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Yesdevs deserve (You) edition

>Demo Days
Next: https://itch.io/jam/agdg-demo-day-65
Previous: https://itch.io/jam/agdg-demo-day-64
Older: https://hackmd.io/LhEB6VCZSx-oBalI2cWWoA

>AGDG resources
https://hackmd.io/dLaaFCjDSveKVeEzqomBJw

>Helpful links
New Threads: >>>/vg/agdg
Archive: https://arch.b4k.dev/vg/search/subject/agdg/
/agdg/ Steam Games: https://made-by-agdg.vercel.app/
Steam Games by AGDG: https://agdg-steam.netlify.app/

>How to WebM
https://obsproject.com
https://github.com/argorar/WebMConverter
https://github.com/michaelmob/WebMCam

>Previous thread
>>540587481
>>
i give up, it's over
>>
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>workflow
>non AI
>>
>>540693330
Legit?
A hunch.
I've had this shit happen a million times
>>
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Keep your head up
Eyes on the prize
Never stop grinding!
>>
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Do you care if people enjoy your game?
>>
>>540696807
>Do you care if people enjoy your game?
>>
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>>540696807
No, I just care if people buy my game
>>
I care if people enjoy my game.
>>
so I have a capsule that can walk around on a cube and double jump, (and a camera that can rotate around it), what now?
>>
>>540697263
Draw the rest of the owl
>>
>>540697263
What comes to mind?
>>
>>540697302
I am not sure...
>>
>>540697357
Ask your AI
>>
>>540696752
i look like this
>>
>>540697481
I don't use AI for that.
>>
>>540697263
now start adding the rest of your game
...you do have a game, right?
>>
>>540697656
Umm... no? I simply wanted to make a game inspired by the games of my childhood (mainly 3D platformers, with some RPGs sprinkled in)
>>
>>540696752
Her legs are bothering me, they're built like hoofs, they don't slim down towards the foot where muscles become tendons.
>>
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I'm starting to realize that the code I'm writing might be a premature optimization, but I'm too deep in just to delete it, so now I have to finish.
>>
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metrics, inventory
>>
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I'm sick of looking at my game all day
>>
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>>540697735
>Umm... no?
uh oh
>>
good morning
*scrolls this thread*
*notice tranime nodevs polluting it with garbage*
yep, another thread, another proof fygoon was right
>>
is there a way to in godot to get the angle of a ledge so that i can align my player with the ledge
>>
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>>540699194
>>
>>540699231
Aim a raycast at the ledge and get_collision_normal
>>
>>540699291
this could be a reply to a good 80% of nu/agdg/ posts and it would be right, your point? if you dont want fygoon to be right dont prove him right
>>
https://youtu.be/GnpTlgoS4eA

i'm sorry but i have no idea what people enjoy about these games
>>
>>540699194
*teleports behind you*
nothing personnel, kid
>>
>>540699386
how do i convert that into global_rotation.y for my player
>>
i mean i guess i understand the design of it
create an arbitrary goal and a fail state
let the player gamble for items
if the player gets good items they reach the goal
if the player gets bad items they fail
to add complexity, add item combinations
to add juice, just spam screen shake, UI jiggle, particle effects, and sound effects
to maximize appeal, design the goal around something people understand, like making money or winning card games or leveling up soldiers and fighting goblins
this seems to be the basis of this rng gamble slop formula
but i truly feel zero joy while playing these sorts of games
i would never be capable of designing a game like this, my execution would be horrible
>>
no that's probably wrong, i truly have no idea where the joy in these games comes from
>>
>>540699546
Basis.looking_at(normal).get_euler().y
>>
>>540699753
i can't seem to get it to work... sorry
>>
>>540668094
>You know what? Maybe I don't actually want to make a video game. I think somewhere along the line my brain confused my interest in coming up with video game ideas with an interest in creating video games from scratch. One of those things takes virtually no effort, the other takes months to years of work to see anything realized. I don't think I'm cut out for this.
This is great anon. You have been freed from this delusion which allows you to move on and figure out what you actually want to do and can do.
>>
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>>540699387
>>
>>540699852
I tried simplifying it for you, but there are other parameters. You should stay in school and actually learn math instead of trying blinding copying a list of function calls some random anon hands you without even bothering to try to figure out what any of them mean.
>>
>>540698651
wtf is this please explain my brain is incredibly smooth
>>
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You know what? Maybe I actually want to make video games. I think somewhere along the line my brain very clearly understood that I'm interested in creating video games from scratch, not just coming up with video game ideas. One of those things produces no results, the other is a craft that is worth pursuing. I think I'm cut out for this.
>>
>>540658629
What has he accomplished exactly? His helicopters will never fly because he doesn't understand the fundamentals of the science that makes them fly. He won't stumble upon them by accident by making things that he thinks qualify as helicopters.

He's a 75 IQ retard in a population where the average is 60 so he thinks he's better than them while failing to understand that he too is retarded. Because of this false belief he's wasting his entire life on something that won't result in anything. He will never accomplish anything as long as he continues on that path.
>>
>>540699721
Low IQs like you wouldn't get it. It's like when Bobby Fischer got so sick and tired of playing regular old boring static chess and tried to fix it by adding in randomization.
>>
>>540700339
do you get it?
>>
>>540700070
oof okay, just trying to learn by doing I guess.
>>
>>540700369
Yes. Roguelikes are games about estimating expected value of choices. They are games about optimization under non-perfect-information conditions. Variance decreases as sample size increases. Even a retard like you can randomly stumble upon a victory condition, but you'll never be able to win as consistently as an actually skilled player.
>>
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lock in sisters!
>>
gambling addicts are mentally ill. This is truly the vodka plague of the American century
>>
>>540700418
I'm sorry you might actually be retarded. He told you to learn things instead of blindly copying and trying to bruteforce your way through (read the docs, stupid), and your takeaway was... to blindly copy and bruteforce your way through
>>
>>540699721
nta but the only thing to get is law of large numbers lol. Games with RNG unironically take as much skill as anything else, that's why poker and card game tournaments are always the same people
>>
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>>540699994
>>
Dude move_and_slide ignores physics material completely
wtf is the point of the material then
>>
>>540700736
>>540701019
it's just memorizing builds and hoping for good luck
not fun at all
do people find this stimulating?
>>
>>540700893
I... know how to read docs. I just dont have the formal education to know things like vectors and angles and atans by default. so don't background shame other devs please, yes some of us are stupid and we dont just "come" with pre-knowlledge of how to solve any math problems
>>
>>540701108
High IQs enjoy simple but deep games. Low IQs enjoy complex but shallow games. You'll never get it.
>>
>>540701108
it plays itself while your brain does nothing. That's all that some "people" want
>>
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>>540701173
>simple but deep

>>540701180
fuck that shit
>>
>>540701108
for me, the fun comes from experimenting with off meta stuff as a form of improvement.
>>
>>540701054
They're for RigidBodies which are completely controlled by the physics engine. CharacterBodies are kinematic meaning that you're supposed to manually program any kind of physical response you want out of them for maximum control and a tighter gameplay experience.
>>
>>540701252
now that's understandable
but i might suggest you play PvP games instead, as the dynamic behavior of other humans is much less predictable and much more fun to engage with and formulate theories on
don't be scared of mechanical skill or learning curves, if you enjoy experimenting for improvement, you'll have fun even while you're a shitter
>>
If you play gambleslop I don't consider you human

If you make gambleslop I consider you a demonic servant of satan
>>
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you either have fun reciting solutions, or discovering them
you know which one you are
and you know which games you enjoy
>>
>>540701389
oh don't get me wrong I only play pvp games

but if I had to play a single player game I'd probably enjoy a balatro-like as much or more than a last of us-like for example
>>
>>540701389
PvP isn't as fun for turn-based games because you'll have to wait on your opponents turn and force a time limit. Popular PvP roguelikes need to be built around async matches like in Backpack Battles and the entire autobattler genre.
>>
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>>540700140
audio workflow app maybe, hard to pin down
>>
>>540701350
Sorry about that, it feels like you already answered this in the past and it's probably in the docs. just not in th CharacterBody3D docs.
>>
where are the antinatalism games?
>>
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>>540703428
making/playing games is antinatalist already
>>
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Are you grinding?
>>
>>540703494
>Video games hijack ambition towards imaginary achievements.
she's right lol
>>
>>540703657
yeah, we sell crack.
>>
God morning sirs and dears
>>
>>540703534
A broken clock still trvkes the world twice a day
>>540703494
making games is a generative activity. It's utterly unlike playing games
>>
>>540703494
>making/playing games is antinatalist already
>>
>>540703534
>aaron
>tranime pfp
>einstein is xer frame of reference
do i even have to say it?
>>
>>540703494
only if you lack self control
>>
>PacMan
>Slither.io
>Flappy Bird
>Tetris
and many more. Simple games are making a killing, while you overengineer your game
>>
>>540703657
true, never got into any guitar hero and speedrunning a game is a cancerous activity. I can maybe understand practicing to be good at MP game to win bigly prizes, but at the same time your skill is completely dependant on the developer's control, when they rebalance the game, change moveset or patch it in any meaningful way then half of your accumulated skill is evaporated and you need to readjust.
tl;dr never forget that games are pastimes and should never be treated too seriously
>>
>>540704207
>>PacMan
released 1980
>>Slither.io
released 2016
>>Flappy Bird
released 2013
>>Tetris
released 1985
>>
Make games that appeal to women and you'll never hear anyone whine about your games
>>
I can't seem to get GpuParticle3D to emit in a ring with constant offsets
Am I missing something or are particles meant to be random unless you align N emitters in the shape you want?
>>
>>540704402
yeah, gaming is fine
the problem is when you begin to ignore physical reality for gaming accomplishments, that's when you tread down a treacherous path
osrs poopsockers are well known for this
>>
>>540704445
yes, every year is a new opportunity
>>
>yes, every year is a new opportunity
>>
>>540703534
And Tesla only slept 2 hours a day and lived well into his 80s when he died because he refused to see a doctor after a car crashed in him.
>>
>>540704839
world is waiting on your simple, instant-to-get, game
>>
name one good reason why your game resolution is higher than 640x480
>>
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If you wish to make a game, you have to start here.
https://www.nesdev.org/wiki/Instruction_reference
>>
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>>540704585
>constant offsets
What exactly do you mean by this?
>>
game dev is like playing the lottery and you get unlimited tries to win a prize
>>
it seems much easier to design your game if you fully flesh out the story first
the gameplay systems will come naturally if you know what sort of fantasy/appeal your game will lean towards
trying to design a game before you understand the story is like trying to climb a ladder with missing rungs
>>
anybody here ever made rope swinging in godot 3d?
>>
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>>540695896
90% of your advertisement is your product, but don't act surprised if your game fails when the remaining 10% is nowhere to be seen. Game has to exist in the minds of your potential customers before they can buy it.
Now tell me if pic rel is memettic enough.
>>
>>540703534
I consider myself a grinder, and I sleep 10hrs/day. I find time to exercise and eat well. My body is a machine that converts calories into video games, and all machines perform best with proper maintenance.
>>
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this gives me mayo vibes so i aint reading it but maybe you freakazoids do be interested in it
>>
>>540705106
it means the distance between spheres is circumference/sphere_amt
evenly spaced
>>
>decide to make an RPG
>want to have a simple climbing system, slowing down when going up hill, bonus damage when fighting from the higher ground etc
>whenever I make one thing work, another thing breaks
>game was meant to be "isekai" style, where the game understands that the player is actually a player
>amplified with two mock players that were supposed to be AI governed with limited action memory and able to have a conversation
>they'd acknowledge that NPCs are actually NPCs, they'd grow and react to the player and their actions
>get overwhelmed since I have no experience gave devving and there are so many things that I need to learn
>decide to write a book instead

Solo devs are godlike beings. The amount of time, effort and talent needed to make any piece of shit game is absolutely ridiculous
>>
planning your game counts as productivity
>>
>>540705367
It's not possible with the built-in ParticleProcessMaterial, but you can write that logic in as shader code. Right-click -> Convert to ShaderMaterial as a starting point. All you need to do is spawn as an angle proportional to INDEX rather than a random angle.
>>
https://youtu.be/LsTBri_K8iI
>>
Hi, I would like one dev fren, pls
>>
>>540705509
Planning your game only counts as productivity if you're an experienced yesdev and have the technical knowledge to know what needs to go into constructing a video game. Nodev planning is pure delusion.
>>
>>540705650
at some point the individual should be honest enough to admit that they're not accomplishing anything
there's no reason to plan a game that you can not make
skill issue on their behalf
>>
the only reason i play games is to feel strong
>>
I have already finished a game before so I can ideaguy as much as I want
>>
video games are fun
business is boring
video games dont make money
business makes money
>>
>>540705508
>>decide to make an RPG
Yeah I can tell you made a mistake from right there. There's a reason 90% of indie RPGs are RPGMaker shit, RPGs have way too many systems interacting with each other, you need an entire team for it or to use an existing template.
Your idea is cool though, I had a similar one though gave up for similar reasons. Drop your book's name here when you finish it, I'll read it.
>>
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>>540706108
Game development is not a game.
>>
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What would you do if your game flopped?
>>
>>540706165
then why its fun?
>>
>>540706201
Remind myself that geniuses are rarely appreciated in their time and move on to the next project.
>>
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>>540706218
>>
>>540706319
eh then why do it
>>
>>540706319
im gonna need at least 3-5 more eceleb screencaps to be convinced saar
SHARTDEW TRANNEY. BOOM_____________________________
>>
>>540706201
reckon id howl "FYGOON PREDICTED THIS" at the top of me lungs and go for a pint really
>>
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>>540706402
For money. Video games are a larger industry than film and music combined. It is one of the few pure meritocracies left in the world. A game studio start-up has a higher chance at sustainable revenue than most other industries.

J O B B Y
O
B
B
Y

>>540706405
Think fast.
>>
>>540706641
make it a gif with a muzzle flash frame
>>
>>540705363
>obscure mod to some obscure game
>someone scared modders so much they cancelled the whole mod
firstly, why would anyone bother to stalk devs and go such big lenghts just to learn something about a random mod to a random game
secondly how big of a pussy you have to be to straight up cancel your work just because someone tried to stalk you.
Thirdly, what the fuck is Friday Night Funkin anyway?!
>>
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>>540706852
Sorry, but I only collect eceleb images. I don't make any myself. Ask some other anon.
>>
I returned to my game project after more than half a year of a break.. now everything looks like gibberish to me.

Trying to reverse-engineer my own code again.
>>
YEEEEEEEEEEEEEEEEEAAAAAAAAAAHHHHHHHHHHHHHHHHH
>>
>>540706984
no idea mate it appeared in my timeline, it seems to be a game for underage "weird" liberal kids who like homestuck, undertail, furries, etc and are future members of LGTB, at least thats my stereotype on those fandoms
>>
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What architecture For Honor uses for multiplayer? I think it must be different from shooters
>>540695896
>>
>>540707294
fps can afford to have higher tickrate but for honor is almost a fighting game so yeah its probably gonna have to be much more precise, maybe there is a gdc talk about it else you gotta have to stalk xitter for ubisoft network engineers
>>
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Twitter is mocking me again...
>>
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>>540707750
CHADgoon TANKED that
>>
>>540707812
>tanked
>gets 1 shot
>>
>>540707249
So we're on the same level of understanding lol
>>
>>540707750
now animate fygoon getting swallowed whole and digested
>>
>>540708023
Or deepthroating a Bbc
>>
>>540708078
Pogo...
>>
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can we go back to wholesome gamedev discussion? youre polluting your soul/psyche with that garbage
>>
I realize that releasing games for niche players will never pay as much as releasing porn games for niche fetishes.
How can I avoid shit like >>540705363 where some mentally ill X (formerly twitter) tranny will dox me and send my work to family because I did not add xer's favorite pronouns?

The two biggest issues will be the domain name and hosting purchase, and receiving patreon shekels or whatever (I hear patreon is bad for this now because it bans you if it doesn't like your work).

Who here is a yesdev with forbidden games under his belt?
>>
>>540708168
There's no such thing as wholesome discussion
>>
>>540707750
kino
if fygoon gets good at cutscenes i can imagine him generating interest in his game
cutscenes are OP for promotion, learn this skill if you want to gain fans

>>540707961
>>540707249
>>540706984
it seems a hacker convinced the devs to give him a dev build of the mod, then he released it on twitter with a virus, stole user data, and scared the devs into abandoning the project
not sure of any more specific details but this is what i found from looking it up online
17bucks is a dev team that makes mods for friday night funkin, a quirky rhythm game
>>
>>540708197
Just google OPSEC practices, use different emails that never link to your real name is already gonna btfo 99% of troons
>>
https://youtu.be/bZsj_Jm3mtI
what the fuck is this shit
>>
>>540708457
See this kind of shit and roblox I'd never guess would be popular, fornite I get it, but this?
>>
>>540705080
good advice, I am also a transgender gamedev
>>
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>>540708276
>it seems a hacker convinced the devs to give him a dev build of the mod
a lot of recent hacks come from social engineering rather than "traditional" hacking, like hackers getting access to github repos and such, strange times you'd expect maintainers to be smarter
>>
>>540708556
stimulation slop, making teenagers autistic, very dangerous
>>
I just need 0.00000000000000000000000001% of global games revenue. Is that too much to ask?
>>
>>540708859
depends on how seriously you take it
>>
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Trying to actually create an actual game now.
I am almost happy with the level of graphics I can do with the engine now, but I think it needs a little more.
>>
>>540708859
bro can't make $0.00000000000000003 per year lmaooooooooooooooooooo
>>
>>540708981
already told you but make it a vertical slice sandbox gta like with working subway and trains and you will be a gazillionaire inshallah
>>
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>>540708457
>everytime when I see sebum piercing
>>
grind
shine
repeat
>>
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>>540709156
junipernodev xisters...
>>
>>540708981
too powerful for /agdg/, I'll miss you when you go to /pgdg/
>>
>>540709156
i wouldn't venture as far as to call this individual a retard, or to, even jokingly, imply that causing harm upon him would be of any virtue
but i would state that his outward appearance could be an indication of deeper internal conflict
existing as a man in a highly technocratic, digitalized and socially isolated society with minimal room for financial maneuverability, indulging in such extremes of personality traits and hobby pastimes is a last-resort attempt at finding joy or deeper meaning, commonly through fantastical escapism and distraction through stimulation
this man could be any of us, should fate serve against our whims
it is easier to fall than it is to rise
>>
>>540708197
I specifically decided to try and make a the pr0n game of my dreams, and it will specifically shit on furries and trannies.
>>
>>540708678
Expect more of that in the age of AI.
Today people who write kernel code and assembly sit side by side with people who gave their homework to chatgpt.
If you aim for competence, you will be a GOD amongst men.
>>
>>540708197
I think your biggest risk would be the social platforms. Discord, Patreon, Twitter, etc, can provide risks for social engineering. Steam does not disclose personal information. I tried to gain information about a specific developer, and failed. Your developer email might disclose your personal name if you use it while creating the account. The biggest danger to anonymity as a developer is getting tricked into revealing personal information through social scenarios, or by accidentally including personal information on a platform that presents it to public users. Double check any platform that has payments, such as Patreon, as personal information could possibly be revealed through tax documents if requested; I am uncertain how true this is.
Don't get scammed on Discord, Twitter, Patreon, etc.
Don't accidentally reveal personal information on any of your accounts while creating them.
Don't get legally doxxed through court procedures on platforms with payment processors.
>>
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>>540710059
>I tried to gain information about a specific developer, and failed.
>>
>>540710409
I found what I was looking for, but not through Steam. I had to look elsewhere. If you don't publicly post your personal information on Steam, you don't have to worry about getting doxxed. It's a very secure platform, not accounting for the risk of a data breach.
>>
>>540706984
>why would anyone bother to stalk devs and go such big lenghts just to learn something about a random mod to a random game
I've seen crazier in my time.
>>
>>540706984
schizos are genuinely insane
they probably reported the sexual content of the mod to the dev's family members, big trouble if they're conservative or religious (stop drawing porn of we'll kick you out, you'll be homeless, etc)
stimslop
>>
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>>540709156
>friday night funkin is a rhythm game with mostly static images
and it got popular...?
>>
I'm glad my entire family cut me off in 2020 because our disagreement on two big happenings that year. I'm safe from schizo nodev blackmail tactics
>>
>>540708197
>where some mentally ill X (formerly twitter) tranny will dox me and send my work to family because I did not add xer's favorite pronouns?
Getting doxxed is really difficult if you're not retarded because the kind of person petty enough to dox and threaten porn devs is usually either underage or disabled.
Use alts for everything and don't link to personal info.
>The two biggest issues will be the domain name and hosting purchase
Don't worry about having a website.
>and receiving patreon shekels or whatever (I hear patreon is bad for this now because it bans you if it doesn't like your work).
Avoid Patreo and use Subscribestar
You'll need a following on social media like X or you'll be ghosted by reviewers.

You're worried about retarded shit when your goal is to make a living.
>>
>>540708981
if you used godot you would already have a game
>>
>>540711334
I wonder how my family would react, but if I got heavy bucks from it they'd probably be ok with it.
>>
I hope you guys know what gamers ACTUALLY want:
>>>/v/721873058
>>
>>540711524
retarded godotranny
>>
>>540711661
hey hey, i'm just the messenger but you and i both know it's true
>>
>>540711524
that's not really true, right now dev has the perfect understanding of his engine and how it works, any obscure bug would be easier to track down and debug, also godot is a different beast with nodes and what not.
>>
>>540711840
he has the perfect understanding of his engine, yet no understanding of what his game will be, is it really worth it?
>>
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I rarely use nodes when using Godot.
I have to use them for sprites and GUI, but that's it.
>>
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>g*dot
>>
>>540712035
one step at a time
>>
>>540712096
>laughing at godot
(a)woken: made in godot
Battlefield VI: made in godot
PVKK: made in godot
If godot was in the stock market, I'd be laughing all the way to the bank
>>
>>540712324
>Battlefield VI: made in godot
you're lying on purpose
>>
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gmi or ngmi?
>>
https://www.youtube.com/watch?v=qXCh-Ugy17o
CosmicDev (Wasteland Bites) is cooked
>>
>>540712571
Work on your game.
>>
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>>540712414
It's real. We are in a new era
>>
>>540712725
can't work on my game if I think the chances of success are 0.0%
>>
>>540712735
it wasn't made in godot though, they used godot tools to build levels, the whole game isn't running on godot
>>
>>540712945
>abandon it
>finish it as bare bones as possible
>make it a game you believe in and others too
those are your options. decide.
>>
>>540712968
I see... well that was a massive oversight, but you gotta admit, designing AAA levels in godot just goes to show how powerful and convienient it is.
>>
>>540712968
>>540713163
They used godot to build the level editor that players would use, so something like the Warcraft 3 editor.
Often the big problem with releasing the tools the devs themselves used is licensing as studios use a lot of third party tools.
Making an editor in something like Godot solves that problem and also the problem of upkeep and support as the users can update the tools themselves instead of expecting a patch for the editor when the game is ten years old.
>>
>>540709345
she cute
>>
>>540713889
anon...
>>
>>540672373
fucking mongoloid bug
>>
Silly question but... what is the math behind a pendulum style swinging rope...?
>>
>>540713967
que?
>>
>>540714567
verlet integration + distance constraint
>>540714637
that's a boy
>>
>>540713889
.....for a 4/10 in her early 20s
>>
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>>540709458
>>
>>540714830
the average guy in this thread is 1/10 or non white
>>
>>540715038
But I and the guy you responded to are not so what's your point
>>
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>>540714830
Anon, I'm American. Any woman who's skinny and has blue eyes cannot possibly be lower than a 6/10 by my standards.
>>
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>>540715121
>>
>>540715179
This nigga AMERICAN
>>
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>>540711650
How deep the gooner inflation can go and what will come after that?
>>
>>540715384
You nice English speak.
>>
>>540711650
>>540715384
i don't get it.. it must be for the cuck markets where porn is banned, right? kpop is for the enslaved betas of south korea because it's all they have, but you can open a tab right now and beat your meat to whatever you desire... why do you need it in video games?
>>
Alcohol? Drank.
Trash food? Consumed.
Mom calling on phone? Silenced.
Yep it's game dev time.
>>
>>540715602
Multitasking
>>
>>540715602
Kpop and coomershit is less to do with porn being banned and more to do with the extreme hypergamy of east Asian societies.
>>
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Tell me something unique about your game, that I won't find in any other game.
>>
>>540716976
You can't complete it unless you play it. It doesn't play itself
>>
>>540717057
my game can only be completed by people who don't play it
>>
>>540704871
>And Tesla only slept 2 hours a day
ain't no way anyone lives more than a couple weeks on 2 hours a day of sleep
>>
Hmm... I need help with my code.
>>
>>540705508
you got hit by the ol' scope creep because you don't know what you're doing and tried to do too much at once without having the skills for it
>>
>>540717810
He did, there are reports from people who knew him. It's a genetic thing, his grandfather also had it.
Other similar cases are Salvador Dalí and Da Vinci.
>>
>>540708168
>spams ecelebs
>wants wholesome discussion
you're part of the problem
>>
>>540700795
i will. locktober is just around the corner!
>>
>>540711334
Waiting on my mom to die so I can ghost everyone. All these people bothering me about pointless shit when I just wanna stay at home and work on my game. I can't focus at all when every day there's something.
>>
>>540717824
https://lmarena.ai/
>>
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is there a way to animate this as a player model to walk/move around procedurally within godot? i'm thinking of something like step by step animations for walking/running/holding a weapon whatever, but a ragdoll for death animations
>>
>>540718156
if that were a genetic thing and wasn't enormously disadvantageous in some way, we would have all evolved to need 2 hours a day of sleep.
>>
>>540719258
You're not that good with this whole genetics thing, are you?
Sleeping only 2 hours a night wasn't in particular an advantage when 8 hours a day were always in complete dark and you couldn't do shit anyway.
And more important than having an advantage, is, you know, reproducing. Nikola Tesla died a virgin while ugly, balding men who sleep 10 hours a day have dozens of children. Evolution doesn't work the way you think it does.
>>
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I have AI teaching me math I forgot from high school and so far it's better than any teacher I ever had. I can be super dumb and it will keep dumbing down things for me until I get it.
I can't imagine how easy it would have been to learn programming if I had AI instead of having to learn from books like picrel.
Of course now AI can also code and solve math problems so there's not much point in learning (contrary to the common saying, knowledge is NOT power).
I just wish I had better teachers or that there were more fellow dummies in my class.
>>
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>>540719762
on the plus side, nobody has to learn from books anymore
>>
>>540719743
evolution works exactly the way I think it does. whatever trait is advantageous for survival and reproduction will tend to evolve. so sleeping 2 hours a day was obviously NOT advantageous, which is exactly what I wrote.
>b-but we have lights now so we can do shit in the dark
we were able to start fires for a million years or so which is enough to evolve any trait that could arise in someone like Tesla as an accidental mutation.
>>
>>540719762
>For Sale in Bangladesh, Bhutan, India, Maldives, Nepal and Sri Lanka Only
>SAARC EDITION
>>
Do you drink coffee aggies?
>How many cups?
>Do you get coffee crashes?
>>
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>>540720594
>>540719762
KEEEEEK
>>
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>>540720691
I'm drinking my morning cuppa rn. I typically only drink one cup a day, maybe 2 if I'm at work where the coffee is weak hotplate slop.
I don't notice caffeine crashes, but I do sometimes get a headache if I don't have caffeine for over 24 hours.
>>
>>540720691
I drink coffee tactically, only when I need to be awake and alert and I know I won' be able to.
When I was drinking coffee daily I built a tolerance for it and it didn't have much effect. Now I can drink a cup right before my bedtime and stay up working effectively for 6 hours. I just can't do it regularly because it will build tolerance.
Keep your coffee boost as a reserve for when you need something extra.
>>
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>I will never be smart or talented enough to make a tactics game.
>>
>>540721293
at least you will avoid the agdg tactics curse
>>
>>540720212
>whatever trait is advantageous for survival and reproduction will tend to evolve
Not at all. You're thinking in reverse because through cultural and pop-science osmosis you got sold the reverse version of how evolution works, because it's shorter to say than the real thing. But don't worry, i'm here to help you

here's a very basic breakdown of how evolution works:
>a child is born with a random roll of mutations (you should make a roguelike about this)
>some of those mutations are VERY SLIGHTLY advantageous, and others are VERY SLIGHTLY disadvantageous
>organisms with bad mutations will on average die or otherwise fail to reproduce 0.00001% more often
>repeat this for 1 million gorillion years and you have evolved

notice how important is the fact that each mutation only gives a very slight edge, and the actual change happens over million of years. This is true even for organisms who reproduce and mature much faster than humans, like insects that live for a few months only.
Humans live for a century
Humans have been around only for a few million years and before that hominids, with ZERO need to do ANYTHING in nighttime, as there was no artificial light or worthwhile tasks to do at night. So of course we evolved to hibernate at night. Artificial light and the concept of doing shit at night has only been around for what, a few centuries?

This is not to mention that humans don't really evolve anymore, because whatever mutations would have given a hominid ape an advantage, in human society is nullified by the fact that human mind can just go baller and reject all of that shit. i. e. women will date and procreate with disabled weak and poor niggas and NOT select based on genes, nor do genetics help or hinder your success in life (many retards especially on this website will still claim that this happens, but it doesn't).

so enjoy your 8 hour sleep and make the best of it instead of yapping about things you don't understand... fucking faggot
>>
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>>540719762
>claims to be a complete dumbass
>proves it
I kneel
>>
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>>540720594
>>
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So some of you are very familiar with Megabonk success. Well let me tell you, you could have your break too. You just gotta make Megabonk but underwater or in the sky. Instead if being a platformer, it's a full 3D environment.
think about that before anyone does it.

Dont say I didnt warn you. Farewell
>>
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spent time drawing the fake title/main menu screen for entering into the dungeon areas, now called Ultra Dungeon

I wanna make the loading even faster
>>
>>540721860
idk... megadonk is a bit too shallow compared to the more goated roguelite/autobattler-likes (aka northernlionlikes) [which is also why he didn't play it]
>>
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>>540720691
one coffee and a rolled cigarette soon as i get my ass out of bed after masturbating, then an hour sat there listening to shitty indie music while i smoke and drink my coffee, splash my face with water, make another coffee then take a shit, then open godot and stare at it for a few moments before i go do the household chores

then i sit and listen to music and smoke weed, getting no gamedev done, after sleeping 12 hours do it all again
>>
>>540721932
Megabonk has better build variety that RoR2
I don't know if RoR2 is fucked or I was bad(I won ror1 multiple times on the diff below monsoon)
but I never beat RoR2 while I was able to understand and do well on bonk within few runs

accessibility + content + presentation(looks and polish) make it a great game for casuals.
>>
>>540722129
I want to make a game about your life.
>>
>>540722234
picture an annoying faggot behind every post in this thread
>>
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>>540720691
I'm drinking my first cup now
prior to this I was drinking tea
>>
>>540722234
there's a game about being a depressed NEET and having to do chores and basic hygiene to get your life together. I forget what it's called. Unfortunately the main character is a woman so the whole premise in completely unbelievable.
>>
>>540722234
>pixelshit indie rpg about depression
>>
>>540722686
Y'all niggas need to get new material. This shit is so 2014, I haven't heard of a new "game about depression" coming out in close to a decade. Unironically at this point it would be dating to make a game like that.
>>
>>540722831
>I haven't heard of a new "game about depression" coming out in close to a decade
That's probably because depressed people are bad at marketing their games.
>>
>>540722951
>release game
>marketing video is your own suicide
>enjoy the game guys!
>>
>>540722831
you haven't heard of one because they suck and don't blow up
delusional devs still make them, thinking they have something interesting to say in art, narration, and game design
they don't
same with 2d and 3d shartformers
>>
>>540722951
or have killed themselves
>>
>>540720212
>whatever trait is advantageous for survival and reproduction will tend to evolve.
Only if it gives a clear edge over other genes, and if environmental conditions are favorable for those genes.
What I mean is, Neanderthals were taller and more intelligent than Homo Sapiens, but homo sapiens were more aggressive, so they exterminated Neanderthals because they were different.
Does that mean intelligence and being tall are not "advantageous" traits? They are, but obviously you can't look at it in isolation, there's a much bigger picture.

And you also have stuff like balding, where it's an obviously ugly trait and women avoid selecting for it, but it only shows up past the point where children were made.
>>
im biracial POC with jewish ancestry, how can i use that to get funding or marketing budget? im not talking about loans, i want no strings attached financing
>>
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>>540704871
>>540718156
I have a theory that they were actually sleeping only during deep part of the cycle, while mixing NREM part with waking life, often encountering things like hypnagogia and getting wild ideas from it
>>
JOEY
FYGOON
thats it, thats the xeet
>>
>>540723170
kill yourself
>>
>>
>>540723205
>mixing REM part with waking life
>>
>>540722951
I'm not depressed myself, that's why I want to make a game about that anon's life. Depressed losers fascinate me. It's the entire reason I choose to come to this website, I want to get a glimpse into your lives. There isn't enough media out there where the main character is a miserable boring piece of shit living in squalor.
>>540723064
You seem very confident they're still being made. Care to give any examples?
>>
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>>540723170
>poc
>jewish
no jew will recognize a shitskin as a jew
>>
>>540721506
>Not at all.
and then you restate everything I wrote.
let me dumb it down for you: being able to sleep only 2 hours a day were advantageous for survival and reproduction, anyone with that trait would have a higher chance of survival and reproduction, meaning their offspring would have a higher chance of having that trait, meaning over generations it would have become very common or universal.
but it's not because it's not advantageous which is what I wrote here >>540719258
>>
>>540723326
im not religious and dont believe in sky fairies if thats what you are mad about
>>540723343
if you ever release on steam you gonna have to make it clear that you used AI slop code
>>
>>540723382
>a miserable boring piece of shit living in squalor.

how did you know
>>
>>540723423
are you retarded? like half of us are mizrahi or sepharadic, stop talking about shit you dont know /pol/cel
>>
>>540723170
>im biracial POC with jewish ancestry

lol, they don't let black "jews" into israel without getting sterilized just so you know

https://pubmed.ncbi.nlm.nih.gov/23479664/
>>
>>540723467
All I know is that some of you are like this. I know the majority of 4chan posters are just normal boring people. I'm looking for the bottom of the barrel.
>>
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>>540723716
i'm having another coffee
>>
>>540723632
lolll ok /poll/cel i guess you know my daily life better than i do because you read a paper
i thought you incels hated science btw
>>
gamedev?
>>
>>540723964
i asked ho to get gamedev funding then the /pol/cels started attacking me, they say that DEI blackrock will give people like me billions but huh doesn't seem to be real
>>
I finished what seems to be 1 third of the general changes I have to do. Importing it all into the demo is going to be a real bitch, but I don't want to think that far ahead at the moment.
>>
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>>540723170
Reminds me of this post from gedg
>>
>>540724189
KEKAROO
>>
https://itch.io/jam/player2-ai-npc-3

is this a scam or what? feels weird
>>
>>540724561
ok yeah it looks like AI slop scam and they ask you to use their own plugins, im out
>>
>only 5 progress posts
/agdg/ is finished
>>
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I'm having a creatively burnt brain with my project in regards to unique abilities for androids to use.
>>
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>>540724873
this what happens when yall attack yesdevs like me, fygoon, mongol, that maid guy that got stalked and "exposed" for using AI for concept art by a 'cord tranny, etc while coddling nodev ritualposters because they post tranime
tough luck buddy, tough luck
>>
https://www.youtube.com/watch?v=GD3CC4z7WLw

/agdg/ in 2025
>>
>>540725349
This seems like a good thing to me. Literally all you need to do in order to get noticed by a youtuber or streamer is make a game that isn't just a carbon copy of something else. With the amount of slop thirdies are churning out for a quick buck I'm sure they're super fatigued from seeing the same games over and over.
>>
>>540725349
>police procedural gets great viewership
>make police procedurals for 30 years
>make money

>game gets a lot of players
>make a similar game 3 years later
>you are creatively bankrupt and you deserve your failure
>>
>>540725349
Idk about what you said, but what is a Sllattercat and why should we care what they think
>>
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>>540724873
I made my tooltips and descriptions not clip out of the viewport.
>>
>>540725349
Shut up fagoon
>>
>>540725567
I feel like I agree with this. The artist I work with I kind of give free reign to make designs as they see it with minimal changes from me despite it being my game. I got it in my head early on that I'm not an artist, just a good code monkey, therefore I should allow the artist to do her thing so it stays unique and non slop.
>>
>>540725830
>her
>>
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>>540725349
>>
>>540725602
Splattercat is the current gatekeeper of indie game success and has been for a while. He will play virtually any indie game as long as it has a good level of polish, and he's usually the first big youtuber to pick up on games before all the others do. He tends to gravitate towards RPG and strategy games over roguelite and incremental stuff.
>>
You should all delete your projects and mourn your dreams like widows mourn their late husbands.
It's the right thing to do.
>>
>>540725642
anon, with a UI heavy game, how often do you shit bricks when you see others in tutorials or comments suggest having a fucking canvas for every widget?
>>
>>540725349
>yesdevs like me
lol. lmao even.

yesdevs do not say "I'm a yesdev"
>>
>>540726027
but i already know how the game should play, i just need to grind to make that game
>>
>>540725830
good boy ;)
>>
>>540726027
>you should kill your husband and then mourn him
???
>>
>>540726059
Luckily I haven't used tutorials at all for this project.
That said, my UI code is an abomination, but that's kind of how godot makes you do it. Almost everything is just shoved in hbox/vbox's that I just move around, and sometimes swap layers. So I can't judge.
>>
>>540726007
He gave glowing coverage to some big flops, notably https://www.youtube.com/watch?v=GhLjVG6f-pU and https://www.youtube.com/watch?v=-Ldmj0XAODQ
but it's pretty demoralizing how many great indie games there are that never hit 1000 reviews.
>>
>>540725349
Mongoldev here, I don't use AI, nigger I even post my process vids on YouTube.
>>
>>540726428
There's just too many games, the sad truth is that not everything is capable of getting thousands of sales. The "make smaller games" people were right, there's no sense in sinking so many resources into a game that might get swallowed up by the steam slop pile and forgotten.
A trend I expect to see emerge within the next few years is indie games being released in incremental chunks. $4.99 for a few hours of gameplay, then a few months later a new chapter in the same game is released, then another. That way the devs are sinking too much time and energy into one big game, and if the first chapter succeeds then they can hopefully preserve some of that audience for the next chapter.
>>
>>540726587
Nice reading comprehension zoomie
>>
>>540726587
not talking about your schizo ass, some guy used to post here about maids or goblins or something, it was a coomer game i think and he got dogpiled by 'cord for posting progress dey didnt like, cant remember his name or the name of the game (im not sure he ever released a demo, i skip coomer shit)
>>
>>540725349
i wish there was a community for yesdevs only. progress is making less than 2% of the general right now
>>
>>540726587
Oh, I'm sorry I missread. Thought you were some rando accusing me of using Ai. I seethe at people accusing me of using ai when it simply ain't true.
>>
>>540726794
Why does fagoon pretending to not know anything sound exactly like trump pretending he didn't rape children with epstein?
>>
>>540726786
I misread.

>>540726794
My bad , I'm retarded carry on.

Made some progress, I'll show when I get home.
>>
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>>540726774
>There's just too many games, the sad truth is that not everything is capable of getting thousands of sales

Wrong, you're game (or the game you are talking about) is just a shit product nobody wants to buy, you retarded faggot
>>
>>540726975
>everyone i dont like is fagoon!!!

how is that any different than fagoon saying
>everyone i dont like is that grass guy!!!
>>
>>540727006
I don't agree with you, but that's a cool picture. Saved.
>>
>>540726975
you are insane and believe anyone who made a post you disagree with is fygoon (a yesdev), im EU btw
schizos like you drive the yesdevs away its a simple fact
>>
>>540727132
Because no one said "everyone I don't like is fagoon"
>>
>>540727297
shut the fuck up f*goon
>>
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After you've spent enough time here you can pinpoint the moment the Latin Americans start to wake up.
>>
>>540727157
Post game then 'yesdev'
>>
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Started taking notes from peripeteia and working on the city section.
>>
>>540726823
osur and peripeteia 'cords are ok, if you're EU
else just make your own community, when you think of interacting with the schizos just think of a social media post to make and try to farm potential players (the trick is to NEVER make content for other gamedevs, dont bring up your engine, dont bring up your code, dont bring up your epic shader explanation be a showman)
>>
>>540727397
this is you, schizo nodev? see the picture i have put onto my post, schizo.
>>
>>540727434
LOL no, dont want you schizo stalkers on my tail i have enough on my plate go fight with fygoon
>>
>>540727747
nta but nobody here is going to stalk your stupid ass unless you get big like eric
>>
>>540727747
I'm not a stalker and this is a simple request. Why be in this thread if you can't post your game?
>>
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>>540727894
>this is a simple request
>>
>>540727530
https://files.catbox.moe/a44cwi.mp4

The sound version.
>>
>three small games that earned me a bit more than minimum wage
I know my place in the hierarchy of gamedevs
>>
>>540727962
haha you died mr human bean
>>
>>540728028
>earned me a bit more than minimum wage

how many hours did you calculate for that, 7?
>>
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>>540727962
Seriously though, you can't share anything? I assume you don't have a game then. I made pic rel. what have you done recently?
>>
>>540727747
im a stalker. post progress so i can add it to my collection
>>
>>540728157
nice flashbang, I will now be stalking you
>>
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what went wrong?
https://store.steampowered.com/app/3234700/Break_Siege/
>>
I don't think I've ever seen someone post their game in response to someone asking to see it once in the entire year I've been here.

I am convinced that there's only 5 people here flinging shit at each other and none of you have games.
>>
>>540728157
I saw this a few days ago, you still riding high on that? How many polygons does this have?
>>
>>540728501
Thanks, I appreciate all new customers.
>>
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>>540728654
Anon, it's been barely over 24 hours since I finished it. Also at least 5 polygons.
>>
>>540723430
it could still be advantageous without all that shit you wrote
>>
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>mfw when i dont get any stalkers despite posting progress consistently
>>
>>540728978
Post game
>>
>>540724873
you could just join the 'cord which is endless prog all day every day
>>
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>>540728978
cris everyone knows who you are, you've been doxxed, there are gifs and webms of you irl, there are memes about you.

You have plenty of stalkers
>>
>>540729123
discord is for zoomers. Also why come to 4chan at all if you want to yap about discord, just fuck off.
>>
>>540729154
im not cris
>>540729102
and get stalked? no thanks
>>
>>540723575
>Implying mizrahim and spaniards aren't second grade in the ultrakike fake schools
all my keks
>>
>>540728526
it's a shit game?
>>
>>540729269
If you post consistently then it shouldn't be an issue to post now.
>>
>>540728526
>deckbuilding
thats what went wrong
>>
>>540729261
everyone in the agdg cord is between 30 and 45
you are your own worst enemy, that's all i'm gonna say
>>
>>540729423
he has no game and you know it, it's not about stalking. nigga got no game
>>
>>540729516
ive never seen a link to the discord
>>
>>540729516
sure they are, and I bet they all have games to
>>
>>540729581
It's wild how pretty much every single person when called out refuses to share anything. I can't understand coming to a thread with nothing to back up anything you say. Bunch of larping faggot ass kids.
>>
mongol and fygoon are the cancer of agdg
>>
>>540729743
>Bunch of larping faggot ass kids.

ITT
>>
>>540703494
I just shat in my hand, smudged it across my forehead and ran around my house six times in a clock-wise manner while singing the national anthem of Somalia.
It's never been done before.
Where's my award and praise?
>>
>>540729767
after seeing mongol have the reading comprehension of a 5 year old and him posting a picture that looked worse off than cris I have to agree with this statement
>>
>>540703494
>good looking guy with a musical instrument
attractive
>ugly guy with a musical instrument
band geek
>>
>>540729423
I try to post my progress to show you, but I receive the error:
>Error: Duplicate file exists. here.

it has a link on the word "here" for you to click to go to my original post.
>>
>>540729609
if you prefer living in a labyrinth of your own made up delusions then go ahead grouchy
>>540729596
-> >>540286930
>>
>>540729969
So link it.

>>540730012
Thats not a proper link
>>
>>540730076
>Thats not a proper link
it is everything you need to join the discord server with 2 clicks of the mouse uncle
do you want me to take you by the hand and lead you there like a 5 year old? would you like me to write your messages in there for you, too? Would you like me to go back to your house afterward and fuck your wife for you as well? and then you can just clock in and take all the credit? is that what you want? unc gets spoonfed and is still unhappy
fine, you can stay here if you want
>>
>>540730258
Yes, after all everyone is 30-45 there I expect a normal link.
>>
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>the discord
>>
>>540730553
wow a discord server full of annoying tranny faggots, who would have thought
>>
>>540730076
>So link it.
>>540729969
>>Error: Duplicate file exists. here.
>>here

click where it says here. when i try to upload my post again, the error has the word here highlighted to head to my first post
>>
>>540730754
...are you retarded?
>>
>>540730832
are you? the instructions are clear. click here to see my game
>>
>>540728526
Looks like a really solid concept (even if it doesn't ask why someone doesn't just derail it) but, uhhh
what the fuck is going on?

I don't see anything in the video that clearly sends me the idea of building up a combat train and doing roguelike shit. Normally these sorts of games you assign slots to economy or combat or...
hell, that might be part of the problem, the systems look both complicated and too simple.
>>
The discord is shit the threads are shit

we need a third path
>>
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grrrrrrororrrraooaarrrr omnomnomnomnomnomnom blehhhhhh......
>>
>>540730754
Hi fagoon
>>
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>>540730978
>vore
sigh...<unzips>
>>
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>>540730553
>>
>>
Why can't devs here just post their work? What are you so afraid of? How are you gonna handle having a popular game if you can't even handle fans in a small thread...

ngmi ass nodevs
>>
>>540731073
>just jump in mid-air bro, it's totally possible
only retards tolerate this in their games
>>
>>540730978
Looks terrific. The red marking looks a bit like lipstick xd.
>>
>>540731261
i already posted my game here
>>
>>540731073
>furry game
>platformer
Clockwork
>>
>>540731376
Okay, where?
>>
>>540731570
here

just click here and you'll see it. i made sure to copy it from the error so the link to the post still works
>>
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>>540731261
>>
>>540731676
>he thinks this is humor
grim, no wonder you transitioned
>>
>>540731316
>>540731417
get real
>>
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>>540731875
>>
>>540731776
I'm not sure what this post is trying to convey. Are you saying you're worried about someone reporting you for breaking rules to a platform? Wouldn't that only be an issue...if you broke the rules? Also who cares about itch, you do have your own domain and website right anon? Seems like the worries of children.
>>
>>540731806
>>540731570
fine. i will link normal
>>540731073
>>
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>2198 warnings
>0 errors
>>
>>540732021
Oof
>>
>>540731261
I sometimes try to start a trend like “let’s post guns” and no one ever joins in
Gamedev is a solitary art and I respect that
>>
>>540730926
GameDevGroup on /v/ is pretty good. only downside is its hosted by f*goon using a new tripcode DevBroAnon

its obviously f*goon, but its a benefit because he doesnt post his ugly ass game with that trip, and its easier to ignore him now that hes a tripfag
>>
>>540732263
I haven't modeled any guns to share
>>
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>>540728526
Look at it, all these clones with the same idea. The only way to make it with a deckbuilder is to subvert the whole formula.
>>
>>540732305
No man that's totally not him! He even calls him fagoon so you believe him!
>>
>>540731979
You should learn how modern report systems work. If enough people report something, it just gets automatically taken down. A person comes thru later to review, could be days or weeks. Meanwhile your game is fucked. Report bombing is so nasty right now on all platforms.
>>
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agdg hates me and my game
>>
>>540732520
Again, this is only a thing kids worry about.
>>
>>540732490
so glad I cancelled all my deckbuilding roguelite ideas
>>
>>540730553
and this is different from the nigga in the thread posting a random image of bocchi cumming with the caption "It works" and no further elaboration how?

don't answer.
i'll answer for you: in the 'cord, random cat spam is segregated into its own containment channel, while all the devtalk is in dev channels. Now I'd like you to come up with various copium gymnastics as to why this is not superior to (jannyless) thread.

>>540730416
just type "discord.gg/" in front of the code unc it's not that big of a deal to crash out over

>>540730746
you're the annoying tranny faggot
don't join, we're full
>>
>>540732640
What I worry about is getting doxxed and someone poisons my dog
>>
>>540732875
>just type "discord.gg/" in front of the code unc it's not that big of a deal to crash out over
I want you to do that for me. It's a simple request.
>>
>>540732305
It's not Fygoon, DevBroAnon made it clear in the last /gdg/
Also, Fygoon did post in that thread with his classic 'sup image. They cannot be the same person since the 'sup image was posted shortly after a DevBroAnon post.

You must be new to 4chan, because in order to prevent spamming there is a cooldown timer between posts. Since a DevBroAnon and Fygoon post appeared close to each other, they could not have been made from the same PC meaning they are two separate people.

I swear, you schizos are all the same. Fygoon this, Fygoon that. You guys are obsessed.
>>
>>540730978
now make it so it eats the player and turns them into a crab
>>
>>540730978
>someone will fap to this
>>
>>540732986
Again, a childs worry. Your game is never going to be popular and you not be 'doxxed'. You're basically saying "I want to be no one and do nothing" which is fine, but like, leave here then because we don't need more nodevs.
>>
>make a game with environmental themes
>it’s not about environmentalism
Could this work?
>>
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Cruising down the street in my 64
>>
>>540731073
nolgorb's ordeal 2: bigger ordeal looks fire
>>
>>540733295
i look like this
>>
>>540733186
Weird thing to say when children are usually unbothered and not anxious. Kids worry that they are gonna get in trouble for getting bad grades, at worst. What kind of kid is worried about getting review bombed? Just feels like a deflection of serious concerns.
>>
I love how anytime anyone dares to give valid criticism towards Godot an army of troons come out and defend it. They have quite the cult going on there, it’s creepy af
>>
>>540733242
Map is looking soulful, can you shoot stuff yet?
>>
>>540733020
>You must be new to 4chan, because in order to prevent spamming there is a cooldown timer between posts.
You must be new because everyone knows that fagoon uses an IP changer tool to bypass his perma bans.
>>
>>540733672
no, shooting stuff is the least of my concerns, I need more maps
>>
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>be me, ex-pro dev, 9 years in the trenches with Unity and Unreal
>get burned out, decide to finally make my own game
>come to /agdg/ for the first time in a decade to see what's new
>every other post is "USE GODOT ANON, IT'S THE FUTURE"
>they say it's easy, intuitive, lightweight, better than the "corporate bloat"
>figure I'll give it a fair shot, what's the worst that could happen
>spend an entire week trying to do basic 3D shit that takes 10 minutes in any other engine
>the whole thing feels like a janky student project
>the 3D renderer is a joke, the workflow is actively hostile to productivity
>GDScript is like a fisher-price "my first programming language" toy
>it suddenly hits me
>nobody who has ever shipped a real 3D game would recommend this
>it's a psyop
>they're all intentionally ratting the new competition
>get all the new devs stuck in this godforsaken engine so their own Unity asset flips have a better chance on Steam
>mfw I almost fell for the most elaborate trolling campaign in indie dev history
>>
>>540733242
ok, well, you have the aesthethics nailed down, but what's next? Are you really doing Army Men fan remake? I played that game on OG N64, it was a solid trashfire.
>>
>>540733493
first off i'm not a troon and second off godot is good. you're just a faggot. thirdly off you have no game
>>
>>540733429
I don't mean a literal child you fucking autistic moron. This is the shit teenagers who watch brainrot streamers and shit worry about.
>>
>>540733295
good
>>
>>540733780
>9 years experience with philips screwdrivers
>using a flathead for the first time
>piece of shit constantly slips
>mfw I almost fell for it
It’s not the tools fault you can’t use it
>>
>>540733713
So not only is he a yesdev, but he is also a L33T haxor? Giga based.

No wonder you tranime posters despise him. He is everything you want to be and more.
>>
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>>540733186
>don't be a baby, tell me what your game is so I can find your name, social media, home address because you couldn't afford to rent an office for your LLC
>>
>>540733780
I've never used godot for 3D but it's goated for 2D. I'm pretty sure there's a dev here with a decent 3D game in godot though. He was just posting about it yesterday. So honestly this is probably a skill issue
>>
>>540733783
see the problem is I have aesthetics nailed down only on this map, the rest 3 are looking like trash, too big of a scale. I don't know I feel like this is legit the only game I can do right now - an Army Men clone, what else could I do? FPS game? I need low poly models badly and these are not plenty on the internet
>>
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>>540733780
>he posted it again
I only use godot because they literally can't lock me out of my projects because they think I owe them money.
>>
>>540734030
buy a small plot of land somewhere in africa and register the LLC there, you'll need to hire a black to sit around all day on your plot of land though, $10 USD a year should feed and clothe him
>>
>>540734027
Shut up fagoon

>>540734030
> home address because you couldn't afford to rent an office for your LLC
So...like a child living with their parents? Lmao. Just get a PO Box retard.
>>
>>540734132
What’s the gameplay loop gonna be? Is it gonna be mission based like old shooters?
Honestly it would be cool to play like an army men Elden ring where you’re in a big sandbox map exploring and upgrading your guy. And there could be a bunch of different colored army men factions.
>>
>>540723461
your people are the cancer that's eating away at our world
>>
>>540734413
yeah linear missions, just go in, shoot the bad guys, free prisoners, destroy something etc.

Big sandbox map would be a lot of work, at least it seems like it, because I'm doing map modelling by hand, but I can see some of the N64 games generated their environments (Body Harvest, huge map) but I have no idea how to do that
>>
I'm not sure if I should commit to a certain idea or not, since I have to choose to either do it now or never. Mainly since I would have to pay for certain aspects for it to have a good end result that's worth the time investment.
>>
>>540734268
In the UK and many other countries business addresses and names of owners and officers are a matter of public record.
>>
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thank you, thank you
>>
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Recently (2-3 months ago) wanted to try making something as a codelet and non-drawfag. Got into RPGMaker and started learning how to make some stuff in it, bretty fun so far. Almost done a small demo project, only about 1-2 hours of content but still something. Though I was thinking that with some time and effort I could actually make a fully fledged RPG with around 10-20 hours of content, maybe a year of work or so.

Problem is that as mentioned I can't draw for shit, so all the art, tilesets, CGs, etc would be either default assets or programmer art. You guys think it's worth working on something so long that I probably can't sell it for any money? I think I'd still have fun just completing something, but at some point in the future I'd like to be able to put up a project that's actually worth money. I've seen RPGMaker/Gamemaker games sell well but usually it's less the mechanics and systems, and more a unique artstyle and atmosphere that appeals to people.

Alternatively, I was thinking of RETVRNING to my roots and making a porn RPGMaker game for some dosh on the side, but I don't know if I could recoup the money spent on getting an artist. I was thinking of using AI slop but... I dunno I'd feel kinda dirty selling that. Anyone here try making a porn game?
>>
>>540734030
>>don't be a baby, tell me what your game is so I can find your name, social media, home address because you couldn't afford to rent an office for your LLC
>>
>>540735487
Well then it wouldn't matter anyway, no one cares about those countries.
>>
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>it works
>>
>>540735701
nothng works, i give up
>>
>>540726428
He can't be right every time but targeting him as part of your target audience would be a fairly smart idea. If Northernlion is the one who features all the big slop, Splattercat is that guy but for deeper games. Of course he has some bias' but who doesn't.
>>
>>540733186
>Your game is never going to be popular and you not be 'doxxed'
"Popularity" has nothing to do with it. It's so trivially easy to fuck with other people that schizos can and do it to strangers no one knows just because they can. I've seen whodevs that no one knows or cares about get their progress screenshots copied and spammed by impersonators.
>>
>>540731261
I don't want 4chan showing up on google when people google my game
>>
>>540703989
>making games is a generative activity. It's utterly unlike playing games
It's a creative pursuit, but it also carries with it a question of moral responsibility. Because, given the opportunity, I would inspire and educate people. If people just play your game like a drug, that truly does just make you a drug dealer. If all they do is play, you're a thief of life and a destroyer of personal growth. A social parasite. So there needs to be some point to it all. Or that's how I view it.
>>
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I like how the sky turned out on that one.

Btw. check out the gun sounds on this old Duke Nukem game

https://youtu.be/vNMcR_GD3qU?si=oYmZ8R8Lep_TTrkP&t=11209

fucking love this kind of generic shit, I wish there was a copy somewhere of old sound library for games and movies
>>
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>>540736494
>not slapping the 4chan logo right onto you're game.
if Atlus could do it, why can't you?
>>
>>540718989
create a skelleton in blender and do bone attachments and use a ragdoll node
>>
If Godot was so good it wouldn’t need such rabid fanatics jumping to defend it. You don’t see UE or Unity folks doing this, because the engine speaks for itself. Godot users need to gaslight others so they feel better about their choices
>>
>>540733780
When you consider that Godot was literally shilled into the Unreal vs Unity discussion it becomes pretty clear that gamedev wasn't the objective. It has no fucking business being compared to either of those engines but it still comes up every time.
>>
>>540736803
>If Godot was so good it wouldn’t need such rabid fanatics jumping to defend it. You don’t see UE or Unity folks doing this, because the engine speaks for itself. Godot users need to gaslight others so they feel better about their choices
>>
>>540734739
I was gonna mention bringing in real terrain data.
I think it’s like they convert the terrain data into a black and white texture which is used as a shader to control vertex deformation on the height axis which creates terrain.
>>
>>540736746
that's a reference that normies won't notice
>>
progress? posted
bugs? debugged
tea? steeping
reference images? googled
tablet? connected
krita? open

yep, I'm thinking its drawing time. That steam capsule isn't gonna draw itself.
>>
>>540736976
>that's a reference that normies won't notice
>>
>>540733780
We need to have the "godot has been around for as long as poonity and still hasnt produced a single quality game despite getting insane marketing for a decade" discussion at some point.
>>
>>540736396
My point is that it doesn't matter you get schizos at every level. Either deal with it or fuck off coward.
>>
You retards worry about the dumbest shit. Poorly educated young dipshits.
>>
>>540737143
The way to "deal with it" is to not make yourself an obvious target.
>>
>>540737036
Webfishing, critize the actual issues with godot
>>
>>540737036
https://store.steampowered.com/app/1388770/Cruelty_Squad/#app_reviews_hash
>>
Did Unity stock drop again, why are Unity users incessantly attacking Godot this afternoon
>>
>>540737364
You mean the game that literally collapsed because a single individual was able to hack the multiplayer, corrupt saves and even induce pc crashed? The dev said he was gonna fix it last december and hasnt been heard from since, that game?
>>
>>540737036
Godot has no marketing. It's spread completely by word of mouth. People just want an open source game engine that badly.
>>
>>540736989
good luck anon but you really should hire someone to draw it
>>
>>540737592
Meme ironic garbage with no intrinsic value if you're not in on the """"joke"""".
>>
>>540737818
>Meme ironic garbage with no intrinsic value if you're not in on the """"joke"""".
>>
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>>540737818
>>
>>540737852
First good post you ever made, trannoid.
>>
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They were all done. The final commit was an exclamation mark to everything that had led to this point. I released my game on the Steam store, and then it was over...
>>
>>540737678
You mean like the same exact thing that happened to Dark Souls 1 on PC? Not a good argument.
>>
>>540738124
and call of duty, and gta 5
>>
>>540737364
Shitty cozyslop that was hacked because of Godot’s insecure binaries and atrocious netcode.
>>
>>540738286
>Shitty cozyslop that was hacked because of Godot’s insecure binaries and atrocious netcode.
>>
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>>540737962
>it was over
>>
>>540738124
I remember when they patched it, good luck patching a godot game. 15 years old engine btw
>>
>>540715038
I'm raising the average to at least 3/10
>>
>>540720691
Second cuppa but cappuccino this this time
>>
>>540732875
>in the 'cord, random cat spam is segregated into its own containment channel
That's the main gamedev channel. Go over there and look it up right now I dare you
>>
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>>540738495
>>
>>540715038
I'm a 7.5/10 white male on a bad day, and an 8.3/10 white male on a good day.
>>
Um bros, why is a G*dot game the second most popular /agdg/ game of all time?
>>
>>540737962
and then you woke up and remembered that you have no game
>>
>>540738676
cant go there because nobody has posted a link yet
>>
>>540738814
>valhalla as agdg
throw that fake news list to the trash
>>
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>>540738814
>2d gamemaker game
>2d godot game
>2d gamemaker game
It's not fair.
>>
>>540739041
If VA-11 Hall-A doesn't count then neither does FlyKnight
>>
>>540739408
FlyKnight at least submitted to demo day.
Yomih shouldn't count as agdg. Yes, IvySly used to be on agdg but he left agdg before he made Yomih. Someone can be an agdg dev without all their games counting as agdg.
>>
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It's another
>your game can't count as agdg unless you go through all the ngmi humiliation rituals like DD and release a flop
episode.
>>
>>540739589
am i considered agdg if i dont submit to demo day?
>>
>>540739408
yomih shouldnt be there either, at best you can have his rocket game he was working on while being here
else you gonna have to add ror2 to the list
>>
>>
>>540739745
>>540739795
Trying to claim a game is not agdg is not an insult to the devs, it's about trying to prevent agdg from claiming undeserved credit. IvySly was successful because he left agdg and agdg does not deserve any credit for its success.
>>
>>540738820
Dumb fuckin basterd bitch
>>
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Man, making a devlog video is hard.
>>
>>540739745
shut up zoomer, i was there when the artist started shilling on here and /v/, they never posted progress here and only posted when they were about to release
btw where is cookie clicker? orteil actually posted a little bit of progress before releasing and he was posting his infinite folder game here before, valhalla is not agdg your list is fake news
>>
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My game is an adgdg game because... because I feel so!
>>
>540739969
Kek get off with that indian ass accent, man
>>
>>540739962
so if i fail, agdg will laugh at me and say they never heard of me or my game?

and if i succeed, agdg will seethe about me and say they helped me succeed?
>>
>>540740129
Stupid bitch? I will fuck you bloody
>>
no one cares if you flop or not, if you didnt post progress here, didnt playtest and only posted just before releasing to get pity reviews you aint agdg
simple as
>>
>>540740327
Yes, though in the failure case there's also the possibility they'll laugh and say you failed because you didn't listen to them and would have succeeded if you had listened to them
>>
>>540728526
Amazoom Blimp Jockey 69 cousin?
>>
>>540732490
this is humiliation ritual
andrew tate was right
>>
>>540740624
Speaking of which, what even happened to that dev? Is he still around? Did he died?
>>
>540740428
You won't get (You)s out of me, dravidian scums
>>
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yeah this failed
>>
>>540741558
Thats progress, my friend
>>
>>540741558
just needs some blending on those edges and its good :steam_thumbs_up:
>>
>>540737036
The conversation is pretty simple. Jewnity gets taught on every gamedev course at every university, there are so many people that are familiar with it that Vampire Survivors was ported from Phaser to Unity simply because it's easier to do that and hire droves of Unity pajeets than it is to find or train a team competent Phaser devs to maintain it.

There are plenty of amateurs using godot for game jam stuff but you have to understand that an indie studio is still a professional business that will hire graduates for jobs and not self-taught amateurs making a game in whatever way they see fit.

It's like Adobe, there's plenty of other software for editing videos or doing graphic design, but Adobe software gets taught in schools and university. So Adobe and Unity Software can be absolutely odeous businesses and treat their customers like shit knowing full well that institutional inertia is stronger than loss of goodwill among the people who already have their entire careers and skillsets vendor-locked into your software
>>
>>540741156
probably smartened up and realized what a hopeless jobby this is.
>>
*Steals your game idea*
>>
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>>540741883
>>540741971
kind of fixed them looks good enough
>>
>>540741974
don't forget godot sucks dick while unity is actually good software, think that might be the most important one
>>
>>540743080
Post game
>>
New Thread When? Dis One Is Lame.
>>
>>540743529
make a chadgoon one
>>
>>540743618
Last Time I Made A Thread On /v/ I Got Banned For A Month.
>>
Imagine being a domesticated game dev...
>>
>>540742159
Why did his game flop so hardly doe? AI slop has donned better on Steam over his game
>>
>>540743826
You deserve it. What's your game by the way?
>>
>>540743946
>Why did his game flop so hardly doe?
His game looks like one of the minigames from UFO 50 which released a month before his game.

His game is one UFO 50-style and quality game for the price of $10, whereas UFO 50 is 50 games for $25.

He should have priced it at $5 or less.
>>
>>540739745
>demoday
>humiliation ritual

it makes you work harder
>>
>>540742814
Hmm the blend in with surrounding grass can be a bit more smoother, but i guess for early build this is good enough
>>
>>540743946
>2d pixel sidescroller
>why did it flop
Why are you retarded?
>>
You humiliate yourself at demo day to try to save yourself from humiliating yourself on launch day.
>>
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Working on the intro.

https://youtu.be/D_J2amk17ro?si=ZV4sxuCcw_DVhBb_
>>
>>540743208
you first, godotGOD
>>
>>540743946
the default fate for any solodev game is total failure. only exceptional games "make it" (ie earn more than minimum wage per hour invested).
there's very few exceptional games being progressposted here. at this time I can't think of a single one in the past few weeks.
landsword and busted metal although they might still never reach 1000 reviews.
>>
I can't wait to make ay gee dee gee seethe on demoday again
>>
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>>540744543
yeah probably will polybrush them later or something
>>
>>540745010
my game is exceptional
>>
>>540744518
>>540744776
It doesn't though. If you look at all the games on the "games by /agdg/" list, the ones that never submitted to DD and the ones who submitted once and realized it was retarded and never submitted again outperform the ones that submit to DD multiple times. DD is for NGMI kenyan helicopter devs to roleplay as game developers (they're not). Feedback from DD comes from other larping NGMIdevs and is detrimental to a game's success.
>>
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>games like this get abandoned because they're commercially commercially nonviable
this is where we are.
>>
>>540745535
some games delete their DD entry so they don't appear eternally on itch in a huge list that blocks the view (there is no way to remove these entries after the DD)
>>
>>540745192
then you didn't post it here recently.
>>
>>540745639
>He doesn't create for the love of the game
This is what's wrong with everybody
>>
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How do I improve the combat for my Kingdom Hearts clone? Moving feels good, attacks feel okay, but as you can see in the webm there is a slight pause when performing a combo attack.
>>
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"Get a job, nodev!"
>>
>>540745010
>the default fate for any solodev game is total failure. only exceptional games "make it" (ie earn more than minimum wage per hour invested).
This isn't right. How do we fix this?
>>
>>540745535
kind of true
I feel like demoday is a lot of games people grinded on for a couple months to make a working demo, then every DD they add a coffee table and press submit just to maintain their status as a "yesdev" that "has a game"
>>
>>540746018
yeah, I can't afford to work 3 years full time on a game that doesn't earn me 3 years of living expenses.
>>
>>540746269
>every DD they add a coffee table and press submit just to maintain their status as a "yesdev" that "has a game"
i do that
>>
>>540746567
>yeah, I can't afford to work 3 years full time on a game that doesn't earn me 3 years of living expenses.
Get a job then, nigger.
>>
>>540746018
Love can carry you through the first few hundred hours, but it takes at least thousands, if not tens of thousands of hours of hard labor to finish and release a good game.

>>540746139
That's just how things are. Indie gamedev is a type of small business start-up, and the vast majority of start-ups fail within the first few years, regardless of the industry.
>>
>>540745639
you're confusing the dev having talent to this not being a cashgrab project in the first place

no one's dream game is Lufthansa airlines simulator get real
>>
>>540746139
there is no fixing it, it's just the nature of entertainment. only a small number makes it while the rest get nothing.
imagine if only the top 5% of surgeons or lawyers ever actually made a living from being a surgeon or being a cunt, no one would want to do those things.
>>
>>540746653
sorry I can't get a job or dev, much less both. I am only capable of telling others they should not dev.
>>
>>540746756
>retro flight sim
>cashgrab project
you need to think this through
>>
HELP I can't stop thinking about big beautiful boeing 747s
>>
>>540738437
They didn’t, they turned online off for the original dark souls. Webfishing is AAA quality.
>>
>>540747104
>imagine if only the top 5% of surgeons or lawyers ever actually made a living from being a surgeon or being a cunt, no one would want to do those things.
That's why games are so shit nowadays. Your project doesn't even get NOTICED, let alone bought or make you a living. Only low-quality garbage makes any money. So all the passionate and creative leave the games industry, leaving only slop chasing jeets.
This also explains how at best average games like Expedition 33 or Deltarune mindbreak the industry.
>>
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flygon was right
>>
>>540747104
It’s true even for lawyers and surgeons when you factor in how many try to be lawyers and surgeons but get blocked by law schools and med schools and bar exams and medical licensing exams, which intentionally filter out that bottom 95% to prevent them from getting false hope and becoming a starving lawyer or starving surgeon. Or at least that’s how it used to work. Law schools have been lowering the barriers of entry so we are starting to get bottom tier lawyers who can’t make a living as a lawyer.
>>
>>540747650
post game
>>
>>540747891
Google "Peripeteia"
>>
>>540708140
Fygoon i just thought that one image was funny that one time chill out
I didnt posted that
>>
>>540747960
wrire me a polish sentence for verification
>>
>>540746065
i just watched 2 cubes do nothing for 30 seconds of my life, well done
>>
If gamedev and entertaining people were easy to do it wouldn't be a lucrative endeavor.
>>
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This game was developed in 4 years by experienced ex-Relic developers and earned them the equivalent of a burger flipper salary. They're already back in the wage cage.
This game couldn't reach 1000 reviews, what makes you think yours can?
The market is broken, there's too much supply, not enough demand, and only the top 5% games will make it. Is your game at least the top 5% of agdg?
>>
>>540747960
looks like shit but also I know you're lying because you wouldn't be whining if you had a successful game
>>
>>540748128
Wipierdalaj jebana kurwa
>>
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Any good resources when it comes to the writing aspect of a game?
>>
>>540733713
You are replying to fygoon quite clearly pal
>>
>>540748361
>be me
>line cook at a nice restaurant
>think I can do a better job on my own
>quit my job
>no clue what the local market wants
>no clue how to run a business
>new restaurant goes bankrupt within a year
>homeless and drowning in debt
>>
>>540748361
>I actually idea instead of le just make le game
>cyborg ubermenscht work flow
>won't pick a name like "The Brew Barons"
there's 3
>>
>>540748639
Read a book.
>>
>>540747650
You only think those successful games are “low quality garbage” to save your ego from admitting your game is bad. That “low quality garbage” is actually better quality than your game, or else it wouldn’t have been successful.

I don’t say this to be condescending. I think I can safely say I have made the absolute worst published game in agdg because I have a lower number of sales than anyone I have seen who has posted their sales stats.
>>
>>540748495
nice try but it's in incorrect case
>>
>>540748818
Yeah that's not happening
>>
>>540749087
>Yeah that's not happening
>>
>>540748849
>I have made
>game
what game?
>>
>>540748757
>be aggy dev
>only ate at restaurants
>thinks he can do a better job on his own
>inferior to a professional cook in every way
>>
>>540748757
this unironically happened to me, except instead of opening my own place I got roped into becoming the head chef for some fancy lounge.
it paid well but I got sick of working 10 hours a day.
>>
>>540748849
>hits the streamer lottery
>becomes a high quality game
>>
Is using AI voice acting still inpermissible in 2025?
>>
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so I have 2 soulfull levels now
>>
>>540748757
Let's not forget
>no clue how to design a menu
>no clue how to do interior design
>no clue how to hire and recruit
>no clue how to manage the wait staff
>no clue how to deal with karen customers
>>
>>540749559
Do it if you want, AI seethers are a vocal minority.
>>
>>540749470
Streamer attention doesn’t translate to sales for low quality games. A bad game that gets streamed gets laughed at and doesn’t get any sales. If a game gets a bunch of sales after being streamed, it’s a high quality game.
>>
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Fuckin' bitch... I will shoot you!!
>>
>>540748849
My first game only sold 50 copies, surely yours can't be worse than that
>>
>>540749470
there is no streamer lottery
small streamers play plenty of games that see 0 success
big streamers won't play your game unless it's already successful
if your game is fun it will succeed if it's not it won't simple as
>>
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Chat gpt can now replace programmers.

lmao.
>>
>>540750168
>now
>>
Mormondev realizes a game needs to be fun
>>
>>540750339
wrong. Games are art and should be observed, not played.
>>
>>540750426
Watch a movie.
>>
>If you want your song to be successful, you should advertise it and have it play on the radio
>This is acceptable
>If you want your game to be succesful, you should advertise it and have streamers play it
>This is not acceptable
Why are gamedevs like this
>>
>>540750339
i wanna see him and thomas brush kiss with fygoon in the background with a thought bubble coming from his head and an image of grass inside of the bubble
>>
>>540748361
I won't make a boring ass biplane game for starters
also not pricing it above 20 bucks
also I'd be super happy with 500 reviews alone. I'm not picky
>>
>>540749946
I haven’t even sold enough to hit the minimum threshold to get a payout.
>>
>>540750581
Wrong. If you want your song to be played on the radio, you need to sign with a jewish label. No indie musician "advertises" their music, retard. ROI will essentially be -100%.
>>
>>540749946
discount status?
>>
>>540748361
you can see how it would be shit to play, look how they move in the air lmao
>>
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>No indie musician "advertises" their music, retard
>>
>>540751253
hes right
>>
>>540751296
Retard
>>
Normally I'd say 2D is just about better in every way, but it's really hard to beat the simple joy of exploring an environment in 3D, which I find especially compelling in first person. Tough call between the two.
>>
https://arch-img.b4k.dev/vg/1758862293697.webm
what dev is this
>>
>>540751296
https://www.merriam-webster.com/dictionary/promotion
>>
>>540751476
not clicking that
>>
I release my game on a CD hidden in a local crevice. If it is good, it will take the world by storm, I know it.
>>
>>540751476
that's rooster dev, was posting in this thread too
>>
>CP link
No thanks, buddy
>>
>>540751369
you don't have the means to make a compelling 3d environment, especially if you want your game to be more than 5 minutes long. Stick to 2d until AI catches up in terms of modeling and texturing.
>>
>>540751584
do they have a itch or anything
>>
>>540751674
I've never saw anything on itch nor twitter from that dev, but you can give him (you) here >>540708981
>>
>>540751654
or just go n64/psx style, basic modelling is easy
>>
>>540751574
This but genuinely. If it’s genuinely good, someone would find it and share it, and its initial obscurity would only add to its legend and further encourage its vitality. Call it fate, God, karma, the universe, whatever, but if something deserves attention it will get it.
>>
>>540751654
Any game that uses AI will fail because it's not being made by an artist, just a conman looking for a quick buck. No one with a love of his craft would ever stoop so low.
>>
>>540751929
>Any game that uses a computer will fail because it's not being made by an artist, just a conman looking for a quick buck. No one with a love of his craft would ever stoop so low.
>>
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soul
>>
>>540748361
gamedev has always been a moonshot for indies, what is your point ?
>>
>>540708981
let me see your socials i really like your dev
>>
>>540752118
no it hasn't
>>
>>540752072
duke was kinda mid, but its also n64 fault
>>
>>540752153
>no it hasn't
>>
>>540752118
the moonshot was actually successful because it depended on putting in skill and effort
gamedev has always been a lottery for indies because flappy bird and nubby
>>
Where is DevBroAnon? Save us from this madness, create a thread on /v/ for us yesdevs!!!

DevBroAnon, save us!
>>
>>540752175
Sold approx. 260,000 copies back in 1999. Dont know if thats good or not
>>
>>540743080
>godot sucks dick while unity is actually good software
These people never post specifics. Even this >>540733780 copypasta is just "I'm not very familiar with it and also my feelings".

Engine wars are so tiresome because it's always just lazy, no actual feature comparisons as to why one engine is better than the other, or visual examples of what people have done (progress), just pointless shitflinging
>>
>>540752704
it's still duke and it's still one of the best TPSes on N64, it's more of a statement about quality and standards.
>>
>>540752495
post the flappy birdlike that was released earlier and better and should have been successful in it's place. You might as well say tetris got lucky too.
>>
>>540748361
It looks really unfocused. Reviews say it has a ton of problems which makes sense considering it’s got a million systems jammed together.
The big problem is how do you sell this game? It’s not really anything in particular it does so much while not going anything very deeply. People want depth and focus.
>>
>>540745179
The craters look wrong in this perspective because of the baked in lighting is so heavily directional on them

Also do them with a quad and add an alpha channel to the texture to fade it out in a circle shape so you can slap them wherever you want on the level
>>
>>540751089
>4 years of ex-AAA devs work
>didn't even make a proper player controller for the main thing you do in the game
How are people this stupid? If I was making a plane flying game, making that feel and look right would be the first thing to do. It would control like a proper plane before I got out of the capsule phase, but they didn't fix it or notice it was shit after 4 years?
>>
>>540752729
Only nodevs and beginner devs who got filtered by the first engine they ever tried post engine war bait. Just ignore it.
>>
>>540748639
It’s all about characters and consequences.
Characters do things based on their needs and desires, informed by their character, and they enjoy or suffer consequences for those actions, informed by the setting.
Also remember that everyone is acting all the time even if the focus is elsewhere to keep your world’s narrative active and alive.
>>
>>540743080
godot is the only engine worth investing in, unless you enjoy unreal releasing broken versions and unity changing it's tos
>>
>>540753113
Noted. Thanks for the help
>>
>>540748361
They stole an old /agdg/ idea but failed to execute on the fantasy and the gameplay. They thought Porco Rosso would be enough to carry the game but I think they failed to sell on that. I can see that the plane designs took a lot of inspiration from Porco Rosso but it just doesn't give that sense of adventure that the movie had and this type of game needs to have. Like how do you even make flying look that boring.
>>
>>540748361
>reserve-tier warthunder plane lookin-ass game
>>
>>540748239
>it wouldn't be a lucrative endeavor
But it's not
>>
>>540753405
I enjoy making a functioning game
>>
>>540695197
I just redeemed the first one, thanks!
>>
i give up, i cant make my game
>>
Does the discord talk about devs from here? Am I ever mentioned?!?
>>
>>540755054
yeah we talk about nodevs all the time
>>
>>540748361
First of all, it is called a fry cook, and you need 3 years experience for it. And if it got that much, it definitely over-preformed then
>A game about flying airplanes
>but also has some stuff about letting a cable down into the ocean
>and you can furnish a bar
>and operate the bar
>and you can gamble
>we got dialogue choices as well
>and ship driving

Seems like the game had no idea what it wanted to be, and didn't realize that being bug-free and having non-pixel graphics is not enough.
>>
>>540754625
If gamedev isn't lucrative then what are you doing this for? Why aren't you working at Burger King for less stress and a more consistent paycheck?
>>
>>540755130
>nodevs
im a yesdev thougheverbeit
>>
>>540755236
>If gamedev isn't lucrative then what are you doing this for?
Because I'm not a third worlder and I enjoy it as a hobby.
>Why aren't you working at Burger King for less stress and a more consistent paycheck?
I have a comfy work from home software dev job that pays more than burger king.
>>
>>540755236
because he's got assburger's and spaghetti falls out of his pockets whenever he has to talk to people

that's basically most losers here who thought they could make games because they can't do anything else but turns out they can't make games either
>>
>>540755410
i can make games
>>
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My game is like The Bourne Identity.
>>
My game is like The Bourne Identity and it's fun.
>>
>>540755879
Proof?
>>
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Do any of you make porn games?
>>
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Time to lock in and dev, anon.
>>
>>540756039
Would like to but don’t have the art skills for it
>>
>>540756039
I am thinking about it so hard anon... the money would roll in... I'd be able to work on my dream game.....................
>>
>>540756552
>What is a text adventure
>>
>>540756039
Was trying to, but just gonna focus on making a game first
>>
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>>540756039
No I want to actually be proud of myself and the things I make, not contribute to the social and spiritual decline of our civilization, and not be involved in a lame cyberwar between a bunch of megacorporations
>>
>>540706517
pooscreaming
>>
ludo kino

https://messenger.abeto.co/
>>
>IP grabber
>>
>>540757203
>https://messenger.abeto.co/
this defragged my C drive and left a 6-month Adobe Substance Painter voucher code on my desktop
>>
>>540757203
>multiplayer
>no pvp
>can't bunnyhop to go faster
dropped
>>
>>540756483
bad shoop
>>
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>little niece wants to be on my room all the time instead of with her parents or my mom
>can't close my door anymore since my stupid mom always asks i should it leave it open whenever my niece is inside
i can't dev like this
>>
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>>540758165
Didnt she get a boyfriend?
>>
>>540758165
ahahahah get wrecked loser. All I have to do is deal with my autistic brother who starts jerking off under his pants whenever he plays fortnite in the living room.
>>
oof terrible time to check the thread fellas, see you tomorrow
>>
YOU STUPID FUCKING BITCH!!!! I'M GONNA FUCKING KILL YOU NOW BITCH!!!!
>>
>be lonely
>install a dating app against my better judgement
>get a few likes from surprisingly good looking women
>suddenly get cold feet and wonder if it’s even worth trying to get a girlfriend at all
>consider how much of my free time (ie. dev time) I’m going to have to give up for her
Should I just forget about dating until my game is mostly finished? I can’t tell if this is a logical choice or if I’m just scared of women and my brain is inventing this cope to self sabotage me and keep me single forever.
>>
Didn't read
>>
>>540759592
i only use online dating when i wanna get my pp sucked by a single mom
>>
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The more assets I dump on my level the better it looks.
>>
>>540759649
>ESL proudly advertising his lack of literacy
What has this website become
>>
>>540759917
>You WILL listen to my pathetic ramblings about how much of a virgin I am
No. I won't.
>>
>>540760007
So you did read it?
>>
>>540760007
>listen
are you really so retarded that you need to read posts aloud before being able to understand them?
>>
>>540760079
>/agdg/NIGGER seething this hard
Relax.
>>
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>>540759592
>get a few likes from surprisingly good looking women
I hope you're very happy in your future LLMarriage
>>
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It works but it shouln't. Now I have to find out why and make it stop working so I can make it work properly.
>>
But what I want to highlight here is the data:
World population
2010: 6.98 billion
2025: 8.15 billion
+16.8% growth

Internet users
2010: 1.97 billion
2025: 5.59 billion
+184% growth

New games released (PC + consoles)
2010: ~4,000 (AI estimate: ~6,500)
2025: ~27,000 (AI estimate: ~47,000)
+575% growth

Total games available to buy/play (PC + consoles + mobile)
2010: ~83,000 (AI estimate: ~120,000)
2025: ~1,450,000 (AI estimate: up to ~2,000,000)
+1,650% growth

Which in the end means:
In 2010, there was 1 new game per ~492,000 internet users.
In 2025, it’s 1 new game per ~207,000 internet users.
That’s a ~138% increase in competition (fewer users per new game, harder to stand out).

Total games per internet user:
In 2010, there was 1 game available per ~23,740 people using internet.
In 2025, it’s 1 game per ~3,860 people using internet.
That’s a ~515% increase in density (more games per user, denser market).

And you wonder why it’s so hard to stand out today?
Even a few years ago, having 20,000 wishlists on Steam was amazing.
Today, it’s barely enough to get noticed.

These numbers show why breaking through is tougher but also why passion, polish, and community matter more than ever.
>>
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It doesn't work but it should. Now I have to find out why and make it start working so I can make it work properly.
>>
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>be mentally ill and stupid
>don't know what to do with my life
>don't want to work
>i lik playing games so i should make games
>years later
>too retarded to get anything done
>be a nodev for life
>post inane dogshit in a game dev thread to convince myself that i am still working on my gamedev career and not just fucking around on 4chins
it do be like that
>>
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>>540760446
>>
I keep getting caught up on stupid shit. Like, "Should I rig up a second camera to line trace so my guns actually fire from their barrels instead of from the player POV camera?"
>>
>>540760640
I also do this. You’ll fit right in here.
>>
>>540760868
how is that stupid, that sounds extremely important
>>
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>>540758362
i told her dad, and got away with it
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>>540761693
I don't know if you are larping anymore...
>>
>>540761312
It sounded stupid to me because I still have a half-understanding of the proper way to do all this. It sounds logical to set things up so the gun itself is the source for the hitscan trace, but all the tutorials on Youtube tell you to do it the other way. So I became doubtful and started questioning the reason for that.
But logically, to me, I'd set up the line trace on a universal component fit to each weapon, then have that tied into both the firing function and a "laser sight".
>>
>>540761916
>It sounds logical to set things up so the gun itself is the source for the hitscan trace
if you're using hitscan, then anything hit by a ray from the player POV should also be hit by a ray from the gun, because there's no projectile time. If there's an issue, it might be you aren't adjusting the angle of your gun correctly.
>>
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>>540164051
I have an AI that pings me everytime someone mentions me on 4chan so I read late feedback posts from years ago.

Whats interesting is 90% of bokudev related posts over the last 12+ months have been "I miss BokuDev era of agdg"

Whats wrong? Aren't you enjoying this new era of AI spam, negative energy posts about the game industry, nodevs spamming 60% of threads radio'd to progress posts?

Everyone used to shitpost me with negative comments here and when im gone for 99% of the time its the opposite. You don't know what you want

But I think I should (since bokube should be done soon) progress spam it until its done since im close this time around).
>>
>I have an AI that pings me everytime someone mentions me on 4chan
>>
>>540762519
I always believed in bokube.
>>
>AI is bad... because it is!!
>>
The best era was DD 40-50
The Tomodev era
>>
>>540762583
This is one of the most spiritually gay things I’ve ever read in this thread. Imagine being this addicted to attention and drama.
>>
>>540762351
Yeah, but you don't want things able to hit people from behind cover just because they can see them.
>>
>>540762976
Its to read feedback on progress posts.
>>
>>540762772
Anything that lets stupid people make bad games faster is a bad thing.
>Steam removing all quality control obstacles for putting a game on their platform
>Unity/Unreal’s asset stores
>Fiverr
>AI generated code/images/models
All of these things have been overwhelmingly negative for game dev as a whole.
>>
>>540762519
I miss back when you were a femboy and not a chud.
>>
>>540763408
Anything that lets stupid people make bad games faster also lets smart people make good games faster, retard
>>
>>540763758
It's been 5 years since AI has become mainstream and there still hasn't been a good game majorly made with AI
>>
>>540763758
uh, Anon… Smart people don’t need help from external sources. That’s what makes them smart.
>>
>>540764223
retard
>>
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>you’re actually a genius if you can’t write a single line of code yourself and just copy paste shit from Claude until it kind of works
I fucking can’t with thirdies anymore man
>>
>>540695896
is anyone making an interesting moba or an interesting rts?
>>
>>540764502
No because that's retarded
>>
>>540764098
This game has made close to 100 million dollars. I play it and it's fun. Check out the right hand.

Black Ops 6 has an AI disclaimer on their steam page. The only stupid people are the ones not using AI, full stop.
>>
>>540764890
6'0"bros... how do we respond?
>>
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>>540764858
forgot pic
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>>540764858
>>540765041
>suddenly cardslop and $80 AAA yearly releases are a good thing when it’s time for Prandeep to defend chat gippity
Funny how that works
>>
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>>540763435
Twink death... Rotate will become even chudder than boku
>>
>The only games using AI are Gachanigger shit and AAA shit like Call of Duty that have overstayed their welcome
Interesting. That certainly helps your case.
>>
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I wanted to see how you would make the pin tab have jiggle physics in UE.
>>
>>540765312
>>540765613
>suddenly moving the goalposts
I laugh every time

Seriously are you saying AI is good enough for billion dollar companies making AAA games but not good enough for my shitty retro puzzle game or what? Do you think there's something special about your shitty hipster subgenre that means AI is unable to help you?
>>
because here's what it boils down to
>you are too stupid to use AI effectively
and that makes you seethe
>>
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This is my final progress related to portals, I had some problems with the bullets not going through it because they are very fast, but I managed to make it work. Portals are able to:

- Transport the player between places seamless 99% of the time.
- Enemies with some limitations can walk through them and follow you.
- Holy hand grenades are working well.
- Bullets can go through the portal and hit targets on the other side.

Anyways, the reason why I made this is because some stages I wanna make need portals to create non euclidean geometry illusions, for example a big room inside a small cube.
>>
>>540762956
vastly inferior to the CHADgoon era toughever
>>
>>540766463
can you use this to shoot yourself? very cool anon.
>>
>>540765951
>give retarded example
>get told why it’s retarded
This isn’t what moving the goalposts means Patel
>>
>>540766463
How did you solve the fast things having issues going through the portals?
>>
>>540766217
Post game
>>
>>540765951
>Seriously are you saying AI is good enough for billion dollar companies making AAA games
billion dollar companies operate on the bottom line. their goal is to create a product spending that has a high return:cost ratio. They don't give a shit about quality, they want something that earns them more relative to how much it cost. All they care about is the bottom line
>>
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>it doesn't hecking work
>>
>>540723343
lmaoooo this retard is actually trying to vibe code is movement controller
>>
>>540766720
>get told why it’s retarded
except you didn't you disingenous retarded artslave. The world turned and now your 1 skill is useless, don't blame me. There is nothing about developing whatever slop your developing that is harder than developing a cod game so you literally have no argument.
>>
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hello godotanons, can someone help me name this? I need the equivalent of this in godot shader language
or what is the name of this style? it's not quite cell-shaded, sort of a cartoony inbetween
I'm going to post and look up tf2 shading in godot
>>
>>540765951
>Seriously are you saying AI is good enough for billion dollar companies making AAA games
Ah yes. AAA quality games
>>
>>540767881
i look like this
>>
>>540767072
I've submitted to DD before but my slop is 10x better now so just you wait

>>540767091
Your art might be better than the AI art of 2 years ago, it is not better than the AI art of today. And it's time to realize it will be incomparable to the AI art of 2 years from now.
>>
>>540766872
Making the box collider/trigger area bigger, because the problem is that I need a before position and an after position to know if the object pass through the portal, if the trigger is thin, then the fast bullet will be in one frame outside the collider and the next frame will already be too far from it, so the collision never happens.
>>
This nigga is citing the AAA industry
>>
I sometimes think back and wonder how the devs of old managed to do it. And then I remember that cocaine used to be far more readily available in the United States.
>>
>>540766463
This gun doesn't take up 90% of the screen. How am I supposed to play like this?
>>
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>>540767091
>They don't give a shit about quality, they want something that earns them more relative to how much it cost. All they care about is the bottom line
Anon, think about who you’re talking too here.
Thirdies think like this too. They legitimately don’t understand doing something for fun or to achieve a vision, all they care about is chasing a financial return. In poor parts of the world the only reason to put effort into something is if it’s going to help you feed your family and keep a roof over your head.
This is why nearly all important works of art and culture have come from the west. This is why the west has such a long history of hobby inventors and writers and musicians. Wealthy places have developed cultures of leisure, we understand that what one does in his free time doesn’t need to be turned into a “side hustle”. The enjoyment of the profess is the reward in of itself.
Remember this the next time you see a third worlder calling someone a “nepo baby”. What they’re really angry about is that westerners have the luxury of pursuing hobbies like game dev without turning it into a second job and churning out soulless slop to farm pennies on the App Store.
>>
>>540766463
very nice
>>
>>540767809
toon shader, banded shader, cel shader
>>
>>540766463
Valve in shambles, cool mechanic
>>
>>540768261
>he isn't fent devving
ngmi
>>
made negative progress due to pornography addiction (downloading and sorting my hoarded material day...), never goon im serious guys...
>>
>>540768425
>"everybody was gamedevving! HUH!" plays in the distance
https://www.youtube.com/watch?v=bmfudW7rbG0
>>
>>540766463
>1 kind of enemy
>Every level is red
This isn't ready for NextFest...
>>
>>540768425
holy fucking trvke
>>
>>540752121
this is why I will never post my game here
>>
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>>540768425
Ah, so you just don't get it. AI is not only a way to achieve average performance faster, it is the ONLY WAY to achieve optimal performance. The ceiling has been raised. If you truly cared for quality and luxury, you would be all over AI.

You settle for the human. I seek the superhuman.
>>
>>540769653
>Ah, so you just don't get it. AI is not only a way to achieve average performance faster, it is the ONLY WAY to achieve optimal performance. The ceiling has been raised. If you truly cared for quality and luxury, you would be all over AI.

>You settle for the human. I seek the superhuman.
>>
>>540755621
sure bud
>>
Xe >>540769653 looks like this >>540768681 btw
>>
>>540768425
>Thirdies think like this too. They legitimately don’t understand doing something for fun or to achieve a vision, all they care about is chasing a financial return
I work with a bunch of Mexicans. They are all constantly bringing in food their wives cooked to offering to me and my coworkers. After I’ve eaten what they’ve given me they start telling me about how their wife has a small business where she sells food out of her kitchen and if I want to buy some. These people literally turn their wives into an income source.
>>
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did another one <3
>>
>>540763335
has the game had any progress in the last few years?
>>
>>540768713
I fixed a very difficult bug, so now I'm going to help myself to furaffinity.net and will be back real quick
>>
>>540770170
I need those feet in my mouth immediately
>>
>>540770476
She's mine, creep. She doesn't like browns anyways.
>>
>>540770170
very good, what was the prompt and model?
>>
>>540767809
valve calls it half lambert in their tf2 slides on the visual style of the game, look them up
but also >godot
>>
One of those Youtube short Blender tips videos just taught me one of those "Oh, so that's how you do that thing I didn't know existed but constantly wished existed." things. V to rip vertices and Alt-V to split a vertex while retaining geometry.
>>
>>540767809
Got it

What you’re showing here is a ramp shader, also called ramped lighting or toon ramp shading.

In standard cel shading, you usually just threshold the dot product between the light and normal (e.g. if (dot > 0.5) light = 1 else 0).

In ramp shading, instead of a hard cutoff, you use a grayscale ramp texture to remap the light intensity. That’s why you see a gradient strip in your shader graph — it allows smooth or stylized bands depending on how you paint the ramp.

This is exactly the technique used in Team Fortress 2’s shading model, sometimes referred to as “half-Lambert with ramp” shading.

Equivalent in Godot Shader Language (GLSL-like)

You’d typically do something like this:
shader_type spatial;

uniform sampler2D ramp_tex : hint_albedo;

void fragment() {
vec3 normal = normalize(NORMAL);
vec3 light_dir = normalize(LIGHT);
float NdotL = max(dot(normal, light_dir), 0.0);

// Half-Lambert tweak (optional, makes shading softer)
float halfLambert = NdotL * 0.5 + 0.5;

// Sample the ramp texture with light intensity
vec3 ramp_color = texture(ramp_tex, vec2(halfLambert, 0.0)).rgb;

ALBEDO = ramp_color;
}
So the name you’re looking for is:
Ramp Shading / Toon Ramp Shading (Half-Lambert Ramp) — the style used in TF2.

Would you like me to write you a full Godot 4 shader example that reproduces the TF2-style ramp shading?
>>
>>540726978
>>540726587
Mongol is a racist pos
>>
>>540771208
godont has its own shader language instead of using GLSL? LMFAOOOOO
>>
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Concept art for shmup characters
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copypasting from chatgpt should be an automatic perma
>>
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>>540771464
aint no way xhe is back
>>
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>>540770170
buddha give me strength
>>
>>540771464
i thought you were dead
>>
>>540771464
monke
>>
>>540771323
he calls himself a nigger if that makes you feel better and hes a romanian so he gets called gypsy, etc
>>
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>>540770170
Hey, I'm PAT dev. Thats lovely, very interesting camera! Can you post the first one you made please? I haven't seen it.
>>
I replayed stardew valley today to play coop and the amount of issues this game has is astounding. Nowadays it would get very bad reviews. I guess one angle is that games 10 years ago didn't hold up to the same standards as today and another would be that obsessing about perfecting the gameplay and polish is just stupid and you should focus on marketable things like having romanceable waifus.
>>
>>540771908
I love you PATdev
>>
>>540771908
he was talking about OP pic
>>
>>540771908
>'cord who dont even post 'gress here anymore suddenly appears as soon as xhey get fanart
curious
>>
>NOOOOOOOOOOOOOOOOO DON'T MAKE FANARTS TO THE 'CORD XISTERS MAKE FANART OF MY GAME INSTEAD I'M HERE ALL DAY SHITTING THE THREAD REEEEEEEEEEEEEEEEEEEEEEE
>>
>>540771908
Hey PAT dev, how is your game going?
>>
>>540772371
nta but if he showed up that fast it means he was shitting up the thread this whole time, just chose to not post progress
>>
>>540771908
I meant that I did another drawing - I did the [a]woken drawing from the last threads OP
>>
Try to switch to UE5 from unity.

Make a C++ class, hit the compile button. It takes 30 minutes.

Computer heats up and dies.

I thought UE5 was easier to dev.
>>
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remember when fygoon said that fanart was just a psyop to divide the thread and nothing more? he was right
>>
>>540771692
>>540771829
So it's that obvious? Either way yeah I guess I'm "back." At least until I get bored with making games.
>>
>I thought UE5 was easier to dev.
>>
>>540772693
there was one thing fygoon couldn't predict... me and my game
>>
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>dont use use godot
>dont use unity
so what do i use for a 2d game
>>
>>540772615
Keep making drawings, they're great
>>
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investigating a new random bug that appeared in todays development of Bokube.
a "Speed bug" half of the levels in the game at random started to give boku super speed and the other half don't. Il be combing through the entire game to fix it level by level hopefully getting rid of this bug by the end of the night.
>>
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>>540772909
>>540772909
>>540772909
>>
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>>540772879
marmoreal 2....
>>
>>540772920
whatever you choose, start with pong
>>
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>>540772049
<3

>>540772083
>>540772615
Ah I see. A friend showed me that fanart too, very cool job! It's great to still see great fanart coming out from the thread.

>>540772186
I'm not very happy about not sharing progress anymore. It was a decision I made for keeping surprises for future players.

>>540772498
I have been deving a lot on different aspects of the game, also did a bit of marketing which did very well. I missed a couple release deadlines already which kinda sucks.Apart from that, game deving has been a good experience as ever.
>>
>>540772693
uh-huh right, except he was getting pity drawings in /v/ thread and nobody was doing fanart for him here so he had to spam it himself. Also he shouldn't even be on collages since he's not /agdg/ dev anyway, he's just a parasite.
>>
>>540772954
cool, can't wait to play your game in 5 years
>>
>>540773262
> also did a bit of marketing which did very well
I notice, I was in youtube shorts and one of yours video appear on my feed, do you make your marketing only on youtube and tiktok?
>>
>>540773726
I do marketing on tiktok, twitter, bluesky and youtube. I make the video on tiktok first then repost the same video to the other places.
>>
>>540768585
>>540771171
hey
thank you
>>
>>540762519
Bokudev in all honestly I gotta say. I'm one of the people that constantly pokes fun at you when you post, but I actually like your game. I think it looks very nice. But you should just finish it, that's all. Obviously you already know this. I think one time I told you your game was SOVLFVL and I meant it.
>>
map smaller perk tree bigger



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