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File: thefae.jpg (410 KB, 899x1768)
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You Are Not Immune To Elf Pussy Edition

Tides of Delay trailer: https://www.youtube.com/watch?v=BsEX51KP6U8[Embed] [Embed]

TWW3 - What's Next: Fixes, Tides of Torment and More: https://community.creative-assembly.com/total-war/total-war-warhammer/blogs/80
Hotfix 6.3.2: https://community.creative-assembly.com/total-war/total-war-warhammer/blogs/79-total-war-warhammer-iii-an-update-on-unit-recruitment-issues
Total War: WARHAMMER III - Dev Chat 3 - (Aislinn and DLC Changes) https://www.youtube.com/watch?v=wFUm6H-cXko[Embed] [Embed]
Patch Notes 6.3: https://community.creative-assembly.com/total-war/total-war-warhammer/blogs/78-total-war-warhammer-iii-patch-notes-6-3
Patch 6.3 Dev Blog: https://community.creative-assembly.com/total-war/total-war-warhammer/blogs/77
Siege Rework: https://community.creative-assembly.com/total-war/total-war-warhammer/blogs/76
Tides of Torment delayed: https://community.creative-assembly.com/total-war/total-war-warhammer/blogs/75-total-war-warhammer-iii-tides-of-torment-release-update?page=1
Total War 25th anniversary: https://community.creative-assembly.com/total-war/total-war-warhammer/blogs/73-join-us-for-the-total-war-25th-anniversary-celebrations

>Stuff
1d6chan: https://1d6chan.miraheze.org/wiki/Total_War_Warhammer/Tactics
Roll Charts: https://imgur.com/a/81snQma

>Total War: Warhammer III
Total War: WARHAMMER III - Dev Chat 1 - DLC talk (Dechala): https://www.youtube.com/watch?v=avVyfLV6YXI[Embed] [Embed]
Total War: WARHAMMER III - Dev Chat 2 - DLC talk (Sayl): https://www.youtube.com/watch?v=-wN0zM9gp-s[Embed] [Embed]

>Older Titles
Steam: https://store.steampowered.com/franchise/TotalWar-Official

Previous thread >>543350341
>>
A fertile universe PREGNANT with plague...
>>
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Thanquol soon, friends!
>>
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play Pharaoh
>>
>>543494307
COLD BLOODED NIGGERS
>>
40k is coming
>>
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My uncle works for CA and he leaked me a map of the next game.
>>
Campaign mechanics wise, Slaanesh is right now the weakest of the 4 chaos factions because it heavily plays on vassalising and vassals suck.
>>
>>543494792
They can’t even finish a lord pack and you expect them to get a new, wildly different game done?
>>
People are more excited for 40k than another slop dlc that took a year too long to make
>>
>>543494371
Rings of Power is the most succesful Amazon show of all time, a critical darling and beloved by regular audiences. The actors do a masterful job of immersing you in the magical world of J.R.R. Tolkien, add the top notch writing, set design, costumes, music... What's not to adore from this modern marvel?
>>
>>543495523
Who and where are these "people", anon?
>>
Cathay isn't a real faction
It's characters have no real history
They are totally unimportant to WHFB, they didn't even really exist for all of WHFB besides being distant background fluff
>>
So Bretonnia should have longbowmen, herrimaults, holy water globadiers, giant snails, mobile castles, naiads, lake lions, lost sons, friars, sergeant at arms, questing beasts... anything else?
>>
>>543495854
A hot female LL.
>>
>>543495795
They were always responsible for holding back the major bulk of the Warriors of Chaos though
>>
>>543495854
peasant bowmen should have stakes
>>
>>543495483
Because they already said they're making new games, retard.
>Wildly different
They literally have the rigs for any of the game 1 races.
>>
>>543495415
its good for allied recruitment though. Forcing factions to vassalize is a good way to access units you otherwise wouldn't be able to with the normal chaos faction allies. It should work on every race though. There is literally no reason why I should be able to seduce Mazdamundi if I want to with all the other lore breaking features they added.
Devotee armies need some work imo, they are strong but boring and maybe five them a chance to rebel kind of like Loyalty if you don't get enough kills with them or something.
>>
>>543495909
She's already in the OP
>>
Is it considered cheating on Vlad if Isabella sucks the blood of many other young men?
>>
It's over.
>>
>>543495958
Wrong
>>
>>543496673
Only if it's from the neck. Why do you think she always carries a cup around with her?
>>
I want a 40k game just to be able to customize the loadout of my units (if the rumors are true).
That shit will amp up the replayability like no tomorrow.
>>
>>543495795
Cathay is the most important faction in WHFB actually. Haven't you read their lore?
>>
>>543496697
Don’t cry because it’s over, smile because it never happened
>>
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>>543494650
already did it was pretty good
>>
>>543497029
Cathay is background fluff
No they did not stop the bulk of chaos, ping pong
>>
cathay invented gunpowder before the dwarfs and was doing magic before the elves
>>
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>cathay invented gunpowder before the dwarfs and was doing magic before the elves
>>
>>543495795
Sure but I don't mind. Been enjoying my current Yuan Bo campaign fine enough.
>>
>>543497016
>That shit will amp up the replayability like no tomorrow
Not really. Too many games these days favor ""customization"" over soul and in depth game mechanics. Fun at first but with diminishing returns on repeat playthroughs over a well-crafted experience.
But, we can't really expect wh40k to be very good anyways so maybe it needs a gimmick like customization options to be worth playing in the first place, who knows.
>>
I can't wait to see 40k run at 30fps (with frame gen) on a $5000 computer.
>>
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>>543497016
>runs legendary space lord in a circle as laser beams miss him
>>
Total War: Street Fighter 2
>>
>>543497570
>"customization"" over soul and in depth game mechanics. Fun at first but with diminishing returns on repeat playthroughs over a well-crafted experience.
You said a lot with no real meaning behind it. Wargear is core to 40k, being able to gear your soldiers to tackle specific scenarios is peak replayability.
>>
Reminder that caledor, a gifted but mortal elven mage was on the level of grimni, the manlets god of whatever. Now imagine how powerful elven gods must've been.
>>
>>543498140
Who cares? They're all weaker than any of the Celestial Emperor's children.
>>
>>543497993
a regular dude could pick up a sword and shield or maybe even a spear yet we have
>spearmanii
>spearmanii shield
>swordmanii
>swordmanii shield
>>
>>543497570
Total War works better as a sandbox, CA doesn't know how to do "well-ctafted" campaigns. This works for both historical or fantasy settings, just give more power to the player to play their way and be done with it.
>>
>>543497993
Depends on how they do it I suppose. Swapping weapon types is fine but the leaks make it out to to be like a custom faction from the ground up which is just retarded.
>>
>>543498478
The custom faction shit is optional though, as said in the rumors.
>>
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>>543497430
cathay should have gone full cultivation autism
>>
>>543498268
The celestial who? Never heard of him
>>
>>543498417
you say this when the most successful games have a climate mechanic punishing you for doing anything not "intended"
>>
>>543498640
Its still going to eat up resources and dev time. Imagine CA trying to make all that work. Everything else will be shallower as a result. I have foreseen it.
>>
>>543498747
and it's why teclis campaign will remain bricked even after his rework
you just have to kill kairos at some point but that's all red territory
>>
>>543498747
And? How is that "well-crafted"?
That's exactly my point, just make it as sandboxy as possible.
>>
>>543498886
Daniel exists. Eating up resources... Is what new games do, no really.
>>
>>543498919
im saying them doing sandbox is also complete dogshit
>>
>>543499075
I hope you're trolling. Using the Daemon Prince as an example of why its ok is hilarious.
>>
You're not getting a Total War game where people fight in squads and all have automatic weapons, it wouldn't even be Total War anymore
>>
>>543499362
>Using a example of shit they already made is bad
At least I have concrete examples.
>>
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ENTER
BRETONNIANCHAD
>>
>>543499672
Tell that to rattling gunners.
>>
Legend of Total War here
>>
>>543499886
A unique unit that stands out from the rest
You're not having a TW where everyone shoots like that
>>
If 40k releases as a good game, will the doubters apologize to CA?
>>
It's time for Bearmen!
>>
>>543500113
Meant to reply to >>543499864
>>
I think I identified why TW3 just kind of sucks compared to other total wars... It's the lack of enemies attacking you in the open. In TW3, the AI does everything in its power to avoid your army and skirt around to back-cap your provinces making every battle whack-a-mole and either a settlement or siege battle. Not fun.
>>
>>543500414
we need wh2 ai schizophrenia back like those times when boris todbringer would just declare war on you and force march to altdorf at the same time vlad is invading his territories
>>
>>543500205
yes and I'll suck their dicks while I do a little come hither action in their asses too
>>
>>543500261
>Unique unit
Play the game
>>
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news i guess
>>
>>543500414
Agreed, its a big issue. And then you have unironic drones in the thread going "just use ambush stance brooooo" like everyone wants to play fucking skaven or skarsnik
>>
>>543501063
don't forget those "just use a weaker army so they come to you bro" faggots
>>
>>543500414
in wh3 you have 2 options
first is to sit in ambush chance and hope the ai does not spot you
the second is playing an intentionally weak army so the ai comes to you since they win autoresolve
both lead to incredibly tiresome gameplay
>>
Automatic weapons in 40k are the same as a basic ass sword in Fantasy.
Melee will still be prevalent and strong and only hight tier ranges will be any good.
I can see early fights to have some kind of ranged peppering before inevitably clashing, the archers will be dedicated snipers and scouts from each faction.
>>
>>543500935
STOP CALLING THEM HOTFIXES YOU FUCKERS
>>
I fully agree that CA should fix their fucking game, but wouldnt an autoresolve mod that heavily favors the ai fix the cowardice?
>>
>>543501243
But they ARE hot
Hot steaming piles of garbage
>>
>>543501243
>hotfix
>comms
>publish
Sounds impressive, I can't wait!
>>
>>543501319
idk even with legendary difficulty buffs to AI auto resolve they are still cowards
>>
Here's our new hotfix to fix a four month old bug.
Please continue enjoying Total War.
>>
clanratfags
>>
>>543501725
Make it 100% kek
>>
If Brettonia is Arthur legend.
What is the sword in the stone?
>>
>>543495854
make knights dismountable. it costs chivalry on use.
>>
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>we are releasing another hotfix for hotfix that we hotfixed after updating the hotfix
Jesus christ, you would think that after 10 years of reusing the same old engine from rome 2 TCAL would have mastered it by now and have a streamlined guide for devs to use
>>
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>"Its over, Arkhan!"
How do you respond without sounding mad?
>>
>>543501319
the ai also needs to fight eachother so i doubt that will help all that much
in fact it would probably create the hellish experience of wh3 release where the ai ignores everything but suiciding into the player no matter what
>>
reminder that most players go from settlement to settlement and autoresolve every battle
passive AI was intended behavior to make it feel more challenging
CA gave players what they wanted and you are all being ungrateful
>>
>>543501963
The bretonnian shotas permanently clustered around the Lady
>>
>>543497940
What fighting game settings would make decent Total War games? I can't think of any.
>>
>>543502028
The guys who developed the engine left 30 years ago
>>
>>543502323
Guilty Gear during the Crusades
>>
>>543502323
Mortal Kombat
>>
>>543502323
Soul Calibur
>>
>>543502323
Super Street Fighter II
>>
>>543502323
God Hand.
>>
>>543502028
bold of you to assume any of the devs from 10 years ago work there anymore
the few that were left probably got taken out back with hyenas
>>
>>543502323
Street Fighter 2 Turbo
>>
a new DLC! bretonnia, vampire counts, tomb kings!
>>
>>543501108
you don't need a full stack bwo
>>
>>543500935
kek why is that post getting downvoted? isn't that what plebbit has been crying about?
>>
>>543503130
leddit is very careful that you dont make too many demands of poor ca
>>
>>543503130
leddit is a snake that eats its own tail
>>
>>543502323
Nobody gives a fuck about that archaic genre
>>
i am luthor harkon
>>
>>543503697
Why?
>>
>>543502129
Remind him he can't actually beat kholek 1v1 in the game
>>
>>543503130
SMALL FAMILY UK COMPANY OWNED BY JAP MEGACORP CHUD STFU
>>
>had to replay itza quest battle 4 times to finally beat it
well that was embarrassing
>>
>>543503130
He was off-topic, apparently.
The original CA post was about multiplayer services being offline, and the other redditors didn't like that blokes question.
>>
I'm watching 1-2 year old legendoftotalwar youtube videos of full campaigns on max difficulty

why does the enemy ai armies just stand still in battle and wait for you to fuck them over with spells and then send half of their forces towards your lord and the other half rushing towards archers to get melted instantly?
>>
>>543504351
CA is a small family company
>>
very organic post
>>
Creative Assembly is a AAA company and is currently developing 3 new games at the same time.
>>
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lel
I'd watch this slop
>>
>>543504464
all my posts are GMO-, gluten-, and lactose free, free-range, organic, and artisanal
>>
total war: dune
>>
>>543504497
separate teams bro dont worry about it
>>
total war: suck my dick bitch
>>
When are we getting Total War: Elden Ring
>>
Right after Total War: Bloodborne
>>
is TW three kingdoms good?
>>
Total War: Isekai with dating mechanics would sell millions.
>>
>>543505332
I would unironically forgive CA for everything if they made a decent total war game with dating mechanics.
>>
>>543505321
its ok
>>
Since they can't make 3K 2 they should make a warring states period game instead, all the kingdom bros are gonna eat it up
>>
Gor-Rok, Kroq-Gar and Nakai, who wins in a duel?
>>
Total War: Göktürk Khaganate
>>
>>543505934
Gor-Gar Nakai
>>
>>543505934
you could test this yourself if you wanted but I would think Kroq-Gar on Grymloq
>>
>>543505940
>loses to chinks
most embarrassing khanate by far
>>
>>543505934
Can't block the Kroq
>>
total war aliens when??? imagine a space setting total war
>>
>>543506612
Uuuhh, 40k?
>>
>>543506994
not happening
>>
>>543507061
It is though
>>
more like 40k fags
>>
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Total War: Star Trek
>>
>>543504569
>543504569
Slann are kinda cute..they look so silly
>>
What about an original space fantasy IP called Total War Medieval 3000?
>>
So we all agree dechala had sex with that high elf princess off screen right
>>
so we all agree luthor harkon arrives and shoots up your bitchass marvel fight right?
>>
So we all agree beastmen are based and bro tier right?
>>
>>543507772
>>543507962
reddit is that way
>>
when you end your turn and the loading animation happens when the game has to go through hundreds of nations

how do you speed that shit up? its getting really annoying how long it takes to go to the next turn
>>
>>543507317
Dead franchise.
>>
>>543508086
ssd + good cpu
>>
>>543507630
Yes. That's how you convert elves to Slaanesh cultists.
>>
>>543508236
is a i5-12400f good cpu?
>>
>>543508086
>this nigga still seeing loading times
stop being poor
>>
>>543508486
Intel doesn't make good CPUs anymore.
>>
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>>543506305
>conquer china
>forced to become chinese as a result
is there a worse outcome
>>
I HATE TOTAL WAR and I hate Gaming!
>>
>>543509125
Tell me about what you love.
>>
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>>543508721
Conquering brazil.
>>
>>543508721
conquering India
>>
>>543509263
My mom and dad also my siblings
>>
>>543509683
I'm very happy to hear that.
>>
>Masque has unique Victory condition to fight Wurrzag for title of best dancer
Kino like this only would've happened in TWW2
>>
>>543510696
They might add a "secret" defeat trait between them like Settra/Surtha Ek
>>
>>543509683
based and wholesome
>>
>>543509307
This is the reason why no one will ever conquer brazil
Imagine becoming brazilian
>>
>>543497430
>do nothing
>wins
>>
>>543511346
Nah, I doubt it, I'm too doompilled on CA, they need correction
>>
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>>543509263
revenge, murder, slaughter
>>
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HASHUT HASHUT HASHUT
>>
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>>543513437
um based
>>
weh
>>
>>543513791
The Chorfs lost that artillery duel
>>
>The chorfs los-
duh
>>
>>543514254
Quantity beats quality.
>>
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It's never going to get better for Markus is it....
>>
>>543515136
Chinkland is hardly old world, skelemaniiland also barely counts.
>>
>>543515136
Doesn't help that he is lame as hell and his campaign mechanics fucking suck.
>>
>>543515136
If Dogs of War gets Marco Columbo then he'll lose his uniqueness too.
>>
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>>543515595
>Dogs of War
>>
>>543514254
>>543514481
More like because the Empire could build giant stationary pieces while the chorfs needed to get whatever they used halfway across the world
>>
>>543515737
That too
>>
>>543515715
It's happening, make peace with it.
>>
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>game 1
>marines
>chaos marines
>orks
>eldar

>game 2
>guard
>tau
>tyranids
>dark eldar

>game 3
>sisters of battle
>necrons
>demons (its totally 4 whole races you ungrateful chuds!)

>dlc races
>custodes
>votann
>mechanicus

there i just saved us all the speculation when its announced in december
>>
>>543515737
Logistics in the Warhammer World must be a fucking nightmare its a wonder anybody ever goes to war at all.
>>
>>543516305
Elves are for second games
Unless they're wood but there's no wood in space
>>
>>543516412
they have the uhh dino elf worlds in spess
>>
>>543516334
>logistics
it runs of rule of cool desu
>>
>>543516471
>total war 40k happens but all the absolute random shit like exodites and dark mechanicus and genestealer cults are the game 1 factions
>space marines aren't in until late game 3 as DLC
>>
>>543515737
i would have won the battle for nuln for the chorfs by spamming flames of azgorh like how drazhoath does it
>>
>>543516604
kek
>>
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>>543516604
lmao can you imagine them making spess marines a day 1 dlc or some shit. I would laugh so fucking hard, it'd be glorious.
>>
>>543516334
>Short story about the Imperial Quartermaster General having an aneurysm.
>>
>>543516604
this is genuinely the only way they could get my blood pumping for space marines again
shove all the degenerates in first so they have an actual shitshow to cleanse
>>
>>543516334
i really hope total war 40k units have comically huge numbers but idk if the engine can handle it
>>
>>543516661
In the lore Nuln has artillery on the walls thoughbeit.
>>
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>>543516756
That would be insane, like making the Warriors of Chaos, the most iconic faction of the setting, day 1 dlc
>>
>>543516927
flames of azgorh can destroy walls, does good damage to single entities
>>
>>543517208
oh yeah, well if it's so good why do mpfags not use it?
>>
>>543517286
mpfags can't even beat trees, let alone wooden pallisades
>>
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>>543517286
requires too much micro
do they even play siege maps
>>
>>543517286
https://www.youtube.com/watch?v=Z0SJdGQU7IA
>>
>>543517440
mpfags just understand the true power of trees
elmchant grazdiad
>>543517520
No, though I have noticed histfags like to
I think warhammer mpfags think they're esports while history mpfags are more of a community enjoying the spectacle
>>
>>543517520
which factions to play for braindead new players that don't require that much micro like in that webm? like a turn off brain and right click charge faction
>>
>>543518848
dwarfs just have to set up their box
>>
>>543518848
khorne
>>
>>543518848
>like that faction in the webm
If he had done nothing it would have went better for him. He microed so much his units never got to fight.
>>543518993
is correct dawi don't move much, other easy ones are liggers.
>>
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>LegendofTotalWar video
>insane difficulty battle, one army vs multiple armies
>retreats/hides 90% of the troops the spends an hour using lords to win the battle

fuck off man
>>
>>543518848
woc
>>
>>543519348
meds, he would never do that
>>
>>543519551
med 1 or 2?
>>
>>543518848
Minotaur doomstack
>>
i'm playing the peepeepoopoos. there's no downside to it, right?
>>
>>543495854
Hermit Knights.
>>
>>543520045
would they be heroes? or something like aspiring champions?
>>
>>543495854
Art thieves
>>
>>543520182
>Hermit Knights
Apsring Champions (blessing of the Lady)
>Hermit Knight of Malmont
Unique RoR (like the ninja Ogre Maneater RoR)
>>
>>543515445
I know but this image is old from wh2 days or early 3
>>
>>543495854
Anchorites
>>
>>543516305
Dark Eldar will not be Game 2, swap them with Necrons. Game 3 is for the niche factions after all
>>
>>543516305
There won't be other games, just DLC and expansions.
>>
>>543495854
elf spouses
>>
>>543521775
whats that
>>
>>543519871
Which faction is peepee
>>
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154 turns later and the world has been conquered by me and my vassals
still haven't stolen snagla which is disappointing but oh well
can tzeentch vassals rebel with no more enemies since they didn't join my wars i declared against the rogue faction fleets? i remember wh2 vassals rebelling pretty damn frequently
>>
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>>543524162
also all my vassals hate each other and me, this could fall apart pretty quickly
>>
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what cheats do you anons play with?
>>
>>543524076
Historically it's a person walled up in a small room attached to a church for ascetic purposes.
I thought it would be a neat idea to apply to Bretonnia.
>>
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>>543524480
These Mods.
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>>543524349
oh shit it's begun lmao
>>
>>543524480
I was about to like the animations compilation which included custom matched combat but it seems to have been removed...
I really hope that's not a case of modders being pricks about their "property" but it could be the case.
>>
>>543525431
TOTAL WAR
>>
>>543519348
No wonder he's throwing a hissy fit.
>>
>>543524480
Giantess mod.
>>
>>543526316
last i checked they haven't i think it was because the "property" thing, which sucks the main mod has not been updated in over a fucking year but they will complain about some other guy just compiling their mods =/
>>
What mods make Warhammer 3's combat slower and grindier?
>>
BANE OF MEN
>>
>>543500935
when is this guy dropping a hotfix nuke in our general?
>>
>>543524556
what would they do?
>>
>>543531087
My idea was a caster to cover the lores the Prophetess' and Damsels don't have.
Their cell is loaded up onto a cart and dragged into battle.
>>
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>>543524480
Looks like I had 133 mods last time
I almost only play on The Old World ever since it came out. Only exception was Gelt campaign in Cathay where I conquered and vassalized entire chinkland, immediately betraying and killing Zhao
For this reason I had to drop some mods since they weren't compatible with TOW
Overall I'm bloatmaxing and using as much unit, subfaction and faction mods as possible, unless they really annoy me with donut steelism
The other type of mods are balance related like tabletop caps and buffing enemy AI by giving them more cheats. I have to tailor every single campaign with Unnatural Selection by buffing my enemies and weakening allies every time I play, which takes a while
I desperately try to make some mechanics matter, like attrition and public order. What they did to Corruption in TWW3 especially pisses me off, it's basically irrelevant and you can Corrupt and Decorrupt provinces waaay to fast now. I remember using some janky autism mod in TWW2 which added population and shit like this to the game and I think it was made by one of the anons from here

I have zero care for CA vision of the game and maintaining vanilla feel and I wish they stopped updating it and making dlcs. It pisses me off to no end that I have to wait for modders to update their shit and then have to remake modlist every fucking time they update it and have to

I want CA to fuck off already
>>
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>>543526630
sengoku era is beginning
>>
i hate playing tzeentch so fucking much
>>
>>543524480
I dont use cheats
>>
>>543533539
Sounds like you should play Tzeentch more.
>>
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Anons, are you enjoying Jurassic World Evolution 3?
>>
>>543533994
Kairos has one of the most boring starting positions. the changeling is boring as all hell. I would say that from all the chaos gods the list goes like.

N'kari
Tamurkhan
Kugath
Kairos
a montain of shit
changeling

I've never played a khorne campaign. the closest I was to playing one was when I started a Valkya campaign that I dropped after 10 turns. Turns out I love playing warrios of chaos, so I figured that if playing a khorne flavored one was that boring, playing an actual campaign would be way worse. It doesn't help that everyone agrees khorne is OP as fuck, meaning it's even more boring that I thought.
>>
>>543534708
I'm not pigging up 60 euros for the same goddamn game a third ti- wait a minute
>>
>>543534708
havent tried it yet, is it good?
>>
>>543534741
Yeah Khorne is deep in the “so strong it’s boring” side of the pool
>>
>>543535481
I dunno, I'm not buying a game from the devs of Warhammer Age of Sigmar Realms of Ruin. Peak cgi dino artists on retainer and didn't even add the Lizardmen/Seraphon baka
>>
>>543535887
why is she looking at me like that
>>
>>543535643
the problem with khorne conceptually is that they need to be OP to make up for the fact that they don't do anything unique, since "good at melee" is something that a lot of factions do in addition to something else
their units look cool at least
>>
>>543494307
>You Are Not Immune To Elf Pussy Edition
>Picture is of a human
What did he mean by this
>>
>>543535887
All their games I have played are super super shallow.
>>
What happene to the ratfags, why did they decide to stop posting?
>>
>>543538671
they got banned for posting furry porn
>>
>>543538924
sounds like something a snitch would say
>>
>>543494792
I honestly don't know why anyone would want 40K in the Total War engine. Combat in 40K isn't rank and file, and close combat doesn't depend on ranks of soldiers blocking off other blocks of soldiers, and trying to get rear charges in for morale effects.
It's the wrong game engine for a 40K game, it doesn't even make much sense for an Epic 40k scales game, although the parallels there (at least for the older Epic games) are closer. I wish people would stop asking for it. Give me a revamped Napoleon or Empire or something instead.
>>
>>543539825
>it's not possible because I can't visualize it
Damn, you're right!
>>
>>543538671
There was a deleted post on the last thread of a rat butt-fucking a dwarf
>>
What's the worst fantasy setting that CA could realistically decide to choose?
>>
>>543539825
You histfags not only don't want new things, you also just want the same games over and over.
No wonder CA abandoned your asses, I bet Med3 will flop hard and you'll never see an attempt at an historical title ever again.
>>
>>543540658
Total War Marvel
>>
>>543540658
Total War: 40k
>>
Shan't be playing Total War and will actively discourage people to not play it in this general btw
>>
The 40k deniers remind me when Fantasy was happening, the butthurt is going to be magnific.
>>
>>543542219
I want
1. 40k deniers to get butthurt
2. 40k fans to get butthurt with paid day 1 spess marine dlc
It would make me laugh for days.
>>
Bertha Bestraufrung LH when?
https://warhammerfantasy.fandom.com/wiki/Bertha_Bestraufrung
>>
>>543540658
Total War: Your favorite anime
>>
>>543528994
anyone?
>>
>>543499792
>Candles on helmet
Really hope we get Amalric of Gaudaron as a LH
https://warhammerfantasy.fandom.com/wiki/Amalric_of_Gaudaron
>>
>>543528994
idk but if you want grindfest combat, play VCounts
>>
>>543542346
They said they aren't doing those DLC anymore, but I wouldn't mind seeing muhreenfags getting fucked.
>>
>>543542219
I just want Epic scale 40K (modernized Final Liberation) in a completely different game engine. CA getting 40K license would mean that the chance of that happening would be lower.
>>
>>543542346
Marine players are always butthurt, they have no other emotions.
>>
>>543502981
>a new DLC! bretonnia, vampire counts, tomb kings!
We need a snappy name for the DLC.
>>
40keks no proof
SAD
>>
>>543540705
Right? Just look at how well Warhammer and Three Kingdoms sold compared to all the historical titles. Fantasy settings are here to stay.
>>
What year will support for Warhammer 3 come to an end?
>>
>>543543485
The Baron and the Bones
>>
>>543540305
Why do people act retarded about this? 40k just doesn't fit the Total War formula, its not some matter of opinon. Total War just starts to fall apart when you introduce automatic weaponry. Its not even something specifically to do with 40k
>>
>>543543605
2027 (2026 and 2027 will only have one DLC each)
>>
>>543543605
2025 hopefully.
>>
>>543543783
I think that we will get more DLCs now that CA is dipping their toes into single lord DLCs.
If Neferata sells well then I almost guarantee that more will follow.
>>
Does the AI even have a real economy or recruitment limits? I don't understand how they could keep pumping out, much less support multiple 20 stacks with just 1 province left. They're only tier 1s and 2s, but it's still absurd.
>>
>>543540305
We already know they're having problems with the aging devtools and code from the current problems they've been plagued with since the start of WH3, imagine what it would be like trying to get the aging game engine to do something it was fundamentally not designed for.
>>
>>543543873
Don't be like that. Warhammer 3 still has a bright future ahead of itself.
>>
>>543543738
You mother also said it wouldn't fit, well... Look at her now...
>>
>>543544157
not really no
>>
>>543544157
They don't pay the same upkeep as the player but they do have a limit. You can bankrupt ai, or it can do it without help from time to time.
>>
>>543544165
Oh yes, cant wait for....err....Ind and fantasy Japan to be added.
>>
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>>543544165
We're all gonna make it
>>
>>543544231
my mother was 16 you sick fuck
>>
>>543543485
The Grim and the Brave
>>
>>543544538
Fit like a glove
>>
>>543544614
Heh.
>>
>>543496053
>peasant bowmen should have stakes
How could they be implemented? How do they work?
>>
>>543544538
>>543544725
Absolute state of 40K fags

These really are the final days of /twg/ before it goes to shit
>>
>>543544480
From left to right:
Amazons: Not likely
Thanquol: Yes
Khuresh: Not as a full race but they might get some Dechala reskins
Dogs of War: Probably not a race but definitely lots of units
Ind: The region will be opened up but probably no units
Pygmies: Not likely
Nippon: Not likely
>>
>>543544480
Reminder that Thanquol was confirmed by the leaker that confirmed the Preyton for Slaanesh. His info is 100% factual. He is finally gonna make it after all these long years.
>>
>>543536793
Khorne just isn't fun for that reason. In sci-fi he can work better because you have more ranged options (Presumably, I don't know what the world eater army list is) so there's a little more to do than just march forward and mulch. I love khorne shit as WoC, but I dont' see a reason to play as it.

>Nurgle vs Undivided
Major plague focus
>Tzeentch vs undivided
Tzeentch magic, magical units
>Slaanesh vs undivided
We'll see how it is with Tot
>Khorne vs undivided
Lots more angry red melee guys wow

>>543534741
I'm hoping for that traitor guy for Tzeentch for a more fun experience. I kinda wish the blue scribes had been the LL instead of the changeling. The changeling's concept is novel but it's just too sandbox not even the illusion of danger.

>>543542346
It'll be smurfs as the initial playables, but if they had it where no space marine faction was a playable faction instead you had to play as Imperium lords with space marines being troops you recruit, that'd be funny.
>>
>>543544869
>Thanquol: Yes-yes
FTFY
>>
>>543544759
in other total wars units just get damaged when you run into them
>>
>>543545320
When Thanquol is added and CA moves on to 40K, /twg/ will miss that autistic ritual poster
>>
>>543545320
Whay else was the Preyton leak right about because the Preyton was like on everybody's "never ever happening," lo and behold it is coming for Slaanesh and probably Beastmen
>>
>>543545562
The vacancy will be filled very quickly, I assure you.
>>
>>543540658
>realistically
The simultaneously worst and funniest one is unrealistic
But the worst realistic setting? Maybe Redwall since it'd instantly get /twg/ banished to /trash/
>>
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>>543545740
Nagash ritual poster?
>>
>>543546045
I can see CA actually doing Redwall since they can reuse all their Skaven animations
>>
>>543540658
F.A.T.A.L.
>>
>>543544853
Newfag
>>
>>543546248
>they do their own furry setting
>they get licensing for various furry settings for crazy priced expansions that are guaranteed to make huge returns from fiscally irresponsible furries
>/twg/ already swamped on launch
>drowning with the first dlc, redwall
>diluvian flooding with the second dlc, sergals
>>
>>543544853
Everything went downhill after WH3 came out, /twg/ was happier during WH2's lifespan. No e-celeb shit, less schizos, people actually played the game. Take me back.
>>
>>543546736
WH2 was the Golden Age of TW
>>
>>543544158
>>543543738
SHUT THE FUCK UP, CA IS GOING TO BE HYPERCOMPETENT AND MAKE MY PERFECT VISION OF A GAME BECAUSE
BECAUSE
THEY JUST ARE
2 WEEKS UNTIL 40K IS ANNOUNCED AS THE GAME TO END ALL GAMES
>>
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>boot up warhams 3
>look at the faction select menu for a few minutes
>close game
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>>543533539
>>543534741
i just played a kairos campaign and been posting my screenshots for the last few threads
desu the beginning was absolute shit, completing your first province points you in exactly the wrong direction up against that slaanesh faction while oxyotl is making his way from the other side
it's just a waste of time going back to fight oxyotl whether you go for him first or fight the slaanesh guys and then come back
your early economy is shit since it relies on all the income stacking buff buildings to get money
which takes a while to really take off and your units are pricy
i was only able to power through because i took over teclis starting province after i finished the south pole and just fought like a 15 or 20 turn bite and hold action against non stop wurzzag waagh armies which netted me a ton of money to build up and get more stacks
after being pretty built up and wiping out wurrzag, it then became super smooth sailing form there and abusing changing of ways
there just needs to be a better start position hopefully with egrimm
>>
>>543544480
>straight up just skipped Araby, one of the largest figures at the table
kek
>>
>>543543605
2023
>>
Total War Halo
>>
>>543540658
I'd get extremely depressed if we got fucking Game of Thrones.
>>
>>543540658
This was the survey around 2 years ago they supposedly put out.

"Realistic chance of doing it fantasy setting" - Marvel would be pretty awful. I'd prefer Age of Sigmar to it. Warcraft also. People crow about wanting a warcraft total war but they imagine circa 2003 Frozen throne warcraft, not the godforsaken sparkledog faggotry of the present.

Aside of the faggotry of that D&D beholder picture making the rounds the 'concept' of a BG3 style faerun total war appeals to me in letting you make your own legendary lord and a bit of build your own army to it. But it'd also be modern D&D so yeehhhhch
>>
>>543546908
the tcaluk made halo wars 2 which was actually fairly decent and served as the base for the new enemy faction in halo infinite but it also killed the halo wars franchise
>>
>>543540658
AoS would make me laugh so hard, I would be shitting on it for fun here for years. About how Fantasy died AGAIN to give place to it lol.
>>
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>>543546982
>battlestar galactica
>>
>>543546880
meant for
>>543544869
>>
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>>543546736
This was the peak.
>>
>>543546084
[Censored Eldar porn]
[ELDAR FEMALE] WHEN?
>>
>>543546916
We won’t. It’s a dead franchise.
>>
For me best case would be TW ASOIAF. I would be very interested in it, but there would still be a huge amount of salt in /twg/
>>
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>>543540658
TWW AOS
>>
>>543547326
theres an RTS coming
>>
>>543546982
>>543547151
Interestingly enough AoS isn't even a possibility for SEGA, and they put fucking Marvel in there.
>>
>>543547379
>every faction lives on a different server
what's the point
>>
>>543547162
I have to assume there's a single boomer that pitched that into the poll as a joke, because that shit makes no fucking sense, CA seems to hate naval combat and space battles in vidya are just WW2 naval battles in space
>>
>>543547326
Isn't like 2 new shows coming in 2026 ?
>>
>>543547438
Even Sega knows it's a shit setting
>>
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>>543547240
It ended when we lost him
>>
>muh /twg/ revisionism
It was just as bad here during WH2, faggot
>>
>>543547472
>Sigmar institutes a no raiding policy
>gets mods to keep raids down
>AOS is now an era of peace
Its that easy, all they need is some volunteer janitors
>>
>>543547379
>Random bullshit go!
>>
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>>543547643
Wegh, NOOOOOOOO
>>
>>543540658
Idk but the best one would be lotr. No one would complain (too much) and it would generate a lot of excitement.
>>
>>543540658
Total War: On Drugs
Playable Factions:
CIA
FBI
Cartel
Mafia
Notable Gangs
Customizable Gang
Vampire Counts
>>
>>543540658
CA original fantasy setting
>>
>>543547942
You forgot Ikit and Zhao
>>
>>543547809
How would prime all might scale in fantasy? I guess he would rape anything in physical combat, but magic would fuck him up.
>>
the butt destruction here when tw star wars is unveiled will be glorious
>>
>>543540658
>realistic
Total War Eragon, I'm sure they could get the rights for cheap and reskin most of Warhammer for it
>>
>>543548143
Roger Roger, TA-143, do we just stand by and watch?
>>
>>543548143
Star wars would be fine if Disney wasn't involved. You just know they'll push for their shitty new movies era.
>>
>>543548143
If they included naval battles and clone wars era I would be pretty excited for it.
>>
>>543546084
I am actually thinking that Nagash and Thanquol will both be released on the same day. Probably some kind of Medieval 3 or 40K poster will follow.
>>
Total War: Elder Scrolls will be next. It'll tie in with TES6.
>>
>>543548143
SW demands naval battles way more than 40k does, I don't know if CA would be willing to put effort in it, also clone wars or fuck off.
In a perfect world with actual effort put into it? I'd love it.
>>
>>
>>543549768
Honestly it's stupid in a way that makes sense for CA to do a naval-only total war. Now I don't think they'd do that for 40k but it'd be such a hilarious monkey's paw - the solution to interstellar empires and warfare is to just ignore the planetary combat and instead focus on spaceship vs spaceship.
>>
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>>
>>
>>543550075
lokhir is the coolest damn druchii bros
>>
My god, why are Dark Elf Bolt Throwers so absolutely dire? Mines been plinking away at a skeleton gunnery mob for the last few minutes to little effect.
>>
>>543550839
All pre-game 3 Artillery is horribly out of date
>>
>>543549768
We would be getting the current setting, which is if I'm not mistaken post episode 6. Enjoy the perfectly modeled Mandalorian promoted (but not voiced because that would be too expensive) by Pedro himself, and all sort of vapid slop content like this. Best case scenario we get a post episode 3 movie with early Darth Vader which of course would say he hates sand and all of that.
>>
>>543550839
switch to the multi shot mode
they are actually fairly decent against infantry blobs and somehow better than the single shot against towers
it's the single shot one that is absolutely shit
>>
>>543550839
You need like five of them constantly raining death on your enemies to work properly. It has always been like this. In wh2 you would always get by getting like 6 of those bad boys and just pound your enemies while making a semi noob box with your spears, all of this while your sharts did their thing too of course.
>>
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>>543550075
>>
>>543551340
lokhir is the better simply because he does not have a cone helmet
>>
>>543550971
Hellstorms are still one of the best infantry killers
Great canons, dorf canons are great anti-large
>>
>>543551602
All of those got updated in game 3
>>
>>543551762
they were good even before that
>>
>>543552082
so was the bold thrower
>>
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The Asrai are here
>>
>>543550839
The only usefulness elven artillery has is to force enemy movements.
>>
Aislinn stats:
Health: 4288
Armour: 100
Leadership: 85
Melee Attack: 60
Melee Defence: 55
Weapon Strength: 470
Speed: 40
Charge Bonus: 30
Passive Ability: Martial Prowess
>>
>>543552590
who?
>>
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>>543548143
>yfw it's the old republic era
>>
https://youtu.be/jzyGSL0fogU?si=qt1d5Ci2xFB9mQ1u
Thoughts?
>inb4 muh eceleb
These are legitimate concerns about the DLC how it might get fucked
>>
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>>543553040
oh yeah....
>>
>>543553057
concerns that need engagement clicks to be heard are not worth my time
>>
>>543553057
video is too annoying to listen to sum it up for me
>>
>>543551046
Really, just leave it on multi-shot even for single target?
>>
>>543553810
no use single shot for counter battery and shooting monsters
>>
>>543550291
The difference is that 40k main game is a wargame based on ground combat, naval combar is a side game.
In SW naval combat is more than half of it's stuff.
>>
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>>543553057
TRVKE!
>>
>>543553057
not watching that slop, but the endgame sucks regardless of who you're playing in wh3
>>
Speaking of Lokhir, at the start of his campaign is it worth sending out a hero to go and get you communications with the other Dark Elf factions get some trade and reputation going? You're somewhat out on your own for a long time otherwise.
>>
>>543554686
what else are you gonna use khainite assassins for lol
>>
>>543554686
nah fuck those guys
you get all the gold you need from sacking and raiding
>>
>>543553057
I unsubbed because those AI slop thumbnails irk me.
>>
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>>543554686
if you do that quest before the karond kar npc faction dies off you get to confed them and get in contact with the other druchii
>>
ayo wood elf raze rewards kinda juicy
>>
>>543554686
It's definitely not efficient but you can do it, will obviously affect what you try to do diplomacy wise which can matter a lot. Lizards and chorfs are nightmares to deal with if you don't out-maneuver them/capture bastion walls
>>
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>belakor can recruit human lords with his corruption mechanic
wow thats coo-
>only words on non legendaries and turns them into basic bitch demons
>>
>>543498665
Can’t, elves already stole that trope in the sequel.
>>
So, these Black Arks, even though I have one and it has an admiral and a few units, he cant leave the boat and come and do something on land? Whats the units for then? Self defense? Its like a Horde but only stuck in the water...?
>>
>>543557468
Druchii only have local recruitment, black arks are for sacking the world's ports a gorillion miles away and recouping the losses easily
>>
Kraken Kar of Lord Karond
>>
>>543557468
they are your recruitment hubs, they give a bunch of bonuses in a circle around them, you can take port settlements with them, its basically a water city
>>
>>543557468
Black arks let your other armies recruit from them
Killing enemy ships and taking ports is still useful, a black ark army has half the upkeep of a regular army
>>
Kwaken Lowd of Kawand Kaw :3
>>
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>>543557468
You can attack port city with the Black Ark army.
You can "deliver"units to another army.
You don't have garrison to protect the Black Ark
>>
>>543557976
Rat ogres
>>
>>543557681
>>543557734
>>543557743
>>543558264
Ah, thank you. So its only really the Admiral thats "stuck" on it, the units can be traded off to someone else, or used to wreck some garrison only ports and while they reside on it they only cost half the regular price?
>>
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>>543547472
Racial segregation is based actually
>>
>>543546860
I just play a faction from a race I haven't played for months.
>>
>>543559076
Segregation is not enough, everyone should be pushing into each other's territories to segregate the others even harder
>>
Those pirate Depth Guard are a lot stronger than I expected lol, whoops. :(
>>
high elves females fuck scurvy dogs
>>
ratfag scurry yes yes
>>
all non reply posts were written by 1 person
>>
>>543560087
/gsg/ lost
>>
>>543559379
Did you know that Depth Guard are Vampires?
Depth Guard x Blood Knights
>>
>>543558449
Yeah pretty much.
>>
>>543560330
Nope, I just figured they were some skeleton chumps that just had two weapons. I'll be paying more attention to those in future! Never really played the Sea Vampire factions, dont really know their units at all.
>>
holy shit
i just realized the blowpipe in chameleon skinks unit card is as big as their entire body
man fuck this game and fuck you
>>
I HATE IT
I HATE THE CHAMELEON SKINK BLOWPIPE ART
IT DRIVES ME TO DRINK
>>
Hmm, how do you get rid of corruption as Dark Elves? I'm using SFO, but I dont seem to have any buildings or any commandments that let you drive it down faster?
>>
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>>543563104
In the base game its supposed to be Witch Hags and Temples of Khaine.
>>
>>543563104
bro your arenas?
>>
>>543563235
>>543563320
Whoops, so it is! Thank you!
>>
Which Lizardman LL do you think would be the most approachable and willing to be friendly with other Order race individuals?
>>
Besides Slaanesh, who would be the most effective faction at breaking down female elves using rape?
>>
>>543563882
beastmen
>>
>>543563839
oxyotl
the only time you're meeting the rest is when they're telling you to GTFO
>>
We are receiving news on November 6th.
>>
Put it in your diary, stunty
>>
We are receiving news before Friday of this week.
>>
>>543563839
Kroq-Gar

Just ask Albion. He'll warn you to evict from his new island home before hunting you for sport. Most Lizardmen don't even bother with the first part.
>>
>>543540658
WoTC and CA together would be pretty dogass
>>
ok thats it you go in the book twice green nigger
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>>543565058
>>
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>>543563839
>Which Lizardman LL do you think would be the most approachable and willing to be friendly with other Order race individuals?
Tehenhauin?
I'd open the conversation by telling him how much I fucking hate and want to genocide the Skaven.
>>
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>ratmen could be here, even under this settlement, right now
>>
What makes Morathi so great? What spells does she have that are actually worth casting?
>>
>>543567583
Pit of Shades and Soulstealer. Can't remember what else she had, but it was nothing to that level.
>>
>>543567583
The spell where she sucks my dick haha
Soul stealer and pit of shades
>>
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>>543566215
>fighting rats for 10+ turns, exchanging blows and casualties across multiple battles
>heroes and lords get skaven denial trait due to skaven corruption
>the giant ratmen aren't even real! surely you jest?
>>
>>543567583
she has cheap armies and spells and shes hot
>>
>>543563104
Buildings, characters.
>>
>>543568778
She also competent in melee and can restore health with that blue spell.
>>
dreadspears
>>
>>543504351
How come I never get braindead AI like this? the AI I get always pulls some bullshit on me
>>
>>543571214
ALSKAAAN DEMITAAAL!
>>
>>543536978
The fay spreads elf pussy propaganda
>>
>>543534708
>>543535481
It's fucking dogshit, dinosaurs have the exact same animations, behaviours, combat, everything, it's boring as fuck.
>>
See these settlement battles and sieges that now let you build shit yourself, is there any stuff that is just pure shite that you shouldn't bother with?
>>
>the game design truly make it feel like if you’re not continuously expanding in one direction you’re falling behind.
>The consolidation, reinforcing smaller settlements etc definitely felt more natural in older games
Is this true anons?
Read this on a r*dd*t thread about TWW3.
>>
>>543572448
Go back
>>
>>543572119
yeah as far as barricades go you should only ever build the most expensive one since it doesn't cost that much and is much better, for towers the more expensive the better but bear in mind that it takes 90 seconds to upgrade them so it's not always worth changing mid-battle
>>
>>543572119
Yes, sieges
>>
If you could only pick one of these three to be added before Warhammer 3 gets canned, which would it be?

1) Nagash and an endgame crisis associated with him
2) End Times content, including alternate endings
3) Siege rework that actually makes sieges genuinely fun with unique maps
>>
>>543574386
the third one, obviously
they don't even need to be good they just need to not suck
>>
>>543573438
Wait, you can build more shit during the battle? I never noticed.
>>
>>543574386
A Nagash end times event competing with a chaos end times event that the ordertide has to fight against.
>>
>>543573630
Sure but sometimes the auto resolve just wants to be a complete dick you know?
>>
>>543575152
yeah you can build in new spots as well as upgrade buildings, but you can't rebuild it if it's destroyed
you gain points over time so sometimes you need to build mid battle to get something
>>
Controversial opinion: I enjoy Rome 2
>>
>>543576997
Proud of you
>>
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>>543572448
The older games were just better because they were battle simulators that understood that the main role of the campaign map is to generate fun and memorable battles. The AI would sometimes be slightly stupid in its agression if it would make for a fun giant battle.
The newer games are more like a dumbed down Civ where the AI plays like they're in a sort of pseudo 'boardgame'.
>>
>>543576997
same desu
>>
>>543547643
Correlation not causation, but still true
>>
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>>543576997
Not controversial and also you're correct
>>
>>543578268
Crassus...
>>
>>543574386
A successful siege rework, because proving they can actually do it means there's a slim hope the next game's sieges won't be ass.
>>
>>543572119
Generally blockers are the best to route enemy traffic to killbox chokepoints
I have found situational uses for the buff stones and platforms if they jive with my army composition
Towers are pretty much there to make the timer run out for the enemy army to make their move to cap or not; like other anon said the better ones are generally good other than the fact that sometimes the tier 3 higher ones have a chance to friendly fire your defenders because the turret towers don't care about checking for friendly fire like anything else, and yes remember to use your continually replenishing points to continue building shit to slow down enemies
>>
Vampire Counts get a barricade that provides regeneration to nearby units.
>>
>>543572448
Yes, absolutely.
In most older games after taking a single settlement you then had to actually hold and defend that settlement from inevitable counterattacks and instability. You might need to split your army and leave an occupying force to maintain public order. You might have several armies and dozens of split-off policing groups.

When you finished a war it was always a moment of breather where you could reconsolidate, disband some of those expensive units you had to raise to win the war, and focus on stabilizing public order in all your new settlements and making them productive before the next attack comes.

A lot of that is just absent from the newer games. The systems that used to slow you down or pull your limited resources in different directions are absent so instead you just grab your doomstack and keep pressing forward until you run out of enemies to kill.
>>
>>543572448
You have no fucking idea how much I miss being able to just put units into fucking cities without needing a general to lead them
>>
legendary lord defeat traits were a mistake
>>
>>543579856
It was also a lot of fun being able to bribe these guys over
>>
scutari ee
>>
>>543580063
I have nightmares about endless Egyptian doomstacks in Rome 1 and how I beat them eventually by just bribing and then suicide rushing their bribed armies back at them
>>
I have 350 hours in Chorfs and I still laugh at WAHEE, SHARTU and CORN DOG!
>>
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CA "fixed" this btw KEKAROO
>>
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>>543580990
nah, I'd win
>>
>>543580990
KEKERONI WITH A SIDE OF JEJ
>>
>>543574386
>3) Siege rework that actually makes sieges genuinely fun with unique maps
>>
>>543533061
>TOW
Do you remember which ones weren't compatible with TOW? Thinking about giving it another go here since around turn 50 my saves started dying and crashing randomly
>>
Lorewise, what happens if order factions conquer the north and south poles? What's the endgame?
>>
Can Durthru confederate Drycha, or is it only the other way around?
>>
What's the secret to naval battles in Rome 2? It seems like the only ships worth using are heavy assault ships with some artillery for sieges, but at the same time they will sometimes just sink before you have a chance to ram the enemy ships.
>>
>>543582131
All I remember was doing exactly this with opposition party members since the AI can't make navies that are dangerous in any game; even if your shit sinks there is almost never a dire need to have the navy ready to go at the next moment
>>
>>543579856
Settlements pulling a free army out of thin air instead of forcing you to commit armies to garrison was the beginning of the end of this franchise.

The worst part is that we know now this change was motivated by the fact that somewhere along the line they broke the AI and made it obsessively tunnel-vision undefended settlements, and since they fired or chased away everyone that could work on the AI they had to just give every settlement a free army instead.
>>
>>543579552
Now are you thinking of that with R2, pharaoh, troy ect and warhammer, or just warhammer? Because Warhammer really is singular in having hyperemphasized the mindless conquest. Which is due to the game over-emphasizing the battlemap and under-emphasizing the campaign map. I can't say WH is the worst campaign experience because the novelty of unique faction campaign mechanics is cool - the problem is the underlying system is braindead. The chorfs are the closest to actually being engaging.
>>
>>543533061
>It pisses me off to no end that I have to wait for modders to update their shit and then have to remake modlist every fucking time they update it and have to
you can't stop the steam update, so here's your protip:
use the copy to data function of your mod manager and zip your install folder, then just replace it with the zip when steam's done updating
alternatively, retvrn to the sovl of TWW2
>>
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nobody talks to the tricksiest gobbo lord like that and gets away with it
>>
>>543582131
Rome 2's naval combat is very brainless. The bigger the ship, the better. The biggest ship is the best.

The physics damage from ramming is very buggy. You always take damage by ramming someone and sometimes it just kills you for no reason, or fails to deal damage or other stupid shit. It's generally best to board instead of ram (assuming you can board successfully) or just autoresolve naval combat because it's a mess.

The trick with naval warfare is that there isn't really that much value to it. Oversea trade is not a massive part of your income where a blockade or raiding is going to cripple you, the AI is too retarded at amphibious assaults to really be a threat there and enemy fleets can't force your fleet into combat if it's safely in harbour so you can just not pick a fight until your fleet's bigger.

Of course in the real ancient world the Mediterranean was the key to interior logistics and the life-giving artery of the empire but those don't exist in Rome 2 because why bother modelling the thing that made the Mediterranean so important to a Mediterranean Empire, using systems that they had in place just a few years ago with E:TW and NAPOOPAN when they could just... you know, not.
>>
>>543582969
rome 2 was the start of nu tw. everything wrong with tw right now started with r2.

>Which is due to the game over-emphasizing the battlemap and under-emphasizing the campaign map.
it's the exact opposite. the game makes every concession to autoresolve abusers. modern tw players have been conditioned to think that map painting is the only goal and campaign progress is all that matters.
>>
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>>543583447
so volound was right?
>>543581848
it'll be like the elves in silmarilion sieging morgoth who eventually broke out and routed them completely
attempt to maintain a siege against the warp portal as long as possible until they find a way to close it (impossible) or it surges out and wipes away the blockade again
>>
why don't the elves just create a second vortex to beat chaos again, are they stupid?
>>
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>>543584605
Teclis is a hack
>>
>>543582335
>>543583343
It seems like boarding is buggy too. I've seen the unit bunch up and not fight back a few times, and the way enemy ships will patiently wait for you to finish so they can board you is awkward.
It seems like overwhelming superiority and autoresolve it is, which is a shame because naval battles are kino when they work. At least besieging with a navy can be quite effective if the enemy garrison is all land units.
>>
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GW is releasing new marauders for Old World. I wonder if the timing is intentional to coincide with Sayl the Faithless
>>
>>543585520
is tamurkhan's intern expected to be a good fighter and mage hybrid or just mage
>>
>>543585520
maybe its the reason for the delay?
>>
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>>543585596
Nigga screams pure mage. Only melee weapon is an unsheathed sword.
>>
>>543582969
Warhammer's strength is that it has all this fantasy shit going for it. You really can afford to care less about the underlying TW gameplay mechanics when you're building towards a doomstack of dinosaurs or walking pirate ship mecha or whatever.

The problem isn't "WARHAMMER IS... LE BAD" it's everything peripheral to it. It's Three Kingdoms, Troy, Pharaoh and god what... 10 fucking years of terrible TW games all bad in the same ways, all making the same mistakes for the same reasons. The last TW game you could genuinely argue in good faith was good or at least fun mechanically was Attila, and it was the dark horse sandwiched between Rome 2's steaming pile and ToB's even steamier pile.

CA has been stuck in a technical death spiral all this time, making game design choices not for the sake of game design, but for the sake of designing around the increasingly restrictive limitations of their broken, antiquated engine.

Why can't we have good siege battles anymore? Because too many obstacles makes the AI's pathing break, because using siege equipment makes the AI's pathing break, because of bugs and AI issues they haven't fixed in 10 years. Why can't we have splittable armies anymore? Because splitting armies made the AI break, because all the processing budget was reallocated to stupid graphic bells and whistles and they needed to artificially limit army counts to free up resources. Why can the AI just instantly recruit a full stack and invalidate the outcome of a battle? Because it can't figure out how to recruit otherwise, because we limited the number of armies too much and now the AI has difficulty recovering if it loses one. Why can't we have naval combat anymore? Because it was buggy and the AI was broken and they didn't want to fix it. Why do settlements just spawn free high-tier armies instead of making us split our forces and garrison them? Because they broke the AI in Rome 2 and thought breaking the game was easier than fixing it.
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>>543585790
Maybe, they were just revealed yesterday out of nowhere. Mammoth is coming too. https://www.warhammer-community.com/en-gb/articles/jaa76ljd/bring-chaos-to-the-old-world-with-a-horde-of-rampaging-marauders/
>>
>>543585230
Yeah Rome 2's naval combat is just not good.
If you're jonesing for classical era naval battles try Attila afterwards. It's not perfect but it's less buggy and better balanced than Rome 2's, with more of a rock paper scissors dynamic instead of "bigger ship win"
>>
>>543585862
It's crazy how the entire gaming industry, besides a couple of companies, has completely forgotten how to make in-house engines thanks to overreliance on Unreal and Unity.
>>
>>543586260
It's only going to get worse because everyone is working on Unreal, the amount of non Unreal capable people shrinks each day.
>>
>>543585856
>manlet wulfrik
>>
I still go back and play the old games pretty regularly. Lately I've been coming back to and appreciating Empire and Napoleon a lot.

It hurts knowing that this genre of game is just dead now. CA won't ever make anything like the old pre-R2 games, probably couldn't make them even if they wanted to, and nobody else can get too close to this kind of design because of patents.

Why do things need to get worse with time?
>>
>>543586775
I hope Saber or however they are called remaster Med 2 before Sega turns CA into compost
>>
>>543585862
>because all the processing budget was reallocated to stupid graphic bells and whistles
That circles back to warhammer though, as Jabberslythe is famously noted for costing more than the entire art of Age of Charlemagne. Whether that means just UIs and such or unit models too, it's a problem that grows when SEMs are a centerpiece of every single WH3 DLC and likely will continue to be in 40kTW (just as vehicles).

I don't disagree with your complaints. And ultimately my thought is what you said with
>Warhammer's strength is that it has all this fantasy shit going for it. You really can afford to care less about the underlying TW gameplay mechanics when you're building towards a doomstack of dinosaurs or walking pirate ship mecha or whatever.

Without that we'd have a bit more urgency, but why would they care to fix shit in 40kTW when you can just have timmy buy the DLC pack of the guard or the creed DLC so he can spam 20 BEEEHNNBLEEEEDDEEES and clap like a fucking retarded seal as it marches over the map and does everything for them.

I try to avoid histrionics but seeing something overtuned to hell like the thunderbarge just makes me realize we're in gacha whale territory, just with overpowered spectacles instead of waifus.
>>
>>543586775
>Why do things need to get worse with time?
the original passion fading naturally over time
the corruptive influence of money
growth in popularity resulting in new games needing to be more accessible
staff members changing over time
patents like you said
nothing lasts, everything dies
why cant it be me
>>
>>543587360
>the original passion fading naturally over time
There isn't a single person at CA today that worked on something even as recent as Shogun 2. It's not that the passion is gone. CA is, there's a new band of people wearing the name but they are not the same CA who made Shogun 2. The studio that made Med II, many people's favorite total war, was shut down many years ago.

They don't even hire Jeff Van Dyck anymore for the music because why spend extra money on good music when you can hire cheaper artists to make forgettable music a la Warhammer.
>>
>>543585520
Will they be adding maraudermanii (horseback) (melee)?
>>
>>543587850
Are you blind? (disabled) (unmedicated)
>>
>>543587614
the amount of praise I've seen given to the music in warhammer will never cease to amaze me
forgettable is the only way to describe it
>>
>>543587614
Normally companies have a process for accumulating and passing on knowledge and best practices so that even when people leave, their expertise can be retained and taught to new people. Every company has people quit, or retire, but what's happened to CA, where within 20 years, like a fraction of the length of someone's career, their talent pool and competence just completely collapsed, is not normal. It wouldn't be normal even in a company that had to lay off its long-time and experienced staff. But it's especially not normal in a company in a low turnover industry that hasn't particularly had any justifiable reason to shed all of its talent over the course of a decade and remain incapable of attracting any new talent with any degree of competence, where apparently all of its pooled knowledge and best practices where abruptly forgotten and now their own dwindling branch of Adeptus Mechanicus whisper sweet nothings into the Warscape Engine's code to impel the machine spirit within to recruit units and move from their starting settlement.

I would be ashamed to still be working at a company like that.
>>
>>543588065
Exactly. There is literally 1 track from Warhammer that I even remember ever. https://www.youtube.com/watch?v=hwc1-qpmZ38&list=RDhwc1-qpmZ38 and it's from Warhammer 1 lmao.

I genuinely listen to the Shogun 2 soundtrack sometimes because it's just good as music. Med II and Rome had iconic soundtracks. Now we have bland and forgettable only. BRING BACK JEFF VAN DYCK.
>>
>>543587929
(in TWH3 not TT...)
>>
i only play orcs
>>
>>543588367
(I am sorry for being a jerk and moron)
>>
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>>543588467
whosmstve is the best orc?
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>>543588467
I am putting together an orc n goblin army as we speak.
>>
>>543585520
>>543585921
doubt, sayl is just some due from tamurkhan and nuked an outpost in cathay, thats really about it, norsca was ahead of its time for the old world, and the only marauder models are kinda janky, theyre in that weird period between the lead, plastic, and resin era. an it didnt help at the time marauders were really shitty because they had really shit rules, in a way that you really shouldnt be using theres better options into just going for more warriors, a default warrior was more capable that a fully kitted out marauder, or you go for horseriders, are you going to say no to fast cav
>>
>>543588467
ARDUGAL, ZANK TA BARAG!
>>
(that means stoke the machine, slave)
>>
>>543587614
This is a hard fact for people to come to realize. The ship of theseus was answered by the games industry and no the ship is different. For god's sake isn't M2's team CA australia? IE they ceased to exist since M2?

>>543588065
I'm trying to remember the jingle of dance macabre and amazingly I can't. I'm not a stodgy traditionalist grognard because I'd actually say Shogun2 and Attila's music are the best of the series, Pharaoh's is quite good, and R1/M2's music is often hyped up more by nostalgia than objective quality. They are rather tinny and video-gamey (conversely R2's music is far too passive ambient atmospheric like warhammer or WOW's music . Shogun 2 is probably Jeff's masterpiece, it was good enough the japanese olympic ice skater used Ona hei for their performance.

https://en.wikipedia.org/wiki/Cathy_Reed
See 2013-2014.
>>
>>543588065
I hate the Empire theme so much, I have to mute the game
>>
https://youtu.be/31ctYUH2rpA?si=5ylgEuWpfT8xvtay&t=125
>>
>>543590325
The part is good but the mixing for the horns hurts them
>>
Baktria is just a chiller version of Selecuids withouts elite units and with horse archers instead.

Pretty cool campaign.
>>
>>543591748
Pontus is the GOAT despite the meme. Mixed roster. GOATed.
>>
north or south as setra after I secure my first province? tried going for mannfred but got buttfucked by skarbrand declaring war right after I lost most of my army to manfred
>>
>>543591931
since skellies are free just keep like four shitstacks on ambush duty to cheap him with autoresolve
>>
>>543592062
I dont think you can field 4 armies for that purpose after securing your first province
>>
Playing the historical titles has cleansed the warhammer slop from me. I loved WH1 and WH2 for what they were, but WH3 is so fucking botched there's no real saving it. Core issues that persist makes having any meaningful campaign pointless. No field battles, shitty sieges/settlement battles, defeat traits, combat that's over in 2 minutes, magic being way too powerful... could go on and on.

Playing as the Franks in Attila and it feels good. Slow city development, some good meatgrinder battles and sieges worth a damn. Rome 2 chads in here about to get me to try out a Parthia campaign too because why the fuck not.
>>
>>543592207
why not? they work on a janny's paycheck
>>
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>>543592426
Horse archers always fun since I'm lazy; Parthia was a good experience for me
>>
>>543547086
ENTER ATRIOX
>>
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>>543592426
>defeat traits
I like them.
>>
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hmmm yes
also why the fuck does AI recolonise razed regions instantly=
>>
>>543584605
A second Vortex for what ? Even less magic ?
>>
>>543594858
name one good thing magic has done for the world
>>
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>>543571804
She's just like me...
>>
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>>543586752
>>
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>>543587614
>something even as recent as Shogun 2
anon you have been in a coma for 15 years
>>
>>543584797
All of them look like girls. And Teclis is the hottest of the bunch.
>>
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>>543592426
pic
>>
>>543595238
there's more time between 2014-2008 than between 2015-2025
2016 was 4 years ago
>>
>>543584797
>not changing it to elven resources
put some effort in.
>>
>>543595909
She's clearly calling for human men
>>
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Best musics are not even in game
https://www.youtube.com/watch?v=b3BQs9NWzXo&list=RDb3BQs9NWzXo&start_radio=1
https://www.youtube.com/watch?v=D7tJELpDfKU&list=RDD7tJELpDfKU&start_radio=1
https://www.youtube.com/watch?v=gP4pyEX67kk I didn't find just the music.
>>
>>543595854
>2016 was 4 years ago
anon?
>>
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>too far for garrison to help
>can't beat him without losing one or more lords
>he just runs right past kemri to raze my other settlements
so fucking gay
>>
>>543597719
Them putting skarbrand by settra felt like more of that weird (X) hate settra tendency they had 2 or so years ago.
>>
>>543597719
yeah, skarbrand is a turbo dickhead, but at least he usually dies because everyone beats the SHIT out of him
>>
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>Fight beastcunts that show up
>Get that undergrowth choke map thats fucking narrow
>Lol
>Send Miao to the choke to keep them from running
>Use spirit summon thing for halberd unit
>Funny colorful crow guys carpet bomb the blob

Unironically I fucking love this RoR unit. First one you unlock and they are beyond useful. The carpet bomb thing is kino.
>>
>>543597719
This is the biggest problem with Warhammer 3. The AI being too chickenshit to just throw it's full stack against yours. You telling me Skarbrand would shy away from a huge bloodbath to attack an undefended settlement?

This is why the historical total wars are better. The AI will straight up siege you or fight you in the field without running away in forced march.
>>
Any mods that let you use recruit Amethyst units with Franz or allowing any HElf lord to recruit faction specitic units from confederated factions?
>>
Vanilla Rome 2 or DEI? Obviously playing as Rome. I played DEI on deployment in like 2019 on my shitty laptop, and I remember being in a forever war against Carthage for like 50 turns. Was kind of cool, might give it another go.
>>
>>543598885
Yeah, there's a chinese mod.
https://steamcommunity.com/sharedfiles/filedetails/?id=3240013689
Haven't used it in a year or so, but worked pretty well.
>>
>>543598905
DEI
>>
>any cheats that let you cheat Amethyst units with Franz
Holy grim, /twg/ has fallen, we used to look down on all these losers
>>
>>543597719
why were you not in ambush stance next to khemri?
>>
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>>543536978
Totally human, right, nothing to see here mayfly.
>>
>>543599032
Thanks, hopefully works out fine still, wish the AI recruited more of those units, especially for the HElfs who have unique traits to buff those units but you can't recruit them at all on different campaigns.
>>543599327
Faggot
>>
>>543599723
The grail lets you be like a century or so its why Repanse still being alive can kinda be explained
>>
>>543599327
TRVKE
>>
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>>543600504
lol
>>
>>543602215
>"it's the power of waaaaggh!" playing in the background
>>
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>>543600504
There is no story saying Repanse drink at the Grail.
>>
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>do Vcunts campaign for spooky season
>have fun drowning the enemy in trash early on
>recruit Mortis Engine
>If the enemy has any ranged whatsoever it shoots the Mortis Engine
>because it's a big target with low health it dies nearly instantly
>Get some decent value out of it fighting Greenskins
>End up fighting Kislev
>Literally can't keep the stupid thing alive
>They'll piss away all their arty ammo shooting at it even when it's in trees
>Can't send it away from the blob or it'll get killed by cav
>Frost Wyrms and Ice Bears have enough mass to push through the blob and murder it
>and of course 90% of their infantry have a ranged attack and can kill it in 2 volleys max
Why is it that every other source of the Mortis Engine effect is better than that stupid chariot? I swear even the Corpse Carts are less fragile.
>>
>>543604850
you just need some ally-recruited helstorm rocket batteries to take care of enemy ranged and then your engine is good to go
>>
>>543605763
Not happening since Karl got triple teamed by Wulfrik, Festus, and Kemmler and I already killed Elspeth.
>>
God damn, every fight against Kislev is a meat grinder. It doesn't even feel like they're trying to win. They just want to cause as many losses to you as possible.
>>
>>543606462
you can revive elspeth and franz by forcing a rebellion at their capitals if you wanted to
>>
>>543606971
Even if I could be spare the resources, it'd take too long. I've already accepted I'll have to make a secondary zombie shitstack to eat bullets for the main armies on the northern front. Wish we got vampire heroes (lore of Vampires) or necro heros got a flying mount so I could just drown them in summons.
>>
>>543586018
The only time I tried playing Attila I couldn't finish the first battle because every time I tried to play it some ships would get stuck in each other and it would soft lock.
>>
i know this is well known by this point but damn the ai really is just stuck sitting doing absolutely nothing
elspeth waited 24 turns before taking fort soll and only when i sent a second army to take it for her did she suddenly send all 3 of her max stacks to take it
its the most activity ive seen her do all campaign
cant blame her though since vlad did the same thing sitting at drakenhof with 4 full stacks
norsca invaded middenland with a stack and then just sat in a swamp dying of attrition for 10 turns
started this campaign just yesterday
>>
>>543576997
Yeah, except for the politics mechanic
>>
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Why does Tarriff hate Stirland so much?
It's not a bad province by all means.
>>
>>543606814
Huh, just like real life...
>>
>>543609690
It's the most inbred and impoverished province in the whole Empire.
>>
your elector count is a fucking joke
>>
Ostland is Finland of fantasy.
Its simply truth
>>
>>543606814
That's their lore pretty much.
>>
>>543611091
somebody pull up that map that shows what all of the province's people look like and act like
>>
>>543606814
>>543610447
>>543611198
They know what they're meant to be.
>>
MALAKAI MAKAISSON!
>>
>>543611516
Whites Genes in EVRO-Empire
>>
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>>543611516
>>
>>543614483
Idk how people still take Andy Law seriously when he does shit like this.
>>
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BRING ME MORE RATS TO KILL
>>
>>543614483
zamn that's a lot of diversity
>>
>>543614483
Which one of these guys are white?
>>
EASIEST dawi lord for a new player?
>>
>>543614931
prolly thorek
>>
>>543614483
do you >>543611091
still stand by Ostlanders being Finnish-analogues?
>>
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>>543615052
>>
>>543611091
Nah, Troll Country is the Finland of Fantasy.
>>
>>543614750
>me playing Bardin in Vermintide
nice. Funny how that's exhilarating in that game but probably boring as shit in Total War.
>>
>Watching lore videos
>Learn apparently Alarielle cucks Tyrion for fucking Malakith

wtf?
>>
>>543616203
Elves cucking each other is the norm
>>
>>543588467
>just realized it's most of the way through Orctober and I haven't played a greenskins campaign yet
fugg, better get started

>>543588874
All greenies are good. Haven't played much Gorbad, but the rest are "starts off tough/weak, snowballs". Wurrzag seems monstrously strong if you can conquer the Southlands and grab those landmarks, but good luck keeping with a campaign past that point, and your early enemies are relentless. Azhag has a real CBT sesh with Katarin, Astragoth, and Ulgrim, and doesn't have much payoff with the Vampire Counts/Lore of Death angle, but his waaagh and playstyle is immensely satisfying as an old school TW fan (morale shock FTW), and his climates are the most agreeable to a long campaign. Grimgor has some monstrous enemies in the beginning but Cathay is good fodder for waaaghs, countering your aggressive zerg tactics with defensive zerg tactics, while going west offers completely different tactical challenges. IMO Skarsnik, perennially either under-or-overrated, is once again underrated, as after a short, what, 25 turns or less, you've got an incredibly dominant position and ambush-attack on all armies, phenomenally busted and great fun to listen to as you play.
>>
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>>543616203
>End Times
There's little within the End Times that added to the lore, elves in particular got shafted hard by it.
If it is of any consolidation, Malekith saved Alarielle at some point, only for the thot to hold hands with Tyrion instead while watching the end of the world.
>>
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>>543616847
as someone who has never really played around with morale affecting magic, I feel like (playing on hard) that my enemies leadership rarely ever matters. Goblin blobs will tank two star dragons being driven into them. Sure they will die but the point is they aren't running away. Even after I kill the army's lord it's kind of rare for me to see enemy morale collapse unless they've taken at least 50% casualties.
Is there some trick to affecting enemy leadership I'm not getting? I remember morale mattering a lot more in TW pre-warhammer.

Greenskins in my current game are the endgame crisis faction, maybe they get some inherent statbuff? I've never been really sure how endgame crises work.
>>
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>>543617318
Difficulty buffs leadership significantly, also are they fresh gobbo blobs without any engagement/damage?
Dragons don't do all too much damage to blobs on the charge, and terror only kicks in on low leadership. You'll see them rout way quicker if you pelted them with some arrows, have them engaged with spearmen already while charging from the rear/flank. Or do a breath attack before charging in.
>>
>>543617318
>endgame crisis inherent statbuff
I think so, in an Azazel campaign the dawi were nearly unbreakable, like 130 leadership on miners.

leadership mattering more pre-total warhammer is a real thing, especially on higher difficulties, but I think that also contributes to it being satisfying, saving the waaagh before triggering it shortly before a big rear charge or Skullmuncha landing on some troops is pure ludo to me. I rarely use death and despair (the -16 leadership debuff spell), except maybe against a group of clanrats, but that -24 MA/MD/Armor debuff spell is great. I think debuffs are generally underrated, sure a nasty foot of gork is better but totally cucking a dedicated melee unit while your boar boys or trolls get into position makes me much happier. Especially since the River Troll Hag got released, Azhag feels like he's got the least tools, and Vlad declaring war for no reason through positive relations is another slap in the face, but starting in a meatgrinder, exposed on all sides, and getting the momentum up to surmount the local enemies is very worthwhile to me, but the campaign does turn into Reikland wack-a-mole and I lose interest at that point.
>>
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Rejoice
>>
>>543495958
That unironically Malekith and later the dark elves. You could argue that killing chaos daemons for 2000 years is one of the main reasons he went full 1488.
>>
>>543616203
Everqueen exists to sleep with whoever is the king. Alarielle is no her second Pheonix King in the game. Isha is a cruel goddess for forcing her avatars into this.
>>
>>543618282
He ascended.
>>
>>543588874
what mod for castle??
>>
>there is an entire other race of ra-roos in ind
imagine the rape
>>
does anyone else think it's funny that in-game, ogre farts are so extreme that they make them run faster? It's like having an afterburner.
>>
>>543621620
No
>>
>>543621723
*farts nervously*
Okay...
>>
>>543621620
I used to, but unfortunately, I am no longer 5 years old
>>
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>close victory
Trying out both SFO (for WH3, I used it in WH2) and this Deithland mod for the first time. Something tells me it isn't very balanced, even with the SFO patch.
But man is it epic seeing one million guns firing in unison.
Also Gelt in SFO is fucking nuts.
>>
>>543622968
sfo bad
>>
>>543623026
It really is kinda shit
>>
>>543623226
>>543623026
Why? I think its pretty alright so far.
>>
>>543621620
No anon, I've aged past farts being the height of humour unfortunately. Bless you though, you enjoy the funny fat fellows farting freely for faster flow.
>>
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god, remember the hype and trailer for chaos dwarfs?

those were the days....
do NOT look up the AoS chaos dwarfs
>>
I've never really given Cathay a fair shake before, they didn't seem like they done anything particularly interesting, but I've just had surgery and have a few days off work and some decent painkillers, so it's time to give them a go.
Is there anything about the faction that isn't immediately obvious I should be aware of? Which Lord is the best choice? Is it the dragon-lass who, on the workshop, has the mods for a lower cut top for more clevage?
>>
>>543624054
Cathay is just a slop version of Empire.
>>
>>543623557
The Immortal Empires with the Chorf tease is the best warhammer trailer. Even better than the original warhammer teaser trailer in my opinion.
>>
>>543624243
TRUKE
>>
>>543615340
based
>>543615052
Yes
>>
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>>543623287
ok shill
>>
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who would win: kislevite winged lancers or ancient persian cataphracts?
>>
>>543624771
I'm genuinely asking, you fucking sped.
>>
>>543624771
Who could defeat them?
>>
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>>543625057
>>
>>543624387
immortal empires feels like a big celebration of warhammer fantasy, not just TWW
>>
>>543623287
It leans more into over the top units and hero hammer and the economy is just bad. I just didn't like it.
>>
>>543624989
The cataphracts obviously, winged lancers are a meme, they never achieved anything of note.
>>
>>543586260
>be game director at a company starting development of a new game and looking to expand
>do we spend extra time and money to develop a new engine
>which we'll have to train all our new hires to use since they learned unreal/unity in school
>which will attract less talent since a random studio engine won't help their CV
>or just buy the license and don't have to deal with any of this shit
>>
you may not like it but Medieval 3 will be a great game as long as it’s like Rome 2 Emperor Edition
>>
>>543624989
>who would win: a dude with a slinger or a dude with a ak47?
>>
>>543626196
>implying polack cavalry advanced in 2000 years
lol, lmao even
>>
>>543626196
not sure who is who
>>
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>>543614483
>>543614885
Consult height correspondence with this chart.
>>
>>543624989
Winged lancers had guns.
>>
>>543588467
I've never played as the orcs
>>
That grom x fay comic was pretty hot
>>
>>543617540
they're usually fresh blobs yeah. I still win the battles of course I just wish charging in with a terror causing monster actually mattered. As it is fear and terror seem like they usually don't matter very much. Really wish dragon breath could be set to fire at will, having it be a specific unit timer that you can only keep track of if you click the unit is annoying. Small family company and old busted engine I guess.

>>543618209
endgame buffs on dwarfs seem like they would be unbearable.
>>
>>543623557
all the chorf hype evaporated when it was revealed that there was only 3 legendary lords while also being more expensive
and then it was revealed that the roater was 90% reskins
>>
Dawitide
>>
40ktide
>>
gayhammer
>>
I basically only play with SFO. If a mod doesn't have SFO compatibility chances are I won't use it and I can't really remember the last time I played just vanilla.
How much does this knowledge trigger you? And be HONEST, no coping or moping.
>>
>>543629328
I like pizza
>>
>>543629328
im moping rn
>>
>no coping or moping.
New DLC title:
The Cope and the Mope.
>>
>>543630008
>delayed
>>
>>543629328
the feeling is more akin to watching a monkey in the zoo
>>
>>543614885
Only Norscans are white
>>
>>543629328
Why would it trigger me? I use SFO exclusively too, it just plays better.
>>
>norscans
>white
>>
Vikings were Turkic.
>>
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Is the rumour that we are going to get the Kingdoms of Ind added to the game true? That would be sick.
>>
>>543630484
no
>>
>>543630484
what rumor?
>>
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>>543630484
>>
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>>543630519
Why not? I want War Elephants!
BRÖÖÖH! BRÖÖÖH! :D
>>
>>543630765
play norsca
>>
>>543630484
No, that's the next historical game.
>>
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>>543630484
Yes Legend(a very reliable insider) confirmed it. They will be a part of "Forgotten Lands" dlc pack including Araby, Border Princes, Khures and Nippon. Pygmies as FLC
>>
>>543630869
Those are mammoths anon. Mammoths were so mighty they lost a fight to slightly warmer weather.
Elephants are clearly cooler.
>>
You're all being very hasty, reminder that Ind has Nagas.
>>
>>543631584
That's just slaneesh cultists
>>
>>543631584
Easy to mode in now that Dechala is a thing.
>>
>>543631584
that's a fan creation
>>
>>543592426
For me it's the feeling of interconnectivity in the campaign map. Every game approaches this differently, except warhammer. Warhammer has all this variety that is more of less designed to exists in a vacuum while players jump from campaign to campaign. Someone made the comparison to gacha and it really is like that. Minus a few individual lords there is no feeling of a greater world in-game, and even for those lords its jist their faction mechanics instead of a core gameplay experience so it's not the same kind of experience as any other total war games. Even saga titles feel more expansive because you are in a living, breathing world.
>>
>>543631992
So it's arguably got more credibility than Cathay then in that someone actually cared about it enough to make a whole ass army book?
https://www.scribd.com/document/492666986/Warhammer-Kingdoms-of-Ind-9th-Ed
>>
Sars we can win this!
>>
>>543632640
>cared
>couldn't even make it look like GW armybooks, filled it with inconsistent garbage art and low-res assets instead
uh huh
>>
>>543632640
>fan-fiction
>credibility
>>
>>543632804
Well somebody here clearly didn't play 8th Edition WFB. That's what they look like, for the most part, and I can forgive a fan creation for not having the editing skills of an actual publishing company.
>>
>>543633228
>disgusting low resolution street shitter scribblings at the top and bottom of the page
>world of warcraft art
sure they care so much lmao
if fans care they make it look good, this jeet clearly didn't
>>
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Ind looks like this
>>
Hamwarmer
>>
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>>543634452
>>
So how do you even begin to analyze how strong or good a unit is in general with all the different numbers around? How do 'theory' crafters know what set up workss?
>>
>>543635156
if the number is above 40 its pretty good
>>
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HOW DO I STOP PLAYING BATTLES AT SLOW SPEED, I JUST CANT PLAY AT NORMAL SPEED FUCKKKKKKKKKKKKKKKKKK
>>
>>543633438
Looks neat to me. Elephants. Weird wooden towers on elephants. Mobile fortress no doubt containing elephants. What's not to like?
What else could they add? Native Americans, but like the northern kind, not the cool Inca/Maya kind that the Lizardmen took the role of?
>>
>>543635156
melee defense is king
>>
>>543631584
Nagas were weak
>>
The Kingdoms of Ind should have diplomatic bonuses with Nurgle.
>>
>>543635559
Get 12 units of melee units that you can right click and forget about. 5 archer and 2 cav to micro. Eventually youll get gud.
>>
Ind kingdom strong saars
>>
>>543636368
piggybacking off this. Eventually you can learn to make basically everything work with an appropriate army composition and campaign buffs. The only way to really learn is by experience, not just your own units but pay attention to what enemy units are good and bad at too.
>>
>>543592426
Attila really is the peak.
In my mind it's proof positive that the modern TW design and systems CAN work and make a fun game as long as there's a strong guiding hand and coherent vision behind them.
>>
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Despite swinging the spear with two hands instead of one, Empire Spearmen without shields deal same damage AND SWING SLOWER than Empire Spearmen (Shields). What gives?
>>
>>543635707
Warhammer Apaches fighting an endless guerilla war against the dark elves would be neat
>>
>>543635559
I know your pain bro. I dont mind losing per se, but I'm autistic about units idling without reason. If I dont play in slo-mo to constantly go through the units to reapply their orders, the following happens:
>Two melee units went idle despite enemy wailing on them because they are couple stray arrows
>Flanking cavalry did the same because they stubbed a toe
>Cavalry didnt disengage because 59/60 models ran back but one kept fighting, causing them to loop back
>Ranged target went out of range and now the archers are taking a nap despite three different eligible targets in front of them
>My Lord dueling enemy Lord forgot he had attack order and is now attacking surrounding chaff while enemy lord goes for backstabs
>My dogs forgot they were chasing a routing unit so they stopped, allowing it to regroup and murder them
>>
>>543633438
The bitch of it is that India had a lot of stuff that would translate well to the Warhammer World.
All the crazy gods and monsters and the huge mobile temple juggernauts and fanatical naga warriors and the Camel guns.
The behavior of modern Indians has absolutely ruined ant chance of it happening.
>>
>>543636368
>Get 12 units of melee units that you can right click and forget about.
I wish the game had an "attack move" like RTS games do, so they won't chase a routing enemy to the end of the map. I guess I wish I could set my own infantry to rampage after they've met the enemy to keep them active at all times, not chasing pointlessly or going idle while their buddies are fighting next to them.
>>
>>543631584
>TFW my high-trust Nordlander country is being filled with Ind-ians and Nagas
Feels bad man
>>
REDDIT REDDIT REDDIT LEGEND LEGEND LEGEND
>>
meds
>>
pretty fucking sure AI blobbing armies in capital is a thing in wh2 too
t. 7k hours in warhammer 2
>>
>>543638723
enlighten me on how the modern behaviour of Indians would affect a total war game
>>
i gots schemes
>>
>>543639264
It's always been a thing. I can think back at least to Rome 2 where this happened.

The AI only ever moves its armies by asking two questions:
Where on the map is a valid target that I will beat in autoresolve and how do I reach it?
Where on the map is every target I will lose to in autoresolve and how do I avoid it?

If the AI has no valid target, ie there is no settlement or army it is currently at war with where it will win in autoresolve (or no possible path to a target it can win against), then it doesn't move. Once an army it can't beat moves into within 1 turn's movement of attacking it, it will move to evade that army (even abandoning a settlement in the process), but that's it.

This isn't a bug, it's by design. The idea is that the AI raises armies in its capital, where it has all its recruitment. It sits there because the newly raised army is too weak to attack and slowly recruits until it's strong enough to attack, then it moves out to attack. If it can't attack successfully even with a full stack, because the settlement garrisons are too strong or because its internal logic threshold for what constitutes a winnable battle is too high, then it just sits there with its full stack and does nothing.

This behaviour is just more noticeable right now because
A: They broke recruitment, leaving some stacks forever too small to want to move
B: They unintentionally broke something else about how the AI's logic evaluates its ability to win battles or reach its target, so it doesn't move.
>>
sorry i dont read posts
>>
Sneed about it chud lord
>>
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reminder
>>
https://steamcommunity.com/workshop/filedetails/?id=2978535578
vgh....
>>
>>543643313
DO NOT REDEEM THAT MOD
It's not lore accurate!
>>
>>543643241
Of what?
>>
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>>543643313
>a trebuchet that shoots pit of shades
>>
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>>543643313
>Fan-made lore
>>
>>543643580
nurglite women have smelly pits
>>
i'll take grail guardians (crossbows) over age of sigmar
>>
>>543643313
retarded fucking mod
>>
>>543643313
Well I don't play brettonia but if the mod triggers twuggies then it HAS to be good
>>
>>543643313
Bretonnia players play with THIS!?
>>
>>543643627
>a hellstorm rocket battery that shoots purple suns
>>
>>543641638
Intelligent post
>>
>>543644345
>Developers were modders all along...
>>
>they fix changeling and beastmen
>empire campaigns become fucking unbearable
I unironically can't wait. Fuck franzfags.
>>
>>543643627
A rocket that shoots purple sun is totally ok right empfag?
>>
>>543644603
Ye
>>
How much time does espeth spend ‘cursing’ each rocket to spawn a purple sun or boxes of bullets to do magic damage?
>>
>>543644940
she has 'curse' each warhead individually before battle by soaking it in a mysterious yet slippery purple fluid
>>
>actually want to play wh3
>literally not allowed to until 12/4
>Prior made vacation plans on 12/5 because there was nothing going on in December
Fuck CA.
>>
I'm spending a few days at home recovering and decided to finish at least one campaign of every total war in chronological order. I've started an empire campaign a few times now. Never touched it, mainly because the period didn't appeal to me until recently.
I've started maybe 4 campaigns with Spain and it always gets ridiculously hard by turn 15. Last time savoy declared war, then england and france (even when we were allies). Even the pope declared war. Haven't broken a single treaty. So is there any type of anti spanish bias in the game? Similar to general anti player bias in other TW games, for example. Because when playing France everything goes smooth as silk
>>
>>543644580
As long as the Beastmen AR is still shit, Khazrak dies in the first 10 turns to Franz
>inb4 AR
Im not going to fight earlygame Beastmen without at least 4 Outriders/Pistoliers, as for Changeling, if anything I hope this means Vlad doesnt have an easy time making it to your borders now given he'd usually declare war on The Changeling before being in your neighbor and since Tzeentch has all fire attacks, should be a good way to making sure Vlad doesnt become an easy superpower. If anything VC just got harder again and thats a good thing.
>>
>>543645301
They just make a big batch of the accelerant and she curses that
>>
>>543643313
>foot knights with bows
>>
Whats the point of getting 90% of the forms as Changeling?
Most of them need their mount or magic weapon to do something
Imagine transforming into lvl 1 unmounted Settra and bragging about it
>>
>>543631372
>Elephants are clearly cooler
yeah, cause they don't wear 7 tons of thick fur
>>
>>543645605
AI A/R doesn’t care about that when vlad pulls up on him with 4 stacks of zombies
>>
>>543630484
>CA needs the Chinese market, so they add the Chinese faction
>Now they need the Indian market, so they add the Indian faction?
>>
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which one?
>>
>>543641638
On a tangent, I feel that one of the underlying issues is the map being compressed so much. On Old World cheat where you spend more than 1 turn jumping from one settlement to the other (+free replenishment it entails) and more settlements for each faction, AI can mount much better defences. If you use the normal "I'll overextend until sub-10 settlement faction is wiped out because I killed their main armies", you'll face multiple capital sieges with full stacks defending it and at worst opportunistic armies going around your main stack(s). I get that its not everyone's cup of tea, but it makes wars much weightier a proposition instead of free real estate.
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>>543646070
first time playing?
lost god is a pretty good tutorial
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>>543645870
>4 stacks of zombies
Expect Valiant Defeat and having to fight it manually, esp since Chaos is blessed with good A/R and fire + weakness to fire is taken into account with the A/R AI,
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>>543645384
>needing the slop right after it dropped
oink oink piggy
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>>543646070
lost god
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>>543646070
Lost god for tutorial.
Honestly, realms of chaos would appear to be the following logical choice, but its unrionically an advanced players campaign because poor design and balance makes it legitimately difficult. Try immortal empires as miao ying or tyrion.
>>
Counter-opinion: Total War: Warhammer 3 is a great game.
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>>543646070
>Hasnt played Lost God
Play it. Its one of the few campaigns that is actual campaign instead of "conquer 120 settlements to win"
>RoC
If your faction doesnt have to do the forced Soul Race and can be played in RoC, play this. Turn times are lightning fast and past turn 50 you're snowballing so hard anyways that "but I'm running out of settlements to conquer after 150 turns" doesnt matter anyways
>IE
Play it if your factions isnt available in RoC, if it has Soul Race mechanics (first time is ok for experience though) or if it has a starting location that is much mlre fun in IE.
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>>543645870
Zombies have literally negative AR multiplier. A Necromancer with 19 zombies has worse AR than lone Necromancer.
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>>543515737
Except the Empire won specifically because they were far more mobile and smaller than the Chorf artillery.
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>>543646668
it depends on the enemy you dumb bitch
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>>543645796
Most of the forms are useless and for flavor, yes (I like playing with the LL of the faction I'm attacking for memes). Although they get hefty melee/ranged bonuses from skills, their magic skills are lacking. Hence you'll be railroaded into melee lords "only" and you only got few strong options there, where you'll quickly settle into strongest one available and ignore all the rest.
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>>543646807
>Zombies have 0 AI or AL
No it doesnt
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What's everyones favorite faction in Attila?
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>>543645796
Any of the 4 greater daemon LL’s, festus, and like maybe kholek are the only real transformations.
Anything else is trolling. Which, to be fair, is lore-friendly.
Would be neat if say, you used settra’s form when you fight franz, it made a diplomatic penalty between reikland and khemri.
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>>543647110
Rome. The real one not gayreek one.
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>>543647110
sassanid
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>haven't even unlocked sylvanian crossbowmen yet
t-thanks
maybe I can find an ogre camp or something
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>>543647197
How's their roster? Been kind of intimidated to try a WRE campaign.
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>>543646517
Soul race campaign isn't that bad the first time around. I just can't imagine doing it twice, what were they thinking giving everyone the same campaign objectives? At least the DLC ones are good
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>>543643241
I should play that Drycha Nurgle corruption mod some day.
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>>543647501
The roster is great but the campaign is a endless fight against the odds.
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>>543586260
>Want to make a game that requires a small-ish team of, say, 30 people
Do you a) spend year at absolute bare minimum creating new engine (4k/mo x 12 x 30 = 1,4 million)(+ other costs like 401k matching, rent, electricity, cleaning, security, entire non-low-level workers like management, hr, marketing...) or b) just use UE
Companies arent your friends. They dont exist to make good games. They exist to make profit. Spending 1,4 million (or 2,8 million, or in fact way more) just for somewhat better "experience" would be absolutely retarded move from them.
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>>543647563
Yeah, I literally said that if its your first time RoC is okay. Its a fun experience through sole virtue of being different for the first time only
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>No gorbad or skulltaker in RoC
Not like their IE’s are that special. They didn’t put more effort into it when they cut the RoC campaigns, they just cut that corner
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>>543648809
I hope that the next Total War game just has a sandbox campaign. Time limits suck.
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>>543648809
>anon want 3 more delay
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Nakai is cute.
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>>543649153
At this point may as fucking well see how far it can go
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new bread

>>543649415
>>543649415
>>543649415
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>>543596338
I know and its a dam shame they have not utilized the trailer music since some of it is actually some of the best music they made for the game.

https://www.youtube.com/watch?v=HGQgbrIIxPg
https://www.youtube.com/watch?v=hoiks2rQa9o
https://www.youtube.com/watch?v=IgtF1H0JUCQ
https://www.youtube.com/watch?v=2jNuJXoKFvI
https://www.youtube.com/watch?v=WrX1aGHK1lM
https://www.youtube.com/watch?v=OiHvsinEn58
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>>543547472
but they don't
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>>543572448
>if you’re not continuously expanding in one direction you’re falling behind.
You should be continuously expanding in every direction
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>>543585520
>>543585921
Nah
GW needs like 3 to 5 years to design, sculpt, print, then make molds and then produce minis and then need to fit them in a release schedule. Those guys still don't have release date even.
At this same time vidya developers have their own delays, schedules etc Look how fucking inept CA is with everything now lol. This dlc was blatantly meant to have a trailer on skulls

Coordinated cross-marketing between GW and vidya developers is honestly physically impossible on any larger scale. And it doesn't have any value for both GW and devs
Only actual crossmarketing they ever did was a single Titus mini recently nearby SM2 release, but that was a game they really collaborated on, a single mini and marine whom they could easily kitbash from existing assets



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