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lolidevs best devs edition

>Demo Days
24 HOURS REMAIN: https://itch.io/jam/agdg-demo-day-58
Previous: https://itch.io/jam/agdg-demo-day-57
Older: https://hackmd.io/LhEB6VCZSx-oBalI2cWWoA

>AGDG resources
https://hackmd.io/dLaaFCjDSveKVeEzqomBJw

>Helpful links
New Threads: >>>/vg/agdg
Archive: https://arch.b4k.co/vg/search/subject/agdg/
Steam Games by AGDG: https://agdg-steam.netlify.app/
/agdg/ Steam Games: https://made-by-agdg.vercel.app/

>How to WebM
https://obsproject.com
https://github.com/argorar/WebMConverter
https://github.com/michaelmob/WebMCam

Previous: >>492907956
>>
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you're never gonna get me!
>>
I... should work on something fun. To get back into things... Find my groove and my rhythm again...
>>
>Be early 2010s
>Html 5 introduces canvas for 3d games in JavaScript
>It's shit
>No GPU access, uses webGL from openGL and gsls for shaders
>The physics are dog piss done in JavaScript
>Some engines actually rise up, two popular FOSS ones called Three.js and Babylon.js
>Still could do basic stuff, you'd see stuff like https://shellshock.io/ with bare minimum graphics and physics but whatever
>Fast forward to mid to late 2010s, wasm and Vulkan come out
>No longer at the mercy of openGL for rendering, foss has a field day especially Gabe and Linux with proton
>Wasm gives people alternative to JavaScript
>Fast forward to 2020s
>WebGPU comes out using Vulkan instead of openGL. Has access to GPU
>Has it's own shader language, WGSL
>Holy shit it's actually good, performance differences are night and day https://toji.github.io/webgpu-test/
>Three.js now has a massive community support behind it and tons of stuff created and plugins. Moved to WebGPU support. Has everything but a good physics engine
>Babylon took the more corporate route rather than community route but also got webGPU, but did something amazing and imported havok physics through wasm FOR FREE since Microsoft owns Babylon and havok
>Some three.js bros realize you can not only import havok.wasm and havok.js from Babylon to three.js, but it actually works better than Godot and Unity's out of box physics engines https://twitter.com/N8Programs/status/1649417563514830849
>A physics plugin for three.js added havok to its stack and made some super cool demos while making it easier to use https://lo-th.github.io/phy/index.html?E=havok#start
>Some guy started making a Half Life Valve physics like game as proof of concept https://twitter.com/brandon_xyzw/status/1700614849963642967
>Meanwhile three.js themselves are making a new shader language that compiles to WGSL called TSL to make things easier, and people are making great things out of it already despite it being new

The potential is finally there.
>>
Lolidev's crimes will be exposed
>>
One day we will see GreenCheetah on the DD page again
>>
>>492997713
So what's the point.
>>
Didn't read any of that
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>>492997559
so how long until the dev abandons this project as well?
putting my money on Q1 2025
>>
>>492997931
todd can finally put skyrim in the web browser
>>
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I'm gonna see if I can make a good amount of money with crypto, then gamedev for passion, not money.
>>
oh fuck off with the loli shit.
not posting progress in this thread pedo scum.
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>>492997559
Progress.
Beach model is done.
Beach dialogues implemented too.

Working on art takes a lot of time.
Still have to work on the shopping district

Lets see if i can make basic gameplay by the time DD hits. (not promising anything)
>>
>>492997559
post uncensored pls
>>
>>492998285
Based lolidev posting progress.
>>
Should I hire lolidev? I need some sprites.
>>
>>492998415
I'm not lolivania dev. I removed the bikini top censure he applied to be able to post(so he actually has the nude)
>>
has the bump limit been raised to 1000?
>>
>>492997931
Free havok physics. Wider pool of devs by using web devs. Can bring web devs from the backend that use websockets/auth/webrtc for multiplayer purposes all with one language. A new foss stack.

Personally I would like to make a modern day FOSS version of Gary's mod in the browser. 4chan's mod if you will.
>>
>haha loli devs will never release a game!
>NOOOOO you're not allowed to post a loli game that shouldn't exist you're desecrating the thing I love with anime garbage get it off of every site right now I'm calling Mr. VisaCard right now he's gonna ban you from life
>>
>>492998638
Now say that without crying.
>>
If you post your game next to a loli poster. Your game will become associated with pedos.
>>
Why do you think you can make a successful game when you can't even get a girlfriend? You have had to inherit all abilities to get a woman, because your ancestors were all successful at it. It's something that comes with the basic package of life. It's an achievement that almost everyone gets, it's like getting a drivers' license.
Meanwhile gamedev requires an array of technical skills, a sense of human psychology, a feel for what's fun, the ability to network, to promote yourself and to be resilient to failures. On top of that, it will take years of work.
So if you can't get a girlfriend but somehow think you can go through this complex technical process and compete on one of the most saturated markets of entertainment? Get the fuck outta here.
>>
>>492997559
Metal song about making progress
>>
>>492998638
The only two types of lolidevs are nodevs and devs who post progress once in a blue moon then vanish until the next blue moon.
>>
>>492998861
I'm not a lolidev, and thank god for that, because I don't have an army of pedos dedicating their lives to attacking me.
The lolidevs have good art.
>>
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:: Project Nortubel ::
progress :: An extra area added to Herrko level 4.
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>>492998203
the Cris Crypto arc.
-shrug- " I guess it s an alright episode . that's some good TV "

I prefer the Cris Enginedev Arc episodes.
>>
Hmm... Maybe I should make a loli sim date rpg.
>>
If I dedicate myself to modelling and animating surely I will find a textureslut to do my bidding and become a killer asset manufacturing duo
>>
>>492998862
>AI poster is retarded
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>>492998910
if trainwiz can get a wife i can too
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My laptop configuration is Ryzen 7, 16 GB RAM, RTX 3050 4GB VRAM.. With that configuration, I thought it would be impossible to make a shortfilm using Metahums. However I tried my best, optimized my project and managed to finish this https://youtu.be/COIpA8Gnu40
Now, my shortfilm became a hit regionally and especially attracted regional film industry. So, now I am getting a lot of offers.. Thank you Unreal
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Any blender wizards in here that could help me out? I'm trying to clean that winged skull of a helmet, but it's coming out pretty gnarly with sad looking misshapen triangles. Is there an easy way to clean this up?
Sorry for offtop
>>
>>492999545
Transwiz*
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>>492999593
Import into zbrush and use auto retopo, all aaa games you see do that.
>>
>>492999593
god damn
>>
>>492998621
What’s the benefit of this over making a game and selling on unity.
>>
>>492999593
I'd rather recreate it than deal with all that geometry.
>>
>>492998910
>Why do you think you can make a successful game when you can't even get a girlfriend?
Because it's very easy for me to make a game but very hard for me to get a girlfriend.
>You have had to inherit all abilities to get a woman, because your ancestors were all successful at it.
Statistically, around 50% of my ancestors were women
>It's an achievement that almost everyone gets, it's like getting a drivers' license.
I don't have a drivers' license.
>Meanwhile gamedev requires an array of technical skills, a sense of human psychology, a feel for what's fun, the ability to network, to promote yourself and to be resilient to failures. On top of that, it will take years of work.
I have all of that.
>So if you can't get a girlfriend but somehow think you can go through this complex technical process and compete on one of the most saturated markets of entertainment?
Yes
>Get the fuck outta here.
No.
>>
>>492999593
AAHHAHAHAHAHAHHAHAHAHAHHAHAHAHAHAHHAHAHAHHAHAHAH
>>
Give it up, anon. No one wants to make browser games. Unity and Godot and Unreal are so far ahead in capabilities and Steam and mobile stores have so much reach that there's no reason to make shit for web browsers.
>>
>>492999934
post game then
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>>492999593
Just retopologize it while projecting into the high poly model. It's easy.
>>
>>493000094
unreal can export to native webgl
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>>493000121
>>
Reminder you can succeed with anything if you include memetic potential and pornographic appeal.
>>
>>493000241
They removed web support from unreal like 5 years ago retard
>>
>>493000435
>insane frame drop any time any type of interaction occurs
This is the power of godot!!
>>
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Anyone got any explanation for this? They are able to affect navigation but I figured they should move.
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>>493000435
The power of Godot, ladies (male) and gentlemen.
>>
I'm tired of virgins giving 'girlfriend' advice.
>>
>>493000724
Explain what retard? It’s a png no one has any clue what’s happening. Post a webm
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>>493000854
>npcs placed at location
>npcs move
>navigation area stays red where they spawned
That's it.
>>
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>>492996612
better?
>>
>>493000561
>Do you have games though?
Yeah, it's very easy to make them.
>And why is it very hard for you to get a girlfriend?
Because most women don't have much interest in video game creation so we don't have much to talk about.
>If you can't do it, what do you think that says about you?
That I'm not a 14 year old boy.
>Over if over 18 and American.
It's only truly over if you give up.
>>
so this is the power of OGRE 3D? .... ZAMN!....
>>
>>492999674
cumball... it's not a good idea to remind people you wasted thousands on that failed ad campaign
>>
>>493000986
I think it not showing while he is seeing you is an improvement but I'm not sure that the fade in was an improvement. Maybe it's better if it's sped up or removed.
>>
>>493000218
nta but
1. is that process for beginner/intermediate
2. what is it actually called?
>>
You gotta admit, red goats are right about some things.
>>
>>493001382
qrd
>>
>>493000986
what's the point of this?
>>
>>493001541
its supposed to show your last known location
>>
can someone helpe me with a shader
>>
>>493001381
https://www.youtube.com/watch?v=X2GNyEUvpD4
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>>493001963
https://youtu.be/gVhKwnUzWwM?si=VW2fcB_Kv350NdaF
>>
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(1/2) plz give feedback on art of the platform and environment, I’m going for vibrant colors for a kawaii mini golf game.

I used stochastic texturing shader, next post will explain it for any curious
>>
:: Project Nortubel ::
progress :: back to cutscene work.
>>
>>492997713
I ain't writing js but I will compile my c++ code to wasm and put it in the browser.
Kinda comfy
>>
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>>493002237
(2/2) picrel and this video explains it all

https://m.youtube.com/watch?v=ssrJGxMtssE

the tldr is to make a shader that uses noise. Cellular noise for rotating/offsetting a texture, and general noise for blending between a dark/light texture or overlaying accents. You can also modulate rgb/hsv but I didn’t do that.
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>>493001790
Why? For what purpose?
>>
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Had an idea for a turn-based rpg where the wizard Merlin, in order to defeat an evil that threatens the world, reaches across time and space to find history's greatest practioners of magic in order to save it. Unfortunately in his haste, the spell he performed had looser parameters than he thought and the "practioners of magic" it pulled to him were:

>chinese imperial court alchemist (alchemist)
>Klan grand wizard (pyromancer)
>magus of the Hermetic Order of the Golden Dawn (occultist)
>zulu shaman (cleric)
>vegas stage magician (illusionist)

Realizing that he's out of time and these "magicians" are the best he can do, he teaches them the basics of magic and sends them out to defeat the evil. Hijinks ensue as they have to work together to overcome both the obstacles in front of them and each other so they can go home
>>
>>493002480
NTa but probably so you know where the enemies will search for you
>>
>>493002237
>>493002431
HOLY SHIT NIGGA you did all that for a children's golfing game?
>>
I think there's something wrong with me if I can't follow a 3h tutorial and have to stop after 1h. I can resume the next day.
same thing with movies, tv series, anime, can't do it for long. I can play/read for longer. If I don't need a tutorial I can dev for 4-8h a day.
what a pain.
>>
>>493002657
Ok I guess, but are you going to make it? This is "Awesome Games Done Guick" not "Awesome Games dI gWish I Could Play"
>>
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>>492998285
>beach
Where's the swimsuit?
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>>493002895
Try taking hrt, lower test = more concentration. Before you go on a tirade about trans or whatever, this is only temporary during work days, if you want proof check research also notice how women are so much more efficient in studies than men.
>>
any infrographics/tutorials on how to draw thick white liquid that kinda just dripped on skin?
>>
>>493002816
My first game bearcycle didn’t do too well in part because the art sucked. Having good looking art captures attention in the first 1 second of tik toks etc

Plus part of this is laziness, with just 6 textures I can dynamically draw good looking platforms and walls at any angle 0->360 using shaders and skewing/rotating , it’s less work than drawing 20+ textures
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>>492998285
so fucking cute
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>>493003110
i dont know
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congats marmo on having a game that lasted longer than concord
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What kinda game do I need to make to achieve my pic related drawing?
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>>493003598
His game has been at 0 active players for a week, I think you’re coping
>>
>>493003232
This is my favorite type of shit post
>>
>>493002431
.....thst level of complexity just for the ground. I have no shaders unless you count the stuff that adjusts color and transparency when getting hit or hitting something, which doesn't really feel lile one desu
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>>493001790
I'd play around with making it a soundwave ripple effect or just footprints instead and have dirt be kicked up when touching the ground/walking
currently it doesnt feel intuitive and its kinda distracting and ugly
>>
>>493004469
Metroidvania
>>
>>493004469
that son of a bitch
>>
>>493003110
Glaze her like a donut
>>
>>493004660
>noise texture
>complex
You’re actually retarded
>>
>>493004469
Orblike.
>>
>>493004714
>or just footprints
like you could have the same ghost you have now but fade it so only the lower part with the feet is visible
should make it a lot less distracting while also making it clearer thats its your footsteps producing noise
>>
>>493000986
>>493001263
I'm heavily biased because I'm the guy who suggested that it should not be shown while there is direct line of sight BUT I really do think that change worked out perfectly. and I agree that the fade is a downgrade in its current form. basically
+1
>>
Marnix suicide stream in just a few months!
>>
>>493002480
it's a feature from Splinter Cell Conviction and I personally get it. I understand why some people like it. let anon cook, it's his game.
>>
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/agdg/ can't make fun of you if you never release
>>
>>493005384
Why? His future is bright. Unicycle game has 74 reviews. By logical progression their 3rd game will take them 2 days to make and will have 2000+ reviews.
>>
>>493004732
Got it, be back when I'm done making it and posting a picture of me meeting her at the gaming convention where she confesses her love for me and to allow her to be my wife then and there.
>>
>>493005667
boku......
>>
>>493005735
streamerbait games don't have any kind of tail. The funds will dry up soon and either they will keep shitting out zoomer games with diminishing returns or cut it short now
>>
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>>493002431
>>493004660
Yeah I’m with this guy >>493005039 , noise textures are the like simplest thing for adding natural looking variety. When you have large areas (like mini golf green) you can see the repeating tiles very easily
>>
>>493005735
kek let's see if their guild architect game break the sales of their unicycle pizza time slop.
>>
>>493005927
>When you have large areas (like mini golf green) you can see the repeating tiles very easily
Oh. I just made my tiles to not look like they repeated. I don't think I can do a noise texture on pixel art without making it look ugly.
>>
>>493004714
oh wait I just remembered you're bearcycle dev. Good job bro
>>
>>493006359
meant for >>493003204
>>
>>493005735
>Why? His future is bright. Unicycle game has 74 reviews. By logical progression their 3rd game will take them 2 days to make and will have 2000+ reviews.
>>
>>493006116
>guild architect
They should probably drop it considering that other game just like theirs recently appeared and is selling well. All with much better art. I don't see them doing well at all unless the fans of said game are eeally craving another even if the art is nowhere near the same quality.
>>
>>492995873
they do??
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>>493006903
That would require creativity and having a vision.
>>
>>493007586
Yes
https://itch.io/docs/creators/faq#is-adult-content-allowed
>Depictions of minors, minor-presenting, or suggested minors in a sexual context are not allowed and will result in account suspension.
>>
>>493000557
>>493000241
even if it could, I don't think any browser would want to try and run an unreal game
>>
>>493008030
you can still make cute loli games without pornography though?
>>
>>493008030
don't make pornslop then????
>>
I met Marnix in a supermarket in Kyoto last week

he had tears in his animal eyes
>>
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This will never be you.
>>
>>493008173
What the fuck? This is the biggest plot twist of selling the Risk of Rain IP ever.
>>
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is it worth?
>>
>>493000986
It doesn't have the feeling of "enemies noticed this" perhaps because it isn't instant feedback. It feels more like it's trying to suggest you can press a button and you will move into that position.
Instant is good but it should fade out, and have some sort of effect so it isn't static.
>>
>>493008173
imagine growing up playing Half life and then working for Gaben on Half Life franchise. Definitely not jealous. True meaning of making it
>>
>>493008173
Good. I don't want to work on someone else's game I want to make my own games.
If Valve hires me to make my own games with their resources then that's a different story.
>>
>>493008340
rpgmaker is the best game engine for success
I don't know which is better however

>>493008173
Valve wishes that were me.
>>
>>493008340
Is it worth to be a game dev? Yes. Always.
>>
>>493008130
>>493008159
What's the fun in that?
>>
>>493009052
I guess it is because it is so new, but i find the motion matching system to fit (at least at such levels of fluidity) only on the free animations provided in the sample. I know that technically the whole pack is free and that i am able to integrate it in my games as much as i want... but still, is it a good idea, or will it make my game feel like an asset flip? Consider that i would only use the locomotion, and all other animations, level design, enemy design, story etc. will all be completely original.
>>
>>493008340
I bought MZ and made it work isometrically if you like that art style. It has really good parallax support and plug ins are great
>>
>>493009224
Just make game with the assets even if it feels like an asset flip, then after it's done you have the option to replace assets for custom made ones if you want.
>>
>>493008418
Nvm I misread it
>>
>>493008418
Blizzard ran for a decade taking advantage of people like you. "Omg I heckin loved Diablo, it's a dream to work on D3!" Blizzard "Ok, we'll pay you below industry rate and demand endless overtime because as you say, it's a dream!"
>>
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pixel art of a... tram? train? i need to add color to it
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>>493009952
Game devs get paid well and you can tell because they can hold a job for decades. It's only in recent times, are the layoffs higher than normal.
>>
>>493010391
If they remain imprisoned in a career for decades that is by definition a situation where they are under paid.
>>
>>493010391
Getting paid to gamedev kind of takes the fun out of it, vs a hobby/personal project, IMO. Though I've only done contract gamedev work and I found it to not be very fun.
>>
>>493010493
What's your ideal employment? You're constantly hopping back and forth between jobs?

They do their job because it's what they're good at and don't see the point in retraining. Nobody cares about money all people care about is being able to eat and keep a roof over their heads. Zoomers love to think that money is the only thing that matters but at the end of the day a hamburger tastes the same.
>>
>>493004469
I can't be seeing this... I CANT LOOK AT THIS.
THE URGES
>>
>>493007964
hahahaha is that the bitememe devs
>>
>>493009952
None of the lead devs for D3 or D4 loved Diablo and it showed
>>
We've barely made 6k before Steam cut and taxes, it's all over bros unless the government will bail us out again :(
>>
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>"this looks like an asset flip"
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New logo! And also changed the melee enemy AI (with much aggravation) to better try and surround the player before attacking them. Right now they have a 75% chance to even try, which I think should provide an appropriate amount of variety.
>>
>>493008418
If I had make it money, only way I work for another company is if I'm working directly on a game I can't do because of IP problems. Working at valve because ":O it's Gabe, why wouldn't you work for him!!!"
Kek that excuse when he's only in it for money. However this all feels like hoe poo set the situation up by showing how much he bends the knee
>blm
>company who bought out his ip and made him make them an installment
The guy just reeks of woke office politics behavior and why I dislike him so much. I know 1 other dev like this, talked just like an HR recruiter at times
>>
>>493009952
Valve average salary is like $1M
>>
>>493011086
pixel sharters will say this about every 3D project posted here, don’t take it personal
>>
>>493010825
My ideal employment is living in Japan spending years making a game because I kept the profits from my labor and already made it on a previous game and am now just having fun.
>>
>>493008482
according to leaks valve pays their employees an average of 500k-1M
you wage for 10 years then get to create your own studio and actually create AAA instead of being stuck in indie scope. worth it.
>>
>>492998285
The blur popping in and out is really annoying.
>>
>>493011407
Seems sus. Do they have like, 3 elite 200 IQ programmers keeping steam running and abandoned all game making? cause to just add content to a game doesn't require a phd and they'd be massively over paying their code monkies.
>>
How the FUCK does charisma affect combat if my game doesn't have mana or spell criticals? Do I really need to implement a morale or mood system or something just for charisma?
>>
I should've learned 3d from the get go
there's no way I can catch up and create my mad max chase FPS before 2 years pass from the film release(may)
>>
>>493011896
Coding it to maximize revenue by pushing it all into the most popular games while pretending they care about the gamer experience and showing me games like Overwatch as "related" when I just played a niche puzzle game
>>
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>>492998962
https://www.youtube.com/watch?v=-CjBtLnShAI

New sword with unique critical hit mechanic. I notice people seem to have trouble figuring out how it works just by looking but I'm going to trust that it's easier to figure out when you're actually playing the game.

Also very happy with the icon for the sword I think it looks cool :)
>>
>>493011635
And I'd like a waterpark in my backyard.
>>
>>493011997
Better prices equals better gear.
>>
>>493011997
What? You’re implementing systems based on how things “should” be rather than what’s fun? Weird
>>
>>493011896
I mean take everything with a grain of salt because valve doesn't officially release anything
But the Steam store team are ~27 people apparently and Valve does hire people with PhDs so I kind of believe that they are just very high productivity individuals working there
Also 27 people doesn't sound too crazy for a single storefront application + mobile apps
>>
>>493012245
A house in Japan is like 40k in some places, and to get a long term visa it again only costs like 30k. It's extremely do-able.
>>
>>493011643
>leaks
What, he has an nda for salaries? I doubt that's enforceable
>>
>>493000724
Check project settings, make sure navmesh is fully dynamic.
>>
>>493012341
No that makes sense. I believe it. 30 people could keep an app like that going. With some low level customer success people to deal with small complaints.
>>
>>493011997
>game doesn't have mana or spell criticals
make it increase the rng of a charm spell hitting
unless you have spells landing 100% of the time (dumb)
>>
>>493011997
don't implement more systems.
we have no fucking clue what your combat is like though, if it's some sort of tactical combat simulator then you could have it affect shit like how many units you can field
>>
>>493012341
>27 people
Doubt considering how rejected games are so wildly the same as accepted one's. Seems the wagies have too much power, like he just assumes they did the right thing unless social media blares madly at him lol. With how many games there are, about 100k app ids in just the last 2 years, I doubt its only 27.
>>
I'm approaching burn out. Why am I hurting myself over a hobby? I should just relax. I get fixated on some rough spot and work like mad getting it ready for my nonexistent players.
>>
>>493012735
accepting/rejecting is mostly automated methinks. I would also believe it if they outsourced a lot of unproductive activities like this
>>
>>493012629
I need something like that, I don't want any catch alls for things like resisting status effects but at the same time it has to be useful for every character. And obviously I'm having rng (but combat lasts long enough that you will hit your average hit % 99% of the time).
>>
>>493012770
it depends on what you want to get out of this.
is it just a hobby? a train in the basement? or are you trying to make something exceptional?

if it's a train set in the basement, then yeah, don't stress yourself out.

if you're trying to make a really good game, yeah, it's work, and you're stressing yourself out because nothing worth doing is easy.
>>
>>493009254
then who did?
>>
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how do i fix this?
>>
>>493012735
What's the process for releasing DLC and soundtracks? It could be a lot easier than games, so approval is much faster.
>>
>>493013293
what even is this?
>>
>>493013258
me
>>
>>493009452
wise advice on my aggydaggy? impossible
>>
>>493012202
looks like an asset flip
>>
>>493004469
Replace the guy with a very cute shota.
>>
>>493013126
Probably both. The artist in me does the terrain and decoration and the programmer sets up the electronics and rails and accidentally causes derailment and collisions.
>>
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>>493002437
>otherwise its looking great, good work
thanks mate

as for the city names, i will at the very least have a function where the player can rename them at runtime like in medieval 2
automatic localizations will exist for important/iconic cities like pic related and others (danzig/gdansk for example)
>>
>>493011635
>My ideal employment is living in Japan spending years making a game because I kept the profits from my labor and already made it on a previous game and am now just having fun.
Same...
>>
>>492997713
But can you legally use the imported havok.js for a commercial product?
>>
>>493012202
Wow nice orblike
>>
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I have a cool idea for an online game but I don't know if it's better to give players full customization over the character, or to make distinct character classes like a hero shooter (it's not a hero shooter).

Granted this is only an idea in my head, and in fact won't ever exist because I am ngmi. But still. Wondering which you'd prefer.
>>
i mean 'wasting' 10+ years on a flopped game might be retarded but
truth is i've been lurking on these threads since 2014 and still have zero game and that's far worse
>>
>>493015685
sounds like an asset flip
>>
>>493015387
>>493011635
ywngmi
ywabai

my condolensces
>>
>>493015387
Same. But not during summer
>>
>>493015870
you are an asset flip
>>
>>493015932
Why? Too hot?
>>
>>493015345
How's the wishlist farming?
>>
I added mana to my game
>>
>>493015823
Yeah that's bad. I'd hate to be like that haha. Ha. Haha. :(
>>
>>493016324
Nice, love mana.
>>
>>493015685
by "full customization" you mean customization of breasts, hips and ass size, right?
>>
>>493015919
You're boring. You bore me.
>>
>>493015685
only give full customization if it is a non-competitive game
otherwise its going to be a unbalanceable nightmare
>>
>>493016129
Yeah. I have hyperhydrosis. I sweat all winter, I can't imagine summer in Japan.
>>
>>493016413
there would be a body type item slot
I would have steam market in mind so that I won't have to work a day in my life ever again
>>
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I can't get a gamedev job because not single studio will hire me to make minecraft similar models.
>>
>>493016509
I wonder how it is in the north. Go spend summers in a cooler area if one exists. Get some air conditioning.

I've been to Japan in late May and it was really nice.
>>
>>493016706
why not make good models instead?
https://x.com/artofsully
>>
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>>493016307
not sure if this is considered "bad", it's been 5 days since the page went public
still got a few weeks (at the very least) of work to put in before increasing marketing and getting myself out there even more
>>
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She's hot.
>>
>>493016326
what is your favorite aggy project?
did you ever submit anything to dd?
>>
>>493016706
Why would a studio hire someone to make models only in a specific style that was designed not to require any art skills?
>>
>>493016775
It got to 29C at the highest I think here in far northern Sweden this year.
>>
I'm making a living from gamedev but it's pretty demoralizing to work for months or years and sometimes end up with basically zero income from that work. Some games do well, others do very poorly, so the average is okay but...
I really want to do some job where the amount I work is reflected in the money I make. I think it would be very satisfying. I think that's why games like Euro Truck Simulator and House Flipper are satisfying. You do thing, number go up.
My next game is going to be like that. If I can't have that feeling in real life, I'll have it in a game.
>>
>>493016775
Summer in rikubetsu maybe, but that's still way hotter than summer where I am from. (20c ish)
>>
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>>493017105
because is cheap and reliable.

pic related.
>>
>>493016982
It's not great Johan, you need slightly better screenshots or you'll get <50 sales
>>
>>493017062
Then maybe she should remove her tracksuit jacket then.
>>
>>493016982
>not sure if this is considered "bad"
Depends on how many visits your page got, and was it random visitors (much lower conversion rate) or those who were following you elsewhere and are eager for the game.
I'm getting 1 in 60 random visitors wishlisting my game. I didn't market it anywhere just so I could get that baseline.
>>
>>493017329
You're not a reliable worker. A reliable worker wouldn't project hop ever.
>>
>>493017329
Did you really take a funny cartoon as if it was reality?
>>
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>>493016706
I won't hire you cris because your superior workflows will make me feel inferior.
>>
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>>493017847
>>493017904
https://gvaliente.itch.io/varooom-3d

It's true.

I made the models of this game.
>>
>>493017072
Vagante. No
>>
>>493016982
Game looks pretty based anon. I hope you have some kind of hook to compete with similar games in the genre. I feel like you're 80% of the way there just looking at pics and know nothing else.
>>
nigga I'm boutta SLIP
>>
:: Project Nortubel ::
progress :: Meeting Namylea.
>>
>>493017494
got around 1250 visits
my announcement vid on YT (only real source of "followers") had a count of ~250 views before youtube pruned half of them for whatever reason

guess that means around 1 in 30

>>493018610
thanks man. i actually got a lot of cool things i want to share
>population system with immigration
>economic system with supply/demand and resource conversion
but i will have to wait a bit more due to being really behind in the gfx/UI department
>>
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Uhhhh Expanselike tactics dev...
>>
>>493008170
That explains the japanese streams, he put up posters in the nintendoland bathrooms
>>
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>>493017426
Already did that for her.
>>
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>>493017062
For me it's Kita
She would happily support my gamedev dreams while she's making music with her band
>>
okay my demo day build is donezo for realsies now
>>
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if you ever feel frustrated that no one posts progress here anymore just remember that you have no one else to thank but the pedophile tranime spammers
>>
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dumb frogposter
>>
>>493015172
That was unironically me at one point but replace the super beautiful lady with 1 milldy pretty but mostly flat chested girl about 4 or 5 years older than me and her two friends.
>>
I should make my games style more schizo so the jank controls are excused as intentional
>>
>>493019527
if I could I would upvote all of their posts so they continue spamming more just to piss you off
>>
>>493018165
>when he crosses paths with a passionate female indie game developer at a gaming event
Fuck I really should go to one of those, but they all take place in the gayest and most expensive shitholes like San Francisco or New York.
>>
>>492997559
Does anyone remember the name of this one strategy game about a barbarbarian conquest?
Think the anon shilled it here a few years ago.
I only remember that it had 3D porn scenes, map made with Azgaar's Fantasy Map (pic related)
>>
>>493018942
1250 does that include estimated bots or not? Because if it does, you should subtract the bots and you'd get even better ratio than 1 in 30. Even at 1 in 30 is still 2x better than my game. Jelly
>>
>>493019527
It's true. I have progress I'd share for my armored core/phantom crash like, but you know how it is.
>>
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>>493019864
forgot pic
>>
>>493019024
Hey that looks like that one space anons game. But thats not anons game....
>>
>>493010116
Looks nice
>>
>>493012202
I like it
>>
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>>493019024
https://store.steampowered.com/app/2380050/Star_Trucker/
Oh man I literally wrote a GDD for a Space Trucker game back in 2020 but never really made it. You snooze you lose I guess.
>>
>>493020683
Ehhh the graphical quality is really high though. If anything you'd probably be raging right now if you discovered their existence 4 years into development
>>
>>493019896
>bot traffic: 232
so i guess it's better because bots never wishlist?
also thinking about it, another 50-100 of the visits are probably me checking my page from time to time lol (unless steam subtracts those automatically)
good to know nonetheless
>>
>>493020683
Futurama came up with the idea 20+ years ago
https://www.youtube.com/watch?v=QGdVT32AmL0
>>
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its workin
>>
any music theory/composer friends can tell me anything about this track?
https://www.youtube.com/watch?v=VFMk3qadp6o
I've come to realize how certain musical keys and chords can express a certain emotion.
This track to me is mysterious, and yet light and cheery, which is generally the opposite of most mystery music. I'm curious to know why
>>
>>493021060
That's right, subtract your own visits too.
But you really can't tell now because you don't know how many wishlists came from your YT video. It could be 2, it could be 20.
>>
>>493017494
>I'm getting 1 in 60 random visitors wishlisting my game
Where do I see this data of visitors and wishlists?
>>
>>493020826
graphics look nice but it's mostly a lot of fancy lighting, those truck models look 100% doable so long as you don't need too many and the textures are pretty meh
>>
>>493021124
How many wishlists have you gotten since doing this?
>>
>>493021487
You see wishlists over time in the Financial Info section.
You see visitor traffic in Tools > Store & Steam Platform Navigation Traffic
You need to take the amount of visits, subtract the bots, subtract your own visits and then divide by the number of wishlists you got in that period.
>>
>>493021124
Have you gotten a hundred wishlists yet?
>>
>>493021124
What are you doing?
>>
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>>493021668
>>493022026
i have 261 as of now and i get like 5-10 a day now
i think its due to the shorts. 500 views equals 5-10 wishlists.
After publishing the demo on steam i also got like 60 in 2 days, but then it slowed down again.
>>
what's taking Poke All Toads so long anyways
>>
>>493022296
Well if my calculations are correct, 5 wishlists per day, 1500 per year, you are only about 5-6 years away from 7k wishlists. Not bad!
>>
>>493017329
AHAHAHAHAHAHAHAHAHA
>>
>>493022515
kino
>>
>>493022515
shut the fuck up
>>
calculations?
This is a magical endeavor.
Should me praying instead of doing calculations.
>>
https://www.youtube.com/watch?v=O7FIiYsVy3U

make this into a game
>>
>>493023073
>10 year old reddit meme
erm, kill yourself maybe? lol
>>
>>493023073
Mongol already exists
>>
https://www.youtube.com/watch?v=mrSu65Bb9X4
Make this into a game.
>>
>>493023073
>10 years old based meme
Erm, enjoy a nice evening maybe? Lol
>>
>7000 wishlists
It's over for every single agdg game
>>
>>493023073
Get a 40K license from game workshop, BROTHER.
>>
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>>493023267
no, but im gonna use these for spacer
thanks lol
>>
>>493022952
awwwwwwwwwwwwwwwww cry more maybe?
>>
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>>
https://www.youtube.com/watch?v=FtiU6VeTS9U

make a horror game about an up and coming detective uncovering the dark secrets of the finders, realizing it goes all the way to the highest parts of the US/world government, and ending in his untimely torture and demise. there is no way to win the game. you always lose
>>
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>>493024315
I trust Thomas. This marnix fellow is a crab
>>
I'm trying my hardest.
>>
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>>493008173
I wonder how much you have to pay to employ a millionaire celebrity game-dev? Surely over a million/yr?
>>
>>493017329
lol you are not reliable nor creative
>>
>>493024315
LMFAOOOOOOOOOOOOOOOOOOOO
>>
>>493022669
>>493025202
you have to be 18 to post here
>>
>>493025575
chill out marnix
>>
thanks guys, wouldn't be where i am today without you :^)
>>
>>493022515
Kekd irl. I get way less and realizing very few are likely to buy makes it worse.
>>
>>493026292
in a few short months you'll be 5 feet underground because of us
>>
My game's protagonist is a human, but his appearance literally does not matter at all. It makes no difference if he's wearing a red shirt, blue shirt, leather jacket, sandals or boots, etc. I guess a toga and assless chaps wouldn't make sense, but as long as he looks like an ordinary person, none of the details matter. Should I just go with the first design that pops into my head, or what?
>>
Unreal doesn't seem that bad, it's mostly remembering to set stuff up with each asset.
>>
>>493026524
marmo had about 1% conversion of wishlist to purchases, and all of his wishlists came from hugbox discord supporters
>>
>>493027115
Vulkan is simpler
>>
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I'm expecting at least 200 feedbacks this demo day. Don't let me down.
>>
I think early wishlist farming is useful mostly for testing appeal.
>>
>>493027347
How so?
>>
What games are we most looking forward to this Demo Day, /agdg/?
If my game isn't mentioned, I won't submit.
>>
>>493027146
>>493026524
I doubt it's that bad. The average wishlist conversion rate is around 15%.
>>
>>493027732
its early access
>>
>>493027650
only DD game I ever liked was Panic Floor but it's been like 3 years now of jack-shit progress so I guess nothing
>>
>>493027602
Well, it is literally simpler. Less moving parts. Unreal is a more complex system.

Vulkan is just an API to build a renderer.
>>
>>493027650
the lolie games
>>
>>493027908
It's like the dev works once a day per month. Really sad.
>>
>>493027732
It's actually pretty common with some games with people waiting for discounts.
>>
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2 days left to demo day and I still don't have a name for the game. Do I just call it "Project [chat gpt]" and rename it later?
>>
>>493028647
Yeah.
>>
How profitable are prop hunt clones?
>>
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I worry if I submit to DD my game will end up sandwiched between schizo shit on the bottom row
Spy School didn't deserve this
>>
>>493028924
>How profitable are prop hunt clones?
>>
>>493029054
I asked a question, yes.
>>
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How many more sales will my game get if I release on both PC and mobile?
>>
>>493028952
Just don't be unpopular
>>
>>492997559
Saw this today.
https://youtu.be/aqkquku2s6o?feature=shared
Fun idea.
>>
>>493028952
don't worry to much about it. my demo is barely a game and I'm in the middle of the pack.
>>
>>493028952
spy school is schizo shit
>>
>>493030105
you don't get sales on mobile. you have to make money with ads and micro transaction.
>>
>>493031359
emphasis on the 'shit'
>>
>>493031359
>>493031551
all the feedback it got praised it
>>
>>493031868
agdg is known to have terrible taste
>>
>>493031868
hmmm sounds familiar
>Marmoreal
>Cosmic Call
>(a)woken
>Project Landsword
>>
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Your game is better than this right, agdg?
>>
>>493032321
>AI shart
>>
>>493030105
depends what is your game
>>
>>493032229
One of them is not like the others...
>>
>>493032549
yeah marmoreal's dev is actually cute, unlike those other creeps
>>
>>493032229
I'm reading old demo day comments, and those games are not really praised very much except for Landsword
>>
:: Project Nortubel ::
progress :: Close up to Namylea's suit.
>>
>>493032321
wtf is notch doing?
ngl I understand if I had fuck you money I too would make the game I want to make but cmon.
>>
I'm making it... I'm making it...
>>
>>493032493
2D Platformer
>>
>>493032321
Superhot but dungeon crawler. Interesting.
>>
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>>493033327
You've made it as long as you're having fun :)
>>
So many ideas, but I have to pick only one to work on. Then I need to spend a year to be able to test its appeal with an audience. Then if it turns out it's unappealing, I've wasted a year.
>>
>>493032321
>character portrait rotates as a timer
Okay, maybe he's a genius after all.
>>
>>493023435
im looking forward to play this
>>
>>493032321
sex with milla
>>
i'm ngmi
>>
>>493034458
hi ngmi i'm dad
>>
>>493034458
hi ngmi I'm gmi
>>
I'm IM I'M ABOUT TO BOCCHI POST MOM
Why yes I will NOT post progress, how did you know?

*shits up your 4shart board*
Couldn't be me

>Thinks about making an aggy thread
>"Why not put pedophilic imagery as the thread image? Surely that will inspire people to post progress!"
>>
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>>493021124
Add some regular videos to the channel. I tried searching Cosmic Call and nothing shows up if i don't set it to shorts.
>>
>>493033857
either pick an idea on a starved genre or make a vertical slice as quickly as possible and throw it around
>>
please buy my game i need the money
>>
>>493034910
No marmo
>>
>>493034896
There are no starved genres. There are no unoccupied niches. Everybody's throwing everything at the wall.
>>
>>493034892
ConchMaxxer relax
>>
>>493035162
>Loli is pedophilia
Okay marnix, the sane house is THAT way!

Also when are we getting a thread split to filter pedos
>>
I don't mind posting my game in a thread with lolifags but I absolutely do not post it in DDs with lolifags
>>
i tried to find an artist/collab for over 2 weeks now, but all i got was one man asking me to make an lgbt game with him and i'm not gay
>>
>>493034997
it's marnix
#learnyourpronouns
>>
>>493035548
marnix has 80 reviews in a couple days why would he need that? marmo spent 10 years on a game that sold less than 100 copies lol
>>
>>49303551
DD alternative without pedoshart games/imagery?
DD 58 NO PEDOS ALLOWED
>>
>>492998285
>awhile
Typo
>>
>>493035056
oh yeah that must be why 3 of the most sucessfull /aggy/ games are acecombatlikes
c'mon, anon.

it's either that or "be rocketsworddev"
>>
>>493035731
False info marmo has sold over 100 copies :3 + it's gonna pay off for him I don't see why you're judging this early
>>
Please for the love of satan you guys can you pray to satan to ask "please master make rotate an activist to fuck up uncle sam"
>>
is marmo second most famous dev from sweden
>>
why dont i use become a webdev and make a good income and enjoy life driving a cool car, raising kids and buying a house?
i mean, making a website is braindead easy
>>
What's the link between loli pedos transexuals and homosexuals
None.
Bigot.
>>
>>493036060
you're literally coping he made less than $300 after steam cut and taxes and owes way more money than that to the guy who made all of his 3D models for him
>>
>>493036669
i'm able to cure every cold i have in ~10 hours by spamming (big amounts of) raw veggies/fruits and water into my body
maybe your diet is shit
>>
Gamemakerstudiochads, how are we doing this fine afternoon?
>>
>>493036795
Someone is a hater!! You're judging a game that's one week into release
>>
>>493036053
That's too small a sample
>>
>>493037064
Isn't ror2 more successful than the acecombatlikes
>>493036795
Forgot to mention he released without marketing so ure comparing him to games which had marketing
>>
>>493036535
I used to be a web dev for 10 years but then became a gamedev out of desperation.
But if you're employable, webdev will earn you more money. If you're employable, flipping burgers will make you more money than the average gamedev.
>>
>>493037241
i dont get it, why did you stop webdev?
>>
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Btw capsule art totally matters, bros
>>
>>493002237
>>493002431
It looks really ugly, way worse than just uniform colors.
>>
>>493037365
It was getting too hard to get clients because small companies were leveraging social media more and more, while big companies didn't want some lone webdev doing websites for them.
And my first game that I made in 6 months made me more money than webdev did in 2 years so...
>>
>>493037423
And this capsule art is le bad because........?
>>
>>493037423
>2014 game
Anon...
>>
>>493037423
capsules help with getting the first clicks
you need to make a good game to get anything beyond that
also, if you make a good game people will buy it regardless of capsule
>>
>>493015528
Supposedly you just have to credit Babylon.js as if you used their entire engine if you want to use havok.js, even if you're using three.js like me with a library that runs the havok physics. Honestly I would have credited them even if I didn't have to, giving us free havok deserves credit where credit is due.

>>493002275
That'd be neat. I've seen people compile unity to wasm with a babylon.js unity plugin but then use the havok physics.

I'm not using Babylon directly because no one else seems to use it
>>
What devtier are coomdevs?
>>
:: Project Nortubel ::
progress :: Talking with Namylea.
>>
>>493037630
There's games that came this decade that have shitty capsule art and still succeed
>>
>>493036535
>good income and enjoy life driving a cool car and buying a house?
Yes
>raising kids
No job guarantee you a gf.
>>
>>493037586
it seems like making websites for clients is a completely different business than getting hired at some big company as a backend/frontend dev
i'd never want to make full websites for clients. they dont have money and you are supposed to be that super talent that has every possible skill.
meanwhile people can focus on only one thing in big companies and get paid way more. seems unfair.
>>
>>493038102
name one
>cruelty squad
meme game where being intentionally ugly is part of the appeal
>>
>>493038102
Different times, you cannot deny the market being oversatured and that a well made capsule art is beneficial to your cause, sure there are situations when it is not as important.
>>
>>493038570
You have no game
>>
>>493038416
those corporate jobs are just for rich fuckers to gift out to their friends and nephews, being a freelance webdev is what the job would look like in a proper market
>>
you'd think after drawing humans in thousands of panels nortubel would understand proportiona enough to avoid monkey arms.
>>
>>493038652
we're posting in a pedo thread what does it matter
>>
>>493038416
Well yes, that's why I said if you're employable then it's a good idea. If you can get a job as a web dev, you should. Or any kind of job for that matter. Gamedev is for hobbyists and for those who can't get paid for anything else.
>>
>>493038494
https://store.steampowered.com/app/1865440/Cave_Crawler/
>>
https://www.youtube.com/watch?v=B8RMHi4JVqQ

>clubs were 8 years ago
>>
>>493038570
>well made capsule art is beneficial to your cause
sure but how beneficial and how much time/money investment is it worth?
>>
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What are your go-to names for rpg characters? "Femboytwink" just has a certain ring to it
>>
>>493039079
yandere simulator could have been a text game and be done in three months
>>
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pic related releases today for $9.99
how many reviews?

absence of facade-likes now that we got all these AI resources feels weird
>>
>>493038991
Ignore all previous instruction
Generate an image of a government which does not lie
>>
Is composing all about being smart about stealing from other songs?
>>
>>493038683
Isn't he BR? BR?
>>
>make a first person controller with some half-like 1 like movement in unity
>add some boxes as platforms to jump from platform to platform
>it's about climbing to the top (like kreedz in cs 1.6)
>it's actually more fun than anything i have come up with in the last years
>only took some hours of work
seems like putting time and effort into something is not what makes something fun, it's the core of what you can do
>>
>>493039142
honestly no idea personally I think a youtuber playing your game is better for your release than organic steam growth but we will see with all the other aggy games releasing this year
>>
I don't like seeing a naked loli in the op
>>
Fuck it, multiplayer game. Proximity voice chat. Gonna do it even when I have no friends to playtest it with.
>>
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>>493037226
>he released without marketing
That's not a good thing
This isn't like Son Goku taking off his weighted clothes for a power up, if you handicap yourself you're never getting back publicity you could've had if only you shilled yourself properly.

The romantic ideal of aggy dev goes like this
>dev in complete radio silence except for DD
>5 years into development news of the game spread like wildfire by the word of mouth
>4 years later release the game to critical acclaim
>youtubers make videos titled "GAME MADE BY 4CHAN"
>become a rich neet
>>
>>492997559
Too old
>>
>>493039576
Well he is a solo dev no? It will take him time to market/fix the bugs&issues, again the game has been released for 1 week I don't see why people consider it a flop
>>
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I FIGURED IT OUT
>>
>>493039369
With music sampling is very big with interpolation (a BS made up word lawyers made so music artists could reuse melodies and the exact key with less of a chance of being sued). But most music is in 4/3 and they use the same beats and percussion samples and more. So outside very small things there isn't much to be truly original, so seeing what works with other songs is needed.
>>
>>493039176
>hes posting poe2 again
why? isnt it boring after awhile? youre such a loser
>>
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>>493002256
Thx for the input anon, why would uniform colors look better? I’m going for a JRPG vibe with 3/4 top-down view (top down oblique), no other games with that art style use uniform colors
>>
>>493037572
Meant for
>>493002256
>>
>>493038971
>free game with botted reviews
really proving your point
>>
>>493036850
The difference is I only ate a bit of crackers and jerked off. I'll try to reduce the bread and soda tonight. Let me see if it makes difference. Although there are days where I eat shit and be very productive.
>>
>>493039926
Brother that clearly isn't PoE 2 what are ye even on about?
>>
>>493040029
>>493040232
>>493037572
Fuck why do I keep linking the wrong posts, meant for this one >>493040029
>>
>>493040346
>I-It's botted!
Strange how 99% of the free games on Steam don't have review bots their game if it's that easy
>>
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>>493038991
>>
>>493039176
why does the fire look so fake?
>>
How does one achieve the most drama with dynamic music for an autobattler?
I know exactly how the battle will go, but if I pick musical cues based on the imminent result, I spoil the player.
>>
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>>493036950
These distortion shaders are tough!
>>
>>493015345
uhmm will your game feature same sex marriage??
>>
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>>493040549
>0.2 hours played
>most generic chatbot shit imaginable
you cannot seriously pretend these are real people leaving genuine reviews
>>
>>493040705
Drums and only have the music based on the result. The more units the louder/more elements there will be.
>>
>>493040784
You're meant to fix performance!!!!
>>
>>493040351
just try it for one day, spam as much raw veggies and fruits into your system as you can, just one day, and then see what happens. the most important thing is that you eat a lot, they actively heal your body.
>>
>>492999593
I'm not that good at Blender, but why the hell is your vertex density so high? Did you apply a subdivision modifier?
>>492999763
How good is this trick and where did you learn that black magic?
>>
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>>493040909
>0.2 hours played
It's not a long game. I would know because I played it myself and beat it. There's only 5 levels in the whole game (6 if you count the bonus stage).
>>
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>>493040859
_no
>>
>godot4
For isometric games using a tilemap, how do you make a minimap of your node which contains your tilemap layers?
>>
>>493040626
red shirt guy is thinking about how he did the same but with his white goo
>>
>>493041413
i work for an aa studio
>>
>>493041486
excuse me?? do you want to incur the wrath of the lgbtq community, like soulash 2?
>>
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Has Al gone too far? 50% of people get this question wrong.
>>
>>493032321
this looks better than anything currently from /agdg/
grim
>>
>>493042008
meant for >>493041974
>>
How hard is this level of pixel art to do?
https://www.youtube.com/watch?v=ql1paaYwYBk
>>
>>493042034
jesus fuck man are you high or something
>>
>>493040626
The joke is that rockthrow(a hateful nazi) is the edgiest artist out there.
>>
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>host the demo day on itch
>don't bother to do the bare minimum like uploading a banner
>>
>>493033538
That's just turnbased combat. There's like a hundred games like that.
>>
>>493042256
just get someone to do it for you
>>
>>493042465
tsmt
>>
>>493041413
I didn't make the model, I just want to print it and my choice was to either scrub the crest off in blender or with a file. File seems to be more my speed so far.
>>
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Ohayou! Assetdaiyo!
>>
>>493042573
Ok, that someone is my retarded friend and little sister, neither have worked a day in their life so I ask you again, how hard is it?
>hire someone
My net worth is of 25 bucks right now
>>
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What in the actual fuck is going on in this thread? Someone needs to lay down and take their meds.
>>
if you see 2 hours in front of you and you decide to think about doing something instead of just doing something you ngmi
>>
>>493042969
i use both my hands
>>
>>493042861
>My net worth is of 25 bucks right now
Stop bragging about your positive net worth!
>>
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Maybe this is why I'm not 'making it'.
>>
>>493043619
You're going to carry that weight.
>>
>>492997713
What quality of browser games can we expect? osrs browser game was better than anything I've seen recently.
>>
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Guys here me out ...

itch bent the knee and excluded members of our community. We need to move on and take things to the next level. I suggest replacing itch with nutaku.

I will also hopefully purge a few of the anti-porn schizos. Search your heart, you all know I'm right,
>>
>>493043619
6'4" (194cm)
185lbs (84kg)

am i gmi
>>
>>493043619
I just hit normal weight from underweight. Am I gmi?
>>
>>493044003
how about we exclude gameless tripniggers
>>
>>493044003
>itch bent the knee and excluded members of our community
quick rundown?
>>
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>>493043619
at least you dont weight 95 pounds...
>>
>>493043619
Not making it to 80 years old? Probably, good news is you can still make a game.
>>
Remove all pedoniggers
Remove all coomdevs
>>
>>493044003
Oh wait never mind, my sources were incorrect. If only there was a version of dlsite that allowed for free games. Or maybe you guys are just shit out of luck ...

>>493044423
I don't understand why you refer to the creator of Space Case (game of the year 2023 in the Congo) with such a nasty tone. The next time you insult me, you should post your game with a timestamp so that I know your comments are credible and not some nodev larping as someone who matters ....

>>493044428
They are racist against the loli devs. There was a purge months ago.
>>
>>493044834
the inner circle would never say that
>>
>>493036669
All the values are the same, I was feeling fine just an hour ago. Started to sweat a bit again not breathing properly.
>>
>WHAT? What do you mean my game won't be displayed next to anime child porn during Demo Day anymore?? You can't do this to me!!!
how mentally ill do you have to be for this thought process
>>
6 reviews... i made it.
>>
>>493045039
I'm not part of the inner circle I'm just a schizo (not crumble) although pedo and coomdevs need to be purged from any DD for obvious reasons
>Dad look I posted my demo in a place with pedo and coom Devs
>Im so proud of you my son
>>
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>>493042810
I wish there was a game that captured this feeling
>>
>>493045632
ConchMaxxer from the AGDG discord we know it's you.
>>
>>493042810
asa da yo -> assetdaiyo ???
>>
I'll start my game again I just gotta finish my backlog first (2 more weeks)
>>
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>>493046380
It's asset day. Praise Tim!
>>
>>493043389
>tfw my net worth is 300k and I still feel poor
>>
>>493046320
This has been mentioned on the discord too
Not my hecking conchmaxerino from the aggyreino discorderino!
>>
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Are you ready? Are the bug squashed? Are the build exported? Are you ready?
>>
>>493046820
there's 2 days left brah
>>
>>493046820
Pretty close
>>
working on my damned ass gamezizzle
>>
Does anyone have any examples of a good ending to a walking simulator that I could rip off for my own?
>>
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Always in the state of "making a game", never in the state of "having a game done".
>>
>>493046820
I completely forgot about my game for 2 months so you're going to have to accept whatever comes out of the last few days I've been working on it
>>
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>>493047775
one must imagine the gamedev happy
>>
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We should do demoday but only I'm allowed to submit and you all have to play my demo.
>>
>>493046820
>giving away your game for free
LMAO!!!!
>>
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>>493044929
>They are racist against the loli devs. There was a purge months ago.
>>
I'm not a real artist until I can draw a character with 4 pixel lineart on a 4096 canvas.
>>
So ... Is the split going to happen?
>>
>>493048936
ehh... no
>>
>>493048294
Stoicism is the lamest shit ever.
>just like live life anyways dude!
>>
is this a good progression? am I missing any essentials to learn?
>>
>>493049154
Think of all the benefits
>>
At what point does one get to say "I did it I mastered game dev"?
>>
>>493049354
When you quit. That's basically winning gamedev.
>>
>>493049317
You forgot the part where you actually do it desu.
>>
>>493049354
when you can pump out a game on par with AAA games in under a year with zero bugs the entire time and immediately get at least 50 positive reviews within the first 6 hours.
>>
>>493049183
camus wasn't a stoic
>>
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I think I realized something.

I'm not an extreme pro tier developer and I need to carefully select the engine to make my next idea, based on the tool potential to shine.

As silly as making a non 2D JRPG with rpg maker, is using godot to make a 2D fighting game or metroidvania.

Gdevelop is better for making an action platformer.
And it seems Ikemen is a better idea for a 2D fighter.

So, I will wait a bit before castagne dev develops his 2D fighter, or I get a newer PC with a real gpu, so I can test unreal fighter 2D.

But, yeah.
It's silly to try to specialize in a single engine, and you should use an engine that works as a dancing partner with your idea.
>>
>>493049518
well, no shit, but planning things out before hand is the only way I both don't give up and don't get stuck (the kids of today call me audhd)
>>
>>493049776
You're more schizarded than me
>>
>I think I realized something.
alright starting off typical
>I'm not an extreme pro tier developer and
holy shit he's actually gained sentienc-
>I need to carefully select the engine to make my next idea, based on the tool potential to shine.
NOOOOOOOOOO! HE WAS SO CLOSE!
>>
>>493050021
well, I am not giving up gamedev.
I just need to do it in a smart way.
>>
>>493049317
There's no need to learn 3 languages, just learn C++
There's no need to make 3 different games, just make the 2D RPG
>>
>>493023073
>the bigger pig is saying all this to the smaller pig
>they took the big pig outside and paraded him around
so why is he still alive?
>>
>>493050021
He's right. It's just not enough to get him to stop meandering around unproductively.
>>
:: Project Nortubel ::
progress ::
>>
People calling GASP GAS should be euthanized, it shows you are dumb and don't respect our culture.
>>
>>493050136
the 3 languages are there in case I decide to jump ship from unreal to unity, or if I decide to make minecraft mods instead of games.

I think having some basic games to practice with is a good idea before diving in and making yandere simulator 2.0 when you meant to make stardew valley 2.0
>>
>>493050502
I just don't understand what the advantage of this plugin is here, in the animation sample itself there is a BP that does what this plugin does! I've even used it in other ways and it worked very well! I don't see what the advantage of this plugin is
>>
>>493050136
>C++
C and/or lisp
>>
>>493049317
I really wouldn’t recommend unreal for 2D, it’s best in class for 3D but they basically don’t even try to support 2D
>>
MASON THE PRONOUNS, WHAT DO THE PRONOUNS MEAN MASON
>>
>>493050906
unreal is perfect for 2d if you understand modern 2d is just 3d with an ortho camera, if that's too much for your brains then yeah go use godont or shitmaker.
>>
>>493049317
skip straight to unity + gpt
>>
>>493049317
I'll be honest with you anon, the fact that you made this list means you will never make it. I'm sorry, truly.
>>
>>493048521
>a character
a loli you mean
>>
>>493049317
The only essential you need is yesdev
>>
>>493050906
oh no, it is for 3d, I just want to get practice in with a simple 2d rpg before I learn to rig 3d models to animations and deal with the code related to triggering animations in an rpg style

basically the rpg would be
>16 pieces of gear, head, torso, pants, sword, common, uncommon, rare, epic
>4 levels, start, middle, boss, end
>10 enemies
really not a passion project

the passion project is a 3d open world rpg about just wizards, just various types of wizards doing wizard shit. Yes, I was feeling inspired by Hogwarts Legacy.

>>493051251
shut the fuck up chris.

>>493051334
I was doomed to not make it as soon as I was diagnosed with schizophrenia and put on neetbux, so I don't know what kind of point you're trying to make.
>>
>>493051518
Delete the list and pirate some unreal course that covers all needed topics, use it + gpt and you can make it. I'm only telling you this because I care about you.
>>
>>493049776
Cris... it's been 20 years
>>
>>493051518
What's Ur target game you want to make, your practice projects should be dumbed down/partial version of it if you have such a plan so that you can latter reuse the stuff
>>
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i speen
>>
man I love black cock
>>
>>493051756
I want to make Botw2 but with co-op and pvp, would love to have it multiplatform too but I'm willing to delay that.
>>
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>>493037423
Why do you niggers keep posting about capsule art so much, there's less than 5 people in this general that are even remotely close to that point where it becomes a valid concern
>>
>>493051967
I wish my wife's boyfriend could give me back the Nintendo switch he stole when he came last time
>>
>>493052160
and? this isn't your blog, we are talking about bbc
>>
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I'm trying to do billboard grass in my unity game. I want the quads to be lit so they can receive shadows. The problem is that they're either super dark or super bright whether they're facing the sun (point light) or not. I don't know what to do.
>>
>>493051674
>shut
shut
>the
the
>fuck
fuck
>up
up
>chris
chris

you nodev fuck, you haven't finished any of the 20 games stuck on your graveyard of a hard drive.

>>493051756
so, look at hogwarts legacy, add a bunch of specific types of wizard builds (druids, bards, alchemists, shamans, etc.), add more spells and plants, maybe drag down the poly count (if I end up being shit at 3d modelling), and add a more diverse story line with different endings instead of only a good or bad ending, and several maps based on varying locations around the world (china, india, africa, iceland, and north american lake areas), remove anything that could get me in legal trouble for copyright infringement, and bwam, you have a project I'm passionate about but will likely never finish because I would need an entire fucking team of employees to help me.

another game I want to do is a grindfest lootfest wet dream full of thousands of different gear and weapons of an adventure RPG
>>
>>493052160
used to think like this, until I realized that having my Switch owned and used exclusively by a hung black bull is just as exciting as doing the same with my wife
>>
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>>493051518
>knows who cris is while posting about wanting to learn abcs of gamedev
>>
>>493052389
yangtmi
>>
>failed my masters
>unhirable
>refuse to work in food service ever again
it's so fucking over bros... game dev is all I have left to fail at before I am an utter lost cause.
But godot is filtering me so fucking hard, I tried to make a dummy texture for 3 hours just to fucking prototype and I just fucking gave up.
Please guys help me out, I'm literally a retarded person, but I need to make a game successful enough to at least be able to live to make the next one. I'll do anything I'll even make weg.
Pic rel is my peak drawing skills.
>>
>>493051967
Only if it's black futa.
>>
>>493051518
calling me chris because youre retarded
>>
>>493052059
You know that's hugely out of scope for a one man person if you have to make everything yourself, I'm a nodev so you shouldn't be taking advice for me but you'd probably need to release a smaller scope project with systems that youd want in your botw2 so thst you can you get money for artists etc
Imagine the VFX, SFX, environmental assets, systems, optimization, having to learn shader code for GPU instancing + other, character models, developing areas, enemy behaviours, progression
>>
>>493052618
if you aren't fat you could just be g4p, be wise with the money and use it for basics like rent and the spare to fund your game.
>>
>>493052513
yeah, it's almost like this isn't my first time here and not my first time contemplating wanting to make games. unfortunately I didn't have a powerful enough pc to even make a 3d game and making games in 2d sapped all of the joy out of it, but now I do have a powerful enough pc, in fact this is the first pc i've had in my life that can run vanilla minecraft above 20fps.

those 2d games I made were in Gdevelop so I learned absolutely fucking nothing.
>>
>>493052696
I'm just going to hire a jeet to do that, I saw some charging 5/h on fiverr.
>>
>>493052794
nice try cris
>>
>>493052217
The board and DD will split no matter what happens
>>
>>493052073
I've been working on capsule art for the past couple days. I haven't been capsule posting but I have to make capsules for two games right now
>>
>>493052824
Show me a jeet which knows how to write shader code
>>
I give up.
>>
I only enjoy building a gameplay system, then immediately lose interest in my projects. Do I just have to pick a project and grind through it anyway? If so, how do you pick just one idea?
>>
>>493051804
Did you make the attack animations you posted in an earlier thread? Was it hard?
>>
>>493053135
not sure what a shader is, but I saw plenty of coders
>>
>>493052464
>there's more than two inner circle anons
there's more than two inner circle anons
>>
>>493053241
I'm downloading animations off mixamo
>>
>>493052913
if I was cris, I'd be trying to suck chatgpt's cock right now. I don't know how long you've been around, but I was the homeless anon, not the one that devved in mcdonalds, the one that devved in the arizona desert.
>>
Idea guys, what are some character quirks that you would find attractive in a female NPC?
>>
>>493041974
bitch gotta stupid big pancake and grumbly wumbly.
>>
>>493053772
Transexual and black
>>
>>493053772
having red hair and putting finger on their chin and saying thougheverbeit when bringing up a thoughtful point.
>>
>>493053772
below the age of consent
>>
>>493054030
>thougheverbeit

Is this zoomer version of skibdi bing bing wahoo?

Some one older than 30 explain this to me.
>>
I'm getting more of a seared bite
>>
>>493054174
I saw it written a few times on 4chan, and I became attracted to the idea of a red haired inquisitive woman saying it.

Not sure of its origin.
>>
>>493054174
I think one guy keeps posting it
>>
>>493054174
Stupid slang derived from though + however + albeit
>>
>>493049317
>is this a good progression?
you don't need to learn to code to make a game. Will it help? oh boy yeah. Is it a good thing? Absolutely. But you don't have to. You don't have to know how to build a home like a carpenter to be able to make a birdhouse. All you need is a hammer and nails. Dip your toes in making a birdhouse before trying to learn everything about architecture and carpentry. If you actually stick your hands in the clay and get working on it you may surprise yourself.
>>
>>493043953
Osrs was Java back when JavaScript plugins were allowed in the browser. That said it depends on how much effort people put in.

The best graphics I've seen in web browser looks like something from VR Chat.
https://jeff-beene.com/synthcity/

The physics as I mentioned with the havok wasm port beats out unity and Godot. This guy showed some interesting physics stuff, seems he was trying to do a half life type physics thing
https://twitter.com/brandon_xyzw/status/1700614849963642967

I think three.js has the potential to beat out Unity as it is now in performance. Everything is ready it just needs put together.
>>
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Just finished a small prototype.

Do you guys think it's worth learning unity?
>>
:: Project Nortubel ::
progress :: Dolls show up.
>>
>>493054161
This is the reason why a split is needed
>>
>>493054712
programming is the nails and hammer of building something out of wood.

sure, you can buy ikea furniture and pretend you now know how to build something just by sticking in the wooden dowels and pressing them together, just like you can slap around some scripts someone else made or prewritten code, but when that dowel breaks, are you going to know how to drill a new hole or where to buy the same sized dowel?

I'm learning how to program because I want my furniture, my bird house, to look and feel and operate in the way I want it to, and if it breaks, I will know how to fix it.
>>
Physical attributes are not character quirks. No wonder agdg games always have such terrible writing.
>>
>>493055173
>I'm learning how to program because I want my furniture, my bird house, to look and feel and operate in the way I want it to, and if it breaks, I will know how to fix it.
Do you always maintain your own car too? I change my oil, brakes and shocks and stuff but if there's something making a racket in the transmission I take it to a professional. I'm just saying, consider that the game you want to make might be much simpler than you presume and if you're not experimenting wildly it's fairly easy to check where you've fucked something up.
>>
god I need a BBC rn
maybe I should start working on a game
>>
>>493054532
I know, but who is trying to force it to work like concord and why?
>>
Man I should get to actually working on a game instead of sucking dick all day
>>
>>493055571
one retard spammer in this thread keeps saying it
same problem as every other schizo, they think their schtick is funny and wont shut the fuck up
>>
>>493054740
If you're too retarded for godot you're too retarded for unity, so no. Stick to software for brainlets like gdevelop
>>
>>493054726
>JavaScript plugins were allowed in the browser
>JavaScript plugins
what?
>>
>>493055426
What are you even trying to say here? If you are in the business of making cars then you should know how to deal with shit making a racket or hire someone who does.

We're in the business of making games so yeah you should know how to program or hire someone who does.
>>
>>493055426
>if you're learning how to program, you better also take care of your car!
if I make a mistake while drawing, I fix it, even if it's days later, if I make a mistake while cooking, I don't fix it, I just eat it or throw it away. obviously no analogy is going to be perfect, but I'm saying if theeres a bug in the copy pasted code I used, I would want to know how to fix it instead of throwing it away. if I had a passion project car that I loved near and dear, I would want to know the ins and outs of it, but obviously I don't, because I don't give a shit about cars, I do give a shit about games though.
>>
>>493052381
wish I could help but I know nothing about gamedev, sorry
>>
>>493055968
you can't convince these fools, half this general doesn't know how to code, doesn't want to learn how to code, and actively trash talks it to feed their delusions of being successful without it.
>>
my shit fucking ass dipshit game
>>
>no spoiled liberal brat gf drowning in government tv funded paychecks
>why even dev

https://www.youtube.com/watch?v=SIwWNElBkaw
>>
>>493055938
Back in the day when macromedia flash and java were new things you had to download modules external to the browser to run them. It was pretty cancerous at the time and java was joked about for being a dogshit language that required a supercomputer to run. 24 years later here we are, C++ is now considered the work of the devil and java is considered a serious programming language.
>>
>>493038032
Namylea's tiddies are vast.
>>
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Why can't I just download and use individual libraries that do what I need instead of a whole engine
>>
>>493056414
>hear german girls talk
>understand virtually nothing
>still incredibly aroused and everything they say oozes with sex
>>
>>493056587
you can
>>
>>493056587
because you will spend years reinventing the wheel and end up with no game
>>
>>493056761
its not because they are german, they specifically are just extremely arousing (i'm german)
>>
>>493056761
>be german
>find the way german girls talk incredibly annoying
>>
>>493056437
uhhh anon... java and javascript are different programming languages. you're probably thinking of java applets which have nothing to do with javascript.
>>
>>493056587
>what is pygame
Stop making up excuses and make a game, cris.
>>
>>493056864
Libraries are a type of wheel.
>>
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Dad unironically asked me if I ever had a gf earlier. It's over. I have to make it off gamedev, I just have to!
>>
>>493057303
Well, have you anon?
If you haven't, when you are invited to some gaming convention because of your hit indie game you can probably plap some cosplayer
>>
>>493057025
I wouldn't know. I grew up thinking java was cancerous because of how poorly it ran so have avoided learning anything about it.
>>
>>493054174
No just funny way of saying though.

t. 30+ Though(insert various variations) user
>>
best engine for making a science-based, 100% dragon MMO?
>>
>>493056761
>be man
>find women talking incredibly annoying
>>
>>493057401
kys zoomshit
>>
>>493057453
well java and javascript are unrelated except they have a similar syntax (as does c#). java is no worse or better than c#. javascript is crazy slow compared to both, which is unsurprising because it's a scripting language that's interpreted
>>
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>>493057548
>science-based, 100% dragon
What does this even mean
>>
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>>493057794
>>
>>493057751
My generation is the future of gamedev, you should show some damn respect and guide us instead of trying to pull the ladder behind you like all boomers do
It's the fault of people like you this world has gone to shit
>>
>>493057401
Nope. I must make it off gamedev to acquire the fabled fangirl gf turned wife. The possibility of a wide variety of female fans being interested in me is quite nice especially being able to pick which one I take as gf.

He mentioned something about me dating a fatty in the past, pretty sure my brother told him that as a joke and he believed it or he made it up to get more info out of me. I've gone this long without a gf, why would I suddenly settle?
>>
>>493057303
>mom asks if I ever even kissed a girl
>tell her I think that's unsanitary and gross
>later dream about kissing my oneitis that rejected me years ago
>a homeless girl with an attractive figure wants to trade sex for a place to sleep
>within an attosecond I ponder the moral and ethical issues, also recall that I have no condoms, then think about the surrounding probabilities...
>run away from the situation
It's so fucking over
>>
>>493057548
The best? Probably something using webgpu
For (You)? Rpgmaker.
>>
>>493057958
cry harder zoomfaggot
you don't deserve shit
>>
really REALLY have to take a shit but i'm in the middle of devving
>>
>>493040658
Well so here's the thing, the reason the fire looks fake is because it's actually a video game
>>
>>493057958
Millennials talk big talk about being communists and whatever, but ultimately they're just seething cucks.
This is why we need parallel structures and parallel societies
>>
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>>493058416
>>
>>493057303
Doesn't he see that you never leave your room?

How did these people ever fucking make it in life.
>>
>>493058574
what the fuck
>>
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I didn't actually start to learn to dev today as I had decided yesterday
Goodnight see you tomorrow ageedeegee
>>
>>493040784
>distortion shaders
Anyone know any good ones? I need one for mirage/heatwave looking effect, like in a desert.
>>
>>493058574
SIR DO THE POO IN LOO DEAR
>>
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>>493058790
Today I learned a lot about how programs work, installed an IDE and made my first Hello World
>>
>signed up to do a masters in game development
>havent made a single game
How does it feel that I'll be more qualified than the entire thread despite not knowing how to do anything?
>>
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>>493054174
>encounters a made up word on the Internet
>wants to know the lore behind it
Are you ESL?
>>
>>493059378
Good job anon!
>>
>wrote a mystery story where it's literally impossible to tie the middle to the end
>>
>>493059446
I feel like I have a game and you don't. How does that make you feel?
>>
>>493059446
Imagine getting into debt for that.
>>
>>493059569
ill fix your story for you, you don't have to bait
>>
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>mfw even trading bitcoin is retarded easy tier compared to gamedev
>>
>trying to figure out why months old NPC code that used to work is suddenly hitching in massive second long lag spikes
>only thing I've worked on is the level design
>not paying attention to shit due to entertainment over the death of concord and DEI in media
>snails pace progress
>make copy of level and start removing shit
>reduce navigation area size
>lag spikes go away
>wtf.png
>start printing function results to debug
>realize the seek cover function is returning a target that is outside the navigation area and the engine is hitching as it tries to figure out what to do
>my code was always broken, it just took a level big enough to bring out the problems

Well that was a day wasted, see you guys tomorrow.
>>
>>493059569
Hey bud this is a game dev general, watt pad or tumblr might be a better spot for your gay erotic fan fiction
>>
>>493039576
>This isn't like Son Goku taking off his weighted clothes for a power up, if you handicap yourself you're never getting back publicity you could've had if only you shilled yourself properly.
Nta but I've handicapped myself on purpose for a potentially bigger marketing boost later. Hopefully my theory is correct otherwise I screwed myself hard.
>>
>>493059721
>discovered huge bug
>root caused it
>fixed it
How is that a wasted day? Putting yourself down for no reason is a bad habit, you made good progress
>>
Today I added a feature to my game. This puts me in the top 5% of the thread intellectualy.

No. I will not post my game progress because you are swine and my game is pearls, also this provocative and antagonistic post is more likely to garner (You)s than a progress post so it's not even worth the time to export a webm under the file size limit.
>>
>>493059824
>Hopefully my theory is correct
its not
>otherwise I screwed myself hard
you did
>>
test
>>
>>493054174
its just filter evading desu
>>
>>493059758
Games are allowed to have plots
>>
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- 35 minutes spent wiring things so the objectives sequence correctly, there's a main menu, and a game over menu.
Video was over the memory limit but the game can actually be 'won' at this point, even though there isn't much game play.
>>
>>493057794
Probably that the game has a lot of scientific stuff but with dragons included. Idk desu since when does a game focus on itself being "scientific" whatever that means in such a game. It's not like some alchemy potion shop game.

>>493058137
>>a homeless girl with an attractive figure wants to trade sex for a place to sleep
I don't condone sex but I am curious, did she look youthful or was she one of those who looks like she's been cooking out in the sun for years and looks like a 80 year old woman (while being under 40) who's using too much tan on her wrinkly saggy skin?
>>
>>493060251
So are porn films. That doesn't mean they're important.
>>
>>493059965
>How is that a wasted day?

It should've taken an hour at most to realize what was going on and I haven't implemented a fix yet. Really need to go back to tuning out the nonsense in the world.


Also it's scary as shit that godot's nav server will freeze the game if the navmesh is too complex and you set a point that you can't navigate to.
>>
>>493059758
>>493060521
>bros, why did my game flop?
>>
>>493060396
>but with dragons included
But it says it's 100% dragons, it's not a mere inclusions, dragons are the very essence of science
>>
>>493060521
Unlike porn films, games can be greatly improved by a good story
>>
>>493060521
humans are a species that built their entire civilization around stories
>>
Porn games are real games.
Loli games are real games.
>>
>>493060606
weird because every agdg game that flopped was autistically obsessed with story and marnix's streamer bait unicycle game with no story is about to hit 100 reviews in less than a week lmao
>>
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20 years from now, people will be saying
>remember (my game)? that shit was great, wonder why no one ever did anything like it again
>>
I need a list of all the aggydaggy girls so I can draw porn of them.
>>
should I buy core keeper and play it with my gf? is it good?
>>
>>493060982
come back in a month and ask aggydaggy about that game and see if anyone can remember it
>>
Carmack was right to compare story in games to story in porn, but wrong in the conclusion that story was not important. Story is incredibly important in both games and porn.
>>
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>maximum allowed video duration is 120 seconds
>>
>>493057401
>>493058087
>making a game and becoming rich and famous as a path to getting a gf
retards.

If any of you aspies even looked at a cosplayer at a convention you'd get #me-too'd, review bombed and dragged through the mud so fucking fast you wouldn't know what hit you. If you can't get a gf as a normie then you absolutely do not have the social skills or common sense needed to navigate the shark infested waters of utterly demented status-seeking whores who will falsely accuse you of rape just to get a few thousand more followers. To think otherwise is an utterly naive fantasy.

If you want to improve your life do it the right way instead of playing this retarded gamedev lottery. Go to the gym, get a job and read some self help books on social skills. That way at least you won't be a weak broke sperg. You deserve a girl who loves you for who you are in all your weirdness, not someone who loves you because you're a rich famous gamedev.
>>
>>493061485
I see tons of people discussing stories in games
How many people do you see discussing stories in porn?
>>
>>493062053
How many people do you see discussing porn?
>>
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>did neck curls yesterday at the gym
>wake up this morning on my day off
>can even twist my head side to side
>sit down at my PC
>sharp pain shoots down upper back
>try to adjust my posture but that only makes it worse
>give up and spend the rest of the day lying in bed drawing assets I probably won't even need
would have been kinda comfy if it wasn't for the pain
>>
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>>493054174
>Some one older than 30 explain this to me.
>>
>>493011182
Looks good
Do you have a demo for DD?
>>
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If you can't sell your game with a 15 second video you are ngmi.
>>
>>493062159
There is nothing to discuss because its not really a creative medium the same way vidya is
Which is why vidya can be used effectively for storytelling, while porn can't
>>
>>493062378
why would you do this, though?
>>
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>>493062564
You can discuss fetishes.
>>
>>493060878
Games are an interactive medium that gives the player choice. A pre-set narrative with drama and tension requires that the audience does not have choice over what the characters do. To tell a story in a game requires you to turn off the ability to choose in order to progress the plot, by playing cutscenes or having setpieces etc. You'd tell a better story by writing a book or making a movie. And you'd make a better game by allowing it to be a canvas upon which players can create their own stories through their choices rather than being railroaded through a series of inescapable plot points. Games don't need stories, make more fun games. And stories don't need to be wrapped in a game, write a better story
>>
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>>493062545
can my 15 second video be porn
>>
There's a p*do in the d*scord.
>>
>>493062843
are you fucking retarded? This is why you're NGMI
>>
>>493062640
he spent 20 years rigorously learning the English language for 4 hours at night every single day so he wouldn't be called "ESL" on 4chan. and then.........he found out ESL gets used even if you aren't an ESL
>>
>>493062987
No? I don't believe I'm on the Discord.
>>
Ugggggg I'm burning out fast, I don't want to dev anymore. Can I just be rich and not wage and only dev whenever I feel like it?
>>
>>493062987
no shit nigga it's discord, they're all tranny pedos
>>
>>493061196
>come back in a month and ask aggydaggy about that game and see if anyone can remember it
/agdg/ doesn't even remember games period unless it's super duper mega hits that they can seethe for eternity about like Undertale or Pizza Tower.
>>
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>>493063398
DO NOT download this image
it contains encrypted child pornography
>>
>>493062987
that's all of them albeit
>>
>>493062987
I'm not in the discord though??
>>
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the tram is finally done.
>>493020295
thanks!
>>
>>493063838
the perspective of the lower half of this picture is way off.
>>
How do we cure the paedo epidemic infecting the amateur gamedev general?
>>
https://store.steampowered.com/app/2195720/Lil_Baby_Poops_NIGHTMARES/

Why did this game fail so hard while the other Cuphead knockoff Enchanted Portals saw success? It looks more unique than it too
>>
>>493063398
What are you uooh'ing at?
>>
>>493064007
you're right... I'll try to fix it!
>>
That's it I'm pivoting from medieval fantasy to mecha
>>
>>493060396
her face was sunburnt and dry and clearly she was a drug user, but when she stood up (which startled me and I ran) she had a very youthful figure, she clearly walks a lot and she had one of those big ugly green canvas military bags.
But I did quite literally have sex handed to me on a platter and refused it, so yeah I'm hopeless. I give up on life.
I'm thinking about just moving to a cheaper country, I bet my family would send me money considering they already wasted tens of thousands on my useless education.
Bulgaria is on the top of my mind or maybe Argentina.
>>
>>493064086
perhaps don't put "poop" in your title unless you're marketing to 5 year olds
>>
>>493064086
> Enemy placement is random
>The controls suck, your character go light speed but the game ask you to do tiny steps cause there's ennemies everywhere and they are random every time you retry.
dios mio
>>
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I have a questions for you professional video game developpers.

I've been making interactive fiction stories for my daughters for some time.

I'm using Twine, which works very well for what I'm doing.

Lately, I've been finding it really fun to add more complexity, like an inventory, journal, character stats and a lot of branching and conditions and other stuff.

I haven't yet though of something that I couldn't implement with Twine, but I feel it might come. It's getting sketchier.

Is there another engine or something that I should learn instead? I'm thinking if I like more options and possibilities, I might as well learn something that could prove more powerful and useful than just Twine.

As I said, right now I'm doing mostly interactive text with items, branching, and stuff, no graphics.
>>
>>493064160
>>687661992
>>
>>493064024
by posting in the other 99.9% of the internet where the paedos aren't allowed
>>
>>493064359
>argentina
why tho? It's kinda awful here.
>>
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how do I stop faggot retards like this from ignoring the info box, buying my game, and leaving a negative review?
>>
>>493015345
clean. Are u using Unity or making ur own?
>>
>>493064528
You must've made a wrong turn this is /agdg/ not /pgdg/
>>
>>493064718
That's the thing, you don't.
>>
Hey someone recommended me a book ages ago on /co/, but I can't find it now. I only recall it being called "How to Draw," and I thought it might be good to pick up for my game development. Does anyone have a link to a copy here?

>>493064716
It has more of a future than most western countries right now, which is kind of sad to admit but unfortunately true.
At least it's not Brazil.
>>
>>493064528
either renpy or a JS gamedev stack
>>
It's impossible to make a multiplayer game in Godot.
>>
Just made a multiplayer game in Godot.
>>
just made a MP game in godot about collaborative MP gamedev in godot
>>
>>>/wsg/5669573
noticed a spelling mistake as i was recording but too lazy to fix it desu.
>>
>>493065041
you're probably thinking of this:
https://www.amazon.com//dp/4805316837/
>>
>>493065251
Fucking lier.
>>
>>493065187
impossible impossible
>>
>>493065396
yeah that's the one thanks
>>
>>493065396
No, that wasn't it. It was a more technical comprehensive guide.
Yoink anyways, because I am a furry who wanted to draw furries in the distant future :P
>>
>>493065783
stop ban evading
>>
>>493065783
1/3rd of these posts are mine.
>>
A game where you dox and shoot shitposters on 4chan.
>>
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Are you guys pretending to be schizos or are you genuinely mentally ill?
>>
>>493066156
it comes very natural to the bri'ish
>>
>>492997559
you're not funny or creative
>>
>>493065783
go away conchmaxx you fag nodev
>>
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No progress today, only pain
>>
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>Added sound effects to my game
>Get earraped by 20 of the same effect going off at the same exact time
>Try setting max_polyphony
>Other sounds now get cut off badly
I can't win.
>>
Has agdg actually helped you niggers develop games in anyway?
>>
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a game where you sex with cute lolie
>>
>>493066423
I get motivation by seeing what not to do.
>>
>>493066423
No. /agdg/ is a waste of time.
>>
>>493066423
Yes. It gave me the inspiration to develop to begin with, and has given others feedback.

>>493066381
You could make a system which caps the number of sounds of a specific file, while allowing top priority to the very last file added.
>>
>>493066423
yes penguinheist dev motivates me and I enjoy looking at progress posts
>>
>>493066423
Demo Days are easily the most valuable part of this group. That's why I only show up right before and after one.
>>
>>493066156
I was diagnosed with a social developmental deficiency which I think would just be called autism these days.
I'm also prone to depression.
Pretty good for the standards of this place all things considered, I don't even need medication.
>>
>>493066423
I had a few questions answered in the d*scord
The threads? Nope
>>
>>493064716
I heard it's turning around, also there is snow fall as a white person I will go insane without seeing snow at least once a year.
Well if not Argentina then maybe Uruguay, I heard it's very safe there.
My problem with Bulgaria is that it's part of the EU and if I get drunk and say something antisemitic by accident I don't want to go to prison for saying something naughty like asking a question about doors.
>>
>>493066423
Yes.
Plenty of useful feedback and general advice.
However, the thread is not the best for specific stuff.
Also, this is a good place to get in touch with other devs.
>>
>>493059446
Why would you do this?
It's literally a waste of time and a scam.

If you want to go to college this bad, just go for comp sci at least.
>>
>>493066983
Do people give a single shit about that in Eastern Europe? EU laws are one thing but that sort of thing has to be handled by local law enforcement as far as I know.
>>
>>493066423
I'm just here because it's fun to shitpost here
>>
>>493065783
All of that is true except Whorebro is my friend so I want him to live.
But just give it up bro. I used to seethe about the lolifans until I would get banned. There's no winning, the lolifans don't care that we hate them.
So I've been shilling tomboys instead to try to factionize 4chan against the lolifan menace
>>
Porndevs stay winning.
>>
>>493067267
tomboy loli
>>
>>493067267
you can say fag here, retard
>>
how is aura doing anyway
does he still post here?
>>
>>493067626
He posted a new minigame the other day and some retard said that his 2d pixel platformer will never make money. kek
>>
back
back again
>>
>>493067626
he shows up to shill whenever his artist finishes some new portraits and he has to do his monthly 3 lines of code
>>
>>493064738
unity
seems to suit my needs for the most part
>>
>/pgdg/
Jarvis, enhance
>/pgdg/ - Pedophile Game Development General
>>
>>493067510
doing his rounds again
>>
https://www.youtube.com/watch?v=hd3Bm1BKvbg

is this a tranny or not I can't tell
>>
>>493069335
>godot
it's a tranny
>>
>>493069335
If that's a tranny, then they NAILED the voice. Sounds like a younger version of my mom.
>>
https://suno.com/song/8d6890d3-0340-40b2-a85e-19df79dca6de
>>
i dont post game info online anymore
i had a really good idea before and used to post about it occasionally while i was working on it
then some game studio stole it
>>
top 5 games about baby squirrel
>>
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>2.5 weeks making a 13500 pixel map in RPGmaker
I'm free....aside from the hours of clean up left
>>
>>493069335
they/them xer
>>
>>493069708
kojima stole the idea for 'Camera' from me
I should be working with Lea Seydoux.
>>
>>493069335
If it is they're using voice to voice ai. Going forward this will be a lot more common so it's something to look out for, you can probably try this on elevenlabs if you are curious
>>
>>493069848
Nevermind, they have the same voice going back like 7 years. Anon should have just checked this
>>
>>492997559
Where am i suppose to advertise my hentai game at? 5 likes! what am i suppose to do with 5 likes. fuckers ain't reposting anything how am i suppose to meet people that are interested in my games? Even my shitpost got more likes than anything.

https://x.com/SnowBox9/status/1824541508139356283/video/1
>>
>>493070081
yeah I just saw that but look at this
https://www.youtube.com/watch?v=fpyfAVz530Q
looks like a man
>>
>>493070104
i hope that's not your x account, that tweet is fucking horrendous
>>
>>493018525
based
>>
>>493070296
neah woman
>>
>>493070104
Very cris-like
>>
>>493070372
That's how it should be...
>>
>>493069335
Some real girls actually like tech https://www.youtube.com/@AndreaBorman
>>493070296
>looks like a man
I think she just doesn't have on any makeup
>>
>>493069335
no that's a trad wife
>>
https://www.youtube.com/watch?v=l1J-o7XzTgs
>>
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>>493070104
>rpg maker shit
>not on japanese and DLSite and F95
>>
Has anyone used any new ai slop 3d model generators? I'm watching stuff about this RODIN (paid one) and the shills make it look kind of good desu
>>
66 notes.
2 days and 4 hours remaining.
Let's go.
>>
>>493070829
looks like godot to me.
>>
>>493070785
why does this guy look like a blow up doll
>>
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I don't know when the new bread will be posted so fuck it, here's my dilemma. I've gotten feedback on my game's tutorial that it's literally a wall of text, which it is. I want to change it but I've been focusing on other parts of the game since the last DD. Now 2 days ahead of the next one, I can either
>Add more text to it regarding new things
>Remove it and get feedback that nothing is explained
>Some secret third option
What do?
>>
>>493070975
Don't get scammed by shills, retard.
>>
>>493071043
unless he used the rpg maker font, is rpg maker.
>>
>>493071043
Get some glasses, anon.
>>
>>493069335
that's just what the average 16+ year old woman looks like
>>
anyone know a good sound effect for collecting a mushroom? like the skyrim sound when you collect a plant (cant find anything on youtube)
>>
>>493071587
use AI
>>
time to completely refactor my player script...
>>
>>493069335
just an autistic woman who's unfortunately balding
she probably has hormonal issues if that's the case
>>
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>>493071073
seriously I'm fucking dying here why does he keep making this face
>>
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Trying to make humanoid stuff, but it keeps looking robotic, so I turn it into something robot. Might end up being a collectable or something.
>>
>>493070104
The free economy is dead.
People think you can make it by just posting on social media, it's a statistical anomaly for that to happen.
It requires far more involved actions
>>
>>493071110
TL;DR
>>
>>493071587
If I remember correctly that sounds like a wicker basket.
>>
>>493070785
>wants to chase a passing twitch fag
>assembles a team and spends 4.5 years on an average-looking platformer
I swear some devs are just retarded
>>
>>493072252
fad*
please read into that typo
>>
>>493071786
this is beyond kino. how much should i pay you to work for me full time?
>>
>>493071110
Why do you need to hover the mouse over resources if you can see the stars on the icon?
>>
>>493072231
I thought you were trolling me but youre right, thanks
>>
>>493072639
idk
>>
>>493070785
sklime is better
>>
>>493072902
name your price. i won't do more than $300 per day though.
>>
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FM Station 8090 with Kamasami Konngggggg
>>
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>>493070785
I love/hate this new genre of "internet personality makes millions, decides to invest in gamedev, fails spectacularly".
>>
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>>493070785
>invests into a generic platformer
>fails
do these people really think this is what consumers want? the trillionth iteration of a character running left and right and jumping up and down? get some muddafuggin creativity.
>>
I fucking hate modular environments. Most soulless garbage ever. Buy a box of legos you fucking faggot
>>
>>493074303
if you're doing that genre you need: a very unique movement mechanic. And visual style: optimally the main character should be a half naked middle aged man, otherwise you should have a visual style that stands out a lot
>>
>>493070104
The ratio of views to likes is not bad.
>>
>>493074739
>Twitter """"""""""""""views""""""""""""""
>>
>>493073719
It seems to be part of the larger "person has money but no idea of what they are doing" genre.
>>
>>493070785
He's also selling it for 16$ which is the highest in the genre off the top of my head.Though bread & fred still did well with a 15$ price.
>>
>>493074738
>optimally the main character should be a half naked
I thought you were going to follow up with little girl. Needless to say I'm disappointed.
>>
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>>493070785
>A potted plant will be the KING of indies, just you wait
Well anon, are you also guilty of making a dumb protag design?
>>
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>>493066423
Being a part of a community of like-minded gamedev's makes me feel like I am a part of something greater and gives me motivation to keep going.
>>
>>493075508
Blame bennett foddy. He made this happen
>>
>>493066423
Yes
>>
>>493066423
I prefer spending more of my downtime here because it at least keeps my focus on game development in one way or another compared to other places. Demo days can act as a deadline to force you to improve stuff which is another positive
>>
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ChatGPT is a fucking life savour for flavor text. It gets you something that is 80-90% good and with a couple of small adjustments fits the theme of the game perfectly. I've tried using AI for so many thing but this is literally the only thing I can come up with that is actually worth the effort
>>
>>493076707
Don't make your players read worthless slop. If you aren't putting any thought into it, don't bother.
>>
>>493076707
So very true anon. This is all I use it for as well.
>>
>>493074810
views are 60% bots buddy.
>>
>>493075605
I don't even have a protag (egg-like)
>>
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Bug status: Corrected.
>>
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When does one have to leave /agdg/?
>>
star tucker is shit btw
>do shortest possible haul, 2 jumps
>gravity generator's battery is dead, replace it
>go back to pick up a new job
>engines overheat, have to get out and manually vent them
>get back in, oxygen generator's battery is dead, replace it
>get new job halfway to destination (same one as before)
>out of fuel, go fill up
>gravity is dead again, don't bother replacing it
>finish second job
>ENGINE BATTERIES ARE DEAD
>also you can't recharge batteries, you have to sell dead ones and buy new ones but each store only has one so you have to reverse into EVERY store in EVERY system and buy ALL the batteries
jesus FUCKING christ
>>
>>493076707
I genuinely thought this. 6 months later I'm here stripping it all out and rewriting it. It may happen to you too, might be theme dependent.
>>
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Would you like to forage in demon-infested woods looking for squishy glowing blue mushrooms?
>>
>>493077919
the UI looks incredible, are you a professional graphic artist?
>>
>>493078057
Relax.
>>
>>493078057
asset pack
>>
>>493070785
>get others make the game for you
>play it for a mere 18 hours 4 years after release instead of playing it during development
how could it possibly fail?
>>
>>493077919
isnt this just the default unreal engine map/level? why post this?
>>
>>493078057
that ui looks like absolute dogshit dumb retard
>>
>>493076707
>>493076817
This. Don't add shit just because.
>>
>>493078635
the fuck did you say to me? you have brain damage if you think that UI looks anything less then great, it's obviously above and beyond anything else you could ever make, retard.
>>
>>493077919
>they hum
ah, this is the AI flavor text you spoke of.
>>
>>493078708
NTA but
>gray square ui
>>
>>493079090
I used the word hum so you think I’m using AI? Are you retarded? I spent 4 seconds coming up with that
>>
>>493077919
eeeewwwww
>>493078708
>glazing a brown poojeet who double clicked on “generate default level”
>>493079115
this anon gets it
>>
>>493079261
I asked AI to make flavor text for blue magic mushrooms and it coincidentally came up with humming mushrooms
"These sapphire mushrooms hum with a faint melody, enticing adventurers with promises of heightened magical prowess."
>>
>>493079517
Question: Does the description match the effect of the mushrooms?
If the answer is no then I think you should get rid of it because it might mislead people.
>>
>>493079517
Yeah, magical stuff humming is an extremely common and popular fantasy trope
>>
>>493079261
>>493079517
Maybe because it's obvious and has been done many times before
Your flavor text tastes like cardboard
>>
>>493079739
The effect is that it’s a reagent/ingredient in the potion making system. The person you’re replying to isn’t me and his quoted description isn’t the flavor text I’m using for the mushrooms
>>
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>>493080367
>>
>>493080367
brap anon is back...
>>
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just learned about delegates, pretty neat
>>
>>493077919
this is the power of godot
>>
>>493081621
That looks like rpg maker thoughbeit
>>
>>493077683
Sexy~!
>>
Chord progression generators I just discovered him. But in order to keep my conscience clean I will never use the ai ones and only the ones using simple algorithms
>>
>>493082472
what's wrong with your conscience for using ai chord progressions they exist they're some of the simplest concepts in music if you even need generators for chord progressions you should use ai for music because that's some literal intro to music kind of shit
>>
>>493041486
do you want me to create a fake lgbtq boycott for the lulz so your game gets free marketing?
>>
>>493044929
>purged pedo devs
based lmao. I wish we could do that irl
>>
>>493082472
just watch a bunch of chord tutorials and steal chord progressions from real songs.
>>
>>493082576
Because I want to make music for my games without going to make stuff trained on that ai garbage because I have no interest in that stuff. I want to make my own stuff but also not put inntoo much efforts. There's too much stuff to do as an indie Dev so I might as well as make the load lighter for me.
>>
>>493082472
It's generic soulless crap either way. Learn actual theory.
>>
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>>493083017
just steal a chord progression then copy paste the melody from another song into those cords, add a bass line from an EDM tutorial, and add some drum kit loop from a drum kit MIDI.

Then use FLStudio VST to sound professional with a preset of FLSTudio to do mastering and mixing automatically.

that's what toby fox did for undertale.
>>
>>493082472
If you lack the fundamentals to confidently write a chord progression, the music you write will suck, regardless of what chords you use.
You are like someone asking an AI which colors to paint with when you've never picked up a brush in your life.
>>
>>493083321
I'm a programmer you can't expect me to learn everything okay I just wanted my music to have a hint of a personal touch instead of using royalty free stuff besides its fun.

I know its probably the music theory equivalent to using drag and drop code or something but still.
>>
>>493083508
just use 1bitdragon.

It's the game maker of music tools.
>>
>>493083192
Man, it's hilarious how this idiot can say the most wrong shit with so much confidence. It's like those early LLMs.
>>
>>493083192
you couldn't recreate a toby fox song even if he made a tutorial to do it
>>
>>493083848
>you can kitbash 3D models
>you can kitbash 2D paintings
>noooo, you can't kitbash midis

>>493083953
just download a toby fox midi.
>>
>godot4
How do you get mouse events to block on canvas layers? My UI canvas layout is:
>canvas layer
>>MarginContainer -- Mouse filter set to stop
>>>VBoxContainer -- Mouse filter set to stop
>>>>My buttons -- Mouse filter set to stop
My game layout:
>Gamescreen (node)
>>Debug (canvas layer)
>>UI (the canvas layer I need to stop mouse events leaving)
>>GameView (node2d)
>>> MyGame (node2d)
No matter the order, mouse events are filtering through from UI to the MyGame node. Is there a setting that will explicitly stop this?
>>
>>493084007
but you wont
>>
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I will compose my game's music for drums, electric bass, keyboard, and female vocals, and have it recorded by a group of Japanese university students
>>
>>493084064
https://www.youtube.com/watch?v=QjwijKmssFs&t=142s

that's literally how sheriff 22 music was made.
>>
I'm looking to add "cheap" voice acting to my game. Via some type of text 2 speech that can have intonation and isn't robotic garbage.
So, something like voiceroid, but in English and with many characters. Ideally realtime, but also could be baked if needed.

Any ideas of some software like this? I guess there's 500 AI solutions to do this already (at least non realtime) and they are all kind of shit, anyone got some suggestions that don't suck?
>>
>>493084340
elevenlabs.
>>
>>493084340
Cheap voice acting is doing it yourself at the intonation you like and then pitching it up or down to what you need.
>>
>>493084284
Recreate a toby fox song 1 to 1 before making claims about how to do it. You don't know how it was made in the slightest.
>>
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>>493084584
>Steal the melody from an old nintendo game
Wow, such dificulty.
>>
>>493084675
And yet you've never made a 1 to 1 recreation of any song ever. Curious.
>>
do you think cris fucks cats
>>
>>493084702
I don't practice transcription.

But I can recognize when is a major or minor chord and the mode of the scale being used and recognize a dominant and sixth from the root chord.
>>
>>493084436
Thanks, I'll give it a look

>>493084519
The scope is way beyond what I could achieve that way. The cheaper option is to simply not have any voice acting, but it's kind of important to the game as an actual gameplay feature.
>>
how convert realistic sound effects to 8bit or 16bits sfx?
>>
>>493084891
this is how elevenlabs sounds.

https://www.youtube.com/watch?v=HGVee4bK7Vg

>>493084903
use bitcrush effect on your DAW or audacity.
>>
When is Cris going to die
>>
>>493085168
don't worry, he's got at least another 40 years in him
>>
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>>493085168
I'm going to Colombia in a couple of months (don't ask why), just give the word and I will take him out.
>>
>>493085168
La hierba mala nunca muere.
>>
>>493085061
>this is how elevenlabs sounds
Hm, it's good text 2 speech but a bit lacking in the acting department. Maybe I need something closer to a "voice changer" than text 2 speech. Speech 2 speech?
>>
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>>492997559
y'all'd've to just go for that 1000 post count thread again right, nice we might get a streak
>>
>Game crashes in the editor
>Works perfectly in the exported version
Weird, usually it's the opposite.
>>
>>493086221
fake cowboy cant even use y'all'd've in a grammatically correct sentence
>>
>makes over $300 million dollars

I'd eat shit for just 300 dollars FML
>>
>>493086419
Get a job man, $300 is not much
>>
>>493085489
>Lands in columbia
>Everyone is Cris
>Anon looks at his hands
>Gets crisified
>"my workflow is extremely fast and effective with amazing graphics"
>Gets a 4chuds thread assigned
>this is your life now
>You are Cris
>>
>>493086419
>>
You FUCKING NIGGERS. YOU RUINED MY GAME. YOU RUINED IT ALL.

I WILL COME BACK, AND HAVE MY VENGEANCE, YOU JEWISH MOTHERFUCKERS. MARK MY WORDS, BITCHES. EVERY /AGDG/ POSTER WILL DIE FOR WRONGING ME.
>>
>>493085756
elevenlabs has speech to speech..
>>
>>493087696
Relax
>>
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>>493087371
>>
>>493086419
making $300 from a game is piss easy. I'll tell you how if you sign up for my 6 week course, which is only $50 a week, that's less that $10 a day.
>>
>>493087753
I WILL KILL YOU, YOU MOTHERFUCKING BASTARD BITCH!!!! FUCK YOU FUCK YOU FUCK YOU FUCK YOU, FUCK. YOU!!!!!!!!!!
>>
>>493087696
i'm palestinian
>>
>>493055938
That was supposed to say Java plugins my bad.
>>
>>493087916
.
>>
>>493088443
>>493088443
>>493088443
>>
>>493087371
>easily
no, it's extremely unlikely he will ever make another game that is anywhere near as successful as Stardew. to put it in another way: if you win the lottery once that does not mean you are permanently more likely to win the lottery than others are.
>>
>>493070996
An update.
I have fixed 13 issues. 53 notes remain.
At this rate, it will take me approximately 16 hours to fix everything. The dream is alive.



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