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08/21/20New boards added: /vrpg/, /vmg/, /vst/ and /vm/
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#6626 - The Obligatory Shitty Equip Support to pair with The Obligatory Shitty Flip Support edition

Previous: >>542700328

>Simulators
Automated:
●EDOPro (PC/Android): https://projectignis.github.io/download.html
●Master Duel (Multi-plat): https://store.steampowered.com/app/1449850
Manual:
●Duelingbook (online): https://www.duelingbook.com
Tag: “/dng/” Password: “vidya”; on EDOPro, specify server.
Genesys Duels: MR5, TCG, Custom Rules: No Links/Pend/EMZ/Pend Zones

>Links
Rulebook: https://www.yugioh-card.com/en/rulebook/
Wiki: https://yugipedia.com
Probability Calculator: https://yugioh.fyi
Stock Market: https://yugiohprices.com
Database: https://www.db.yugioh-card.com
Misc Info: https://www.formatlibrary.com
Blog:
https://yugiohblog.konami.com/
Alt Format:
https://www.yugioh-card.com/en/genesys/

>Banlists
TCG: https://www.yugioh-card.com/en/limited/list_2025-09-15/ (Sep 15/Next List: TBA)
OCG: https://yu-gi-oh.jp/news_detail.php?page=details&id=2341 (Oct 1/Next List: Jan 1)

>Decklists
OCG: https://roadoftheking.com https://tonamel.com/competitions?game=yugioh_ocg
TCG: https://ygoprodeck.com/category/decks/tournament-meta-decks

>News
JP: https://yugioh-starlight.com
EN: https://ygorganization.com

>Upcoming Sets
OCG:
●Burst Protocol (Oct 25)
●THE CHRONICLES DECK - The Fallen and The Virtuous (Oct 25)
●Terminal World 3 (Nov 22)
●DUELIST BOX -Prismatic Summon- (Dec 20)
●THE CHRONICLES DECK - Charmer (Jan 24)
●Blazing Dominion (Jan 24)
●LIMIT OVER COLLECTION -THE PROTAGONISTS- (Feb 28)
●LIMIT OVER COLLECTION -THE RIVALS- (Mar 20)

TCG:
●THE CHRONICLES DECK - The Fallen and The Virtuous (Oct 24)
●Legendary 5Ds Deck (Nov 7)
●Phantom Revenge (Dec 4)
●Burst Protocol (Jan 23)
●THE CHRONICLES DECK - Spirit Charmers (Jan 23)

>Events
●/dng/ Friday Night Tourney 4 (TBA)
●/dng/ League S1 (Week 6, Oct 12-Oct 19):
https://challonge.com/dngleagueseason1
>>
Equip related packfiller fatigue
>>
>>542808467
Flipquipshit
>>
Egyptian god support in 3 hours 26 minutes
>>
Pitch me your generic equip card that is playable but also doesn't just summon dudes
>>
Magnets > DM
Jinzo > DM
Toons > DM
BLS > DM
>>
It's tragic to think there are people that can't natively intuit the difference between playing Habakiri as an engine and playing Verte Anaconda as an engine
>>
>>542808778
>BLS
support that isn't a random retrain that just sits there and does nothing after you invested 6 cards to summon it
>>
>>
>>542808943
Dark magician?
>>
>>542808747
It's like snatch steal but that's it. It's just snatch steal.
>>
Is this unplayer sperging again or someone else I haven’t been keeping up with it
>>
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full art wonnt ruin Yu-Gi-Oh right?
>>
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FULL ART CHADS WON

KNEEL TO US

WE RUN THE GAME NOW
>>
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Exhibitionism addict
>>
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How would you salvage this set with 25 cards left?
>>
>>542810059
Pendulum archetype
>>
>>542810059
scrap support
>>
>>542810059
more wake cup
>>
>>542810059
It doesn’t need salvaging
Combat Star support is coming anyway
>>
>>542810059
Elemental Burst support
>>
>>542810059
Lunalight support that makes them actually win worlds
>>
>>542809395
Has any meta deck used it since it got unbanned?
>>
>>542810059
Elvennotes alone is enought carry the set. What are you talking about?
>>
>watching pak at locals
>retard says ddd caesar doesn't negate summons
that'll be 45 dollars plus tip
>>
>>542810059
slots 20 to 27 have to be god tier as fuck
>>
>>542811097
It doesn't negate inherent summons, which might be what they were referring to
>>
>>542810059
>Borrel for animefags and DL fags
>Elvennotes for waifufags
>Dorklords for edgy niggas
>DBJH supports
>DBPR indirect supports
>Assault shit for Synchrotards
It will be fine, there's still some nostalgiabait stuff too,
>>
>>542810751
It's called Ban Vanquish Soul
>>
>>542811278
When a Spell/Trap Card, or monster effect, is activated that includes an effect that Special Summons a monster(s) (Quick Effect): You can detach 1 material from this card; negate the activation, and if you do, destroy that card,
>>
>>542809962
Nope.
Overframe, not full art.
>>
>>542811097
he's right though it negates EFFECTS that special summon, not special summons themselves
>>
>>542811417
Yes, but it wouldn't negate something like Cyber Dragon
>>
>>542811417
Yes, this does in fact not negate inherent summons.
Do you think Solemn Judgment can negate Faimena's effect to fuse or something
>>
>>542811097
Retard is correct.
>>542811417
You are retarded.
>>
>>542810059
Is it likely to have another Yummy/K9/Dracotail support?
Last set had 2 cards for each of those archetypes.
>>
>>542811592
>>542811594
why not?
>>
>>542811594
NTA but separating activated and non-activate Special Summons was fucking retarded and needless complexity in an already complex game.
Worst part is with this nitpicking complexity is that most people will only ever encounter it when they either get corrected by a player or encounter the issue in a sim (in which case they would probably think it is a bug). Black Horn of Heaven is a great litmus test for this sort of shit, considering to a layman the card SHOULD work as they think it does, after all you ARE activating an effect that would Special Summon exactly 1 monster when you use "Polymerization"
>>
>>542812003
It's a summoning procedure/condition, not a summon because of an effect.
>>
>>542812160
that makes no sense
>>
Once per turn, when your opponent would Special Summon a monster(s) (Quick Effect): You can banish 2 Dinosaur monsters from your GY; negate the Summon, and if you do, destroy that monster(s).
>>
>>542810059
slots 20-27 will be topologic and slot 51 will be topologic link 6 topologic trojan dragon TRUST
>>
>>542812106
>separating activated and non-activate Special Summons was fucking retarded and needless complexity in an already complex game.
it makes complete sense with how the game's chains work
>>
whats wrong with youtube
>>
slot 20-27 will all have turn 0 quick effect
>>
>>542812589
it's fucked
we can't play the game now
>>
>>542812589
I was thinking it's me problem? Do you also have problems with videos?
>>
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Hatless girl.
>>
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>>542812731
>>542812589
I'm having the same problem as well.
>>
how did bpro become the worst set of all time? worse than dune even lmao
>>
>>542812285
It makes complete sense once you are fully engaged and absorbed in the ruleset, but it doesn't make it any better. Missing the Timing also "makes complete sense" but its still a frustrating rule for players because much like the distinction between activated/non-activated Special Summoning having different clauses needed to hit them, the only time you encounter them is when your understanding of the game gets challenged and the whole "cards say what they do" suddenly becomes a lot less true when it becomes "cards say what they do, provided you've memorized all the outlier rules as well"
>>
>>542812914
Elvennotes prevents Burst Protocol from being the worst set of all time.
>>
no wonder real people play pokemon instead of this lol
>>
>>542810059
It could be Tri-brigade and Branded/Dogmatika support.
>>542811701
Probably not. This tends to be the cut off mark for those decks.
>>
Remember to thank elf manko
>>
>>542810059
What was the enneacraft support card like that quickplay foolish for Heckin Hands and negate synchro for Killer Cunns?
>>
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>>542813476
This one.
>>
>>542813625
I completely ignored this card when it was revealed and didn't even realize it was the indirect support for the Flippends
>>
>>542813081
In fact to double down, Yugioh is downright inconsistent with its logic.
If you Normal Summon a monster, and that Normal Summon gets negated, you do not get to Normal Summon again despite the fact you never got your 1 Normal Summon per turn.
If you activate a Spell with "You can only activate 1 "Name" per turn." and its activation gets negated, you DO get to activate another copy because you never got your activation.
Both negate an action, but functionally do not operate within the same sort of logic. "Negate" in this context means two different things.
Cards can do whatever they want, ignoring rules, except during SOME rules in which the rules override the card text (e.g. You cannot use Monster Reborn on a non-properly Summoned monster, despite Monster Reborn saying you can Special Summon a monster from the GY and nothing on the improperly Summoned monster saying otherwise either).
Yugioh's internal logic is just fucked to learn, mostly because there's no consistency and its all a big adhoc mess formed from random rulings given out over 25 years of gameplay
>>
>>542812914
I don't know why you are trying so hard to make it look like elvennotes isn't at least tier 1.5 especially with moon and baronne legal in the OCG. Even armades price already increased by ten fold and Medius price is already doubled
>>
i'm new and this is the first time i hear about an inherent summon
is there anything else i should know? can i read up on all these obscure terms or whatever somewhere
>>
>>542813925
It makes sense because you don't activate your normal, you use it.
>>
>>542810059
Is the darklord support enough to make the deck playable
>>
>>542814102
Actually you conduct Normal Summons
>>
>>542814021
>can i read up on all these obscure terms or whatever somewhere
Nowhere official and there isn't really some unofficial space for obscure terms either. Yugioh is massive and the only way to encounter a lot of these rulings is to just fall flat on your face and misplay and get called out
>>
>>542812106
I fully believe Horn of Heaven was supposed to be able to negate activated and non-activated summons when it was initially conceived and just got fucked over by the separation later on.
>>
>>542814219
Which is still not activating.
>>
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Generally, engines can be understood by how much investment is being put into them. Something like MitsuRyzeal for instance, utilizes both Mitsu and Ryzeal as engines, both Mitsurugi and Ryzeal possessed the ability to bridge into either half and both have applications as starters, extenders and finishers.

Something like Verte on the other hand, is not really considered an engine, people do not consider decks that ran Verte and the Dragoon or DPE package as a "Predaplant" deck as he was incidentally a guy they made with 2 material on board, and functionally, Verte could have simply had the effect of either Dragoon and DPE and basically be identical save for the bricks no longer being played.

Generally, an "engine" deck vs a deck utilizing an engine can be understood as a difference of commitment. A deck uses the Brilliant Fusion engine, a deck uses the Ghostrick engine unless you're spiritually semitic, in which case it's a Ghostrick deck, by comparison a deck is a Fiendsmith deck by way of significant main deck commitment and not solely just something you can make along the way
>>
>>542813925
>>542814102
If your HOPT inherent special summon gets negated, you can attempt that summon again.
>>
>>542814386
thanks
>>
>>542814102
If you negate a Diabellstar's Special Summon you can still use the Special Summon again, despite that not "activating" either.
>>
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I wonder Konami is actually trying to encourage Tri-Brigade to use “Fallen of Albaz” support. With how the locks are now set to allow for Lukewurm and Stigmatika dragon to be legal summons on either turn.
>>
Activating a spell and special summoning a monster per its inherent effect are effects intrinsic to a card, while Normal Summoning is a game action not tied to cards, or something.
>>
Ignore the cost, ignore the activation requirements and timing, ignore everything before the semicolon. The actual effect is after the semicolon.
>>
itt: https://www.youtube.com/watch?v=M94ii6MVilw
>>
how can i understand chains better? what starts them?
>>
Game rules check the Normal Summon, but Monster Card checks if it was summoned once per its procedure, and Spell/Trap Card checks if it was activated so card check card, rules check rules
>>
>>542816218
Look at how swordsoul chain blocks.
>>
>>542816320
what
>>
>>542816218
Anything with a colon or semicolon.
>>
Don't know why you retards are trying to make sense of something Konami never made sense of when they started.
Literally just randomly decided stuff works the way it does. It's not some weird internal logic, its just pure unadulterated random bullshit.
>>
>>542816483
https://m.youtube.com/watch?v=NTt-oT8YR9A&pp=ygUVU3dvcmRzb3VsIG1vIHllIGNvbWJv
>>
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>>542810059
>Last set of the year
>Still not shining sarcophagus support
>Might actually have to go through with the bet I made with a friend

Konami, please, there are many firsts in this world that my heart isn't ready for!
>>
>>542816819
i don't understand how chain or even the solemn cards work and you're linking me this shit bro
appreciate the effort but god damn
>>
We need more decks based around chain mechanics in Yu-Gi-Oh!
>>
>>542816817
I'm pretty sure that's the point that's being made
>>
>>542816919
What on Earth did you bet
>>
>>542816952
Look what happens when Mo ye is used as syncrho material and the Swordsoul synchro monster is summoned at the same time.
>>
>>542817113
you have zero social skills man
>>
>>542810059
More Archfiend support that's actually good, for once.
>>
>>542817032
We made two bet's one normal, one sexual

the normal one was if I don't get a Shining Sarcophagus card by the end of the year no matter where it's from she'll teach me spanish for free

the sexual one is if I don't get a Shining Sarcophagus card announced by the end of the year, as in it can be announced this year but releasing next year, is the next time we have sex, she gets to restrain me anyway she wants and until she cums even if I do she's not gonna stop.

I really hope Konami saves me here
>>
>she
>>
>>542816919
It is ok, anon. I also didn't know I enjoyed being treated like an object before I experienced it.
>>
Player 1 activates "Raigeki" (Chain Link 1)
Player 2 activates "Magic Jammer" in response to "Raigeki" by discarding 1 card (Chain Link 2)
Player 1 activates "Seven Tools of the Bandit" in response to "Magic Jammer" by paying 1000 LP (Chain Link 3)

The Chain is resolved in reverse activation order, starting with the last card that was activated.

(Chain Link 3) "Seven Tools of the Bandit" negates the activation of "Magic Jammer" and destroys it.
(Chain Link 2) "Magic Jammer" has its activation negated, so nothing happens at this Chain Link.
(Chain Link 1) The effect of "Raigeki" resolves, destroying all monsters Player 2 controls.
The Chain ends with the remaining cards ("Seven Tools of the Bandit" and "Raigeki") going to the Graveyard. (For timing purposes, this is considered to be done at the same time as the effect of "Raigeki" destroying all of Player 2's monsters.)

but raigeki doesn't have a semicolon or a colon
>>
>>542818190
that's an inherent anti summon
>>
>>542818190
>>542816218
>What starts them?
Activating a card or an effect. When you play spell/trap or flip it face up, that is activating the card. Playing Raigeki is activating the card. A spell card that makes this clear is Primeval Planet Perlereino, you're "activating the card" when it's first played face-up on the field.
>>
>>542816218
any activated card or effect that is activated while in a "neutral" game state
activated effects are any non-continuous effects and some unclassified effects (unclassifieds are uncommon so don't worry about them if you are this new), most monster effects can start chains or be part of chains at least once their activation condition is met, for example monster effects that happen if they are normal or special summoned, or monster effects that you activate manually during your main phase while the game state is neutral and your opponent tells you they don't have anything they want to activate, or quick effects if their activation cost (if any) can be met
activated cards is flipping a trap, activating a spell and activating a pendulum monster as a pendulum scale (technically this last one is the same as activating a spell)
>>
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>>542816218
First you need to understand that cards have "spell speeds"
So some cards are at spell speed 1 (like activating a monsters effect on field, activating a normal spell, field spell, etc), some cards are spell speed 2 (quick play spells, (quick effect) monster effects, traps) and spell speed 3 (counter traps). Lower spell speeds can't chain to higher spell speeds. If someone chains a counter trap, you need your own to stop it since its the highest spell speed.
Every effect you activate starts a chain.
The first effect will always be chain 1 and cards activated afterwards will be chain 2, chain 3, etc.
Once all available effects are applied, you go backwards through the chain to trigger the effects.

So easy example:
>you activate rescue cat's effect on field (CL1)
>your opponent activates ash blossom (CL2)
>you activate called by the grave (CL3)
You then go backwards to get the results
>called by banishes ash (CL3)
>ash tries to negate rescue cat but is negated by called by (CL2)
>rescue cat special summons monsters from deck (CL1)

Does that make sense?
>>
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>>542818889
Im not feeling it. Feels the wrong type of sexual.
>>
>>542818580
>>542818629
so you don't activate cyber dragon? it just exists? why is that different
>>542819081
>Every effect you activate starts a chain.
what about the ones that people said they didn't or the guy that linked that video, how am i supposed to know what does what and what doesn't
>>
>>542819352
>what about the ones that people said they didn't or the guy that linked that video, how am i supposed to know what does what and what doesn't
You asked for the basics, I gave you the basics
Until you get a full understanding on the basics, there's no point in teaching you the next tier of understanding chains.
So do you understand the basic idea behind chains or not?
>>
>>542819629
i do now i think, thanks for your explanation
>>
>>542819159
Is there anything more honest than infernity players?
>>
>>542819846
Politicians
>>
>>542819352
>why is that different
Because of >>542816603, it lacks those which define the "activation window". Instead, cyber dragon has an "inherent condition" which just lets you special summon him without starting a chain. Diabellstar the Black Witch is another case.

>>542819352
Look for colons and semi colons as an indication of an activated effect. There's a card called "Toon Bookmark" with one of its effects being
>"If a "Toon World(s)" you control would be destroyed by card effect, you can banish this card from your GY instead."
Theres no colon or semi colon, so it doesn't "activate" and thus doesn't start a chain.
>>
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Behold, Infinite Engine Slop...........
Aggregator into Herald into Habikriri isn't even that bad of a line but I don't count on Habikiri or Ritual being long for this world
>>
>rest of BPRO sucks
>people start defending it as made for genesys
>despite some of the featured archetypes being pend and link
What if OCG starts trolling TCG in this way, it might’ve already started by making Radiant Typhoon a link. Just give every archetype that seems made for Genesys something like the MST link or Archfiend Pend Ritual
>>
>>542819352
cyber dragon's effect is a special summoning condition, not an activated effect, generally these are called "inherent" summons
the main differences (in a practical sense) are that inherent summons do not start a chain, and effects that negate summons (e.g. horn of heaven) can negate the summon of an inherent effect in the same way they can negate a normal summon or a synchro summon
a good rule of thumb to knowing whether an effect is activated or not is checking if there's a ":" and/or ";" in their effect, cyber dragon doesn't has that
>if only your opponent controls a monster, you can special summon this card (from your hand)
but for example watch cat does
>if you control no monsters: you can special summon this card from your hand
so it's activated in the hand and can be negated by (for example) divine wrath while cyber dragon can't, since it doesn't activates but on the contrary you can negate cyber dragon's summon with black horn of heaven, but not watch cat's summon
>>
>>542820051
>Theres no colon or semi colon, so it doesn't "activate" and thus doesn't start a chain.
does that apply to everything? so if something doesn't have punctuation it's an inherent card effect?
>>
>>542820342
so if it doesn't have a semicolon or a colon i can't negate it, got it
>>
I have a guess.
>Use the “the fallen and the virtuous” as a board breaker
>It sends a card that special summons albaz to the GY, but it’s reactive to being placed to the GY
>Albaz eats the board to become Stigmatika dragon
>Tribrigade uses it and a Tri-brigade to go into “Mouser”
>>
>>542820535
you can but only with cards that negate summons instead of effects
for example solemn judgment, it can negate summon(s) but not monster effects, so it can negate cyber dragon's summon (solemn judgment would activate as chain link 1 when cydra would be summoned, negates the summon and destroys it) but it can't negate watch cat's own effect summon since its summon comes from an activated monster effect and is not inherent
>>
>>542820786
you're confusing me now
>>
>>542820535
>>542820350
The main exception is the effects of spells and traps when they are first activated on the field that don't have a specific activation window or cost. Raigeki is the perfect example:
>"Destroy all monsters your opponent controls."
Theres no colon or semi colon, but it's "activated" when you activate (play) the card itself.

They are probably some other exceptions, but they're much more niche so don't worry about them for now.
>>
Toon support doko
>>
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>>542820894
using these 2 cards as example
divine wrath can chain to a monster effect when it is activated to negate it, but cydra's summon isn't activated so it doesn't start a chain that can be responded to so there's never an opportunity to activate divine wrath
horn of heaven can start a chain when a monster(s) would be summoned to negate the summon itself (not negate an effect, the summon), so even though cyber dragon does not start a chain, horn of heaven can activate when it would be summoned as the chain link 1, and negate cyber dragon's summon
>>
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>>542820894
>>542821521
meanwhile, watch cat's effect IS activated (it has ":") so it starts a chain in your hand, and divine wrath can respond to it to negate it
but horn of heaven cannot negate its summon after the effect is activated because tl;dr cards that negate summons cannot negate summons that occur due to activated effects, only inherent ones that don't activate like cyber dragon's summon or a normal summon
in one case (cyber dragon) you negate the summon itself, in the other (watch cat) you negate the effect that would summon the monster
>>
>>542821521
>>542821743
that makes it a bit clearer but still hard to fully grasp
thank you very much for your time
>>
>>542822036
Negate a summon vs Negate an effect to summon is a classic distinction that trips many people up, so don't feel bad if it's confusing.
The other one that confuses people is negate a card/effect activation vs negate an effect.
>>
ANNOUNCE THE BPRO STREAM YOU FUCKS
>>
>>542822668
where would I even go to watch that
>>
>>542822795
Youtube as usual
>>
>>542822795
yugioh OCG official channel on youtube
i think it's this one
https://www.youtube.com/@yugiohOCGch
>>
>>
Man whatever happened to salamangreat?
>>
bpro stream will have a special vrains ova episode
>>
I'm sure glad this game has a carefully thought-out and well-documented system for properly understanding card text so that anyone can simply pick up the game and play, so long as they understand the language.
Imagine if the game was a broken mess of bureaucracy, which interpreted simple words and symbols in extremely counter-intuitive ways and didn't officially catalog these odd occurrences in ways that could be easily researched.
>>
>>542824358
skill issue
>>
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>>542824320
other fireslop makes use of sunlight wolf, princess and raging phoenix better
>>
>>542823606
RD/SJMP-JP057 レスキューラビット Rescue Rabbit
Level 4 EARTH Beast Effect Monster
ATK 300
DEF 100
【REQUIREMENT】 Place this face-up card on the field on the bottom of the owner’s Deck.
【EFFECT】 Choose 2 Level 4 or lower Normal Monsters with the same Type in your GY and Special Summon them to your field face-up, but destroy them during the End Phase of the turn they were Special Summoned. For the rest of this turn, you cannot activate the effect of “Rescue Rabbit”.
>>
>>542824320
>erm what happened to the extremely honest deck that ends on a single pop and negate from 7 years ago
>>
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>>542823606
Konami usually updates the art for cards in Rush to give them a unique identity.
For Rescue Rabbit they... changed the background.

Pic related, it's just the regular Rescue Rabbit on a Rush frame, generated on MDPro3.
>>
>>542825127
but bro it can recycle ash
>>
>>542825127
I don't see what Dracotail has to do with what anon asked
>>
>>542824320
Every deck more or less can do Salamngreat's claim to fame nowadays. Yummy has like 12 one card combos and chews through handtraps for breakfast and still has room for all the non-engine it could ever want. Meanwhile Salamngreat's higher ceiling playstyles are kind of bad and the fire lock means it doesn't benefit from the glut of generic cyberse support they've released
>>
>>542824976
>card created to push the new xyz mechanism
>in a game with no xyz
What's the point?
>>
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>>542825561
Bratty Impulse needs correction!!!
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>>542824320
salamangreat should get a link 2 that locks both players to fire upon summon so they don't die to nib lel
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Didn't know Lavos was a card on ygo
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>>542825526
More tribute summon fodder.
>>
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/dng/ LEAGUE ROUND 7

JOIN:
https://challonge.com/dngleagueseason1

Here's how this works:
>4 month long tournament, spanning from the 7th of September to the 18th of January (20 rounds), with the Top 4 Finals taking place on the 25th of January
>new participants can join the tournament at any point in time, just sign up on the tournament page
>a single round will be held each week
>BO3 matches and we're using a very basic leaderboard system, match wins and byes net you 2 points, match losses net you 1 point and no shows give you nothing
>2 no shows in a row will result in a disqualification
>matchups will be randomized each week, as allowing new players to join all the time messes with any automated round systems
>The randomized matchups will be announced in the thread each Monday and the matchups can agree on the time and date of the duel during that week
>you are allowed to change decks between rounds
>we will be using the most recent TCG banlist and the PRERELEASE card pool
>300 second turn timers, no reason for a time limit on rounds as it's only 1 round per week
>report scores via DMs

CHALLONGE DMs ARE BACK ONLINE
This means we no longer need to rely on the Discord server, but I'm still keeping it around just in case. Here's the link if anyone new joins:
https://discord.gg/CM8tYGxS3A

RULE CHANGE REMINDER:
You can do Genesys (or any other format of dueling) instead of Advanced TCG if both players can agree on the terms. The Top 4 finals in January will still be Advanced TCG only, however.

ROUND 7 MATCHUPS:
>Lacooda vs Maelstrom
>SGoblin vs Nyx
>Porker vs Unplayer
>Velleity vs Da
>Lynex vs Getter
>Commonwheat gets a bye this round
>>
>>542826215
lynex you faggot nigger tranny when the fuck are we playing
>>
>>542825526
In the mid to late game, it's essentially 2 tributes for a tribute summon. It can also give you fodder for rituals. A large number of fusions in Rush also require a level 4 or lower normal as one of its materials, so it helps set those up as well (notably, it can summon vanilla Harpie Lady to make the Contact Fusion that broke the game a couple formats ago).
It's a pretty decent utility card but I don't really see it getting much play once the new toy syndrome wears off
>>
Has anyone noticed that “The Fallen & The Virtuous” actually references the card effects of Mirrorjade and Sanctifire dragon.
>>
>>542827642
No
>>
>>542827735
> Once per turn (Quick Effect): You can send 1 Fusion Monster from your Extra Deck to the GY that mentions "Fallen of Albaz" as material; banish 1 monster on the field,
● Send 1 monster that mentions "Fallen of Albaz" from your Extra Deck to the GY, then target 1 face-up card on the field; destroy it.

> “Fallen of Albaz” + 1 LIGHT Spellcaster monster
>During your opponent’s turn (Quick Effect): You can target 2 monsters in any GY(s); Special Summon both monsters, 1 to each field.
● If you have an "Ecclesia" monster in your field or GY: Target 1 monster in either GY; Special Summon it to your field.
>>
>>542828317
Gonna be honest anon I'm running on fumes right now. Fucking drowsy as fuck right now
>>
>>542826215
Here's a little list of all the winrates, I'll make a spreadsheet or something with match history and all that when I have time, tomorrow probably

Maelstrom - 4W-1L (1 Bye)
Unplayer - 5W-1L
Da - 3W-3L
Nyx - 3W-3L
SGoblin - 3W-3L
Lynex - 3W-3L
Getter - 2W-4L
Lacooda - 2W-4L
Commonwheat - 2W-1L (1 Bye) [R4 Entry]
Pork - 0W-5L (1 No Show)
Vell - 2W-1L [R4 Entry]

[DROPPED OUT]
Rem - 2W-2L (1 Bye) [R2 Entry]
>>
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Extra deck for OCG elvennotes might look like this? There are more link than synchro
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>>542828674
>Unplayer has the best performance
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>>542828954
For some reason he gives me Cipher/Tibarn vibes
>>
>>542829431
POWER RANGERS ROAAAR!!
>>
>Burst Protocol (Oct 25)
>9 day left
>no stream announced
>30 card left
Owari Da...
>>
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I SOLVED THIS
is people who had tag for a duel before
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>>542829581
They are saving their BIG load to shoot into our heart
>>
>>542829581
They’re probably trying to do that annoying thing again where they release this set’s big card on the same day as the “The Fallen & The Virtuous” episode.
>>
How many times will I have to tell brandedfags that there is nothing awaiting them aside from total humiliation? Their deck will always be tier 3 or lower for eternity no matter what
>>
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Vector will be the VA guest of the stream
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>>542830464
there will be toon support in dood
>>
why are people pretending they didn't cry about EL PAYASO for years specially after he got Bystials
>WAAAAH BAN BRANDED FUSION!!
>>
>all that discussion about special summons
breh
>>
>>542830464
>>542830575
it will be Shun’s because I said so
>>
>>542830885
shitraptors already got their endgame
>>
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The strongest.
>>
>>542829436
They both sperg all the time but actually play unlike other spergs?
>>
>>542831176
not enough
Raidraptor needs their rank 1, rank 2, rank 9 and rank 11 Xyz to complete all ranks
>>
>>542831267
VV da best
such a fun deck
2024/25 year of the ritual
>>
Noah support soon.
>>
>>542831613
filler trash doesn’t deserve support
>>
>>542830602
Branded got like two formats of being top dog before Tear and Kash beat it back into the cuck chair. Wasn't even particularly or overly dominant during said period either. By AGOV it had to cope with Puppet lock and then when TVTAL SNVKE DVMINATION happened there was no hope for the deck anymore.
People mostly hate Branded for its pivot to floodgate slop to maintain relevance late in its life span.
>>
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>>542830602
They’re probably envious that my deck gets these uniquely ultra strong cards as they’re always combining their own decks with Repeat Smith, Mitsurugi, K9, etc.

After effects like this and Obedient School, I do not care. Branded Fusion is more fair and resource heavy than whatever these repetitive abominations do.
>>
>>542830464
pretty sure its revolver
>>
>>542831845
Revolver’s VA might be an additional guest but not the main one (the one whose support is revealed on stream)
>>
>>542831954
pretty sure they will do another revolver vs playnaker va duel again to do borrelshorud vs alliedcode
>>
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Overframe shark.
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>>542831613
>Noah
Gozaburo Kaiba support soon
>>
>>542829746
Playmaker and Ai never had a Tag Duel. The latter only acquired a human form and Deck once becoming an antagonist and he was the one wrecking others in 2 on 1 Duels. And Sevens never had Tag Duels.
>>
Questions for those that have played a decent amount of Genesys so far:
1) do you find that turn lengths are generally shorter than advanced play
2) do you find there are generally more turns played in a single game
3) do you find that there are less non games and more back and forth (kind of similar to previous question)

This obviously depends on the deck you bring, but I'm curious as to your opinions.
>>
>>542831671
>>542831671
leave Noah alone
he's a good kid
>>
>>542832817
1. Yes
2. Yes
3. Yes
But I play vs friends so idk. We don't use the best decks, that's might be the case why I answered Yes to all
>>
>>542832817
shorter plays because the degeneracy cost lots of points
turns last close to the same but the game is less unfair
yes there is a lot of back and forth , i feel like i lost because i missplay and not because a dice roll
>>
>>542831683
People were too stupid to side against the deck properly and did not understand how to counterplay beyond Ash the Branded Fusion. They'd try to Evenly or Dark Ruler against Mirrorjade + Red instead of just using D.D. Crow on Ad Libitum, or on Albion before it can trigger its end phase effect.
>>
>>542831683
>before Tear and Kash beat it back into the cuck chair.
?????
Dude.
Tear and Kash were legit UNPLAYABLE in any sense. And they completely shifted the game and meta to the point that almost all pre-Branded decks were completely dead.
> when TVTAL SNVKE DVMINATION happened there was no hope for the deck anymore.
Snake Eyes was this fragile “struggle to go first” link deck that basically depended on a single spell card (OSS-SE) to be this ultra relevant meta deck despite having the most convenient special summon clauses possible. And Maliss is pretty much better than it in every way possible.
And quite frankly, I don’t think people remember them at all. I don’t even hate them because Tearlament and Kashtira at peak level would’ve floodgated their GY uses without even paying attention to what is even going on.
>>
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>>542832817
1)No, in fact i take equally as long to do shit in both gen and adv
2)No but that's on me for playing a fragile OTK deck, either i deploy two ligers named Hiroshima andd Nagasaki, or i get vietconged by Droll
3)See above, but also non-games are just Lunalight bricking because good god, playing without Tiger and wolf is a fucking monstrosity of a nightmare that makes me cringe and remember the painful days of Tiger being fucking Banned, except now that includes wolf (which complicates fusing)
>>
>>542832817
Yes because I still can't fight handtraps.
No because hitting for 8k after clearing 2 of my monsters still make me lose.
Handtraps should never have been a thing.
>>
>>
>>542833109
Anon. At that time, the previous top decks were that ritual negate spam, and Tri-Brigade.
They did use D.D. Crow and Called by to counter both of those decks, and Branded. The other top deck was swordsoul.
The main thing you don’t understand is that back then, a single banish would utterly wreck your combo. And failing to OTK means an automatic game over from Branded and Tri-brigade, which have very annoying stall tactics and proper back row interruptions that weren’t just imperm.
>>
>>542834001
>people don't care about the effect text if that gives them more to coom
i hate coomers with passion man
>>
>bpro is so bad konami have abandoned ocg times for it
>>
>>542833109
Also, idiot.
Niburu was a much bigger threat back then. That when he’s summoned, he ends the game. So it was encouraged to play the adventure engine to just for a single negate on stopping him. And guess what card appears at the end phase to fuse with Niburu and summon one of the strongest boss monsters ever made, ALBAZ! And if you leave the field with an ED at the end phase, ALBAZ was going to pummel you.

Why do people like you think so stupidly.
>>
>>542834481
>inb4 the VA cancelled one week before the stream
>>
promethean princess but for all other attributes when?
>>
>>542834730
That wouldn’t happen. She’s one of the strongest boss monsters ever made from a very unique kind of circumstances and and is meant to be her own iconic staple card entirely.
>>
Bird up was such fucking cancer. I mean Drytron was too but I only played that variation on master duel and…ugh. I hope that gay alien baby is still banned, I wonder how much it costs on genysis.
>>
>>542835275
I can’t remember Bird-up at all.
My bird-up was that bricky normal summon deck I played because I could floodgate the opponent with Statue. And I barely ever used negate bird at all.
>>
>>542834561
>>
>>542835191
water princess
>target 1 water monster you control and 1 monster your opponent controls, return them to the hand
wind princess
>target 1 wind monster and 1 monster your opponent controls, shuffle them into deck
earth princess
>target 1 earth monster and 1 monster your opponent controls, flip them face down if possible, else send them to the gy
light princess
>target 1 light monster and 1 monster your opponent controls, send them to the gy
dark princess
>target 1 dark monster and 1 monster your opponent controls, banish those targets
>>
>>542835661
What is this?
>>
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>>542835952
https://x.com/ManaMoonArt/status/1524310500544294912/photo/1
>>
>>542835925
That sounds even worse. No to that and maliss support.
>>



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