[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / r / s / t / u / v / vg / vm / vmg / vr / vrpg / vst / w / wg] [i / ic] [r9k / s4s / vip] [cm / hm / lgbt / y] [3 / aco / adv / an / bant / biz / cgl / ck / co / diy / fa / fit / gd / hc / his / int / jp / lit / mlp / mu / n / news / out / po / pol / pw / qst / sci / soc / sp / tg / toy / trv / tv / vp / vt / wsg / wsr / x / xs] [Settings] [Search] [Mobile] [Home]
Board
Settings Mobile Home
/vg/ - Video Game Generals


Thread archived.
You cannot reply anymore.


[Advertise on 4chan]


File: 1000027053.jpg (58 KB, 1024x576)
58 KB
58 KB JPG
Do the dinosaur edition

>Demo days
Next: https://itch.io/jam/agdg-demo-day-67
Previous: https://itch.io/jam/agdg-demo-day-66

>/v/3's Jam
https://itch.io/jam/v3jam

>AGDG resources
https://hackmd.io/SNd2YQugRG-36CLYc8Og2w

>Helpful links
New Threads: >>>/vg/agdg
Archive: https://arch.b4k.dev/vg/search/subject/agdg/
/agdg/ Steam Games: https://made-by-agdg.vercel.app/

>How to WebM
https://obsproject.com
https://github.com/argorar/WebMConverter

>Previous Thread
>>554510143
>>
File: 1743639325436338.jpg (166 KB, 1080x694)
166 KB
166 KB JPG
Gabencunt has took his pay...
>>
Fuck valve and fuck fatfuck gabencunt
>>
File: 1000027054.png (223 KB, 589x639)
223 KB
223 KB PNG
I have no progress and I must scream
>>
File: rdq7g-3618530260.gif (2.5 MB, 360x202)
2.5 MB
2.5 MB GIF
>>554636938
>$0.00
Yeah you go ahead and keep that, nodev.
>>
File: 20260121_100207.jpg (282 KB, 1600x1200)
282 KB
282 KB JPG
Blog post incoming, take cover!
Yesterday I prepared my tax return and filled out some big form and took it to the bank and wanted to fix a Steam Deck control bug for my previous game. Somehow the first two seemed like bigger tasks that would take up my entire day but they took 2 hours total and that's with me taking the bus to the bank and back. The bug I needed to fix eventually spiraled into having to recreate the entire project which took 5 hours and I still can't get the game to run. So that's what I'll be doing today.
Funny how bad I was at estimating how much what will take. I do the tax returns and the kyc form every year and it's all pretty straightforward. I wonder how off I am with estimating how long my current game will take to finish.
The cashier girl frowned at me because she had to key in three single donuts manually. I think I'll go with 4 different donuts tomorrow. Privileged jobhavers shouldn't frown at the unemployed underclass.
>>
I'm a steamie I make slop
I don't care if my games flop
GabenCHAD has took his pay
I something something steamie way
>>
File: 1 21 26 .webm (3.92 MB, 1552x938)
3.92 MB
3.92 MB WEBM
first prog of the thread

>>554636802
>What documentation should I read for this? No idea how to even approach making my own tools.
for Unity this is editor scripting. there's some decent docs from unity and a lot of youtube videos cover it.
start simple. make a script that opens an editor window, as in, a window in the editor and not during playmode.
the one i made for room building is very simple. just instantiates a wall at a position on click. everything else is fluff on top of that to make it easier for me to use

for other engines i have no idea.

>>554636986
i'm glad you like him enough to use him as a reaction image anon
>>
>>554637152
i love your posts, keep them coming
>>
File: 1768667375895626.jpg (164 KB, 1536x1024)
164 KB
164 KB JPG
>>554637056
Damn that's crazy.
Where are the Newell files?
>>
>>554637212
I'm particularly interested in how you extend a wall by snapping more prefabs to it.
>>
File: 2024-12-21 22-40-20.webm (154 KB, 584x586)
154 KB
154 KB WEBM
>>554637212
but can you do this
>>
File: G_I_lG9XYAAIh12.jpg (107 KB, 681x646)
107 KB
107 KB JPG
>>554636940
I just saw this screencap and its so funny because you know this guy is a braindead steam zombie that is incapable of opening itch and looking at all the great free games that release every single day. Gaben mindfucked a generation of gamers.
>>
>>554636853
Aggy should make a game with mole people
https://youtu.be/DRrxFX1wfFg?si=0vl8kwcEScyp-F5T
>>
6 7
>>
File: Naive Dev.png (2.34 MB, 1920x1080)
2.34 MB
2.34 MB PNG
Naive Dev here, why aren't we seeing more 3D GTAs in the indisphere?

Retro gaming has been big since forever, and the PS2 era is finally getting more prominent in the indi sphere by the year.
So why are there seemingly no attempts?
Am I looking in the wrong spot?
>>
>>554637657
and no one celebrated, it was a slow painful process of the powers that be chipping away at flash and Adobe letting it happen because it wasn't their biggest money maker.
html gamedev still aint at flash level a decade later.
>>
File: file.png (1.12 MB, 1200x676)
1.12 MB
1.12 MB PNG
>>554637967
china won
>>
>>554637967
Because gabencunt made it unviable. Why make a GTA which requires tons of effort when you can shit out yet another vampire survivors clone for no effort and make even more?
>>
>>554637152
I like your posts as well
>mis-estimating task length
Yeah same
>>
File: stevejobs.jpg (26 KB, 640x336)
26 KB
26 KB JPG
>>554637657
you can blame the downfall of Flash on Steve Jobs because he didn't want iPhone/iPad users playing games via the web browser but from the App Store
>>
>>554638191
>Because gabencunt made it unviable. Why make a GTA which requires tons of effort when you can shit out yet another vampire survivors clone for no effort and make even more?
>>
File: 0000-0065.mp4 (753 KB, 1920x1080)
753 KB
753 KB MP4
>>554638168
all the chinese usually do is copy other works, I haven't seen something that's original from there side, and mostly it's anime gooner slop SURE it does sell, but there should still be a real market out there for PS2 era style open worlds that could open up around...pretty much now.
>>
>>554638580
>all the chinese do is copy other works, i want a based westoid to copy it instead
>>
>>554638524
He's unironically right though. GTA clones aren't viable on steam. There's a fucking ton of ps2 era GTA clones on the google play store but you never see any on steam.
>>
>>554638648
Most GTA clones also aren't good period.
>>
>>554638580
>I haven't seen something that's original from there side
this extolling of originality is extra funny coming from a general that worships a Harvest Moon cloner. not saying you personally are one of them.
>>
File: youthcat.jpg (365 KB, 1215x1260)
365 KB
365 KB JPG
First and second Steam game.
Chinese studio btw
>>
Hey guys, nodev here.
I might become a yesdev.
>>
>>554639205
>I might become a yesdev.
Another mightdev huh. Get in line with the others.
>>
File: 1768892433606024.jpg (950 KB, 1142x1646)
950 KB
950 KB JPG
What game has the best destructible environment and terrain manipulation/construction?
Hard mode: No voxelsop
>>
>>554637212
>>554637363
Seriously, are there some particular classes involved with snapping objects to a grid/other objects?
>>
Man, now that I've updated some stuff for my game the demo I released seems kind of shit in comparison
Do I update the demo to better reflect the final product or do I let it stay mediocre?
>>
>>554639125
ok?
real plot twist would be if they both have the same gamplay.
>>
>>554637363
i got two methods. the first is easy, just place a wall next to the last placed object. since all my objects are split equally width-wise, a lot of work for determining position is just using the last placed object's position and half the width of both objects.
the other method is using empty gameobjects that are just 'snap-points', as in, the new object's transform should overlap the older object's transform. this is useful for corners and any weirdly shaped prefabs.

it's stupid to use two methods but when i started off i thought i could get away with just the first one, then i needed the second and left them both in. i recommend just doing it with snap points, the math's easier and simpler to use.

>>554637598
no way, this is too far advanced for me.
>>
File: Leopard 2 a0 18.png (1.62 MB, 1920x1080)
1.62 MB
1.62 MB PNG
>>554638634
I don't have a problem with copying some things, but I would expect a bit more creativity from a country of that size and dominance in the world market.

Say what you want about america, but at the very least you get "something" creative from time to time if your dig through the sludge.
>>
>>554639860
Thank you.
>>
Why hasn't anyone made an FPS MMO?
>>
>>554639768
what is the purpose of a demo?
>>
browsing pol makes me realize that 4chan was always left-wing and left-wingers larping as nazis. although nazis were socialists. so it's basically national socialists vs international socialists and neet socialists who need money.
it's weird how nobody wants capitalism anymore. even on /r/capitalism it's all just anti-capitalism.

the problem to me is that socialism wont fix my life, but more capitalist success as an individual will fix my life. i don't want to end up being this desperate neet constantly in fear that the neetbux run dry. i want stable success. and i wont achieve that with socialist mindsets.

i need my capitalist safe-space where working and earning money is allowed and not moralized and looked down upon.
>>
File: 4085051906.gif (968 KB, 498x278)
968 KB
968 KB GIF
In? Locked.

https://youtu.be/RwpBPuzogJQ&t=123
>>
Progress report:
Offensive capability when sliding. Player can now attack some certain obstacles to destroy it and avoid getting damaged by it
>>
>>554639860
>>554640007

i realized when i hit send that the snap point explanation wasn't very good.
to restate, i have two empty gameobjects named SnapPointA and SnapPointB that are placed at the ends of the object. when placing an object i try and make the snaps from two different objects overlap

ignore my bad formatting, it took me a long time to get a formula that worked and i never bothered to clean up

disclaimer: i'm not a good programmer. this is just a cleaned up dungeon generation room-placement script i cleaned up from 'monvo. you're better off asking someone better for help later but this is probably a good starting point.
>>
>>554640206
https://en.wikipedia.org/wiki/List_of_massively_multiplayer_online_first-person_shooter_games
>>
>>554640268
To give a good first impression and drive people to purchase the full game
Yeah I'm an idiot lmao
I should update the demo when I can
>>
>>554637967
The real actual reason is because the economy today is shit compared to 2 decades ago m8. Today, not everyone can hold to dev that long. And since everyone is poor, most indie dev need to be realistic and produce a game that are easier and quicker to make
>>
>>554640296
Looking like a real game
>>
>>554640457
Was that the worst compliment to ever give a gamedev I'm actually not sure but I meant it as a compliment. lol
>>
it's hard to socialize online when everybody is wrong and giving you bad advice and bad thoughts. think about it, if this wasn't true you'd be regularly talking to millionaires. yet 99.99% of the posts you read are written by poorfags.
it's kinda sad that success requires loneliness.
>>
>>554640304
Thank you. This is an interesting approach. Since all the elements in my game are basically unit cubes meant to be on a 3D grid, I'm wondering if I could make some sort of an invisible guide cube for every prefab.
>>
>>554640761
if i was a millionaire i'd only come here to rub it in your faces and laugh at you
>>
>for weeks/months i think about how to make money and what to work on
>finally figure it out and have a clear mindset and path
>some weeks later i just get bored of it

holy shit, i didn't expect boredom to become the next problem. combating doomerism and all that shit was one thing. but i got blindsided by boredom.
>>
>>554641106
I'm making a game I actually want to make so I don't ever get bored of it
I get to see my vision become real day by day
>>
>>554640809
report back with your results anon, i'd be glad to see what you come up with.
>>
File: rQXB3iR.jpg (33 KB, 308x459)
33 KB
33 KB JPG
>>554640761
>>
>>554641248
>report back with your results
Don't put this kind of pressure on me, man.
>>
>>554641298
too bad, now you've got to.
i'll check back in 24 hours
>>
File: 1767552117781053.jpg (82 KB, 614x221)
82 KB
82 KB JPG
It's over...
No more game development for you, no more gaming.
>>
real life is a forced distraction from gamedev.
almost everytime i dev'ed less i can trace it back to some immediate problem at that specific time.
be it relationships, money, health, family etc.
it's like the world doesn't want to you to focus on making it and then guilt-trips you about not making it.
>>
>>554641547
>It's over...
>No more game development for you, no more gaming.
>>
>>554641547
My game is built on DDR3 though
>>
>>554641547
My game is playable on potatoes, I'm good bro

>>554641556
The only reason I'm able to get shit done is because I'm a NEET who only leaves the house twice a week
My obligations are few, so I put my entire focus on making game
I'm obsessed with it
>>
>>554641547
My game will be on GeForce Now
>>
animal well dev is my new idol. no shortcuts. took him 7 years. just learned programming and tried to make something out of the skills he learned. didn't have clear vision, just dev'ed until something came together organically.
also tried 3D first but then realized that 2D is more viable for a solodev. also said that he doesn't like to dev in a team and prefers working alone.
also seems kinda resistant to evangelist trying to shill him godot, jai, odin, neovim and other shit. he just uses c++ and visual studio and that's it. i'm kinda annoyed of neet nodevs trying to sell me their latest trend tech and wanting me to hate the old proven ways.
also he seems kinda in touch with the reality that if you don't finish a game you are hardstuck as a wagie. so he doesn't have his head in the clouds like perma neets.

interview i watched: https://www.youtube.com/watch?v=YngwUu4bXR4
>>
File: 2024-12-26 18-23-55.webm (819 KB, 914x520)
819 KB
819 KB WEBM
games with this vibe
>>
>>554642179
robotron 2048
>>
>>554642160
I watched that interview when it came out. now here I am 11 months later still not finished! what's it going to take...
>>
i wonder if "optimizing later" is valid, if i know exactly how to optimize it (yes i really do), yet i want it to be more flexible right now in case i make changes.
in my case: i don't want to use burst compiler and native collections and jobs/threading yet to calculate some stuff.
>>
>>554642160
>also he seems kinda in touch with the reality that if you don't finish a game you are hardstuck as a wagie. so he doesn't have his head in the clouds like perma neets.
I think the punishing reality of entry level jobs is something everyone should experience at least once
>>
>>554642491
>I watched that interview when it came out. now here I am 11 months later still not finished! what's it going to take...
>>
>>554640692
nta but it's a good compliment. I say it to myself when my game gets that feeling that it's not looking like a prototype or student project
>>
File: G9_0EoHXgAAEpfW.jpg (129 KB, 865x1086)
129 KB
129 KB JPG
>>
File: grd.png (11 KB, 914x102)
11 KB
11 KB PNG
>>554642570
>>
>>554642491
i can only cope by telling myself that my first game will probably be my last one. gamedev is about hitting it big (earning a million) and then retiring.
i can't expect to just spend a year on something and to retire after that. ofc such a big gamble takes time to build up.
i personally wont abandon my game if it fails, i'll just rework it until it works. kinda inspired by project zomboid almost being dead financially for years, but they kept working on it.
competition is hard, so i can't expect to be competitive at release.
>>
>>554636853
>>/v/3's Jam
>https://itch.io/jam/v3jam


betz = OP hujacking actual tranny with a huge ego

joshua = not a tranny
it's that simple, also, kek, how many views you pull from sticking your tranny show into the OP? nonce
>>
>>554640457
>>554640692
Eyy m8 thanks. I take that very positively because i never have any game development project that came out from alpha-phase!
>>
>>554642585
>Horse-breeder job simulator 16.16% success rate
>>
File: 2024-06-29 12-56-08.webm (1.25 MB, 942x522)
1.25 MB
1.25 MB WEBM
it's scarier when they're retarded right?
>>
File: 1746909244694740.jpg (79 KB, 602x544)
79 KB
79 KB JPG
ITT;

https://www.youtube.com/watch?v=tsN4u5UZqno
>>
>>554642706
I don't see gamedev about hitting it big, that would only help me make bigger games(which I'd like to do).
>i personally wont abandon my game if it fails
that's cool. I am planning that for my current game. the amount of cool stuff I won't have time for by release it too damn much.
>>
the most popular mindset i don't buy into is idea guying, market analysis and theorizing what sells.
to me it's all about knowing who i am, what i can do and where to start at. and then i can start building around that. and then i can slowly expand, but only step-wise from where i'm at.
this approach is totally impossible with the popular mindset of setting goals and having perfect ideas.
i also don't buy into that idea of knowing what your game will be like right from the start. to me it's a progress. i can have ideas as some sort of direction to start and do something, but i'll abandon those ideas for better ideas along the way.
tynan made a wizard school simulator and ended up making sci-fi kino. he kept parts of his original idea, but everything else completely shifted.
what i like the most about my approach is that you can immediately start working, as you only have to know what you can do and actually use it to implement features and the rest will just naturally happen along the way. you don't need goals or ideas to start. you just need to know yourself and who you are and what you can do.
>>
>>554642853
>2024-06-29
>it's scarier when they're retarded right?
>>
File: 1751555386033967.jpg (99 KB, 716x780)
99 KB
99 KB JPG
Campo Santo wouldn't have been successful enough to be bought by Valve if they had to release their game in today's market.
>>
>>554643142
>Campo Santo wouldn't have been successful enough to be bought by Valve if they had to release their game in today's market.
>>
>>554640761
>socialize
>on 4chan

nigger what the fuck are you doing
>>
>>554643142
Half-life 1 would have sold millions if it released on steam today. what a cool retro shooter with AI better than modern games!
>>
>>554643649
>Half-life 1 would have sold millions if it released on steam today.
It wouldn't
>>
>>554643713
this, it set the trend for FPS games, if it released now it would have nothing going for it
>>554643649
is a retarded nodev faggot who should leave the thread immediately
>>
>>554643713
>It wouldn't because I say so
>>
File: 1758572546686330.jpg (214 KB, 1271x658)
214 KB
214 KB JPG
>>554643821
>>
>>554643801
it didn't come from nothing. other devs were having similar ideas at the time
>>
>>554642793
This post was sponsored by Joshua.
>>
>>554638168
>GTA but you can. run over a toddler
>reverse over them several times make sure they're dead
>>
>>554643142
That's true for a majority of pre-2021 steam games
>>
>>554642160
>>554643041
Hate to say it but this NGMI here. Enjoy working on a game forever and being le wholesome chungus who doesn't plan things or set deadlines or use engines or whatever numerous NGMI things you're romanticizing here. I disagree with literally all of that.
>>
Last year around this time, I had no game
I was aimless and gameless
Now, I have a game
Feels wild. This shit is literally a dream come true for me. I love it.
>>
>>554645357
This is too wholesome, somebody tell him to throw in the towel or make pong or one of the other crab memes.
>>
>>554645960
You cannot crab me
I was raised in the crab bucket
This is just normal and expected
>>
File: BUSINESS.png (261 KB, 824x500)
261 KB
261 KB PNG
Listen up "hobbyists"

https://youtu.be/jlFkxfkICO8&t=39
>>
>>554645357
Just make sure to get an army of discord troons to shill your game, or gabencunt will figuratively rape you.
>>
I finally have some money to spend on some nice music and stuff or maybe some tools idk
Feels good though.

Money opens doors.
>>
>>554645357
If simply having a game was a goal worth having you could have achieved it in an afternoon.
>>
>>554645960
on it
>>554645357
You're sitting here, proud that you went from "aimless and gameless" to having a game. That's adorable. That's like being proud you learned to walk. It's the baseline. The absolute minimum threshold for being taken seriously.
Come back when you've actually done something worth celebrating.
>>
>>554646587
This. You took too long. Better go ahead an uninstall.
>>
File: 1765916672025098.jpg (35 KB, 1027x194)
35 KB
35 KB JPG
>this enrages the gabencunt
>>
Your game?
My game.

Law of the jungle.
Never tell anyone you have a game.
>>
>>554646548
unironically spend 10 bucks on claude code API tokens for whatever project you currently have going (on a copy of course)

then post results
>>
>>554645960
>>554646801
you're not doing him any favors by validating his low expectations. you're like a crab hugging other crabs in the bucket and telling them how proud you are of them for breathing.
>>
>>554646374
The only game dev series on youtube worth watching
At least you know Sakurai has shipped a ton of amazing games unlike other game dev youtubers so you can actually heed his advice
>>
>>554647264
No. I can get everything I need from a search engine.
>>
Is using AI voice acting permissible in 2025? I NEED voice acting in my game but can't afford actors
>>
>>554647828
ngmi
>>
>>554648679
update ur bot its 2026
>>
>>554647264
get a discounted $10 claude account sub instead, tokens are more expensive
>>
File: IMG_20260117_165954.jpg (24 KB, 1080x120)
24 KB
24 KB JPG
Daily friendly reminder that Arthur "Mr podunkian" Lee is a greedy and ungrateful pos mf, the kind of people you dont want to hire into your company, podunkian retarded faggot ass literally shitting where he eats
>>
>>554648938
lol retard why would you even shill this false information if not to kneecap potential yesdevs

actually unironically kill yourself betz, i hope you get tortured before you die
>>
Uh oh AI psychosis alert
>>
>>554649028
ur mentally ill im not betz
https://www.reddit.com/r/ClaudeAI/comments/1p9q6nj/50_off_for_3_months_pro_plan/
>>
>>554648679
Only for prototyping. Jon Blow did that:
https://youtu.be/TY2-m1MgacI?t=1849
>>
What is the most token dense (most concise) game programming language?
>>
>>554648679
Pentiment didn't use voice acting but you NEED it? use AI. by the time you release your game in 2032 AI voices won't be discernible from human voices
>>
>>554649832
My game is not pentiment.
>>
>>554649737
Not relevant, I'd rather have it use more tokens and give me better code for a statically typed language than give me dynamic code garbage.
>>
>>554649460
ah you're just retarded ok, so API calls are not included in whatever deal package you buy for the website
>>
File: 1767946234110457.jpg (69 KB, 850x400)
69 KB
69 KB JPG
>>
File: _.jpg (139 KB, 1773x413)
139 KB
139 KB JPG
>>554649000
>>
>>554650019
>so API calls are not included in whatever deal package you buy for the website
yeah duh? but you would get more value out of that $10 sub than paying for the api because it's subsidized them stealing your data (which they also do for the api too btw)
>>
>>554649737
Dynamically typed languages with LLMs sound like absolute hell. Especially Ruby, most freely available ruby code is absolute garbage, and that is what the LLM is based on.
>>
>>554649737
kek this is funny, this is like a youtube video with 4 views from a nigger describing advanced concepts, 100% this faggot has an axe to grind or is completely retarded because the simplified languages will obviously be smaller, but less capable, i wonder what the test was, "YOU ARE A MODEL DESIGNED TO DESIGN ME A WEBSITE BASED AROUND FURRY SCAT PORN, GOOO!"
>>
>>554650210
>hat is what the LLM is based on
You make another good argument, pick a language that's the most popular and widely used so you'll get good results faster.
>>
File: f57.jpg (20 KB, 680x383)
20 KB
20 KB JPG
Me killing Kannadev to restore his family's honor
>>
Reminder that if you do not produce anything in the day (even for a single day) then you are not aligned to the cause of making things go well and therefore you are sabotating yourself.
You people need to handle yourselves and produce.
>>
>>554650209
bro just admit you're a fucking idiot and ill explain everything
>>
>>554650320
>Reads a post about scientific research on AI
>Responds talking about furry scat porn
Never change AGDG
>>
>>554650375
I always aim to do at the very least one thing game dev related in a day
And if I don't I'm kicking myself in the ass over it
Always try to make the game a little better day by day
>>
>>554650496
sorry i just try to make every post i make stick, is that such a crime, i am also inbetween masturbation sessions right now, gonna cry?
>>
>>554650496
>scientific
Based on vibes of whatever the language programmers do, like some may use _ or longer names for functions, dynamic languages don't need to type out the type in front every time, function vs fn woah less tokens.
>>
>>554650657
did you just ask an AI, be honest
>>
>>554650858
No, it's common sense you retard mongoloid
>>
File: 20260119_234343.jpg (8 KB, 680x76)
8 KB
8 KB JPG
Daily friendly reminder that Arthur "Mr podunkian" Lee is a greedy and ungrateful pos mf, the kind of people you dont want to hire into your company, podunkian retarded faggot ass literally shitting where he eats
>>
>>554650858
>Sees smart response with good enough grammar
>Fuck I couldn't come up with that
>Must be AI
>>
>>554649000
>>554650942
meds
>>
>>554650895
>>554650942
topkek tranny nodev retards
>>
Be a sob story with a game, not a game with a sob story
>>
HEY YOU STUPID FUCKING BITCH
>>
>>554651015
i am indian village boy i got laptop from free on my rahanjaputra landfill
please play my game sirs
>>
>>554650905
Thanks for the hourly reminder.
>>
Enough AI discourse.
Post your game NAO!
>>
>>554651412
no. there's an ai obsessed schizo gore spamming retard from bangladesh waiting to pounce on you the moment you do
>>
>>554651412
Sorry sweetie, my game progress is reserved for Demo Day only
>>
File: 2026-01-21 05-51-16-1.webm (3.63 MB, 1280x720)
3.63 MB
3.63 MB WEBM
we're gaming
>>
>>554650198
>2022
Oh okay this is completely irrelevant to anything or anyone now I get it. I don't know why I thought this was recent discord drama.

Psychotic.
>>
File: mina.png (2.3 MB, 2400x1350)
2.3 MB
2.3 MB PNG
it's over for zeldalikes isnt it?
>>
>>554651778
no but that looks like shit
>>
File: 1153987015995001.jpg (34 KB, 232x266)
34 KB
34 KB JPG
>>554651009
i fucking kneel just so you know, you fucking based king
>>
>554651897
HEY YOU STUPID FUCKING SAMEFAG BITCH
>>
File: 1768639348479780.jpg (114 KB, 979x490)
114 KB
114 KB JPG
>>554652036
this is a special reminder to dilate, if you skip it because you're too depressed to rape a child it might close up, please don't hurt yourself.
>>
bastard bitch
>>
>>554651693
>genalphaer doesn't know 2022 was literally yesterday because it's a quarter of his life in the past
>>
So when making a platformer I'm just supposed to artificially inflate my games playtime by adding more jumps and platforms?
>>
>>554653060
retard
>>
I only post here because you guys hate on Ape and Gaben, I have no interest in game development.
>>
>>554653109
?
>>
>>554653176
how is adding jumps and platforms to a platformer "artificial"? thats literally just building the game
>>
>general about game development
>no one develops anything
>everyone just gossips about their favourite literally who on twitter
sad.
>>
>>554651531
4chan needs that X feature where you can see where a poster is based from. And no not the existing flags those you can just set to whatever you want.
>>
>>554653176
Nevermind him he does that all the time. He basically breaks every rule of 4chan including the no flaming rule of blueboards, because he's constantly using ban evasion services so he can post gore here. A subhuman basically. AI has him trained well to shill here and tell people to buy tokens so at least he has some use to something. Just not any of us.
>>
>>554653303
fygoon warned us
>>
File: 1768858393242714.gif (3.11 MB, 374x374)
3.11 MB
3.11 MB GIF
>>554653303
>>
Your game doesn't need to be good. It doesn't need to be polished. It doesn't need to be high quality. It doesn't need to make sense. It doesn't need to be balanced. It doesn't need to be optimized. It doesn't need to be rationally designed.
It just needs to be easy.
>>
>>554653341
The cancerposters here are based from wherever the current machine their ban evasion service is providing is, so that's meaningless.
>>
im not the gore poster it was just a dumb question
>>
>>554642585
Where can I get more market analysis like this.
>>
>>554653342
his address is available if you search his name on the internet btw
free public access
>>
>>554651638
cock survivors
>>
https://www.youtube.com/watch?v=IGUboLZx3Tk
>>
File: 1749970007903579.jpg (47 KB, 559x604)
47 KB
47 KB JPG
Are you a steamsoy? Mmhmm?
>>
>>554653060
>adding more content is artificially increasing playtime
What would be organically increasing playtime if not adding more content?
>>
>>554653342
>>554653708
Hey are you suggesting inflicting bodily harm on Joshua because he posts funny pictures in a low quality thread? If so you are psychopathic and should be locked up before you harm someone, let me guess this is eric schizo isn't it? I can smell the petty passive aggressive gay rage.
>>
File: court-jester-dancing.gif (158 KB, 220x202)
158 KB
158 KB GIF
Is there a trick to getting content creators to play your game or is it just cold emailing and maybe paying them?
>>
File: 845555.png (55 KB, 1005x906)
55 KB
55 KB PNG
>funny pictures
>>
>>554642853
reminds me reminds me of enemies in the Thief Deadly Shadows level Robbing the Cradle. they were silent and had jittery movements
https://youtu.be/PmQkNu3x0JY&t=281
>>
File: 57.webm (3.92 MB, 1964x1128)
3.92 MB
3.92 MB WEBM
>just make a game you want to play
Nothing feels better than making a game people actually want to play.
>>
Yup, there it goes spamming ecelebs as soon as called out here >>554654551
Personally I am glad that Joshua is annoying eric schizo, he's been a piece of shit in here for so long, keep going Josh.
>>
>>554654559
have a cabal of discord trannies astroturf your game, peripeteia style
your game has to be gay and tranny for that to happen though
>>
>>554654551
This post brought to you by Joshua
>>
>>554654779
>>554654914
>>554654994
Samefag
>>
>>554654551
Shutup retard.
>>
>>554654779
>happiness is the goal
I want my games to make people miserable.
>>
bad opsec
>>
>>554655059
Make an online competitive game then
>>
>>554654994
I'm not Josh but I full sapport him now, even thoughtbeit he is a br*t.
>>554655034
No you shut up, the thread quality went down way before Joshua even started posting here and given how the thread is now I don't blame him.
>>
File: cap.jpg (85 KB, 1079x381)
85 KB
85 KB JPG
>>554655023
Oof. Try again, bud.
>>
File: 1768984835739855.gif (304 KB, 220x165)
304 KB
304 KB GIF
>AHHHH SOMEONE POSTED A PERSON ON THE INTERNET
>I DON'T LIKE TO SEE PEOPLE FROM THE INTERNET ON MY SCREEN
>POSTING THAT EVEN ONE TIME IS SPAMMIIIIIIIING AAAAAAAAAAGHGSLKGLKS
>>
>>554655168
The thread was actually chill and fun all night. Go look yourself at the end of previous thread. Don't ever speak to me again.
>>
>>554655313
I don't dislike Eric Barone or Jon Blow or Toby Fox or whoever else you spam, I dislike you, the schizo spamming them and ragebaiting while being an obnoxious nodev who posts here almost daily from what I can tell. Even Fygoon stopped being an asshole and spamming.
And you have the audacity to attack Joshua and try to act like the thread's criterion, you're mentally ill and perma online, seek help before you go full psychosis and kill your mom when she brings you tendies dude.
>>
agdg is healing. one last tumor to excise.
>>
soxl skyrocketing because?
>>
crazy how this one problem poster is bringing down the vibes in the amateur gamedev general for years like its his job, er*c schizo is really nuts
>>
File: Untitled.png (189 KB, 298x298)
189 KB
189 KB PNG
It's a BUSINESS guys.
>>
>heh, i did nothing wrong
>all i did was post funny pictures, and do a little bit of trolling!
the 37 year old khhv permawizard norwood 6 40 BMI former discord mod shartygooner 20year neet r9k janny with six months of CIA-level research's worth of your personal information:
https://www.youtube.com/shorts/AXb3RS0SH3g
>>
File: why-would-x-do-this.jpg (184 KB, 1788x2004)
184 KB
184 KB JPG
>crazy how this one problem poster is bringing down the vibes in the amateur gamedev general for years like its his job, er*c schizo is really nuts
>>
look at it spamming ecelebs because hes being confronted, kinda sad really
>>
>>
I was gonna upload a picture of my progress on the progress recap scripts but 4chan doesn't let me. I just wanna say if any of you care for having progress recap images post in that format I linked the previous thread.
>>
What's the best way to market a slow game that doesn't lend itself well to short form brainrot content?
>>
>yeah let me spend years of my life aggravating the most deranged hopeless NEETs on the internet with absolutely nothing left to lose
>>
File: power.jpg (173 KB, 1280x720)
173 KB
173 KB JPG
Magic.
>>
>>554656082
He's right, it's just really bizarre to see a shitposter talking about another shitposter like he doesn't spam offtopic e-celeb garbage in here every single day. Eric schizo having a meltie over Joshua is just bizarre to look at, they both need to seek help but at least Joshua is a dev.
>>
this nigga is so retarded son i'm crying
>>
>>
https://www.youtube.com/watch?v=XisJD8V1Rqw
>>
File: 1760099310511692.jpg (93 KB, 664x462)
93 KB
93 KB JPG
>>554655585
>>
>when the old schizo hits the wall and gets jealous at the new hot young schizo
>>
fygoon doxxed on sharty?
>>
>>554656378
>>554656358
>>554656018
>>554655313
These posts reek of curry.
>>
File: image-w856-2531716250.jpg (176 KB, 1280x1519)
176 KB
176 KB JPG
>ban evades to post on a message board to tell people what to post on the message board
>>
>>554656729
there's no way you're this stupid bro
>>
>>554656508
>>
i bet troonpussyfag will show up now
>>
this general has become more and more unusable with each passing day
>>
'neo gina keeps the normalfags away
>>
>>554657125
thats the same argument lolidevs used
>>
This morning I set up unit tests. Also decoupling "game code" from "engine code"

Next I want to create components to represent mass and space and containers that can hold these things.
>>
>>554657221
they made game
you whined impotently
i know who i'd rather have around, nodev
>>
>>554657108
Say thanks to the e-celeb schizo for doing that.
>>
>>554656316
what do you do in the game? what's the selling point? what kind of videos do you expect content creators to make? (I spent 24 hours writing poetry while trapped in a whales belly!)
>>
File: Spoiler Image (259 KB, 100x100)
259 KB
259 KB GIF
>>
>>554656907
>>
>>554656669
wasnt fygoon a sharty?
>>
>>554650210
This is the exact opposite. Most of what you do when working with an LLM is reading its output if you want high quality code. So the easiest languages to read are the ones that benefit the most. Ruby reads almost like spoken English. You want your language/engines to be similar. Type annotations everywhere just get in the way of understanding what the code does. The AI doesn't need types to write correct code, it just does it correctly (as long as you guide it properly) by default.
>>
>>554657657
It's a puzzle game with roguelike elements
>>
>>554658117
yes he's the same and how do you think he was able to spam without getting banned? why does the gore schizo keep praising him? they're the same
>>
Go all in.
>>
File: rn3cdxzvywv01-530836910.jpg (618 KB, 1512x912)
618 KB
618 KB JPG
Be a learner.
>>
>>554658224
Leave my Ruby alone, vibecoders
Just learn it. It's easy. Learning is a joy in itself.
>>
>>554658478
>>554658305
Indian scum
>>
File: smh.png (193 KB, 368x368)
193 KB
193 KB PNG
>>554655313
yes but where's the remote control punishment?
>>
Clap cheeks.
>>
my life significantly improved since i stopped listening to advice, unless i can verify the advice myself because it was presented as an argument and not as a random opinion someone had.
>>
File: gq20180319_02-2884652033.jpg (527 KB, 1600x2397)
527 KB
527 KB JPG
Ignore advice. Even this advice. So do listen to this advice to ignore advice. So ignore this advice. Listen to this advice.

Ignore that advice.
>>
File: Projection.jpg (313 KB, 2400x1801)
313 KB
313 KB JPG
>>554655585
>>
>>554658235
Ask the Jargon guy what he does
>>
I thought they were going to kick people from the discord if they didn't verify?
>>
File: obi-wan-kenobi-meme.png (115 KB, 498x273)
115 KB
115 KB PNG
>>554659267
>>
>no rare erics
>>
How are you supposed to find someone to work on a project with if you none of your social circles are into that?
>>
>>554657335
Here is a link to the engine repo.
https://codeberg.org/FroggyGreen/tae

I decided to make the games themselves closed-source for now.
>>
>>554639505
>destructible environment
DK Bananza
>>
>>554659318
Who are you talking about
>>
>>554660026
Make better friends
Right now I'm working on a project with some people I met a few years ago
We all have an appreciation for vidya and all have interest in making vidya, so we combined our talents and are making vidya
It helps if you're good at something
>>
>>554660026
You can't.
In this case you gotta "handle yourself" which means that you have to improvise and force the things to go well.
For example, let's just say that you need four people to move a piece of forniture, you can't find three people? Handle yourself! You move the piece of forniture alone instead of trying to find another solution which is impossible.
Your production must not be slowed down or, even worse, interrupted by problems that don't actually exist; personally, I am here to save the entire planet and not to complain.
>>
>>554660219
I guess I'm not good at making new friends. Most people I'm friends with or close is into gaming, but try as I might to convince them to work on something with me they just find excuses on why they wouldn't do it.

So in the end I realized that the only feasible way for me to release a game is to do it solo and then hire someone to work on art.
>>
>>554660527
I'm not talented enough to go all the way alone. I know there are some who can both draw and write all on their own, as well as having somehow attention span enough, but it's not me, and I don't want it to hinder my dream.

I'm sure there are people somewhere that in the same boat as me, but I guess it's like dating – finding someone without being involved first is a pain.

Also wtf is this new captcha shit
>>
>>554660527
nta but I agree with this
I started my project solo, doing literally everything myself
Then once I had something to show, it was much easier to convince people to get on board to help
You have to be the driving force behind it all, because no one else will take that role for you

>>554660620
Some people are simply consumers, not creators. Honestly a lot of it came down to luck. Like one dude I'm working with on music, I just stumbled onto his stream one day and we became pals. If I hadn't done that, I may not even be making a game right now. Shit is weird like that.
>>
>>554660026
Pay them. Nobody wants to build someone else's idea for free.
>>
File: incubator-1866653079.jpg (133 KB, 853x482)
133 KB
133 KB JPG
>>554636853
Ayyyyy I recognize this pic

https://youtu.be/wGLj603vnbA&t=14

Which would you rather have, an incubator house where a handful of devs are working together and on their own projects

Or a studio where a team of pros are onboard to make your one vision game.
>>
joshua won (culturally)
>>
>>554661149
>Pay them
Simply not an option for most of us
I'm dirt poor, I won't be paying anybody anything unless the game makes money and then I will divvy up the profits
>>
>>554661149
But why for free? We'll share all, I'm not in there for the money. Are people not trusting each other that much?
>>
joshua lost (genetically)
>>
>>554660026
>>554661196
Hivemind.

I want a full corpo indie studio. Maximum materialism. Maximum hipster. Maximum money.
>>
>>554661732
sure do it, you can print pictures of ecelebs and then go around your coworkers and show it to them, every single day
>>
File: WTF.png (638 KB, 876x500)
638 KB
638 KB PNG
I need my fix...where the fuck is the podcast, THOMAS?!
>>
>>554659443
show off the crazy 'break the game' word combos/tile effects? show it to balatro players.
>>
joshua, i'd like to order some neo 'ginas right about now
i will pay in (You)s
>>
>>554662020
He's busy working on Twisted Tower (which is definitely going to come out this year for sure)
>>
>>554660921
Anon, what did I just tell you? Handle yourself! These are all limitations you are putting on your work; it's fucking up your production and making you waste time, your non product is avoiding the results.
You must force things to proceed and keep going, there is literally no other way.
>>
Damn Betz watched the video about the r*ddit mod and went "oh is that who I'm being?". I think the humbling has finally happened.
>>
*ahem* i am not a big fan of e-celebs, i prefer amateur game development (AI assisted)
>>
File: 1748554871810901.jpg (134 KB, 996x911)
134 KB
134 KB JPG
When somebody mentions Steam refunds as an advantage of Steam when talking to devs, it's a surefire way to know you're talking to a nodev.
Valve allows you to refund a game for the reason "Purchased by accident", even if your game is not included in a bundle of any kind. You don't "purchase a game by accident", not with the way Steam is set up. Considering that if your game is DRM free/only uses Steam DRM, then it's trivially easy for your game to be pirated with refund abuse. It's a very real thing that turdies practice.
So no, Steam refunds are not beneficial to devs. Not at least with the way they're currently set up now.
>>
>work for ConcernedApe studio aka Eric "Stardew Vallet" Barone
>200k a year
>daily N-word out the open window
>spend all day stealing assets
>make important connections with his nepoboss dad
Why the fuck is this guy still complaining? Literally my dream.
>>
>>554639125
>no publisher vs publisher
>>
>>554663062
just like make a good game
but start with Pong
>>
>>554663062
when refunds were implemented I got a sinking feeling in my stomach
>>
>>554663062
It's trivially easy to pirate any game.
Steam's "DRM" is a joke.
>>
>>554663401
Y'know, I'd much rather they just pirate the damn game than buy it and refund it
At least the pirates are honest
>>
>>554663227
eric paid him 600k to make stardew mods for 3 years
>>
>nooo you can't just blindly yesdev
>nooo you cannot start deving without an idea
>you have to spend years overthinking and planning and analyzing the market and trends
progress proves me right
>>
>>554663401
And with the way refunds work right now, steamies can literally commit fraud and straight up steal games by buying games, cracking them, and then refunding them.
But of course nobody ever talks about that. I just came across a video that came out around the time refunds came out and only ONE dev mentioned that in a series of interviews, and even then that point was quickly handwaved away.
>>
>>554663589
Again, they could do it without this refund thing so why do you care so much?
Because it adds a +1 to your refund stats on Steam?
>>
>>554642179
https://store.steampowered.com/app/630/Alien_Swarm/
>>
>>554663681
>Again, they could do it without this refund thing
They could get their money back for a game they pirated without refunds?
>>
>>554663062
it makes sense to assume most people are nodevs, even people in dev communities
>>
File: kannadev.webm (715 KB, 480x540)
715 KB
715 KB WEBM
>>
>>554663303
yes, that's the only meaningful difference between those two games
>>
THAT WAS NOT A FART
I will go shower before resuming my dev duties
>>
literally just make a good game and upload it on steam with a reasonable price tag, it's not rocket science wtf.
>>
>>554663062
Thats why I uploaded my game to all the pirate sites before the thirdies got a chance. left a lil' special somethin' somethin' in the pirated version :^)
>>
I am making an AI porn game for Patreon, any tips for me?
>>
>reasonable price tag
To steamies, a "reasonable price tag" for a 100 hour 3D RPG with in-depth gameplay and story with lots of choices is 20 dollars. That's full price.
>>
https://x.com/MoshiMoshiMoan/status/2013666438628667444
>>
>>554664479
My game is good the steam algorithm ignores me
>>
>>554664680
Yeah?
I can get The Witcher 3 for like $5 on sale.
I can get Elden Ring for like $30 on sale.
$20 for a 100 hour RPG that has worse visuals and probably worse gameplay than the above games seems reasonable tbqh senpai.
There are very few indie games I would pay more than $20 for and basically 0 I would pay more than $30 for.
>>
>>554665123
keep deving, make your game better.
>>
>>554664647
target a niche. (no, not that one)
>>
>he tries to compete with witcher 3 and elden ring
bruh am i in noob central. have you guys spent a single minute thinking about how the indie game market works? or are you just larping as braindead retard mouthbreathers?
>>
>>554665263
OK I will, thank you for the advice.
>>
>>554665173
>Thomas Brush wants to charge $40 for Twisted Tower

oh no no no
>>
>>554665398
There aren't two separate markets bud. You're competing with every AAA game ever made.
>>
>I can get The Witcher 3 for like $5 on sale.
10 year old game.
>I can get Elden Ring for like $30 on sale.
4 year old game.

There is a difference between an old game that barely brings in any money having its price permanently slashed and a new indie game that just released. But go ahead, continue pushing down that path. What will happen is devs will just use AI slop to make up the difference between a 1MA/small team and a team of salaried professionals so they can compete with these games.
>>
>>554665590
If I haven't played Witcher 3 before then yeah it's an objectively better use of my money/time than your rpg.
Where it gets fuzzy is people who already played Witcher 3 and are looking for a new game.
>>
>>554665576
ok dummie keep playing dumb.
hint for you, if you are actually seriously this dumb: why then do indie games still sell?
>>
>>554665793
Because people have already played games like Witcher 3 and Elden Ring and want something new.
Being new doesn't inherently give your game more value.
Especially when most indie games end up looking like something from 1999 anyway.
>>
people playing the witcher 3 and elden ring arent gonna play ur game theyre normies and its a complete different market i know because i played those games and games from here seem boring
>>
why would i still buy photoshop when excel exists? why would i make a pixel art app, when maya exists? why would i buy substance painter, when wordpress exists?
this is the shit logic you guys have.
>>
>>554665969
>implying indie games are creative enough to actually make different games and not just make
>X game but Y
>see: Every pixel platformer, every Kings Field clone, etc
>>
>>554665969
>this is the shit logic you guys have.
The anons you see ITT may be trolls just posting bait, but the fact of the matter is that the average gamer genuinely uses that kind of logic. Without a shred of irony. And no, it's not limited to /v/ shitposters. You can go on Reddit and YT comments and see similar sentiments and logic among normalfag gamers, and whatever other places they hang around.
>>
What do you think a fair price for a 100 hour 3d indie rpg is then?
Even Kenshii is only $30
>>
>>554666139
>X game but Y
You just described every game. Every game, indie or AAA, is derivative.
>Elden Ring: Dark Souls but open world
>Undertale: Mother but a bullet hell
>Pong: Tennis but digital
>>
The prize for the /v/3 jam is $100? I make more than that on Onlyfans in a day.
>>
>>554663062
I am more likely to purchase a game on steam because I can refund it if it's garbage. If it's on a platform that makes it difficult to refund then I wont ever touch it in the first place.
>>
>>554666331
That's exactly my point friendo. Pretending Undertale is as different from Mother as Photoshop is from Excel is pure cope.
>>
>>554666289
If you're a well known dev you can get away with charging more but since we're all nobodies you have to have a low price to be competitive. That is one of the only edges you have in this market: the fact that your game didn't cost a billion dollars to make.
>>
You don't need a game.
>>
>>554666485
>you have to have a low price to be competitive
And this is only because game developers (as a general collective) are literal cucks who have no backbone and give in to every single fucking gamer demand, no matter how unreasonable it is.
I don't say we should price roguelike metroidvanians at $40 just because we made it but I do believe that it's about damn time developers should start valuing their own labour more.
For example, if your game has voice acting (human), and a unique music track for every level/area (also not AI) then you can confidently add $20 to your price. That's just one example off the top of my head.
>>
>>554666817
What do I need?
>>
>>554666973
Sex
>>
>>554667003
done. now what do I need?
>>
>>554666973
All you need is an idea
>>
>>554667221
More sex
>>
>>554666919
What the fuck else am I supposed to do? Sell only 1 copy to my mom because "I have self respect" and raised my prices? The customer is always right at the end of the day.
>>
Make a mongol-like with dating elements.
>>
File: Logic Bombs.png (70 KB, 460x215)
70 KB
70 KB PNG
>>554667364
>>554666919
I will never put my game on sale.
>>
How to price your game? wishlists x0.001
>>
>>554667364
>Sell only 1 copy to my mom because "I have self respect" and raised my prices?
Good morning saar
>>
>>554667527
1000 wishlist bros...
>>
>>554666468
Runa?
>>
>>554663062
>When somebody mentions Steam refunds as an advantage of Steam when talking to devs, it's a surefire way to know you're talking to a nodev.
>Valve allows you to refund a game for the reason "Purchased by accident", even if your game is not included in a bundle of any kind. You don't "purchase a game by accident", not with the way Steam is set up. Considering that if your game is DRM free/only uses Steam DRM, then it's trivially easy for your game to be pirated with refund abuse. It's a very real thing that turdies practice.
>So no, Steam refunds are not beneficial to devs. Not at least with the way they're currently set up now.
>>
>>554667527
At only 4 cents my game is a STEAL
>>
>>554667675
1 million wishlist bros..
>>
>>554667527
>Cuffbust had 200,000 wishlists
>Should've cost $200

I understand why it failed now.
>>
File: x03996vyres61.jpg (40 KB, 640x626)
40 KB
40 KB JPG
https://x.com/petergyang/status/2013635294801862995
AAAAAAAAAAAAAA FUCK BROS IM GOING INSANE WE'RE GETTING FUCKED LEFT AND RIGHT
>>
File: 1763669183729494.jpg (272 KB, 1080x791)
272 KB
272 KB JPG
I've heard this northernlion guy mentioned on /v/ a couple of times and here on /agdg/ as well when talking about marketing and successful games, but I've never actually seen this guy at all and never cared to.
Today I had him appear in my recommendations. Apparently this Northernlion e-celeb is some bald millenial faggot? I gave it a watch and all he does is just do some generic commentary over gameplay in a monotone voice. Do people seriously watch this fucking guy?
This is the guy that /agdg/'s thirsting to have play their games to show them to millions? Fucking seriously?
>>
>Twitter link
>>
>>554668380
I want Mechagamezilla to play my game
>>
>>554668149
I could make that game in a day, even less with AI. What's the problem?
>>
>>554668380
>I've heard this northernlion guy mentioned on /v/ a couple of times and here on /agdg/ as well when talking about marketing and successful games, but I've never actually seen this guy at all and never cared to.
>Today I had him appear in my recommendations. Apparently this Northernlion e-celeb is some bald millenial faggot? I gave it a watch and all he does is just do some generic commentary over gameplay in a monotone voice. Do people seriously watch this fucking guy?
>This is the guy that /agdg/'s thirsting to have play their games to show them to millions? Fucking seriously?
>>
>>554666973
a story
>>
>>554668580
...with AI voice acting!
>>
>>554668149
nice music
>>
>>554668380
yeah he generally provides "friend simulator" content for mildly lonely left-leaning zoomers & millenials
if he gets 500,000 views on a game and says it's good, a decent amount of those views will lead to sales
for devs, a good video from him is basically just digital word of mouth marketing
if you're making a game him & his fanbase really enjoy, he'll boost your sales significantly
getting people like him to play your games definitely isn't the only way to do marketing though, there are other options
>>
>>554668380
nobody cares about him or his opinions, just the promotion of his audience seeing their game.
just like most people here hate pewdewpie but would love it if he played their game
>>
File: 1756305274254243.jpg (93 KB, 861x756)
93 KB
93 KB JPG
>>554668380
>>
>>554669208
>nobody cares about him or his opinions, just the promotion of his audience seeing their game.
I get that. I'm just saying that I don't understand why someone like this is THIS popular to begin with. Like, I get why someone like Vinesauce Joel or Jerms985 would be popular. Those guys are charismatic and act like clowns to entertain their audience. Or if a streamer gets easily tilted and rages at games, for example.
But why would anyone want to watch someone as mundane and uninteresting as this? It just baffles my fucking mind.
>>
3D Modelers/Texture artists are deranged wizards
>>
>>554668380
His appeal is that he's basically the only streamer that's a normal guy. He doesn't live some crazy celebrity life in LA or vlog about expensive trips. He just lives with his wife and daughter and talks about normal shit. He's very relatable to men in their 20s/30s.
>>
/agdg/ greatly suffers from the same mindset Indians have. Instead of trying to improve themselves, they try to find ways to put others down and lower their ranking on the totem pole. That's why there's constant discussions on increasing the entry fee to Steam and hindering the visibility of certain genres. Like instead of just making a good game, just make it so people less fortunate (or smarter) than you can't even enter the competition.
>>
Alright, getting to work on my Vulkan Voxel Raymarcher now.
>>
>>554669606
true. TRUE.
>>
>>554669893
>believing in self-improvement
>believing in meritocracy
>>
>>554669893
>hindering the visibility of certain genres
That is already happening on Steam though. It's not deliberate, or at least I hope it isn't, because the algorithm is exclusively revenue oriented.
So this means that genres that are more expensive to work in, and are also more niche, like RPGs or immersive sims, end up being throttled by Steam because they won't ever make nearly as much money as say the 6 millionth Vampire Survivors clone that cost nothing to produce or a friendslop game.
>>
I hit the claude limit how am I supposed to dev now?
>>
>>554668380
I sent my game to this bald fucker and he never answered me...
>>
>>554670432
work on art assets
>>
>>554670240
Yes, goyim, don't ever try to improve yourself or your life. Don't ever work out, don't ever try to increase your knowledge, don't ever try to make more money. Just be dumb, stupid and broke forever just like how we like you.
>>
>>554671476
>Xe/Xir only works out for female attention
I HAD to laugh
>>
>>554669456
>I get why someone like [literal who] [literal who] or [literal who] would be popular.
You're a gay little eceleb worshiping zoomer who found some other gay eceleb who isn't one of (You)r gay little ecelebs. Normies don't know who any of these faggots are.
>>
>>554671983
>>I get why someone like [literal who] [literal who] or [literal who] would be popular.
>You're a gay little eceleb worshiping zoomer who found some other gay eceleb who isn't one of (You)r gay little ecelebs. Normies don't know who any of these faggots are.
>>
File: ikaruga.png (19 KB, 444x111)
19 KB
19 KB PNG
>>554668149
>upgrades too early
>enemies don't scale on difficulty
>pattern attacks become boring
>bosses are a joke
>walking enemies
>mediocre lore
it requires much more to achieve this level of kino
https://www.youtube.com/watch?v=PpxZcVN9gr0
>>
>>554668149
cool, but his kid will never know a life where he's superior to AI in anything. want to make music? AI can make it 100x faster and better. want to write a novel? AI can make it 100x and better. want to be someone's friend? AI can simulate a better friendship than that kid can provide.
I'm glad I lived in an era when I was the one creating something meaningful and valuable for players.
>>
>>554673978
this is cope though because every generation has something and invents some obscure metric they obsess over, the bar will be raised every time
>>
>>554674182
I don't understand this reply. Give me one example of what you're talking about.
>>
Solodev is an unfulfilled goal that has loomed over me for about 12 years. I'm just going to use RPGmaker and make something, anything, just so I can get some closure on this. Every time I start i'm just bored out of my mind.
>>
>>554674514
it might seem like avoiding answering but people will just recognize they can't compete and start using other metrics to define their worth and productivity and for examples i don't know because that's up the people of the future

well let's try you don't see music producers crying about how they will never be able to perform on the same level at the piano or guitar as someone they'll just use samples
>>
>>554674514
we know you don't
>>
>>554674957
>we know you don't
>>
@554675196
oh i see you're an esl
>>
>>554675282
>@554675196
>oh i see you're an esl
>>
File: 1761660665109539.jpg (116 KB, 1400x788)
116 KB
116 KB JPG
>STOP KILLING GAMES!
>except the ones being killed by gabencunt on the daily, those don't matter!
I sure hope /agdg/ cucks didn't support this.
>>
>>554675580
>>STOP KILLING GAMES!
>>except the ones being killed by gabencunt on the daily, those don't matter!
>I sure hope /agdg/ cucks didn't support this.
>>
>>554668149
I will entertain your nodev bait. We already had no code game engines that let you easily make games. There's nothing new happening. Stop posting twitter links.
>>
>>554669893
Not gonna lie if steam increased the publishing fee to $1000 or $2000 it'd cut shovelware slop down by at least 90%, but still be low enough that anyone confident in their game's feasibility can easily get a loan to cover it
>>
>>554675664
or they uber for a couple of days and don't need the loan?...
>>
>>554675664
funny how shovelware is always someone else's game but never your own
>>
As a self-proclaimed expert in the field, my advice to all aspiring game developers is quite simple: just make a good game.
>>
i wish i was an enlightened multifaceted polymath and renaissance man like cris
>>
>>554675664
>a loan
>$1000 or $2000
Third worlders should not be in this discussion. Please go back to Brazil or whatever shithole you came from.
>>
>>554675894
list three released agdg games that are blatant asset flips by third worlders. you can't
>>
I have a solid premise for a game plot wise, and the programming and art skills required to execute it. The thing I am not experienced with is game design. How do I make sure my core loop is actually fun from moment to moment so the player doesn't get bored?
>>
File: Rubato.jpg (286 KB, 1920x1080)
286 KB
286 KB JPG
https://youtu.be/fY4pZovL1Uo?si=_Ncj6z1zcvbj7A1E

This game is a prime example of the phenomenon I will call "Twitter Poisoning"

If you post on twitter with the intention of marketing, you will inevitably and unconsciously change the game to do better on twitter.

This game is a sidescrolling platformer but from the trailer I can tell right away the camera is zoomed in way too far.
It's going to be so miserable to play when you can't see what's 2 feet in front of you.

The reason it's like this is because it looks better in a 10 second twitter video when the character is bigger and easier to see.
Too bad he ruined his entire game for views.
>>
>>554676321
add persistent leaderboards, an auction house, and guilds
>>
>>554676102
>>554675664
Or they could just bring back Greenlight for free and actually fucking moderate it this time?
>>
File: maxresdefault (7).jpg (95 KB, 1280x720)
95 KB
95 KB JPG
Kino
>>
>>554676516
>2d pixel platformer
There was nothing to ruin in the first place.
>>
>>554676707
I always laugh when this place advocates for Steam Greenlight because the average /agdg/nigger game would get thrown out so fast.
>>
>>554676707
>rather than meritocracy, we should go back to nepotism
kys
>>
>>554676881
which would motivate them to actually make a good game
>>
>>554676707
this but the moderation should be done by the userbase. you cant release a game unless it reaches a certain amount of wishlists
>>
>>554677013
stupid zoomer. greenlight is not nepotism. you stupid dumb idiot moron retard
>>
>>554677202
ignorant child
>>
>>554677104
It really wouldn't. Most anons here are stubborn and think their game is God's gift.
>>554677198
You just highlighted the problem with Steam Greenlight in an attempt to fix it. What's a "certain amount" and who gets to decide that? You? Valve? What's to stop somebody from just bribing their way to getting their game accepted?
>>
>>554676881
>because the average /agdg/nigger game would get thrown out so fast
That's fine provided you get actual human user eyes on it, and not bots like it is now.
You could get feedback on what's wrong/unappealing from an actual sizeable amount of people (meaning you won't be skewed by the preferences of a single retard)
>>
File: 1768612849758451.jpg (52 KB, 960x960)
52 KB
52 KB JPG
>>554663062
It'd be fine if they actually punished refund abuse but they don't because they're lazy as shit and refuse to do the job developers pay them to do.
Did you guys know if you get blocked from refunding because you abuse the system you can just request a refund again and again until they cave and give you one? They always cave too.
>>
>>554677562
>Most anons here are stubborn and think their game is God's gift.
Now that's projection if I ever saw one.
>>
see you had a lot of rapists that make love to napist
>>
>>554677562
it really would, you retard.
>>
>>554677847
Look no further than Bokudev, my good xir.
>>
>>554678107
>lolcow outlier
That's the best you can manage?
>>
>>554677562
Idk what the wishlist amount would be but im sure valve can come up with something given their massive stats and analytics they have over the decades.
If devs want to buy wishlists that is fine, its just another monetary barrier for slop devs while people that actually put in effort won't have to worry about it.
But the truth is valve won't do anything about it because they only care about money and its obvious that their current set up is making them the most bank regardless of how much shit people push in. They couldn't care less about developers making games with effort
>>
>>554676881
People say this but the average agdg game performs better review wise than the average game on steam
>>
>>554677684
The average Steam refund rate is around 10%. No game flopped because of refund abuse.
My total flop that earned me $200 in its first year has a 12% refund rate.
>>
>>554678089
>The same general that regularly discusses ways to scam the system, find get rich quick schemes, and use AI shortcuts would TOTALLY get their act together and make a good game if they were asked to
>>
>>554677684
>It'd be fine if they actually punished refund abuse but they don't because they're lazy as shit and refuse to do the job developers pay them to do.
That's literally what I implied. They have absolutely no restrictions or control for refunding within the 2 hour limit. And even if you do pass the 2 hour limit, you can still file a support ticket asking for a refund and they'll give you one anyway. The only real restriction that you have as a user when refunding as far as I am aware is the game being in your library for a week. Only after that can you not refund it anymore and even then if you are insistent enough they may give it to you anyway.
>>
File: G-YwZTvbUAE5KGy.jpg (113 KB, 1400x686)
113 KB
113 KB JPG
>it works
>>
>>554678758
>ways to scam the system, find get rich quick schemes, and use AI shortcuts would
Why do you think these topics are so prevalent? Because the system itself is shitty and unfair. The only thing that matters to Valve's algorithms is how much money you make. And when you boil every fucking thing down to how much money one makes, then all sense of morality, quality and integrity goes out the window.
>>
The entire /v/3 server simping over a confirmed female discord user and begging her to play their games is honestly hilarious and made me laugh harder than I have in years.
>>
>>554678756
>The average Steam refund rate is around 10%.
Assuming the games are of an average quality, that's still too high. Refunds should only be made if the product is of an extremely poor quality, or the user's machine doesn't run it. And since Valve doesn't check whether or not the game doesn't ACTUALLY work on your PC or if you are just lying about it on the refund window, there is no way to know for certain if those 10% average really do represent that many personal PC setup issues.
The only reason the average refund rate isn't higher is because the average steamie doesn't even know you can abuse the system. Most steamies don't even know how to troubleshoot games themselves besides asking on the forums "UHM, MY GAME DOESN'T WORK, FIX IT DEV!" (without providing system specs and explaining the problem as well).
>>
>Let's just make it so you can't refund games anymore
Indian general.
>>
>>554676516
So the reason this game is bad is because the camera is too far but in the trailer isnt too far and this happened because the dev is changing the game to do better on twitter?

You are telling us that the dev changed the game to have a far camera so he could zoom in only on twitter's posts to get more views?

Be honest.
>>
>>554679351
Who? What game
>>
>steam shill thinks wanting better control and oversight over the refund process to prevent abuse = wanting refunds gone entirely
By the way, gabencunt would love to revert to not having refunds at all because they're affecting his bottom line as well, not just the individual dev.
Valve literally had to be dragged into court kicking and screaming by the Australian government and was demanded to add refunds by legislature.
>>
>>554679917
>The refund system should benefit me and me alone
Every time
>>
>>554679760
I was promised this refund 3000 years ago
>>
>>554679436
Ok but it's still 10% so it's $900k instead of $1M or $900 instead of $1k. And you're not considering how many of those sales wouldn't have happened at all if Steam users didn't know they could refund the game easily. Keep in mind that Steam is the only ones who actually lose money when a product is refunded. You simply lose the money you would have got from the sale, but Steam pays the transaction costs. So if Steam is so generous with refunds even though they're the only ones losing money by refunds, it's probably because they calculated their refund policy actually encourages sales.
>>
>>554679516
The worst part about this general is that it's the same anons with an indian mindset advocating indian behaviors calling yesdevs "jeet", and they're all too low IQ and red goated to self-reflect. They just spew whatever random insults they read off /pol/ without thinking about what those insults even mean.
>>
>>554680258
Zukjeet is back to samefagging.
>>
>>554680306
>Zukjeet is back to samefagging.
>>
>>554679351
>/v/3 server has women
Uhh... server link?
>>
File: 1758139286833080.jpg (1.16 MB, 1707x960)
1.16 MB
1.16 MB JPG
how do i get good at character design
>>
>>554679840
I guess they recasted their main character girls and Betz has literally asked her point blank to drive and meet him for sex while the rest of those guys are trying to woo her into playing their games. It's literally the most active I've seen that server in like 3 months.
>>
>>554680396
Do what valve does for Deadlock and use AI. They used midjourney.
>>
My games and other trudev games will bring a Golden Age to /agdg/.

It's going to be Pyramid tier stuff.
>>
>>554680454
You guys really just say anything about /v/3 for a few (You)s huh
>>
When you realize that some of the options for Steam refunds is:
>Missing content
>Gameplay issues
>It's not what I expected
You'll understand why anons want to do away with the refund system.
>>
File: 1732406453567125.jpg (25 KB, 355x403)
25 KB
25 KB JPG
>>554680396
>>
>>554680768
You can literally go on the server right now and see for yourself I don't have to make things up.
>>
>>554680793
If you can't figure out a game is not what you expected in the first two hours you're a retard that can't be trusted with money
>>
>>554680793
Caring about refunds is extremely low-IQ lack of thinking. There's a reason the retail meta is to take refunds with no questions asked. No one ever got rich pinching pennies and trying to save money. They got rich by scaling up and making a shit ton of money.
>>
>>554680129
>And you're not considering how many of those sales wouldn't have happened at all if Steam users didn't know they could refund the game easily.
I don't think it works that way, but anyway this is not what this is about. You're either retarded or intentionally misrepresenting the message at hand, but the problem isn't in the refunds itself, but in the fact that Valve doesn't do anything to prevent abuse, which is a known thing that even /v/ admits to doing. Why do you think Denuvo exists? Because big publishers know that Steam DRM is useless and piracy could've been much bigger with refund fraud. So they invested into a second protection ring to avoid this.
>>
>>554681157
>Caring about refunds is extremely low-IQ lack of thinking.
SAAAR
>>
File: images (3).jpg (16 KB, 450x444)
16 KB
16 KB JPG
It's possible to gamedev working a 80+ hours/week lowpay wageslave job?
>>
>>554681469
If you really care about it you'll find a way to make it work
>>
>>554681175
you can pirate a game without abusing refunds. that's what most people do. publishers use denuvo to stop the crack from getting on top sites, not to stop people from cracking at home. once the game is cracked they'll usually get rid of denuvo to improve performance.
>>
>>554681127
Two hours is not the same for every game. Final Fantasy X wouldn't be one of my favorite games if I took it back to the store after only two hours of playing it. Atlus would go bankrupt if people refunded the Persona games because they weren't immediately exciting in the first two hours.
>>
>>554675869
It doesn't matter how they get the money or how fast it takes to do so, the point is setting entry point high enough that publishing a game on steam requires a minimal amount of financial commitment.

>>554675894
I can confidently say every project I have worked on is shovelware slop

>>554676102
You're right, that's too low. They should increase it to $10,000 or $20,000
>>
https://discord.gg/hXMqEsWVBZ

Females inside
>>
>>554681581
>you can pirate a game without abusing refunds. that's what most people do.
There's still issues. Various piracy sites can be blocked or flagged by internet providers, and in the West you can also get into actual trouble for it if you get caught. Then there's the issue of viruses as well. The only reason why refund fraud isn't common is because it's not talked about nearly as much. Not many steamies know what "Goldberg" is, for example.
>not to stop people from cracking at home.
It most certainly works as a secondary safeguard against that as well.
>>
>>554681303
16 minutes
>>
>Buy a pizza
>Eat 70% of it
>Decide I didn't like the taste only after eating most of it because I'm a big fat retard
>Go to get a refund
>Get told to fuck off
WTF bros?
>>
File: 1709449167793607.jpg (33 KB, 600x493)
33 KB
33 KB JPG
>70% of his game can be consumed within 2 hours
>>
>release a 2 hour game
>charge a reasonable price for it
>people don't refund

WOW
>>
>>554682697
>>554682893
They don't actually limit you to two hours you dumb fucks. That's the whole problem.
>>
a bite sized chip tup experience a bite-sized couch co-op roguelite shoot em up.
>>
>>554682697
This discourse makes a whole lot more sense when you realize that most people here are only capable of making Adobe Flash-tier games that they still want to charge full price for.
>>
File: file.png (16 KB, 595x84)
16 KB
16 KB PNG
bros... why didnt anyone buy salaryman shi
>>
>>554682960
If you make a good game that people enjoy and charge a reasonable price for it then people won't refund it you dumb fuck.
Nobody finishes a game and goes
>That was fun and I felt like I got my moneys worth but it only took 1 hour and 59 minutes so I'm going to refund it
>>
My game is going to wow this general intensely.
>>
>>554683090
This post makes a lot more sense when you realise it's posted by the youtube e-celeb addict that's loaded with projection.
>>
>>554683453
Post game
>>
File: hitsvape.png (251 KB, 653x533)
251 KB
251 KB PNG
>>554683348
There's an entire genre of youtube videos where people beat games as fast as possible to refund, retard
https://www.youtube.com/watch?v=t8ZctWcx25o
https://www.youtube.com/watch?v=Xe3eBpYqVr4
>>
File: file.jpg (71 KB, 1080x299)
71 KB
71 KB JPG
See what I mean? That's sexual harassment. THIS is who you send your trailers to?
>>
>>554683348
Basically this.
I have plenty of sub 2 hour games that I paid a couple bucks for and am fine with that.
On the other hand I have Hogwarts Legacy which steam says I have 7 hours in (never finished it) and I'd like my money back from that one for being a time wasting piece of garbage.
>>
>>554683651
>youtube videos made for views are your average normal person

How old are you?
>>
>>554683651
>ZOMG YOUTUBERS DID A THING?! THAT MUST MEAN EVERYONE IS DOING IT!
Go back to India.
>>
File: 1748857736340882.jpg (100 KB, 1200x780)
100 KB
100 KB JPG
>>554683090
It doesn't even matter what we say. We can't reason them out of a position they didn't reason themselves into. They don't have the skills to make a good game, they don't have the IQ to develop those skills, and so they'll always be trapped beneath a layer of insecurity. All they can do is lash out.
>>
Just because your indian village finally got internet in 2023 doesn't mean the rest of the world doesn't know what happened before. There was a controversy in 2021 about games shorter than 2 hours being refunded.
>>
>>554683651
How many times do you think they had to play, and hence purchase, those games in order to finally beat them in 2 hours? This is free money, in your pocket.
>>
File: 1739132385986704.jpg (36 KB, 580x551)
36 KB
36 KB JPG
where the fuck do I get actually good sound effect foleys? all i can find is overproduced shit, unintelligible AI slop, and good sounds but recorded in 2009 on a flip phone
>>
>>554681175
It's still only 10%. And Steam are the ones losing money on refunds.
These are the two facts you're trying to argue by invoking some principles that don't matter.
10% refund rate is fine. For better games it's likely much lower. Even so, a 0% refund rate wouldn't mean much to me. I'd get ~10% more money, big whoop.
>>
>>554679436
since Valve doesn't check whether or not the game doesn't ACTUALLY work on your PC or if you are just lying about it on the refund window

This kind of refund abuse is inherent to a majority of refund policies across all consumer markets

>>554683651
If you can beat borderlands 2 or dark souls in less than two hours you have DEFINITELY played it for far longer than that, nobody is pulling that off on their first try
>>
Mouthwashing takes about 2 hours to beat and you don't hear them decrying refunds. They've sold millions of copies.
>>
>>554683981
>Officer I only stuck 10% of my penis in her so it was hardly rape
>>
>>554684003
Forgot to greentext my bad
>>
>>554683920
People in the media making a huge deal about something that never actually mattered in reality.
>>
>>554676669
I've met a lot of people in my life and you're a scumbag.
>>
>>554642160
>keeps blaming neets
Sounds like jealousy to me, how would you know the guy behind a post was a neet/perma neet? How do you know they were trying to ruin your speed of development?

>>554664423
Kek
>>
The progression system in Balatro is done in a way that you can see at all times what you are trying to accomplish. In every
hand you must select hand to play, in each round you must reach a particular score, every 3 rounds you have a "boss fight"
round, after that boss fight you increase your "ante" which can be seem as a world in Super Mario games, and you can see
that you must reach 8 antes to beat the game.

By having a "visible progression" you can "abuse" the reward system of the player's brain by placing rewards in each of
those in-between moments, and Balatro do exactly that. Every hand played you feel the dopamine entering by hoping you
will make the right amount to go to the next level, even if you don't reach it you still get the dopamine from hoping you
will draw good cards. After dopamine hits from each hand played or discarded the player get more dopamine to see what
the store will give them the opportunity to buy, and inside that store you get a reroll button and 2 packs of random cards.

As you can see exploiting that dopamine is the most important feature in Balatro, and you can use in your games freely to
improve retention. You get dopamine not by seeing the results of a roll of dices, you get dopamine before you roll it.
Dopamine gives you "strength" to do something because you know you can get some reward. And for some reason that
dopamine hit is bigger if the player can't know for sure what they will win.
>>
File: 1728561476820157.png (1.13 MB, 1024x1024)
1.13 MB
1.13 MB PNG
>>554683854
>Nobody does this
Here's someone doing this
>Okay some people do this but not the average person
>>
>>554683981
Valve doesn't shut down TF2 even though it "only" earns them 10% of their income.
>>
>>554684308
Post IQ, Ranjeesh
>>
>>554684308
All you posted were people who clearly knew the game like the back of their hand because they played them so much doing 2 hour speedruns
>>
>>554684308
Youre retarded
Please leave my board
>>
File: 1737418643219626.jpg (247 KB, 1728x884)
247 KB
247 KB JPG
Higher IQs focus on distributions and ignore outliers.
Lower IQs focus on outliers and ignore distributions.
>>
>>554684062
>retarded analogy by a retard
I'm too busy to be talking to actual retards. Feel free to not publish your game on Steam, what do I care?
>>
>>554684571
>All you posts was people who ... did what I said no one does
>>
>>554681469
Unlikely. Too much exhaustion at that point to even want to do more work.
>>
>>554684707
>>All you posts was people who ... did what I said no one does
>>
>>554684036
>these devs got lucky enough to earn enough money to eat the cost of refund fraud so the problem isn't real
>>
It's ok to update my old abandoned unreleased steam game to another one with a completely different genre? It has 250 wishlists.
>>
File: 1710646346303991.png (91 KB, 594x594)
91 KB
91 KB PNG
>>554684036
walmart can eat the cost of retail theft is its cool if we let people steal
>>
>>554684793
>>these devs got lucky enough to earn enough money to eat the cost of refund fraud so the problem isn't real
>>
>>554681469
80 hours probably not
I work 40 hours and I dev every day but im not as productive as I should be because im tired from work
If I could drop to 20 hours a week I would
>>
>>554684329
Why do you think Steam allows no questions asked refunds? Think about it.
>>
>>554684793
Plan for 10-20% of your sales being refunded and you wont need to worry about it
>>
File: 1737417741106191.png (234 KB, 1488x1550)
234 KB
234 KB PNG
If you can't earn enough money to eat the cost of retail fraud, your fundamental underlying problem isn't the retail fraud. It's the fact that you're not making enough money.
>>
>>554684707
Except they weren't
>>
>>554685021
>>554684738
I will try to dev at least 1 hour a day. I can't give up.
>>
>>554685249
BUT ITS MY FUCKING MONEY REEEEE
>>
>>554685183
>Hey mom and pop shop, plan on 10-20% of your stock being stolen, while the police do nothing, and no need to worry about it
>Walmart can handle it why can't you?
>>
Indie Dev Chiptune Renaissance

https://youtu.be/psuRGfAaju4
>>
>>554685397
>>Hey mom and pop shop, plan on 10-20% of your stock being stolen, while the police do nothing, and no need to worry about it
>>Walmart can handle it why can't you?
>>
>>554685249
If I wanted to make money I'd invest in quantum computers since they'll be the next big thing after the AI hype dies but I have no significant capital to invest
>>
>>554685180
Because they were forced to by laws.
https://www.accc.gov.au/media-release/valve-to-pay-3-million-in-penalties-for-misrepresenting-gamers-consumer-guarantee-rights
>>
>>554685397
If refund fraud is a crime maybe you should report it to the police
>>
>>554676881
Hmm....
>Acrolyte
>Paloo Spiral
>Wasteland Bites
>Castella
>Poke All Toads
>Nuns and Guns
>Monster Girl Academia
>Landsword
>Alchemickal
>JENNY
>Aggy Chan 3D
>Armaphract
>He Who Watches
>Kludge
>Jusha
>Remote Aphrodite
>Yark
>>
>>554686007
marmoreal bros...
peripeteia bros...
underspace bros...
>>
>>554685537
They were forced to implement a refund policy but they weren't required to put in a no-questions-asked grace period. They could have gone the malicious compliance route and force every refund request to be reviewed before approved, or make the process incredibly convuluted.
>>
>>554686215
Yeah they could do that but that actually takes work which valve is incapable of doing.
>>
>>554686007
Aggy-chan would definitely get thrown out considering there's nothing to do in the game and its creator spends more time posting Cardcaptor Sakura reaction images to every pedo-adjacent post.
>>
>>554679743
>the camera is too far but in the trailer isnt too far
Assuming the trailer is representative of how zoomed in it is in gameplay, it is incredibly too far zoomed in.

Especially when I'm grappling through the air spiderman-style, I should be able to see the obstacles ahead of me more than .2 seconds in advance.

Also this is an English speaking site.
>>
>>554686007
How many of those are even getting finished though?
>>
File: 1768587743590186.jpg (129 KB, 615x1065)
129 KB
129 KB JPG
>>554686332
>>
I'm gonna be honest, I woke up today thinking I wasn't going to add much since I have to plan certain things later today. But then I spent 5 hours straight adding a new mechanic in outside it's specific dialogue.

It do be like that sometimes.
>>
File: 1699403387806658.png (586 KB, 1280x720)
586 KB
586 KB PNG
>>554683696
wait betz is based??
>>
>>554686314
>that actually takes work which [company] is incapable of doing
Congratulations, you just discovered "malicious incompetence", one of the various methods companies use to discourage people from refunding products!
>>
>>554686749
Retard
>>
>>554686678
Hi orchid. You take Betz's load yet?
>>
>>554684929
>is it ok if I am dishonest
Thats a deeply personal question. In an industry where the only reputation that really fucks you is negative reputation matters, I wouldn't risk it.
Last thing you need is the first thing someone sees on your discussion page being "why is this game on my wishlist, I never wishlisted it?" And then people making mostly accurate claims about you being a grifter.
>>
>>554684929
>How do I scam the system
Every time
>>
>>554686617
sakura...
>>
>>554684929
If your store page has been published you'd have to get approval to make a change like that, and I doubt they'll approve
>>
>worrying about refund fraud of 10%
>completely ignoring that they need to make a top 5% game to even have meaningful income
it's like those lolbertarians who complain about the capital gains tax but do doordash or stock shelves. you're wasting your mental energy and focus on something that doesn't matter.
>>
>>554688532
Smooth brained take.
10% of your income matters a lot more to people with a lower income than people with a higher income.
>>
>>554641547
>>554642585
turdler, post your game or forfeit posting privs
>>
>>554689134
Poorfag take. You will always be poor and brown.
>>
>>554689134
>thinks more stringent refund conditions wouldn't result in fewer purchases
>calls others smooth brained
okay.
>>
File: 1764602289264570.jpg (76 KB, 1400x788)
76 KB
76 KB JPG
>>554654779
>two useless retards who have never ever made a game gets local indian poster to spam their retarded videos in shorts format with CC to bypass noaudiolimits
>>
>>554689489
This, so much this. Steam games famously had no sales prior to refunds being implemented
>>
>>554684929
people have done that before, steam gets mad, you have to approve for a title change. they will allow it but it has to be with good faith.
>>
>>554640761
You are just now realizing the internet sucks because its all broke losers with lame advice
>>
File: G_JERg3WwAAGzPe.jpg (516 KB, 2048x2560)
516 KB
516 KB JPG
progress doko?
>>
File: tick-bites.jpg (85 KB, 720x415)
85 KB
85 KB JPG
>>554689489
>Think of all the sales you get by letting me abuse the refund system
>>
>>554686007
2D games
>6
3D games
>11

Huh. Imo the best art, one for 2D and one for 3D, are:
2D: Acrolyte. Just outright amazing visuals, I wish I could draw like that.
3D: Aggy Chan 3D. Great art I like it personally.
>>
>>554689997
If it results in more money for me, I'm all for it.
>>
>>554689997
It's almost like piracy is actually a boon for sales, if only we had several studies to support such a theory...
>>
>>554689834
i look like this
>>
>>554690310
Damn someone should tell all the AAA studios they're wasting their money trying to stop day one piracy, some poorfag NEET on /agdg/ obviously knows better.
>>
>>554690192
Low IQs can't comprehend fault tolerance. They see a single problem and have to focus on it because they can't do the mental math and conclude that not dealing with it actually results in more money. They just see the immediate loss on paper and stop thinking right there.
>>
>>554690440
So true sis, time to remove Denuevo from all their games, random aggy dagger knows better than the mega corp making millions upon millions.
>>
>>554690440
>>554690583
People have tried telling them that, but AAAs are also run by emotional low IQ niggers like you. That is why they keep getting out competed.
>>
File: EpWkVDtUUAAxNPa.jpg (21 KB, 750x738)
21 KB
21 KB JPG
>>554690735
>That is why they keep getting out competed.
>>
>>554690735
>outcompeted
>for preventing people from pirate
Lmao yeah you must be poor amd entitled too all those games for free. I don't like Denuevo tho, I don't need shit trying to bake itself into my system, which is why I have none of those triple A games with it on PC, console is a different story since they dont have that bullshit fucking with my console.

So who is outcompeting these companies, according to you? Is.....this one is gonna make you butthurt... .Eric Barone who's made hundreds of millions on game copies alone excluding merchandise?
>>
>>554690853
Billionaire nepobabies won game of the year which means AAA is finished, okay?
>>
>>554689591
This is something the zukjeet curiously avoids to adress. Wondet why.
>>
>the zukjeet MUST waste his time explaining basic middle school math to retards
I forgot /agdg/ was a special needs school.
>>
>>554689618
Millionaire here. Make more loli games.
>>
>>554689997
I mean...
>>554690440
>he doesn't know
https://www.gamesindustry.biz/eu-commission-no-evidence-that-piracy-affects-video-games-sales
https://phys.org/news/2020-08-post-release-digital-movie-piracy-boost.html
>>
>>554691586
The numbers doesn't matter to them. It's not about the money. It's not about the bottom line. It's purely emotional. It's the thought of the gamer cattle swine getting to experience god's gift on earth (a 2d pixelshit platformer about depression with a median 16 minutes of playtime) without paying.
>>
>>554691586
Damn bro you should send that to capcom. They are clearly uninformed and the results of the tens of millions they have spent on market research have been debunked by a poorfag on 4chan.
>>
>>554661413
let's compare, show your face
>>
>>554689591
Notice how Steam has only ever made more money since implementing refunds though.
>>
>did you hear about this game that's free on EGS?
>damn cool I'll go buy it on steam
>>
File: 1766795409422213453.gif (839 KB, 256x255)
839 KB
839 KB GIF
>>554692972
>did you hear about this game that's free on EGS?
>damn cool I'll go buy it on steam
>>
If you guys hate refunds so much then why don't you upload your games to the Nintendo e-Shop? You literally cannot refund a game period if you bought via the e-Shop.
>>
>>554692497
I know, and that's not the argument I was trying to make. I was just pointing out one if the myriad of reasons why being able to play a game for free can help boost sales. Piracy is just another way to market a game, albeit a controversial one.

>>554692660
Capcom already knows. Why do you think they've been trying so hard to make their recent arcade compilations have features that go above and beyond what emulation can provide?
>>
>>554691586
>new blood ceo
>trusting that faggot david oshry
Guy made a shitty scam remake of Rise of the Triad and only rose to prominence by parasitising off other devs. I'd take anything that kike says with a spoon of salt.
>>
>>554693121
Refunds are good. Allowing refund abuse is bad. This isn't a black and white issue like zukjeet is trying to make it out to be. Valve is fucking lazy and they allow people to refund games
>After the two hour limit
>For no legitimate reason
>And sometimes after two weeks
It says plan as day that the refund system is not meant to be used as a free trial but many do use it that way and become serial refunders who buy games just to crack them and get a free copy.
Zukjeets only argument is
>Why do you care bruh
which is a non-argument for people with very low IQs
>>
File: Zrgz3Cv.jpg (178 KB, 798x770)
178 KB
178 KB JPG
>>554686332
>its creator spends more time posting Cardcaptor Sakura reaction images
>>
>>554693491
OK then how about from this kike
>>
>>554692497
>a 2d pixelshit platformer about depression with a median 16 minutes of playtime
That's a pretty specific description of a game to project on someone.
>>
>>554686007
Now explain why Valve would greenlight any of these games instead of the latest friendslop or AAA title. You can say whatever you want Square Enix or Bethesda, but they're games are guaranteed to move units. Meanwhile there's no promise that half the games you mentioned will even come out, let alone sell.
>>
>>554661230
can i get a rundown on the joshua situation?
>>
>>554693831
Tim Sweeney was responding to the original by Dave Oshry, no? Seems to me like damage control, especially considering Sweeney does it a lot on Xitter nowadays.
This thread also loves to say "correlation does not mean causation" so I don't get why you don't apply this principle here.
>>
File: 1768583169067919.jpg (108 KB, 894x398)
108 KB
108 KB JPG
>>554693506
>It says plan as day that [zero evidence schizophrenic headcanon]
Do you think that's more or less effort than pirating the game outright?

>>554694026
Many such cases.
>>
>>554694230
A digital marketplace is not limited to just a few games. Valve artificially limits their marketplace to a few games because they're lazy as fuck and can't be assed to write a decent recommendation algorithm.
>>
>the retard defending valve is a flopdev himself
So it's a case of stockholm syndrome then.
>>
>>554694230
>Now explain why Valve would greenlight any of these games instead
If you're a retard who doesn't know how greenlight worked then maybe just don't say anything.
>>
>>554694580
>reading comprehension
It's not mine.
>>
>>554693831
How is this not some kind of mental illness?
>>
>>554694580
Post game
>>
>>554694702
>It's not mine
Of course it isn't, flopdev.
>>
>>554694328
>Do you think that's more or less effort than pirating the game outright?
Way less, are you nuts? Most people don't even know how to pirate games and getting it straight from steam means there's zero risk of getting a virus.
>>
File: 1752769674879747.jpg (12 KB, 250x250)
12 KB
12 KB JPG
>Most people don't even know how to pirate games
>but they know how to crack games themselves
>>
>>554695229
The very first result if you look up 'steam game cracker' is the program that cracks the steam drm. Its hosted on github, there's been zero effort on valve's side to stop this.
>>
File: P11.png (989 KB, 3839x2160)
989 KB
989 KB PNG
>>
File: 1740609594973476.jpg (341 KB, 1600x1509)
341 KB
341 KB JPG
I also wonder how many times zukjeet is going to continue denying things that actually do happen. It already tried acting as if the recent class action lawsuit again Valve didn't exist, now this.
>>
>>554695451
Buddy you're only giving them 1/3rd of your income for life and you expect them to do things? Yikes.
>>
>>554695229
lol no normie cracks their own game, whoever said that is a drooling retard

why would they buy the game, download it, and then crack it?
>>
>>554695595
>I also wonder how many times zukjeet is going to continue denying things that actually do happen. It already tried acting as if the recent class action lawsuit again Valve didn't exist, now this.
>>
>sharks attack do happen
>therefore we should never swim in the ocean
>or we could extinct all sharks
You are genuinely low IQ.
>>
>It never happens
>Okay it happens sometimes but its rare
>Okay it happens a lot but its a good thing
>>
>>554695898
>>It never happens
>>Okay it happens sometimes but its rare
>>Okay it happens a lot but its a good thing
>>
>>554695650
I'm guessing it's a zoomer thing? Millennials didn't even grow up with Steam, but we grew up with piracy.
>>
>>554695650
Cracking Steam DRM is not the same as cracking Denuvo, cracking Steam DRM is easy enough for even a normalfag to do.
>>
>>554695650
Go ahead and explain how pirating a game the normal way is somehow easier than getting it from steam, running a program that cracks it (which shows up as the first result on google), then refunding.
>>
>press download
>press play
This filters zoomers. Grim.
>>
File: 1767149078857.gif (1.51 MB, 498x842)
1.51 MB
1.51 MB GIF
>>554636853
where is nortubel 2?
>>
>Press download
>Press play
wtf why is my cpu usage so high all the time now?
>>
>still focusing on outliers like the low IQ he is
Every argument is the same.
>>
>>554696410
If you're gonna spend the money and time to do all that, then why not just keep the game? If you wanted to pirate a book, would you go to the bookstore, buy it, scan all the pages, and send it back to the bookstore or just go the internet archive or pirate bay and download the scans?
>>
>>554696410
You're forgetting that some games on Steam don't have any DRM at all. So in some cases you don't even need to use Goldberg or any DRM cracker at all. Literally just buy the game, download and copy its files, then tell Valve you purchased by accident and you got yourself a game for free AND your money back.
Every single game that runs on the GZDoom engine is susceptible to this for example.

>>554696864
>If you're gonna spend the money and time to do all that, then why not just keep the game?
It's mostly poorfags and turdies that would do this.
>>
>>554696783
The odds of getting burglarized are pretty low in most of the western world yet we still have locks on our doors because 'outliers' do actually kind of matter.
>>
File: 1768999187030080.png (897 KB, 1500x1657)
897 KB
897 KB PNG
>browse itch.io and steam for simple indie games
>make the console version of it

why wouldn't this work?
>>
>>554697042
>>browse itch.io and steam for simple indie games
>>make the console version of it

>why wouldn't this work?
>>
File: 1768946863303832.jpg (343 KB, 1393x1393)
343 KB
343 KB JPG
>>554697042
You meant the mobile version, right?
>>
>>554697042
>Why wouldn't a scam work
Indian general.
>>
So what's the game that femdev is making? Is she any good at art or is she like that one black femdev thatbwas posting a while back and iirc admitting to sucking at art

>>554682140
>They should increase it to $10,000 or $20,000
Kek. A steam fee that high will push not only the people dropping anything for $100 but anyone else the has little confidence in their game. It'd be a boon to publishers.

>>554691465
There's at least 5 anons that deserve to be on the short bus
1. Joshua
2. Gogem
3. Crumble
4. The SE Asian
5. Dragon Khan cloner
>>
>>554697042
there are 700 indians doing exactly this every day have you not looked at the xbox and ps stores lately
>>
>>554697042
>get denied by Nintendo
I think they are getting more stringent to avoid their storefront getting oversaturated. I'd do the same.
>>
guys God AI >>>/v/731294763
>>
>>554697990
>guys God AI >>>/v/731294763
>>
>>554697038
The odds of getting burglarized are pretty low and so normal people live their lives without really thinking about burglars and going to every local town hall meetings to cry about burglars like you do here every day.
>>
>>554697683
>So what's the game that femdev is making?
which one? tomodev or the lolidev?
>>
>game development
>>
>>554697042
>browse actual games(board games) for a wealth of mechanics and THEN turn them into boardgames
this is how its done
>>
File: apu.jpg (7 KB, 251x201)
7 KB
7 KB JPG
i just sharted and it stinks
>>
>its the ideas and the mechanics that are the hard part
>not actually making the game
>What you don't know how to use AI to code?
>>
File: idea_iceberg.png (1.11 MB, 2048x2048)
1.11 MB
1.11 MB PNG
>>554698954
Actually making the game is the hard part for a level 2 and below developer.
Ideas and mechanics are the hard part for a level 3 and above developer.
>>
>>554697038
Unless you live in the ghetto, most people don't think to themselves "Hmmmm, someone is gonna rob me today". Hell, even when I lived in an ACTUAL ghetto I didn't think about getting robbed every day.
>>
>>554699280
Why are there more good ideas then good games?
>>
>>554694317
That quote was from 2020.
>>
>>554699298
Victims. I live in the ghetto, and every person that walks by I size them up and decide if it's worth robbing them. Same thing with game design, just have to find some pay piggies to rob.
>>
a game where you cuddle with little boys
>>
>>554698725
>turn board games into board games
>>
Hello, I'm new to video game development.

How do I overcome the feeling that I'm not a real video game developer unless I build my own engine from scratch? Using Godot feels like I'm a little baby playing with a toy tool set. It makes me feel like a poser and a cuck.
>>
>>554700461
Make Pong
>>
File: 1769033088930017.jpg (438 KB, 1536x2048)
438 KB
438 KB JPG
This book tells you all you need to know about gamedev.
>>
>>554700461
not being a maidendev your a baby and one of those no matter what because your not a activbunny like me
>>
>>554698576
The one that apparently revealed herself on discord. I wanna see her game.
>inb4 she sucks at art
>>
>>554636853
>>
>>554700461
Learn to use ai before you are replaced by someone who can
>>
>>554701204
>Learn to use ai before you are replaced by someone who can
>>
>>554699728
If the idea can't be turned into a computer software by the ones coming up with the idea, then it's not a good idea. It's simply a delusion.
>>
>>554694317
>>554699779
He even goes on to claim what David Oshry would say years later.

I get that corellation doesn't mean causation and one can't exactly prove that a sales increase was specifically caused by a particular action. But at the same time this is a person who has access to client feedback. It's completely possible that Tim's misreading or straight up bullshitting, but if his claims were wrong these devs have had over six years to call him out. So I'm inclined to take his word.
>>
>>554701527
*client feedback and client sales data
>>
>>554700461
>not a real video game developer unless I build my own engine from scratch?
correct
>Using Godot feels like I'm a little baby playing with a toy tool set.
That's because you are
>It makes me feel like a poser and a cuck.
your feelings are accurate
>>
>>554701704
What a useless fucking post.
>>
>>554701762
>What a useless fucking post.
>>
>>554701762
Learn to use ai or be left behind. You only get so many warnings before the switch is flipped.
>>
>>554700461
>I overcome the feeling
Get off the estrogen and optimize for efficiency and practicality like man you were born to be.
>>
>>554700461
master AI
>>
>>554702127
So learn software development?
>>
When is the Blender Foundation going to announce their AI integration? Are they afraid of tranny tantrums?
>>
>>554700461
Consider the fact that no one of note actually cares and unless you put "made in Godot" somewhere in your game 99% of people who play it won't be able to tell.
>>
>>554695891
don't care about the refund discussion, but shark apologists are such virtue-signaling frauds.

>"But they are god's majestic creation!!!"
>"Don't let fear control you!!!"
I wonder how you'd react when your legs are ripped off in a fraction of second by a 20 foot long monster travelling the speed of a car that you can't see.
>>
>>554702458
AI decisively lost the PR war. Scam Altman buying up all the ram did untold damage to AI.
>>
>>554702458
>When is the Blender Foundation going to announce their AI integration? Are they afraid of tranny tantrums?
>>
>>554702568
>AI decisively lost the PR war. Scam Altman buying up all the ram did untold damage to AI.
>>
>>554702568
Guess I'll go back to Maya then. Fingers crossed Autodesk announces something in April or I might rope.
>>
new bigmode gamejam
my game making skills are finally going to be seen by a publisher and i'm gmi
>>
>>554702568
Even worse, Mr. Altman is doing at the behest of President Donald Trump using American tax dollars, along with all the other CEOs.
>>
i don't identify as a creative, i identify as a builder.
my players are the creative ones, i'm just building the systems and laws.
>>
>>554702548
Also I'm not in the "Kill all sharks" camp,
I'm in the "Don't in the ocean where 20 foot monster animals live and you have to paddle 24/7 to not drown and you are literally a 2D burger completely unaware of the entire 3D planet below you"
>>
>>554702979
Unless you have some cool dolphin friends, then they can protect you from the sharks.
>>
>>554702568
OpenAI is going bankrupt too and that's the most successful AI business. If that's about to go under, what chance does any other AI company have?
>>
stair stepping is easy
>>
a outbreak simulator about developing financial algorithms that are able to control the market and is localized in Hebrew only.
>>
File: image0.jpg (79 KB, 959x711)
79 KB
79 KB JPG
>>554703212
Trust the plan.
>>
my biggest gamedev fear is not being able to solve something (code-wise) or that something completely breaks my whole project.
but then i remember that others built decent games with spaghetti code and i just need to keep trying until it works.
i think i write very organized, performant and tidy code, but sometimes it just all falls apart, because you need to handle edge case after edge case and it all becomes a big mess.
>>
>they're never going to let you own enough RAM to run these models at home
>you know exactly what the US government is doing with AI
>>
>>554703212
The media doesn't tell the truth anon. They just bait you into going in circles until you die broke and lonely. Look at the AI adoption rate difference between boomers and zoomers. The redpill is starring you in the face.
>>
>cacadot in big 26
ah hell nah
>>
Software devs no longer need an army of sub-100 IQ script kiddies and "artists" to get their work done.
>>
>>554703876
Post game
>>
>>554703541
>i think i write very organized, performant and tidy code
look at this retard thinking that matters in the age of vibe koding lmfaooouowo
>>
>>554703645
>zoomers can use AI to cheat on homework
>boomers can't use AI to fix their plumbing
My dad suffers from AI psychosis. It's actually really sad to see.
>>
File: file.png (824 KB, 850x623)
824 KB
824 KB PNG
I wrote the lyrics to the two songs I want to have along with editing them for the past 2 hours. and I put in the order to get one produced. I'll do the second one right after the first one is done. I also have to get background art for it, it's gonna be well worth it due to how impactful the songs are going to be and well worth the cost.
>>
>>554703926
why? i owe you nothing, my game is between me, cursor, antigravity and claude code, capisce?
>>
>>554704301
>boomets cant even use ai without getting their two lead poisoned brain cells one shot
hahaha ten thousand of them die every day and it's still not nearly enough
>>
>>554704427
>why? i owe you nothing, my game is between me, cursor, antigravity and claude code, capisce?
>>
>zoomers don't realize they can use AI to fix their plumbing
>it will literally give you an itemized list of fittings and tools
>and plumbing reference books
>>
File: godot_smooth_stairs.webm (3.5 MB, 1208x793)
3.5 MB
3.5 MB WEBM
>>554703254
4 more lines of code for smooth stair stepping
>>
>>554705109
Based ai dev. Shame about the python though
>>
>>554704732
>this is somehow an advancement from what google could do 2 decades ago
>>
>>554705490
>Shame about the python though
>>
File: preps.jpg (14 KB, 480x360)
14 KB
14 KB JPG
>>554705490
>>554705562
/agdg/ is Prep turf.
>>
>>554705559
I can't imagine going back to using jewgle and stumbling through youtube shart and r*ddit posts to find the Information I'm liking for in a sea of turds. AI is an entire universe ahead of that. I'm actually jealous that gen ALPHA just grows up with this.
>>
>>554705559
Correct, what Google could do 20 years ago before the internet was flooded with Google's ad slop.
>>
>>554640328
Are any of those actually MMOs and also FPS? I only know about Planetside on that list and that's more like a big Battlefield lobby than an MMO. There's no PvE in it, it's just shooting the other teams.

Do we really not have big ass raid boss fights in FPS style?
>>
Google search has been useless for 20 years, the internet used to be filled with geocities links with no ads with real people's websites telling you how to build and fix things for free.
>>
File: 1760054675684531.png (222 KB, 672x836)
222 KB
222 KB PNG
>zoomers don't know about adblock
C O O K E D
>>
>>554706647
Dude, there's a labubu on your yead.
>>
>>554706647
That doesn't fix the problem. The "content creators" themselves are walking advertisements. Those who don't promote the current CIA narrative are demoted in the algorithm.
>>
any game that needs constant updates is a bad game
>>
>>554706996
>any game that needs constant updates is a bad game
>>
File: i disagree.jpg (377 KB, 1063x1822)
377 KB
377 KB JPG
why does reddit seethe over ai?
>>
>>554707163
>why does reddit seethe over ai?
>>
>>554707163
The better question is, if AI was trained on a lot of Reddit posts, and Reddit hates AI, why doesn't AI hate itself?
>>
>>554707163
ronny?
>>
>>554707163
>reddit
>luddite
coincidence? i think not
>>
>>554707321
I'm thinking on terms of coding it got is knowledge from Git repos. Don't think reddit contributed much there other than teaching the ai how retarded some people are that LARP as programmers.
>>
>>554688532
>it's like those lolbertarians who complain about the capital gains tax but do doordash or stock shelves
It's almost like they have these things called principles. You wouldn't understand.
>>
>>554707874
Why complain about something that literally does not affect you in any way? You gonna complain about ovarian cancer next even though you're a man?
>>
>>554707874
It's almost as if propaganda works and that your principles are programmed into you by people who can afford to pay for propaganda.
>>
Good times, nodevs. Nice frog cards. I gotta get back to work. Later losers.
>>
>>554708315
>nodevs
We prefer to be called "temporarily embarrassed yesdevs", TRANNY.
>>
>>554708083
>James has a brother called Aiden
>Mom brings them both a bag of snacks each
>Aiden immediately eats his bag, while James saves his bag
>Later in the evening James stats eating his snacks and his brother comes along and demands snacks.
>James says no.
>Aiden cries and runs to mom.
>Mom tells James to share the snacks with his brother
>Aiden becomes socialist and James a libertarian.
Surely it was propaganda that fooled James.
>>554705925
Do you use Claude Code or some other solution like that? Or do you just use chats with AI?
>>
>>554709039
>literal jewish headcanon
>>
>testing my game over an issue I found
>playing to reach another area I can test it at
>by myself and talk to myself
>"Idk why but this feels cool"
>pause game
>come here to post this
Not verbatim on what I said, probably, idk I already forgot lol. It felt nice tho.
>>
>>554708038
The refunds thing effects every yes dev though. There's zero(0) benefit to tolerating valve's laziness. Why should refund abuse be allowed? The guidelines are clear, two hours of playtime or two weeks, which is more than generous, but they don't enforce these rules. Its all there - refunds are not meant to get free trials. Enforce the fucking rules. Its that simple, not hard at all especially for one of the most profitable corporations in the entire world. Have a spine and demand better.
>>
File: Bigmode.png (403 KB, 820x463)
403 KB
403 KB PNG
>>554702802
>Spending a week of your life working for some random eceleb for free.
>Who then uses your work to host a giant banner taking up a third of the screen to advertise their own game.
>>
>>554706647
https://www.youtube.com/watch?v=4X5VosYo8nQ
>>
File: 2 steam apps.webm (150 KB, 236x214)
150 KB
150 KB WEBM
>>554684929
wow you dont want to buy another steak?
it's ONLY $100! are you POOR?
what are you a SCAMMER?
just buy another direct and let that flop's direct fee be unrecouped FOREVER
saaaaaaaaaar
>>
File: 1366333149613354.jpg (164 KB, 491x614)
164 KB
164 KB JPG
>>554707163
>i completely disagree with your use of AI.
>>
>>554702802
He's basically doing what I said I'd do as publisher, only publish good games, except better because unlike me he also has marketing reach thanks to youtube popularity and can in effect also host game jams to scout out good games without even having to do a lot of work in finding them like myself. Literally that easy to make it.
>money + marketing reach
Marketing reach being optional it only helps enhance sales and in the case of this youtuber has greatly diminished effort in scouting out talent. A good game will succeed regardless of having a publisher though which is why the only real requirement is having money. Only barrier at that point are dev's insistent for the marketing.
>>
>>554685537
i was getting refunds with notes "i need garfield kart" before that press release.
>>
If you use AI your brain will shrink and you will be left with no cognitive functions after the bubble bursts.
>>
>>554712885
i completely disagree with your use of brain
>>
>>554712885
>implying they had any cognitive function to begin with
>>
>>554710953
Valve is a very small company. They have very good benefits so they literally can't hire low level moderators, dumbass. Do some research. You're blaming them for something they literally have zero control over.
>>
>>554712885
>if you use search engines, your brain will shrink and you will be left with no cognitive functions after the bubble burst
>>
>>554713070
do you ever shut the fuck up and stop samefagging constantly? retarded cocksucking nigger
>>
im making shartdew tranney 2 with AI
your 'sponse?
>>
i cant think today
>>
I can think today
>>
I cleared the screen to a color in my Vulkan Voxel Raymarcher.

Now it is time to raymarch some voxels.
>>
What do I do now?
>>
Anyone notice that once an agdg dev releases a game they never come back?
>>
File: 1754623286383509.jpg (35 KB, 680x676)
35 KB
35 KB JPG
i'm entering my Marnix arc today - i'm choosing content creation over comfort creation.
>>
>>554714943
We're the ghetto. Crumble came back though but he only did it to brag.
>>
>>554714943
I'm only ever here when I have some gamedev task that I want to procrastinate on.
>>
>>554713070
True but the no devs here don't want to hear that.
>>
>>554684662
>>554685249
Finally some actual trvkes but it's really just common sense. So you're maybe batting 2/50 but hey at least I agree with these.
>>
>he replies to his posts agreeing with himself
>>
AI for search engine results on programming or software or game engine related questions? Kino.

AI for literally anything else? GIGA SLOP

There is no need for further discussion on the matter. Codemonkeys and SLOP JOCKEYS can continue to furrow their brow over AI for years to come, I've got games to make. AI will assist me in the appropriate way and I will not waste any precious thought cycles on the controversy or baubles of the industry. I will also never have to disclose AI usage because all I use are AI assisted search engine results and code snippets. I don't actually let AI get it's hands on my gamefu. In this way, AI and myself respect eachothers boundaries.
>>
reading AI's thoughts while its writing code is hilarious, it sounds schizophrenic as fuck
>>
>>554716726
That's because AIs don't think. They predict the highest probability tokens based on its training data and current context. "Thinking" is simply when it generates some extra context for itself and not for you.
>>
File: 1232732280.gif (80 KB, 220x220)
80 KB
80 KB GIF
>>554712387
This is a particularly unhinged post from you. What happen?
>>
>>554684929
You already invested more than $100 worth of time into the game you're considering dropping (effectively, by changing it completely). Just get another game going.

Even if you approach gamedev as a hobby with no chance of making money, you should not be this concerned about $100 and 250 wishlists. That's nothing in comparison to the time investment.
>>
>>554713070
They could just hire contractors.
>>
File: curvy3d.webm (1.25 MB, 1348x654)
1.25 MB
1.25 MB WEBM
I got a newer 3D tool chuds.

Curvy3D.

Need to test it more, but It so far is much superior to blender modelling, lmao.
>>
>>554717761
cris FVARKING won
>>
>>554693506
>zukjeet
>zukjeet
>search page for "zukjeet"
>800 results
Literally mind broken.
>>
File: zuc.png (283 KB, 361x382)
283 KB
283 KB PNG
You guys uhh.... making any VR games?
>>
File: parkour_generator.webm (3.15 MB, 1146x636)
3.15 MB
3.15 MB WEBM
randomly spawning shit
>>
File: 67767923.gif (2.79 MB, 320x320)
2.79 MB
2.79 MB GIF
Alright then.
>>
>>554717187
what i cant make fun of all the 2cent posters telling him he's a scammer for not wanting to donate free money to the mono poly?
>>
>>554718074
imagine if chris chan said we are mindbroken because there are 100000000000 results in the archive KEKYPOW
>>
>>554718386
>>554718592
Sorry Zuk, but the better Zuk has spoken. VR is a red genre.
>>
>>554718983
Well the scam would be 250 people who wishlisted the old game being bait and switched.

Come on gogem you're smarter than this. You make so many bad faith arguments it's sad. You seem spiritually depraved, but I'm willing to consider that you're just traumatized from your experience with Steam. What you have never considered however is why you had that experience and 99.999% of everyone else has not.
>>
>>554718386
When I got an Occulus Rift I learned that the games you think would be awesome in VR (Going really fast down in zipline fps parkour mirror's edge style) are completely unplayable due to motion sickness.

Pretty much anything that isn't standing completely still makes me seriously ill in 30 minutes.

It's great for youtube videos / porn tho
>>
>>554719314
KEKAROO
>>
>>554711069
that's an aggie you nonce
>>
>>554719321
oh no not the 250 "people" who "wishllist" everything on steam so they can be alerted when it's on sale for pennies so they can add to their library to get steamXP so they can get more Steamitemdrops or whatever the fuck.... how could he?!

and you need to write shorter posts, you're only getting 2cents, pace yourself.
>>
>>554719321
>and 99.999% of everyone else has not.
50% of games on steam get fewer than 10 reviews. That's 10,000 people a year who buy fatfuck gabencunt a steak and got literally nothing in return.
>>
File: 3838929501.jpg (41 KB, 612x408)
41 KB
41 KB JPG
>>554720007
Unfortunately it is a scam, if you advertise a sale for a product or something and people show up to the store and realize you're trying to sell something else it's called a bait and switch even if you didn't get their money (and of course you didn't because you're blatantly trying to scam them as far as they can tell). It's even illegal in some places and can results in fines and lawsuits because people would drive 50 miles and waste their entire day showing up to buy an appliance that wasn't there. These kind of things were figured out by Western Civilization hundreds of years ago you know. We don't tolerate it for a reason.

Well some of us. Some western civs are currently struggling to deal with blatant scamming cultures trying to upturn society.

>and you need to write shorter posts
Shan't. Your attempt to feign superiority with everyone by being a blase retard is cringe. Always was, always will be.

Scammer.
>>
Status: The raped
Been trying to fix multiplayer bugs since yesterday. I'm incredibly tired and fed up, bros.
>>
>>554636853
artist here im vibecoding RPGMaker plugins and things are going well, however im worried that there will be bugs later on that AI wont be able to fix i literally CANNOT code, should i just yolo it and put my game on steam?
>>
File: 1763946057473215.png (41 KB, 266x250)
41 KB
41 KB PNG
>>554720479
>textwall of only we scam, not you scam, stop
that's cool but i didnt ask
[$0.02 has been deposited to your account.]
>>
>>554720862
>only we scam
Explain.
>>
>>554720637
if you learned art, you can learn code.
Polish it and test it. Don't put out broken slop.
>>
>that's too much text
>fart noises
When did gogem become retarded? Or is this old age? Is he senile already?
>>
>>554721107
The average PC gamer doesn't like paying money for little cartoon apps were the gameplay is 30 minutes of reading and dragging around text boxes. It's a scam that they keep buying friendslop roguelikes with dozens of hours of content instead of tiny point and click adventures.
>>
>>554721404
he hasn't created in a while
>>
>>554721404
>what a decade of flops does to a man
Many such cases.
>>
File: 2341335915.gif (1.63 MB, 480x270)
1.63 MB
1.63 MB GIF
>>554718983
>all the 2cent posters
You mean all the gamedevs in this thread who know how to conduct themselves so as not to be thrown out of steam?

Them?

Pic related: you getting bodied by steam for literally being a scammer.
Your butt is still screaming in pain all these years later.
>>
>>554720524
I'd like you to care about my svffering, pls
>>
>>554720862
tangent: it's funny how the paid propaganda posters have now all but given up on trying to deny the existence of Valve's outsourced SEA staff when just a few months ago they were posting entire novels to try to convince people that valve's ~300 employee were operating their ye olde un-automated storefront that triggers dozens of human review checks for each of their 20k+ yearly steam app submissions and an endless sea of refund requests and these propaganda posts across every major videogame community and social media platform.
>>
File: error fixed.png (54 KB, 405x395)
54 KB
54 KB PNG
Great news.

Parblo tablet seems to work great with no issues under Windows 10 x64 debloated.

Linux BTFO!!!!

lol!!!!
>>
>>554721972
>it's funny how game developers have better things to do than repeat the same arguments to a mindbroken, hopeless, mentally ill loser
>>
>>554712839
>He's hosting a gamejam to scout out talent
>He's definitely going to cut a big publishing deal with one of the 4000 nobodies who wasted a week of their life for no pay
>The giant billboard advertising his paid steam game is just there for decoration, ok?!
>>
>>554721676
i already posted the email chain for your dumbass a few threads ago, your narrative has been destroyed, give it up Jeffery Singh.
>>
Gaben gave me a CSGO crate that fed my family for a week so I am eternally loyal to him
>>
>>554714943
I suspect most quit gamedev after their first game
>>
>>554722560
Gaben released a good game 22 years ago and for that I will defend his honor. When I remember playing half life 2 back then I suddenly don't care if pc gaming is turning into mobile gaming.
>>
>>554716552
>I don't actually let AI get it's hands on my gamefu.

>tfw i manually type what it wrote down
This code? Yeah that's my code

>>554718386
Yes but purposefully incompatible with the oculus or whatever its called
>>
>>554676717
what is this game?
>>
>>554722331
You got thrown out of steam bud.
>>
>>554723542
>>554723542
>>554723542
>>554723542
new thread



[Advertise on 4chan]

Delete Post: [File Only] Style:
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.