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File: cloakman.png (988 KB, 768x1121)
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#1847 - Imposing edition

Halo Infinite's 13th Battle Pass, "Fleetcom", has launched
https://youtu.be/3YRSbJ-5_9A?si=L2vs0GKaSQxUejy-

Halo Info:
>Latest Infinite Update (8/21)
https://www.halowaypoint.com/news/headhunter
>Latest Community Update (7/5)
https://www.halowaypoint.com/news/anvil-arrival

Halo News:
>Fleetcom update brings Sandbox changes, VIP and Headhunter game modes to Infinite
https://www.ign.com/videos/halo-infinite-official-fleetcom-launch-trailer
>Paramount's Live Action Halo show canceled after two seasons
https://variety.com/2024/tv/news/halo-canceled-paramount-plus-1236075994/
>Bungie and Creative Assembly veteran developer Dan Gniady hired as lead designer for next Halo game
https://insider-gaming.com/halo-7-gets-new-lead-designer/

Previous >>492401590
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>>493109036
Really didn't like how they did this trailer. Trying to be like a Hollywood teaser being all mysterious with the stupid cloak, and then the helmet reveal, and showing the huge Guardian, it was like they were completely missing the point. That desert itself was what I was most excited for. A big open space like sandtrap? Why not have warthogs and wraiths driving around shooting at each other? Why are they wasting time with all that other silly stuff in the trailer. I wanted to see the weapons and vehicles in action. Why were they being overdramatic again like they were with Halo 4. Hated that. It's not the the Chief's look that we play Halo for, it's for the game itself and that's how Chief has earned his iconicness. You can't just put 343 Chief in front of us and expect us to get hype after what happened with Halo 4. It still looks like Halo 4 which was the worst part.

The Infinite/Slipspace Engine reveal was amazing in comparison. It's like they finally figured out how to make a Halo trailer to get hype over. Of course it was too good to be true though, lol. This was 343 after all.



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