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>Is the DLC worth it?
It depends on your tastes some like it and some don't. You should probably pirate it first to try it out
>Is the Book worth it?
Yes. It's required reading for any game dev/gamer
>Is Dwarf Fortress welcome here?
No
>what mods for performance?
Performance Fish, Rocketman - Download them and never look back.

► Links:
---------------------------------------------
Book:
>Where does buy Tynan's amazing book?
https://www.amazon.com/gp/product/1449337937
Rimworld:
>New patch notes
https://ludeon.com/blog/
>Mods
http://catalogue.smods.ru/
https://steamcommunity.com/app/294100/workshop/
http://www.nexusmods.com/rimworld
https://ludeon.com/forums/index.php?board=12.0
https://www.loverslab.com/topic/110270-mod-rimjobworld/
>(I'm new, what mods should I get?)
https://pastebin.com/G1P4WqiB (embed)
>How do I know which mods eat the Game's performance?
https://docs.google.com/spreadsheets/d/1qwwKyUbSHFGM6yqw_e4tyWFbIYDxAibOvbcTrNOQ3bo/edit#gid=259692413

>Use Rimpy for managing your mods
https://steamcommunity.com/sharedfiles/filedetails/?id=1847679158&searchtext=rimpy

>Make sure to follow this guide to minimize problems with your mod load orders
https://rwom.fandom.com/wiki/Mod_Order_Guide

(new /rwg/ mods)
https://pastebin.com/vZ9nxmbh (embed)
(old /rwg/ OP)
https://pastebin.com/Q47AZ2KV (embed)

CDDA modlist:
https://rentry.org/8czfy

Yayo modlist:
https://rentry.org/pcnuf
---------------------------------------------
►Other /rwg/++ games:
---------------------------------------------

Previous: >>486648251
>>
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Can't believe you forced me to bake.
Also, rats.
>>
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all quiet on the western front
>>
>>486929613
>genera
>>
>>486930451
It's over...
>>
>>486929780
cute rat, here's another cute one
>>
chinkshit yay or nay?
https://steamcommunity.com/sharedfiles/filedetails/?id=3292446841&searchtext=
>>
>>486930682
Chinkbloat.
>>
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A new future samurai has been born to the colony
Name suggestions? Something appropriate for a squirrel samurai in the frozen arctic.
>>
>>486931943
Blossom sounds good.
Modlist?
>>
>psylink 6 pawn decked in cataphract gets shot through the heart by a lancer
>corpse gets obliterated by diabolus
story hates the woman
>>
mods for making natural latex mattresses?
>>
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Blossom it is
>>486932070
It's biotech ratkin for the squirrels and alpha biomes for the walls/floors
>>
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>>486930395
nvm it's over
>>
>>486935390
RIP
>>
>>486935390
death
>>
>>486935390
NNNNNOOOOOOO
>>
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>>486929613
What the flying fuck is this, OP?
>>
FERTILE RODENT
>>
>>486936068
VOIDshit
>>
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>>486935390
with everyone else dead, kraut resolves to kill as many insects as she can before she has to abandon the base
>>
>>486936909
What kind of shit do you need to do to get swarmed by this many insects, ignore an infestation for 3 years?
>>
it's time to leave, but not before releasing the prisoners first. she might not have been able to save her friends, but maybe she can still save these guys
>>486937532
https://steamcommunity.com/workshop/filedetails/?id=1319614331
this makes infestations absolute hell
>>
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>>486937804
forgot pic because im a braindead moron
>>
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Kinda wish Too Deep Infestations were bigger...
>>
>>486937804
You mean using them as decoys to escape, yes?
>>
>>486938008
>The 465 size coffee cup tower
jesus christ
>>
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two prisoners managed to escape, but not before being caught by the bugs right outside. kraut's mercy killing baldwin rather than let her get captured by the bugs
>>486938397
at this point, yeah
>>486938471
that's just a tall shelf with various food and drink. bulk goods traders sell a lot of coffee apparently
>>
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after five months, hill 400 is now abandoned.
that's the end for this colony and kraut's story.
>>
>>486939416
what mods are you using?
>>
I should probably give megaspiders more armor penetration
would be fun
>>
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31st for anime
>>
Any mods that add visible limb damage or decapitations and more descriptive logs? Something more detailed like DF shit?
>>
>>486942680
logs button on the colonist
>visible limb damage
would require visible limbs, which is haram according to tynan
decapitations stop rendering the head on the corpse, but there's no head laying around
>>
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>>486939416
eventually, kraut follows a road taking her to an undeground city where she becomes part of the main council that oversees things thanks to her prior leadership experience
>>486940434
the relevant ones are
rimworldwar 2
ve security
absolutely more cannons
yayos combat
and better infestations, apparently
>>
>>486896093
>What is your craft
I don't understand the question.
>what are you and or your buds working on?
I'm not actively working on anything because I still need to finish Elden Ring and my 1.4 playthrough. After this, I'll be updating my first mod to 1.5, which will require a complete rewrite. I also have a text file with a bunch of mod ideas.

>>486902046
Why are you doing vector art in Paint.NET? I know that there is a curve tool in it, but it's so much more wonky than something from dedicated vector software, like Inkscape or Adobe Illustrator.
>>
>>486943181
as in, art, programming...
>an occupation, trade, or activity requiring manual dexterity or artistic skill. the carpenter's craft. the craft of writing plays.
>>
>>486943024
>no head lying around
is there a mod that replace the skulls on skullspikes with actual heads?
>>
>>486943285
Oh. I've never been employed, but I'm a programming student. No other skill, beyond minor proficiency with Inkscape.
>>
>>486943431
in this context, it probably means what your modding skills are
do you know the XML particularly well, do you do c#, do you make art
>minor proficiency with Inkscape
so a master-class artist for /rwg/
>>
>>486943639
I made A Dog Said 2, so I'd say I'm pretty good with XML, not that this is something to brag about. It's just data entry with extra steps. As for C#, I'm not a great programmer since before I started modding I have only coded what my university told me to code, never had any sort of a passion project prior to that.
>>
Is there a mod that lets you disable certain quests? I don't want any quests that are just giving me pawns to join my colony. I'll populate this entire colony with just Snowdrop's children.
>>
>>486930395
nic-
>>486935390
oh
>>
>>486943181
>Why are you doing vector art in Paint.NET?
I did just download InkScape the other day after having it recommended to me, but I haven't really learned it yet, and I don't wanna lose the momentum I have with his latest release I made.
Probably gonna watch a tutorial or two before going to bed,
>>
>>486944132
>Is there a mod that lets you disable certain quests? I don't want any quests that are just giving me pawns to join my colony
Why? Are you scared Snowdrop isn't as loyal as you think she is?
>>
>>486943024
I know about the log, is there any mod that makes stuff like the logs and art have more fluff?
>>
>>486944282
Interesting. I have leant Inkscape specifically for making mod textures for Rimworld. I also tried Adobe Illustrator some time ago. It definitely more professional in a lot of ways, but I don't like that the node operation tools are hyper-specific, while in Inkscape you have a single node tool that does most of things.
>>
>>486944132
Dynamic Population might help here
also, shrimply reject those quests and generate more quests using mods/devmode
>>
>>486944132
VE Event let you disable joiner event
>>
Thanks game, I didn't like that corner of the map anyway
>>486944552
If anything Snowdrop would cut them down screeching over them calling her a cringe larper which she totally isn't by the way
>>
aieee... realistic darkness is pretty spooky. Wish it was even darker though, but not to the level of unnatural darkness
>>
>>486947490
AIEEEEE SAVE ME NIGGERMAN
>>
>>486947996
oh, simple enough
>>
>>486929613
What stops sappers from just digging into your base?
>>
>>486949981
A bullet through their skull.
>>
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>>486929613
What happens here?
>>
>>486949981
Death
I think they try to avoid active turrets if you're trying to reroute them into a better place so place them in your vulnerable areas
>>
why would the archotech build artificial breasts
>>
>>486951019
Because he could. Would you not do the same if you could do whatever you wished for at a whim?
>>
Sure a traveler may have died, but now I can go get my mechlink and claim some dropped silver.
>>
>>486951019
Legacy feature from back when the archotech was a coom picture generator.
>>
>I wasted cloth making inefficient tribal hand and feet wraps when I could of just made parkas
brb killing myself, we will never survive the dark winter
>>
are there any dedicated feet covers beside pants? i mean some clothes - like robes and tribal wear- cover everything but what clothes only cover feet?
>>
>>486952953
Don't worry I will take care of your wife for you
>>
>>486951954
>even a transcended machine can't fully refactor out legacy code
programmer bros, it's so over...
>>
Another run straight out butchered after laying the regular carpet in the barracks. Is the effect THAT big?
>>
>>486954189
on wealth? no, it's manageable unless you only ever build immense rooms like 75% of anons do for some reason
>>
>>486954189
Floors Are (Almost) Worthless mod
>>
>>486953517
>are there any dedicated feet
feeeeeet...
>>
>>486953517
yes but it breaks the overall balance of having to compromise between insulation and armor values
better to use something like https://steamcommunity.com/sharedfiles/filedetails/?id=2596988484 or the vanilla combat reloaded xml patch that does almost the same thing imo
>>
>>486953517
(also no, vanilla offers no way of covering a pawn's hands or feet likely because tynan expects you to eventually replace limbs with bionics)
>>
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all by myself...
>>
>>486954425
Well it wasn't small, 10x6 or smth like that, I tried going with a nice barracks approach rather than individual rooms. It's just the pure hike in difficulty of the raids that immediately followed that completely boggles my mind - first there was a very intence sapper pirate raid which left most of the combatants wounded, then immediately after that there was a raid of 30 naked barbarians who just swarmed into the holes from the sappers, overwhelmed everything and kidnapped all but 2 pawns, and before those got healed 10 mad boomrats invaded and finished the job - I was stupid enough to not connect the hospital to the main building with food reserves, so the survivors got cut off - it was either starve to death or die from the scratches, I chose the latter.
I never got a hike this big even after electrifying everything (it was a tribal run). Maybe Cass just decided it was time to die.
>>
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>>486943085
>absolutely more cannons
wart thunder player wehraboo tranny with an anime avatar made this mod, I don't even need to check
>>
>>486955562
>wehraboo tranny
that's some powerful mental illness
>>
>>486955367
In a survival situation, you make use of any resource you have available. With a little ingenuity, semen has a number of valuable industrial applications.
>>
>>486955562
yep its pretty dumb with all the different munition types. plus half the high caliber shells dont even explode. i had to change that myself
>>
>>486955562
>individual research projects
What would Rimworld be like if everything was an individual project?
>>
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cute little things
>>
>Ywn party in the fungus room
Why even live?
>>
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>>486958354
forgot pic
>>
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No dying
Bakas.
>>
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>>486963182
No one is dying here, only lots of births.
>>
>>486955515
either you're really bad at the game or playing on a really high difficulty and should lower it
https://www.rimworldwiki.com/wiki/Wealth_management
>While wealth is clearly a primary driver in the raid point scaling, the effect is often exaggerated and certain causes of wealth blamed unnecessarily
>Put simply, it takes a significant amount of wealth to noticeably affect raid sizes. Often, it is colonist count and the normal scaling causing the actual problem
>To re-iterate: Wealth management should not really matter when playing on Strive to Survive or below, beyond "not growing massive fields of psychoid" or "not getting money for the sake of hoarding money"
>>
Sell me on tribal and medieval playthroughs, /rwg/. Why should I change the world and factions like I'm trying to reinvent all of human civilization while half the planet has more advanced tech falling out of the sky? If you don't, how do you fight back against actual raids and sieges instead of pretending they're nonexistent?
>>
What's the VOID of Rimworld 1.5?
>>
>>486971367
>Sell me on tribal and medieval playthroughs, /rwg/.
You get bored in like an hour and move on to better modlists.
>>
>>486936147
You should get the Litters for Biotech mod so you can have twins born. Imagine.
>>
>>486975054
This
>>
>>486963529
>polygamy
>interspecies
>Indecency
Ewwwwwww
>>
>>486975738
Why did you curse me with this knowledge Anon? You know I'm going to install it now that I know of it.
>Either have to deal with an unchangeable rare 1 in 100 chance for twins or debug add a litter gene for an excessive two to four children per birth
Frustrating but manageable, I'll stick with the chance of rare twins. I've used a mod to remove the fertility malus from lactating, meaning Snowdrop can get pregnant at the fastest every 18 days
>>
>>486944132
Vanilla Events Expanded lets you disable most events, including all of its own events.
>>
>>486980456
Its based.
>>
>>486980687
Where's Katya and everyone else? Where is my wife?
>>
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You are a long way from the jungle my monke raider
>>486945602
>>486981157
I've already disabled joiner incidents by making a custom scenario, what I want is a way to disable charity quests that only offer pawns
>>486981495
I ended that colony (check near the top of the previous thread) but everyone is still safe
>>
>>486982559
Oh that's good. Now we can retire and have baby pawns together. Good ending.
>>
>>486981170
Its cringe.
>>
qrd on superclotting?
>>
>>486983530
ur mums cringe
>>
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>>486986008
Basically closes up the wounds/passive self tend
>>
>>486986008
And its uberfast to the point pawn is pretty much safe from bleeding out.
>>
>>486986008
It rapes your performance
>>
>>486987597
>>486987780
I meant more the 'kills your tps' aspect.
>>
>>486988051
Why would it kill tps?
>>
>>486988126
Why indeed.
Maybe the book has the answer.
>>
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>accidentally murder a bandit faction leader
Oops.
>>
Stupid slant eye downing my wife with lightning, have fun dying in this frozen hell. Nice heavy SMG and clothes though.
>>
>>486989050
>not setting her up to be your chuuni wife's archnemesis
gay
>>
>>486989050
But she could be Anon's wife. Consider saving her
>>
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giddy up bois
>>
is there a proper biotech adaptation for the wife races that normally use HAR yet
>>
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i want to have a colony of flesh eating harpies. what mods should i use.
>>
>>486957808
aw how cut
>BLAM
it's got a gun!
>>
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the orcs are riding ghouls now wtf
>>
how can i start the game with precisly 2 colonists?
>>
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cliffracers manhunters again

>>486998917
scnario editor
>>
i miss kraut
>>
>>486999017
is there a mod with a premade scenerio for a couple?
>>
>>486999162
She got rightfully killed by the red army
Don't miss that criminal, she killed a lot of innocent people
>>
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this is the smart way of playing a card game. Don't even look at the table, you can't be outbluffed if you don't know your own cards

>>486999264
bro just pick a regular scenario, go into the editor and reduce the number of colonists
>>
>>486999264
You can use Character Editor for that
>>
>>486997565
You can have jewish crow people instead, or a harpy mod not updated for Biotech or just install some shitpile gene mod and make your own xenotype. You should be able to make winged carnivore people with either Alpha Genes or Big and Small
>>
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Digits for moyo.
>>
Mods that add age of consent precepts?
>>
>impid moyo
>>
what do you fags think about norland? is it worth it?
>>
>>486999483
no she managed to escape and now lives in a corporate colony plus she set those prisoners free so there's that
>>
new to porn mods, if I want to make a colony where everyone is married to each other and have gigaorgies in RJW would the Polyamory Bed work or is there something RJW specific
>>
>>487001865
Its literally less detailed, less finished Medieval Rimworld with no mods.
Might be fun for a game or two but if you want medieval go for The Guild 3.
>>487002594
Pawns stage orgies and fuck on their own, its a setting in RJW setting menu.
>>
>>487000386
disgusting slug monster
>>
Is it cheating if I disable food poison in the difficulty options
>>
>>487004225
food poisoning is a stupid feature but just make a nutrient paste dispenser if you don't have a level 5 cook
>>
>>487004750
I had a level 10 cook and a kitchen with sterile tiles, and the butcher was in a different room
>>
>>487004225
Not really, this shit is annoying
I'd rather my pawns get wounded in a gunfight or something instead
>>
>>487000386
Sex
>>
>>487005146
huh that's weird that never happened to me but i only play in strive to survive difficulty. i know that harder difficulty setting increase your food poison chance by a lot
>>
>>486998005
Okay that's kind of awesome.
>>
>>487000386
Made for big human-purist death squad.
>>
>>487004225
Not at all, its an absurd mechanic that needs to die.
>>
People die to food poisoning all the time in un/de-civilized shitholes which the rimworld is.
>>
>rebuild doors and corners makes clerestory walls require electricity research
did these fags not google "clerestory" even once while making this mod?
>>
>>487005984
>appeal to reality
People build 2+ story buildings with cellars all the time too.
>>
>>487000386
moyos have really long, flabby pussy lips that seem to drip down from their crotches. it jiggles when blown by a slight breeze
>>
>>487004225
Yes it is.
>>
>live in a poor country
>often cook in worse conditions than my pawns
>never get food poisoning
Its a retarded mechanic, deal with it.
The fact that butcher table adds this much to fp chance is retarded all on its own.
>>
>>487006564
Well, your pawns rip the meat apart with their bare hands and never wash them either, so it's hella realistic y'know...
>>
>>487006564
thats because you are a native. try going to another country your immune system doesn't know and live in the same conditions.
>>
>>487006946
>Child born and raised in the colony gets food poisoning
checkmate atheists
>>
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>>487006564
pawns in rimworld cook food that scales the maximum temperature they cook with to their skill level. it never actually gets hot enough to kill bacteria, parasites and whatnot if their skill level is low. for example, a skill 1 cook will cook food at a maximum of 30 degrees celcius. a cook with a skill level of 10 will cook food to a maximum of 60 degrees celcius. legendary skill level 10 cooks can cook up to 100 degrees celcius, but that still isn't hot enough to kill most microorganisms which is why food poisoning still occurs.

why? we never know, despite fire being an insanely powerful and HOT force in the rim universe that can heat a room to 1000 degrees instantly if some curtains catch on fire for 2 seconds
>>
>>487006946
That argument only works for crashlanding pawns and not fucking tribals/other people who have been born on the planet.
>>487006748
I distinclty hear knives and being chopped up. So no.
>>
>>487006946
You can recruit natives tho.
>>
>>487007157
>I distinclty hear knives and being chopped up
That's just pawns making those sounds. Ever heard of scat singing?
>>
pawns have no arms so they cook food with telekinesis
it's why they can mine raw rock with no tools
>>
>>487007087
>42 year old light brown grandma (she had kids at 15 and her kids had kids at the same age)
>traits: beautiful, kind

Do you rescue her or let her bleed out?
>>
>>487007989
>woman
bleed out of course
>>
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>>487008093
>>
>>487008203
Ded one looks weirdly like Pochita.
>>
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finally a pawn worth recruiting
>>
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would you?
>>
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>want to play rimworld
>know my old modlist is buggy as fuck so i need to trim and reconfigure my mods
>new mods came out that made old mods obsolete so have to also look for them and replace/remove old ones as necessary

why is this shit so painful? is there a good base set of mods that are guaranteed to work well with each other
>>
>>487007989
>fuckable milf
>good fourth wife for that piety bonus
>do i rescue her
Nigga.
>>
>>487009127
why not just start fresh! delete all mods exept nsfw ones or others you might have trouble getting from steam and regather mods as you go.
>>
Android Bros
https://www.loverslab.com/files/file/35202-robotic-genitals/
>>
>>487009802
>Bunuffin strikes again
Absolute mad man.
>>
>>487009802
>https://www.loverslab.com/files/file/35202-robotic-genitals/
is this for android tiers or the vanilla androids expanded
>>
I thought you guys needed to know

Someone on the Discord is making *another* sexy Mechanoids mod.
>>
>>487010445
Good.
>still no TX Series remake
Bad.
>>
>>487010445
what about apocalyptic cars mods
>>
>>487010983
Or fucking sf vehicles for fuck sake....
>gorilllion real life tanks and trucks
>not one fucking dune buggy/sf truck/rover
>>
>>487011197
/k/troons that make these mods don't think that rovers and buggies are real, sorry
>>
>>487011197
for a minute i thought you meant mods for fucking your vehicles
and i thought about the transformer girls
>>
>>487009540
the last time i did that it was misery trying to find all the old mods i really liked but wasn't present in my runs
>>
the orcs are evolving!
>>
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>>487012039
they've got magic too
>>
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>>487012650
>>
>>486950197
Growth vats for some genetically modified soldiers and such. It was my first time using biotech, so I severely overestimated how much I'd need them. I never did use them because of all the children two couples were unleashing upon the colony, and all the raiders I got.
>>
i set everyone to age 10 times as fast so i can actually have a colony that feels like it lasts decades.

i wish i can set it even higher honestly but then game mechanics stop making sense
>>
>>487013518
Anon I modded the game to make years last ~365 days and even that wasn't immersive enough for me.
>>
>>487013518
That's cool, but mBiotechy is an absolute piece of shit for only letting you change biological age and not chronological.
>pawn aged 18 years
>year on date only increased by 3
makes me mad
>>
>>487014441
>>487013518
With Biotech all the "time flows faster/slower" mods are severly impacting the kids raising because its either too fast or too slow..
>>
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rip macy, colonist of 31 years, died to a heart attack (due to cholesterol). too bad her husband is still recovering from surgery to attend the funeral. she will shore leave be missed.
on that note, if only there was a way to move occupied sarcophagi. i'd have someone do a throne speech before moving the sarcophagus to the graveyard
>>
>>487009127
I stopped playing since before the release of Ideology and came back after 1.5.
It isn't that hard, retard-kun.
>>
>update to 1.5
>187 mods need update
Fug :D
>>
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>>487017242
>>update to 1.5
>>
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>>
What The Hack is better than Biotech 'noids.
>>
>>487018217
Everything that Biotech added is just half-assed "Oh shut the fuck up about new features, here's some slop to fill in the gaps" from Tynan.
Not that I blame him for this approach, if people are willing to buy this, why put in effort at all?
>>
>>487018217
BnC/RJW is better than Biotech kids.
Rim of Madness Vampires were better than Sangoufags.
Xenohumans than Xenotypes.
etc
>>
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>>487017242
One of the things I like about RimSort is that it ACTUALLY allows you to prevent Workshop mods from downloading updates unless you specifically tell it to do so. You can pick and choose which ones you update, or just mass update all.
>>
>>487018739
>Rim of Madness Vampires were better than Sangoufags
At least they were proper vampires. Hell, they actually fucking died when exposed to direct sunlight.
>>
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Rats saving Rimworld again.
https://steamcommunity.com/sharedfiles/filedetails/?id=3293914637
>>
>>487019035
>proper vampires die when exposed to sunlight
yeah, about that, this part of vampire lore is only like, 100 years old.
>>
>>487019539
>only 100 years
And?
>>
>>487019692
original vampires are only weakened by sunlight not killed by it.
>>
>>487019767
>original
oh yes right forgot about canon folklore rulebook
>>
>>487019973
This but unironically.
Folklore is great and has actual crazy shit. It's an endless well of inspiration.
>>
>>487020339
Glad we have one definite canon interpretation of it sourced from professional folklore writers who wrote and licensed original stories that were later distributed across every country by the folk tale retelling association
>>
>>487019035
that too
>>
You do shoot blind healers, dark scholars, and assorted charlatans and satanists on sight, right anon?
>>
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>>487019052
Based.
>>
>>487019052
>requires newratkinplus
BIORAT ANON! MAKE THIS COMPATIBLE WITH BIOTECH RATKIN AND MY LIFE IS YOURS
>>
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Is there a mod that makes genepack assembly less fucking shit?
>>
>>486986008
it's constantly checking for wounds to close up
>>
>>487007989
Rescue
>>
>>487026385
you could set all genes to 0 metabolism and 0 complexity
I think it's an option in Tweaks Galore
>>
>>487026385
>stack good genes
>wtf why are they getting hungrier
>>
>>487028582
That's the not problem. The problem is the -5 cap.
>>
>>487026385
there's a more complexity mod also adds a higher(lower?) metabolism cap
>>487028668
anything more than -5 would be free because it doesn't stack higher because the code is not designed for it to go higher
>>
>>487028668
That's not a vanilla feature.
>>
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I have a problem with low temperature in my base and i don't know how to fix it. I have three wall heaters set to 50c and its still not enough. Outside temperature is -50c. Do i need more heaters? I had vent in my freezer i thought it was the problem but destroying it didn't help.
>>
>>487030614
Assuming they're all connected to power, the probable issue is that the entire space you're trying to heat up is too large for just three heaters.
>>
>>487030614
At -50c, you'll need a heater for EACH room.
>>
>>487030614
try putting more doors in the corridors.
>>
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>>487031103
>>487031303
>>487032084
thanks i fixed it.
>>
>Rat caravan approaches my colony
Guess we won't be starving to death this winter
>>
Have you kissed your female pawn today?
>>
>>487032812
>selling horse meat
ha
>>
how often do faction sites trade stocks refresh?
>>
>>487033928
30 days.
>>
Is there that adds tiaras or makes the coronet look better?
>>
Trading with random visitors always feels so strange.

>"Yeah, those are some nice travel rations, cannon barrels, and medicine."
>"Here's 10,000 cigarettes, 19 different pieces of cloth, and a steel crown"
>>
How would you make it fun?
>>
>>487038313
Make it anime
>>
>>487038313
remove the retarded superpower shit, biotech and the superhero genes mod are superior anyway.
Just keep the vaults and nothing else.
>>
>>487039504
But sitting in vault never really turns out to be any fun, even discounting how retarded vault doors are.
>>
>>487038313
Way more variety and randomness in the vault layouts - they get old very quickly.
Remove superpowers gatcha - there is enough gatcha in the main game.
>>
So why exactly would an archotech feel inclined to allow my pawn to cast lightning bolt due to them having a fancy tumour in their brain?
>>
>>487039829
Exploring vaults is interesting. Make them more like high tech dugeons with traps, automated defenses, etc.
And some people find sitting in vaults comfy.

The point is that the mod should focus 100% on the vault content, which is the only interesting part.
>>
>>487040706
What?
>>
>>487040854
pyscasts are explicitly connections to an acrhotech
>>
>>487040804
Rimworld's combat system is too shit for an interesting roguelike dungeon delving minigame.
>>
>>487038313
Nerf the ancient tech a bit. Make it on par with high end stuff but keep the solar flare bonus.
Just give Ancients psycaster abilities instead.
>>
>>487040706
Because he thought it would be funny. If an ant started shouting your name out of nowhere and asked for something inconsequential to you, like a drop of water, would you not entertain it?
>>
I need mods
FURNITURE MODS
>>
>>487042206
What do you already have?
>>
>>487042076
>If an ant started shouting your name out of nowhere and asked for something inconsequential to you, like a drop of water, would you not entertain it?
I would give her much more but first we'll need to be boyfriend and girlfriend then maybe get into something more serious like marriage
>>
>>487041649
It's fun enough with combat mods.
>>
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>didn't read the ideology of the new guy that I assigned as a doctor
I think I screwd up
>>
>>487042279
None
>>
Why the fuck is it that every single motherfucking time that you have a raid, your pawns ALWAYS, and i mean ALWAYS will be in the worst fucking state possible?
>Using my future sight, i have decided to wait to eat and sleep until the worst possible moment, so that i may break in the middle of a fight and wander into machine gun fire because it's been 7 hours since i ate a meal!
>>
>>487044005
why
what am I supposed to be seeing
>>
>>487044331
Vanilla Furniture Expanded is an easy one, but some of the beds don't play nice with dressers from other mods.
Uncle Boris' - Used Furniture for military furniture.
Reel's Expanded Storage has great storage, if overpowered (you can tone it done) storage solution.
[LTS]Furnishing has some great options.
>>
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>down to 136 of 187 mods needing to be updated
NIGGERMAN gaming soon, though the custom edited mods might take a while to remember what I even changed.
>>
>>487046530
Remember that some mods only need you to copy paste a folder and renaming it to 1.5 and adding an "1.5" line in the about.xml to be functional.
>>
>>487046530
This is why I put anything I hand-edit under git.
>>
>>487041649
>>487043462
>CE
>Run and Gun
>an ai pathfinding mod that doesn't make them digthrough literally everything
gaymin
>>
>>487047114
I am too incompetant for that sadly.
>>
>It's an "raid completely wrecks your colony's mood because they decided to make several of the insane waster raiders related to your colonists for literally no fucking reason"
I'm starting to remember why i fucking hate this stupid game.
>>
>>487048597
I will never buy this piece of shit game, it lives and dies by it's community.
https://steamcommunity.com/sharedfiles/filedetails/?id=2583377522
>>
>>487048597
>crash land from a spaceship
>somehow my older brother was working as a dentist for tribal raiders on a backwater planet

it's for The Story™
>>
>>487048597
>>487048835
>>487048898
Its one of those cheeky little "fuck you" moments, Tynan decided to throw into the game.
>>
>>487049009
This shit didn't happen before.
>>
>>487049009
The whole basegame is one giant elaborate troll.
>>
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>>487048597
>start run as an offworld marine
>apparently that character has a sanguophage daughter who is older than him (not chronologically) and also an high ranked noble
>>
>>487049213
>>487049248
It was a thing since the start.
And i always hated it. Like simple fucking toggle "do you want to generate random relationships with starting colonists" would fix that problem.
But then again it took tynan three fucking DLC's to add the ability to save custom difficulty levels..
>>
What a story Mark
>>
>>487049402
>save custom diff
Unironicly that got me to update to 1.5 I have horrible restartitis
>>
>>487049792
I have it too but fortunately i play on difficulty that is easy to set up everytime i restart.
>>
>>487050168
Is there a way to save world gen presets or is that also in 1.5? Setting up world factions so tedious...
>>
>>487050603
I dont think so.
Maybe Faction Control mod has that in 1.5 ?
>>
>>487044005
what is the mod for the genitals
>>
>Someone actually made the mod I wanted
Ah sweet autism time
https://steamcommunity.com/sharedfiles/filedetails/?id=2990082269
>>
>>487019052
>from the author of ratkin weapons+
the balance... it's going to be out of whack...
>>
>>487051410
>he doesn't feed his pawns corn, make them drink corn syrup, wash it all down with corn bourbon, build their houses out of OSB board made from processed corn chaff, and fuel their vehicles with corn-based ethanol
ngmi
From sunrise till sunset, may the name of Grain be praised. People should submit to the yoke of Grain. Whoever has silver, whoever has jewels, whoever has cattle, whoever has sheep shall take a seat at the gate of whoever has grain, and pass his time there.
>>
Anyone use Melanin can be extracted on 1.5? Is it actually out of date or does it work without issue?
>>
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>>487052818
The what now?
>>
>>487053094
The mod that let's me steal peoples melanin of course.
>>
>>487050913
nvm, didn't recognize RJW
>>
>>486963182
do you have this shit automated if nobody posts in 1 hour?
>>
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this map is sexy
>>
Another squirrel child born healthy to my colony.
Any good name suggestions for a future squirrel samurai?
I need this polar winter to end already
>>
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>>487056318
>>
The tooltip is telling me that big map = bad.
Should I thrust it?
>>
>>487057390
Yes.
>>
>>487057390
This game runs like SHIT, trust it.
>>
What's a good rimworld alternative with the same sort of base building but bigger populations?
>>
What's a good rimworld alternative but good?
>>
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>>487058623
Songs of Syx.
>>
>>487057390
You should thrust into your female pawns in big maps
>>
>>487058623
Kenshi
>>
>>487058872
>tfw kenshi jank unironicly runs better than rimworld with large populations
It baffles me honestly.
>>
>>487057167
>blossom
buttercup
>>
>>487057390
no, it's bullshit.
What ruins tps is having lots of animals, that's it. So if you're going to be playing on a desert or an ice desert it doesn't matter.
>>
>>487058810
I'm looking for something in the area between Rimworld's 10 people and SoS's 10,000, though.
>>
I don't know why but my game's performance crashes when it rains or snows but I don't see any optimization mods for it unlike fires, is rain really the cause? Or is there something that triggers rain that kills my game?
>>
>>487057390
Big map = bad only because pawns take longer to go from A to B, making their needs tank as they do things. Other issues include having cultists at the border and sieges be more difficult to reach.
>>
>>487059985
Just don't build a giant city, you can be a comfy rural backwater. Unless you want more interactive mechanics like the pawns have in which case you are SoL.
>>
>>487059985
PLAY KENSHI, MOTHERFUCKER
ALSO, REMEMBER TO BULLY ATLAS
>>
>>487060394
does kenshi have cute anime girl mods?
>>
>>487061608
you can fuck the shek
>>
>>487061735
wow...
>>
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>>487061608
Despite being made by a British dude, Kenshi is very popular among Asians.
>>
>>487060394
I dunno bro Kenshi's a bit boring.
>>
>>487062145
Stop mining copper, you fucking retard.
>>
>>487059131
Done I see what you're doing
Also I think it's time for me to stop breeding Snowdrop constantly so she can actually start chopping trees and harvesting crops. Just for a little bit
>>
>>487062296
nice
you already know the name of the third one then
>>
>>487062206
>friend can never get into kenshi
>ask him why
>he mines copper
kek
>>
>>487062823
>>487062206
I tried playing kenshi but I need quests, I can't just "set my own goals", I'm too uncreative for that shit.
Even in ribaorld I have mods that add endings and more quests.
>>
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If that meteor destroyed my gestator I would of been furious, 200 steel was only barely spared destruction.
>>
>>487063287
>If that meteor destroyed my gestator...
I agree Snowdrops death would be a significant loss for the colony.
>>
>>487063120
Here's your goal:
Find and kill Cat Long.
>>
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>>487032812
>>
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FUCK YOU BORDOA
>>
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>just started the game
>get into a social fight
>become a vegetable
fucking stupid niggers. i ought to execute both of them
>>
>>487064638
what is this soulless naming scheme
>>
>>487064756
Anon is half chinese.
>>
>>486936909
She's going to give birth to their replacements, and then some.
>>
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>>487064756
They worship female supremacy; they don't deserve names. Here's their first female once the conversion is done
>>
>>487044908
>Tons of disliked xenotypes: -4
>No fires nearby: -5
>I am a disliked xenotype: -6
Might be a racist fireworshipper, so most mental breaks will be firestarting, and their -15 mood is pretty much constant unless you start putting torches everywhere.
Shouldn't risk having your doctor be a mentally unstable pyromaniac, might set fire to the hospital after a bad raid.
>>
>>487065556
Conversion? So they're trannies?
>>
>>487065556
>conversion
Ideology conversion, right?
>>
>A pantsless Revia traveler appears both missing a kidney and having one in her inventory
Story status?
>>487063776
Just because that may be true doesn't mean you should say it
>>
>update FSF tweaks
>should be loaded after rimjobworld
uh based?
>>
>>487063993
me every time I do ice sheet
>>
>>487065809
Why are you mentally ill?
>>
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>>487057351
>Start mining
>A new area is revealed!

>>487062296
remember to name the one with the hulk body gene Bunny
>>
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Was Lolium ever updated?
>>
>>487066792
Nah that's a North-East cliff, the edge of the map is completely stone.
>>
>>487066792
dead btw
>>
>>487062296
>four ears
Its trash.
>>
>>487064487
butifel bringa...
>>
>>487067379
they'll grow out of their baby ears
>>
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>>487067379
>>
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>>487067967
>>
I refuse to double wall my freezer, it looks fucking ugly.
>>
>>487067379
Blame the xenophile human father for not understanding the dangers of miscegenation.
>>
>>487068662
sorry to tell you this, but if you shave snowdrop bald...
>>
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>>487067379
>>487068662
Insult my beautiful wife and children again and I'll fucking kill you
>>
>>487068989
NO THIS CANNOT BE
>>
>>487069361
thanks doc
>>
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>>487068384
>it looks fucking ugly
Pic related is actually how the body should be designed to survive a car crash with minimal injuries
>>
Can I really not color IMOZOU eyes unless I install the facial animation mod
>>
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>>487068989
>>
how do I get good at large combat battles.
>>
>>487072395
play starcraft
>>
>>487072395
I just pause a lot, place one group in set positions and control a smaller task force
>>
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anyone know what i should place here? the dining room would have been great, but its too far away from the outdoor recreation.
>>
>>487077810
Where are the meals stored?
>>
>>487078028
there's a fridge in the kitchen full of nothing but burgers
>>
>>487078207
You'd want your dining room as close to your burgers as possible.
>>
>>487077810
kill the fat fuck
>>
>>487078327
im more concerned with their access to outdoor activities since no one really spends time outside anymore. anyway, what should i replace the old dining room with?
>>
>>487078502
If the weather is good enough, you could have them dine outdoor year round.
>>
>>487072395
Choke points
Remove effective cover that enemies can use (Cut down trees and move chunks, leave the bushes)
Place obstacles to slow movement
Place bait for raiders to target first (awful sculptures made of wood, night stands, beds, any furniture that can have a Quality modifier that you won't mind getting destroyed)
Let your pawns use you captured raiders for melee practice and let the raiders escape to train shooting.
dress your pawns in high quality clothing made of devilstrand to mitigate damage and prevent them from catching on fire.
High quality ranged weapons have increased damage and accuracy, also prioritize weapons with stopping power of 1.0 and higher.
When you have enough pawns you will need to start varying their weapons (Don't just give everyone sniper rifles or miniguns)
Understand weapon roles, Miniguns are for crowds, Sniper rifles are for picking off distant targets, assault rifles are for mid range, and heavy SMGs are for targets that get past all of those. and lastly your plasteel longsword/ Uranium mace is for your Nimble, Tough, Brawler.
Use cheat mods like Embrasures, Vanilla Expanded Clothing and Armor, Vanilla Psycasts Expanded, More Vanilla Turrets, etc.
>>
>>487078028
the balls
>>
>>487078692
>prevent them from catching on fire.
afaik this only works if you have a mod like
>Stop, Drop, And Roll!
>>
>>487078905
You have to wear only devilstrand and plasteel or things with 0% flammability, if you are wearing anything flammable or get sprayed with oil (fucking imps), you're getting grilled.
>>
>>487078692
I don't think you can stop yourself from catching fire through armor in vanilla means, even the smallest fire damage will ignite you and ruin everything once in a while
>>
>>487072395
minimize the ratio of wealth to pawn
if they have some mental breaks occasionally, that's okay, as long as they don't break anything critical
>>
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>>487078636
it's too far from the office, plus we already have a burger joint. besides, this dining room is more of a party spot than an actual place to eat meals in.
>>487078493
he'll die of a heart attack soon, don't worry
>>
>>487079563
>here on the rimworld, you can create anything you want
>anon creates the most boring and mundane form of hell
>>
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>winter has begun
>-41C
It ain't looking too good. I somehow managed to research batteries and build the main infrastructure despite all the breakdowns but that temp is wild
>>
>>487079563
No, no. The brown one.
>>
>>487079781
He's just playing the prologue to his pawn's story before he gets on that starship.
I mean, he had to earn the money somehow to board the ship in the first place.
Who knows, might be fun to see the mental break that forces his boss to give him that vacation on that totally not doomed spaceship cruise he's definitely going on
>>
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>>487080267
she just got a new heart, unfortunately. and i dont know if synthetic hearts can get heart attacks
>>487079781
>>487080407
nope, they keep working until they either grow too old to work or die. there is no end to their work
>>
This is a bad idea, horrible even. But want it so much.
Give me a better name for it than fucking Ivorydoer
>>
>>487081518
>normal
It's shite
>>
>>487077810
bump btw
>>
>>487081518
I don't remember Kyoto being that cold
>>
>>487081518
Negro Pacifier
>>
>>487082302
It's Kyoto after the two nukes triggered nuclear winter
>>
>>487079839
>spending all your metal and components on individual heaters
>geothermal vent is right there
shiggy diggy you stupid fuck
>>
Does RJW add any interesting mechanic/depth to the game? Or is it just for coomers?
>>
>>487069809
>ywn be robust
>>
Considering removing Apparelo 2.
The clothing ain't that good, quality wise.
>>
>>487084008
I played with it a little bit and all I saw was my productivity dropping because they kept fucking during work and losing sleep during night and one of my downed pawns getting raped before she got kidnapped, so I would like to know the answer as well
>>
>>487084008
it's just for coomers
>>
>>487083610
the only thing scarce is wood you braindead ape
>>
>>487078905
>>487079261
>>487079274
heat defense lowers chance to catch fire, another thing to add to what anon mentioned is phoenix armor which is unique since it dramatically lowers your chance to catch fire as a special modifier
>>
>strong shooting but weak melee damage
>ok I should rush and melee them then
>get blasted with fire
>run around like a dumbass
>get brain pierced by an arrow
Imps must be obliterated
>>
>>487089949
brah your shields?
>>
>>487090701
There are no shield belts 2 quadrums into the game
>>
>>487090895
bro your trap hall?
your killbox?
>>
>>487091073
It was just an early 6 imps so I thought I could handle it in standard outdoor combat, I learned my lesson
>>
>>487092271
Remind yourself that overconfidence is a slow and insidious killer
>>
>>487093486
Nah, I'd win
>>
Snowdrop owes me sex.
>>
>>487095404
proof?
>>
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>>487095648
>>
>>487097126
what did the Quebecois do to get excluded
>>
>>487097126
kek
>>
>>487095404
>>487097126
No she doesn't, fake voucher, stay away from my wife.
You'd freeze to death in the propane lakes before you even reached my colony you fuckers
>>
>>487097780
I have a voucher too.
Snowdrop owes us sex. Move aside.
>>
any mods for loli incest?
>>
>>487098087
>any mods for loli incest?
You can try modifying RJW age restrictions directly
>>
>>487098087
nigga...
>>
>>487097126
>Quebec
Fucking lmao
>>
I can't believe loliumdev is fucking dead
>>
>>487085703
yeah because you turned it into dining chairs and a research table you braindead spastic
shiggy fucking diggy
>>
>>486929613
is there any way to make imouzou faces work with yttakins and sized apparel? any mods for turning them into kemomimi pawns are welcome too
>>
>>487101007
>any mods for turning them into kemomimi pawns are welcome too
you can literally do that yourself, everything you need is in the base game so you can just edit the xeno directly
>>
>>487101007
there's a lot of biotech addons to add more tails and ears and horns and such
>>
>>487101007
https://steamcommunity.com/sharedfiles/filedetails/?id=3243378978
https://steamcommunity.com/sharedfiles/filedetails/?id=2887095857
https://steamcommunity.com/sharedfiles/filedetails/?id=3072843940
>>
>>487084008
The mods that depend on it do, I can't play without the menustration mod+milkable colonists fork desu.
>>
>>487084008
it adds interesting mechanics and depth but only for things related to sex and bodies. so yes, but also only for coomers
>>
>>487101007
>is there any way to make imouzou faces work with yttakins
I've recently converted its biotech defs to 1.5 spec. I'm not at the PC right now, search the archives for "0x0.st", should be within the first few results I'm sure.
>>
aieeeee..... I keep trying to pull out but Snowdrop keeps leg locking me with her tiny body, what am I meant to do?
>>
>>487102829
coomer
>>
>>487103963
Aren't you unfortunate. My pawn and her furry husband have been at it twice a day for months now and that 25% never tripped. I intend to keep it that way, I'm too lazy to make space for a nursery.
>>
>>487098087
Last time I've checked there were 4...
>>487084008
Chances are very high your special kinks all have their rimjob submods
>>
>>487104753
>her furry husband
Ewwwwwwwww
>>
>>487103963
research fertility procedures
>>
>>487103963
Get robots out until the kids growup
>>
>>487105059
what mods so i could hook captive female pawns in a barn to a milking machine do the same to our daughters and recruit/eat our sons??
>>
>>486929613
Don't solar outages kill all those hydroponic plants?
>>
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any new interesting (not tranime) mods?
>>
>>487106090
You need milkable colonists, Milking machine, rjw MC addon, rjw ex, rjw ideology addon they should be available from the OP loverslab link
>>
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Will the owner of these drug horses please come claim them before I gun them down.
>>
>>487106487
Vanilla /pol/troons Extended
>>
>>487106852
what bloatmod adds these?
>>
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Anime!
>>
>>487107254
kys corintroon
>>
>>487106487
I know you're a nigger, but workshop and start reading. This isn't the yugioh general
>>
The time window to claim these horses has now closed
>>487107084
https://steamcommunity.com/workshop/filedetails/?id=3165847953
The german dog xenotype mod It is quite bloated
>>
>>487107682
nta but
I'm pretty sure I've seen the roaming caravan animals event before
before Biotech came out, even
>>
>>487106949
>>487107605
two genders
>>
>>487107682
>large nose
>genetically depressive and paranoid
"""German""" xenotype, sure
>>
>>487107852
Yes, and you will never be a woman, /pol/troon.
>>
Should I change anything to Biotechrats if I want to use them with the default FA face? Hair offsets, for instance.
>>
>>487107942
>he took it personal
why don't you answer the question instead of spreading mental illness?
>>
>>487108035
>spoonfeed me mods
>"tranime"
no
>>
>>487107682
Looks more like Italian fascisim
>>
is there something about the other race mods that keep them from being raped in rjw?
i had a dungeon in dev mode filled with milira and dragonian comfort pawns and a rapist pawn that went into a random raping spree, but he all he could do was wander around
>>
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>steel meteor falls from the sky
Finally, I can make some fucking progress
>>
>>487065556
What body mod is that?
>>
>>487106542
i have milkable colonists. i have milkjing machines from my minotaur mod, would that suffice?
i have rjw, how do i apply addons on it?
>>
>>487103963
Make anon sleep on the couch
>>
File deleted.
>>487106487
just to be clear, when you said 'tranime' you meant 'transexual anime' aka anome mods that include futa, gender change operation on pawns and traps/reverse traps, and not all anime mods right?
>>
>>487109568
clean your room
>>
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I am now allowed to play the game
>>
>>487079563
>>487081261
What mods do you use to do all of this?
Mod for table work for example
>>
>>487110569
...
Source?
>>
>>487110931
you are brown
go ask on fag95 and don't come back
>>
>>487110931
sword demon balgo
i think its ntr but im not sure
>>
>>487111291
>ntr
Ah fuck. Nah I'm good
>>
>>487110569
>>Gender change operation on pawn mod
>capture enemies
>if girls send them to the rape dungoen
>if boys, remove thier pp, give them vagoo and send them to the rape dungoen
>>
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>>487107592
Mmmmm no!
>>
>>487109454
In the past the issue would be that .any HAR races spawn way below their defined adult age and thus were children
>>
>>487110097
You need rjw milkable colonists, the steam version is not compatible
>>
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>dont like corinn
>other corinn haters out themselves as blacked fags
I now feel obligated to tolerate corinn
>>
>>487113917
Black milkers
>>
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>>487113917
there is another way
>>
>>487114102
He didn't reply to that post
>>
>>487113785
so i need
https://www.loverslab.com/topic/139736-milkable-colonists-updated-for-11/page/5/#comment-3925773
all 3 files?

also
]https://github.com/bipassed/rjw-milking-machine/tree/main
how do i apply this mod?

> rjw ex, rjw ideology
what are those?
>>
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>two days later mod list updated to 1.5
It's time
>>
>>487103668
i use the normal faces without animations but thanks for sharing anyway
>>
>>487038313
Change ancients into faction? Integrate superpowers with biotech. Powers are genes with 0 metabolism and you get weakneses but you can also remove bad genes. Besides that superpower gimmic, why not use it to get normal genes or archotech genes?
Add maybe more stuff related to mechanoid wars.
>>
>>487067967
Cat ears on sides is clearly the best but it's never done.
>>
>>487115045
rjw doesn't change pawn graphics

>>487115679
i hope you die in a fire
>>
>>487115762
oh fuck i meant >>487115045 for >>487103693
>>
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>>487019052
>>487024027
>>487051686
>ghost rat anomaly
ok that's cute
>voidnigga rat knights
uh-huh
>bloat weapons and paladin armor looks off with default rats texture style
o-ok
>999 pen weapon that cuts off limbs
fuuuck
>>
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Useless visitors. They don't even attack the mechs
>>
>>487120640
Autocharge turrets have too much range. Simple as.
>>
>>487115045
You can look at what I did in `1.5/Defs/GeneDefs/GeneDefs_updated.xml` and replicate the changes, or maybe even just copy over the file. I doubt they're different between animated/non-animated face versions, given that none of the genes in there are actually animated.
>>
>>487081518
NegroMauler.
>>
>>487122057
you're thinking of ebony
>>
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>>487120640
>raiders come to save the day
nice. my colony was starving too. tonight we're eating bacon
>>
>>487121216
Scratch that, seems that the yttakin faces are exclusive to facial animation version.
Should still be possible to patch them in, though not as easy as copying one file.
>>
>CE updated to 1.5
Please, i don't want to fall asleep at my keyboard due to gun autism, not again!
>>
>>487123716
so use Vanilla Combat Reloaded instead
>>
>>487123863
no i want to sate my gun autism
plus, killing cosmic horrors with a KS-23 is fucking rad as hell
>>
>>487123958
You mean AKM-16 with 19.86 Full hollow jacketpoint slug pellets?
>>
do not pellet the slugs
>>
>>487110635
https://steamcommunity.com/workshop/filedetails/?id=2019227986 for office desks
https://steamcommunity.com/sharedfiles/filedetails/?id=2437337542 for burgers
https://steamcommunity.com/sharedfiles/filedetails/?id=1541536041 for office attire
and other ve stuff
>>
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Mistakes were made.
>>
>>487124865
I'm gonna pellet slug womb with semen
>>
>>487125414
This base makes me physically sick
>>
>strip out the fag and galaxy brain sliders and associated comps from Individuality and put it in the game with a different packageId
>game crashes in devtest because some other mod is still trying to load the Individuality comp after detecting Individuality via assembly metadata
>rebuild it with a different assembly id
>now the game crashes because some transpiler clashes with VFE that would previously detect Individuality and activate a compatibility patch
AAAHHH
AAAAAHHHHHH
>>
>>487125578
What's wrong with it?
>>
>>487125578
>afraid of perpendicular lines
Someone get a wooden stake for this one.
>>
>>487125593
>all these trash mods behaving like trash
you deserve everything you're suffering and more
>>
>>487125769
name three non-trash mods
>>
>>487126467
Harmony
Wall Light
Poop Wine
>>
>>487011373
merkava mod never
>>
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im tempted to go on a recruiting spree to fill these bedrooms
>>487125414
i like your colony, anon. it pleases me autistically
>>
I'm calling for putting commieblock building autists in /rwg/ concentration camps for reeducation
>>
>>487128571
Please, I don't want to build rectangles anymore.
Educate me
>>
>>487128571
But anon you'll be put in it for building it.
>>
>>487128571
I WILL NOT BUILD UNDER AN OVERHEAD MOUNTAIN
I WILL BUILD SQUARES
I WILL CREATIVELY FIND WAYS TO FIT WHAT I NEED WITHIN MY SQUARES
>>
11x11 square rooms next to each other in a 3x3 grid.
>>
What would you put with twisted meat in a recipe for neutroamine? I would probably put the research it is attached to as the serum one.
>>
your diamond houses?
>>
>>487130485
>square building
>but diagonal
I'll build diagonal walls when Tynan implements them.
>>
>>487130335
Chemfuel.
>>
>>487125593
>remove my butchered Individuality from the modlist
>the transpiler STILL keeps throwing
>try to delete the assembly
>unclosed handles prevent me from doing so
fucking jeetual studio shat itself so hard it broke the filesystem
I HATE THE MICROSOFT I HATE THE MICROSOFT I HATE THE MICROSOFT
>>
>>487131052
everything is in the end truly squares..
>>
A square is no place to keep your female pawn in, you know?
>>
>>487131056
Twisted meat and chemfuel? I could go with that. I remember there being a mod that let you turn chemfuel into neutroamine I'm pretty sure
>>
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First step to spreading freedom
>>
>>487131416
There have been a few, but you're looking to do your own take, right?
If you wanted yours to work with those, you could make the twisted meat recipe faster to produce than the pure chemfuel one. Say that adding monster mash to the formula makes it easier to process.
>>
If I put a prisoner as a comfort pawn in RJW so my colonists can rape them, do I have to toggle something on my colonists or do they just do it randomly? Only one of my colonists assaults my prisoner, I captured another one just in case and she ended up violating both of them several times a day while the others just masturbate like dummies
>>
>>487131972
Yeah just making my own take. Anomaly allowing some otherwise craftable items to have craftable variants seems like a good 'reasoning' to have such a thing. Already did another mod with the same idea. Wouldn't add a variant neutroamine though. Just have it make neutroamine
>>
>>487132160
once you toggle it on your colonists should use them whenever they feel like it. be careful since it gives them the 'rapist' trait though, and theyll eventually start raping other people. also im not sure about this one but colonists wont rape comfort pawns of the same gender unless theyre gay.
>>
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Whoever made the brothel colony add-on for RJW - i kneel. Aside from adding obvious coomer material it actually contributes massively to the storyteller aspect of the game. Did you know that it only takes about 5 days for 3 semi-professional whores to drive an entire settelement into bankrupcy? You don't even have to bring food, they can feed themselves by bying the food with the silver they earned. Now i am finally able to respec my agridomes into growing crops instead of psyhcite. My colony spent last 2 years raiding tribals in search of attractive women to enslave and pimp out, the profits are immense, human trafficking rules.

Also, post colonies.
>>
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Moyo!
>>
>>487133798
My wife...
>>
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>>487132781
>>
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>>487132641
Huh, so it does work like that. Wonder why only one of them did it, they're all girls and the prisoners were boys and there are no significant trait differences between them.
Oh, so the rapist after several rapes option being on was the default. I messed with the debug options early on and there's no revert to default setting, so I thought they were all cheats and just turned off everything there. Oh well, the boytoy prison didn't work too well anyway so I guess I'll do something else with them. By the way, what does this RJW Parts option do?
>>487132781
Is that just the RJW - Whoring mod or is that something else?
>>
>>487135426
No it's RJW - Brothel Colony
>>
>>487135426
i genuinely don't know, but if i had to guess it probably has something to do with multiple breasts and/or genitals
>>
>>487135532
Nice, sounds fun
>>487135632
Alright, thanks anon
>>
Ratkin gets a lot of fan addon mods. Nice
>>
>>487080407
unfortunately rimworld doesnt have mood debuffs for repeating the same tasks over and over. i mean there's already a system for pawns being tired of recreation needs, is it possible to bastardize that to implement pawns being sick of doing the same work over and over?
>>
>>487132538
Yeah, a variant (meatamine) just seems unnecessary. Different recipes to make the same synthetic thing fits with the simulation aspect. Chemfuel is the closest thing to oil, so should be able to be processed into other industrial chemicals.
I wonder if it would be any good if you could recycle go-juice and wake-up back into neutroamine.
>>
>>487117451
>no sort of balance
I knew it
>>
>>487137934
Unlike the other thing I made an anomaly variant for, neutroamine is actually used in recipes. Basically it would just be extra xml work to patch recipes that would use that variant or whatever. Plus the other thing I may make it have slightly/additional effects, but it functions like the original except being craftable for now. But it is the 'end' product with it not being used for anything, but its one time use. Plus it is meant to fit with another item type added in anomaly
>>
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>>487132781
rate my colony
>>
>>487139361
where's your female pawn?
>>
I think I'll nerf EPOE's bionics to something like 115% efficiency and have advanced bionics take their place in the 125% efficiency spot. I don't like advanced bionics being able to even remotely approach what the archotech can do, so a mere 15% efficiency gap is a no-no. plus nerfing bionics across the board sounds good since Just a Flesh Wound makes parts that can't scar or bleed much more attractive already
thoughts, fellow game designers?
>>
>>487135532
>reading the github description of the mod
I dont get it - how is that different from RJW Whoring and just having few girls on ho mode?
I get the specific work type and precepts but thats something we could get in RJW WHoring..
>>
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>>487139771
>>
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>>487140908
>legs
>>
Are traps gay?
Should regular male pawns be attracted to a feminine catamite xenotype?
RJW-Genes models them as mechanically female but this seems off to me.
Should being around particularly high-beauty pawns of the aforementioned kind gradually turn straight pawns gay?
>>
>>487141826
No
Yes
Yes
>>
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>>487141826
>>
>>487141826
>Are traps gay?
Yes.
>Should regular male pawns be attracted to a feminine catamite xenotype?
Depends on the youth and horniness.
>Should being around particularly high-beauty pawns of the aforementioned kind gradually turn straight pawns gay?
No.
>>
>>487141826
>Are traps gay?
the traps themselves can be gay but that doesn't mean you have to be gay
>>
>>487140908
Holy sex
>>
>>487140309
You can whore out your colonists at the faction settlements and there's also a bunch of ideology addtitions such as precepts, memes and 2 roles, and you can also choose the whoring rewards
>>
>https://steamcommunity.com/sharedfiles/filedetails/?id=2950353635
>author says they likely won't update it
nooooo
>>
>>487141826
fund it
>>
>>486929613
My next run will be a classic naked brutality scenario with a stranded soldier becoming a warlord of the rim.
As usual, lots of slave-wives and prisoner to fuel my war camp.
The question is simple: should I get waster slaves or they aren't worth it and should be exterminated like the filthy mutants they are?
>>
>>487150023
oskar wasters are really cool
vanilla wasters? probably don't bother
>>
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Need Hussar Tomboy Pawn
>>
>>487147693
Yeah sure but still i dont how its something that couldnt be handled by RJW Whoring submod in the future.
>>
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>>487128571
commieblocks inside a mountain
>>
Are top/bottom/switch (or w/e) preferences essential qualities or are they context dependent on who is where on some topness spectrum?
>>
>>487139361
Is that the Sims 4?
>>
>>487150772
Wife...
>>
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MORE OSKARSLOP INCOMING
>>
>>487153184
no, it's rimworld. why would someone post the sims on /rwg/?
yes, yes it is
>>
>>487154459
kino
>>
>>487140908
Fuck off, /tsg/.
>>
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>>487132781
>Also, post colonies.
I think I'm done with this playthrough
maybe I'll make the mistake of updating to 1.5 next
>>
>>487158285
But you haven't even posted that much. How dare you? You need to blogpost your colonies
>>
>>487158285
poor mountain
>>
when people are complaining about bloat, what are they saying exactly? having a whole bunch of stuff they never use?
>>
>>487158534
I'd feel gross for doing that
>>
>>487159402
Unfocused content. For example, the old VFE Insectoids mod added a bunch of plasma weapons in addition to enhancing insectoids. That's bloat.
>>
>>487159402
I make a mod that adds purple, pink and red grass for you to decorate your base with. The mod is called "Vanilla Colored Grass Expanded" and is centered around adding colored grass.
I also add three weapons, two vehicles, five xenogenes and seven types of meteorite-related events.
>>
>>487159402
Depends.
Autistic faggots count everything as bloat.
Actual criticism? something not fitting the theme and purpose of the mod i guess.
>>
I just started playing and was curious what speed everyone plays on? I like how things seem to get done faster on 2x/3x but I also feel like I'll miss something if the game is whizzing by super fast, though it auto pauses if shit goes down.
>>
>>487159503
Why
>>
>>487161571
I'm not sure
>>
>>487161273
i just let it x1 and enjoy the scenery. its relaxing that way. i do turn it 3x at night time or while waiting for a specific task to be preformed that im annoyed it hasn't been preformed yet.
>>
>>487161273
x3
I basically let the game run in the background while i do other things.
>>
>>487161273
4x most of the time, 1x while focused on something. Sometimes 2x if I need to pay attention but not too much.
>>
How bad for tps is SizedApparel, really?
>>
>>487114836
Yes, rjw ex is rjw extension, the milk machine is equipment that automatically milks your hucows, i think the ideology addon ive used was coffees one, rjw genes for genetic fuckery is also nice
>>
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Chopper
>>
>>487162556
About as bad as animated faces, with the bonus of one or two gigs of memory usage at rimworld startup. Any sort of animation is expensive on the rimworld engine
>>
>>487165007
How fucking massive is that?
>>
>>487165007
o_O
>>
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>>487159402
This >>487159771, another example is fetid corpses adding a bunch of random shit just for his custom scenario.
>>487159929 That's a meme you dip
>>
>>487164174
ok, i was fearing those 4 files might overlap one another.
how do i apply the mod i got from git?
>>
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>>487165131
Pretty big i think it's an Mi-26.
>>
>>487165131
Pretty big, bigger than the similar behicles that use Vehicle Framework I think.
>>
>>487165642
Its not.
There are more than few faggots who will look at weapon pack adding weapons and unironically scream about bloat.
>>487165007
Sovl.
>>
You know what's real bloat?
(you)
>>
>>487167763
you didnt have to make fun of my weight like that, anon
>>
Have you kissed your female pawn today?
>>
>>487168213
I'm literally playing with dolls anon
>>
>>487168537
So did you?
>>
>Artificially impregnate one of the colony's whores for shits and giggles
>Waster triplers
>>
>>487168969
...
>>
>>487169334
Post the lucky girl anon
>>
>>487161273
paused when i mess with menus and assign meals surgeries and such
3x when in the early steps to make sure something isnt going horribly wrong
4x when colony has basic needs covered and wont explode suddenly
1-2x for combat
>>
is there a single scenario where deliberately picking donkeys over horses makes sense? if not, how do we fix them?
>>
>>487171607
>where deliberately picking donkeys over horses makes sense?
I think donkeys have smaller penises so if your white female pawns are a bit more tight or just starting out then it might be a better pick
>>
>>487171607
horses been buffed so no.
anyway donkies need less food so you can have more of them to milk and stuff.
>>
>>487171607
>is there a single scenario where deliberately picking donkeys over horses makes sense?
if you like donkeys or don't like horses or both
>>
>>487171607
Donkey should ignore some if not all movement penalty when travelling through terrain on the world map.
>>
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>>487169127
Nevermind they got killed by a zzztt
>>
>>487178607
nutriet paste yum yums!
>>
>>487178912
>Exotic goods offers a plethora of new meats and food to try
>Still insistent on bug meat paste
>>
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You should be able to recieve development points from other ideoligion's rituals if you set the diversity of thought to appreciated and above
>>
>>487179889
people will support you if you point that out to tynan on twitter
>>
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OH FUG THERE'S A COUGAR INSIDE

Zey some how successfully tamed it, next up it is a wolf which went less than great last time
>>
>>487182613
nice cougar, great to pair with female pawns
I'm partial to using the animal giantizer from big and small on them
>>
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>>487182613
We now have a Wolf
>>
>>487165857
Put in a folder, but dont double nest
>>
>>487182613
I think those unfloored areas underneath doors might spread dirt, and/or reduce walk speed a little.
>>
>>487190260
Yeah they do. Also they're ugly, which is worse.
>>
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It's up.
https://steamcommunity.com/sharedfiles/filedetails/?id=3294810484
>>
>>487195212
Finally I can use embrasures as glory holes!
>>
>>487195212
how strong are embrasures even, ive never used them
>>
>>487196116
Not as strong as a killbox. Unles you make an embrasure killbox...
>>
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>>487196116
Imagine a sandbag that you can't walk over.
It's basically this and the game design's can barely handle it.
Remember, this is the kind of defence Tynan wants you to use.
>>
>>487196542
that looks like the kind of defense I usually use and I usually get bored and start over before it stops being enough
>>487196516
maybe I'll give them a go for once, godmode is always fun once. I'm using ce for my first time too so can I set up lmgs or something in there?
>>
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>>487196980
I found that the best defense with using embrasures is a setup like this and have a small handfull of pawns in each pillbox
>>
>>487197513
that's exactly what I had in mind yeah, except uglier because that's just how I like it
>>
>>487195212
hell yeah
I was about to install medieval overhaul not knowing *mbrasures were included
>>
>>487179705
>he eats paste made of bug and not Longpork
Ngmi
>>
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Yeah... I got bored of the coom mods. RJW probably uses up a lot of TPS anyway
>>
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My squirrel collection grows ever larger
>>
>>487199773
Just tame pet squirrels instead, holy shit.
>>
>>487199773
mod for cute statue?
>>
How big a performance impact is HAR framework? I saw a mod that adds ears and am tempted but I don't plan on running any aliens so maybe it isn't worth it?
>>
>>487199773
Oh hey that's my son (fucked the squirrel when anon wasn't looking)
>>
>>487201614
More Sculpture by Bichang
also a good mod is Retextured Sculptures
>>
>riders keep burning part of my base every time they attack
>change outer walls and floors to stone to stop fire spread
>wealth is higher so raids are bigger, they're better equipped and i can barely hold them off now
fuck this game encouraging turtling and focusing only on getting weapons
>>
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>>487197513
Based pillbox defense tactician
>>
Embrasures will be balanced once vehicle ai is released trust in the plan.
>>
I wish there was a smarter version of Search and Destroy so I could just watch the game play itself for me.
>>
>>487197513
How are you shooting through the walls?
>>
>>487203034
Corin looks better with longer hair.
>>
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>>487203603
embrasures
>>
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>>487203603
Nta but Embrasure mod
>>487203867
You think?
>>487202774
Anon you could lower your threat scaling
>>
>>487203603
Are you perhaps unable to read?
>>
>>487204537
anon probably doesn't know the word "embrasure"
>>
>>487204140
>Jaguar compliments Okamoto on their hard work
Cute!
>>
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>>487203034
this is the current state of my pillbox setup
>>
>>487204921
why do two of the Kurins have bubba'd guns?
>>
>>487204205
Did she get a bionic replacement leg?
>>
>>487130098
i should just embrace my lack of soul and do this
>>
>>487206131
reminds me
>>
>>487206131
You can always add some decoration and make it your own. Like putting up a poster in your prison cell.
>>
>mod discontinued
>fine, whatever
>the author disabled the comments section
I am seething
>>
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>>487199773
>>
is it okay to have anomaly enabled if I don't particularly plan to engage with it?
>>
>>487199773
how do you even take care of three kids and only have 2 adult colonist in rimworld, how do you get any work done or fight raiders
>>
>>487211653
It adds literally nothing from what I can tell and just bloats your game without it.
>>
>>486929613
I just got a sanguophage crashing on my base. What sort of colonist should get the genes? I have one or two of every job filled out, and at least one colonist with 15 in any given stat.
I also have 3 child colonists…do I make them a sanguophage LOL
>>
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Got myself a nice caravan animal, though only usable during the "warm" summer
>>487211898
Snowdrop cares for the kids nearly full time, the completely barren map means very little wasted time walking, and low colony wealth/mechs makes raids easy to deal with
>>
>>487215379
so you just take things extremely slow pace the whole time? maybe I should try doing that instead of just expanding as fast as I can because I keep getting scared that the raids will just keep on getting bigger even if my wealth doesn't grow significantly
>>
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any ideas why information (i) no longer displays the package/mod a given item is from?
>>
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>>487218012
Depends on the mod.
>>
>>487218440
yeah, the issue is that I'm no longer getting "content source" on anything
>>
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It's funny how easy it is to spot filthy deserter terrorists.
>>
>>487222843
*based deserter freedom fighters
>>
>play normally
>game keeps sending mech clusters with those cannons that one shot you
>on a rare occasion when it's a normal raid, it's fucking fox girls that jump from the other side of the map into melee range with 20 skill
this shit is gay
>>
>>487224128
*dead "based" deserter """"freedom fighters""""
>>
>>487224890
There will always be more.
Ever since the 20th century, empires will fall.
>>
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>>487224862
Does 'play normally' to you means playing in Losing is fun with Randy or Phoebe and overpowered mods?
>>
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Do you reload saves when one of your pawns dies? Coyote scuffed taming a Mega Sloth and got BTFO by it so I reloaded a recent save and removed it from the taming list.
>>
>>487226081
>overpowered mods

name 5 and then 5 more

so that I can eventually install them
>>
>>487226241
I reload saves when they die to the worst of luck rolls, I continue when it's my own fault like your case
>>
>>487226241
No. In my story there is a benevolent Archotech that revives whomever I want once every two quadrums.
>>
>>487226381
Anons are always going about how Revians or some other fox girl mod xenotype are op in melee for a bunch of reasons.
>>
>>487226241
I've never had someone really die one of my long term colonies.
I should probably start playing in higher difficulties than Strive to survive Cassandra
>>
>>487227118
I don't think raising the difficulty will raise mortality rate, taking higher risks is what often causes death
>>
>>487226241
I absolutely reload when something stupid happens. Like losing a caravan due to it completely disappearing off the map, or a pawn ceasing to exist after trying to jump away from one of the vote abnormalities
>>
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>The Ludeon Public art assets zip file doesn't contain icons and promotional material for Biotech, and the Royalty ones are limited, unlike Ideology and Anomaly.
>>
>>487222843
I modified the file so Deserters wear Flak instead and add a new Pawnkind called Deserter Commando that only appears in Raid and Quest.
>>
>>487227752
>>
>>487226081
It's actually just strive to survive on Cassandra. Those mechs are pretty annoying to deal with when they spawn before you get armor and explosive stuff.
>>487226381
Miho has melee fox girls that teleport to you
>>
>>487227928
bros what does this mean
>>
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>>487227537
>vote abnormalities
BOO!
>>
>>487228252
AMERICASISTERS THEY'RE LAUGHING AT US
>>
>>487228170
Dumb american politics meme, don't engage the /pol/ack.
>>
>>487228389
it was just a joke, I'm not a /pol/ack
>>
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Spooky ghost!
>>
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>>487228530
post female pawns as proof, or else
>>
>>487226241
I'm trying to tell a story, so it depends on whether or not I find that outcome storyful enough
>>
>>487227118
I play on strive and have to savescum all the time
>>
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>>487228873
>strive
>>
>>487228985
Guilty Gear
>>
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>>487228743
>>
>started with a sun lamp
Guh is this vanilla and is it because my region is perma night?
>>
>>487229402
Built for Big Roach Cock
>>
>>487230298
Eva? Dead and buried.
>>
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I rather like oskar now
>>
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>>487230529
What are the add ons in red, I see these on a lot of screen shots

What mods are you using for your pawns

That weather looks pretty intense, is that also an add on or part of the game
>>
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>>
>>487232039
Is that a tank and is it underground?
>>
>>487232375
Yes, and yes.
>>
>>487230881
fuck this is going to be a bitch to type out

'mech work tab' 'simple warrants' 'rocketman' '[NL] facial animation' 'dubs mint menus' 'character editor' 'better error log'

Biotech Ratkin for my wife and children

It's the propane lakes from Alpha Biomes, it's cold as fuck here
>>
>>487232858
>character editor

I used this add on for all of 5 minutes becasue with the amount it lets you edit it seems kinda like cheating. What's the main purpose people use it for?

>>487232854
Is that DLC or an add on?
>>
>>487232858
Just be a giga chad and post the entire rimpy modlist with no explanation and let them sift through it.
>>
>>487232994
I asume you mean the mapgen, and yes it is a mod called geological landforms.
>>
>>487232994
Character Editor is a cheat mod but I use it to check out the stats of weapons/armor and to save pawns.
>>
>>487232994
>>487234129
You also can use it to save pawns for quick restarts. Also it is only a cheatmod if you use it in that way, I try to make my starting pawns as weak or strong as I want them to be for the run I am doing.
>>
>adding mods for future use from steam (biomes and such)
>added a collection
>some weird option saying to replace or just add
>figured "replace' meant it would replace the items I was subscribed
>it literally replaced ALL of my fucking mods with the ones in the collection

Thank fuck I only had like 30 mods. Who the fuck thought that option was a good idea? I checked reddit and a bunch of other people were saying thew same thing.
>>
>day uno
>sheet ice
>Plague
I can hear you laughing Randy you mother fucker
>>
Thanks for all the mod names bros. There's a bunch of races I want to try but they require DLC so what I think I'll do is finish this vanilla play through then buy all the DLC at once, add a few races and wing it from there.
>>
>>487235892
Tynan doesn't deserve the money. https://www.gog-games.to/game/rimworld
>>
>archotech arm surgery
>medical 10
>manipulation 165%
>glitterworld medicine
>hospital bed + vitals monitor
>sterile (0.51)
>catastrophic failure
I love this fucking game
>>
Sex with the new DLC girl
Sex with Charlotte
Sex with Esther
Sex with Marine
Sex with Femcel
Sex with Katarina
Sex with Glowie
Sex with Kraut
Sex with Saki
Sex with Eve
Sex with Nurse
Sex with Aurine
Sex with Kealana
Sex with Mint
Sex with Snowdrop
Sex with Katya
Sex with Toxos
Sex with Stream
Sex with Snickers
Sex with Dudina
Sex with Corin
Sex with Hilda
Sex with Alboio
Sex with Erin
Sex with Kylar
Sex with Layla
Sex with Ryane
Sex with Uskos
Sex with Cindy
Sex with Sappy
Sex with Sera
Sex with Mink
Sex with Harper
Sex with Setsuko
Sex with Zen
Sex with Doris
Sex with Amalia
Sex with Rikki
Sex with Date
Sex with Brooke
Sex with Allie
Sex with Auric
Sex with Zamora
Sex with Lena
Sex with Flynn
Sex with Impids
Sex with Highmates
Sex with Hussars
Sex with Wasters
Sex with Dirtmoles
Sex with Baseliners
Sex with Moyos
Sex with Ratkin
Sex with Anty
Sex with Revia
Sex with Askbarn
Sex with Slime girls
Sex with Fox girls
Sex with Cat girls
Sex with Bunny girls
Sex with Moose girls
Sex with Dragon girls
Sex with Dog girls
Sex with Monkey girls
In rimworld.
>>
>>487236045
I usually download everything to try it out and if it clicks with me I'll typically buy it.
>>
>>487236463
>non of my pawns made the goonlist
:)
>>
>>487236548
Same but for me with Rimworld it's a case of "This man has put in the bear minimum and simply doesn't deserve any money for a game that is essentially built by the community" this will become increasingly obvious as you play the game more.
>>
>the surgery installing a peg leg has failed in a minor way
>colonist died because the heart was destroyed
any mods to make this make more sense? or anything to keep them alive afterwards, i do have a spare heart
>>
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I know this is /rwg/ but any of you play this? It's listed as a combination of Factorio and Rimworld. I saw a few streamers doing sponsored streams today which I thought strange since it's still in EA and released in 2022. I tried out the demo and it seemed fun but also pointlessly tedious and kind of "lacking" if that made sense though that was only the tutorial so maybe that's why.
>>
>>487236691
Get better pawns fucko
>>
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Hoping the bugs freeze to death so I can get some water, shits scarce.
>>
Is there infection in the game, like a surgery area wasn't clean and the wound gets infected? Maybe the pawn needs an amputation now or maybe they die.

Is there epidemics?
>>
>>487237304
Infection is random, but the chance of it happening. Reduces with the cleanliness of the room, and maybe the bed used.
There are no epidemics, diseases will happen just because, and affect a varying number of colonists at the same time. Vanilla diseases cannot spread.
>>
>>487236978
It's okay. Cosmoteer is much better for "I want to play Save Our Ship 2 without horrific lag and jank and an actual goal" though.
>>
>>487237304
Wounds have a set percent chance of being infected, which increase with difficulty or how unclean the area where the pawn was tended.
Diseases are completely random.
>>
>>487215249
you don't just pick a favourite pawn and give them absolutely everything you find?
>>
>>487236463
>Sex with Setsuko
>Sex with arrogant violent crass vampire samurai with incest fetish
no
>>
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>>487238105
>incest fetish
It's not a fetish, it's a lifestyle. Outbreds wouldn't understand.
>>
Oskar and Sarg owe me sex.
>>
>>487238329
>Outbreds wouldn't understand
Yeah, on the account of not having their DNA be so tangled it's a mobius strip
>>
>>487236463
>Sex with Snowdrop
That is what I'm doing yes
>>
>>487236239
i hate that surgeries are hardcoded to have a min fail chance, and cooking food has a tiny risk of it being poisoned
hey come to think of it, are player cooked packaged survival meals safe from food poisoning or not?
>>
>>487240104
no they're not safe
tynan is a wigger
>>
>>487215249
One that can fight the best, he'll be a beast
>>
>>487239309
>That is what I'm doing yes
Snowdrop owes ME sex
>>
>>487240195
>only safe food is meals bought from a trader, pemmican, and p*ste
>>
>>487240550
Snowdrop owes every anon sex.
>>
>>487240645
I don't think pemmican you cook yourself is safe either
>>
>>487240645
A perfectly canadian worldview:
>The only good food is one that we import from other places, and gluten-free fast food
>>
>>487240832
how can you fuck up meat, fat, and berries mashed together
>>
>>487238643
>DNA be so tangled it's a mobius strip
Is this the secret of the Nanaya clan...?
>>
>>487236691
That just means that your female pawns might not be as attractive as you think they are
>>
>>487241224
they might not be female at all
>>
>>487228668
Oh shit i suddenly have ectoplasm in my pants!
>>
>>487240683
Snowdrop is child sized
>>
>>487242893
Exactly
>>
>>487242893
But she's an adult, so it's fine.
>>
>>487204921
I like it
>>487206054
>Did she get a bionic replacement leg?
No. Hilda just made her a new one
No filthy bionics in her system
>>
>>487242893
>Snowdrop is child sized
Clearly not squirrel-girl-child-sized, seeing as her kids are still much smaller than her.
>>
>>487243443
>Hilda just made her a new one
With a limb-regrowing psycast, an organ growth chamber, a healer mech serum, or...?
>>
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>>487242893
>>
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>fire at boomalope then leave it alone before he goes after me so it can bleed to death before an event fucks me over
>before it dies it joins my group
>gets on my pen and dies exploding my ducks
what the fuck, I hate these guys
>>
>>487245273
he fucking knows your sly tactics, died with an honorable jihad bombing
>>
Considering there is no wood left on my map or in stockpiles, one solar flare would be devastating
Stay away from my child sized wife you fuckers
>>
>>487245713
She owes us all sex.
>>
>>487244592
Mech serum
>>
>>487245713
>no wood left
I can give Snowdrop some wood
>>
>>487245713
I can warm up Snowdrop with my cock.
>>
Everytime i come here every now and then i find y'all being horny as usual
>>
>>487245713
Im open for a betrothal agreement with one of her daughters, i have plenty of wood
>>
>>487245713
What's with the freaky clown babies?
>>
>>487247283
that's how squirrels look when they're bald
>>
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Snowdrop still refuses to allow pullout. All of these kids are going to drain the life from her.
>>
>>487248135
Instead of a swordmaster she is a good mom.
>>
>>487248135
This isn't gonna end well.
>>
>>487248135
>>487248271
>Woman wants to make a career
>Finds out being a mother is way more fulfilling and fun. Ends way happier than before
Who could've seen that one coming
>>
>>487248271
>>487248903
She can do both, training with the blade between caring for the kids.
>>487248720
My base is right next to a field of crystal horns(arctic crop), so she won't have to go that far to gather more food.
>>
Death during childbirth is the ultimate story.
Make it happen.
>>
>>487249125
Taking care of kids takes a lot of time. Her skill in katanu will suffer
>>
>>487249125
>{0} Requires Level {1} {2}
what is going on here
>>
>>487236463
what would each of these girls be into? we already know corin fucks horses but what about the others
>>487249249
clannad
>>
>>487247261
I feel like it's more horny than before
>>
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>>487249370
>we already know corin fucks horses
But this is not true. That's mechan*id and rebel propaganda that you're spreading. It has no basis in reality.
>>
>>487249125
>cheat crops
>>
>>487249590
It's true and canon, stop coping, troon.
>>
>>487249590
Everybody bloody hates you!
>>
It's so nice for future food to kill each other, time to speed up the process
>>487249328
Hell if I know, some mod is probably bugged out
>>487249606
It's balanced by the lack of any other resources besides crystal wood(which can't burn) and hitting -70C in the winter
>>
>>487249370
snowdrop probably has a breeding kink. when anon won't be enough to satisfy her she'll most likely start letting herself be bred by tribals
>>
Has Oskar and his cult given up on developing vehicles? I don't really feel like playing with them until enemies can use them as well.
>>
>>487249590
i heard her full name is mori callicorin
>>
>>487250028
>so obsessed with balance he can't enjoy something fun to use unless enemies have it
Did you avoid psycasts too, until there was an AI psycast mod?
>>
>>487222843
Anyone know the mod name for those combat bots? They look rad.
>>
>>487250214
This person is blaming oskar for some reason for the framework itself. So yes they probably did
>>
>>487250214
No, I avoided them because they kinda sucked. idk if you'd call oskar's psycasts balanced or not, but they're extremely fun, especially when I got to cast big storms at mechanoid hives
>>487250362
I don't really care to know intricacies of how much work is he doing vs what Phil is contributing, sorry!
>>
>>487250454
I discovered instead of plantskip, you can use time bubble to grow plants
>>
aaaaaaaaaaa why does it render heads behind pawns bodies
>>
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>>487249647
It is not
>>487249740
I-is that so is that so...
>>487250208
It isn't Anon-kun
>>
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>>487250362
They're completely right to because phil was one of the monkeys roped into working on oskar's dead-on-arrival dont starve ripoff, and paused all vehicle development for several months to work on it.
And when I say dead on arrival I mean dead like holy shit lmao
>>
>>487250454
Phil is contributing? Nigga the framework is his baby. You are still obsessed blaming him for a mod he neither started or 'runs'
>>
>>487251612
So modders aren't allowed to work or something? You going to blame walmart when a nigga disappears because he focuses on work for awhile? I literally only know this game exists because you niggas keep bringing it up
>>
>>487251180
watashi is cute
>>
>>487251734
Is there any way to skip your classes on history of modding? I don't blame anyone for anything, I only care to know how's the development going.
>>
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>>487251178
the latest animations for rjw were conflicting with facial animation
>>
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>>487251875
>oskar isn't the reason that vehicles mod development is in limbo!
>so oskar is the reason but it's ok now!
alright

>>487252562
it's going alright actually, development recommenced and a release candidate for upgrades was released a few days ago
the rimthunder chinks are performing black magic on the code and have managed to implement towing for artillery pieces and cars, just waiting on a framework update to make it look less jank
>>
NEO NEO NEO NEO NEO NEO NEO
>>487256295
>>487256295
>>487256295
NU NU JU NU NU
>>487256295
>>487256295
>>487256295
A new bread!
>>487256295
>>487256295
>>487256295
>>
>>487250341
The Dead Man's Switch.



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