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File: Just two fellas.jpg (1.24 MB, 1920x1080)
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A Toast! Edition

>Latest patch
https://community.focus-entmt.com/focus-entertainment/space-marine-2/blogs/109-patch-4-5-is-available

>October community update:

https://community.focus-entmt.com/focus-entertainment/space-marine-2/blogs/108-october-community-update

>First developer Q&A:
https://community.focus-entmt.com/focus-entertainment/space-marine-2/blogs/84-message-to-the-community-a-first-q-a

>Roadmap:
https://store.steampowered.com/news/app/2183900/view/4238536974144553830

>Where to get the game:
https://www.focus-entmt.com/en/games/warhammer-40000-space-marine-2

>Lore Stuff:
https://1d6chan.miraheze.org/wiki/Main_Page
https://wh40k.lexicanum.com/wiki/Main_Page

>For jolly cooperation with your battle brothers (Can also post codes for jolly coop/PvP. Edit Squad -> Invite Menu):
https://steamcommunity.com/groups/sm2general
https://discord.gg/mSRYkhvatt

>Workaround with matchmaking (not finding players, only 2/3):
Back out to the main menu and re-enter battle barge.

>/sm2g/ Dude Wall - Compilation of Dudes
https://rentry.org/dudewallsm2g

Previously in the Warp: >>501513315
>>
Is it me or are the parry and dodge circle things not showing as often?
>>
>>502107896
should be one monocle for each eye
>>
>>502097887
On the topic of /sm2g/ chapter colors I second these two anons >>502101240 >>502104038 for the darker black/blue color scheme. It doesn't have to be "interesting" but sleek and professional, tactical if you prefer. That's exactly what we'll achieve using these two shades.
>>
>>502107896
Is Malum Caedo stronger than Titus if he can take on one of these jokers with little effort?
>>
>>502110225
It's hard to take Boltgun seriously because Malum's list of feats he accomplished over the course of that week or so is more impressive than half the Primarchs
>>
>>502108290
That art is in the 10E Blood Angels supplement. It still goes hard.
>>
My hunt for chapter relic has concluded, and what bounty this system held, i recovered many relics of my brothers lost in crusades in the stars of ultramar, now they shall return to our reliquary, and will join this "dude wall" on my quest to find more
>>
Angels update when tho
>>
>>502116956
Received. You wouldn't happen to have stumbled upon my sturdy old jetpack, would you Brother?
>>
New update and classes when ?
>>
>>502116956
Wrong Power Fist, use base standard Ultramarines and replace the colours with Evil Suns Scarlet and Corvus Black/Abaddon Black so you can get the gold trim

Backpack should be Averland Yellow, Shield should be Caliban Green
>>
>>502119943
feel free to grind enough games with bulwark to do it yourself

i think bulwark is kindof a chore to play
yes, its team abilities are great, and its nice to be able to directly benefit your team.
but
>pistols only(granted theyre decent ones)
>pigeon holed perks;
your team and gear perks are pretty much locked in, so you basicly have the choice of shock synergies or.....uh....reflecting blocked damage?
>underwhelming melee weapons
Power sword..is lame... power fist has more oomph and flows way better, PS asks you to stop for finishers, needs a combo or sprint for a heavy hit, and power style feels bad at handeling hordes
>you have to nanny your team
>its your fault if the team doesnt let them nanny you
>>
>>502121196
Chainsword Bulwark is the best
>>
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>>502107896
We're trying to come up with a /sm2g/ homebrew Chapter. NOTHING IS SET IN STONE. But as long as there is mostly positive, popular consensus about certain ideas then we can stick with them. This is mostly to help keep the thread alive, so there's no reason to rush things.

>WHAT WE HAVE SO FAR
-Alpha Legion Gene-Seed.
-Specialize in misinformation and small squad tactics.
-On the surface are extremely Loyalist and Codex Compliant. In reality, are only as Loyal as they feel like being on a daily basis and use whatever pants on head retarded tactics and formations they want.
-Fleet Based Chapter. Homeworld still exists, but has been redacted.
-Half the time are extremely competent and capable, other half of the time are making up excuses to avoid having to go to work and falsifying information to keep their reputation clean.

>WHAT WE STILL NEED
-A Chapter name: We only have one suggestion right now, the "Phantom Links"
Chapter colors: Pic related are some of the more popular SUGGESTIONS. IMPORTANTLY, one anon has suggested using only non-DLC colors so our poorfriends can still rock the colors.
-Chapter badge: Been using Storm Giants as a placeholder right now. It MUST be something in-game, obviously.
-Chapter Motto/War Cry
-Battle Barge name


>OTHER SHIT
-One anon suggested the Chapter is some sort of failed Deathwatch 2.0, hence why they just run around ignoring orders and getting into fights
-Colors used in the above schemes; Hashut Copper/Averland Sunset, Abbadon Black/Kantor Blue, Nuln Oil/Night Lords Blue/Corax White, Ushabti Bone/Nuln Oil/Macragge Blue/Averland Sunset
-Potential reason why the Homeworld was redacted
-Trying to avoid Clown Marine colors and ostentatious shit
>>
>>502121783
i wanted to suggest a latin translation of "Don't sweat the details" but google translate is not good at latin

badge is always gonna be a sticking point since you cant make your own

as for chapter name? maybe "Phantom Threads"? i like the faux alliteration and ...implications
>>
>>502121783
Make the homeworld Kadaku
>>
>>502121783
No offense but they sound like too cool for school bratty cringe. Alpha Legion geneseed and being like "whatever I guess I feel loyal today" make them sound like what a teenage rebel would think is cool. Maybe switch to Raven Guard geneseed and have it implied it might actually be something else. If you want questionable loyalties maybe make them a chapter on a penitent crusade for some unspecified crime and on the verge of going renegade or something.
>>
>>502125925
ma, theyre taking the toy battles serious again
>>
>>502125925
I agree about alpha legion they can just infiltrate the chapter anyways
>>
>>502121783
Homeworld should be some shitty storage world for random garbage like imperial primers, brothers have encyclopedic knowledge on the useless shit stored there. Known for antagonizing their serfs(jannys)
>>
>>502121783
If we go brown we're imperial fist successors
>>
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>>502121783
Here is my revised suggestion of the second color scheme from the left. I changed the helmet and the shoulder pads to White (White Scar). The rest are as you said Abbadon Black & Kantor Blue. Since the latter is a DLC color it can get be easily switched for Macragge Blue. Nuln oil is a solid alternative to Abbadon Black and synergizes with White Scar nicely. Overall it wouldn't look as dull as the initial concept.
>>502122895
The rough translation would be "Noli molesti esse cum singulis" (more like "don't be bothered about details") or "Singula levia sunt" ("details are not important"). My bad, my latin is a little rusty.
>>
>>502121783
Make it unknown geneseed but heavily imply alpha legion.
>>
>>502127683
The first image should say Kantor Blue instead of Macragge Blue, just to clear things up. Apologies for the confusion.
>>
>>502127901
since theyre a "loyal" legion thats already the implication
>>
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>>502128981
>All that wonderful work
>Undrilled barrels
Makes me sad.
>>
bolt carbine FUCKS now holy shit
>>
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>>502130546
WHICH ONE
>>
>>502130842
max ammo, tactical, pick everything that says damage.
i have not tried out the marksman variant, might fuck even harder but going melee with that is counterintuitive, and you need to go melee (10m range)

i doubt its really workable in pubs since it runs into the same ammo economy problems as any bolter on tac. you need to lay out executable enemies here and there and use them as ammo deposits in a way. not that i had trouble with ammo, i just want to stay sorta topped off if the situation escalates.

the TTK on majoris is ridiculus. you shred them with half a magazine up close, if you hit heads they die nearly instantly. it does so much fucking damage that i sometimes just offed them with a accidental headshot while they were in execute state.
bossdamage is good, zoantrophes are iffy since you need to get close, but they die really goddamn fast if you are below them. neuro is probably a nightmare. helbrute and carnifex are pure joy.

its not as retarded as GL, but that should not be the benchmark. it feels like a real weapon now, with high ups and low lows.
>>
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>>502121783
>Alpha Legion Gene-Seed
Just make them an unknown founding. Specifying geneseed always leads to donut steal problems.
>phantom links
I like black and white with gold tertiary colors. Phantom Links would be a behind-the-scenes chapter that would eschew glory for practicality, like the Raven Guard, so they lead boisterous chapters take the credit while they focus on getting shit done. Phantom suggests white as a primary color, at least to me.
>>
>>502131812
i like that chain-skull emblem but its compressed so badly, i hate how it just cuts off.
>>
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>>502107896
//// INCOMING TRANSMISSION ////

>Imperial Administratum has granted access to records of all Astartes operating in Decidious System,CODENAME: ADEPTUS RETARDES
>Dude Wall status: ACTIVE.
>All Astartes present in Decidious System accounted for.
>All First Founding Chapters accounted for.
>All Astartes are to upload a FULL SCREENSHOT of their Dude and post their CHAPTER.

Good day and/or evening, Brothers! It is with great pleasure that I present to you a new edition of the Dude Wall. Here is the latest information:
- There were quite a few submissions as of late; All of them are already on the image version of the Wall;
- Requested changes to Ultramarine #2/Imperial Fist #11 have been made;
- The overall resolution of the Wall (although not entirely visible in this post) has increased to accommodate and place more Dudes.

I will do my utmost to update the website version today.

Thank you for your submissions, Brothers. If you want to upload your Dude be sure to do so. All are welcome.

=IMPORTANT=
>**For more comprehensive info on submissions please refer to: https://rentry.org/dudewallsm2g **

Glory to the Imperium!

//// END TRANSMISSION ////
>>
>>502124807
Kek
>>502122895
>badge is always gonna be a sticking point since you cant make your own
Not such a big deal imo. Half the legit successors use the same badges as their parents
>>
>>502131572
cool I'll level it up then
>>
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>>502131812
>>502132173
Tried some color corrections. Went more earthy-bone colors with the black with Wraithbone over Ushabti Bone. Retributor Armor is the trim.

This is my interpretation of the Phantom Links. I don't know why I kept naming them as star links in the filename.
>>
Hows the new laser
>>
>>502134268
It's dogshit, why the Space Marines would even bother to use this piece of shit is mind boggling
>>
>>502134268
Fun but underpowered.
>>
Legion of the Damned cosmetic pack when?
>>
WTF lethal is easier than I thought. Your just squishier and more ravener type enemies spawn.
>>
>>502135303
After people cried, lethal was made ten times easier. It's basically what Ruthless was on launch.
>>
>>502133958
i like it
>>
>>502135303
Lethal when it was first introduced and during the first 4 days was stupidly difficult and the new mechanic was retarded

They nerfed it twice and it's now the difficult Patch 3 Ruthless difficulty now
>>
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How is this as a warcry/Motto for the Phantom Links: For the Fallen, We Remain Unbroken!
>>
>>502136046
>during the first 4 days was stupidly difficult and the new mechanic was retarded
It was exactly what it needed to be and all the casuals/retards got filtered too hard.
>>
>>502135806
That's great, now we just need everyone else to give their input.
>>
>>502136189
>Muh difficulty
Kys
>>
>>502136863
It wasn't hard if you retards knew how to work together.
>>
>>502136112
Sounds like two mottos they couldn't decide on so they went with both. Try something shorter like "endure for the fallen" or something.
>>
>>502136947
Maybe they're like the Doom Eagles where they think of themselves as already dying in service of the Emperor, so something like: "The Dead are Unbreakable!"
>>
>>502136934
If it wasn't hard already then nothing changed.
>>
>>502136934
It was hard hence the reason why it was nerfed twice and the stupid mechanic was removed with an apology, you lost and you're the minority
>>
I just don't get why you'd introduce such a small tether mechanic when you already know its counterintuitive with two melee classes
>>
Termination is a shit map even in Ruthless, it's too large and not even guide sites have bothered checking where all the gene seed and armoury data locations are at. You only need to beat it once on Lethal for the shitty helmet and forget it exists.

Saber should just make Inferno variants and a Chaos version of Decapitation where you actually fight something big that is moving, Reliquary is just a trash puzzle game with long drawn out sections. Like a TS Daemon Prince that shoots lightning bolts and traitor warp sorcery.

A Tyranid Fall of Atreus map is also welcome, instead of a stupid train you're escorting a Baneblade who fucks shit up and one guy's job is to open gates that were sealed by the retreating IG and the final area is some spaceport where you actually get IG support in the end in a hold the line segment from endless hordes as the Baneblade and the remaining guard hop in with the large heavy transport.
>>
>>502136934
It wasn't hard, it was just retarded and went against the core gameplay.
>>
>>502127683
This one is definitely an improvement over the one posted before. There's room for move in my opinion. It could do even better with an extra color. Perhaps gold.
>>502133958
Now, this one is pretty good too (much nicer than your first version). I like how you used four color palette. It is slick and subtle enough. I'm a bit on the fence between that and >>502127683. Yours is quite inspiring but my personally I like to use primarily black/blue/gold/white. I might put something together based on both suggestions.
>>
>>502133958
>>502131812
I actually really like the red high lights. Maybe since they're only like half-compliant, the knee markings could represent the Companies instead of the shoulders
>>
>>502108438
Probably not targeting you
>>
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>>502121783
>pee and poo
>rgb lighting
>rgb lighting
>slava ukrainia
>>
>>502131572
Only the smg variant is buffed, so the marksman version is the same. Only used the smg on the sniper since the update, and honestly didnt notice the changes. I need to go up to a hive tyrant and see how then increased damage works
>>
>>502138775
it was generally a dogshit mechanic for pubs.
my favorite nightmare that actually happened to me was
>early carnifex
>tactical, heavy and sniper kill it in a heartbeat
>my 2 teammates think "huh this mode is kinda easy" and dont wait for me while i´m in the 3min carnifex execute animation
>i see them split
>both die near instantly
>last brother standing!
>no way to recover armor at all
fucking great times, i miss it so much. so fuckn hardcore man
>>
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>>502131812
>>502143431
>>502125925
Fuck, I just had some ideas. Tell me what you think.

So they declare themselves as Raven Guard successors. It's just sort of assumed they are, because like you said, they're the opposite of loud and in your face.

BUT, their super duper secret is that their Homeworld was infiltrated by Alpha Legionnaires. So now the Chapter is super fucking paranoid, like it's convinced half it's members are actually Alpha Legionnaires, or maybe their Gene-Seed itself is actually Alpha Legion. So they're kinda like Dark Angels, in that it's unclear if they're actually loyal or not. Half the time they're fighting the good fight, the other half of the time they're killing their own members and hunting down people they've found out are Alpha Legionnaires.

It could also tie into their name. Phantom (Because it's been suggested + they're always hunting ghosts) + Bird (Raven guard successor. Phantom Ravens. Ghost Hawks. Some shit like that.
>>
>>502144315
pee and poo is based tho
>>
>>502135303
>Release Lethal
>Its crazy hard but fun
>Nerf it twice
>Game is now dead
Casuals got what they wanted.
>>
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POV you're a hellbrute but Titus was around
>>
>>502146594
This is the truth, but they should've kept Cohesion on Lethal only. I can see how there should be a 'normal' hard difficulty, aka Ruthless. Then a ballbuster fuck you difficulty, aka Lethal.

Instead they listened to the redditors and fucked it all up (again) and now their game is dying.
>>
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>>502146594
>it was fun making a single mistake and losing an entire down
>it was fun having to kill 40 warriors every other room
>it was fun getting constantly fucked by zoans
>it was fun having the core gameplay loop be functionally aborted with how genuinely unbalanced this game is
I don't understand why you people can't just be honest for once in your dumb nigger lives
Game is "dead" because there's no direct incentive to keep playing after you level your weps / unlock cosmetics unless you SERIOUSLY enjoy the gameplay
>>
>>502147195
Yes, it was. Thats how difficulty works. Your tolerance for it may be different but removing all the difficulty so you can be happy doesn't make those with higher tolerances happy.

The only issue was they attached progression to difficulty. This is a terrible mistake outside of something like a title or achievement. Having a helm and unique patterns meant people with low tolerance got angry they couldn't get them. Had it released as was with no rewards everyone would have been fine.

The arguments about the gameplay change was also completely wrong. No classes suffered due to tethering, it simply meant you had to engage enemies then retreat to your team if you play something like assault. But again because people with a low tolerance ot failure felt they had to play lethal they played it, played badly unable to understand the mechanics, then complained. Adding in unique challenges that made people adapt is good game design, not bad, and the alternative is now they'll just change damage numbers and spawn rates instead which is simplistic and boring.
>>
>>502147195
This its EIGHT fucking missions so far and the last one isn't even out yet
>>
>>502147807
>>502147195
>You must consuuummee and grind!
Helldivers 2
>>
>>502147195
>unless you SERIOUSLY enjoy the gameplay
It was enjoyable when every match was a very tough challenge, like you just said. Challenge is the only thing that keeps coop games alive.
It is not enjoyable when you can waltz through the hardest difficulty if you have half a brain
>>
>>502147195
i honestly didnt have much of a problem with it with crossplay disabled

crossplay enabled lethal now is still harder than crossplay disabled prepatch lethal was then

too bad having crossplay disabled makes my game fucking freeze
>>
>>502147762
>No classes suffered due to tethering, it simply meant you had to engage enemies then retreat

>No classes suffered, melee classes just had their force projection nerfed incredibly hard
>>
>>502148872
It was not nerfed, it was simply a different challenge which meant running off solo was risky. Had you played lethal you would have known that melee and ranged were equally important and equally as strong at release.
>>
>>502149184
>it wasnt nerfed, it was just nerfed
kek
>>
>>502149232
It seems you struggle to understand concepts as much as you struggle to play SM2.
>>
>>502149346
>it wasnt a nerf
>it just meant you were more constrained
so this is the power of contrarianism....
>>
>>502145713
>spooky avians
>>
>>502147195
>It was too hard!
I joined a code from the thread and we oneshotted every single mission in a single session
>>
>>502147031
It might come back as a modifier. Im all for it in that case.
>>
>>502147195
It really wasnt that bad if you have a team that knows what its doing. Playing several games with randos few days after lethal came out was some of the smoothest because bad players are filtered.

Lethal has many problems that are individually small but compound into a miserable experience if youre not aware of them.

1) cohesion. This mechanic is imo very fun for me because positioning is even more important now. I do think the circle is far, far too small. It should be at least 15 meters instead of a measly 10, and it should not wear out so quickly. Also, having zero armour on kill (and the armour passive regen seems to be broken too) is too punishing. It should have been that you get a smaller amount of armour back on kill instead. Honestly, if an assault or vanguars is having trouble, its either because he overextended, or his team just isnt helping him out by moving forward. Its every members job to maintain cohesion.

2)enraged. Absolutely dogshit mechanic. This alone makes me not want to play lethal on solo runs. Enemies in this game already has a feedback problem and they went ahead and give enemies near infinite poise? CSM and devourer warriors are absolutely cancer because you cannot easily stagger them once they start firing at you near pointblank. Itll be a different story if they can only melee you up close, but clearly that STILL isnt the case. Make enemies ONLY melee upclose, and my grievance will be gone.

Limited Ammo cache isnt an issue. If people still parrot this theyre probably shitters who shoot at a single gaunt with the las fusil or melta gun.
>>
>>502149495
Im glad you were able to get your helmet anon after the nerfs. Well done to you.
>>
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Speaking of lethal, how's the HP bloat? Are purple weapons enough or should I hold off until gold?
>>
>>502152418
Purple won't do shit against the flurry of Extremis enemies thrown in your direction, don't be an ass towards your teammates and just go for gold and grab all the perks with your gold data surplus.

Also the other bolters suck even at gold, don't use them and stick to GL, Plasma, melee and Melta.
>>
>>502152418
Depends on what you're playing and how good you are
>>
>>502151938
i got it hours before the patch because i was away most of the week it was out :)
>>
>>502152418
same as ruthless unless enraged which doesnt really factor in all that much

as long as you have relic melee and your team isnt dogshit its not a big deal, you can get away with using greens
>>
enough volkite damage ticks on the HEAD only appears to cancel reinforcements summoning like 2 bolt pistol headshots do
>>
>>502145713
>>502149953
Night Owls. Also a pun because gamers have insomnia.
>>
Man the power fist is so dogshit
>>
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>>502155076
Just like on launch most tards are complaining about it because they're using the grey version.

It slightly slower popping Gaunt heads but kills Majoris way faster and has absurd range.
>>
>>502157979
>ANGELS OF FIRE
>>
>>502157330
Try the block variant and get the powerwave upgrade.
>>
>>502157979
R.I.P. Hawk Lords
>>
>>502160117
hawk lords will be able to wear beakies with raven guard emblem you'll see more when its out
>>
>>502160117
I meant Fire Hawks.
>>
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Speaking of them, Hawk Lords in the DLC look like they have the wrong colors. They’re sumposed to have more of a magenta color scheme with a bright yellow trim than just complete copy of the EC color scheme.
>>
looks like they buffed the power sword single target sprint attack, it now does a shockwave forward past the thrust?

nothing in the patch notes about this. they also tweaked a few sound mechanics including the way the music behaves. very weird
>>
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>>502159610
Does that hit a breakpoint or something?
>>
>>502163959
Due to the higher cleave count it has a much, much bigger range than the other ones... Of course i could be totally wrong because i only discovered this when i had the astartes mod on, but im fairly certain the version i was running had no changes made to the melee weapons (because it still takes a million hits to kill majoris with the powerfist).

Another tip is you dont want to spam attacks all the time. You can do a few lights or alternate, but know that when youre holding a charge attack you can always dodge cancel it. I was using this strategy to maximise the assault dodge perks like damage on dodge and refund on dodge.
>>
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Green armor and white helmet is such a cool looking combination, I can't believe the canon Salamanders paint scheme doesn't use it.
>>
>>502163959
Also another thing - the variant seems to have a lower damage, but i dont really feel it. It might be that the damage between the variants is overstated. We dont have hard numbers on what any of the damage numbers mean, so take the stats with a grain of salt
>>
>>502159106
desu its average on its own but the ability to regular stagger majoris+ with just a sidearm is nice. it needs at least one more on the team to stack thermal buildup before it really becomes good, and then that requires basic coordination which is just too hard for most people apparently
>>
>>502167020
So it’s only good if you can get people to use it together with you?
>>
What's the best Warhammer 40k game?
>>
>>502171586
The fact that it can stagger majoris already puts it in a good spot ngl.
>>
>>502171586
in terms of utility, cohesion and overall team damage i would say this, ignoring personal damage and utility

2 volkite > normal bolt, heavy bolt, plasma
1 volkite = normal bolt (tyranids)
1 volkite > heavy bolt, normal bolt (rubrics, due to stagger utility)
heavy bolt > 1 volkite (tyranids)
plasma > 1 volkite

i would take it on all 3 classes except maybe bulwark regardless for luck of the draw because it's fun to stack them
>>
>>502174154
Dawn of War 1 and 2 (with the expansions), Owlcat's Rouge Trader, Mechanicus, Darktide and Boltgun are the only games I really see talked about currently, but I remember people used to talk about Battlefleet Gothic. Most 40k games are either phone games that only the suits at GW seem to be interested in getting produced, actively bad "early 2000s [insert Flagship FPS game here] killers" like Fire Warrior, painfully average and thus forgettable like the first Space Marine, or slot into the "We're turning the Space Hulk board game into a video game" sphere. I think Boltgun is overhyped, and starts getting bad when you hit the second chapter
>>
>Did my first lethal
>Had to solo a helbrute
That was spicy.
>>
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if this is what a green bolt sniper can do i think it might actually be better than las fusil
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>>502179762
yeah this quite strong and has all that mobility over las fusil. this is the 8 damage green bolt sniper on ruthless
>>
>>502179762
Bolt sniper is very much a single target killer now. The breakpoints seem to be consistently 2 shots for CSM. I really like doing the gunfu style gameplay where i try to quick scope even when upclose.
>>
>>502182624
If you dont me critiquing your gameplay, the knife is more than just a parry tool. Grab the better AoE on skulkcrusher perk, and when you have enemies surround you like that you can alternate your heavies and lights to clear a horde. Parry is nice to have but the knife is more than capable than handling a group.
>>
>>502179762
It got a buff to the headshot multiplier and shoots a little faster with the most recent patch which is why it seems so much better
>>
>>502182902
sure but that wasnt the priority at the time. in any case i would prefer to trickle them down with parries for the armorin case someone else wants one for an execute buff/armor

sometimes i do deal with minoris with the knife like how you suggested but not all that often. the only ones i find that are a nuisance are the ranged ones, but everything else is just armor i would like to keep around in case I need armor/iframes more often than not
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Which bolter is currently the best in your opinion?

Hard mode: no GL.
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>>502132837
I'd like to update my Grey Knight #1. Really good work with the Wall man, appreciate it!
>>
>>502183206
You can easily get armour back if you mix in gunstrikes because the knifes heavy can send enemies around you flying. Its very safe to do and it can handle horde as well as the chainsword
>>
>>502185413
Shit, I messed up the arm colors. I also changed the helmet while I was at it. Sorry for the confusion Wall Anon. Here's the final version , at least until the December update. Please disregard my previous post.
>>
>>502184823
the heavy bolter and bolt sniper rifle are good
those two and the stalker are the only bolt weapons that aren't bad right now
>>
>>502185969
yes i know i do it all the time
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>>502185413
>>502185974
Forgot to post my Dude. I'm a retard. Sorry and thanks again!
>>
>>502184823
Heavt bolter, no contest.
>>
>>502184823
When in doubt always go for Heavy Bolter.
>>
>>502184823
Gonna organize it by class and have pistols as well, and assume that this is for Operations exclusively I probably have shit taste but who cares
>Auto Bolt Rifle
Dogshit across the board and has no reason to exist, I'm almost insulted that it exists
>Bolt Carbine
This gun needs to be deleted and credits/data refunded for everyone who used it, along with whoever designed it fired
>Bolt Rifle
Mildly less shit than ABR without GL, effectively broken with GL
>Heavy Bolt Rifle
Amazing at dealing with Gaunt spam if you build it right (and Tzaangors if you push it), terrible at dealing with Majoris and higher even if the entire magazine gets headshots
>Stalker Bolt Rifle
Supposed to between Bolt Rifle (minus GL) and Bolt Sniper, but really just feels like it's trades having ammo for an almost nonexistant buff to headshots
>Bolt Sniper Rifle
Would be great if it had a smidge more ammo to make up for lack of infinite pierce that Las Fusil has
>Heavy Bolter
Only weapon Heavy has that's worth using
>Instigator Carbine
Discount version of Stalker, but focusing on longer ranges doesn't work well with class. I only have it on Green so I'm not sure if it gets better
>Occulus Carbine
I'd slot it around the same area as "Better than ABR" like the Bolt Rifle without GL, but I have it on Green
>Bolt Pistol
Gold standard for being "average" weapon you can push into nearly any role
>Heavy Bolt Pistol
Not as good as Bolt Pistol for general use, but seems better for Gunstrike abuse
>>
>>502186115
Received. Do not fret Brother and thank you for kind words.
>>
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Brothers... I sense heresy...
>>
damn the 11 damage purple bolt sniper incapacitates a rubric marine in 1 headshot with vantage point + camo damage buffs
>>
>>502187485
the SMG version of carbine got buffed and now has the fastest time to kill on majoris out of all weapons, except the busted as shit GL.
instantly catapulted into favorite territory.
>>
>>502191779
it wasn't given any more damage, it's doing the same thing as it was before
>>
>>502192256
He's right in that it got a 50% damage buff for the first 10 meters, but I still don't see myself using it outside dicking around when I trust the other two people to do well.
>>
>>502192256
>>502192464
first thing i did was doing lethal w bots with it. its a good weapon now
>>
>>502192832
>>502191779
I'll take your word for it, since I prefer using HBR for whatever reason
>>
>>502175834
So you’re basically playing Ghostbusters when it comes to it?
>>
>>502190398
Is vantage point worth carrying over extra ammo?
>>
>>502179762
The x2 to x2.5 headshot multiplier and 50 to 60 rounds per minute update was a good update. Giving it the right perks can also just one shot Majoris and Extremis enemies outright too.
>>
>>502198493
10% ammo is fuck all on a sniper, it's only 2 extra rounds at best on the relic ammo sniper - if it even rounds up; otherwise it's only one extra shot lol. 20% damage from vantage point will surely net you more ammo economy even if you arent that good at taking advantage of it
>>
benis :DDD
>>
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>>502201949
Yes yes, you should make deep and intricate plans (thus praising Tzeentch) to use your "benis" in as many situations as possible (thus praising Slaanesh), until you are raw and damaged (thus praising Khorne), even if you or the other person has a supposed disease (thus praising Nurgle).
>>
>>502199762
magazine and reserve ammo increases both round up. This does let you weasel out an extra bullet in some instances which is pretty impactful for some weapons.
>>
so, volkite is on relic and imo its great on vanguard & bulwark and trash on assault. those are some limp gunstrikes.
>>
What the fuck when did we come back
>>
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/v/ is good but the Tactical had 200+ ping...
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I mean Sniper conked out after taking 3/4 health out of the Carnifex just before the lift, GG brother...
>>
Have a bump, dead shit game general
>>
>>502121783
Alpha legion are manlets they should just be unknown or a cursed founding chapter because this general and fanbase are cursed af
>>
>>502121783
Couple of people said it, I will say it too: They should be made an Unknown Founding. Going with any gene-seed opens a bag of pointless bullshit, so let's do that.
>>
>>502210427
>so let's do that
*let's NOT do that
>>
>>502209546
If you don’t like it then why are you here
>>
>>502208386
>>502208189
blood ravens don't have gold pauldron rings
they're black
>>
>>502212525
>>
>>502215684
>picture for ants
>>
>>502210427
>Going with any gene-seed opens a bag of pointless bullshit
What does this even mean. The inquisition isnt real bro
>>
>>502217228
You're going to have people that dislike being part of a chapter
>>
>>502217686
Yeah and you also have people who dislike being an unknown successor because "it's lazy" or "too open ended", so what.
>>
>>502217228
>What does this even mean. The inquisition isnt real bro
Sure. Neither is the world of Warhammer 40,000, yet we are having a discussion within the boundaries of its setting.
>>
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>>502109402
here ya go brother
>>
>>502227297
Perfect
>>
>>502227091
You are not smart
>>
It is now normal for games to have bugs where you can't fire your weapon.
>>
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Since people are praising heavy bolters: which relic one did you pick? I want to try out the extra ammo one since with the perks it gives me over 700 bullets which will last me for a while, but extra accuracy to make it a laser sounds good too. I dunno if the damage one that only gives you one more damage point is worth it unless it's some breakpoint.
>>
>>502227091
You're a mongoloid idiot.
>>
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"NIDDERS could be here" he thought. "I've never been in this sub sector before. There could be NIDDERS anywhere." The cool wind felt non existant against his bare ceramite breastplate. "I HATE NIDDERS" he thought. Warhammer 40,000: Dawn of War 1: original soundtrack: track #13 - Force Commander Theme reverberated his entire apocalypse class battleship, making it pulsate even as his monthly ration of amasec circulated through his colossal genetically reinforced veins and washed away his (merited) hatred of xenos after a warp jump. "With an apocalypse class battleship, you can go anywhere you want." he said to himself, booming ear piercingly out his helmet's vox caster.
>>
>>502232249
>normal for games to have bugs
Yes
>>
>>502210427
I liked the black and white designs that were further down in the thread.
>>502133958
>>502145713
Call them the phantom links or night owls or whatever. I like them being raven guard.
>>
>>502237836
Depends on what Perks you’re running. Having all that ammo is good for clearing out trash, but I personally like stacking the headshot perks so I can get into a rhythm of marking enemies with parry, using Gun Strike to boost ranged damage, and blow their heads off within seconds, so that extra point of damage from Gathalamor Crusade Beta could actually be beneficial, same with the accuracy boost from Ophelian Liberation Beta.
>>
(reposting this because I replied to the wrong post)
>>502121783
>Alpha Legion
They're loyal but not... I like edginess. To an extent. I'd rather have them be Raven Guard successors. or better yet skip it altogether. Give them some mysterious origin so they can be made into whatever we want. It's not like it hasn't been done already (looking at your suggestions). That's what unknown foundings are for.

I think Phantom Links or Phantom Claws are nice names.

And for the color scheme, this one looks fine >>502133958. Much better than a willy wonka marine, two default marines and a two-face marine in your pic.
Castellans of the rift emblem is quite fitting if the name was Phantom links.
>>
>>502237836
Max out the ammo line as much as you can then pick the accuracy version

You don't need a bajillion ammo when you can't hit shit beyond 10 meters

I rather have 500 ammo and all of it hitting their targets than 700 ammo and not getting to hit shit
>>
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>>502133958
They remind me of a not retarded looking version of the Mortifactors.
>>
Just maxed out the Neo Volkite pistol, I'm done with this game until the new update. Damage even at Relic is still too low, 6+ firepower is too dogshit and it should be 8+.

Plasma pistol and Heavy bolt pistol are still lightyears ahead but Melta Rifle plus Neo Volkite is Vanguard BiS since even with the recent update carbines are simply terrible guns. They should get a Bolt Shotgun and a variation of a Combibolter.
>>
>>502251534
Aren’t those the guys that abandoned the Lamenters?
>>
>dual zoanthrope as assault
>both start spamming their abilities one after the other
>both decide to lazer at the same time
>die
epic worst enemies in the game
>>
>>502240963
pretty sure anon was talking about the heavy bolter, not heavy bolt rifle
>>
>>502254202
Ah. In that case, go for accuracy.
>>
>It's not dead
>We blew it up
kek
>>
>>502256939
Sounds like this general
>>
>>502256939
Decimus a best
>>
>>502240635
>>502246385
What does phantom links even mean. It doesn't seem to have anything to do with the chapter based on what's been posted.
It feels like someone saw the castellan logo and then made a name purely based off of that
>>
>>502252554
Yeah, their superstitious and thought they'd get the bad juju out on them so they placed out when they discovered the Lamenters were coming to the party.
>>
>>502262248
>their
They're* damn that's a bad typo.
>>
>3x volks
>melted big angry boss nid in 15 seconds
No auspec, but he was bugged and stuck behind a container unable to move so we could headshot. I feel like in a competent team its the best side arm.
>>
>>502262937
NID BUSTERS DA NA NANA NA NA NA.
>>
>>502237836
People tend to overlook the other two version, and i get that, but the others arent outcompeted, imo.

The ammo one is, well, ammo. Ammo always scales well because all ammo refill give you proportionally more bullets to purge with.

The damage one imo is often overlooked by people. The 10%damage increase doesnt seem like a lot, but it actually makes a significant difference to your ttk. Killing rubrics in particular is hell a lot faster compared to the other versions, and its pretty noticeable.

Accuracy allows you to have smaller bloom building and smaller maximum bloom. It might even have a smaller recoil but thats not really a problem in most usage cases. This allows for longer sustained fire and puts missing targets into more of a skill issue than a luck issue.

All in all each of the variants has its particular strength, but for ease of use the accuracy one is king. And since heavy bolters excel at killing chaffs (each shot will down a gaunt and maybe a gor iirc), it makes sense to make every shot count. Still, as long as you control your burst, the damage/ammo variant are both just as good.
>>
>>502264576
I had not made this connection but thanks now I wont get that out of my head you little shit
>>
Power Sword feels weird. It definitely feels like it hits very weakly, especially against Majoris.
And yet it doesn't feel particularly weak. The sheer wave clear with Power Stance is insane, and it's so fucking mobile just by spamming Lights you can dance all over the place
>>
GUZKX

roofless leveling worthless grey projectile weapon from grey
>>
>>502266121
+50% power rake damage perk goes a long way
>>
>>502266476
Good intel, the power rake is definitely what seems like the heavy hitter move.
>>
>>502266938
highest single target damage is normal stance lights mixed with power rakes for stagger adn burst
>>
>>502264785
Ammo and damage should always take priority. Ammo for maximum damage potential, damage for lower TTK's. Aiming isn't hard, accuracy shouldn't be necessary.
>>
>>502266323
JOIN
O
I
N
>>
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>>502264939
>>
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Brothers do not forget to vote in the focus community forum, select the scene that you liked the most. I personally picked old friends because I am not into ultramarines.

https://community.focus-entmt.com/focus-entertainment/space-marine-2/votes/6-which-part-of-the-campaign-was-the-most-striking-to-you

Also like and follow the Blood Raven thread, we need to keep pestering focus so that they prioritize their dlc.

https://community.focus-entmt.com/focus-entertainment/space-marine-2/ideas/372-blood-ravens-20th-anniversary-cosmetics?page=1
>>
>>502266323
>>502267774
2/3 starting get in here i dont care if ur lvl 1 with trash
>>
>>502268039
For me, it’s the banner scene.
>>
>>502268350
Everything about that was awesome. The dreadnought, the last stand with the banner, and Calgar. Fucking great.
>>
>>502268176
JOIN NIGEERS
>>
>>502268557
My favorite part about the Dreadnought is that if you idle for long enough, he’ll just start firing at the Lord of Change. One shotting a Heldrake was also pretty cool. The Last Stand of the 2nd Company was also a nice callback to the First Edition cover art.
>>
>>502266121
The stacking damage on light attacks in my experience is faster than using power or rakes to kill medium/boss enemies. But power is still godlike vs hordes/mixed hordes and rake spam also works well. The chainsword is fine, but its basically a worse power sword. And the fist is strong but feels a bit more gimmicky to make work.
>>
>>502269245
AT THE FINALE AND NO ONE ELSE JOINED ITS OVER
>>
>>502266323
>>502267774
>>502268176
>>502269245
>>502271010
FAM63
>>
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>>502271010
>>502271882
sorry bro already played a lot today
>>
>>502267736
Well, the argument for accuracy (which is valid too) is that if you miss, neither more ammo nor damage will help. But i do agree its not that big an issue because the HB excels that can staunch a horde from medium distance due to its high penetration and stagger value, which allows for more time between bursts to allow for bloom resettling.

Another thing people tend to not talk about is how hip firing the bolter is actually a technique all heavies should learn. Being mobile is obvious, but it also allows you to continue firing without overheating (and i suspect it also resets the recoil and bloom by a bit).
>>
>>502274417
also straight up better than light melee attacks
stomp to get the ankle biters off you, put some holes in the majoris, parry as needed
>>
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>>502271010
why did they step in shit?
>>
>>502279861
what
>>
>>502266323
>>502271882
ZH3GE
>>
>>502280451
poopy brown feet
>>
>>502281802
explain yourself
>>
>>502281948
poopy stink scythes of emperor feets
>>
>>502282002
shut the fuck up and join
>>
>>502282153
I already played 8 games today including the 2 with you I'm done for now
>>
>>502280943
CAW62

2/3
>>
>>502285337
nevermind its fucking over
>>
>>502107896
Wow, average actually felt like average now instead of zoanthrope and lictor spam.
>>
holy fucking shit the occulus perk tree is so fucking BAD
>>
>>502286963
It needs a big rework.
>>
>>502278393
I hate this, the aquila can be a pain in the ass to paint on tacticals.
>>
>>502293757
The trick with those dudes is to paint the torso, then glue the arms on.
>>
>>502286963
To be honest i don't think there's any perk trees outside of like double stomp chainsword that are actually good
it's all trash or meaningless
>>
>>502286963
Most of the weapon perk trees are either dogshit or are the "You get 5%/10% extra damage on this situation or reload 5% faster" type filler that nobody actually wants
>>
>>502295874
occulus doesnt even get those
>>
>>502295874
They can stack up with class passives, perks and team perks, but the increase is so incremental that its very difficult to judge whether they do anything or not. It also doesnt help that we dont have a shooting range that shows damage number and enemy HP.

But judging by the datamined stuff, doing a quick number calculation and you will be able to see that when all these numbers add up they make a big difference.
>>
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>>502298561
I wish we had all the numbers datamined so we can make actually informed decisions. Call of Duty used to have a website with all the data, I wonder if we could get something similar up and running.
>>
>>502107896
The bolter buff from 4.1 is still there right?
Why am I not feeling any difference? It still took 4 fucking body shot to kill a simple gaunt. It should only be one or two at max as a single bolter round is 3/10 of a hormogaunt torso ffs.

Why are they so reluctant on buffing the bolters? Even darktide have stronger bolters.
>>
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>>502298561
My issue is that it's a lot of small number changes that only happen to be relevant BECAUSE of how many there are. I'd rather have a perk tree and weapon type tree that's more than just incremental stat increases, like how the Carbine has two radically different versions. GL Bolter is a great example, in that you could easily make it the "combi-Plasma/Melta/Volkite" weapon (provided you lower the stats of the attachments to make it somewhat balanced)
>>502307709
The Bolters are supposed to be the "Get headshots and use the fact that they pierce to nuke chaff at longer range and pepper majoris before you engage them with melee" weapon, but they suffer from being balanced around the "starter weapon that's bland and kind of bad before you pick up something else"
>>
>>502305531
This dude's art is bad and off model to a disgusting degree. Ratlings look nothing like that.
>>
>leveling bolt carbine
>automatic variant is fantastic
>try out the semi auto variant
>it's genuinely worse than a standard pistol
>>
>>502310128
>carbine
>semi-auto
>also low damage
I don't get it either

They're basically armoury data fodder
>>
I genuinely wonder if you were originally supposed to be able to carry one bolt weapon and one alternate primary in addition to the pistol. And at some point in development they changed that. Because then the relatively low ammo counts on other primaries would make so much more sense.
>>
>>502322339
In SM1 you can only carry one primary and one secondary in multiplayer

Only Titus can carry multiple and desu the Half Life/Doom model is not for this game

In tabletop though Deathwatch can carry two primary weapons and most players do exactly that, in older editions they even carry combibolters + a primary
>>
I just want the Shotgun form Boltgun, and the Vengeance Launcher. Is that too much to ask?
>>
>>502326869
Apparently yes, seeing how low it too for the volkite.
>>
>>502326869
>shotgun
vanguard
two types, one big ass close range damage and another is medium range aoe spread
>vengeance launcher
sniper
three types, frag, shock and melta ammo
>grav gun
heavy
terminus/boss deleter
>>
>>502326869
Canonically, astartes shotgun do even less damage than bolters? Do you really want that?
>>
>>502329726
Canonically, Bolters should be more effective than they are in the game, but the games have never really cared about canon mechanics.
>>
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>>502326869
If they're going off Primaris only weapons that have an easily viewable tabletop analog, you've that are the retarded looking rocket launchers on Desolation Squads, the flamethrower that Infernus Squads get (this exists in the campaign already, which means it's probably the easiest for them to turn around and make into a functional weapon), the autocannon that Suppressors get, and maybe a shotgun. I'm personally hopeful for the Flamethrower because I have a softspot for Salamanders mostly because I like fire, but it's probably going to be something stupid
>>
>>502329859
Yeah, the bolters should at least one shot hormogaunt. Yet it need 3 body shot to kill them. It doesn't make sense both lorewise and gameplay wise. Numerous enemy with small hitbox should be able to be one shotted by primary weapon.

Idk why saber seems to be allergic to making a power fantasy for space marine game. Everything need to be balanced as if the bots will be mad with getting decimated by bolter fire from 100 feet away
>>
Exp gains are increased by 50% for three days.
>>
>>502332379
Is this for PvE or PvP?
>>
>>502332379
Post codes
>>
>>502305531
On the steam forum theres a pretty good guide, but since we dont have enemy health its missing half the info
>>
>>502308176
Yeah. Its a lot of anti information from these devs. Not a fan.
>>
>>502333309
Both
>>
>>502257891
I was the anon who picked the name last thread before the other lore bits were discussed but you are partially correct. I wanted to pick a name that could fit with the badges given but also a name that fits the nature of the site, every reply ever poster every thread becomes a passing soul and memory, but its in these fleeting moments that link us together. Its very surface level but still sounded nice. Overall if people want to change the name I dont really mind 1 because Castellan is a dlc chapter badge and people want to make sure poor anons can join and I just wanted to help the ball get rolling.

>>502145713
If we need to change phantom link to something I like this guys suggestion for Ghost Hawks
>>
Games dead
>>
new pvp maps when
>>
>>502332379
>everything maxed out since the first month
Wow...
>>
>>502335260
It’ll be out when it’s out
>>
>>502335094
And we killed him
>>
>>502335094
Who's Games? What was his endgame?
>>
>Heavy with -20% ranged damage
>Ruthless
Holy shit

I'm going to kick this noob
>>
>>502346170
so you want 20% ammo?

you arent planning to get incapacitated, are you?
>>
>>502346170
you can actually make a case for that. ranged damage is huge on ruthless.
the only thing thats without alternative is bulwarks 50% CH-decay and snipers cooldownrefund. and you see a LOT of bulwarks with "20%dmgreduction against terminus enemies" because bulwark attracts retards
>>
>double XP weekend
>still need to play Ruthless thrice to level up Artificer guns
Holy shit they need to make leveling up continuous.
>>
>>502350053
>"20%dmgreduction against terminus enemies"
I refuse to believe anyone takes that other than console players with massive main character syndrome, and only for decapitation.
>>
>neo-volkite pistol wasn't added to PvP
wow
>>
>>502354081
Imagine being level 25 and you now have to grind a shitton of games just to get an ultra shitty pistol.
>>
>>502354081
they specifically said they ain't touching pvp until 2025.
>>
>>502346170
This and vanguard with the extra melee damage instead of cooldown on lethal.
>>502348940
You should always plan for the worst possible outcome, especially when playing with randoms.
>>
>>502358818
Melee damage > cooldown

You're not going to do finishers
>>
peak melee weapon

nothing beats this
>>
>>502358912
Yes I will, what are you even talking about. The HP is bloated but not THAT much.
>>
Blood Ravens colors still fucked, or did they at least manage to do something good with the update?
>>
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Do the in-game files have the high-res images used for operations missions icons?
>>
>>502366102
I have no idea
>>
>>502353669
saw it 3 times last week. twice on ruthless, once on lethall. none of them had healbanner.

did you play vermintide 2? one character had a defensive ability that "healed" the team and knocked enemies back. they gave this ability, the ability that prevents downs, a talent that rezzes fallen allys within range. so retards would pick it and never ever use the ability just in case someone got downed.
i´m sure glad saber didn´t make the same mistake when designing bulwarks talent tree.
>>
>>502366102
I have some idea
>>
>>502368141
>none of them had healbanner.
Should be automatically kicked desu
>>
Hey the SMG is actually pretty good now.
>>
>>502373351
yes
>>
ZOANTHROPES ARE MASSIVE NIGGERS
>>
>>502375185
They need a bigger cool down on their attacks. It really says something when Neurothropes are easier to deal with.
>>
>>502375185
>>502375515
I'd say they need a slower cooldown on the shield and only when they can draw a clear unobstructed LoS between each other, and make the tracking on the beam attack clearer, I'm sick of dodging it wide just to get damaged anyway.
>>
>have heal banner
>heavy and tactical shoot executable enemies anyway
>>
is heavy the easier PvE class?
>>
>>502376873
When it comes to killing power I'd say he's third, maybe second if you factor in chaff clearing. Once you get a relic plasma cannon be might be number one.
>>
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>>502107896
>>502132837
//// INCOMING TRANSMISSION ////

>Imperial Administratum has granted access to records of all Astartes operating in Decidious System,CODENAME: ADEPTUS RETARDES
>Dude Wall status: ACTIVE.
>All Astartes present in Decidious System accounted for.
>All First Founding Chapters accounted for.
>All Astartes are to upload a FULL SCREENSHOT of their Dude and post their CHAPTER.

Welcome Brothers! After a brief interlude we are back with another update of the Dude Wall. This time it is more substantial than the previous one.
- All the latest Dude submissions have been included (the same goes for Dude updates);
- The Wall (both image and online versions) has undergone a rather comprehensive rework in terms of Chapters placement. For the longest time Blood Ravens have been assigned to First Foundings. They were moved to Unknown Foundings. This will help maintain overall cohesion™;
- As mentioned above, the website has seen a refresh. Most significant alteration I have made is switching machine spirit for hosting the Dude Wall, which now allows much higher resolution. Moving forward a very high resolution image will be available on the Website alongside updated one that I post here.

There are a few other changes in the pipeline that aim to improve some of the Wall's older elements. Rest assured, it isn’t anything garish.

Thank you for all the submissions and of course I encourage you to post more.

I hope you will enjoy this iteration of the Wall.

Signing off,
DudeWall Anon

=IMPORTANT=
>**For more comprehensive info on submissions please refer to: https://rentry.org/dudewallsm2g **

Glory to the Imperium!

//// END TRANSMISSION ////
>>
Sniper's lone carbine perk is pathetic, no one cares about faster reload speed.
>>
>>502364118
>>502364431
Lots of ideas for sm2g chapter colors.
>>
>>502385690
Glad I could help a little bit
>>
>>502382556
>>502385789
You're alright Brothers. Emperor's Blessings for you!
>>
>>502364118
>pink aquila
Disgusting
>>
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if it aint glowing red you can parry it, stop being pussies
>>
>everyone pretty much knows how to deal with assaults in PVP in most maps now
NONONO ROCKETBROS
>>
>>502396885
They shine in Capture and Control...but only high IQ people play that mode anyway.
>>
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anyone make the ancap marines yet
>>
>astartes adds two new operations
Incredibly based mod
>>
>>502396579
No.
>>
Finally leveled up all of the guns, I can finally quit this game until the next update.

Carbines are trash even with the newest update and the Bolt sniper rifle and Stalker bolter need more ammo.
>>
>>502397593
There are a few in the marine compilation.
>>502382556
>>
>>502401236
The SMG is pretty good, and the Sniper and Stalker have a decent ammo pool, you just need to learn how to pick your targets a bit better, and when to take out your pistol and knife.
>>
>>502401501
Why are you guys calling it an SMG when that's an actual old school bolter still being used by primaris marines.
>>
>>502404352
its functionaly a SMG/PDW
low damage, good brrrt, higher than average mag
>>
>>502404352
If it looks like an SMG, and acts like an SMG, it’s an SMG.
>>
Don’t die yet
>>
>>502332379
Can finish leveling all the garbage so I have relic versions available when they're finally buffed
>>
>>502382556
>won't ever have anything interesting enough for the dudewall
>>
>>502332379
Oh good i can finally finish leveling my bulwark.
>>
>>502332379
Is there a mod that lets me skip the weapon grind yet? Needing to spend 10 hours grinding out a new weapon to actually be usable is an absolutely baffling design decision.
>>
>>502414380
I think Saber planned for everyone to go from the lowest to highest difficulty for each weapon, but I'm not smoking the crack that would lead to the only Bolter that's popular is the one that relies on grenade spam to be decent
>>
>>502418001
i think the problem is that a lot of the bolters "scale welll with difficulty" meaning they perform less and less in harder modes, making it more difficult, as intended.
theres just a bunch of weapons that blast straight through that notion and make any difficulty piss easy, see GL
>>
>>502418543
>i think the problem is that a lot of the bolters "scale welll with difficulty"
yeah, needing to burn 33% of your total primary ammo pool to kill a single majoris enemy unit sure is good scaling.
>>
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>>502418543
Ah but you see, it's a feature to push you into prioritizing being able to get every round to be a headshot, AND at close range to avoid damage falloff, AND manage to avoid using with gunstrikes, AND learn to rely on teammates being competent enough to assist you on things you can't reliably kill. Or just use the GL Bolter, Melta, or Plasma Gun and actually be able to kill things at a decent speed
>>
>>502419525
thats clearly over exaggerated, but still speaking to my point, harder difficulties are harder with bolters, with for example, the plasma incinerator, ruthless still feels like substantial, but at bubstabtial a bolter is performing was better than on ruthless
>>
>>502420115
So, still enjoying the game, I take it?
>>
>>502420598
The actual mechanics are decent, I'm just salty because Bolters could be better
>>
>>502420162
>thats clearly over exaggerated
It's about 30 bullets to bring a majoris to execution range so you are indeed right about it being an over exaggeration, it is however about 1/6th of your total primary ammo pool.
>>
>>502420856
well, my major gripe is the lack of player driven comeback, youre at the mercy of the ai director to hand out stims or your probably retarded bulwark,
should you fuck up a parry or reflexed a parry on an undodgeable attack

like, give me like 1-2% on a majoris finisher, pls
>>
>>502410746
You can post your Dude regardless of his bling level, Brother. It doesn't have to be anything fancy. That's what Dude Wall is all about.
>>
>>502396579
can the astartes mod (or any other mod) replace all regular enemies with boss encounters? or guarantee the boss spawns in the earliest hardcoded boss arena? Or replace majoris in challenges with bosses? I would like to learn to melee the helbrute, but I can't stand fucking repetition in getting to one.
>>
>>502424839
I personaly think unadorned marines stick out a little more because theyre less cluttered, the other dudes kinda become noise and the plain dudes stand out clearer
>>
>>502425292
I'm not sure it can do that. I looked at it the mod page and it seems like at best you could tweak the config files to have the bosses spawn more often. It's a stretch though, but who knows, maybe what you want can be pulled off.
>>
>>502418001
>I think Saber planned for everyone to go from the lowest to highest difficulty for each weapon
Double XP brought more players today, I'm seeing low level shitters getting kicked again in lobbies.
>>
Assault is the Intelligent Man's choice
>>
>fixed chainsword double stomp last patch
>broke it again this patch
version control? what's that?
>>
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yall dont get paid like me
>>
>>502436246
does the weekend boost apply to weapon xp too?
>>
>>502437859
i imagine so? i can't tell because i maxed out everything
>>
>>502437859
Yes

It only takes 2 gene seed matches + 1 regular game on Ruthless to clear Artificer and Relic

Only one regular game from gray to green and one gene seed game from green to purple

I'm not sure if the weekend is also double XP on PvP
>>
Itd be nice if we can have other forms of health items. Like something that fills up a bit of chp for a duration. Stims could be the one thing that recovers wound, but is rarer and heals more, whereas this new item is more numerous and only heals a single bar and cannot heal mortal wound.
>>
Inner Fire really is team dependant

Tactical - depending on the players lust for melee he loves it or doesnt feel it at all
Assault - likes it, but can live without it, but 15% melee dmg might be overkill with his kit
Vanguard - likes it, obviously
Bulwark - LOVES IT, full heals, all day everyday, nobody has to miss a pixel of health
Sniper - again, strongly depends if the player likes t melee, doesnt give a shit most of the day i'd say
Heavy - doesnt give a shit, if youre in melee, you probably dont care about the Aegis
>>
So volkite, damage or ammo?
>>
>>502434475
PF assault is for masterminds.
>>
Why would I use the Bolt Sniper over the Las Fusel?
>>
>>502448476
Ammo

Damage is negligible, the damage version will probably be buffed in the next update
>>
>>502448476
Due to how Volkite works, for now at least, I'd go for ammo.
>>
>>502450394
You shouldn’t
>>
>>502450394
statisticly; never
but i like clicking heads like in ye olden days of call of dooty, so the gun kinda scratches that itch, especialy with the class perk, feels kinda like running a DMR, except good, unlike the stalker
>>
>>502450394
Too much work for a Majoris kill

Las Fusil can oneshot most at 2 without cloaking

With Bolt Sniper Rifle you have to cloak, stand for 2+ seconds and hit a perfect headshot and it will still take 2-3 shots
>>
>>502450394
this is a green bolt sniper on ruthless >>502179762
>>
>>502450394
When you've already maxed out the Las Fusil and you're looking for something to do. The headshot multiplayer buff I imagine is significant, but Las Fusil is still really strong
>>
>space marine 2 thread nearly 3 days old
>not even halfway to bump limit
What went so unequivocally wrong?
>>
>>502457082
whoops wrong place ignore this
>>
>>502450394
Stat wise, if you’re picking all the perks that boost damage, it hits like a truck, and has more ammo than the Las Fusil. You also don’t have to wait for each shot to charge.
>>
>>502457082
new ops not really engaging content
new gun is quickly gone through and only on classes that either had powerful/unique pistols or a primary gun
class levels are kinda shallow
builds are shallow
nothing to collect or build towards after some decent playtime

people finished grinding the stuff that they liked, decided the rest wasnt interesting and moved on, maybe didnt help that big youtubers covered this game, giving it huge coverage and playernumbers at launch which fairly quickly got done with the game, instead of a slow trickle of new players over a month or two

and i'm pretty sure it hasnt been on sale yet, so the cheapo's are still gated
>>
>>502457082
This thread already died 3 days ago, should have stayed dead

Necrobumps are an instant ban
>>
>>502457195
where is the right place?
i smell a /coopg/ traitor
>>
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>>502457082
General stuff
>PVP and PVE armor/color setups don't carry over between the two
>you can't delete armor/color sets you've created leading to a hard limit of 4 and the presets before you can edit them
>armor unlocks being tied to wins is very tedious if you get unlucky and get shitty players with you constantly
>color/icon customization is pants on head retarded (Deathwatch pieces existed at launch, but a signification majority of chapters in the game don't/didn't have icons for both pauldrons)
Operations
>no real mission modifiers like what Darktide has
>half the weapons in the game exist for padding and are so bad that "50% damage increase at close range" is an actual patch note
>new missions/weapons take far too long to release to actually keep anyone
>Chaos missions are less enjoyable than Tyranid missions as CSM don't interact with each other and weaker enemies nearly enough
>only a singular mission where CSM and Tyranids actually interact and it's extremely limited
>they copied single class limit from Overwatch type games but didn't put any filter on rooms you join
Eternal War
>seemingly no form of team shuffling leading to stacked teams steamrolling causing the other team to leave which causes stacked team to continue to steamroll until they get bored and leave
>2 class limits and only 1 map per game mode
The game should have been delayed a second time so they could have ironed out half of this shit
>>
>>502425609
>plain dudes stand out clearer
Based on the Dudewall so far one could argue that most people here prefer to rock flashy armors. Then again, there are a few of "plain" Dudes, as well.
They do stand out, but that's necessarily a bad thing. It's a good balance imo.
Maybe when the update is out there's gonna be more combinations available and we'll seea larger middle ground between high and low level bling.
>>
Has consensus been made on the /smg2/ chapter colours?
>>
>>502457082
People are playing the game.
>>
>>502459659
>>no real mission modifiers like what Darktide has
This is something I would love to see. Make them daily, or even rotating on an hourly basis, and have it be things like a ravener swarm being spotted in the area or make it a night mission that limits visibility, or even go full asshole and throw like 5 helbrutes at people.
>>
>>502457082
PvP has no staying power.
>3 maps
>3 game modes, 2 of which are basically dead now
>annihilation is braindead and barely even a team match, but it's all people queue for
>volkite pistol was not added to PvP, likely never will as a hitscan laser is kind of ridiculous without also making it garbage
>matchmaking doesn't shuffle teams
>matchmaking throws you into random regions with no regard for where anyone is from, enjoy your everyone-has-200-ping lobby, dickhead
>assault is allowed to continue being assault despite how ridiculous it is
>SMG sniper still gets like a solid second of risk free cloaked shooting (they might've fixed this with this patch there was something about it in the notes, I haven't played lately)
PvE is kept alive purely by content drops and reasons to grind, and they put off horde mode till next year, and the first batch of DLC cosmetics you'd grind the yellow tokens for isn't out till the end of the year
>>
>>502460375
There were a couple of ideas, but I haven't seen any sort of consensus outside of few "projects" that some anons threw in such as >>502127683, >>502133958 (personally I like this one). And the ones previous thread. Then the anon who came up with the idea of the chapter vanished. I think he was supposed to put up a few polls with regards to name and/or colors, but I don't really know. He wanted to take it slow, but if it goes on like this will quickly go stale, sadly. I guess the whole thing got too big for him and he bounced. Hopefully someone will pick up from here.
>>
>>502461087
>>502459659
Even though Games Workshop pimps the Warhammer gaymen license to everyone the moment that preorders for SM2 hit 1 million and Puccia invaded Ukraine they should have forced Saber to relocate in Western/Eastern Yurop/Florida or delegate the post-launch cosmetics and tiny ass content to their other studios if they insist on making the major and minor ones themselves.
>>
>>502463597
Just be patient. Goddamn.
>>
>>502457082
>What went so unequivocally wrong?
Only 50% finished the campaign even though it's 6 hours long
Only 10% played PvP, even less than that played 10 times on one mode
Only 50% beat a Ruthless match
Launch numbers were at 200k~, 4 days later it ballooned to 220k meaning there were a ton of Gold/Ultra paypigs
It only kept the 200k number for a week and a half then it dipped to the low 100k
>>
>>502463916
>Only 50% finished the campaign even though it's 6 hours long
The attention span nowadays truly is a blight on this world. Most of the games now that have SP aren't even completed by most people
>Only 10% played PvP, even less than that played 10 times on one mode
PvP is very barebones, honestly. More maps and modes, overall content on launch would've helped (same thing with Coop)
What baffles me is that one modder or a small group of them can achieve levels of kitbashing using in game assets and developers couldn't do it. Either it's negligence or GW breathing down their neck about every decision.
>>
Kickchads, how many people have you kicked today?
>>
>>502465503
Only hosted once but I saw two low level shitters get kicked and one feeder kicked after the 2nd Inferno wave

I don't kick until I see their performance early game, kick two yesterday though for being really low level who only joined in because it was a double XP event
>>
>>502464550
>GW breathing down their neck about every decision

They’re likely in daily meetings with them
>>
>>502467067
lel just imagine being in a scrum stand-up with some autist from GW nitpicking everything
>>
>>502463916
>>502464550
I mean, purely gameplay wise, there's not a whole lot of reason to play it over ops or pvp.
You can't customize Titus and his squad nearly as extensively as the class characters, aesthetically and perk-wise.
It's a lot more "cinematic" than operations, meaning more walking and talking rather than actual gameplay.
There's not much unique about it gameplay wise. Gargoyles and rippers aren't real enemies. You only fight Immurah a couple times, and they're adding a bite sized version of him to fight all the time in ops in a couple more weeks. The double carnifex spawn was cool until it ends abruptly for the sake of being cinematic. The part where you have to cover the black guy while he tard rages is cool too I guess. And the jetpack parts are good cause they're actually designed around them properly, unlike in ops for some reason. These parts are kinda far and few between though.
Other than that, story wise, it's kinda just a lesser retread of the first game's story with some basedgasm moments like the Calgar entrance/iron halo moment, and the dreadnought helbrute execution moment sprinkled over it.
In sm1, the orks actually had personality, orks had a cool main villain with a cool personality, imperial guard lady was much less DEI, your squad members were much less DEI and better characters, Titus looked and sounded better, voice acting in general was a lot better, you got to fire a titan cannon, the possessed inquisitor was a cool twist, the ending was better.
>>
Stalker Bolter is even more trash compared to the carbine and ABR
>>
>>502468270
>Leandros
>better character
lol
lmao
>>
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>>502469212
True
>>
>>502468270
>imperial guard lady was much less DEI
Guys you don't understand, woman in first game good but woman in second game bad!
>>
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>>502460396
>
>>
>>502470448
What did she even do wrong? I swear people are just looking for shit to be upset about now.
>>
Said it before and I'll keep saying it until there's 0 players. This game is not built to sustain the type of live service Saber is desperately trying to push. The only way they could've pulled it off is regular content drops, not ~3 months of waiting for some basic fucking cosmetic packs.

They should released the game, shut the fuck up, and dropped a fat DLC 6 months later with a ton of new missions and cosmetics.
>>
Leveling weapons is so boring
>>
>>502472198
Cry about it.
>>
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>melta
>neovolkite
>melta bomb
>that perk that gives you equipment when you kill a bunch of shit


I've done it bros...I've become the Meltaman
>>
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>>502471696
Not that guy, but let's be honest. They had a nice looking female imperial guard in SM1 and in the sequel they made a female too, but this time it's an old lady who looks like a thinner version of bobby b there. Maybe they should've gone with an aesthetic choice similar to that of sm1 (it's a precedent already). Personally I'd rather see characters that are easy on the eyes.
One doesn't even have to resort to DEI boogeyman argument to see that this sort bullshit was afoot when they were making this game. At least someone had a bit of common sense to have sm2 lady show respect to Titus and co.
>>
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>>502473039
BORN TO DIE
GALAXY IS A FUCK
KILL EM ALL
034.M42
I am melta man
839,982,101,193 DEAD NIDS
>>
>>502470448
They made her a poo.
>>
>>502474291
I don't see Blud Rehvans anymore but in the preorder 4 days they're everywhere :(
>>
>>502473852
Sarkaana is more accurate to the Warhammer canon. Mira was nice but no one who lives long enough in the guard to get promoted is going to look so nice.
>>
ENOUGH WITH THE ZOANTROPES!
>>
>>502476964
>RATS

Hey buddy, /coopg/ is two doors down!
>>
>two runs in a row ruined by zoanthropes
Seriously just remove these shitters. Or remove their beam attack. Either way
>>
>>502477930
>>502476369
Zoanthropes aren't bad

They're only bad because they spawn with massive hordes which takes player attention away from them because players are conditioned that getting mobbed is far worse than getting BEAM'D or BALL'D

This is simply poor game design
>>
>>502478236
No. Their beam is broken
And it's their beam only. Neurothropes are fine.
>>
>>502478415
Agreed the beam has the worst hit box I’ve seen in a while.
>>
>>502477930
Fix the beam and the inferno vortex thing the flamer marines do
>>
Why the fuck am I always the only one that takes out the mobs in the hive tyrant fight
I swear to fucking god every fucking time I decide to trust the randos they NEVER FUCKING DO IT
>>
>>502479509
I'm the guy who the Tyrant aggros to the point I'm just rolling and dodging throughout the entire second phase of the fight.
>>
>>502479509
Can you stop doing that? You’re killing the free armor pickups.
>>
>>502479894
Fuck off.
>>
>>502479894
I don't think it's worth to keep them alive to get backstabbed or one-shot by a sniper when dodging the tyrant.
>>
>average is still fucked
>barely make it out by myself
>crash
For fucks sake
>>
>>502481487
I’m talking about the Gaunts. Do whatever you want with the Warriors.
>>
Top row or bottom row for volkite?
I feel top seems better but I'm not sure.
>>
>>502483242
The one that gives you more ammo for your mini Proton Pack.
>>
>>502483375
The difference is only 20% of the total ammo.
>>
>>502483242
I tried bottom you get a little more ammo and the pop happens more but I think the aoe and damage line is better for gunstrikes
>>
>>502485546
Yeah pop happening more is a bit useless if I can't get a nice AOE from it.
Also this is only for Vanguard now that I'm done leveling. Plasma pistol is just too good on bulwark and I think heavy bolt is still preferable on assault.
>>
>>502483619
It scales with the increased ammo variants.
>>
just finished farming all of the guns holy shit

>s
bolter with grenade launcher (ammo)
plasma incinerator (rate of fire + max charged shot speed)
heavy plasma (ammo + charged shot speed and damage)
melta rifle (ammo + range)
multimelta (range)
las fusil (ammo)
chainsword

>a
heavy bolter (accuracy + ammo)
bolt sniper rifle (ammo)
plasma pistol (ammo)
heavy bolt pistol (ammo + gunstrike and less recoil)
power sword

>b
thunderhammer
combat knife
heavy bolt rifle (ammo)
instigator bolt carbine (headshot damage + accuracy)
bolt pistol (ammo)

>c
auto bolt rifle (ammo)
bolt carbine (full auto)
bolter (ammo)
stalker bolter (ammo)
neo-volkite pistol (small aoe + damage)

>trash
power fist
bolt carbine (semi-auto)

they need to introduce new guns and melee weapons in december or the game flat out dies before christmas
>>
>>502488318
I know
It seems to be about 900 at max ammo with all perks + ammo variant.
>>
>>502489230
Be patient.
>>
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>>502489230
I enjoy the game but there's too many things wrong with the weapon pool that probably won't ever be fixed

Having different bolter weapons that have different strengths and weaknesses is a good idea if you don't immediately introduce variants of each
Melee weapons balancing between the weapons themselves and variants is a fucking joke
Fencing vs Balanced vs Block needs to be outright removed
Every single rarity upgrade pool should be at minimum better in ALL STATS than the previous, and if that requires smaller increases so be it
I tried leveling the thunderhammer and the green fencing variant being objectively better than every single artificer variant
Not to mention there's too many fucking actual bolters
they have to have usage metrics or something, how is it possible more than 0.01% of people are using certain weaps

this all being just the weapons, the classes themselves have a bunch of issues
vanguard having no reason to exist next to tac / sniper is stupid
perk trees being filled seemingly last minute with garbage
zero transparency on how impactful values are

tl;dr the weapon system is fucked and they need to clean it up
but the game will prolly fall off by then because it's not an actual live service
>>
>>502496840
>3rd company colors
>1st company markings and helm
>>
Volkite cheeses the absolute fuck out of the heirophant. Spam some mags into it before heading to the arena and enjoy an easy time because 40% of its health is already gone.
>>
>>502496956
you don't have to be 1st company to be a veteran
>>
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>>502499376
Going ghostbusters with everyone on a boss is fun as fuck.
>>
>>502496956
Veteran Marines aren’t exclusive to 1st Company.
>>
>>502500423
Just don’t cross the streams.
>>
>>502494185
I still believe Anon. I still have faith..
>>
>>502472282
I just did, want me to do it again?
>>
>get grabbed by a ravager
>quickly do the full mash while only losing 25% health
>the animation keeps playing and I still can't interrupt him
>lose 75% of my health before the QTE to throw him off plays
Well that's fucking cheap, why do we even mash for the first part if it does nothing and the full animation plays?
>>
>>502505743
Why did you post this
>>
>>502506763
Why did you reply to this.
>>
>>502507295
Makima
>>
>>502505743
>average space corgi experience
>>
Hello? Did everyone just die?
>>
>>502474813
Thats not how that works. You don't magically become ugly just because you see combat. Only way that happens is if you become disfigured.
>>
Bump
>>
>>502517349
She's isn't even ugly, just haggard and scarred
>>
>>502517349
But she’s not ugly.
>>
I think I have officially ascended. This was on a level 7 Vanguard on Ruthless. Both teammates kept going down and dying. The Emperor was truly with me. At the Guard camp, both of them went down in the tunnel and there was like 10 Warriors and a sea of gaunts on us. I literally could not even begin to get them up. I was slashing and parrying like crazy, somehow going basically ultra instinct with the orange attacks. Literally fought the entire time until they respawned, only barely making it out of the mouth of the cave. I swear to God I've never played a video game that well in my fucking life.
>>
>>502532791
vanguard can be deceptive because of how it makes you feel like a good player, you rock a fencing weapon and the parry perk and boom, perfect parries even with 800 ping, plus you got 15% melee dmg, wich is huge, considering the usual melee buffs are 5-10%
>>
>>502533817
I'll give you the 50% parry window on fencing, but outside of that, these were my perks. I'm telling you it was an ocean of Nids. Didn't even think you could have so many on screen. Also, the Bulwark was level 25. Even with fencing, I've still found myself inevitably gaped by 4 or more majoris at once, so for me to keep dancing through them all for 2 minutes straight was surprising.
>>
>>502532791
activate windows
>>
5MA7A

leveling worthless projectile weapons on ruthless
>>
>>502536869
Neva, eva. The watermark gives me strength.
>>
>out melee damage a bulwark as vanguard
shithead lost the gene seed too
>>
>>502539968
Bulwarks kill things with explosive parries which don't register as neither melee or ranged damage.
>>
>>502542138
it definitely counts as melee damage. fuck you for making me test it. i did nothing in the game except two (2) parries on a warrior while surrounded by gaunts then suicided and i came out with 515 melee damage and 0 ranged damage
>>
>>502471696
Her accent sounds out of place, especially on a cadian.
Same for all the black "ultramarines".
>>
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>>502522160
>>502525472
>not ugly
Brothers, check with your nearest Apothecary. Age has nothing to do with it. A woman can still have feminine features despite old age. Outside two or three scars Sarkaana is nowhere near scarred, but saying that she isn't necessarily ugly is an understatement. The problem is she looks like Robert Fucking Z'Dar.
>>
>>502496840
The problem with higher tier Thunderhammer is that the Fencing one is too slow, the slavs are retarded

Even if you have the double ground pound it doesn't matter because you'll be pelted for a little while as you get ready

There is no reason not to take Fencing melee weapons over others, even as Vanguard with all the perks

Instead of Balanced, Block and Fencing they should just tailor the melee weapons depending on playstyle; ungabunga version, heavy/charged attacks version and gunstrike bait version
>>
>>502534287
even with those perks you're not meant to go up against 3+ majoris without getting gangbanged
you're meant to throw a grenade and split them up as best you can
use grapnel hook to disengage far back and then disengage
the relic fencing chainsword is also dogshit since it has less aoe and slower than the artificer one but has way higher damage
the combat knife changes heavily once you max out all the perks, you either omnislash onto multiple minoris shitters or do a charged aoe whirl
>>
>>502496840
>>502548149
The whole blocking mechanic is too complicated and devs didn't know how to properly implement it. Not only that but up until recently Balanced behaved like Fencing and vice versa. I also think that It should be removed.
>>
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>>502547184
kek, most beautiful cadian flower
>>
Discharge or Thermal for volkite pistol?
Does the + damage variant even do anything?
>>
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>>502553348
I'm assuming Discharge is the little explosion and Thermal is the beam itself, and if that's true I'd prefer Thermal just on the fact that everyone who has it already has better ways to deal with chaff. The + variant is basically just getting extra 0.5 to the damage, but it's not nearly enough to justify losing out on the extra ammo
>>
guys, we gotta talk about this Sniper Bolt VS Las Fusil thing

i think theyre both viable now, been playing them both , purple on substantial
points for Sniper:
-faster follow ups
-no charge
-more ammo(depending)

points for Las:
-godly penetration
-easier shots due to beam radius
-good at horde clear due to class perk

both take 2 shots to bring a nid warrior into finisher range, 3 to kill, all headshots
so, sniper is an excellent majoris deleter, and las lets you spam into hordes
>>
>>502547184
Why are you so anal over this?
>>
>>502554919
Just ignore him, the average /vpol/ user has built his entire personality around being as dogmatic about identity politics as those he hates and would rather prevent others from enjoying things than learn to let go
>>
>>502554919
I dunno about the dude you replied to but you can like something and criticize elements of it. It's not mutually exclusive. I really like SM2 and yeah maybe that old chick has a face of a rock but does it detract from overall experience? No. Can I make point about her design and still enjoy the game? Sure, why not.
>>
>>502554430
Trash against CSMs

Las Fusil is still god

The devs know people play Inferno 95% of the time so they've tuned it against Tyranid Warriors

Useless against Terminus enemies and the Hive Tyrant while cloak, 2+ seconds standing immobile Las Fusil shots will cleave their HP
>>
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>>502382556
I finally got the pieces I wanted to make my Brazen Claw (Successors of Iron Hands). I'm submitting him to the Dude Wall.

I have my own two cents about The whole idea with games is escapism or at least it should be. That usually means people look for "idealized" versions of themselves/their world. I get it W40k is a specific setting, but for example this guy >>502473852 made a fair point how they probably (that's my thinking) went about designing that particular character versus her SM1 counterpart. How come people like this dude >>502554919 get so assblasted goes into the topic even slightly? I don't get it. Btw same thing happened with Diablo 2 Resurrected when people made fun of amazon and that she looks like Dolph Lundgren, kek. What sort of polarized world some guys live in that apparently we have to either enjoy something to the fullest or any word of critique or an opinion is gonna be taken as an affront?
>>502555591
>muh pol
Funny how it still lives rent free in some people's heads.
>>
>>502562708
what is csm
>>
>double XP only for PvE
KWAB
>>
>>502568836
Chaos Space Marine
>>
>>502568982
why would you expect anyone to know that

just say rubrics
>>
>>502569435
>>502568836
Found the secondary
>>
>>502569635
actually im a quaternary :)
>>
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>>502569435
>>
>>502568042
How am I assblasted?
>>
>>502568836
Chainsaw Man
>>
>>502562708
The 9 damage relic bolt sniper will incapacitate a rubric marine in one shot from camo on ruthless

It takes two shots otherwise, but that's still around the same speed or faster than charging a las fusil shot. It also has better mobility and instant stagger. The only thing las fusil has over it is being able to hit multiple targets.

Before the patch it wasn't even close, Las Fusil was the undisputed kang, but now the bolt sniper is simply better outside of the once in 3 missions (if you're lucky) epic lined up double/triple shot
>>
>>502570462
So you can kill a CSM faster by one bullet

You're still useless against Terminators, Helbrutes and your pathetic bullet won't do shit against shielded Tzaangors

The Las Fusil has a higher RoF version if you think it fires slow and it has natural RoF perks that you can pick without sacrificing ammo or headshot damage
>>
>>502569921
Oh, sorry man. It wasn't meant for your post but the one underneath it.
>>
>>502570793
I can suffer your poor aim for only so long, brother.
>>
>>502570783
>your pathetic bullet won't do shit against shielded Tzaangors
>he wastes fusil ammo on tzaangors when you can just shoot them in the head with the pistol a couple of times when their shields are up and they die as headshot kills

>Terminators
>implying you cant headshot terminators
if anything the bolt sniper EASILY wins out here because the hasty stagger buildup and the ability to shoot between missile volleys

>Helbrutes
bolt sniper scales just as poorly as las fusil, but because you can cancel out of camo faster with instant bolt shot it probably wins out here too because you can get more camo shots off per min and thats before you even factor in extra the mobility it gives you
>>
>>502571382
That's considerate.
>>
>>502571382
evade away from his firing lanes.
>>
If you take las fusil on alpha legion instead of bolt sniper you are NOT Alpharius
>>
>>502573041
Las Fusil is a Primaris weapon and genecoded to be only fired by Eliminators and fellow Astartes from the same Chapter like all Primaris guns, tiny traitor hands can't use it.
>>
>>502573178
>he thinks primaris haven’t been infiltrated in the most schizo way possible

lel
>>
>>502573430
Games Workshop doesn't care about Alpha Legion.
>>
>>502573530
Alpha legion made games workshop think that
>>
>>502554919
>Why are you so anal over this?
Not at all Brother, I'm long past getting emotional over such things. However, I still notice them, I can't help it. And I was simply expressing how I view that particular design. At worst it's irritating. I may not like some of Saber's decisions but that doesn't take away from my positive experience with sm2. Nonetheless, I'm glad to see that some share this perspective.
>>
>>502555591
obsessed
super shameless
>>
>>502568042
Received.
>>
>>502573707
Games workshop is run by Alpha Legion
>>
>>502163264
>ywn get a Horus Heresy game because of Xenofags.
Feels bad man.
>>
>>502570783
It's not a bullet, it's a bolt, dumbass.
>>
damage works in mysterious ways in this game

i can pepper the hierophant with las fusil shots and barely dent him,
yet i point the flashlight pistol at him and he lost almost almost all the health to the first mark

how?
>>
>>502582367
DoT
>>
>>502396579
I tried it, Got hammered in the face then blown away with a plasma shot. Thanks anon, very cool.
>>
>>502587243
Have you tried dodging or blocking?
>>
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>>502589234
kek
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>>502382556

Brother, i submit my Angels Encarmine Death Company marine, turned out better than i thought
>>
>>502580189
Could be dope for a big planetside style game. Balance wouldn't be as bad since everyone would be Astartes
>>
>>502600792
wasnt there a warhammer MMO in the works? where you fought alongside titans?
>>
>>502599747
Received. Nice work there, Brother.
>>
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Why do they hate singleplayers so much? I spend the same money as online ones.
>>
>>502121369
Is it worth giving up the fencing sword for it? Chain doesn't get fencing till purple, I think, and I'm not playing that for a few more level ups. Sucks that the xp boosts are only till the 18th, they should be permanent.
>>
>>502605959
They already did 2 XP boosts prior to this one, they just don't announce it on Steam but rather on their own shitty forums.

What they need are XP boosts extended to PvP.
>>
>>502589234
Good one
>>
>>502606584
I haven't played since the new operations update, dragging my feet till horde mode; if that requires Ps+ I'm uninstalling and buying the pc version when it's on sale.
>>
>>502608090
Better play Operations before the playerbase drops to <5k, at that point this game isn't worth more than $5.
>>
>>502608394
Maybe at that point they'll reduce the grind to more reasonable levels; yeah, right.
>>
>>502609327
Idk how those morons plan to sustain. Not like a single chapter cosmetic pack and op is going to boost numbers in any significant way
>>
>>502617530
supposedly there is a new op with a tzangor on disk coming soon so i'd guess new op, new *something* coming every 2 months?
kinda bleak, yeah
hopefolly with the initial postlaunch cycle done they can get the content pipeline going
>>
hot damn, anyone tried the new scope on the oculus? like damn near 90-95% spread reduction
thing's usable beyond melee range now
...
...
...
instigator is still better tho
>>
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>>502396579
This
>>
>>502622423
>getting carried by Tactical GL
>>
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>>502382556
//// INCOMING TRANSMISSION ////

>Imperial Administratum has granted access to records of all Astartes operating in Decidious System,CODENAME: ADEPTUS RETARDES
>Dude Wall status: ACTIVE.
>All Astartes present in Decidious System accounted for.
>All First Founding Chapters accounted for.
>All Astartes are to upload a FULL SCREENSHOT of their Dude and post their CHAPTER.

Hail Brothers! Today I bring you a smaller, but no less important update of the Dude Wall.
- New submissions have been added to the image version with online update to follow within one day (currently the website is updated to v.28 of the Wall)
- Link to the latest version is already available on the website;
- As you can see Chaos Khorner title has been updated alongside the list of CSM present there, this is part of the upcoming "aesthetic" update I have been planning for some time now.

With regards to the third point, I hope you will like the change since I tried to find balance between flashy and subtle style (though the update to Khorner seems fitting if I may humbly say so).

As always, thank you for the submissions and should you have more Dudes, post them in reply.

Signing off,
DudeWall Anon

=IMPORTANT=
>**For more comprehensive info on submissions please refer to: https://rentry.org/dudewallsm2g **
>**High quality version of the Dude Wall is available on the website**

Glory to the Imperium!

//// END TRANSMISSION ////
>>
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>>502623289
Son of Corax reporting for duty. Stick me with the rest of my Ravenbros.
And pretend my fist is a lightning claw...
>>
Las fusil vs bolt sniper
>las
Pros:
Highest damage potential, can 1 tap many enemies

Incredible ammo efficiency when shooting multiple enemies

Huge beam size means more lenient hurtbox either for sniping a single target or a group

No reload

No recoil and has very low damage fall off
Cons:
Charge up time reduces overall fire rate, but no recoil + high damage offsets this somewhat

Ammo efficiency is only great if you hit multiple enemies, otherwise its pretty piss poor in that regard


>Bolt sniper
Pros:
Decently high damage with good penetration

High fire rate compared to lasfusil, thanks to the lack of charge time and the increased base fire rate from last patch

Cons:

Anemic ammo pool means you should never use it on trash unless you have the ammo refund perk

Single shot damage pales compared to the las fusil; the penetration while good doesnt benefit the weapon much due to pinpoint hurtbox

>conclusion
Use the lasfusil if you want to be mulching a horde of niggas; use the bolt sniper if youre fine with only shooting majoris and extremis. The lasfusil being extremely ammo efficient when dealing with a large of amount of enemies while also having crazy high damage meant that it is the ideal weapon to take if you dont want to feel like youre not contributing during a horde. It having a charge time however means in many situation where you have to be more mobile youre forced to not scope in with the gun. It also isnt any more ammo efficient if youre hunting big games. Plus it has the tendency of overkilling enemies instead of setting up an execution for your team, if you max out the damage during cloak.

Bolt sniper on the other hand provides a more mobile gameplay. Not only is it faster to shoot due to a lack of charge time, it also has innately a faster firerate. Due to its recoil, however, this isnt applicable in most cases; you can still pop heads incredibly quickly however if you adjust accordingly.

Part 1/2
>>
>>502631325
Don't care, Las Fusil is the best
>>
Thanks to the recent 12.5% damage buff and the 2.0 - > 2.5 (25% damage buff) headshot multiplier buff, the bolt sniper can now comfortably 1 tap many majoris enemies when cloaked, such as CSM, ranged warriors, and even the zoanthrope (imo biggest glow up). Even without cloak, two headshots will generally suffice. Still, the ammo pool remains extremely poor. The ammo refund perk will help with this somewhat, but if you choose not to run it (like i do) you have to limit yourself to only shooting big guys, and even then you have to pick which ones you shoot. The bolt sniper also demands extremely high precision, not just from its low ammo pool, but also its magazine fed nature as well as a tiny hitscan hitbox.

Both las and bolt snipers excel at getting cHP back. When youve received a big hit, using your gun typically is the best way to recover. I myself made it a game that whenever i receive damage, i try to quickscope my enemies to get as much hp back as possible. With either sniper, it is possible to fully recover your lost hp if you score a headshot, and with the increased damage when low hp its even easier to do so without a headshot.

Conclusion: Both las fusil and the bolt sniper are in a very good spot right not. Typically people who complain about the bolt sniper try to use it like its the las fusil, but i think that mindset will just set the sniper up for failure. Either way though both are equally viable on lethal, just allows for different playstyle.
>>
>>502622423
>tries to parry red attacks not once, not twice, but 5 times
Brain on fencing weapons
>>
Does anyone even use the perks that only activate on low health?
>>
>high diff
>the heavy has full health revives
>the bulwark still chooses to waste the heal banner on revives with half health
>also had one just edgewalk to the extraction
Why are you like this.
>>
>>502634178
It depends on what perks. For me the values lies in the moment youre at low hp, not for x amount of time you spend at low hp. And this is specifically for ranged weapons.

Ammo recovery: for weapons with no magazine, this is quite amazing. Heavy bolter, multi melta, plasma incinerator etc all get permanent values from these perks, because you can very easily regain contest health. Keep in mind the threshold is determined by your red hp, so as long as you can get back to above 30% you can get infinite value out of these perks.

If youre in a situation where damage is unavoidable but you can reliably get your cHP back, you can easily stay topped off in the worst situation, such as reliquary helldrake bridge section.

Damage: typically this is for precision weapons such as sniper rifles. This can be used in two ways, one is a semi permanent damage buff, the other as a emergency cHP recovery tool. For example, you can be hit by a zoanthrope by the beam attack, but immediately recover all your HP with a quick scope shot, and put it into execution thanks to the increased damage. If not, you can keep that increased damage until you heal.

Some less useful ones include reloading a mag when low (which also helps with cHP recovery i suppose), increased accuracy. The value of these low hp perks increase significantly on ruthless and lethal, so on lower difficulty just ignore them.
>>
>>502636323
My pet peeve is they get resurrected to full hp but they refuse to use a medicae. Like nigga what are you doing saving the medicae for get rid of your wound
>>
>>502634178
For melee the value is somewhat worse because its for some reason harder to get cHP back in melee. The thunderhammer (paired with hyper armour during charge attack) can allow you to do some serious trade, like withstanding an attack that brings you low, recover a segment of shield, while getting some chp back. Like i said though, because its harder to get chp back this way, i dont recommend deliberately doing this, especially since i think red attacks (which does a lot of damage and i think cant be tanked) are where this theoretical scenario may occur, but due to an oversight doesnt seem to work as intended.
>>
>>502637001
I got a lot of value out of the HBR and just constantly being on the brink of death.
>>
>>502637649
Hbr has a ammo recovery perk and a headshot damage perk. Both are very good in the scenarios ive described. The hbr also has a big ol magazine so yes, huge value.
>>
>>502638616
I’m mainly going with the +25% headshot damage version, since I’m only at Master Crafted at the moment, and don’t have the variants that’d really benefit from the magazine regen perk. The Headshot perk is very good at melting through Majoris enemies at the moment.
>>
>>502634178
the heavy bolt pistol headshot perk does a lot of work if you get to that point and start playing defensively
>>
>>502481762
No it isn't, they already fix average. No more Zoan spam.
>>
SPENDING A FULL MAG OF BOLT RIFLE ROUND TO CHAOS MARINES SMALL HEAD HITBOX IS NOT A FUN GAMEPLAY SABER.
>>
>>502647070
>and then they enrage, getting all their hp back

SABERRRR
>>
>>502647070
thats why you soften it up with the gun and then finish it off with melee when you get sick of shooting
>>
>class perks arent pegged to loadout
what's the fucking point?
>>
>>502649971
Funnily enough saber even mentioned tying perks to loadout isnt a priority whenever that was asked months ago. Questionable to say the least.
>>
>>502649971
It’s not that hard to set them yourself.
>>
How do you deal with ranged warriors as an assault? If they are enraged there is literally no answer I can think of but to stay at mid-long and fight them like a permanently ranged carnifex
>>
>>502652010
it's quite time consuming if i want to switch to melee/smg sniper build
>>
>>502652719
You hope your teammates aren't shit.
If you have the wrong comp then you just hug cover at all times and hope your teammates are smart enough to do the same.
>>
This would be my favorite class if he didn't feel so shafted in terms of weapons selection.
>Primaries just feel like Tactical's leftovers. Melta is nice I guess, but also two shitty carbines that don't really feel like they compliment his playstyle
>Only one pistol until very recently. Could've at least let him use heavy bolt pistol too which is otherwise inexplicably locked to assault.
>No unique melee
Give him a bolt shotgun or something, I dunno.
>>
>>502654690
>shotgun
he already has the melta
yes that gun exist, stop being an elitist and pretending it doesnt
its effectively a shotgun and vanguard is pretty much the only class where i accept full use of it
>>
>>502655082
if bolt sniper and las fusil can co-exist in the same sandbox I don't see why they couldn't or whatever other gun.
It's not about me not using the melta for some arbitrary reason, I just think it's lame that his kit feels like a total afterthought.
>>
>>502657029
Probably was a case of GW meddling as well. They're limited to whatever Reivers use on the tabletop so if you wanted something more fun you're shit out of luck until they get the go ahead to add more in future patches.
>>
>>502569435
My dear little newfag, just how long have you been into warhams? I'd put money down you've only played the vidya games too?
>>
>>502657970
>>>/tg/
>>
>>502657029
Bolt sniper and fusil do have different usage, despite being similar strengths. I too would like to see some form of shotgun available to sniper, vanguard and maybe tactical. It could easily serve as a melta with better range and comparable stagger, but less penetration and slower reload time when empty. While im not a fan of shell reloaded shotguns it could still offer an interesting playstyle.

My biggest gripe is that only the vanguard (and tactical?) gets to use the instigator and the occulus when the sniper should totally get them as well
>>
>>502627102
Received.
>>
>>502654690
They're useless on the tabletop and no one uses them, their lore for their existence is even more retarded and doesn't make sense.

Gays Workslop thought that Cowadoody kids will buy them yet no one did and only pissed off their remaining plastic paypig customer base. They're probably going to be the first Primaris range to be discontinued.

I agree they should get the bolt shotgun for weapon variety, main version is your typical vidya short range semi-auto shotty with AOE spread and one fuck you big damage medium range that penetrates a few enemies.
>>
>>502654690
>Tactical
Volkite Caliver
>Assault
Assault Bolter
Power Axe
>Bulwark
2H Xenophase Blade
>Vanguard
Bolt Shotgun
>Sniper
Vengeance Launcher
>Heavy
Missile Launcher
>>
>>502654690
I think it's just the games design didn't complement their lore accurate tactic well enough. They are supposed to be a hit and run flanking troopers, not stand their ground in cramped hallway fighting horde of enemies.
>>
>>502649010
Doesn't work when they are 10 feet away on an elevated ground and you are surrounded by demons and snipers.
>Inb4 play the sniper
No, it's boring.
>>
>>502667239
tzaangors are free armor and iframes, you should be glad to have them attacking you

kill the cultists first obviously, the bolters are good for it
>>
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>>502668151
oops, forgot to post

Rate my Ultrafag, is this standard veteran sergeant uniform?
>>
I don't want to do a run to check, is the extra exp over or does it run till reset?
>>
>>502668470
yeah it is
>>
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>>502669129
Fucking balls. I had to work all weekend.
>>
>>502665071
>Power Axe
This is the strangest omission to me, they had one in the first game why not the second? Then again, I'm very glad they added the power fist (and how they did it), so if it was a time constraint thing to implement power axe or fist I'm not too mad.

Also I guess they didn't chuck it in because >primaris, but where tf is the storm bolter?
>>
>>502669453
Primaris don't use Storm bolters, they don't even use it on vehicles anymore

Carbines fill the role Storm bolters had in SM1
>>
>>502669453
>This is the strangest omission to me
only to be used by a son of the greatest wolf lord leman "wolf king" russ
>>
>>502636323
>also had one just edgewalk to the extraction
what?
>>
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>It was the other way around. Fulgrim was blowing the legionary
>>
>>502665071
>Bulwark with a 2H weapon and no shield
>>
>>502672801
block with your sword
>>
>>502665071
?When the Ruinous Powers of Chaos
>unleash their foulest abominations
>who will prevail against the darkness?
>THE ULTRAMARINES!
>BOLTGUN!
>>
>>502672801
Id do anything to get rid of that awful parry delay.
>>
>>502647070
What class are you playing, and why are you using the worst weapon for it?
>>
>>502668243
Veteran sergeant is red helm white stripe.
>>
>>502669519
>I guess they didn't chuck it in because >primaris
Yes, I know. I still just want my storm bolter, the carbines aren't as cool or good.

>>502669843
>Carcharodons in the heraldry
>no chain or power axe
Not just space yiffs, and honestly insulting.
>>
>>502682265
They don't even have it as a skin for vanguard in pvp which is also wild since World Eaters and axes go together quite well if you look at minis. Could have easily just been a skin for vanguards sword.
>>
>>502669843
>>502682265
Also Sanguinary Guard is known for power axes. Dante's weapon for example.
>>
>Yes, yes, goood
>Trickle down content
>Deny the playerbase their pleasure
>>
>>502686559
why pump and dump your whole load when you can do a 2 month dripfeed sesh out of it?
>>
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Space marine 2 only got 2 nominations for the game awards

40k bros?
>>
>>502121783
>4chan chapter doesn't wear green
Uhhh...
>>
>>502707371
No.
>>
Does anyone use the discord in the OP?
>>
>>502121783
>>502707371
Here is a 4channel marine
>>
Bolt sniper isnt terrible any more, instantly kills thropes, cammo shot 1 shots pretty much every elite. But the problem is that sniper doesnt have any horde clear if you dont take the fusil. Bolt sniper is viable now but fusil is still the meta pick especially for solo carry. Forgot to take a screenshot but I got 17k damage on decapitation while the grenade spamming retard got 16k.
>>
I'll compile all suggestions so far and put up a poll since the anon who was started the idea has disappeared. Expect links to polls in an hour or two.
>>
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>>502623289
Sons of the Phoenix Heavy Sergeant.
>>
>>502719281
Who does Cawl think he’s fooling?
>>
>>502489230
Hurts to see melta rifle in s tier when it takes half of all your ammo to kill a single rubric with it.
>>
>>502719281
Received, Brother.
>>
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>>502720564
Thank you, brother.
>>
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>>502623289
Deathwatch Tactical. He hates Tyranids. I should maybe give my dudes names or something but I suck at this kind of thing.
>>
>>502720489
simple fix: dont shoot at lone Majoris, thats what the chainsword is for
>>
>>502714334
Didn't even know there was one until now.
Looks like it gets some activity.
>>
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>>502623289
My Deathwatch blackshield (Astral Claws).
>>
>>502720985 - if you want to name your Dude, Brother, then let me know and I'll make a banner for him
>>502722954
Received.
>>
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Yeah I think bolt sniper is pretty okay now.
>>
>>502107896
So, whens the new mission so i can complete it on lethal and not play again until new content drops?
>>
>>502726430
2 weeks
>>
We got the nomination for best action and best online brothers.
Can we pull it off?
>>
>>502728760
Not enough gays and woke stuff in SM2 for that, Brother. Emperor's Blessing keeps us safe from the forces of jury/chaos.
>>
>>502722954
>Astral Claws

I think you mean Red Corsairs heretic
>>
>>502728760
it doesnt deserve best multiplayer because of how fucking broken and unstable it has been for months since launch

it should have the spot that elden ring dlc took on goty nomination though, not that it stands a chance against the inevitable automatic win for wukong from china botting
>>
>>502718924
>horde clear
for me there came a point about 200 hours in that i began to prefer the horde alive and just trickle it down with parries and gun strikes between shooting at warriors because they are free iframes/armor for the whole team. wide knife heavy attack spam is good enough in any case
>>
>>502706620
What categories?
>>
Bolt Sniper Rifle is better in Chaos missions since it's a natural perk by the very end.
>>
>>502734291
Best multiplayer
Best action game

It's a joke this year because they put fucking DLC in GOTY. It's obviously corrupt.
>>
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KWAB it's not going to win anything

>best multiplayer
(lol
>>
>>502730687
No, an Astral Claw who was serving with the Deathwatch when the Badab War started brewing and decided he didn't want any part of it.
>>
I'm not going to vote or if it gets pushed in my face I'm voting against because fuck you DEI niggers
>>
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>>502734796
Helldivers is going to win despite being an absolute shitpile just because of democracy memes.
>>
>>502728760
Game Awards never meant much besides of bragging rights a "badge of honor" on steam website and/or physical boxes. There were couple of exceptions to the rule over the years but I think GA mean little to "gamers", especially nowadays.
>>
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Yep bolt sniper good. Yep.
>>
>>502735057
Wukong will win because of chink money.
It's all rigged.
>>
people need to stop pretending that assault is ok just to seem cool. its such a fucking dogshit class.
>>
>>502737117
It's redditniggers being delusional leftards
Proles like this will never cease existing
>>
>>502652719
tac can solo lethal, bulwark can solo lethal (by outlasting everything), vanguard can solo lethal, sniper can solo lethal, heavy is probably a massive pain in the ass - actual hell, but can solo lethal if you really clench your buttcheecks and roll away a lot.
assault dies to the first reinforcement call he can´t really stop.
>>
>>502636323
putting revives on use of abilities that prevent death are the biggest middle finger to non retards a dev can put in a game.
and obviously people that pick that shit ass perk will also play like ass, holding the banner until someone actually dies so they can envision their team calling them a clutch hereo, when everyone actually just thinks they are a retard.
>>
>>502737117
git gud
>>
>>502737117

Assault is better than Vanguard. Assault is actually really good as long as you don't run into too many double Zoan spawns.
>>
>>502739359
Better than vanguard at what? Doing some chunky damage? Maybe. Staying alive? Lol no
>>
>join inferno in progress
>load in, at generators
>immedeatly fail primary objective, generator blew up presumably
>proceed to ask what happened
>"lmao, bye"
>>kicked from squad

why are pubshitters like this
>>
>>502739715
>talking to pubs
>>
>>502739715
>kicking for no reason
Sounds like that tool Aravan.
>>
>>502739474
armor reinforcement and 3 armor > 2 armor and execution health
>>
>>502739359
nah, vanguard is better. meltavanguard spits out more damage, is more flexible, is the most tanky motherfucker in the game and is not completely cucked by flying enemies.
>>
>>502739474
The one extra armor and armor on gunstrikes is better than the entirety of Vanguards survival package.
>>
>>502740217
assault does everything melta vanguard does except costs 0 ammo
>>
>>502740125
vanguard has 30% healthdamagereduction (the parrywindow perk is a trap) meaning you never get chunked for anything you cannot instantly heal back while you are infight. vanguard can literally jump at everything at any time.
and assaults eat stims like no other class, i´m sure you don´t. every forumpost assault never uses stims, the ones that are in my games eat up literally every single one.
the only thing assault is really good at is gunstrikes and dying to enraged ranged enemies.
>>
>>502740613
ammo sustain is not an issue on melta.
>no knockback after parry
>less damage taken after armorloss/parry/dodge so you dont get accidentally dumpstered
>eat 2 hits, ammo refill (30s cooldown)
this is also a insurance. you get hit, your melta is reloaded and you just regain the cHP back in 1 click.
vanguard is by far the most durable sperg in the game. much more durable then bulwark even, bulwark compensates well by also healing teammates (and bulwark is better at clearing AOE without expending recources then assault, since he does not rely too heavily on them being blobbed up)
>>
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>>502718950
Alright, here's what I collected from both threads based on the "avoid ostentatious shit" requirement. Here's a poll to vote:
https://strawpoll.com/bVg8BjQz1yY

For now the colors, no need to mess about in chapter name yet.
>>
> It's another episode of Bulwark not using banner to clear his teammates wounds out of combat

Why the FUCK do people not understand how good this is? The cooldown isn't that long. You don't have to use it in combat fuck.
>>
>>502741660
I don't use banner in pubs to heal teammates, I only use it to heal myself. If someone else benefits cool.

If someone asks nicely for a banner heal I would as long as I'm full HP but it's not a priority.
>>
>>502741659
>you've lived long enough for 4channelers to forgot that the angry marines are the board chapter
not like this...
>>
>>502742052
my man, there's angry marines chapter already on the Dude Wall....
>>
>>502741940
this here is a perfect example of a failed pvp manchiled lost in a pve game
>>
>>502742331
then why are you trying to create a new color scheme when you already know what it is
>>
>>502742334
>this here is a perfect example of a failed pvp manchiled lost in a pve game
I only played PvP to unlock cosmetics faster and the slow progression and high ping killed my interest.

I simply don't care about randoms.
>>
>>502742520
then why on earth are you playing a coop game.
also extremely telling that you instantly mention high ping when pvp gets mentioned.
>>
>>502740797
>>502741313
>vanguard can literally jump at everything at any time
assault can do this more often than vanguard

>and assaults eat stims like no other class
>every assault i see sucks
higher skill floor sure, though you could say the same about pubshitters regardless of the class

>ammo is not an issue
no ammo and bad luck with crates, waves, terminus spawns is the number one cause of wipes in my experience

aside from the fact that assault can do everything a vanguard can do for 0 ammo and have better sustain vs bosses with armor reinforcement, 50% gun strike damage for the whole team mogs every single thing that vanguard brings to the table.

the one thing vanguard has over assault is the ability to keep extremis permastunned until it's dead with grapple, and being able to plink away at zoanthropes if using carbine (lol not sure if its even worth maybe even solo volkite is better dmg?)

not that vanguard is bad or anything, i like playing aggressively with him but to say he's better than assault is true level 30 opinion
>>
>>502743657
>also extremely telling that you instantly mention high ping when pvp gets mentioned.
Because I do get high ping that ensures my multiplayer experience will be dogshit?
>>
>>502741940
>>502742520
>>502742334
>>502741660
>>502743657
>>502744051
>player says he doesnt use his team support ability for the team because he doesnt care about randoms
What you are supposed to do here is make the connection between him saying that and him actually having to constantly use his flag because he's taking so much damage he needs to use the babymode class
He isnt good at the game and has a philosophy to reflect that. There is no logical or behavioral inconsistency here
>>
>>502743970
i would continue talking to you if you would not ignore most of my post.
>>
>>502744136
I play in Ruthless, you have to be low IQ to take so much damage.

The only times I use my banner is to heal myself against gunstriking Terminus enemies that isn't a Neurothrope.
>>
>>502742506
nta but sm2g chapter could be their angry successor
>>
STALKER BOTL RIFLE IS SO SHIT
>>
>>502746257
Don't use the Tactical to level it, use the sniper and use the max damage version

At Relic it takes like 3-4 headshots to kill a Majoris

To ensure that you don't run out all the time invest in ammo perks

Stalker is trash in Operations but really good in Eternal War
>>
the problem with vanguard is it does nothing exceptional, except maybe carry noobs through ruthless

>no good primary gun, melta is primarily stunlock and hordeclear
and taking melta means sadness if a thrope shows up
>good melee weapon in the chainsword but barely any perk support, except defensive
so they aint dealing good melee dmg
>good -passive- team support
-inner fire is great for classes with long cd and no refund mechanics, mainly bulwark and tact
-melee dmg gets assault to silly damage levels
-gets 10% hp on majoris finisher means other mates can take stims
it's good but you'll never see somebody saying "wow you saved my ass" or being thankful you did something for them

tact has better ranged damage and boosts the teams damage output
assault has better melee dmg and more impactful ability
bulwark has better healing ability
sniper deals stupid single target damage
heavy has the best guns of the game
>>
>>502746790
>and taking melta means sadness if a thrope shows up
not since volkite pistol was added

but yeah vanguard basically just allows you to play very greedily and allow for more mistakes otherwise is average snoozefest. i dont like meltaniggers deleting chaff i can use for armor/iframes/contested hp/ability charges either
>>
>>502747419
hmmm....the volkite is a death by a million tickles
i like it for other stuff, like getting gaunts into finisher range for cd reduction or the fact its perfectly accurate without aiming
>>
>>502746790
>Grapnel Hook
>shoot Melta
>parry
>execute
>shoot Melta at smaller shitters
>keep executing
>rinse and repeat
>>
>>502742052
>are the board chapter
Yeah and go ahead and take a look at what board we're on.
>>502737117
I can't even tell anymore because the game is so fucking easy. It was easier to highlight the problems with assault in the past when the game was actually difficult, because it's shortcomings were much more pronounced.
>>
>>502749327
aight, post lethal (not inferno) with bots as assault. i´m here to learn, boss.
>>
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>>502742052
Thats /tg/s chapter
>>
>see a heavy in pvp
>begin shooting him first with my gatling gun
>he responds with his gatling gun
>both use shields
>he wins the encounter
How?
Is there some fucking multiplier at work? Are people feathering RoF to metagame the accuracy or something?
>>
>>502757963
Headshots
>>
almost done leveling all the guns
left:
ABR
Carbine
melta

and sniper bolt rifle is only purple but that'll fix itself quick, since its useable now

suggestions on which torturei should commence next?
>>
>>502760036
Carbine, ABR is great against Minoris
Melta is too easy
>>
>>502718924
Bolt sniper is for when youve dedicated yourself to only killing bigguns. And it does that job well. Still wish ammo wasnt tied so much to a specific variant though.
>>
>>502741659
I feel like 8 and 10 can be combined in some way. But 8 seems a little too on the nose with the alpha legion secret root thing.
>>
>>502760498
yeah, i've holding off on melta because its too easy
leveled heavy with melta when the game launched and i honestly regret it, so many bad habits and skill issues that i didnt address sooner because i got carried by a gun
>>
>>502737117
Both assault and vanguard need to have their perks and ability tweaked. 45s for a single dodge? Give a me a break.
>>
>>502760559
>to only killing bigguns
Tbh thats the only thing that matters at this point. Its a lot easier to deal with hordes when you dont have 6 stranglers turning the entire map into razor wire.
>>
There should be 4 guns on each tier so that players can unlock a ton of perks.

This allows devs to add more perks without the fear of overbuffing certain guns.
>>
>>502761614
Maybe we can get more perks through that Prestige system they have planned.
>>
>>502762517
Prestige system is for PVP, basically a noob filter
>>
>>502761319
Its immensely helpful to have a competent sniper to put these fuckers to the sleep. Same goes for CSM. I love playing sniper.

Also just a PSA - the snipers final signature perk doesnt require headshot kills to trigger, only that you land consecutive headshots. This means you can put a warrior into red with a single shot and shoot its head 3 more times to get youe grenade back. Its very consistent and id argue very competitive with the other two perks. Still would be better if we can get all nades back with that cool down timer though.
>>
>>502761614
The whole perk tree system needs to be reworked, anyway. Limiting progression is dumb esp since many perks are just tax at this point. It should have been that we get a limited amount of points but how we use them is completely free, and rarity simply unlock the perks. The linear progression only pigeon hole our weapon perk choices.
>>
>>502763626
They probably won't do that because everyone will just pick ammo, damage and bonus damage to Tyranids and Chaos rendering any other perks as useless.
>>
>>502763996
And thats fine, because that would mean some of these perks were that well thought out (and many are). But right now the bigger issue is that some seemingly synergist perks cannot be picked simultaneously and thats just stupid.
>>
>>502763378
>only that you land consecutive headshots.
I know. I use the gear regen on every class that has it. Its too important to have a reusable melta bomb. Having one and not having one can mean the difference between a failed and successful mission.
>>
>>502765476
Yeah. I wish it was more apparent what 'rapid succession' means though. Does the timer reset on kill? How long do we have? Knowing this would make picking this perk a more obvious choice. Still wish it was a full refill.
>>
>>502765476
How? I just mainly use it to delete big swarms of Majorises, or really annoying Extremises.
>>
>>502766656
More perks need timers, since not all of them clearly and plainly show the time limit for how long they’ll last.
>>
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>>502109786
I use a black and blue colour scheme...
>>
Is there a trick as a bulwark to killing people who are permanently rolling in pvp?
>>
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Pov you joined reliquary more than half way throug the mission. I hate console niggers so much its unreal.
>>
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>>502741659
5 and 6 practically are the same, aren't they? Either way those look the best.
>>
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>>502767141
>console babby
>>
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I've noticed that during the Hive Tyrant fight there's some extra dialogue at the final stretch if someone is at low health/dead.
>>
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>tried to solo substantial to upgrade my green weps
>They always threw neurothrope and zoanthrope back to back when I am out of ammo. 3 runs in a row at the worst possible spot
>Green bolt barely tickles the enemy
Wtf is this shit?
>>
>>502776795
bro just do ruthless and lean into melee
>>
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>>502776795
This shithead spawn with 10 warriors I was planning to kill one by one right after I waste half of my health luring the neurothrope into an ammo cache (the one in the middle of jungle).
>>
>>502777004
brother your gpu is overheating
>>
>>502776985
How do you melee a zoanthrope? They should get rid of the psychic shield bullshit
>>
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>>502777004
>>502776795
Bro
>>
>>502777139
you should have enough ammo to shoot it until its dead, it will just take a while
>>
>>502777232
thats honestly not a bad delta
>>
>>502776795
Its because bots do very, very low damage (still) to extremis and terminus enemies.
>>
>>502766852
Nta but you got it. Those are indeed the moments where a game can be saved. Getting rid of a big mixed swarm with a melta and then getting one back (such as assault and heavy refund perk) for another engagement brings huge value to the team. This is especially powerful for the melta bomb because its equivalent to picking up a new grenade, as opposed to half or a third of the other type.
>>
>>502776795
Why aren't you posting code and having anons carry you
>>
Is there a headshot multiplier for melee weapons in pvp?
Just seen some assault one shot me from full health a couple of times which to my knowledge isn't possible but maybe hes landing directly on my head???
>>
>>502782252
Thunderhammer Assaults will one shot you because Ground Pound does damage + stun
>>
>>502741659
Number 2 looks like it could use a bit of extra color but number 6 is overall pretty good.
>>
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>>502707371
at last, a man of culture.
>>
>>502777279
Yes I should, the problem is the AI director refuses to give me any ammo
>>
>>502793081
sukuriru ishuyu, gitto guddo
>>
>A week away and finally get to play some SM2 for that 40k fix
>Game is on Maintenance
Darktide it is then!
>>
>>502797619
Unlucky
>>
Dang, it’s fast this morning.
>>
>>502807606
dead game
dead general
>>
>>502789693
Perfection.
>>
>>502809292
>2300 players
>out of 220,000
Holy shit
>>
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>>502807606
Nothing left to talk about. Meta is solved thanks to bad weapon balance. Mechanics aren't particularly deep, there are no advanced strategies or team compositions to consider.
>>
>>502811370
Only left to grind is PVP, holy shit it's so slow

It needs a 2x XP weekend too
>>
>>502811370
>Metafag and grindfag complaining
I've unlocked everything and have 300+ hours and just play for the fun of it using whatever I feel like even the "shittest weapons". That's what playing games is all about
>>
>>502811370
if there is nothing to talk about, then why cant anyone tell me what the timing for the chainswords second stomp is?
>>
>>502817570
If you are using the slow balance chainsword then you wont get it out I've tried many times. Easier to do on the others. Press and hold again after you see the animation come out
>>
>>502817392
Nta but same. I unlocked the weapons I that interested me for now and despite max leveling all classes and completing the all the missions on Lethal, I just play it for hours because it's fun.
>>
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>>502623289
//// INCOMING TRANSMISSION ////

>Imperial Administratum has granted access to records of all Astartes operating in Decidious System,CODENAME: ADEPTUS RETARDES
>Dude Wall status: ACTIVE.
>All Astartes present in Decidious System accounted for.
>All First Founding Chapters accounted for.
>All Astartes are to upload a FULL SCREENSHOT of their Dude and post their CHAPTER.

Good day brothers! Here's a new update to the Dude Wall.
- All submissions have been added to the image version, the website version will be update withing a couple of hours;
- The Aesthetic update mentioned previously has also rolled out: titles of specific sections were formatted to better suit the style of the Wall. Names of the specific Chapters/Succesors will be consistently updated going forward.

Thank you for submissions, Brothers. I will monitor the thread should you have more Dudes to post (FYI: If you wish, you can also name them for an extra banner on the website).

I hope you will enjoy the results so far.

=IMPORTANT=
>**High quality version of the Dude Wall is already available on the website**
>**For more comprehensive info on submissions please refer to: https://rentry.org/dudewallsm2g **

Glory to the Imperium!

//// END TRANSMISSION ////
>>
>>502817917
yeah holy shit, literaly impossible to do with cholers teeth

wth
>>
This game should have been about fortifying so it wouldn't die after 1 month.
>>
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>>502819803
DID I HEARD FORTIFICATIONS?!
>>
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Is the new pistol any good?
>>
>>502818954
cholers teeth is such a dogshit weapon. this general has people claiming its the goat but never back up why.
does it hit a breakpoint? no, not on lethal afaik.
is the overall damageoutput better then the fencing version? no, because you get out 2 stomps and are on your way to the second set in the same time teeth get to do one.
can´t even get out attacks in between parries.
also speed is incredibly important on the chainsword because the one thing its really good at is fast cHP recovery and teeth are everything but fast.
>>
Why does the bolt sniper rifle have so little ammo
>>
>>502827074
As much as I wanna use this as a alternative to stalker bolt, the ammo count is what steers me away.
>>
>>502824264
bad at gunstrikes (aoe but little damage)
bad at gaunts
probably the best weapon to get rid of sporemines
goodish singletarget damage so a huge boost in bossdamage for melee classes

its good on bulwark and vanguard. its absolutely terrible on assault
>>
>>502829205
unmentioned, perfectly accurate without aiming,
good for shooting with maximum mobility
>>
>>502824395
yeah, i'm honestly beginning to see why
>balanced so you cant parry minoris spam
(you get hit in wind-up acts as blocking instead)
>super slow swings, like half the speed of the fencing version
(negates its damage advantage)

it might be still in contest for assault and vanguard, since ground pound goes of weapon damage and vanguards parry buff pretty much negates balanced
>>
>>502831567
i´ll never take the parry buff on vanguard again. the 15% damagereduction after losing armor has no cooldown, meaning you get 30% less together with the "on parry" buff. and the "on armor loss" is just universal, as long as you are getting armor back within 5 seconds you are tough as leather.
and the fencing sword just does more damage universally speaking. getting to the stomps faster (and actually getting out the second one) is so much more damage
>>
>>502829205
Which is the best weapon perk line to go for with it?
>>
>>502834247
have not experimented on it nearly enough to give a answer on that. i just leveled it up to relic, tried the upper row of perks in hopes for big aoe gunstrikes and was severely dissapointed by the lack of damage. did not fuck with it since then since my mate always plays bulwark and i play tac/sniper to deal with zoans/bosses
>>
>>502827074
Use the ammo perk

In terms of economy the Stalker bolter and carbine are far worse
>>
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>>502741659
Number 6 has my vote.
>>
>>502741659
I would love 6 if it didn't have that dogshit skull and chains decal. The implementation of it is so poor, it's like sabre didn't even try.
>>
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Brothers is there a point to levelling the heavy bolter if I've already maxed out the heavy plasma incinerator? I feel like I'm wasting my time with a gun I enjoy a lot less. I like the way the perks synergise with the plasma pistol perks too
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>>502824264
It's amazing against big targets. If you get three dudes shooting at a boss, the target fucking melts.
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>>502846701
Heavy Bolter is the best weapon in the game
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>>502846701
The HB is fun as fuck.
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>>502847653
>>502847959
My thanks brothers, it seems my time in the 9th company isn't over yet
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>>502848383
>never runs out of ammo
>rips through Minoris up to the Hive Tyrant as long as you're not specifically targeted
>fast firing rate, don't need to charge
>effective at both close and long range
Take the accuracy version and follow this line

700~ ammo with the perk, 500+ on Lethal

You don't need 900+ ammo on any game mode
>>
Heavy bolter is the best heavy weapon right now and it absolutely fucks on lethal
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>>502855262
gotta agree. longest effective range, great singletarget dps with solid hordeclear, good consistent bossdps, can retard-cHP-facetank enranged majoris if he has too.
multimelta is better at getting back cHP but has 100 other issues heavy bolter has not and plasma takes forever to charge and thus gets issues in out-of-hand-situations.
also find iron halo works best on heavy bolter, since you actually have long as shit range.
>>
>>502855917
its even better when you have a sniper with the headshot team perk that lets you spam shield
>>
Some questions:
How to Bulwark correctly in pvp? Want to grind the cosmetics for it while waiting on a friend to upgrade his pc to play together.
And lastly, what's the point of the fusil in pvp? Trying both rifles it felt like the bolt rifle was more consistent on damage.
>>
>>502858790
las fusil is worse in pvp compared to the bolt rifle unless you manage to waste enemy time because they want to chase le sniper because they saw beams
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>>502750204
As in you want me to run Lethal solo? I thought you fags claimed Bots carried and were better than teammates?
>i´m here to learn, boss.
If you were you'd have asked a question not asked for an irrelevant scorescreen, faggot.
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>>502772843
>>502789281
>>502841849
>>502844716
I like the Black/White as well. This is the first real consensus on a color so I'd be down wid it.

>>502121783
We still need a Name, motto/warcry, badge, and battle barge name.
We also sort of flip flopped on who they're a successor of. Raven Guard, Alpha Legion, and Unknown are the most common ones.

It seems like for the name, something Ghost/Phantom related is kind of the theme.
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>>502865169
Also, some helmet variants because we talked about those previously.
Unfortunately this color, Retributor Bronze, is not the same as it's tertiary
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>>502864649
imposing the shit cope opinion of some anon from 10 threads ago on me isn´t a good show.
assault is the worst class by far. i only ever see people in forums claiming that they are the one good assault player, i have yet to actually see one.
>>
>>502865169
Good ideas on helmets. they'll make fine addition to my collection (for the next poll)
Ok, from the looks of it #6 is going to win. I'll leave this poll on for one more day in case anyone wants to leave their vote. Then it is a matter of tweaking the pauldron emblem (hawk is a fine choice imo) and we're good on that front.

Next I'll put up another one with regards to the names and helmets. Not at the same time though, cause it will sure as rain spread the votes thin.
>>
the bolt carbine 'buff' is fucking pointless and stupid. its not even worth it at that range to bother shooting unless the target is scanned and has its head fully exposed and easy to hit (barely ever happens), and then it's not worth reloading anyway and you should just switch to melee when the mag runs out. the control that melee affords generally is still much better, even the fucking knife
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>>502858790
Las Fusil is better and can oneshot tankier classes and shields.
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>>502741659
>>502865169
>>502867506
Seeing as there's a discussion about the chapter colors and helmets specifically here's my take on them. I had to change helmet of the last three ranks since the damaged helmet breaks the colors (nice going there devs, btw). I used Ushabati for lieutenant because it's a nice mix between Wraithbone and base white. And if it wasn't obvious already I say we go with 6 for the color scheme.
>>
>>502880293
These look good.
>>
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>>502880293
>>502865169
NAME
MOTTO/WARCRY
BADGE
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>>502888273
I forgot the knees but ill fuckin fix it whenever we get everything else
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Just delete the grenade launcher from the game.
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>>502850225
swap the final 10% vs bosses for 15% in heavy stance

and in general i thing the relic perks are kinda meh, with exception of more ammo
personally prefer to just fill out the rest of the perks
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>>502880293
>gold

why not silver or copper for luit/commander
>>
>>502827074
No clue. It is too punishing for missing and with how the scope is i miss far too often. Its fun to quickscope though.
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>>502876697
Dont you talk shit about the knife
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>>502121783
>>502888273
ideas for Battle cry/motto

"Moot is a faggot"
"OP is a faggot"
"For You"
"n"
>>
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I cant do this shit any more. Its all just console niggers begging to be carried and retarded grenade spammers.
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>>502855262
I prefer HB for chaos because i can just grit my teeth and outshoot CSM, and if they teleport away it's easy to reacquire the target.
But I use Heavy Plasma for Tyranids because when the game tries to troll you with 4-6 warrior groups you can 2 hit them with charged plasma shots, leaving your battle brothers staring in awe. Hitting zoans is a bit trickier however.
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>>502899225
pretty sure you dont even need to charge the 2nd shot too
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>>502876697
lmao no. you can just brr majoris at close range. and since you are shooting in melee range you will provoke parries that auspex them. after 1 auspex parry and gunstrike the bolt carbine puts them in execute state near instantly.
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>>502889260
they need to rework tac´s perk so it refunds a total %, around 1/3rd of total ammo.
bolter buff, hard launcher nerf.
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>>502905986
while we're at it
put it in reserve, not mag
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>>502899225
There is nothing worse than charging up a heavy plasma only for the rubric you were going to shoot teleport away.
>>
>>502903520
>only hits one target at a time
lol
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>>502899564
interesting point but having the thicc aoe for the sight of 5 warriors suddenly blinking red in front of you is what i'm after.
>>502906661 I dont play tac so i dunno if this would reduce the power fantasy of other weapons' potential too much or not. I might argue for a GL-specific tweak while leaving the rest as is.
>>502907838
*Tzeench cackling intensifies*
>>
Lieutenant Titus will be transferred from the Ultramarines' 2nd Company and replace Captain Epithus, of the 6th Company, who died on campaign on the planet of Garrevire as part of the Anaxian Line in Guilliman's Indomitus Crusade.
>>
>>502899225
My only issue with the heavy/regular plasma incinerator is how it doesnt go through you team mates. Just an awful game design considering you cant switch shoulders to avoid hitting friendlies. Im not an expert but why do they have to consider mirroring the animation like in wwz? What would happen if its only the camera angle thats changed? Do the projectiles spawn in the wrong place? Im not a fan of projectiles spawning from the gun in the first place but its hitscan, so whats the big deal?
>>
>top melee damage as heavy
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>>502888273
The Brothers Noided.

OH SHIT I'M FEELING IT.
>>
>>502916813
Have them scream "THE EMPEROR IS WATCHING."
https://www.youtube.com/watch?v=-qxa91EwFco
>>
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>>502915358
How?!?!
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>>502867506
>>502880293
Both solid options. I personally prefer the second one >>502880293 because it also has got rank distinction and whatnot. For now I'll make a poll for the chapter name. The ones that I've seen so far are:
Night Owls
Phantom Links/Claws
Umbral/Ghost Hawks
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>>502924028
turns out stomp can rack up a lot of damage on gaunts when your tactical cant melee and your sniper has a bolt rifle and doesnt melee either
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>finally unlock melta on heavy in pvp
this gun fucking sucks donkey dick. ill blast off 3 shots with my barrel inside the player and they still wont die.
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>>502929236
it sucks in pve too
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>>502929293
??
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>>502929236
Best I've gotten in a double kill in two pulls because one guy was behind my target. I've seen some people pop off with it hiding behind corners but that's about it.
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>>502929676
it has no range and chews up valuable resources for little benefit
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>>502880293
Pretty slick. I like it.
>>
I think it's better that we go with this anon's >>502880293 proposition. These >>502867506 are very nice as well but seem more random overall.

>>502888273
"stealth is optional" (tactical doesn't mean some units don't like go to town)
>>
Quick! The barge is dragged into the warp! Brothers jump the barge:
>>502932879
>>502932879
>>502932879



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