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Chogorian Shave Edition

>Latest patch
https://community.focus-entmt.com/focus-entertainment/space-marine-2/blogs/97-patch-notes-4-0-new-content-for-operations

>September community update:
https://community.focus-entmt.com/focus-entertainment/space-marine-2/blogs/93-september-community-update

>First developer Q&A:
https://community.focus-entmt.com/focus-entertainment/space-marine-2/blogs/84-message-to-the-community-a-first-q-a

>Roadmap:
https://store.steampowered.com/news/app/2183900/view/4238536974144553830

>Where to get the game:
https://www.focus-entmt.com/en/games/warhammer-40000-space-marine-2

>Lore Stuff:
https://1d6chan.miraheze.org/wiki/Main_Page
https://wh40k.lexicanum.com/wiki/Main_Page

>For jolly cooperation with your battle brothers (Can also post codes for jolly coop/PvP. Edit Squad -> Invite Menu):
https://steamcommunity.com/groups/sm2general
https://discord.gg/mSRYkhvatt

>Workaround with matchmaking (not finding players, only 2/3):
Back out to the main menu and re-enter battle barge.

>/sm2g/ Dude Wall - compilation of Dudes and information on how to submit them
https://rentry.org/dudewallsm2g
>>
What's the best way to level classes? I don't really wanna play through the same 7 missions over and over for like a day straight just to level one class and a couple weapons.
>>
https://youtu.be/sT3XuJ5vdog?si=FoHyYbvIJuzDlXQW
>>
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It is happening again.
>>
>new patch has lots of nerfs on PVE and no buffs on the actual problems
>Space Marine 2 is just another Helldivers 2 scenario
When will devs even learn?
>>
Anyone else notice there is a odd blinking light in one of the cave tunnels? There is even a strange sound effect that it emits too. I sense that there might be something more to this or I am just being schitzo
>>
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>>498837132
>Iceborne is happening again
Bro I fucking wish
>>
>>498837269
Sorry, this is about the new op/map, if that wasn't obvious.
>>
>>498837394
Nah just the worst part about it. Update is great except for this one feature that completely ruins it.
>>
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>Fixed Power Fist in PvP dealing too much damage with short charged attacks.
I call bullshit, pictured: fully charged attack, doing the exact same damage as short charged now.
We are back to the original state, no more one shots even with fully charged attack.
To any masochist who will stick to power fist no matter what like me - you are better off charging 2 short attacks, first will stagger enemy enough for a followup
>>
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K27PX
Lethal, Termination, 2/3
>>
To the bros I just finished lethal Inferno with, the game crashed :(
>>
>>498837945
i got disconnected "due to server stability issues"
>>
so far I haven't seen four zoanthropes. I assume each extremis has a specific limit, zoanthropes still being limited to two, lictors also being limited to two, and raveners now allowed to spawn in trios.
>>
>>498837538
ooof that is rough I was going crazy with the short charge one shot power fist. I was carrying games utterly with it
>>
>>498838138
I've had 3 Lictors.
>>
>>498838138
lictors can spawn trio too. terminators can also spawn trio. I have seen double sorcerer but not triple yet.
>>
>>498837538
How the hell do you even do well in pvp with melee? For the life of me no combo I do works or comes out fast enough regardless of weapon used.
>>
>>498838138
The game spawns 3 instances of an extremis
Zoanthropes can come in 2 or just one
So
To get 4 zoanthropes you need to get one of the spawns to be 2 zoanthropes, and then the other 2 spawns to also be zoanthropes
This theoretically means it would be possible to get 6 zoanthropes.
>>
>>498838357
At that point we're running.
>>
>>498838354
autism and anger issues are quintessential ingredients
>>
ZMFRC
Lethal gaming
>>
>>498837224
Idk. Hopefully saber ignores all the retarded fucks on reddit who ruined helldiver's by seething and crying 24/7 as well.
>>
>>498838826
2/3
>>
>Game is literal cakewalk pre-nerf as long as you are remotely competent
>Can even hard carry your other two teammates because it was near impossible to die
>Devs change this (only on the hardest difficulty)
>Entire community shits their pants
When did games start getting made for room temp IQ people
>>
>>498837538
God damn thats rough I guess back to the power sword on bulwark now, a lot of people werent even using the power fist in pvp either with the bug
>>
>>498839401
40k fans are dumb please understand everything needs to follow a lore power fantasy they made up in their heads
>>
Did they kind of mess up performance with this patch? Its not major but something is odd
>>
>>498839401
Squad cohesion is garbage and no amount of baby-tier 'git gud' reverse psychology is going to get people to like it. It's a rushed, poorly implemented idea and the only difficulty comes from having to keep track of your teammates at all times.
>>
>>498839401
Cohesion is a garbage mechanic

It's good that even Steam forums despise it along with limited ammo
>>
E9IMN I’m playing assault
>>
IGEUZ
Lethal for real this time (it reset to ruthless after i crashed)
>>
>>498840283
>>498840432
>Solofags
Lol, you lot are actually too retarded for video games.
>>
>>498840931
2/3
>>
>>498841663
>>498840931
What map?
>>
>>498841179
>first he goes "git gud"
>now he shits on the ones that "git gud" enough to play solo
Actually mentally deficient.
>>
>>498840283
>>498840432
Why is it bad? Can you actually define any kind of objective, or even subjective reasoning beyond the fact you're not allowed to run the fuck off in the middle of nowhere and Rambo the whole level?
>>
They really need to buff most of the primary bolters, as is the default bolt pistol is superior in most situations and does better dps.
>>
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can someone explain the logic of melee weapon balancing
the balancing between balanced/fencing/block and stats seems like.. random
>>
Pretty sure the dark angel cosmetic patch will be the reset that’s why it’s divided
>>
>>498840738
sorry for sucking
'night
>>
JV6BY sorry it crashed my lobby after we took the L
>>
>>498842658
I think the base idea was that melee weapon were meant to be either offensive, defensive or balanced
But during development the "parry" feature became a huge fucking feature of all combat and now block is basically a huge noob trap
Balanced seem a lot better now atleast
>>
UPIPM 2/3

assault and heavy taken
>>
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>having enough fun to play the game for 4 hours almost every single day over 10 days straight
>this patch
Did they hire the balancing manager for helldivers?
>>
>>498842757
>the reset
The what now?
>>
>>498842757
The reset?
>>
The best part of this update was liberator gold in the main colours.
>>
>>498839401
Cohesion sucks and limiting ammo when half the game's weapons are inefficient trash that need a full refill after every enemy wave is not the good kind of difficulty.
You can say that Darktide has a Cohesion mechanic, and it does- but it's also quite generous with the boundaries of the mechanic. It has to be when you consider how not every player will be running a melee focused build or vice versa. Plus there were talents that give allies in coherency buffs when certain conditions are met, which is a positive reinforcement of the mechanic.
>>
>Crashed
Sorry guys, got rekt by spores and Nidder sniper
>>
>>498844663
After playing some games on lethal the ammo crates haven't been an issue whatsoever.
>>
You cannot train the playerbase to respect the cohesion mechanic. Lethal is full of people running around at full speed, not respecting it all, it's rapidly becoming the meta to just let people die and race to the assemble point. They're gonna walk this back in the next patch or the game is dead.
>>
>Solo Bulwark
>Zo*ntropes appear
>run ruined
>>
>>498844663
The ammo box nerf is a nothing burger, no issue playing sniper or heavy on Lethal. You still get plenty, if you need to fully refill more than 4 times you are doing something wrong.
>>
>>498845484
I disagree. If people are refusing to work together then they deserve to lose. That isn't the fault of the game, that's the playerbase.
>>
>>498845642
I think it mostly works
it just needs some fine tuning
>once again this feature literally doesnt punish a good burst weapon so theres even more of a reason to use nade launcher/plasma/melta
>the teammate-range bar is way too binary, give me a smoother range and not this arbitrary yes/no bullshit
>assault should have a longer tether range
>armor should have linear damage taken at all difficulties, its a bit silly to have armor feel like pre-3.0 levels of damage taken vs ranged enemies, when it should just perform similarly on all difficulties
>give a lingering buff, dont have it be literally on/off since it's a little difficult to be/maintain range depending on how awful your team is, so as a result every mission on lethal fills like the retardation of quickplay atreus/reliquary, because stupid people make this difficulty unfun
>theres literally no reason to up armor regain time out of combat
>>
>ranged horde on lethal
>multiple shotgun nidders

Yo this is kind of cancer. Makes cohesion feel so much more ass
>>
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>>498844663
>blaying bulwark normally
>suddenly flying purple sperm
> no ammo crate
>have to literally just stand and watch while waiting for the sperm to trip and fall over
Genuinely and unironically, who the fuck designed the ammo system in this game? This was before the patch btw, I can't even imagine how it'd be now, and even worse if it were the twin tadpoles with le balanced shield of health regen.
>>
>>498845642
Good luck convincing people of that. Devs either walk back or lose their playerbase and thus their money.
And besides, people aren't wrong. Cohesion is dumb.
>>
>>498845642
>that's the playerbase.
As a developer you shouldn't put systems on a coop game where a single player can grief the rest of the team
>>
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Maybe I will reinstall in 2 years when its playable again.
>>
>>498846350
>be Assault, respawn
>squad mates are getting hammered by ranged nids, including two venom cannons and two devourerers
>spawn behind the ranged nids
>figure I'll fly in and fuck their shit up
>Oh wait! You're outside cohesion range so now you die immediately to focus fire even as you parry and gunstrike!
Unironically shit.
>>
>>498845642
>Just work together!
In the actual game that's gonna translate to spamming a meta comp centered around Tactical blasting everything with a GL
I think squad cohesion isnt a bad idea honestly, but to see no problem with the current implementation you'd have to be retarded
>>
>>498847123
>not just playing on ruthless like before
???
>>
>>498847405
nt but I haven't had a chance to test Ruthless
How is it? Spawn rates better? I know ammo isn't an issue since it hasn't been on lethal, but how's the spawn rates.
>>
>>498847405
Because its warframe-tier easy.
>>
>game is too hard now because of cohesion
You shitters would be collapsing regardless desu. Same when you shitters cried about ruthless being too hard pre nerf.
>>
honeymoon phase already over?
>>
>first match of the night
>join level 5 bulwark and assault doing literally nothing on ruthless
>leave
>join another game
>tactical with semi auto bolt rifle and heavy with plasma in room 2 of inferno both on last life
>don't leave
>get kicked on obs platform
>next match
>join game
>spawn in
>get absolutely gangraped by whip warriors instantly
>get kicked
>next match
>level 11 assault with tac ai bot as heavy
>ai bot ends up doing more melee and has more kills than player
my group quit because there was nothing to do
please kill me
>>
>>498849112
damn shame
>ruthless was fun prenerf
and i distinctly remember telling people in this thread how bulwark was fantastic at staying with the team and how important in general it was to move correctly and i was mocked for
>being a tacticool navy seal
now lethal rolls around and people are bleeding out of their asses over game sense they never bothered to pick up
>>
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Lethal helmet is neat but not exactly flashy. Fall of Atreus ended up being the most difficult because there always has to be a guy up on the control platform when the battery charges. Many examples of gameplay mechanics forcing people to split up, which wrecks squad cohesion.
>>
>>498849852
im not a big fan of friend groups
theyre more seasonal fucks than anything
but yeah this was a terrible patch with relatively nothing to unlock
>>
I am fortifying this thread and cohesion.
>>
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>>498836586
3 meters of cohesion, all I can spare
>>
>>498847610
It is great actually. Lethal is just masochism and it baffles me that people insist on Lethal.
>>
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>okay ill just play lethal until i get the new helmet
>only win since update was Termination with a bot and dead Tactical
>>
TYR2M

Lethal Fall of Atreus
>>
>>498852689
Faggot get a life. I'm sure you think you're funny for posting an old tg meme here, but honestly it's just fucking sad. I bet you don't even have a table top army you esl fuck.
>>
>>498832962
You pretty much have to have at least a Melta, Plasma Incinerator or Grenade Launcher to win Lethal.
>>
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Jesus Christ
Reading the forum it's really appearent that some people simply feel entitled to clearing the final difficutly of something simply because it exists
>>
>>498852689
Post your table top you piece of shit
>>
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>>498854741
>>498854992
>>
>>498854936
Yeah I hope the dev are smart enough to filter real criticism (bolters and squad cohesion) from actual skill issues
I dont want this shit neutered
>>
TVFJD

Doing Lethal missions, starting with Decapitation.
>>
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Assaultniggers get the rope.
>>
>>498855764
Assault is massively underwhelming even in general play which sucks.
>>
>>498852689
Very good brother
>>
>>498855764
>kill yourself
i dont know if youre judging them or describing them
>>
>lethal decap
>playing ASSault
>get to tyrant
>tact never uses ult the entire fight

was he pretending to be retarded?
>>
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Just beat Atreus with randoms...it looks ugly as hell.
>>
>maintain coherence, brother
>>
>>498856613
Maybe he did and missed.
>>
>>498856613
He probably did and missed because the HT jumped and/or sprinted away.
>>
>>498856774
>my leg is gone, brother
>>
>>498855848
No models esl nigger
>>
>>498837538
what does the codex call this strategy
>>
>>498857416
limp wrist
>>
BROTHER, WHERE ARE YOU? IT'S BEEN FIVE WHOLE SECONDS SINCE I FELT THE GENTLE YET FIRM INTERLOCKING OF YOUR CERAMITE-CLAD FINGERS AGAINST MINE. MY ARMOR... ITS WANING...
>>
Reminder than Lion El'Jonson got banned out of imperium secondus because he broke cohesion.
>>
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>>498854813
I did them all as bulwark solo
>>
>>498857785
What's that in your hand?
>>
>>498857871
a power sword?
>>
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>>498857369
>>
>>498846890
The ammo mechanic just seems so vastly out of place and poorly thought out. There's entirely RNG ammo spawns where sometimes you just flat out don't get an ammo spawn. There's random boss spawns, some of which are functionally ranged damage only while you have several virtually melee exclusive classes and no accessible ammo spawns, enemy composition spawns can either be a non-issue you laugh at or a horrifyingly oppressive blob that forces you to constantly retreat and abuse angles to prevent them from laying into you because you cannot close the gap. The game has a lot of bad design choices and then it has atrocious design choices that show clear as day that whoever designed them absolutely did not play the game nor see how their choices interface with other various mechanical systems.
>>
A space marine game that forces you to roll out of combat doesn't feel like a space marine game.
Complaing about any other mechanic, but roll shouldn't even exists as mechanic.
>>
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>>498857724
BROTHER FRET NOT! I AM HERE! TAKE MY HAND! QUICK! INTERLOCKING FINGERS MANEUVER!
>>
I did it bros, helm unlocked

Now what
>>
>>498859365
now you wait for them to fix the knee badges and add horde mode
>>
>>498859365
The knee emblems are bugged
>>
>Finally can play
>Let's see how they nerfed Fencing
>Literally feels the same
Huh
>>
>>498859761
YOU DON'T UNDERSTAND IT'S BECOME NERFDIVERS 2.0
>>
>>498859761
Same. much has been made of the melee tweaks, but every time I've pressed the parry key it has behaved like it did before, to my expectations.
>>
>>498859761
Yeah. I thought the patch notes meant that it'd have like a 10 frame active window at the start and then 20 frames of end lag, as opposed to Balanced which has 10 startup, 10 active, 10 end lag, but it feels exactly the same.
>>
>>498859761
Wait they nerfed Fencing? Haven't noticed any difference
>>
>>498859890
Sure, but:
-The nerf to the melta grenade is retarded
-The armor tether is a shit mechanic, because the radius of it is smaller than my penis
- Ranged Majoris should not be able to enrage, at all.
Otherwise it's alright.
>>
>>498860157
Also fuck the sewer section on the new mission
>>
Balthazar gold is fucked, my black templar looks like a god damn bumblebee
>>
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now the real FUN begins
>>
>>498860963
I switched back to the normal gold, it works.
>>
>>498860972
Liberatis is easy
Reliquary and Atreus need easy RNG and proper team composition (need a grenade launcher Tactical for both, no meme classes like Assault or Vanguard)
>>
>>498859510
You still unlock everything, but you cant use the knees. Helm unlocks and works
>>
>>498860972
Wiped out that flaming flying faggot in literally 2 seconds with my heavy plasma and tacts nades. Was fuckin glorious.
>>
>>498861105
you don't need any of those things
you just need a bulwark
>>
As sniper, you need the 15 damage las fusil to get the one taps, right? And it two taps majoris normally, whereas the ammo focused one three taps, so it is more ammo efficient at the end of the day, right?

but how do you deal with how little fucking ammo it has?
>>
Ballistic Engine > Inferno > Vox Liberatis > Decapitation > Fall of Atreus > Reliquary > Termination
>>
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>last man standing Bulwark killing the Hive Tyrant with banner up and visible in the kill cinematic
>>
I'll ask again, did Lethal disable GUI warning about a massive attack/Extremis spawn etc., or are those disabled across all difficulties?
>>
>>498861384
>>498861384
2 tap ammo focus
>>
>>498861530
the UI wave warning indicator is not visible on lethal only
>>
>>498861536
I've got all the relevant perks aside from headshot damage aura, and it doesn't do that on lethal
>>
>>498861616

Thank you brotha
>>
Play Dark Angels
>>
>>498861940
They didn't release the cosmetics pack, so I can't.
>>
I feel like the barbed shit needs to deal some small damage in a very small radius around it when you shoot them so that it can kill other bulbs near it to match explosion visual. It's annoying when you have several of them in the same exact place. You shoot one, run through quick assuming it's cleared, and there's another one hurting you.
>>
>>498838138
I've seen at most 8 Zoanthropes over the course of a single mission, but they only ever spawned in pairs.
>>
>Looks more properly through the colors
>Nuln Oil, Iron Hands Steel and Abaddon Black are all grey instead of black now
What the fuck is wrong with these devs
>>
so the whole of Warhams 40k just happens in the milky way galaxy?

that's kinda small scale
>>
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>>498861940
between EC and dark angels it was close
>>
>>498861940
>Can't play a Deathwatch DA unless I larp as a Scout
Sorry mom, I am going Black Templar
>>
>I wonder if they fixed matchmaking with crossplay off so that you get more than 1 person
>try it
>just keep getting the same guy
>just one guy
>he is the only person with crossplay off
SM2 PC niggas lackin'
>>
>>498861940
artist?
>>
>Finished the new mission on Lethal
>no interest in the other decals
guess, I am done, see you in December when the shit that should've come with the new mission drops
>>
>>498862351
I find it hilarious that they added chaos right pauldron decals before adding loyalist ones.
>Sashka, vhy is noone using detvach cosmetics?
>I don't knov, Vanya. Maybe because they vould like to roleplay as kahohs but the dicals are missing?
>>
>>498861940
Sexo



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