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Previous thread: >>546715330

This is NOT /g*g/. If you wanna talk about Gr*nd Strategy, fuck off to >>>/trash/ or >>>/vst/.

==NEWS==
Endless Legend 2, multiplayer review: https://store.steampowered.com/news/app/3407390/view/585031732510589022
Endless Space 2, community patch: https://store.steampowered.com/news/app/392110/view/510720518552291537
Town tto City, Animals Update trailer: https://www.youtube.com/watch?v=1TK_xF0x9iE
News Tower will release on November 18th: https://www.youtube.com/watch?v=dU2MZJadP40&ab_channel=TwinSailsInteractive
C-Beams, Devlog 48: https://www.youtube.com/watch?v=zEtaw-8b568
Tropico 7 announcement trailer: https://www.youtube.com/watch?v=V9ZrwBfbALU&ab_channel=KalypsoMedia
Nebulous: Fleet Command, Devlog 38: https://www.youtube.com/watch?v=HXgbXiJdJTk&ab_channel=EridanusIndustries

== Pastebins ==
Alpha Centauri (new 14/06/22): https://pastebin.com/QgEvG3ET
Free and open source games pastebin: https://pastebin.com/8nRQckSN
Stellaris: https://pastebin.com/hPfrhazx https://stellaris.paradoxwikis.com/Stellaris_Wiki
Stellaris DLC guide: https://rentry.org/STDLC384
Endless Space 2 + Endless Legend: https://pastebin.com/yu57huWm
Civilization: https://pastebin.com/eeL9tyaW
/cbg/: https://pastebin.com/ZSLVg9kT
Workers & Resources: https://pastebin.com/XaWF8mE6
>>
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First for cow technology
>>
>>547983256
probably the craziest game I've ever played desu
>>
>>547983256
game?
>>
>>547983686
After the Empire.
I picked the weirdest screenshot I had.
>>
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Reminder that /civ4xg/ will be playing /dbg/ in divegrass this Friday. I'll post a reminder with stream links shortly before the match begins

Team wiki page if you want to see who's on the roster and past match results https://implyingrigged.info/wiki//civ4xg/

Tournament wiki page if you want to see the other groups https://implyingrigged.info/wiki//vg/_League_25
>>
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>>547984383
REMOVE HORATIO
REMOVE HORATIO
REMOVE HORATIO
>>
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>>547984383
I can't wait for Horatio to score some fackin' goals!

>>547984572
Stop abusing your perfect child, Mister Spiderloli
>>
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>>547986071
>>
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>check new upgrade tool on my main town wall
>the absolute cost
fuck
>>
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>>547986320
PAY UP
>>
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HAK HAK HAK
>>
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>>547984383
>>
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>add city watch tower to the stone quarry town
>eventually finishes construction ages later
>game hangs for about 0.5 seconds
>highest density thatch huts appear, ready for upgrading
>40 planks and 4 tools each
Business is boomin
>>
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>city wall finishes
>huge demand for planks and tools
god damn the lumber industry will be going hard for months
>>
>>547997585
Chop chop chop
>>
>>547997585
You actually made it?
Impressive.
>>
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CHOP
CHOP
>>
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why are cradle and instrument so much safer
I can't find a mod that makes the others less dangerous
>>
>>548004256
just eat worlds bro
>>
>>548004873
I don't want to kill my pops or leaders
>>
>>548005004
300 pops is nothing compared to what you will conquer
>>
>>548005197
but they're MY pops
>>
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>648 polished stone
hhhhhhhhhhhhghgghghhhh
>>
>>548005365
they are but an appetizer to what will fill your belly if you embrace the eater
>>
>>548005459
I don't think you understand
I want to keep my people safe and happy, no matter what
>>
>>548005605
disgusting. you don't deserve the eater in all his glory
>>
After playing all of the Command and Conquer...
Generals is the best!
>>
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MUCH later, the town now has a nice new church and a more appropriately sized marketplace.
Soon the lumber industry that's been within the walls since the start will have to move out, but I want more bridges to the surrounding areas first.
>>
>reinstall Etherium
>get rekt
i just want to have fun...
>>
Is bannerlord a 4xg? I kind of wish stellaris had a bannerlord type system where you could take control of some ships during the fights
>>
I wish Aquatic/Hydrocentric got a "flooded ringworld" to retain their trait's benefits there.
AFAIK they don't get the *debuffs* on a ringworld, but still...
>>
>>547983256
>After Empire OP for /civ4xg/
Wtf is it some bizzaro world i woke up into?
>>
>>548024015
You have once again entered the world of SPIDER, good luck.
>>
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>>548020743
>tag: strategy
Looks like it checks out. As long as you're genuinely passionate about something, if you post it they will come. That's how 4xg expanded to also include the other genres in the title.
>>
bump
>>
>>547983256
You forgot to update the news again OP.

Falling Frontier Dev Update: https://store.steampowered.com/news/app/1280190/view/539994465116356609
Frostpunk 2, Fractured Utopias DLC will release December 8th: https://store.steampowered.com/news/app/1601580/view/809085268448510868
Foundation Update 1, Quality of Life: https://www.youtube.com/watch?v=G1NfIITshxw
>>
>>547983557
That looks nice with the stone fence.
>>
>>547986320
Look like you really are gonna need all those stone quaries. Maybe you can upgrade in sections?
>>
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>>548020743
I posted some a long time ago when this place was constantly dying but they have their own thread.
>me hanging in there
>>
For the Anon tht wanted another space colony city building
https://store.steampowered.com/app/2060240/Quriocity/
https://store.steampowered.com/app/964130/My_Colony/

>>548027271
I gave up on OP after compiling a list of the latest /civ4xg/ related games launched this year. OP does whatever the fuck he wants, which mostly means posting his favorite games.
>>
>>548028327
OP can do whatever, you can't add every news but at least update some of it every thread.
>>
>>548028327
Also, what is happening in that image? Is it a dust storm?
>>
>>548028327
Play Startopia instead.
Peasant.
>>
>>548028142
what thread is it? I dont see it and searching bannerlord or mount and blade doesnt make it show up
>>
>>548030350
Oh it seems Mount & Blade general moved to /vst/.
>>
>>548030528
Good riddance.
>>
>>548030528
Thanks man I thought I checked there already
>>
>>548030615
Rude. You should always mourn a thread falling to the gacha menace.
>>
>>548032671
Maybe I'd be sadder if Harlaus didn't hog all the fucking towns to himself.
>>
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Executive Assault is getting a sequel.
>>
>>548034874
um bro it came out in 20201 already
>>
>>548020743
Try Starsector, it's Mount and Blade in space with fleet battles
>>
>>548035168
wat
>>
>>548035385
executive assault 2 came out in 2021 already

>20201
t. john titor
>>
>>548035495
am old
>>
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dogglan
>>
>>548044774
Ancient Cities?
>>
Farthest Frontier or Foundation?
>>
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>hmm new stellaris update surely nothing is broken
>settle new colony
>it disappears after a bit
>wot
>I'm conquering right now
>conquering planets with land approbiation on is a very strong migration magnet
>only logical conclusion is that the pops that found a colony can now migrate while doing so
>when all the pops are gone the colony is automatically abandoned
>also explains why my colony I started before conquering began with less than 300 pops
SWEDEN
>>
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alright let's try this new sloplaris DLC
>>
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>>547983256
>install Stellaris
>start game
>enable tutorial
>still have no idea wtf to do
>uninstall and reinstall Civ: Beyond Earth instead
I just can't, all the menus are too intimidating and I don't know where the fuck to even start.
>>
>>548056472
Most of the complicated stuff is from DLCs, just turn those off if you have them and it's a lot simpler.
>>
>>548054014
>>when all the pops are gone the colony is automatically abandoned
Its fucking annoying as hell..
>all the infrastructure simply vanishes when you ship people offworld
They really need to fix this shit.
>>
>>548056821
I only have some expansion called Utopia installed. I wanted the cybernetic ship sets since they look the coolest imo but apparently I don't have access to that. I just don't know what I'm supposed to do and someone said I'm supposed to pause it but I can't find the pause button, nor do I know when I'm supposed to un-pause and re-pause.

I just wasn't cut out for non-turn-based 4x, this shit is too overwhelming and I'm sure I'll miss a ton of stuff I'm supposed to be keeping tabs on. Sorry, I've been too spoiled by Civ 5 constantly reminding me what I'm supposed to pay attention to before I can even hit "next turn".
>>
>>548057461
Just press spacebar to pause.
>>
stupid frogposter
>>
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>>548054440
when the fuck did tech ascendancy get nerfed
>>
>>548035185
I'm always waiting for the next update. The last one was pretty good, I hadn't played the game for a couple of years at that time. I really hope they make the late game more interesting. Interaction with colonies and other empires could have some more depth.
>>
>>548057520
Again, I don't know when I'm supposed to pause or un-pause. Every minute? Every few seconds? This gameplay just doesn't make any fucking sense to me.
>>
>>548046451
I've only played Foundation and like that game because you can just chill and build your medieval town/village. There's no stress, just relaxed building and designing the special buildings in your town.
>>
>>548057940
It's hasn't been
the basic policies it unlocks still give a 10% research boost, but you can now focus on specific fields for a bigger boost for that field
It's actually a buff, but really poorly included and explained.
>>
>>548035185
>>548058069
I just checked and I have like 3.39GB of mods for /ss/ in 150 indivdual folders, each one one different mod.
I have so much shit to play that I can expend the next two years without updates, while Alex does whatever to add more REDACTED and SUPERREDACTED.
>>
>>548058230
Stellaris is more grand strategy than 4x, so instead of opening with something small for you to gradually expand out and learn things along the way, it more or less drops you into the deep end of the pool with the entire system at your disposal and leaves you to just figure it out as best you can. It's definitely not for everyone and if you've never played gsg or Paradoxx titles then the learning curve might be too steep. I've seen veteran 4x players get frustrated/overwhelmed enough to just give up even after hours of gameplay so you wouldn't be the first to walk away.

It also doesn't help that there's a gajillion DLCs so the rules are constantly changing.
>>
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>>548059581
Alright that makes sense. Maybe someday when I'm retired and have nothing but time to figure all this out I'll circle back to it. I really like the aesthetics of the game but having this many menus in a game and not have it be turn-based is insane to me.
>>
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>>548058953
Me too anon. I play Starsector once every couple of years and spend the rest of the time playing games in my backlog. I'm still a bit dissapointed I didn't get to fly pic related yet, I've never came across blueprints or someone selling the thing.
>>
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>paradoggs buffed the cavedweller origin
>my gigawide machines with 100% minimum habitability on every world just got better
>>
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>>548057940
how the fuck do I build volcanic worlds? these thermotechnic mentors don't seem useful unless I have a lot of jobs

>>548058769
okay, thanks
>>
>>548060739
I think you can terraform them later, but they can also show up as random habitables, although they're obviously much rarer than normal planets.
There's a civic that allows you terraform them early with a special building, too
>>
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>>548046451
I'm biased towards foundation because it's freeform and has a building system I really like
>>
>>548060739
Don't invest in that random ass free space district until later, when you've got plenty of other jobs for those thermo-whatevers to buff on a colony
I've only tried one infernal run so far but replacing food district options with something that buffs all your other common jobs, AND become a unity or research district feels kinda fucking strong
>>
>>548061820
I usually build one district early on because you can specialize it into research or unity districts
>>
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>>548061475
Very nice. Add some benches and stuff your people can interact with. The lanterns also look very good when you set the game to night or dusk.
>>
>>548056472
put "oldstellaris" in beta code and go back to pre-2.0
very simple and fun game then
>>
>>548067701
Not that anon but is that version the one with all the 3 different ftl methods? That was a cool concept, I wish they iterated on that idea further. Still early versions were very shallow with little other to do than blobbing which somehow still is the case with Stellaris.
>>
>>548070213
so shallow + bullshit tedium
or shallow + simplistic fun
what a choice
>>
>mindwarden empire
>choose warrior culture and vaults of knowledge
>Situation Log: UPGRADE YOUR PSIONIC SUPPRESSOR BUILDING RIGHT FUCKING NOW

>dont have the psionic suppressor building
>can't upgrade the vaults of knowledge yet
filtered.
>>
>>548072597
You should start with that building. Your mods must be fucking something up.
>>
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Managing my finances is still pretty rough.
I'm honestly surprised challenge mode is actually challenging.
Games like this usually get to a point where you are submerged in abundance and all challenge is lost.
Trying to expand in the right ways and still keep the books stable has been a serious issue, especially with wanting to get down the Kingdom progression tree now.
>>
>>548076942
Is this like Driftlands where you're always struggling to balance your income?
>>
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Mining town popping up well outside the city. It will eventually supply everything short of stone for the region.
>>548077859
No idea, maybe it's the way I'm playing but challenge mode seems to make it a real balance.
>>
is there any modpacks for downpatched versions of stellaris
i want to play but the game it its current state is so dogshit and mods are permanently broken
>>
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>>548079679
THERE'S GOLD IN THEM THAR HILLS!!!
>>
>>548079679
>>548076942
Foundation?
>>
>>548082378
Towns.
>>
>>548056472
>Civ: Beyong Earth
Kind of want to play that. Is it as bad as everyone says it is?
>>
>>548082619
Im assuming its not on Steam because only 'towns" game i can find is some mostly negative 2012 game..
>>
>>548083018
I'm fucking with you mate. Yeah it's Foudnations.
>>
>>548083194
Cheeky fucker.
Does it still have that awful performance?
>>
>>548057461
Stellaris is the easiest game to start on, just learn the UI and then you'll create a sense of what you need to do when.
>>
>>548082678
it's like a third expansion for civ 5, in that light it's entirely okay.
as a followup to AC, a bitter pathetic soulless disappointment.
>>
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>paradogs made all neutral space critters hostile to genocidal empires
>this includes the surveyor probe
>run into at like 2210
>50k fleet strenght brickshithouse
>instagibs my scientists
>burns my starbases to slag
>I can only pray it doesn't choose to rape my homeworld because there is legit nothing else I can do
I LOVE PARADOX
PLEASE NEVER THINK YOUR CHANGES THROUGH
>>
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The mining town is growing fast. I desperately need it to get more exports
>>548083254
The performance is still bad but at the same time it's stable.
My CPU and GPU usage has been the same from 0 villagers to now nearly 500
>>
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>allo allo
>zis is nighthawk
>are you receiving me?
Foreign news unlocked.
>>
>>548085150
Genocide is wrong mmmkay
>>
>play old wrld as rome
>build up empire
>move most of armies to the south to attack greece, am friendly with persia to north
>pile up my troops on greek borders
>gonna declare war next turn
>persia declares war next turn while 80% of my army is a long march away
devious lil buggers
>>
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fug
>>
>>548085150
damage 10000000
>inb4 le ironman
>>
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Fuck Mosley.
>>
>>548085150
you know, if I knew my empire would inevitably turn into a stagnant ascendancy
I too would set up roving AIs to stunt the growth of still-weak genocidal empires
not genocide them, just in case there's drift or corner cases in the AI's definitions
>>
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Good night.
>>
>>548085150
It's not just neutral space critters, it's also all other empires and independent factions if you get too close to any of their starbases (other than Tyanki, Mindwardens and VLUUR in my experience). Does a good job justifying genocidal empires, they get instantly attacked by almost everything unprovoked
>>
>haven't played stellaris in a long long time
>try out the virtual shattered ring meme
>clearly absolutely broken, having fun starting to snowball
>get mega engineering and upgrade the broken ring segments
>Immediately go bankrupt because my energy ring segment loses all it's districts, like -4k pm
>Go through the bankruptcy situation while fixing it
>Suddenly a massive trade deficit (which is now some kind of logistics resource?) on the energy ring segment
>Have to constantly sell all my shit to survive to do the "remove interloper" decision and set up a trade ring section
I have no idea what's going on, but if you just need a trade world like how organics need a food world then that sucks.
>>
>>548085150
The surveyor probe is from a mod anon. Paradox fucks up a lot but that's an oversight from the more events guy.
>>
>>548105717
energy is one of the easiest spammed resource though
>>
So I just supernova'd my home system and where is my crisis perk?
The final event messages from dev dairy 404 did not show up at all.
>>
I like the idea of making a psionic empire that manipulates storms to their benefit, but anytime people talk about Cosmic Storms they make it sound like the worst thing ever made
>>
>>548110810
They're more just underbaked than anything else. You can absolutely use them to your advantage though.
>>
>>548110195
Yeah it was easy enough to fix, I just had to burn my entire savings account while it came right because of being "tall" the one ring colony was 90% of my energy income. Guess I had to build the new Dyson swarm things first. Then I got caught out by the trade thing. The game is just completely upended each time you come back now.
>>
>>548116752
took me an entire play-through of like 30 hours to get the hang of it again

pretty awesome changes though I really like the roleplay possibilities
>>
Is old world better at 1 year = 1 turn of 4 turns = 1 year?
>>
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Prosperity
>>
>>548117770
*throws vivec's moon at your city*
nothing perssonel
>>
>>548082678
When it released? It sucked. With its updates and DLCs its better. Like the other anon said, its effectively a Civ5 expansion. I'd go so far as to say it aged exceptionally well if you dont like modern Civ and 4x in general.
>>
>>548056472
Stellaris is the best space civ4x ever made just play it retard, you can learn as you go.
>>
>>548126230
be nice to your fellow anons
>>
>>548126579
He is choosing to be retarded it's different
>>
>>548126778
he's just struggling, some people need more help than others
>>
>>548056472
Play Remnants of the Precursors
>>
>>548134886
Play Etherium.
>>
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>>548146381
I wish I could nepnep this nep.
>>
>>548148358
You cannot nep the Nepdam.
>>
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Battle Realms' pretty fun! I like how oddly chill it is.
>>
>>548146381
my wife is so cool and strong
>>
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Just tried the final (I think) campaign map for the age of wonders shadow demons dlc, and holy shit, it feels impossible. You only get 15 turns, you need to be active to keep the countdown from reaching zero, and the enemies have the usual 2k - 3k stacks, so rushing them is hard.
How do you even win something like that?
>>
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tf is all this shit? How do I put things in build queue? Am I supposed to? Are there buildings or units I should be producing? How many planets do I control and how can I tell? When am I supposed to un-pause and how do I know when to re-pause? Do I have any ships yet? Am I supposed to mess with any of these tabs or toggle anything? Why couldn't I select the cybernetic ship set even though it showed me the option? Seriously, what is all THIS SHIT?

What the fuck. WHAT THE FUCK
>>
>>548169715
I keep telling you
"oldstellaris" in beta code, play any version before 2.0
>>
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The first day of /vg/ League 25 starts in about 5 minutes. We play in approximately 3 hours and 20 minutes and I'll post again shortly before we play. Stream links are here https://pastebin.com/SmvU9UQ2 and other matches are in the link here >>547984383
>>
>>548165654
Are you talking about Arcalot?
Arcalot is a fucking clusterfuck if I remember
>>
>>548169715
Did you just ignore the tutorial option and not even try or are you just bullshitting here
>>
>>548181623
I chose the tutorial option, it just has a few popups that don't really tell me what I should do to get things rolling. This sucks.
>>
>>548169715
>>548184348
Anon have you tried clicking on stuff and reading? It's really not that complicated. I understand being a bit overwhelmed if you're not used to these games but it seems like you're wanting your hand held completely.
>>548171436
That would be the opposite of helpful.
>>
>>548117770
It looks nice at first sight, but then you realize that all kinds of biological waste ends up in that lake, since there's no other way to get rid of shit and piss. And since it's a lake, there's no flowing water to get rid of it. Imagine the smell.
>>
>>548174526
We're about to start half time of the match before ours, we're a bit behind schedule due to tactical autism
>>
>>548195935
>half time
Meant the second half
>>
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>>548194419
it's a funny looking river, not a lake
even still it would be a pretty stinky river especially with all the runoff from the nearby animal farms
>>
is anyone else playing anno 117? is it just me or do you need a mega city of the lowest housing, even one ship costs 55 workforce of the freed slave tier, and then everyone consumes copious amounts of sardines and oats and every single public safety building is staffed by them
>>
>>548196057
The match before ours just ended and ours is about to be set up so we'll be up in 5. Get in here https://cytube.implying.fun/c/vgleague
>>
>>548169715
hover over things and read tooltips
>>
>>548198156
fucking dragonball cunts about to get BTFO
>>
>>548198863
they're getting BTFO
>>
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>>548198156
For anyone who missed the match, the result for a 4-1 win for /civ4xg/ thanks to a brace from Somehow I'M The Bad Guy and HAK HAK HAK. This result puts us on top of the group for now. I'll post a link to the VOD when it's over for people who want to watch it later

Next match will be not this Sunday but the next (7 December) against /hgg2d/
>>
>>548202872
total stellaris victory
>>
>>548202872
>the result for
*the results for the match were
Testing for the match gave me brain damage
>>
>>548202872
Good result manager. The old firm of Stalin and Hak Hak Hak combining brought a tear to my eye
>>
>>548202872
We need to remove Horatio.
>>
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>>548212316
But he played a pivotal role in one of today's goals
>>
>>548213845
So would corpse starch.
>>
>>548213845
A *****al role?
>>
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Oh look it's TnA Cortana
>>
>>548202872
Here's the archived video with link to right where the match begins https://implying.fun/video/vgl25/2025-11-28/?t=3:55:55.0
>>
Is stellaris eco still horribly fucked? I crashed the galactic market by selling 200 moles per turn last time I played 4.0
>>
>>548231291
you can't crash the galactic market
>>
>>548231291
If youre asking "can I make infinite money selling one resource I spammed" then no, it adjusts based on volume of trade like any real market
>>
>>548189914
I just want to know what the equivalent of rushing the Great Library is in this game, I don't think I'm asking a lot.
>>
>>548242135
anon you need to learn how to actually play the game first
>>
>>548242135
if you have the AI on equal settings, just making your planets not a complete clusterfuck will let you outpace the AI by leaps and bounds
>>
>>548242135
Just get alot of unity and get an ascension perk as your 3rd pick
>>
>>548242135
you want every planet's free housing to be equal to or greater than its population
this helps pop growth
pops are power
>>
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Is there a way to see the ID of an empire modifier?
Debugtooltip doesn't do it.
I can see planet modifiers just fine.
>>
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>multi-threaded thoughts
mom come pick me up I'm scared
>>
>>548260535
I'm in multiple 4chan threads right now what's the big deal
>>
>>547984383
Sadly I missed this one, but good showing. Will watch the vod.
>>
>>548260535
nothing is as scary as the one megacorp cyborg government where they use your brain to mine crypto while you sleep
>>
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racism bros, we are winning
>>
>>548273117
RIP DnD dragon.
>>
>>548260535
That's just schizophrenia
>>
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>>548202872
Wow nicely done.
>>
any good games where you can outpower enemies by building a strong economy?
>>
>>548280630
Offworld Trading Company
>>
Aurorabros how is it going?
>>
>>548280630
Literally any RTS?
>>
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agrarian lithoids
>>
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>>548291158
psionic robits
>>
bump
>>548281442
Still didnt do a proper playthrough..
>>
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Phew.
Etherium's tough.
>>
When can Age of Wonders start getting some deep discounts. I'm still sitting on the base game and want to try all the shit that's been added since.
>>
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Damn AoW4 is so fun with all the DLCs!

>>548310362
Never!
>>
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Hey! Firstly, can we talk about Anno in this general?
Secondly, I just started Anno 1404 and it seems cool.
>>
>>548323415
>Firstly, can we talk about Anno in this general?
Yes
>>
>>548323415
>Firstly, can we talk about Anno in this general?
I blogposted about the Anno 1800 run I did in which reached the New World after more than 100 hours of restarting.
Should pick it up again before I forget what I was doing. I remember sending ships of the line to deal with a negro pirate in the New World.
>>
>>548324707
Restart with 3* rivals + the anarchist
>>
>>548015150
>>548005403
>>548002834
>>547997585
>>547993764
>>547986320
what game?
>>
>>548005403
I'll polish your stones
>>
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I just think that it is cool to watch your economic agents find the necessary resources and then bring them back to their work area.
Weavers need hemp and to get such a resource they will either walk directly to a nearby field and take it from the source or they will go to a nearby warehouse and find it from the storage.
>>
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bampu
>>
>>548281442
Has Steve stopped sperging out over people using a side program to change the font size in game?
>>
>>548323415
Yes.
No.

>>548334174
Are these... PIXELS?
>>
>>548280630
Economic games
>>
>>548281109
>>548280630
can shill this game was pretty fun for a bit
>>
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>>548273117
kek
>>
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Etherium's pretty fun, but turrets are a bit too strong, so it becomes a fight around a few territories so that you can either out-tech the enemy or blast his fleet.
>>
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Control the map, and you control lands and therefore can add more and more laboratories.
Enough of them, and you can finally retire your buggies and infantry, and start to spam colosseus.
>>
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KILL
EVERYONE
>>
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I should explain real quick what Etherium is about, but honestly there's so much to explain.
If I pointed at everything on this screen to explain it, all of you babbies would get overwhelmed.
>>
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>page 9
Oh well.
Have a bump disguised as a Etherium tutorial.
>>
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>destroy enemy base
>get a little cutscene about the base exploding
>win by timeout
>get a little cutscene of the enemy fleet evacuating
Neat.
>>
>knights got nerfed
>dont want to continue my playthrough
why am i autism
>>
>>548381221
What game? Age of Empires 2? Stronghold?
>>
>>548381435
Sorry I forget there's other games than stellaris in 4x
>>
>>548382215
Knights? In Stellaris??
>>
>>548383134
Knights of Toxic God..
>>
>Leader traits still aren't fixed
Can't play any machine ascension without losing synthetic/virtual trait, can't play psionic/cybernetic/synthetic without leaders losing the trait. Biogenesis seems to be the only thing actually working at the moment

>>548381221
Knights are still one of the best jobs in the game, it's just not worth stacking infinite squires anymore. Build multiple habitats instead
>>
>>548331556
looks like foundation, haven't played it in a while though (2+ years)
>>
Is there a good strategy game about Arthurian myths? I'm in the mood for knights doing knight things against infidels, heretics, fisher kings, and monsters.
Hard mode: no Stronghold Legends.
>>
>>548391156
Darklands? Altough its rpg not strategy..
>>
How do we solve the strategy game AI problem?
>>
I don't think that any game in history has more DLC than Stellaris.
>>
>>548402308
Yes, but stellaris was actively supported with nex content for more than decade already.
Only mmos and sims can compare
>>
>>548400714
You make the game simple enough that the AI is easy to program, make it cheat or both.

>>548402308
Look up Train Simulator Classic on steam
>>
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>>548402308
lol

lmao even
>>
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>>548404062
How much to buy it all?
>>
>>548405318
like 13 grand or some shit
>>
>>548405318
A couple of grand at least, 5k+. There is also star citizen if you want to go for the 48k DLC
>>
>>548383527
What bug. I'm on my first psychic infernal run well into midgame and nothing weird has happened with my leaders, yet
>>
>>548405081
horrifying to think people paid this
>>
>>548402308
Look up those hardcore train sims on Steam ,they can have like 100ish DLC for literally 10k $..
>>
>>548406117
I am so glad derail valley exists.
>>
>>548402308
This is why I don't even dare to get into EU5. I just don't want to have to buy a new dlc every few months. Also have to relearn the whole game if I don't play it for a year or more.
>>
>>548405784
Modifying/gene modding your primary species can delete the ascension traits from leaders like Psionic/Cybernetic/Virtual/Synthetic etc. It's a reoccurring bug that guts some ascensions
>>
>>548406385
Sometimes i wish i was such passionate about gaming.
>>
>>548405784
>>548406705
https://forum.paradoxplaza.com/forum/threads/stellaris-virtual-leader-trait-removed-during-species-modification-lyra-v4-1-7-6486.1874096/

It's this bug
>>
Start treating dlc like dlc and u won't have a problem
You don't need any of that until you want more
>>
start pirating dlc
>>
>>548407742
paradox should start first
they always modify the game to give you half of a dlc feature for free, so that you'll have to buy the other one to have a complete experience, you can't opt out of getting the incomplete features.
>>
>>548408839
translator's note: complete experience means functional at all
they can and have happily left shit broken for YEARS for anyone that didn't paypig
Pirating anything paradox makes is always morally correct and anyone that says otherwise should be abused viciously at every opportunity
>>
New hollywood animal update:
>You can no longer kidnap your own employees and ransom them back to yourself. Turns out that’s not how business works.
Aw come on man.
>>
So how do (You) feel about Infernals?
>>
>>548417741
Preordered,, but haven't played yet.
Was really busy with age of wonders, and next week is metroid and new elden ring characters
>>
>>548417741
What's even the point? Why don't they just make a total phenotype-based gameplay rework instead of slowly releasing shit nobody asked for in DLC? Why don't they fix lategame performance?
>>
>>548417741
Decent I guess, a bit of flavor, didn't seriously break anything. Nothing super nessecary inside since it's just a species pack, and I feel it might have raised the bar a little on what people expect for the next species pack
Biggest nice thing is volcanic worlds adding at least a tiny fucking bit of planet variety, and them being useful to more than just Infernals.
>>
>>548419702
>Why don't they fix lategame performance?
Fixed few dlc ago, when they finally got rid of victoria pops
>>
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>>548418814
>preordering paradox DLC
>>
>>548420772
they actually managed to make it worse thoughever
>>
>>548420772
>Fixed few dlc ago, when they finally got rid of victoria pops
Like Victoria 3 pops? Because Stellaris never had real victoria pops.
>>
>>548420772
It's the other way.
They split pops 100x because they squeezed enough performance headroom out of backend calculations.
>>
>>548374676
but why
>>
>>548430937
They are not like us, which means they must be evil!
>>
>>548435323
Fair enough
>>
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This man has a plan!
>>
>>548438380
>suspending banking transactions
The state can do that?
>>
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Uh oh.

>>548438585
When the state still had teeth it could.
>>
>>548439195
That sounds illegal. That means all the money you have in the bank is no longer yours.
>>
>>548439612
>That means all the money you have in the bank is no longer yours.
No it still is, but banking transactions were blocked. I guess that is more easily done in a society in which most of the economy runs on cash with huge numbers of people not having any savings at all.
>>
>>548439612
>illegal
Not if I make a law saying I can do that.
>>
>>548440085
Yeah. Do that nowaday, and, well. I literally never have any cash, I'd be fucked.
>>
Wait, can you not continue an AoW4 match after a victor is declared?
>>
>>548441261
There could be exceptions made in such a way that payments between normal people could still continue.
>>
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>homeworld classic is so old that windows 11 crashes to desktop on startup
>compatibility options don't help even though it ran on win10
>only way it ran was thanks to some nerds resurrecting the SDL port, which came about thanks to even older nerds trying to port the game to Mac after the developers released the source code
God I hate windows 11.
>>
>>548446569
I fear updating to Win11.
>>
Is it possible to play Stellaris with hyperlane density above 0.5x without wanting to kill yourself? How do you do it? Half the time it feels like I need a 0.25x option. Not getting chokepoints and it only being worthwhile sticking military starbases above colonies feels like a pain in the ass while tiny fucking fleets commit border gore everywhere.
>>
>>548446569
Feels like windows has just been going backwards with each new version past 7
>>
>>548447945
>search for something
>it opens edge
>>
oh so i guess you guys think that if you keep talking about stellaris, that ill download and play it huh
>>
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>>548448715
They haven't manage to make me replay it after the 2.0
>>
>>548447907
>muh chokepoints
I usually play on 2x or 2.5x
>>
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>>548447143
At this point I only have it for gaymez, I'd hate having to live on it. I might try to figure out how to install SteamOS or Bazzite, my only fear is compatibility since I play on a weird niche pocketable gaming pc.

>>548447945
Yeah, and ironically 7 was a fixed version of Vista that didn't have the problem of trying to run on hardware too weak for it like a lot of Vista installs did. I didn't want to move to 10 but it was mostly inoffensive and kept the spyware out of sight, but 11 just runs like shit, has fake hardware requirements, removes or obstructs functionality that's been there since 95, and is full of ads everywhere. Genuinely terrible.

This time I actually moved to Linux for my main system, and apart from some diy shit to figure out why my business laptops' fans weren't running it now "just werkz". Nearly all my programs worth using were on my Linux distro anyway since most programmers are opensource nerds, although I do miss everything filesearch and still run honeyview through wine. Also need to learn krita since the old drawing program I like is basically useless because wine can't handle pressure sensitivity.
>>
>>548450984
I'm worried because I play a lot of old games that barely work on 10, so 11... I don't think I can play Stronghold or Deadlock 2 on there.
>>
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>actually play stellaris long enough to see an endgame crisis
>it's the cetana robot chick thing
>can't do shit about her until I finish a situation
>research the special projects, exacvate some sites
>get the option to raid her outposts and convoys
>do that
>only a few of them actually help with the situation but whatever, free tech from the debris
>situation reaches 9/10
>and is stuck there
>I raided all outposts and convoys, did all projects, excavated everything, did everything I could possibly do
>think its bugged and google the crisis
>she has her own situation that kills everyone if it goes through
>raiding her shit decreases her progress
>you can't do shit to herself until you finish your own situation
>raids and shit only have a low chance of pushing your situation forwards but are guaranteed to push hers back
>you can't declare war until you either finish your situation or she advances hers enough
>result: stuck waiting for Cetanas situation to go high enough to allow me to fight her
>in the godawful giga laggy Stellaris lategame
>punished for playing the crisis too well
absolute derange swigger design, good lord
I'm sitting around doing NOTHING with fucking 4 MILLION fleet power to her 1.5 million, I could crush her pathetic ass at will but the game says NO FUCK YOU all because retarded swedes can't design their way out of a wet paper bag FUCK FUCK FUCK
>>
Any good 4.0 megacorp civics/origins?
>>
>>548452614
Endbringers corporeal criminal megacorp, to see if it even works
>>
>>548452614
cybernetic creed origin
the civic that gives society research on your bureaucrats (I forgot the name)
the astral rifts civic, for physics research
>>
>>548452614
shadow cabal to do proxy wars on people that wont trade with you
>>
>>548452614
xenophile Pirate Haven (criminal heritage + letters of marque) w/ nihilistic acquisition
AIs can't into handling crime anyone from what i found
>>
>>548454335
Dimensional worship and genetic identification, the build is interesting but you'll behind in society research for the entire game
>>
stellaris is bad
>>
>>548459594
The problem with that civic is that it replaces all of your normal factions with new ones that don’t produce unity so you can only get unity from your jobs
>>
>>548470016
Ah I didnt notice that during the run but that makes sense my unity progress felt a little slow to my knights one

I still think it's awesome but I guess you can do the subterfuge path to unlock proxy wars
>>
>>548405784
>>548406705
>>548407290
It appears to only be bugged on species that can lost their original template, no issues with species modification on biological species just machines/synthetics. Also when did they add pop growth speed to augmenter jobs?
>>
>>548470364
>>548470016
oh and I forgot to say you can do the trade policy that converts trade to unity so it can kind of balance out. I found the proxy wars to help me out a lot early on or I would have been crushed. It also let me destroy the three hiveminds that I couldnt trade with anyway. By proxy warring I got the galaxy to unwittingly cuck their federation that was about 40% of the galaxy super early on
>>
If /civ4xg/ had the opportunity to make a mini-Civlike, what would be its main draw? I want to make a small game - something that scratches the itch. Need ideas guys to cook something up though.
>>
>>548473565
Mechanics that are simple but interact with each other in fun ways
>>
>>548473970
Such as?
This is what I need ideas guys for.
>>
>>548474145
Add a lot of roleplay text based options
>>
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>>548450984
>>548451268
>the fucking GOG installer for homeworld remastered worked fine through wine
>homeworld classic works fine under wine
Fucking wild, it's generally a tossup for if that works. Somehow it feels like the meta for old Windows games is to run them on Linux. I wonder if older games generally fare better with this process than newer stuff
>>
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>>548473565
Something like a godgame where you terraform land for creatures to live in. Choose which monsters to evolve or keep as livestock, beasts of war, etc. ...but maybe just terraforming since that's just IV's map editor and b/c making a monster-capture game is waaay out of scope
>>
>>548478812
Oh and lest i forget, the planet the game's set in is a live planet ie SMAC's Planet who has a physical form you can fugg if you win the game. This is very important.
>>
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>>548482659
I agree, fucking Gaia is important.
>>
>>548475450
the meta is to buy some 2010 era corpo shitbox, throw a graphics card in there and install windows xp on it

there is never a substitute for real hardware
>>
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>>548451268
>>548450984
I could test some games out if you'd like, see how they run on 11 and Linux. Stronghold HD and Deadlock 2 are super cheap on GOG right now due to black friday/cyber monday sales, I can spare a few hours and the ~$30 it'll take to test up to a dozen games.

>>548485596
Something about doing that for Windows games just rubs me the wrong way, even though I'll happily play stuff like 3DS and Wii U on original hardware. I think it's the faded promise of PC games always being backwards compatible although that's never been quite entirely accurate.
>>
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>>548487841
That's a big spider!!
>>
>>548475450
many older games that work in wine can be made to work in 11 through wined3d-for-windows dll
also many modern games can run faster/better through dxvk-for-windows dll
don't ask me why emulating wine in windows is better than native execution
>>
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>>548493302
>using windows to emulate a linux program that acts as a compatibilty layer to run windows programs in linux in order to play old games is better than just trying to play those old games in current windows
This is not the technological dystopia that sci-fi promised me. It is all at once both worse and more mundane
>>
>>548494079
>>
>>547983557
Should get back into foundation
How's the recent QoL update?
>>
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>>548005403
I remember last I played I had basically won the military ascension or whatever it was called. Ran the highest teir campaign successfully. I built up my castle like crazy. I had this absolutely autismo desire to make the walls not actual walls but castle parts because they looked nicer and bigger. It took THOUSANDS of fucking materials man. I finished the castle, but then I wanted to make a hero's monument or whatever it was called. Set it all up and it was something like 2k polished stone AND marble. I ended up dropping the save then, which is unfortunate because I didnt grab proper screenshots to make a little collage like my previous one, so it's kinda unfinished, I guess, despite winning
>>
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>>548498808
There were also a couple other reasons I quit. One of the big ones was the x3 bug. Basically the food production was tied to the character animations, so if you play on x3 speed your pops will literally produce less food than on x1 or x2. Ridiculous bug. I tested it myself and did notice that I would fill out my stockpiles on x1 and start to run into hunger problems on x3.
Also it didn't help that this specific run was around 700 pops or something, either, so it was really starting to chug
I love this game, but there were definitely some problems with it when I played last. Not sure if they were fixed.
>>
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>>548499043
Oh yeah, and also, at some point my fucking bridges just stopped working completely. The pops just would not fucking use the bridges and would walk down the cliffside right next to them. Retarded as fuck. Ended up having to delete the whole damn thing and build it again for it to work. So gay.
Also also. Fuck pavers. What the fuck was this retard doing??
>>
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Bump.
>>
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sniper
>>
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Damn.
It's easy to get caught up by recent events and think of the US as a bunch of losers not realizing they're turning into a Monarchy, but in Generals, they're still pretty strong. These snipers are no joke.
>>
Is it just me or is the Surviving Mars Relaunched more muted with its colours and cartoony aesthetics?
>>
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>page 10
Here the sniper, for reference. I'll have to look for competitive gameplay later out of curiosity.
>>
>>548512709
That's for the best, Surviving Mars had too much woke nonsense. It's good that they're removing colours.
>>
>>548513128
They wont tone down the woke faggotry but at least the game looks better now.
>>
>>548512747
>competitive gameplay
I did. And fucking hell, they attack 20 seconds in the match.
>>
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>>548478812
>>548475281
Building the terrain is making progress.
Holy shit, had to learn a shitload about icosahedrons and Goldberg polyhedrons. Who would have thought making a hexasphere was so fucking annoying and non-trivial.
Oh yeah, it's in Unity. At least for prototyping anyway, since that's the fastest.
>Put a script on object, object do thing.
It really is efficient.
Oh, and yeah, I figure it should be played on a sphere instead of a flat grid. God's eye view and all.
>>
>>548515728
What the copulation is this?
>>
>>548515830
The beginning of a gameplay area.
Figure we''re gonna put down some kind of seed onto a hex grid (with 12 pentagons, because Euclidian rules and shiet) and life will find a way.
>>
>>548515830
Though I still need gameplay ideas from people.
the primary being, what's the objective of any given game - what's the win condition. See >>548473565 for the intro.
>>
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>>548515728
Reminds me of a project I tried a few years ago of making a full planet with realistic procedural map generation (with a later goal of using it as a strategy game). The furthest I got was starting to work on creating tectonic plates and having them move and collide with each other but that got complicated working with a sphere and having to interpolate the tectonic plates to the grid whenever they moved
>>
>>548515986
>>548517987
Fucking randos trying to play God.
>>
>>548513128
the woke shit is an expression of their faith
its mandatory
>>
>>548518910
What faith?
>>
>>548517987
Yeah, spheres are whores. They look real fuckin easy, but that's just our brains filling in the gaps that we don't even realize. They're tricky, especially when dealing with polygons.
Fortunately, I'm just making a hex grid draped over a sphere (basically), so I'm 75% of the way there. From that point: WFC tile generation.
That should be fun and not at all frustrating.
You canned that project or just put it on hold?
>>
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>>548493302
>>548494079
>real winxp with period gpu/soundcard
>everything looks, feels, and sounds exactly as it should
>meanwhile in wine
>>
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It's an orc!
>>
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>>548515728
>>548517987
fracture theory > drift theory
>>
>>548474145
>>548527095
>fracture theory
QRD?
>>
>>548533204
Didn't mean to quote the first post
>>
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>>548533204
the earth is expanding by 2cm/y which causes the crust to fracture into continents, and the water is created in the oceanic rifts. so basically model the planet as a series of weak points and draw fracture lines along them, with a bit of a randomness, gives really good results.

mono-continental planets like venus are very young, still developing, and will likely be the biggest planet in the solar system once it's fractured fully
>>
>>548441261
>>548439612
Compare this to what is happening right now with Visa and Mastercard deciding what you can and can't spend your money on.
>>
>>548535023
How does fracture theory explain mountain ranges forming? It should only create holes.
>>
>>548535023
>mono-continental planets like venus are very young, still developing, and will likely be the biggest planet in the solar system once it's fractured fully
I assume you mean biggest terrestrial planet
>>
I actually really like how the infernals crisis path lets you take a peaceful route. Basically if you’re playing infernals there’s no reason not to take to crisis path and get at least *some* good bonuses
>>
>>548550973
Does it not block guardians perk, custodian etc?
>>
>>548551719
Actually now that you said that, I think it does even if you go peaceful which sucks. But I feel like unlocking the ability to terraform new volcanic planets, getting extra resources from jobs, accessing a new, strong ship type that doesn’t cost alloys, while also having the crucible pump out 350 monthly alloys is probably good enough to outweigh those negatives
>>
So did Paradox ever fix the lag problem in Stellaris or is it still a laggy piece of shit lategame? The only way I like to play it anymore is larping as a galaxy wide civilization with as many planets, megastructures and population as I can squeeze out with gigastructures. If I can't play it that way that I don't want to play.
>>
>>548555178
still get's laggy in lategame, supposedly it has to do with the sheer number of ships around
there's a mod called compact armadas that increases ship cost and strenght by a factor of ten, supposedly that helps
>>
>>548526792
>period gpu/soundcard
How hard is this to find?
>>
>>548555830
Might give it a shot. I don't really believe them about it being mostly ships though, I've done solo empire galaxy runs for maximum empire larp in the past with almost no fleets and still lagged to death.
>>
>>548555178
They have two dev teams, one optimizes backends, another introduces new layers of complexity, at the same pace.
>>
>>548555931
Depends on how powerful you want it. The most straightforward route is to find a business laptop a few years newer than the era of games you want to play. Old Elitebooks, Inspirons, Toughbooks, Thinkpads, etc. go for pretty cheap because companies upgrade and retire their work gear cyclically, so they're well-documented and have relatively abundant spare parts. Get a higher-spec model and install an appropriate version of Windows and you should be good. Stay away from gaming laptops because most people who buy those don't take care of them.

The more involved route would be to go with a period-appropriate desktop, but that also gives you an overall better experience. Start with the "minimum" and "recommended" pc specs for the games you want to play as a baseline for what you're looking for, then either hunt down parts individually or find old towers from that timeframe as a jumping off point. Plenty of people sell their old desktops online or through FB Marketplace and they usually don't ask for much, since non-gaming desktops aren't perceived as valuable. Often they'll also have the monitors and other peripherals included, so it's pretty much as straightforward as buying am old laptop but with much greater upgradability.
>t. thinkpad autist
>>
>>548555931
not very, cards up until like maxwell era (2014~15) had xp drivers, though you'll want kepler or older because they also dropped support for a bunch of legacy features like CSAA with maxwell

AMD I think supported XP up until R9 2xx series I think, and has never to this very day dropped any legacy features, unless you really want to play that one game that had truform I guess.

best part about these era of cards is even the shitty entry tier ones perform better than 7800GTX which was the fastest DX9 era card

any soundcard with hardware EAX support will do, most integrated audio actually still have this but just can't use it because MS killed it with vista. though quality from a dedicated sound card will obviously be better.
>>
>>548543908
the material pushing out from the oceanic rifts still push against each other and create subduction zones, there's just no drift
>>
>>548544130
gas "planets" are not planets thoughever, but a kind of proto-stellar object

all moons are planets, a moon is just a planet orbiting another planet. asteroids like phobos and deimos are therefore not moons. pluto is a planet, ceres is a planet, haumea is a planet, all "dwarf" planets are materially the same kind of thing as any other planet.

what makes some of them expand like earth and venus while others fail and stay dormant I cannot possibly begin to tell you.
>>
>enigmatic observers awaken
>they don't actually do anything
Is this supposed to happen?
>>
>>548499187
I think they somewhat fixed pavers. Also performance improved a bit too.
>>
>>548567516
If nobody has pissed them off then yeah, the observers tend to awaken to deal with threats rather than returning to their prior glory.
>>
>>548564325
But if there was enough material pushing out from the rifts to create mountain ranges, you'd have those mountain ranges rising out in the middle of the rifts.
>>
>>548564961
>what makes some of them expand like earth and venus while others fail and stay dormant I cannot possibly begin to tell you
That's simple - it's heat. Notice how only planets closer to the sun expand. That's because planetary cores are made of yeast, so they expand when heated by the sun. Current dwarf planets are too far away to get enough heat.
>>
>>548575946
kek'd
>>
>>548576134
Do not laugh, this is serious matter of scientific importance. I used to play in the sandbox until I was 15 years old (moms of younger kids would often shoo me out of it), so I qualify to be a geoplanetary specialist.
>>
>>548575946
cute but does not explain mercury
>>
>>548578850
Too much heat = you burnt the cake. I mean, the planet.
>>
>>548571794
They just got raped by cetana though.
>>
>>548581728
giwtwm
>>
late night bump
>>
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Horatio bump
>>
>>548593658
Disgusting.
>>
>>548593705
love your son already you silly frenchie
>>
>>548593658
Spaceships always look like penises
>>
>>548593658
Based
>>
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>>548594758
Hey now, some of them look like bricks.
>>
https://www.youtube.com/watch?v=Fg2ch0seGIs
>>
What the fuck went so wrong with Civ 7?
>>
>>548607275
It doesn't exist
>>
>>548607275
It succeeded.
>>
>>548607275
they wanted to change the formula so much they forgot what made civ good to begin with

it really is just the final evolution of firaxis terrible ideas of throwing a wrench in the players wheels to "change things up"
>>
>the old LoGH RTS still works in Windows 11
Whoa, that's pretty cool. SUPER jank to set up but it's rad that this thing's still playable.
>>
>>548618360
>has to be kept at a carefully managed distance or it will fuck you up
I wouldn't call that a friend.
>>
>>548618360
Post screenshots.
>>
Anyone here like emperor of the fading suns? I tried to get into it a few months ago but the UI just feels too clunky
>>
>Restore the Machine
seems to break the Organic trait, causing organic pops to not have food upkeep because they don't have the trait
at least in my modlist
>>
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>>548619590
Here's a quick screenshot and video of one of the tutorial missions before I nod off. Something special is that it keeps the classical music of the original OVA series, which makes sense because there's probably no licensing shenanigans with classical music.

Unfortunately my understanding of moonrunes is way too childish to figure this out right now, but my passion and autism is enough that I'll be able to figure it out when I have the time. Epecially since other baka gaijin have already written up basic guides in years past. Kind of a shame that it's not a 3D RTS like homeworld, but it is what it is.

Catbox for mp4 since I didn't realize the webm I made wouldn't upload until after the catbox finished uploading. It's got weird black bars because Windows screen recorder was being weird with the game I guess. https://litter.catbox.moe/xf06zoda2bwnzp3h.mp4
>>
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>>548594758
You've seen some weird penises, man.
>>
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>>548625045
>another Infinite Space fan
>in /civ4xg/ of all places
What in the goddamn?! I guess /v/'s recommended games wiki was how I found out about it in the first place, back when you could buy it on Amazon for its original retail price.
>>
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I paused so much KCD1 to blogpost about Anno 1800.
I'm really running out of space for wheat fields. May have to expand to other island.
Furthermore, I expanded to the New World too soon, before I tweaked and reviewed all my production chains, so now I have to juggle El Negro's pirate ships with expanding La Hacienda.

Also New World jornaleros needing fried plaintains as basic need is BS. It needs oil which needs fish oil factory and bananas. Who the fuck uses fish oil to fried bananas? What kind of "cuisine" are this niggas doing. Anyway if they want that filth, that filth they'll have.
>>
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My clippers have to do that roundabout because of El Negro.
>>
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Fucking fug.
I forgot to send a shipment of weapons with the supply convoy. My clippers will have to stay inside the harbour area protected by one single ship of the line, while I send 2 others with gun parts.
>>
I love the idea of Aquatic, but I think it's a bad trait.
Fewer habitable options, ecumenopoli get debuffed, ringworlds don't get any benefit...
For a slight worker buff, and more habitability on already-preferred worlds.
>>
>>548626013
This wheat makes me happy.
>>
>>548627860
Jean La Fortune and El Negro ally against you! You're in deep trouble! Prepare your anus!
>>
>>548628795
Thought the main gimmick of aquatics are bioship rushes with catalytic+anglers.
>>
>>548624729
Neat
>>
>>548628795
You can also increase the size of ocean worlds with a certain planetary decision if you’re aquatic and have the hydro AP. Combine that with orbital rings giving more districts and maybe even mastery of nature and aquatic is pretty good for playing tall
>>
>>548594758
Dont be ridiculous
>>
>>548642657
based
>>
>>548642657
Finally a strap-on the size of Spiderfag's ass?
>>
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>>548594758
You must know some weird penises
>>
>>548633314
>catalytic
I haven't played in a while, since before bioships, is this even better now? It was always good before. Getting all your mineral needs from arc forges quickly must be nice.
>>
also since I haven't figured it out yet, are you supposed to build one district of each type so you can get the extra buildings? 3 urban districts v the 3 basic industry types with 2xupgrade level building seems really good?
>>
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>>548515728
Ok, FINARRY making some more progress here.
Triangle subdivision and quantization/deduplication of points is a WHORE. Glad I learned it and understand it. That's a skill I'll use some day, I'm sure.
>green lines took this long to get FML
>>
>>548648652
(the keen eyed among you will note that deduplication hasn't happened - it's in the code, just turned off here)
Still need suggestions for the game. Currently we're creating life and implementing some kind of text based roleplay. (And apparently sex?)
>>
>>548632704
>Jean La Fortune
I call him El Negro because fuck french niggers trying to get my money.
>>
>>548648812
Terraforming
>>
>>548649496
Yeah, that's the goal with this hexasphere setup. Gonna use it to form a lattice for WFC (waveform collapse) to allow growth of whatever style was chosen.
Was originally just gonna use a hex grid like Civ and most other 4x, but that was boring and too easy. Gonna have a spinning planetoid, like Planetary Annihilation etc.
The hex grid will be really fine (hopefully user can choose the density, but I have a few steps before that.
>>
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Anyone play whiskerwood? Just heard about it
Looks cute
>>
>>548652714
looks like a shitty chinese imitation of the beaver game
>>
>>548650576
okay I need to tell you right away that making a full sphere with hexes is impossible. best you can do is a football pattern with pentagons at the vertices.
>>
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>>548653007
Technically you can make a bipyramid of hexes if you can handle hexes being split on the edges, then you can inflate it into the shape of a sphere. When I tried my world simulation experiment a few years ago I found some good blogs of people who did the same thing and pic related is one of the attempts I found here https://forhinhexes.blogspot.com/
>>
>>548654930
based based based based based
>>
>>548653007
Yep, thanks. All the shapes in the image are the pentagons. All 12 of them. I'm familiar with that side of things now. The whole GP(m, n) thing is still fucky for me though (I get it, knight's move and all that, but it's still dumb how you have to adjust the position of the verts and how it can change the shape of the hexagons (apparently)). I'm just using n = 0.
>>
>>548626013
Only ever played Anno 1404.
I really enjoy that one.
Are any of the others as comfy?
>>
>>548658127
Anno in general is quite comfy.
>>
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nelf supremacy
>>
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>>548658127
>Are any of the others as comfy?
I only played Anno 2070 and 2205 and this one. The three of them were very comfy in their own unique ways.
I would have liked that 2205 would have added more moon and space station stuff though. But it seems is the least liked Anno by Anno connoseurs, and my entry to the series was 2070 so what the fuck do I know.
But it seems that like with Paracuck you gotta let it simmer into some DLCs before biting into it.
>>
>>548665817
Name five games.
>>
>>548666184
Warcraft
Warcraft 2
Warcraft 3
World of Warcraft
Hearthstone
>>
>>548667865
>not even /civ4xg/ titles
C'mon anon. Here:
Civilization
Civilization II
Civilization III
Civilization IV
Civilization VI
>>
>>548668636
>4x, RTS, citybuilder, and strategy
>>
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We just about cooking boys.
Just gotta hook up some orientation code and they'll all align nicely.
I'll get some tileplay prioritized first so it's actually interactive, not just some weird sphere thing.
If you have any ideas for a 4x (small scope) feel free to chime in. Currently it's a terraforming god simulator with text based roleplaying elements (dialog and shiet).
Apparently you will be able to sex a god too, but I dunno if I can do that justice.
>>
>>548665817
I love fucking elves.
>>
>>548669704
>Currently it's a terraforming god simulator
What kind of terraforming can you do?
>>
>>548669704
Considering you're a god, changeable axis of rotation for the planet. Make polar shifts great again.
>>
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Seriously? THAT few players reached the New World? Granted it almost took me 150 hours but still. I thought Anno veterans would rush through it at lighting speed.

>>548669704
That's neat.
>If you have any ideas for a 4x (small scope) feel free to chime in
Supply logistic lines like in Shadow Empire. What would it entail? Adding a loop for a script to check if the army has a A* to HQ/whatever and enough of certain supply variables? Adding a check to update the A* path every time a tile is changed? How does that even work Anon?
>>
>>548670180
Dunno yet. The anon that suggested it was pretty vague. I'm thinking the planet starts off craggy rock, and, depending on your god of choice, you can change the terrain as you see fit within the realm of your ability.
The choice will then spread to nearby tiles etc.
As I said before, there doesn't seem to be any conflict or objective yet, so hopefully we get some ideas guys in to think things up.
It's a blank slate really. I just wanted a small project to do because I did. Also 4x is good. Been smashing Civ5 recently.
>>
>>548670639
most anno 1800 players are newcomers, it was shilled heavily in normie media like linus tech tips
>>
>>548670639
>Supply logistic lines like in Shadow Empire. What would it entail? Adding a loop for a script to check if the army has a A* to HQ/whatever and enough of certain supply variables? Adding a check to update the A* path every time a tile is changed? How does that even work Anon?
Tie it in to terraforming/godhood somehow and I don't see why that wouldn't go in. Given that it's going to be grid based, A* will work, even though it's a sphere. Whether I can do it or not is another question entirely.
I think the original suggestion was to have beasts and shit in the game, so that's a possibility. Just don't explode the scope of the game.
>>
>>548671047
No promises though.
>>
>>548671047
>to have beasts and shit in the game
So like Dominions or Black & White?
>>
>>548668636
Warcraft
Warcraft 2
Warcraft 2: Battle.net edition
Warcraft 3
Warcraft 3: Reforged

Now it's all RTS.
>>
>>548671959
Well, it was in the suggestion here >>548478812. That anon (probably correctly) recognized it being out of scope, so again, no promises.
Also, brainstorm something. I don't really have any idea where it's going. Don't ask me. Make beasts work somehow.
I'm thinking there's gonna be two types of gods, nature and mechanical.
Could make it a dinosaurs vs robots game? Who the fuck knows. Maybe it's purely terraforming, and it's nature A vs nature B? Maybe it's space vs planet?
>>
>>548672586
Also, I'm tired and I know I just contradicted myself in one sentence to the next. No need to point it out.
>>
>>548670639
Manola is an island from the New World Rising DLC, which not everyone has. New World by itself is included in the base game, and I'm sure more players reached it. 24,5% of players have the "Isabel Found" Achievement, which you get for tailing her to the New World in story mode. However, only 64,5% of players played in story mode (there's an achievement for completing the mission that teaches you how to control a ship), so the total number of players who settled in the New World should be higher.
>>
>>548672586
And how do you store the object that contains the world? LINQ? A dict of objects? Whatever other fancy thing C# has?

>>548673502
Is the campaign worth it?
>>
>>548674816
that's the sort of thing a game engine takes care of for you

>LINQ, dict of objects
jesus christ this is why business programmers should never touch games
>>
>>548673502
You always want to normalize achievements to one of the early achievements to see how many people actually played the game at all (or with achievements enabled). Like the 24.5 normalized to 64.5 is 37% which I mean isn't a lot but it's still pretty good number of people playing hours upon hours of a niche game.
>>
>>548674816
>Is the campaign worth it?
The big difference is that you get a static map layout, instead of a randomly generated one, story-related tasks which don't really do much, and twice through the whole story you get a Pyrphorian attack, which you can just avoid and build up your fleet first. The final (and only) boss is especially a joke, since he can't move, but gets outranged by battlecruisers.
>>
Anno 117, yay or nay?
>>
>>548684016
nay, nay, one thousand times nay.
Play Ceasar
>>
>>548684016
I think so, yes. I heard there's only one Anno that's bad, one of the futuristic ones.
>>
>>548684016
performance is supposed to be pretty ass
>>
>>548665817
elf sex
>>
elf bullying
>>
>Nigger keeps settling cities near me and some other civ says we should rape him
>Rape him
>Ally civ denounces me and calls me a warmongering monster
>Eternal war with him halting my progress and doesnt allow me to stockpile gold anymore
WHY
WHO DESIGNED THIS
NIGGER IT WAS YOUR IDEA
>>
>>548695924
You got duped, lol.
>>
>>548695924
>anon got used as a patsy
first day of diplomacy?
>>
>>548696127
>>548696614
I think I'm beginning to understand the importance of needing to be selfish and a bit paranoid when leading a country...
>>
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>>548695924
Leave the innocent people I told you to kill alone -- or else...
>>
>>548695924
Somehow you're the bad guy
>>
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BUMP
>>
>>548707037
that's ramen
>>
>>548666078
Both of those are extremely shit as far as anno games go. 2070 introduced concepts such as socket this item into your ark and ignore entire production chains or AIs don't actually build or use resources instead just spawn shit in. 2205 isn't even a proper anno game in how barebones and streamlined it is. 1800 was a surprisingly nice return to form, that I'll admit. Did you ever get competent at it? I remember you floundering quite a bit.
>>
>>548707130
It's a rollercoaster.
>>
>>548707336
ramen
>>
>>548674816
>And how do you store the object that contains the world? LINQ? A dict of objects? Whatever other fancy thing C# has?
As the other anon said, that's something that's largely abstracted away by the engine. It'll likely come down to how Unity stores objects in the scene file, and it'll do so using C++ or C (I don't know what Unity was written in).
The lowest level users of the engine are concerned about is objects in the heirarchy/scene, and references to those objects in their scripts.
LINQ is just a functionality set of C# that lets you serach/sort containers with more flexibility that's, as far as I understand (I haven't profiled it or anything) not very well optimized for games/realtime usage. Again, I haven't tested that myself, so it could be old news and modern hardware is able to pick up any slack on LINQ's end. I don't use it though.
>>548695924
lol, never trust anyone in Civ. ESPECIALLY Ghandi.
>>
>>548707336
These are spaghetti.
>>
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wait
does doing the Horizon Signal make the recyclers hostile?
I'm not a genocidal.
>>
>>548728883
I've seen your kind, time and time again.
Every fleeting man must be caught, every secret must be unearthed.
Such is the conceit of the so-called seekers of truth.
But in the end, you lack the stomach, for the agony that you bring upon yourself.
>>
>>548728883
that's odd

are you an assimilator, or did you take a crisis perk?
>>
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>>548729303
neither
I'm an Under One Rule xenophobe materialist militarist
maybe it's a bug?
my science ship is an NSC3 Explorer, so it has weapons
but that shouldn't be an issue, I didn't attack them
>>
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>>548730036
>Election only on Ruler death
That can be arranged.
>>
>>548730036
stupid weeb retard

are the other enclaves hostile too? it's probably a bug anyways
>>
>>548730254
but why though
she's nice, everyone gets lots of amenities and consumer goods
once we get the tech for it, worker jobs will be fully automated (100% automation mod)
>>548730760
Artist enclave isn't hostile
>>
>>548730760
>getting triggered by tasty maid portraits
>>
>>548730760
where do you think we are
>>
Why is there no japanese civic that only lets armies fight with space samurai swords

And allows kamikaze corvettes to blow up battleships
>>
>>548732114
Koei has a monopoly on Grand Strategy games, and they only make 3 Kingdoms and Nobunaga's Ambition nowadays.
>>
>>548732114
Closest I can do is Red Alert 3.
>>
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Henlo frens
Been a while since I've posted
Just wanna let you know that I recently got the hidden deed "arckmage's challenge" in against the storm, meaning I won a game on prestige 20 without cutting down a single tree. It was not as difficult as I thought it would be to be quite desu with you. Here is a pic and here was my strategy
>first, spend a cycle winning games to stockpile reserve embarkation points, as well as any other cycle bonuses you can get (this is important for the speedrun and extremely lucky deeds also btw)
>settle a bamboo flats near an abandoned library
>prioritize human settler caravan. Humans are important because of food production and slower impatience growth
>choose the small farm, delivery lines for incense and ale, and then choose delivery lines for whichever other species is in the caravan. Then, oil and coal, and packs of provisions for some early trade
>the absolutely optimal set up is Humans, Foxes, and Frogs. If you have these three, you're basically garunteed to win. This is because with a small farm and rain collector, you have infinite porridge, which all three of these guys use. They also all use incense, so that's why incense should be chosen before any other service good delivery line
>that being said, you dont get to choose this exact one. Mine, personally, ended up being Humans, Beavers, Bats. Which totally threw a wrench into my porridge plan, but I also had wine delivered so the Beavers were satisfied. I still won pretty handily with these 3, thus in an unoptimal way, so it appears you don't need to be so autistic about it afterall
>now, with the abandoned library, choose the press or druid hut as your free choice. This gives you a way to make infinite fuel (oil) from the wheat. You would otherwise run out of fuel immediately and lose right away
>start taking care of the fluffbeak and get as many fertilizer to make roughly 50 plots on two or three farms. Get a plantation blueprint if it's available
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>>548739353
>you DO have access to some amount of wood. One single charge on every tree you have immediate access to. Be VERY CAREFUL to unmark them as soon as the guy starts cutting down the first charge, else you might find he accidentally goes back for seconds and FUCKS your attempt by felling the tree
>you are essentially shooting for a pure resolve victory, which should be relatively easy to set up. By the time you have your service goods buildings, you should have stockpiled about a hundred of them from the delivery lines
>you should be able to complete some orders, but obviously you have to choose the ones that are completable without opening glades.
>you should definitely build the stormforged altar and hope that you get good cornerstones from it. On this run, I actually didn't get anything THAT powerful, but some that are strong are rebellious nature and generous rations
>i actually got two normal versions of generous rations this run, which is basically want garunteed the win without a struggle, as I had a free plus 10 to resolve across the board. I likely would have been able to win without it, but it would have taken a few years longer and been cutting it close
>the final thing is just properly managing the wood that you have so you have enough for all your buildings and such. Space is obviously limited, so theyll have to do with big shelters for the most part. Buy planks every time you can afford them, sell shit you dont need, the usual stuff. It just becomes a normal game after a little bit.
>nce you fill out the entire glade with crap, there will be basically nothing you can do but run through the years and hope that you've completed enough orders and gotten enough resolve to push you over the edge
>you can also make use of rainpunk to boost resolve, but I didn't find the need for it on this run. Everyone was more than fine
It was quite fun and rewarding to complete this. Felt super good to see that secret deed pop up at the end screen
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>>548740125
I only have two secret deeds left, both of which require a similar amount of set up for embarkation points
>feeling extremely lucky
Getting both the homestead (1/15 roll) and the rainpunk foundry (1/24 roll) on the coastal grove
>speedrun
Win a game on prestige 20 before year 3 is over
This one basically requires playing on the scarlet orchard and rushing the three archeology sites IMMEDIATELY, as well as hoping that you will find 6-7 points of rep in the glades, as well as hoping you get good luck with the orders and can complete the first 7 easily.
I did all of the previous two posts for a main menu skin by the way... Looks nice...
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>>548739353
Congrats? I don't play the game but I'll assume it's very difficult.
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butt
>>
>>
Bump
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>>548002834
>>547997585
>>547993764
>>547986320
>>547983557
game?
how does it compare to all the others 'never finished' village builders?
>>
>>548756758
Foundation.
No idea how it ranks, never played it.
>>
How are you supposed to attune to a specific shroud patron if the top one gives points for shit like "build one (1) building".
>>
>>548760991
ah I see, its all Foundation then, I checked the rest of thread
it seems quite different from when I last played it at least
at that time, it was pretty much just a village painter,
did they add any different systems since then?
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>>548767445
for example from when I last played
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>>548761475
You don't.
/thread
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>>548777356
damn
>>
Life is a lot like running a civ
When you're on top all the ladies line up to make a declaration of friendship but the second you're down on your luck you're a worthless chud who gets left for a chad coalition
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>game has freeform roads and shit
>build a grid anyway
it is a curse
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>>548789798
HAHAHAHAHA!!
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>>548789798
Symbiosis. Curve into gridded sections
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>>548752835
>small
>weak
>lingerie instead of armor
>not the perfect warrior
>can't guard her forest
>can't break me in half
yuck
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>>548789798
if you have a flat open area like that a grid is fine
the curves come in handy for longer roads leading to resources or conforming to terrain, so you don't have to manhatten distance it over a long way

>not building your town on a naturally defensible hilltop
get raided
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>>548795551
I'm playing on easy modo for my first game, do raids even happen there?
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>>548795374
But a lot more fun to capture and torture for information by whipping her rear with a leather strap.
Just try that with a Sentinel and she'll break her ties out of sheer outrage.
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>>548756758
Foundation is finished it came out of early access. Sure if you get very big, performance will drop and there are some bugs but it's a complete game. You can get a lot of fun out of it.
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>>548801050
Fun doesn't exist.
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>>548801081
O-okay.
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>>548801081
sad
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pump
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>dumb aliens on Sol III about to nuke themselves to death
what do?
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>>548822108
Fuck 'em. Don't help people who won't help themselves.
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>>548822108
Hahaha, those idiots don't deserve to be saved. If they don't have the moral clarity to save themselves they're not worth it.
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>>548823482
>>548823865
I'm sure observing the stone age survivors of the nuclear war will yield some interesting insights
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>>548822108
>Intelligent Research Link
At worst you get more insights from stone age civ
At best you get a fresh tomb world to settle
>>
>Arnold Schwarzenegger declares a surprise war on me
>I was actually expecting it
>wipe out his initial attack, take one of his cities
>go for the second one
>it's in a very defensive position
>discover that horse archers from Strudeler's Deluxe mod for some reason behave as if they had all upgrades from the start with hero-like hp and damage when used by Arnold
>destroy the second city's defenses and bring it to like 70% health before that spamming nigger overwhelms me
I knew overhaul mods were a bad idea.
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>first a nuclear war
>now an asteroid
Man, living on Sol III must suck
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My observation drones decided to sacrifice the station to save Sol III because they couldn't bear seeing it getting destroyed... despite me being a hivemind and all these drones being emotionless thoughtless husks controlled by the hivemind
Paradox just doesn't give a fuck
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>>548826813
I have never actually let an asteroid hit one my pre-ftls. What even happens? Do they just all die and it's turned into a tomb world or something?
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New beginning, on challenging mode no less.

>>548825284
I never said anything on high research yields. Always thinking in capitalistic terms.
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>>548827753
It regresses them, usually to the stone age
But there's always the chance your observation post will throw itself in the way of the asteroid
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>>548827951
>It regresses them
Fucking hell I need to start letting it happen then.
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>>548828363
Want another funny tip? Always go with aggressive observation. It has less bad events than passive observation. If you go with passive you will eventually get a rogue scientist, at that event chain has a 66% chance of fucking you over by rapdily enlightening the pre-FTLs. There's nothing even close for aggressive observation.
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Now for the whole reason I even started this playthrough, doing psi ascenscion as a machine
I'm sure Paradox put in a lot of fun flavor and didn't just mindlessly copy-paste everything from standard empires over
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oh fugg its ameriga :DDDD
hide da fugging burgers :DDD
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>nuclear war
>asteroid
>now a novel disease that threatens to wipe out the survivors
Just imagine living on Sol III
To promote the disease or not to, that is the question
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>>548832727
watch and learn
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>>548795374
>>548752835
You see, in the end that is womyn's greatest strength

>>548789798
I remember playing this as well, and as far as I remember the most boring of the never ever village builders
free form roads are pointless too when you have all square building blueprints
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>>548825284
>>548826813
>>548827653
too real
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>>548832817
The wacky Solians survived, and are now bands of stone age mad max warlords
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>>548827851
Good luck anon
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>>548822108
Let them nuke themselves. Then take over the planet.
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>>548864256
>taking over a tomb world
What's the point?
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>>548865635
Burying the memory of these people under your own civilization.
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>>548844157
What's their problem?
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Executive Assault's still janky shit. I don't get how this game got a sequel.
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>>548581728
None of the FE are intended to beat her and if they manage to do so the crisis bugs out effectively preventing the victory screen from showing up at end year
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>>548830367
Machines have altered flavor text, I wonder if they fixed the leader bug for machines yet.
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For some reason elves are multiplying like bunnies in my planet even though they don't have fertile. Like +22 to 72 wtf
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>>548883845
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>>548884235
>elves
My dick says yes, but these sprites look fugly.
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Tempest Rising update. Now it has a codex, and it added an alien faction, the not!Scrin.
Getting Cobrala flashbacks, though.
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>ambassador fights enemies with weaponized apathy
https://www.youtube.com/watch?v=Eh-W8QDVA9s
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Oh gosh, this sounds so very fun: zombies in a RTS!
I always wanted to have a zombie mode in Red Alert 2.
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>>548884814
The bowl-cut is the least offensive haircut, tbf.
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>>548888061
It looks vulcan rather than elvish.
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>>548888061
that mask wont even work her tits are too big for it to ever close over her face
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Skylines 2 asset creator and modding have officially dropped
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Fuck me, even in casual, Tempest Rising's AI is brutal.
Had to attack with my beefiest units, from all sides, WHILE my superweapon was firing.
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>>548892678
mcdonald's is one of the first buildings added
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>>548894524
Gimme Waffle House!
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>>548894524
if actual macdonalds looked like that

>>548892678
I don't remember that was a thing, is it really that forgettable?
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Ok anon got me playing this again,
surprisingly slow development though, quite tight space to contend with
>>
do ppl in here play company of heroes?
is COH3 tolerable?
COH2 is absolutely FUCKED with maphackers now that it's unsupported.
>>
>>548899829
Isn't CoH3 the one with gacha mechanics?



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