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group photo edition

Previous: >>507414402

Darktide: Grim Protocols OUT NOW
https://forums.fatsharkgames.com/t/grim-protocols-patch-notes-pt-1/102287
Darktide Released Slop : https://warhammer-40k-darktide.fandom.com/wiki/Commodore%27s_Vestures

Vermintide 2: VERSUS OUT NOW
https://store.steampowered.com/news/app/552500/view/4490746800993468496
Verminous Dreams: The Forsaken Temple OUT NOW
https://forums.fatsharkgames.com/t/the-forsaken-temple-is-out-now-patch-6-1-0/102955

>Acknowledged but not really discussed
Ready Or Not
Starship Troopers Extermination
Aliens: Fireteam Elite
Killing Floor 2
Left 4 Dead 2
SCP: 5K
GTFO
The Forever Winter
No More Room in Hell 2
Helldivers 2
Space Marine 2
Remnant 2
Payday 3
Deep Rock Galactic
Earth Defense Force 6

>Future games
Den Of Wolves - TBA
DarkSwarm - TBA
Blight: Survival - TBA

Build planners:
Vermintide 2: http://ranaldsgift.com/
Deep Rock Galactic: http://karl.gg/
Darktide: https://darktide.gameslantern.com/build-editor
>>
I feel bad for Ward being surrounded by idiots
>>
>>507660369
as if ward is any better
>>
>>507660425
he isn't a tranny or jewtuber and wrote vermintide. His biggest shit is Trazyn the redditor but everyone loves him apparently
>>
>>507660498
>unironically defending ward
>>
>>507660631
>paroting memes

bet you think Taus are communists and Yvraine is in love with Guilliman
>>
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>tfw no schnoz gf
>>
>>507660117
Literally rejects.
>>
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>it's a sword captain causes a level 40 wipe with invisible onslaught
see you in January... rejects!
>>
>>507660369
He's perhaps the biggest retard in that image.
>>
>>507660117
Who the hell is that in that drawing of a person wearing sunglasses with the brown hair? Or the guy with the giant ass Witch Hunter hat?
>>
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I crafted my first exotic and I think that I might've gotten lucky, unlimited ammo so long as you can hit heads
But apparently you're not supposed to bother with crafting until the endgame
>>
>>507662935
Cute noob
>>
Would someone mind recommending a FoTF+Immo nade build?
>>
>>507662935
yeah you're missing like 60 levels of power and you get free shit from commendation crates that'll carry you through so its pointless
>>
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>5 hours in
>1 match won
>>
>>507666659
https://darktide.gameslantern.com/builds/9dd12813-69c4-41f3-9445-90251de3258a/zel-3
I didn't add any weapons since those are up to you.
As for curios use 2 toughness curios and one +3 stamina curio.
>>
Is Rannick hot?
>>
what the fuck is up with all the retards in my matches? 17 deaths to get to the end. did everyone unbind their dodge/block?
>>
>>507669770
Thanks
>>
I miss when /vg/ had more posters who were actually good at video games and didn’t seethe at those who are
>>
>>507673207
>he says while someone asked for a build,received one free of mockery and thanked the giver above his post
>>
>>507673348
it was in reference to the tail of the previous thread.
anons helping anons however warms me heart
>>
>>507673207
The amount of sheer cope and self-report skill issue I’ve seen of people for havoc 40 is literally mind boggling. Not even havoc 40 actually, people having trouble with 20 and up (the ranks where it stops being completely braindead easy) and then complaining about “artificial difficulty”. Complaining about builds other than DA META being “impossible to run”.

First of all, stop. You have skill issue.

Havoc mode is darktide on crack cocaine. Yes, the gunner trash mobs are hilariously overtuned and will transform you into swiss cheese if you aren’t butt-sliding every millisecond. Yes, the player character is massively nerfed and enemies massively buffed to a ludicrous degree. Yes, the game director CAN AND WILL lift a finger and spawn an entire hab-block’s worth of armored elites slavering for your plush little guardsman behind.

That’s literally the entire point.

Notice how, instead of whining about the difficulty and sobbing all over their keyboards, the actually good players have already cleared True survivor while you’re still stuck at 22? Oh, but I’m sure it’s totally your teammates that are screwing you over. I’ll be the first to say that I’m nowhere near god-like at this game, but if my idiot ass was able to clear a clandestium havoc 40 with randoms, you can too.

tl;dr stop whining and start winning
>>
dead general
>>
I played some Aurics for the first time in a couple weeks.
They are a lot more enjoyable than Havoc.
>>
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>>507673876
>but if my idiot ass was able to clear a clandestium havoc 40 with randoms, you can too.

>b-b-but m-muh META
>I REFUSE I REFUSE I REFUSE *shits self*
>brings a build that's barely even viable in aurics, chews through 100% ammo reserves by the first horde, contributes nothing to the team, dies, wipes in havoc 22
>TEAM UNGA ME BUNGA
>spends half the thread throwing an autistic tantrum about how much the game forces you to play MUH META
>doesn't actually understand why half the meta shit even is meta
>gets invited to a high level party, proceeds to be complete dead weight, griefs the team by vacuuming up ammo, spreads out and dies several times
>decides to stick with the team on the third life, then stands in a corruption puddle without a single health or corruption res curio and falls over to the next poxie
>WEEH ARTIFICIAL DIFFICULTY
>refuses to bring gunner resist for some autistic reason like multiplicative stacking diminishing returns
>then whines about getting instagibbed by gunners
You don't actually think that someone who gets filtered in 20s has any fucking chance to even get through a 30+, much less true survivor?
I get that you can kinda get carried through true survivor, but the baseline level of skill required is still so much higher than what the average retard can manage.
>>
>>507677565
show me on the doll where the ogryn touched you
>>
>>507677780
I actually got high enough level in the first week that I dodged all of the shitters, and never had to play with deadweight retards, so I easily got my true surv by the second week. I'm just making fun of the retards I see crying about havoc. I've played with good ogryn and good off-meta builds, they're fine if the player is good.
>>
>>507677968
I got havoc 40 but never got TS because honestly im not skilled enough nor do I play enough
the game just kind of stops being compelling
what the fuck does fatshit do all day
>>
>>507678346
If you got 40, you're skilled enough to do true survivor. An easy-ish map with easy-ish modifiers and everyone agreeing to run a team comp that's really easy to execute, then sticking together and religiously following pings, should let you get it in a couple of attempts, even with randos.
Double chorus with psykinetic aura really does hit different.

That is, if you care enough. I respect not giving a fuck.
>>
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Cadia?
More like CACAdia!
>>
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I really hope they add the other maps to havoc soon. Made it to havoc 35 but playing the same 6 maps is pretty fucking gay.
At least the carnival maps are pretty fun, I get to do stupid shit like this
>>
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:>
>>
>>507678940
Clandestium is the funniest. I once threw a monstrosity and a daemon host that was accidentally pulled, off the edge.
>but playing the same 6 maps is pretty fucking gay.
Agreed. I vaguely understand why the map rotation is so narrow, but the wait for new maps entering the rotation fucking sucks.
>inb4 they add hourglass to havoc
I can only imagine the nightmare of having to load the barrels into the machine when there's 3 million enemies and aids everywhere.
>>
>>507679049
The goggles are really the best cosmetic they've added so far, it's the only thing so far that has gotten me to pig out for beyond the initial preorder or premium aquillas i had on hand
>>
>>507679226
Yeah it's not hard to see why the map rotation is so small, the barrel hauling objectives on high havoc would make me lose hair real fast. Still wish they had a different counterpart just for more variation though. Could very easily swap some objectives around on existing maps to make them havoc variants or something more interesting like that. I honestly really like havoc as a game mode.
>>
>>507679614
and it goes very well with that free chest piece. I want more cables on my psyker
>>
>>507679956
>I honestly really like havoc as a game mode.
Same, I have a hard time going back to aurics now. Being conditioned to actually respect shooters and consider my actions instead of diving headfirst into the biggest pack of enemies I can find has been a refreshing experience.
I'd also like to see them adding certain maps as potentially "higher" levels, either through penances or simply added in rotation, like Excise Vault or Hab Dreyko/Silo Cluster.
>>
>>507680527
I hope the new carnival map is foreshadowing for another Rinda boss fight, maybe when eliminations are added to rotation. Maybe less annoying by design than the twins, but now with jacked up stats from havoc.
>>
>>507680763
wow yeah that would be great yet another captain reskin
you should work at fatshark
>>
>>507681486
A captain with a dedicated arena and arena effects.
Let's be realistic, anon. I've given up hope that fatshark will design anything that requires actual dev time, and implementing something like that would be easy.
>>
>>507677968
true survivor is the new auric storm when it comes to arrogant metaslave title
>>
Why are players so fucking shit at havoc above 20+?
we're only JUST starting a fucking mission and 2 randoms just run in and wake up a daemonhost running away from the monstrosity and leaving myself and another player behind to fend off a horde along with gunners/maulers/ragers on us instead of just staying and helping.
>>
>>507685914
20-30 is the peak midwit zone because thats the range of players that don't realize you aren't supposed to play it like auric and cant handle everything solo without consequence.
>>
>>507685914
Bro, it's Christmas time. Only the scum of the earth don't celebrate christmas so that's the only people with whomst you are playing right now
>>
>do almost 600k damage, almost 700 kills
>almost 100 cumulative elite/specials/disablers
>most boss damage by 2x compared to the next person
>it's a regular Damnation
>we lose

I have no one to blame but myself.
>>
>>507687867
>objective pops up
>you finish it before anyone realizes it needs doing
>retard gets netted
>you instantly free them
>retard gets dogged
>you kill the dog within 2 seconds tops
>retard gets down
>you're the first one there clearing all the enemies and going for a res

>you make a single mistake and get dogged/netted/downed
>haha oh the good guy has got this
>they don't reailze it's the good guy who is disabled
>nobody even looks at you for a full minute and you time out and die
>objective needs doing, but can't be soloed
>retards won't even look at you hacking or carrying a barrel, and you have to fight for your fucking life and/or get lucky

Many such cases.
>>
>>507689296
for me it's "people" not freeing you from the net. They probably think it takes as much time as rezing someone (and they never put revive speed on their curio) because of the icon being the same
>>
>>507689653
>They probably think
No they don't. Half the fucking player base has no pattern recognition or object permanence.
They'll melee box bursters over and over, even past level 25, die to them, and then do it again. They'll shoot them next to teammates and kill them, or throw them off a cliff. It doesn't matter if you demonstrate pushing them away, they plain do not recognize the pattern.
They'll use a full medicae as the only player that needs one, eat several wounds due to being shit, and still refuse to react to ping spam trying to herd them into the 3/4 medicae.
>>
>>507689956
how do they function IRL, are they flesh automatons?!
>>
>>507689956
>box bursters
kek, lack of food is making me retarded, time to eat I guess.
>>
>>507673876
This post is funny but true.
>>
>>507660117
Can’t decide if this is dogshit or good
>>
>>507686613
Trvke
>>
The lag in games is so bad lately. I have almost a second delay on my actions.
>>
>>507690346
>No Strawhat
>>
>>507689956
Usually "people" are doing on purpose if they do it multiple times in my aurics. It's annoying as fuck when some deadweight shitter keeps trying to kill the ones who are carrying them
>>
>>507690605
Just do your actions a second earlier, then
>>
>>507660369
Ward is the idiot, idiot.
>>
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>>507690929
>Usually "people" are doing on purpose
>in my aurics
Yes, in aurics it's gotta be on purpose more often than not.
>outside of aurics
No, they're just extremely retarded. You should try and play in (non-auric) malice and heresy some time. Go level a fifth character. It's torture.
>>
>>507660498
>wrote vermintide
what? didn’t abnett do that?
>>
>>507674792
We were dead for hours on end and then at the exact same time everyone started posting
>>
>>507678648
>I respect not giving a fuck.
me
>>
>>507679049
>>507679614
>>507680185
looks like shit
>>
>>507679956
>>507680527
I don’t agree.
>>
>>507690605
I thought I was the only one. What the hell is going on man
>>
>>507693060
you look like shit
>>
>>507694959
maybe high traffic during Christmas time?
>>
>>507669847
Yes, he is
t. girl
>>
>>507660843
she really looks like a clown with that makeup
>>
>>507690605
Okay, so I'm not just imagining it. I also keep getting insane rewinds on my reloads.
>Gun will do complete reload
>QS to melee
>Gun is still at zero ammo in the mag
>>
>>507660843
that fucking ring accentuates her camel nose to Felicia Day levels
>>
>>507685914
>Why are players so fucking shit at havoc above 20+?
because of me
I carry as many sub 10 shitters to 20+ on sycorax on Sundays as I can manage
>>
>>507678648
>if you care enough
i dont. too old.
>>
>>507679226
yon barrel kindred
>>507689653
300 milliseconds. it takes 0.3 seconds to free someone from a net.
>>
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today's gift, the other weapon is the elgi's dual swords. You can now resume your shitflinging
>>
>>507685914
people are bad between 20 and 30. It's kinda like heresy.

From 30+ most people understand how to play according to the meta, which makes games run relatively smoothly. I play mostly 35+ with randos and my winrate is pretty high these days.
>>
>>507702915
>missed out on feet dress because presents only remain claimable for 3-4 days
fug
>>
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what the dog doin
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>>507703141
he absorbed and dissipated the shot
>>
>>507703141
720
dog is on fire
>>
>>507703141
https://www.youtube.com/watch?v=uBlhgAkJBos
>>
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>>507699546
I'm a girl too, we should kiss.
>>
good to see this is where dev time goes
>>
>>507704201
that's a cool eviscerator
>>
>>507704471
thanks anon i oinked for it myself
>>
I finally decided to do those dumbfuck puzzles in the Ubersreik DLC and low and behold you unlock new weapons for completing the three on each character.

Is the Kerillian 1h axe decent? It seems fun on Handmaiden and I'm struggling to find a weapon I actually like to use, not that I'd even know what weapons aren't total shit yet. I only have 100 hours in V2 and I dont see any stand-out options. Can someone give me some thoughts on V2 weapons in general? I think the Halberd on Kruber is decent but I need some genuine ratfag opinions.
>>
>>507704615
I lied it's ugly as fuck lol lmao piggy piggy oink oink
>>
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>>507704721
what the fuck is your problem dude
>>507702991
dont worry anon i got you covered
>>
>>507704185
nice girl
arguably perfect
>>
>>507704185
I've never wanted to be a stool so badly
>>
>>507704185
100% someone licked that stool later
>>
/tgg/ died for this.
>>
>>507703141
>stopped using the dodge counter mod after everyone shit on him
that or its an older webm. either way you suck
>>
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>>507708939
Good
>>
>>507703141
You’ve posted this like ten times now
>>
>>507704201
Why the hell is there a testicle hanging from the ceiling
>>
>>507710208
Nurgle thing, you wouldn't understand.
>>
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>>507704698
>Can someone give me some thoughts on V2 weapons in general?
Most DLC Weapons are in the top tier and hard to go wrong with them. Bretsword, Mace&Sword, Shield&Spear, Flame Flail, billhook, dual hammers, coghammer, javelin, etc.
Throwing Axes for Bardin are mid, and the Elf Axe is at the bottom for elf.

Base weapons as easier starters,
Kruber -
Two-Handed Hammer for armour and crowd control. Excellent choice for any Kruber.
Halberd for general use once you get used to the combos.
Executioner Sword is fun, but has notable weakness of poor mobility and getting caught on too many elites in higher difficulties.
Huntsman, wants either the mobility of 1h mace or 1h sword, or the stagger thp and safety of a shield.
Bardin -
Two-Handed Hammer for general use or one-handed hammer for mobility
Great-Axe is fine for Ironbreaker or Slayer. Ironbreaker wants to leverage his huge inherent toughness into offense, and should generally avoid shields.
Axe&Shield is fine for Ranger;
Kerillian -
Sword&Dagger, is still the best elf melee
Glaive, for a weapon with some stagger and casual armour damage.
Spear, is a decent general use weapon. handmaiden can get a little more out of it with her high stamina regen fuelling pushattack combos.
Saltzpyre -
Rapier for stabbing.
Flail if you hate shieldvermin.
Sienna -
Flaming Sword for control; very good on Famished Flames Battle Wizard.
Mace for general use.
>>
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I made a 4-player co-op game called Hellbirther, the game's free if anyone's interested. Basically an Ace Combat inspired action game where you control a walking tank drone and blow shit up while leveling up and unlocking lots of new stuff. Game's not 100% finished but it's pretty close, and I've designed it to be playable as if it was finished despite the campaign missing the final missions.

https://www.youtube.com/watch?v=93c8DhkhCS4

It's not on Steam yet, right now the game is available as a .zip that you extract wherever you want. Co-op works with Player 1 on kb+m and the rest of the players on controller, either local or with online remote play (Parsec or whatever). I've only played it co-op a little bit but it was really cool going through the campaign with other players backing me up on the harder difficulties. Every mode works with co-op. I'll be busy for a while but at some point I want to come into here and try to grab 3 random people to film some co-op gameplay with (assuming I can find 3 people that are down to try it out)
>>
>>507712163
excellent voice acting on torment 3 fletcher, anon
>>
>>507704185
That we should!
>>
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>>507706946
>>
>>507704185
>t. ranny
>>
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>1 goon post and coopeg suddenly rises from the grave
>>
Can someone post the meme edit steam backgrounds for darktide I'm tired of seeing this bitch's ugly mug. Thanks
>>
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>>507716406
>>
>play ogryn
>carrying is easy
>play zealot
>carrying is hard
why is this? I play on level 3 difficulty.
>>
>>507704185
whats her @ ?
>>
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>>507716406
>>
>>507717268
>why is this? I play on level 3 difficulty.
Because you play on lvl 3 difficulty
>>
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>>507643098
https://www.youtube.com/watch?v=wgN1sLcAQnw
>>
>>507662935
Yeah conservative shooter is really good
>>
I feel like the only classes that can carry havoc shitters is zealot with chorus and corruption cleanse or Psyker with bubble spam. Whenever I try Shout veteran I can't keep everyone alive. Ogryn can't do much without another team make knowing how to play.
>>
>>507719232
yes, but why is Ogryn better on lvl 3 diff than on higher scaled diffs?
conversely, why is Zealot better on higher scaled difficulty?
>>
>>507704891
Thank you my friend, Sigmar bless you
>>
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>>507702991
It's shit anyway. Doesn't look good no matter which weapons you use with it. Handjobmaiden is the "tank" class of Elf, she should be armored and not get mage cosmetics. I don't like that people will be running everywhere with those cosmetics now.
Fuck cosplay skins in general, what a dumb idea.
>>
>>507726169
Ogryns aren't as prone to chip damage on lower difficulties and zealots require more skill to play effectively on higher difficulties
>>
>>507717268
Try locating your block and dodge buttons and using those. Ogryn is easy because you have 3 gorillion toughness and health for free, while zealot requires investment that you probably aren't making because you're new and don't know or have access to the stuff to build it.
Once you actually start dodging and sliding well, ogryn will feel like complete shit.
>>
>>507728132
They feel like shit on havocs. In aurics you can go in and just kill enemies in situations where you would kite enemies in circles with other classes
>>
>>507728301
I meant more feel like shit to play, not feel ineffective. Ogryn is sluggish by design and just gets annoying. Whenever I play the class too much, going back to zealot feels like a fucking power trip.
Power wise, gunlugger specifically feels fucking great in aurics. In havoc, it's mostly 30+ that makes ogryn fall behind a lot, but a good ogryn is still useful in my experience. Buuut the same player on chorus zealot is a lot more effective.
>inb4 skill issue
I don't play ogryn into havocs, I don't want to grief my team.
>>
How good is Opportunist blessing on eviscerators?
It should do lot of damage to enemies that you specifically saw into, right? Since when you do that it staggers the enemy.
>>
>>507728794
I often play ogryn in havocs and maelstrom exactly because they feel chill but still top the scoreboard
>>
>>507726169
you either facetank or you don't
ogryn on difficulty 3 = facetank yes
ogryn on havocs = facetank no
>>
>>507728794
I think lot of ogryn's movement problems would be solved if fatshark changed the placement for the "Unstoppable Momentum" talent and then buffed it by making it like +25% movement speed on kill for 4 seconds.
Since currently the talent is only +20% movement speed on RANGED kill.
Which is kind of weird imo, since it'd work very well with melee ogryns too thematically as well since you become literal freight train barreling towards the enemy about to crush them flat.
>>
>>507728856
Rampage and shred. Sounds boring, but those are the 2 worth getting
>>
>>507729225
Just give me a keystone or something that lets me knock over chaff enemies by walking into them, and noclip through anything knocked down smaller than an ogryn.
>>
>>507728856
> Since when you do that it staggers the enemy.
Haha. Nope! That's what I thought might be the case too, but when I tried it out once it was introduced, it did a big fat 0 (extra damage) to Maulers and Crushers. Try it out for yourself to be sure though. It could've changed since, or I could be misremembering.
>>
>>507729437
Honestly, that shouldn't even be a keystone, that should just be something ogryn can do innately.
Like you're telling me that this 2.5-3 meter tall giant can't walk through a horde rotting corpses as he keeps smashing them with a lead pipe? Bull-fucking-shit, fatshark.
>>
>>507729629
Well that's fucking gay.
Oh well, I'll just go with the usual shred and rampage then.
>>
>>507729683
It confuses me that this isn't a thing, even. Player characters already use inertia in their movement, why not just have ogryn knock into things and cost a bit of speed every time, and convey damage according to how much speed you lost?
>>
>>507729683
>>507729951
The annoying thing is that enemy Ogryns do this. Player Ogryns can get fucked.
>>
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>>507727412
>Fuck cosplay skins in general, what a dumb idea.
Only good one is Huss Saltzpyre. I can totally see Saltz looking up to a gigaSigga like ol' Luthor
>>
>its another autistic knife zealot rushing ahead and leaving the other three to deal with the entire levels enemies
>>
>>507729225
>>507728794
Ogryn is fine on lower difficulties because he's specifically balanced around being so sluggish that he often eats shit, but is able to take it by hitting shit over the head a lot.
The moment he stops being able to take it you have all drawback and no benefit from it anymore. He's just straight up more sluggish and has nothing to balance it out

Straight buffs wont change this much unless you gave him gamebreaking stats. There's two ways to deal with this problem. One could be speeding him up, which basically giving up on the unique design which imo is lame. The other way, which I think is far more interesting, is making sure he retains his "don't give a fuck I'm an ogre" in some form. If he could wade through horde enemies, for example, it would give him a lot of movement and freedom that he needs in Havoc while remaining unique. Another thing that could feed into this approach is giving him good stagger values back. I'm not saying he should be able to stunlock bosses like he used to but goddam even a dueling sword can stun mutants. Gotta make his CC actually impactful to make up for his sluggishness. There's a lot of concepts they could play with here. Another could be talent additions/changes/buffs such as giving him a form of ranged DR with some interesting conditions, or maybe playing into the suppress mechanic a bit more. I'm always amazed that shooters just stand there and plink at a 10 foot ogryn rampaging through what is supposed to be their cover. Would be pretty cool if Ogryn had a "suppress on meele kill" talent or something like this.
>>
>boss at the very start of Clandestium Gloriana when you have two bots
May as well leave right there.
>>
>>507731495
>shove relic in his face
>he falls to his death
>>
>>507731008
Also I forgot to say another aspect of this is that other characters are just too tanky comparatively. Vet has all the fun stuff vets have but he gets to tank crusher overheads and facetank shooters even more than Ogryn does, who is specifically built to be slow and sluggish in exchange for being tanky. How does that make any sense whatsoever?
>>
>>507730864
your fault for not leaving the moment you seen the knife
>>
>>507732685
>How does that make any sense whatsoever?
Malice. Ogryn is balanced for malice.
The devs are malicelets, the playtesters are pro gaymers that take their job very seriously and ogryn isn't ADHD enough, and the few retards that care about ogryn are brain damaged enough to convincingly LARP as one.

Try playing ogryn into malice, it actually feels like you're obscenely tanky. You can just eat hits in melee left right and center and only lose like 10% of your health while the veteran might've keeled over if not for pissing on himself. It really does feel like it's supposed to be a low skill class for low difficulties, hence why it's somehow getting repeatedly nerfed despite being objectively weak in the highest difficulties.
>>
>>507730864
>>507732996
On behalf of all knife zealots I apologize. I’m one of the good ones who focuses on specials and elites :)
>>
>>507730079
>>507731008
I do honestly like the idea as an ogryn you can push smaller enemies out of your way just by walking into them. It would give them that nice bit of mobility while still keeping true to original idea and makes him more unique as a class.
Though I do also want some proper buffs to ogryn and his skills.
Like buffing his base toughness from 50 to 70 like zealot has it. And also reverse some of the nerfs to his skills, like reverse the delight in destruction nerf.
Another is reworking just really bad skills that no one wants to use.
Like for example take Won't Give In, they should rework it so that you get a damage reduction for how many enemies are near you. Like say "5% damage reduction having 2 or more enemies near you. Stacks 8 times."
>>
>>507733484
Ogryn only needs a few minor buffs and have the awful blessings fixed/reworked for half the weapons. The biggest issue is the complete lack of diversity in build decision making. Compare ogryn against psyker, it's ridiculous.
>>
>>507733484
Yeah I said I don't think he needs stat buffs, but base toughness buffs is one of the few I'd consider a sensical stat buff. Him having more toughness would bridge the gap with shooters a lot more. Another is his general first enemy hit damage on most weapons which is utter fucking dogshit. His overheads are mostly fine but goddamn try killing something with bully clubs light you'd think you're using a foam bat. The weps need tuning
I'm willing to believe hwat other anons have said though and assume this will never happen because it'd make him really OP on malice even moreso than he is now. It's hard to balance Ogryn when you have to make sure he doesn't turn the joke difficulty into a joke, but the devs seemingly do take that approach.
>>
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>>507733750
That too.
Based on how Hank talked about the retarded and pointless skilltree change idea, was so where he implied that it would set ground work for more updates to come regarding ogryn's skilltree. And makes it sound like the devs are aware and thinking of reworking the ogryn skilltree.

Butthis is just me theorizing, Hank could just be talking out of his ass here completely too and the devs give zero fucks about ogryn and the skilltree.
>>
>>507734254
>Hank
The retard that spent the entire intro on his video stuttering and stumbling over his own words trying to make a joke, and ruining it because he can't speak, then kept that take and uploaded it to youtube without editing? Gee am I glad that he's the guy they listen to.
>>
What Chainaxe are folks using these days? The 4 or 12?
>>
>>507734736
Source for what you’re saying?
>>
>>507735038
I prefer the Mk 4
>>
>>507735481
Heavy stubber video, some 18 seconds in, starts stuttering like a retard. Not gonna link it because fuck him.
>>
>>507733750
The Psyker skull tree is insane though. By far the most advanced in the game
>>
>>507710036
and
>>
>>507735838
The psyker skill tree is well designed in that you make meaningful choices from the very start, with only a couple cookie cutter options that every build that can, should take.
Veteran is somewhat similar, in that it can feel extremely tight for points if you want to take all the minmax shit, but with only some minor sacrifices, can personalize it to the point of making even bolter's awful swap and reload feel serviceable.

Meanwhile zealot is completely schizo in that certain sides of the tree are obviously more useful than the others, but they're all on different sides in different tiers. Also for some reason you get some really overpowered melee crit nodes everywhere and if you take them all you just become a blender.
Ogryn is me like rock me go left me go left me not forget cdr in middle. Maybe me go right because gun. Shit, half the nodes you pick up along the way are fucking worthless, and most forks are no-brainers as well.
>>
psykers are the accountants of darktide
boring and obsessed with numbers
>>
I mainly play ogryn and the biggest difference comes down to how well the rest of the team play
If I get a team that knows how to move at pace correctly and capitalises on my bullrushes into gunner patrols then missions are an absolute cakewalk
On the other hand if you get a team that drags its heels and refuses to play with some level of aggression its miserable and you'll often get hung out to dry by them as they run off scared of a mauler or two
>>
>>507736930
if you pick ogryn then you are actively griefing
>>
>>507737091
+1 cope
>>
>>507734736
>wrote the definitive ogryn guide
>retard
cope harder
>>
>>507736930
>>507737091
Ogryn is fine. People struggle to play havoc 40 period, having an ogryn is ok if he's good. If he's bad its over.
>>
>knife zealot zooms away into the distance
>everyone calls him a dick
>he starts crying about how were being mean to him and how its definitely not him thats the dick, but everybody else in the team who are the dicks
the cognitive dissonance in knife zealots should be studied
>>
>>507737576
what you say applies to any class.
>>
>>507737091
If the devs nerf him any more that would unironically become true.
>>
>>507736779
Every accountant I’ve ever met was a fart smelling prick with delusions of grandeur and thought themselves more important than they actually were. Psykers are cool and the opposite of that
>>
>>507737895
See >>507733351
>>
>>507737425
>definitive
ROFL
>>
>>507738808
>Every accountant I’ve ever met was a fart smelling prick with delusions of grandeur and thought themselves more important than they actually were.
This is exactly how psykers are though?
>>
>>507736424
I wouldn't mind another redo of the zealot tree. You're pigeonholed into very specific things just for aurics let alone havoc. Some rending outside of F would be nice, haven't seen a dclaw or heavy sword in a while and when you do they're almost required to take a bolter which means they're almost required to take throwing knives. The build diversity isn't great
>>
How can you guys talk about this shallow game all day long without becoming glue-eating retardes

>inb4 "without?"
>>
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I just bought Darktide, what are those little percentages underneath the weapon info? Seems like they only go to 80%, are they critically important, is it possible to get all 80s and if so should I be aiming for that?
>>
>>507741228
This is among the most intelligent generals on /vg/ and the most experienced players are the most intelligent. I guess you just don't have the capacity to see below the surface of the seemingly simple gameplay
>>
>>507741241
each weapon has one dump or least important stat that you'll want at 60 or lower in specific cases. the rest of the stats you want at 80. most weapons dump mobility
>>
>>507741241
You can get all to 80% minus 20%
>>
>>507741241
X / Y%
The first number is the current stats of the weapon, the second number is max potential stats of the weapon after Empowering it at Hadron's craft station. Max empower cap is increased through weapon masteries.

A weapon at max level will reach Rating 500
380 of those rating points belong to the stat bars. Which allows at max stats four 80%s and one 60%. Generally Mobility (or Defence) will be the stat you want at 60%.
>>
>>507741241
inspect weapon click on the stat to see what it does
the jiffy is
>you can get within 20% of maxing all of them at max level
>it's usually best to keep the worst stat low
>the worst stat (dump stat) is usually mobility
>if the weapon has no mobility it's usually defense
>if it has neither then you should either test yourself or ask if unsure

Generally though don't worry about it until your character is maxed, until then just try out weapons that dont have totally bad bars, they wont have bars filled to 80% until endgame
>>
>>507741241
We truly need the cat girl soldiers
>>
>>507741241
refund it if you're still within 2 hours, there's nothing worth seeing here
>>
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This franchise would unironically be a lot more popular if there were more Eldar and human teamwork.
Another change is stop trying to make them different for the same of being different and just make them beautiful humans. I dont understand the westoid obsession with forcing diversity in races when it just makes them ugly or look stupid. Nobody wants your "unique elves" just make attractive humans with ears.
>>
>>507747418
you promised busty eldars
>>
>>507747418
youre never getting it latinx
>>
>page 9
Yikers!
>>
>>507747418
>Eldar and human teamwork.
So Warhammer fantasy? Yeah, nope. Gay Workshop killed that off
>>
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>>507754494
>>
is darktide finally worth buying did they add all the missing content
>>
>>507756087
No, you still can't buy any of the slop you want from the store. It's still FOMO.
>>
>>507756087
they finally fixed crafting, two years after they said crafting would be done within the first few months of release
that's about it
>>
been dicking around editing mods and found something that crashes the server you're on. Like not just yourself, not just everyone on the server, it literally aborts the fucking mission lol. I did it three times and it did it all three times.
>>
>play a whole mission of Vermintide without a single other person joining
These bots are actual hot dogshit that make me want to cut my cock off of my body for real.
>>
>>507757747
based, start trawling the havoc 40s
>>
>>507759057
I'm not risking a perma ban, no doubt they can see it's a totally unique nonsensical crash and trace it back to me if I keep doing it
>>
>>507754494
Good. Enjoy the peace and tranquility
>>
>>507758992
True. Wanna play?
>>
>>507759057
this so much this!!
>>507759568
fucking pussy
>>
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>>507759057
>start HRT
>put your shaved legs in gamer socks in your pfp on discord
>get invited to the VACUUM CAPSULE super secret discord
>play a support sissy psyker so everyone wants you in their group
>get into their havoc 40's
>crash them right before the end of the mission, over and over
>act like you have "nyo idea whot is going on >:3"
>>
>>507757747
>>507759568
most cooperative /coopg/ player
>>
wat is vacuum capsule?
>>
>>507757747
>>507759057
Why /coopg/ is so sociopathic?
>>
>>507764048
I was messing around on an empty mission but ok
>>
>>507760063
I'm taking the bullshit loss on Rolling Steel I suffered just now as a sign that I should stop procrastinating and go do what I should actually be doing, so no.
>>
>no christmas slop rotation
missed opportunity
>>
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any1 wan havok gaem?
>>
>>507766264
>swedes
>working during the holiday season
you're joking
>you
>caring about slop rotations during the holidays
oh wow, he's really not joking
>>
>>507764249
>I was messing around on an empty mission
After what you posted, I find this hard to believe
>>
>>507766726
what do you think I posted
>>
Let ogryns cut/ wrap trapper nets with well timed swings. If they can't be agile they should brute force.
>>
>>507766462
yes
>>
>>507768381

>>507757747
>>507759057
>>
>>507761393
I feel like at least a few of those steps aren’t necessary
>>
>>507764048
Because people who play tide games have a chip on their shoulder and need to "prove" how much better they are than everyone else but are too shit and PvP FPS games and fighter games so they crawl to this game.
>>
>>507764384
Ok :(
>>
>>507660117
Just got Darktide for Christmas. Any new player traps to avoid or general tips?
>>
>>507769804
you're right, skip crashing their games, keep up the act and finish transitioning, become one of their top moderators and then delete the server

you really play the long con, hats off, anon
>>
>>507770007
playing ogyrn
>>
>>507770124
Are they bad or too good?
>>
>>507770007
the entire game, refund it
>>
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>>507769554
Genuinely asking, are you autistic and thus unable to follow conversations or what? In what world do you see someone post something and then see someone else respond to them and think "that's the same person, actually" without stopping to reflect on why that does not make any sense whatsoever?
>>
>>507770237
They're harder to play for newbies and the weakest class overall.
>>
>>507770007
Don't be a smigger. Pay attention to your surroundings and audio cues and you will be better than 99% of the playerbase. The amount of time I've been netted right next to a teammate that ignores me is downright retarded. I don't get it.
>>
>>507770369
Alright.
>>507770746
>tfw no friends who play the game so probably just gonna go solo for a bit
>>
>>507769554
I guess you're just an ESL or something
>>
>>507770007
Be a smigger.
>>
>>507771445
t. ESL
>>
>>507770905
>tfw no friends who play the game so probably just gonna go solo for a bit
You’re in the same boat as me. I’ve only been playing for about 3 weeks but it’s been fun even solo. Guess I’ve been lucky to not into the abysmal retards that are frequently talked about here
>>
>>507773904
>>507770746
What is "smigger"
>>
>>507774286
Smite god. The most useful ability in the game that makes shitters seethe. Use it and you’ll be the best in no time.

In all seriousness, it’s just something people here call those who use the Psyker’s smite ability because they claim it ‘ruins the game’ and takes the fun out of it due the fact it stunlocks enemies. It can be somewhat true, especially on lower difficulties, but at the same time it’s really powerful and useful in a tight pinch and can be used to give some much needed breathing room in higher difficulties.
>>
>>507774286
The wonderful thing about Smiggers
is Smiggers are wonderful things
tops are made out of lightning
their bottoms are made out of stun
Their mighty, smitey, fighty, flighty
fun, fun, fun, fun, fun
>>
>>507775362
But the most wonderful thing about Smiggers
is there is only one
Smiggers are cuddily psykers
Smiggers are awfully sweet
everyone else is jealous
That's why I repeat and repeat
The wonderful thing about Smiggers
Is Smiggers are marvoulous gals
They're loaded with vim and vigor
they love to leap in your laps
They're jumpy, bumpy, clumpy, thumpy
fun fun fun fun fun
>>
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>>507770007
At least 80% of what it takes to play well in this game comes down to movement. Learn how and when to use your evasive manoeuvres. Beware yon barrel.
>>507774286
A Psyker that spams nothing but smite (basically sith lightning that stuns just about everything in front of you for as long as you channel it, very good crowd control). It's very good situationally for when shit is about to hit the fan and you need that mixed horde of ragers and crushers to come to a screeching halt for a moment so you can take some pressure off yourself and/or your teammates, but some players will use it and nothing but it against literally everything and it just becomes annoying. Melee enemies in this game have no sense of self-preservation and will run towards you in a straight, predictable line for you to easily cleave them down, but some dipshit holding them in place despite them posing no serious threat forces you to push into them instead.
>>
>>507774286
Don't listen to the other copes, smite can be fine yeah but it stands for Smite Nigger
People who use it as an overly retarded crutch for such a long time that they legitimately do not know how to play the game anymore. The people who legitimately do not know they have a staff or a melee weapon, and will spend 95% of the game in blitz, and WILL die to pox walkers the moment there's more mobs than smite can handle and something is looking at them.
Yes, there are swarms of pubs that will die to poxies that hold smite and not try to melee at all, that is what a smigger is, holding smite for no fucking reason when its not called for.
>>
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I am summoned
>>
>>507777032
*pushes you on the bed*

Never should have cum here
>>
>>507777032
colonize and rape
>>
Anywhere for chill newfags to start? Oldfag who played solo Vermintide up through all levels in Legendary (but still bad) here
>>
>>507782091
uninstalling would be a good first step
>>
>>507782091
>Anywhere for chill newfags to start?
Try uprising
>>
>>507761393
>>get invited to the VACUUM CAPSULE super secret discord
What fucking discord? If you have even the most basic understanding of lua, you can edit the for the emperor mod yourself. Unless you're referring to some tranny group living rent free in your head that I'm not aware of.
>>
>>507782716
There is some private discord where they gatekeep updated vacuum capsule mod, colored player chat text, and the naked (just underwear) mod at the very least. It's all "prohibited" by FS because they have to interact with the servers instead of being client side. I wouldn't be surprised if they actually do ban abusers that get reported, had a game with a vet running those mentioned with less levels than you would expect a screeching autist like that to have.
>>
>>507782716
>>507783642
I edited the LUA and say cryonic rod whenever i press F
>>
>>507782626
Working on it

>>507782491
Nothing like a a co op general community with cunt rags unwilling to provide community :)
>>
>>507784117
Rookie mistake, this is the darktide general, where we complain about darktide and the fact that our teammates who we don't talk to aren't able to read our minds and play perfectly. There's nothing about co-op here.
>>
>>507783642
>There is some private discord where they gatekeep updated vacuum capsule mod
>updated
It's literally just For The Emperor! with a couple lines changed around. You just copy whatever line is used to execute the voice command, and then whatever lines in the localization and mod menu file so you can set a bind for them. You can effectively do any voice line, including "stairs", "relic", etc.

Here's a bootleg I made a year ago. This one only adds the carriable objective callouts, and I'm not 100% sure whether it works, but you can look at the code and get an understanding for how I did it. I can't upload my bootleg version of the mod because I stripped some features, and that might break some functionality for others.
https://files.catbox.moe/rh7czj.zip

Maybe I should make an effort to update it with a menu selection or something of a couple dozen voice lines, just to piss off the discord trannies who think that gatekeeping a couple lines of code is worth having a sekrit klub for.
>>
>>507784878
>It's literally just For The Emperor!
Nope. We got niggas spamming a very wide range of voicelines with no cooldown
>>
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I am gonna take the hit, gonna say the unpopular opinion because no one else will, Havoc fails at the most basic thing, it just ain't fun
>>
>>507786356
based.
>>
>>507786356
I think havoc would be fun if they didn't nerf the player character.
>>
>>507786356
Lots of people feel this way? People can here meme about le skill issue all they want but the fact is this is a severely undercooked game mode that is the definition of artificial difficulty and if that isn’t your thing then there’s nothing there for you whatsoever. Shame.
>>
>>507786356
Back to /twg/
>>
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>>507786356
I enjoy it. It's a nice change of pace. Makes me really want something above Damnation too
>>
>>507786356
while I hate the player nerf I respect havoc for forcing me to experiment a bit, now I love the ogryn taunt ability and the vet bleed nade
>>
>>507786356
>it just ain't fun
It's not really inherently fun, but I'm personally having a lot more fun playing havocs, than I ever had playing aurics. Retards get filtered. I fucking despise having to play with retards. Win/win for me.
>>
>>507786356
It's a niche one-and-done challenge mode, that's all. Regular aurics are a lot more fun and how the game should be played and havocs don't even compete.
>>
holy shit I never gave the Hallberd L3 a chance but it rapes elites. Used to cycle between the heavy and light stab
>>
I dislike havoc because of huge nerf to ammo pickups
Tearing away one of the most fun aspects of the game doesn't seem like great design
>>
>check auric maelstrom
>waves of specials and nurgles blessing
>check again later
>waves of specials and hunting grounds
>check again later
>waves of specials and nurgles blessing
Why. Where is the monstrous specials? Enhanced blitz? Mostly melee? I'm tired of babby's first maelstrom, give me the wall of constant Crushers that will curbstomp the entire team.
>>
Vault Spireside.. how I miss you.
>>
>>507788474
>>507788563
trvke btw
>>
>>507788563
they really had no idea nor will to up the ante with denser hordes (thank you console plebs)
>>
Only fun part about Havoc is it forces you to use teamwork, but it only does that in the most cancerous unfun way possible.
>>
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>>507788528
no wonder why it deals so much dmg
>>
>>507786356
It would be 100% perfect if not for the player nerfs specifically. I like having to respect enemies, and I like actually being able to get hurt for a singular reason other than getting netted because nothing else in the entire game makes you stop and consider your actions, instead of all 4 players being invincible gods running at 400 kph divebombing packs of 60 gunners without taking any toughness damage.
I feel like it had all the answers to what I hate about the current state of the game, but executed in the worst way possible. I find aurics fucking boring now.
>>
>go in Psykhanium (damnation)
>everything is fluid, smooth, responsive, 0 delay on attacks, things seem to die pretty quickly and consistently
>pubs
>0.5-1 second delay on all actions
>weapon switching failing constantly
>melee hits not registering, poxwalkers slapping me from retarded angles and distances
>everything is noticeably spongier and harder to kill
shit servers will ruin this game.
>>
>>507789073
the problem being that their spawn system paired with the player nerf is absolutely cancerous. A lone scab gunner will shredd your hp because he spawned in your back
>>
>>507789073
Fatshit put themselves in a corner. They can't up the enemy spawns due to consolebabies, so the only things they can do to make the game harder anymore are:
>player nerfs
>enemy sponging
>better design/mechanics
and they don't want to do #3 because that would actually require time and effort, so they just resorted to the first two in Havoc. The only new mechanic they could be bothered to make for Havoc was "enemies leave corruption goo when they die". Just pathetic. I will never buy their slop.
>>
>>507789170
Psykhanium is hosted on your own computer, I'm pretty sure. Multiplayer is always hosted on fatshark's servers. If you're having delay issues, I assume it's your connection acting up, or you selected the wrong region.
I've very rarely had major problems myself, but other anons HAVE reported lag recently, so maybe it's a rare case of the servers shitting the bed.
>>
>>507789598
Filtered
>>
>>507786356
nah it's fun, just waiting for the rest of the maps and more modifiers
>>
why do people who have no business being on higher difficulties insist on joining them?
surely it can't be enjoyable to constantly eat shit and be stuck waiting to get revived for the whole game?
>>
>>507792451
They are retarded, want mats and they don't give a shit about being a burden. Typical turd world immigrants
>>
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>>507792451
"Bro this ASS title would make me king in the heresy games, people would look at me and go holy shit you really did that?"
>>
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Man how the fuck are you supposed to do these Auric Damnation missions, especially the Maelstrom ones. This shit feels unbeatable.
>>
>>507792941
>>507792647
>get thrown into in progress auric maelstrom
>two tards dead already
>clear up and revive them
>one of them a vet
>TWO wound tokens
>immediately goes down again
>and a second time
>both of these two then die again shortly after
>tell them they dont belong here and to play a lower difficulty
>they start crying in chat about me being an elitist while they're sitting at the resurrect totem
Lmao
Wound tokens
>>
>>507793309
wait what
>>
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>>507790237
Nope. Now where's yours?
>>
level 25-31 is the sweetspot
>>
>>507793335
>tokens
>totem
What the fuck is this nigga yapping about?
>>
>>507793309
Git gud
>>
any1 wanna havek?
>>
The two worst types to have on your team seem to be
>veterans
>knife zealots
>>
>>507792451
Eventually you have to start figuring out how to run and jump, after you've learned to walked.
Sometimes these people however overestimate themselves, I did that when I first tried damnation and then later auric damnation and even later auric maelstrom.

Sometimes you just have to eat shit to learn and to get better.
>>
>>507770007
two really big ones for me are:
1. Learn to move and fight at the same time, this one is just practice really but not getting stuck in place fighting stuff can stop things getting worse. I dont necessarily mean progress either, could be "my teammate is down across the room so i gotta fight my way over there"
2. The INSTANT someone goes down or gets disabled, drop what you're doing and help them, or make plans to help them soonish. I find these sorts of games go wrong much less when you play like this.
>>
>>507796020
both these points are great and two things that I usually use to determine the skill of people I'm playing with
another big one is knowing at what pace to move through the level, but this comes with experience
>>
>>507784329
Cool, I'll just hope the overall community and randoms are nearly as good and talented as they are in DRG and Helldivers 2, it'll be alot to live up to but one can hope :)
>>
>>507784329
>where we complain about darktide and the fact that our teammates who we don't talk to aren't able to read our minds and play perfectly.
You shouldn't have to tell people how to play at the top difficulties, they should know how to already and be able to at least carry their own weight. If someone has to spend their whole game trying to tell someone else how they should be playing then they don't belong in that difficulty.
>>
>>507793309
Practice. These games are mainly played by a relatively small but loyal population of turboautists in a similar way to souls games; it takes a bit of time investment to get good at what the game asks you to do, but it's essentially all combinatorial pattern recognition and very learnable. Once you've learned it it feels good to do something easily that used to feel impossible, and even better to do it in clutch situations when your hogtied teammates are watching you succeed where they failed.
>>
I am confused about the Horde clear combo for the RB Mk.X. I was told it was L1, L2, H1, H2 but whenever I try this the next attack is a thrust. I tried block cancelling but blocking causes the next attack to also be a thrust like the PS's does. What am I missing here?
>>
>>507795806
Bad vets will die a lot because they don't have zealot failsafes, but a good vet is very valuable
>>
>>507798490
It's still light, light and then nothing but heavy attacks
>>
>>507797705
>but it's essentially all combinatorial pattern recognition
this is the best way I've seen tide games described and why you either have it down, or you don't
>>
>>507798802
Oh, so only two lights to start the combo and then pure heavies? No restarting back to lights, just spamming.
>>
>>507798913
Yes
>>
>>507799018
Got it, thanks. I was told L1, L2, H1, H2 but there was no mention to just keep doing heavies so I assumed they meant go back to lights and I was just doing something wrong.
>>
>>507799573
What a faggot. Hope he dies
>>
>>507797705
>combinatorial pattern recognition
lol whatever nerd
>>
>>507799573
You can also rotate between light and heavy in the infinite, I think with the right side attack being the heavy and the left side swing being a light. It can help when the horde is getting dense to prevent them from knocking you out of your infinite loop.
>>
>>507786816
In all likelihood havoc will undergo a series of balance changes to make it easier because the vast majority of players start struggling around 25 and anecdotally the vast majority of the console population is hardstuck in the 20s
>>
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>>507786214
nta but you can disable the cooldown built into the mod and add more lines of code to match each voice line you want to add. The dude who made for the emperor though hard coded the radial wheel and i can't be assed to fix it so i just attached mine to keybindings

>>507786356
I like it quite a bit, the decay and deranking on failure to add CONSQEUNCES feels like shit though. Especially when you derank for helping other players out. I enjoy havoc 30+ but I got deranked super hard by just joining low tier havocs for the hats
>>
>tfw I can't decide what class to play in Darktide
It doesn't help that class-specific weapons aren't available right off the bat either. Psyker seems fun, but the force sword I got seemed kinda bad at managing the frequent large groups of mooks, brain blast charging feels like an eternity (though nuking specials is nice), and I haven't found a staff yet. Zealot also seemed nice, but I was having trouble finding the right times to use the dash/melee ability, grenade controls feel wonky in a way, and I haven't seen either the flamer or eviscerator weapons.
>>
>>507783642
they fixed naked too btw, unless you had a character that was already naked and turn on your mods autistically before each login you will lose it and be reverted to rags

>>507784878
I kinda get why they gatekept it, soon as I spread it through here and a few other places it got fixed, chunky fish should at least give us shirtless as an actual option since half the tattoos are useless without it but apparently GW are bitches and said no. I just wanna see my ink
>>
kind of sad that havoc was supposed to be the game's equivalent to chaos wastes. I can see it going into life-support next year. maybe we'll eventually get a versus mode no one wants.
>>
>>507805860
They fixed the PUBLIC leaks since there are 6 variations that all work on slightly different functions, there are still naked versions out there that work but are heavily gatekept.
t. still see the obnoxious retards with colored chats.
>>
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>>507806071
are you sure they still work and they aren't just people maintaining their outfits? I can probably figure it out again if it's possible. I don't think colored text was ever fixed or even an issue for chunkyfish
>>
>>507805951
versus would actually work in darktide unlike ratclick
also nobody ever said havoc was supposed to be wastes
it's already better just by not having the aids roguelike weapon upgrades
you focus entirely on the input gameplay
>>
>>507805698
Zealot
Combat axe with brutal momentum
Vraks infantry autogun
Fire grenades

^^Start doing this^^
>>
>>507806239
>colored text
I mean you can still throw TECHNICALLY custom text via For The Emperor!, because the Yes/No macro is localized, pulls the localization from the file, to where I sometimes see people throw "Дa", and that text is colored, too. If nothing else, you can absolutely abuse that portion of the system, and fagshart is incompetent, so there's probably a dozen more ways.
>>
>>507805091
This. The console plebs will force them to make it easier.
>>
>>507805951
>kind of sad that havoc was supposed to be the game's equivalent to chaos wastes.
No, it isn't.
Havoc is legit just Winds of Magic: 40k edition.
>>
>>507806264
>versus would actually work in darktide
It'd be even more cancerous.
And I can already tell that if darktide ever gets a versus mode, then ogryns will geg completely shafted in it and no one will use them because they are bad.
>>
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>want to play havoc
>not a single fucking game listed
>host my own
>not a single application for over 15 minutes except for a single clearance 15 psyker.
>>
>>507807254
What is your local time when you've done it?
I've noticed that there is much more havoc lobbies during evening hours where I live.
Which makes sense because most people are working during the day and not playing video games.
>>
>>507807254
weeb btfo
>>
>>507807254
>be bad
>nobody wants to play with you
it do be like that
>>
>>507806873
Don’t get me wrong I’ve actually run into a few console players at 40 that I can only assume were using mkb and deserved their clears. Some of them though, especially some True Survivors got carried by god squads on pure luck. They have no business in maelstroms let alone high havocs. Whoever carried them deserves a drink
>>
i need a mod to rename my block list to the scripture of shame
the only creatures that make it on there are people who do nothing but repeatedly die in my auric lobbies
>>
>>507808397
Or some kind of tome of grievences
*looks at the camera*
>>
>>507805698
https://darktide.gameslantern.com/classes/psyker-psykinetic
https://darktide.gameslantern.com/classes/zealot-preacher

If you scroll down you can see which level they unlock specific weapons.
>>
>>507807248
sounds like the fun kind of cancer
>>
>>507795806
I used to think like this until I tried knife with uncanny+crit bleed+blazing piety and started outperforming even duelling sword fags while also being fast enough to kite hordes and clutch even 30+ havocs.
>>
Why does Ratclick have a workshop while Poxclick doesn't?
>>
>>507808397
Just carry them and clutch shitter. Auric after Havoc feels so easy these days it's not even funny, last auric maelstrom I did felt like a literal cakewalk compared to the shit havoc throws at you.
>>
>>507808397
I've blocked one guy my entire thousand hours of playing. How many people are you blocking and why
>>
>>507810937
>Just carry them
you would like to be carried wouldn't you?
>>
>>507810672
Isn’t it because fatshark didn’t set up the mod framework for dorktide and never had plans to?
>>
>>507811013
There are a few reasons to block people
>griefers
>trannies who use voicechat
>players who you keep getting on your team who you know suck ass
>>
>>507811741
>blocking someone for using voip
lol, lmao
why not just disable it you autist?
>>
Alright, so we can safely assume that at this point Fatshark's design ethos concerning Ogryn weapons is thus:
>Iconic weapons (Ripper, Slab Shield, Grenade Gauntlet)
>Canon Weapons
>Impromptu Weapons

With range weapons they are rapidly approaching a point of tapping out of options that aren't the Heavy Bolter, Autocannon, or Multi-Laser (basically a giant lasgattling gun) under Canon range weapons. Melee weapons are in a worse position because Ogryn doesn't really have any iconic or canon weapons left that they haven't already put in the game. Hence why they keep using impromptu weapons.

Per one of the more mouthy people who work closely with Fatshark and are under NDA but don't work at Fatshark, GW has to approve every single thing Fatshark wants to do. For whatever reason GW is anal about this game, to point that this person has repeatedly bitched about how much meddling GW does. They, apparently, run a lot of interference with the Ogryn for some reason. Why? No one knows.

I think I found the list that Fatshark had been pulling from for a while now to try and get GW to approve weapons for the Ogryn. B
Now the Heavy Stubber is just a regular version of the Twin-Link and since every Twin-Link weapon has a non-twin link it makes sense they got that through.

See the attached image. If you look carefully, you'll see a lot of weapons we have already from the melee side but not the range side. There could be various reasons for this, but I think that they are going to continue to plunder this data sheet from Necromunda for the Ogryn. Except for Range Weapons. Why? Well, because there is only one on here: the Storm Welder and it's a close range weapon. Think shorter ranger than the Flamer. Now, perhaps this is how they could give the Ogryn a Heavy Flamer analogue but that's it. Everything else on here is melee range, and since they keep doing this utilitarian, impromptu melee weapon schtick with the Ogryn I suspect we will continue to see them pull from here.
>>
>>507810672
Fatshark wanted to support modding in VT2, but it turned out that modding is better if Fatshark doesn't support it, because DT and VT1 modding is better. "Sanctioning" which Fatshark never did turned out to be a terrible curse
>>
>>507811852
Voice chat allows me to spot the trannies so i can block them
>>
>>507812090
Keep it short
This ain't r*ddit
>>
>>507812668
Kill yourself nigger.
>>
>>507812668
You are a nigger.
>>
>>507812829
>>507812917
>racism
This ain't /b/ either
>>
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>>507812372
uhhh alright then
>>
>>507813535
You have to go back
>>
>>507813579
I am from here
>>
>>507811013
I block people I get in multiple games and they play like shit and are a burden consistently
>>
>>507811013
I block a lot. But I also play with two other friends so it's not like I'll run out of people to play with.
>>
>>507812090
>>507812668
I made chatGPT summarize it.
>The person feels Fatshark is running out of weapon ideas for Ogryn, frustrated by strict GW oversight, and expects more impromptu melee weapons due to limited options.
>>
>>507811013
I've blocked 2 people in total.
One speedrunning knife zealot in 2023
And one a few days ago for leaving havoc 40 mid game, because apparently his only reason for being there was getting True Survivor. But he didn't tell anyone before the first person was downed.
>>
they can easily fix the Ogryn problem by giving it a Melta Gun
>b-but muh lore
the thunder hammer is already in the game.
>>
>>507814284
Melta is a Veteran weapon. It's always been a Veteran weapon.
>>
>>507812090
I'm not even sure why Fatshark wanted to add Ogryn, since they don't seem to want an actual ogryn to be playable. It has gotten less ogryny over time.
>>
>>507814284
i think they can fix most problems by un-doing previous nerfs (folding shovels, FNP...), and handing out specific damage buffs to specific weapons. We can get pretty far by tweaking some values.

But eventually i hope we get a better ogryn tree that allows for more freedom of choice.
>>
>>507814404
>my main should get all the cool toys
>>
>>507815213
don't be silly
>>
>>507814404
what about a heavy melta rifle? it's too big for regular veterans.
>>
>>507815213
I don't play Vet, I am just going off the weapon insignia and the clear bias that FS has towards Vet due to the playerbase.
>>
>>507815213
Why not, vet is in such a terrible state
>worthless tree
>no good uniques
>literally zero reason to play vet, who is the weakest at killing mixed hordes
>worthless keystones
>shitty melee
Vet has literally fucking NOTHING.
>>
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today's gift tomorrow's gonna be saltzpyre feet skin

>>507816108
the hellbore
>>
>>507816108
The funny thing is, some Vet players legit believe this. Which is why it's getting a second rebuild in January, lmao. I also wouldn't be surprised if it got at least two weapons as well.
>>
>>507816223
guess it's the class that sells the most slop
>>
>>507812090
I just want a power maul rework. I liked the idea of the heat gauge system that relic sword has
>>
>>507816108
i know man it sucks. Vet doesn't even have plasma gun, power sword, infinite grenades, best aura, and the best F in the game.
Oh wait...
>>
>>507816315
It goes Vet > Ogryn > Zealot > Psyker.

Ogryn's are the biggest pigs per player, but there are more Vets. Ogryn is the least played class, and Psykers don't bother buying things. Zealots are the second most played class but their gear is so shit looking that no one spends money on it.
>>
>>507816818
so why ogryn is hated by FS, or at least FS accepts to nerf the gryn by listening to jewtubers
>>
>>507816947
Because he is very hard to design for, GW interferes with him the most, and he's the least played class.
>>
>>507817178
so GW asked them to nerf his rending and toughness regen?
>>
>>507817275
No, the playtesters did. Including, paradoxically, Ogryn playtesters. I am not making this up. There is a thread on Reddit about this that I found last week. In the thread that this cap is from, you will find people saying that they know Ogryn playtesters who support and asked for the nerfs, while you got this retard saying he's proud that Ogryn isn't as shitty as Fatshark wanted to make him.
>>
>>507817479
second reply best reply, testerslaves are a blight
>>
>>507817479
I love how the tester acts mighty while working for free
>>
>>507817587
His entire reply is very funny, or it would be if it didn't actually make playing the Ogryn so terrible but it sheds light into how Fatshark operates. Like, he is literally saying that Fatshark wanted to make the weapons UNUSABLE and they had to be talked into not doing that. That's how retarded they are.
>>
>>507817969
source : him nerfing ogryn
>>
Reminder that it seriously feels like ogryn is balanced around malice, because that's the only way nerfing it makes sense. Ogryn is crazy fucking strong in malice. Assume players retarded enough to melee pox bursters, that ogryn just shrugs off because he's too retarded. That's borderline overpowered if you think in malice terms.

You fags aren't average or remotely normal players. The fact that copeg even discusses the effectivenes of things, and that you might accidentally absorb some of that information through osmosis, already makes you a freak. The avearge retard just bumbles through the game without activating a single brain cell.
>ogryn skill tree
Just look at it. As long as you get to the bottom, you can't fuck up, because all the nodes are equally shit.
>>
>>507818070
Right but he defends the nerfs by saying that Fatshark wanted to make the weapons non-functional in actual gameplay. He's defending himself in one sentence by saying, "Well, tch, if it wasn't for ME our weapons wouldn't work at all!" And then in the next going, "Yeah, sure, maybe I did shit all over the class with nerfs but that's okay."

The Chapelle Show Rick James bit.
>>
>>507818309
All of FatShark's playtesters for DT are super sweats. They aren't malice shitters/console plebs. Just ask around. You can't get in unless you have like 3k hours played and can solo Auric Maelstrom easily.
>>
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>>507817479
>those changes were my influence personally
this man bottles his farts
>>
>>507818332
oh right so we do agree
>>
>>507818465
explain the ogryn players living their class instead of roleplaying then
>>
>>507818465
>playtesters
Okay, and? A playtester suggests a thing, resident fagshart malicelet in charge of balancing looks at it, maybe plays around it for like 20 minutes in malice, and deems it extremely overpowered because that's what it ultimately is. In the hands of a controller wielding retarded gamer dad on TV speakers playing malice, ogryn is insanely overpowered compared to the other classes. And that's before factoring in that it's a lazy sw*de.
>>
>>507818730
You'd have to read the thread. The playtesters consistently shout at Fatshark to nerf the Ogryn, so Fatshark nerfs the Ogryn. They are literally just doing what the sweats tell them to do.
>>
>>507818665
What?
>>
>>507818876
I've monitored the thread, and I just find it incredibly hard to believe. Maybe I'm coping. Nobody with half a brain would unironically think ogryn is too overpowered.
REGARDLESS of whether ogryn needs nerfs or buffs, it needs a skill tree and blessing rework. Hell, even animation rework on some weapons, the shield is a fucking joke. The class is in such a boring state.

Why aren't they pushing for a proper fucking rework?
>>
I'm so tired of having maybe one other decent player other than myself and two complete deadweights every game
>>
>>507819385
Time to play havoc, chuddie
>>
>>507812090
they can just do the mining equipment that genestealer cultist use, we already use the pick, give us the drill, make it like the relic blade, lights and heavies are jabs, but powered heavies are just drilling people and it overheats
>>
>>507819457
>he thinks havoc isn't full of shitters hoping for a carry
lol
lmao
>>
>>507819892
>thinks
I've played plenty of havoc 40s with randoms that were all competent players. Sounds like a skill issue if you can't get there.
>>
>>507819103
I have a working theory about why this is.
>Ogryn roleplayers
The roleplayers, and the people who view the Ogryn as a meme class in some capacity think that it should stay that way. Stiff upper lip, for da emprah, save da lil uns. When you complain about the class being shitty you are basically stepping all over their "fun" by making the class "sweaty" instead of casual.
>Time
One person in that thread pointed out a pretty big problem with the Ogryn isn't simply the skill tree. It's the weapons wholesale. He pointed out that the Ogryn has a lot of melee weapons where half the blessings do nothing because they're shit like Crit Chance or Toughness%. Who the fuck would ever put Crit Chance Blessings on weapons with the lowest critical chance rate in the entire game? AND we have no way to increase the passive crit chance in the tree.
>Captive Authority
The people who have the most sway with the Ogryn are Fatshark dicksuckers. That guy I posted in that screenshot is exactly what I mean. He is defending nerfing the Ogryn while at the same time is one of the guys who makes the most comprehensive guide for the Ogryn that every retard swears by and utilizes. And those same dudes don't criticize Fatshark or discuss that the Ogryn needs fixing because they don't think it does, or rather they are afraid to rock the boat since it might make Fatshark angry at them.
>It's not that serious bro.
People don't think the Ogryn needs buffs because it's just a video game and play on Malice AND they only play a few hours a month, so they aren't exposed to the problems with the class.
>Population
Ogryn is the least played class. Given the time investment it would take to properly fix the class (weapons, animations, base stats, skill tree) it isn't worth doing since it won't meaningfully increase their playerbase.
>>
>>507819953
>he thinks havoc isn't full of shitters hoping for a carry
lol
lmao
>>
>>507819990
>Given the time investment it would take to properly fix the class (weapons, animations, base stats, skill tree) it isn't worth doing since it won't meaningfully increase their playerbase.
>weapons
Literally just rip out the blessings that literally don't function correctly, add in a couple new ones that do, and make sure they're not fucking worthless.
>base stats
Doesn't require much testing. Adjust in small increments and see how that improves play, it's not that hard. Giving ogryn +10 base toughness won't break the balance, but might help the class to feel better.
>skill tree
This is one of the few things that might require actual work, but even just adding horizontal pathing and like +10 nodes in-between and buffing the literally useless ones into forcing you to make tangible decisions can't be that much work.
The psyker tree is the most well-designed in the entire game. Get the guy who designed that on ogryn.
>animations
Likely the most amount of work if you have any standards, sure. This isn't strictly needed to fix the class.

I won't claim to be a god-tier designer, but I could definitely design something good, that is derivative of ogryn's current skill tree, doesn't require exorbitant man hours to implement, and is infinitely better than the dogshit we currently have. In a day or two, on my own. Without factoring in ideas and inspirations from testers or the player base.
Shit I could probably code half the blessings myself and do all of the testing. The game has an established framework, so all of the ACTUALLY HARD shit is already finished. Someone mentioned earlier that NPC ogryn already have trample, why not just port that to player ogryn? It's not like I would have to implement new mechanics.
And neither do fatshark.

Time investment is a non-argument. They're just lazy.
>>
>>507821139
I am not defending any of it. It is absolutely just Fatshark being lazy, not wanting to work on the class, and more importantly, not wanting to work on DT.
>>
>>507819060
i'm calling them stoopid
>>
>>507816164
>second hat for Dorf without giving him body cosmetic first
Wtf
>>507811013
>>507814214
I distinctly remember all people I blocked
One was xbox shitter with those awful Commissar cosmetics. He had mic open all the fucking time and you could hear him breathe and sigh. He tried to larp as a said Commissar, calling us his soldiers and that we are doing good job. He was going down constantly, in every single fucking fight, sometimes few times somehow. He was shooting poxwalkers point blank with his Revolver (bolt pistol didn't exist then). I never saw him use melee. Entire experience was so embarrassing that it will be forever etched into my mind. Block is probably wasted on him since it's unlikely he continued to play this game, but he will be on it just in case.
Another happened recently. Some autist was constantly spamming ping. I think he had ping on a left click button. When we told him to stop he said no and became passive aggressive. Immediately after he triggered daemonhost. We didn't even attempt to save him, just looked at him. You could tell he got embarrassed and then he said that fine he won't spam ping anymore lol
Third was some shitter smigger who was going down constantly on Hab Dreyko. Every time he did, he spammed ping at his location. At the end he didn't drop to the tree for whatever reason, instead stayed above on point of no return. He got downed there obviously and kept spamming ping anyway. We told him to shut the fuck and stop spamming because we can't pick him up there anyway and it's his fault for not dropping. He continued to spam ping anyway. Geniue animal, I never saw more worthless player, he had to be legitimately retarded. We didn't bother to pick him up anymore.

Others are not interesting enough to mention, but most are some autists with thousands of true level on their characters. Almost always they are spergs or act weird.
>>
>"auric storm survivor" vet
>gets downed by himself two 2-3 maulers
>clear mobs
>pick him up
>gets downed 20s later when a medicae station is 30m away
hehe
>>
The good Ogryns I see are really good. Usually level 1000+ and are constantly aggressive with their melee and only shooting if necessary. Usually top damage. But for every one of these Ogryns, I get hundreds of roleplaying comic relief Ogryns that are dead weight burdens that I have to carry through fire.
>>
>>507817479
>>507818332
I read it more as
>I presented Fatshark with indepth reviews about which parts of Ogryn need buffing, which parts need reworking, and which parts need nerfing
>Fatshark opts to do only the nerf part because its the lowest effort

must be frustrating to be a tide playtester with a brain
>>
>>507822989
I thank god I haven’t been unfortunate enough to run into anyone like this yet
>>
>>507812090
>GW has to approve every single thing Fatshark wants to do. For whatever reason GW is anal about this game, to point that this person has repeatedly bitched about how much meddling GW does.
That’s literally just how GW is with 40k. Space Marine 2 was the same way and it shows.
>>507819547
I still think Genestealers should actually be added in before that but who knows when that will be
>>
>>507819385
>>507819892
>>507820117
this btw
>>
>>507824251
the real reason for this dynamic is that ogryn has a skill floor
you can play every other class if you're a scrub and still contribute to havocs by spamming
>shredder nades
>voc
>bubbles
>chorus
>purgatus/flamer
>beacon
>psykinetics aura
and you still pull your weight even on h40 just by spamming these. Ogryn has none such thing he actually needs to know how to play or eats shit
>>
>>507812829
>>507812917
hes right doebeit
>>
>>507819103
the part where they think heavy spam is the best build is really telling, honestly is not very good, because his melee weapons are kinda slow
gunlugger is unironically his best build
>>507824847
genestealers being in the game has no bearing on whether generic equipment found on any hive planet being available to ogryn
>>
>>507817479
did this guy seriously take credit for the kickback buffs? Everyone in the world could tell it needed buffs.
>>
>>507825258
Heavy spam is the best build, the only real problem with it is that ogryn heavy 1 already does so much damage that its very rarely ever worth it to actually buff it further. Ogryn's main problem is a heavy reliance on h1 since not a single other fucking melee attack in the entire fucking game is worth using over block canceling and using heavy 1 on ogryn for damn nearly any weapon.
>>
>>507825258
>the part where they think heavy spam is the best build is really telling,
Meds. I've never once mentioned that. When I play ogryn, I almost exclusively play gunlugger.
It's also completely unplayable in havoc due to the ammo penalty, soooooo
>>
>>507793309
It’s the autist game mode dude. You’ll get there if you really want it but yeah it has a very niche appeal for said artists
>>507797705
You’re exaggerating but mostly right
>>
>>507812090
>>507824847
Games Workshop is incredibly controlling with their IP. Which would be less of a problem if they had people who actually understood their own IP controlling the decision making. What it looks like to me from the outside isn't "anything in lore goes" its "anything actually on a model can be used"

I'll give you a perfect example: The lucius lasgun clearly has a spot for optics. But there are no table top models with optics on the lucius lasgun. So despite it being literally piss easy to do with weapon customization, which is just scraped together from pre-existing systems FS already made, we still don't have optics 2 years in.
>>
>>507818309
Ogryn is crazy strong in auric too. He only falls off in havoc.
>>
>>507825258
>>507825461
>I thought anon said "you"
never mind apparently I need to take my meds. I'm retarded.
>>
>>507788687
You don’t need it faggot cope harder
>>
>>507825624
you forgot your BONE 'ED, bonehead
>>
>>507825561
He's still decent in havoc if you have very good players. But a lot of players don't have the skills. Its literally the exact same issue as when Auric first released. Everyone was screaming about ogryn being fat and useless in Aurics because shooters were too scary and now everyone just holds W and kills everything. Havoc is way harder than Auric for sure but I've seen ogryns do no-downs runs without any piss toughness so its clearly possible.
>>
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>>507817479
Jesus fucking christ, man.
>ogryn playstyle is too boring and one note
>we better nerf the only good playstyle into the fucking dirt because of a rework that might never even fucking happen in the firstplace
>"this is good thing btw :)"
I want all ogryn playtesters to be hanged.
>>
>>507788716
u don’t understand the gold piss bubble spam is actually fun!!!!
>>
>>507825548
>What it looks like to me from the outside isn't "anything in lore goes" its "anything actually on a model can be used"

Doesn't apply to Ogryn. There isn't a single case of an Ogryn model using a Heavy Stubber or Twin-Link one for that matter. The Warrior Priest situation that Fatshark aired out for VT2 doesn't adhere to what's going on with the Ogryn in the slightest. You won't find an Ogryn model with a pickaxe, it doesn't exist, but we have one. It's lots of shit like this.
>>
>>507824251
This is how I play ogryn. The problem with ogryn though is when everyone else eats shit it's a lot harder to clutch with than zealot or vet with their invisible bullshit.
>>
>>507793309
You quickly get used to it. Use good weapons, stay with team, respect enemies and create distance, you'll find them boring in no time. HISTG is the hardest mod. You have to remember it's the "special diarrhea" mod, which means the director just constantly shits out specials, no matter what you do, so there are no downtimes or moments of rest that you get in regular. Just keep moving and push forward, that's really it. Once you beat Auric HISTG, everything else is baby easy.
>>
>>507789073
>It would be 100% perfect
no, it wouldn’t
man you tards are pathetic
>>
>>507825258
>the part where they think heavy spam is the best build is really telling, honestly is not very good, because his melee weapons are kinda slow
>gunlugger is unironically his best build
What the fuck are you talking about?
Gunlugger is good if you suck ass because you will still do decent damage, but melee is far, far stronger if you are a good player
>>
>>507822989
>a ledge-camping + ping-spamming smigger
this guy is literally the devil and it makes me mad just reading about him
>>
>>507826005
You're a faggot niggoid.
>>
>>507789751
Nah, the lag is something relatively recent. As in the past two/three weeks. I’m almost sure it has something to do with the update but I can’t prove that obviously.
>>
>>507825918
No one plays stealth vet in Havoc. You play VoC Vet and that struggles to clutch as much as Ogryn does. Psyker also struggles to clutch but he's still Meta. Ogryn does have SOME clutch tools depending on the situation. A large health pool and damage reduction and ability to never get staggered out of a rez can let him exchange health for a rez which can save runs. Indomitable also lets him move fast and run through infinite mass and knock it all over to buy time for a rez. But god save you if there's a few dogs or trappers around because your dodges are fucking ass.
>>
>>507826026
what part of
>because his melee weapons are kinda slow
everyone else will kill things faster
gunlugger is good because it negates on the main problems with ogryn, your ass gets shot into oblivion constantly
>>
>>507825561
playtester failure, they did not test ogryn enough for the havoc concept

>-health%
matters for no class other than ogryn

>-45 toughness
ogryn and zealot have the lowest toughness but zealot at least has chorus and can refill it himself via fotf

>faster stronger shooters
ogryn is the only class without some form of ranged immunity or extremely strong anti-ranged other than gunlugger which doesnt function cause of -75% ammo

All of these modifiers just were not decided with ogryn in mind
>>
>>507805091
>>507806873
good
eat shit
>>507808297
fair
>>
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>havoc
>in infinite spawn section
>notice the other 3 are moving really, REALLY fucking slow
>getting slightly annoyed and get that bad gut feeling
>get to holdout event
>all three of them eat colossal shit and die
>manage to solo clutch it and get them all back up after a couple minutes
>one of them immediately eats shit again
>finally finish event
>notice one of them is hanging way back trying to kill every last poxwalker
>he gets dogged
>save him again
>move into next area
>one of them dies again
>a second one of them dies again
>manage to save the third one
>fight through to next respawn point
>clear the area and I pick them up again
>one of them IMMEDIATELY aggros the daemonhost near the spawn point and is dead again under 20 seconds
>the other one dies again shortly
>and the other
Bonus points for their stupid fucking commentary whilst they're all spectating "Wow awesome dude! Good job!" Impressive!.
How about you just STOP FUCKING DYING AHHHHHHHHHHHHHHHHHHHHHHH.
>>
>>507805398
Get new images
>>
>>507826709
>corpse dragging shitters that can't hold W
Let me guess, high 20s?
>>
>>507825918
This is fine. Zealots have survivability and mobility, that is the whole point of their class. Ogryns should be greatly beating them in damage (unless they are abusing flamer, which is just OP). I don't expect Ogryns to "clutch", flank, assassinate, revive/rescue cheese, loot, or be the objective bitch, the Zealots can do that crap. I expect Ogryns to be the immediate frontliner of the team who disrupts the enemies. For example, a huge ball of death that is a crusher/mauler pack coming right for us with no room... Zealots will usually just pick at it and pray Until Death is up, Psykers will boom themselves, Vets go down. If an Ogryn is there, he can just send them all to the ground and then rape them with his gorillion pickaxe damage. That is a very powerful and unique ability among all the classes, yet most Ogryns don't understand that.
>>
>>507826550
>ogryn is the only class without some form of ranged immunity
well there's the slab shield, but it doesn't exactly offer much build variety.
>>
>>507807254
>want to play havoc
It always comes back to this.
>>
>>507826818
34
>>
>>507826521
My average damage in aurics as a melee ogryn is 790k which is just a bit less than my zealot average. If you are good then you'll be killing most things faster than most players. A duelling saber will kill an individual enemy or a crusher faster, but a pickaxe will cleave through groups of enemies and kill them faster while also having massively higher horde clear than a duelling saber

Unless you are in high havocs, then an ogryn is about equal to a zealot
>>
>>507826550
>ogryn and zealot have the lowest toughness
That's putting it mildly.
Current baseline toughness stats for each class are
>veteran 100 toughness
>psyker 75 toughness
>zealot 70 toughness
>ogryn 50 toughness.
Just by looking at this you can see the problems the entire class has by design.
"We want a tank class in our game. We better the said tank class the least amount of toughness because that makes fucking sense."
>>
This is asking a lot but I wish the slab shield could be paired with different weapons.
>>
>>507826550
>>507827272
>ogryn
>lowest toughness
Somewhat disingenuous because ogryn easily breaks 200 toughness with a good build, on top of 300 base health.
>>
>>507808397
I mean, does blocking even do anything? I’ve seen and heard people be put together in games with people they’ve blocked. Seems like your wasting your time if so
>>507811013
This. Can’t imagine running into people who offend me in some way constantly that I need to go out of my way to add them to a list
>>
>>507827424
Shield and pickaxe
>>
just got darktide. when do I get to fight space marines?
>>
>>507826883
What you described is exactly how I play ogryn. When I get a good team its a walk in the park but if I get a team that don't know how to position and play their part correctly it just falls apart.
>>
>>507810376
This. I understand why a lot of them have their reputation but if you play well and actually do your job it’s like the most satisfying thing ever and you mow down everything too.
>>
>>507827272
it probably made sense back in 2022 for regular damnation, before they nerfed his toughness regen nodes. I also remember FNP making me damn near immortal before that was nerfed as well. I don't know why fatshark hates ogryn toughness.
>>
>>507827459
>Somewhat disingenuous because ogryn easily breaks 200 toughness with a good build
Only if you min max the tree and take both +25 toughness nodes and specifically run at least 2 toughness curios.
And even then you have to put 5% toughness on all curios still.
>>
>>507826921
The block angle is also very narrow
>>
>>507814284
>the thunder hammer is already in the game.
… Yes? And? What does “lore” have to do with that
>>
>>507827459
it's only disingenuous if you assume we're not talking about havoc at all
>>
>>507818475
funny, I was going to say the same thing. lots of similarities here
>>
>>507827459
Yeah but consider that every other class can just refill the toughness bar at will. Ogryn can only do that with an enemy near.
The purpose of the toughness bar on Ogryn is near exclusively to keep him afloat until he gets to the next enemy so he can continue generating toughness. This concept dies when you nerf his max toughness then buff shooters. He will now never get to the next enemy and his class concept is trash now.

I'm personally just apalled that they nerfed these stats for havoc, but not gold toughness. I mean bro its called the emperors dying light. Why is CDR and gold toughness not affected?
>>
>>507825258
>genestealers being in the game has no bearing on whether generic equipment found on any hive planet being available to ogryn
I thought you were suggesting it be called “genestealer X” as well, in which case that would make no sense to a lot of people without context, but yeah obviously if you’re just going to name it “generic power drill” then there’s no issue
>>
>>507828159
>Ogryn can only do that with an enemy near.
>being disingenuous again
Top right brace node. I constantly brace my weapon just for toughness regen, regardless of ranged or melee build. Lets you wade through fire and tox clouds with 1-2 bomber resists.

I still agree with you btw.
>>
>>507827646
Yep. Ogryn is honestly kinda busted if he knows what he's doing and has a team. No amount of enemy slop can suffocate your team while you're alive. Your teammates just have to keep most trappers and dogs off you, which isn't much to ask. Helps a lot if you have an assassin Zealot or really good Vet.
>>
>>507828159
>Ogryn can only do that with an enemy near.
You can pick the toughness when aiming node and it will fill your toughness faster than the description suggests. Obviously you won't be mobile when using it and it probably won't save you in havocs
>>
>>507816108
helmet baby post
>>
>>507827564
Make it into a power pickaxes and I'll take it.
>>
ogryn should be able to dual wield pickaxes
>>
>>507816108
lolwut? Veteran is the strongest class, hands down. He has the best ability in the game, best tree in the game that has so many good nodes your biggest problem is deciding between them, most damage (ranged and melee, even beating out Ogryn), most versatility, and strong at all ranges and against all enemies.
>>
>>507828702
>melee, even beating out Ogryn
I don't know about that, but they are somehow the best duelling sword users
>>
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>Threads dead for days
>Wake up
>All these posts
Were you all busy satisfying your uncle for the holidays and he wouldn’t let you in the compootah until he finished or something?
>>
>>507828823
Vet has the best melee nodes for melee damage in the game, and now with Dueling Sword, I don't think anyone can beat his melee dps except a full Martyrdom Zealot with Dueling Sword.
>>
>>507828903
yes we have families
>>
>>507828702
>most damage (ranged and melee)
does Psyker not have the highest ranged dps in the game? I thought that was the point of Psyker. Left click Shock Staff build?
>>
>>507828972
They are also excellent at running into melee if you use start the encounter with grenades and use the shout to keep you safe
>>
>>507825548
>>507825917
Sounds like it’s just inconsistent lawyerkikery then. Not unheard of but GW takes it a level I can’t really recall seeing anywhere else. Very weird
>>
>>507829121
psyker has most ranged aoe dps
veteran has most ranged single target dps
>>
>>507829189
they did this shit with total war
>>
>>507826170
Mad because he’s right.
>>
Psyker has the best dps and mobility overall
>>
>>507826709
>havoc
didn’t read
>>
>>507829451
Zealot has fucking stupid mobility. Gun Psyker has good mobility, but definitely not the best in the game or anything near "Zealot crack addict".
I think Psyker, on paper, has the highest overall dps in the game, but there needs to be groups of enemies and the right conditions.
>>
>decide to host havoc for a change
>two faggots immediately leave before even getting through the first area because they both went down
me and the other guy still made it surprisingly far with just the two of us
no join in progress seems batshit
>>
>>507827424
It’s not really. It should be entirely possible, especially taking into account. But it’s not because…???
>>
>>507829451
his mobility is extremely build dependent. Default psyker is the slowest class.
>>
>>507828345
thats not somethibg you do in the situation i described you dishonest faggot. I explicitly said it needs to cross the gap to the next enemy. You arent bracing your gun while melee engaging. Bubble, chorus, fotf, voc all come out while melee engaging.
>>
>>507828903
tidesisters came back
we're thriving now that we're united once more :)
>>
>>507799573
You didn't think for a moment to try doing another heavy when restarting the combo didn't make sense? Would've taken you one second, but you thought it was easier to post a question here. Holy fucking shit, anon. Does mommy still wipe your ass for you?
>>
>>507829925
>You arent bracing your gun while melee engaging.
But you are? You just hold your ranged weapon at all times and brace while sliding everywhere. It's autistic amounts of APM but that's the best way to play whenever there isn't a random straggler nearby that needs shoving.
If you don't consider that to be valid, that's fair, but
>chorus
is an even worse argument. You gap close with chorus the same way ogryn does while bracing. You don't melee during.
>>
>>507829189
GW has like 20 people making these decisions independently and theyre not on the same page
>>
>>507830038
>Does mommy still wipe your ass for you?
No, YOUR mommy does
>>
>>507829871
It's a lot of coding.
>>
>>507830136
Nah you dont do that shit on havoc the brace regen isnt enough to stop even just one or two shooters from raping you. It's good for getting a bit more shooter facetime and regen when hiding but otherwise no.
I am beginning to doubt you even play
>>
>>507828903
this general has some of the most retarded fluctuations in activity ive ever seen on this site, there’s really no predicting it
>>
I have severe autism.
>>
>>507828383
People really do just underestimate him. Even in this thread there's all this coping and seething from people who can't play him into havoc 40. The problem with Ogryn is how much he goes from unkillable god to literal fucking corpse if he misplays even once. But his misplays aren't the same as other classes either. Your psyker will fucking die if he eats a single crusher overhead, but Ogryn can eat one on H40 and live. But the Ogryn will get trapped or dogged at the start or end of his dodge so if he ever misses a single specialist queue and doesn't have a push or gun ready he's fucking dead. He's not as weak into shooters as everyone whines about, and its funny because your average comp has so much chorus/bubble/shout going on that they could easily bring an Ogryn and even benefit from it but no one wants to.
>>
>>507830354
>on havoc
I don't play ogryn in havoc because I'm not a griefer.
>>
>>507829451
>>507829921
Isn’t it technically the fastest class with the right talents but only for a brief amount of time whereas Zealot is consistently faster?
>>
>>507830354
>while sliding
I mean I don't agree with braced sliding being valuable either but shooters in Havoc can't hit you when sliding any more than they can in Auric, bud.
>>
>>507830443
Based
>>
>>507830443
He's based?
>>
I regularly have hot creampie sex with 10/10 babes.
>>
>>507830590
Two things can be true at the same time.
Yes ogryn is noticeably weaker than the other 3 classes in havoc.
Yes ogryn can still beat havoc.
>>
>>507830906
this this this so much this!!!!!!
>>
I eat mauler overheads like they're going out of a fashion.
>>
>>507830752
>while sliding
does not matter on havoc man. Ogryn slides genuinely dont matter a lot with their speed and volley length
>>
>>507830695
Something like that. But that's only if you invest in ALL the mobility talents.
>>
>>507831257
Real
>>
>>507830906
Thanks for sharing, Smigger chan.
>>
>>507830752
>but shooters in Havoc can't hit you when sliding any more than they can in Auric, bud.
Once again confirming you dont play havoc. They get higher firerates and shoot more shots per salvo, which means you get hit WAY more while slide spamming.
I'm curious why people who dont play it have the need to act like they do.
>>
anyone remember the redshell fiasco for vt2? well I just found out one of the trusted alpha testers for fatsharks works at redshell
>>
Havoc is just a terrible made game mode from the ground up.
The lobby system is terrible and if/when people get downed and ragequit you have no replacements to join.
The modifiers are boring as hell and detrimental to the fun of the game at best (measly ammo pick-ups / HP bloat / shooters on steroid laced crack).
>>
>>507832595
i think the modifiers are great actually
>>
>>507832840
How?
The only thing I've found so far that I thought was kind of neat was the end of level bosses appearing alongside other boss spawns.
Aside from that it's just more low effort slop modifiers.
>>
>>507828345
>Top right brace node
You only use this if you're a lugger, which is a worse build over all for ogryn. And specifically a build that no one wants in havoc how bad it works there.
>>
>>507832840
the only ones I like in Havoc are 21st hordes and the captain showing up. Everything else is gay and/or boring and I'd prefer the auric mods
>>
>>507833395
Nah you can totally get it on melee builds and it works fine for situations where you need your toughness back quick, but it doesn't let you actually engage shooters/gunners any more safely outside of taking potshots with a heavy stubber, so I don't know why anon brought it up like it lets you approach ranged enemies
>>
>bolter
>stubbers
>knife
>>
>>507832530
You already posted this last week
>>
>>507833685
>Nah you can totally get it on melee builds
Yes, and it is still useless and only decent on gunlugger. Which is a useless build in havocs.
99% of the time melee ogryns use either kickback or rippers as their ranged, and both of these guns are chosen because they don't need to be braced to use them effectively.
Steady grip is a dead node on melee ogryn and you're a dumbass for picking it. Especially when you consider that it effectively costs 2 points because you are forced to go through towering presence, which is useless, to get it
>>
>>507832840
The blight spreads is genuinely dogshit. It punishes you simply for playing the game
>>
>>507831469
>>507831308
You know you can hold slide for a long time right? I literally have slid into dreg shooters (longest fire time) with Ogryn and slapped his face. You can survive a few tickle hits from the odd shooter as Ogryn without breaking toughness. I like that you accuse me of not playing H40 on ogryn when I clear H40 on ogry regularly. I'm not saying he's the best class I'm just saying you're wrong about handling shooters.
>>
I clear H40 regularly with no talents and base rarity weaponry, you're all dogshit
>>
I clear H40 level 1 with the starting weapons, you're all dogshit
>>
I haven't done H40 yet
>>
>>507837632
not possible dipshit, you have to be level 30 and do a maelstrom
>>
I clear H42 regularly and I can say for absolute certain that all the classes are poopoopeepee except for auditor general.
>>
I clear H1 with lvl 500 weapons and 630 real level
>>
I clear H20 regularly and can now tie my own shoe laces.
>>
>>507835092
it specifically works good on the heavy stubbers and it lets you sometimes shoot at shooters like a vet would, even on a melee build. I wouldn't say it's useless, it's just a very specific benefit
>>
>heavy stubber
WOOP WOOP
ITS THE SOUND OF THE SHITTER
>>
>>507839137
If you are frequently getting point blank trapped just because aren't using the fastest gun on your melee ogryn then you are a shitter
>>
>>507839361
its okay heavy shittergryn
we all expected nothing of you the moment we seen your loadout
we'll pick you up at the next revive point
peace
>>
GENUINE skill issue.
>>
Yaaaawn
Is anyon else absolutely bored by retards like >>507839543?

I'm been reading the HB1 arguments online and his type is very similar to the seething indian side
>>
>>507840023
but hes right
>>
>>507840142
Don't bother samefagging, nobody is buying it
>>
>>507840142
>posting in the third person
>>
>>507840231
>everybody who doesnt agree with me is samefagging
very sensitive
>>
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You talking about the single stubbers? They are good, just don't be stupid and let trappers get too close
>>
>>507840318
But he's right
>>
>>507840408
>not havoc
>>
>>507840408
Damn look at all of those useless fucking tracker bloat
>>
stubbershitters seething
>>
Does this game run well for you all? That anon gave a good tip about setting fullscreen in the .ini , anyone else know how to get around CPU bottleneck?
>>
>>507840791
This is less than the default
>>
>>507840961
Turn off
>ammo pickups
>carried scripts
>team score
>staggers, no one cares if you swung a hammer into poxies
>coherency efficiency
>defense score
>weakspot hits
>lesser enemies killed
>lastly, the fucking scores themselves
None of those are even remotely relevant for getting an idea of how well you did.
>>
>>507841189
>None of those are even remotely relevant for getting an idea of how well you did.
Good thing you can just ask me
>>
>>507840408
>another farmed scoreboard
Mario, it's been almost 2 years. It's time to stop.
>>
>>507840408
I can already tell based on this image that you played with console shitters who are bad at the game.
And you played on auric heresy at best.
>>
>>507841468
>farmed
You think i was killing my teammates for a bigger score?
>>507841472
Nobody plays anything under auric damnation here and that includes me and beating a mission with console shitters is actually harder than doing so with a good team
>>
>>507841818
Yes, I've played with you before and you barely cracked 500k on an Auric Maelstrom. You are genuinely not good unless you're allowed to sit there and farm, which, as pictures like this show: you did because your shitter teammates died over and over and you just sat there killing the endless hordes the director sent. This isn't hard. On my old computer I had a game where I did 4 million damage just by standing there and using KeepSwinging.
>>
>>507842132
>Yes, I've played with you before and you barely cracked 500k on an Auric Maelstrom
We have never, ever played together before. I am attaching an identity to my opinion because it's more credible and honest that way and it proves that i at least have some degree of skill and experience to back up my opinons. I would prefer it if we discussed the value of the single stubbers rather than engage in this dishonest bullshit
>>
>>507842132
you've gone and triggered his superiority complex now
it's over
>>
>>507840408
>that damage taken across the board
fucking horrifying
>>
>>507844081
They were stuck in the rescue spot and just dying over and over again at one point
>>
>>507840408
copeg hates shitters but what they hate most of all are players who are better than them
>>
>>507840791
>>507841189
>>507841468
>>507844081
scorecuck shitters on suiwatch
>>
>>507844248
nobody is better than me
>>
Shitters hate the scoreboard for the same reason that some fat women hate scales



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