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The Emperor's Crib Edition

>Update 10.0 patch notes:
https://community.focus-entmt.com/focus-entertainment/space-marine-2/blogs/260-patch-notes-10-0

>August Community update
https://community.focus-entmt.com/focus-entertainment/space-marine-2/blogs/253-august-community-update

>Year 2 Roadmap:
https://i.imgur.com/61HZRF3.jpeg

>Where to get the game:
https://www.focus-entmt.com/en/games/warhammer-40000-space-marine-2

>Lore Stuff:
https://1d6chan.miraheze.org/wiki/Main_Page
https://wh40k.lexicanum.com/wiki/Main_Page

>For jolly cooperation with your battle brothers (Can also post codes for jolly coop/PvP. Edit Squad -> Invite Menu):
https://steamcommunity.com/groups/sm2general

>Workaround with matchmaking (not finding players, only 2/3):
Back out to the main menu and re-enter battle barge.

>Datasheet showing hidden difficulty modifiers for each difficulty (for easier damage reference):
https://docs.google.com/spreadsheets/u/0/d/1kVvYgDBoAan98W3IjAM6ERdq-QfkCsaVvXKF5g_Q9sU/htmlview

>Spreadsheet useful for damage calculation:
https://docs.google.com/spreadsheets/d/1HzX5LzOD8NZyOTV-BUyL8kWoLEpt-skM/

>/sm2g/ Dude Wall - Compilation of Dudes:
https://dudewall.github.io/dude-wall/

>/sm2g/ Phantom Links Chapter Lore:
https://rentry.org/ChroniclesofPhantomLinks

Previously on the Battle-Barge: >>538485528
>>
>>538668043
No that's the mark VIII plain one

there isn't a mark VII plain one right now, just the laurels one from heroic pts
>>
>>538668509
I miss Big-E's home being GW's headquarters. Sure the Himilayas is more interesting, but it's just a perfectly stupid joke that the center of government for this sci-fi setting is exactly where the people making it are in real life
>>
>>538668869
source? I don't think it was mentioned in RT
>>
>>538669086
It's really something I remember from when I started the hobby and having other people tell me. A quick google search shows people talking about it, but no hard evidence. Admittedly it was set in the Himalayas by maybe 6th ed at the latest so it might fall in that lost lore memory hole.
>>
>>538669519
I remember it being set in the Himalayas long before 6th ed but it's been a very long time since reading it
>>
so i have enough good-boy-points to either buy a heroic weapon or some dressup stuff.
i know that the heroic weapons are generally terrible but i was wondering if thats also true for the melta and the heavy plasma, because those sound interesting. i dont really NEED any of the cosmetic stuff. some of it looks ok
>>
>>538669580
I started around 6th so that's about as far as my memories run regarding 40k but there were a lot of older guys that had been playing it since who knows how long where I was
>>
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In this house, we respect the Raven Guard.
>>
>>538669848
>primarch consumed by chaos
>respect
you should have been lamenter'd and the geneseed flushed down the toilet
>>
>>538669782
>heavy plasma
>sounds interesting
>>
>>538670264
i like when it goes pew pew pew
>>
>>538669782
i bought the three shot bolter and its good. i watched a video on the combi melta gun and the animations are fucked up, the bullets dont originate from the barrel so i would never use it. you might be able to have a fun build with the plasma since what makes it op is the charged shot which makes the game boring
>>
>>538670060
>Consumed by Chaos
>Implying
The Warp shed Corvus' human façade, the same façade that all Primarchs share, just like the Emperor. But the last we saw of him, he was still very much sane and on an eternal hunt for Lorgar. Wasn't he described as shadow given form?
>>
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>>538671343
the fuck is a ç
>>
>>538671513
you got dirt on your screen bro
>>
>>538671513
Facade is a French word English stole, the goofy c is the more correct version and sounds nothing like how it reads. Educate yourself
>>
>Corvus Corax
The only primarch who has been active since the end of end of Horus Heresy without "he may be lost or dead, who knows lol" bullshit, while Robouten was put in stasis and Lion sleeping.
>>
>>538672350
Not quite. We just have no idea what Lemon, Dorn, and Jaghatti have been up to
>>
>>538672809
>what are they up to
dorn is dead
>>
>>538672350
at least he is active after the horus heresy because during it he sure as fuck was not
>>
>>538669848
I'll respect them when I get my lighting claws.
>>
>lvl16 without a team perk
Excuse me sir you are twice as black as normal
>>
Wouldn't a ragtag team of three Astartes sneaking behind enemy lines all be classed as "close support" for the sake of the mission parameters? Like they're effectively saboteurs/assassins within the context of these missions. If you're not destroying something mission critical, you're eliminating a VIP enemy.
>>
>>538672809
>Lemon
>Jagatti
Sucked by the warp until GW decides to say anything about it
>Dorn
Slaughtered like a pig unless GW pull out of the ass something like "uh no, the chopped hand and pp sucked off by the imperial fists since long time ago isn't Dorn lol"
>>
>>538674019
Corvax fucked off into the warp too. They recently gave him lore fucking with Lorgar. Until then, Corvax was in the active but unknown category.
>>
>>538673998
>laughs in the single tactical marine who was holding off ork waaagh for a year until the reinforcements warped in
>>
>>538674019
The chopped hand is dorn's, but he'll return nonetheless and he'll get the emperor's power claw to replace his hand.
>>
Feel likes nids could use a new Majoris too, since the three are already pretty similar to each other. What could work? Genestealers maybe?
>>
>>538673998
In terms of the Operations: Yes However, the battlefield designation is more "this is what I'm best at" than some hard rule.
>>
New tier list just dropped.
>>
>>538675178
why is choler's teeth bad? how is it different from the chainsword slop most redditors play which is 2nd light into shoulder bash? they made it specifically for them so they can quick punch into shoulder
>>
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>>538668509
//// INCOMING TRANSMISSION ////

>Imperial Administratum has granted access to records of all Astartes operating in Decidious System, CODENAME: ADEPTUS RETARDES
>Dude Wall status: ACTIVE.
>All Astartes present in Decidious System accounted for.
>All First Founding Chapters accounted for.
>All Astartes are to upload a FULL SCREENSHOT of their Dude and post their CHAPTER.

Welcome, Brothers! Another day, another update of the Dude Wall to share with you:
- Recent submissions have been added to the image version, website will be updated shortly;
- New Dudes have been added: Blood Raven #27, Celestial Lion #3, Crimson Fist #2, [Homebrew] Emperor's Blades (Caius Cosades);
- Updated Dudes: Blood Raven #12 (Captain Diomedes), Lamenter #2 (technically a new one), Salamander #2
-- Deathwatch #17 Lamenter Dude has returned to his Chapter thus switching places with his Brother (Lamenter #5) who has been seconded to Deathwatch and took the spot (#17) in his stead.
- Minor positioning changes have been made to some of the Dudes to maintain visual cohesion.

You have my thanksfor all your submissions, Brothers. And as always, should you like to update /YourDude/ or post a new one, do not hesitate. Every Dude is welcome.
Meanwhile I hope you will enjoy the latest iteration of the Dude Wall.

Signing off,
Dude Wall Anon

=IMPORTANT=
>**Ultra high quality version of the Dude Wall is available on the website**
>**For more comprehensive info on submissions please refer to: https://dudewall.github.io/dude-wall/ **

Glory to the Imperium!

//// END TRANSMISSION ////
>>
>>538676493
A small correction: Crimson Fist #2 should have been placed in "Updated" section. Apologies for the confusion.
>>
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>dark angel bulwark keeps kill stealing
>rushes into a pack of chaos spawn and a terminator
>toss a grenade at his feet and watch it stun him
>chaos spawn proceed to stunlock him to death while the terminator rocket spams him
>he rage quits
>>
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>>538674019
imagine dying offscreen to unnamed nobodys
>>
>>538676047
speed -4
and the sword was made for people that could not animation cancel the first heavy.
>>
>>538676047
nta but 1 speed on anything but charge weapons is awful and they need to stop doing that. You’d think they would have learned considering they buffed block speed to not be dogshit but I guess not lol.
>>
>>538676047
>1 speed
It's literally unusable.
>>
>>538676493
We should get an alternate Dude Wall with it based around the Astartes Overhaul and Iron Kitbash mod
>>
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>>538676493
Can my Iron Hands dude be added?
>>
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>>538679109
>iron hand
>has an iron hand
>>
>>538678567
better keep all creations in one place. besides iirc you can add custom dudes to this Wall no problem.
>>
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>>538679291
>>
>>538674019
>>538677524
https://www.youtube.com/watch?v=wozZMYl86bc
>>
>>538680356
It would've been unadulterated kino if GW ever got Lucas to direct something.
>>
bro did not just link that reddit ass shit
>>
>>538676493
I'm away today so I'm gonna post my updated Dude tomorrow. Exceptional work Brother, thank you!
>>
Is Light or Heavy attacks better for killing Maj/Extremis enemies with the sword?
>>
>>538675178
Yeah no. The Xenophase is B, the rest is F. There is no valid use case for any of them over existing weapons.
>>
>>538682118
heavy
>>
>>538677524
Imagine murdering your sister in a tard rage.
>>
>>538682302
Cool thanks
>>
>>538682236
the red bolt pistol is a fine alternative to the heavy bolt pistol
>>
>>538682802
>Less ammo, less damage, less ammo efficient for killing minoris
It is not. I am ok with you saying "rule of cool it looks sick" but mathematically it is garbage.
>>
>>538676047
3 things
- Balanced defence. Worst type of defence.
- Horrible damage per hit. Since it isnt a block weapon, it simply doesn't have the burst damage of being one
- the speed. While speed itself isn't the most important thing, combine that with the aforementioned issues the weapon as a whole just feels like awful.

It's the exact same problem as the old cholers teeth. In fact it's almost identical save for the damage. The gimmick it has also makes no sense since you would assume that with a speed as slow as it does you'd want to capitalize the low damage with something big like full throttle (which was likely the intent for the old cholers teeth). Problem there is full throttle literally doesn't work with its gimmick (unless you can do a light attack into the punch which I've heard others say it can be done), and having full throttle on literally removes the unique combo, and the damage will also never compete since it's not a block weapon. Also, full throttle as an attack just blows anyway.
>>
>>538682802
It effectively has almost half the ammunition capacity of the damage heavy bolt pistol.
>>
>>538682924
The whole ammo must be tied to a specific variant thing is so tiring...
>>
Vortex is genuinely miserable for melee
I'm matched with two retards and I simply cant carry because I cant get close to the fucking thing
>>
>>538683171
>Haven't even played the new mission because chaos is boring
I have no interest in a bad dark souls boss
>>
>>538683229
Most dark souls bosses let you fight them in melee.
>>
>>538682924
bolt pistol has always out competed heavy bolt pistol when you consider the bonus head shot damage after execute, and this is just a better version of the regular bolt pistol. i use it on assault and dont run out of ammo between boxes. the hip ifre accuracy is awesome for more dynamic gameplay and it pairs well with block weapons
>>
>>538683369
Do not care, we have the math, it is not better than the HBP.
>>
>>538683518
thats funny. in real life the theoretical are always wrong about everything while the practical are always right. "scientist" vs engineer. i can tell you from experience its great and is an upgrade from the bolt pistol. if you are roll slopping around at the edge of the map then there are cases where heavy bolt pistol is better, but when you are stuck in combat i find the regular bolt pistol to be much better, and the red one is a better version, the ammo economy would be pretty rough if you rely on it to kill everything but it greatly complements aggressive play styles where you'd rather have +10% dps than +25% ammo
>>
>>538683919
Do not care see >>538683518
>>
>>538683919
>Anecdotal vs math
You're just an emotional child upset that the toy you like isn't actually good as he says no one cares
>>
>>538682236
Even the Xeno is bad compared to just using the fist which not only has more damage but also longer range, you don't need to play with the gimmick of using power rakes and just charge attack which kills everything.
>>
>>538683935
whats the math then?
>>
>>538676047
It's a slow ass Block weapon without charges masquerading as Balanced. It should have been Fencing.
>>
>>538684362
The heroic bolt pistol with 54 shots total does about 100 damage compared to the ammo heavy bolt pistol with 154 shots total and does 118 damage per gunstrike.
>>
>>538683919
The issue is the bolt pistols require more precision to use because it has a much lower damage per round, and the burst fire nature means the heroic one has a worse ammo econ than the regular one for minoris killing (which is honestly not a very good role for the BP anyway because of its zero pen and ballistic nature). I love the bolt pistol for its hipfire accuracy and the relic is no exception but the whole weapon archetype is just starved for ammo, and the heroic one demands you to use it on only majoris and above. It's fun to use, has great mobility (never zoom in with it. Worse recoil control and doesn't help much anyway), but suffers the same problem as the regular bolt pistol which is a weapon with limited ammo because of its mediocre damage that demands high precision.
>>
I reckon you could actually fix Assault by just switching the last column perk with the top one. Infinite dodges + damage on dodge is good but because its level 25 no one has any time to use it since you're either lower than 25 or prestiged.
>>
>>538684996
whats the damage per bullet of each? are you saying the relic has a 100 damage gunstrike? i dont think gunstrikes are even a good comparator since they stun you so you have to subtract the damage you arent doing when you are locked into a gunstrike animation.
>>
>>538684362
HBP > Heroic bolt pistol > Plasma > Neo Volkite > bolt pistol > Inferno
>>
>>538685735
>whats the damage per bullet of each?
Its not per bullet, gunstrikes are 1 instance of damage regardless of number of shots. For gunstrikes its 117.44 (Heroic) vs 119.57 (HBP). So its mostly the same.

But outside of gunstrikes its much worse. Because as that anon says its 54 shots vs 154 shots. Meaning it only has 1 use case which is 54 flawless headshots against Maj/Extr enemies. Its completely useless vs minoris and its total damage is much lower than the HBP.

Its important people understand this because otherwise Saber won't fix it, every single Heroic weapon sucks. They all need buffs to justify using any of them.
>>
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Using the painter is just a constant stream of frustration, the new limitations are incredibly annoying, I get that maybe the bulwark cant use the salamander chest piece but why not the legs/arms/pauldrons?

So many pieces cannot be properly coloured at all.
Im trying to get some 30k deathwing going but there is no chance in hell to get it right.
You cannot colourise the feathers of the helmet at all, why? Azraels feathers on the tabletop are red, that is the current 40k model, some feathers are white, some are green, some are white with black tips, you cant do it at all, thanks.
On the right champion pauldron the little dark angels badge is always green, you cant change the colour at all, same for the little decorative statue or the decoration of the other pauldrons, the colour is fixed to ushabti/marble.
The protective plates on the hips are part of the torso piece and cannot be coloured, if i use the vertical split pattern i can colour the entire side, but not the plate, why wont they let us paint individual segments of an armor, you either use only basic batch parts or you cant do shit and even then, the issue with the protective plate persists even if I decide to compromise, I wont even get into the fact that I have no way to add cloth to any marine but bulwark.
If you sell a 40 dollar season pass twice that is purely designed to letting people play around with the army painter then you have to get rid of the limitations.
I bought the first pass but I wont be buying the second because of this.
>>
Which one of these will prepare me for online mode?
>>
>>538685735
From full to zero for the ammo heavy bolt pistol it takes 15 shots to the head to kill a ranged warrior and 10 bursts(30 ammo) to the head for the heroic bolt pistol.
Perk distribution will shift this slightly.
Basically it takes a fifth of your ammo if you're perfectly accurate to kill a single ranged warrior with your heroic bolt pistol.
>>
>>538687686
Neither, the campaign is harder than PvE since you're stuck solo with shitty bots.
>>
>>538687686
None, since every weapon is the literal worst version and you have no skills
>>
>>538687412
do you have the number for damage per bullet? i want to do the math. because if i am not even using all my ammo on absolute with the relic pistol, then the extra 100 shots mean nothing. I use the damage heavy pistol anyways since its better. which has higher dps since thats what actually matters in a clutch scenario where you need to execute a majoris or extremis or click back contested health.
>>
>>538687834
>>538687716
is the heavy bolt pistol that wildly different between versions?
i just use the accuracy one so i can actually hit stuff from afar
>>
>>538687686
I found even on veteran terminators were fucking ass like it was ruthless damage
>>
>>538687686
PvE is vastly harder than the campaign, so I'd like to say none, just enjoy the story
>>
>>538688054
It's 11 shots from the damage heavy bolt pistol.
The accuracy heavy bolt pistol will have the same ammo efficiency as the ammo heavy bolt pistol because it does not get a better headshot modifier, only moderately better accuracy.
>>
>>538688054
>is the heavy bolt pistol that wildly different between versions?
Yes, the ammo version is the best one, the accuracy is irrelevant when you zoom in
>>
>>538688338
PvE is easier, in the campaign you get Minimal guns and Ruthless enemy bots. Gadriel and Chairon were never updated like Talasa and Veridian bots.

The swarm defend missions are near impossible to beat solo in Angel of Death.
>>
If you're focused on gunstrike damage you should be using a heavy bolt pistol or plasma pistol.
If you're using your secondary to save ammunition on chaff and magdump warrior heads you should be using a heavy bolt pistol or maybe the ammo bolt pistol.
The heroic bolt pistol is outdone by other secondaries in single target and AoE(obviously) gunstrikes and it is so ridiculously ammo inefficient that it's pretty much unusable as a sidearm.
>>
>>538688972
>Yes, the ammo version is the best one, the accuracy is irrelevant when you zoom in
you will still miss after a certain distance even when zoomed in
>>
>>538689214
idc it looks based and you look like a faggot basedjaking about the spreadsheets
>>
>>538682386
87%
>>
>>538689214
>assault, bulwark
heavy bolt
>heavy, tac
plasma
>sniper
pistol
>vanguard
inferno gun
simple as
>>
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>>538688054
for a lot of guns you dont need the accuracy version to get head shots, and i would only consider an ammo variant if i actually run out of ammo during operations.

in a practical test, the relic bolt pistol kills in 5 clicks, with an additional 6th click to kill. while the damage heavy bolt pistol takes 6 clicks and and additional two clicks to kill. plus the relic bolter gains an additional 25% damage on execute (50% vs heavy bolt pistol's 25%) and has the utility of hip fire accuracy, its a better pistol. heavy bolt pistol does have a damage boost on class skill use though.
>>
>>538685363
The dodge build is a meme that you have to give up tons of damage for. It's not truly viable in its own right and the only way to "fix" it is to either bake multiple talents into one another in such a way that you can get both.
Merge Wings of Flame into Commitment, then toss in a refund on melee executions where Wings of Flame used to live, then merge Pride in Duty into Aerial Grace and reword it so that damage caused by jump pack abilities is increased by 25%. To finish, the empty spot that Pride in Duty used to occupy can be filled with a perk that gives you a 1% damage buff on ground pound kill for 10 seconds, stacking to 25.
>>
>>538685363
3 jetpack charges
Ground pound heal
Majoris heal
The invulnerability while on air should be a normal perk merged with the ground pound line
They need to disperse the CHP, equipment after 7 kills and ranged damage perk line
Jump pack dodges do not burn charges by default
>>
>>538687763
You can just get friends to play it with you.
>>
>>538690358
>Majoris heal
everyone should have some light hp restoration built into their kit somehow
>>
Post codes or youre a heretic.
>>
>>538689327
You will not
>>
>>538689328
No one is debating what it looks like. Someone claimed its good, it isn't.
>>
>>538691868
Either everyone should have HP heal or no one should have it (medkit spawn rates can be adjusted), the current system is the worst imaginable situation to be in where 2 classes provide an insane benefit in comparison to all others.
>>
I use the damage type regular bolt pistol and never really worry about controllability nor ammo. It shoots straight, still pops minoris heads, does more gunstrike damage than ammo HBP. There's literally nothing wrong with it besides not being the plasma pistol.
>>
>>538694282
>Anecdote
>>
>We need more heal classes
If anything we need to remove heal perks and adjust damage to not be batshit insane
>>
>>538694553
That was 100% on you. You have a shield up while sprinting which means immunity to his ranged attacks. You even blocked the first attack fine.
>>
>>538694685
>Just dont attack the single majoris
That's ridiculous, I'm full armor and cant even get a single attack off before getting vaporized
A year ago that argument would have made more sense, but today it's not rare to have 10+ majoris on the screen+A bunch of extremis running around
It also loop back to the assault problem who doesnt have a shield and will likely die mid-jump, to a single majoris
>>
>>538694553
ive gotten used to it, but yeah the negative health multipliers on higher difficulties broke a lot of systems in the game
>>
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Perhaps making a ranged enemy that is reluctant to engage in melee and also constantly fires bursts of projectiles that can easily kill you almost instantly and then allowing it to enter a state that makes it immune to most staggering or stunning effects is not good game design.
Also maybe enemies shouldn't engage in ranged combat if their target is within a certain distance.
>>
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GIVE ME KARAK STONE SABER
DO IT
GIVE IT TO ME
AS A PRIMARY COLOR
I NEED IT
I WILL SEND BOBS AND VAGENE
>>
>>538694685
no, that's on enrage being a ridiculous mechanic by giving basic warriors near infinite poise
>>
>>538695497
hmmm sweety just dont be in melee
>>
>>538695072
You played badly, you had many options to kill him and picked the worst one. You could have
1. Stood next to him shield up, dealing damage through your AOE
2. Stood next to him shield up, waiting for a parry window
3. Shield bashed him, which would have staggered and let you then attack him normally
4. Backed off, and used distance + side arm to dodge his attacks and head pop him

We knew in advance what his attacks were, all enraged enemies attack twice in a row, so it was also predictable from the first attack that he was going to do a second.
>>
>>538695497
>Entering into a gunstrike with him around
Thats on you.
>>
>>538695497
>Gunstrike without enemies being near the gunstrike target so they get staggered too
>literal hours to roll, didn't roll once
>>
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>>538695497
this is what i do
>>
>>538695648
>You could(are forced to) do some convoluted shit
>To not get OHK by one(1) majoris
Yes, thank you for your concession
>>
>>538695870
what if your ability is on cooldown
>>
>>538695949
>OHK
You had 30% HP remaining. So you don't even know what one hit kill means? Incredible.
>convoluted shit
Anon, Helldivers 2 is right there if you just want to click M1 and win.
>>
>>538695949
>You could(are forced to) do some convoluted shit
Lol. You simply fucked up and its on you stop blaming a game for having some depth in enemy encounters. You want the whole game to just sit back and let you win? Fuck off.
>>
>>538694553
>p-please let one-shot things in higher difficulties, Saber
nu uh
>>
I dont mind carrying but damn, i shouldnt have more range damage than the other 2 combined alltogether...
>>
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what would the sympathizers say about this?
>>
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>>538695705
>>538695794
>if there's a ranged enemy nearby you're just not allowed to gunstrike
Good game design.
>meanwhile when there's three extremis trying to kill you at the same time but they're melee
>>
>>538696286
I saw that beam on your screen for nearly 3 seconds before it hit you. Stop getting tunnel visioned.
>>
>>538696404
>if there's an attacking* enemy nearby you're just not allowed to gunstrike
Yes, and that webm shows it perfectly. Multiple times parrying an attack, then another, to give room to gunstrike. Its called intelligence.
>>
>>538696067
>Standing next to a majoris and waiting for him to kill himself on my shield
>Not convoluted shit
Please stop pretending to be retarded for 5 minutes

>>538696117
>You simply fucked up
That's kind of my point, getting into melee range to hit a ranged majoris should not a be a "fuckup" punished by an instant death
>>
>>538696594
>Yes, and that webm shows it perfectly. Multiple times parrying an attack
That's the opposite of his point, melee extremis are piss easy because they're telegraphed and parriable, ranged just oneshot you off-screen when they feel like it
>>
>>538696286
>Going for an attack when you have not one but two big brains on screen
In that situation knowing that map I would have made a run for it to the elevator to start calling it, you have 2 charges for jumps (and I assume the 3s immunity for slams) so you can easily escape.

Then once I had distance, kill one/both brainy boys at range and then take out the melee. Anyway you had plenty of time to play well and instead went offensive in a defensive situation.
>>
>>538696619
>Ignoring the other suggestions because they defeat your argument
I accept your concession.
>not a be a "fuckup" punished by an instant death
It isn't, you played badly and died. You were punished for it.
>>
>>538695497
worst part is that power sword termies either miss literally every shot or bullseye you from a hundred meters away and theres zero inbetween
>>
Why is there so much yapping but no codes?
>>
>>538696736
>ranged just oneshot you off-screen
Whats really funny about this is that ranged rarely if ever target you off screen and it is in fact a game mechanic they added. Which can also be abused by turning away from ranged enemies. The only exceptions I've ever found is bosses, who attack regardless.
>>
>>538696736
>That's the opposite of his point
No its right on the mark.

Play well, you win, play badly, you die. That webm shows him playing well. The bad bulwark who started all this would have just attacked > gunstrike > got hit > died > cried here about it instead of parrying twice because that "convoluted bullshit".
>>
>>538696823
The other suggestions are also convuloted shit
>It isn't
It is, I have 3 bar of armor and get clearly killed while performing a single attack, in my opinion that's game-design failure
>>
>>538696872
Have you seen how bad the average /sm2g/ player is? >>538694553

I am tired of carrying these people.
>>
>>538696987
It's not the game's fault you're a retard
>>
VGDBU
the hard daily strategem that cucks sniper
use for the emperor when you load in as i may be tabbed out if it takes too long.
>>
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>>538696594
The webm shows me eating shit multiple times but it doesn't matter because melee attacks don't 100-0 you in a single hit and you can just get all your chp back in the next gunstrike.
Melee enemies let you engage with the game's mechanics and ranged enemies force you to just rollslop away until they decide to stop shooting.
If three lictors are trying to kill me I can play the game, if three ranged terminators are trying to kill my I'm not going to be doing anything for a while.
>>
>>538685363
>>538689795
>>538690358
Classes are differentiated between each other by their class ability/equipment and their weapon availability. Assault is the one with the short end of the stick because as far as weapons are concerned he just has what everyone else has and uses them the exact same way. Then the only thing to distinguish him is his jetpack, which is saddled with perpetually bad uptime due to it being a strong ability held back by its poor uptime and has a perk dedicated to addressing that one flaw.

Assault should get:
1. Faster melee animations equivalent to between +2 to +3 extra speed stat.
2. Jetpack dodge only consumes a small fraction of the bar.
3. Running attacks made from a jetpack dodge get a damage boost.

With the above it solves his lack of weapon distinction by essentially giving him exclusive faster versions of every melee weapon available to him, and the codebase changes required for all three is very small or otherwise known possible with precedent on other classes (ie Iron Halo can be consumed in fractions, not 1 full charge on activate).
>>
>>538696987
You lost your armor when you decided to attack instead of block for 1 more second, you then lost your HP because you had 30% less and attacked knowing (or clearly not) that enraged enemies attack in two. And you did all this with 2 near dead team mates and already downed once.

The funny thing about all this is I agree that ranged enemies should only melee when in melee range, but even that wouldn't save you because you are clearly absolutely dogshit at this game to not even have the bare minimum brain power to know how to beat a single enemy when you have a fucking shield. The lack of any responsibility or thought at all is impressive so here is your last reply I doubt any amount of logic will ever help you.
>>
>>538696948
>Play well, you win, play badly, you die
That's litterally not at all what the webm show tho
You dont have to play well against melee, you just wait for the visual cue and parry, maybe dodge sometimes
Ranged is a clusterfuck, they cant be parried, their dodge timings is shaky and their damage is far higher than anything in melee
>>
>click Quick Play
>2 gay niggers sitting in their battle barge
>>
>>538697073
>Team dead
>Allowed 3 terms to stay alive
>Proceeds to not break LoS but instead goes up onto high ground where he has no cover
Amazing
>>
>>538697175
Literally all you have to do is run slightly off to the side and you won't get shot. Holy fuck I hate the people in this game
>>
>>538697151
>You lost your armor when you decided to attack
Yes dumbass, that's been the core of this conversation for the past hour, it SHOULDNT be this way, a melee class should be able to attack ranged majoris without fear of getting immediately put into the ground
>>
>>538697320
The lack of any responsibility is impressive, there was a hundred ways to kill that enemy without taking any damage and he picked the one wrong move and blamed the game instead of himself. Its no wonder he has so many videos of him failing, refuses to learn how to play well.
>>
>>538697320
Ranged enemies lead their target in this game.
>>
>>538697468
First of all, they don't. Second of all, you're a fucking Bulwark so taking damage from ranged is embarrassing in general
>>
>>538697468
>more fake bullshit to save face
If you spent more time getting good instead of crying you might actually be able to kill a single ranged enemy at a time.
>>
How is it that I can go multiple Absolute missions as Assault and never take more than 250 damage, but retards here playing the most busted class still eat shit from basic enemies?
>>
>>538697292
>Allowed 3 terms to stay alive
They didn't exist when the team died.
>Proceeds to not break LoS
You should have more map knowledge.
You think I was going to the high ground to just sit there and let them shoot at me instead of moving forward and break line of sight?
You want to break line of site by backing into a dead end with three missile spamming terminators chasing you?
>>
>>538697320
>>538697417
Nobody give a shit about your take on "what you should do", you're litterally dodging the core point of the conversation, aka the insane damage of ranged enemies
You basically admitted that a melee class meleeing a ranged majoris is a "fuckup" in itself, that's a game design fuckup, please argue against this instead
>>
>>538697707
Refusal to get good
>>
>>538697764
No, the fuckup is you not waiting half a second before swinging like a mongoloid ape
>>
>>538697764
>Nobody give a shit about your take on "what you should do"
You should 1. Get good and 2. Stop posting when you can't even play, you don't get an opinion on balance.
>>
>>538697749
>You should have more map knowledge.
You rolled into a wall multiple times, panicking like an idiot because you didn't know it wouldn't be safe there.

This is a lot of shitposting for someone who is clearly trash. Play more then post later.
>>
>>538697820
>>538697872
I'm already good and cleared everything this game has to offer thank you very much
I will post whatever I want and discuss whatever I want, if you feel like I'm wrong feel free to post any argument, I have yet to see any
>>
>>538696995
That is not much different from randoms, i dont mind desu.
>>
>>538697401
Then enemies should not be afraid of you shooting them with a carbine if they are in melee range.
>>
>>538697952
You're cute, here is your last (you)
>>
>>538697952
>already good
>dies to a single majoris while playing the most OP class
>>
>>538697952
>I'm already good
You died to a single ranged enemy while having the ultimate counter to all ranged enemies. You are not good.
>>
>>538697952
>I'm already good and cleared everything this game has to offer thank you very much
*Got carried
>>
>>538698060
>>538698117
>uh you cant be good, you posted a webm of you dying
Cute attempt, still waiting for arguments, I'm all hear
>>
>>538698207
>I'm all hear
Good morning saar
>>
>>538698207
>ESL can't even spell *ear
You're angry, we understand. Take a break, go have a shower for the first time in a month, eat some chocolate or something.
>>
>>538697941
>You rolled into a wall multiple times
Here's a tip, rolling gives you iframes.
>>
>>538698252
>>538698281
I dont give a shit about your language, you understood me just fine yet chose to dodge, dully noted
>>
>>538698335
You bloody bich bastard
>>
>>538697554
Uh they do? Just their tracking traverse has a limited speed so the closer you are the better.
>>
>>538698335
Calm down ESL
>>
>>538698395
>>538698538
I'm sorry Sanjeet when I said I dont care about the english language I didnt mean specifically you, you're still part of the anglo-sphere to me
>>
>>538698576
Sir please do not redeem
>>
>>538698743
I will redeem and call out dogshit game design
Sorry Sanjeet, I know you have a job to do here and are contractually obligated to respond, but I also have games to play
>>
>>538699018
DO NOT REDEEEEEM! DO NOT REDEEM THE MAJORIS SIR. YOU CANNOT FIGHT THE MAJORIS THEY ARE TOO STRONG SIR. DO NOT REDEEEEEM
>>
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>>538697554
>>538697643
>enemies don't lead targets
Do you guys...not play this game?
>>
Playing normal stratagems makes me realize how much better this game would be if they made enemies die fast but cranked up the number and spawns instead. Make it into an actual horde shooter.
>>
>>538699378
A bunch of retards bought the game a few days ago and immediately started shitting up the thread
>>
>>538699378
Probably not, we're definitely getting an influx of new shitters who haven't actually played enough of the game to say shit about it (especially not on absolute) but are fervently dicksucking saber because whatever youtuber once did a no hit absolute run so that means the game's bullshit doesn't exist
>>
>>538699378
It's not leading, the projectiles are literally magnetizing to your location. You can see them fucking changing direction in midair
>>
>>538699909
They curved the bullets by bending the launch sphincters.
>>
I enjoy this game a lot bros. I wish for everyone to be open to improve, so they can enjoy the game further. lets be constructive in both receiving and giving critique
>>
>>538699909
what do you think leading a shot is? they aim and shoot where they think youll be according to your velocity. dont just lie and say theyre magnetized when he is literally dodging those shots just by sidestepping
>>
>>538676493
Fantastic work as always anon. I’ll probably update my raven guard dude when we get the fancy beaky, laurels are a bit much but my sniper hasn’t had anything new for awhile. Fingers crossed the sneaky champ is sniper
>>
>>538699994
Fuck you scrub, this game is god's gift to gamers and a flawless divine act. Stop dickriding these shitters who can't play worth a damn, they don't deserve to enjoy it
>>
Found a fix for the weekly strat boss vanishing. Wait before going into the boss fight at let the guardsmen die, as long as they’re dead the boss won’t bug out.
>>
>>538700136
Please watch the webm again and focus on the curvature of the projectiles. They don't lead the shot intelligently, they spray in the same direction you're moving while the projectiles home in
>>
>>538699909
To be serious about it, the homing only works in one direction and only to specific location. If you start moving in the opposite direction without a dodge they will still miss. So it's more like they implemented a lazy (efficient) projectile leading system that doesn't involve adjusting the model of the enemy to point its gun in the correct direction, just curve the bullets instead.
>>
>>538699401
They could have done this but console niggers exist and therefore everything must be downgraded for them and designed for controllers and auto aim.
>>
The ideal attack pattern for the power axe is light -> heavy -> light -> heavy forever.
>But heavy attacks deal shit damage
They do, but one light into a heavy sets you up for the final attack in the light chain which does the most damage, and another heavy after that lets you chain right back into the final light attack without end.
>>
>>538700437
>waow its just like darktide
>>
>>538700437
I don’t like it, only thing it feels okay on is grapple vanguard since the party heavy sets up a grapple kill. Hopefully it gets some buffs because it feels
like a fencing knife right now, i’m fact knife needs buffs too. On the two classes that can choose to take it neither of them do if you’re going for the strongest option.
>>
>>538699909
>It's not leading
I hope you're baiting
>>
>>538700995
Stay out of my Aurics
>>
>>538700330
>they spray in the same direction you're moving
So they're leading
>>
>>538701094
Stay out of my Absolute/Hard and we have a deal
>>
>>538701096
No, leading is aiming ahead of the target. They're firing where you already are, and the projectiles are locking onto you in midair.
>>
>>538701271
>No, leading is aiming ahead of the target.
Which is exactly what's shown in the webm, sidestepping to the left will result in the projectiles going to the left as soon as they're out of the barrel
>>
>>538701396
And you can still see them curving towards the player
>>
>>538701493
Maybe but that's a different mechanic altogether
Fact is, ranged do lead their shot and always have
>>
Has anyone beaten the current weekly hard challenge? What's the strategy for that? I want to try it tonight.
>>
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Vortex isn't that bad.
>>
>>538702441
armor grapple vanguard
>>
>>538702639
I usually play tactical but I'll use that next time.
>>
>>538702441
flamer tac
multimelta heavy
probably fist bulwark

You know, the three good classes.
>>
>>538702807
>multimelta
The OG shitter weapon, Bolter/Flamer/Plasma is better.
>>
>>538702441
>What's the strategy
Fucking BOOK it to the elevator and do not linger in the first section.
>>
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>Trygon jumped out of map to kill guardsmen
>>
>>538702931
It's pretty depressing watching a Heavy with a melta try and do damage to a thrope when 3-4 seconds of concentrated fire from literally any other primary weapon from him would kill it.
>>
>>538702931
I would argue flamer or bolter is heavy's worst weapon. But you're gay and I don't talk to gays.
>>
>>538702994
I feel so bad watching those dudes get gibbed.
>>
Instigator or Occulus bolt carbine?
>>
>>538703314
normal carbine ammo variant
>>
>>538703314
Instigator
>>
>>538699401
That was the consensus 10 months ago, sadly the engine(consoles) couldnt handle it
So now we have a bunch of bandaids on top of each others and a bunch of dicksuckers arguing there's nothing wrong with it
>>
>>538702441
Bring a tactical so you can regen melta bombs and close horde holes the trygon opens easier.
Bring a vanguard so you can heal off extremis and terminus and they can heal off that and majoris.
And bring a bulwark for even more heals and to safely draw fire with their shield.
If you're feeling cheeky, bring assault instead so you can do 20% more melee damage to the inevitable extremises and terminus/trygon. That, his ground pound, finally coupled with Tactical's auspex and you can get through the terminus and trygon pretty fast assuming you're all maxed out, well built, and on the same page.
>>
>>538702994
I feel bad about it but its paced so much like a comedy punchline I have to stifle a laugh
>poor guardsman yells "For Cadia!" turns around to look at me, then gets disappeared by a 60ton land shark
Like its national lampoon's or some shit
>>
>>538703314
Occulus doesn't feel like you're unnecessarily wasting ammo and it can be hipfired like a carbine in a pinch.
>>
>>538703349
I've already leveled the regular carbine. These two are next.

>>538703374
Probably best to get the worse one done first.
>>
>>538702994
>Getting on the elevator and just watching the guardbros just get absolutely clapped by the nids
Rip in peace bros...
>>
>>538703314
bolt carbine>marksman carbine>occulus>instigator
>>538703245
I could see flamer but heavy bolter (not the heavy bolt rifle) is great. Flamer looks at a group of terminators and has to roll slop around while they burn, heavy bolter will kill all 3 before the iron halo runs out
>>
Please tell me there's a dreadnought stratagem or going to be in the future
>>
>>538699909
That's just a hack to have leading without making the warrior actually aim, the projectiles don't home in on you as you change vector they lock in on a spot shortly after they're shot.
>>
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>>538703759
Yes an invincible Helbrute will spawn During the mission.
>>
>>538702441
armor regen bulwark, ignore hp banner
heavy with anything but HBR really, there'll still be enough warriors to justify any gun, but maximum armor regen perks
any third class you want so long as it brings some good horde clear and can deal with random gaunts coming in
expect a terminus spawn right after the brain room, if it happens in that hallway just immediately backtrack to the brain room to fight it
>>
>>538704064
Shit dude I've had terminus spawns before the first elevator and IN the brain room. Shit sucks.
>>
>>538704387
most common spawns i'm seeing in posts is the hallway right after the brain room
if its before that it's probably easier desu since wide open spaces makes it easier to avoid getting gangbanged against a wall
>>
Is there a health difference for enemies between Ruthless and Absolute?
>>
>>538704698
I don't think so, just spawn and damage numbers.
>>
The only attack that's bullshit in this game is the Zoan/Neuro ground, and that's because mathematically it becomes borderline impossible for a human to dodge it the further away you get from the enemy. It's the "lever to lift the world" turned into a beat stick.
>>
>>538705146
*ground beam
Fucking forgot a whole ass word
>>
>>538704698
Absolute only buff the terminus
>>
>>538705146
What pisses me off is the double beam the zoats shoot off. Fucking bullshit.
>>
>>538705146
I hate those beams, especially since you can never be happy you dodged one and got the gunstrike, because there’s no way of knowing if it’ll do another one and if the other fuck will follow it up with yet another. Especially because they cut through cover without a sound
>>
>>538705146
You mean because it randomly decides when it hits your through walls and when it doesnt?
>>
>>538703314
tfw melta and heavy melta were my last guns to level up and now i can't go back to the carbine, i feel like i'm dealing no damage
>>
>>538706565
Vanguard should have gotten the flamer, it’s the perfect weapon for a ranged melee hybrid class.
>>
>>538706021
No, it's because of this.

Imagine you're holding a weightless giant stick a mile long. You lay it down flat, then pick it up, and flip it over while pivoting it on its end. The other end of the stick just went 7200 miles per hour. The end you're holding barely moved a couple of meters.

The Zoan beam fundamentally works the same, it's a giant ass pole pivoting along the Zoan's axis. The further away you get, the harder and harder it becomes to dodge.
>>
>>538706021
He means that the timing for when it starts to actually sweep at a million miles an hour isn't consistent because it covers more space the further away from it you are. There's no good tell for "this is when i should dodge", you just have to feel it out every time or spam dodge rolls
>>
>>538702441
Post codes here
>>
>>538709103
I actually just beat it, sorry dude. I played bulwark and kept my team alive.
>>
Once we finally get the Librarian class we can Marinebeam the nidders too.
>>
>>538679109
Received.
>>
Omnissiah Axe is going to mog the Thunder Hammer, further making Assault look like a fucking clown. His own iconic weapon better in the hands of Bulwark, and its closest equivalent also being superior lol
>>
Iron Hands eating good once that tech marine drops
>>
>>538713634
Heavy mains too, since we know Champions are limited to armor pattern, and TM is Gravis.
>>
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I am fortifying this thread.
>>
vortex fucking sucks
final boss and chaos spawn are awful to fight
fuck dark souls
>>
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>mfw customization is still half-baked
>>
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So why did they kill fencing weapons, again?
>>
>>538714803
They'll buff it to insane levels in a future update just like they did with Balanced in 9.0
>>
>>538714803
Fencing Chainsword is still great because the AOE on the shoulder bash is so fucking monumental that it still staggers everything around you and protects you in a horde.
>>
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>>538714108
Based.
>>
>>538702807
With the inclusion of storm rush I think I prefer power sword to fist now. Storm rush is like a power fist but you can block while charging. Then sword can be used for versatility or stacking damage buffs on power rake with xeno, swapping styles, shield bash, and overcharge.
>>
>>538715958
this, but I would add using Xenophase blade, rake in particular yields amazing results
>>
>>538714803
i´ll take 0 cleave over 0 speed any day
>>
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>>538703307
>>
>>538716079
Yes that's what I meant when I said stacking damage on rake with xeno. At least until they fix it so it does 20% instead of 50%. Then it's back to power fist forever.
>>
>>538716307
It needs to die.
Reminds me of my first time playing Termination and i was glad when the biotitan started shooting at us because it meant less guardsmen casualties.
>>
>>538716757
Damn. My bad Brother, it's been a long day and my skills of perception seem to have significantly lessened.
>>
>>538716190
What if they add block and fencing variants to the heroic melee weapons?
What would the stat spread even be?
>>
>>538717401
That's just not feasible when the heroic chainsword is balanced and already has 1 speed.
>>
Still a little unsure why they went with a sally sniper, why do everything right but fumble the little things that matter most?
>>
>>538718026
>Still a little unsure why they went with a sally sniper
Because he has a cape by default. It is literally the reason why and I'm not even joking. A CM went on record about it after they released the skin and after people started making vocal comments about class choice.
I suppose making a separate cloth for Heavy was so taxing they had to go full retard and use Sniper
>>
>>538718026
They've said this, it's the cape
They wanted that reptile cloak cape, and sniper is the only character allowed a cape
>>
>>538718464
>>538718492
Holy shit thats a dumb excuse Im sorry lmao
>>
New hotfix
https://community.focus-entmt.com/focus-entertainment/space-marine-2/blogs/271-hotfix-10-1-patch-notes
All positive changes, even if it's not nearly enough yet.
>>
Redpill me on the gladius knife weapon. Worth using it on the vanguard or no?
>>
>>538721252
Well they just buffed the damage from 75% to 120% per stack so it shouldn't get completely outclassed by block knife anymore.

>>538721059
I have no idea what those axe perks are any no one has them uploaded on a website.
>>
>>538721252
It might be now that they revealed the description was fucking wrong and the buff supposedly applies to all attacks. They also just increased it to 120%.
Balance instead of fencing or block still makes it a questionable choice.
>>
>>538721564
>>538721626
Interesting, thank you battle brothers. I hope the vanguard melee perk will offset the balance shit
>>
>>538721252
With the new buff it COULD be useful compared to block knife. You need 3 perfect dodges in a row before the attack, but now you could theoretically giganuke enemies with a shadow stab from it.
>>
>Whirlwind attacks are widened and damage is increased by 50%
It's probably the best anti-horde weapon now.
>>
>>538721059
>still no fix to the 1st assault perk
suffering
>>
>>538721059
>Increased rewards for daily Normal and Hard Stratagems to 10 and 15 respectively.
W-whoa, Saber... You're so generous. Grind has to continue, looks like it.
>>
>>538722053
Nah, that's not terrible. 75 points for six piss easy missions compared to the weeklies.
>>
Oh baby
>>
>>538722128
Half of which will have shit modifiers that make playing the game a chore at best. They could increase it to 25/50 and it'd still feel reasonably slow considering all the things you want to buy.
>>
>>538722221
>No buffs to the whiffle bat lights
It's another heavy spamming melee weapon.
>>
>>538721707
That perk only increases the parry timing on the end. You still have the same start up animation for a balanced parry.

>>538722221
I wish I knew what these perks did.
>>
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>>538722221
>>538722414
>I wish I knew what these perks did.
Yeah, they could at least include their own tooltips.
>>
>>538721059
>Mark VIII Errant Helmet without decorations is now available for purchase.
>(Mark VII without decorations will be available later as well).
Unless its yet another variation that should be the Twitch drop but bought with accolades. There's going to be a lot more angry faces running around now.
>>
>>538722663
It's the one from PROS event.
>>
>>538722296
Unlike other heavy attacks the axe's are genuinely slow to complete, enough to be dangerous.
>>
>>538722637
>whirlwinds do 15 damage base now
>if you throw ten you can do 19 damage per swing
eh
how much damage does discharge do?
>>
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Behold, the CM has spoken. This time we are blessed with knowledge as to why balance was picked for xeno blade.
>>
>>538723682
>Balanced
>Easiest to pick up
>Literally the only melee type with duds start frames before the active frames kick in
>>
>Clean MK VII on the horizon
You will literally never see a Primaris helmet on high level players ever again.
>>
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>>538723682
>balanced
>easiest
Mega kek. I want to have whatever they're smoking. Btw, these nimrods also claim they've got 70 testers in QA that test the shit out of each patch before the release. Am I supposed to believe the entire group gave green light to heroic melee being balanced? Or that none of them saw Bulwark's new shield attack can stun lock terminus? Give me a break.

Not to mention stratagem mode and the oh-so-amazing selection of modifiers for it that QA apparently blast through because they are Omega-level players.

Sorry but no one, except the playerbase, is playtesting anything here.
>>
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Some new datamined info - Raven Guard Champion pack will include a bolt pistol skin apparently.
>>
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>>538724627
Here are perks for the other heroic-tier weapons (might be subject to change).

Plus there are new textures for a clean Mk II helmet in the files, which could indicate Saber may be working on a new wargear reward in the coming weeks/months.
>>
>>538724878
>heavy bolt pistol effect
This is too bad, this can't be real.
>sniper rifle effect
This is too good, this can't be real.
>>
>>538724154
prease understand 70 testers 60 only pray on average 7 more only pray on substantial and one of the 3 absolutes was sick
>>
>>538724997
Seems perfectly balanced to me, what do you mean anon
Those two are perfectly equivalent
t. member of the balancing team
>>
>>538723902
I sincerely doubt it
>>
>>538724878
>Heroic Hammer
>Free shock grenades on a max charge Aftershock (literally spam it at chokes)
Fucking broken beyond belief, also plugs insanely well into Bulwark's shock build.

>Heroic Power Fist
>Free Gunstrike markers when you get a kill
Assault plug, endless 30% damage armor regen shots.

>Heroic Bolt Sniper
>Free ammo on headshot
No reason to take the Las if you can aim now.

Save for these in the hopes they don't get changed.

>INSTG_PISTOL
Instigator pistol?
>>
god this fucking prestige leveling is killing me
>tact at p3 and lvl 20
>assault at p4 and lvl 0
>vanguard at p4 and lvl 0
>bulwark at p4 and lvl 0
>sniper at p4 and lvl 25
>heavy at p2 and lvl 22
>>
>>538724878
>instg_pistol
Do they mean the instigator bolt carbine?
>>
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>>538725285
I already use the bolt sniper anyway.
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>Bulwark when the Heroic Thunder Hammer drops
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>>538724878
Thunder hammer will be shocking :^)
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>>538721059
>More than 4 Battlefield Conditions can currently be active in a single Stratagem mission, but the selection menu will only show 4 of them. Will be fixed and limited to 4 in an upcoming hotfix.
Motherfucker. I knew I wasn't crazy.
>>
>>538721059
>axe buffs
shame it's still absolute trash
>lmao lets give a weapon mutliple long ass double twirls you can't parry/dodge out of LEEEEEL
nuke zigger country
>>
>>538724878
These all sound infinitely better than the shit we got for the release Heroics.
>>
>>538727215
>play multiple different games
>new content takes glacially long to release
>everything feels rushed and untested anyway
make it stop
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>start playing again
>happy that the axe is the perfect fencing parry weapon for strictly ranged play
>final perk gets AoE on running attack in case I need it
>they swap it to the other tree so you can't have it with the contested health freeze
>>
>>538724878
>Heroic Hammer leaves a Shock Grenade on the floor after a fully charged Ground Pound or Aftershock
>Heroic Power Fist synergizes with Armor Reinforcement and Proven Efficiency
Actually nutty effects, so expect Fencing stats with a Balanced parry window.
>>
Can shitters stay away from hard until they beat absolute on all levels.
>>
>>538724878
>the shock area damages you at release because it counts as your own grenade
What are the chances.
>>
>>538728268
100%
>>
lads if you wanna grief hard atm just take Assault with Ascension (damage on takeoff), it has full friendly fire and oneshots mates
>>
>>538723682
>Balanced
>easy
Talk about out of touch, it's literally Fencing.
>>
>>538721059
PYREBLASTER STILL NOT NERFED, WOO
>>
>>538728158
they could have been carried to absolute
hard siege mode and hard stratagems should be gated to level 25 prestige 4 players who beat every absolute map at least 5 times
>>
>>538724878
Those are great effects (heavy bolt pistol aside) how shitty are they going to make the statlines to compensate?
>>
>>538728158
>beat absolute on all levels
Even vortex? Cause that shit is not fun
>>
You can't stunlock terminus enemies anymore but the shield charge is still fucking strong as hell in the damage department.
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Why 66%? That seems oddly specific, why not 60%?
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what the fuck
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>>538729443
You have one third of your life instead of a quarter now.
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I love the guard statagem so much bros watching those little dudes give their all and to many hilarious moments. Even if it tends to bug shit out
>>
M9TTH

This is the imperial guard GUARD lobby. Going to do all the missions with the guard to help our boys, theyre the real heroes.
>>
>>538728359
Can confirm, we're back to this shitty launch bug again.
>>
>Consider not playing Blood Angels for once
>Remember Sanguinius
>Go right back to playing Blood Angels
So this is the curse...
>>
>>538729895
>Faith in the emperor so pure they are unaffected by the chaos taint in the obelisk mission
Supremely based
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>>538729123
Yes even Vortex. Maybe shitters will learn to tryhard when they need to.
>>
I did it brothers I beat that damned stratagem
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>>538721059
>normal strat rewards boosted
good
>>
>>538729895
2/3
purging soon
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>>538727574
unironically ruined
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Why did they give decimus a gigantic ass?
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>>538732660
Squat gains
>>
how do I unironically git gud?

I feel like I'm fighting the controls and input more than heratics
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>>538733704
Stick to Fencing for melee
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A list of modifiers for stratagem mode.
For now it's a version from 10.0.
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>>538735138
>squad unity
here we go again...
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Tell me if this is a hot takes or not >enemy HP and damage should remain the same regardless of difficulty level which should only alter things such as their aggression or spawn rates >weapons should deal the same body damage regardless of rarity, higher levels should add only alternative functions like increasing the rate of fire, capacity or headshot damage in case of some headshot variant In other words a bolt rifle you get at level one should kill a warrior in the same amount of body shots even as a relic on absolute. Maybe have some perks that conditionally increase that damage.
>>
power axe buffs are pretty insane desu
vanguard can parry > power wave > gunstrike > graple to instantly kill lictors and raveners
>>
>>538737285
Top row or bottom row?
>>
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>>538735138
>active modifiers
>passive modifiers
I'm a retard. It was supposed to be positive and negative. Sorry, it's late hour.
>>
>>538737367
bottom
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>>538729509
raptor sissies... our heckin sensible warfare.... isn't working..
>>
>>538737045
Tf happened to my formating

>enemy HP and damage should remain the same regardless of difficulty level which should only alter things such as their aggression or spawn rates
>weapons should deal the same body damage regardless of rarity, higher levels should add only alternative functions like increasing the rate of fire, capacity or headshot damage in case of some headshot variant
In other words a bolt rifle you get at level one should kill a warrior in the same amount of body shots even as a relic on absolute. Maybe have some perks that conditionally increase that damage.
>>
>>538721252
No. Because you have to get three perfect dodges in a row to get a damage buff that is almost equivalent to 2 blocks.

At best it works as a sniper knife.
>>
Is the combi-melta worth using now that its ammo replenishes properly after Emperor's Vengeance?
>>
>>538739034
I beat Exfiltration with it, the normal bolter kills little nidders and the melta fries the rest. Against Majoris/Extremis heavy mutators I wouldn't bother bringing it.
>>
>>538721059
>Increased rewards for daily Normal and Hard Stratagems to 10 and 15 respectively
Yeah, still not bothering with this shit for basically no reward.
>>
>>538737385
>bullshit
suboptimal state
fatality
corrosion
no delays
great responsibility
hunted
press the attack
squad unity
split up
atrophy
armour malfunction
shadow of the warp
>>
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>>538737385
I sorted the modifiers alphabetically and cleared up some of the formatting.
>>
>>538729509
This on a stratagem?
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>>538741596
It was on the normal decapitation stratagem but the modifier seemed to just make parries not work for random enemies.
>>
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>it's another "neuro surrounded by 30 billion nidders who are all perfectly synchronizing their attacks to stunlock or kill you if you even think about trying to fight back" episode
>>
>>538741283
God I hate so many more than I actually like. You've got neat ideas like Atrophy or Pointed Attack mixed in with dogshit like all the class debuffs and the return of fucking cohesion.
>>
Whats the best bolter for the tactical class? I havent played it at all, looking to level it.
Should i try to level in normal stratagems? I do hard strat on my bulwark and vanguard no problem, but ive forgotten how shit low level weapons might feel.

Also is knife viable at all for tac?
>>
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>>538741283
>6 modifiers at maximum
>only 4 can be displayed in UI
Don't get me started on 'muh PTS would've been helpful with this'. No.
Where the fuck is the QA? Ray Charles would've noticed something was off and the man had no idea about UX/UI.
Also, they should make at least a few extra positive modifiers ot balance out the negative ones.
>inb4 Saber and balance
I know.
>>
>>538744256
Stalker is the best for tac so is chainsword
>>
>>538744256
Heavy Bolt is my favorite
Stalker work great aswell
Knife is kinda shit
>>
Uhhh, Trygon still pops out of the final arena. Wasn't there a fix released today?
Great job Saber!
>>
>>538744256
HBR/Stalker + Fencing Chainsword
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Fucked up the CF heraldry. They don’t have squad numbers.
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>>538745410
>veteran
>sergeant
>captain
>>
>>538745410
Leave it to Saber to screw something up.
>>
>>538745410
I mean, are you surprised?
>>
>>538745687
squads have sergeants
veteran squads have veteran sergeants
captains lead a company
>>
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>>538745687
Veterans paint their right gauntlets red to match their left gauntlets, and they’re often accompanied with Power Fists or Boltstorm Gauntlets.
>>
>>538714676
At this point I think they intentionally don't fix it. They'll do it for the sequel and this way they can bang their chest about what a big improvement they made when in reality they just fucked up badly for this game. Their design ideas are so fucking stupid, it's like monkeys are running the studio.
>>
>heroic chainsword buffed
>it's just a plain text in the UI
>Actual speed hasn't been changed
Oh I'm laffin'.
>>
Why does the screaming bell color look NOTHING like the fucking real color? Does this happen with others too?
>>
>>538746825
Wait until you find out some blues applied to you look different on your screen than to your teammates'.
>>
>>538747264
>than to your teammates'
*on your teammates'
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>>538746167
so wait, you're telling me this dude was in command of a whole squad of veterans
yet he had zero drip
and his squad all got wiped by one neurothrope
then this nigga just ran away without a scratch after every single one of his dudes died
and then he gets shat on by lowly cultists?

K.W.A.B.
no need to recover this faggot's geneseed
>>
>>538744256
Disregarding the Bolt Rifle + Grenade Launcher and you're just after a solid shooting experience.

>S-tier
Stalker, it's not even a contest. Hits hard and is pinpoint accurate so it doesn't get cucked by the smaller heads of Chaos units. Pops Zoanthropes and Neurothropes like pinatas, no other gun fucks them harder.

>A-tier
Bolt Rifle (Accuracy). Slept on, got buffed to x2 headshot damage and puts in serious work because of it. Think of it as a more ammo efficient, less RSI inducing Stalker. Slightly more spread means a smidge reduced DPS against Chaos though. Still does solid work though.

Bolt Carbine (max ammo). If you want to hipfire mag dump at close range, Tactical is the class to get the most out of this gun. Fucking shreds everything that dares step up to you. Ass at distance though.

>B-tier
Marksman Bolt Carbine (x2 headshot). Mini-Stalker. Fantastic against Nids, fucking abysmal against Chaos due to the spread. But do note -- the x1.5 headshot version is great on Vanguard because it has tons of ammo and still puts in work... keeping in mind it's still really bad against Chaos.
>>
>>538747805
drip is usually for command or more individualist legions
also neurothropes are much more dangerous than they are, like theyre suppose to leech the life out of you and heal themselves
>>
>>538748671
I don't know man. This guy is a GW sanctioned veteran sergeant.
>>
>>538749148
These Joytoy figures are so prolific I'm starting to think GW is actually making a pretty penny on them.
>>
>>538749148
Another one. Even Chyrone is more decked out than Varellus and I think he's low rank.
>>
>>538749561
theyre pretty good and relatively cheap for something about the height of a cellphone
the preheresy stuff is so nice
>>
>>538726720
trooned out post
>>
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>black templar bulwark joins siege hard
>dies on turn 2
>pick him up and he tries to handshake me
>turn around and keep blasting shit
>he leaves the match
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>>538723682
>I guess
>>
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>fighting carnifex with both brothers down
>almost win
>zoan just randomly shoots a ball at me without any warning
Thanks saber.
>>
>>538724627
Man the sucks, should have been heavy bolt pistol. Hopefully it also gets a knife and las skin, maybe a carbine.
>>
WORDS WORDS WORDS
>>
>>538668869
I know that Warhammer Fantasy had the Citadel of Lead/Forge of the Old Ones on Albion. I don't remember 40K doing anything similar myself.
>>
>>538746415
"Copilot change the speed of the heroic chainsaw"
>>
Bolt carbine Tact main here.
I get the gameplay loop of gunstrike into carbine headshot burst for gigadamage insta pwn.
But the problem is how tf am I supposed to do any damage when I have to close in on the mobs while the vanguard has already hooked in and is melta spamming as if there's no tomorrow
Not to mention by the time I execute one majoris the heavy has already wiped everything with his multimelta BANG BANG BANG BANG spam
Lethal difficulty btw.
>>
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If Saber and GW would grant you a wish and you could ask for any chapter to get a DLC, what chapter would you pick?
Has to be a chapter that hasn't gotten any DLC pack yet, and doesn't have one announced down the line either.
>>
>>538723682
guys I think I get it. It's a russian mistranslation/false friend/whatever. He actually meant: because people play either fencing or blocking if they picked one of them 50% of playerbase would be butthurt, instead they went with the middle ground (=the most easy to pick up)
>>
Is the power gladius good now that it applies to all attacks?
>>
>>538747805
And his model viewer model is fucked up.
>>
>>538762371
Warhounds.
>>
>>538762448
120% is higher than two block charges now so should be good for boss damage, but still going to be worse than block for general use and making space which is the main weakness of the knife.
>>
>block
>balanced
>fence
What's the meta chainsword variant
>>
>>538763798
Balanced
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>>538764132
Thanks brother
>>
>>538763798
block or no balls
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>>538747805
>zero drip
>yet in command of a whole squad of veterans
>and his squad all got wiped by one neurothrope
pray that you never get enlisted
>>
>>538762286
Play in absolute
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>>538762371
pre-crusade legions, luna wolves especially
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>>538762371
Minotaurs
Not holding my breath for that one tho
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>>538762448
It always applied to all attacks, the text was just wrong.
>>
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>>538762371
Retributors
>>
>>538762371
Blood Ravens obviously

Even better if they debut with a Librarian class

Since they're going to add the Space Sharks then they should add the Minotaurs and Marines Malevolent
>>
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>>538765545
>>
>>538763798
Balanced for class/build for gunstrike/parry. Block if you just want to swing and stomp on niggas
>>
>>538765707
>sensiblechuckle.jpg
>>
>>538765707
Newcutie here, why is block considered meta if gunstrikes are so strong
>>
>>538765979
It's not

Block stemmed from contrarianism aka idiots who didn't like SM2's gunstrike mechanic

Balanced became too strong in patch 9.0, dethroning Fencing
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>>538765979
Gunstrike damage doesn't count towards ranged damage last I heard, meaning that number go up autists like it
>>
>>538765979
Block is also super strong
Truth is everything is viable, it just depend of how you want to play
>>
>>538765979
Because it actually does damage with regular attacks, does equivalent or more damage after parrying, and said bonus damage + armor pip can be saved for up to 30s to use whenever, on whoever, with whichever animation you want. Its only weakness is defending against hordes of minoris.
>>
>>538766414
>Truth is everything is viable
well, he said he's new, so let's be real for a second, shall we? Not everything is viable. Only fencing and block are. Balanced has the downsides of both, extra downsides unique to its own, and nothing good about it.
>>
>>538766707
I think balanced is viable, but yes, it's currently the ugly child of the trio
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>>538766153
>>538766414
>>538766623
>>538766707
>>538767027
WHICH ONE OF YOU IS TELLING THE TRUTH
>>
>>538767103
I am.
>>
>>538767103
me
>>
>>538767103
Don't listen to the others
>>
>>538767103
No me.
>>
>>538767103
Everyone is lying
>>
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>>538762371
It's sorely missed.
>>
>>538762371
marines malevolent
>>
Just fucking tell me which is the strongest chainsword so I can go my merry way and you niggas can continue to shitpost all you want after
>>
>>538765979
Block simply does more raw melee damage, especially for charge weapons like fist.
You can commit to an attack to get the damage off, then block last moment and get a perfect block. It feels better than having to cancel your big boi attack to parry.
In high diff, you are fighting 5-6 majoris at once. It's safer to burst them down with a big boi AOE attack, rather trying to parry and gunstrike (and you often get hit while trying to gunstrike)
Gunstrike is really good, but not good enough to give up your burst. However, some class perk do make parry/gunstrike better such as tact gunstrike ranged damage buff or the alternative bulwark build with parry AOE and gunstrike shield recovery. Also, some enemies such as Lictor is easier to deal with by parry rather than block
>>
>>538767103
When SM2 was released Fencing was kang and Block and Balanced were both useless

Contrarians didn't like the parry melee and complained to Saber often and long enough that Block was given a new mechanic a few numbered patches later, it was OP but had a high learning curve

When patch 9.0 hit, Saber readjusted the numbers and Balanced became the true melee choice for everyone else and Block is too slow even when they're given a bit more speed in patch 10.0

Fencing is useless now, you can't kill shit with that thing with low damage and no cleave
>>
>>538767464
>which is the strongest
wrong question.
>>
>>538765979
Every time you perfect block you gain 60% ranger damage resist for 2 seconds, two block charges gives you a 90% melee damage boost for a few seconds on top of a knock back explosion that gives you a bar of armour. Also less animation commitment, gunstrikes leave you open. Blocks probably the strongest but it’s also the least forgiving
>>
>>538767464
Block if you want melee damage go up, Fencing if you want gunstrike go up.
>>
>>538767464
Block chainsword on tac can one combo enemies with auspex parry
>gain two charges
>half rev into shoulder bash
>instant execution state
Combine it with flamer and tac is super strong melee fighter
>>
>>538767834
But why would I do that when I can
>Parry into gunstrike
>Bolt Carbine hipfire heashot pew pew for 0.5sec
>Instant execute state as well
?
>>
>>538767834
Yea but tact can also get auxspec on parry AND 25% range damage bonus on gunstrike and just delete enemies with your gun after the gunstrike. It depends on how you want to play.
>>
>>538768065
Because it gives ranged damage resist and instant armour. Fencing is fine too but block chainsword is absolutely the strongest version, it was amazing even at 1 speed and it’s only gotten better.
>>
blockniggers are fucking hypocrites
complaining about balanced's parry timing when they themselves autistically learned block's parry timing
do blockniggers not play heavy? it's the same melee
you don't parry much with balanced either, you just unga bunga every target and kill them because you have damage, speed and cleave; everything else is a bonus
>>
If you're good at parrying should you switch to Balanced or stay Fencing?
>>
are you guys running bulwark with the contested health banner perk? is the additional 50% cd worth it over always having reliable armor regen on regular cd? also how’s your experience with the xenophase sword?
>>
>>538768315
Balanced so you get the extra damage and cleave. Fencing is just a baby glove
>>
>>538768315
I like fencing to sneak in quick attacks and parry at the last second
>>
>>538768123
You do have to give up knock back resist on parry and the 10% damage boost to everything for that 25% ranged bonus. Not having knock back resist can get sketchy when 3 lictors are on your ass.
>>538768280
Blocks got 20 instant start up party frames compared to balanced having 10 frames of start up
>>
>>538768315
Balanced for every class. Fencing for Bulwark.
>>538768341
>are you guys running bulwark with the contested health banner perk?
Yes, the only reason armor regen is being run right now is that the current Hard stratagem already eats your HP high enough that having constant armour is better.
>>
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I feel like Balanced should be baseline for blocking and the mechanics of Fencing/Block should be applicable through perks.
>>
>>538768341
Always run healing banner, it’s too strong not to. There’s a prestige perk that gives 1% cool down per blocked ranged attack so the extra 50% cooldown isn’t too bad. Xenophase is good if you like balanced, basically an upgrade to the regular balanced options since power rake is power swords go to move
>>
>caring this much about melee
I am a Space Marine, I use my primary weapon and grenades from afar. I do not charge mindleslly like a retard with a melee weapon or engage enemies without thinning them down with shooting first.

I always score below <1k melee score.
>>
>>538768341
Almost all bulwark run it. The contested health is too good and worth the 50% increase. You can get it back by blocking range attack because of your prestige perk, especially when blocking a bunch of range minoris or the chaingun chaos terminator. You can have a sniper with ability recharge team perk and you get whooping 10% charge back with headshot kills on any enemies, even minoris, which let your banner be available every 30 sec or less lol
>>
>>538768640
Na the start up feels bad, fencing should have been base line but with half the active parry frames
>>
>>538768829
I didn't consider that. You might be right on that. Still, the whole split into 3 block styles seemed like a very weird choice from the get go.
Damn, this actually feels like a discussion devs should have (and put into the game).
>>
>>538768451
Yea, it just depend on how you want to play. You want to do your parry/gunstrike and go back to shooting or you want to block and go for melee. Parry has easier time to deal with lictors anyway because it instantly interrupt and stagger them while you have to wait forever for lictor to finish their dashing around and combo with block and you can wait forever if more than one attacking you
>>
If you play Balanced you lose the near instant gunstrikes you get with Fencing or Block
>>
>>538765979
It's not really considered meta since they nerfed the speed in 9.0 and buffed balanced so much.
Block is still really powerful though, and even still compared to gunstrikes. Stacking the buff you get from perfect blocking makes your next melee attack explode, staggering everything around you while really buffing your already high base melee damage for a couple seconds. That's your equivalent to stunning them with regular parries, and it doubles as a self made opportunity to melee the fuck out of something with as much melee damage as possible.
Basically, balanced and fencing get to parry and gunstrike for safer staggering and counterattacking respectively. Block is the risk or reward option. You sacrifice parrying and gunstrikes for being able to take a stagger aoe and massively multiplied melee damage from perfect blocks and keep them in your pocket.
>>
>Assault perk line be like
>20% ranged damage, slower CHP degeneration or free grenade per 7 quick kills
JUST
>>
Fencing Power Axe
single high damage Inferno pistol
Wings of Flame build
>>
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>>538768065
>Parry into gunstr-ACK!
>>
>>538769641
Many perks are like that. It's crazy when it's team perk like tact with whooping 15% range damage, 30% contest health range recovery, or fucking equipment recharge every 60 sec and some dumb tact nigga will jump in with anything but the equipment recharge
>>
>>538769779
I've mastered their patterns
>>
>>538769243
Taking balanced into Chaos missions now gives you colon cancer thanks to spawns
>>
>>538769779
If you can perfect block them then you can parry them into the gunstrike
>>
>>538765530
Fucking newfag
>>
>>538769779
not sure what the joke is, does he think it's impossible to do a perfect parry three times?
>>
>>538747805
It bothers me immensely that we don't have that lime green for lens color. Warpstone Glow or Caliban Green are too green, it's annoying.
>>
>>538762371
Astral Knights.
>>
>>538769779
and there i am, saving a run by parrying and gunstriking the vortex beast three times in a row , even though anons said it's impossible, before eating shit the fourth time, buying just enough time for heavy to shoot it down.
>>
>that heroic knife buff
I'm so tempted to get it and do some sniper knife shit now. Talk me out of it
>>
>>538769779
post like these are what remember me to not take this place seriously
>>
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>>538762371
Grey Knights.
>>
>>538770848
newfriends don't know we had this exact lens variant before saber caved in and added custom lens colors.
>>
>>538770512
>>538770356
>>538769985
Techmarine isn't out yet, you can't be parrying with your mechadendrite at the same time you're locked into a gunstrike
>>
>>538771513
We did? The one I remember was just straight up green and iirc the tactical didn't even have access to it, mostly gay classes did like heavy or vanguard.
>>
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>>538771893
This is the color Anon >>538771513 is referring to. Though I wouldn't necessarily call it lime or close to that pic related >>538747805.
>>
>>538771893
yeah i guess that was the one i was thinking about. i'm sorry if it wasn't green enough for you, it felt right to me.
>>
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>>538771439
Based.
>>
>>538768065
block is powerful because you can choose when to use the effect, you can get the effect from blocking a warrior then turn around and hit the ravener attacking your ally
>>
>le bolt carbine
>Description: Mid-ranged carbine with *EXTREMELY* rapid fire
>Marksman variant
>Semi-auto only
Make it make sense
>>
>>538772616
Admech trolling us
Again
>>
>>538772616
it should've been:
>fully semi-auto
>>
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>Shows up in your game
>Full matt black power armor with zero trophies or regalia
>Deathwatch paudron
>Silver arm
>No chapter marking
>No insignia
>Only identification is the giant 'I' on the helm and the left leg
>Doesn't say a word, quieter than a necron
>Doesn't emote
>Silently runs ahead and kills everything
What kind of space marine is this
>>
>>538773576
probably a rubicon'd firstborn from a traitor legion who decided eternal blackshield was better than dealing with the inquisition
>>
>>538773576
dadgamer
>>
>>538773576
>no squad marking
Reported to the inquisitor, 200 years of cbt should teach you the error of your ways
>>
>>538773576
some edgy kid probably
>>
>normal strat, three lvl 25 piv players
>a guy pings the relic
>the other guy ignores it
>the first guy pings me
itsover.webp
fml, i didn't even feel i was playing particularly bad
>>
>>538774646
Aren't those already in the BTs with their skelly backpack and shit
>>
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>>538748671
Even Gadriel has more drip than him.
>>
>switch from the pyreblaster for the heldrake fight in order not to be a liability to the team
>get back to armory
>You need 1 purple mana and more experience [265] to unlock this tier
thanks obama
>>
>>538773576
the one who doesn't know what matt is
>>
>hard strat
>me and the heavy are down
>iron warriorGOD bulwark proceeds to demolishes the trygon solo even fucking detonating a melta mid jump stunning it
why are they so fucking good at the game? PETER TURBO I KNEEL
>>
Really hate melta nigger vanguards who contribute nothing and just chase scoreboards
>>
>>538777759
I want his loincloth and backpack ultra emblem in customization. Why the fuck are they not available?
>>
>>538779445
the answer is always a future twitch drop
>>
>>538779673
The game came out a year ago. The answer is you're never getting that shit because Saber hates you.
>>
>>538779435
daily reminder that if you are not dealing damage as fast as possible you are actively dragging your team down (see my stats screencap which shows I don't use grenades and shoot every gaunt on the map)
>>
>>538779914
>t. strabannigger justifying why he needed to deny 15 majoris executes with his multimelta
>>
>>538779875
yes, and? they literally hold parts captive in case they need to boost their KPIs. Mark 8 was available via mods for 2 releases iirc before they made it drop. They might never need to add Gadriel's shit if you play along, but they can't release it for free in case they need it in the future.
>>
>>538780284
my favorite was the bulwark who came here asking for advice to "help his team better" and he ended up disabling intimidating aura and shock parries and thanking the trolls itt for making his feel-good scoreboard numbers go up, ffs
>>
>>538780657
That's some peak tinfoil hat nonsense. The mk8 is a generic, off the shelf item. The belt strands are only used by Gadriel in the game. They don't release it because they want it to be unique to the story character. Same reason you don't get Titus' gear, and you didn't get TItus' or Sidonus' gear in SM1 either.
>>
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This is new...
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>>538782680
No ?
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>>538771173
Did the heavy use a plasma cannon? if so that was me, gj.
>>
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Why does Valius have peak drip?
>>
>>538782738
Must have never quite noticed it then. Odd.
>>
>>538783096
what was the class of the gunstriking player?
>>
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>>538762371
Lamenters
>>
Even in PVP assault is fucking dogshit
>go up to a sniper in melee
>even with the armor regen they shred through it and kill me
>>
>>538784250
buy a blog
>>
>>538783384
Bulwark, BT skin.
>>
>>538784250
Don't play assault in pvp unless you're on console where they can't trace you with gunfire as you're ground pounding. Then just spam ground pounds at people. You can also fly over cover where enemy teammates are strongholding together and sneak melta bombs over the walls for easy triple kills.
I've been in a lot of matches where the max veterancy level assault player has 20+ kills, almost double the runner up.
>>
>15+ attempts of hard weekly in the last 2 days
>endless underleveled console retards with bad team perks or no team perks at all at lvl 20+, overall idiotic decisions and no skill, BTs and Space Wolves
>Turned off cross-play
>Completed on 2nd attempt with two PC players, only 1 death

Fucking finally, feels good to play with decent players
>>
>>538784250
Assault's all about abusing the shit out of flanks and sight lines no one else can. You jump up, blab with the blicky, and get back into cover. The ground pound is a flashy teammate helper in a 1v1 at best.
>>
>>538729509
>>538742528
a 5th strategem for some assignments is certain classes can't parry
>>
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>>538762371
Storm Wardens
>>
Hard Vortex daily definitely has the -66% health modifier on. Made of fucking paper.
>>
>>538783359
lol he’s got chapter master tier gear, it’s hilarious hearing him talk about promotions while drowning in all the chapters best relics
>>
>>538792389
I beat the weekly when it was still -75%. It's doable.
>>
>>538791941
I was parrying some things fine.
>>
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The assault perk that deals damage when you take off deals friendly fire again. Don't know how they reintroduced an old bug like that.
>>
They should really add gunstrike damage to weapon stats and scoreboard stats if they don't want to track it as ranged or melee.
>>
>>538783359
A Space Marine going out decked like this on the battlefield is literally asking to be a big, juicy target.

Even Calgar isn't dressed head to toe like this.
>>
>>538794446
Ranking space marine regularly don't wear helmets, it doesn't matter to them.
>>
>>538794446
Every single enemies has some bullshit detectors anyway like tech, psyk, or bio so how you look don't really matter. You only conceal yourself if you got some bullshit way to do so
>>
>>538794720
Yeah I think the only space marines that are able to bypass this for the most part are the Raven Guard and their successors to a degree, and it's because daddy Corax's gene-seed gives them an unnaturally gifted and almost supernatural ability to be stealthy.
>>
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>>538794446
We know, Son of Corax.
I honestly agree.
>>
>>538794227
Stats in general need to be far more transparent.
>>
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>>538794446
>A Space Marine going out decked like this on the battlefield is literally asking to be a big, juicy target.
That's what they're hoping for
>>
>>538794024
Vortex is a lot harder than Exfiltration.
>>
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>why didn't you help me with the helbrute
I don't know man maybe because there's three fucking sorcerers and 50 rubrics trying to kill us
>dies and immediately quits
I fucking hate these people.
>>
>>538797659
>why didn't you help me with the helbrute
>I don't know man maybe because there's three fucking sorcerers and 50 rubrics trying to kill us
So many pubbies do not seem to grasp in the slightest that the Sorcerers are the most dangerous enemies on the Chaos side if ignored. Not the most immediate threat as a Terminator spamming missiles, but if three of them spawn and are just left alone, you're now facing infinitely spawning Rubric Marines.
>>
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>watch a level 1 crimson fist heavy with plasma basically solo all of siege 1-5
>next game get a level 22 black templar heavy with a flamethrower who gets downed on siege 2 then dies on 3
why is every shitter using this dogshit weapon and why is every shitter a black templar
>>
>>538797659
People are retarded in general
There are very, very few situations where you can just DPS a terminus down before his adds start fucking you up but every other fag seems to think they're the hottest shit and can just ungabunga through it. I can only assume they don't actually play absolute to think they can just ignore 10+ ranged majoris and 3 extremis while they're fighting something that ignores tokens
>>
>>538798669
The only situation is neurothrope with a tact when he drops but even then, you should clear some adds so you can go in without getting interrupted
>>
>Only buffed the heroic dagger
>Its still a bad weapon because no fencing
Jesus christ saber just let us use any version as a heroic version
>>
Why is the Combat Knife different in its combo inputs compared to every other weapon? The hold for heavy seems to be a switch and not a contextual like other melee weapons. If I go light > heavy > and then press instead of hold again, it continues with heavy attacks instead of a light.
>>
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Go be a bug somewhere else.
>>
>>538795690
This. I recently read the Seventh Serpent and it kinda gave me an understanding of how it works. I know Sharrowkyn is not the average RG, but damn wraithslipping is so damn cool.
>>
>>538800897
Part of their stealth, too, is that they make themselves invisible to observers. They can physically be in the room but you are incapable of seeing them, not that they actually become invisible by bending light. It's some kind of latent psychic ability.
>>
The Mark VII helmet makes me sad because I look at it and imagine the timeline where Primaris never happened and Space Marines still look cool.
>>
>>538801710
It's a Primaris interpretation of a MK VII, everything outside of the faceplate is identical.

I fully believe the copyright-related rumors that the reason the screamer face was axed was because of looking too similar to Darth Vader, and 40K cropping up in the post sci-fi obsessed craze after the first Star Wars movie.
>>
>>538795690
There's three that bypass it. Raven Guard as you say, Alpha Legion who you can look directly at and just think they're some regular dude because blending in despite being 9 foot tall death machines is their genesire's weird power. And then the Night Lords who will just turn off all the lights and scramble around in the dark, just out of sight, using precognition and experience to be where ever you're not looking until they want to be seen or fuck up spectacularly.
>>
>>538801979
I mean, even the faceplate is enough to immediately be superior, but that's also just not true.
>>
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Psychotic maniacs assemble.
>>
>>538801710
If DoW4 isn't shit and I can't just use a bunch of firstborn I just won't play space marines man.
Maybe mods could save it.
>>
>>538800674
Could be something to do with the transition animation between attack styles. Forcing you to use a long press to switch between them takes longer in theory, and maybe heavies are meant to transition between each other very quickly on a tap. Still a very clunky deviation from every other weapon in the game.
>>
3 runs in Absolute and no boss spawns, what the fuck is going on?
>>
>>538803084
DoW4 will be shit, look at the IG lasers.
>>
>>538803084
>He thinks firstborn appear anywhere anymore
All the lore characters that refused the rubicon surgery got quietly shunted off into legends, like Seth.
>>
>>538805079
Every 40k will have lasers like that now. That's a GW decision. It's ruined everything.
>>
>>538805079
Finally some good canon representation. Makes me so hopeful.
>>
>>538801710
It makes me sad because it kind of looks sad. This rendition is too smooth with not enough definition in the snout. Compare to many older games and the Mk7 here looks very odd. Mk8 is perfectly fine though, goes on just about every class except Heavy as Gravis looks different enough that its own helmet is the best fit.

>>538801979
But Primaris is a post Episode 3 thing, long long after it would have ever been a copyright problem unless it was a Disney thing. Even then clearly Saber nor GW give a shit since we're getting angry faces willy nilly now, and of course the Phobos squished face exists.
>>
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>>538805185
The decision to make them star wars blasters is pants on head retarded. Give me back my red beams.
>>
>>538805105
Do primaris still use assault marines? I thought they just used those gay rievers or whatever.
>>
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>>538800786
>>
>>538805682
Reavers are the new analogs for scouts.
>>
>>538805682
Do you not play this game?
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>>538806356
It's well established that the classes in this game don't perfectly conform to whatever the fuck primaris do.
I know primaris definitely don't use "tactical" marines.
>>
>>538805682
They are classed as Intercessors with jump packs, Assault Intercessors. So yes technically unlike Devs the "Assault" moniker manged to survive.
>>
What are the odds they will also ruin SM3 with another Chaos faction. I had high hopes for Chaos Spawn improving their Operations, but I'm back to never ever queuing their maps, not even for the dailies.

Was there a big GW push to sell Thousand Sons minis or something, these fucking faggot birds don't even look cool.
>>
>>538807116
I'm pretty sure there was a thousand sons army list update for the edition or some shit, word bearers would have been way better enemies.
>>
>>538802898
Decimus’ mood kindred.
>>
>>538805459
>But Primaris is a post Episode 3 thing, long long after it would have ever been a copyright problem unless it was a Disney thing.
The copyright stint that GW went through was in the late 2010s and is the reason the Primaris even exist. They needed a brand-identifiable name they could call their own for IP protection. It's also why the Imperial Guard are almost never referred to as such anymore.
>>
>>538805459
Mk7 looks aggresive and crisp.
Mk8 looks like a triggered fatty.
>>
>>538806483
Anon, none of the classes share a name with the flavor of marine they represent save for vanguard and heavy, and even that's only half the name.
Intercessor, jump pack intercessor, vanguard infiltrator, bladeguard veteran, vanguard eliminator, and heavy intercessor. You're expected to have enough meta knowledge to know this.
>>
>>538808663
Whoops, wrong person. Meant for >>538806460
>>
>>538805682
Yes. For Close Support, Primaris Marines have Inceptors (Dual Wielding Jump Pack Marines in Gravis Armor), Reivers (SMG and knife Marines with Phobos Armor, skull helmets that make them scream loud, grappling hooks, and Grav-Chutes), Incursors (Better Reivers), Assault Intercessors (Tactical Primaris, but melee focused), Jump Pack Intercessors (Classic Assault, but Primaris), and Outriders (Bike Guys).
>>
>>538808663
I'm pretty sure tactical and heavy have a number of wargear options that preclude them from being intercessors and heavy intercessors respectively. Tactical is also currently disallowed from using certain wargear that intercessors use.
>>
>>538808663
Decimus is absolutely not an Infiltrator. He’s a mix of an Infiltrator, Reiver, and Incursor, and gets gear for all three of those roles.
>>
>>538809608
Decimus is a giganig that doesn't care about the rules, so the shoe fits.
>>
Why didn't the Emperor make himself a wife?
>>
>>538809729
Exactly. I think the only reason nobody gives him shit about it is because despite his blatant disregard for the rules, he still gets shit done.
>>
>>538809856
He had many and thousands of children, the inquisition was killing most of them.
>>
>>538809856
Nulore reveals that the origins of the horus heresy were due to him having a wife and her having the biggest woman moment of all time.
>>
>>538809954
>Knows all about Chaos
>Gets into one argument with E Money
>Storms off to his lab and LITERALLY INVITES THE FOUR CHAOS GODS IN SO THEY COULD STEAL HER CHILDREN
It's fucking hilarious how her meeting with Erebus made you want to cheer the guy on.
>>
>>538807271
lolno, the last time there was a significant release for thousand sons was 2017 and that was just a bunch of tzaangors, they've gotten all of three models in the past 5 years
>>
>>538809506
Other way around, tactical marines are the ones with a bunch of wargear options.
GW has been bloating tabletop by having tons of sheets for different units that are really just other units with different wargear.
Because that's definitely less bloat than giving sheets wargear options for some reason.
>>
>>538810368
>All bad shit that happened to the imperialum was due to a woman moment
>>
>>538811502
Yes, tacticals do, that's why he's a tactical and not an intercessor.
>>
>>538809506
Tac and Heavy have gear that lets them be Intercessor and Heavy Intercessor respectively, but also Hellblasters, Eradicators, and now Infernus Marines.
>>
>>538811801
>Intercessor
Tactical
>Heavy Intercessor
Devastator
>Hellblasters
Tactical with a plasma gun
>Eradicator
Tactical with a melta gun
>Infernus
Tactical with a flamer
>>
>Carcharadons cosmetic pack
>Raptors cosmetic pack
These better be fucking loaded with armor pieces and emblems/decals considering they can't be padded out with successor paints.
>>
>>538814616
It will probably be tons of generic squad/whatever decals.
Carcharadons will probably be bunch more bonding studs gear + obligatory Heresy helmet. Some especially toothy chainsword skin maybe.
Raptors will be normal gear but in rags. Maybe some parts tailored for Phobos specifically.
>>
>>538814616
>>538815938
I'm expecting a singular armor part for every body part, including both legs, 2-3 weapon skins each, and all the relevant emblems.

>Raptors
May also get some additional Incursor and Eliminator themed parts for Vanguard and Sniper. I-X roman numerals for the knees guaranteed, only relevant iconography the Raptors want and need that isn't in the game right now.

>Carcharodons
Lots of islander-themed "tattoo" emblems, gold bonding studs, guaranteed shark maw gorget surrounding the head, and lots of teeth on chains.
>>
>>538814616
I want pouches. Pouches everywhere.
>>
>>538814616
>>538815938
Space Sharks should get a chainaxe skin for PVE use. Only Chaos gets to use one at the moment.
>>
>>538817423
Is this from that weird child guro artist?
>>
>>538809893
>NOOOO YOU HAVE TO BE (NU) CODEX COMPLIANT AND HAMSTRING YOURSELF TO FOLLOW AN ARBITRARY UNIT ROLE
>haha magazine out, magazine in
>>
>>538817864
Mossacannibalis, yes. He also made this one which is my favorite. Love the monster beakie boys.
>>
>>538810368
>in trying to retcon more women into the story they made one of the poster boys for dystopic futures at least 70% the fault of a Woman Moment
you cannot make this shit up
>>
VIP stratagem on requiliary hard
Yea I gonna have to turn cross play off for this
>>
If the release window is anything like last year, we may be getting the next Op and cosmetic packs in late October. That was when Termination dropped.
>>
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So when is the next hotfix coming around? They need to patch Assault's Ascension perk killing teammates.
Can't they release anything in an unbroken state? ffs..
>>
>>538821354
Team killing with assault is probably a big enough issue that they won't wait until the next major patch in 2 months to fix it. Probably. Even so, expect at least a week of team killing before they figure out how to fix it.
>>
Well I got the hero dagger.

It sucks. Basically just because its not Fencing so you lose out on the ability to infinitely and easily parry everything back to back. You're better off using the block daggers instead which gives you a big AoE clear instead of a single target damage increase.
>>
>>538807116
I believe in that conspiracy theory that they initially went for necrons then switched at the last minute to thousand sons, with which they have the following in common
>no blood
>teleport around
>shooter spam
>egyptian theme
>can be repaired and ressurected
Even those green tyranid sniper shots look like reskinned gauss beams to me
>>
>>538807116
look up the current owner of GW
its unironically a rich fan
he's probably the most insufferable "make superman fight a giant spider" type of retard imaginable who through proxies forces 40k games with any talent behind them to be his personal playground for his favorite factions while also being too chickenshit to take any real risks
>>
>>538822591
would have been much cooler visually, and i just don't get it at all
if you're gonna make a mass appeal video game why would you not make the big space robot marine men fight the living dead
cawadooty bros love zombies
it makes no sense
>>
>>538788343
not me then, i was a vanguard.
>>
>>538821354
It's one of the only bugs they've directly addressed on both the Focus forums and Reddit, it'll be fixed probably by next Tuesday at the latest. The weekend is an awkward timeslot.
>>
>Progression update
What could it be?
>>
>>538823365
the seventh currency + five cosmetic items you can unlock with it
>>
>>538823365
new prestige levels with new perks for even more shitty grinding!
>>
>>538823365
another 4 prestige levels
>>
listening to you guys complain as as darktide fan is painful
>>
>>538823365
Next 7 prestige levels and an ultra exclusive eye lens color to unlock for achieving prestige XI with each class!
>>
>>538823365
Next 15 prestige perks to increase damage by 1% and a new difficulty mode above Absolute
>>
>>538823563
Don't say that shit that's what they actually did for WWZ, added five more prestiges per class for the shittiest 5% increases in random bullshit possible
>>
>>538823563
>>538823610
>>538823739
>>538823781
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
>>
>>538823365
>Faithful
Both character and weapon perks are reworked into a radial tree instead of a straight waterfall, so perk selection is more varied and easier to rebalance. Character perks are now tied to loadouts and weapons to their variant.

>Reality
Prestige perks are now free to swap around. An additional point or two to spend on weapon perks.
>>
Where can a Terminus spawn between entering the facility proper and Metrian's brain room? Where the trygon tunnel portion is or before that with the walkways?
>>
>>538824017
The walkways, the foyer to the brain room right after the trygon, during the brain room, the hallways immediately after the brain room
>>
>>538823807
If the stratagem mode and its modifiers are anything to go by, this is exactly what saber are gonna do. Sadly.
>>
I pray the battle barge expansion is going to be a Darktide-esque training room to test breakpoints.
>>
>>538824926
The weapon and enemy stats would probably all be wildly inaccurate anyway.
>>
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>>538824880
Oh boy i sure can't wait for 5% more max ammo on sniper primaries after prestiging 3 more times!
At least the first four levels were tied with unlocking additional shit in the actual perk tree that was pretty good instead of some of this shit
>>
>>538824926
Would be cool to have that, but remember that last year we were theorizing how siege/horde mode was going to have all the fortification mechanics, crazy killstreaks, no class restriction and overall improve upon Exterminatus from SM1.
Look how that turned out, Brother...
>>
>>538825267
The thing is, these piddly little increases would be fine if there was hundreds of them. That's the PoE system where you go from feeling like nothing is happening to snowballing out of control with the most retarded builds imaginable. It's an all you can eat buffet with endless snacky pieces.

Space Marine 2 is the same buffet five minutes before closing and all the good shit is gone.
>>
>>538824926
I don't see any other thing to expand upon in the Barge, it is an almost guaranteed thing. You are not bringing vehicles or dreadnaughts to PVE. You are not going to go up the elevator to the dorms more than once to hear some NPCs spout off a few lines, neither is Saber going to waste the effort doing so. The only physical area on the Barge that needs improvement is the training room and a menu shortcut into it, that's all. Right now it has such obscenely bad functionality (it's actually a PVP arena) that you only go there to look at the melee moveset which is at least consistent with PVE. Try going in there with Xenophase blade and it turns into a regular power sword.
>>
>>538826279
>I don't see any other thing to expand upon in the Barge
remember when the strategems thing was supposed to be a separate room with captain acheran?
>>
Tactical has such abysmal shoulder options if you don't want to be a fucking super Captain, God damn. They couldn't even do what everybody asked and remove the skull from his prestige-earned shoulder pieces.
>>
>at the dreadnought session of fall of atreus in 66% less go modifier
>Instead of just playing safe and let the dreadnought do the work, teammates run ahead to chase stat
>Always die
>>
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>>538826279
Can't believe all they did with vehicles was have us fight with a leman russ for five minutes and tease baneblades for the entire campaign.
>>
>>538826609
I think they realized a year later nobody serious about Astartes Barbie dolling likes them.

>Both shoulders in the new grind ship have slots for decals
>Imperial Fist shoulder added with the latest pack also has a clean slot

Thankfully it plugs nicely into a Crimson Fist look.
>>
Can you name 1 (ONE) thing SM2 executed well?
>>
>>538826954
Presentation.
Executions.

Don't tell me you don't like 'em. Especially the new Power Axe ones. They're aggressively "get out of my way."
>>
>>538826954
how they portray the technology. Normies scream in confusion when they bump into cherubs and scratch their heads watching titus burn incense before using the computer.
>>
>>538826868
>Imperial Fist shoulder added with the latest pack also has a clean slot
I really like gear that's like this. Full-blown chapter insignia as the main decoration kinda sucks for anyone who isn't whoever the decorations belong to but minor First Founding decals and greebles can be easily used by pretty much every Successor Chapter of that Legion.
>>
>>538825928
>would be fine if there was hundreds of them
Not when you're grinding several hours at a minimum just for one nothing bonus. The players who spend time in a hack & slash/Third person shooter do not possess the same patience for that kind of grind as any ARPG player
>>
>>538827536
It's just a bad choice in general. This general has been some of the most consistent "look at my toy" places I've seen for the game, and almost everybody goes for a cohesive, clean look that is distinctly the Chapter they're trying to portray. So that eliminates almost every shoulder imaginable outside of a handful of options, likewise with chest pieces. Tactical and Vanguard especially are really bad for Ultramarines iconography being plastered on their gear.
>>
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>>538826954
The models, especially the things that aren't crippled by Primaris™ aesthetics.
>>
>>538828167
Dorn is a better looking tank than Baneblade and L*man R*ss.
>>
>>538828656
The rogal dorn manages to look weird and stupid, even for a 40k tank.
>>
>>538826537
I have to non-canonically wear my unit specialization icon on the kneepad because of that stupid skull. The pauldrons that don't have them are so basic that you might as well go full battle brudder with minimal adornments.
>>
>>538828927
>I have to non-canonically wear my unit specialization icon on the kneepad because of that stupid skull.
desu this is what marines actually do both in-lore and what people do with the more extravagant models. It's all you can do.
>>
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PSA: RELIQUARY DAILY HARD HAS HIDDEN 5th MODIFIER FOR INSTANT FAILURE IF YOU DIE.
Had some shitter die in the first 2 minutes and it just went back to the lobby. Ironically it has a mod for last member standing gets extra defence which would never get activated.
>>
>>538825928
poe is cookie clicker with extra steps. sm2 is an actual game
>>
>>538829391
>playing hard
>>
>>538829391
No, the modifier is the VIP modifier. It'$/s extra bad because there is no way to communicate with console fags on a modifier that is infamously tough withut communication .
>>
>>538821354
man, i fucking love those pictures. post the one with perty please.
>>
>>538798361
the weapon is pretty busted. it does fucktons of damage. i would call it absolutely overpowered, but the chp recovery is abysmal since it barely does hit damage. idiots just use it wrong and fire at stuff until the weapon overheats or the target is dead, instead of applying the burn and then switching to melee.
>>
>>538835326
I struggle on solo Absolute, I'm simply not good enough to handle it without going down 1/2 times and being revived by the bots. The Pyreblaster is so far ahead of every other weapon that I now breeze through Absolute with it. You just hipfire, do a 180 spritz like an automated garden watering system, and kill everything around you. This is a stark contrast to almost every other weapon in the game, most of which have taken down a (singular) Majoris in the same time frame.
>>
>>538835326
How long does it take of firing at something to ignite it because the heavy flamer seems to take a solid second of streaming at majoris and extremis for them to ignite while minoris puff up immediately
>>
>>538823365
Everyone else already said it but it's gonna be more prestige perks. Same as world war z.
>>
>>538818643
MAGAZINE IN MAGAZINE OUT
>>
>>538836305
From my experience, the time until an enemy starts burn is instant. The orange effect is best described as a visual alternative to a clock, it's not signifying the enemy is on fire, it's kind of telling you for how long they're going to burn. Once it hits the visual cap, the burn duration is roughly 10ish seconds. What determines if stuff actually dies is the burn damage, not the stream, so you want to take every single perk that directly buffs burn damage, including the one that reduces direct stream damage by 50%. The damage the hose of fire does itself compared to the burn is a cavernous void, if it wasn't for the burn damage numbers as they stand now, and was just a beam of fire with no DOT attached, the weapon would be trash.

Don't get it twisted, understandably from a mechanical standpoint, yes a flamethrower would be shit without the ability to burn. I'm more talking about, if this were a different weapon, with the same damage in regards to the main form of attack, but no DOT, it would be relegated to the trash bin. The burn damage after the fact is what is carrying the weapon.
>>
>>538805919
Reivers, Incursors, and Infiltrators are all just Scouts with different coats of paint.
>>
>>538826954
Graphics are good, not even gonna lie. The animations too. That's really about it. Like seeing those new power axe animations put a smile on my face like the first time I played the game.

They can go fuck themselves for how badly they're handling customization, operations, horde mode, and just generally most design decisions though.
>>
>>538838593
In terms of customization, I don't think there's anyway for them to overhaul the system the game has now. It's easy to say it's easy, but from the brief four years I've spent as a web developer, it still shocks me how the most irrelevant looking string, that seems to have no relevance to anything, being plucked out of whatever you've finished and just needs the odd touch up, can topple the entire thing into an unusable dung heap. I can't imagine that but with tenfold the amount of work expected on the back-end of a video game.

Space Marine 3 is no doubt going to see massive changes to the customization system. They'd be insane not to take on the feedback seen in their own forums.
>>
>>538838862
They demonstrate their insanity every time they release a new patch.
The game's balance at this point can at best be described as psychotic.
>>
>>538838862
I don't know and really don't care either if it's time consuming to fix or not. I just know it fucking sucks and it's their fault.

Or how they added the blinged out MKVII helm right now (thank god for that, it looks amazing) but they'll only add the plain version sometime later as some faggot drip-feed twitch TV cooperation for zoomers. Fuck that. And not making all those customization parts seen in the campaign available for operations is another level of straight up scumbaggery.
>>
>Be tact
>Leddit and sm2g tells me how I'm the most busted class Mr Shits Out Damage
>Struggling with scoreboards between the meltaniggers left click spamming, assault monkies flying ahead and pounding every horde for maximum number fluff
>Have to sit in the dropship in the post game screen and listen to their bragging
>When I'm the one actually cracking bosses and extremis the true threats to the run
You guys lied to me.
>>
>>538840392
Skill issue, unironically.
>>
I saw someone claiming the power axe heavy into gunstrike puts lictors ect into execution range with the grapple finisher perk. Is that true? I’ve only quickly tested it against majoris and it does work against them but surely lictors have too much HP?
>>
>>538841558
there's zero skill in getting high damage on the scoreboard. proof: i could do that.
>>
>>538800674
It’s the infinite combo gimmick it has, you can chain infinite lights or heavies so the heavy input is swapping between light mode or heavy mode. Light one into heavy 2 and 3 into light 4, loop from heavy 2, is it’s best overall combo.
>>
>>538805682
No those are just one of the new scout type marines, I do like having full on marines in scout roles. Cool for raven guard/raptors ect.
>>
>>538841869
Presuming you have a Heavy Bolt Pistol, and a Relic Power Axe maximizing your riposte damage into gun strike, yes, it can double parry an Absolute Lictor into the grapnel 33% window.
>>
>>538842354
So it takes two parries into the heavy and gunstrike not one? I take it you need the bottom tree perk that buffs the heavies damage too?
>>
>>538838862
>In terms of customization, I don't think there's anyway for them to overhaul the system the game has now. It's easy to say it's easy
I agree on minutiae break larger things, but we're talking about a studio not some small indie dev living in their parent's garden in a treehouse. They're getting paid to do that and solve those kind of problems.

I assume things like customization overhaul is a tall order but it's not impossible. And that's for them to worry about and for us to expect. Even more so when people pay for their battle passes, buy separate packs. We have the right to have reasonable expectations.

Plus, between all the drip feeding crap we've had and stupid gameplay decisions (half-baked arena, little to no response to PTS feedback, to name some) I will make an educated guess and say they simply don't give enough shit about this game despite its success to dedicate more time or people to properly develop much needed functions.
>>
>>538838862
>I don't think there's anyway for them to overhaul the system the game has now
And I think that's a load of bullshit.
>>
>>538842492
There’s still some simple things they could change to make it better, like more cross class armour. There’s no reason sniper and vanguard for instance couldn’t share pretty much all of their armour.
>>
>>538842461
Yeah, it's two. And you want to go all in on the bottom row, yeah, you need the melee damage maximized.
>>
>>538842903
That’s a neat niche then, do you need the extra damage from balanced or is fencing enough?
>>
>>538842189
>No those are just one of the new scout type marines
But they're full marines, they can't be scouts.
>>
>>538843330
They’re full marines in scouting/recon/sneaky hit and run roles. Basically more 30k where your elite can be a sniper if it’s what they’re good at undead if only the new guys doing it.
>>
>>538843023
I think the buffs they gave it might make Fencing work, I always used Balanced. They increased the back step attack damage by 66% which is nutty.
>>
>>538841558
>Ignore objectives
>Ignores executions
>Grab every ammo box
>Spam left click
Yaaas so high skill am I rite
>>
>>538843570
That seems to me to detract from chapters whose whole thing is having full marines that are also sneaky. Because now every chapter does that.
>>
>>538843876
Why, as Tactical, are you picking up ammo boxes when the class has the most free ammo regen in the game?

Unironic. Skill. Issue.
>>
Becoming the world's first Imperial Reiver player in SM2 simply to be able to use the Tyrannic War Veteran chest and have it make sense. Imagine snafu'ing a cosmetic intended for Ultramarines so badly that it's actually even more specific in its iconography to a successor Chapter barely anybody has heard of.
>>
>>538844264
I'm referring to their playstyle, you fucking retard nig
>>
>>538844983
I have never seen a Tact play like this, ever. You're describing Black Templar Bulwarks and Space Wolf Vanguards.
>>
>>538823940
prestige levels for weapons
>>
>>538845513
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
>>
>>538845513
prestige levels for cosmetics when?
>>
>>538845414
>Nigger still doesn't know how to read
Let me spoonfeed the little babby.
Chasing scoreboards by spamming aoe damage into hordes nonstop while ignoring objectives and denying executes for the team so you can chase numbers even harder is peak meltanigger faggotry.
Now do everyone here a favor and kill yourself.
My snide comment about grabbing every ammo box to continue the spam refers to these sort of vanguard and heavy niggers.
Simple enough for you, you fucking baboon nigger?
>>
>>538845728
>Chasing scoreboards by spamming aoe damage into hordes nonstop
Dude, did you time warp back to the game's release? Every Tact I see is using the Stalker, Plasma Incinerator, or power levelling the Pyreblaster. You're talking about the grenade launcher, it's very blatant, yet no Tact main uses it anymore. You're speaking nonsense.
>>
>>538844803
Pretty certain they Googled the first Tyrannic war, saw the Imperial Reiver logo pictured, and assumed it was like a war badge for the Ultramarines, and not a successor Chapter's logo that helped the Ultramarines during said war.
>>
>>538846132
You have to be baiting
No one is this stupid
>>
>>538845728
>Chasing scoreboards
Are you stupid? You don't have to actively chase shit to top damage, you should just be doing it.
>>
>>538846280
>Blab about how all Tacticals are just grenade spamming donkeys who ignore objectives because they're so busy gobbling ammo for their grenade launcher
>Except almost no Tact uses the damn gun anymore
>Your story = Delusion
Simple?
>>
Not replying to retards and shitposts
>>
>>538846630
>He says, speaking in the third person
Classic. Show us your Black Templar.
>>
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>>538846630
You sound retarded
Damage is damage and if you're somehow running out of executable enemies you're not playing on a difficulty where them dying instantly matters
>>
>so triggered he's resorting to samefagging
Let me guess, you're a meltanigger heavy or vanguard guilty of this shit trying to poison the well by screeching about tact to try and deflect.
Classic.
Kill yourself.
>T-t-third person!!!
Subhumans don't deserves (You)s.
>>
>>538844257
Pretty much, but raven guard are the only first founding loyalists that are sneaky and they’ve never gotten much love. Just the way it goes
>>
>>538847850
>Now schizoposting about other classes
Post your Black Templar already. We know you faggots are sore because everybody has quickly deduced you're shit.
>>
uh oh meltanigger melty
>>
What's the best Vanguard ranged option against Chaos? Because honestly all of them feel fucking horrendous so far on Absolute.
>>
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>>538844803
It really sucks that they have all this cool ultra stuff in the game already but you cannot use them. It would cost them next to zero effort to make these available.
also
>still no crux terminatus for the knees

This isn't incompetence, this is malice.
>>
>>538847850
>Let me guess, you're a meltanigger heavy or vanguard guilty of this shit trying to poison the well by screeching about tact to try and deflect.
Why are you speaking about yourself? You spazzed about Tact players.
>>
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>fallen vanguard
>still get highest ranged damage
>bolt carbine + inferno pistol
>>
>>538849209
Anything works as long as you remember to bring a stalker tact to backpack you
>>
>>538849209
Carbine and melta are good, scoped carbine is also nice but runs out of ammo quickly.
>>
>>538850081
>Samefagging schizo was a decinigger all along
lol
lmao
>>
>>538850161
What did he mean by this?
>>
>>538850081
Melta, really? I figured that would suck against Chaos due to the way their Majoris just seem to tank damage compared to Nids.
>>
Which melee weapon has the highest damage uncharged attacks without temporary buffs?
>>
>>538844803
>Becoming the world's first Imperial Reiver player in SM2
Imperius Reavers, you mean
Also, check the dude wall
>>
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>>538850416
i just posted a greentext about a dope fallen vanguard run, used the same load out as some other person was already talking about
i'm hoping this is what triggered some schizo in the thread
>>
>makes up their own delusional fanfic plotline
>the other guy is a schizo kek
mirror
>>
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>>538810368
not my canon
nigger library will never be real.
>>
>>538850585
It’s damage is so so but it has huge cleave and stagger and good heath recovery, on top of having a way to regen ammo for you via executions. Full auto carbine is also very good, great burst damage although chaos headshots can be finicky and it also has amazing contested health regen. Oculus carbine is great, probably my favourite weapon on vanguard but you really want the headshot damage version which sadly has woeful ammo. Give them all a try and see what you enjoy, just remember you want to be melee heavy on van, you simply don’t have the ammo to keep blasting like a tac or sniper, which is why melta is so good on van, one shot to stagger then go into for a melee combo, execute them and get one shot back. Block chainsword is recommended but the new power axe also does work with its parry combo into gun strike then grapple finisher if you’d prefer a fencing or balanced option.
>>538850879
Oh I didn’t read all of that shit, too much bickering here the past couple of days.
>>
>>538851484
>Oculus carbine is great, probably my favourite weapon on vanguard but you really want the headshot damage version which sadly has woeful ammo
I think my biggest problem I have with this gun is it's effectively two guns in one and it feels really schizophrenic. The spread is akin to the Bolt Carbine, and then you zoom in and suddenly it's the Marksman Carbine in terms of precision. It's the same jank feeling I get with the scoped HBR.
>>
Why did you stop talking to yourself
>>
>>538851694
Yeah I just use it scoped 90% of the time on the grapple build, again it’s just the pitiful ammo. Makes me wish sniper had it
>>
>>538829940
Can't you mic up?
>>
>>538851484
>>538852565
The ammo variant of the Marksman Carbine is pretty good on Vanguard against Nids for grappling. I don't know about it against Chaos though, the spread feels just cucked enough to miss their tiny heads enough to get aggravated by it.
>>
>dowload patch 10.1
>starting decap results in a ctd from the loading screen
how do you even fuck something like this up
>>
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Is your Chapter Reddit-certified?
>>
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>>538852325
>ballistic normal strat
>same vanguard load out + shock grenades
>almost 20k ranged damage bc squad had a tac's equipment perk
shit was cash money
>>
>>538853940
>White Scars less popular than Iron Hands in the top right
Holy shit lmao didn't even know it was possible to be beneath them.
>>
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>>538846621
>>538846280
>>
>>538853940
Since when were raptors so popular? I remember the most hyped thing about them was them simply being the bad guys in the shitty fire warrior game.
>>
>>538854379
Raptors are pretty unique because they're mundane in a sea of medieval sci-fi insanity. It's like seeing a Sherman next to a battalion of knights and spearmen.
>>
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>>538854379
Basically due to them being more military than blood knight in combat
>>
>>538854602
Looks like it’ll be another black templars situation in the future, raven guard are still one of the least popular first foundings while raptors are getting more and more popular. Wish we had dual bolt pistols for full on raptor assault marines, or is that not a thing for them with primaris now?
>>
>>538854834
Pretty cool that we’re getting a beakie a lot like that one at some point. In fact when the fuck are we getting it and the phobos helmet? They showed them off in the dev blogs already, yet no word on the next community event.
>>
Didn’t the devs say they weren’t done with giving more weapons to different classes before the most recent update?
>>
>>538848191
i'm a newfag got into 40k with SM2 and i absolutely love the raven guard, how do I dress them up right with shit customization like this game has?
>>
>>538856641
Check the dude wall, lot of good beakie boys on there. Most people go with a red trim for the third company as that’s the most iconic one and the red looks good with the all black/black with some white scheme. A white helmet or face plate is a nice way to break up all the black and denote your dude as a vet. White arms are also a thing for vets, basically just have a look for inspiration and do with what you like. Raven guard are codex compliant to a point but they change their markings all the time to throw off the enemy so you get some nice leeway.
>>
The dude wall seems to be broken for mobile by the way, wanted to show a coworker some dudes on break and it’s just stuck on the chapter select.
>>
>>538856641
Functionally, Raven Guard are just a slightly tweaked Codex-Complaint chapter. Theoretically you could reference the HH tabletop books for some semblance of variety, but most people are just pulling up a codex from 2 or 3 editions ago to reference company/squad locations and color, with armor just being "whatever looks least like shit when built around the main piece"
>>
>blue mana reward increased by 5 for normal and hard dailies
oh wow
>>
>>538842717
I'm fuckin sick of phobos. They should let us use scout armor. Would look infinitely better than the gay shit we have now where they're flaunting their asses and abs in skintight undersuits, or the shitty ceramite grieves shaved down to form fit their calves. Their pauldrons are slightly shorter with a weird divot around the arm pit crack so they look weird matched with anything that's not a default class progression unlock or just recently from the salamanders and space wolves champions.
It pisses me off to no end that the chaos equivalents to the phobos classes in pvp get to wear "normal" astartes armor. Complete with the chunky grieves, abdominal plating, and full size pauldrons. Really flies in the face of their class silhouette bullshit, which should be more important for pvp especially.
Sick of this half assed obsession with sticking to fucking lore too, like it's normal to send three space marines to kill a hive tyrant or a heldrake. Don't even let us customize at all then. Refund all the dlc but the shitty ultramarines one that's the worst one, cancel the future chapter packs, and only let us wear ultramarine shit if it's such an ultramarine game. No? I can paint my armor khorne red and slap on a world eater decal? Then let me wear the chaos vanguard armor in pve, goddamnit. No need to fuck with any of your precious in-mission chatter that purely serves to hurt replayability anyway.
Seriously, if they let you play with mods in private lobbies, you should at least be able to turn off class/mode restrictions and kitbash cosmetics in a private lobby too. So much shit they could do but dont. Crazy how lacking this game is still after getting delayed a year and then getting monthly content/balance updates for another year on top.
>>
>>538854379
The Raptors are more popular than their parent chapter, kinda like the Crimson Fists and BTs over the Imperial Fists
>>
>>538859194
Sucks we’ll have to wait so long for their cosmetics pack, faggot sharks should have been last. I want all the ammo pouches ect that raptors will likely get
>>
>>538858124
>work on my spirit machine
tilt your phone and use horizontal mode
>>
>>538853940
>Blood Ravens
>Minotaurs
>Sons of the Phoenix
>Silver Skulls
>Red Scorpions
Ultracringe
>>
>>538861458
>spirit machine
fucking knife-ears, tell you what
>>
>>538857465
Isn't it

Veteran or Sergeant = White helmet
Veteran Sergeant = White helmet + arms
Obscenely high rank to the point of being Chapter Master runner up = White helmet, shoulders and arms
>>
>>538858124
>browsing websites on mobile
you people live like this?
>>
>>538856641
Just do what you like. Fuck the lore.
>>
>>538863036
It’s all over the place, used to be white arms for bad ass dudes ever since Srikes honour guard had them when he first became a model. Like I said it’s pretty much go with whatever works for you with raven guard, just keep it consistent in your own army/dudes because GW sure as shit won’t.
>>
>>538853940
From my deathwatch, of the chapters listed on this, I've got
>#5 (had to do SOMETHING special for the watch master)
>#18
>#27
>#30
>#34 (except not really, I have angels resplendent)
>#36
Pretty good for attempting to avoid the overused stuff.
>>
>>538853940
>Blood Angels the most popular out of everybody by an insane landslide
I was not aware they were that big.
>>
>>538864554
redditors literally mistake them for blood ravens
>>
>>538849338
Ultramarines Chapter Pack 2.
>>
>>538826954
Showing Leandros was right and was rewarded by Calgar and Guilliman.
>>
>>538864554
>fairly well-promoted
>one of the big three separated chapters on the tabletop for ages
>vampire theme
>angel theme
>noble warrior carrying a secret curse trope
It really isn't surprising
>>
>>538867787
Don't forget they do the whole secret black mark on their reputation thing to a significantly less gay degree than the Dark Angels.
>>
>>538854379
They are for people who hate 40k because its unrealistic but cant admit it, prior to the 2015 they were just niche concept that was entertaining as reasonableness in the madness which was their suffering, but then people made them over competent and elite so now they are just Marine Space Marines they are for tacticool players and realismfags or Guard players. I dont hate raptors btw but I do think they are the reason that attracts people to making Space Marines more mundane as a whole a for a while there.
>>
>>538868192
I just think they're neat. They're shunned and regarded as cowards by everybody else for their ways.
>>
>>538853940
I just play ultramarines because blue is cool and red*it thinks theyre lame because they copy 4chan in everything they do just 5-10 years later
>>
>>538868856
I like them for that as well but again I think that works better for them as fringe concept instead of them being the future Space Marine ideal and a setting where reason can prosper which should be rare. I think the rise of Carcharodons popularity is the result of people trying to tilt away from raptors ideal of what a space marine is people wanting to break away from tactical approach and shift towards rip and tear.
>>
>>538872835
I swear the UMs in this game are too baby blue, it feels too bright and soft compared to what I often see on people's models.
>>
>friday night
>every game has a retarded low level/prestige assault
yep the wagecucks are here
>>
>>538868856
Is that true for Raven Guards and other Raven Guard successors as well? Are they just the bitchmade legion?
>>
is tact plasma good if you just spam common shots? or do you have to use charged shots
>>
>6 games in a row have assault retard in them
yeah Im not gonna play tonight, havent seen an assault all week but ofc the low iq wagecucks have a few days off now
>>
>>538873794
Not really for Raven Guard and co., as while they're stealthy, they still engage in frontline combat and brutalize their enemies with the OTT weapons like lightning claws and such. They have dedicated Devastator squads, tank battalions etc. If they're not taking you out one by one in the shadow of night, they're hacking and slicing through crowds of their foes like a knife through butter. Their Carcharodon successors take this trait to the extreme.

Raptors eschew melee combat almost entirely, and almost exclusively settle for extreme ranged combat, flanking patterns that avoid frontal combat entirely, and often even avoid the enemy altogether so they can plant bombs on objectives and leave. They're the only Chapter to my knowledge that actually has no set color scheme. The modern default is green only because something had to be the default, because they use terrain-based camo patterns otherwise. Desert planet = tan paintjob. Snow planet = snow paintjob. All of this is considered cowardly by other Astartes, because at the end of the day, putting your life on the line in bloody combat is itself a sort of vow to the Imperium.
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>>538875183
>their Carcharodon successors
Lmao who's gonna tell him
>>
>>538875880
It's confirmed Raven Guard. The traitor gene-seed idea is pure fan theory.
>>
>>538875880
They're Terran OG Raven Guard who were exiled by Corax because they were too brutal. Why and how they stayed Loyalist is beyond me.
>>
Raptors are an interesting attempt by GW to copy all of the people who copied them. Many other franchises took the Space Marine concept, refined it, combined it with modern military aesthetics, then vastly surpassed 40k in terms of money and fame. Raptor aesthetics are, more or less, a combination of CoD and Halo. The Raptors are what Astartes would all be like if 40k was a hard sci-fi franchise and not a religious fantasy setting.
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>>538865694
>selling you shit that was in the game since day 1
I'm loving that idea, Mr. Goldstein.
>>
>>538876542
when you guys talk about the raptors are you just talking about the army green color scheme? how are they not super soldier mutants in heavy armor like every other chapter?
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>>538876542
>Many other franchises took the Space Marine concept, refined it, combined it with modern military aesthetics,
I disagree. Their basis was Starship Troopers (pre-movie). It's pretty much the foundational ancestor to the concept of military power armor.
>>
>>538876735
No, modern Raptors use relatively modern military tactics and a lot of similar equipment. See >>538875183 for more specific details. They're also a massive outlier to everybody else in how their Chapter works in terms of recruitment. They don't have set home worlds in which to find new upstarts. They instead work with militias and the Astra Militarum to scout for promising child soldiers, plucking the best kids they can find from the frontlines, resulting in a force with no set culture, values, language or even accent.

It's interesting watching their gradual changes over the decades into what they are now. At first they were just like any other Chapter, loud colors, no different in how they operated. Then they shifted to pic related, and while they had a change of color, they still leaned into the high gothic aesthetic. Now all modern imagery of the Raptors looks more like some twisted sci-fi version of Vietnam.
>>
>>538875961
>>538876395
Traitor-born cope.
>>
New Battle-barge is ready, Brothers!

>>538877748
>>538877748
>>538877748
>>
>>538877438
Reminder that the reason they changed was because a single Tau Fire Warrior kicked their fucking ass and they had to get Ultramarines to bail them out and teach them to not be retarded.
>>
>>538876754
This
Starship troopers is thee foundation for a lot of science fiction military from mech to power armor
>>
>>538701212
No you're going to stay out of my hard and the next difficulty as well because hard isn't hard enough nor is absolute.



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