[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / r / s / t / u / v / vg / vm / vmg / vr / vrpg / vst / w / wg] [i / ic] [r9k / s4s / vip / qa] [cm / hm / lgbt / y] [3 / aco / adv / an / bant / biz / cgl / ck / co / diy / fa / fit / gd / hc / his / int / jp / lit / mlp / mu / n / news / out / po / pol / pw / qst / sci / soc / sp / tg / toy / trv / tv / vp / vt / wsg / wsr / x / xs] [Settings] [Search] [Mobile] [Home]
Board
Settings Mobile Home
/vg/ - Video Game Generals


Thread archived.
You cannot reply anymore.


[Advertise on 4chan]


File: 1723486701857268.png (1.4 MB, 1600x900)
1.4 MB
1.4 MB PNG
Winter Star Edition

Previous: >>504441618

Latest game update is 1.6.14 (with 1.6.15 confirmed on the way), SMAPI and most other 1.6 mods should be working now. Players on Steam can now choose to run the last previous version if another update comes along and breaks mods again and you just can't wait.
>>
File: 1732105775809460.jpg (204 KB, 1231x412)
204 KB
204 KB JPG
>>
File: 1727250721305401.png (3 KB, 600x600)
3 KB
3 KB PNG
>>
File: GezLwBzacAEH8sL.jpg (312 KB, 1022x2048)
312 KB
312 KB JPG
Farmer, where are the cows I sold you?
>>
File: IMG_20220813_120000_157.png (2.68 MB, 5120x4160)
2.68 MB
2.68 MB PNG
Post winter farms
>>
>>506356250
This illustration has the same type of look as those "on my way to give my crush a gift but I see her flirting with another guy" cuck art, just missing pained smile tears running down the cheeks
>>
>>506371401
>just missing pained smile tears running down the cheeks
That's Penny when she sees me running towards the playground with a bundle of fairy roses in hand.
>>
>>506371593
You're going to steal Vincent from her?
>>
>>506371401
She's taking a break from teaching the kids to give you a gift.
>>
File: 1612304110943.png (95 KB, 322x231)
95 KB
95 KB PNG
>>
Besides Nexus and Modding Haven, are there other places to find mods? The former deletes shit that they don't like and there's not enough mods/they don't have clear install instructions on the latter.
>>
>>506386805
>are there other places to find mods?
Moddrop but it's basically a ghost town.
>they don't have clear install instructions on the latter.
The anon mods on MH don't need any instructions, you just drop them in your mod folder like normal. Sounds like a skill issue to me.
>>
>>506383884
A pint of vinegar a day keeps the doctor away.
>>
>>506375589
Vincent only likes fairy rose.
Vincent loves grapes.
>>
>>506375589
>>506388246
He also loves snails. Plop down some crab pots on your farm and you'll have a near daily supply for him.
>>
>>506386805
There's probably a somewhat significant Chinese/Korean modding community out there, judging by how many of them show up in Nexus and how many players there are on Steam, but I certainly can't navigate those places
>>
File: 1711130650494.png (156 KB, 976x548)
156 KB
156 KB PNG
>only a week to go until Christmas
Bros...I feel doubtful...
>>
File: 1722045658608834.png (14 KB, 1496x303)
14 KB
14 KB PNG
>>506399846
The initial release of the Beebz mod dropped literally five days before Christmas. Patience.
>>
>>506399846
I hope he doesn't feel pressure to rush it
>>
>>506356250
I lose the internet and the thread go archived. Welp
>>
File: 1588491906293.jpg (56 KB, 382x336)
56 KB
56 KB JPG
>>506401116
I also had to go to bed a couple hours earlier
>>
Are there any portrait mods that make Penny look somewhat like this?

(the face/hair, not the clothes)
>>
>>506402932
I don't know of any portrait mods that give her six fingers. Faggot.
>>
>>506403883
>still triggered by le AI boogeyman

Pathetic. It’s going nowhere and your resistance will mean nothing.
>>
File: 1704636779653387.webm (2.86 MB, 620x582)
2.86 MB
2.86 MB WEBM
>>506404072
>AI is going nowhere
Finally something we can agree on, fucking kek.
>>
>>506404263
Seethe all you like but AI will only continue to improve
>>
>>506404263
Terrible comeback. You’re on the losing side, sorry.
>>
Also it took 10 seconds in photoshop to fix the minor error.

Cheers. Faggot.
>>
>>506369586
Still need to add some decorations and make the left side pathing less hideous.
>>
File: HA Winter Snow.png (3.58 MB, 5120x5120)
3.58 MB
3.58 MB PNG
>>506408006
Nice map
Is the mod called starfall or is that your personal farm name?
I like your crop layout
Also are those massive barns other mods or is that innate to the map? And the big building on the left side?
And where does the bridge on the left go?
Here's my modded run
>>
File: IMG_20240423_115119_059.png (3.86 MB, 6400x4800)
3.86 MB
3.86 MB PNG
I wanted to launch my last farm to see if I should do a quick run through another year to get screenshots of the peaks of each season, but there were like 50 mods that needed updating lol
It was a ranch run, too, so, there wouldn't be a ton of crops to plant to get a "peak of the season" screenshot, but it would be real difficult trying to corral all of my aminals, which were the point of the run, to be in "good" spots for them. Plus, screenshots on the meadow are very often above 4mb anyways, so Id have to crop them down to share them and stuff, it's a whole thing
I'm thinking I might do it and take screenshots of the interiors of the animal buildings, since those are easier to put together in a nice collage to show off my 100 some animals. I kinda feel like this farm is incomplete until I do SOMETHING to cap it off, like I have done with all my other runs
But idk bros
>>
File: 1713561117255002m.jpg (42 KB, 1024x576)
42 KB
42 KB JPG
>You're not a real farmer.
>>I'm what?
>You're not a real farmer! "Joja membership card", for Yoba's sake? A communuty development form? What a joke! I worked my ass off to get these bundles! And you take these shortcuts and you think suddenly you're my peer? You do what I do because you're a minmaxer and you only grow one crop? I committed my life to this! You don't slide into it like a cheap pair of joja slippers and then reap all the rewards!
>>I thought you were proud of me.
>I was! When you moved out of the city and helped me on the farm, I was very proud!
>>So that's it, then, right? Keep ol' Jo down in the multiplayer cabin, 'cause he's not good enough to be a farmer.
>I know you. I know what you were, what you are. People don't change! You're a city slicker! And a city slicker I can handle just fine, but a city slicker with a farm is like a chimp with a machine gun! The farm is sacred! If you abuse that power, people get hurt! This is not a game! And you have to know that on some level, I know you know I'm right. You know I'm right!
>>
You lads know if there's anything that might help me generate a logo sign like Stardew's title screen? There's a font I can use to type text like it but it's a little lacking when it comes to quite nailing down that "made of planks" look
>>
>>506420256
I could swear I saw a generator for that once ages ago, but perhaps not. Not sure if there's much you can do other than handcrafting your own logo.
>>
>>506420987
Nice title logo
>>
>>506407681
her tits are still too small, anon
>>
>>506420987
Ech, guess the font's the best I've got then and I'll just have to reproduce the shading on the letters myself
>>
>>
What's wrong with be a phone poster?
>>
>>506430786
Every mobile provider being range banned because of faggots posting porn should probably provide some clues about that
>>
I really wish there was something to make outdoor crafting/processing setups look less messy, like craftable awning-type things to give the impression they're under a roof at least and not just constantly exposed to the elements
>>
File: 121888881_p16.jpg (347 KB, 737x678)
347 KB
347 KB JPG
>>
>>506430786
Mobile posters are some of the lowest quality posters of any site
>>
>>506449712
Too thin
Not canon
>>
>>506460049
Nah fuck you. Both girls look good and fuck-able
>>
File: 3286500684.jpg (39 KB, 507x428)
39 KB
39 KB JPG
>>506399846
I am still bummed by 1.6 killing dependencies.
>>
File: file.png (1.03 MB, 903x931)
1.03 MB
1.03 MB PNG
Ah, yes. I sure do enjoy decorating the farmhouse in Stardew Valley.
(Drew this to use as the primary image for the Nexus page but thought it'd be fun to incorporate into the mod as a bonus easter egg, next I'd like to work out how to make it so you receive the painting in the mail upon reaching 10(8?) hearts with all the girls)
>>
>>506467823
Did we lose anything else critical besides NPC Adventures after everything's said and done?
>>
>>506474817
NPCA was my biggest blow personally for both use and mod potential, but HD Portraits, Dynamic Dialogue, and a few minor ones are also currently borked for me. Trying to add some NPCA content back with Dynamic Dialogue and then that also gets blindsided with one of the 1.6 updates.
>>
>>506472428
Presumably Abigail is crushed to death somewhere in middle?
>>
>>506472428
That's lovely, the ladies thanking you for spending time with them, although I guess Abi didn't get enough boobarinos to compete, now I wonder if there's another thank you painting for their rear shots with Abi in the middle.
>>
>>506481983
Which girl gets left out of that one for being assless?
>>
>>506472428
I want this in my house indeed.
>>
>>506475550
>HD Portraits
As far as I know portraiture can handle those very well
>>
>>506483198
HD Portraits can do HD animations. It didn't seem like Portraiture could when I looked.
>>
>>506483682
Ah yeah, no that.
>>
>>506475582
She is crushed by the weight of her sins
>>
>>506482407
with "balloontits anon"'s style, it's hard to tell, every girl has a big ass and we like that, but, I do want the moms to have bigger asses once he gets to the villagers.
>>
>>506475550
>>506483682
Spacecore has native support for both animations (ala Content Patcher Animations) AND HD portraits now. I'm just not sure if it does both at once.
>>
>>506489023
>no event where Caroline smothers you with her udders if you've ever even walked past Jojamart in any of your playthroughs
>>
>>506423853
>hips/thighs >>>> tits
>>
>>506502829
eww, basketbal americans...
>>
>>506503558
Rent free.
>>
>>506502829
It depend so no always
>>
File: 11111.png (60 KB, 256x128)
60 KB
60 KB PNG
>>
File: 1725944022299668.jpg (298 KB, 871x630)
298 KB
298 KB JPG
>>
>>506521648
It's this doll fan made?
>>
File: 1708409437970944.jpg (36 KB, 485x701)
36 KB
36 KB JPG
>>506521710
Yes. It was posted by an anon some time ago.
>>
File: 1722731060987068.gif (2.84 MB, 498x280)
2.84 MB
2.84 MB GIF
>>506521648
>>
>>506521889
I wonder how it is right now. It should be in a museum.
>>
>>506521889
Based anon taking matters into his own hands.
>>
File: 11112.png (145 KB, 362x458)
145 KB
145 KB PNG
>>
File: shrug.png (17 KB, 128x128)
17 KB
17 KB PNG
>>506481983
I would've incorporated Abigail despite her flat plains if there was room but this was all I could work out how to fit into a 16:9 image for Nexus' image aspect ratio
>>
File: 365300344139284484.jpg (25 KB, 434x455)
25 KB
25 KB JPG
>>506535862
it would be extra work but you know how each dateable girl have their own framed portrait as item? Does is posible a slight bigger version showing their face and breasts? Maybe not because it would look more like a painting.
>>
File: hmm.gif (1.18 MB, 480x270)
1.18 MB
1.18 MB GIF
>>506537940
That actually would work because the spouse portraits are 2x2s, a lot bigger than a "portrait" would be, but I'm not entirely sure I want to cross wires and involve a vanilla item retexture in an NPC mod (the booba painting's a brand new item)
>>
>>506540453
Yeah, it would be extra work. Nvm then.
>>
>>506540453
You can just make a brand new painting item and have the traveling cart sell it under the exact same conditions. If you don't know how to add stuff to shops just take a look at the ones added by SVE in [CP] Stardew Valley Expanded/code/Shops/vanilla/Suki.json.
>>
>>506540784
I was planning to figure out how to add this painting to a shop as well after unlock (sold for 8008 gold, naturally) so I'll probably have to look at that anyway, though if I decide to try it at all I'd probably just go for a replacer to not clutter the shop with dupes
I wonder why the cart lady has portraits of the love interests anyway...
>>
>>506543616
>I wonder why the cart lady has portraits of the love interests anyway
I think the question would apply to any seller in the game. Maybe why her and no Pierre is because Pierre is the default for any mod seeds and other stuffs and the store can get way bigger.
>>
File: 1734405952129552.webm (2.61 MB, 1280x720)
2.61 MB
2.61 MB WEBM
>>506537940
BECKY DETECTED
SET HUSSY TREATMENT TO- LAUNCH INTO THE SUN
>>
>>506544135
The farmer would corre....I mean, handle her well
>>
https://www.nexusmods.com/stardewvalley/mods/30146 Helpful?
>>
>>506535862
Oh interesting, that's understandable, so I guess the spouses are gonna get their respective portrait eventually.
>>
>>506556751
That would be nice
>>
What's Hat Kid personality?
>>
>>506567593
Uncaring.
Willing to sink a cruise ship to achieve her goal.
>>
File: 1705075763176.png (21 KB, 797x462)
21 KB
21 KB PNG
>>506567593
She's a troublemaker with very little regard for consequences. In the C-team universe she also takes on the role of a veteran who's mostly neutral to whatever hijinks the other girls get up to.
>>
>>506552775
I like it when it's a surprise and you never know.
>>
>>506556751
That wasn't really in the plans, but it might be something I try as a side project
Like I said, I also needed to draw this for the mod page so I happened to have a perfectly good resource for it
>>
File: 20241217223822_1.jpg (299 KB, 1920x1080)
299 KB
299 KB JPG
Well, all that mail and shop business was easy enough to figure out, put in a letter that gets sent the day after reaching 10 hearts with all bachelorettes and then the player can buy more copies from our resident sewer goon
>>
>>506587482
>8008
Heh.
>>
which one anons?
>>
File: 1703812702625009.jpg (895 KB, 1250x1250)
895 KB
895 KB JPG
>>506592005
>>
>>506592005
Half of these still look like men...
>>
>>506592005
>my take
Corrupted rotten mindset
>>
>>506592005
The 1980s called. They want their hairstyles back.
>>
File: file.png (130 KB, 570x325)
130 KB
130 KB PNG
Something more annoying I had to figure out that I'm leaving here on the off chance it saves someone a headache in the future: looks like Sprites in Detail is incompatible with the vanilla swimming state, which offsets sprites downward
Noticed that Penny was invisible during her 10-heart event, which I had to fix by creating a fake phantom Penny NPC with no social stats using a regular size copy of her sprite sheet that takes her place during the scene
Normally NPCs only swim if an event makes them, but this means using SiD on a character will conflict with any mods that add such events, and using it on the farmer is probably going to turn them invisible when they get in the water
>>
>>506618231
Big oof
>>
File: 1733279887531266.jpg (446 KB, 1235x717)
446 KB
446 KB JPG
>>506618231
>which offsets sprites downward
Everyone runs into that sooner or later.
>>
>>506625987
The good old itmes...what a shame
>>
>>506627385
The game is still popular enough to get a another similar mod, I just have to keep huffing enough copium.
>>
File: 1707616796122565.png (574 KB, 600x600)
574 KB
574 KB PNG
>>
>>506627654
But the base game will keep getting updated long past the point where the mod community is robust.

Ultimately, all mods but the simplest tile or sprite replacers are doomed.
>>
File: 1728096156694093.png (213 KB, 490x477)
213 KB
213 KB PNG
>>506639403
1.6 was supposed to prevent that. That was the whole point.
>>
File: 1712987844598498.png (318 KB, 640x480)
318 KB
318 KB PNG
>>
File: 1733954958896478.png (3.51 MB, 1728x2880)
3.51 MB
3.51 MB PNG
>>506651543
Moo~!
>>
>>506652793
Suddenly I thirst for some milk...
>>
>>506625987
Problem seems to be that it doesn't look like it merely moves the drawn sprite downward, it might be coded to look in a certain spot on the sprite sheet which in a SiD sheet's case is just empty space
>>
>>506652793
I need the .STL file or the store that sell this plsss
>>
>>506661019
It's not real, it's just an AI-generated dream crusher
>>
>>506509319
Hips and ass can make up for small breasts. Big breasts cannot make up for no hips/ass.
>>
>>506671141
As much as I am a boob guy I have to agree, but I also have no affinity for exaggerated asses like I do for boob
Like at some point they start to look like chicken drumsticks more than anything
>>
File: 1610911638884.png (166 KB, 662x231)
166 KB
166 KB PNG
>>
I'm almost finished with the sprites for squirrel Trinnie, just need to do the pregnant variants. By the way Morgan anon should I add an a or whatever to each files so it doesn't try to overwrite the human sprites and portraits when you implement the anthro version into your mod?
>>
File: 1724328939371789.png (1.49 MB, 1146x1604)
1.49 MB
1.49 MB PNG
>>506684678
>or whatever to each files so it doesn't try to overwrite the human sprites and portraits when you implement the anthro version into your mod
That would be nice, just make them look like Anthro_[rest of the original filename].
>>
File: 1708712222315008.jpg (17 KB, 480x360)
17 KB
17 KB JPG
>>506685576
Can't unsee
>>
File: panic.png (251 KB, 710x496)
251 KB
251 KB PNG
Might be possible to use Spacecore to upscale NPC sprites, but would require cutting the sheets up into individual sprites then writing an EditData Entry for every single frame
That's around 50+ for every marriable character...
>>
>>506700949
Yeah, as it is the way Spacecore HD portraits works is fucking retarded and you shouldn't expect it to be fixed anytime soon since its author is a lazy troon who has gone into hiatus, but at least relying on Spacecore is a thousand times more safe and stable than relying on literally any other framework. Also all romanceables should have a similar number of sprites so the only significant work you'll be putting is into the first one and then you can probably just copypaste the rest.
>>
>>506702657
You happen to know of anything that uses Spacecore for HD Portraits so I could work out its json setup from there?
My brain is small and sleep-deprived
>>
File: 1732110319242995.png (113 KB, 1025x355)
113 KB
113 KB PNG
>>506704854
I don't think there's any currently released mods using it since the feature is very new, but I found this screenshot someone posted of their WIP mod. Not sure if it's actually correct.
>>
File: file.png (363 KB, 450x482)
363 KB
363 KB PNG
>>506705820
...Huh. Well that don't look right.
>>
>>506708429
Okay yeah, unless Spacechase is able to see the bug report comment I left on Spacecore's page and is willing to code special support for NPC sprites, I think this route is a bust
For whatever reason Spacecore's HD textures don't work on character sprites specifically, tested it with a portrait and it fits into the dialogue box as it should
>>
>>506685576
Got it, I mentioned before as well that I'll be doing Olga as well since unlike the other girls Trinnie has parents and it wouldn't make sense for her to be the only anthro, Bert will stay human of course.
>>
>>506639671
Yeah Keltham, it's over.
>>
>>506675664
Clint will be forever alone
>>
>>506735028
Not if he was a cute girl
How would cute girl Clint look
Stinky femcel doesn't feel quite right because of the whole strong blacksmith thing
>>
>>506708429
>amazonian Penny
Noice.
>>
>>506742880
No, just a funny mistake
>>
>>506746917
Giantess Penny DEMANDS snu-snu
>>
>>505407485
>Never forget what Ape took from you.
QRD?
>>
File: file.png (424 KB, 525x405)
424 KB
424 KB PNG
Now this is interesting, a new mod that adds a whole bunch of catchable, collectable critters akin to bug catching in Animal Crossing. I wonder how well-integrated these mechanics are with the base game...
>>
>>506747754
my hips... destroyed
>>
>>506754486
Yeah, what's that?
>>
File: 11113.png (109 KB, 368x474)
109 KB
109 KB PNG
>>
File: 1728250764994902.webm (1.38 MB, 720x720)
1.38 MB
1.38 MB WEBM
>>
File: 1707659680343531.jpg (133 KB, 638x657)
133 KB
133 KB JPG
>>
Whats your favourite mod location?
>>
>>506801595
>chicken Dobson edition
>>
>>>/aco/8649475
New Marnie x Farmer art
>>
>>506808531
Not bad. Someone need to make a younger version mod of her
>>
File: TrinnieWide.png (3 KB, 126x145)
3 KB
3 KB PNG
how do you find the Crystal Grain Of Sand for the trinnie marriage mod
>>
>>506808531
Finally, something good.
>>
File: 1732444295468361.png (7 KB, 373x589)
7 KB
7 KB PNG
>>506812904
>Ridgeside has no sand whatsoever, so no point in looking there
>you don't have to dig or anything, it's an item you can find lying on the ground
I recommend trying to find it by yourself, but if you really need it, you can find it in the sandbox at the playground
>>
>dust jackalopes in Trinnie's house closet
heh
>>
File: 11114.png (133 KB, 364x492)
133 KB
133 KB PNG
>>
>>506754864
>2.5D
Would this even be possible to mod into the game?
>>
>>506824676
Heck if I know myself but I think I'd lean on the side of yes, with the amount of stuff modders are able to recode, although it could have to look pretty rudimentary, without any of the fancy distance-based warping those 2.5D RPGs like Octopath are able to do
>>
>>506824676
Anything can be modded in if you believe in yourself and sit down and do it.
Whether it's worth it or not is another matter.
>>
>>
File: 1707893391712643.gif (197 KB, 500x500)
197 KB
197 KB GIF
>>506829773
This is promising, I assume we can officially enter hype mode now. Too bad my already limited artistic capabilities are already spent.
>>
File: 1725742743413.gif (209 KB, 800x854)
209 KB
209 KB GIF
>>506829773
ANY vidya girl?
>>
File: dual wielding.webm (2.95 MB, 720x720)
2.95 MB
2.95 MB WEBM
>>506829773
Fuck, I have no artistic talents or animation ideas, but I want Sakuna in the TV.
I mean, come on. Her game is all about FARMING rice.
>>
File: file.png (1.29 MB, 1024x683)
1.29 MB
1.29 MB PNG
>>506831243
Bonus points if they could somehow make this work in 20x15 pixels
>>
>>506830786
fuck you seriously
>>
>>506831243
>>506831515
>Rice farmer
I wish she was in the game for the farmer
>>
>>506833408
Dread it. Run from it. Bazz arrives all the same.
(I'm not actually gonna do it but it'd be funny)
>>
File: booba jumpscare.png (3 KB, 140x15)
3 KB
3 KB PNG
>>506829773
Hex Maniac might be somewhat out of the usual C-team wheelhouse but is this alright?
>>
>>506829773
Any small teaser you can show us? Or the wait won't be that long?
>>
File: 1721290781782550.png (14 KB, 639x676)
14 KB
14 KB PNG
>>
Pedophiles, the lot of you.
Disgusting.
>>
File: 1718055044998272.png (157 KB, 332x408)
157 KB
157 KB PNG
>>506852110
Let it all out.
>>
>>506708429
That looks perfect and canon
>>
File: 1673470252546614.png (303 KB, 1083x366)
303 KB
303 KB PNG
>>
>>506862565
I guess that confirms he goes out and filches things all the time and not just when you get the magnifying glass from him
Every damn thing he sells is probably hot goods
>>
>>506849575
Jas is somewhere in between those two.
>>
File: wombat-moment.gif (2.14 MB, 210x374)
2.14 MB
2.14 MB GIF
>start drawing fem Alex
>big fluffy bangs parted a third of the way
>big sidelocks
>big ponytail

Hang on... this is just Yoko Littner...
>>
>>506878970
If femAlex looks the same as the rest of your girls, I will have completely lost faith in you. Turning femSam into a big titty catgirl already made me question your artistic integrity.
>>
File: Krobus_Sinister.png (3 KB, 512x512)
3 KB
3 KB PNG
>>506862565
Mischiebus
>>
>>506878970
Interesting. Show us
>>506881082
Nice, but we don't give a fuck. I think everything he made so far is great and he should continue drawing what he want. No what you want.
>>
>>506888882
We have to keep him under focused, otherwise he'll draw everyone with big boobs. Is that what you want? For Stardew Valley to be full of nothing but sexy big tiddy ladies? Who would want that?
>>
File: file.png (191 KB, 899x902)
191 KB
191 KB PNG
>>506888882
With the Yoko comment I was actually referring to the Adarin design which I'm just using directly - these specific hair bits together are just Yoko's hairstyle, but I suppose there aren't really that many ways to make ponytails feel different
I do think I may be running into a bit of a problem though, over half the dudes have their personalities tied really strongly to the fact they wear a jacket or hoodie and characters like Alex don't have ANY other themes to work with (all his gift tastes are just "dudebro loves brotein") so I worry somewhat that leaves me using "jacket with nothing/barely anything underneath" an awful lot...
>>
>>506896079
That's a normal troupe for girls too. The sporty dumb girl who love to eat and somehow doesn't gain any pound. She don't need to be brainless, but maybe clueless naive one. Like one hour later she finally get it "wait a minute" cliche.
>>
>>506896079
Oh femAlex gets the ponytail, and yes not all hairstyles feel like they stand out from one another on their own-
On another note, I agree that everyone knows Sam for his hairstyle and the winter outfit just removes his Sam energy.
>>
File: 1727301165352785.png (3.18 MB, 2048x2048)
3.18 MB
3.18 MB PNG
>>
File: 1731825058173753.png (6 KB, 224x223)
6 KB
6 KB PNG
Today I bring (You) another Morgan update.
>Featuring a new outfit for Spirit's Eve on even years!
>A certain pink gem from the last update has a new use. Make sure to give it to Morgan at least once...
>Hopefully fixed the Rasmodia compatibility stuff for good this time, and also Morgan going to the beach and sauna with her new shoes among other things
>SVE version only: After meeting the original and less cool SVE Morgan on Year 3, you'll receive a new item the next day that maxes out her friendship and marks her events as seen so that you never have to interact with her again. Morgan's unique Winter Star gift also now affects currently unlocked SVE NPCs too.
I should probably finally start working on the update for Trinnie since really needs more randomized dialogue, but I just can't keep myself away from my little witch wife. Don't forget to report any issues as usual and Merry Christmas!
>Regular version
https://files.catbox.moe/66k11c.zip
>SVE version
https://files.catbox.moe/chu6xy.zip
>>
File: 1708992933877173.png (26 KB, 706x128)
26 KB
26 KB PNG
FISHERBROS WE ARE BACK
>>
>>506840745
Thanks. Yeah looks good I'll add it.
I should've clarified c-team adjacents only, for future contributors.
>>506841642
Soon.
>>
>>506926338
Based work as always Morgan anon, I'm still on my Trinnie playthrough. Hopefully I can get those anthro sprites finished soon so I can work on Olga's and then the portraits.
>>
File: 1725451416286237.png (9 KB, 368x603)
9 KB
9 KB PNG
>>506926338
Bless you, morgananon.
>>
>Carol's game got an update
>TF2 comic got an update.
>THAT website is back up.
>All on same day.
Tis a season of miracles. The only thing that would top it would be....The Team.
>>
>>506943064
Someone draw c-team fortress
>>
>>506943064
TF2 comic got a WHAAAAAAT!? It was left on such a huge cliffhanger almost a decade ago, does it finish the story or not?
>>
>>506945368
It's the final comic. With proper ending.
Go read it! Ignore the sticky in /v/!
>>
>>506945368
>he doesn't know
>>>/v/697888191
>>
>>506943064
I'm very ashamed to say that I immediately knew what you meant by "that website"
>>
File: 1705964045262557.png (23 KB, 965x590)
23 KB
23 KB PNG
>>506944567
Ehh...this kind of covers it, with Beebz using Sasha.
>>
File: 1716198174473672.webm (2.76 MB, 900x506)
2.76 MB
2.76 MB WEBM
>>506944567
The whole team will be able to duke it out in Carol's game, one day.
>>
>>506953734
Is this game good? From what I've seen it kinda looks at hat in timey with levels and a mini open world or something.
>>
File: flowing.webm (3.77 MB, 594x684)
3.77 MB
3.77 MB WEBM
>>506954923
It's decent and ambitious.
But that's a conversation for /indie/ or the rare, not-deleted Onirism threads at /v/.
So far I've seen 3 threads and all got pruned without any lewds posted.
>>
File: 1714076778136262.png (59 KB, 1041x1506)
59 KB
59 KB PNG
>>506954923
If you can handle gigantic amounts of jank and waiting for content, yes. It just got a Christmas update and the next story mode location looks it might finally drop in January.
>>
File: 4x.png (48 KB, 360x128)
48 KB
48 KB PNG
>>506926338
>>
>>506936593
Ah. Well, you don't need to add her if you don't want to, especially if it'll clash with the "theme" of the mod, I just thought maybe anyone who showed up on /v/ with some regularity was also fair game and she's my favorite
>>
File: curry surprise.png (1 KB, 100x15)
1 KB
1 KB PNG
>>506829773
Anyway I whipped up one more today with Usalia from Disgaea
I don't know how frame timings are supposed to work but I was imagining the first and second-to-last frames having longer duration than the other frames
>>
File: SDW.jpg (48 KB, 573x422)
48 KB
48 KB JPG
>>
Fuck...

So they pushed another update today. Did they break all our Fucking mods again!?
>>
>>506970462
SMAPI's been ready for it since two days ago so probably not
>>
When is this Asshole going to Fucking work on Haunted Chocolatier again? Fucking finish that game MotherFucker! We good with Stardew Valley right now!
>>
>>506970969
>NPCs still shallow as a puddle
I'd like a character-focused update a lot more than I care about Haunted Choco right now.
>>
File: 1730310072031996.png (276 KB, 494x494)
276 KB
276 KB PNG
>>506970969
You can play Chocolatier all you want in hell, punk.
>>
File: 1708361344878009.png (2.1 MB, 1467x1467)
2.1 MB
2.1 MB PNG
>>506970969
I want more updates, but I want updates that are actually meaningful and not just tiny ones that break shit. The game isn't finished until marriage doesn't suck.
>>
>>506970969
Isn't post marriage content kind of ass though?
>>
SMAPI… Dead
>>
>>506972839
It was pre-updated two days ago just like Ape promised when he said he'd coordinate future updates better
>>
>>506926338
>Rasmodia compability fixed
>>
>>506973920
Isn't this the Rasmodia mod itself? It's unrelated to Morgan mod.
>>
File: 1717212049551155.jpg (374 KB, 1231x416)
374 KB
374 KB JPG
>>506973920
I've slowly started to despise the Rasmodia mod, yet there's no other alternative for a female wizard so I'm forced to keep using it. For one, Rasmodia has no original content whatsoever and relies on the Romanceable Rasmodius mod or the SVE Wizard content. This means Rasmodia doesn't actually act feminine in any way, and any suggestive dialogue from her is merely a product of being written for a male character first and foremost. Realizing this was like finding out Santa is not real.
>>
will it be soon?
>>
File: 1719968665772385.gif (67 KB, 456x600)
67 KB
67 KB GIF
>>506975112
See >>506936593. We just have to hold out for a Christmas miracle.
>>
>>506974813
Is that not what every genderswap mod is? Just exchanging masculine pronouns for feminine?
>>
>>506975889
NTA but it would be cool if they went the extra mile to emphasize the fact they're a woman and you're a dude.
>>
>>506945773
Is it something important or just porn?
>>
>>506976304
Let's just say it was one of the few places you could openly pass around the Jas mod
>>
File: 1714269025533269.png (216 KB, 1200x1200)
216 KB
216 KB PNG
>>506945773
It's back?
>go to check
Awesome
>>
>>506976060
I certainly would like that, myself, but then we're getting into rewrite territory and that's a new can of worms
A mod that's "just" supposed to change out their gender now depends on the author's writing ability to not completely louse up their personality, and even if they're half-competent at it the users shopping for a genderswap mod now have to live with whatever kind of new writing they put into it even if they don't want it
Best to just separate the technical function and the rewriting into different mods, I say
>>
File: 1711151619046821.png (28 KB, 791x390)
28 KB
28 KB PNG
This is going to be a major pain in the ass and I'm not sure if I'll finish it, but time for a new project: Merging the Slightly Cuter Aesthetic - East Scarp stuff (which is massively outdated especially now that the artist for the SLA mods left the community) for Eloise with her default ES portraits, essentially giving her three sets of randomly selected seasonal outfits. Also she has a Flower Dance dress so I want to enable dancing with her.
>>
>>506993834
Actually this might be easier than I thought, I can just discard some of the default ES-only outfits since they're either recolors or look low quality with the new face and hair (case in point, that yellow shirt) which decreases the workload by a bunch.
>>
If you roll a female farmer in this game, can you trick the single women into lezzing out?
>>
>>506996995
Yes, but no.
All the bachelors and bachelorettes are bisexual, so there is no "tricking" them.
>>
>Legendary fish ponds now produce roe much more often and have a higher average daily value.
i thought they were already pretty good
>>
File: 1704918799761940.jpg (57 KB, 782x633)
57 KB
57 KB JPG
>>506896020
M-me..
>>
>>506997161
Or more specifically they're (You)sexual
>>
>>506999873
Nah. Leah even has a special thing to her where her ex reflects your gender.
You play as male, her ex is male.
You play as female, her ex is female.
>>
>>507000080
Leah seems kind of slutty to me. She is always at the bar until close.
>>
Just finished the sprites for squirrel Trinnie, now I gotta make the hybrid babies sprites and anthro Olga sprites before moving on to the portraits.
>>
>>506896020
I warned all of you. I know these "creative types". When you get them started, they can't stop until everything has a pair of tits. If we don't stop him now, the carpet are gonna give us titsjobs and the tv will be nothing but boobies. Do you want to watch the real queen of the sauce? Do you want to watch fuckin' off the land? The fortune titters? I certainly don't.
>>
I don't care for the bimbo designs personally, I'd rather not have Stardew Valley become like a gacha or coomer anime game.
>>
>>507005598
Away with you! (unless you're a jas poster)
>>
>>507002049
Yeah
I totally dont want to see Cooking Mama as a sexy big booba chef in nothing but a (small) apron
I don't want to change channels and see the weather girl with a gigantic bunda telling me it's going to rain tomorrow (it's going to rain my jizz on her butt cheeks)
I don't want the traveling merchant to flop her enormous titties over her cart window and see them nearly touch the ground
All of that is fucked up
>>
>>507009004
Fool! What are you doing? You're going to wake him up.
>>
>>506986619
Yeah fair enough
>>
File: file.png (286 KB, 462x259)
286 KB
286 KB PNG
>>507009395
After ten thousand years, I'm free!
Time to draw big tits!
>>
>>507000080
That sounds like an even stronger argument for (You)sexual than it is for being bi. Her relationship history matches the farmer but it failed because it wasn't the farmer (before she ever knew of the farmer's existence). The universe rerwrites itself to align with the farmer.
If her ex was the opposite sex from you, that would be an argument for being bi.
>>
>>506993834
Dunno, in the second she look kinda.....chill, high?
>>
>>507029018
The shading under the eyes gives me the impression of bags as well
I see people use that shading in more art than just this and I wonder if we're just seeing different things
>>
>>507020510
Did you know that is her hair and not a hat? I only learned that recently.
>>
File: wtf.jpg (7 KB, 215x234)
7 KB
7 KB JPG
>>507031830
>>
>>507031830
So much of my life has been a lie...
>>
>>507031830
Bro what the fuck. I did not need to know this. Fuck you.
>>
>>507000080
That is literally (You)sexual. It changes based on (You).
>>
>>507040406
If she's (You)sexual why was she dating someone else?
>>
Looking to get back into Stardew, I haven't played since 2019. Any recommended landscape retextures?
>>
>>507043108
Because this is a western game, no a japanese game.
>>
>>507051387
Vibrant Pastoral has always been my favorite.
>>
>>507054031
When will nips quit being so insecure that other men besides the protagonist can be allowed to get girlfriends? That's always been a main issue for me with those Persona games, the MC always has his cliche harem shit going on while all your bros never get any girl and usually are given shit by the female party members.
>>
>>507054031
that doesn't answer the question
>>507071665
I don't think people care as much so long as whenever this girlfriend character is introduced it's clear she isn't for (you) or interested in (you). Some jrpgs have your male companions get girlfriends. In Trails one of them has a relationship that turns into a marriage later in the games.
>>
>>506966020
I would never not add something contributed, it turned out very nice indeed.
Added both, I tinkered with the timings a little. Hope you like them.
>>
File: 1714838858396750.png (291 KB, 600x600)
291 KB
291 KB PNG
>>507081298
Not the anon(s) but it looks amazing, good job.
>>
File: 1727005636106018.png (9 KB, 128x128)
9 KB
9 KB PNG
Anyone knows where the Eloise pajamas portraits and sprites are used? They're in the East Scarp files, but a search through all the .json files show they're never loaded at all. I also looked through Lavril's files and they're not loaded by her mod either. Anyway, the mod is finished and just needs testing now, it was much simpler than I thought.
>>
>>507084139
Found it. I knew it had to be in Lavril's stuff.
>>
File: 1684416054358983.gif (103 KB, 112x112)
103 KB
103 KB GIF
>>507081298
I do indeed like them, brings a smile to my face
Looking forward to the mod's completion
>>
File: 1552392767822.jpg (149 KB, 894x894)
149 KB
149 KB JPG
>>507062634
thanks anon
was exactly what I was looking for
>>
File: 1718053454745877.png (10 KB, 223x222)
10 KB
10 KB PNG
The Cuter and Funnier Eloise mod is here! In short, it merges the default East Scarp stuff with the Seasonal Slightly Cuter Aesthetic - ES assets, getting rid of the ugly ES art while still keeping some of the stuff not present in the SCA mod like the rain portraits/sprites. And you can also dance with her now, too. If there's any issues please post 'em.
https://files.catbox.moe/03pewq.zip
>>
>>507099472
So what you're saying is east scarp is finally worth using?
>>
File: 92469153-1660102116.gif (1.69 MB, 417x192)
1.69 MB
1.69 MB GIF
>>507084139
>>507087085
Yes indeed
>>
>>507099472
Does this mean you can date and marry her too now?
>>
File: 1714343694056259.png (1.68 MB, 2000x1200)
1.68 MB
1.68 MB PNG
>>507104714
I wish, but unfortunately no. A shame because Eloise is fun and decently different from all the other lolis, but a ridiculous amount of her dialogue is wasted talking about her dad to the point it becomes annoying.
>>
>>507105217
So this mod change her portraits and make her able to dance with the player. Tho dance with the player mean the person should be able to become a love interest. Did I missed anything else?
>>
File: 1710665172395497.png (2 KB, 242x50)
2 KB
2 KB PNG
>>507106279
1.6 lets you dance with non-romanceable characters now, but your confusion is understandable.
>>
>>507106683
>1.6 lets you dance with non-romanceable characters now
...As long as they have the setting enabled and the sprites for it, I should add.
>>
>>507106683
NTA but wait wait, how does that works? Can I dance with Marnie now? Robin? What sprites she'll use?
>>
>>507106940
>>507106842
>No
Ahh
>>
>>507105217
>>
File: 121888881_p24.jpg (411 KB, 700x700)
411 KB
411 KB JPG
>>
File: 1672003731774317.png (197 KB, 744x720)
197 KB
197 KB PNG
>>
It's done. It's finally done. I bought this game on release. So many playthroughs but always gave up and started over before getting perfection. Now I've finally done it. Now I wait for Haunted Chocolatier.
>>
>>507127403
Nice
I don't think I'll ever be able to stick with the lategame grind long enough myself unless some mod comes out that provides something to do besides kegging and sleeping
>>
>>507130716
I had two large sheds. One full of kegs where I made ancient fruit wine and another full of crystallizers making diamonds. On top of everything else. It still took me until year 4 to get completion.
>>
>>507132242
>4 years of play required
My longest playthrough was only achieved by trying to expand my harem as big as I could... I'm gonna need a lot more wives
>>
File: sdv w complete.png (29 KB, 877x912)
29 KB
29 KB PNG
Soon...
>>
File: 1721429270690089.png (22 KB, 1011x968)
22 KB
22 KB PNG
>>507149742
AAAA I can't wait any longer!!
>>
>>507149742
Isn't this a bit greedy?
>>
>>507127403
Congrats man
I always say I'm not gonna do perfection again and then I do
I've done 3 perfection runs so far. One vanilla, one heavily modded a couple years ago, and one recent lightmodded one with the 1.6 update
It takes roughly 200h, but it's enjoyable all the way through imo
>>
>>507151876
>a different wife for each day of the week (one doesn't count because she's dead)
I dunno man, the math checks out to me
>>
>>507152384
If I do a new playthrough, it'll be a comfy playthrough. I'll have a super specialized, thematic farm.
>>
>>507164729
Personally I've been wanting to try some choices I typically don't choose on my next runs just to see how it feels, but it's hard to get over the fact that a lot of things like raising dinosaurs just can't compare
Like I want to pick fruit cave over mushrooms for once but then Ape for some reason gives the already-superior option a free Dehydrator?
>>
File: 11115.png (137 KB, 440x518)
137 KB
137 KB PNG
>>
File: 11116.png (153 KB, 390x506)
153 KB
153 KB PNG
>>
File: 1724832423381510.png (111 KB, 660x550)
111 KB
111 KB PNG
>>
>>507188408
Cute xmas Jas
>>
File: 1726936458966986.png (1.69 MB, 1153x643)
1.69 MB
1.69 MB PNG
At last, a new NPC mod on Nexus that actually looks interesting and fun.
>By building trust with the new sheriff's office residents and completing tasks, the farmer will be able to finally be able to do what many of us have wanted to do for years, put Pierre behind bars where he belongs!
https://www.nexusmods.com/stardewvalley/mods/23979
>>
purple
>>
File: 1714309248810175.gif (560 KB, 100x150)
560 KB
560 KB GIF
New teaser dropped. The wait continues...
>>
File: 1523051610486.jpg (666 KB, 1024x1024)
666 KB
666 KB JPG
>>507196207
Ohh damn cute
>>
>>507196207
That looks so out of place with vanilla NPC's moving so stiff in comparison.
Clearly Hat Kid is out of this world.
>>
>>507149742
>>507150524
The farmer is going to need a very big bed
>>
>>507207783
A big bed for... big naps? I don't get it.
>>
>>507211969
Naps and womb baps.
>>
>>506976304
Honeypot website
Do note you get instabanned for pointing out its backdoors on /g/
>>
>>507200115
Even vanilla NPCs often have an animation or two with more frames than their usual movements
Robin swinging her hammer's probably one of them
>>
>>507196207
Wait a minute....That's the farmer house? so animation while the girls are in home instead just stare the walls? Or I'm thinking too hard?
>>
>>507230838
>Or I'm thinking too hard?
NPCs literally cannot perform animations inside the farmhouse, so yes.
>>
>>507231168
I'm starting to think the only way to make home life with the spouse more engaging is add RNG mini-events with cutscenes or CGs
>>
>>507232394
>home life with the spouse more engaging
It's literally impossible. Events can only go so far because at the end of the day they're just cutscenes and you'll run out of content eventually anyway. I always wanted a NPC Adventures-esque mod geared around romance where you can do stuff like walk around holding your wife's hand (My Time at Sandrock has this and it's so incredibly fucking nice) and have non-event dates in real time but modders are fags and this is one gigantic never ever.
>>
>>507232959
Yeah they'd be finite but it'd be better than nothing
Having your spouse take the lead to greet you in the morning once in a while instead of interaction always being totally from your end or seeing pictures of them performing their hobbies instead of just them standing idly in their rooms claiming to be doing them should at least be much easier to create than a whole-ass AI overhaul
>>
File: dgnbdghgf.png (287 KB, 1040x480)
287 KB
287 KB PNG
>>507231168
>literally cannot perform animations
Why is that? Something hardcoded? Prob because of there was a way to go around it, someone would made a mod for that long ago.
Wait...there's this npc, some sort of english maid. As far as I know, she can do perform activities and what not inside the farmer house. As far as I remember she isn't dateable, but you can "hire" her to take care of the kids. And I remember she have sprites to sweep the house with a broom. Ok I might be wrong because I remember this before it got the english translation. So someone might need to check. Or maybe this sprites are just still sprites, the same way than the usual wall staring
>>
>>507235569
Technically, I can think of two ways to have NPCs in the farmhouse:
>somehow spawn the NPC inside the farmhouse (I'm too lazy to check but I assume this is what the maid mod does), but I've legitimately never seen a single mod do this and I assume it requires C#
>use MEEP (Mapping Extensions and Extra Properties) to spawn a fake NPC inside the farmhouse, the NPC can be talked to but it'll only roam around like Marnie's cows and that's it
As you can see, none of this applies to spouses which are indeed extremely hardcoded.
>>
>fat mod
That's for female players right?
>>
>>507245219
inflation fetishists
>>
>>507245219
I feel like being fat would be more difficult if you lived in the countryside with the lack of fast food and such. Maybe it makes sense if Joja moves in.
>>
File: kormbo.png (102 KB, 435x243)
102 KB
102 KB PNG
Hmm. Making a tool usable on NPCs seems increasingly like biting off more than I can chew
'Cause besides custom tools just being really complex to make, I just realized the game doesn't even let us use tools while facing NPCs, the use button just becomes another interact button, possibly to make giving gifts work with either button. This mod would have to additionally dive into the code for how the player interacts with NPCs and I don't even know where to look for that
>>
File: 1693778491858185.png (95 KB, 2256x869)
95 KB
95 KB PNG
>>507196207
>>507231168
Then again, that mean this is another house. Maybe is where Hat Kid and the other girls live.
>>
>>507252938
The parts of the room we can see match up with Evelyn's kitchen, maybe she's giving Hat Kid a snack, kindly old grandma sort of thing
Or maybe the mod just copied her kitchen layout for their own house
>>
>>507253879
>shino copying another house
Nah, prob you're right about Evelyn. I imagine every girl do many diferent things in the town.
>>
>>507258207
Well, I did notice the floor tiling is actually slightly different so who the fuck knows
I would never blame a character artist if they didn't want to spend time drawing furniture layouts though
>>
>>507043108
maybe her ex is the (you) that's going to be in haunted chocolatier?
>>
>>507266762
Designing indoor maps in Tiled is actually extremely comfy (especially after 1.6 made extra map layers a vanilla feature), there's just something really fun about how much decoration you can layer together. FUCK outdoor maps though, God I hate these stupid tilesheets.
>>
File: roold.jpg (30 KB, 252x142)
30 KB
30 KB JPG
>>507266991
Is that so?
Hearing that makes me feel a little better about that prospective new bathhouse mod I want to make someday
Gotta figure out a schedule arrangement for all the NPCs that will minimalize clashing with their existing unique weekly schedules, though
>>
File: 1672026305022113.png (84 KB, 336x258)
84 KB
84 KB PNG
>>507267481
Pretty sure I already posted this here once, but I have the perfect solution for your issue: Cut a 2 tiles tall entrance on the cliff behind the clinic and make a cave-themed onsen (you can even make an unmanned shop that sells milk and custom onsen cookies for the full thematic autism). This will allow you to get away with only replacing a few hours worth of a given NPC's schedule in a day, and as for compatibility with other mods, all you have to do is edit SVE Pierre's garden (don't forget the SVE team is extremely open to editing and publishing their content) and that's literally it because nobody else touches that area.
>>
>>507268301
Yeah, I remember, and that option's still on the table, but I think I'm leaning towards some kind of nice tropical-themed bathhouse
'Cause I also got to thinking, the Beach Resort is also depressingly pointless, so if I can specifically target days that NPCs don't have much else going on, maybe I can just usurp that whole day to do a two-birds-one-stone thing where they first hang out at the beach for a while and then go into the bathhouse placed nearby
>>
File: 1734933863927313.gif (381 KB, 220x100)
381 KB
381 KB GIF
>>
What do I need for sex mods? I have a few mods though that add some villagers/villages etc
>>
>>507284712
Filter Nexus mod search for the nudity tag, look through the first couple pages, that's pretty much all you've got
They're all unsexy and jank
>>
>>507286294
The last xtradew sexperimental update say they "fixed" some of the sprite animation to look better. I'm not using that so I don't know how things look now.
>>
Im a new Stardew Valley player.

What mods do you guys recommend as must haves?
>>
>>507287807
If you're the sort to like decorating shit, get Cheat Menu for the Freeze Time function, otherwise you'd have to waste a lot of productive time just figuring out how you'd like to set up your grids or whatever
>>
>>507287807
Most people would recommend you run a playthrough completely unmodded first and do a future farm with mods that suit your tastes
>>
>>507286503
I just think it's a lost cause without higher resolution, it doesn't matter how good an animator someone is when you can't do any kind of angled movement on the overworld sprites without making them resemble Minecraft more than anatomy
I've compared the sprite sex mods to Custer's Revenge before, you know, that old Atari sex game, first of its kind, hilariously unsexy? Turns out Stardew's character sprites have the same number of pixels available as that thing's characters, just with a much more advanced color palette and square pixels instead of rectangular
>>
>>507287807
No mods for your first playthrough.
From the second onward, it's up to you, really, but I recommend these:

- UI Info Suite 2
- Convenient Inventory
- Event Lookup
- Visible Fish
- Visible Artifact Spots

For these to work, and in general, you need to install these base mods that are used as dependencies by a lot of other mods:

- SMAPI
- Generic Mod Config Menu
- Content Patcher
>>
>>507287807
Lookup anything
>>
>>507303145
>Visible Fish
Why?
>>
>>507306107
It's easy to tell if you can fish a certain species if you just see it in the water instead of checking the wiki.
>>
So is 1.6.15 the last update for a while?
>>
>>507307229
Wouldn't that "saturate" the game adding elements like in SVE badlands full of monsters making the game lag badly?
>>
>>507313071
Visible Fish is known for making the game lag substantially more than other mods, yes.
>>
>>507309068
Looks like it.
>>
>>507306107
>>507307229
It also looks pretty
:)
Just make sure you change the settings so there's about 1/5th less fish than the default or else it will just look silly
>>
File: 1721511067782266.png (28 KB, 1127x675)
28 KB
28 KB PNG
Anytime now...
>>
File: 1712097688657150.jpg (283 KB, 1113x1486)
283 KB
283 KB JPG
>>
>>507287807
>modding on your first playthrough
>>
>>507344164
Not the best choice but no a sin either. Each to their own.
>>
>>507287807
For me, it's AutoGate
>>
File: 1727752085742361.png (73 KB, 1062x916)
73 KB
73 KB PNG
>>
File: file.png (18 KB, 350x345)
18 KB
18 KB PNG
Started poking around with the game maps to start laying down the bones of that bathhouse mod, thought I'd go the more difficult route of directly adding something to the beach
Is this... right, though? Am I supposed to just be directly mucking with the map files? I was under the impression I'm supposed to do some kind of overlay method that allows multiple map changes to coexist?
>>
>>507367231
>Am I supposed to just be directly mucking with the map files?
No. Basically just read the part about resizing maps in this guide https://stardewmodding.wiki.gg/wiki/Tutorial:_Map_Patches_and_Warps and you should be fine. However, there's an extremely specific issue you should watch out for: Tilesheets. Let's assume your folders look like this
>/Assets > /Maps
And your mappatch.tmx is in /Maps. All tilesheets in your patch MUST be assigned to a .png file existing in /Maps, otherwise you'll get "directory climbing" errors which are critical and stop your shit from loading. HOWEVER, once you're done editing your patch, you MUST remove vanilla and ONLY vanilla tilesheets, preferably by moving them to another folder (like /Tilesheets inside /Maps). Why? Because the game automatically loads its own built-in tilesheets if it does not find any in your folders, meaning recolors can alter your content and people using them won't bitch at you. But like I said, do NOT do this for any custom tilesheets you may or may not have made it. It's absolutely overcomplicated but I hope you get the gist of it.
>>
Where do you start Trinnie's 6 heart event?
>>
File: 580730220269797386.png (28 KB, 128x128)
28 KB
28 KB PNG
>>507369053
I think I get it, thanks
So the main wiki's map modding page is woefully out of date on best practices then, by the sounds of it
>>
>>507369641
North Ridgeside, where you find the ninja guy and his shack.
>>
>>507369934
Think of it like this
>modding pages on the main wiki: Purely technical info only
>the actual modding wiki: Practical info, tutorials and general help
>>
>>507330929
The mod had better let me pat and ruffle Nobeta's fluffy hair so help me god
>>
Question for Trinnie Anon. In the Trinnie heart event where she's tale telling random stuffs. Why Blair is there? Also nice Morgan addition.
>>
>>507377456
That's an edited version of one of the RSV events, which included Blair. Apparently part of her personality involves being childish so it makes sense for her to hang out with the kids.
>>
File: 365300344139284485.jpg (26 KB, 408x286)
26 KB
26 KB JPG
>>507377975
Huh I didn't know. So far I only dated the singer and the sushi lover girl. I might take a look to the other girls out of curiosity.
>>
Squirrel Olga's sprites are done, now I can work on the Trinnie portraits.
>>
>>507385446
>Squirrel Olga's sprites
Huh?
>>
File: file.png (234 KB, 390x354)
234 KB
234 KB PNG
>>507367231
>>507369053
Hmm. Well, just adding this thing to the beach map proved to be a little more complicated than I'd thought, there was a final step not mentioned by the guide where I had to open up the tmx in Notepad++ and trim off the folder directory parts of the spring_beach tilesheet so it looked like vanilla?
That seems like something that should have come up since the guide similarly involves the vanilla spring_town sheet unless I messed something up
>>
File: 92309234.png (4 KB, 161x319)
4 KB
4 KB PNG
>>507386306
Trinnie's mom, it wouldn't make sense for Trinnie to be the only anthro.
>>
>>507387687
I absolutely never had to do this, not exactly sure what went wrong but as long as you got it working it's all good. The sign is really cool but if you want to make it look even closer to the Stardew art style, you have to make it so the player can see the top edge (look at windows and doorframes in the vanilla and you should see what I mean). As it is, the sign is completely parallel to the player.
>>507387884
Very nice edit, good job.
>>
>>507388263
>look at windows and doorframes in the vanilla tilesheets
Forgot a word.
>>
>>507164729
>>507167071
My most recent one was a primary ranching run
I only planted minimal crops, just the two small areas right next to the house on the meadowlands farm and left the rest for my animals
I had around 100 in the end, including fishes and pets lol
It was very different from normal but I had fun
I named all of my animals after cute girls from tv shows and anime XD
>>
File: shane.png (406 KB, 1245x428)
406 KB
406 KB PNG
>>
File: 1665029785899264.png (85 KB, 459x474)
85 KB
85 KB PNG
>>507394356
I'm glad you enjoyed the ceremony, Shane. I swear I could see tears of happiness forming around your eyes when your niece walked up to me on the altar! And Jas made sure to pick out your favorite pizza for the buffet, too. Such a good girl, she is.
>>
>>507388263
I must have mixed something up in my workflow and used textures from the wrong folder, just tried again to add some beach towels and it didn't happen, so whoops
>>
File: 121888881_p139.jpg (313 KB, 587x558)
313 KB
313 KB JPG
o hey
it crimbus eve
>>
>>507387687
>8ATH
What?
>>
>>507416686
Boobs And Titty Heaven.
>>
>>507416686
It's a Bath. Y0u kn0w. The place where Bath happens.
>>
Anyone got the depot id for the latest compatibility mode version?
Downloading through depot downloader considering I already have a PC build.
>>
>>507363085
Do people really use onsens while still wearing a towel?
If you don't want other people to see you naked why would you go to a communal bath?
>>
>>507428654
Communal/Cross gender baths only exist in very small villages in Japan where theres only really space for one bath or theres not that many people to justify seperate baths. So people go in with towels to have a bit more privacy.
>>
Are we ready for the Ape today? Or is tomorrow?
>>
>>
Anyone here? Or are most of us cooking the turkey?
>>
>>507440346
Always here, boss.
>>
>>507430559
it's not like he has any obligation to appear, you can hope but dont think it's a given
>>
>>507442040
Well that's true. But I'm hoping he do to have some fun here
>>
>>507442610
>here
He'll probably be on /v/
>>
File: 1693778491858187.png (256 KB, 800x700)
256 KB
256 KB PNG
>>
File: 1693778491858186.png (330 KB, 900x1050)
330 KB
330 KB PNG
>>
soon...
>>
It's still not christmas in my country so there's still hope for a christmas miracle
>>
>>507462389
>>507462551
Waiting for it too, bros
>>
It's still only Christmas Eve in America where it matters the most guys, you know the same country where Ape lives.
>>
>>507468153
I thought the christmas theme meant it was christmas in America. He's still got time to release the mod then.
>>
What are you guys talking about? What is happening?
>>
File: 1703960762022043.png (2 KB, 386x127)
2 KB
2 KB PNG
>>507468401
People are waiting for the big C-team mod.
That or they wait for the usual /v/ thread where Ape gives out free copies of the game.
>>
File: leg kid.png (30 KB, 575x398)
30 KB
30 KB PNG
Merry Christmas. It is here.
I am posting it in Littlebox for now, as this is the first release, and I'll probably have to reupload it with hotfixes tomorrow.
Please do not discuss it in the Ape gift thread if one shows up.
Report any bugs here or on future /v/ threads, with the word cteammod in your post for archival purpose. Thanks.
Note: Not compatible with Beebzmod. The new Beebz will replace the old Beebz and Beebzmod is hereby discontinued.
Add your own Content Patcher.

https://litter.catbox.moe/0rf6xv.zip
>>
File: yes3.gif (1.62 MB, 498x278)
1.62 MB
1.62 MB GIF
>>507468834
>>
>>507468834
Thanks and merry christmas.
>>
File: jashappy.png (9 KB, 256x256)
9 KB
9 KB PNG
>>507468834
The C-team Christmas Miracle is here! Thank you very much for putting in such a gigantic amount of effort for so long for us. Merry Christmas to you and Shino!
>>
File: 1717979965872643.png (194 KB, 800x700)
194 KB
194 KB PNG
>>507468834
we fucking won
>>
>Please do not discuss it in the Ape gift thread
I won't discuss it...
>>
>>507468834
https://www.youtube.com/watch?v=nsBByTiKfyY
>>
>>507468834
ENTEEEEEEEEEEEEEEEEEEEER
>>
>>507468834
>Not compatible with Beebzmod. The new Beebz will replace the old Beebz and Beebzmod is hereby discontinued.
I'm guessing there might be problems if you delete old Beebz and install the new mod on an existing file, well I'm currently on a playthrough for Trinnie so I'll have to put the C-team on hold for awhile, probably would be best to wait for any hotfixes anyway.
>>
>>507470424
Pretty sure you can remove the old mod without issues. The game might tell you in smapi the mod is missing but it won't affect the gameplay. As far as I know that was an issue before the 1.6 update.
>>
>>507468834
What's with the c-team code and c-team code 2 folders?
>>
>>507470993
Anon is right. It can potentially be an issue if New Beebz is using the same internal ID as Old Beebz. In that case her friendship level will carry over but I think that's it.
>>
>>507471129
Some mods have C# components. You can't put Content Patcher and C# content in a single mod so authors are forced to do this. Itwould be a lot more obvious if Windows allowed the # character in filenames.
>>
>>507471129
No data diving, don't spoil yourself. Both are needed.
I renamed it to C-Team code 2 to prevent spoilers lol.
>>507470424
I don't know the compatibility if you delete the old Beebzmod.
I recommend against doing that.
I recommend instead to start a new save file, as there's a bunch of content that is relevant to specific stages of the game.
The mod has content built around progression.
>>
File: 1610368353579.jpg (579 KB, 967x827)
579 KB
579 KB JPG
>>507468834
/v/ tourist here, our thread just got nuked so I came here to thank you.
>>
>>507468834
There seems to be a minor thing already, I dunno about your guy's PC but mine thinks the mod is a virus/malware when trying to download.
>>
>>507471753
Firefox flase positive
>>
>>507471753
False positive. You can't put viruses in mods, anon. They're not executables.
>>
>>507471753
Oh funilly enough I had this exact same problem during the dev process when moving .dll files about.
If it prevents a download at all, let me know, I could reupload it in .7z format instead of .zip as firewalls/browsers are wary of sus .zips but are fine with .7zs
>>
>>507471872
>>507471878
I know that, I clicked allow download but I'm just letting them know about that. This has never happened to me when downloading anon uploaded mods from catbox before.
>>
>>507471878
You can put them in .dll files though, no? Depending on where these dlls intended to go.
>>
>>507468834
It's a Christmas miracle!
>>507471532
That hat kid thread was shit anyways
>>
>>507471753
Just a bit of monitoring software to secretly record you for blackmail purposes.
>>
File: 1733251656516.png (270 KB, 500x500)
270 KB
270 KB PNG
>>507472660
Sounds like something the brats would do.
>>
File: 1628634874733.png (499 KB, 591x881)
499 KB
499 KB PNG
>>507472915
But of course.
>>
>>507468834
Merry Christmas
>>
File: stardew_christmas_2024.png (1.02 MB, 1249x1249)
1.02 MB
1.02 MB PNG
Merry Christmas, anons.
I'm posting here first because you guys (mostly) like my game.
I know you probably already have the game but maybe you can gift it to someone or something.
Hope you all have a nice day and a nice 2025.

anti-bot measure -- Replace the following characters:
$ becomes X
@ becomes P
# becomes Z
& becomes A

Steam Keys:
99JEM-CQND4-F86$K
QVBE0-07BTC-QDD$V
3D0BI-V7NLG-IH098
BQDD9-B0JEY-Q6F33
RIBYE-WKHIG-36Y00
7W5BD-0Q53N-9EK#B
FHV8Y-I#49K-KVFK3
8N#8H-L4F5E-3Q4EK
L5&2&-6V24R-J&4DM
K0TIR-H4TMK-&C39@
Y699W-DV7NL-9KFRJ
F6EVL-JJ0MR-I#Q&B
0043F-HVN22-2BEM2
$@E$E-WI2D5-HWEEK
#4EBV-VDVWM-IF78H
$82FE-0&F&#-EN4NG
VH6Q8-9RBW9-YK75D
9T620-MMDWD-#IM6K
V8YBK-&7206-QTQGT

Switch Keys (america)
C07G1GD$JWCLC$RQ
C07G1GDJ@TN@B26@
C07G1GDKY8VK$@N3
C07G1GDLR53HQJ47
C07G1GDMVJKTHD9Y
C07G1GDNBK2839R$
C07G1GDYKTHR$CQS
C07G1GD@HLW$SY24
C07G1GDQYGRB83SS
C07G1GDRWT974NK$
C07G1GDSF9J$2@23
C07G1GDT3J@0LCV4
C07G1GW0JWR2D1G8
C07G1GW1QYGJ0M0Y
C07G1GW2VKHGD0JD
C07G1GW39J52FG5K
C07G1GW4JMG7@N02
C07G1GW5WTJF5WJ6
C07G1GW6QNJN7L2D
C07G1GW7GK74FQ8J

Switch Keys (Europe)
E055D6$276FSBQDJ
E055D6$32S431MR1
E055D6$450VK1FWV
E055D6$5RMSS@S$2
E055D6$60$F9N1H0
>>
File: 1668312971623682.gif (29 KB, 112x112)
29 KB
29 KB GIF
>>507475323
I did not expect you to come here. Thank you Apeman. Especially for giving us Jas.
>>
>>507475323
Thanks, anon, grabbed one.
>>
File: jasrabu.png (48 KB, 1210x403)
48 KB
48 KB PNG
>>507475323
Hello, Ape. Already bought your game last year, glad to see you here. Hope SDV is stable now, and that work on HC will go smooth.
>>
>>507475323
But... I already have Stardew Valley.
>>
>>507475323
Thanks Ape I already had the steam version but managed to get a switch code.
>>
File: 1670609279676510.jpg (2.13 MB, 1280x1770)
2.13 MB
2.13 MB JPG
>>507475323
Merry Christmas Ape!
>>
File: 1598641530837.png (68 KB, 250x250)
68 KB
68 KB PNG
>>507475323
You're a good man. I promise I will play your game one day even though I grabbed your key last Christmas.
>>
File: 407144309062631434.png (341 KB, 668x555)
341 KB
341 KB PNG
[game] Moved NPC 'Beebz' from deleted location 'Custom_BeebzRoom' to their new home in 'Custom_Treehouse
>>
>>507476573
START A NEW SAVE FILE!!!
Yes it works because they have the same internal name but I have no idea what consequences you may have just unleashed upon yourself.
At the very least you'll miss out on the organic progression of the mod.
>>
>>507476706
Time-displaced beebz... no...
>>
File: 1722267190268293.gif (3.22 MB, 540x302)
3.22 MB
3.22 MB GIF
>>507475323
God bless you, Apeman. I love your game and I'll play it until the end of my days.
>>
>>507476706
The only way it could mess with progression is if the girls have some friendship points already. This is a year 1 summer file, and pretty sure most of the characters have at most one heart. Then again, this could be considered testing too. If something break badly, I'll inform it. Nothing should happen tho.
>>
>>507468834
Thank you c-teamdev, already downloading it!!!!
>>507475323
Merry Christmas Ape, I love you man!!!!
>>
>>507468834
Woke up to a great present!

Now I need to learn how to apply mods to the game...
>>
File: 1667257053085.png (191 KB, 1484x1241)
191 KB
191 KB PNG
>>507477309
Here you go: https://stardewvalleywiki.com/Modding:Player_Guide/Getting_Started

Oh, a general warning on behalf of the C-team anon for everyone: If you have the Ashley & Spooky mod, ABSOLUTELY remove the old version of StardewCGEvents in its folder! SMAPI hates duplicate mods and will disable A&S and C-team if you don't do this.
>>
>>507477309
>Install Steam
>Activate a key from above
>Install Stardew Valley
>Install SMAPI
>Download Content Patcher and put in StardewValley/mods
>Put Modpack in StardewValley/mods
>Launch StardewModdingAPI.exe
>>
>>507477682
It only disabled Ashley mod but yes this happened. Thanks for the info. I didn't noticed.
>>
File: anubia ok then.png (51 KB, 172x137)
51 KB
51 KB PNG
>>507477682
>>507477684
ok then, seems simple enough
>>
File: 20241224234926_1.jpg (367 KB, 1920x1080)
367 KB
367 KB JPG
>>507468834
Might be little oversight. The balloonist icon covers Hat Kid's face on the almanac/calendar.

cteammod
>>
>>507478851
This seems like the kind of thing Ape or Pathos need to look into. I'd be surprised if it doesn't happen in vanilla too.
>>
File: 20241224235216_1.jpg (515 KB, 1920x1080)
515 KB
515 KB JPG
Wild egyptian rich bitch spotted.
>>507479070
Thing is, I don't recall any of the vanilla npc's birthdays being on same date as the balloonist.
>>
>>507477682
would hotfixes to the mod require a new save or does it depend on the type of fix?
>>
>>507479507
The balloon guy can appear on two completely random dates in a season, meaning nobody is safe from this oversight.
>>507479664
I'm not the author but bug fixes don't require new saves, that would be weird.
>>
File: Spoiler Image (456 KB, 1920x1080)
456 KB
456 KB JPG
Very KND vibe in here.
>>
File: 1695958908594417.jpg (103 KB, 800x800)
103 KB
103 KB JPG
>>507475323
Merry Christmas Ape :)
ILY and your game
I have an unreasonable amount of hours
I hope to one day be able to make something as special as you did <3
Haley best girl
>>
>>507468834
Quick question, if it is not too spoilery.
This teased scene with Anubia >>506975112
. Is it tied to a heart event or randomly timed trigger?
I got the Recettear mod along with the C-team pack and for long while I've been worried/curious about compatability, despite all the reassurance.
>>
>>507475323
merry christmas!
>9T620-MMDWD-#IM6K
claimed, thank you!
>>
File: 1731208224812.png (1.46 MB, 985x985)
1.46 MB
1.46 MB PNG
>>507475323
Please include some trans representation and they/them pronouns in haunted chocolatier
>>
Just want to point out but that poster @507481303 is likely the psychopath on /agdg/ who keeps screaming at the mention of Eric and seething with jealousy every time. Do not give him you's he is likely doing a divide and conquer.
>>
>>507481303
Shut the fuck up BRO
>>
File: 1697321254751.png (38 KB, 560x778)
38 KB
38 KB PNG
>Hat Kid goes into random houses to eat
Oh, that settles the questions from earlier in the thread.
>>
File: 1679968777619155.png (64 KB, 1400x1500)
64 KB
64 KB PNG
>>507468834
Question: The mod add the girls like they arrived before the farmer? Or there's an introduction somehow? Event? Dialogues? cteammod
>>
>>507482369
Not him but they don't look like they have intro events. You can see them roaming around town on Day 1.
>>
>tfw missed the keys
its over..
>>
>>507482861
Maybe there's some left on /v/
>>
>>507483001
Too many Jeet there it's all been redeemed. Ape said he MIGHT return tomorrow though.
>>
>>507482734
Testing in an already save file. It seem like the first day after add the mod, the game don't let the girls move. But after save the game for the next day, the girls start walking around like how it should be.
>>
>>507483124
>Jeets
They're the ones responsible for all those Dall-E threads and ai slop being spammed in threads aren't they?
>>
>>507483285
No idea but the Jannies won't do anything but considering the population of Jeets on site like /int/ and /pol/ that's a big flag I guess
>>
>>507483425
I meant board, fuck.
>>
File: song.jpg (784 KB, 1920x1080)
784 KB
784 KB JPG
I don't get it.
>>
>>507483175
This is completely normal and a quirk that applies to ALL modded NPCs: They cannot move the first day they're added to an existing save, because the game only calculates schedules for the next day when night ends (or when a save is first created).
>>
>>507483930
https://www.youtube.com/watch?v=EkHTsc9PU2A
hope this helps.
>>
Such a blessed christmas
>>
File: 1710228606175708.png (233 KB, 712x348)
233 KB
233 KB PNG
>>507482861
there's leftover ones in /agdg/
source: me
>>
>>507475323
Well, what do you know. It's rare that I make it to one of these in time. I got >RIBYE-WKHIG-36Y00.
Thank you, and happy holidays.
>>
File: 20241225005359_1.jpg (391 KB, 1920x1080)
391 KB
391 KB JPG
It's raining!
>>507468834
cteammod
I think the girls here need to have their schedules rechecked for rainy days.
>>
>>507478851
Bad luck. I guess it's a vanilla thing. Maybe there's a file with forbidden balloon days in the files, let me check.
>>507479664
No.
>>507481036
That's her 2 Heart yes.
>>507482369
Yeah they were here before the farmer like all other C mods.
>>507483930
Carol likes girly pop music :)
>>507485493
Oops. Adding this to the todo.
>>
File: henya stare.png (25 KB, 112x112)
25 KB
25 KB PNG
>>507485493
Oh shit, I was going to completely forget to account for rainy days in my own mod if I didn't see this
>>
File: Coons.jpg (270 KB, 781x833)
270 KB
270 KB JPG
I like the raccoon neighbors, ape
Very good addition
Theyre so cute!
>>
>>507486621
Why can't we kidnap one to take home, they have plenty
>>
>>507486687
You leave that family alone, jojafag
>>
>>507485493
>>507485993
In addition to the beach rain thing, Anubia and Nobeta also overlap when they're buying from Pierre on Spring Mondays (especifically Day 1 for me).
>>
>>507475323
Redeemed C07G1GW4JMG7@N02, thank you saar. I just wish jewtendo would let me mod it
>>
File: 20241225011638_1.jpg (451 KB, 1920x1080)
451 KB
451 KB JPG
Really? No swimming animation in the ballpit?
0/10.
>>
>>507475323
Just wanted to pop in and say you created something truly wonderful. Thank you and Merry Christmas.
>>
File: 1679208103495989.jpg (63 KB, 800x450)
63 KB
63 KB JPG
>finger slips and miss a click for 1ms
>catfish + chest fucking flees
God I hate fishing with mouse taps so fucking much. Why can't I just use the stupid fucking keyboard for fishing?
>>
dead general
>>
File: 29423894.png (31 KB, 515x514)
31 KB
31 KB PNG
Here's what I've made for squirrel Trinnie's portraits so far.
>>
>>507488947
Because Stardew is a controller game.
>>
>>507489983
Also another thing I was wondering if I should try having her tail in the portrait, so she looks more squirrel since she looks like a mouse but they are sorta the same anyway, squirrels are like tree mice.
>>
File: BIG NEWS.png (694 KB, 1280x720)
694 KB
694 KB PNG
>>507488947
>mfw caught both catfish AND eel on day 3 spring.
>>
>>507489983
She looks lovable! Amazing job... except for the lines inbetween her eyes making her look old. Definitely get rid of that.
>>507490216
That was one of my original suggestions for you, yeah. Definitely try that out, and you may shift her to the free space on the right if necessary.
>>
>>507490496
>except for the lines inbetween her eyes making her look old. Definitely get rid of that.
I was trying to make it look like a snout so she wouldn't be so flat faced.
>>
>>507488947
>Why can't I just use the stupid fucking keyboard for fishing?
You can't? Because that's how I fish. With the keyboard
>>
File: file.png (19 KB, 514x511)
19 KB
19 KB PNG
>>507490764
Maybe try something like this?
I feel like the color for the lighter shading is too hard to see though
>>
File: rasp.jpg (825 KB, 1920x1176)
825 KB
825 KB JPG
Rude.
>>
File: file.png (91 KB, 1014x78)
91 KB
91 KB PNG
>>507495218
Well this was obviously put in for one reason only
>>
>>507495218
I'm raspberries
>>
Why is every goddamn outfit mod just a Fashion Sense mod
I want to EARN my neat costumes, damn it
>>
File: 1630847186842.png (279 KB, 468x585)
279 KB
279 KB PNG
>>507496007
Hello raspberries, I'm Blueberry.
Are we perhaps related in some way? Not that I mind...
>>
>>507499730
kek
>>
>>507489983
Ah. I just realized, you're doing the thing where you're just making each level of shading the same color but with more gray/black
You're going to want to also change each shade's saturation and/or hue in order to have the most believable shading, for instance the darkest shade of her fur ought to have a bit more red and a bit more saturation
>>
>>507487827
where is the c-team hideout anyway? I just started.

on another note: for multiple spouses, it will require a separate mod, yeah?
>>
>>507500480
You have an example of what you're talking about?
>>
>>507501729
>where is the c-team hideout anyway
You'll find it as you see the girls in town.
>for multiple spouses, it will require a separate mod, yeah?
Yeah, there's no spouse rooms yet since it'll take quite a time for anyone to reach that point, and there's no lategame content atm. It's recommended you stop playing until the next update when you've seen all the events.
>>
>>507501729
Yes. I recommend the Polyamory (WIP) mod which is currently in beta and only available on Github. However, I haven't actually used it because I'm waiting until I can propose to my 2nd spouse in case shit breaks, and I'd recommend you to do the same regardless of which harem mod you're using with how fucked they all are at the moment.
https://github.com/EnderTedi/Polyamory
>>507502016
Thanks for the heads up, anon. You've already done an insane amount of work so it's understandable.
>>
>>507502016
well i found anubia, hat kid, nobeta. where's the hideout's location physically?
>>
>>507503116
nvm, just found it
>>
File: file.png (187 KB, 800x765)
187 KB
187 KB PNG
>>507501961
On the left, your colors are all identical hues and saturations, the selected color just moves straight down showing the only thing that's changing is the brightness, adding more gray
That has a tendency to make shading stand out less and make things feel "dead" so typically one also needs to adjust hue and saturation
>>
File: 93424.png (49 KB, 765x725)
49 KB
49 KB PNG
>>507503402
I just made this edit right before you posted, yours definitely looks better.
>>
File: file.png (58 KB, 367x181)
58 KB
58 KB PNG
>>507503549
A fine effort, that's just a separate issue of introducing too much contrast between the base color and the shading (which the middle shading tone can help blend together if you also change that)
But it's largely a thing you're gonna have to play by eye, even high contrast colors are also used in some styles and contexts, such as in bright sunlight
>>
File: 20241225041603_1.jpg (412 KB, 1920x1080)
412 KB
412 KB JPG
>>507468834
cteammod
I have a feeling the girls are supposed to wear swimsuits in the portraits at the beach, but they are not. None of them are.
You can see it in my earlier post too >>507485493
, but I was more focused on the rain.
>>
is there a list of loved and liked gifts for the c-team members?
>>
>>507509551
What's the point in that? Either figure them out yourself or use a mod that shows gift tastes like Better Friendship. Anyway, I'd assume most of them like sweets but who knows.
>>
>>507509551
Look Up Anything probably works on them just like anything else added by mods
>>
Stop being pedophiles.
>>
>>507510150
Might no be a good idea to use it blindly
Report for cteammod: Some of the items listed as "like" are hated by the girls or at least that seem to be their reaction. Anubia hate coffee despite in the look at anything mod, it's in the "likes" list
>>
>>507510357
>Anubia hates coffee

I would understand Carol and the other C-Team members, but her? The one who runs enterprises and big businesses? I always picture her pulling all-nighters for profit pursuit.
>>
>>507511078
Yeah, the mod need a lot of work in some details.
>>
File: 1705170809779311.png (5 KB, 397x422)
5 KB
5 KB PNG
>>507511078
>he doesn't know
>he really, unironically, doesn't know
Anon... Anubia is not alive. She's a lich, a living skeleton in a shell of flesh and skin. I headcanon it as her hating the taste, but deep down she appreciates it as a tool to keep society awake and working.
>>
>>507511586
I'm not sure any of these characters are being played all that close to their actual selves. Nobeta at least definitely isn't in character
>>
>>507511948
To be perfectly fair, the lore I just mentioned for Anubia isn't even from her actual game because it all was reduced to a single throwaway line and one animation, the lich thing only really exists in her concept art. So you should just take it with a grain of salt when her fag devs didn't give a shit.
>>
File: mummynubiawip.png (33 KB, 164x167)
33 KB
33 KB PNG
>>507511586
>>507512219
Anon... being one of the main Anubiafrens in this site, I know for a fact she is a lich. Done an art that depicted her as such last halloween. Doesn't mean she shouldn't like coffee. I rather prefer a cartoon-y approach with these characters.
>>
>>507512623
Understandable, Anubiabro. I agree that keeping a lighthearted and jokey approach is better for things like this.
>>
Stardew Valley?
>>
File: 1720303516921.png (69 KB, 1934x1539)
69 KB
69 KB PNG
>>507513413
Yes. Stardew Valley.
>>
File: valentine's day.jpg (323 KB, 2048x1152)
323 KB
323 KB JPG
>Carol hates Joja cola.
I mean, I kinda get it considering Joja might cheap out and use shit like aspartame to make it disgusting, but Carol is a big soda guzzler in her own game.
>>
File: 1679506595982.jpg (31 KB, 579x610)
31 KB
31 KB JPG
>mfw it's Spring 19th and I forgot to reserve cauliflowers for Jodi quest, Community Center AND Luau.
>basic speedgro not enough to salvage
>no other speedgro available
>>
File: ethsth.png (59 KB, 1136x542)
59 KB
59 KB PNG
Huh...from what I can understand, the girls info are just the default without anything special as fav items. Anubia reacted bad to coffee but it is listed as "like" because that's the npc default. I have no idea why this info come in blue background. Some mod changed that.
>>
>>507514416
This looks like a big issue so you should tag it with dev anon's keyword.
>>507468834
cteammod
>>
File: dgnbdghgf.png (50 KB, 401x396)
50 KB
50 KB PNG
>>507515024
I did in my first post. Former Trinnie Anon here so I apologize for my bad english. Another cteammod report: Renata is sitting in Eloise seat in the museum. I think it must be because Shino or Beebz anon doesn't play with the East Scarp mod. I don't have unlocked Lavirl at this moment and she also have a seat in the musem, so that's something else to keep in mind.
>>
>>507513656
No, this looks like Not Stardew Valley...
>>
File: bruh.png (951 KB, 1080x1056)
951 KB
951 KB PNG
>>507475323
kill yourself
>>
File: 1725324763640249.png (29 KB, 832x880)
29 KB
29 KB PNG
>>507515895
Correct. It's better than Stardew Valley >>506420987
>>
File: 1706648482884221.png (50 KB, 930x443)
50 KB
50 KB PNG
>>507515895
The valley has some new residents.
>>
>>507516370
>>507516464
I don't see any patch notes or updates, are you sure this isn't off-topic garbage?
>>
File: 1675520832487332.png (710 KB, 1000x1000)
710 KB
710 KB PNG
>>507516665
Yes. And we like it that it makes you seethe.
>>
>>507516665
Mods are on-topic.
>>
>>507516843
Mods can be anything, are you saying everything that is and can be posted is on-topic?
>>
Why are you wasting time with the lonely loser who doesn't have anything else to do in christmas?
>>
File: hug.png (435 KB, 706x401)
435 KB
435 KB PNG
>>507518475
Even Clint needs a friend...
>>
>>507518475
Imagine being a pseudo-janny trying to police mods of all goddamn things. Couldn't be me.
>>
>>507518475
Don't be so hard on yourself, you have a Merry Christmas too.
>>
File: 1717874557088896.png (9 KB, 1164x52)
9 KB
9 KB PNG
>>507514416
Not the dev anon but I got the answer to your issue: The gift tastes for the girls are extremely unfinished, but the gift reactions are correct and will reflect their actual tastes once they're added properly.
>>
>>507522212
Oh dear. Rushed for Christmas deadline, I guess.
>>
>>507522449
>put in such a gigantic amount of effort and detail into every nook of your work that you end up overlooking the really basic stuff
Oddly poetic.
>>
File: 1719635549965358.jpg (77 KB, 805x546)
77 KB
77 KB JPG
>>507475323
>ape actually posted some here
>>
File: omgdog.gif (2.15 MB, 282x278)
2.15 MB
2.15 MB GIF
>>507522950
>which means he knows where we live
>>
File: 1715505583298862.jpg (121 KB, 491x501)
121 KB
121 KB JPG
>>507475323
>yagmi
>>
File: 1705671310280432.jpg (157 KB, 833x925)
157 KB
157 KB JPG
>>507475323
QVBE0-07BTC-QDDXV claimed.

Ape, if it is you, I just want to say that I'm a tourist. I've never posted in this genre, and I intend to turn the entire game into a cunny-dating and farming sim. I will also use the depozz mod.
>>
File: 20241225163906_1.jpg (86 KB, 1241x418)
86 KB
86 KB JPG
she likes diamonds and amethyst so far
>>
File: file.png (869 KB, 941x857)
869 KB
869 KB PNG
>>507505258
I'm gonna need some intel from the C-team users, is that spot near the bonfire the only place the girls hang out on the beach or do they do anything else there, and when do they go there?
I think I've figured out the bones of the bathhouse mod, got the first NPC visiting the beach and then the spa one day a week so now it's just filling stuff out whenever I feel like it, but I want to ensure I don't have anyone colliding with each other out here
>>
Finished with anthro Trinnie's spring portraits, slowly getting there.
>>
>>507534910
>bathhouse mod

explain
>>
>>507536040
Vanilla bathhouse sucks, wastes a ton of time during the point of the game you need time the most, which is also the only time you might even want to use a free energy restorer instead of eating three mushrooms, and no one in the town uses it
So I'm adding a new bathhouse to the beach and adding a day to most NPCs' weekly schedules to go there

Vanilla beaches suck, the Resort hijacks random people's schedules to spend half the day going to bumfuck nowhere when they have a beach at home they never use, and at the ass end of the game to boot
So I'm going to make them hang out at the regular beach so the 1.5 swimsuit portraits aren't just a completely pointless content addition
This may lead to me trying to decorate the beach to make it look nicer and I don't want to drop a beach umbrella right on Hat Kid's head or something
>>
>>507536823
Well, well, if it isn't feature creep, the one thing we all warned you about.
>>
>>507514416
>>507512623

Odd, I figured that it would default to hate because they're all children in the files, some character data affects default responses to certain things so I just assumed. I'll add them all manually.
I did intend everyone to hate coffee, however I could see Anubia liking it now that it's mentioned.

Writing is difficult anyway but quick to edit, and I did intend to rewrite a bunch of stuff as I get community feedback.
>>
File: genius.png (831 KB, 1176x660)
831 KB
831 KB PNG
>>507538827
On the contrary, this is a separate project for when I need a break from drawing, and while I prepare to get the bachelorette portrait pack released
I'm also intending to do this as a way to pick up for experience with more modding mechanics because there's a lot I want to accomplish beyond just drawing tiddies

There is absolutely no way this will backfire
>>
>>507539239
Whatever, I'm going to sleep. Wake me up when you decide to create a doom-like mod after playing hdoom one too many times.
>>
File: file.png (131 KB, 242x189)
131 KB
131 KB PNG
>>507539634
>>
>>507539215
>I did intend everyone to hate coffee
That's how they react. Tho no sure if the game itself think the same. But yeah, the girls need some help edit there.
>>
>>507505258
Gotta make the portaits first. Nude was the second closest.
>>507515579
Yes I did not test with East Scarp of Expanded, I'll add this to the list since it's an easy fix anyway.
>>
>>507475323
Cool of you to give them away but why you larping
>>
>>507475323
>C07G1GDLR53HQJ47
Holy fuck can't believe the codes are still up. Thank you.
>>
>>507549593
/vg/ has a lot less brown vermin swarming around and most threads are semi isolated, so it does make sense.
>>
>>507549735
Especially seeing that's a Switch code, I know Stardew has a lot of console players but I would expect there aren't a lot of those on the 4chins
>>
>>507549593
switch fags really be eating good
>>
Love ya lads, have a merry xmas.
>>
sheesh, messed up my recording on Anubia's 2-Hearts event...

her theme music hits hard
>>
File: 20241225215520_1.jpg (33 KB, 536x168)
33 KB
33 KB JPG
i think i just signed a marriage certificate....
>>
https://www.nexusmods.com/stardewvalley/mods/30304 Someone took and changed Mado mod
>>
>>507559520
Nah, this is just a House Plant retexture that uses her sprite from her original game. It's a really goddamn weird mod but it's innocent and unrelated to Shino's Mado.
>>
File: laugh5.jpg (38 KB, 800x681)
38 KB
38 KB JPG
>>507559804
>House Plant retexture
>>
>>507475323
While I can understand not wanting to wait, it would be neat if you'd limit the steam codes to 10 at a time and post the next batch when they're taken. I'm just assuming you can see if they've been activated.
Steam gets pissy and disables your ability to redeem for a while, if you try to redeem more than 10 codes within [timeframe]. Like when you're a latecomer and want to test if any of the codes are still valid.
;_;

No idea if it's the same for switch.
>>
>>507475323
APE PLEASE GIVE US MORE SPOUSE MERCH WE CAN PAYPIG FOR PLEASE I'M BEGGING YOU
>>
>>507562431
This. We need Jas figmas and nendos.
>>
>>507475323
>C07G1GDT3J@0LCV4
thank you ape!
>>
>>507489983
stop
>>
>>507562624
Official
Jas
Onaholes
>>
File: 20241225193559_1.jpg (541 KB, 1920x1080)
541 KB
541 KB JPG
>>507468834
cteammod
Caught the overlap of Nobeta and Anubia at Pierre's (Recettear) on Spring 1 Monday, as >>507486876 mentioned.
>>
>missed the keys
Damn, I tried previous years but got no dice. Is this the last batch?
>>
File: 1685251002188491.png (164 KB, 330x512)
164 KB
164 KB PNG
>Oak End Table dropping from a bug
Some of Ape's additions are too ridiculous even for me.
>>
>found Jack be nible, Jack be thick on day 2 spring.
We gaming now.
>>
>>507475323
thank you based dev
got first switch key
>>
File: 1675732343487909.png (175 KB, 400x400)
175 KB
175 KB PNG
I can't fucking believe I fell for the catfish meme. Stonefish are so much better it's not even funny.
>actually available 24/7
>slightly easier, good for immediate early game fishing
I have become STONEPILLED.
>>
File: sv1.jpg (101 KB, 811x392)
101 KB
101 KB JPG
Grabbed a Key on /v/ and now I'm playing this for the first time.
Did quick research and this is what I got~ any advice?
>>
>>507576339
Catfish is a meme because it is needed for the CC bundle and how RNG the rain can be.
>>
File: smapi anubia thing.png (60 KB, 975x510)
60 KB
60 KB PNG
>>507468834
cteammod

Not sure if this is actually related to the C-team mod, but it is mentioned in red here.
I did my first billboard request, getting a flounder for Sam.
The game had a hickup upon delivery, like it was struggling to load something, but carried on normally after.
I look over at SMAPI and get this wall of red text with Anubia fanclub quests mentioned there.
>>
>>507576760
First clear the game without mods.
Then need Jas Marriage, Trinnie and C-Team mods for the perfect modded Stardew Valley experience. Suggest more if I forgot some, Beelz has some bugs still, I think.
>>
>>507577956
Thanks, fixed in the next version.
>>
>>507579527
Beebz is obsolete with the C-team mod.
>>
Version 1.0.1
This is on Catbox, so you can upload to to Modhaven if you want.

Updating note:
When downloading a new version, do not delete the old C-Team Code folder.
This folder stores save files.
Replace the .dll and manifest manually instead.

https://files.catbox.moe/0x19r2.zip

Changelog:
Some bug fixes and minor changes.

Thanks for beta testing everyone :)
>>
File: jas excited.png (252 KB, 282x465)
252 KB
252 KB PNG
>>507580965
Thank you for all your work! I'll add it to Modding Haven with all the important info right away.
>>
>>507580481
Does the C-team mod have new beebz art or does it reuse the old art?
>>
>>507582373
I'm not sure if it keeps the CGs since I haven't progressed much yet but Beebz does have new portraits and sprites.
>>
File: 1723592323920674.png (55 KB, 1946x1106)
55 KB
55 KB PNG
>>507582373
There are new portraits and new dialogue AND Beebz moved out of the old shack in the forest.
The C-team mod adds a KND style treehouse for all of the girls, near the playground.

Bottom line is, do not get the old standalone Beebz mod.
Take C-team, Ashley/Spooky, Jas, Morgan and Recettear.
>>
File: 1714736695815607.png (458 KB, 1920x1080)
458 KB
458 KB PNG
A new skill & professions mod dropped, like Walk of Life but hopefully less buggy and bloated. Also has an unique skill points system.
https://www.nexusmods.com/stardewvalley/mods/20054
>>
>>507588129
Missed oppertunity for it to call the artificer profession artifisher.
>>
>>506544135
based wife keeping the hoochies away
>>
>>507530067
>depozz mod.
there's such a mod? link?
>>
>>507475323
>C07G1GW0JWR2D1G8
Neat, thanks based Ape.
>>
>>507590998
it's for ridgeside and extended.
https://moddinghaven.com/mediawiki/index.php/Stardew_Valley_mods/Anon%27s_dialogue_edits
>>
>>507592770
thanks
>>
>>507593417
Merry Christmas Anon. next time you'll have to find it on your own.
>>
Anyone running into an issue with the Jas mod where she repeats the same dialogue each day and gets stuck in walls? I have the Morgan mod and Polyamory mod from github and I'm married to both of them and Morgan works fine. I know the Jas mod is fairly outdated but I was wondering if anyone else had this issue and found a fix.
>>
File: 1679956747080843.jpg (111 KB, 828x748)
111 KB
111 KB JPG
>>507593714
Is she getting stuck in the wall above the spouse room? I remember someone having this issue in the ATF thread, but they were using Polysweet instead. I wonder if this happens because the Tiled file for Jas' spouse room is missing the red dot tile that tells the game where the spouse should stand? JasAnon should check it out sometime.
>>
>>507594360
Yeah, that's where she gets stuck. I'll go check out the ATF thread.
>>
>>507594698
No need to, I don't think a solution was given.
>>
File: 1675968509461022.jpg (61 KB, 400x297)
61 KB
61 KB JPG
>>507588129
Just checked this out in-game. I'm not sure about the professions since I'm nowhere near level 15, but the skill tree is garbage and basically filled with soft cheats. God I hate modders.
>>
File: 20241225194325_1.jpg (515 KB, 1920x1080)
515 KB
515 KB JPG
>>507468834
Might not be fixable on your end, but the c-team character map icons only show the top half of their sprites in the npc map mod.
>>
File: 1707237877832419.png (8 KB, 409x158)
8 KB
8 KB PNG
>>507595823
This is a pretty easy fix, you can even do it (You)rself. Just put the NPC's Internal ID in the right field and fiddle with the crop offset, around 8 should work.
>>
>>507595735
>Tropical Bliss: Summer & multi-season crops grow faster on Ginger Island.
Good god, they actually thought GI needed to be even more broken
>>
File: 20241226001241_1.jpg (743 KB, 1920x1080)
743 KB
743 KB JPG
>>507595823
>>507468834
>>507580965
Having the same issue and it also appears with Ashley/Spooky, Recettear and Madotsuki.
Old standalone Beebz mod also had her scalp on the map in the past.
Morgan however looks fine, when not blocked by Jas' face.

cteammod
>>
>>507468834
>>507580965
cteammod

The girls call me things like "mister" and "big guy".
I'm playing as female farmer.
Shut up, fempedos exist too you know. The non-tranny variety.
>>
File: 4mysteries.png (1017 KB, 1249x1249)
1017 KB
1017 KB PNG
WHAT IS THE 4TH MYSTERY?

I think it might have something to do with the red/orange/green spheres in the sky. maybe it's some kind of code?
>>
File: file.png (84 KB, 606x364)
84 KB
84 KB PNG
>>507599205
>it's real
What the fuck
>>
>>507599205
We're all gonna make it. Ape said so himself.
>>
>>507600952
only if you align yourself with metaphysical good
>>
>>507599205
Maybe the star patterns? Colour coding?
>>507595823
Ah, this might be MugShotSourceRect. I'll have to fiddle with that at some point. Currently default. Since the girls are small, only the top of their heads are shown.
>>507598813
Sorry, you'll just have to RP as a guy.
The vanilla Stardew writing and events allow for a generic main character, but in this mod (and most adjacent) the man-girl dynamic is very important for the story and theming. Early on when I realised this, I stopped adding alternative dialogue related to it.
Otherwise entire events, dialogue and (future lewd) CGs will have to remade.
>>
>>507599205
>WHAT IS THE 4TH MYSTERY?
There's 3 types of colored stars.
Red, orange, and green.
There are 6 stars in each color.
666

Besides that, it looks like Eric has been taking ayahuasca.
>>
>>507603219
anon there's 11 red balls
>>
>>507603652
Okay then it's the numbers 6, 6, 11.

Eric mentioned God in the other message, so maybe...

Proverbs 6:6-11
This passage in the King James Version of the Bible is a warning against procrastination and the dangers of thinking that a little rest or delay won't cause problems.

You think that's the message?
>>
File: fermer.jpg (272 KB, 1200x675)
272 KB
272 KB JPG
>>507599205
That's interesting an all but I just wanna farm.
>>
>>507604479
the solo 'orange' lights are distinctly brighter than the grouped orange ones. seems to be deliberate especially when you compare all of the other lights. that would be 3 oranges and 3 'yellows'.
>>
>>507604815
It's 4 orange, 2 yellow.
One of those solo stars is the same color as the orange trio.
>>
File: 1708262731928954.gif (3.91 MB, 417x402)
3.91 MB
3.91 MB GIF
>11 red
>6 green
>4 orange
>2 orange yellow
What is the message?
>>
Yall are reading too much into the slight hue difference of the balls. I think it's all orange
>>
File: hue difference.jpg (597 KB, 7680x5056)
597 KB
597 KB JPG
>>507606370
No it has to be deliberate, pic related is the color difference.
>>
>>507606370
They are a bit different when you colour pick them.
>>
There's 1 pink 2x2 star in the top right.
and 1 purple on the bottom right
>>
We're reaching unprecedented levels of schizophrenia. What if the hidden messages arent even related to the number of boxes on Santa's bag and it was just a way to make the pic more Stardew related(presents = mystery boxes)
>>
>>507580965
>Replace the .dll and manifest manually instead
Ok....I think I get it. But most players are used to replace the whole mod folder every update. If there's a way to do it the normal way, that would be nice. Btw what are those "save" files exactly? cteammod
>>
File: file.png (95 KB, 834x485)
95 KB
95 KB PNG
>>507606921
There's another pink or purple one, bottom left.
>>
>>507580965
And what about the C-Team Code 2? replace too? the whole content? Or only the .dll and manifest manually instead?
>>
>>507606921
If we're going off that, then there's also a cyan star in the image too.
>>
let's forget the stars for a moment. can we make sure there's not some other hidden text in the pic
>>
>>507605549
>11, 6, 4, 2
>What is the message?
Using the alphabet, we get the letters k, f, d, b.
KFDB...
That can only be an abbreviation for... Kids From Da Block.
>>
>>507608029
This one has no changes.
And for future reference, you can just replace it no problem.
>>
>>507608682
I see. So in other words, we cut the save folder to outside, replace the mod, and paste the save folder in the same place where it was before. Got it.
>>
Isn’t Santa’s sack like endless? If we go by the amount in that picture, there is at least 30 gift boxes in that sack. Probably more
>>
>>507576339
Sell values?
>>
>>507607328
>>507609305
there's other presents to the right that arent mystery boxes. if the idea was to simply swap all the presents for mystery boxes he would have covered those too. the 4 are significant
>>
File: 1704439418080734.jpg (181 KB, 750x839)
181 KB
181 KB JPG
>>507609367
>Gold quality Stonefish (which you're guaranteed even with missed perfection around Fishing 6) without profession bonuses: 450g
>Gold quality catfish without profession bonuses: 300g
It's so much better it's unreal.
>>
File: 1694808699439691.jpg (6 KB, 153x199)
6 KB
6 KB JPG
>got my target number of 114 strawberries bought and planted
>but I have to water them all with default watering can
God it will be so fucking satisfying to get to like level 7 in one single harvest. I love strawberries bros
>>
bwos i don't think we're getting any more keys...
>>
>>507610315
Fair enough but you cant get to the mines by day 3
>>
>>507612382
It's also absolutely impossible to catch catfish by day 3 because even if you spend all of day 2 doing nothing but fishing they'll still be too hard.
>>
>>507610315
How are the spawn chances versus catfish though?
>>
>>507615045
10 garbage for every stonefish on average
>>
>>507603219
he is no stranger to schizo behavior

https://archive.org/details/img-1714_202310
>>
>>507475323
Got the last Switch key. Thanks!
>>
File: 1703872531491657.png (3.05 MB, 1745x957)
3.05 MB
3.05 MB PNG
Infinite dialogue
https://www.nexusmods.com/stardewvalley/mods/30319
>>
File: 1680207679815923.jpg (96 KB, 1200x976)
96 KB
96 KB JPG
>>507616513
>expected a framework for Animal Crossing-esque dialog so you can get more lines in a day
>got another fucking AI chatbot mod that requires you to fork over cash once you hit the tiny limit
>>
>>507616513
>ai slop
Anyone try it yet and see if it's good?
Post some screencaps of dialog if it's good
>>
>>507617032
Looks to me like the quality is dependent on what LLM you tie it into which in most cases is going to be the usual self-contradicting schizophrenic kind of dialogue we expect from AI
>>
>>507612112
>expected more keys after big dumps on 3 boards

Just wait another 364 days, pirate it, or god forbid, buy it on the game's anniversary, Feb 26th.
>>
>>507620320
what was the third board?
>>
>>507620320
>3 boards
Where did Ape make a thread besides /v/?
>>
>>507621604
aggily daggily
>>
cteammod

Hat Kid 2 heart event - I'm not sure if this is bugged or not but I've exhausted all the options to guess who it is. Looking at the json file there's an option for both Ashley and hat mouse, both of which don't show up for me.
>>
>>507621623
My bad, I meant 3 posts

>>507475323
>>507475946
>>>/v/698257564
>>
>>507620320
>>>/v/698356116

EAT YOUR FUCKING WORDS
>>
File: ethsth.png (58 KB, 957x590)
58 KB
58 KB PNG
MorganAnon Report: This happened in the town. This is year one btw so no potato Morgan yet.
>>
lmao2morgan
>>
File: 1732044097919227.png (8 KB, 500x500)
8 KB
8 KB PNG
>>507624769
I assume you're using the SVE version, right? A little difficult to explain, but basically:
>Schedules have a hidden trick that allows NPCs to spawn outside of their home location for that day (so the Wizard could start the day at the Community Center if someone wanted to) and this is extremely useful, but unfortunately, this is extremely prone to causing duplication issues. I have avoided using it for non-SVE Morgan for this very reason, but SVE Morgan uses it due to the way I copy-pasted her stuff from SVE back when I first made the mod
It's easily fixable and I'll look into it in the next update, whenever that may be. Should also mention that this bug is rather mysterious and may actually be caused by multiple sources, but this is the most likely one.
>>
File: Morgan8.png (2.16 MB, 1080x996)
2.16 MB
2.16 MB PNG
>>507626423
Got it. No problem. I like to watch many cute girls walking around. Now to wait for Jas update
>>
>>507626423
Huh. Maybe that's why I kept seeing two Sophias in my game when I played with SVE
>>
>>507627086
That's because SVE uses the schedule trick to start NPCs off inside secret inacessible rooms that warp them to their actual home locations, meaning you'll see it happen a LOT with its characters.
>>
Boys, I managed to snatch a key over at /v/.

Glorious Ape did say he'd do another batch yesterday.

Now, I guess I'm supposed to play the game clean for the first time, but what de-pozz mods should I install? I already not of moddinghaven.

And, if not asking for much, if anyone is also able to tell me all the cunny mods for the future, I'd also appreciate.

Ty.
>>
>>507627810
Everything you're looking for is on Modding Haven. If you already know about it, why ask?
>>
>>507627810
There's no pozz in the vanilla game aside from being able to romance any love interest regardless of your own gender
If you hate blacks you can get the whitewash mod but it won't do anything to make Maru and Demetrius not awful characters
>>
>>507627940
>>507628070
Alright and sorry, I guess I was too jolly and did not realize my own stupidity.
However, I'm kinda lost at patching the dialogue edits mod.
It's page says that no longer is needed to drop and replace files... SMAPI?
>>
>>507629095
If you're using SVE, you drop [CP} Anon's Dialogue Edits - SVE in your mods folder like any other mod. If you're using Ridgeside, you drop [CP] Anon's Dialogue Edits - Ridgeside. That's it.
>SMAPI?
You have installed SMAPI... right?
https://stardewvalleywiki.com/Modding:Player_Guide/Getting_Started
>>
>>507475323
Merry Christmas anon, though I'd assume you're probably the dev of this game? I managed to get one of your non steam keys. If I like your game enough I'll just buy it on steam to play with friends.
Thank you anon, have a wonderful Christmas <3
>>
I hope I can get the Trinnie and Olga portraits done tonight.
>>
File: 20241226053953_1.jpg (289 KB, 1920x1080)
289 KB
289 KB JPG
They do be liking this Etna show.
>>
File: Spoiler Image (431 KB, 1249x1249)
431 KB
431 KB JPG
>>507599205
His OP image in the latest key drop on /v/ has the final mystery in it >>>/v/698356116
>>
File: 20241226061252_1.jpg (354 KB, 1920x1080)
354 KB
354 KB JPG
>>507598813
>>507580965
cteammod
Minor inconsistancy with a mod combo.
I got Recettear mod with C-team, but the last bit of dialogue called the store Pierre's.
Aside from that, the event went without much of a hitch.
>>
Never touched Stardew modding before, just got C-Team working, any other mod suggestions? Lewd, Safe, or QoL, doesn't matter.
>>
File: 20241226061040_1.jpg (373 KB, 1920x1080)
373 KB
373 KB JPG
>>507635076
Pick up the Ashley/Spooky mod, Recettear, Jas marriage and Morgan marriage (without the Expanded mod. Just Morgan alone.)
Ashley's pack adds her mansion close to secret woods and when you raise Ashley's friendship high enough, she opens up a sauna in there. The sauna restores energy like the spa and certain other cunny mods allows their lolis to join in the sauna. I assume C-team would join there too, but I just started a fresh save.
Recettear replaces Pierre and Caroline with Recette and Tear. They join Ashley's sauna.
Morgan just adds Morgan from StardewValley Expanded, but without the pozzed they/them nonsense. Morgan is just a teasing witch girl and she too joins the sauna.
Jas Marriage is mandatory, even if you do not plan on marrying her. Jas too joins the sauna.

NPC map location mod for finding where the fuck NPCs are, so you don't have to alt+tab to wiki to look for their schedule.
Custom NPC Map Location mod to make it work for all the cunny mods too.

That's it really for what I'd consider essential.
>>
>>507635076
If you're the type to look up stuff on the wiki get Look Up Anything so you can just look at info like gift tastes in-game

>>507635818
I'm pretty sure NPC Map Locations can natively show custom NPCs nowadays
>>
>>507635818
>>507636301
Got it thanks anons
>>
File: 1735180273444.jpg (256 KB, 1366x768)
256 KB
256 KB JPG
>>507635818
Extremely solid QRD. Some addendums:
>Schedule Viewer is a really good alternative to NPC Map Locations. It gives you a menu listing out NPC schedules in text, good if you want to know where the fuck they are but in a less cheaty way
>Event Lookup is good if you're impatient and want to know where to watch events
>Log Menu (picture related) is insanely underrated and makes screenshotting funny dialogue infinitely better. Just make ABSOLUTELY sure to download version 1.2.0 under Old Files in the Nexus download pages, because the author is a fucking retard who disabled bringing up the menu inside events in the later versions
>Automatic Gates, Better Ranching and Horse Overhaul (with all the saddle and horse friendship bonus garbage toggled off, Thinner Horses also exists but I never used it) are extremely useful QoL mods without any cheat-y crap whatsoever
>>
Which girl is the best baby factory? (Important)
>>
File: 1637630254734.jpg (58 KB, 252x278)
58 KB
58 KB JPG
>>507638397
The character who has received the first pregnancy sprite in the game's (known) history.
>the only vanilla girl with a pregnant sprite mod is Haley
Are Nexusfags even trying?
>>
File: 1726218795524677.png (33 KB, 742x1022)
33 KB
33 KB PNG
>>
File: 1726629151525220.png (1.27 MB, 1920x1080)
1.27 MB
1.27 MB PNG
>missed the introduction dialogue for Beebz and Carol because I only managed to meet them at the Egg Festival
It's been several hours and I'm still fucking pissed.
>>
So how come the original SVE Morgan doesn't get removed with the best Morgan mod? Would need to rip out the guts of SVE and redo it each time it updates and include the altered SVE with the mod?
Also should replace Vincent with a Becky mod.
>>
So I redeemed one of the free codes on switch but now I'm seeing everyone refer the regulars as pedophiles. Should i just delete this game off my swtich?
>>
>>507646575
Who is everyone and who are the regulars? People here? I don't think people at large even know about what goes on here. But if you have friends who do that would socially murder you for playing SDV perhaps you should, or get better friends.
>>
>>507646895
Nah I mean I don't want pedo garbage on my system. Is this pedophile game?
>>
>>507647074
Not without mods, retard-kun.
>>
File: 1716240191371.png (8 KB, 552x432)
8 KB
8 KB PNG
>>507646449
It's simple: Because I had absolutely no idea what I was doing when I first started, so it was infinitely easier to just make a clone. This turned out to be an extremely smart decision when, halfway through 1.5.6, SVE changed its entire file structure to move away from storing all its data in a single .json, meaning I'd have to re-do SVE Morgan from scratch had I targeted the original. And now that I think about it, considering SVE is allegedly complete and won't be receiving more big updates, I think it's finally safe to add a toggle to banish the original Morgan entirely (especially with the item added in the last update). I'll definitely look into it.
>>
>concerned ape
Why does unc use an fortnite bot name???
>>
>>507646397
Yeah that happens when you go over a week after starting a file.
>>
>>507648886
Actually I'm using the Lasting Conversation Topics mod which extends the introduction dialogue to be available indefinitely, but I never expected festival dialogue to completely override it.
>>
Its finally almost here, I'm done with Trinnie's portraits the very last thing to do now are Olga's portraits.
>>
>>507647074
go back
>>
File: 2837423984.png (11 KB, 372x334)
11 KB
11 KB PNG
Well its pretty late at night but I'm finally done with the anthro Trinnie (and Olga) mod, for those who can't wait you can just download and override the vanilla assets but I'm sure Morgan anon will be able to implement it into the main mod so it can be toggled via the mod menu instead. https://files.catbox.moe/yifi9w.zip

and here are the assets for anthro Olga. https://files.catbox.moe/iyniii.zip
>>
>>507647074
obsess. i wonder what's in (you)r hard drives....
>>
>>507647074
ESLtard can't tell the difference between fiction and reality. Tragic.
>>
>>507647074
No, it's just lolitards circlejerking over their mods in one of very few place dedicated to this game that doesn't treat them like lepers for making such content. If you weren't on 4chan you likely wouldn't have even known this game even has such mods
>>
>>507660381
The same people who lust that tiddie anime character what in canon she's 15 years old. No just tragic but also hypocrite.
>>
I assume the madotsuki mod is broken. My game crashes within 1~ minute of loading a file if I have it running. Or am I missing something?
>>
File: br3tpack0n1r1sm.jpg (47 KB, 472x433)
47 KB
47 KB JPG
>>
>>507664901
I found this in a rainy day. I thought the new update choose rainy days to let the girls stay in home.
>>
>>507662910
True they don't even fundamentally understand what's wrong with pedophillia. It's wrong because of mental maturity and it has nothing to do with physical maturity. They'd still be a pedo even if she "looks mature" or "acts mature" if she's underage. Likewise normalfags also watch actual real snuff films while not understanding that snuff films are bad for the same reason that CSAM is bad.
>>
>>507622620
Works on my computer.
Did you ask for a hint?
Did the CGEvents mod load? If you have Ashley installed, you have duplicates, and you have to delete the Ashley CGEvents mod.
Although dynamic questions are CGEvents-specific, so I'd be surprised if you got any questions at all.
Really weird. Did anyone else experience this? Maybe a cultural error.
Maybe another mod overwriting one of the commands.
>>507632396
Good find. Will change.
>>
>>507670965
>Did you ask for a hint?
Yes. It's how you get the line about "There's lots of people that wear hats..." and "I give up".
I've spammed all the choices and can't proceed.
I also don't have the Ashley mod installed.
>>
>>507671304
What's your resolution? Do you see the entire window?
>>
>>507671838
>resolution
NTA but hope that isn't an issue for no "full screen" players like me
>>
>>507671838
I play in fullscreen and I believe I can see the whole window at 1920x1080 unless the hat mouse option shows up under "I give up".
And I can't post screenshots because some dipshit fellow aussie got the ip range banned.

These are the only options I see after asking for a hint:

"Is it you?"
"Will Jas be joining us?"
"The pink hair boy?"
"Maybe one of the girls from the treehouse?"
"Is it... Morgan?"
"There's lot of people that wear hats..."
"I give up."
>>
>>507672757
It's very strange because "mouse" and "lots of people" both have the exact same condition.
This must mean that it gets skipped for some reason. You can edit the event file manually if you want, just remove the condition for the addAnswer.
>if $hint == 1 addAnswer \"What about the mouse living in the forest?\" hatKid2_answer_142
>addAnswer \"What about the mouse living in the forest?\" hatKid2_answer_142
Could you share your modlist? That's the only thing I can think of. Could be something that affects event reading.

>>507672553
Apparently it's not in this case, but I wonder what the max number of answers a question can have for certain resolutions now.
>>
>>507673353
Weird, I installed ONLY Morgan mod, and it caused the error. I'll have to look into what causes this. Probably my shitty programming.
>>
>>507672757
Found the problem.
IfChar went to the next command twice, skipping the one inbetween.
Here's the fix:
Download either, .zip gives me a download error.
https://litter.catbox.moe/270zj6.zip
https://litter.catbox.moe/1nzl51.7z

I'm glad that's fixed.
>>
>>507674395
Thank you for the quick fix, it works.
>>
Hello /sdvg/, I'm new to modding (and the game overall) and I'd like to ask two questions:

1) Are there mods to gender-swap all the male characters that are able to romance, or only Sebastian?
2) SMAPI gives that some mods in the JasMod are outdated, I guess I don't need to update them, but if I were, I guess it would potentially break the mod?
>>
>>507638397
Morgan's children all get little hats, therefore the answer is Morgan.
>>
>>507638397
Jas is just prime wife mother material.
>>
>>507655649
Very cute anon
>>
What is this jad mod that you guys speak of and where can I get it
>>
File: 1701507588082.png (40 KB, 934x979)
40 KB
40 KB PNG
>>507655649
Thanks anon, I appreciate your effort greatly. I'll upload it to her Modding Haven pave as a separate optional download first and once I get around to working on her update (might take a while, I have not only my SDV run but also a load of games to play now) I'll see if I can include it in the mod.
>>
>>507663945
Madotsuki has two folders, the main Content Patcher one and the C# component. Are you sure you have both? She works perfectly in my game.
>>
File: 1731190814290309.png (600 KB, 685x601)
600 KB
600 KB PNG
>>507660404
Reminder that Jas mod was one of the very first mods made for the game, possibly the first marriage mod, was on nexus for a year, and was one of the most popular mods for the game during that time.
>>
>>507684796
Wait it was allowed on Nexus? Were they oblivious or were they just less faggy back then?
>>
>>507684981
The latter. They were the opposite of faggy back then. Moderators used to outright tell people who bitched about certain mods to fuck off and let people mod their own games in peace.
>>
>>507685178
Jesus I wonder if the jannies became more faggy over time or if it was taken over by fags. It reminds me that on 95 someone talked about how the old guard has fallen because they wouldn't allow any loli games but if you check the history of game uploads and half the games from back then were rape so it the old guard were rape fans moralfagging over loli
>>
>>507686409
Probably the advertisers. It gets expensive to run these big mod sites, so you need advertising money. And advertisers can then force you to moderate your content if you still want their precious blood money.
>>
>>507684532
I tried taking both folders out of the mado folder and just ran em straight in the mod folder, and that for some reason seems to work for now. Weird.
>>
>>507686409
The community has always been faggy, but the fagginess has definitely accelerated over time to the point it has reached critical levels. Just look at how 90% of NPC mods nowadays are male NPCs or fujo shit, with typical waifus being almost non-existent (and the few ones coming out being from korean/chinese modders). Anon mods are genuinely the last bastion.
>>
>>507687131
Are there none because they get removed or do they just get posted somewhere else?
>>507686797
I don't see why they couldn't make a version of the site for the stuff advertisers hate and just claim no relation while using main site funds to fund both. Maybe it's not profitable enough.
>>
>>507685178
Woke shit sure changed the world. Now we're forbidden to say words like "traps" or "normal" because they get offended easy. And because other normies are afraid of this people they don't have other choice but "support" this people despite they destroy themselves in the process coughshirtcord and unisoftcough Truly a shame.
>>
>>507688003
>Are there none because they get removed or do they just get posted somewhere else?
Neither, they're just barely made at all. The only standalone and fully featured (as in, has substantial content and isn't barebones) waifu-esque NPCs made in the last 2-3 years that I can think of are Jane, Qingfeng, Lacey and Katrielle, which obviously pales in comparison to the sheer amount of male and gayshit ones made on a daily basis. Things are extremely grim.
>>
>>507688751
I would have assumed that was because farming sims primarily appeal to women because they're casual and as such would have more female creators.
>>
so this general is just a hotspot for cunny mods?
>>
File: 1704369780166905.png (71 KB, 2450x1050)
71 KB
71 KB PNG
>>507694593
Always has been.
>>
File: 1718085134772970.jpg (344 KB, 1000x1100)
344 KB
344 KB JPG
>>507635818
why isn't there a pack of all of this for the lazy people
>>
>>507468834
Small dialogue issue, didn't manage to get a screenshot of it, but encountered Nobetta still mentioning hatkid's birthday being "tomorrow" on the 25th, despite it already being hatkids birthday. Might probably because I skipped a day talking with her.
>>
>>507695030
So we don't have to update the modpack whenever there's an update or quickfix.
>>
>>507695030
If Japan didn't have those modding laws and some of us out there didn't feel that afraid of the woke mass, we would have way more content. Nothing we can do about it.
>>
>>507698727
I've heard Japanese copyright is so fucked that you couldn't even show company logos in youtube videos
>>
>>507695030
... why are all 3 of them wearing wedding clothes?
>>
>>507699157
Aren't they like the same person split into 3 or something?
>>
>>507698727
I don't think Stardew is popular at all with japs, unfortunately. There's barely any art of it on Pixiv or jap Twitter to begin.
>>
>>507695075
>>507468834
I got that issue for both Renata and Hat's brithdays
>>
File: 20241226203534_1.jpg (344 KB, 1920x1080)
344 KB
344 KB JPG
Cheesed to meet you?
>>
>>507699454
There's japanese translation for many mods so it have a playerbase for sure. But I believe the reason it isn't that popular, is because the modding laws. Look at china and korea, they love the game and have a lot of content, most hidden from us because they keep the distance.from the woke faggot what are considered crazy people.
>>
>>507704964
The mouse should look a lil more female, for those players who use Lacey
>>
File: 20241226204211_1.jpg (180 KB, 1920x1080)
180 KB
180 KB JPG
>>507705204
Mouse is referred to as 'she' so it's all good.
>>
I should've had Beebz mod removed when starting this new file for Trinnie, I really want to play the C-team mod but I wanna do this Trinnie playthrough.
>>
>>507709938
The C-team mod is meant to be played with brand new saves anyway, so just bare with it and look forward to your next run.
>>
File: 1683626168403991.jpg (111 KB, 392x334)
111 KB
111 KB JPG
>>507678079
>>507638397
>Morgan will never use magic to give herself comically-large breasts to feed your children
why live?
>>
>>507710439
>meant to be played with brand new saves anyway
Why exactly?
>>
C-Team mod, Morgan mod, Trinnie, all getting their releases and updates...
Where's Jas... I can't start without Jas.
>>
>>507711639
Early year events, I assume. Wouldn't be surprised if there were day 1 scenes.
>>
>>507711639
Because NPC mods where characters are available from the start usually involve the farmer being a newcomer in plotlines. If you've been playing for several seasons and download a mod where the new NPC(s) act like they were there before you, it's going to kill your immersion.
>>
>>507711639
In addition to the immersion as the anon said, there's also several event rewards and requirements balanced around vanilla progression.
>>
>>507712729
Ohh ok. understanable, tho that isn't an issue for me. Good to know tho.
>there's also several event rewards and requirements balanced around vanilla progression
Huh....well, unless something happen specifically in the first year spring, I'll be fine I hope.
>>
File: 1700381870502365.png (316 KB, 611x467)
316 KB
316 KB PNG
Since Anubia takes 25% off your daily income, could I "cheat" the system by directly selling crops to Pierre/Recette instead of dumping it to shipping bin?
>>
>>507721880
It would be really weird if that wasn't taken into account. Also, you'd miss out on # shipped items goals.
>>
>>507721880
You miss out on giving her money...
>>
File: 1720092410450744.jpg (1.52 MB, 2560x1440)
1.52 MB
1.52 MB JPG
>>507723274
>>507722550
Surely she'd respect the savvy capitalist hussle, right?
>>
>>507721880
Why is she taking 25% of the farmer's profits? She doesn't own the farm.
>>
File: 1735177947077.jpg (443 KB, 1920x1080)
443 KB
443 KB JPG
>>507721880
After you reach 2 hearts with Anubia, you get an event at Pierre's, where she offers you a vending machine of her potions if you join her "fan club."
You can sign the contract to join if you want or don't. If you do sign up, you'll get the vending machine in the mail, along with this letter.

Should have read the fine print.
>>
>>507725463
meant for >>507724701
>>
File: 1709339355400.jpg (111 KB, 544x552)
111 KB
111 KB JPG
>you can fish gold ore in Anubia's room
>Carol playing the piano as a reference to her OST cover art
The single most soulful mod I will ever witness for this game.
>>
>>507725463
Hot
>>
>>507725463
Someone explain this to me. Does she really take money from you? Why? And why would you accept that? Hardcore mode?
>>
File: 1713538445809.png (282 KB, 462x471)
282 KB
282 KB PNG
>>507728392
>And why would you accept that?
If you have to ask, you wouldn't get it. But the simplest explanation is that it can be considered a hardcore mode thing, yeah.
>>
File: 1705479330821558.jpg (292 KB, 1366x768)
292 KB
292 KB JPG
I think all the repeated deaths in her game left Nobeta a little silly in the head...
>>
>>507734207
If this Nobeta had actually gone through her game
She wouldn't be Nobeta
>>
File: Spoiler Image (689 KB, 1920x1080)
689 KB
689 KB JPG
speaking of Anubia, how do you turn off the anubia overlays after using the device?
>>
>>507730713
>>507725463
weird, somehow after a few days in-game, she's not taking my profits anymore. is this a glitch? I did donate 1000 gold before hand.
>>
>>507737902
They will fade and disappear over time. Just enjoy the tummy for a couple of in-game hours.
>>
>>507738048
Maybe is not a permanent thing. What is good.
>>
>>507737902
Start a new save. Those are permanently burned into your retinas now. She won. Go to bed.
>>507738048
Did you accidentally leave the fanclub (by deleting your save file in C-Team Code)? Ask Anubia if you're still in the fanclub.
Was the item under a couple of gold so 25% is 0?
What item was it?
Can you check again?
It should be permanent.
>>
>>507740070
>It should be permanent.
Please make a way that you can no longer get taxed, like by marrying Anubia. If some people want to go 'hardcore' they can but not all of us wants that.
>>
>>507740070
I don't think I left the fanclub since that option is still there when I talk to her. Also got her stuff in the mail. But I guess my daily gold hasn't been enough for her to tax me. I will recheck as I play today.
>>
>>507740605
You can choose not to join Anubia's club.
But marrying her to remove the tax is something I want to do, yes.
>>
>>507728392
Cunnyfag are also into findom, femdom, piss and humiliation.
Anubia sells piss bottles, controls you, controls your finances and humiliates you.
>>
>>507742459
don't spoil the next update's patch notes bro
>>
File: 1707368646700079.webm (705 KB, 1280x720)
705 KB
705 KB WEBM
>>507742459
No idea about her portrayal in the mod since I haven't made any progress with the girls, but the whole joke behind Anubia's character is that she's a tryhard brat who couldn't dominate her way out of a wet paper bag. She throws literal temper tantrums and is extremely childish despite her smarts.
>>
>>507743093
The mod plays her like that pic: >>507711329
>>
>>507740605
>>507741637
make the marriage event doubling the income tax
>>
File: 20241227022920_1.jpg (454 KB, 1920x1080)
454 KB
454 KB JPG
cteammod

Bit of an odd spot for Nobeta to sit on. She was like this when I got here.
>>
>>507744009
Just practicing her levitation magic, she forgot to pick up her broom though.
>>
File: 1727176389136368.png (109 KB, 723x656)
109 KB
109 KB PNG
Renata's computer needs a map string saying she uses it exclusively to look at pictures of frogs or play Frogger. It's a little out of place in her room as is.
>>
>>507744581
Is she actually as stupid as she looks?
>>
File: 1713783495913117.png (7 KB, 212x277)
7 KB
7 KB PNG
>>507744672
I have only played the first game but canonically, no. She has a lot of dialogue and all of it is in spoken in the most generic "courageous young protagonist" tone you could possibly think of. You also never get to actually learn anything about her as a person that isn't directly tied to her parents, which's all she ever talks about.
>>
Fully functional smash clone holy shit you people are legends
>>
Migrate when bready:

>>507749172
>>507749172
>>
>>507744672
No. She's like Mario. Good person free spirit girl jumping around. This mod add more dialogues to her than just "wahoo"
>>
>>507742459
would be based if true



[Advertise on 4chan]

Delete Post: [File Only] Style:
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.