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File: RPCS3 for Raspberry Pi 5.jpg (750 KB, 4096x2304)
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RPCS3 is now available on arm64 devices edition.

https://emulation.gametechwiki.com/index.php/Main_Page

Read the General problems FAQ before asking questions. If you still need help, post your specs (HWiNFO screenshot), OS, emulator version number and details of what's wrong.
Please contribute to the wiki if you discover any inaccuracies or have relevant information to append.

READ THE WIKI BEFORE ASKING QUESTIONS LIKE:
>Where do I get games
OR
>What is the best emulator for...

Check out the wiki for the emulator you're using if you run into trouble, there may be a solution there too, often including recommendations for optimal game settings.

Previous thread: >>504644121
>>
>>506143098
I would imagine high-end phones and tablets run it pretty well then? That would be a much better demonstration than a stuttery 360p Catherine no one will actually want to play.
>>
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Based rasky
>>
>>506143668
Except the devs doesn't want to deal with the phonetard at all.
>>
>>506144048
Then what's even the point of this?
>>506143998
It'll merge and Body Harvest will still be fucked, won't it?
>>
>>506144685
Even if it is, I'm just glad timings are being worked on, as it's the single biggest problem left remaining with N64 emulation.
>>
emu
>>
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>>506143098
Hello sirs please doing the RPSC3 for Android
>>
Hi kind sirs I want rpsx3 on my android rite now okay? thank you hava gud dei
>>
>>506154154
Chinks will beat them to it so dunno why they bother.
>>
Someone could share with us that PCSX2 with ParaLLEL-GS, please?
>>
>>
File: bloodbornekos.webm (3.9 MB, 1280x752)
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If you've been curious about emulating Bloodborne it's basically flawless now. Not that great though, imo, but worth a play through I guess.
>>
>>
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I was converting my PS2 savefiles from its memory card to PCSX2 stuff, but Ar Tonelico doesn't have the same files as other games. Instead, I get these, which I can't convert. What can I do?
>>
>>506161745
these are the raw files you find inside the memory card
>>
>>506161546
Hi, Stenzek
>>
>>506161832
Yeah, but none of them are the savedata for the game. Every other game has a save file (that even says Save on its filename) inside their folder, but not Ar Tonelico.
>>
>>506162567
because they could name it literally anything
the main file is probably that GAMEFILE file
>>
>>506162770
Problem is, MyMC and PS2 Save Builder won't recognize any of these files as supported, meaning even if I convert them and add them to my PCSX2 memory card, the game won't recognize it as a savefile.
>>
>>506163369
Anon, use your brain. These files are inside of a folder, that is on the root of the memory card. Think of the memory card as a flashdrive.
There's a folder called BASLUS-21445AT, and inside it are all these files.
Now what you want is to reconstruct this folder (or inject this files on an already existing PCSX2 memory card)
If you want to reconstruct it, create a new file in PS2 Save Builder, remove the placeholder files, add the files you have, name it BASLUS-21445AT and export it as whatever format the other program supports.
>>
>>506163904
BASLUS? More like BASLUT.
>>
>>506163904
>If you want to reconstruct it, create a new file in PS2 Save Builder, remove the placeholder files, add the files you have, name it BASLUS-21445AT and export it as whatever format the other program supports.
That is exactly what I did. I wouldn't be here if I hadn't tried converting files in the first place. Found an old forum post and apparently I can use the MymcPLUS instead of the normal one to convert raw files to readable files. Will try that and see what happens.
>>
>>506164280
Just download a file from gamefaqs and replace GAMEFILE, you can't fuck this up
>>
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>>506164442
>Just download a file from gamefaqs
Well I guess I am retarded, since I didn't think of that. Thanks anon, it worked.
>>
Speaking of savefiles: anyone have one for Cold Winter? Gamefaqs has NONE for it.
>>
>>506159348
Sharing is caring, faggots
>>
>>506151607
gen
>>
>>506159348
Build from a couple threads ago.
https://arch.b4k.co/vg/thread/503254229/#504310581
>>
File: 1731648445636961.png (163 KB, 630x374)
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https://azahar-emu.org/blog/game-loading-changes/

Hello, we are Azahar. We are cucks. Total and absolute cuckolds. PabloMK7 and all others who "work" on this are complete cuckolds. Please treat our wives, girlfriends, daughters and sisters well. Yoroshiku onegai shimasu~
>>
>>506184993
That fork's name is in fucking arabic, is no surprise if its devs are into swinger and cuckold shit.
>>
>>506143098
>>
>>506185501
It's not a fork.
>>
Where can I download old pc games from 1997?
>>
>>506209670
RuTracker, the rest of the internet, onion archives.
>>
>>506196851
it literally is
>>
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>>506210161
Ah shit thanks it's on archive.org but I just realized the game is on gog as well so I just ended up buying it since the whole package costed 70 cents
>>
https://www.youtube.com/watch?v=DotEVFFv-tk
>>
>>506179331
You are the BEST
>>
RPCS3 question, how can I get a mouse and keyboard working properly? There's this thing called KAMI but I have no idea how to get it to work.

Trying to play killzone 2 online and am getting obviously shot in the face.
>>
C'mon, it's December the 15th! Let's emulate, together, as brothers.
>>
>>506196851
It is just citra pablo and citra lime fused without 3ds support and a performance hack that causes random crashing. Panda and that other non windows emu are actual different emulators.
>>
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>>506224310
>>
File: 1717521220820194.webm (3.91 MB, 958x718)
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>>
>>506229785
This game sucks donkey diarrhea shit out of a roadkill donkey's ass. Stop that. Play something better.
>>
>>506229785
This game looks like the type of shit someone would play while high as a kite.
>>
>>506234578
It was actually made literally by same people who later worked on Metal Gear Revengeance, lmfao. Not same dev company, but same people who later joined Platinum and made MGR.
>>
>>506161473
Where can you grab a pkg of it? Or, since I do have a copy how do I dump it?
>>
>>506224310
I know. That's the day Santa awakens. The last ten days before Christmas. Things will get serious from now on. We separate the strong from the weak, the men from the boys.
>>
File: 1712180799189111.webm (3.92 MB, 640x480)
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>>506234313
What? But it's so fun!
I didn't start playing for real yet, gotta other gaems that i finishing first.
>>
>>506236948
You will be disappointed by it quite soon. It drops the ball early on and never recovers until the very end. Better emulate Gackt's game.
>>
>>506234907
Which game is it? I want to play it while I'm high
>>
>>506212408
ENTER YOUR NAME
MAKE YOUR CHOICE
PLAY SOLO
SELECT YOUR MODE
LET'S GO
>>
>>506237650
Nanobreaker.
>>
>>506237650
Nano Breaker. It's shit and a literal meme, because it's "so bad it's good, but only if your riff the fuck out of it during streams, otherwise it's just crap" kind of a bad game.

Aforementioned Bujingai is actually good, despite being a total meme as well.
>>
>>506220890
I don't even know, I'm sorry
>>
>>506236948
That shit looks like Maken X but in 3rd person
>>
>>506239347
Maken X doesn't suck (on Dreamcast in it's pure vanilla uncensored uncut form, that is), however.
>>
File: 1721093782325359.png (1.77 MB, 800x1141)
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>>506239347
That's because it is.
>>
>>506239635
Oh FUCK OFF!
>>
>>506239347
The japanese version is in third person because japs get motion sick with FPS games
>>
>>506241185
*laughs in Ghostwire*
>>
>>506241910
it didn't do well in japan tho
>>
>>506242238
*smirks in Japanese Wizardry games*
>>
>>506242534
never heard of these
but you can mention a hundred games, won't change the fact that's the official explanation and the same that was given by a dozen of studios already to explain why japs don't like fps games in general
>>
>>506239635
Didn't even know Maken X had a PS2 port. I watched some gameplay and it sucks balls in 3rd person.
>>
>>506245350
>Didn't even know Maken X had a PS2 port
It didn't. Maken X, the actual proper uncucked uncensored game, is still only on Dreamcast, and always will be. Maken Shao, it's buthered defiled censored cut to all fucks shitport, is basically a different game.

It's like comparing original vanilla uncucked uncensored Baroque on Sega Saturn and it's updated expanded port on PSOne, with it's garbage "remake" on PS 2 and Wii.
>>
>>506242534
Tango is a very west-oriented dev house is and like half of them are round-eyes. Hifi Rush was SLATHERED in western globo grossness and TEW2 was westerner produced. What a waste of Mikami's talent and direction.
>>506241910
Tile by tile is not the same as a proper free camera person game.

There is definitely a slice of westaboos that love FP dungeon crawlers though. Fromsoft's origins were focused on that market in particular.
>>
>>506248954
only the Japanese DC versions is unmolested. The western version of it is quite altered. I should probably boot that up with RA's AI translation at some point.
>>
>>506241910
I played Ghostwire: Tokyo a few days ago, and it is not a "japanese" game, not at is core. It is an open world collect-a-ton with mechanics bastardized and copied taken from Arkane Lyon. Dude, is a fucking Unreal Engine game kek.
>>
>fp motion sickness
I don't even know if I'm the same species as these people. Nigga you ain't even moving, how is this working? My gf gets fucked up by it, though. It makes me want to put her into a translucent monkey ball and kick her down the hill as a discount version of space camp. TOUGHEN UP.
>captcha solver not even trying anymore
it's over
>>
>>506250043
Most games, including Jap ones, are on Unreal or Unity now. Metaphor's in Unity. Sad state of affairs teebee-aytch.
>>
>>506250930
>Metaphor's in Unity
That explains how inferior it is compared to Persona 5, a PlayStation 3 game.
>>
>>506248954
>It's like comparing original vanilla uncucked uncensored Baroque on Sega Saturn and it's updated expanded port on PSOne, with it's garbage "remake" on PS 2 and Wii.
This Anon knows the fuck he is talking about. I tried Baroque, seems good.
>>
>>506251482
Outside of a Blackrock fellating script, it's a decent game. Of course it requires 10x as much being on Unity. Gotta love how more hardware power has only resulted in more laziness.
>>
>>506248954
thanks for the input, ivan
>>
>>506250509
they can't drink normal beer either
>>
what performance can we expect from RPCS3 on the snapdragon 8s gen 3? probably shit, right? it's a phone soc and not a desktop chip
>>
>>506154154
holy shit I didn't knew stenzek was on the RPCS3 team, he obviously wrote this
>>
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>>506252503
>holy shit I didn't knew stenzek was on the RPCS3 team, he obviously wrote this
>>
>>506252503
kek it really does read like something he'd write.
>>
Is emulating RE1 through Adrenaline on a Vita the best hacked console experience I'll get if I want to avoid PC for reasons?
>>
>>506250930
metaphor is using the persona 5 engine
>>
>>506251714
https://steamcommunity.com/app/2679460/discussions/0/4695657408659427361/
>>
>>506257140
>>506257680
>>506250930
>>506251482
Ah nevermind dunno what I was thinking.
>>
>>506241185
Except me. Never in my entire.
>>
does standalone duckstation not have integer scaling?
>>
>>506266127
it's under display
>>
>>506270342
I found that result too and I think it's outdated. I may be blind, but it's not under any option setting in graphics or "interface" which is where the game display options now reside.
>>
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>>506270730
this maybe?
>>
Emulation
>>
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Parallel-gs is having an aneurysm in most games in RA.
>>
>>506143098
>>506159348

Latest PCSX2 + paraLLEl-GS buildo, up to the latest paraLLEl-GS commit (727d9d6). Also contains building instructions for retards, with pretty pictures and everything.

https://files.catbox.moe/enx8if.zip
>>
>>506282550
hopefully one day parallel-gs will have internal resolution scaling
>>
>>
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software
>>
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parallel-gs
>>
>>506281503
Get the GameIndex.yaml file from standalone and put on
>retroarch>system>pcsx2>resources
folder.
>>
>>506288609
Technique SAR has been redeemed
>>
>>506291752
>Average paraLLEl-GS Experience
>>
>>506249815
>only the Japanese DC version is unmolested
That's literally what I've said.
>>
Behold! The power of mouse aim.

>crashes
>>
>>506255298
>if I want to avoid PC for reasons
REbirth project of Gemini's is de facto best and most fullest classic BIOHAZARD experience out there nowadays, unless you count in differences and additions from Deadly Silence (despite it being heavily censored). Sega Saturn's French PAL (EU) release's FMVs (but not gore and textures in the game itself) of RE is apparently also completely uncensored, and this is what the uncensored PC port was based on to begin with (it mixes French release's uncensored fully colored FMV with original Japanese textures and models with more gore).

Emulating PS vanilla nowadays is retarded, regardless of platform, because PS vanilla is cucked and butchered to all fucks unless it's very first original Japanese release of 1996, with this in it:
https://www.youtube.com/watch?v=KDfdPS9BNtc
https://www.youtube.com/watch?v=b3XV8UUfWgw&pp=ygUSRnVtaXRha2EgRnVjaGlnYW1p

If you want to experience that on a handheld, you can get GPD Winmax, which is basically portable PC, and run REbirth in that.
>>
>>506288609
Too bad they've completely shitted themselves in the last 20% of the game's plot/story. PS TTEoTM is a good J-RPG, but it sure as fuck doesn't feel like real actual "Phantasy Star IV", because in all actuality PSO is a direct continuation of PS III.
>>
>>506291560
>>506291752
DoD sucks. Stop it.
Better go play Onimusha 3.
>>
tone it down ivan, your autism is weapons-grade and will just scare off newfags
>>
>>506316790
Go parallel park a dick between your ass cheeks, chud.
>>
Why is chdman bundled with MAME?
>>
>>506325385
Because it was created for MAME, although it has uses outside of it. You can also get outside any bundle.
>>
>>506316442
What about the PS1 Director Cut
>>
>>506331568
Reading comprehension is really not one of your fortes, eh?
>>
I thought this schizo got killed by a stray bomb already. Roaches are just hard to get rid of, I guess.
>>
>>506316442
REmake is better ;^)
>>
>>506335185
They're different things. It's a different kind of experience. Same game at the core of it, but REmake adds way more on top, expands the game greatly. And Deadly Silence expands upon original, so it's a third level of different RE experience. They're not same, all of them are individual.
>>
Are the new Intel GPUs any decent for resulation? Better than AMD at least?
>>
>>506317927
Funny, some days ago, I was just thinking about him, and now he's back.
>>
>>506154154
>it's a tinkertrannies acting like amd64 ISA shoved them into the school lockers episode again
It's always this weirdo ISA/ISA extension drama shit with these speds. They make up some faggot headcanon about technology barrelling into some doomsday dead end scenario and create a scenario where they are at the absolute forefront of saving technology, shining and to be glorified.
If they really cared about preservation they would support Android as it's the most accessible and widespread consumer computer platform, even if demanding street shitters are using it. But it's actually just about five, maybe six tinkertrannies running rpcs3 on Asahi Linux, nothing more.
>>
>>506316442
https://www.romhacking.net/forum/index.php?topic=32503.0
>>
>>506316442
>>506348408
https://www.romhacking.net/hacks/5837/
>>
>>506316790
Fuck you, DoD is my favorite in the series.
>>
>>506349079
Your personal taste or preference doesn't make it de facto good. It's a general consensus that DoD is currently the worst of all four mainline entries.
>>
>>506348408
>>506348668
>0.4
>2021

Meanwhile, Gemini's REbirth be like: https://classicrebirth.com/index.php/downloads/resident-evil-classic-rebirth/
>>
>>506349079
Same, amazing game, especially the jp version
>>
>>506342057
He's dead since early this year.
>b-b-b-but... he's here now and...
Yes, he is. Because I'm channeling him, his soul.
>how... is this possible?
How wouldn't it be? This very place is called 4chan. That's what it is: "for channeling". A place for mediums to gather.
>>
>>506315079
No, you didn't, all you did was mention the DC version. Most people wouldn't even think to check that the Japanese version is the true uncensored one from your post.
>>
>>506143098
I can't seem to get Pokemon Heart Gold to work on mobile retroarch. The DS Core I'm using works just fine for other games (e.g. Final fantasy tactics advance 2) but Heart Gold is stuck at a white screen. Are there settings I have to tweak or is there a way to import some other core into retroarch? When searching through the cores they offer there's only MelonDS for DS emulation.
>>
Anyone else get weird interlacing problems only on some screens in Genji using the LRPS2 core?
>>
ashun game
>>
I am so tired of talking about ciggy's imaginary friend.
>>
>>506354182
Read, nigger, READ.
>>
>>506382278
You don't get to use the meme if you forgot to mention it, dumbfuck. YOU read.
>>
>>506386047
No, ME! I need to read. Ugh! I hate when it's not ME who's getting attention. Could we please go back to talk about me again?
>>
Just saying "the original, uncensored version" does not necessarily imply the Japanese version, stupid.
>>
>>506360735
Use melonDS DS, not melonDS.
>>
>>506386958
Uwot
>>
>>506386468
Retard.
>>
What can be done about emudevs killing our children!?
>>
>>506387045
Walk me through it, genius. Walk me through how you fucking meant the Japanese version. Show your work here.
>>
>>506388754
>>506387273
>>
>ivan appears
>post quality down a cliff
you love to see it
>>
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>>506362806
It turns out we didn't actually want ParallelGS
>>
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>>506234313
this
tried it only because the webm looked cool
its pure liquid shit
>>
>>506362806
Core PCSX2 bug https://github.com/PCSX2/pcsx2/pull/6553#issuecomment-2094565411
>>
>>506229785
>>506236948
what games
>>
>>506297165
I'm not missing or using outdated files. It works in HW and software mode. It's just a parallel-gs bug. Maybe it's related to the fact that in this case at least, it's a fan translation romhack, which likely affects text rendering.
>>
>>506397435
gta san andreas
>>
I got a 9800x3d and it emulates the fuck out of everything. I wasn't expecting over 120fps for MGS4 and Xenoblade 2, those games ran pretty badly on my old CPU.

It was even getting like up to 400fps in MGS3 which is a colossal leap. When I last upgraded MGS3 was only a little bit better so I thought PS2 emulation performance was capped. And similarly with Cemu and RPCS3 I only upgraded expecting games to be playable and that's basically all I got, a little boost. But this is MASSIVE.

I unironically might never need to upgrade again since console gaming is dead now lol. And PS4 emulation isn't CPU demanding in the first place, and I doubt Switch 2 will be demanding or even have games worth playing.
>>
>>506397435
Nanobreaker and Maken Shao.
>>
>>506398331
Thanks!
>>
>>506315359
Nice, is that a mouse mod for rpcs3 or are mouses natively supported? (or is it just joystick mapped into mouse, those usually aren't great)
>>506398273
congrats fellow x3d bro, you'll get to run Xemu now!
>>
Why are emu devs so fucking stingy with screen and texture scaling options?, i want to use ewa_lanczossharp on retro vidya FMVs
>>
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So why do you need like 12x internal res to get something close to proper nearest neighbor filtering in PCSX2? Shouldn't changing texture filtering to nearest be enough?
>>
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>>506404534
>retroactively hiding zigger propaganda in PS2 games
blyat
>>
>>506409398
https://www.youtube.com/watch?v=xVWeRnStdSA
>>
What causes RetroArch to output blank/black screenshots? I've used RA for a decade or more and this is the first time I've seen it happen after a reinstall.
>>
>>506410435
daniel
>>
How do you monetize being an emudev
>>
>>506410435
I know it happens when you use Vulkan and integer scale overscale together. Not sure if it happens in other contexts.
>>
>>506411320
By having a real job
>>
>>506411320
license your emulators to third parties
>>
>>506212408
>costed
>>
>he boughted
>>
>>506266127
retroarch
>>
>>506336920
Emulation is CPU bound.
>>
>>506404534
Use SW mode and disable the bilinear filter, you absolute buffoon.
>>
>>506412834
Tell that to Xenia. And you could have the best GPU out there, if the drivers suck then you are fucked.
>>
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>>506412995
This is what nearest neighbor looks like at native res irrespective of rendered, you triple gorilla basketball person. 10x native is the minimum requirement for proper nearest neighbor filtering in PCSX2.
>>
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>>506414020
>>
>>506410435
gpu screenshot?
>>
>>506414020
This isn't the emulators fault, but it does make me wonder if a specialized filtering could work around it, like box/area filtering. Most PS2 games just aren't designed around nearest filtering, and even some games that do explicitly use nearest still fuck it up, look at FFX-2, its menus use nearest for UI elements but they aren't scaled correctly, even though they are pixel perfect in FFX.
>>
>>506414020
Your issue there is non-integer scaling.
>>
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>>506420210
One of the few things the remaster did really well was fix the UI...
>>
>>506420239
Nah, it's just not possible to get a good result using nearest for elements that don't use it natively on the PS2. You need to use a deinterlacing patch and 8 - 12x native res to get it to look like standard nearest filtering. The PS2 is a total piece of shit.
>>
emu
>>
>>506424197
I don't think pixel perfection is possible in PCSX2 unless there's some specific custom scale or resolution you can set for pixel art games using nearest filtering. None of the default render scales can achieve it, with or without integer scaling. Doesn't really matter for 98% of the PS2 library, however.
>>
>azahar still not out
I know that base Citra is broken but jesus
>>
>>506414020
You didn't forget to turn integer scaling on right?
>>
Get fucked you old bastard
>>
>>506435119
No, that's just how it looks at native res without bilinear filtering and it's always been like that in my experience. I remember running into the same issues when I played Soul Nomad like 15 years ago, except back then you couldn't really crank up internal resolution to "fix" it without crippling performance.
>>
Quick question since I'm pretty ignorant about the subject, but what's some useful/popular software I can use to monitor fps?

Sorta like the fancy overlays the youtubefags use.
>>
>>506441709
MSI Afterburner + Rivatuner Statistics Server
>>
>>506441860
I'll look into that.
Thank you anon.
>>
Why do faggots hate emulation?
>>
>>506457181
Emulation doesn't entail getting cocks in the ass, unless you're emulating being a faggot.
>>
>>506281503
I think it's because it's a romhack with a different CRC than the unmodified file, so fixes aren't applied automatically, and can't be applied in parallel-gs in RA. There's no way to fix this in the current version of LRPS2 as far as I know. Doesn't seem to register patches for any game, either.
>>
>>506404534
>>506412995
>>506414020
>>506414174
There's (default) bilinear texture upscaling that the hardware renderer applies to all the single texture pieces like the console does and bilinear (sharp or smooth) screen scaling filter.
The texture scaling will look different depending on the resolution setting. So at 1x resolution with HW renderer or using the software renderer those character sprites will look sharper but mangled in places because that's the scaling possible within the confines of the lower resolution. If you use an intermediate resolution it will look less mangled but blurry. So yes, in the end you need to crank the internal resulation to get sharper looking character sprites without scaling artifacts when they get scaled to various sizes within the 3D scene even when you use integer screen scaling and no screen scaling filter.
To get them really sharp looking you have to set texture filtering to nearest which force disables the bilinear filtering the console would do and can cause fucked text and menu textures in some games but a quick test in Tales of Destiny DC showed it to be fine so I guess Rebirth is fine too.

To reiterate:
-either integer screen upscaling (better) or sharp bilinear screen upscaling filter
-reasonably high resulation so the character sprites don't get mangled faces when at different camera distances
-nearest texture scaling but doesn't work well in all games

>>506281503
>>506466698
I didn't have this problem when I played ToD in LRPS2 a week ago but I just checked and now the savegame menu and Stahn's status in the main menu gets these funky text glyphs. His title in the status menu is fine though. A core backup from December 4th is the only reasonably older backup I have and that one doesn't have text problems.
I do have a recent GameIndex.yaml in system/pcsx2/resources.
>>
>>506457181
>be faggot
>spend thousands buckaroos for internet points on social media and leddit
>cope with faulty hardware and scalpers all around
>hobby full of seething and misery
>be emulation chad
>having a blast with every game, for free
>has no time for clout, focuses only on emulating and having fun
>every hardware is fair game, from a gaming pc through a trashy laptop
>hobby is fun, challenging and comfy
I wonder why...
>>
>>506432729
athahar is doa. Just keep using Citra.
>>
>>506441709
MSI Afterburner
>>
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https://forms.gle/Y7mhXc4kEvvUvTAz5

Xbox DVR and Xbox XXX.
>>
>>506490731
remove the dashes, looks like shit
>>
>>506490731
I don't like any consoles from page 3 and I still have to pick one
>>
I looked into the Tales of Destiny text problem in LRPS2 and it's a parallel-gs issue. With LRPS at current commit 114b2b178f3c372d190d3ed4f4f992c82048149b and bisecting pcsx2/GS/parallel-gs submodule I got
># first bad commit: [f6726fb7a3d353c43fab50c1548e8700cefd26ce] Workaround some bad copy -> cache -> copy -> cache chains.
I reverted* this commit with up to date LRPS & parallel-gs submodule and it seems to work and I don't have the text glyph flickering in the status screen (I overlooked that before, you have to cycle to the title description page), Stahn's status on the main menu and the save menu.
[*]: I'm too tarded to git so when `git revert f6726fb7a3d353c43fab50c1548e8700cefd26ce --no-commit` failed I edited gs/gs_interface.cpp and gs/gs_interface.hpp like a fucking cave man.
Also, what CMake options do I have to use to get a core file like on the build bot? When I use all defaults I get a ~133MB pcsx2_libretro.so
>>
>>506494821
that IS a core file ya fuckin numpty
>>
>>506457181
>see faggots emulate a game I like
>they enjoy it a lot
>"but oooh the fanservice, the hecking fanservice"
god, I hate trannies so much
>>
>>506161473
explain this shit
https://x.com/Pirat_Nation/status/1868989771743109139
>>
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but the one one the buildbot is only ~4MB while mine's over 130MB
>>
>>506399407
It's the KAMI mouse injector, but it's pretty unstable.

Especially once you apply the patches to play online and with DLC.
>>
>>506504676
wow, my webbum has been seen by 10s of thousands of people.
>>
>>506511416
>KAMI mouse injector
right I did heard about that one, ty
>Jun 30, 2023
The instability isn't surprising. I feel like every mouse injectors projects are dying and it's a bit of a shame.
>>
Looking into pablo 3ds guy more and he is beyond cucked.
Man believes Nintendo is behind every corner just waiting to screw with him.
I hope panda 3ds takes of, citra and its forks are dead.
>>
>>506521167
panda is degenerate cental. corgi3ds needs a comeback. LLE is the future.
>>
>>506521167
elaborate, this sounds funny
>>
>>506526218
Everything he has done with his fork and now his new emulator reks of "please don't sue me Nintendo daddy".
>>
>>506530996
that's pathetic, and useless too, if they want it shutdown they just will shut it down, by ""kindly"" ask him (or else)
>>
>>506536248
What is really ironic is that Nintendo doesn't give a shit about the 3DS, a dead console to them. If Citra was not under Tropical Haze umbrella, he would still exist today.
>>
>>506537297
We're lucky that these companies absolutely don't give a single fuck about their legacy devices, games and history the second it's no longer on their market
>>
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>>506291752
>>
>>506542875
They do give a shit to some degree. They blocked Dolphin's Steam release but don't care enough to try and stop its development.
>>
Lol PSXC2 devs are fighting over global widescreen not being useful on github
>>
>>506547983
>They blocked Dolphin's Steam release
That makes it sound they actively blocked it, but Valve went out their way to ask Nintendo if publishing Dolphin on Steam was ok and they simply said no, so Valve just forwarded their reply to Dolphin and told them to come to an agreement with Nintendo before publishing it. No law involved at all.
>>
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>>506282550
im using the instruction to build pcsx2 and parallel-gs but when i run the following command i get an error: git am pcsx2/GS/parallel-gs/misc/arch-pkgbuild-pcsx2/0001-Early-integration-of-parallel-GS.patch
>>
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>ps2 controller does not work
>>
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>>506551410
>tfw full image
>>
>>506550778
Sometimes, new commits break the integration patch. There nothing you can do but wait for it to be fixed. Check the commits history to see when it's happen.
>>
>>506551410
>>506552129
https://cdn5-images.motherlessmedia.com/images/58C8AFD.jpg
>>
>>506550778
Yeah, my bad. I forgot to mention that this PCSX2 commit: https://github.com/PCSX2/pcsx2/commit/caaa3519adab923341880948ef93fbe7e8a3422a has temporarily broken compatibility with ParaLLEl-GS until the integration patch is updated, which is why I built it using the previous commit (https://github.com/PCSX2/pcsx2/commit/58ab271fc1155d0b4d66826a55f323cbc17c9cd7). After running "git clone https://github.com/pcsx2/pcsx2/ --recurse-submodules
", also run "cd pcsx2", then also "git checkout 58ab271fc1155d0b4d66826a55f323cbc17c9cd7". Afterwards you can copy the deps folder and follow the rest of the guide.
>>
>>506548138
post link
>>
>>506553519
https://github.com/PCSX2/pcsx2/pull/12078
>>
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gotta use my Xbox controller again
>>
>>506548989
Dolphin is still available as a RetroArch core though, isn't it? That's on Steam.
>>
emu
>>
>>506567928
you can't download the dolphin core on steam's retrochart, sir. you need to download it manually and redeem it on your retroshart you can redeem it from the resulator itself, this alone filters people to enjoy gamecube gaes on steam okay sir?
>>
gen
>>
resu
>>
late
>>
Dark Force showed up AGAIN and I killed him AGAIN
>>
Only faggots die twice
>>
>>506587218
I've killed him 3 times.
>>
https://github.com/RPCS3/rpcs3/issues/16360
https://github.com/RPCS3/rpcs3/issues/16382
>elad makes a change
>change breaks a ton of shit
>elad refuses to revert
>elad attempts to fix the issue but fails and only partially fixes it or restores performance
>issue is never fixed
can elad fucking stop doing this already? other developers just need to do hostile reverts without asking at this point.
>>
Is LaunchBox worth the money?
>>
>>506597376
Only on PC. BigBox is a nice extra too. Its gotten a lot of love from some very competent devs over the years and its a one time payment for the license but they regularly discount it. Is it gonna magically make running ROMs better? Of course not. Its just a bit of extra flair and organization.
>>
Hello everyone, I'm retarded and don't really understand how github works beyond the most basic shit(releases page, saving RAW stuff, reporting bugs).

How do I find ShadPS4's forks for TLG etc? Like I know some emulators have pages for that but I have no idea how to find them and I usually can't download them even if I can.
>>
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Parallel-gs is the only time I've seen this game playable without a misaligned UI.
>>
>>506605594
You hear people talking/linking them and hope the fork has actions enabled so you don't have to compile or rely on some shady build.
>>
Is there no fast boot option for Beetle Saturn and Mednafen?
>>
>>506550778
>arch-pkgbuild
anon....
>>
>>506613753
Drag and drop *.cue file on mednafen.exe
>>
>>506567928
Steam's Retroarch is gimped and you have to add a bunch of cores manually if you want them (Dolphin, for example), you shouldn't use it
It has no real reason to exist other than attracting normalfags
>>
Headered or Headerless NES ROMs?
>>
>>506621596
some emulators can't play headerless
just download headered, headerless is for archival and you can always remove the header if you need anyway
>>
>>506558634
I bet she fucking SMELLS.
>>
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>>506552789
What's wrong with her? What is this?
>>
>>506551410
>>506558634
hi
>>>/s/22111600

>>506623997
anon told her sister to hold a few cables and a controller while she watched a movie
>>
https://github.com/burhanr13/Tanuki3DS
inb4 dildonics and becoming another Play! tier nonstarter.
>>
>>506627453
>No windows version
No interest
>>
>>506616296
He's not doing anything wrong, that integration patch works for windows builds too. Disregard the folder's name.
>>
>>506623997
Look at her stomach there are pads hooked up. Some sort of medical device.
>>
>>506627453
harass him more, ciggy, it worked so well so far
>>
>>506623997
>>506624459
>>506630108
medfags, answer
>>
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>>506633091
Am I ciggy or ivan? Perhaps these archetypes are in all of us to some extent.
>>
>>506633424
TENS or FES
https://en.wikipedia.org/wiki/Transcutaneous_electrical_nerve_stimulation
>>
emu
>>
>>506634092
I'm both, for I'm humble enough to know that a society with no Ivans can also bear no Ciggies.
>>
I hate emulation so MUCH! It hurts both Nintendo and Pablito.
>>
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I love emulation so MUCH! It hurts both Nintendo and Pablito.
>>
Long shot but has anybody played Def Jam Icon on RPCS3? The compatibility page on their site says it looks good, forum posts suggest it can be hit or miss. I've seen a few Youtube videos with certain settings which good performance. Hoping an anon here could comment before I subject my third world internet to downloading. I do know how to use/setup emulators, just wondering about this specific game.
>>
>>506650556
The PS3 compatibility is heavily outdated compared to PS2, they say Fight Night Champion has issues but it's flawless for me. Never tried icon though
>>
playing bloodborne on shadps4
why can't i transform my weapon without attacking? it's really annoying
also, is it normal for the game to freeze for up to 40 seconds at times? i can't tell if it's broken or just compiling shaders
>>
>>506587658
then that faggot is an überfaggot.
>>
>>506645045
Fuck that nigger Pablito, I should snitch on him so Nintendo fuck him right in the ass.
>>
>>506653265
On real hardware you can transform the weapon without attacking by just pressing L1. If it doesn't work, then it's maybe a emulator problem.
>>
>>506653265
No that's not normal. Never had anything like that happen in my entire playthrough.
>>
quick
resulate something
>>
>>506600404
Fuck I just released that I missed a sweet deal.
FUCK MY LIFE
>>
>paying to resulate
lmao
>>
>>506653265
Are you on the hacky brazilian fork?
>>
>>506669258
I think I'll replay some Castlevania tonight. The 16-bits ones are my favorites. The last one I replayed was Super IV, so I'll go with either Bloodlines or Rondo of Blood. I'll decide at the last moment.
>>
I really haven't had the time for games due to life stuff for past few months but I did hear ryujinx got fucked over. Has it been forked and which is the most supported of the forks?
>>
>>506675390
https://emulation.gametechwiki.com/index.php/Ryujinx#Forks
>>
How are intel gpus for emulation?
>>
>>506677804
they weren't that great when switch emulation was still active
dunno now, no one owns them
>>
>>506678828
>dunno now, no one owns them
Lots of people own intel discrete gpus now. Their new battlemage cards sold out instantly. I'm curious about their compatibility too. They're great bang for the buck.
>>
good fucking riddance, even if they don't compete with Nvidia in performance at the high end, someone needed to light a fire under their ass so prices can finally reach some level of sanity, and Ayymd wasn't cutting it for that purpose anymore.
>>
The holiday suicide rate keeps on giving. More faggots blowing their brains out because their families don't want them = more games saved. Pro tip sisters, don't wait until Christmas next year, just get it over with now. We both know it'll never get better.

https://xcancel.com/LostMediaBuster/status/1869436667503014320#m
>>
a faggot just flew over my house
>>
ip grabber
>>
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I am through! The campaign is unlocked!
>>
I renewed my PC GayPass like two weeks ago, and I just realized it now. I feel so stupid.

I've been emulating "Cosmic Smash" for the Sega Dreamcast. I have a Dreamcast, but I don't have anything VGA compatible; I can't play on my Dreamcast, but I can upscale it HARD, like 10x its resolution with shaders that mimic the CRT and all that.

Cosmic Smash is an arcade frontennis-esque game where you're some kind of humanoid with a racquet and a ball. You're trapped in this corridor, and your objective is to find an exit—this corridor is the Cosmic Bus.

Each stage is a frontennis challenge. Instead of playing with someone like in real-life frontennis, you play solo, hitting cubes with your ball. Each stage has a different layout and presents a unique challenge.

It's a SEGAcore game—you only use three buttons, just like the good old days. You jump with B, hit with A, and you can hit HARDER—so hard that you can break any cube you touch with your ball. When you hit hard, your ball turns RED, but every time you do that, you spend extra seconds, so you can't abuse it. If you use it strategically and break the last cube, you get more points.

If you finish 8 cosmic buses (stages) and make it to the end of the route, you'll get an extra cosmic bus where you play a match against someone. This becomes your main objective as you practice. But be careful—if you miss too many times with your red ball, you’ll get penalized with a fuckton of seconds, which could make you lose, like it happened to me on this run.

It was developed by Sega Rosso, the same AM team that developed Virtua Tennis before Sega's restructuring/bankruptcy.

I highly recommend COSMIC SMASH to any of you. It's a great SEGA arcade game, but it’s not very well known because it was a NAOMI game that got a Dreamcast port... I think it was before Sonic Adventure 2, around the time the Dreamcast was on its way out.

Cosmic Smash = Virtua Tennis + Breakout + REZ' SOVL
>>
>>
emulsion
>>
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So I just converted my entire PS1 library to CHD
Is there any downside to that?
>>
>>506691734
yes
>>
>>506691916
Foreskinless post.
>>
>>506692426
not american tho
>>
>>506692426
>Foreskinless
That word makes me scratch myself. There's an itch, and scratching makes it feel good. Damn.
>>
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>>506691734
>Is there any downside to that?

Yes, you're more masculine now.
>>
>>506693565
>jeorge
>>
>>506698116
>furoido
>>
i can't resulate
>>
>>506700118
let's resulate together, as brothers
>>
>>506693565
shader?
>>
>>506700942
Sorry i don't remember anon but i THINK it's
>crt-guest-advanced-ntsc.slangp
I generally use those composite shaders with PS1 to blend the dithering and edges of 2D textures.
>>
What's the best emulator for playing Donkey Kong Country? Ares?
>>
>>506702260
ares/snes9x
doesn't really matter
>>
>>506702260
I would try both because Ares gave me some weird frame pacing issues for some reason while Snes9x ran perfectly smoothly
It's not my hardware being too weak either, I have a 5600x
>>
>>506702260
The bar is too low... Even ZSnes can do it.
>>
>>506700118
Why? Your pain is my pain.
>>
>>506702260
Whatever works. I'd just go with SNES9X myself, as it's an extremely mature emulator at this point, while ares is kinda barebones. Standalone bsnes is also an option.
>>
>>506683636
Late 2000s devs have to be so embarrassed at all the trendy wagglan shoehorning
>>
>>506653265
You definitely can, but if you hit the transform button mid combo or shortly after an attack it string into a transform+attack. If you're doing it from idle you have something double bound or otherwise doing something very wrong.
>>
>>506677804
First gen at shit.
Wait for B580
>>
>>506705540
They probably don't. By the 7th gen, it was already established you'd follow whatever trend that was selling, and gaming would be like that from now on. There are so many things to be embarrassed, constantly being pushed on, you can't even choose one to bemoan about. You just grow desensitized.
>>
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>>506709174
It's here and it's still a shit. B580 is better but not better enough. It's dodgy with nextgen emus and turns in random-ass performance (anywhere from 3050 to 4060ti at best) in modern games. Way to believe s0ifacing techtuber shills, though.
>>
>>506710168
I knew it. Nvidia still wins.
>>
>>506693565
nice b ramp hold
>>
>>506709297
Yet there a lot of evergreen games from that era that are still worth playing. Most of them aren't western slop, though.
>>
emu
>>
>>506710715
Begrudgingly, yes. Jensen deserves some misfortune for being such a RAMjew though.
>>
I take it the greemdev fork of ryujinx is the go-to for switch emulators now?
>>
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The fuck...?
>>
>>506736446
Is PCSX2 the new DuckStation? Is Stenzek involved? Hey, LRPS2 dev, please add steering wheel support to your core so I can delete PCSX2 from my disk, thank you.
>>
no one tell him
>>
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>>506737819
>Is Stenzek involved?
>>
Which emulator to use for SNES these days, I'm mainly looking to play A Link to the Past and Chrono Trigger

I remember playing them on SNES9x before but is there any reason to use something else these days
>>
>>506741881
Snes9x is still great. If you're going for standalone just make sure to grab it from their github because this is where the most up to date version is:
https://github.com/snes9xgit/snes9x/releases
>>
>>506271670
I forgot to check back here. I really was blind, that works. Thanks anon.
>>
>>506751768
Not them but by the way integer scaling can only be done on one axis if you're playing with a corrected aspect ratio so it's practically useless. Bilinear Sharp looks almost as sharp as nearest except it fixes all problems related to scaling and aspect ratios
>>
>>506741881
ares
>>
>>506736446
This is old news
>>
>>506684606
Based. I've been playing it lately and yeah it's great. They made a new game that's similar that was VR exclusive but they're making a "normal" version too.
>>
>when you find out a game you liked 20 years ago was censored in the west actually
urgh, no wonder I couldn't find her damn original costume back then
>>
>>506710168
kek
>>
>>506710715
Nvidia cares about emulation
>>
>was wondering why my widescreen patches didn't work in pcsx2
>turns out, those aren't hacks/cheats anymore but patches and thus that shit belongs in the patches folder

IT WOULD BE FUCKING NICE IF YOU MENTION THAT SOMEWHERE WHEN I UPDATE YOUR FUCKING EMULATOR
>>
>>506769842
stop harassing me
>>
>>506705540
What pisses me off is that the tech could have been used to allow for better aiming, but nah, gotta wagglan
>>
>>506754662
His toaster probably couldn't handle it.
>>
>>506768934
Nvidia cares about market share. They send "gifts" to small developers who would, otherwise, have trouble buying their products. By doing that, of course the softwares will be optimized for nvidia, as that's what's equipping the developers' machines.

tl;dr: big company acting solely for their profit. Nothing new under the sun.
>>
>>506768934
They care about their products actually working, not emulation in particular. AMD and Intel on the other hand only care about modern games.
>>
>>506765526
Which one?
>>
>>506143098
rpcs3 dont support iso but thats what you find on the high seas
>>
>>506741881
VSMC, it's even more accurate than ares.
>>
>>506787517
Wincdemu to mount the iso on a fake BD-drive.
Then, PS3 Disc Dumper to decrypt and extract the game in a form RPCS3 actually like.
>>
>>506789582
>VSMC
Holy fuck! You salvaged a deep memory of mine. I hadn't thought about that since... well, the first few times I used it, then never again. And people complain about ZSnes...
>>
>>506791597
I guess that's one of the silver linings of being a zoomer, it must've been hell having only a few free emulators available back then.
>>
>>506790056
this.
>Wincdemu to mount the iso on a fake BD-drive.
windows can just do it I think
>>
>>506794117
Not without some help, unless you had a physical BD-drive in your backyard.
>>
>>506797254
It definitely can, I decrypted all my pirated ps4 games by mounting in windows. BD isos are functionally identical to DVD isos, just larger.
>>
Why do people make multi-system emulators? What's the advantage of having a buggy hodgepoge of systems stitched together into one executable?
>>
>>506143098
Can I Emulate Steam Deck Games?
>>
>>506791786
Fair. But it wasn't all that bad. Because of being so incipient, emulation had faster and more meaningful advancements, providing quite the ecstasy for the end users. I, at least, had the mentality of "can't wait for this to be fixed, and soon I will be playing that game". Emudevs delivered and plenty of good memories were had.

There's some sort of pessimism nowadays, with even the tiniest bugs triggering a thought of "I won't even report, they won't fix that". Maybe we're too jaded now.
>>
>>506806176
The concept is fine so long as dedicated, knowledgeable devs are involved for each of the systems in question. But if it's one dude dividing his attention among multiple systems, and he is really only interested in one or a few of them at most, then yeah, it's a dumb endeavor. That's part of why higan was a bad idea, as byuu tried to tackle multiple Nintendo systems, but he only cared about SNES to the autistic degree everyone knows him for, so it was the only system worth emulating with it.
>>
>>506770164
True gyro-aim, which we'd only really get with WiiU/DS4/8th gen, did eventually come. Now we have DS4Windows to leverage it pretty easily.
>>
>>506819884
Why the fuck doesn't xinput handle gyro? Why the fuck does the xbox controller not have gyro? Why is microsoft fucking everyone?
>>
>>506821412
They went all-in on fucking Kinect.
>>
>>506806176
mednafen is pretty damn good
>>
>>506827670
agreed, it still kicks the shit out of yaba sanshiro. (accuracy-wise, anyway)
>>
>>506821412
their controller doesn't even have battery
it's a console for poorfags
>>
>>506770978
It does makes sense tho.
Gifting A gpu so the "Nvidia gpus are better for emulation!" myth is being perpetuated is a smart move.
>>
>myth
>>
>>506821412
It's okay, thanks to Sony, some brony, and Schmaldeo, PC controllers are fixed.
>>
>2025 minus 2 weeks
>still have to install Windows XP adware to mount CD images with redbook audio playback
>>
pkg or rap for rpcs3?
>>
>>506836774
you don't know what that means
>>
How's Wiimote and Wii U Gamepad emulation with non-OEM controllers?
>>
>E sys_fs: 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT
How the fuck are you supposed to resolve this? Trying to play Armored Core for Answer.

It doesn't seem to cause any issues in-game but I keep getting this spammed in the log. All resources I've found online claims that it's caused by a "bad" dump, but I dumped the .iso file using the dumper that is linked on RPCS3's own website.
>>
>>506805179
what about linux?
>>
>>506851713
Ignore it, seriously. It just part of RPCS3 quirkiness. As long as the game run, it doesn't matter what the logs say... Also, silent them in the setting if you don't want to end up with 1GB rar file and destroying your perf in the process... Yeah, they can do that.
>>
>>506852897
Yeah I remember this being a big issue back when the emulator came out, I was getting massive log files.
>>
>>506852547
Can't you mount it traditionally? Either by command line or using something like GNOME Disks.
>>
Another playthrough, fun as ever. If you're a scrub like me, this one is a very accessible and high-quality Castlevania game.
>>
>>506797254
>Not without some help
you can just right click -> mount
>>
>>506844650
An actual wiimote can be used w/ Dolphin easily, or you can approximately it through other controllers decently. Wii U Gamepad's pretty fucked if you wanna do it for-real with all the features like Star Fox. To my knowledge they never figured out how to get the real pad to communicate with a PC via normal means like Bluetooth and Cemu can't use it, and tablets w/ gyro and pad attachments don't work either. If you just want to use the touch screen functions you can limp along using a mouse or tablet/touch screen but it's not great. If you just need gyro, that can be done well enough through any gamepad with gyro sensors in it.
>>
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member when Switch emus had preliminary and perhaps promising IR camera support?
>>
>>506858602
God, I hate modern Miyamoto so much it's unreal. Imagine forcing a developer to gimmick up a game in a franchise already starving for entries so much that it becomes impossible to emulate OR port to anything outside its original platform, and all for a mediocre if not outright bad result in the end.
>>
>>506859016
https://www.reddit.com/r/cemu/comments/ut1k8w/guide_to_cemu_gamepad_with_steam_deck_or_android/
A Deck's probably the best thing at the moment, but for full-on two screen mode you have to jump through some hoops and you better believe it'll be iffy at best.
>>
>>506859016
>modern Miyamoto
Miyamoto being a talentless hack isn't new. He gets praised for other people's work for most of the games he's "worked on"
>Super Mario Bros.
>The Legend of Zelda
>Super Mario Bros. 3
>Super Mario 64
All games he's praised for that were actually Takashi Tezuka's work
>>
>>506860949
Oh yeah, Tezuka is for sure the real deal, but I don't think you could say Miyamoto actively sabotaged games back then the way he's been doing since at least the 2000's, meddling into every franchise he was invested in at some point and yeeting elements well into development because they didn't fit into his autistic standards of what a game should be. About the only game I can think of where his intrusion may have been for the best was with TP, since Aonuma is an even bigger hack than Miyamoto is and straight-up had no ideas for that game.
>>
Where is RetroArch 1.20 for the holidays?
>>
>>506863657
Most likely waiting for LRPS2 to become release-worthy, so they have a big newspost with lots of fanfare to go with it.
>>
redpill me on citron

why would i use it over torzu
>>
>>506863765
LRPS2 is almost two years old though
>>
>>506864146
It's only in the past couple of months that it became something actually special. It still needs work, but when it's finished, they'll definitely have something to brag about that's sure to get them lots of attention, so it makes sense they're waiting for that moment before releasing a new RA version.
>>
>>506864418
another outdated fork with danny cleanup autism but with parallel gs which is going to be upstreamed anyway?
>>
emu
>>
>>506864774
Does it tickle your man-cervix?
>>
I stopped caring about emulation when I realised consoles are for losers
>>
>>506874101
Doesn't stop you from emulating being a raging faggot.
>>
>>506832931
what
>>
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>>506836774
Delete all the pkg's, you only need .rap files.
>>
>>506876191
He uses daemon tools like a idiot.
>>
>>506892763
Don't listen to this moron. Pkg are the games/updates, rap are just leftovers from ps3. Delete the rap files.
>>
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>>506858602
Thank you.
Do you happen to know if melonDS has an option somewhere to create a gap between the 2 screens to replicate that of the original console? Most games look fine because they treat them as separate entities, but there are a few games where they're an extension of each other, and developers accounted for the gap on the original device.
>>
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So now that CDromance and vimm lairs are dead

Where do you get your romhacks?
>>
>>506859016
Miyamoto from the beginning has always said that there is no point in making a sequel game unless you can add a new gimmick to it. Its literally why we haven't gotten a new f-zero in forever unless you count 99 which added a big gimmick. As for the wii u, the gimmicks you can add to games are obvious so they went with them.
>>
>>506906193
Romhacking.net still announces new hacks, they just don't host anymore. Use the link they provide for getting the hacks at the creator's website and patch the roms.
>>
>>506905628
View->Screen Gap
>>
>>506908426
Uh huh, which is why he took massive issue with a game like Super Mario Galaxy 2, right?

Oh wait.
>>
>>506863657
>not just updating to nightly
>implying there are any real 'stable' milestones
>900s countdown, captchas, bots, and well poisoning feds and other bad actors as a humiliation ritual for using this site
>>
>>506912781
>not just a hack, but a disingenuous hack
>>
>>506906193
https://romhackplaza.org/recently-added/ and manually patching with FLIPS. Archive.org still has a lot of prepatched older hacks/translations.
>>
Galaxy was middling crap. True midwit outing when people say it's great. Sunshine was better and it isn't even close, even with the blue coin crap and unskippable cutscenes.
>>
Sunshine was the worst 3D Mario. Galaxy was mediocre garbage.
>>
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>>506639994
I'm nobody.
>>
>>506917537
>Sunshine was the best 3D Mario
ftfy
>>
kids who owned a cube grew up to be mental ill and it shows
>>
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>>506922131
>Sunshine wasn't as good as Heroes
ftfy
>>
>>506922475
Name a single mentally stable person who grew up exclusively with Nintendo systems.
>>
>>506912781
Yoshi was the gimmick for 2. Literally on the cover dude.
>>
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>>
>>506892763
>>506898928
are you fags trolling
raps are licenses
if the pkg is encrypted (downloaded from PSN), you need them
>>
>>506926106
>raps are licenses
No. Raps are songs, Anon.
>>
>>506932162
Try telling that to /mu/.
>>
>>506932162
so are my farts
>>
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>>506906193
>CDromance

Just make an account on their tranny forums, it's the exact same site.
>>
>>506922943
Me.
Oh, yeah... I forgot about my MADNESS.
>>
Emu
>>
>>506917537
>>506922131
Why are autistic zoomers so obsessed with this piece of shit anyway?
>>
>>506942418
same reason as all the other autists, it's the first one they played
>>
>>506943950
Thank fucking god I was at least able to play SM64 on the Wii's Virtual Console.
>>
>>506933728
>just tie an email and your ip to illegal activity
Hope you don't ever slip up and forget to turn on your vpn anon.
>>
imagine living in a police state
>>
>>506951798
I'm not american anon.
>>
anybody having issues updating RPCS3? im getting this

>E UPDATER: Some information seems unavailable
>>
>>506952826
a nightly is probably getting compiled
>>
>>506953205
i see, i'll wait it out then
>>
>>506143098
Is Soul Calibur 3 supposed to be infamous for dropping frames on certain stages when emulating or something? No matter what I tweak I can't stop itand the so called settings guides on youtube show it still runs pretty shit
>>
>>506951798
Is that you pablo?
>>
>>506956653
Yes it is me.
>>
>>506956434
Try 'Async Mix' on audio settings
>>
>>506957483
Worked well until the stage where you fight Sieg/Nightmare, which is an absolute bummer since you'll always reach this stage. Guess SC3 is just a write off. I don't get emulation at all and how we can't not only emulate whatever the PS2i s doing on these fancy stage effects or even disable that software
>>
Where do you get xenia compatible xbox360 roms?
>>
>>506961604
what you mean
just download the game, xenia supports both iso and folder format
>>
>>506909335
Of course it was right in front of me...
Thank you.
>>
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>>
I bet if I held a gun to your head and made you choose between two clips and tell me which was fpga and which was software emulation you wouldn't know
>>
>>506951948
But I am. And a proud one.
>>
>>506951948
That wont save you in the upcoming rompocalypse
>>
How do I stop the blue bars on the top and bottom of Sonic 1 on the Genesis? I hear you can get a 60hz NA rom to fix it but every rom is (Europe, World) or whatever
>>
>>506975109
What emulator are you using? I believe most Genesis emus cut off the borders by default.
>>
>>506976485
Genesis GX Plus
>>
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>>506976621
This should fix it.
>>
>>506976979
oh shit, thank you very much
>>
>>506962582
xenia reads isos now? Thanks.
>>
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>>506978280
>>
>>506978280
it's rpcs3 that doesn't
>>
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Parabread GS
>>
emu
>>
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>>506987607
>>
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>>506987936
>>
Just got a Wii, how the fuck is its composite output so good? Looks much better than PS1/PS2/N64, etc. Almost looks like PS2 through component on a CRT, wtf
>>
Wasn't parallel-gs supposed to remove the need for deinterlacing patches and workarounds? It doesn't, and none of the old patches work anymore. Seems like a step back.
>>
>>506988570
btw this is one of the most retarded ideas I've ever seen
>>
>>506990176
god i miss the classic controller, used to use that when playing sm64
>>
Game of the night. But what the hell is "going quackers"? And you, anon, have you ever gone quackers?
>>
>>506933728
ew no thanks
>>
>>506990326
it sucks for Mario 64, same for GC controller
>>
>>506995369
rip, guess i didn't know any better back then.
>>
no way fag
>>
bump
>>
>>506990176
Wii Classic Controller is PEAK tendie design. It has analog triggers and is wireless too, it has no batteries nor sixaxis, that's why it's plugged with a WiiMote; Master - Slave. Its layout is based as PlayStation but its action buttons have the same space as SNES. Great controller.

If you disagree you must be an überfaggot.
>>
>>507009806
There has never been a non-shit Nintendo controller.
>>
Just checked cdromance again
You can't downvote anymore lol
It's becoming even more of a tranny circlejerk
>>
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>>506990896
Literally my childhood game.
>>
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>>507024306
Mine is this one.
>>
>>506956434
It's stupid but I feel that PCSX2 actually emulate performances issues. And the overclocking hack exists to help for this. So maybe you can solve those framedrops by increasing the EE cycle rate way up. However the PS2 was more often GPU limited and as far as I know there's no way to OC the GS in PCSX2, so there might be nothing you can do.
I'll try playing SC3 and see
>>
>>507028834
That's literally what happen with Shadow of the Colossus, that game pushed the PS2 to his knees and it show in emulation.
>>
rumination
>>
https://github.com/libretro/ppsspp
https://github.com/libretro/dolphin
Have these cores been abandoned?
>>
>Check the wiki
>New Citron build released
>Want to check
>Cloudfare error
I think that fork is dead. A shame, that one was actually doing things
>>
>>507032527
PPSSPP is maintained upstream in the PPSSPP repo. Dolphin is pretty fucked atm, though, as no one upstream wants to touch libretro and no one's come forward to try to rebase it so it's closer to upstream.
>>
>>507028834
>playing SC3 and see
Did some story and finish arcade run and I didn't see a single framedrop with my usual settings.
>PCSX2 v2.1.235
>DX11 renderer
>framecap done with RTSS instead of the emu
>4K and 16:9 patch
>>
>>507033714
>DX11 renderer
This is probably why. The DirectX backends have limited blending capabilities, even at max blending settings it doesn't come close to GL/VK, blending can wreck performance in some games.
>>
>>507032527
Dolphin core always has some talk about meaningful work to be done soon™, but nothing concrete. In fact, it's only in a usable state because of XBox Series, which presented an opportunity for Danny's ego, so the core received tons of attention during a short (but meaningful) period. Hope for another new console compatible with RetroArch.
>>
>>507024306
>>507024473
Disney had many gems back then. Remember when Disney was fun?
>>
>>507039965
Pepperidge Farm Remembers.
>>
>>506990176
Nintendo took the 3 hands meme from then n64 too far...
>>
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Yoshi's Island prototype feature that was removed from final. Mario can miss the new Yoshi and fall to the ground.
>>
>>507042291
Damn yoshi is an abusive father.
>>
>>506143098
Just updated Xenia to the latest update by dragging and dropping the latest .exe in my old folder, the top bar is greyed out and none of the F keys start the game
Have I installed the emulator wrong?
>>
>>507042291
>screw up and miss catching baby Mario
>pretend you're having a seizure
Based Yoshi
>>
>>507044049
extract the whole folder, dumass
>>
>>507009806
It's fucking shit. Too small. No rumble. Z buttons in a terrible spot. Has to be connected to Wiimote, with the wire coming from the bottom making it awkward to rest. No grips, which makes sticks annoying to reach (they sold a workaround for later on). Odd spacing on face buttons making you basically hold by the edge, etc.
It was a shitty controller, made even worse by the fact basically no game supported it, since it was waggle season.
>>
Interlacing is a fucking cancer
>>
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>>507024473
I got filtered by this game as a kid.



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