Cute DE Mascot EditionDeprecated thread: >>535582543>Commercial games for Linuxhttps://store.steampowered.com/search?category1=998&os=linuxhttps://itch.io/games/platform-linuxhttps://www.gog.com/en/games?systems=linuxhttps://www.humblebundle.com/store/search?platform=linux&drm=downloadhttps://www.zoom-platform.com/search/any/any/any/any/any/linux/any/anyhttps://gamejolt.com/games?os=linux>Libre games, source portshttps://libregamewiki.org/https://osgameclones.com/>Stuff for running Windows gamesWine (mostly used via Proton, Lutris, etc.): https://www.winehq.org/Proton (comes with Steam): https://github.com/ValveSoftware/ProtonProtonUp-Qt (installer for custom Proton builds): https://github.com/DavidoTek/ProtonUp-QtBottles (Wine frontend): https://github.com/bottlesdevs/BottlesLutris (Wine frontend and game launcher): https://lutris.net/>Other (non-Proton) compatibility tools for SteamSteam Tinker Launch: https://github.com/sonic2kk/steamtinkerlaunchBoxtron: https://github.com/dreamer/boxtronRoberta: https://github.com/dreamer/robertaLuxtorpeda: https://github.com/luxtorpeda-dev/luxtorpeda>Unofficial launchers for platforms lacking proper Linux supportLGOGDownloader (GOG) (CLI only): https://github.com/Sude-/lgogdownloaderMinigalaxy (GOG): https://github.com/sharkwouter/minigalaxyLegendary (EGS) (CLI only): https://github.com/derrod/legendaryRare (EGS): https://github.com/Dummerle/RareHeroic (EGS, GOG, Amazon): https://github.com/Heroic-Games-Launcher/HeroicGamesLauncher>Other cool thingshttps://wiki.archlinux.org/https://github.com/ValveSoftware/gamescopehttps://github.com/flightlessmango/MangoHudhttps://gitlab.com/Infernio/libstranglehttps://git.dec05eba.com/gpu-screen-recorder/about/https://gitlab.com/feed_and_seed/webm_scripthttps://github.com/limo-app/limohttps://github.com/Kron4ek/Contyhttps://github.com/scanmem/scanmemhttps://github.com/mtkennerly/ludusavi>Linux on other boards>>>/g/fglt>>>/t/linux
>>536188523I'm tired of losing threads just from couple of hours of noposting.Also yesterday /v/ thread was good.
Its 2am, will play games in the morning/afternoon
Mangohud tells me that my GPU usage actually drops from its standard 80-90% when oblivion stuttersI would have assumed I would see cpu usage spiking when it stutters, but thats not the case.
>>536193336CPU spike would happeno if you would have huge load. During stutters there's only single core load and no load on other cores. Also it hard for a Mangohud to show load spikes during stutters since render doesn't refreshing anymore so it doesn't register loads and averaged value barely changes.
>>536196329>During stutters there's only single core load and no load on other cores.I see. I wonder why that happens? I admit I don't know much about hardware.
>>536202074It may happen from shader compilation, aggressive power management of GPU or CPU, low storage speed or just game being jank. Might be CPU scheduling issue as well.
Bump
>>536203974>low storage speedProbably thisMy 16 gigs of ram feels kinda little for modern games
>>536210013Disregard this, its 4 am and for some reason I mistook storage for memory.Maybe I should just go to bed
>>536189798Code an open source gacha and cater to gooner. You'll never lose a thread again after that...
>>536212820Tux Impact, I'll make the logo
>>536212820Or OP could post lewd Konqi/Kiki art
Lol, before updating Mesa I was experience ring timeouts and soft resets emulating totk but they were so soft they didn't even trigger kwin or emulator crash lol, just freezes>>536225143I'm afraid there's not enough lewd konqi to compete
>>536231937The soft reset triggers a graphics context (opengl/vulkan) reset, which the application needs to handle or it will crash/display black image. I guess kwin handles that properly and vulkan applications (emulators) possibly handle that better than regular opengl applications. Its something all android applications handle (since it can happen anytime when an application is minimized), but a lot of applications on PC cant handle that.
https://www.phoronix.com/news/Mesa-25.3-More-GL-Mesh-ShadersOpenGL now supports mesh shaders lol
>>536233890Good to know
My native Linux games library is growing. Yesterday I've installed Grim Fandango Remastered and Brütal Legend.
>>536238550Neat.>Grim Fandango RemasteredProbably not a Linux issue but I think there are parts where the frame rate needs to be capped to avoid bugs. I can't find documentation of it now, though.>Brütal LegendI had some kind of weird issue with this game's Linux port, where the camera jitters whenever the player character is running. Like this:https://www.youtube.com/watch?v=U3vH-IWA4lkNot my video, but I found it linked from a forum post describing the same issue a while back (and I can't find that forum post anymore but I found the video link again from one of my own posts about this in the /v/ archive).I don't remember if I ever tried it with Proton. But if you run the native version, and happen to see this bug, and then happen to find a fix for it... let me know. lol
>>536188523Didn't get a response in the /v/ thread yesterday. Can someone help me with this error I get when I try to run the Ship of Harkinian appimage?zenity: symbol lookup error: /usr/lib/libgtk-4.so.1: undefined symbol: png_get_cICP, version PNG16_0Pic related is yesterday's output but the other stuff disappeared after updating and rebooting.
>>536212820People would just compile it for w*ndows.
>>536245847Just add>if isWindows() { crash(); }They can't code
>>536245641shitty appimage leaking system librariesmake a ticket
>>536188523sexo with Konqi
>>536245641I tried latest version of soh and once again shitty window positioning code breaking things on Wayland. Had to delete all configs
you better run through the jungle
>>536238550where's the category for your porn games?
>>536258967Ctrl+H
surprise butt sex
Switched to linux about a month ago and almost all of my games have load vulkan shaders almost every time I want to play. Is this normal? Do linux users really put up with this or is there something wrong with my machine?
>>536189798only Russians post here so when they sleep it dies.
>>536189798we could actually move to an altchan.
Watching how GE responded to some bug reports and the quality of his commits the last few weeks has really shaken in trust I had in Proton GE.He has closed at least some bug reports because he personally could not reproduce, which meant the issue did not exist.He ignored multiple users that reported a bug, explained the cause and linked the offending commit, merged patches from one user without reading what they said, and only finally realised what they had done after. I think this took them at least a week to figure out when it was solved in the second or third comment on the bug report.>>536270949First run? Steam automatically downloads shader caches and compiles them so game goes brrrr. Every run? You disabled Steam shader caches.
>>536273629Oh GE also left obvious AI hallucinated code in and committed it. This could have been avoided by simply reading one source file or reading build logs. I'm confused how he managed to get employed at Red Hat, but more power to him.
>>536189798I don't really understand how this is happening. This is literally /vg/, Video Game Generals. A board of only general threads should be slower than other boards but here we are. Thread and comment limits could be bumped, gachas/mobile need their own board, MMO generals could be on the MMO board, etc.
Wayland has a problem with spawning in the center on GNOME but other than that Wayland and WOW64 should be the default already.
>>536273629It's turned on.
>>536274007I mean...
>>536278773you actually have to disable it, idk what the other dude is talking about. it hasn't been needed for a while and is broken as you've noticedassuming you're on amd that is, i don't know about nvidia
>>536278812What race is he? He looks ugly as hell.
>>53627877316GiB is not normal if you just switched to Linux. Some games are bugged like that and I think Warframe is one of them. In that case, you have to disable the shader cache and what you were experiencing was not the normal shader compilation.
>>536273629you can try proton-cachyos, it includes the usual media codecs needed for videos and they seem to add some neat features here and therehttps://github.com/CachyOS/proton-cachyos
>>536282379Looks like a typical amerimutt to me
>>536277223Where does it spawn? Top left or on another monitor?
>>536289295I had either it zoom in on top left or spawn at the bottom right off-screen, the lstter I managed to fix by moving to new virtual desktop or by setting borderless window in game in which case it just ends up going fullscreen by itself. I actually just found out about Proton-EM, will try that tomorrow.
>>536056949>Why play the pc version,Because it's the one I have.>its framerate is capped at 30 fps,Uh... it seems to be running at 60 fps on my machine (although some animations maybe capped at 30 fps for all I know). This is the "current" (but now unavailable) Steam version, by the way, which is not the only PC port ever released, so maybe you're thinking of another.https://www.pcgamingwiki.com/wiki/Crazy_Taxihttps://www.pcgamingwiki.com/wiki/Crazy_Taxi_(2011)https://www.pcgamingwiki.com/wiki/Crazy_Taxi_(Steam)I don't see anything about the other two PC ports being capped at 30 fps either, though. The first one was capped at 50 fps, apparently.My problem with the Steam version right now is that it seems to be stretching the 3D graphics vertically from 16:9 (which is funny because the UI is blatantly stretched horizontally from 4:3). So I think I'm going to letterbox the resolution to 1920x1080, even though the game is cartoonish enough that an 11% vertical stretch isn't that noticeable.>just emulate the dreamcast version.Nah, see, that's the thing. Clicking "play" is easier than setting up a Dreamcast emulator for the first time. I bet even unzipping SilentPatchCT and adding the DLL override to the launch options is easier.
>>536189798>wonders why /vg/ thread died>was posting on /v/lmaoBut yeah I know, the real problem is that it's a niche topic on a not-slow-enough board. Linux threads on /v/ mostly hit the bump limit just because Linux haters seethe in them all day while failing to figure out how to post without bumping, and they don't come here because they'd probably have to wait 20 minutes to find out if they successfully annoyed someone.
lmao
This is probably my favorite level. I think I remember it being the one used in a free demo.It's a shame that it gives practically no ammo for anything other than the stake gun. (The tarot card objective is to use only stakes, so clearly the ammo mix isn't meant to be part of that challenge.) It's probably the coolest weapon, to be honest, but just shooting stakes for an entire level gets old.
Nice flip.
One of the few flying enemies. Pretty cool even if she does just go along a pre-determined path.
>>536189798I think I cursed us by starting this replies-per-thread plot for laughs in response to a comment about hitting the bump limit 5 threads ago. We haven't hit the bump limit since.
i updoot and coompile in the evening for reduced electricity prices
https://en.m.wikipedia.org/wiki/Loki_Entertainment>Loki Software was founded on November 9, 1998, by Scott Draeker, a former lawyer who became interested in porting games to Linux after being introduced to the system through his work as a software licensing attorneyImagine being a lawyer and then decide "holy shit I actually want to port games on Linux"
>>536323670He sounds pretty based
https://github.com/GloriousEggroll/proton-ge-custom/releases/tag/GE-Proton10-13>Upside down cinema video playback fixed in Sky: Children of the LightI think local anon could rejoice
The re4 remake does look pretty nice sometimes, especially with the dlss mod
bump
Some more Painkiller. I only posted this one on /v/ for some reason. There was a comfy Linux gaming thread last night -- the rare kind that just states the topic as Linux gaming and doesn't invite Linux haters to air their grievances -- but of course that means only limited shitposting, which means not enough bumps to keep it alive. Now, of course, there's an asking-Windows-users-if-they-switched-to-Linux-yet bait thread full of shameless trolling, and it will probably reach 500 replies. People still go to such threads to ask for help with Linux by the way; it's kind of funny to see.
It took me a while to realize that some of the weapons can combine the primary and secondary firing modes into a third one. The painkiller can shoot spinning blades (which sucks because it does fucking nothing unless hitting the target dead-center despite the projectile being huge), the stake gun can launch its grenades farther by hitting them in mid-air with a stake (which is more of a combo than a third firing mode and actually requires some skill), and the shuriken/lightning gun can shoot this electrified mine thing (which actually makes the weapon viable).According to the Painkiller wiki which I refuse to browse any further because Fandom is garbage, the chaingun/rocket launcher can detonate its rockets in mid-air with bullets, but I don't think I've ever tried this. It also claims the shotgun's """combo""" is freezing enemies with the secondary fire and then finishing them off with the primary fire, but I call bullshit because it's the natural way to use the secondary fire (unless your instinct is to walk away and let them unfreeze), so it hardly counts as a combo.
>>536334707https://github.com/GloriousEggroll/proton-ge-custom/tree/master/patches/wine-hotfixes/wine-wayland>commits nearly 400 patches>many don't look related to wayland at alli think he just merged all commits from one authorhttps://github.com/GloriousEggroll/proton-ge-custom/issues/221probably going to see more of this
I hate working on the weekends, have a bump
>>536365519>many don't look related to wayland at allSome of them are related indirectly: Wayland required some infrastructural changes from Wine
>>536370987Sorry to hear it, anon.I could be getting a head start on next week's work right now, but I'm too lazy.
>>536354706>>536363048Why do you have a 4:3 monitor in 2025?If it was a 16:10 one, I would understand, but a 4:3?
>>5363749611920x1200 monitor, game rendering at 1600x1200.
Cleared my first run in Hades on a Steam Deck
Anybody know how to fix the missing audio in Deadly Premonition?
>>536374961It actually is a 16:10 monitor, but I'm playing the game in 4:3 and cropping the pillarboxing out of my videos, like >>536377610 said. (He's not me, but I spam enough images/videos here that I guess everyone knows I'm a 16:10 chad, although it may sometimes look like I'm a 16:9 pleb because I'll usually crop the letterboxing out of games that run in 16:9.)This game does run in widescreen (pictured), but this stretches the 2-D things (i.e. the HUD and the menu) as well as the cutscenes, which annoys me.There is a widescreen HUD fix, but at some point I decided that I refuse to use it because it's not hosted in a sane manner. (PC Gaming Wiki links to a Steam guide containing a dead MediaFire link. It was re-uploaded to fucking Google Drive of all places, and this information is only in the comments at the bottom of the guide. Checking the page again right now, I see that Steam even removed the Google Drive links, which have now been re-posted in a mangled form to circumvent this. I can only assume it's for legal reasons, e.g. that it presumably contains resized versions of the game's textures or something, that it's not just hosted on literally any mod site or git repo. But I saw that shitshow and, as an impotent act of protest against this idiocy, just chose to run the game in the aspect ratio it fully supports.) Additionally, and more importantly now that I think about it, this widescreen HUD fix still wouldn't unstretch the menus or the cutscenes. So why bother?If that's too much to read then here's the TLDR version:>4:3soul>widesoulless
>>536378169There are a few variations of the required tweaks for the Steam version on ProtonDB, and I never experimented enough to know which exact Proton version is best, but the attached video documents what I personally did to set up the game a while back, and cava shows the audio is working. (I assume "missing audio" means you're getting no sound at all, or no sound in cutscenes, rather than a few easily overlooked sound effects. In other words, all I can say is I don't notice any audio problems on my end.)I've heard from at least one other anon that he couldn't get it working even with such tweaks, but I don't know why that would be the case, unless the game is really fussy about the exact order in which all the steps are done. This is the Steam version, by the way. I don't know whether the GOG version is any different (or, even if the GOG version is the same, whether using Protontricks with a non-Steam game is straightforward; I've never tried it).
So this was interesting.I don't think I've ever noticed infighting in this game before.
>spent $400 on a motherboard >bluetooth chip doesn't have drivers on linuxFuck my life
Posting weird experience: I couldn't go above 400fps on cs2 even with fps_max 0 unless I used gamescope. Not sure what was going on there.
>>536378381The HUD stretching doesn't seem that bad, I've seen worse.But I don't remember the cinematics being stretched in my playthrough that I did a few years ago, Also in the steam fix page, the mediafire link works on my end, just downloaded the fix.
>>536381163Just buy a 10 bucks dongle, anon.
>>536382319>mediafire link works on my end,Oh, that's weird. I don't know if I ever tried it myself (because frankly I was already saying "fuck this" as soon as I saw it was MediaFire, and the Google Drive thing was just the cherry on top). There's a comment on the Steam guide claiming the link was expired in February of this year, and the guide itself hasn't been updated since a decade ago, so I don't think there was a re-upload to MediaFire. Maybe it was un-expired or maybe the comment was wrong. It looks like the guy who posted Google Drive links isn't the same guy who originally posted the guide, in any case.As for cutscene stretching, it's not as immediately obvious as on the HUD and menu which both have circles, but they're letterboxed in 4:3 and still letterboxed in 16:9, so I do believe they just get stretched.
>>536383779Ah, here we go. The video player will always use the original aspect ratio. Now I don't have to get that scene to play in-game again.>.bikSoul
>>536379895What I mean is thst some ambient sounds don't play, gun sounds don't play and some other of those small issues, cutscenes work fine. Protondb has someone mentioning this issue as well.
>>536381163>she fell for the "high end" motherboard meme
>>536385505Ah, interesting. I know at least the gunshot sounds are working for me. If there are some ambient sounds missing then I don't know if I'd be able to tell. I did play the game a bit on Windows, but not much, and I never played the console version.
>>536381163aliexpress has sales at the start of every month, you can pick up good Intel cards for cheap, the exact same ones on Amazon that go for $30-50 since they're all Chinese brands anyway.had friends that just use their expensive motherboard built-in wifi/bluetooth and wonder why their bluetooth is bad, or wifi connection is poor. it's because motherboard chips suck and you also need to update to the latest bluetooth/wifi every 3 years or so due to new standards, or at least to match what your new router supports.
>>536378169It's just broken in Linux, you'll have to wait for it to get fixed
>>536334707Nice, that local anon is me
>>536381163If it's a ngff m2 connection you can replace it with an Intel ax200/210 or mediatek 7921/7922. I don't think any WiFi 7 hardware has mainline Linux support yet.
>>536395468>"just broken">shown working by videos in this thread>"wait for it to get fixed">an old-as-fuck game no one cares aboutWhat even is this post?Sure, it would be nice if some future version of Wine/Proton makes it "just work", but as of now, it's one of those games where everyone who does get it to work is using some ancient Proton release, so there's no reason to think that compatibility is improving.
>>536397131>silent videos show the ambient audio working
>>536381163Did you really pay extra for a motherboard with built-in bluetooth when you can buy a bluetooth adapter for $10? lol
>>536398731 No, it's just annoying that a mobo released last year, and the vendor still hasn't published a Bluetooth driver and probably won't ever
>>536398418>moving the goalposts from "just broken" to "umm well actually it just has that one issue that hasn't been ruled out (and can't be properly ruled out with uploads to this thread because /vg/ doesn't allow videos with sound)"Okay.The post which complained of missing ambient sounds also complains of missing gun sounds, and we can see that gun sounds are working in >>536388209 because even cava is sufficient to show that (unless you think it's a different sound effect coincidentally happening when the gun is fired and reloaded)Describe which ambient sounds are missing, and if I can get to a place where such sounds should be played without doing a bunch of bullshit in a game I'm not actively playing right now, then maybe I'll see if it works. If by some chance it does, then maybe I can upload a video with sound to /wsg/'s "for other boards" thread to demonstrate. Until then, there's nothing else to discuss, except to say that someone who didn't hear the gun sounds I can hear on my machine also didn't hear some other unspecified noise.
>>536399523Are you actually retarded? No goalposts were moved. The post I responded to was talking about certain audio not working, and I replied in turn that it's indeed broken. Read the context of the posts you're replying to next time mate.
>>536399461It might land in the kernel eventually.
>>536400125Fine; I shouldn't have interpreted "just broken" as "completely broken".But I still wish one of you would tell me what ambient sounds are broken for you, so that I can see if they're broken for me. The only specific example given so far is gun sounds, which work on my machine. I mean, from my perspective, every "missing sound" that I've actually been given enough information to test is in fact not missing for me.
I don't actually want to wait around for an answer, so just in case it's relevant or interesting, here are bird sounds in the area where my current save happens to be. They're quiet, but they're there.>>>/wsg/5956207
>>536378169https://github.com/CachyOS/proton-cachyos/releaseshttps://github.com/MuPendulum/proton-mu/releasesTry either of these Proton forks which have more codecs enabled. One is based on Valve Proton and the other is based on Proton GE.You can also try to disable Proton's media converter and see if that does anything:PROTON_VIDEO_CONVERT=0PROTON_AUDIO_CONVERT=0PROTON_AUDIO_CONVERT_BIN=0PROTON_DEMUX=0I would make sure the PC port isn't broken by checking gameplay on YouTube. If it works on Windows and none of the above fixed it then rip.
>>536403584I would guess it's not a codec issue because he says in another post that cutscenes are fine. But maybe proprietary codecs can fuck up miscellaneous sound effects too?
I loaded an earlier chapter in which I knew I could get to a spooky part without much walking/driving, so here are the ambient sounds in the hospital.>>>/wsg/5956242I would assume these are noises that the enemies make or something, but it didn't show any of them spawn yet. I assume they aren't already loaded in another room or whatever, but I guess I could be wrong. Music would normally be playing over this, if I'm not mistaken, but I had already turned BGM volume all the way down in the settings.Not that I was paying much attention to the sound design when I went through the hospital the first time, but I never heard this. So that's neat.
>>536365519already at 4 new issues about wayland being broken on 10-13 lol
>>536245641>>536249116>>536251504I ended up getting it working by doing a fresh install of the game. I was trying to update an old version I downloaded a while ago but I guess something broke.
>>536408357Sounds lewd.>sneaking sex noises into a horror gameBased...?
>>536402156I'm not sure which sounds are missing exactly, it's noticeable if you have it, first time you boot up the main menu is silent, there is no ambient music and when you first encounter the zombiewoman that sound completely cut out until I went outside.So I don't think you have the issue.Also I'm using DPfix and haven't tried playing without it, I doubt that the issue though.
>>536403584Tried all these and didn't work. Chachy proton could even start the intro video. >>536416336also tried without DPfix, no luck.this is the similar issue on protonDB I mentioned:https://www.protondb.com/app/247660/#GfFhQ99oPU
>>536416336For me, DPFix just affected performance and loading times more than I'd like. (We can also blame my PC just for being outdated crap, but I can run better-looking games without issues.) The only reason I wanted the patch was to increase the resolution, and the game still didn't look that great, so I ended up removing it.Anyway, I guess I'm playing this again. I don't remember what the hell was going on last time I played it, so I rolled back to the end-of-first-episode save that I still have because I was making frequent save backups.Oh right, that was the major issue I had with this game (but not just a Linux issue from what I've heard): My save file bricked itself once -- consistently crashed on load -- and there's one fucking save slot. So I had to start from the beginning, at which point I made a backup of my save file at the start of each chapter. I've only ever had an issue with a mid-chapter save, so I try to get through a chapter in one sitting if possible, which might be enough -- but I still make the backups in case I need to go back.>shaving actually affects how his face looksNeat. Does he get more of a beard if he doesn't shave for the whole game? Or is that it?
>>536419723I'm surprised to see that guy using Proton Experimental, considering all of the reports of success are with old Proton -- in fact, most of them say Proton 3.16, which is even older than what I use.
>>536420805>Does he get more of a beard if he doesn't shave for the whole game?Not gonna link the video because the uploader didn't give me money (and also it's probably spoilers), but here's a YouTube thumbnail that implies yes.
I'm still going to play some DP tonight, but that's way too many posts about one game, so just to fix that, I installed another.Last time I played this, I had nearly 100%'d the game, and the only thing I hadn't done was beating Heroic mode. But I stopped, because I figured Heroic just going to be fucking impossible, or at least, I didn't want to attempt it. Insane difficulty was hard enough and, if I remember correctly, Heroic is supposed to be even harder while also disabling mid-level saves/checkpoints.I wanted to try Heroic someday, but that won't be today because Heroic mode is locked. (The game doesn't use Steam Cloud, so my saves are gone... and yet it still remembers my profile details like total deaths, total kills, etc., so it's using some kind of Steam integration outside of Steam Cloud.) Well, I suppose I might as well torture myself by jumping straight into Insane difficulty despite not remember how to play the game, and if I can beat it then maybe I'll try Heroic after that. (Almost no chance though.)
Still a pretty nice-looking game. Or I'm just impressed by lightning.
Cutscenes work. Although, having re-watched the opening cutscene for the first time in years, I wish I skipped it. It's pure cringe.This is the Extended Edition version, by the way, which I think is just the original plus the DLC levels. Redux is the remaster, which I've never played. Notably, it was NOT one of those remasters given out for free to people who already had the original game. To their credit, they did for some time have a pretty hefty loyalty discount of 85% for people who bought the original, but it wasn't enough to make me buy the same game again.
>finish first level>didn't get 100% of "N.A.N.O. collected">restart level and finish it againI don't remember what N.A.N.O. is, and didn't pay attention to the tutorial pop-ups, but I think it's used to buy upgrades so it was probably worth it.
Unfortunately, I think the second level might be where it gets hard. In fact, this might be as far as I got when I tried Heroic mode once. I forgot about that until now. I didn't try very hard though, because the thought of not having checkpoints was demoralizing. I probably won't even finish this run through Insane mode before I get pissed off enough to uninstall.What I remember most about this game is that it looks cool but it's just frustrating to play because you move like a tank but don't take hits like one. The "sprint forward for 1 second" button feels like an insult.
>joshua ashton trooned outfor fucks sakei hope he's the only one
>>536439757The name sounds familiar but I don't know who that is.
Time to delete hundreds of old screenshots because my screenshot folder takes too long to load. I've randomly picked this one to be posted one last time before I trash it. This is one of those times when my MangoHud spacing was weird, apparently. The FPS is a little too far from the right side. Not that I ever had as much control over the MangoHud layout as I'd like. It's finnicky as hell.
>>536439757I feel like that happened over a year ago, about when he stopped working on d9vk.>>536441932d9vk author
...uh, what
This week I finally had a bit of free time to play games.First I finished TotK that I had been putting off for half a year. It's a nice game just to mindlessly explore, and that's about it. TotK feels like wasted potential, it barely improves on the flaws of BotW, and in some regards it's actually worse. Awful story, characters, bosses and "dungeons" (maybe with the exception of the desert temple). The final battle is pretty cool from a spectacle point of view, but pretty boring gameplay wise.Then I felt like replaying MGS2. The last time I played it was in 2015 on the HD Collection for the PS3. This time around, I decided to emulate the PS2 version with PCSX2. In software mode, the game ran perfectly from start to finish. I still have my dualshock 3, so I was able to make use of its pressure sensitive buttons the game is famous for. I finished it in two days.Classic game, I had lots of fun with it and enjoyed the story. Still, the biggest issue with the game is its awful pacing. Walk 20 feet, codec call. Walk 10 feet, another codec. Walk 40 feet, a half hour cutscene. People joke about MGS4 having long cutscenes, but being interrupted this frequently is way more annoying. The actual core plot of the game is very interesting, but there's so much inane trash dialogue that could've been trimmed to make the pacing flow better. Kojima really did sniff some of his own farts in some of these codec calls. I had forgotten how annoying Rose's codec calls were, and I wasn't skipping any of her calls because I didn't remember if there was any plot relevant information in them (there really wasn't).Silksong seems to be Steam Deck ready, so I think I will be playing it on launch next.MGS Delta seems to be just another UE5 unoptimized slop. I will wait a while before trying that one.
>>536238550>perfect darkBased. One of my fav games. I tried the PC port of the decomp on Windows a year ago, it was pretty good. I haven't tried it on Linux yet.
>can't remove xorg-server without removing sddmshit
>>536463614Install fedora
>>53643975790% of low level programmers below a certain age troon out, sadly. Im assuming doitsujin is older.
>>536454247The game has a ~50% dislike rating on steam because of crashes/bugs. Do you experience those issues on ganoo loonix?
I really wish Valve would switch Steam Deck desktop session to Wayland so I can use build-in rpd server (it's installed btw), but since it's using X11 session I have to use RustDesk and for some reason it's shitting itself with local discovery so I had to install their relay on my home server...
>>536472508There is a command to switch to the wayland session permanently. There is also a file that specifies if desktop should use x11 or wayland.
>>536472723Holy fuck indeed there was steamos-session-select plasma-wayland-persistent command, I never heard about it before, thanks!
>>536473217Wait a second, it changes default session, it doesn't change desktop mode session.
>>536473381Lemme check again
Apparently switching from gaming mode to x11 session is hardcoded. Fuck
>>536474797Yeah seems that way :(. I wonder where it's hardcoded? I looked in some of the gamemode steamos scripts and I couldn't find it.
>>536474965>I wonder where it's hardcoded?Most likely in the steam client itself
TIP: if you're using steam-native you can remove steam runtime check for TF2 (picrel). Despite its claims it can run just fine without it.Doesn't work with CS2 though
how come /g/ is anti oy-wayland while /lgg/ is waylanded?
>>536482926Not as many grey beards here.
>>536476264cachyos handheld edition and bazzite get wayland for their desktop mode, there should be a way to enable it for steamos
>>536486434Just install cachyos then. How's battery life with cachyos by the wsy?
>>536470889Normally I'd say Steam zoomers can just be drama queens about bugs and compatibility sometimes, but for this game, yeah. I had a couple of crashes but the major problem I've seen so far was the corrupted save I mentioned >>536420805 which forced me to start over from the beginning. I think it was when I made a save at a phone right before the town meeting, so at least it wasn't near the end of the game. End-chapter saves have been fine so far, so I make sure to each the end of a chapter before I stop playing now, and I put a "%command% ; cp ... ..." in the launch options to create a renamed save backup whenever the game closes. Desperate times call for desperate measures.But really the worst thing about the game is the controls. Aiming feels like dogshit.
>>536486434They have this in cachyos-handheld, but I can't make it work in SteamOShttps://github.com/CachyOS/CachyOS-Handheld/blob/main/usr/bin/startplasma-steamos-oneshotTrying to replace it give somewhat broken session
>>536490265>to reach the endFixed
>>536486434Yep, I figured it out. Just had to rape /usr/bin/steamos-session-select with replacing all sessions to wayland. It's not persistent between steamos updates but that's something
>>536273629>>536279665>>536282996>turn it off>no turn it on>NO TURN IT OFF!what am i supposed to do
Huge CachyOS update today
>>536496942???
>>536497149https://cachyos.org/blog/2508-august-release/
what's so cachy about it anyway?
At this point I lost track of a plot and just walking around beating everything that has health bar
>>536482926/g/ are GNOMEfaggots
lol
>>536510017I'm a footfag and I love Wayland.
>>536503786Game?
Uh... would?
>>536482926If all you do is consume content (like games) then wayland is ok
still would>>536515048tainted grail fall of avalon
>>536514369
>>536515312>tainted grailOh yeah that's been on my wishlist for a while. Looks fun. Definitely gonna pick it up next time I'm in the mood for a long RPG.
big titty mommy turned into an ugly (and weak) worm>>536516114don'tgame is a low quality polish jank
>>536497386Had a good run on last month's ISO.
>>536516217what gayim is this again?
>>536519357cummed jar: fart of goatse
>playing vidya as usual>suddenly system reboots itself into bios and no signs of my boot drive>turning off and on fixed itShould I be concerned despite smart showing no errors on my nvme drive?
>>536395874It werks
>>536521646Yes, that's how controller on a SSD starting to dying. I had same problem with my plextor 256gb ssd where it suddenly stopped from showing in BIOS half of the times. Managed to clone it on the second drive with dd and then throw it away (after shredding it to pieces).
https://github.com/CachyOS/proton-cachyos/releases/tag/cachyos-10.0-20250819-slr>The _ntsync branch has been merged for this release as part of the main branch. Disabled by default.Note: To use NTSync you have to set PROTON_USE_NTSYNC=1Nice
>>536521990>he didn't encrypt
https://github.com/86Box/86Box/releases/tag/v5.086box 5.0 releasedUPDOOT UPDOOT UPDOOT
>>536521990>controller I hope that's not the case and I hope it's an isolated incident and I hope it's temperature related, because of this high heat in this time of the year.If it happens again during the colder times, then I'll need to replace it.Looks like cloning is a neat feature and I don't have to reinstall everything again.
Here we go
>>536526227vgh... sovl...
This game sure does stutter a lot. What a shame. It's another case of not knowing if I should just blame my outdated PC, but for what it's worth, I do get over 120 fps on these settings in this same area if I disable the frame rate cap. Also, it's interesting that MangoHud continues reporting a solid 60 fps while this is happening. Of course I forgot to enable to frame timing graph for this recording, but I did try running the game with the graph enabled while not recording, and the stutters didn't seem to register there either. The graph looked even smoother than in some games where I can't perceive any such issues. So I don't know what the fuck. I'm certainly not prepared to blame Linux or Proton, because I remember the game being somewhat like this when I played it on Windows (although, to be fair, I think that was on an even older PC than this one).If it is just a case of my PC still being shit, then I can probably blame either the CPU (which is now the bottleneck since I upgraded only the GPU because of the old one not being well supported anymore), or the fact that the game is running off HDD storage (and maybe this stuttering happens when things are loading). But it could be a problem in the game itself. I've seen this happen in other games over the years, but rarely to the extent that it annoys me as much as in this one.
>>536515097What makes X better for you?
>>536527374nta but I already wrote scripts that use xdotool, and maybe the same things can be done on Wayland but more likely someone decided there's no use case for half of it.
>>536521775Nice
Had to increase brightness in both game and voodoo driver since I couldn't see shit. Also they changed something with Soundblaster 16pnp so I had to reinstall the driver for it
It's a simple life
>>536526607What game? Sovlful HUD.
>>536531914Oops. Sorry, I forgot my video filenames don't grab the window title.It's Hard Reset (original non-Redux version). >>536429315The UI is pretty cool.In terms of gameplay, the main gimmick is that there are only two weapons (both given at the start), basically a machine gun and a plasma gun (a.k.a. machine gun but blue), which can both be upgraded to do various things (so functionally you have, I think, 6 weapons -- except it's more cumbersome because you sometimes have to switch to the other weapon and then switch the mode of that weapon). I guess the secondary gimmick is that the game very heavily encourages the use of environmental hazards (explosive red barrels, of course, and other things) to kill enemies, to the point where the game is basically impossible on harder difficulty settings if you don't fully take advantage of this.
>>536522330NTSync is a meme, this is why they always show graphics with it compared to no sync at all, it's the same as fsync.
>>536536205it's a meme until you stumble upon a game that deadlocks with e/fsync
>>536536205It depends. Most games are more or less the same perf. Some don't work at all. Then there's the unicorns that get a large uplift. Like MWO, where I get 20% higher average and 1%.
>winewayland is broken in GE-13>fsr4 is broken in GE-13>winewayland patches are breaking things outside of winewaylandGE need to disable the patches already. if EM cannot properly separate their changes into feature branches with well maintained commits, his patches are not worth using. GE 10 has been a complete shitshow so far because of EM's patches.
>>53654023220% higher compared to fsync*
>my 9070 still can't play back files using HW accel over a certain bitrate without dropping tons of frames that my 6700XT can handle no problemFine wine any day now right..?
>linux version of shaderglass is plannedSwee->no time estimate
First of all, lol.Second of all, I can't believe that York is so gay and/or professional that he and Emily have time to kill after bonding, drinks are mentioned (but maybe she didn't mean alcohol), and then it ends with them just parting ways instead of getting plastered and having passionate drunk and unprotected sex in the back of the police car. What I would do should be canon.Lastly, fuck, there are a lot of comments on Steam forums etc. about the game crashing in this chapter. (NOT a Linux issue though, unless comments going all the way back to the year of the game's release, nearly half a decade before Proton, just conveniently forgot to mention they were running Steam through Wine 1.6 or whatever GNU/Linux gamers did back then.) I got one crash upon exiting the diner with Emily, but then I played to that point again while skipping all cutscenes, and got out. Apparently there's another chance to crash when we meet in the back yard at 21:00. In fact, supposedly the game is just prone to crashing upon entering or exiting shops, which lines up with previous crashes I had (not counting the borked save file). But hey, nice to know that Proton is "emulating" Windows so accurately that we get the same crashes as Windows users.
Well, hold on. Has this glitch ever happened on Windows?Never mind. I don't care. It's hilarious.
Well, I didn't want to do a bunch of side quests in a chapter that's prone to crashing, so I decided to smoke for 8 fucking hours.
Are zoomers who play this game filtered by the smoking mechanic because they don't know how to read an analog clock? Smoking in this game isn't like sleeping; you don't choose how long to do it. You have to stop manually and that clock is the only indication of what time it is.
Damn, I almost starved to death.Anyway I did finish the chapter without a crash. It's all good as long as end-of-chapter save loads.
>>536491305>rape
>>536549815don't know the context but i don't smoke, why would i smoke for 8 hours? iirc people take smoke brakes for 30 min or under.
>>536556134I don't smoke either, but as far as that post is concerned, the context is simply that [Cigarette (Heavy)] is an item that causes in-game time to pass quickly when used. The gameplay reason for this is that sometimes an objective needs to be done at a certain time of day. The lore reason... perhaps it's not tobacco. I don't think real-life FBI agents are allowed to get high though.
>>536547438Fucking cunts will never remaster it. Wish I was a billionaire so I could fund game projects like that.
Deadly Premonition is basically>pointless (usually food-related) shit happens>"wow, that was kino": The Game.
And now for some random shit from a bundle.I've seen games in which you can press a button to pet a cat, but I've never seen multiple-choice cat petting.(The game's basically a walking simulator... or, well, half of it is driving. I assume character-driven story things will happen. I don't know if there will be any meaningful choices. Certainly not here. I can choose some bitchy dialogue options, but whether it will even affect later interactions with characters, I don't know.)
Multiple rounds of multiple-choice cat petting, by the way.Now if only I could make her pet a different kind of kitty.
>>536555605Well I'm pretty sure Valve didn't give consent
>bumpu
>weekend is endingRIP in peace, /ggg/ - GNU Gaming General.
>>536581559Lol, does it take only an hour for a thread to reach page 10? I'm afraid we're going to lose this one as well.
>>536585238The bump limit is an artificial construct.I hereby define success as 200 replies.
I wonder if Hollow Knight Silksong native build will work great. In original Hollow Knight controller vibration didn't work. Honestly, I don't know how can you fuck this up when you make game on Unity: isn't making native Linux build is just 2 click in Unity editor? So, if you made proper game using only Unity abstractions it should work properly on all platforms?
https://git.kernel.org/pub/scm/linux/kernel/git/torvalds/linux.git/tree/drivers/hid/hid-nintendo.c?h=v6.17-rc3>calling you driver Nintendothey're not afraid I see
>>536544308It's not really possible to make it work on wayland except if you modify a wayland compositor (possibly gamescope). On x11 you can make it work exactly like it works on windows, as a standalone application that works everywhere.Which is yet another reason for >>536527374
>>536595458On Wayland you can just make a nested compositor which will wrap target window. Gamescopes Waylandbackednd is 2700 lochttps://github.com/ValveSoftware/gamescope/blob/master/src/Backends/WaylandBackend.cppAlso gamescope already supports shaders. Only it supports ReshadeFX shaders while shaderglass using recompiled slang shaders
>The conversion process relies on: > glslang for converting Slang/GLSL shaders to SPIR-V> SPIR-V cross-compiler for converting those to HLSL (DX11 format) > Direct3D Shader Compiler (fxc.exe) for pre-compiling into bytecodelmao
>>536604398That part of the code doesn't handle the rendering needed and many other things and it depends on other parts of gamescope. Also that just proves the point, you have to modify a wayland compositor or make your own, which you just proved. In x11 it's around 10 lines of code to do the same thing, with no hidden dependencies that does the things (nor does the X server).
>>536604398>Only it supports ReshadeFX shadersA lot of ReshadeFX shaders dont work, as another anon stated
I boughted a CRT monitor. Once I get a DP>VGA adapter will it work ootb on linux?
>>536614137Should work exactly the same as on Windows. I remember reading that some passive adapters suck and you might want a powered one.
>>536614980>Should work exactly the same as on WindowsNever used a CRT on Windows. I assume this means it'll work fine even with low resolutions?>you might want a powered oneHaven't pulled the trigger on one yet so I'll do some research first.
>>536495818Honestly leave it off unless your system is toaster tier.
>>536615819>low resolutionspretty sure on windows for 240p/15khz signals you needed crt-emudriver or whatever it was called. don't remember if that's the current thing to do today but i remember some people talking about the rpi being able to do composite/vga out for 240p or something for retro setups with minimal fuckery.
Which game do you wish to have native Linux port (no matter foss or proprietary)? My list is:New VegasSkyrim AEArma 3Deus ExDiablo 2Baldur's Gate III (Game has Vulkan renderer, c'mon)Everspace 2 (devs had plans on native Linux build but ue4 vulkan renderer turned out complete shit)Warcraft III before reforger (game had opengl renderer as well)
my plebbit guide on enabling wayland on a steam deck only got 10 upvootes and no comments, despite subreddit having almost 1mil users. I guess deckers doesn't really care about wayland after all
>>536635306Because you have to modify the read-only filesystem and it has almost no benefit? They just play games on gaming mode, you know, for gaming on the game console.
>>536635306Use-case for wayland in desktop mode on steam deck?
Beat my second run in Hades on Steam Deck. I might beat this game after all
alive
Why are chuds so hostile towards Wayland?
>>536652490because it gives us zero control over where the window is positioned
Hm...
>>536652490>ugh it completely ignore where the window is positionedWell why it positions itself on the leftmost screen in my multi-monitor setup? If that would be the case compositor would've position it based on its logic.
>>536652490If X11 was so great why wasn't there an X12 huh?
>>536656838wayland is secretly x12-rc1
get out of the wayI'm going to beat this game
sneak snipingmy favorite
they wanted me to help some stupid tribes so they could assist me in this locationwell, I can't bother myself with this shit, I'll just force my way through
lmao this is total jank...
finallyfuck off, loser
get fucked
I can't believe I've finallyh beat this boring shit. It's one of games where I'm glad I beat it so I won't have to play it again (I just don't like dropping games). Everything in this game screams "low quality": graphics, performance, story, rpg elemets, combat. Small indie teams shouldn't larp as AAA studios and make something that isn't as big but worth playing. 4/10
>>536588957From what I've seen, yes. It's somewhat easy to port Unity games to Linux.Recently I played Look Outside, a very basic indie game and the controls were a mess on Linux. Though, it was running via Proton, so I give them a pass there.I've made a few small projects on Godot, and the difference between deploying a game to Linux and Windows was just a couple of extra clicks. Speaking of which, I was impressed with how well the whole Godot engine works on Linux.
>>536662847On arch, should i download the godot binary from github or use the one provided by pacman? I don't want a system update updating godot then causing a regression in a project.
>>536671463I just downloaded the Linux binary from the official site, double clicked it, and that was about it, the engine was ready to go.
unga bunga the anon I was playing with was using a deck so this is full linux gaming
>>536652490>doesn't post the follow up where GNOME was the reason for Wayland issues
I like KDE because I can customize it to be a mix of w10 and w7 without too much trouble. But I'm also interested in XFCE, I wish I was better with it.
>>536655873Based
>custom screen layout bottom screen transparency only works with opengl>mangohud is still stupid with opengl and obs-gamecapture>remember zinkI LOVE ZINK
>>536635306Post it on Lemmy, more wayland trannies there.
If X11 is so great why are nearly all DE shipping with Wayland or have Wayland in their roadmap relegating X11as a "if you want that shit" optional packages
>>536686760I don't have a strong opinion on X11 vs Wayland in general, but I'm afraid some distributions are going to switch to Wayland too soon. If something that currently works on X11 breaks and the only excuse/explanation is "we don't see a valid use case" then it was too soon. All software being recompiled to play nice with Wayland isn't an answer, for the same reason that 32-bit is still supported. Not everything is FOSS, and not all FOSS is maintained. Some things are either literally or practically stuck the way they are, and yes there are use cases for them. Upgrading to the next version of my distro shouldn't drop me into Wayland unless and until I can't tell that it happened (or if I can tell something changed, I should only be wondering why things are suddenly faster, better, or more stable).
>>536686760And yes, when I wrote >>536688297, I hadn't looked up how many distributions already use Wayland by default. (In particular, I didn't know that Ubuntu had gone to Wayland, then back, and then to Wayland again.) If those that already switched are working just fine, then fine. A lot of what I hear about Wayland causing issues might be outdated or wrong; like I said, I don't have strong feelings except that I don't need my shit randomly breaking now that I'm sure I don't want to go back to Windows.Wouldn't it be funny if my own distribution is already using Wayland, and I didn't notice, thus proving how good Wayland is by my own standards? But I don't think that's the case, because I'm on Linux Mint 22.1.
Starting a new BoFV run that I'm not sure I'll finish. This is a shit game that I just can't stop myself from coming back to over and over again. Most BoF fans hate this game because it’s a departure from the previous entries in the series in terms of setting, but to me the issues lie elsewhere.On one hand, the game has a really fun turn based combat system, a great soundtrack, an interesting setting and amazing atmosphere.On the other hand, battles can start to drag on for too long, and while the music is great, it has very little variation, so you'll be listening to the same few tracks over and over again. The environments themselves can also feel too simplistic and repetitive.But the worst part of the game by far is the difficulty, combined with limited saves and a bunch of roguelike convoluted systems that force you to restart your playthroughs and farm XP until you're strong enough to progress. You literally slowly die with each step taken, there's a counter in the top right of HUD always reminding you of your impeding death. The director of the game said they did this because the previous game was too easy (and to be fair BoFIV was indeed a bit easy), but I have the impression that wasn't the only reason. To me it seems more like a budget issue and they did this to inflate playtime. For a 2002 PS2 game, BoFV feels cheap in several aspects, from the lack of voice acting to the simple and repetitive environments.Using save states makes the difficulty more bearable, but I don't like using those. I don't know, it's just a personal pet peeve of mine.
Consume the kernel, stop asking questions, get excited for a new product
>>536614137just werks for me, I've tried dvi-vga hdmi-vga dp-vga hdmi-rca, generic, vention, tendak, ugreen and they were all pretty much plug and play, only thing I had to mess with was custom resolutions on nvidia>>536615819they should work fine on any resolution the monitor supports, for low res you can just do 3840x480 with interlacing.cg (picrel) on newer gpus
>>536678648was the deck able to run the game at 60 or 30 fps? never used citra or whatever the new fork is.
>>536705581Dunno, his deck photo didn't have mangohud up. I can't imagine the deck would struggle to run GU at 60 though.Switch version on Ryujinx btw.
>>536708615Oh yeah, my stats are with the game running with the render res at 4k, so they would be much lower at the default 1080p.
Late night bump
>>536695895>Most BoF fans hate this gameI don't hate it, but never touched/played it because if I want a BoF game to play, I'll replay 3 or 4 again, though IV is my favourite in the series.I don't know what Capcom was thinking about that one, giving it a BoF name despite not having anything in common to the previous titles.If it was its own IP, maybe it would be more successful.
>>536716739In the west, the game lost the V roman numeral, maybe that was an attempt to make it look like a spinoff. I guess that didn't work.BoFIV is also my favorite, though I like III too.Speaking of IV, a few months ago GOG finally released it on the platform with an "updated" executable for modern systems. I tested it, and there were controller issues on both Windows and Linux. And through Lutris with Proton, the game had several graphical issues. It was playable, but I'd rather just emulate the PSX version of the game.BoFV is very different from its predecessors in many aspects, and I'm ok with most of the changes. The main thing that ruins the game for me is the 'SOL: Restart' system, it's just pure unfun ass.Right now in the game, I'm at a point where all enemies are way above my level and fights take forever. The game is basically telling me to do a SOL Restart and reset my playthrough. But having to replay the early game all over again is so tedious, especially when all your characters go back to level 1. Keeping your equipped weapons and money makes replaying it a bit easier, still, it's not fun. Also, some parts of the plot only become available after you have played through the main quest a few times, it kinda reminds me of Nier Automata and Replicant in that regard.Aside from the fun combat that I mentioned earlier, I guess what draws me to this game is the setting. I'm just a sucker for post-apocalyptic games, especially those that take place in underground complexes like in this game. It's just a shame that Dragon Quarter has so many obnoxious systems to inflate playtime: Forced restarted, needing save tokens to save your game (very scarce) and having a counter that increases with each step and when certain skills are used (when this counter reaches 100%, your character dies and you're force to either reload the previous save or do a full restart).
>>536725637Yeah I'm also not a fan of restarting the game to be able to progress easier, I realised that when I was playing Dead Rising, it just isn't fun playing the same early game over and over again.As for BoF 4, the gog version is still censored, the ps1 version has a restoration patch which makes it the definitive version for now.
https://github.com/CachyOS/proton-cachyos/releases/tag/cachyos-10.0-20250820-slrhotfix release I kinda wish all the env variables you can set were documented better
FYI: SteamOS efi system partition is located on fat16 filesystem
>>536743332Why not fat32?
>>536744295because fat16 is thinner
>>536740062Just read the proton python file
>>536695895>those little titties
>>536632302Deus Ex running natively on Linux would be great. Is this really not a thing yet?
>>536764162There is some UE1 reverse engineering but it's far from running desu sex
Wine Wayland can run game proprely on as scaled displaysWindows can't
>>536704654>custom resolutions>interlacing.cgAny guide for doing this with AMD on wayland? I have a 7900xtx.
>EA Launcher just keep exitting with return code 0I wish I had BF4 on Steam
>>536188523CachyOS Masterrace reporting in.
>>536773075I had to download their launcher again and perform "repair", after that it let me in. I've disabled updates in it because fuck this stupid EA shit
>>536686760Because red hat (IBM) decided so. They control the linux desktop. On wayland if you want to record the screen you generally have to use the desktop portal which red hat implemented for compatibility with flatpak( which they created), which uses dbus (which they created) and it has a hardcoded dependency on pipewire (which they created).
>>536776932I forgot to mention that red hat earns money from support. My conspiracy theory is that they intentionally create new, and convoluted technology so that they can get more support requests. If things just werk (tm) and is widely understood and has a lot of surrounding software then people dont need to pay red hat.
sorry buddy
Crash dump for ants
>>536686760because it's better
>>536769792>custom resolutions>interlacing>waylandlmao
>>536769792>custom resolutions>waylandIt's a mess, if setting up the modeline through grub or wlr-randr doesn't work you have to fuck with custom edids and at that point it would be easier to just switch to x11 and use xrandr
Interesting difficulty selection screen. If you want to play at regular difficulty you have to do the platforming to get to it.
Oh and interlacing.cg is just a retroarch shader (I think it's under misc now)
>>536779632>>536779726Fuck, why does wayland have to be so retarded? I hate having to switch back and forth. Used to have to do that for my drawing tablet but at least that finally works ootb now. >>536779918>retroarchI keep putting off learning how to use it because it looks so complicated. Unfortunately it seems to be the best way to do shaders/filters on linux (at least until shaderglass gets ported I guess).
sus e
Now that's battlefield I like
wow
>>536729089Oh yeah, I had completely forgotten about Dead Rising. I only played the second game, and I haven't played it since launch, so I don't remember it super well.I vaguely remember having to periodically find some medication to give to your daughter or she would die and you'd have to start over.The game also ran on a constant timer I believe, so there were certain events that could only be completed during very specific windows, and if you missed that window, you'd have to start from day one to have a chance at it again.I do remember finishing and having fun with DR2, but I also remember it being kinda stressful having to search for meds and keep track of schedules. I have no idea what Capcom had smoked back then.
>>536780698>get a bios pack (I think there's one on archive.org) and extract it in ~/.config/retroarch/system>install the cores (libretro- packages or if you're using flatpak through "online updater")>open retroarch and press f5, create a playlist per console and dump every romset with its corresponding coreThat's it, I don't really like any of the UI options it has but if I had to choose rgui is the least bad one, you could also just launch them through the "desktop mode" (f5) or directly from the console with retroarch -L /path/to/core /path/to/rom
>>536780698RetroArch is very easy to use compared to a decade ago, although it still is meant for power users so you might be overwhelmed by the options until you RTFM.
good ol' smokes
Guys I paid $250 for Voodoo3. What does this game looks and runs like shit?
>>536792091At least you don't have to disable sound to get stable framerate, like with Diablo 2.
>>536792303Turns out it wasn't voodoo problem. My CPU was too slow, so I oveclocked it from 233 MHz to 400 MHz (with 9800x3d I can afford that)
>>536778292lel
live
>>536784078>install the coresarch's repos are missing quite a bit of them, not sure about other distros but the arch wiki tells you how to use the online updater>https://wiki.archlinux.org/title/RetroArch#Configuration
>>536776932X11 is still crap. Fund arcan-fe or stop whining.
>>536632302Deadly premonitionThe rest work fine with dxvkNew vegas probably will get openmw support in few years.
>>536678957Gnomes's panel extension is very customizable as well.
I use CoreCtrl and I'm thinking of switching to LACT. Does anyone here use it? How does it work? Specifically, I'm wondering if I need to start an application in order to make it do anything, or if it will (when properly configured) just apply my settings all the time.My problem with CoreCtrl is that, unless I'm stupid and/or using it wrong, it doesn't actually control my hardware (namely GPU fan) until I run the application, which requires root privileges and opens the GUI from which settings are changed. This is mostly fine; I've set up the polkit rules so that I don't have to enter my password and thus I can add it to my start-up applications so it runs on log-in without bothering me. The problem is that I want my preferred settings (e.g. fan curve) to be applied even when my kid is playing games on his non-admin account, and I absolutely can just add his user account to the group that allows running CoreCtrl and then add CoreCtrl to that account's start-up apps, but having CoreCtrl running inherently gives access to the GUI which would allow a dumb kid clicking on random shit to change settings by accident and melt the GPU. If LACT would allow me to have custom hardware settings applied for non-admin users without letting them change those settings, I think I want to switch to it.I don't know if LACT allows changing CPU settings like CoreCtrl does, but the CPU options in CoreCtrl seem pretty limited anyway, and I'm mostly interested in my RX 6600 fan not being stupid as fuck. By default, it stays at 0 RPM until the card is pretty hot (high 50s at least), and then turns on just long enough to get the temperature out of that zone. So when I played a semi-demanding game, the fan would just turn on for a few seconds at a time and keep the temperature pretty high. I'd rather just keep the fan on, starting at the lowest speed of course, at least while running games. (Someone had recommended underclocking or undervolting but I haven't experimented much with that.)
>>536671463You could use Ignorepkg in pacman as well or flatpak mask.
>>536819663A reverse-engineered port of Deadly Premonition would be a huge deal even for Windows users, considering how fucking bugged the game is. It's too bad that such projects are almost never done because they still require fifty billion man-hours because people trained AI to draw anime porn instead of training it to decompile and port old computer games.
>>536821657I mean reverse engineering of any game is a big deal, I would like all games to be that way, i responded based on the assumption that they would get port but it would be the same quality as windows version.
playing (pirated) MGS3 Delta on Arch Linux with a 4070. i feel like im getting 45-50 fps on medium (mangohud is installed but isnt showing up for games launched thru faugus for some reason) i only made it to sokolov, but i havent had any stutter yet, everything seems pretty fine. only thing is game crashed after shadercomp, but i just put PROTON_USE_ASYNC=1 into the launch arguments, works fine right after. actually pretty suprised, i thought the game would fare WAY worse with the way previews made it seem. especially since SH2 was a mess at launch on my system, but thats more open ended ig
>>536820930LACT is good. You just have to do sudo systemctl enable --now lactd after installing it and any settings you make will be persistent.Special note for anyone on an RDNA3/4 card: you will probably have to uncheck "Enable power state configuration" or else it cucks the card out of higher states. The author is aware of this but as far as I can tell it's still unresolved.
>>536828548nvm forgot i was using a flatpak version of faugus, got mangohud working and it looks like it runs MOSTLY close to 60, kinda floats around 55, sometimes dipping to late 40s, everythign on high and dlss set to quality. a shame about the 60 fps cap and id even take framegen to make it look a little smoother but whatever
>>536828548>>536836601forgot to mention im playing at 1440
>>536820930I think in your case LACT is a really good choice since it running as system service which can load system wide config. Last time I've checked it had all necessary options for GPU control. If that's not enough you should consider making fan curve script with AI help that well be run with udev.
>arch separates vlc packages so people can install specific plugins they just need>today they force you to install all those plugins againwhy?
>>536856437I think it's because you've installed some meta-package that depends on every vlc package. I think separations like these are retarded and complexity.
>>536871514Is it time again?
https://www.youtube.com/watch?v=2KjmQSe_yp8
>>536819374Nobody is whining dumbass nigga. Also arcan actually got a sponsor some time ago, because it has better networking support than x11 and wayland.
>>536892834also im working on my own x server bismillah
>>536856437They force to install vlc if you are on kde too
is it hard for developers to make mods work for all platforms? I can't think of any games where most mods are compatible with Linux native version.
>>536896321Unity mods/bepinex usually are cross platform iirc, or maybe I was just using proton and I forgot
>https://gitlab.freedesktop.org/mesa/mesa/-/commit/0aa5bed029e1880acbe92f6d6212573a95a3313eSOFTWARE RENDERING CHADS WE'RE EATING GOOD
>>536899316Yeah, can't wait to use software rendering, raytracing and 8x msaa at the same time
average arch experience
>>536896321It depends on what technology the game uses, but if it's a regular native game then the mods rely on static information in the binary, such as an offset in it with data. Such information is different for every binary, so they would have to make everything specifically work with non-windows platforms.
holy jesus>>536896321https://thunderstore.io/c/valheim/p/denikson/BepInExPack_Valheim/BepInEx has native linux supportJoystick configuration for WAC in Garry's mod had Linux libraries (although they were named in dll so I had to rename them in so)ENB had special linux only version for a while (now mainstream runs just fine I think, don't like ENB though)
>>536896321too broad of a question
>>536896321https://github.com/Monitor221hz/Pandora-Behaviour-Engine-PlusPandora engine for Skyrim has native Linux build but there's a catch: in order to patch animations it should be run under virtual filesystem created by Vortex/MO2 which are only work under wine. So, unless you're installing mods directly into game's folder (which no sane person should ever do) it's worthless.
>>536905668holy compression
>>536905668>I just reinstalled all my packages>average arch experienceTechnically you're not wrong, Arch is the normie distro now so dumb shit like that is common.To be honest though, Arch updates have been so small the past few months I actually got concerned enough to check up on the project but things seem fine minus the recent DDoS. And for a distro that actually does what OP joked about, OpenSUSE Tumbleweed will literally reinstall all your packages every 3-6 months, sometimes two or three times in quick succession because they did something wrong the first time.
>Steam Third-Person Shooter Fest>meanwhile games by platformsI guess Third-Person Shooters are ultimate wintoddler normie tier
>>536905668*sips*yep
linux gaming
is UMU noticeably slower to launch games?
>>536938513For me it's the opposite, when wine gets updated it has to rebuild every prefix and it's painfully slow, with umu it updates once and after that stuff launches immediately
>>536829935>>536843584Thanks dudes
>https://github.com/isledecomp/isle-portable>open source Lego Island 1I was a dumb kid and could never figure out what to do in the game, but i played the fuck out of Lego Island 2 since I was older when I played that.
Up
I finally installed zenpower3.
>>536938513Well it takes time when umu decides to update proton or slr
>>536957745I think it's not necessary with mangohud-git since zen processors now report power consumption through rapl and mangohud-git can read it
>>536945842Another source port to my game list, thanks
>>536986517No, I'll not set Bing as my default search engine
Only 28% of reviews are positive. Is it really that bad?
These old games are too hard for me
>>536994191Looks like the negative reviews are coming mainly from nips.
>>536995732you haven't played the original nes game?
>>536893948the anti-soul gas...
Why does Steam force the use of AMDVLK?I have AMD_VULKAN_ICD=RADV in my /etc/environment.I'd like to have RADV as my default, and add AMDVLK as an environment variable when I want to use it.
>>537009712Nope
>>537018669I think Steam swaps vulkan devices to load discrete graphics instead of integrated. That what breaks things for you
best video game is to configure VM with luks+secureboot+tpm2
Correction needed!
>>537026423Although it won't let me play Battlefield 6...
>>537027042gamu
>>537027042Correction done
>>537027042>>537028174this games has some of the worst-looking pussies I've seen in a hentai game
It just worksI don't know why wintoddlers are complaining, performance is managable
dense grass tanks the performance though
>retroarchfinally got it set up on my desktop. had to enable the core downloader in retroarch.cfg and install libretro-core-info, vrr settings are great, now to get mangohud on it. the first issues i noticed were my controller was not recognized, had to change input to sdl and downloaded controller profiles (along with other assets). also fullscreen did not work on gayland (window opened in bottom right corner at desktop resolution, had to use WAYLAND_DISPLAY="" to force it to xorg.). now to get it on my steamdeck and have the saves synced.
>>537034396iirc I fixed it by manually setting monitor indx
>>537034396i got the same problem under KDE recently and setting monitor index doesn't do shit. weird.
classic
>>537034941>>537034759https://github.com/libretro/RetroArch/issues/17372guess this is it
>>537034396>>537035303
>>536966594Noticed mangohud was showing an incorrect value for cpu_power with zenpower3. Switched to mangohud-git which still gave a much lower value. Tried after unloading zenpower3 but then it still shows 0W...
>>537043443>Tried after unloading zenpower3 but then it still shows 0W...Did you make sure that you were running 64 bit application and not 32-bit? Since for 32-bit applications you need lib32-mangohud-git as well
>>537034396>had to enable the core downloader in retroarch.cfg and install libretro-core-infoI assume you're using your distro's RetroArch package or something? Should be set by default and you just download assets from the UI.>the first issues i noticed were my controller was not recognizedThat wasn't fixed after you downloaded controller profiles?
>>537044637Had to change the permissions on some file that's root only by default because of some dumb vulnerability. And while it's more accurate, it's lacking granularity...I still wish I knew where coolercontrol was pulling its numbers from.
>>537046242yeah retroarch distro package, but arch doesn't have all of the cores in their repo and i don't feel like building the missing ones>That wasn't fixed after you downloaded controller profiles?Well I blitzed through the menus, i enabled sdl for input, then downloaded controller profiles (using my keyboard) and then after i restarted retroarch i was able to use my ps4 and xbox controllers. i'll backup my config and try it again when i'm off work.
>>537046431Though I guess those fractions of watts reported by coolercontrol could be a result of averages...
wine needs it's own terminal instead of cmd, using cmd is terrible experience.
>>537047205i love trying to run a .bat file in wineconsole and remembering the tab completion doesn't work, or i had set something up wrong.
>>537035091this looks good actually.
>>537035303crazy considering i have only ONE monitor. i also ran into this regression which might just be RA's problem where the Vulkan renderer doesn't seem to redraw shit properly so i needed to switch to GL. and then speeding up doesn't actually work.
Trying to play any non-Steam game is like a fucking test of faithAnd I'm losing
>>537055272name the game, goy.
>>537059509Plague Tale, on GOG
>>537035303had this problem, talked about it in the last thread, but on a single monitor with just launching a game, nothing to do with retroarch, it's not retroarch specific.
>>537060126what's the issue? what are you using to run it?
>>537060136Plasma too? Might be a regression.
>>537060292I've tried both Lutris and Minigalaxy, on Lutris it just refused to install, on Minigalaxy I managed to get it to boot but every proton config for it just run like shit for some reason, like actual missing textures, single-digit framerate shit
>>537060358No, I am on gnome. I didn't have it when I currently ran a game, so maybe they already fixed it in latest proton-em or whatever is responsible for it.
>>537060463try Faugus-launcher or bottles. or if you have steam try importing the game to steam and launching it with steam.also try running the program from terminal and seeing what it says.
>>537060126What GPU?
bumping with some hp1
>>537047205Just use regular Linux terminal
>>537085358>Just use regular Linux terminal
>>537078162Is it psx or PC version?
>>537085782PC, the screenshots are tiny but it looks way better on the actual monitor
>>537089250Nice
>>537085775No, really. Why would you use awful wine cmd when you can just execute "wine program.exe" for everything?
bamp
*blocks your path*
>>537060463It should just install fine if you're using Proton GE on Lutris.
>>537115294One of the four horsemen
>>536188523*plapplapplapplapplapplapplapplapplapplap*
>>537115294Yeah, too bad proton-ge didn't exist 20 years ago when I refused to pay for cable TV...
>>537127145*blorpblorpblorpblorpblorpblorpblorpblorpblorp*
>>537055272When people say Linux gaming has become much better, they’re generally talking about steam gaming
scary...>>537150098I dunno, things just work for me with Lutris
>>537150098Just add the game to steam as a non-steam game. That's what I do :^)
>>537154723Same, but even just naked wine hasn't given me much problems. Just really obscure H-games running on bespoke engines.
>>537150098I doubt that, but even if it's true, couldn't one just add a non-Steam game to the Steam client (and enable Proton if applicable) to get the Steam gaming experience 99% of the time (where the remaining 1% are the games which are so mainstream that Valve even bothered to add built-in tweaks by app ID)?I've never had problems with GOG games, but then again, most of the GOG games I've played on Linux had no chance of performance issues because they're old (which, incidentally, is what the O in GOG used to mean even if the world has forgotten it).>>537060463I can't say with any confidence that this is the issue because I don't know if it could cause missing textures, but any time someone is complaining of single-digit frame rates, I've got to say it: check if it's actually isn't the right graphics device. If you have integrated graphics then it might be failing to select the discrete GPU and you might need to add a DRI_PRIME=1 or something to the environment variables.
>>537158019Some launchers' "discrete GPU" switch can even select the integrated graphics if your discrete GPU is the default device, because that discrete GPU selection is sometimes implemented as non-default GPU selection, although it looks like people have at least been attempting to make this graphics selection less stupid:https://github.com/ValveSoftware/steam-for-linux/issues/9940But on that note, Steam has this problem as of last time I checked, so if you're affected by this stupid shit then you'd probably be seeing fucked-up behavior in Steam unless you already fixed it there by removing the non-default GPU switch (at least it's named for what it really is) from the desktop entry.
>>537158413The switcheroo PR linked there has merged now, so one would hope that launchers accidentally switching to integrated graphics for gaming will be less of a concern in the future as distros pick up this change.>https://gitlab.freedesktop.org/hadess/switcheroo-control/-/merge_requests/69>69Nice...
Z is not allowed in here
AI the somnium files is on sale but I have seen that it has lgbt faggot dialogs. Is it possible to ignore that and enjoy the game?
>>537164473Are you able to ignore faggots in other games and enjoy them?
Wow, I can't believe Deus Ex on 3dfx Voodoo 3 supported ray tracing
>>537173956it's like looking at a photograph...
>>537165914I haven't played other games with faggots. But my issue isn't the faggots, but lgbt shit being part of the main dialog like this
good morning
>>537174193Mizuka dies by hanging herself
>>537177668Spoiler man... but also lmao
>>537174193LGBT stands for Linux GNU Bash Troons
>>536829935>>536843584I ended up uninstalling CoreCtrl and installing LACT, and it seems to be doing what I want.However, not satisfied with the easy path of just leaving my custom (no zero-RPM bullshit) fan curve enabled all the time, I've been experimenting with automatically enabling it only when certain processes are running (which is something I never really attempted with CoreCtrl). By configuring it to activate when process `dash` (Mint's /usr/bin/sh) is running with args containing `steam-launch-wrapper`, I think I've got it activating when Steam is running any game but not when Steam is running by itself, so that takes care of Steam games. I don't have a catch-all method like this for non-Steam games though, and I don't really want to add individual games' processes to my LACT configuration.There's a built-in option to activate a profile when Gamemode is active, which seems to be working. (It didn't work the first time I tried it, but I think I fixed it by adding the user to the gamemode group.) Unfortunately, I generally don't use Gamemode, and going through all my game shortcuts to add `gamemoderun` would be pretty annoying too.
The new difficulty they added in the remaster is brutal, on the default difficulty you never needed to make use of the secondary weapons, but now it's mandatory.I also got confused by some levels, I didn't remember these at all when I played the original release a few years ago, turns out they added levels that were cut during development.
>>537174193No you will be forced to listen to characters meh lgbt backstory no one even cares about. Its mandatoru
I'm thinking about switching back to x11
>>537190697Fuck it. I wrote a script to replace "Exec=..." with "Exec=gamemoderun ..." in all of my non-Steam/Bottles desktop entries. Steam games are covered by the steam-launch-wrapper detection I already added, and Bottles has a Gamemode switch for each bottle (which I've enabled) so those are covered as well via Gamemode detection. Adding "gamemoderun" to the desktop entries of games that don't go through launchers should just work. (There's also the Itch launcher, but I've just added the launcher itself to LACT's process list for the custom profile. I don't know how to distinguish the launcher itself from the launcher running a game, but just detecting the launcher in this case is good enough because I don't leave it running all the time.)Unfortunately, if I use gamemoderun and then log out of my Cinnamon session to switch users (e.g. to my kid's account), the gamemoded process doesn't die, and LACT's gamemoderun detection doesn't seem to work if another user starts a second gamemoded process. It seems to work if I kill the first user's gamemoded process first, though. I can't find anything about setting custom logout commands for Cinnamon, but an automatic `pkill gamemoded` on desktop session logout would be helpful...
With the release of Aleph One 1.11, Marathon Classic on Steam now has native Linux support.>https://store.steampowered.com/news/app/2398450/view/498331094794371615>https://github.com/Aleph-One-Marathon/alephone/releases/tag/release-20250829(Yes, Aleph One was natively Linux-compatible since approximately forever, but the Steam release was only Windows/Mac until now.)(I'm still going to recompile Aleph One from source for this update instead of installing it from Steam, because I'm based.)
>>537223089i think the steamos logo on steam is why people are still begging for steamosthe workshop features for marathon are very nice though
>>>/v/719370868>>>/v/719372109Oops. If I knew Anon was using Mint, I would have actually mentioned the newest version of gamescope that avoids the dependency on (if I remember correctly) wayland-server 1.23 (whereas Mint 22.1 seems to be on wayland-server 1.22). In case he comes here, that gamescope version is 3.14.24. Or, at least, that's the one I'm using. I think all later ones don't build with Mint's packages.But as I mentioned in that other thread, gamescope's build dependencies are not well documented anyway, so unless he's in the mood for several rounds of>try to build>fuck, there's an error about lib-whatever>install lib-whatever>try to build againthen I hope he finds some PPA or something offering an already-compiled build for Mint 22.x or Ubuntu 24.04.x.
>>537223089BasedIt's not common to see developers add Linux support after the release
>>537225985He can just install wayland-server 1.23 from Debian packages and then compile gamescope
>>537227028If it's really that easy, then yeah. I was so annoyed with the process that I stopped once I had a working version and never tried going beyond the Ubuntu Noble packages that Mint 22.x offers by default.
>>537223089The release notes have a warning about films (?) not being compatible with the previous release, but it's good to see that save files are compatible. I suppose they'd probably try pretty hard not to fuck that up. Not that I even remember where the hell I'm supposed to be going in this level that I started ages ago. This is close to the beginning that I might as well just start a new game next time I actually play this. Anyway, check out these guts.(And no, MangoHud doesn't actually detect the Aleph One version. I have an alephone.conf with a custom_text line which I just updated.)
>>537225985This is why fedora is way better.
>>537231608Why specifically Fedora? (Does it package gamescope or do you just mean it has newer packages?) Switching to basically any rolling-release distribution solves the problem of Mint being notoriously slow to get package upgrades (and yet it's rarely an actual issue; I just compiled the new Aleph One release on it).
>>537232885Well, I think tumbleweed sucks and arch has many issues as well, fedora isn't perfect but it's the only one left.
>>537223089>Behind the scenes:>Uses libmatroska, libvpx, libyuv and pl_mpeg instead of FFmpeg>Uses ASIO for networking instead of SDL_netffmpeg and SDL btfo
>>537234496>SDL btfoI always wondered what make developers want to write windowing system interfaces from scratch instead of using solutions like SDL? It's not easy, even for Windows, that's why a lot of windows jank crashing on alt tab of have some other windowing issues that require community patches. Same for x11 where I have to run some native x11 games through gamescope because they're trying to go fullscreen on an entire logical screen space instead of a particular monitor.
https://www.phoronix.com/news/Josef-Bacik-Leaves-MetaGuysNo more btrfs regressions
>>537236676shit fs anyways use zfs instead
>>537238853this but ext4 instead
>>537235273I don't know shit about shit, but the other SDL dependences are still there, at least; only the "net" one was replaced.
>>537250439This is not a problem since game should be dynamically linked to SDL and SDL is open source and actively maintained, meaning once developer will end support for his game we can still have perfectly working game that is relying on relevant dependencies instead old crap.
>>537235273>It's not easy, even for WindowsI do it all the time, it's easy. I dont even know how they manage to have issues with alt-tab, but the funny thing is that I've only had alt-tab issues with non-native games (wine).>because they're trying to go fullscreen on an entire logical screen space instead of a particular monitorNormally this would only be an issue for very very old games. Its very easy to maximize a window to a monitor instead of the x11 "screen" size.
https://github.com/doitsujin/dxvk/pull/5176it's happeninghide yo kids, hide yo wife, you 'bout to become beta testers
>program has a command-line interface>no documentation of it comes with the programChaotic-evil software development.(Somewhat understandable though, considering the largest audience is Windows users who think that double-clicking the executable and dragging a WAD onto the executable are the only ways to use it without a third-party mod loader.)
I hate when this happens.
https://invent.kde.org/plasma/kwin/-/merge_requests/7795kde is making use for overlay plane. This is huge, especially for gaming in window mode: you'll basically get latency of the direct scanout/unredirected mode>>537255182>ring timeout in osuthat's fucked up, what kernel and mesa do you use?
>>537253356>GE-Proton14-88 released> - dxvk updated to latest gitHow should it improve user experience though?
>>5372553456.14. Apparently this issue still persists.https://gitlab.freedesktop.org/drm/amd/-/issues/4182
Sorry to the anon who convinced me to remove the title bar from Firefox, but I've added it back so that I can use it for adjusting the window opacity.>"Windows" is a menu on my Linuxlol
>AUR is downwho's now responsible for that one?
>>537255345Who games in window mode?? But it's a good feature for lower battery usage (although I would like to see if there is any practical difference)
>>537257047It has been up and down for like 2 weeks or something now. Somebody is ddosing the shit. I wish they could implement a decentralized solution for aur like they have done for official packages.
>>537258890>Who games in window mode??Me, when a game runs only at a lower resolution of which my screen is not an integer multiple and I decide that I'd rather just see my desktop background than the black border I'd get by integer-scaling to fullscreen.I don't know if I really understand the implications of >>537255345 though.>go to link>"in order to avoid compositing"Oh, I see. I'm still too dumb for the technical details but I think I get it at a high level.
I couldn't figure out why session restore wasn't working on KWin since it's was introduced in 6.4. Turns out it was hidden behind environment variable. Anyway, now that there's session restore in Wayland it's essentially complete.
>>537256571Firefox titlebar is always on for me since I use sidebery.
You got[ Bump ]
>>537260843It was enabled by default for me when I installed KDE on Arch a few months ago. I know because I had to disable it since I don't like session restore.
That's a lot of cupboards.
I should have known this wouldn't be a one-time thing.>watch him wander around>hold your breath>watch him wander around>hold your breath>watch him get mad and leave>York: "This is a waste of time, Zack. Let's go."lmao
I hate the chase scenes but this one wasn't as bad as the first.
oh fugand yeah I know I misspelled Zach two posts ago
I see York's beard does not grow as gradually as I'd imagined but rather has only a few discrete lengths.It was like >>537266212 at the start of this chapter and then suddenly BAM those hairs instantaneously shoot another few millimeters out of his face.
Use can for DE when you can just launch steam on a gamescope session on login?
>>537269539Does gamescope have a filepicker?
Is there a way to make cachyos work like steamos where you have x11 desktop mode and an easily switchable game mode for stuff like HDR?
>>537269539If all you do is game then the only use-case would be downloading mods, setting up emulators or using non-steam software for other types of games
>>537270224>Does gamescope have a filepicker?Do you?
>the end-chapter screen is Thomas barfing into the toiletThis game is art for sure.
>>537265725You got it mixed upWhat are you talking about is session restore options in KDE setting. It currently doesn't properly with Wayland apps: it just opens them.What I talking about is Wayland protocol that allows apps to tell compositor to save their position, size and state
>>537270294Why not just using wayland session
>>537275528What's the env var?
>>537283830KWIN_WAYLAND_SUPPORT_XX_SESSION_MANAGER=1
>>537275691Too lazy to manually logout and switch.
>>537293248No, I mean why would you use 2 session when you can just use 1 session and get all the features you want?
https://github.com/PCSX2/pcsx2/issues/10065>Are you using Wayland? Well it's we can't do anything with wayland. Issue closed.>Operating System: Linux (64bit) - Specify distro belowlol
>>537295368I fucked it up>Operating System: Linux Mint Debian Edition 6
>Hello Kitty PMC
Years ago I stopped checking if games run on linux before buying them and all my games (that cost money) have been playable on linux. Do you guys check if games are playable on linux before you buy them?
>>537297906I just don't buy games that's all
>>537298607Are you russian or brazilian?
>>537295368It's most likely a Qt/whatever WM he's using interaction issue, not something PCSX devs should be bothering with.https://doc.qt.io/qt-6/restoring-geometry.html>On X11, this might not work because an invisible window does not have a frame yet. The window manager will decorate the window later. When this happens, the window shifts towards the bottom/right corner of the screen depending on the size of the decoration frame. Although X provides a way to avoid this shift, some window managers fail to implement this feature.orhttps://doc.qt.io/qt-6/application-windows.html#window-geometry>X11 Peculiarities>On X11, a window does not have a frame until the window manager decorates it. This happens asynchronously at some point in time after calling QWidget::show() and the first paint event the window receives, or it does not happen at all. Bear in mind that X11 is policy-free (others call it flexible). Thus you cannot make any safe assumption about the decoration frame your window will get. Basic rule: There's always one user who uses a window manager that breaks your assumption, and who will complain to you.>Furthermore, a toolkit cannot simply place windows on the screen. All Qt can do is to send certain hints to the window manager. The window manager, a separate process, may either obey, ignore, or misunderstand them. Due to the partially unclear Inter-Client Communication Conventions Manual (ICCCM), window placement is handled differently in existing window managers.
>>537294641Because he's a babyduck.
>>537297167spooky mountains
>>537294641Because gayland can't do custom resolutions for CRTs
>>537309554>>537317037Which side just got owned? It's so hard to keep up.
>>537325546I saved this thread from dying with wayland post, so we won.
>long, dramatic reveal>nothinguh, thanks...
>playing Deadly Premonition>forget who a character is, during a scene when half a dozen names are dropped>look up the character name thinking I'll get a "she's that character's husband" or "she's the one who works at that place">first result is from shitty Fandom wiki and first sentence in search engine excerpt spoils the ending of the gameFuck you.Clicking through to the actual wiki page, I see it starts with a non-spoiler introduction to the character, and the spoiler excerpted by the search engine is further down.I'd already read this spoiler before but damn. Search engines never stop finding ways to be shit. I should have asked an "AI" for some spoiler-free slop. It probably would have given me the right answer.
Actually, never mind. "GPT-4o mini" (the default one on Duck.ai) gives a completely wrong answer. I already found out from the wiki that Carol owns a bar. I'm pretty sure Nick's cucked wife Olivia is the waitress at the diner.
Well, anyway, check out this neat trick.
Mr. Francis York Morgan.Your unprovoked fat shamingmay offend some fatties gaming.So says Mr. Stewart.
shadps4 krashed
>>537342716Didn't you already play this before or was it someone else?
>>537355505I was playing it months ago but didn't finish. Started over at one point because of a fucked save file, and that was annoying so I dropped it for a while. And all previous times I played the game before that, I just got filtered by how bad the controls are. I've since realized, however, it's not about the controls or the gameplay, but rather, the kino.
>>537345046It crashed regularly after like 2 hours of non-stop gameplay for me, had to get a habit of exiting to menu or restarting every once in a while.
>>537382736Deadly Premonition Directors Cut.
>download windows version of Slay the princess>there's .sh alongside .exe>double clicking it just works nativelythe power of python gaming
>>537382736What the other guy said, and sometimes you have to use an old Proton to get shit to work. That's why Valve still makes every stable version available through the Steam client (praise Gaben etc.).https://www.protondb.com/app/247660It seems like a lot of people actually use Proton 3.16 for this game, and every time I see that, I'm tempted to try it and see if it's better somehow, but Proton 5.0 is working for me (at least as well as I would expect of this janky port), so I haven't touched it. Maybe someday I'll try some different Proton builds for science -- which, by the way, most ProtonDB users don't; rather, they just follow what others did, so it's possible that they're all blindly following Proton 3.16/4.11/5.0 instructions when they could be using Proton 9.0 or something, but I'm pretty sure I did try the latest Proton at some point and couldn't get it working. If the current Proton works but requires different or additional tweaks then no one knows what they are.I'm also using Proton 5.13 for Painkiller: Black Edition >>536380726 because the game doesn't fill the screen on newer versions -- something that may be fixable with gamescope for all I know, but I'm not aware of any reason that I should be working harder to use a newer Proton when 5.13 just works.For almost all other games, I just use Proton 9.0. Is there a stable 10.x yet? It was labelled "beta" last time I looked. Then again, 9.0 is also still called "beta" if you look at its install folder. Maybe they can't change the install location and just had to say "oops" and leave it that way forever.
>reddit is full of retards who can't run games on Ubuntu because they installed amdvlk or they can't run games with dGPU on laptop or they can't run Roblox (these don't even post their system info)And if you call them retards you'll hear how toxic Linux community is
How good is the Nvidia support these days? Has it gotten any better or should I stick to AMD?
>>537411648There is only really one issue remaining, dx12 performance. Nvidia is "looking into it"
Why am I fighting michael jacksons backup dancers?
>>537425817He's covering the camera as well
>>537426082K-Pop Demon Hunters game looking crazy
>>537426343It's actually very loosely based on the book of enoch. You play as enoch and the michael jackson guy is a fallen angel.
>>537425817>>537426082what in the fuck
>>537425817eheehee
where my steambox already ? like a steamdeck but without the battery,screen, pads and shits. Fucking gaben, stop buying yachts.
>>537437346Weren't some companies working on that now? Also there was atari vcs 800, but I guess it got released 1 year too early to use steamos so it uses its own debian based os. At least you can install steamos on it yourself.
>>537425817you arent supposed to fight, you are supposed to dance. . moonwalk and stuff
>alcohol just keeps York from getting sleepy (like coffee does)What in the fuck? Shouldn't it do the opposite? Maybe they couldn't think of any gameplay advantage to drinking cocktails that would counterbalance such a disadvantage.Now that I think about it, I don't know what actually happens if York becomes "sleepy". There's a sleepiness bar next to the hunger bar but I've never let either of them hit zero.
Damn right I got in the car after that.Driving with keyboard controls is like being drunk anyway.
She's so perfect, bros...
Ah fuck, he's coming too.
George had a "little drink" too...I wonder if he also drives using the keyboard.>I'm still in control.Me too, bro.
Since I've bumped /lgg/ so much with this game without showing any of the actual... ummm... "gameplay", here it is.I don't feel bad about missing so much because the aiming in this game is janky as fuck. Have you ever played a game in which aiming with a mouse FEELS like aiming with a thumb stick, or worse? It's like that. But worse.At least the combat is easy.
Shit got pretty crazy in Chapter 12.Attachment marked "spoiler" because it's an actual spoiler and not for comedic purposes as I've sometimes done (sorry).Maybe the setting of the previous video is a bit of a spoiler as well, but less so if I don't point it out and make one wonder why spooky things are happening in the art gallery. And the first visit to the art gallery is boring as fuck so I suppose anyone who got that far would guess that the location will be used again for some purpose.
Damn. I really have to keep in mind that my default video filenames are useless.Maybe the past 7 posts being consecutive makes it obvious enough but they're all Deadly Premonition. Yeah, I know, it's hard to tell if you can click on a spoiler when you don't know what the hell game it's spoiling.
I've been surprised at how much faster I can encode a webm at 1280x720 compared to 1920x1200, but... I really shouldn't be. The latter is 2.5 times the size. Maybe my feeble just mind can't handle the concept of two dimensions or something, because my intuition was that 1280x720 was more than half the area of 1920x1200 just because it's more than half the width and more than half the height.Meanwhile, York still isn't completely sure if red seeds are a clue, so we're equally stupid.But I finally remembered to rename a video file.
>>537342716>she's that character's husbandFunny typo (or crazy plot twist).
>>537488381Yeah, they should fix dx12 issue asap before they get replaced by vibe coding jeets.
>>537505876not him, but probably just customized mangohud
>>537505876>>537515169Yeah, that's just my obnoxious MangoHud configuration. I probably would have kept the default configuration if not for the fact that my previous GPU (which was quite old) didn't support one of the metrics that the overlay shows by default (GPU usage percent if I remember correctly). I couldn't make it show GPU temperature without the broken (stuck at 0%) GPU usage, and I wasn't really interested in seeing only the CPU metrics, so I said "fuck you" and made a minimal configuration to turn MangoHud into just a frame-rate viewer (with some extra information about how the game is running e.g. Proton version and graphics API (OpenGL, DXVK, etc.). My current GPU supports everything MangoHud needs and I have a preset that shows everything, but I like the minimalist preset for screenshots.
>>537466994I should have bought a bunch of drinks to see if the game has any drunkenness effects. Even without having done any side quests, I've got a shotload of cash ($10k as of that screenshot) because I've bought practically nothing except gas since my inventory is packed to the point where I sometimes can't pick things up.
tux is kill
Bro time.I can only wonder how much I would suspect after this scene if I hadn't already read certain spoilers.
BONER TIME.Actually the game's bad lighting effects make her look kind of like shit, but seeing her outside of her police uniform is at least theoretically hot as fuck, even if the graphics can't capture what the story is trying to convey.
>Emily shows up wearing that>George fucks off and leaves us aloneI would have a raging boner right now if I were FBI Special Agent Francis "Call Me York. That's What Everyone Calls Me." Morgan.
>"I had a good time tonight. Good night!">"See you tomorrow.">walks offFor fuck's sake.
>back at York's hotel room>knock knock>it's Emily and she's lonelyIT'S HAPPENING
>cut to thislolI can't even be mad. That was really funny.After this, they're side-by-side on the couch and they have some deep conversation, but then it cuts to York lying in bed alone and wondering if she got home safely.
>cemu is using wxwidgets 3.3>arch is at 3.2I don't like using -git packages for UI
>>537542543just get appimage?
Imagine suffering from old packages on a fucking Arch lmao
I love cute shotas!
>go to the graveyard>it's just a field with no graves>wonder if the developers have brain damage>reload my save because reasons, and come to the area again>the graves have loaded this timeOh good.
Is he saying I should do more side quests?
>>537546271
>>537547317Its a 4k screenshot, you have to view it at original resolution
Modern UE5 slop lol
>>537555538Why is it only running at max 70 fps with such simple graphics? am I missing something?
out fucking skilled>>537557123yes, you're missing the fact that ue5 slop uses lumen and nanite anywhere without any alternatives that will make every game ue5 perform like shit and there's nothing developers could do besides lowering nanite/lumen slider making graphics a complete garbate
>>537557375Isn't nanite optional? something you have to enable?
>>537557375Dont tell me that wall uses raytracing for reflections lmao
we're in>>537557471Disabling is optional, this shit is enabled by default in engine and recommended (by Unreal Engine devs) way to do lighting>>537557642Not hardware raytracing but some software lumen garbage
>>537557762I almost only play old games so I didn't realize the situation was that bad
She's even cuter when she's angry. I hope he's never nice to her again.
easy
my favorite gachaalso I like how I turn my gamepad into Nintendo Switch Pro mode and everything work out of the box: hd rumble, gyro aim.
Shittiest mechanic in the whole game
120 fps totk linux gaming
Attached:1. Emily trying to make me jizz in my pants by getting mad again.2. George turning out to be quite based.
>>537564197>>537565231I think your /v/ thread may have upset someone.
This was the first time I ever saw the game's physics break this hard. It worked out just fine, though.
Fucking cheater.
>>537565231Are you playing with cemu or a switch emulator? I couldn't even hit 60 fps with cemu, but maybe thats because I assume it requires very good single core performance
>>537571429>>537564643Oh you are using a switch emulator. Which one? I dont know which the best one is after yuzu was kill
>>537571575Eden is the current hotness, after everyone abandoned Citron due to some drama.
>>537571783ty
>>537544889If I'm going to build from source I may as well use Gentoo at this point.
>>537034941>>537035303the fucked up thing is that it doesn't occur in the flatpak version. i must have some old misconfiguration somewhere.
>>537581083fixed it by setting WAYLAND_DISPLAY="" i guess RA's wayland implementation is broken
https://youtu.be/GvqXCK9tD7o
>>537571575>>537571783Well, I am using citron but might check Eden out
>>537567791Lmao, the most ridiculous warn reason I ever saw. Imagine having assblasted tendie as a janny. Well, what did I expect giving how well that job pays
I can't believe that in 2025 Linux still struggles with multimonitor setups.I'm so fucking tired of games and applications opening on my side monitor to the left of my main one, even when my cursor is on my main monitor. I even installed Plasma+Wayland because some faggots said this doesn't happen in Wayland. Guess what? It still fucking does. HOW IS THIS POSSIBLE?!?
>>537604082>HOW IS THIS POSSIBLE?!?Pretty simple: Windows puts primary monitor at 0,0 coordinates while most Linux window managers put leftmost screen at 0,0. So, when denoted developers put game window at 0,0 instead of using apis for quering primary monitor this shit happens. Issue is purely created by wintoddler developers
>>537604575I fucking know that, you stupid fuck!The question is, why the fuck doesn't Linux do the same and offset all other displays from the main one? It's literally common sense.
>hmmmm let's keep using absolute coordinates instead of relative ones for multi monitors, even though every single sensible developer out there expects relatives ones because IT IS BASIC COMMON SENSEHoly fuck Linux is such a mess.
>>537605064When in Rome, do as the Romans do.
>>537606136Single-monitor chads win every time.If I ever add more monitors for productivity, I will immediately assign a global keyboard shortcut to a shell script that disables all but the main monitor so that I can still have a single-screen set-up on-demand for gaming. No distraction, no resources spent rendering shit outside my fullscreen game, and no chance of the wrong screen being used.
>>537609747the problem is that you'll likely lose whatever's on your other monitor. the real solution is to use something like gamescope for misbehaving games.
>>537609954Misbehaving games aside, I do prefer to have only one monitor enabled while playing games.But yes, trusting game developers to do anything right is a mistake. There's a reason that everything good about modern Linux gaming involves shoving the game into some kind of container (defined as loosely as will allow me to say the gamescope window counts as one, but I'm also thinking of Steam Linux Runtime etc.).
>>537605064There's nothing sensible about it. Imagine if you change primary monitor and all your coordinate space changes, and then Winshit app that tracks its position shit itself.>>537606136>sensible developerSensible developers don't even touch their window position and let window manager to position it, since any client side window interaction will break window rulesLess sensible developers just quering primary monitor. They break window management but at least they get the job done.Retarded wintoddler tier developers trying to place their windows at 0,0 or 100,500 or any other combination of absolute coordinates because they only ever used Windows, and it doesn't have any window management at all and they don't know anything about other platforms (nor do they care).Wayland and X11 window managers don't and shouldn't copy Window retarded behavior, since Windows doesn't even have window management. Wayland doesn't even have concept of primary screen so relative coordinates absolutely wouldn't work there. And retarded wintoddler developers should fix their shitty software since there are plenty software that works just fine on X11 and Wayland in multi monitor configurations.
>>537611687>But yes, trusting game developers to do anything right is a mistake.Wayland tried to solve this but met strong resistance. I think world is not ready yet.
This is disappointing. How do we get these numbers up? How do we convince people to ditch Windows and support Linux?
>>537637303picrel
>>537604082I only have this issue on windows, because I use a tiling wm on linux where the window manager always forces a specific position of windows
>>537636862Tuxs em fucks em
>>537637860do you dual boot or have to use windows at your job?
>>537637303>>537637421What about English only users?
>>537637421>[down to the third-highest percentage on record]Okay. This is supposed to be bad news...?These numbers are always going to fluctuate. There is practically zero chance of this survey showing the Linux user share going up and only up for more than a few months in a row. You have to look at the historical trend. GamingOnLinux has a plot which shows clear as day that the trend is upward, and more specifically that the past 4 months' Linux numbers are significantly higher than all previous months.https://www.gamingonlinux.com/steam-tracker/What you should take away from this data is that the relatively large jump from 2.27% in April to 2.69% in May, despite what the haters claimed, was not a fluke, because after three more months it still hasn't stopped back down below 2.50%.To see disaster in this latest round of survey results is wildly short-sighted.>>537637303>This is disappointing.It really isn't.>How do we get these numbers up? How do we convince people to ditch Windows and support Linux?Not by making pestering Windows users with embarrassing platform-war bait threads on /v/, please.>>537643481>What about English only users?According to GamingOnLinux, it has gone from 6.31% (the highest on record) down to 6.02% (the second-highest on record).
>>537644315>makingOops. Meant to delete that word.At least my editing/proofreading fails prove I'm human in the age of "umm that's more than 10 words, must be AI slop".
>>537644315Wonder what causing this. All that youtubers shilling doesn't work apparently. Normies be like: "wow, so cool, I'll definitely try Linux one day" lol
>>537401659dGPU issues can be annoying, that's what has given me the most problems, but it's better nowadays.
>>537653318Dunno, I started using Linux in 2021 on my laptop with gtx1650 and had like zero problems with dGPU switching. You need to specify 2 environment variables and you're good to go. I believe Steam now do it for you so there's almost no chance you'll end up playing Steam game on iGPU. And Windows isn't free from these problems as well: I remember trying to play BeamNG drive on the same laptop using Windows and it started on iGPU so I had to manually change graphics adapter for classic application in control panel which I found rather annoying compared to specifying envars.
>>537411648You are going to have worse performance with Nvidia always compared to Winblows and losing most of it's advantage over AMD. Just stick with AMD unless you are stick with Novidio.
>>537653851Were you on nvidia? The issue wasn't that it would start with iGPU, it ususlly just broke on update or randomly broke when I restarted, the game just wouldn't run anymore until it fucked around with it.
>>537649710>All that youtubers shilling doesn't work apparently.Because they kept shilling stable distros with outdated software, kernels and when people encountered an issue were fucked because that issue was/may be fixed with new kernels, etc.
>>537636862I saw some guy with a tux tattoo on his leg a week ago, I bet it was one of you fags.
Ummmmmm excuse me why does SteamOS desktop mode use X11????? Doesn't Valve know that Wayland is the future??
>>537660131next you're going to ask why steam client is a 32-bit executable
Wew, Eden emulator asked if I want to migrate from Citron with 1 click. That's cool.Also installing it from AUR with one command was absolutely insane
Sun shadow puzzlesMy favorite
>>537661354they should just rewrite the client in Rust and Libadwaita.
>>537668574>they're so incompetent that their electron client is a pile of burning garbage>they should just rewrite the client in Rustsounds about right for a rust rewrite
https://www.nvidia.com/en-us/drivers/details/253003/>Fixed a bugregression introduced in 580.65.06 that could cause Vulkan applications to hang on Wayland.>Added support for NVIDIA Smooth Motion on GeForce RTX 40 Series GPUs.>Fixed a bug that caused /sys/class/drm/.../enabled to always report "disabled" for NVIDIA GPU connectors.
>Don't use Steam>Don't send diagnostic data>Don't fill out surveys>Don't use proprietary launchersFeels good knowing I get all the benefits of Linux while fags freak out about user numbers. Who cares? LMAO
>launch native game>doesn't boot>switch to proton >bootsanother win for proton
>>537673565It's fucking nothing
>>537676506chmod?
>>537680489It's a steam game
enabling readbacks fixes artefacts and softlock in the last guardian
>>537643481you need to include the german autists too
>>537675036Based, but no one should be freaking out about user numbers anyway.>3rd-highest Linux user share ever>2nd-highest English-only Linux user share everIt's been a pretty long "up-down-up-down" streak and it's annoying that we haven't had two "up" months in a row this year, but we haven't had two "down" months in a row this year either. It just bounces constantly, so any single month-to-month difference is meaningless (especially when we get huge changes like that dip in February just because of Simplified Chinese users on Windows 10 being a wildly unstable statistic for some probably communist reason). Call me if it drops below 2.5% and stays there for four months in a row, because that might actually signal a reversal of the recent trend.
>>537676506>doesn't name the game>doesn't say what the error was (inb4 the only information is >I clicked play and """""nothing""""" happened!!)sad
>>537676506>Download native game>wtf is this file format>Download windows version of same game>lovely .exe wrapped in a proton coverT-thanks Gabe
>>537704834It's Victor Vran and yeah I clicked play and nothing happened.
>>537565231>120 fpshuh? i have the 60 fps mod i was gonna do a playthrough with, didnt realize u can get more frames, neat. (i have a switch 2 and dont wanna give anymore shekels to nintendo than i have to)
>>537676506>buy game from Humble Bundle>add key to Steam>switch to Linux years later>Steam key from bundle included license for Linux build>try to install game from Steam>it defaults to Linux version>wow that download was fast>click play>missing executable>it's because the Linux depot is completely empty>switch to Windows version by enabling Proton>sorry Proton lovers, it does NOT just work>"fatal error">need to run Protontricks to install missing DLLs (or opt into "beta" branch to install an old and unsupported OpenGL build of the game)Meanwhile,>download DRM-free copy of Linux port directly from Humble account>just works, even without Steam Linux Runtime, despite being unmaintained since 2012Funny how the Linux port is perfectly functional but they either forgot to upload it to Steam or removed it after the fact, and even Windows had a perfectly Proton-compatible build but then they fucked with that too.Bit.Trip Runner, btw.
>>537707424To know what the actual problem was, you would probably need to exit Steam and re-launch it from a terminal to see the game's output there, or instead put something like `%command% > ~/stdout.log 2> ~/stderr.log` in the game's launch options to redirect its output streams to log files. Of course you probably don't care, considering the Windows version is working. Personally, I always at least attempt to see what's wrong with a Linux build before giving up on it (and about half the time it's an easy fix), but I don't have that game so I can't test it myself.
>>537676506>>537707424>>537713238A couple of ProtonDB reports say the native Linux build won't run on Steam Deck without>OPENSSL_CONF=/etc/ssl/ %command%in the launch options. (One of the reports also mentions an issue with libgcrypt but the stated fix for that is to use Steam Linux Runtime which should be used by default for native games now.) These two reports also mention that the Windows version (via Proton) tends to freeze, unfortunately, but maybe that's not the case anymore.
>>537643481>What about English only users?
>b-but India!!Who cares? Google Play gift card refund scams aren't video games.
>>537710149Yep, you can use totk optimizer https://github.com/hoverbike1/TOTK-Mods-collection
>Penumbra Overture support added to ScummVMwtf? but ok, sure
>>537732916that's such a weird choice but they've been adding RPGs too lately.better genres than adventure games imo
>>537716594>look the image up>it's somebody's headcanon from plebbitof course windows defender is a dumb plebbitor
>>537738907The data is from https://gs.statcounter.com/os-market-share/desktop/worldwideYou can see desktop OS marketshare per country
>>537742102>7% in India>21% in NorwayWhy did you point them to these stats? See me after the shift.t. manager
OK guys, I generally pirate games but I'll buy Silksong if it really will have native Linux port..
>>537713912Yeah I played for 4h and had no freeze issues, but when I'm done with the game, I'll try that command on the native version.
>notifications outright krashes plasmashellfirst they enable it on programs with no way to turn them off for those specific programs and now they introduced krashing
>>537749816Just spam their crash report system with coredumps
>>537760481Someone already posted the issue on the kde bug tracker
Finally spent the money on a new PC build. I should have all the parts by Friday, if not a little later than that.My one question is, since I'm going full AMD with this build (R5 7600X and RX 9060 XT), do the drivers have some sort of automatic priority handling for what uses the iGPU and what uses the dGPU? Or am I better off disabling the iGPU in the BIOS?
>>537765648I always disable the iGPU from BIOS
>>537253356Just got merged btw
>>537765648On most motherboards if iGPU is not used it automatically disabled
>>536188523I don't want to use Lutrisbloat or Bottlesbloat or other bloat because Wine just lets me double click any .exe in my file manager and run it. I would however like to make Wine use Proton-GE and install all the vcredists and crap properly. What do?
>>537778202Proton-GE is used through umu-launcher, that is the only supported way of using it. Lutris works as a GUI for umu-launcher.
>>537716594>[image]>>537742102>The data is from [source that proves the image is lying]Good job
https://www.gamingonlinux.com/2025/09/winboat-is-a-new-linux-app-to-run-windows-apps-with-seamless-integration/>WinBoatMore like WinBloat, lmaoThey were asking for it
now this is combat
Cyberpunk feels so much better with high fps
>>537791083>it runs a real copy of Windows
Gyro aim is op
gimme that
>>>/v/719691956>making a thread to nag people about upgrading to Windows 11 as if Windows itself doesn't do that enoughlol>having to preemptively tell people not to discuss Linux in itlmaoOh btw I use Linux
>>537819804Even if I still used Windows for some retarded reason, I'd rather reinstall with W10 IoT LTSC LGBTQIA++2S than upgrade to 11.
>>537819804>>>/v/719691956>we are on /v/ and play video gamesAnd other hilarious jokes you can tell yourself.
Linux Tech Tips
>>537835225I still can't believe the creator of kernel would make such a stupid mistake with a userspace utility...
>>537839178Don't forget how he tried to download a script from github
More like Linux Dick Tips. amirite
Why are we making fun of Linus "Tech Tips" Torvalds? He invented Proton.
>>537854541He invented electron as well that's why we despise him
>>537856553wtf I hate linux torvalds now!
What is the best setup for PCVR for Linux? which devices etcPlan on buying today
Silksong bros... We're almost there
I didn't play Shovel Knights so I don't know anything about this newer game, Seemed quite mid as the kids would like to say
>>537884223wrong knight
>check thread after several hours>new posts but same post count???I checked the archive and some completely random-ass posts are deleted. I don't know when they were deleted and maybe I just imaged the reply count already being at 663 several posts ago, but wtf.Someone is trying to keep the thread from 666 replies...
>>537888128We're shadowbanned
>>537888128Looks to be the same poster, idk what do you have to do that all your posts get autoremoved from the whole site.
>>537888128>imagedimaginedFucking hell
>torrent linux native version of silksong>over a hundred peers less than an hour after it's been posted2% of gamers they said
> Hollow Knight: Silksong [amd64] [Multi] [Unity3D]
LET'S FUCKING GO>OGLhuh?
>no gamepad vibration on Linuxlmao, this was an issue with original Hollow Knight back then and they still didn't fixed it. Lmao, I wanted to buy this game but guess what, rutracker is fine too
>>537909929zinkbros, we can't stop winning
They're also statically linked SDL and it seems some old ass SDL2 version that doesn't support presenting at native resolution on scaled displays on Wayland. FUUUCK I wish SDL was licensed under LGPL rather zlib>>537912437>-force-vulkannah, not on my watch
>>537912947I tried everything to make my controller work correctly with the native build, but I'm giving up. A button (jump) doesn't work when moving the left stick. RT (dash) doesn't work when pressing the dpad. I tried using SDL_DYNAMIC_API to my system one, used SDL_GAMECONTROLLER_IGNORE_DEVICES_EXCEPT to be sure that it was only using my controller, but even with that, it's not working correctly. The controller works perfectly using evtest or in other games.
>>537911616I had no controller vibration in a game recently. I didn't really care because I'm not a girl and I have no use case for a fucking vibrator, which is why I turn off this '90s-ass gimmick feature wherever I can anyway, but the missing functionality still annoyed me a bit because I couldn't say the game's Linux port "just works". Then I tried another gamepad and it did just work. Both were third-party Xbox 360 controllers but different brands. The non-working one was older (but not broken; it worked in other games). I don't understand these things.
>SteamFrame
Gonna get Silksong when it's less than 10 bucks, I found Hollow Knight pretty average, maybe because I played ones with better sauce before it.
>>537689759I enabled readbacks for Bloodborne and my 60 with some drops to 50ish went to 20-25 fps.
>>537920012If you're playing on Steam try disabling Steam Input
just beat the mgs3 remake, nothign beats the original but i apprciated the new visuals and gameplay tweaks. gonna start hollow knight silk song now, and im pirating chronos (sh2 was decent but im not paying 70 for a game rn)
Ok, this will do.Swapped SDL with dynamic api, didn't make much difference though
im just using Proton without Gamescope for Silksong because otherwise I can't use my fucking gamepad
>silksongI saw that it supports ultrawide unlike HK. Can anyone confirm if it also supports 4:3? I'm starting Hollow Knight after I finish OoT and I'm a bit disappointed I can't play it on my CRT monitor.
>>537939209you have to add -e argument to use gamepad with gamescope
>>537956470that made it not appear at all
>>537956675the steam overlay doesn't work with the -e argument?
I didn't know this was coming out today. I guess I'll be updooting.Wish me luck on this upgrade not breaking any outside-of-package-manager installs I've done (LACT via .deb file etc.). I'm sure the upgrade process isn't supposed to do shit like that, but I'm paranoid.I will, of course, make a Timeshift snapshot first.
>>537961196the game doesnt appear but can be heardunusable
There's a use case for rounded corners...?
>>537962496I HATE rounded corners.
>>537962287Well damn. I kicked off the upgrade, left, and came back to an error about some Ubuntu package failing to download. It said "check your Internet connection" or some shit. The upgrade actually finished once I clicked away the error, and for all I know it successfully retried the download, but I just wanted to go to bed instead of trying to figure out if anything was actually broken/missing, so I said "fuck you" and used my Timeshift snapshot to roll back the upgrade. Now there's a fucking lightning storm so I'm sure as shit not retrying the upgrade tonight. I'll just go to bed trusting that my system is exactly as it was before, and I'll retry the upgrade tomorrow.
>>537962496i don't judge but who actually uses sticky notes widget? it's boomer stuff.
Silksong controls are a mess on Linux. The actions mapped to triggers keep pressing down by themselves. Tried remapping in-game and using Steam Input but nothing worked. Asked for a refund.
>>537923669Is there any actual news about what it is?I'm wondering if it's a first-party Steam Machine """console""" (which I might actually buy and if it runs PC games then it's not a console btw), or their next VR headset (which doesn't interest me at all).
>>537977637i only want VR for porn and it doesn't seem like the VR and Linux departments at Valve intersect very well
>>537976435I had the same issue. I fixed it by installing the Windows version instead and using Proton 9.0-4 specifically.
>>537978113Yeah, I don't care anymore, I already refunded it. I don't feel like even pirating it.
>>537912437When are we moving to Zink, Arkansas KKK HQ?
>>537978113Not him but I still hope they fix it instead of just telling people "oh well, use Proton". This isn't some unmaintained port that was outsourced to a third-party developer a decade ago; it's new, so there's no good reason it should stay fucked.It looks like the native port is Deck Verified, so I wonder if the controls on Steam Deck are okay for some reason. Personally I haven't played it yet on any device.
>>537980412Some people o Deck reported similar issues, but it doesn't seem widespread:https://www.reddit.com/r/SteamDeck/comments/1n8qjvu/having_issues_with_right_trigger_on_silksong/And on Steam forums, people are reporting some controllers like 8BitDo ones have issues with the game:https://steamcommunity.com/app/1030300/discussions/0/595159120097737413/
>>537980836>8BitDomy pro 3 acts fine under proton but was all jumbled up and not respecting steam input settings on the native version7ish hours in under Proton, can't complain after swapping to that
>>537980980>but was all jumbled up and not respecting steam input settings on the native versionYep, that was the same issue I was having with the Ultimate 2C. The only thing that fixed it was proton. I have no idea how the game was managing to completely ignore Steam Input in the native version.
>>537981214>I have no idea how the game was managing to completely ignore Steam Input in the native versionthe overlay not working at all probably has something to do with itsteam input generally wants that alive
>>537980836And then some faggots complain "ugh backwards compatibility on Linux is broken". What backwards compatibility we're talking about when games released straight broken? All they had to do is to make SDL dynamically linked, although I don't know if it's possible on unity.
For anons with RDNA2 GPUS, set your minimum GPU MHz to the same as your max, you'll still idle at a low speed but it improves the boosting algorithm for GPU bound games, higher GPU usage, better framerates but slightly higher power usage when you're playing games.
You can easily solve your issues with third party controllers just by adding them to udev rules.I did that with my hori fighting commander octa and gamesaar cyclone 2 and have 0 issues since then.
>>537998321udev rules is not the problem here, you dumb nigger. The controllers having issues in Silksong are already there. Stop trying to butt in on conversations you know nothing about.
>>537998321>have to use udev rules to make his controller workAh, fellow Linux Mint user I see
>>538000468Stop using noname chink controllers and don't blame the game.>>538001672I'm on Endeavour OS tho
>>537973786You can change the update server in Software sources utility if the main server is shitting itself.
>>537988246you can also put the min to 100 mhz less than max too
>i7 9700k, RTX3080>Win10 was never that good, Win11 is a strict no-goMy hardware is sufficient for my needs. Could someone point me to a reliable distro? Or do i have to build around AMD?I only really play single-player games through Steam, but occasionallt need to edit stuff with DaVinci. HDR+VRR would be neat, but not required.
>>538005081>Stop using noname chink controllers and don't blame the game.As a matter a fact noname chink controller works better since they just use usb vid/pid of Xbox 360/One controller and provide full compatibility with corresponding protocol, meaning that it will work ootb day 1 on mainline Linux kernel, while other companies like 8bitdo larping as as big companies, write Guangzhou Chicken Run Network Technology which requires corresponding device quirk in xpad driver and then do some other retarded shit making Linux support harder
>>538022110Anything KDE based. Try latest Kubuntu.
>>538022110fedora, enable rpm fusion for nvidia drivers and codecs. or arch/cachy is you want latest updates (almost) asap and are not afraid of the terminal. pick kde plasma when you're setting it up, dunno about hdr on nvidia but you need to be logged into plasma's wayland session for it to work on desktop (which is default now).
>trying to install a gog game via lutris >fails>try to install it manually via lutris>it workshuh?
>>538022110Mint is reliable, you can burn in on a USB stick for a test drive.
>>538023235I always install games manually and basically use Lutris as a simple prefix and config manager. Can't trust them to keep all the install scripts updated, even assuming they are good while the game is new.Also for gog installers in particular, there's a terminal utility called innoextract that does what it says on a can.
>>538023512But that's the thing, I'm not using install scripts, just click install on my game from my gog library in lutris and then it fails after downloading the game with different error codes.Unless lutris is trying to run a script because of some integration bullshit?
>>538023235>software says "WHOA THERE buddy, let me to that FOR you">does it wrongMany such cases.
>>538023235Lutris install scripts should be removed, they're not working
>>538032742see>>538028741
>>537977637no idea but it will hard to beat 'ick on the 'eck, taht's probably why valve take their times.
>>538022740>>538022856>>538023310Cheers lads. Tried Fedora live on a two-decade old 8gb USB stick, and even that was snappier than my "tinkered and de-bloated" Win10 has ever been.Not to mention so far everything seemed to work out of the box, including bluetooth (which was the first thing to shat itself on a Win11 laptop i had for awhile).Gonna do some hopping after i back up my libraries and hopefully get rid of Windows enviroment for good.Thank you for the spoonfeeds, again. Shoulda switched over ages ago.
>>538032742I know the other guy is claiming he didn't use them anyway, but are they really that bad? Is the current pace of Wine development just too fast for the community to keep the scripts up-to-date (or does no one care anymore)? Around the time I first started considering a switch to Linux, I got the impression that Lutris install scripts were considered a great feature. Maybe they used to be better, or maybe standards were lower. (Or they're still good, but I can only take your word that they're not. I never really ended up using Lutris because most of my games are on Steam and I switched to Linux after Proton.)
>>538041083Use anything but fedora. It's red hats distro for experiments. They dont care about breaking users environments. For example they switched to wayland before wayland was usable on nvidia, despite knowing that it didn't work because they dont care about breaking users environments.
>>538041129i remember checking out lutris scripts for steam only games (sekiro in this case) it it was just >steam://814380nothing to actually get the game running outside of steam (although that would require lutris to get a steam emu/cracked exe) i was at least expecting a script with >winetricks -q vcrun2017 && wine sekiro.exe or something along those lines.
>>538041691>winetricks -q vcrun2017 && wine sekiro.exeThose are bad now since most vcrun2017 is implemented in Wine and installing vcrun2017 could just break the prefix
>>538041869this was years a go, i remember having to do that with cracked sekiro when i started using linux and used lutris. do all vcredists pre 2017 built into wine now?
>>538042179I think up to 2019 implemented, 2022 still need to be installed
>>538023235I rarely use the Automatic Install is usually never works. It's a trash option not sure why they still have it.
Wow, I can't believe I actually beat Hades on my Steam Deck. Can't wait until Hades 2 went from EA
Nice painting
forgot hud because opengl
I'm getting by>>538049167nice combo
>>536317858Curse broken. Bump limit today.
Stop using Lutris and start using Bottles.
>>538053253>cringpak
>>538053253Bottles is okay but the fact that it's officially offered only as a Flatpak is a bit annoying.
We need a fall-themed image for the next thread. >ackchyually autumn technically begins at the equinox in about 2 weeksDon't care! Be glad I don't lobby for starting Halloween already.
>>538053253>flatpak only, not even fucking appimage>build instructions only for flatpak environmentno
>>538053253>only officially supported in flatpakhow about no
>upgrade to Linux Mint 22.2>kernel version is still 6.8 even though a fresh install of Mint 22.2 supposedly ships with kernel 6.14>apparently this is just how in-place Mint upgrades work (i.e. they intentionally don't automatically update the kernel)Huh.Should I upgrade the kernel or leave it alone? I don't know what's different between 6.8 and 6.14. Probably lots of little things. I'm sure someone is going to say I should upgrade just because 6.8 is "old", but if it's not going to make any tangible difference aside from making a number go up and risking instability, then I might just leave it alone. Obviously I don't need to upgrade for hardware support. My hardware is fine as far as I know -- old and shitty, but working.
>>538058451Yes you should and staying on old kernel is retarded, except maybe if you use lts kernel. iirc 6.14 introduced ntsync
Imagine not being on 6.16.
>>538059049thanks for your service O7
>>538058942Someone on the Mint kernel claimed the 6.8 kernel used by Mint is LTS but I don't know if that's true.I suppose I might as well make another snapshot and upgrade the kernel just to see if it improves performance or anything. As long as Mint boots, I can always roll back.I don't know what ntsync is, by the way.
>>538049167Nice moves. I suck at this game.
>>538060192>Someone on the Mint forum claimedFixed. lol
>silksanity
>>538058451Generated some slop and highlighted the only parts that matter to someone whose old and shitty hardware is already supported by the older kernel.We're at the bump limit, by the way.
>>538061107https://youtu.be/04854XqcfCY
LINUX GODS UNSTOPPABLEWINDOWS KEKS STAY KNEELING
>>538061107>security updates against CPU speculation attacksI'm still running mitigation=off lmao.
>>538060192>>538060442Replying to myself now that I've taken the time to verify it: yes, the 6.8 kernel is supported long-term (until 2029) whereas the 6.14 kernel apparently is not. See the attached two screenshots (holy shit I love imagemagick) of Mint's kernel upgrade menu. All the 6.11 kernels are EOL by the way.
>>538064234Jesus anon, remove the old kernels and optionally setup auto-removal. Not only they take space, but make updates take longer.
Symbolic links are so nice.I'll never unpack a mod directly into a game folder again. Nowadays I just put each mod in its own folder someMod and run>ln -s --backup someMod/* .(or whatever command I ran here; I don't actually remember exactly what it was, but that looks right).
>>538059049that one is bugged for me because I'm suffering from connection issues and have to wait for .5 for the fix
>>538066010Yeah, I noticed all the>Installed>Installed>Installedand was tempted to clean that shit up before revealing my shame to the world. But then I'd just be lying to myself.Running `sudo apt autoremove` doesn't remove the old kernels, but the automatic maintenance option in Mint's update preferences apparently does. So I'll enable this and then check back in a week to see if the garbage is cleaned up. If I do it myself then I won't know if the automation is really working.
>go to launch game that absolutely needs gamescope that I haven't played in ages>gamescope is broken againfucking gamescope
>>538066972>filenameFUCK.There we go.No, I'm not going to have my screenshot script run a command to get the distro version. It's already bloated enough. But I am considering just removing the distro name from my screenshot filenames and adding it to my obnoxious MangoHud overlay as a custom_text field instead, considering the whole point was to preempt the "what distro?" question and the MangoHud is more visible.
Fuck it, it's done.Who's making the next thread? I mean, I can do it, but... I don't have any funny ideas for the image. So I'll just go with Tux.png if this thread dies before there's a new one.
I suck at Doom btw
>>537446083>>537465059>>538073957those blue windows look nice
>>538075836>
>>538066730Good news!
Is he though?
>>538055765Found one. Thanks, System76. Your hardware is still too expensive for me right now, but you're all right.And so, new thread: >>538081114