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I haven't seen another game with such vocal (but small) part of its audience demanding that it be made easier because they can't beat it. I know game journalists bitched about some hard games in the past in the name of "accessibility," but I didn't expect to see people who actually play games sink that low. Why don't people simply play custom runs or lower ascensions?
>>
>>737350683
I suck at this game but I like it. I beat it on my first try with Defect but haven't won with anyone else yet in like 14 hours.
>>
SILENT COME BACK
steam://joinlobby/2868840/109775242584783534/76561198043831607
>>
the people bitching about sts2 being hard are the same brainlets that netdeck in yugioh, hearthstone and mtg then think they deserve to talk about the state of the game. literally just retarded cattle that can't play strategy games lots of rng because they can't follow a guide that tells them how to win
>>
>>737350868
same i lost most of my a10 runs but it's fun going as far as i can. other people seem to win a lot so why does the game need to be easier?
>>
>>737350879
man snecko eye silent is painfully bad lmao
>>
People bitching about the difficulty of sts2 are only doing so because they got into sts1 and studied guides before playing it and never had to learn anything themselves.
>>
opem is now my favorite sts streamer by miles. dude not only is playing the best, but also is the easiest to listen to, vocalizes his thoughts constantly, thinks really hard about it, doesn't just shit talk the game the whole time and talk about how good he is, and sounds like he actually enjoys playing it.
>>
>>737350683
It's just China
>>
>>737351146
The fact that streamers even exist is gay as fuck and anyone who watches them is a subhuman.
>>
>>737351221
and there is absolutely nothing wrong with being gay as fuck
>>
>>737350683
Mobile when?
>>
Some of them are even changing their review language to English to leave poorly translated reviews because they know people are ignoring them, but you still know they're Chinese because their username is 9485323489234 and XiXiXiXi.
>>
>>737351248
There's nothing wrong with sucking dick and taking it up the ass if that's what you're into but this is a different and much worse kind of gay.
>>
>>737350906
real
i dont care about difficulty, what they need to fix is ironclad being orders of magnitude less fun than everybody else
>>
The Chinamen have had half a decade of playing turbo-modded Cum on the Spire with cheat and porn mods and don't remember how to actually play the real game.
>>
>>737350683
It's just chinks giving feedback with the only way they know how.
>>
>>737350683
The vocal part of the audience is chinese so you can disregard the bug opinions
>>
>>737351310
I'm sick of hearing this excuse. They have the feedback form and the Steam forums, and nothing constructive ever happens on Discord or Twitter to begin with. They're just whiny faggots.
>>
>>737351415
just be glad they're not at the point of photoshopping the devs or their wives onto dog porn and shit like that and posting it at them
the Chinese can be real weirdos at times when they feel slighted
>>
>>737350683
Is there like a sheet somewhere with all enemy damage ranges, patterns and whatever? Knowing when to attack and when to block would be very helpful.
>>
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>tfw get Pale Blue Dot act 1 with no way to use it
>tfw Sozu
>tfw Brilliant Scarf with 4 energy guarantees PBD procs every time
GG. Just peacefully looping my Kingly Punch even though you guys are going crazier than I am this run. I should have fucking bought that Ghost Seed in the shop Act 2...
>>
low ascensions are too easy, high ascensions are too hard

i hate this meme
>>
>>737351571
The wiki.
https://slaythespire.wiki.gg/wiki/Slay_the_Spire_2:Main
>>
>>737350928
I think Silent just doesn't have any cards they really care about discounting. Shit feels great on defect.
>>
>>737350683
slay the spire? more like…hide the thread
>>
>>737351571
https://docs.google.com/spreadsheets/d/1wlhrYjH8JwfPrPd0VaekzJrdKuOXCT23UwxHcQBayVc/
it gets updated pretty quickly with new beta changes, so less useful if you stick to the main branch
>>
Can someone repost the Chinese Door card please
>>
>>737350880
it feels hard for them because the game does nothing to actually teach them how to build a good deck
the tutorial is literally just there to show you how to do the most basic of shit and doesn't tell you anything about the common noob traps

also it's binding of isaac tier restarting whenever you get a terrible start
>>
>>737350928
What 3 costs does she even have?
>Pinpoint
Dude just play skills
>Haze
Dude just discard
>Reflex
Dude just discard
>Tactician
Dude just discard
>Murder
Dude just upgrade it
>Bullet Time
Dude just upgrade it
>Nightmare
Dude just upgrade it
>Abrasive
Dude just discard
>Serpent Form
This
>Wraith Form
This too
>>
>>737352010
>binding of isaac tier restarting whenever you get a terrible start
100% wrong

>>737351875
epic post
>>
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>>737351964
butt of course
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>>737352057
No, it's very much like binding of isaac, there's no reason to stick with a run that clearly isn't going to work
you start the game, wander around a few rooms, see shit cards/relics, you restart
>>
>>737352010
>the game does nothing to actually teach them how to build a good deck
just pick the cards with the same keywords, bro
it's not that hard
>poison deck
pick the poison cards
>Osty deck
pick the Osty cards

shrimple as
gg ez no re
>>
>>737352204
>there's no reason to stick with a run that clearly isn't going to work
This really isn't that kind of roguelike even on A10/A20 of STS1
>>
>>737350683
Bros, is ironclad's "Fight me" card as good as I think it is? I'm at A6 and every win so far has had at least 1 in my deck, Just strength stack and pick multi hit cards and decent block. is a9-10 is gonna fuck me?
>>
>>737352224
it really is, the only thing you could possibly do during those failed runs is check how bosses/elites work
>>
>>737352261
Okay now I know you're just baiting me
>>
>>737352253
it's pretty good, just watch out for multihits
>>
>>737352010
it's so funny you started you your post saying "them", then with your last sentence prove that you should have said "us".
>>
>>737352205
That's not at all how you build a good deck
Poison is an especially good example. Just a single fumes and bubble bubble can easily be all of the poison you actually want to add to your deck. There's not much payoff for taking a bunch of bad poison cards.
>>
>>737352025
Nightmare probably, since (I'm pretty sure) it copies the reduced cost of the selected card. It's still kind of shit, because Silent has like no cards they want to use it on aside from powers, though.
>>
>>737352253
It's good after the buff and should be a priority upgrade/sown enchant. Two plays of it is enough to scale vs any boss in the game
>>
>>737350928
good with bullet time
>>
>>737352318
Who are you quoting? I clearly don't use the word us, I didn't use big words so I don't know why you can't understand what I wrote out.
>>
>get to first elite
>it's gardener
>get fucked because no sweeping attack
Ok? What the fuck does that mean? Hello? This is such bullshit. I'm just rolling now and hoping it's not gardener or I get a good card?
>>
>>737352546
so you also can't read
that would explain why you find card games too hard
>>
>>737352773
>get fucked because no sweeping attack
this is why you nab 1-2 aoe cards or card that functions almost as such for this exact situation, it's worse in sts2 because there's so much worse group fights here.

if you just happens upon a group fight in act 1 without aoe cards you just have to tough it out, in other acts it's either your fault for not getting enough AOEs or you have bad luck.
>>
>>737352973
>it's worse in sts2 because there's so much worse group fights here.
What's the dreaded Avocado Rat of STS2?
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>18 card deck
>Door
>Take parasol because I heard he likes big decks
>My good cards will get exhausted anyways and now my hand is full of dogshit the other two turns
>Lose
Back to the drawing board

Also wtf doom spam felt obscenely busted 90% of the time and a complete meme the other 10%. Negative pulse is literally better than attacking. It feels like if I run it a lot I'll get tricked into thinking I can stomp act 3 bosses when really it needs some crazy scaling that isn't needed elsewhere to keep up with them and kill them in time.
>>
>>737353003
It's a different story in multiplayer. Unless your whole team goes 4 necro all with focusing on Doom, Doom won't accomplish much except make fights end with some HP less. So far I think the only way to make Doom work with the big numbers in multiplayer are
>Reaper Form + attacks
>No Escape
That's it
>>
>>737348892
Who is this angry chibi
>>
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local doorman not so tough after receiving Malaise(24)
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i'm gonna be sad when they nerf hidden gem. It probably deserves it, but its genuinely one of the most fun cards in the game, since it'll probably hit different stuff each floor so you get different wacky combos each fight.
>>
>>737353476
They already did a nerf to it by making it so that it can't affect a card that already has Replay. They probably won't touch it again for a while.
>>
I love using generation slop against the new Doormaker on Regent. I have multiple 1 HP loss wins against him despite feeling like there should be no logical reason that I can lock him out simply riding out on random common blocks and Spectrum Shift+Manifest Authority. It's pretty nifty even without Arsenal.
>>
>>737353372
wait
I thought the duplication + X card interaction in sts is
>activate X cost card
>X cost card eats your energy to activate its effect
>you now have 0 energy
>duplication effect happens
>card doesn't do anything because you have 0 energy
was this a feature only in 1 or am I misremembering everything
>>
>>737353372
>doorman can't do anything
>but you can't either
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>>737352120
>leftist memes
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>>737353000
Those 2 fags in act 1 that make you vulnerable AND constricted then hit for like 20 each.
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I actually wish the other bosses had more gimmicks like the new doormaker. But I do think it hard counters certain deck types so there should be a way to get info on what the Act3 bosses will be so you can alter your build early on. Maybe a little scroll in the shop for 50 gold that tells you what the act 3 boss/s will be, 75 on A10
>>
>>737353607
Arsenal is like a win-more card imo it's not that essential in creation slop. Pillar is the real core card.
>>
>>737350683
If it’s anything like the first, then I assume people are really complaining about the rng
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>>737353650
wanna hear something else strange?
I played it with sly from Hand Trick and it cast at the level of my current energy without consuming any of my energy

>>737353738
I got him 6 turns later. He was attacking for 0 dmg two out of three turns.
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>>737351248
Delete yourself faggot
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>>737353372
>115hp
That’s one fat Silent
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>>737354237
Yeah. Getting extra value from Manifest Authority and then creating stuff like Fasten, Automation, and Production can get absurd. Nostalgia + Manifest Authority also comes to mind. I think having 4 energy is the key breakpoint for creation to really spiral out of control, despite it being pretty good even at 3 energy.
>>
>>737350683
Yeah well any time I try to give legitimate constructive criticism and talk about specific, intricate issues or just have a constructive conversation I get told "Xecnar/Baalorlord/Jorbs thinks otherwise so you're wrong". You know what, I hope the chinks get the game delisted. None of you deserve to be happy.
>>
Colorful Philosophers would be really funny as a collaborative event.
>>
>>737351310
>>737351415
it worked once already so of course they're not going to stop. the devs really fucked up giving in the first time
>>
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First game, but this was still pretty great.
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>>737353650
wiki says you're misremembering
https://slaythespire.wiki.gg/wiki/Whirlwind
>>
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>>737350683
Yeah I don't know what everybody complaining about. Game seems pretty easy to me.
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>>737350683
/v/ermins are simply not that good so when an actually hard game gets the spotlight they get their egos checked and they don't like it
>>
>>737355147
There needs to way more MP interactions imo, not just 1 or 2 events
>>
>>737350683
A clever man would realize that he misread the situation and what people have a problem with. Unfortunately you get all your information from reddit and lack basic self-reflection.
>>
>https://www.youtube.com/watch?v=i70zlnQfayY
>every single D tier card is rare
who would have thought deleting all Barricade and Juggernaut support, giving Silent-like card to Ironclad and 3-cost card that Necro has for 1 cost is absolutely trash in 99% of circumstances
>>
>>737357310
He literally just needs a common weaken card
Id personally delete havoc and make that the weak card
Or rework iron wave
>>
>>737357373
Iron wave is fine.
Delete breakthrough, delete conflagration, delete Mangle
Buff Barricade and Juggernaut, now with one common and two rare spots free you can give Ironclad what he needs
>>
>>737352773
If the game doesnt give you aoe, take one of the 2-3 cost big dmg cards. You can tank some damage but kill them one by one then, ignoring their shields
>>
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>echo form
>6 feral
>pyramid to keep the claw at hand every turn
>claw with momentum
>compact in case my hand gets filled with statuses
What a run
Also worth noting Feral brings the card back even it exhausts
>>
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>click 1 too many times while skipping ancient dialogue
>pick a relic without looking at my options
>Tanx crossbow
could've been worse I guess
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I can't beat A7 with Regent
I can't beat A10 with anyone
>>
where frens to ascend the spire together
>>
>>737358303
steam://joinlobby/2868840/109775242594852696/76561198042507437
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>>737358331
3/4. You've got until I get back from the kitchen with a snack to join in for a ac7 run
>>
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Big gap in update because I had to go to work. Doorfag utterly defeated with two charges left on my boots. Bootnaysayers can eat shit and I can move on to my last character to take to A10, Brat Regent.
>>
>>737350683
I intentionally play on a lower ascension level (7) than what I could play at. I'm not bothered by the difficulty.

I think there two reasons the difficulty upsets people. The first is they know they aren't beating the game if they don't play on the highest ascension level. The second is how infrequently they win at the highest level or perhaps any of the higher levels.
>>
>>737350683
The game in totality is easier after the patch but chink bugmen are too retarded to notice that. Thier hivemind told them to review bomb so they do.
>>
Are there are any other sts1 players that think A10 in sts2 is too easy? I only have like 70 heart kills in A20 despite playing for like 3 years, but I feel like my winrate in sts2 A10 is at least 60%. I'm confused seeing sts1 vets say that sts2 max ascension is too hard. Am i just going insane?
>>
>>737358724
I never made it to A20 on anyone in StS1. I think the highest I did was A17 on Defect. I never made it past A2 on Ironclad. I don't think I ever beat a round on Watcher. I've A10'd every character except Regent so far in StS2. I prefer the A10 system to A20.
>>
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1 HP is all you need
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Man I just love Silver Crucible
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>>737358851
yeah i think i prefer the a10 system too, I'm just a little confused as to why sts1 vets are saying that a10 is too hard especially since there's no time snail guy
>>
>>737358489
>boots are good
>never used boot
Hmmm
>>
>>737359175
Boots have 3 charges. That 1 charge was powerful enough to propel me out of a terrible losing streak. Poultice and Phial can suck it.
>>
>>737359243
And having one potion slot with two more potions would help you kill more elites in act 1
>>
>>737359684
Proven false when I've taken it before. A single path change was enough to unfuck the run. I killed enough elites to turn my sword green by Act 2. You're free to try the seed with the Phial and post results.
>>
>>737350868
Update to this, I've now cleared it with the Silent by exploiting the shit out of shivs. That was a really fun run. Shivs were powerful in the first game too but then you were completely useless against the final heart boss because of its card count gimmick. Poison used to be my main thing there, but I haven't seen the one that doubles (triples if upgraded) an enemy's poison yet in 2, and that was the big boss killer in 1.
>>
GG lads. Made short work of that run
>>
>>737358331
>>737360024
thanks for carrying my butt. i was so useless
>>
>>737358331
GG. I think that was the first time I actually got use out of Lost Wisp
>>
>>737358872
Anon he comes back to life
>>
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>took fucking 23 tries to beat A9 as necrobinder
>first tried it as Regent
>first tried A10 as Ironclad

HOW DO YOU FUCKING PLAY THAT SKELLY CUNT
>>
>>737360964
How the fuck did you beat the doorcuck with that deck
>>
>>737360964
>six shrugs and a barricade
You didn't beat the game.
>>
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im never falling for this stoke dogshit again FUCK EVERYONE WHO TRIES TO CONVINCE ME THIS CARD IS PLAYABLE IN ANY CAPACITY
>>
>>737360964
Take early ethereal cards because theyre strong
Grave warden is the shrug it off of that class
Dirge and capture spirit and any soul power is broken
>>
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Holy badges
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This might've been the easiest run I've ever had, Eternal Feather + 5 campfires in act 1 meant I could just spam upgrades
>>
>>737350683
Game gets infinitely better if you stop thinking you're impressive because you beat ascension levels. The amount of retards who talk with a qualifier about what ascension level they've beaten is too common. Nobody cares, it isn't an achievement.
>>
>>737361532
>>737360964

why do you fags get so many campfires in your runs what the hell
>>
>You cannot change the past with anger.
>>
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what have I done to deserve this?
>>
>>737351146
Not a streamer but a YT channel called Caleb Gannon does very comfy playthroughs.
>>
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>>737362635
>what have I done
punishment for playing Silent
>>
>>737351146
>>737362787
I'll shout out Cephalopocalypse. Quite good without being the best, very thorough in his reasonings, not obnoxious, readily admits to mistakes, comments on what he thinks could be done better without thrashing the game, and no face cam or chat because he's not doing streams.
That last one makes him more bearable than most by default.
>>
>>737350683
it's because the game is an IQ test and taking away the cheat solution reveals they are stupid
>>
>>737358724
There's a bunch of people just flat out lying about how much they played the first game to try to make their opinion on the second game sound more knowledgeable. I've yet to see anyone post proof that their a20 win rate in sts1 is way lower than their a10 win rate in sts2. My a20h win rate in sts1 was like less than 10% even with liberal savescumming. The game was way fucking harder.
>>
>>737361714
true. everything before a10 is just tutorial mode so bragging you beat the intro to the game is kinda silly.
>>
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>>737363049
>>
>Ironclad - he
>Silent - she
>Defect - it
>Regent - He
>Necro - she
last character will be "it" again
>>
we want big tiddy watcher back
>>
I want big tiddy watcher back right now, give it to me
>>
>>737350683
Thats because you are part of the protected group that can't distinguish between hard and tedious. Can't wait for this era to be over. Silksong was a mistake
>>
>>737365061
>big tiddy
>>737365098
>big tiddy
How big?
>>
>>737365172
Little bro... you can just play on easy mode if it's too hard.
>>
>>737365180
Big enough to see it from the back kind of big
>>
>>737365237
This is the same argument people use when discussing MTX in games..bro...just don't use them. But the insidious info thats hidden behind that is the fact that the game is made with making people suffer in mind and people can't discern between the game staying the same way or the devs lying to their face. Thats what happened with Helldivers, continuous draining of the fun of that game through nerfing. Silksong is designed from the start with the intention of making the player step through glass to reach anything fun and they are hiding behind jerks whose only accomplishment is finishing this ordeal. I'm sorry but i'm not falling for the "just don't engage with hard mode" when the whole game is poisoned by these decisions.
>>
>>737350683
I really dislike the new doormaker. I find it unfun to fight and unfun to adjust decks for, so I agree with the chinese. It speaks about the quality of the boss when the worst feeling state is the one thats recommended to play use all your cards. No other enemy compare to it. I dont like or play infinite combos, but just adjust the cards instead of keeping an ass boss like this one in the game.
>b-but is the most interesting boss of the game!
This just shows how lacking the encounters are compared to sts1, at least for now.
>>
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>>737365390
>>
>>737365427
Just turn down the ascension level buddy. There are even custom run options to make it extra baby mode just for you.
>>
>>737365002
they're all she
>>
>>737365617
Putting the SLAY in slay the spire. YAAAAASS queen!!!
>>
The difficulty really leaps up on Ascension 9.
>>
>>737350683
It's not even really an issue if you're persistent enough. No matter how bad you are, the state that clone is in means you can just get free wins with ironclad and regent by just having a single perfected strike or crescent spear and winning the rng roll on the second ancient. I got my one legitimate win with silent on A10 though, so I'm just going to stick with A5's and customs until act 4 is added
>>
>>737350683
>play A10
I vaguely recall that from back in the day...
>>
>>737365617
>they're all she
Ironchad is a man unlike all those sissies
>>
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>>737350683
Yep. It's big bang time.
>>
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Just had the best necro run of my life.

>Festive Popper procs before inbued skills
> Inbued End of Days+

worm nigger got deleted turn 0.
The 3 badges are killing 9 elites, never resting and killing all bosses without taking any damage.
>>
I really wish there was some victory lap mechanic for busted runs.
>>
>>737351186
Culture of cheating. Culture of smol :3
>>
>>737352546
"Them" implies others not including yourself.
Your addendum at the end of the post is proof you should be included. Although "Us" is the wrong context, it should be "We"

Restarting over and over till you get a good RNG roll is proof you are a garbage one dimensional player.
>>
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I just beat my first a10 run after a week or so of trying and I don't think I'll ever beat it again lmao
I got extremely lucky
>>
>>737366328
What do you do to deal damage
>>
>>737367369
>Basically draws your entire deck, forges each time for 5, and gives you energy
>What do you do to deal damage?
Anon I..
>>
>>737353650
It's the subtle difference between this effect happens twice and playing a second copy of the card.
>>
>>737367416
I honestly forgot they had forge
>>
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From a design/balance perspective, is Master Planner too good?
>>
>>737367994
>from balance perspective is [Silent card] good
No, all of them are overpowered
>>
>>737350683
Is this game good for someone who has never ever played a single roguelite deckbuilder but wants to see what the hype is about and why this genre gets so many games?
>>
>>737368481
Sure. Keep in mind it's unfinished and will be actively rebalanced.
>>
>>737368481
only if you are experienced with playing a similar card game like yugioh or magic the gathering. if you have 0 roguelike experience and 0 card game experience it will probably not be a good first game. Also I'd play 1 before 2 as an introduction.
>>
>>737358290
I'm an absolute newfag that got the game a week ago and I'm A7 with regent desu.
literally ctrl+F Create and put it in your deck. The only star/forge card you want is reflect and bulwark
>>
>>737368409
They're mediocre compared to her STS1 card pool, it's just that everything in the game is weaker.
>buh muh sly
Just compare what you can do with sly cards to nightmare wraith form catalyst on 4 energy.
>>
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Is this new? I have like 200 hours of play and I've never seen this event.
>>
>>737368919
> They're mediocre compared to her STS1 card pool, it's just that everything in the game is weaker
So they are overpowered. You’re comparing Silent toolkit to enemies and other characters in sts2 not anywhere else and her cards are overpowered
>>
>>737368568
>Also I'd play 1 before 2 as an introduction.
Would you still recommend 1? So I'm guessing it's still good to this day and not one of those games that have aged poorly compared to newer games in the genre?
>>737368536
Ah. Good point. I might start with Slay the Spire 1 then.
>>
>>737362635
>hurr durr why was Fleshits buffed
This is why. I never understood the meme that it was soooo strong in 1. It averaged out to just being ok most of the time.
>>
>>737369059
not new
>>
>>737369059
It's very rare, I've only gotten it once or twice in around 300 hours of play
>>
>>737369163
1 is just finished and still better in some ways. 2 will be easier to play if you play 1 first.
>>
>>737362635
what the fuck why would you give up over that? something like that happens literally every other run you just have to rest
>>
What do i pick here? i feel like all three are so good.
>>
>>737369907
RNG can be anything, even what you want
>>
>>737369907
Personally I'd take splash if I haven't found a damage solution. Upgrading it and having a free, upgraded attack to play for free on that turn is better than +1 draw or the random roll from discovery
>>
>>737355634
>Pael
ydsts
>>
>>737369907
flash of steel if you have relic synergy (pen nib, nunchaku, kusarigama) or strength scaling. Splash otherwise since it's base version doesn't exhaust and has a better upgrade than discovery.
>>
>>737369907
Splash is the highest of rng kinos.
>>
>Start run
>Fourth room is a hard hallway layout
>Fifth room is a hard hallway layout

Someone host a multiplayer i'm annoyed
>>
>>737370583
see if this works
steam://joinlobby/2868840/109775242617721454/76561198313476004
>>
>>737370689
>No longer exists
F
>>
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>>737370936
I really don't understand what I'm doing wrong. I refresh my profile, I turn the game on and off, it doesn't work no matter what I do.
>>
Fuck this nigger
>>
>>737371041
>already have bellows
>don't need strength
t-thanks for the dazed...
>>
>>737371041
Drink the tea you ungrateful fuck!
>>
AAAAAAAAGH
>>
>>737371139
That blade is only half the length of her cock btw
>>
>>737350683
>people who actually play games
I'm going to need proof anon
>>
How do I beat a9 as ironclad?
>>
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>>737371250
Just exhaust shit
>>
>>737371250
Ironchads biggest issue is that he starts with 4 defense cards. You need to be picking up defense cards unless an offensive card shows up that's objectively worth getting over being chipped to death
>>
>>737371030
Go ask in the official discord. Can't help you here since it can be literally anything
>>
>>737371250
get overgrowth and pick strong damage cards to murdered Elites
>>
>>737350683
This is a stupid argument when you realize the majority of shitters plays on a5 and below
>>
>>737371250
I beat it yesterday with the double block from first card every turn power
That comboed with exhaust for +20 +20 block from the eyes block card
It makes defends and other trash playable and makes you survive the overbuffed attacks

Oh and broken cards like Offering and Brightest Flame to top it off
>>
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Man, if I hadn't gotten the remove exhaust event this run wouldn't have been fucked.
It's why I prefer Erradicate for the funny one shot build.
>>
>>737371250
play multiplayer and get carried by silents
>>
>>737372271
speaking of multiplayer...
steam://joinlobby/2868840/109775242621645402/76561198230044444
>>
Does defect not have any block cards? I just had my first run with him and I won because ice cream + power spam dealing 200 damage per turn but I was literally face tanking everything because he only has the basic defends.
>>
>>737372836
Bruh what the fuck
Your Charge Battery
Your Glacier
Your Shadow Shield
Your Lightning Rod
Your Hologram
Your Fight Through
Your Boot Sequence
That one thats a 0 cost creates dazed
Your frost orbs (Cold Snap, Chill, the one that draws cards + frost orb)
>>
>>737372967
Never saw it
Never saw it
Never saw it
Never saw it
Saw it, 3 block exhaust lmao
Never saw it
Saw it, 10 block exhaust lmao
I found one (1) cold snap and picked it up
>>
>>737373175
Hologram is one of Defects best commons
Boot Sequence is great precisely because its Innate + Exhaust
>purposefully skip block cards
>wtf why didn't I get any block cards
>>
>>737372967
Leap too
>>
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Surely nothing can go wrong with this early transform combo
Doornigga here I come
>>
>>737373425
>Ashen strike and auto scaler for it
Ez win
>>
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>>737373425
RIP
>>
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>>737373361
Never saw it
>>737373318
>1 mana do nothing, exhaust
HOW
>>
>>737373475
lol get fucked
>>
>>737373502
>put your best card that you just played on your hand so you can play it again
You need more than 2 braincells to play this game
>>
>>737373475
>>737373425
kek. it does work alright when your deck is huge but you definitely don't want to depend on it as your only option because I've had that shit happen with 40+ cards too.
>>
>>737373502
It upgrades to not exhaust, so it's actually "1 mana put whatever card you already played this cycle back into your hand" which is pretty good
>>
>>737373475
Remember when people said drums is not complete piece of shit card?
>>
the problem with doornigger is that removes player agency.

did you build a lean deck acts 1 and 2? Too fucking bad, cludge a fatter deck in one act or lose immediately

does your deck rely on recasting one card every turn? exhaust phase fucks you over

does your deck depend on cycling your deck with a ton of draw? scrutiny fucks you over

energy phase isn't as bad as the others, it's just a more lenient "Ringing", meaning if you have strong energy generation or zero cost cards you can pop off here, but you're still pretty fucked otherwise
>>
drums could work if it worked like seance and let you choose the card
>>
>>737373502
>1 mana do nothing
>does TWO things for 1 mana
what did he mean by this
>>
>>737373765
It's good
>>
>>737373931
>just exhaust all of your deck randomly for no benefit
>>
>>737373986
How is it going to exhaust all 30+ of my cards in less than 10 turns? The benefit is immediately drawing 2 brainlet.
>>
>>737373502
claw, hologram, claw, hologram, claw, hologram claw
>>
>>737374106
it will always exhaust the card you wanted to draw
no exceptions
>>
comparing battle trance with drums of battle is fucking hilarious
>>
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>>737357291
>refuses to elaborate
>>
>>737374174
You're retarded
>>
>>737374106
If only Ironclad had an uncommon that draw 3 for same cost and doesn’t randomly kill you
>>
>>737350683
I haven't bought it yet since I don't want to burn myself out before the game is complete, but will they give rewards for clearing the max Ascension in this one?
Because in 1 I got to like A5 and found out that going A20 give you jack shit and just lost all motivation to push.
>>
>>737374331
>you get battle trance in every run
kek so you just reset until you get the same cards
>>
>>737374383
battle drums needs to be literally the only draw offered to me for me to even consider picking
>>
>>737374345
what the fuck did you want?
A gold sticker?
>>
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USA USA USA USA USA
>>
>>737373618
Regent literally pisses this effect for free lol. Also by the point I saw it my deck was full powerspam so there wasn't any attacks that dealt more damage for mana than spamming powers. 1 card + 1 mana to fish for something to spend mana on it again when I could conserve mana with icecream and play 30 powers that all channel 3 lightning next turn sounds like a waste.
Then also it isn't even really a block card, it's just a fishing card that has THREE (3) block as a bonus feature. It's not a solution to the blocking problem.
>>737374119
ok wait a minute im sold.
>>
>>737374383
Battle trance is uncommon, that does same shit as Drums but is so much better.
Question is why drums exist, they already deleted grapple for having same design space as Juggernaut so why keep this?
>>
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>>737373425
Filtered by Knowledge Demon. Made quite some bad plays.
>>
>>737374564
>Drums
>Demon Form
>>
>>737374539
I was never comparing them to begin with. I pick battle trance more often than drum. Both are good though.
>>
>>737374539
I'm the anon that got Drums + Ashen
I put the enchant that draws 2 more on Drums. It was frigging awesome
But yeah, card by itself sucks, unless you're running a big deck (30+) with multilpe copies of the same card.
If you're relying on only one like me, and it gets exhausted (it WILL), its pretty much over.
>>737374621
Figured it could be an alternate wincon but then got offered Break so went all in on Vuln. Then Demon Form was basically a curse.
>>
>>737374678
Why not. If Silent had a common skill that just gave enemy 4 poison, how would you rate it when she already has skill that gives 5 poison?
>>
>>737373502
>Free extra play of any 0-cost card (Defect has a lot of useful 0-cost cards)
>Grab Ethereal statuses like Dazed or Void out of your discard pile to get rid of them before they can stink up your draw pile
>Didn't draw any other good cards this turn? Just fetch a good card you drew on a previous turn lmao
Hologram+ (5 block, doesn't exhaust) is a great card that's useful in pretty much every Defect build except maybe powerspam. I take it almost every time I see it, unless it's competing with a really good rare card or something
>>
>>737374781
Because the argument was about whether drum was good or not. Not about whether it was better than battle trance. It's good but not as good as battle trance.
>>
>>737374894
Cards don’t exist in a vacuum
>>
Juggernaut feels like pure shit, why did they bring it back after turning Ironclad into an hyperaggro character?
>>
>>737374781
Drums is a power, not a skill.
It only draws 2 on the first play. After that its only "roll the gacha if you will lose your best card at turn start"
>>
>>737374917
No shit. That's why it's retarded to try to compare them like you are doing since you are rarely ever going to get a card choice that is drum vs battle trance.
>>
>>737374924
idk, i enjoyed it much more in STS1 and it wasnt even that good there, just felt good when at the end of every turn you had like 10 random defense procs and it hit for 70
>>
>>737374924
So you can get it on silent and have more fun.
>>
>think i have a good hellraiser run going
>crab just fucking murders me
This has happened twice now /v/, what the fuck am I missing?
>>
>>737374924
Why body slam, demon form, Barricade, juggernaut exists in sts2 with zero changes to them despite everything else changing? Devs are not as smart as they think they are
>>
>>737375015
body slam and barricade still get big numbers, but it just takes some abnormal good rolls
>>
>>737375006
>random target deck vs the boss that punishes random targets
>>
You can create one card, one relic and one new mob.

Give me your ideas.
>>
>>737375015
Body slam(+) is perfectly fine and can put in a lot of work in any deck with good block cards and draw.
>>
>>737375243
Feel like you need a moderate amount of block regardless so body slam is usually always going to be at least ok
>>
>>737374345
Ascensions are for fun. Don't do them if you aren't having that.
>>
>>737375318
>Fun
>Every ascension just bricks your deck slightly more.
Ascensions are for bragging rights, not funslop.
>>
>>737374345
Ascensions are for fun. Don't do them if you don't find them fun. Simple as that
>>
>>737375182

1 (0) mana colorless
Exchange your deck with your discard pile

ralic
If you play no cards this turn, gain 25 block

semi elite that If you play a card without paying its original energy cost, it deals big damage to you.
>>
>>737375123
> but it just takes some abnormal good rolls
Now imagine if Ironclad had actually rares that had synergies with rest of his kit and not remains of a gutted playstyle that work in 1 out of 1000 games and complete dead weight in rest 999 games
>>
>>737375436
fun is different for different people
winning despite the game fucking with you is fun
>>
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>>737373805
>>
pls give me some cool build to try I've been playing Ironclad and I'm now at a4 but I genuinely feel like this with his unga bunga decks
>>
>>737375730
Please explain to me why am I wrong
>>
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Which one is better?
Also on top 1x Strike 4x Defends (got a Transform 3 event)
And a Shrug it Off+ on bottom

>inb4 demon form
It was from transform, not picked..
>>
>>737375985
Silent is almost always the choice. Card draw, block, weaken, she has everything.
>>
>>737375901
Always have backup plan for door
>>
>>737375985
Regent if you want to fish for void form. Otherwise silent
>>
>>737375985
I'd go for necro with that deck
All you need is energy gain
Demon form is actually good for all those multi hits
>>
>>737375985
problem with regent and necro is that they have a ton of duds due to their own personal mechanics, but they also have the biggest high rolls for other classes
>>
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>>737375182
Colorless
Deal 1 damage three (four) times per X energy.

If you would deal under 6 damage, deal 6 damage instead

Tanx boon that gives you a massive upgrade, but turns him into your act 3 boss.
>>
>>737376107
it feels kinda bad having to plan for a boss since act 1 and I might not even see him
>>
>>737376269
On A10 he shows up 2/3 times
>>
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>>737376059
>>737376114
>>737376205
RIP
Prepared, Leg Sweep and Burst I guess?
>>
>>737376346
never sleep on piercing wail
shutting down multistrikes is really valuable
>>
>>737376346
flask could be your win condition if you go defense tho
>>
>>737376269
You don't have to plan for the final boss during act 1, cause you know, there are other acts
>>
>>737376346
could go for prepared, wail and burst too. Leading strike is great...if you had exhaust package
>>
>>737376584
can only pick one from each row/rarity
>>
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what's with this map?
>>
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>>
Yep. Door into test subject is tough. Good attempt lads
>>
i take one sip of tea and he does 41 already, spooky
nt lads
>>
RIP. I saw that STR gain I was like.... welp i'm dead lol
>>
>>737377002
exposing female defect and making her vulnerable...
>>
>>737377016
>>737377036
>>737377052
someone played skills into test subject?
>>
>>737377016
My combo pieces were split right on a turn boundary the entire door fight
I never even got to do it
>>
>>737375182
>Card
1 cost Defect power (uncommon?)
At the end of your turn (after other orb effects resolve), channel a copy of the last orb you evoked. Gains Innate when upgraded
>Relic
Every third time you create a card, upgrade it
>Mob
Uhhhh
Battering ram enemy that starts out weak, but gains a small amount of strength every turn and gains extra strength every time you successfully block its attack
>>
>>737350683
what's the most KINOOOO deck for every character?

>defect
obviously Claw spam
>silent
obviously Shiv spam
>iron
obviously Anger spam
>regent
obviously Blade spam
>necro
obviously Unleash oneshot
>>
slay hard 2: slay harder
steam://joinlobby/2868840/109775242628766175/76561198230044444
>>
>>737377323
3/4
>>
What if Door mechanics change to only activate 4 times per turn?
Exhaust the first 4 cards you play.
Deny your card draw effect 4 times.
First 4 cards you play make you lose energy
>>
>>737377315
>defect
Statusmaxxing
>silent
Dont care about that piece of shit. Its all "draw and discard one thousand cards" anyway
>Iron
Stokemaxxing
>regent
Blademaxxing
>necro
Ostymaxxing
>>
>>737377407
I feel like we're several iterations away from anything final on doormaker. He launched with no mechanics at all, now he has too many and they're not thematic at all. They're probably just using him to test out different boss mechancis. I wouldn't be surprised if final version of doormaker has none of these mechanics but they end up being used in other bosses in some fashion.
>>
>>737377407
>Exhaust the first 4 cards you play.
trivializes the whole point which is to punish small decks and over exhaust them
>Deny your card draw effect 4 times.
functionally no different than the current effect unless you draw a hand of 5 cards with draw effects you can play
>First 4 cards you play make you lose energy
functionally the same as it is now unless you have like 20 energy
>>
>>737377605
>functionally no different than the current effect unless you draw a hand of 5 cards with draw effects you can play
this has happened to me multiple times
>>
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>>737371250
I beat it today with this, which did not feel like a 'good' run, but it did the job so what do I know
>>
need a rehost?
>>
>>737377770
yeah my client crashed
>>
>>737350683
I mean the issue was the changes in the beta were kinda dogshit, but people were reviewing the game as if these were 100% planned to come to the main game when that wasn't the case.
>>
>>737377785
steam://joinlobby/2868840/109775242629553281/76561198230044444
>>
why is it even called the doormaker anymore?
they need to bring back the doors somehow
>>
Snecko + osty is easy modo
>>
>>737377851
How about a repeat of turn 1 every three cycles?
Or is that too much of a break?
>>
>>737377932
would need to scale very hard to justify
>>
>>737377814
>as if these were 100% planned to come to the main game when that wasn't the case.
but every change was shipped to main game?
>>
>>737377851
The door should after 4 rounds, permanently.
GG no re
>>
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>>737375985
>check necrobinder
>save and quit
>check regent
>save and quit
>check silent
>save and quit

I do this every single time.
>>
>>737377605
>punish small decks
What kind of decks doesn't doormaker punish? Massive hodgepodge decks full of every individually impactful card you can get your hands on? Doesn't necessitating building that kind of deck defeat the whole purpose of a deck builder?
>>
>>737377851
I always assumed the original doormaker would eventually get through if you managed to survive long enough and giganigga your ass.
>>
dont mind if i do
>>
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>>737378081
>regent
>have tons of orbits, double cast on first spell/ double cast potion
>go practically infinite t1, exhaust most of my deck and several sovereign blades
>next turn SUMMON FORTH
>six sovereign blades pop up
>>
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>>737377851
>>737377932
On 4th cycle he should summon a door to fight you, like his old mechanic. But the door is just an animation that another A3 boss walks out of that you have to kill before returning to doormaker.
Which could be another doormaker, who can recursively summon more doormakers in his doors if you get unlucky.
>>
>>737378132
dominate is fucking sick when it works
>>
speaking about orbits, 4 copies staggered right means you go infinite, right?
>>
>>737365172
Silksong is hard and not tedious. You can't even tell the difference.
>>
>>737377994
>each door cycle makes the gimmicks worse
do it
>>
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>enemy isn't attacking
>draw five blocks
>enemy attacks next turn
>draw five attacks
>>
I think they should swap knowledge demon to the third act. It's a cool boss and the "choose your own punishment" gimmick gives you agency, unlike the door nigger.

sure, it would need a scaling rework and some fiddling but honestly i feel it's wasted on act 2
>>
>>737377932
He should mega bonk during that 4th turn. I'd rather take a big hit but no gimmicks once in a while
>>
>>737378862
luck is a skill
>>
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Holy fuck that was intense
Doormaker fucking RAPES Hellraiser
I went into Test Subject with 15 fucking HP and no potions.
Managed to win tho.
>>
>>737379035
>Doormaker fucking RAPES Hellraiser
Yes, NEVER pick Hellraiser because Doormaker exists
>>
>>737379081
I got it from Noew transform and decided to go all in from the start
At the middle I got the block package but no Body Slam came through.
>>
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>>737378726
>once extra topdeck exhaust per cycle
>one less card drawn per cycle
>one more energy lost per cycle
>>
>>737379179
Don't give them ideas
>>
>>737373805
I'd scale his damage slowet honestly. Phase one has the secret buff of exhausting cards that don't help your winning condition, so by your second cycle you're already drawing into cards you need.
Even in StS1 time eater punished you for your deck being a 1 trick pony relying on spamming cards, Silent and Watcher hated him the most. And yet, people still managed to pull off 20+ winstreaks heart runs with silent and fucking 70 with watcher. Once act 4 rolla around, you'll see the tryhards do the same, and they will push through doornigger constantly.
>>
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china hates this
>>
the problem isn't bosses being hard, the problem is any time you design a boss that hard-counters a certain deck type, there's basically no point to that deck type existing in the game, because any player who wants the best chance of winning is going to avoid it knowing there's a 2/3 chance (on A10) they will have to fight a boss that counters it

for example like >>737379081, why even bother having hellraiser be in the game if it's completely unviable 2/3 of the time?
they did a great job designing a game that's fun to explore all the different possibilities in but then shoot you in the foot for actually using some of them, it doesn't make any sense
>>
>>737378270
>Boss that summons a weaker version of another boss you have to kill before it applies its debuffs on you(IE, Knowledge demon, Sacrificial Beast, Vantom's wounds, Soul Fysh's eye, etc)
I fuck with it
>>
>>737380070
That would be way more interesting than what it does now.
>>
>>737375182
>Draw 1 extra card at the start of your turn. At the end of your turn, put one card on top of your draw pile
>Whenever you play a card that costs 3 or more, gain 1 energy
>enemy that does nothing for 2 turns, stuns you on the third.
>>
>>737380405
>>Whenever you play a card that costs 3 or more, gain 1 energy
that literally exists for necrobinder. Lotus tile or w/e its called.
>>
>>737378353
>gain 1 or two strength that can easily scale
>... but it worthless against enemies with artifacht
It's really neat.
>>
xecnar released a guide on how to win every time on a10 regent. there is no excuse to be bad now
https://docs.google.com/document/d/1dY5nQXauhfAuWFRoOGQnBZVXgSZomonGZ5Bwt2aIvNY/preview?pru=AAABndVPN4w*3V4vgQMJmu9hpB16CW_SiQ&tab=t.0
>>
regent just needs more archetype overlap between his cards
way too often that you go 3+ card rewards in a row where it feels like none of the options do anything for you, so you basically have to choose between staying weak or adding what's functionally a curse until you find something else to enable it (which may never happen)

stuff like spoils of war being forge+draw instead of just forge is a good start
>>
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Tried about 15 runs of Necrobinder today and couldn't pass A1.. man I can't get over how hard this game is.
>>
>>737380567
I think they really need to upgrade venerate to either give more stars, be free or do something else like drawing 1.
It's the worst starter card, even worse than bash. Moreso, it doesn't enable you to play star cards, it just lets you play meteor strike
>>
>>737380476
Oh, Ivory tile. Never seen it. Didn't remember it existed.
>>
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>Ironclad
Deal 6 damage to yourself, draw 2 cards
>Regent
Spend 5 stars, draw 1 card this turn and 1 card 2 turns from now
>Necrobinder
Kill Osty, in 3 turns, draw 2 cards
>Defect
Add 2 Slimed to your hand
>Silent
Draw 2 cards, deal 35 damage, gain 12 block, draw 2 more cards
>>
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>>737380542
Living fog is easy, it's over for this thread
>>
>>737380638
Necrobinder just sucks.
>>
>>737380542
>implying people struggling at sts2 can read
>>
>>737378915
>Knowledge demon act 3, can choose exhaust, mana, or no draw
>Old doorfaggot act 2
Would be pretty based desu
>>
gg
>>
>Necrobinder just sucks.
I can't believe I share a board with retards like this
>>
GG, I can't believe both Regents doubled their decks and we still raped door.
>>
>>737381447
gg
>>
GG
>>737381509
6 Apparitions + Tungsten rod is a hell of a drug, evidently
Between that combo and getting a last-minute Tyranny, I didn't even need to be afraid of drawing Bad Luck
>>
>>737381152
Double those costs, these are too strong.
>>
>>737381509
had a momentum gunk up for scaling, didnt end up needing it at all
>>
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I wanted to give one of my eternal curses the "Perfect Fit" upgrade, but no curses show in the list. It sure would be nice if the game had consistent text and rules.
>>
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Someone two threads ago asked about simulations. Few things about code
1. It's in rust+python
2. It's simulation of combats regular and elite combats in act 1, it doesn't simulate anything outside combat
3. neither relics nor potions are currently simulate
4. Only Ironclad cards are modeled, no neutrals nor anyone else
>>
>>737381915
So I can provide code but who knows how useful for you it will be in current state
>>
>>737351146
>thinks really hard about it
While someone else is playing the seed ahead of him and telling him what's coming.
>>
>>737351146
I tried watching him and it kind of bothered me that he's spamming random F2s and actually sending them for teh lolz.
Makes me wonder how many retards watch retard streamers do this and then spam it themselves constantly. I bet ~95% of their feedback forms are just useless garbage due to how easy it is to be retarded and how rare valuable feedback is.

>>737382346
do you have any evidence or is this just a thing you like to say?
>>
>>737382643
> do you have any evidence or is this just a thing you like to say?
It’s impossible to prove which is why it’s so easy to do
>>
Thank you silver pocketwatch, you carried my a10 game once again.
>>
>>737382754
jorbs go back into your cuck cage you raped jabroni, lifecoach shouldn't have let you live
>>
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>>737350683
I'm kinda "stuck" with STS1. But at least i unlocked the last floor.
>51.5%
Man there is so much i haven't seen yet(?)
>>
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Not a good idea, right?
>>
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>>737380542
lmao he's right
>>
>>737383882
If the effect doesn't say what it turns into, I think it turns into another card of the same type, so best case scenario would be a Dazed or maybe Slimed for the draw, or you could roll Acid
>>
>>737383087
I'm up to 54% after reaching ascension 10 on Ironclad, it's probably mostly unlockable cards and relics/event only stuff from characters you don't play.
>>
>>737384551
Yeah. Silent and Watcher both still have one unlock level left. From relics mostly missing rare, event and 2 shop ones
>>
>>737370183
This desu.
>>
>>737380542
I'm doing an A0 run but following this guide for every decision. Going well halfway through act 1.
>>
>ironclad a10
>raping the game in half and turn 1-ing elites
>enter act 3 boss with full health and a fairy in a bottle
>still lose
this game is just stupid
>>
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Devs are going the same route as the PoE and Isaac dev
>>
the insane scenarios people will invent to avoid admitting they're bad at the game are truly mind-blowing.
>>
>>737385128
there are cards that are good for fighting hallway mobs but bad at fighting bosses, and vice versa
you probably took too many cards that do frontloaded/AoE damage but don't scale well
>>
>>737385170
there were always going to be balance changes in early access
>>
steam://joinlobby/2868840/109775242642963360/76561198230044444
>>
>>737386113
2/4
>>
>>737378862
thats what snakebite or the big sword is for
>>
>>737352204
You could not be more wrong about how the game works
>>
>>737386189
3/4
>>
>>737381915
What's the rust for? Just pure autism? I would think you'd just do it all in python or any scripting language to just simulate combats
>>
>>737361532
>>737360964
How do you people complete runs in 30 minutes. My runs take about 1.5 hours, and i would not say im really slow either.
>>
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Given how the game completely rolled over at the start of act 2 I assume every Ironclad deck should look like this with a Burning Pact or two so you don't lose to your hand getting filled with Status cards/so you can combo harder
Thanks Molten Egg, thanks Vakuu for the Music Box for my Break
>>737386701
My StS1 runs took well over an hour when I played, but 2 has the ingame fast mode so now I hover around 40 minutes
>>
>>737352321
And for Osty, summon cards often have way lower values than normal block cards, so if you wanna build up a big Osty it may be better to only have a few good summon cards and the rest be good block and SPECIALLY defy so you can apply weak to enemies.
>>
>it kills deck variety
>it kills player agency
>it kills player expression
>it kills fun decks
Translation for all of these from coping whining baby speak: door maker is too hard and I can't win by flailing around like a retard with random decks anymore
>>
>>737386550
>to just simulate combats
simulating combat is extremely CPU intensive, you don't want to use Python for that, either C or Rust
>>
>>737352773
Pick AoE cards because they're really good, also don't fight elites too soon, when you're still unprepared, only take early elites if you got lucky with card rewards in the easy pool fights.
>>
nt, somehow got no real damage in all of those rewards
retry?
>>
>>737387102
So it goes. We would've been fine with any elite other than phrong, but what can ya do
>>
>>737387102
I'll go again
>>
>>737354082
>Pick forbidden grimoire
>Get an undeath
>Get a rolling boulder
>Cut my deck down until my only source of damage is rolling boulder
>Undeath gives me free 45 block every turn now per turn

It feels so fun finding ways to "cheat" the game like this vros.
>>
>>737387189
wanna host? my internets a bit slow today
>>
gardeners don't even NEED aoe
If you burst down one on the turn he multi hits you can probably stabilize
Any offensive potion is great here
Or thorns
>>
>>737387042
except it literally does all those things while also not being hard.
>>
steam://joinlobby/2868840/109775242645164046/76561198042507437
>>
>>737387514
Nvm use the other
>>
>>737355509

Is it basedpilled that I kinda want them to "remake" the old Slay the spire 1" acts in the future? Like a nostalgia dlc where you get to fight through the old acts and maybe even see the comeback of old cards and relics.

I often catch myself thinking "damn this game is super fun but I kinda wanna see how this deck would fare against the gremlin leader or slime boss" but idk if that's just the part of my brain that loves slop.

I guess this could be done with a mod in the far future desu but updated art would be neat.
>>
>>737387514
no longer exists
>>
i wanna play with a deck so bad
>>
>>737387392
the more i play the game the more i think aoe is kind of a meme in general
only ones worth taking are the ones that are also still good single target damage (e.g. astral pulse)
>>
other ones full
steam://joinlobby/2868840/109775242645403495/76561198230044444
>>
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>>737380542
Followed his guide to the letter, still died to the last boss on A0.
>>
>>737387760
2/4
>>
Does Fasten affect Ultimate Defend?
>>
>>737381915
>>737382001
That's fine, it can't be less convenient than scratch or extracting the logic from a decompile
>>
>>737388115
ye
>>
>>737387947
3/4
>>
the dailies are fun but too easy, it must be updated to adjustable ascension dailies
>>
>>737388115
Early fasten is so fucking good as Ironclad, getting proper defense as that characters makes me bust a fat nut
>>
>I hate matchmaking that forces a 50% winrate >:(
>But I love games balanced around overall winrates :)

lmao you're all so fucking retarded loooooool
>>
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>>737387819
you fought one elite and didn't snowball at all you dumb fuck
>>
>>737388435
I avoided early elites because they're stupid, picked the cards I was told to pick, hit an elite in act 3 to get my deck basically fully upgraded (I believe I skipped his reward), and got my shit slapped at the end because I didn't draw my block when I needed to and my big sword took too long to draw.
>>
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>>737388602
damn... maybe play vampire crawlers instead i don't know how to help you
>>
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This is not gonna end well
>>
>>737388795
The deck actually felt really good until the last boss. Went in at full health and just fucking died because all act 3 bosses are way overtuned.
>>
>>737388893
you're hopeless dude
>>
>>737388343
Who said that? I'm curious as to what this mental hangup is caused by. Pick two random, conflicting opinions and pretend they're said by the same person. There are enough hypocrites in real life that you don't need to imagine your own.
>>
>>737386701
You're slow if you finish in 1.5 hours unless you have 80% winrate or something. My winrate is close to 40% but I'm fine with that, I play a lot faster and don't bother plotting out every decision beforehand
>>
>>737388893
You may not know this but the consensus of top players right now is not that act 3 bosses are overtuned but rather that many act 3 hallway fights are undertuned so it's completely possible that you were doing well aganst weak act 3 hallways but then got hit with reality during the bosses.
>>
>>737389001
>Who said that?
It's basically the ethos of these threads. Everyone hates the idea of a forced 50% win rate, and yet people in these threads seem to like the idea of the game being balanced around overall win rates instead of balancing the game around just being fucking good.

Flipping a coin is a 50% win rate but nobody would praise it as good game design for a reason. If the devs are balancing around win rates this game will never be good.
>>
>>737380542
>silver crucible is practically unpickable
wow i considered it one of the stronger ones, especially on regent whose upgrades are super strong
>>
>>737389104
I didn't know that because I don't give a fuck what "top players" think, and neither should you or the devs.
>>
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>be an online constructed tcg player
>a big portion of the playerbase for sts2
>use to googling top meta decks, and than auto piloting for their legend/mythic rank every season
>deep roguelike comes out were you can't just meta fag the answer to every card reward and correct play
>seethe about it on the reviews because you are incable of doing anything else than copy pasting decks and rote strategy
I truthfully think this is it.
Mtga, hearthstone, and yugioh players feel like they're owed something
>>
>>737373502
it's good with boot sequence since you can recur it if you didn't need it on turn 1
>>
>>737389157
give up on card games you lack the base ability to think for yourself so pulling on the experience and advice of others is an impossible task for you
>>
>>737389157
I share their opinion though, I think the act 3 bosses are currently beautiful but a bunch of the act 3 hallways suck my cock and don't do much. There are exceptions though, like the drone orc.
>>
>>737373502
your iq has to be 80
>>
>>737389113
>Everyone hates the idea of a forced 50% win rate
I've never seen this expressed in this thread. This isn't a matchmaking game's general. At most I've seen people complain about RNG, but not that they're being forced into bad hands to counter their winning streaks. Even if it were, you need to wait until the conflicting opinions are expressed by the same person.
>>
>>737389259
My brother in Christ drawing zero block and taking 45 damage then drawing all your damage when the enemy is invulnerable is not a sign of a bad player; it's a sign of a bad game.
>>
>>737388637
I wish I could play a power that tranforms me into a little girl irl
>>
>>737389157
>inability to correctly evaluate things (can't even win on a0)
>says incorrect thing
>ok well then top players say this so you should probably abide by that logic
>"idgaf what top players say"
is this mentality black or indian i can't tell
>>
I can't even beat A1 Regent with Xecnar's guide after 4 attempts. This game is way, way too hard compared to 1.
>>
>>737350683
>wHy plAY hiGhER AsCenSions
Because you want to get a sense that you are progressing? Playing the same ascension over and over again is fucking boring. The problem is that higher ascensions are pure luck-based and only min-maxing trannies who watch guides would say otherwise.
>>
>>737389357
you could go to gensokyo, you'll be a little girl there
>>
>>737389339
you're just ass and willingly chose to avoid all opportunities to make yourself stronger for the final fight. it's sad really
>>
>>737389336
>This isn't a matchmaking game's general
You're too stupid to understand my point. I'm arguing that nobody likes forced winrates but StS2 is doing exactly that by balancing around them.
>>
>>737389417
>Playing the same ascension over and over again is fucking boring
Braindead comment considering your intention is to play A10 over and over.

>>737389425
The fuck are you talking about? The one elite I fought I didn't bother taking a reward from because they were shit.
>>
>>737389429
You're arguing against an imagined person of your own design. No one's saying they hate forced winrates specifically. No one's saying there IS forced winrates except for you.
>>
>>737389429
sts balances around pickrates and winrates because obviously a card that's picked every single time and wins every single time is probably too strong. do you really want there to be auto win cards in the game? where's the fun in that?

genuinely you people are all secondaries who got into the game because it's popular and have 0 clue how the devs operate, how card games work, or how sts1 handled things
>>
>>737389558
The game has forced winrates because the devs are balancing the game around them. I don't know how to explain this to you in simpler terms my man.
>>
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I don't get this character, even with the guide. If you don't get offered star generation, what are you meant to do?
>>
>>737389417
Why can't you just git gud?
This is your logic
>I want to play on the higher ascension which are designed to allow little to no room for error and those with a competitive mindset.
>only le fucking min maxing trannies are able to score good winrates!! Fucking hell curse this game for not allowing shitters to win on the higher ascension I am owed a winrate!!!!
Fucking hell man your pretty stupid
>>
>>737389617
That's not what a forced winrate is. And you've imported this "everyone hates forced winrates" from elsewhere to create a strawman to complain about, for some reason.
>>
>>737389551
elites give you better card rewards, more gold and a relic. not a hard concept to grasp
>>
It's very telling that for every 100 posts in this thread that are bitching about the way the game is designed, there is only like one that is actually trying to figure out how to play better
>>
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I probably could have won but I messed up.
That's what I get for playing instead of going to bed.
>>
>>737389778
It's better to improve yourself by trial and error than going online looking for guides. It's the point of the game to do it yourself.
>>
>>737389429
wtf is a forced winrate? The concept of devs thinking "A10 should have this particular low percentage of wins"?
>>
>>737387760
I crashed
>>
rehost needed?
>>
>>737389931
>The concept of devs thinking "A10 should have this particular low percentage of wins"?
That's exactly what it is, and the devs are doing it because they think it makes them good smart devs.
>>
>>737390001
Yep
>>
>>737389903
Guides don't just auto win the game for you and discussing how to actually play better IS doing it yourself. This is such a silly way to cope with being bad
>>
>>737390047
steam://joinlobby/2868840/109775242647977750/76561198230044444
>>
the fact theres actually people worse at sts2 than they were at 1 is baffling to me
>>
>>737390006
>because they think it makes them good smart devs
Still injecting random beliefs into other people's heads, Squiddie?
>>
>>737390006
makes sense to me, if certain characters i A10 had winrates too high then it means that character is too easy compared to the others, that'sw hy it makes sense that Silent got nerfs whilst Ironclad got buffs.
>>
>>737350683
>I haven't seen another game with such vocal (but small) part of its audience demanding that it be made easier because they can't beat it.
Hollowknight just came out bro
>>
>>737390070
People who mindlessly grinded for 1000 hours with no critical thinking until they brute forced their way into discovering a working flowchart. And now they are making it everyone's problem when their flowchart doesn't work in the new game
>>
>>737390070
Some "people" only got "good" at StS1 because they copied how other people played.
>>
>>737350683
>Have shitty starting options
>Can't fight elites, can't gain power, lose run
>>
>>737390063
What does playing without guides have to do with coping? Do you think the people who make guides were waiting for other people to figure the game out before they beat A10 on everyone?
>>
>>737389692
>17 cards
Bro you gotta pick SOMETHING you can't expect to make it through act 2 playing strikes and defends every turn
>>
>>737389692
Pick the generic cards or the cards that do the thing you want + some other thing that isn't Stars
17 cards (really 16 because of map) in Act 2 just seems like you skipped EVERYTHING
If you got offered nothing but star consumers I get it I guess
>>
>>737387508
GG, I stacked Vuln so high for another clad BUT DIDN'T HAVE ANY VULN PAYOFF UNTIL LAST FIGHT AND I DIDN"T EVEN DREW IT AAAAAAAAAAAAAAAAAAAAAAAAAA
>>
this asswipe wants to play a game in a complete vacuum devoid of any influence from others. just turn your internet off
>>
Lmao all this coping because people following a PRO GAMER guide died.

>DUUUUUUDE YOU JUST DIDN'T DO IT RIGHT!!!
>>
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>don't roll all your defense on turn 1 or die: the fight
>>
>>737357932
Living the dream, right there.
>>
>>737390456
i don't think this really applies when the retard lost an a0 run. you can win a0 practically blindfolded. i think he needs the guide
>>
this threads discourse felt eerily similar to how when someone new at art complains at how hard it is and starts blaming the study materials. it's just vocal dunning krugs running amok. i understand it now
>>
>>737390704
The discourse is almost entirely dogma and goalpost shifting from sweaty grognards.
>>
>>737390475
konichiwa, dude
>>
>>737377996
no? they literally didn't put them in the main game???
>>
>>737390938
*konnichiwa
>>
>four captchas because I had the gall of deleting my browsing data
No wonder this site is fucking dying
>>
>>737389706
min-maxing tranny who watches guides says what?
>>
They should take a page out of the Noita devs handbook and hide borderline impossible events and interactions for people to find.
>>
>>737391149
Guides can only do so much for the average normie netdecker
>>
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>>737390475
>>
>>737391149
considering there's literally a dumbass who's complaining about losing an ASCENSION 0 run despite "following the guide," i don't really think just reading or hearing some words makes you a better player
>>
>>737391149
keep grinding loomis, you'll get better but be cognizant of the lines you place and try to feel the form of whatever you're drawing, i believe in you and i love you very much
>>
>>737390675
You can win on A0 with the starter deck only.
>>
>>737391535
I already have everything unlocked though. Love you too btw.
>>
>>737391606
Show run.
>>
GG, that was a real shitstomp.
I hope they never balance history course
>>
gg
love stoke
>>
>>737388852
Dupe your deck when you see the opportunity.
D o i t
>>
>>737380542
I like celestial might, cosmic indifference, glitterstream and manifest authority. Why are they l rather low?
Also I wanted to believe in supermassive but I can't, don't see how it's in the same tier as Arsenal. Solar strike doesn't feel like "usually" skip either.
Decisions, Stardust, and cache in niche feel weird, too. I'll keep reading.
>>
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Finally autism from a professional Pokemon player is available
>>
>>737391606
SHOW THE FUCKING RUN
>>
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>>737392147
He didn't build so good...
>>
>>737391905
I ended up dying to Doorman. I didn't draw enough (or any) block when I needed to
>>
>>737380542
>think this guy is overrating card creation and colorless
>give it a go
>die early due to overzealousness
>try again while paying attention
>rape the game in half
Feels so fucking weird to not need to rely on Forge or even offensive star payoff, it's like I'm naked. But he was right. It works. Still think Regent needs buffs, though, because I like buffs.
>>
>>737392296
colorless cards in general are way better than in STS1, so many of the synergize well with all characters.
>>
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>>737391652
>>737392163
>>
>>737380542
This is an actually good guide that doesn't just state the obvious.
Has he uploaded anything else?
>>
stars are built in ice cream the same way osty is built in barricade bodyslam
>>
>>737392216
>2 hours 20 minutes
>at act 1 boss
>>
>>737392553
Well? Are you going to show the run or are you going to prove you're just a bot spewing insults?
>>
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>>737380542
Oh, that last lobby we had, I had colorless going well too
>>
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>>737392615
>>
>>737392656
You're not flipping my negative review of the game btw.
>>
steam://joinlobby/2868840/109775242650982379/76561197997192985

come play using a guide, chatgpt, and a bible to get past act 1
>>
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>>737392684
>>
>>737392691
Im getting an error
>>
>>737392147
>>737392216
That nigga is slow.
I would rather see someone train a model specifically to play STS2 just like some faggots made AI bots for DotA2.
>>
>>737392923
Those weren't just some faggots, those were the faggots who made OpenAI.
>>
>>737392875
same
>>
>>737392691
>>737392875
Steam died but after a quick prayer it has returned inshallah
>>
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So this is sensei's room, huh?
Thoughts?
>>
>>737393174
aaand its back
>>
>>737350683
I've beaten A10 duo but it still needs to be re-balanced. Enemies have a massive power spike over solo, petty much all gimmick enemies are too overtuned for two people and the things you can take advantage of in multiplayer aren't as effective with just two people, e.g. doubling the damage of multiple people vs. just one or having multiple people's hands to choose from when giving others energy.
It basically forces you to get too far behind in power by making you avoid higher reward paths because certain encounters end your run.
>>
>>737393152
Ok, THE faggots.
>>
>>737393198
wrong thread god damnit lol
>>
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>>737392147
The picture used as an example is kino
>>
>>737392691
steam://joinlobby/2868840/109775242651393676/76561197997192985

Rehosting because some intern spilled applesauce all over the steam servers
>>
The same people defending the current games's balance will tell you A0 can be beaten with the starting deck but kvetch the moment you ask them to post the run. These threads are rotten.
>>
>>737393458
Anon, when will you realize they are baiting your ass.
Ever heard of trolls?
>>
>>737388135
https://litter.catbox.moe/yvrdurkhk1yff27b.zip
I think there's still some issues with cards like Howl from Beyond, most python files are random testing shit, pyplot, scraping and such, link will be for a day
>>
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>>737393458
>>
>>737393198
Is that a new event? What are the choices?
>>
>>737393458
I can be done though.
Multiple people have done it already, it's a google search away.
>>
>>737387575
I think that if act 4 forced you to fight sts1 bosses as elites it would be pretty funky.
>>
File deleted.
Silent in compromising position with her legs spread out
>>
>>737371170
Based small futa dom enjoyer
>>
>>737393458
When I post runs proving the game is easy you just cope saying that I cheated.
>>
Ironclad, go to the bathroom!
>>
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>>737394567
>>
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Based Claude
>>
>>737394694
xD
Damn, I should learn from him
>>
>>737394694
>the threads about my Pokemon runs ending are interesting, but not concerning
>playing three Strikes this turn instead of blocking is part of my HP Regen strategy, which involves taking damage so I can use Not Yet to heal
>>
>>737373805
new new doormaker doesn't remove player agency, thats a better descriptor for the old doormaker (the one which exhausted a random card every 10 draws) who had very limited counterplay. Enemies who counter specific decks are dime a dozen in sts, the game challenges you to think on the fly on what enemies will fuck you up and asks you to build a deck around it. The bosses are a prime example of this, there is a reason you know which one ur faxing before the ancient reward.
>>737378081
>Doesn't necessitating building that kind of deck defeat the whole purpose of a deck builder?
no. you aren't "necessitated" to build a small and some small decks can win against doormaker with smart card choices. if you are losing to doormaker then you have to take him into account earlier in the run.
>>737379963
>why even bother having hellraiser be in the game if it's completely unviable 2/3 of the time?
it's not completely unviable. the anon u replied to won, so he played well enough despite a countered deck. hellraiser likely carried him to the act 3 bosses and trivialized a lot of hallways and elites — it is your job as a player to think ahead abt how you should adjust your drafting, potions, shops etc given the weaknesses of your deck.
doormaker ATM is a pretty fair enemy he doesn't scale as hard as the other 2 bosses, but still stronger than queen.
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>>737394694
>Install mod that displays the total damage for multihit attacks
>Still unable to read
They spent billions of dollars on this guy?
>>
>>737394694
>Claude plays pokemon was schizokino
>now we have slay the spire
Only sailors know how to leave (the spire)
>>
nt robot
>>
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anon who makes the shitpost gifs and pics you guys hate
what’s next? give me ideas
>made this gif and the cards, the china filter card, the snake bait and gem pics
>>
>>737393575
very nice
yeah I see what you mean with howl from beyond in PlayerState
>>
steam://joinlobby/2868840/109775242654392187/76561197997192985

i am left unsatisfied and wanting
>>
>>737395740
3/4
>>
>"If you're good at the game, you can win 100% of the time"
>look at a10 winrate
>50%
>>
>>737395983
his majesty Jonathon "jorbs" Orbs only has like a 39% winrate
>>
>>737396059
It's amazing how much anons overstate the impact of skill on consistency on higher ascensions
Obviously better players win a lot more, but there is a hell of a lot of "fuck you, you lose" and "oops, you got 2 relics and a card in act 1 and didn't roll doorman so you win"
>>
>>737395635
knowledge demon giving loli regent the dilemma between "lust" and "drawings of what?"
>>
>>737395983
>"If you're good at the game, you can win 100% of the time"
nobody said this
>>737396254
>Obviously better players win a lot more
correct, because skill is hugely important at high ascensions
>>
>>737396254
Jorbs is just not good bro. Onepunman was on like a 25 streak
>>
>die at the second act 3 A10 boss
>savequit to see if I could've won somehow
>win at the second attempt
I don't count that as a win, but I just wish I was smarter sometimes.
>>
>>737396348
Are you genuinely just fucking retarded?
Like, what thought was going through your head when you wrote this? What the fuck do you think this adds to the conversation?
Did you think someone was going to wank you off for disagreeing?
>>
>>737396465
calm down and play at a lower ascension
>>
>>737396465
dumb nigger mad lol
>>
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>>737380542
I didnt find a single good damage card so that was really close and I had to randomly generate my wincons until I got maul. I definitely would've lost if I didn't follow the guide though desu but also I would have lost if I didn't draw dying star both 10x5 turns. Colorless got me every win from A3 onwards though so I was kinda already doing the guide.
>>
The current decks enforced by test subject and door are more fun than release decks imo. You could just casually cycle all your powers and exhaust down and win too easily. Now you have to build decks that do giga damage or gigablock in a single cycle and it's way more fun to make big numbers that fast.
>>
>>737396636
Your lizard tail is fine though
>>
>>737396348
>nobody said this
>>737396348
>xecnar released a guide on how to win every time on a10 regent.
Anon it's not even been one thread...



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