
>>
>>735991906
where is your doom?
>>
>>735991906
Osty is a good source of damage and is also a handy shield, like block that doesn't go away each turn.
>>
>>735991906
Why do niggas just ignore the unique features of the character and insist on unga bunga me use strike cards? You have Doom, you have Hang, you have fucking Osty who should be a gigantic damage sponge.
>>
>>735992096
Yeah dude, why didn't you just take Hang and End of Days instead of picking common cards? lmao
>>
>>735992096
>Hang
I really don't understand why that card exists when it's the only one with that keyword.
>>
>>735992460
smartest 4chan poster
>>
>>735963571
If you can't beat the heart on A0 you need to look at relic and card tier lists and stop adding dumb shit to your deck. You should be skipping like 80% of the card rewards after act 1. Fight as many elites as possible to relicmaxx, get a lot of attack cards by fighting enemies in Act 1 to beat elites early. I usually try to get like 4 attacks that don't come with the default deck and then I stop adding them. Remove curses immediately. Curse removal is your priority at the shop, then high tier relics, then high tier cards that you NEED for your build, then removal of DEF (unless your build requires them), then removal of Strikes (unless your build requires them), then potions. I typically only buy potions right before the Act 3 boss and right before the heart and ONLY when I can't afford or don't need the other options. It's rare.

Other than that, Watcher should be easy mode. It's stupidly easy to set up SOME sort of infinite combo or at least a long as fuck combo with her.
>>
>>735992554
Explain you fucking faggot
>>
>>735963510
You've never played Watcher before?
>>
>>735992581
nta but the idea of a hang deck is to 1. play hang multiple times and 2. get as many hangs as you can
>>
>>735972492
If I get one in Act 1 I always pick it. Picking it up later when you don't already have one is what's bad since there's no guarantee you'll get another one, and if you go claw you need to fully commit. Frankly there's also no guarantee you'll get more later if you take it in Act 1, but there's a higher chance that you'll run into more in your playthrough if you got the first one that early.
>>
>>735992274
There are lots of cards that enabled a doom build. he had none.
>>
>>735992748
>just get multiple of the same rare card bro
I guess if you pair it with Soul it could make some synergy but it still seems dumb in comparison to something like Death March
>>
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Colorless cards are so much better it's not funny
>>
someone host
chuds only, no brainlet normies
>>
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>Entrench right after barricade
>>
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>get mind blast from fishy
oh yeah we big dick deck time
>>
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Finally completed A10 on every character. It took me 120 hours.
>>
>>735993281
>0.99 doormaker
lmaoin
>>
I will never beat a10 with every character because I refuse to play ironclad or regent
>>
>>735989059
They are.
>>
>get to asc 2
>the 20%heal reduction starts with neow
???
So you don't even start at full health?
>>
>>735993436
I hate those two as well. Good taste.
>>
>>735963510
>I genuinely don't understand how players can win consistently.
I'm trying to learn and it's extremely frustrating.
>>
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Bwahahahaha
>>
>>735993501
It isn't possible to win consistently on max ascension. The best players are like 70% or whatever win rate there.
>>
>>735993592
Even winning like half the time is really hard.
>>
>>735993682
I wouldn't say winning half the time is consistently winning, but I guess that's a matter of perspective. Which characters are you grinding?
>>
I've been playing the first game lately, not really "getting it."

I beat the level 1 boss a couple times, unlocked some cards. Are there really like, "builds" in this game that I'm not seeing?
>>
>>735993592
erm xecnar said it was 100% ackshually
>>
>>735993769
I wouldn't say that's consistent either but I'd be happy if I could do that. I'm just playing Silent, I haven't really wanted to learn other characters until I feel good with her.
>>
>>735993795
Yes, almost every card has some sort of synergy with other cards/relics, and you're probably not seeing that.
>>
>>735993795
Each character has specific cards which fulfill several "themes" that can be considered "builds", but you can't really force it
t. also playing the first game at A2
>>
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pbox boyz, vakuu apparitions and reflections event
>>
>>735962084
Entomancer is like this if you accidentally flood your deck with daze like a dumbass and only have 2 usable cards in your hand
>>
>>735993795
Think about synergy instead of builds, for example, Ironclad might have self damage, and you can pair that with cards that gain strength whenever you deal self damage. There are a lot of synergies, but in general, for StS1, Ironclad likes exhaust synergies, Silent likes discard or poison, defect likes orbs, and Watcher likes infinites.

>>735993912
What ascension are you playing on? Silent should be the strongest StS2 character at the moment.
>>
I cannot get past a4 in sts1
>>
>>735972524
it always exhausted and upgraded to not exhaust
>>
>>735994115
I'm playing A20H.
>>
>>735987247
>>735986909
>>735984367
why has this fucking retard been crashing out for 3 days straight in every single StS2 thread
>>
>>735994269
Most likely just underage.
>>
i'm done eating my ice cream, someone host
>>
>>735990462
GG, was very close at times, didn't think we would make it.
>>
>>735990963
I fucking hate bosses and elites who serve no purpose other than to ruin specific decks. Elites are worse because you can't specifically prepare for them, it's just a gamble
>take AoE coverage for phrog parasite or eels in act 1 and millipede in act 2
>get Dr. Bees
>take vulnerable or weak cards in act 2 because it'll help for the boss and 99% of encounters
>this faggot shows up
Meanwhile, status Defect just laughs this guy off like it's fucking nothing. Bastard.
>>
Holy fuck, I didn't see a single block card till act 3.
>>
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>>735994426
GG Yeah was a real close one. Also I always forget I have this thing after a couple combats, probably would have saved some chip damage
>>
>>735962457
This is probably the easiest Act 3 boss, you're essentially fighting 3 weaker enemies. All you have to do is not go too overboard with skills in the first phase.
>>
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>Very Hot Cocoa for 4 extra starting energy
>Throwing Axe to dupe first card played
>Two Echo Forms
>Three Coolheaded+
>Other random bullshit
That was a very stupid run. Finally done with all the A10s. Time to try the beta.
>>
>>735994062
the second i realized that he shuffles dazed into your DRAW pile and not your discard pile, my consistency on entomancer increased massively
>>
>>735991748
There are entire other acts not in the game yet meaning dozens of events we haven't seen yet, presumably there will be one or two more pets. Almost always though I just eat the egg. The baby bird would be better if it automatically hatched when you reach a rest site instead of you having to go without a rest or upgrade which are so important in Act 1, or if pets were special and scaled with each act. For example the bird does damage as he does in Act 1, and then also applies weak after reaching Act 2, and on top of that applies vulnerable too after reaching Act 3.
>>
>>735961616
lmao you know other people have played the game right? what was the point in lying
>>
When is the game going to stop being early access???
>>
>elite monsters posing as normal monsters
Who designed this shit
>>
>>735995680
avocado plus mushroom rat say hello
>>
Hostin Beta
steam://joinlobby/2868840/109775244550503447/76561198045374077
Highest asc possible but all are welcome
>>
>>735995841
2/4
>>
>>735995841
How do I join the beta??
>>
>>735995841
>>735995889
1 more
>>
>>735995841
3/4

>>735995905
Right click on the game on Steam, go to Properties, Version, Beta branch
>>
how would you make the never picked relics more appealing?
-lava rock, I would outright change it into black star, but only for act 1. elites are very punishing on your HP in 2, so this would be high risk high reward, and actually benefit you at some point during the act. far better than 2 relics after the act is over.
-for the devil's rose, I would make it so that the curse costs 1, but increases in cost each time it's drawn. this is still annoying but allows the rose to actually be an option to consider if you believe you have a fast, high damage deck. as is, there is basically no way to play around the curse outside of transforming or exhausting it before you draw it, which is no guarantee at all even in decks that can do it
>>
>>735995948
AYEEEE THE LOBBY IS FULL
>>
Stampede just got me killed by the crab
>>
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>>735993281
>non-beta doormaker
you wasted 120 hours not beating the game
>>
>>735995952
>Rose
No way fag, that change would make it way worse for boss fights, escalating to a brick. As is it's fine, only a net -1 energy when you draw it.
>>
>>735993467
yeah, neow revives you after all. It's just a combination of sts1's "start wounded" and "heal less between acts."
>>
>>735995952
Rose is already fine. Extra good for silent, since she has draw then discard cards, and for regent/necro who can transform cards that are in the deck to get rid of them. Even without those it's still mostly fine unless your deck is super small.
>>
>>735996312
Stampede is such a meme card, have only had negative experiences with it.
>bricks your feed
>fiend fires when you don't want it
>attacks into thorns
>attacks into entomancer
>requires an upgrade just to be playable
>usually just plays a strike you hadn't removed from your deck yet
>>
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>game won't stop offering me Osty cards
>decide to just take every Osty card I see
I was ending hallway encounters in 1-2 turns if I got lucky, but it really just exposed how flawed so many Osty cards are. tl;dr they demand that you pull 3-4 Osty cards in a single hand to maximize their value, but if you don't pick other cards you'll get absolutely raped by anything that can kill Osty before he's set up, which is what happens in 90% of fights where you don't pull Squeeze turn 1 or turn 2.
I think ideally you'd have like two copies of Graven Warden+, a copy of that apply 16 doom, draw 2 card, and something that plays nice with souls like Haunt. But it's too much to ask for all this shit to come together randomly, so you're better off just taking generically good cards instead, which makes Osty cards worse.

I wish the game at least let me see a SINGLE fucking power to take advantage of snowflake.
>>
>>735996541
Same with hellraiser. Doubly sucks for multiplayer because you can't use buffs/debuffs before they start hitting.
>>
>>735961616
I said that and people didnt believe me or agree
you can have a good run with a good deck full of synergy and a boss will just kill you in a few turns
there is also a huge issue with certain decktypes just being trash so you have focus on getting the good cards(offensive ones) which also are trash since without defending you die in a few turns anyway so you have to grind ~500 runs for 1 win
>>
>>735996321
Beta Doormaker is actually easier
>>
>>735961616
The game is extremely unbalanced in its current state. Why is it so fucking hard to get more than 3 energy compared to STS1? The game is fucking boring in the 2nd and 3rd act with just 3 fucking energy. Also so many design choices felt like they were implemented solely to make the game less fun.

The devs can suck my fat hairy NEET balls.
>>
.... so I threw the foul potion at the shop keep selling shitty relics and now i'm fighting him
>>
>>735996692
You're focusing too much on having a deck with synergy over something that actually kills the boss.
>>
>>735997123
YYOOO
you get a special relic and all the relics he sells on the cheap
>>
>>735996720
he used to be harder but having the game be difficult is too much for the players to handle
Granted he was way too hard in comparison to the other act 3 bosses it does makes sense they nerfed him. The new one is pretty lame.
>>
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>>735962084
Nice run you had there
HAHAHAHAHAHAHAHAHA
>>
>>735991748
>there's only one other pet in the game
Pael's Flesh?
>>
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Oh I guess I just win now huh
>>
>>735997276
moron
>>
>>735992882
On Regent yeah
>>
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With a Barricade/Blur build, Prolong just turns into "Entrench next turn"
>>
>>735995952
>lava rock
Make it 3 relics instead of 2
>>
>>735977941
I actually kinda like the curse with ironclad because there are some ironclad cards that get better the more you exhaust or they have a prerequisite of exhausting other cards before they can be used.
>>
>>735962084
Not at your progress level LMAO
>>
>>735997581
Murder is great when you scale it, but in multiplayer I find it's kinda shit because both your other players will finish the encounter before you reach 100 on Murder and due to the multiplayer enemy HP inflation making Murder not worth it in damage. Cards that require killing blows like Sunder or Feed are also a tough sell to pull off in multiplayer right now without some way to ping specific cards to alert allies that you have them ready.
>>
>>735985740
I was the same as you but I was on a10 and I got to the second act 3 boss and I just couldn't keep it up, not having barricade and only having one bodyblow did me over.

I truly believed if I went to enough mercahnts I would find another bodyblow or barricade for sale but that shit didn't happen
>>
>>735997376
Yeah. It gives you a little dude. Going in, I thought Regent's minion archetype and cards would involve pets but they're just expendable attacks and blocks. Pretty boring.
>>
>>735997925
Speaking of him, is Bundle of Joy really that bad? That's 12-16 block if you have Pillar of Creation and 4 strength if you have Arsenal. They reduced it to 1 cost too, but upgrading it just makes it have 1 more colorless card
>>
>>735997324
he's not even that hard
think about how much damage you can do and try to kill him before you get attacked by the 2 summons at the same time. Skip playing a defend for more damage if you aren't going to be able to kill him before then.
Stop drafting all skills and actually take some attacks too if you aren't already doing that.
>>
I think Slight of Flesh might be stronger than Lethality
Adds so much damage to shit you wanna be doing anyways
>>
>>735997442
This is probably among the top 3 broken relics, bonus points if you have another relic like gyria or shovel that you can use at rest sites.
>>
>>735998567
>he hasn't heard about second Lethality
>>
>>735998567
>Two fucking mana
>>
>>735998050
The 2 energy made it very high commitment for a random card generator so I would say it was bad. 1 energy is more reasonable.
>>
>>735998737
>to do 9 (13) damage when you play half of your cards
>sometimes hits twice even
yes, it's very strong
>>
Yet another game carried by Pael's legion combined with toric toughness+. Really amazing combo for 14 block for 3 turns and more with dex.
>>
snowballing in slay 2 is way too crazy
I feel like they need to cap the Large Capsule reward somehow because I just straight up won some run on floor 1 because the rewards were so massive
>get White Star off of Large Capsule
>half the deck by the end of the game is rare
>get pocketwatch
>stronger than 95% of the shit boss relics in slay 2
Maybe it gotta be like slay 1 where you have to give up your starter relic for it.
>>
>>735998094
hes not but there isn't much you can do to build for him sometimes when you run into him on floor 5 or something and people remember when they eat shit to this guy in those unfortunate runs
>>
>>735998616
I bought it early in a recent run and it carried me without any extra synergy. Just being able to take HP loss and rest+upgrade every fire is game changing.
>>
>>735998879
Pael's Legion is already a very good reward by itself as long as you don't fuck up the timing.
It's very silly that it's even very strong on Silent even though you are forced to proc it on the wrong turn due to Backflip/Sly triggering block.
>>
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The 4 eels are way worse than horror eel after A9
>>
>>735997123
>>735997237
Stop the cap anon
>>
>>735998972
Definitely became one of my favorite relics when I realized it's every other turn. The huge numbers when you double dip with vambrace or that ironclad card are funny sometimes.
>>
They really need to change Pomander starter(Upgrade a card) into get an upgraded card

I genuinely cannot think of a single use case other than defect.
>>
>>735999183
I like using it to upgrade Neutralize so that it becomes 2 weak, or Bodyguard because summon is OP.
>>
>>735997442
>>735998616
Well I still lost. I blame the reagent and not my own dogshit playing.
>>
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>playing coop with bros
>first time playing silent
>all four of us pick silent
>elitemaxx
>relicmaxx
>poisonmaxx
>grab every single power I see
>deck is total shit
>grab double block card to survive
>grab blur to survive
>get nightmare
>accidentally hit 999 block next encounter
>it lasts multiple turns
>get flanking
>triple cast flanking
>shiv bro deals ~2k dmg to final boss who looks at you
what the absolute fuck is this character, i was also going infinite between the discard to gain energy and draw/discard shit. fucking nuts compared to regent
>>
GG dudes. Very skilled plays all around
>>
gg friends :)
>>
>>735999113
I'm pretty sure the fake merchant fight is a bullshit rumor. I have tried using a foul potion on him several times and it never works.
>>
gg guys we owned
>>
>>735999352
Of course it doesn't work. He just gives you 100 gold for each potion you throw at him
>>
>>735998737
It adds more damage to every doom application than Lethality adds to Reap
>>
i want the fake merchant to be three goblins in a trench coat
>>
Hosting beta
steam://joinlobby/2868840/109775244555514665/76561198043831607
>>
>>735999729
3/4
>>
Bros how do I hit A20?
>>
>>736000523
Try
>>
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>>735999352
>2ZD8UBHSXU
I found a silly seed, has triple claw scroll box starting option, a 4th claw offered from the first combat and two each copies of ftl and scrape from the second, third and fourth combats.
>>
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>>735998930
For me? It was this run.
>Deck finished by the end of act 1
>Fuck it, Pael's Wing
>Prayer Wheel
>Every normal fight is now a relic
>Immediately get shovel
>Take the 999 gold
>Got gold relics so early that I'm at 2k gold and would've bought both merchants out if I didn't have the Courier
>>
>>735976852
>duplicating your deck is the biggest bait in the whole game
True, you need Bing Bong for it to really be worthwhile.
>>
>>735984557
Seeing people bitch about Ancients always makes me smile.
>>
>>735999585
lethality has better targets than reap and doom sucks compared to direct damage
>>
>>736001542
>doom sucks compared to direct damage
Truth nuke
>have 1 copy each of negative pulse, scourge, and end of days
>first hallway encounter in act 2 is the burrowing guy
>take 24 damage for 3 turns in a row because doom does nothing to break his shield, and I barely miss the instant kill threshold when I draw end of days
Epic, just epic
>>
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Vigor... bad.
>>
I think I'm done ascending at A9. I can get by with the higher health pools on A8, but the additional damage on A9 just makes the game way too frustrating and nerve-wracking.
>>
>>736001732
You'll make it dude. Relax.
>>
>>736001732
Go back to A0 and have fun instead of trying to prove how huge your dick is.
>>
>>736001542
I wasn't even talking about using doom as your main thing
Like if you have Slight of Flesh it turns Oblivion into 13 damage + 3 doom for every card you play
Adds 13 damage to every Defy and Fear
Adds 26 damage (per target) to Deathbringer
etc
>>
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i did it, i skilled my way into the funny deck
>>
>>736002169
>Clone
You didn't beat the Queen.
>>
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>>736002169
i was thinking about how fucked this run was when I barely took down lagavulin. But he gave me adrenalin. (you won't believe what happened next)
>>736002191
pure skill my friend, you'll get on my level... Some day.
>>
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LOBBY
>LOBBY
LOBBY
steam://joinlobby/2868840/109775244558785557/76561198002917239
BETA BRANCH
A9 OR IDEALLY. WHATEVER YOU HAVE UNLOCKED. ALL WELCOME.
>>
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>>736002293
2/4
TWO MORE
>>
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GOOD LUCK IM BEHIND 6 INTANGIBLES
>>
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>>736002331
>>736002293
3/4 AND STILL A9
SOME CHAD GET THE FUCK IN HERE
>>
Putting Imbued on Coolheaded+ was actually a solid choice desu. Moreso when I cloned my deck.
>>
admit it, you fags were nervous against the target dummy
>>
ggs!
>>
GG y'all
>>736003020
I thought you were afk
>>
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gg guys
not a SINGLE Body Slam given to me that entire run, and I had it all too
217 block by the end of the Queen fight and I couldn't do anything but sit there and be a fat meatshield
Couldn't even actually use the Intercept I had because the Regents had 2-3 Dying Star stacked on Queen like every turn
Also dupe pot on Juggernaut only makes blocks do 14 damage to an enemy, kinda boring to me. If I had Body Slam, duping Unmovable might have given me double block on the first 2 cards used each turn instead of 1 and I might have hit huge numbers. Still nice to play block Ironclad in multiplayer and just be there
>>
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>>736003020
i had no fucking damage bro, you guys carried me so hard
i cope telling to myself that i don't have all the unlocks yet
>>
>>736003084
was wondering, do you think dupe pot works on whistle stun?
>>
>>736003154
Something to find out eventually, I suppose. I knew saving Whistle for Queen's mega debuff wouldn't work because she WILL use it no matter what, it'd only be delaying the inevitable.

>>736003131
Who were you? I had way less damage than you guys did even with Juggernaut and 0 cost Strikes
>>
>>736003131
lol, sometimes the runs just work out where you can't ever fucking scale and you feel like a backpack the whole time
my previous run I had a sovereign blade hitting for like 80 in act 3 and I could do literally nothing else, it felt awful
>>
>>735962370
it absolutely does not, lmao
what the fuck is up with this board and making shit up for attention?
>>
>>735962084
I work for a small company
My boss does that
>>
How come all these bitch ass youtubers and streamers are offered clone so often and I never am?
>>
>>736003274
Your boss is retarded at game design
>>
>>736003282
Seeds
>>
>>736003246
the regent that wasn't doing shit compared to the other regent
>lol, sometimes the runs just work out where you can't ever fucking scale and you feel like a backpack the whole time
it does feel that way
in my case i was hoping to find Seven Stars to use with the Void Form that i've got at the very beginning of the run but i never got it
>>
>>736003459
>the regent that wasn't doing shit
The one with like 4 Orbits? Or the other guy?
>>
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>>736003459
meant to quote >>736003248
>>
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>>736002169
calculated gambit + tingsha + corrosive wave
>>
>Necrobinder Hang build
>deck is like 15 cards
>souls and Borrowed Time create infinite card draw
I bet the boss did not expect 2k damage on turn 2
>>
>>736002293
Rehost from save?
>>
>>736003560
YES
steam://joinlobby/2868840/109775244560488595/76561198002917239
>>
>>736003538
It's wild to me they nerfed Ironclad energy generation but left Necro Borrowed time untouched.
>>
>>736003575
>>736003560
DEFECT BRO........
WHERE ARE YOU....
COME BACK TO US DEFECT BRO..........
>>
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>>736003493
the one that chose the silent's card during the event. i lucked out the one that makes allies do double damage to a target
>>
>>736003658
Yeah I picked Silent too and I got Backflip (didn't really help that often) and Bullet Time (helped more than I expected)
>>
>>736003154
It does not. Stun changes the current intent to stun and does not stack. It also isn't blocked by artifact.
>>
>>736003636
>>736003575
Rip, we had a pretty good start.
>>
Which class is generally best to pick for the color philosopher? I feel like Necrobinder and Defect are going to have a lot of whiffs because the cards might require Osty/Orbs. Is it just Silent, because everyone likes draw?
>>
okay NEW LOBBY
>NEW LOBBY
NEW LOBBY
steam://joinlobby/2868840/109775244560628251/76561198002917239
OUR FAG ROBOT LEFT AT THE END OF ACT 2
BETA BRANCH
A9
EVERYONE WELCOME
>>
>>736003736
It's all up to you and what you're going for.
>>
>>736003721
Ahh, rip.
>>
>>736003736
defect is amazing, he has a ton of energy generation n shiet, as a kitchen sink character he has much to offer others. That said, I always go ironclad if im playing silent or silent if im playing ironclad, if thye're available. Defect is second choice. Ironclad is first if I'm neither.
>>
>>736003736
that + well-laid plans ye
ironclad for exhaust stuff is occasionally ok
>>
>>736003754
Gotta get serious when it comes to A9 even in multiplayer. No attacking unless somebody sticks vuln on first, and if there isn't any then just play normally
>>
>>736003693
oh i didn't you also went for the silent's cards
>and Bullet Time
bullet time on the regent sounds fucking insane
>>
>>736003736
Green for the draw or pink for the strong ethereal cards. Summon can be nice too, but osty attacks are obviously a miss. Red can be funny if you want to look for one of his block rares or a bodyslam.
>>
>>735973335
It IS a press button to win simulator with that build. Which is why idiots keep following that meta by picking creative AI praying that mummified hand falls into their lap.
>>
>>736003842
Two words nigger.
1. Unga
2. Bunga
>>
I love playing STS with my internet friends so much
shoutout to my niggas
>>
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>specific achievement for getting a strong build in one of the multiple archetypes of a character has almost twice as many players as just beating the Heart
Do people just not fight the heart? If you can hit 100 poison the fight is almost free.
>>
>>736004319
people don't understand the keys
they legit don't know what they do, or that you need to path to the burning elite to get the green one
>>
>>736004319
flaming elite scary
picking key over relic scary
not resting scary
>>
>>736004319
There are probably a decent amount of players who stopped playing the game before they even released the heart. I'd know because I'm one of them. I have like 200 hours in it, and beating it once was the last thing I did before I never played the game again.
>>
playing almost exclusively ironclad made me too strong for the game, now when i try a silent run it's like when goku takes the training weights off
>>
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tezcatara offered me nutritious soup, seal of gold, and toy box and man, first time taking the toybox and all of the wax relics performed compared to dogshit soup and gold seal. there has to be a curated pool of wax relics
>>
>>736004410
I forget t'm doing heart runs half the time and smith at last rest site instead of recovering key
>>
>>735962370
Try killing it in less than 30 turns.
>>
>>736004319
>add every burst, catalyst and deadly poison to my deck
>reach heart
>take 67 damage on turn 2 , can't block
>die
probably how it goes for most of them
>>
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master planner is retardedly good. OP even
Theyre gonna nerf it once redditors realize what it does
>>
>>736004738
everyone knows sly is overpowered, dude
chinks threw a fit when they tried to nerf it, though, so it'll probably stay braindead easy
>>
>>736004954
I'm just shocked master planner is 1 cost when it basically says "your whole deck now has sly"
>>
>>736004560
I assume it's the same in this game too, but sts1 calling bell doesn't actually give you 3 completely random relics; it gives you 1 common, uncommon, and rare relic. I wouldn't be surprised if toybox has fixed rarities like that too, or at least a different weighting than normal.
I've heard it can also drop on pickup relics like old coin or potion belt which let you keep the effect when they melt which is neat.
>>
>>736004954
Nerfing prepared to the point where you would almost rather take a curse instead was not the way
>>
>>736005162
it doesn't feel like a nerf to me desu
>>
>>736005095
First you have to draw it and then you have to cycle the cards after you play it. It's rather slow, not that it isn't strong.
>>
>>736005162
histrionic faggot
>>
>>736005330
It's 1 cost for "your skills are free after the first cycle" despite being a little slow the effect is retarded
>>
>>736005386
The first few turns are generally the most dangerous because they're before you have a chance to set up and this card makes those turns worse. It's great against bosses, not very good in hallways.
>>
I would probably make it so Sly cards only give half their effect when discarded, and then buff their base numbers a bit to compensate. This means they feel less bad to play from your hand naturally, because you actually get a more powerful effect, but they'd still feel good to discard. Additionally, it would create a less brainless decision tree, because there might be situations where it's better to actually play a Sly card to get its whole effect, rather than just reflexively discard it if given the option.
>>
>>736005524
Sounds good to me, add a Power that makes them Sly for full and call it a day.
>>
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>>736005435
GG BOYS, SHIT ON THAT DOORNIGGER
I'LL BE BACK TOMORROW FOR
A
FUCKING
10
>>
>>736003754
GG, I've had the most miserable built ever, a million relics, but no good cards to use them with.
>>
GG Y'all Asc 10 unlocked
>>
>>736005524
what would you do with cards like strategist that are borderline unplayable without sly? I know pounce exists. I guess give it 2/3 energy with 1/2 from sly?
>>
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>>736005571
>>736005575
NO EXCUSES
NO COPE
WE FUCKING WON AND IF YOU EVER LOSE, NO ONE CHECKS ALLY BUILDS SO ADMIT NOTHING
GG
>>
G fucking G lads
>Claw deck
>but Adaptive Strike+ deck?
>Status deck
>but support deck?
Whatever it was, I'm certain it helped. No way 2 Energy Surge+ and 1 Huddle Up+ didn't help the true carries of the run... whatever the fuck those two Ironchads were playing. Were they using cards from other characters or something? I swear they had a lot more than I could tell from looking at their decks. No idea what all that was about but it won us A9
>>
>>736004954
Chinks are aware sly is OP as fuck, and I even saw posts on steam back during the latest beta patch released with them talking about it deserving to be nerfed where Prepared didn't
>>
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>>736005632
YEAH I HAD SPLASH, IT WAS FUN
>>
>>736005590
Tactician? Make it give 2(4) energy, and have it cost 3 naturally, so it Slys for 1(2)
>>
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>>736005632
Here's my deck by the way

>>736005621
I checked both ironchads and saw one of them with 2 Perfected Strike and that's all I needed to know to always throw them the plasma orb off Ignition
>>
>>736005372
>>736005324
In what deck would it ever be a good idea to take and play a card that says pay 1 energy and discard 2 cards to get 2(3) energy next turn when upgraded? You're not going to take this card in act 1 willingly because there are better things to pick, and you almost never have the energy to play the card since you almost always have better things to play on 3 energy for an average run. How is the card not essentially a curse that will always shit up the common pool of cards for the silent?
>>
>>736005776
Back in STS1 I took Concentrate when I had Pyramid on Silent. It helps to clear chaff from your hand
>>
>>736005776
draw 2 discard 2 in a discard deck is faster and enables infinites easier
>>
>>736005776
In decks with X cards
>>
>>736005693
>he's still alive
he did it, he forged really hard
>>
>>736005776
in a deck where you get to play cards by discarding them you dumb faggot. Yes it was a nerf, no a curse was not preferable. If you have two sly cards in hand (and we're talking about sly decks) you get to play them both for 1 and get a big turn next turn. It's a fucking common. It being just alright is alright. Look at you, whining like a fucking chink.
>>
Well, that was a brutally effective Shiv run I really should take the target more often I guess it scales stupidly well as a primary damage source.
>>
>>736006283
Seriously why can't these niggers ever just say "I don't like how they nerfed it"? They always have to cry like a fucking two year old. WORSE THAN A CURSE HURRRR DURRRRR
>>
>>736005435
great, you can say this about literally every power in the game btw. any more obvious insights?
>>
>>736005524
>he thinks the devs will nerf literally anything after being raped by china
LMAO
>>
>>736006657
Yes, you're an unpleasant person.
>>
>misclick discard on foul potion instead of use
>money stolen
>>
>>736006705
turn on your monitor
>>
>>736006695
overwhelmingly positive for everyone in the first world btw
>>
>>736006730
you can save and quit to reset the floor. no one will know.
>>
>>736006730
If you don't tell other people about my shop mulligans, I won't tell people about yours.
>>
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I got everyone to asc 4. Game is fun. :)
>>
I seem to win more often when I very seldomly go for elites desu
>>
>>736007253
Yep, ? nodes seem better than elites from my experience, since there'a a lot of bad items.
I wonder if they should change the item reward be "choose 1 out of 3" like cards, maybe that would fix it.
>>
>>736006283

Sly decks don't need energy next turn effects to begin with because you're cheating on the costs with discard effects. Prepared's effect of going -1 card to dig 1 or two cards for zero energy is always useful for all 3 silent archetypes because you need the first couple of turns to setup and the card smooths out bad first draws. Not saying that prepared as it is isn't too good with sly. I'm just saying that the devs were being faggots then with how they nerfed it by making a card basically a curse. I would have preferred it to be an uncommon, can accept being 1 cost instead of 0 or have the two cards you select be put on top of your deck so it doesn't trigger sly.

>>736006439
I did you retarded faggot, Your autism latched onto the word curse and caused you to shit yourself.
>>
Good fucking lord, Sword Sage is absurd now. Basically wins you the run when you get it.



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