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So how are your runs going anon?
>>
>>736812294
>cardslop
Kys
>>
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>>736812294
silent sistas
what should I pick?
doing a shiv build
im no beta pussy
>>
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Defect is so dogshit on A9. I've beaten it on every other character but Defect just feels like such dogshit to play on this difficulty.
>almost zero scaling
>half of his commons are unplayable or are only good in A1
>random orb targeting can result in huge HP losses in A1
>his best cards help you stall with frost orbs while enemies scales their strength and eventually outdamage him, so you absolutely need to find some way to deal actual damage

>>736812685
Depends how many cards you have with weakness or Sly. Tracking if you have ways to Weaken other than Neutralize, Tools if you have some Sly cards. IF you have neither, I'd say Tools is better.
>>
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>bricks your card rewards
>>
>>736812294
Is that the DJMax girl?
>>
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>>736812294
>So how are your runs going anon?
Let's see.
>crashed and burned 2 consecutive A10 attempts
>rape the spire the next 2 attempts
Just like my StS1 A20H experience.
>>
>>736812685
>doing a shiv build
Why? You have tough bandages and Sly is already OP.
You're also on the old patch so just take Tools and make a better deck
>>
It's crazy how big the gap at A9 is. Effortlessly breezed through A8 with Clad and I can't even make it past Act 2 in A9
>>
Is 1 worth playing still or does 2 just have everything it had and more?
>>
>>736813242
yes
>>
>>736812876
How? 17 damage for 2 energy with potential upside is a good card
>>
>>736812294
so, where is the mod? wont play it until i can get those anime mods.
>>
>>736813242
I played a bit of 1 just to beat the heart and try out Watcher. It's honestly way fucking easier than 2. Literally won all 4 runs easily and beat the heart on my first go with Watcher altho heart was close to loss.
>>
I'd play the game if it looked like that
sadly it looks like shit and I just can't get into it, I don't mind 3D games looking like shit, but anything 2D needs to look great because that's half the fucking appeal
>>
>>736813342
https://www.nexusmods.com/slaythespire2/mods/344
https://www.patreon.com/cw/anaertailin/posts
>>
>>736813425
Ascension 17+ in 1 is way harder than STS2 A10
>>
>>736812294
Only trannies and dysgenics play this indie-slop.
>>
>>736813546
only with heart
can you do heart before a20? i forgot.
>>
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If Dark Embrace is made into an uncommon then what uncommon should be buffed into a rare in turn?


Picrel is bottom 3 most useless uncommons in the game by winrate.

My thoughts:

-Hemokinesis should cost only 1 hp, currently breakthrough is way better, with inferno or rupture I would 10 times out of 10 get that one instead of hemo because breakthrough costs onyl 1 hp and deals damage to all enemies, the point of inferno and rupture is to generate more damage any time I lose hp, but the hp cost with breakthrough is smaller.

-Fight me is useless and requires a rework, I don't even think I have to explain why it's garbage but I have to because it's so stupid I can barely handle it, giving your enemies more strength?? and it costs 2???? AND IT ONLY GIVES YOU 2-3 STRENGTH?? Dominate is cheaper, costs 1, gives the enemies vulnerable, and it exhausts itself, the comparison is ludicrous, Fight me must change entirely, this could be the candidate to become a rare, maybe it could work as a strength steal, gain 2 strength and enemy loses 2 strength, then exhaust?

-Rampage I don't know what to do with, it's a great card to carry your early game as long as you keep your deck small or have a headbutt but in late game it just doesn't cut it for scaling and it just clutters your deck.
>>
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>>736812863
>>736812957
ok
>>
>>736813546
I just played base difficulty although I might try some Ascensions. Watcher was pretty fun and I wanna play her a bit more. Hope they port her to 2.
>>
I SWEAR TO FUCKING GOD VAKUU THERE ARE ZERO CARD DRAW EFFECTS IN MY DECK WHY DO YOU REFUSE TO OFFER ME THE FUCKING FIDDLE NEXT TIME I SEE THAT VIOLIN ASS PIECE OF SHIT I WILL CRAM IT SO FAR UP YOUR ASS YOU'LL BE SNEEZING ROSIN YOU ACTUAL TWAT
>>
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I'm surprised by how smart they've been at things like making this shit, unplayable card actually interesting as they keep shaping the game.
>Was atrocious at 3(4) block
>Beta branch
>It's now 4(6) block
>If you have borrowed time now the rest of your hand blocks for 16 (24) for no literally NO fucking investment, just playing this power
>You can do this every time you draw graveblast for the rest of your deck cycle
These kind of improvements make me very excited for the future of StS2.
>>
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>>736813546
>>736813681
A20 STS1 and A10 STS2 seems about the same to me challenge wise if you don't go for the heart, remember that in STS1 not only is the heart a huge challenge, but to get to it, you needed to give up a relic, a rest site, and fight a buffed up elite.

There's no equivalent for a heart run in STS2 yet, and we don't know what the conditions to get to the architect will even be yet.
>>
>>736813693
>then what uncommon should be buffed into a rare in turn?
why do you think there's a need to buff anything in turn? ironclad is wack right now in all senses.
>>
>>736813693
Make rampage rare and then give it some synergy with self damage, vuln, exhaust or STRIKE so it can be viable alt-wincon when you didn’t find your main
>>
>>736813693
What about drum of battle? is it actually useful?? No fucking way, drawing 2 once, at the cost of exhausting an unkown card on your draw pile every turn is insane to me, what if you exhaust your win condition by bad luck?
>>
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>get Clone on a Big Bang
>fuck it up because I completely fail on that fucking millipede boss
>>
>>736813693
Hemo win rate should go up naturally now that we have an actual way to heal with clad
Fight me is a card that would work in STS1 but now every enemy scales 5x as hard and multi-hits every other turn so you just kill yourself, needs a complete rework
Rampage was always and will forever be shit, it's just how it is, it's only here because it was a card in the first game
>>
Senior game design student here about to graduate. Just wanted to let you know that most of us consider this game to be a joke in the more elite gaming circles.
>>
>>736814102
STS2 devs want to keep the number of commons, uncommons, and rares consistent.

If you lose a rare, you need to make anotther rare, if you add a rare, you need to get rid of a rare, if you add an uncommon, you need to get rid of an uncommon, if you turn an uncommon card into common, you gotta rid of an uncommon, yada yada you get it.

As a general rule every character has 20 commons, 35 uncommons and 25 rares, in STS1 it used to be 20 rares.
>>
>>736814149
I took Drum once in a multiplayer run and it completely killed my build. Ended up with zero cards against Doorman and we lost. I prefer using Havoc.
>>
>>736814273
i guess my question should be directed to the devs themselves.
>>
>>736814008
I like how Silent got fatter in all the right places in sequel
>>
>>736813693
I'd rather they just kill a bad card and make up another new rare since Ironclad's rares still half suck
>>
>>736813693
>-Hemokinesis should cost only 1 hp, currently breakthrough is way better

Here's what I'd do if making it rare
Hemokinesis
Rare Attack
1 cost
deal 9 damage
lose 1 health
repeat 1(2 on upgrade)
>>
>>736813693
huuuuh what site are you using for the pickup rate?
>>
>>736814679
https://sts2.fun/
>>
>>736813458
>made the paid skins free
what happened? is the chinese modder drama true?
>>
>>736813693
Vicious is retarded at uncommon to be honest
They gotta stop putting draw 2 on powers, it's always dumb
>>
>>736814132
rampage into raging strike maybe? Gains 1 extra damage per strike card in your deck every time it is played.

If you have 5 strikes, it gains from 9 damage to 14, if you have 10 strikes, it gains from 9 damage to 19, and so on.

It could be a 2 cost card and then the upgrade makes it cost 1, since I don't know what other upgrade it could use.
>>
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>Get Whistle
>Get the event that removes exhaust from a card
>In coop with someone who's pumping souls into my deck
The boss got raped
>>
>playing only on beta
>haven't seen fucking weakest act 3 both EVER, BUT DOORFAGGOT IS LITERALLY 70%OF MY RUNS
Hmmmmmmmm
>>
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>>736814679
>>736814720

Top least picked Ironclad cards, Cinder and Havoc suck ass, there's use cases for sword boomerang if you have a strength build, which is less prevalent than STS1, body slam is also hard to pick because block clad is also harder to achieve, and surprisingly drum of battle is picked more often even though it's uncommon and sucks ass?

If I remember correctly, STS2,fun doesn't use stats from ALL players though, just from a really big group.
>>
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Look, I know it was just A1 and I got the Queen instead of Goatse for once, but that Snakebite+ actually did some serious fucking work.
>>
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Hmm Hmm
Join, perhaps?
steam://joinlobby/2868840/109775241639861799/76561198034815190
>>
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>>736812294
This fucking triple nigger, worse than door
>>
>>736814861
I'm convinced they're using Goatse as a mechanics testing ground and have upped him to be 2/3 of the bosses in act 3. I get him way too often too.
>>
>>736812294
>his minions
I dont play troon games
>>
>>736815002
He's certainly the most disruptive of the act 3 bosses, fair or unfair, cool or cringe, whatever you think he's like, he's certainly the most interesting and will test your deck the most.
>>
>>736814998
If you don't have a broken AOE setup you should just skip Act 2 elites. This nigger is a run killer.
>>
>>736812294
fischl cute
>>
Do you think the devs know who goatse is?
>>
>>736815104
This and the bee guy
>>
>>736815070
The dog is worse in multiplayer. Phase 1 scales into the stratosphere by turn 2 if you're a skill based deck.
>>
>>736815161
Most runs bee man doesn't go so bad
Worst case you just have to block when your deck is almost empty instead of dooming yourself to a full hand of dazes next turn
There's still a massive gap between the two harder elites and the triangle though
>>
>>736815176
they really need to adjust such stats on bosses. Vantom has something like 90 slippery on 4 multiplayer and Mechahitler has 50 artifact
>>
>>736815146
There are too many weird ass enemies and events like goatse and the not-human centipede to consider it a coincidence
>>
>>736815406
On the beta branch I believe they have lowered the scaling though Artifact scaling is still pretty excessive unless you have a silent with Envenom in the team
>>
>>736815468
I'm waiting for the day they put a ring on the doormaker's hands phase to confirm it.
>>
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>>736815176
I once had a build based completely on having ice cream, energy generation cards, hot cocoa, and a whirlwind as ironclad.

I got 20 energy and then whirlwinded test subject's ass early on, but there was an issue, once he died, I should have had 10 energy left, since I didn't need to use all of it to kill him, whirlwind is x cost, but I hoped that if test subject's 1st phase died before I could finish all my damage instance, then I would keep the reamining energy. I didn't though, so that's how I found out test subject was hard countered my wacky build and made it impossible to win...

Was this fair or should I have F2d and complained? I'm still kinda mad.
>>
>>736815468
They'll add a ring to the hand when he gets real art
>>
>>736815515
>>736815528
lmao
>>
How's the necrobinder and how does this compare to STS1? I'm tempted to move from STS1 with the downfall mod if STS2 is that good
>>
>>736815695
>How's the necrobinder
OP
>how does this compare to STS1?
Pretty much replaces it unless your favorite character is Watcher.
>>
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>>736814998
>Doom necro
>Act 2 elites
A match made in hell. Unless you have a really broken run you (or are at full HP and have two potions) you should avoid them for this exact reason. You'll rape the other two elites but this fag is a direct counter.
This is what happened on my last (succesful) doom run. I shat on everything else before and after and won the run btw.
>>
>>736811495
we're gaped
gg
>>
>>736813693
>If Dark Embrace is made into an uncommon then what uncommon should be buffed into a rare in turn?
Colossus
>>
>>736815695
Not as balanced as STS1 but tons of fun, way prettier, and arguably the experience of the game changing every 10 days or so, with buffs and nerfs, cards changed, bosses getting new mechanics, it's part of the fun to see how the game develops for me. And as of now it already has enough content to be well worth the price.
>>
>>736815879
fuck you
>>
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>>736815865
gg and rip
brutal phase 1 test subject
>>
>>736815934
Phase 1 Test Subject during multiplayer is so stressful, I lost a run cuz a regent player wanted to spam skills and buffed it to hell
>>
>>736815934
In 2 player multiplayer test subject was literally impossible for my friend and me. We reloaded the fight and tried it a few times and it was still impossible. Out of curiosity I told my friend to do nothing and die and cleared it first try after that lol. Brutal boss. You pretty much have to play almost 0 skills other than block. If you're a soul build or some other shit like Draw/Discard, you are fucked.
>>
ggs i think i needed to upgrade turbo and i would've had some jank loop goin on the energy down turn but the statuses were catching up with my draws
>>
>>736815934
yeah. somehow we don't have enough damage to kill it in the double Flankings turn. That's where it went so wrong.
>>
Should I play the first or is the second just straight up better?
>>
>>736816160
Maybe in multiplayer it could be changed to gain 1 strength every 2 skills you play for 2 players, then 3 skills for 3 players, and 4 skills for 4 players? Or maybe cap it at 3 skills for 4 players.
>>
>>736816263
Second is so much better it's crazy desu. Still two more characters to come before release. One will be the Watcher, the other will be a druid of some kind I bet.
>>
>>736816035
>>736816160
>>736816189
2 defects also were really not helping the situation
bottom decking buffer+ wasn't helping either
>>
>>736816263
>second just straight up better?
This
>>
sts2 needs Medical kit as a common relic. Fuck all the status cards in the game
>>
someone host
>>
>>736816323
>Watcher
who the fuck even cares about her?
>>
>>736814485
Yeah her brain.
>>
>>736816282
I think it's kinda "fine" now. That run was unwinnable because me and my friend were both draw based builds that spammed the shit out of skills.
I've done him a few other times at high ascension and with only 1 person using skills or with high burst dmg you can usually kill it before it gets boosted out of control.
>>
beta lobby
steam://joinlobby/2868840/109775241650984681/76561198113418712
>>
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>>736812294
Maybe im really slow, but Thrumming Hatchet is a really nice pick up. Just had a really nice Ironclad run where I ran Juggernaut, two Flame Barriers and Thrumming Hatchet, and it was incredibly easy. It's nice to not have to worry about not drawing any attacks
>>
>>736816427
Her parents. She hasn't come home in a while, they're worried.
>>
>>736816651
no longer exists

>>736816639
full :(
>>
>>736816731
Redoing it
steam://joinlobby/2868840/109775241651147836/76561199498658249
>>
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If you bullet time a card to cost 0, and then nightmare that card, it will create 0-cost copies in your hand next turn.
>>
>>736816758
2/4

we wait you, friend :)
yes, YOU
>>
>>736812294
So everyone agrees regent is under tuned, right ?
>>
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>>736813709
>>736812863
>>736812957
pretty fun shiv build
>>
>>736816798
I wish Rolling Boulder was a starting card.
>>
>>736816871
No
>>
>>736816975
it could be
>>
>>736816871
regent and defect have really shit starts, but when they get going they fuck bigly
>>
Where is the touhou mod and modding support in general? I still played heavily modded sts 1 to this day. Some of the sts 2 mechanics are even taken directly from sts 1 mods
>>
>>736817065
Defect has a shit start? Lmao that's news to me
>t. Defect main
Regent needs Pael's tooth DESU.
>>
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>>736817068
askign the real questions
>>
>>736816679
It's one of the best early shop picks for sure
I've been going colorless reward on the worm event more often too because of it
>>
>>736814720
Thanks
>>
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I need to add more regular encounters, I did not expect bloodletting to outperform headbutt. And I need to do something to condense data. 20 commons on 7 encounters weights 7.6 Gig of data
>>
It's weird how defect's relic is for one specific strategy while everyone else has relatively neutral starts.
>>
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Sometimes going back to lower ascensions and just stomping shit feels so good.
>>
does regent still suck?
>>
>>736817413
What would you give him instead
>>
>>736817495
never has
>>
>>736817376
Havocbros...
Anyway, are you uploading all that data you doing anywhere, datanon?
>>
>>736817376
I always knew Perfected Strike was an Act 1 hero
>>
>>736817376
Explain this image to me like I'm retarded
>>
>>736817376
Anger and Iron Wave?
Huh?
>>
>>736817672
High ELO = good
Low ELO = dont pick
>>
>>736817763
I'm surprised anger is that high then
>>
>local /v/ scientist searching every possibility and running 8GB of simulations to find out how to make IronClad viable
>results inconclusive
>>
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huh I never met one of the ancients?! its name is orobas?! wtf?! I have 200+ hours
>>
>>736813693
fight me was already buffed on beta as one of the first changes. Now it's 3(4 on upgrade) strength. It's pretty solid. I've won several runs using it as my main source of strength.
>>
>>736812294
FUCK I DIDN'T THAT CORRUPTION WOULD AFFECT EVERY DEPLOYMENT OF BOMBARDMENT
>>
>>736817554
I don't know. Maybe start combat with 1 fuel?
>>
>>736817937
cards are played when they play themselves
>>
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>>736817858
what the helly
>>
>>736817834
>0 energy attack card in a game where 4 energy is premium
>on the energy starved character that rewards aggressive strategies
It's a great card
>>
>>736817937
Doesn't it just go back to exhaust anyways? What's the issue
>>
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Vakuu is so fucking bad at driving the car. Also when is the splash nerf happening?
>>
>>736818064
-2 hp each turn
>>
>>736818064
he thought he would only take 2 damage on the manual play
>>
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>Ice Cream + Radiant Pearl.
Orobas continues to be the best act 2 elder.
Also, Colossus being uncommon has made blocking so much better for Clad, its night and day.
>>
>>736817591
>are you uploading all that data you doing anywhere, datanon?
not yet, raw data is too bulky to upload anywhere and very much unreadable without SQL knowledge.
For more structural data I need to finish adding all act 1 encounters, break it down by underdocks/overgrowth and decide how to tackle elites, since you're expected to have a bit better decks to fight them
>>
>>736818121
>>736818127
Oh I was thinking of the power not the enchant
>>
>>736817858
I wish he was more common. Orobas has the funnest relics. Prismatic gem is just prismatic shard + free energy relic with no downside.
>>
>>736818110
Why would they nerf discoverys little brother
>>
the new art for adaptive strike looks sick
>>
>>736817843
calculating how well cards perform is byproduct of me proving this number. Even in best case scenarios(bar relics) your average Ironclad run will LOSE TO MUCH HP AGAINST HALLWAY FIGHTS BECAUSE COMMONS ARE DOOOOOOOOOOOOGSHIT
>>
>>736818364
how can you prove you played the fights perfectly? this data seems dubious to me
>>
>>736817376
Why are sts players autistic? Just pick the shinest cards desu.
>>
>>736818271
Because splash is above average at its worst and at its best it trivializes act 1 and does half the heavy lifting for act 2.
>>
>>736818145
>Also, Colossus being uncommon has made blocking so much better for Clad, its night and day.
I'm glad to read some comments from real human beings instead of larpers pretending ironclad is broken and everyone else being retarded.
I thought it was a really good change and definitely in the right direction for the character, especially if they want to push this vuln synergy angle.
>>
second wind is so much shittier in sts2
i'm not sure why ironclad still has this card after his status generation is pretty much gone
>>
Defends need to get buffed to 6 block
>>
The biggest problem with Ironclad is that Bash is a fucking dogshit card. It's by far the worst starting card out of any character.
>>
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>>736818420
>anon builds up dozens of GBs of data
>with Vakuu playing Act 1
>>
>>736818680
starting with 5 strikes is also very gay. it's to make up for burning blood
>>
>>736818635
Its good for thinning the deck so you can infinite
>>
>>736818635
Second Wind didn't need status generation to be good, it's a good card.
>>
>>736818635
Second Wind is still great and it didn't need status generation to perform well. Dark Embrace being rare does a bigger disservice to Second Wind than removing the whole status package does. And yes I'm counting Power Through as part of "losing the status package".
Still hurts.
>>
>>736818680
venerate says hello
>>
>>736818420
>how can you prove you played the fights perfectly?
I cannot prove that it plays every fight perfectly but it tries out every possible combination in a turn and then advances best performing forward, it's not a Vakuu-bot
>>
>>736813303
>potential
Keyword there. If you exhaust a linchpin, you're fucked.
>>
>>736817376
>>736818364
>>736818420
>>736818720
are these really with Vaaku AI?
it would be easy to A* search the fight space, don't even need alpha-beta since the enemies do the same thing every fight
>>
>>736818921
How would you fix venerate?
Even something as ass as "block 8 gain 2 stars" for 2 (the watcher route) would be better than this trash.
>>
>>736819036
Same reason Drums of Battle is a piece of shit card
>>
>>736818814
>>736818807
Power through was the #1 enabler of second wind. Dark embrace allowed you to loop pt/second wind and generate 80+ block in one turn lategame
Without power through it's mediocre at best, the fact that it can outright brick and do nearly nothing if you draw it with only 1 skill doesn't help. Evolve is gone. Also, dark embrace and feel no pain are nowhere near as good as they were in sts1 which just hurts second wind further. The exhaust package in general is worse, I don't want second wind to exhaust my colossus or important powers either
It's funny that its pick rate AND win rate are both very low according to the stats, it was one of the best block cards in the entire game in sts1.
>>
>>736818961
will it take 1 damage and attack instead of 0 on a turn if it leads to less damage overall?
>>
>>736819048
delete it entirely and replace with a glow
>>
>>736818961
Yeah but that's not close to perffect play, if it only plays according to how much health is lost PER TURN it can't anticipate 2/3 turn plays that would save more hp in the long run. The data is interesting but ultimately would not be accurate for a good player.
>>
>>736819048
0 cost
>>
If I don't find AoE in first 3 fights, I'm basically guaranteed to take 20+ damage from multi-enemy hard hallway fights, I hate this
>>
>>736819139
yes unless number of combinations get so broad it losses it
>>
>>736819048
block 5 gain 1 star (gain 2 stars on upgrade) for 1
>>
is there actually an anime mod or is it just different card art?
>>
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I'm playing Slay the Spire 1

WHY DO I NEVER GET ANY BLOCK CARDS AS IRONCLAD

I'M GOING FUCKING INSANE
>>
Someone buy me Spire 2 so I can join lobbies and have fun
>>
>>736819336
Just take disarm and stuff that applies weak instead
>>
>>736819239
it wouldn't if it chooses the best option 1 turn at a time though
>>
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>start skeletor run
>starting gift is a rare card
>it gives me an ethereal card every turn
Guess that's what I'm building today. Sorry, Osty.
>>
>>736819428
post steam profile
>>
>>736819124
Second Wind + Power Through was fucking great don't get me wrong, but in my opinion Dark Embrace was often the glue that held the whole build together and literally the card you looked for the most to scale the pacing of your setup on the endgame. And you could perfectly use Second Wind + Dark Embrace alone (with your Feel no Pain if you had it) to survive "enough" the one or two turns you needed to set up your retarded combos by trimming your deck to the bare minimum and then blap the enemy. And that it still works perfectly in this game. Except that you can never do that because Dark Embrace is a rare so you never have it and the entire package greatly suffers.
When you were playing an exhaust deck you'd mostly pick skills instead of attacks because second wind could exhaust them anyway.
TL;DR: I'd say that dark embrace + second wind (alone) was better than second wind + power through (alone) by the virtue of speeding up the cycle of your deck and letting you get where you need to be faster. But yes, the setup of of "Second Wind + Power Through + Feel no Pain + Dark Embrace" was the best.
>>
>someone tells me to watch a jorbs stream to learn better strats
>spends 20 minutes per decision hemming and hawing over mumbletism stats of each pick
>has a custom mod that tracks winrates of any and all choices in the game
>still loses to a bad rng hand

No fucking thank you. Not watching that shit again.
>>
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>>736814998
Not my problem
>>
>>736819239
>>736819452
Oh I see it progresses best N forward
so if take 1 deal X is in best N each turn it will find it
seems like it very well might not though. The payoff could be several turns in the future and there could be a lot of ways to take 1 less damage
>>
>>736814998
Necro has the hardest time against this guy
Skip elites if you don't have a good answer
>>
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Is this usable if I have played stampede?
>>
Are all three acts out? I was told it's just the first two acts and the second act only has one boss
If this is finished I might pirate it till mods come in then buy
>>
>>736819336
You vill take ze iron wave
>>
>>736812294
I can't beat A10 for shit.
I've watched guides and sutff but I don't have the thought process of guys like Baalor or Caleb to pull off the shit they do.
>>
>>736819806
Acts up to three are all playable. Some art assets for enemies are unfinished. There is no act four yet.
>>
>>736814998
Necro is bad but this fight sucks as pretty much any character. The damage they do is fucking unhinged considering you also have to align to their death gimmick
>>
>>736819336
StS1?
raw shrug and raw flame barrier only works in early game.

later, you'll need some of these:
power through / feels no pain / disarm / *corruption* / *reaper* (yes, it's a block card)
second wind works when you can constantly flood your hand
entrench works when you can flood your hand AND have a lot of energy.
medkit is high priority buy as it turn power through into 15 + 6/12/18 (# of FNP) block.

neutralizing threat and stall to play reaper to heal HP is an important ironclad mastery in StS1.
>>
>>736819452
it caches multitude of best options, so even top 6 are leading toward bad next turn further down a score will fair better.
Overall everyone considers Anger, Perfected Strike, Armaments and Shrug It Off to be great act 1 cards, so it reinforces that.
>The payoff could be several turns in the future and there could be a lot of ways to take 1 less damage
The tests are done against normal fights(which are not very complex) with limited number of cards to limit such complexity of looking three turns into future. However I concede that it can be improved
>>
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>>736820002
it's okay I just died to an elite on Act 3, this dude who looks like silent. Anon replied to me with "just use disarm bro!" and well I used that card, but sadly it only reduced his 45 attack to a 43 attack, and seeing as I have no block cards I was utterly melted. thanks for your info anyway. I am a noob at this game thank you for your attention in this matter.
>>
>>736814149
The ironclad needs a complete rework. Ask of how cars are just half assed ideas that have no synergy.

Exhausting is retarded because you're always exhausting random shit that you need and you're never going to see Dark Embrace. Make DE a common

Vulnerable is retarded because you have no powerful cards

Losing HP is retarded because the enemies are all the book of stabbing in this game, so you can't out sustain it. There is a new rare healing card on the beta , but it has the same problem as DE. You're just never going to see it enough to synergize a deck with it
>>
>>736817858
Did you somehow not unlock him?
>>
>>736820083
if you post the code I can give it optimal ai mon/tue
>>
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This fuck ass card doesn't even block a single thing in the act you get it in. Did the melty dragon meme on me with this shit?
>>
>>736820268
Dark Embrace doesnt solve exhaust. Stoke is a step in the right direction.
Vulnerable + Strength is the way to win, through the card Dominate. That, alongside Bloodletting and Battle Trance are staples that you need in every run.
Self damage is in a good place, it has great synergies, but you're forced to take every rest site and never upgrade.
>>
>>736820850
>he boughted
lol
>>
>>736820850
surely you can deal 21, block 7, and deal more damage on top or block 24-34 and deal damage every turn right?
>>
>>736820850
>Did the melty dragon meme on me with this shit?
Yeah.
>>
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>>736820850
>blocking with Clad
If you're not doing a Body Slam build, cease that faggotry right now.
>>
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an update no one asked about: picked hot cocoa and was able to do something with the whole nothing deck despite facing goatse.
>>
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>>736820971
>He blured the ascension
>>
>>736821010
pls anon dont shame no more
>>
gg friends :)
>>
>>736816369
>Clad can exhaust
>Silent can discard
>Defect has an entire archetype built around it
>Necro can also exhaust and transform
>Regent can also transform cards in the draw pile and hand into free minions
The tools are already in the game, you're just not using them.
>>
>>736820850
Relax is good on Necro and sometimes Regent
Ironclad doesn't need what it gives
>>
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>>736820971
>3 potion spots
>>
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Anon who recommended Child of the Stars was so right. I only took 1 hit from the Queen. Epic card. A9 cause I didn't feel like fighting the second boss after some tilting Necro runs.
>>
>>736814196
Got a chance at a run back and it was awesome.
>>
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steam://joinlobby/2868840/109775241639861799/76561198034815190
Is it that time again?
>>
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>Only ever get one claw card per run
>Common card
Its STS all over again
>>
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>>736821226
My man.
>>
>>736821360
stop trying to make claw work
its not a thing
>>
>>736821315
game doesn't exist uwu
>>
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Floor 3 Slither Mangle. Finally some goddamn luck around here. This slaps in act 1
>>
>>736821360
You want more Holograms not more Claws
>>
>>736821560
I think every run where I've snecko'd a 3 cost card I've won by a landslide.
Crazy enchantment if you can land it. Have fun bro
>>
>>736821482
Shit.
steam://joinlobby/2868840/109775241658564296/76561198034815190
This one work?
>>
>>736821636
ye 3/4
>>
steam://joinlobby/2868840/109775241658784555/76561198263357716
>>
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>>736821360
>Claw appears in rewards
>decide to skip it because I just lost a Claw-based run
>next two combats both have Claws in their rewards
>>
>>736821731 join >>736821636
>>
>>736821458
I had a good Claw run recently but it was with 2 Claws and an All for One early enough that I knew to keep my deck thin as hell. Was consistently hitting 4 Claws a turn most turns and it was awesome.
>>
>>736821560
my early events: strangler with friends
other people's event: slither enchant with a good card
just my luck
>>
>>736821784
I made a new lobby because that one was full and is still saying it's full.

JOIN UP FAGS NEW LINK
steam://joinlobby/2868840/109775241658834413/76561198263357716
>>
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watch me fumble this
>>
steam://joinlobby/2868840/109775241658930642/76561197997192985
>>
>>736821851
Dead branch isn't actually good with pyramid unless you know what you're doing.
>>
steam://joinlobby/jk I don't have the game yet, have fun without me
>>
>>736816871
Having a hard time rn to get to A10 with him, it's the only one I have left
>>
>>736821867
either full or borked
>>
>>736821975
nigger
steam://joinlobby/2868840/109775241659374014/76561198030802028
>>
>>736819048
It should be +3 stars by default and then upgrade to being 0 cost
>>
>>736821910
I'm playing ironclad
>>
>>736822234
I can tell
>>
>>736819048
>1 cost
>1 star
>adds 1 minion card to your hand
fixed everything
>>
>>736822157
2/4
>>
>>736813303
exhausting a random card is always unplayable dogshit, hence why true grit is completely useless without an upgrade but becomes amazing afterwards
>>
>>736822471
3/4
>>
>>736822157
>>736822471
3/4
>>
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How would you rank the characters?
>>
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why does this game hate me so much?
>>
>>736822585
negrobinder & silent

power gap

everyone else

power gap

ironclad
>>
>>736822585
I unironically think regent is the best
>>
>>736822585
In terms of fuckability?
Silent > Reagent > Necro > Defect > Ironclad
>>
>>736822585
I don't like how Necrobinder plays at all outside of abusing the shit out of Debilitate in multiplayer
>>
>>736822585
I have to try harder to win with necro and defect
>>
>>736822585
Powerlevel? Silent Necro Defect Regent (huge gap) Ironclad
Fun? Regent Defect Necro Silent (huge gap) Ironclad
Ironclad was my second favorite character in StS1 btw.
>>
>>736822585
My FUARKING Regent > all
>>
>>736822620
because you play the sissy character
If you were an IronCHAD you'd be looking at 5 strikes right now
>>
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>>736822672
based caramel hebe enjoyer
>>
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>clad
>stone humudifier
>early feed
>by act 3, 143 max HP
>ended up on 3 HP after 2 act elite fights in a row, lizard tail saved me
>rested twice and got 15HP from meal ticket afterwards
>almost died to lizard anyway
definitely one of my more intense runs, only thing I really had going for me was Pyre+Happy Flower+Whirlwind for 9 energy turns where I just was hitting for like 150 damage
gonna be honest, i just don't particularly like clad in 2, I never have any block
I want reaper back so bad, cannot fucking imagine how much it'd boost his survivability with the amount of multi-enemy hallways
>>
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>>736821360
A10
2ZD8UBHSXU
>>
>>736822585
Regent > all, cause he waves his hand and funny stars go brrr. Stardust is based. Colorless card creation is epic.
>>
>>736822620
Silent's starting deck is trash. Best you can do is remove 1-2 defends ASAP
>>
>>736822585
In terms of how much I enjoy playing them? Probably Defect >> Necrobinder >= Regent > Silent >> Ironclad
Defect has been my favourite since the first game. Him stealing Ironclad's status gimmick (one of my favourite parts of StS1 Clad) has made me enjoy him even more at the cost of making me enjoy Ironclad less
Necro used to be way lower before I started trying Ethereal builds
>>
>Silent has the best keyword the game has to offer (Sly) with absurdly powerful card draw
>Ironclad has...big bonks
Why is this allowed
>>
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>>736823373
>ironclad has big bonks
Not even that anymore.
>>
Im too shit to play the regular mode so thank god draft mode exists
>>
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>>736822865
mah nig
>>
>>736823536
its ok anon. i play in a1
>>
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>>736821851
That was a fun run, I love exhaustkino so much
>>
Do you guys think Ironclad is still too weak even after the changes? I noticed colossus doing a bunch of lifting last run I did, but it may not be enough to put him alongside everyone else.
>>
>>736824173
>that gritty art
I'm getting a bad case of soul / soulless
Such a long time since I played StS1
>>
>>736824173
bring back the old clad stance, mega crit you cowards
>>
>>736824173
I can't believe these fuckers removed dead branch.
>>
>>736824470
More reasons to just keep playing 1
>>
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finally slay the spire 2
but good
>>
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Another a10 ironclad win. Glitter has really nice synergy with white star. Rares with replay on first play means seeing powers with double effect. The 2 late Pyre with replay got me up to 9 energy per turn at times and had cascade cycling through my whole deck every turn.
>>
>>736824286
They need to fix his absolute shit cards (Havoc, Drums, Cinder)
The rest is just number tweaking
>>
>>736824286
Ironclad is super strong even on the live patch.
>>
>>736824701
Havoc is good
>>
>>736824770
hmm
nyo
>>
gg ez
Not Yet kinda sucked though and it made me shit myself?
>>
>>736824770
I think ironclad is strong but never take havoc unless its already upgraded
>>
>>736824809
>>736824901
No one asked for the opinions of shitters
>>
>>736824926
post ironclad a10 win streak
>>
>>736824926
I've posted my a10 winstreak with ironclad on beta. Sorry you are just shit at the game.
>>
For me, it's the Defect. This game was genuinely meh until I played him
>>
>>736822585
Strength?
Silent > defect > Necrobinder > Regent > Ironclad
Personally favorites?
Ironclad > defect > Necrobinder > silent > regent
>>
>>736822585
>Powerlevel
Silent > Defect > Regent > Necrobinder (Necrobinder should probably be higher, but her Act 1 feels atrocious to me [unless you managed to pick up alot of the Ethereal cards]) >>> Ironclad.

>Fun
Regent = Defect > Silent > Ironclad > Necrobinder
>>
>>736824701
I don't think they're changing havoc because it's "iconic" from sts1 (it was shit there, it's shit now). But it sucks dick.
>>
>>736824981
>>736824996
>muh A10
Playing past A5 is for tryhard losers. No one gives a fuck that you beat an artificially difficult video game.
>>
How can I prove to this anon that ironclad is good and he is just shit? First I posted my wins on live patch and he said "it has to be beta!!!". Now I'm 7 wins into a streak on beta and have posted every win. A bunch of retards performing poorly and bringing his statistics down doesn't mean he is weak.
>>
>>736825217
>if they are worse than me they are shitters
>if they are better than me they are tryhards
kek
>>
>>736825217
>Playing past A1 is for tryhard losers
FTFY
>>
>>736825340
BASED
>>
>>736824618
I usually put my spiral on a defend because the elites in underdocks hit pretty hard and strike with replay is rarely relevant versus the annoying colony. Cool deck though.
>>
>>736825234
Teach me your ways, cladbro
My only A10 win was with Corrupted Whirlwind + the colorless power that gives vigor every turn
>>
dc?
>>
>>736825364
Good call. I was regretting replay on the strike when I fought phantasmal gardeners and skulking colony. Their mechanics made the extra damage wasted.
>>
>>736825482
Yeah
>>
>>736822157
Game crashed sorry.
steam://joinlobby/2868840/109775241663921626/76561198030802028
>>
>>736825508
3/4 where are you necro?
>>
>>736825364
underdocks heavily rewards you for going block heavy except when it randomly decides to execute your ass with the smogger
>>
>>736825234
I don't think anyone cares. At best they buff him and now he's better. Oh no.
>>
>>736825234
start an A10 ironclad only stream and show the world
or not bc you are making shit up
>>
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>>736825457
I made a collage of my last 6 runs of my current win streak (7th was on previous patch actually). Maybe you can get something useful from my card picks.
>>
steam://joinlobby/2868840/109775241664370430/76561197997192985

we're going to the top with this one
>>
>>736825704
I don't think I would be any good at streaming since I play slow and go AFK very often. I've posted enough proof if you don't believe me that's on you. My streak currently is definitely lucky and had close calls but I think I can maintain 80%+ win rate with him over time.
>>
GG boys
>>
>>736825728
>Soup
>Drums
This guy gets it.
>>
>>736825850
>I can't because I savescum
got it
>>
What will A11-A20 do when the full game comes out?
>>
>>736825579
Gomen, I didn't think the game would resume and almost went to jack off.
>>
Please tell me that there's no Clash card in StS2
>>
>>736825837
steam://joinlobby/2868840/109775241664560443/76561197997192985

rehostan
>>
Ggs
>>
>>736826056
Come in fapman >>736826097
>>
>>736826021
Hopefully they don't add any more ascencions and just tune the existing ones.
Like, A9 already turns the game into a rape cave and they still don't know what to do with A6.
The only Ascencions that mattered in the first game were the first 10 and the last 3. The rest was pure filler.
>>
>>736825972
>he needs to stream and get help from viewers
cheating scum
>>
>>736824470
>I can't believe these fuckers removed dead branch.
its gonna be a future ancient reward trust me
>>
>>736826097
We got fucking smoked.
Up for another?
>>
>>736826673
steam://joinlobby/2868840/109775241665310790/76561197997192985

Rage against the worm machine
>>
I'm too lazy to fuck around with beta branches, when are they pushing updates live?
>>
>>736826959
nobody really knows, it's been 3 weeks and they won't merge until they're happy with the state of the beta branch
>>
>>736826959
When the Chinese stop complaining
>>
>>736827021
So never.
>>
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>>736827019
What the fuck are these retards on about, the entire point of early access is basically a public beta.
>release game in EA in order to gain player feedback and finetune the balancing and content they have in mind
>have to fucking opt into a BETA BRANCH OF THE EARLY ACCESS GAME to get the newest updates
>>
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Most insane ironclad run of my entire life. Both bosses dead 0 damage taken.
Sneko eye + Fiddle you literally cannot lose. My deck makes no sense Expect a Fight with a 9 card hand means you just play everything.
>>
>>736827408
Snecko is such a delight. Just take it, start picking everything that says 3 and win with a pile of nonsense.
>>
>>736827408
>snecko+fiddle
very nice anon I hope I get that some day.
>>
>>736812863
>not clawmaxxing
lol fag
>>
>>736827358
then just play on the beta branch
for anyone too retarded to switch, their opinions on game balance are worthless anyway
>>
there's no reason not to play on the beta branch. you're also helping them with statistics etc
>>
Niche interaction, but for anyone who's curious: the instant death effect from The Gambit IS actually removed if you die and are revived (by, say, fairy in a bottle).

I had 3 in my hand and played them because I figured, why not, I'm killing the boss next turn. Unfortunately, I forgot that his next turn was a multi-hit and I drew literally no block.
>>
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>>736827938
I'm not doing free labor for them
>>
>>736827742
Nothing hard about switching to the beta branch and I don't plan on giving feedback except for shitposting here because I am a lazy faggot. I'm just saying that what they are doing is the literal point of early access and they should push all updates live, crying chinks be damned
>>
>>736828087
they still see your data even if you don't upload
>>
I wish I wasn't bad at card games
>>
>>736828162
I pirated the game just so they wouldn't see my data, so nope. I only play the game on Steam for multiplayer. Megaclit can balance their own game.
>>
>pick transform 2 as defect
>snowstorm
>oh, okay, at least frost orb cards are common, i'm sure i can get something off the ground before
>check map
>forced elite fight
>take the path with the most normal encounters (there was no shop) to hopefully pull a frost orb card
>nothing
>nothing
>nothing
>enter elite fight
>eels
>alt+f4
pretty ebin run
>>
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Has 0 scaling going on, was a bit worried. Until I realize I can just one-shot the boss with frontloaded damage.
>>
Juggling + Music Box with Hellraiser to make as many Pommel Strikes and Headbutts as I want
Good run
>>
>multiplayer still not cracked
it's never been more over
>>
Multiplayer!
steam://joinlobby/2868840/109775241668105829/76561199486452220
>>
>>736828613
I just did a music box + howl from beyond run. Chilling behind a wall of armor with feel no pain and barricade while your exhaust pile slowly gets filled with more and more copies of howl is pretty great. Fun relic.
>>
>>736828315
Can you explain why it's so high damage? I see the enchant for 50% increased damage and pen nib. What other effect are boosting it?
>>
>>736828315
so that's 2(pennib)*2(potion)*1.25(vulnerable)*1.25(enchantment)? I'm missing damage there
>>
>>736828875
Gigantic potion or whatever it's called. Triple damage on your next attack.
>>
>>736828875
oh right, the enchantment was 1.5 more
I'm still missing damage though
>>
>>736828880
The potion is times three I'm pretty sure.
>>
>>736828946
Yeah Gigantification is triple
>>
>>736828942
Nice I forgot those existed since I've only seen them a couple times.
>>
>>736828946
yeah I'm fucking retarded, it would be 2*3*1.5*1.5
>>
>>736828840
>full
FuCK
>>
someone host a new one
>>
>>736827358
did you forget how the chinese reviewbombed the game over a beta build? I can see why they'd be apprehensive to push a build without a lot of testing, unless they risk Hurting the feelings of the Chinese people
>>
What's a good streamerman to watch to learn how to deckbuild better? I watch NL but he is not good at the game.
>>
>>736829742
https://www.youtube.com/@Baalorlord
>>
I for one am of the opinion that test subject is way harder to beat than the doorman.
>>
>>736828840
how do you make these links?
>>
>>736829742
Caleb Gannon did some great tutorials that really show you how little you think you understand the game.
Baalorlord is a pro.
Jorbs is also good but I can't stand his fucking accent.
>>
>>736829948
>Click multiplayer
>Host
>Alt-tab
>Go to your steam profile
>Right click on Join game
>Copy link
>???
>Profit.
>>
>>736829975
Jorbs is good but he is too addicted to sniffing his own farts. His runs are great to watch but avoid any kind of rambling video he puts out
Nigga manages to yap for one hour without saying anything meaningful or concrete.
>>
>>736829897
Test subject usually does more damage to me
>>
>>736830027
thank you
steam://joinlobby/2868840/109775241669647293/76561199401382955
>>
>>736830057
>is StS2 Hard?
>lmao who knows who cares
>is X good?
>its good in specific situations in a specific time in a specific environment assuming variance is in your favor so yeah its good
Hate that nigger
>>
Can someone please just tell me what build is good for the Ironclad so I can stop banging my head against the wall with this character
I’m up to Ascension 5 with all the other classes so far, but I have yet to win a single run so far with Ironclad. I feel like if I go too far into damage cards I don’t have enough block, and the inverse happens if I go too deep into block cards.
>>
>do one random run of ironclad sts1 to test whether act 1 hallways were actually as hard as everyone claims compared to sts2
>get dramatic entrance start
>take 0 damage to hallways in act 1
>get 3 elites
>get pyramid and corruption as boss rewards
>rest of the run is pure retardation with 3 fnp, dark embrace, barricade, ten million shrug it off
this game is easy wtf
>>
>>736830573
go 50/50
>>
>>736827597
I actually just won A9 with a Claw deck. I swear Defect has nothing else going for it.
>>
someone make a lobby please
>>
>>736830618
I just started another run and transformed a card into Primal Force. Curious if I can make this work.
>>
>>736830710
get me the game and I wll
>>
>>736830057
>5 hour mumbling rant on which ancient relic to pick with constant winrate checks
>>
Guys, playing the silent is such a struggle holy fuck
>>
>>736830573
The only time I won Ironclad A9 was with a block build, but I was lucky to get literally every single good block card in existence early, and I still struggled heh
>>
>Draw all the frantic escapes turn two
What fun luck
>>
>>736812294
This game has Darkest Dungeon type of mods?
>>
>>736830636
Thunder orb builds are broken, status builds are even more and just need one pivot card
>>
>>736830884
A chinese guy is working on it but the girls are hella thick idk if you're into that
>>
>>736830880
"Keep on Frantic Escape'ing... 5layer5..."
>t. Necrobinder in multiplayer, moments before being consumed by the Insatiable
>>
>>736830736
Grab a few ways to keep Vuln rolling, get Thrash if you see it
>>
We just need 2 more people lets go
steam://joinlobby/2868840/109775241670047540/76561199401382955
casual fun
>>
>>736812464
Beats playing "comfy" shit
>>
>>736831180
1 more
>>
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>Massively overtuned elites and most of the rewards suck
>Regular ass monsters are just pure cancer to fight
>Boy that's a nice card that's crucial to your build, would be a shame if I BLOCKED IT OR STOLE AHAHAHA
>No sorry you can only play one card this turn
>Generate a lot of cards? Dont worry, I exist purely to counter such builds, enjoy 0 damage
FUCK this game.
>>
>>736830573
-Always buy healing relics over removing cards. Remove defend over strike unless you're offered fasten at an early shop.
-You want a couple good block cards, but not a lot act 1: bloodwall, rage, the one that reduces damage from vulnerable enemies, impervious.
-The better block option is to take plating cards and crimson mantle.
-The main two builds I go are scaling damage and draw+energy. Rupture with self damage cards to quickly build strength and win. Always take pommel strike, it's your bread and butter.
-If you can get battle trance and Expect a Fight, you'll probably win. Use headbutt to keep battle trance ontop of your deck. Blood letting is not as good as Expect a fight, but it still works.
>>
They have nerfed elits ever patch and it's still not enough form you shitters.
>>
>>736831785
get fucked faggot
>>
>pick the path with the most regular enemies
>get no useful cards and get raped by the act 1 boss
>>
>>736832060
>Hermit crab
>Offered no poison cards as silent
Here we go again
>>
>>736832060
>recieve Claw early on defect
>build around it, common card
>have not a single other one show up in all acts
The game will legitimately see the plan and shit on me most runs. Im still trying to get all characters to A4
>>
>>736832223
Yeah you don't really should play this game with a "I'm gonna build a deck with this synergy" and except to climb ascensions, in this game you're barely scraping by most of the time and picking what will make you survive another combat
>>
GG it was a rough run but we managed to Squeeze out a victory
>>
>>736813425
Watcher is basically a cheat character
Beating the heart on A0 isn't necessarily hard with any of the characters, but Watcher is actually difficult to lose with on A0.
>>
>>736831785
The elite balance was way out of whack. Some of them are dumb/easy like the ones that basically have no mechanics besides big attack number (Byrdonis, Infested Prism, Soul Nexus) and the ones that massively change how you have to play (original Skulking Colony, Decimillipede, Entomancer). All the others felt fine/balanced.
Fucking fix the shitter elites too instead of just nerfing the ones that are too strong
>>
>>736832553
>original Skulking Colony
What did it do?
>>
Thanks for the carry.
I should NOT have transformed all my defends and strikes in that event because only having boost away was not cutting it.
Things really turned around when I got a rage and a sai.
>>
>>736831180
>>736831278
Are you reading me "supercardproman"?
I'm fucking hating playing with the ironclad dude, is he in a hurry or something? very uncomfy
>>
>>736832754
>here have 500 dazes
>here take HUEG damage
>can't kill it fast enough to not care about dazes
>need a lot of blocks and to draw them at the right time to not take 60 damage
>>
Elites should be as strong as their reward, which is to say, not very strong considering the average relic barely moves the needle.
>>
Beta
steam://joinlobby/2868840/109775241674398525/76561199486452220
>>
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>Won with Brimstone for 1st time.
Unmovable + Colossus let me survive enough to scale.
>>
>>736832967
Okay so basically he still had the "you can only do x amount of damage each turn" but was debuffing you with daze cards like the slimes do?? Like just because I unlike the entomancer?
>>
>steamroll elite and then get bodied by a regular combat
FUCK THIS GAME
>>
>transform into hellraiser
>get 5 pommel strikes
i didnt beat the game
>>
>>736833152
Yeah 1.0 Skulking Colony was provably the most OP elite in Spire history. The numbers were simply way too high for an Act 1 enemy with a mechanic that forces you to fight it for 7 turns minimum.
>>
>>736832223
I haven't had enough shit thrown at me for a full Claw run in a while
Hologram and All For One can be really good even with Defect's other shit though
>>
>>736833297
I meant 0.100 same thing
>>
>>736819076
Drums is a good card as long as your deck doesn't have a single lynch pin card, it's doubly good if you have any form of deck manipulation like headbutt.
>>
>It's a forgot about unceasing top episode
>>
>>736832553
>Infested Prism
this guy might be the worst elite not just in the franchise but in any turn based game. how is your entire mechanic going to be "i give you free mana" and then you got hunter killer and the mech pilot that spawns 19 adds are just hallway fights
>>
>>736833297
Even on the main release I'd still rather see skulking colony than the eels most runs
>>
I FUCKING HATE DOORNIGGER
EVERY ITERATION OF DOORNIGGER IS PURE FUCKING CANCER.
>>
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>Ironclad co-op cards
>Cards that benefit your allies at risk to yourself, very powerful if you can tank the damage

>Silent co-op cards
>A selfish defence card that's cheap to play and a card that doubles damage allies deals which can lead to easy one turn clears when combined with debilitate and vuln

>Defect co-op cards
>Cards that give people energy, always great

>Regent co-op cards
>Random bullshit that can save someone's life or clutter up a deck, and giving everyone access to a nuke

>Necro co-op cards
>Give everyone some free draw somewhere in the deck (exhausts lol)
>A card that gives everyone a 6 HP Osty
>Exhausts
>For TWO energy
What the FUCK were these guys thinking with Necro's co-op cards? Glimpse Beyond isn't awful but it doesn't have the insane value that other co-op cards can have, and then Legion of Bone is just fucking dogshit for no reason. What were they thinking, that if it didn't exhaust then a 4 Necro stack could keep buffing each others' Osty's? But if that's the case then what about a Regent stack who can all just share smithing, or a Silent stack whose Flanking would fucking multiply?
>>
>>736833912
Beacon of Hope is so insanely better than the shared Osty
It's like a little harder to get cause its colorless but it's so fucking strong
I dunno what kind of power level they're aiming for with the co-op cards cause most of em are kinda ridiculous but still
>>
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>>736833869
Uuum actually he is goatse boss
>>
>>736833869
I like the current one more than the old one.
>>
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No Borrowed Time nor Debilitate found but it was still smooth sailing.
>>
>>736833912
Necro has debilitate. It's not even a multiplayer card, but it's the best multiplayer card.
>>
>>736812294
Did A10 everyone in like a week, thought the game was poorly made, waiting for 1.0.
>>
>>736834034
Hell, even Rally is better than Osty, that gives double his HP as block. Sure, it doesn't persist like him but at least the card can be replayed.
>I dunno what kind of power level they're aiming for with the co-op cards cause most of em are kinda ridiculous
Yeah, for the most part they're stupid strong. Give someone else 2 energy on a 0 cost card that doesn't exhaust? That's just begging for infinites. Which makes Necro's shit cards even stranger.
>>736834168
Debilitate has pretty good consistent value, but it doesn't reach the stupid values that Flanking does since that stacks multiplicatively. If you're playing with friends instead of online randos here you can actually communicate, which means you can tell your friends to wait. With a simple combo of Nightmare and Flanking you can have allies dealing 8x damage the next turn, and if you've got a deck with a lot of draw you can do even more than that.
>>
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unlike you virgins, I am not afraid to show my stats, and then also tell you to judge me on them.
>>
>>736834465
Debilitate lasts four rounds, increases your team's damage, and lowers enemy damage. Flank is very good, but debilitate offers so much survivability. It trivializes multiplayer matches and carries allies with shitty defenses
>>
>>736834649
Yeah debilitate is an insta pick in multiplayer and still decent solo if you're doing shit with Lethality/Bury/Reap or whatever else
>>
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Man, I love 0 cost decks (I died to the second boss, the Queen)
>>
>>736828875
enchantment x1.5
vulnerable with cruelty x2
pen nib x2
gigantic potion x3
>>
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>>736834884
Same but silent
>>
>>736835045
Yeah, it's no coincidence that the two cahracters I have at a10 now are Silent and Defect
>>
>>736834508
play the game more
>>
>>736835202
No-

It's not that good. It's alright. Decent even. a solid 8.5/10.
>>
>>736835241
nobody asked
>>
hosting!!!
steam://joinlobby/2868840/109775241678659142/76561198043831607
>>
>>736814132
rare rampage would be like a way worse version of hang
>>
steam://joinlobby/2868840/109775241679206835/76561197997192985

hosting revenge game
>>
>>736833039
Brutal, nice try.
>>
>>736835276
Unfortunately, in the child / adult relationship:

Adults will in fact do the telling.
And children will do the listening, despite not asking.
>>
>>736834508
it takes real skill to be this bad at defect, I give you props for that
>>
so i have to be at least a9 to play with you guys?
>>
>>736812938
same thing I thought lol
>>
>>736836540
Not at all
>>
Just fought the shin-neo-new Doormaker for the first time.
It caught me majorly off-guard. In my last turn I had 7 cards left in my deck. Thankfully I had enough damage, some to spare, to kill him.
Really getting into playing the Necro, though if I don't get certain cards, I might be crying, not knowing what to do.
>>
I killed Beefaggot with flame barrier and bronze scales entirely. I take flame barrier often just for that faggot.
>>
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This nigger's fight lasts for too long
>>
zugging into these a2 elites with no aoe is no bueno
>>
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>>736835571
RIP
motherfucker I forgot about my Bombardments when I picked the sloth debuff
>>
>>736836998
gg's we should have rerouted, but being careful is for cowards
>>
SOMEONE HOST
>>
fuck the new captchas
steam://joinlobby/2868840/109775241682704755/76561199486452220
>>
>>736837287
unc's eyesight is getting bad
>>
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Okay. I'm going to admit something. I'm going to bare my very soul to you. I have been one of the foremost snakebite HATERS in this thread since day 0. I have argued VEHEMENTLY against this card. But after this run... I don't - I can't stop myself. My legs, my knees, they're moving on their own...

Snakechads, I was cruel to you. I was capricious and combative. I didn't listen, I refused to listen. I hope - I pray, that you will find it among the wealth of compassion in your hearts, snakebros, and within the wisdom in your minds, snakefriends, to accept me among you, born anew and baptised in venom, to walk among you as a snakeChad.

My legs are straining. My knees are bending. I cannot stop it. I kneel, snakeGODS.
>>
>>736837337
The triangle one has always been easy, but the new box one is pure bullshit. The tiny ass tick marks aren't distinct enough to pick out when they rotate them.
>>
ggs
>>
>>736837287
3/4
>>
>>736837571
GG sorry about my long turns as defect
>>
>>736837575
my connection timed out, sorry.
>>
>>736837739
rehosting hostchad?
>>
Rehost
steam://joinlobby/2868840/109775241683770271/76561199486452220
>>
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GG
How the fuck did you guys all die? I didn't even notice. I was worried against Doormaker but Silent and Regent carried against him there. For Queen I just needed to get Misery off but Misery was annoying to get off for most of the game because we kept killing debuffed things before I could use it or I couldn't get to it in the deck cycles until after when it would matter. I just decided fuck it and made the whole run's build around debuffing and abusing Lethality and Reap/Bury/Unleash whatever I had at my disposal. I didn't think I did as much damage as Silent and Regent were doing honestly, not without vuln and Flanking on the targets. Having 2-3 Lethality did help depending on what Big Hat gave me at the end there. Demesne at Doormaker saved my run. Thanks Big Hat. I had to blow Parse against Doormaker's no-draw phase over and over because draw RNG kept giving it to me when it didn't matter and I didn't want it to exhaust from Ethereal. Speaking of which, Spirit of Ash single-handedly helped me sustain block against the 3 knight elite fight there, plus against Doormaker's exhaust phase. Pantograph helped me heal up after taking a bit of damage from Doormaker, and it seems it procs both double boss battles on A10
>when the Burning Sticks gives me double Legion of Bone+
>when the Burning Sticks gives me double Glimpse Beyond+
>Sculpting Strike to get rid of Doubt by sticking Ethereal on it
A lot of fun stuff came together this run, thank you guys for being here
Also it was insanely funny using Misery in Act 2 and having all the bowl bugs stun themselves after blocking them, multiple fights over.
>>
RIP follow through.
Contrary to the name it is now a first play sort of card.
>>
>>736837774
the boss gauntlet rng was kind to me, mad science spawned a random card for me and it was tools of the trade for both fights, good draw order for wraith form too which was a reluctant pick at the start of act 3 but turned out having insane value. intangible is pretty good, shocker
>>
>>736838126
So it seems that abusing Lethality like I was isn't really that good in multiplayer because of inflated HP pools. It sucks that each time I try necro in multiplayer the builds feel ass. Doom? Inflated HPs mean it isn't good enough most fights and only helps them end 100-200 HP quicker. This shit? Same deal. It feels kinda bad but what can I do? At least I was having fun with you guys and I wasn't having that bad of a run for it being A10
>>
>>736838280
damage is as good in multiplayer as it is in single player because y ou have 3 other people presumably also doing it. that said, necro has amazing support in giving people souls, and the debilitate skill.
>>
>>736838369
I did not see Debilitate anywhere that run
>>
>>736838378
shame about that. she still has access to weak and vulnerable which are excellent in multiplayer.
>>
I think the fucking Act 2 Crab is my worst match up, I must've lost more to him than I have to the fucking Act 3 bosses combined
Fuck that fight
>>
>>736838280
Lethality is still pretty nice in multi
Last game I was playing I was pretty much functional as a Debilitate bot but then I got a Lethality+ in Act 3 and the broken mirror event so I fucked Doormaker's shit with 4 copies of The Scythe cause I had duplicated it with the mirror relic in a shop earlier too
>>
any lobbies open?
>>
did they nerf goatse in the newest verison?
>>
>>736838752
Yeah slight hit to his numbers and strength gain and now he doesn't debuff you, so he's much more balanced than before
>>
>>736838752
ye lowered his damage a bit
>>
>>736838784
>>736838771
yeah i couldn't beat him now i did it first try no problem
>>
>>736812294
>animepedo on the thread opener
Cringe
>>
>>736838867
>rewarding him with attention when the thread is almost done
cmon
>>
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Double KO should still be a win...
>>
>>736838921
This isn't the bazaar. You lost.
>>
>>736838960
yeah I did, but look at all those strike relics, I think I won in spirit.
>>
>>736838704
here
steam://joinlobby/2868840/109775241686915337/76561198076213196
beta branch as always.
>>
>>736839153
2/4
>>
>>736839153
3/4
ill wait a bit longer,
>>
>>736838921
You could say you were on... borrowed time
>>
>>736814008
I hope Act 4 in sts2 is more interesting. Having a miniboss into the heart doesn't really feel like a real act. I guess they don't want to make the run too long but you can save runs so I don't see the problem.
>>
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GG BOYS THANKS FOR THE CARRY
>>
That was really smooth actually.
First time a10 and yet the doorman was nowhere near as stressful.
>>
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Love Regent. All you really need is Convergence in your deck to spiral into a broken run.
>>
>>736813693
Fight Me is actually really fucking good. Giving them strength doesn't matter if they're dead, particularly in multi-enemy fights. IMO Dominate should be rare and and lose the exhaust on upgrade again.
>>
>>736838921
Capsule on Necrobinder is a warcrime.
>>
>>736814149
Drawing cards is good, and if you have Dark Embrace, you're now automatically drawing 6 every turn. Add Feel No Pain on top and now you're also gaining 4 block every turn. The gives energy on exhaust card no longer requires a setup exhaust to play.
>but what if it deletes something important
It's specifically meant to be used in big sloppy exhaust decks with 35+ cards; you should have multiple wincons.
You can still play it pretty comfortably in a small deck so long as it's very killy. You just don't play it when there's something you absolutely can't afford to lose in your draw pile, so you ideally cycle the deck pretty quick.
>>
Prismatic gem is kind of interesting in concept, but in reality you get a shitton of useless regent star cost cards and other such niche things clogging up your draws.
>>
>>736840259
>It's specifically meant to be used in big sloppy exhaust decks with 35+ cards
seems easy to draw it well before you have dark embrace or feel no pain active, then, and even to exhaust the cards that make it good. If a card's only use is to make shit decks a little less shit it should probably be reworked
>>
>>736840259
>>736840607
oh my bad, i didn't check, i'm responding to the retard who said fight me is useless.
>>
>>736840607
Drawing 6 cards every turn is a boss relic and you're paying 1 energy for it, plus 3 cards as a bonus. If you've already got Dark Embrace you should pretty much always take it, unless you're just scaling Thrash as your only real damage source or something. It's fine. If you draw it before your powers you either gamble or don't play it. You take as much draw as you can get, like with any power-heavy deck where they're not innate, which makes 1 effective curse in 1 hand generally neglible.
This setup slam dunks Doormaker, too, since you can spam exhaust on the consume phase, get an extra card on no draw, and can typically get some extra energy for eyes.
>>
>>736840660
That was my first post in the thread, just trying to talk about the game. Don't get all skitzy on me.
>>
>>736840660
Fight me is bad card and worst strength gain besides Demon Form
>>
The blood got to my head... Didn't know I can die in multi. Wasn't sure if I can do it twice. If not the Ironclad, do I just stay dead? Maybe some campfire mechanic for revival?
>>
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yahooo
>>
im big noob ty for carry
>>
>>736841221
We had Silent die against 2nd act boss and revive with 1hp on fight end
>>
>>736841221
you come back at 1 hp, now thank me for mending you like 3 times
>>
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>>736841198
>Fight me is bad card and worst strength gain
>>
>>736841305
Thank you, sir! I did notice, though I was laughing so hard the second death, I forgot to mention it.
gg everyone.
>>
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>>736821560
just played a run where I got slither on refract, instantly started dogwalking everything no fear
>>
>>736817914
How are you playing it against elites?
>>
>>736820910
This man is speaking truth. Almost got my first a10 win on iron chad. I knew i wldnt kill going into experiment with 8 hp and needing to do self damage to survive with crimson mantle and blood wall but if i was on beta branch that would have been winnable desu
>>
Are there any mods that lets you play multiplayer with yourself?
>>
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>fight me is goo-ACK
>>
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Fuck me this would of been the A10 run but I got overzealous with the exhaust. I guess its good time to take a break
>>
>>736842374
Fight Me is still good.
>>
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remember when everyone was saying this game is way too easy
i member
>>
>>736842374
>pick this + Fight Me
>suddenly doing 30+ dmg with basic strikes
>>
>>736812294
>His

Am I reading that right? That is a man? No fucking way. That is an incredibly feminine man, and he's even wearing women's clothes. Is it supposed to be a trans character or something? Wouldn't surprise me.
>>
>>736842695
its mod you fuckwit calm down
>>
>>736842695
man giving you indians internet was seriously such a fucking mistake
>>
>>736842641
Wait fuck me im retarded this would of been the run had I not quit I had thorns jesus fucjkma
>>
>>736842641
>80hp
>boss only dealing 50
...?
>>
>>736842748
>quitting
You're more of a coward than savescummers.
>>
Iron Wave should be 6 damage instead of 5.
>>
>>736842797
I thought i bricked with no ways to damage him anymore i forgot about the thorns
>>
>>736842797
look at his deck
>>
>>736842728
>>736842732
>It's a le mod

And how, pray tell, was I supposed to know that? I don't play the game. I just happen to enlarge the picture and read what was written. Retards. But of course there'd be a femboy/tranny mod.
>>
>>736842835
he has thorns he doesn't die even if the boss is at 10hp
>>
>>736812294
Just started playing this sub 10 runs in prolly, also Regent is best character
>>
>>736817068
The modding support has started building up already, the 2hus are inevitable. They've already got animated cards working, even if the examples look like trashy AI slop so far.
>>
>>736842374
Break, fist, this, makes my pp hard
>>
>>736842862
>I don't play the game
Why would you join its thread then stupid.
>>
do you guys pick fight me in multiplayer
>>
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Colorless Regent is really funny. Especially when Splash/Discovery just grabs a nuclear bomb from Regent's cards.
>>
>>736843139
Yes.
>>
>>736843071
Because I just happen to see the image, looked at it, and thought "Wow, that is a very feminine man?" so I posted in the thread to ask. Retard.
>>
What would you rather have, fight me or inflame?
>>
>>736843273
Fight Me.
>>
>>736843273
Always pick the ol' reliable
>>
>>736831785
Forgotten Statue is a terrible elite in this game. You encounter him too early and some characters just have no zero cost/free cards. His mechanic does not work. He needs to be an act 3 elite like head was when you’re actually supposed to have the ability to interact with his mechanic.

In MP he’s basically free though. The bonus damage amp from more players dramatically outscales his bonus HP.
>>
>>736844069
Statue is free, bro.
The stupid Colony gives me more trouble.
>>
>>736843273
Inflame
>>
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>>736843273
A twin strike + inflame is same cost, but no negative.



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