only getting worse edition>Demo days Next: https://itch.io/jam/agdg-demo-day-67Previous: https://itch.io/jam/agdg-demo-day-66>AGDG resources https://hackmd.io/SNd2YQugRG-36CLYc8Og2w>Helpful links New Threads: >>>/vg/agdgArchive: https://arch.b4k.dev/vg/search/subject/agdg//agdg/ Steam Games: https://made-by-agdg.vercel.app/>How to WebM https://obsproject.comhttps://github.com/argorar/WebMConverter>Previous Thread>>554818513
>>554907341
All I need to do is finish off several core assets, then I'm ready to make a trailer. Except I might need a track specifically for that too.Then I can make my steam page live.Then I need to get things ready for a playtest on steam, before the next fest deadline at the end of april.Maybe launching in july if things go well? I still don't understand how I deluded myself last year into thinking I would have this done by last november.
>>554907819why are you removing the /v/3 jamerino?>/v/3's Jamhttps://itch.io/jam/v3jam>>>/wsg/6077799
Short-term daily reminder>>554908198uuuh maybe because your a tranny freak with a very real interest in shitting up the thread so your discord can siphon of all the people here, you fucking nonce betz, freak
>he removes things he doesn't like
>>554908425actually it was only recently added to the OP, go back like 7 or 8 threads and the entirely of the catalog before that, betz.
>an eroge game where pornographic content is displayed when you bump into enemies
>>554908485Not your boogeyman, schizo.
>>554908634just a retard then
>>554908289I'm not Betz but okay>picrel*yawn*
>>554908198not personal i have a vibecoded tampermonkey script that autocopypaste the op, i dont even read the op and doubt anyone does
>>554908728sure sure let me guess, you gonna start spamming ecelebs and seething about joshua/fygoon/pedro/insert boogeyman here in 3....2.....1.....
>>554907819Millions dollar idea: UE assetflips where you hunt and kill pedos.
fygoon? raped
>>554908912>and seethingnah, you're doing it already
>>554909193no the raped is right here>>554909271
>>554907819https://www.fab.com/limited-time-freetimmy the generous has given us a pretty good gift this week
The OP can only have what I SAY it has! Nevermind I don't have a game. Nevermind I'm literally in a psych ward right now. Nevermind that I spam an image of my own shit in my mouth. YOU HAVE TO ADHERE TO MY RULES!
>>554908737you made the transexuals slightly upset, why would you commit such a heinous crime?
give gamers what they want
Ok, chuds how do I emulate the SIMS gameplay with something that looks like a bitcoin chart?
>>554909271you lost, vile creature
Yeah, I'm cunt.GABENcunt.
>>554909454>why don't you stop speaking in riddles and post your point spastic, i bet you listen to megan thee stallion unironically
sigh....so true 3D xisters...
>>554909560>SIMS gameplay>looks like a bitcoin chart
>>554909967I like that he doesn't mention texturing, modeling, animation, skinning, rigging.Because that's shit he either outsources or buys assets for.
the name of my game's protagonist is gonna be joshua in honor of you know who (cannot say his name since betz is metling rn)
>>554909374i cant claim any of this shit wtf
>>554883875Kek the fruit looks like it smiling at me.>>554886891Kek! You don't have anything to soak up the pee quickly or even pulling off the sheet?>>554887124Is this an actual game or just 3D models in a scene moved around and recorded? Looks a little too well done which makes me think its a recording of manually moved parts.>>554887197>that much time workingAnon this is a gamedev business, not a restaurant. Though they could pour in 12 hour days but I doubt it'll help at all. How many times have you worked on your game for 12 hours in a single day? Do you even reach half that time frequently? Also like the other anon said they need an artist, despite their programming skill they'd have benefitted from having an artist. You can do without but they don't seem to be able to leverage that well.
>>554910416huh thats weird, try on another browser just from the limited-free page by clicking on the cart icon instead?
>>554910159As he should. We don't bomb browns to maintain the strength of the USD for no reason. Leave the grunt work to the brazilan artslaves.
>>554910159or AI
>>554909560I want to play your shogi blackjack roguelike
>first real video in weeks>it's a sponsored video for an AI toolYIKES
>>554911679FUCK. I NEED MORE INTERVIEWS
>>554908912Called it.
Okay chuds, I think I was able to map the drama of a story inside a japanese candlestick pattern.lol.
The funniest thing is, the smart move to kneecap the meme expo is to actually leave it on the OP where no one looks. Because then you don't have your nemesis posting in every thread later down the line about it with his image which automatically draws the eyes to it. If the schizo could look past his immediate plight, he'd understand what I'm saying but I just expect finger pointing and claiming in a namefag but anyone who's spent more than 5 minutes here will get it.
>>554912334what does that mean cris?
>>554909374Tim give us music, sfx, UI stuff, 2D assets reeeeeeeeee. On that note does he ever give assets like those, most of the stuff seems to just be 3D models of stuff but not enough cohesion for an actual big or medium sized game. Like it's all for small games or "big games" that are entirely locked into a small area.>>554911876You know I'd be pretty happy if I had a woman like this. Sure I'm a failure of a gamedev but this would be nice at least.
>>554912596no, i think its funnier to make you work for ithaving to reply within minutes of new threads is hilarious to watch
If you could have any one of the following make stuff for your game for free for a whole 3 months who would you pick?>programmer>artist>music/sfx guy
And my point is proven.
>>554912980a marketing shill
>>554912334I unironically get it. If you can translate game achievement/story to the dopamine hit of seeing a huge green candle after a crabbing or a flag... Bro...!!!
>>554912980An artist, attractive and submissive female prefarably hehe, I'm gonna make her work so hard for the next 3 months to make sure all art assets are done. I vill make it.
>>554910518>How many times have you worked on your game for 12 hours in a single day?For my game at best I do 10 hours in a good day, because I don't churn out a game every 2-3 months like they do, so I pace myself, yeah.But I co-founded a package tracking app for a business in my country and I put in 12-14 hours a day at least one a day a week, for the first 2-3 months. (And 10 hours every other day.) The result is that I can now live off dividends from my company for the next 10 years without getting any job.It was terribly stressful yeah but I still look fondly on it, in a way it was kinda fun debugging shit late into the night with my coworker, that feeling of satisfaction when you fix the build machine before midnight hits like nothing else. I only wish I could get this feeling with a game dev team but none of my programmer friends really care about game development, they find it too high risk and unprofitable.
Good advice. Taking notes
>>554912980I'm an artist, so I pick artist. Imagine having 2 artists! The other stuff AI and the natural world offer enough of for free.
>>554913485Protip: Don't take 4 years to make a linear story based shooter with graphics from 2007
>>554913485Left looks scarier
>>554912752It's a candlestick chart.X axis is time.Y axis is happyness score.The green cells are characters who won the fight.The center doji is the location of the scene.The red cells are characters who lost that confrontation.If there are more losses, character become unhappier.If there are more wins, character becomes happier.
>>554913649>4 yearsIt's probably closer to 6 years at this point.
>>554913853I'm kind of giving him some leeway because the game got rebooted around 2022 and he doesn't consider Father to be the same game.
>>554913686Get AI to code you an idle clicker type game using this now. You can even give AI sketches of your game and it will try to incorporate the layout.
Remember this guy?https://youtu.be/BZSdOL6AOPc
>>554913485Idk about this, Ive played a few big games with fog design like left and it just works.
>>554914064I should give my 7 year project leeway like this. It's a 4 year one now because I pivoted pretty hard.
>>554912596nah fuck that, look around, see what being the benign observer brings you
>>554913485Imagine left with saturated blood fog
>>554914325I'm basically doing the same.My current project started out as a multiplayer roguelike horror game.And about half a year ago I dropped all the multiplayer and roguelike elements.So when anyone asks I'm telling them it's only been about half a year of development even though the date on the project says about 1.5 years.
>>554914064>the game got rebooted around 2022What happened here?
>>554912980music sfx guy
>>554912761>You know I'd be pretty happy if I had a woman like this. Sure I'm a failure of a gamedev but this would be nice at least.I've noticed this is what it comes down to in the end, successful gamedevs either have really supportive parents or a wife that picks them up when they're down
i cant dev im tired of watching episode 2 i have to lay down for a bit
>>554914559It originally had a PSX aesthetic and was about a guy trying to save his daughter from a cult. Very Dusk/Cultic inspired.At some point someone got it into his head that he needs some kind of unique hook for his game so he dropped Father in favour of a hotel setting that would change around at random with some roguelike elements.He dropped that idea within a few months because he legit had no idea how to program something like that and it became a BioShock-like shooter.
>>554915026I think Father looks better than Twisted Tower honestly. He fucked up by not just finishing this.
It's talking to itself again. How sad.
>>554915026I see, any vids of this previous version of the game?>>554915223Woah this looks good.
>>554914208tldw he helped a team (with funding)make a game, which came out last November >Ages of kataria>Mixed(16 reviews)
Make Pong? No, I will make Missile Command.
>>554915223looks cool
Pong but you control the ball.
>>554915223If only I was this good at 3D
Notice how happy the schizo is when he is discussing his ecelebs in the amateur gamedev general, the only moment where it doesn't chimpout.
>>554915317>I see, any vids of this previous version of the game?He live streamed most of the game's development. They're unlisted but you can find them via playlists.https://www.youtube.com/watch?v=rU4vuNA_I5A&list=PLevEUceJDgApJmkEsgIvghFgOBrSujHzP
>>554915482Game, but you make it
>Options menu>AGP Mode: ON>Look down in game>BreastsLicense to print money.
>>554915607>discussingYou mean talking to itself and samefagging?
>>554915223>Pivoted to zany carnival horrorChoo choo Charles came out in 2022. Coincidence?
>>554915909Probably not. After Charles came out he became obsessed with this idea of evil Teletubbies and some form of those have made it into the final game.
>>554915896I was trying to be nice to avoid a meltie but yeah, it's fascinating to watch.
Obey The Fist has a pointOur games are crap and shouldn't be in the same marketplace as Baldur's Gate 3 and GTA.
>>554915223I think he fucked up by making a 3d game. He probably thinks so too given the tweet itt.
>>554915607Is that why he latched onto v3guy? Does he consider him an eceleb? That would explain it...
>>554916160>it's fascinating to watchI don't know. To me it's just sad. Coming to a dying general on a dying website to spend hours talking to itself about random youtube slop all day every day.
>>554915353>Set in a new fantastical world, Ages of Cataria is a cozy-friendly town sim. Watch as your village evolves from humble beginnings, with just one family, to a community of multiple families living together across generations of time.>WatchWell there is the problem, it is not actually a game. Looking at it, it is a screensaver with the occasional crusader kings event but the events dont do anything.
Gotta make an NPC based on these funny little guys
>>554916165anything not made with a proprietary engine and in-house tools from the ground up should
>>554908087Sounds like a plan. Are you working on the core assets today? For trailer advice, Derek lieu is the best.
>>554916165AAA games shouldn't be on steam. They don't even need steam, like Minecraft and hytale. Just get off our turf!
>>554916912I'm working on some, and I have a modeller that is in progress on something else.
I have made so far 3 prototypes of my idea, lmao.
i hate niggers
I hate NGMIggers.
>>554908087I wanted to make a 6 month game and it's been years now.Dungeon Watchers dev started AFTER me. Finished Dungeon Watchers. Now he's making the nun game and he's gonna finish that too before me. Fuck my life.
>>554909548
How hard could it be to add simple Deliver This Letter Quests?A whole fucking lot.https://store.steampowered.com/news/app/3646460/view/519736513892715297
>>554918724>50+ improvements (I counted)Man on a mission! Good work
>>554918724Nice.
>>554918370I defnitely could be quicker about things. There are multiple periods where I didn't do anything at all.
>>554919049Gotta listen to the players. If only I didn't get some fake reports here and there, and some majorly stupid suggestions.>>554919064Thanks, you too!
>>554917941keep trying cris. I'm sure you'll get there eventually.
>>554917941stop trying cris. I'm certain you'll get nowhere.
How many games have you shipped on the Steam?I have 2.
>>554920295How much did you make?
>>554920471I'm not telling you until you tell me how many games you have shipped on Steam.
>>554919143That's not the right way to think about it. You're not an assembly line worker. You can't always be "on" as a creative. You don't need to work more. You need to work smarter and scope smaller.
>>554920295none on steam. 1 on kongregate.
Can we address the elephant in the room (>>554907521 this cristobal post)?
>>554920954*oh god what happened to kongregate! it looks like a 100% different site now
>>554920721>scope smallerI already have scoped it down. The problem is what I thought was actually a tiny game is actually more like a medium sized one.
Post some games and progressI'm out of ideas and my AI subscription ends soon
>>5549205790. I have a game with 500 wishlists that I'm working on. I hope I can finish it by summer, though I'll probably release it in autumn to not overlap with summer sale.So? How well did your games sell and how many wishlists did you have on launch? I want to mentally prepare myself.
>>554921136And, what did you do with this information? Did you correct course or continue to pile onto the sunk cost?
Model quota limit exceededYou have reached the quota limit for Claude Opus 4.5 (Thinking). You can resume using this model at 1/27/2026, 6:05:55 AM. You can upgrade to the Google AI Ultra plan to receive the highest rate limits*sigh* back to coding by hand for 4 days...
>>554921282>I have a game with 500 wishlists that I'm working on.Highly likely your game is gonna flop unless a literal miracle happens. Doesn't necessarily mean it's bad, just that it won't be shown to anyone. It's also common that gabencunt deliberately throttles games with low wishlist counts.That's all I'm gonna say.
>he thinks correlation implies causation
>>554907819toads
>>554922119Use webm like a normal fucking person so that your res can be higher than 320p
In your opinion what's the best released game in the genre of the game you're making?What's the most popular, highest profile game in that genre?How do you think your game stacks up to them?
>>554921763I figure as much, but you still didn't answer how many wishlists you had before shipping your games. Help a fella out, I wanna know what to expect.
If you disagree with my post you're free to post your own Steam experience. Anon posted his steam stats and asked me what will happen to him and I told him the most likely outcome, as painful as it might be to hear. I know of other developers who released games with less than 1000 wishlists that already released and I can confidently say their games are indeed throttled by the algorithm and not shown anywhere.
>>554922406My game cannot be defined by mere words and genres, it already exists in the akashic records in its most perfect form. I only have to synthesize its copy
Whatever Gabe lost he gained
>>554922406>nu-survival horror>Best releasedResident Evil 2 Remake>most popularLast of Us >how do you think your game stacks up to them?Way worse than both but it's a genre that even mediocre games do decently in.If I was to restart I probably would've made it fixed camera survival horror instead.
>>554922509I don't know what your game is, what it looks like, what genre it is etc.All these things can have an impact on your launch and subsequent performance just as much if not more than your wishlist count.I also don't know for how long have you been farming these wishlists, and if you have done any marketing at all (like actually show it to real people). My experiences are not going to be identical to yours, so my anecdotes may not be helpful or even detrimental to you, depending on your plans.
>>554922406I'm not really sure where I fit. Inscription has come up in tag comparisons but my game isn't much like it.
>>554922916all eyes on notch
>>554923002I just want some general statistics, I like data. It's impossible to find out how many wishlists a game had before release and how well it sold, other than asking other developers themselves. You don't even have to name the games, just WL count and sales first month.
>>554922916the american diet
>>554913485loser nobody having "takes" on twitter and then spams it here using JEETengineâ„¢mhmmtotally read all thatany time i see your filenames i read ALL of it i totally dont glance at your post before autofiltering the image you posted
>>554922843based
>>554922843>akashicOur of curiosity what's your favorite burger and do you like cricket?
>>554923759I don't like cricket I love it
>>554922651Your conclusion is correct, but the thought process you took to get there is ignorant, low-IQ, and injected with red goated cope. The cope you constantly lean on is that "any game that meets the goals it set out to accomplish is a good game", and then you make sure to explicitly exclude "sells well on Steam" to be one of those goals. You make sure to keep your goals as subjective and flexible at as possible to always be able to protect your ego from any potential damage resulting from failing to meet your goals.If a game's goals don't include "sells well on Steam", then stop crying when it doesn't sell well on Steam. If a game's goals do include "sells well on Steam", and it doesn't, then it's a failure and a bad game, and you need to accept this fact. Stop putting games that weren't meant to sell on Steam onto Steam and expecting them to magically sell.
>>554922916is this recent? why is he not ozempicd yet?
>>554923365/agdg/ has already mostly figured this out over the years. The general wishlist conversion rate varies between 5%-20% if i remember correctly, depending on the game's quality, wishlist quality (think loyal discord troons that suck you off all the time vs. random steamies that came across your game on Steam) etc. So you can glean how much your game will sell on its first day with this. It's why wishlist farming is one of the main targets and why you're usually told by everyone to aim for at least 10k wishlists before release, basically hoping that you'll get a conversion rate of 10% which leads to 1000 sales etc etc.Keep in mind that many steamies also don't necessarily use wishlists as "I will buy this game day 1", but as a tracker, "remind me every time the game is on sale below 75%".
>>554924268>no steam stats posted, just personal attacks and weird projectionSo you're a nodev retard. Got it.
>>554924331>the wishlist conversion rate is around 5-20%>I better make sure as many people as possible wishlist>the wishlist conversion rate seems to be getting lower for some reason despite artificially inflating it
>>554924508Your game has 16 minutes median playtime on Steam. My game jam garbage on itch has more, and I'm not so deluded to think those will sell on Steam.
my goal was sell well on steam but then steam changed during development... i can't pivot again
>>554924641I didn't tell you to farm wishlists anon. I just said that it's a common tactic among devs to create some sort of sales safety net. Whether you want to take that path or argue over its effectiveness is a whole different thing.
>>554923365https://howtomarketagame.com/benchmarks/Generally speaking, wishlist accumulation is not a good number to look at because not all wishlists are equal. Total wishlists only matter the week before your release date, at which point you want at least 7-10k in order to make it on to "Popular Upcoming". Passive wishlist velocity is a far more reliable metric to determine how GMI a game is.
>SOMEONE POSTED A THING ABOUT A PERSON WHO ISN'T ME
>>554925308
>>554924731>Your game has 16 minutes median playtime on Steam. Once again with the weird projection. I didn't post my game's stats so I have no idea where you got that number from.>My game jam garbage on itch has moreWhich you didn't post for some reason, even though you could to prove your point.
>>554925215While I appreciate the work this guy does, and generally agree with his conclusions, I think you can get a bit too lost in the sauce when it comes to numbers. Not ever game is a mathematical equation, and sometimes games buck the trend. Off the top of my head healed to death is a recent /agdg/ example, had horrible wishlists until it found the right audience for it's niche. Stuff like that is hard to quantify when the data is all a large aggregate.
>>554925398Try that again see what happens.
>>554925582
>>554922916>5 candy rooms>0 gyms
What do I need to know before making a 4 niggas in a row game?
>>554924331Cmon anon why are you afraid of sharing your anecdote? I've shown you mine, I'll even post my sales in the thread when the time comes.
*ahem*, i believe the amateur gamedev general should be about amateur gamedev and not ecelebs, that is all
>>554925727How to make a distinct, interesting, and cool looking visual style. Or else you are doomed to flop.
Literally me
>>554925869HOW DARE YOU
im getting to him, it works
>>554925802Because the one that was sold, sold less than 1000 copies because I didn't do the marketing properly. Wishlists also change over time, some people remove them, some add them, and my games both released a while ago. I don't remember what exact numbers I had at launch, I didn't keep track of that. You said you wanted launch day wishlists data, which I don't have. Only loose recollections.
>>554925654why would a chud settle on commiefornia?
>>554925550>sometimes games buck the trend.High-IQs focus on distributions. Low-IQs focus on outliers.Healed to Death had a silver-tier rate of passive wishlist gain and made a silver-tier amount of revenue.
>>554925869https://www.youtube.com/watch?v=5Cl84x6tfrg
>>554921337BothI descoped it a little but went more in depth on the scope I kept.
>>554926427a lot of Swedes who were successful ended up moving to LA so that's what he did, they were actors though
>>554926510>if you run a DnD campaign you are a game developernah
>>554926449>High-IQs focus on distributions. Low-IQs focus on outliers.So why is AGDG so obsessed with millionaire success stories?
nodevs won by doing nothing
>>554926427He moved to texas
>>554926937treat yourself correctly king
>>554925550Healed to death was an agdg game? It was in demoday?
>>554926510https://www.youtube.com/watch?v=_LzGrDc6C0I
>>554908289Everyone who is currently latching themselves to AI is going to pretend they never supported it when all the GPUs sell out and gamers completely turn against it. Mark Kern was super pro-AI in game development until it caused ram to go way up and now he is much more negative about it.
>>554927047Why do you think I always address everyone here as "retard"?
>>554927297>when all the GPUs sell out and gamers completely turn against it.>whenNigga bich...
>>554926427>>554926684>>554927170Excuse me, this has nothing to do with amateur game development, it is in fact off-topic :).
>>554927374>but I am high iq because i obsess with... youtube griftersKek
>>554927514notch is an amateur game developer.
>>554927514you're right we shouldn't discuss the game developers here
Thomas Brush is the only person using Grok unironically
What engine would you recommend for visuals like this?Not the 2d stuff. The 3d stuff.
>>554927610High-IQs look at data.Low-IQs look at the person organizing the data.
>>554927212>if you made a bathtub car in garry's mod you are a car designer
>>554927673Yeah, we should discuss e-celebs instead.
>>554927816https://www.youtube.com/watch?v=B0X3xburLxo
>>554927616Erm no sweetie, Markus Alexej Persson, known by the pseudonym Notch, is a Swedish video game programmer and designer. He is the creator of Minecraft, the best-selling video game in history. He founded the video game development company Mojang Studios in 2009. He's always been /pgdg/ and worked for King, why are you discussing him here? You have no friends to gossip with? Make an X, the everything app, account and find likeminded people!!!
>>554927779unity or godot would be the fastest to get up and running with that.
>>554927514
>>554927798>High-IQ looks at solo gamedev data>Leaves to do something more profitable with their time
>>554927779UE, Unity, and Godot all work. It's all PBR. https://www.youtube.com/watch?v=KkOkx0FiHDA
>>554927968wow so gamedevelopment is so easy... that's all there is to it? what game did he make?
>>554928248>what game did he make?:)
>>554927968Crazy this guy blew up his fame and fortune over a WoW misplay
https://store.steampowered.com/app/2592220/CUFFBUST/here is your zukjeet approved high velocity diamond tier green genre, LGBT inclusive, viral marketed + tip game broLMFAOOOOOOOOOOOOOOOOOOOO
>>554928196Make friends, loser.
>>554927798Why do you think he's mindbroken about zukowski. He is never able to hear the data we talk about because a person said it.
fygoon is right, too many nodevs spamming about ecelebs in here and not enough amateur gamedevim starting a movement "make agdg great again", i will shorten it to MAGA, whos with me?
I just want to make a Roblox style anime game but on Steam so that it doesn't have to obey Roblox's insanely restrictive rules or technical limitations (their engine sucks that's why you only see 5-20 players per server)
>>554928449that's the same video! what are you some kind of trickster?
>>554928529>He is never able to hear the dataIs that why you make photoshops with him having a halo and call him Saint Zukowski?
Reminder:
>>554928232>It's all PBR.um. no. that is not what he wants. he wants simple vertex lit models with no material fuckery, just textures.
>>554928893Ideaguys... WE WONNED BIGLY
>>554928893who is this socrates guy anyway... was he a gamedev?
>>554928248>>554928732https://www.youtube.com/watch?v=LGgLw-b6xgI
Extremely weak minds can't help but try to turn conversations about ideas into conversations about the person who presented those ideas.>>554929208kek
>>554929208sister you have a.......... you have a weak mind.....
>>554928687Ok then make it. start today. it's been a week since you floated that idea here. unity3d.comgodot.comblender.comgoogle.com
>>554928893so why are we still talking about him? shouldn't he have been forgotten 2000 years ago unless only retards talk about him?
Winners win.https://www.youtube.com/watch?v=C478BI_cH54
>>554928893
>>554929417who does? me? discussing me... you have a weak mind too.
>it works
>>554928413Cuffbust is the game that made me realize all those Youtube buffoons have no idea what they're talking about, that includes the grifter Zukowski. All of them are high on the Molyneux scale of total bullshit, I can't believe they get paid to lie without being journos.
>>554929471gottem
>>554929539I'm thankful to her game for forever debunking the notion that playtime matters for a game's success
NNnnNNnooooo don't talk about game developers! I can't stand these successful peoplehttps://www.youtube.com/watch?v=R_bX6FeEUFw
Winners make winners.Winners make it possible for other winners to win.
>>554928413crustbust
>>554929619what does
>>554929665no one knows or can predict anything for sure. that's why we have a chance to make it, otherwise every successful game would have been made by a big studio.
>>554929665I knew the Molyneux poster was always the most based one in this thread. Godspeed, incel chud.
lets discuss the ideas of joey fygoon, are you for or against joey fygoon's idea? isnt he a bit too zealous?this post is NOT for the weak minds
imagine being this wrong
>>554922406>implying I'd spill the secret sauce to younice try bitch
>>554930142Now that's an image I haven't seen in a long time.
>>554928413>>554929665>Gross revenue (base game): $267.2k ($179.9k - $354.4k)ACKTUALLY, Cuffbust achieved gold-tier revenue and falls well within gold-tier wishlist velocity. It simply failed to achieve the diamond-tier revenue that it could've.
IM CUFFBUSTIN
>>554930036It.
>>554930157what secret sauce you could you spill by answering what's the most popular and what's the best game in a genre?
>>554930142
>>554930304>zukjeet was a bochiposter all this timeAAAAAurghghraaaaaaaaaaaaaaaaaa
>>554930523Wasn't that obvious?
>handrawn>cool gameplay>floppedwhat went wrong? why did the steampigs reject it? not sloppy enough for them?
>>554930275The image that shook the zukjeet.
Winners win. Mostly.https://youtu.be/ftRRPx0le7Q&t=1438
>>554930740>Price: $12.99>Average playtime: 2.7hI can't imagine a worse font for a capsule.
>>554930275KEKYPOW
>>554930740I would probably say the 13 euro price point, steamies don't like paying a lot for games, unless it's AAA or friendslop.
>>554930478>he doesn't know
>>554930275
>>554909967my game is 3D and uses fake fog, ambient light, and fake ambient occlusion all in one shader. it heavily depends on your art style.what the hell is this retard talking about.
>>554929665the biggest complaint was that there was only 1 level and it only took 10 minutes to escape. he sent it to die. most of what he said in his videos was ok(of the few I saw)
>>554930879Imagine your game release being like a live concert, thousands of fans screaming to see your game and play it.
>>554930898>>Average playtime: 2.7himportance of playtime debunked forever as per >>554929879
>>554931108SAAR REDEEM THE GREEN GENRE FOR 0.6% INCREASE OF GMI AND BUY MY COURSE BASTERD BETCH
>>554927414We ain't seen nothing yet. What's coming is going to make the pandemic shortage look like a joke. Anyone who supported AI is going to be tarred and feathered by gamers.
>>554929619why does agdg like tummies so much?
>>554930879>>554931160He doesn't have to imagine it. He lived it. A true gamedev electronic celebrity.
>>554931189Also consider the fact that this is AVERAGE playtime, not median.It's the same shit as obsessing over GROSS revenue, when you should be at least looking at the NET revenue.
>>554931189Making a good game that sells itself is not the only way to succeed. You can also simply be an attractive white woman.Low-IQs focus on outliers.
What the hell is going on in here?
>>554931618The e-celeb worshipper has gone on yet another samefagging spree.
>success is luck>success might be innate>marketing works but you can't afford it>you might failyou can't affect any of these so isn't it best to assume if you make the best game ever you will succeed?
When you say "why did this game fail" you're operating on the assumption that every game should have succeeded by default. Why?
>>554931507net revenue is between 50%-60% of gross revenue in almost all cases, depending on the country the developer is based in.
>>554931360Nuremberg trials for AI when?
How come I have all these views and downloads but nobody ever messages me or talks with me or talks about my game with me?is it all fake?
>>554931872their peers chimp out over the mention of ecelebs
>>554931457>Thomas donating $100
>>554930898sajiorless
>>554931872most people just want to download and play a game.
>>554931984it's for the store fee
>>554931761>demolishing the neverdev crybabies entire philosophy of entitlement in 20 words.I kneel.
>>554931761because cuffbust and i followed sir zukoski's instructions we deserve to win, he is an electronic celebrity you know?! basterd
>>554930523It doesn't surprise me one bit that one of the most cancerous spammers in /agdg/ after the neogina one is a tranime fag.
speech-ka
>>554932341Me after every post I make. And I'm right to do it.
bastard bitch
>>554932375>cuffbust and i followed sir zukoski'Gavin and Chris are actually have opposing design philosophies. Chris teaches you to optimize for the Steam algorithm while Gavin teaches you to optimize for the Twitch->YouTube->Tiktok pipeline.
>>554932183When I like a game a lot I join the community i guess nobody likes my game
>>554932816meanwhile here I am optimizing for what I'm capable of making within the time I have available
>>554932375>he just realized that's what e-celeb means reading this >>554931457>he will now say this all the timeGuess what e-mail means.
I have problems and I ask the AI "hey mr Ai, I have problems and here is detailed description" and then AI tell me how to fix and then I have, I have no problems
>>554932960FVARKKKKKKK
>>554932948What happens when the "what I'm capable of making" isn't enough to satisfy the market? Do you work to improve your skills or do you spend the rest of your life crying on /agdg/?
I was outlining a game idea, design and concept which normally takes me around 1-2 weeks but I did it with AI and it took me 1h30m
>>554932960When I tell AI about my problems it just tells me I need to see a professional.
>>554931984<-$50,000that was 3 years agoit's now "less than 700k"https://youtu.be/yNdRv5LFuQk?t=1222ecelebs are a cautionary tale.
>>554932886I never join any communities for any games.I don't subscribe to Youtubers.I don't like or dislike videos or posts.I don't review games.I think most people are like me given the numbers of views vs engagements
I think I have something that looks like trello.and I'm like wtf, this is great.:D
>>554932886only reason I would join a small dev community is to yell at them over a bug
it works
not a big fan of the godot engine
who is the dbdr of /agdg/?
>>554933170Nubby's Number Factory exists therefore any game can make it.
>>554933304>Twisted Tower cost $700,000No fucking way. How does he expect to make his money back?
>>554933582Proof?
>>554933484cris that doesnt look like a game what happened to your other idea with the bird and chessboard?
>>554933772>outlier exists, therefore I will focus on it
>>554933834Is the same idea of the chessboard.I just removed the board, and turned more into a trello app.
>>554919143Nta but you somehow progress more than me. I work on my almost every single day with the random 1 day where I slacked off too hard and simply either accepted the loss or did something so minor ot may as well not even count as a regular day of work on my game. However even woth that I have way more "on" days than you yet you somehow progress more. What is it? Do you spend 8 hours on the game the days you do work? Like for example you have 3 games how have you worked on them all, just design the whole underlying code and suddenly you just breeze on easy mode ass its only art and level design left? Reeeeee what do I lack, I work more days yet you achieve more with less days.
>>554933887every successful game is an outlier. there is no way to make it except being an outlier
>>554933830No
>>554934109then why is Expedition 33 a mid asset flip with mechanics ripped out of Mario RPG and it's story ripped from Angel Beats?
>>554934018>and turned more into a trello app.
my porn game flopped
>>554934217
>>554934273I don't know what any of those things are or what point you're trying to make.
>>554934109>Price: $4.99>Average playtime: 12.6hYou will never be an outlier, midwit.
>>554919143What's the point of pushing so many changes>CHANGE 1 PIECE OF CODE>GOTTA UPDATE THE GIT???
>>554934424it won game of the year anon
>>554934376How much did you make for it to be considered a flop?
>>554934273With enough shilling and astroturfing, you can sell anything.
>>554934376you're supposed to patreon scam
>>554934861imnotgayimnotgayimnotgay
>>554934861Hahaha yes YES
>>554934861no different than some prank tiktoker who hit the algorithm. appealed to the retard majority and got lucky.
>>554930740>what went wrongcheck the tags>2D platformer
>>554934273Great artists steal.>>554935320Why can't you appeal to the retard majority?
>>554935447silksong
>>554934534Yes, unironicallyI push small commits very frequently because I don't work on branches
Im still not convinced Silksong wasnt astroturfed to hell and back
dlsite lists how many copies a game sold, i don't know why steam doesn't do the same
>>554909548haha source?
>>5549202950. I have one listed but it's ngmi and will take a long time to finish. Last I saw it had less than 200 wishlists, so yeah big ngmi energy. I can cut the scope down heavily and release it just to get it out but even that isn't worth my time when it'll probably net me $1000 profit. I might remake the game in the future to avoid the mistakes I made but that is unlikely any time soon. It's definitely possible for it to be a 1000 review success but I just handled too many things poorly.
>>554934861>>554934942>>554935270>>554935485This schizo is samefagging ecelebs in here every single day, what kind of life is that? Do you ever stop? Like even Fygoon never was this obnoxious.
>>554908598Are you making fun of me, because that's literally what I'm doing Is this really such a common trope?
>>554934031I don't have three games, this is my first. Usually I spend a couple of hours in the morning and a couple in the evening working on it (when I'm actually bothered, as you can see by the commits).But that could be a mix of things - some modelling in blender, textures in aseprite, sound. Also I have contracted out the more complex models plus the music.Even if I'm not actively devving, I check twitch or youtube for content creators that I might be able to send a key to on launch. So far I have about 500 across 3 languages.
From the creator of the indie hit RimWorld and author of the bestselling book Designing Games.
>>554922119New biome? I really like it.>>554923365>I just want some general statistics, I like dataSame. Idk why though but I have collected data in the past to find useful info for gamedev.>>554926424Nta but it's not that hard to open up the steam page with the data. Are you just embarrassed?
https://itch.io/jam/v3jamI see it was left out of the OP again. Oh well. We've got 24 sign ups can we make it to that 25? We will be announcing the theme Monday and the first modifier vote is Tuesday morning. The threads for the game jam will probably be exclusively held on /v/ any links to vote will be posted there. And remember, the modifier voting is open to everyone regardless of participation status.
Did you get consent before using generative ai?
bros.... the ai chads.... they're winning again
>>554936218I follow this man to the ends of the earth
>>554936521cringe
>>554936289>The threads for the game jam will probably be exclusively held on /v/So it has nothing to do with this thread...
>>554936719No except for all the stuff about game development and it being a game jam. Do you even understand your own argument?
>>554936218my game is a VN...
>>554936864I understand the situation very well. You aren't a gamedev but like to siphon attention from those who are.
im glad AI is gonna replace eceleb gamedevs, the eric schizos of the future will worship AI devs
>>554935795
>>554928893So by your own standards you have a weak mind because your talk about Socrates, a literal who, who is only popular because rich people said so? Unlike Notch who got popular because the commoner liked his video game? Cool guess youre lower IQ than us by your own standard.
>>554936719Are you saying a GAME jam isn't related to a GAME development thread? Are you actually retarded?
As an ericchad can I just say I couldnt care less about most of these literally whos devs, especially the youtubers. My intuition tells me most arent aligned with the metaphysical good, quite the opposite actually.
>>554937231Okay? Why do you do this, you're crashing out every day for no reason.
i'll admit it: fygoon was right
I think it's pretty safe to say Eric has surpassed Notch at this point. His fangirl army would die for him.
Inconvenient Trvke: May I suggest a new GMI strategy to impact the future of amateur game development: Marnixdevving - Content Creation over Comfort Creation - Intelligence without Wisdom - The ultimate weapon against schizos, cowardice, hugboxing, and crabbery.
>>554938209>>554938507why are you spamming other ecelebs nonstop. dont make us ericgods look bad
>be me>beginner>trying to make a simple 2D platformer>download Godot because "it's lightweight and easy">SPENT 3 HOURS ON A TILEMAP>hit play to test>***[WINDOW NOT RESPONDING]***>whole engine locks up>ctrl+alt+delete>task manager shows Godot eating 8GB RAM>FOR A PIXEL ART GAME>mfw I didn't save>mfw the recovery file is corrupted>mfw I have to rebuild the entire sceneWHO THE FUCK designed this garbage collector? I have 16GB of RAM and this toaster-tier engine is memory leaking like a boomer with prostate issues.
https://www.youtube.com/watch?v=K5BpFTN35RENew eceleb wisdom just dropped. Time to waste 1 hour of "progress".
>>554938710Not much point in devving anymore. 50 million copies sold. He won. He beat gamedev. I'm just admiring at this point.
>>554938861filtered
>>554937402>Socrates, a literal who, who is only popular because rich people said so?
>>554938986this goes against everything eric taught us. how sad
I will not take game design advice from some YouTuber with 12k subscribers and a "Gamedev Journey" playlist just because a mentally ill guy keeps spamming their links in every thread. These e-celebs haven't shipped a real game since 2014 but they're out here telling me to "just network on xitter" and "build in public" like that's gonna fix my broken collision detection. Half of them are failed devs who pivoted to content creation because their indie platformer sold 12 copies. Now they're selling courses about "the indie mindset" to desperate troon losers like you while some obsessed freak keeps posting their videos like it's gospel. I'm done. No more "how I made $100k on Steam" videos from people whose only successful product is the video about how they made $100k on Steam.
>>554938876Lol and look at who's already watched and commented.
>>554939273humiliation ritual at least eric schizo is not an actual dev see >>554938986
>>554939229based
I have a game.
>>554939229>fix my broken collision detectionYou're a level 2 developer, and that's fine, but there's no need to lash out at level 3 and above developers when we chat with each other.
>>554939058>worshipping some random white guy because you were told to in chur- I mean school
I've got a game about fighting crime, should I join itch's black history month jam?
>>554938861Godot is C++ and reference counted, not garbage collected.
>>554935710Everyone already forgot about it. 2D platformers have no staying power.
>>554912980artist easily asset creation takes the most time and game programming is fun so that's my job
>>554938861beginners should use Gdevelop
my steam demo is out, thanks and have funhttps://store.steampowered.com/app/4326840/Alchemickal_Demo/
>>554940150anon...
>>554940303is that right now?
>>554940369yuphttps://steamdb.info/app/1030300/charts/
madarchoddian society
>>554938861I heard about this, I think they call it a "skill issue"
>>554939907true crime streets of la (zoomers dont know it exists)
my steam page says "coming 2026" but my search history says "coming in 2 minutes." yep, i wasted 3 hours gooning again instead of making 'gress
Interesting how nobody gave a fuck about hollow knight until silksong came out and suddenly everyone was a megafan and team cherry were hailed as gods saving indie games
>>554938861>>554940304Object-based types like Nodes require that you manually free them when no longer needed (with queue_free). RefCounted-based types like Resource will automatically free themselves when no longer referenced so long as they don't contain any cyclical references. Cyclical references need to be broken up with a WeakRef.Skill issue.
godont is the only engine where even beginners should learn git day 1i guarantee you a majority of people will get corrupted scenes in their first week of gamedev, someone should update the pastebin in the OP and put it there
>>554938209eric has the fangirls and notch has the fanboys. notch was always surpassed even by nodevs. he has no fangirls for very clear reasons
>>554940938wait until you peep the shartdew tranney chart before 'vid>>554941064you sitting on the cuck chair rn?
>>554940835I don't think it's gooning if you only last 2 minutes. You're supposed to edge to hypno sissy porn for at least 4 hours per day
>>554939838I don't "worship" anyone, I take what he had to say, put the good parts in my philosophy and discard the rest. I don't care for him as a person beyond what he said.Meanwhile you refused to address this point>>554928529>>554928803If you only care about the "data" and not the person, why can't you explain the Saint Zukowski posting?
>>554940938Interesting how show watchers like to watch or rewatch the first season right before the release of a highly anticipated second season. How low is your IQ, really?
>>554941058im on month 9 in godot and still haven't corrupted anything I think some people are just retardedimagine getting filtered by the easiest engine LMAO
>>554941253What the FUCK happened in march 2024?
>>554941270im not in the business for hypno sissy, im just too much of an ugly bastard it breaks my immersion and makes me kek
>>554935768because they love to withhold shit from the public, hence why they've never gone public as a company. typical valve shit
>>554941319shit analogy because they are not. majority were new players, hollow knight never had anywhere near that number of players ever
>>554941641>they are notthey are not replayers*
Born too late to be able to legally marry little girlsBorn too early to be able to own little girl androidsBorn just in time to be able to make games about little girls
>>554941291NTA, but I don't make most of my own memes. Since your IQ is too low to figure it out yourself, I'll spell it out for you: you can identify my posts by the image filename containing the UTC timestamp of when I saved the image from this thread. Please seek professional help.
Has anyone tried running adverts here? I wonder how effective they would be for games.
>>5549414791.6 updateproof that free updates are still extremely profitable
>>554941842>deflectionLmao
>>554941842you seem like you're irritated and are rather the one that needs professional help
>>554941842Meds dude.
>>554942092It's just really sad to see subhumans like you who clearly don't have the capacity to ever make a good game waste your life away in this general. Seek help. I'm not a christcuck like one of the other "zukjeets", but maybe seek God.
>>554942582what someone chooses to do with their time is their prerogative. i don't need help as i'm not the one that gets tilted by anonymous 4chan posts
>brings up being "not that anon", and then goes on an unprompted tangent about not being the same poster because of different filenames, even though he's supposedly "not that anon" so he shouldn't be bothered by it anyway
>>554942920Your hobby is to make embarrassing low-skill garbage. My hobby is to bully losers for making embarrassing low-skill garbage. What I choose to do with my time is my prerogative.
>>554942582>It's just really sad to see subhumans like you who clearly don't have the capacity to ever make a good gamePost your good Game?
https://github.com/Dannode36/StardewValleyDecompiled/tree/maincrazy that shartdew has the same level of decompiler protection as godot yet i dont think people had multiplayer cheater/save data corruption griefer issues, probably due to the nature of the multiplayer since you only play with friends
>>554940243Nice job, I will play it when I get home
>>554943206>GameIt's all Trashâ„¢
>>554943174i don't grant other people like yourself agency over my being. i don't participate in your unskillful behavior as a person. it doesn't land anywhere in me as it does in you
>>554941291not interested in non-melanated people acting like they have wisdom to give
>>554943483
>>554943174>My hobby is [being a nodev retard nuisance]Yeah everyone figured that as much already.
>>554943709Who let you out the locker?
>internet bullyinglollmao even
>>554943936if im reading the replychain right you are spamming ecelebs in here all day every day, do you feel like the jock in this situation? (lol)
>>554944515You appear to have a reading comprehension problem and acute schizophrenia.
>>554941818kanna...
>>554944794my b, i thought you were zukjeet not worth paying full attention to the thread while i dev
>>554945664He was. The zukjeet loves to try and gaslight people every time to deflect from his own mental deficiencies.
>>554945664I am one of over half a dozen responsible yesdevs here who frequently get accused of being "zukjeet" by this kind of retard >>554946131 for refusing to waste years of my life on a single flop. Here, I'll even post post some progress for y'all:Progress: invented a new art style.
Itt, instead of making game, a young guy makes the (you)gorithm his whole personality
>>554946873
>>554947194who needs dopamine from game dev when (you) can just farm hits the easy way?the shitposting is like a drugbetter stay clean anons, or else you end up like you know who
>>55494719434 is young, thank you very much.
>>554947634Thomas...
>>554947561your fucking multi line attention seeking posting is so fucking cancerous. leave already
>In 2020 there were over 500 youtubers getting over 100 million long form views a month>Now that number is around 50>But youtube just had its best viewership numbers ever in 2025>This is because youtube started to recommend smaller niche content to people instead of just recommending the top 500 channels so those views are more evenly spread outThoughts?
>>554948068Don't look at the country those new viewers are coming from.
>>554948068I was reliably informed it was impossible to recommend people niche but relevant content
If I put the order in tonight I should be all set for a bit.
what caused the bad reception that made them delay the full game?
Oh this is neat. I haven't used it for a bit but I still have a pro sub for a year. https://x.com/suno/status/2014816424229814675
>>554950285200x140 full screen.
>>554950285they need 200k copies sold or the studio goes belly up, ideally they want 500k
wasnt he a god of game design? how you gonna make a mega successful show called game makers toolkit and this is the result?
Look at this.:)
you fuckers made fun of me for saying how the girl in pic rel and youtube link rel will never date me and how me saying>my wife!was one big jokebut guess who works at the same place as pic rel now??? hmm??? we're cubicle mates.suck on that, faggydaggy.ok well technically she works on the floor above me but we ate lunch in the same room a few days agohttps://www.youtube.com/watch?v=Wnu4uQ4Msu0
oh great fygoon is back
>>554951162Afterwards, he did a little market research, made some trendchasing slop in just a few weeks, and ended up selling more copies than his multiyear passion project: https://steamdb.info/app/3586660/charts/Solo indie devs also need to wear the producer hat and put effort into product design, and not just game design.
>>554951531nice job anondate the ecelebs
https://godotengine.org/article/release-candidate-godot-4-5-2-rc-1/WTF is Adreno's problem? They keep fucking up everyone's shit everywhere I look.
>>554951531you work at only fans? shes a whore
>https://en.wikipedia.org/wiki/Product_design>Product design is the process of creating new products for businesses to sell to their customers.>https://en.wikipedia.org/wiki/Game_design>Game design is the process of creating and shaping the mechanics, systems, rules, and gameplay of a game.I think /agdg/ has a bad habit of conflating these two ideas, because games are our products. We should do a better job of being explicit and not use "game design" to really mean "product design". I will also do my best to not make this mistake.
>>554953491most of us are older than the field itself, conceited of you to assume where it ends and where it begins
>>554953661>Charles Darrow's 1935 patent for Monopoly includes specific design elements developed during the prototype phase. Prototypes are common in the later stages of board game design, and "prototype circles" provide an opportunity for designers to play and critique each other's games.How are you still alive?
>>554915353>>554916602>Cataria>Its not like stardew valley>And there's no cute catgirlsHow do you fuck this up
>>554953864comparing prototype circles to modern game design is like comparing da vinci's airplane and ornithopter sketches with aerospace engineering
i hate you agdg, lets kiss about it.
>>554928413FYGOO TROOVKOOQ>>554929665tbf the choochoocharles dev has some good insight. It's clear he makes videos to help other devs rather than to sell a course.Cuffbust failed because he tried jumping to a completely different genre he has no experience in.
>>554951162This is an example of high marketing, but lame concept. Not many are willing to play a 2D puzzle platformer that's all about it's challenge and nothing more when they can play the current trendy game. Though if the characters were cute girls it might have gotten the gooners.
you have 48 hours to work some wonders
Where are the lolidevs at? How many does /agdg/ still have?
>>554954190How many Chess sets and Go boards still sell every year? How many decks of cards?
>>554954468
>>554954898I'm still here, but I'm not going to post my loli game because, well, I just won't.
>>554954972damn we're arguing game design is 4000 years old I see
>>554954468it's a shame this is AI
>>554955386
>>554955438That's because it is. Humans have been playing games for all of recorded history. It makes little difference if those games are played with regular rocks or magically enchanted rocks. The fundamentals are the same.https://www.youtube.com/watch?v=vuvckBQ1bME
coward is back. posting in threads. he doesnt know but i know.shall I confront him? would /agdg/ back me up?
>>554956078You disingenuous faggot are you going to say computer engineering is also 2000 years old because there's a bronze clock thing? Do you honestly think there was a guy that people went to that made games? That he had a set of criteria and guidelines, that he was able to evaluate his process to make it DESIGN? Design is governed by intentionality, just because you paint colors on a canvas doesn't make you a designer no matter how skilled you are unless your desired end result is governed by external criteria.
>>554951162I think it sold pretty decently. I would be happy with it anyway.
>>554956104>should i shit up a perfectly mundane threadno you should download an engine and make pong. bitch
>>554954898theres a couple left, one of them is even a girl
>>554957646not here retard he ran away from here which is why hes a coward.
>>554956691People designed games before computers existed. Are sports not games? Are board games not games? Do you think governing bodies that designed, refined, and officiated the rules (systems) for those kind of games not exist back in the day? The Olympic GAMES have been around since 6th century BC.
>>554957754>should i ask pointless offtopic questions about raiding /v/ threads in the amateur game development generalno you should download an engine and make pong. bitch
>>554957924no. im going to go harass the coward.
>>554955540DAMMIT!
and done. coward harassed lets hope he takes the bait. i bet hell be crawling back to agdg any minute and then we can all crab him again.
whats unc rambling about now, is this that sundowners syndrome?is he still upsetty spaghetti that nobody liked /v/3?
I love out hanging out with you guys crabbing boomers having melties, amirite?
>>554927297>when all the GPUs sell outkek, they already have more GPUs than they can turn on, the power grid is the bottleneck, not chips.
hey schizo can you link the thread with the coward? I'll totally help you crab him.
gamedev music:https://www.youtube.com/watch?v=riP26Uk2kNc
>>554907819:: Hirdrih Technologic ::progress :: The gallery having text and language options.I make sure that the characters have the same order in both images and text.
>>554935795most of the fucking thread is trashed with eceleb shit...
>>554959585>Braid's soundtrack is just covers of songs that already existedsoulless
>>554956691fucking sperg
https://vocaroo.com/1eYGRqrVEVK4
>>554959585real dev music right here!https://www.youtube.com/watch?v=-YzXy3SM-lYhttps://www.youtube.com/watch?v=wsdy_rct6uohttps://www.youtube.com/watch?v=UQ92eyxnxmQhttps://www.youtube.com/watch?v=VUaM3psXB74https://www.youtube.com/watch?v=j_QLzthSkfMhttps://www.youtube.com/watch?v=-YzXy3SM-lY
>>554960296actual dev music right here!https://www.youtube.com/watch?v=yuyU_w3mAfs
>>554959585>>554960296>>554960537This is the music I have been deving tohttps://www.youtube.com/watch?v=G9OYc44-Yskexpanded my trigger system today.Hopefully it all works out how I am imagining.
>>554959585https://youtu.be/rSDoXnslLsg?list=RDrSDoXnslLsg
TRVEdev musichttps://www.youtube.com/watch?v=iNnInh13tTc&list=PLhaEhzBcQGjAF8nu1ze2lSxC5MyGXE1oc
aimed attacks like ball x pit or purely auto?
>>554961719Auto but overridden by user input
everyone posting game music is now on the cowards listhave fun when i crab you to the max next time you post just like the coward nodev fag on v who didnt even reply to me.
the devvest of musichttps://www.youtube.com/watch?v=sT9GaOUOAvo
Made lots of progress todayFeels good man
>>554962392fucking get over it betz
>>554953491explain how games are not products
>>554963456>reading comprehension
>>554939229>These e-celebs haven't shipped a real game since 2014 but they're out here teAhem*taps sign*https://youtu.be/r1LdxI8XUnI&t=570$600k in the past month with the launch of his grand conjunction game. What is a grand conjunction you ask? https://howtomarketagame.com/2025/11/04/the-optimistic-case-that-indie-games-are-in-a-golden-age-right-now/>videos from people whose only successful product is the video about how they made $100k on Steam.You don't consider $100k a successful product?
>>554941818why dont we have raising sim game devs here?https://store.steampowered.com/app/3562120/Magical_Princess/
I'm just gonna sell my games down at the farmer's market.
>>554946873That looks cool. Progress be upon you fellow Zukjeetian.
>>554964247that's really cool!!! didn't cuffbust also have a bunch of wishlists?
uh oh AI bubble bros...https://www.youtube.com/watch?v=mY-4Ls_2TS0
>>554964584>why aren't basement dwelling NEET solodevs making AA games?
>>554946873nice blur + noise texture on a roberts cross operator.
>>554964881tldr he's using opencode (basically claude code but you use local model) and it works..shiiiiiiiteeeee
>>554964954but i amnot in a basement though. 2nd floor
>>554964832>$500k in 1 month isn't good because uhhhh... cuffbust Mind? Broken.
>>554965014>tldr>the US Government is subsidizing AI>its cheaper to pay $30 a month for copilot than pay to run a GPU at home with the cost of electricity and the price of GPUs
>>554965159lol retard fuck you
>hmmmm>should I spend $1500 building an local AI rig and paying $100 a month in electricity>or just go with the $30 claude code and copilot subscription
>>554965309you should sell before microshit and kikegpt get owned in court by elon
>>554959585https://www.youtube.com/watch?v=ujjQ4TEb83khttps://www.youtube.com/watch?v=q-bCp4MxuYUhttps://www.youtube.com/watch?v=7FDRQifEMUQhttps://www.youtube.com/watch?v=D66T36qsi_whttps://www.youtube.com/watch?v=faKKmD60I_4https://www.youtube.com/watch?v=6ro1aHvhGechttps://www.youtube.com/watch?v=beoNy4MMHTc
>>554965485Sell? Sell what? I'll switch subscriptions to whatever works best.
Don't you hate it when you fix all the buggy code and it works, so now you're just unsure of what to do next?Like, I fixed the problems and now it works, so I'm kinda just "Wow, that's over with!"
>>554953491>>554963456>>554963858>I think agdg has a problem conflating the idea of the sky and the air, because the air is the sky.So... it's not conflating.
>>554965567>Sell? Sell what? I'll switch subscriptions to whatever works best.Fine, throw money away on API tokens when you can now just use your local GPU, i assume you also visit glory holes and the receiver
>>554965594No, I just look at what's next on my design documents and todo checklists. If its too much cognitive load after a sprint, I take a break and come back.
>>554965702>still spending his time shilling AI to people for freeRETARD ALERT
>>554965697That's how you end up making a good game that no one wants to play.
>>554965878fuck you
>>554965879The solution is not to work on your game publicly, but still let people play and test it and give you feedback privately.
If you have to post your game to Demo Day for advice, you're already lost.
>>554958856Its the memory that's the problem. Nvidia stopped production of the 50 series FE cards and they had an agreement with their board partners to guarantee that they sell cards at MSRP which they just ended so now there's going to be no cards at MSRP. Even dogshit like the 5050 is shooting up in price right now.
>>554966323just buy ddr4
The AI companies are actually using the memory, you don't need 16GB of VRAM to watch youtube videos, jerk off to furry porn, and make Godot games nobody is going to play.
When are AI bagholders going to stop coming here? What does anything they ever mention have to do with gamedev. So desperate.
>>554966169Continue to tell yourself that that'll be enough if it helps you sleep better at night, but it won't save you from the eventual "why did it flop" post.
>>554966641cry about it faggot i'm using AI for my game in all aspects, go get molested by your absent father
>>554964247>just play the lottery making trendchasing slop, yup this is good advice for the amateur gamedev general now open the steam release page and look at all the trendchasing flops that follow your religion KEKY to the POW
>>554966641It's an epidemic. That's why every board has an AI slop isolation general.
Most gamers didn't care about AI until AI companies started fucking with gaming. Now I see them bitching about AI as much as artists lol. AIfags should hate scam altman because he made AI toxic.
>>554966679I don't have a game. I'm just telling people how to work.
>>554966761Why did you give up on CK2 for trendchasing flash game fslop?
>>554966761>muh lotteryLuck cuck reverting to it's base nature everytime. Find a new hobby simpleton lol
>>554966826>Most gamers didn't care about AI until AI companies started fucking with gaming. Now I see them bitching about AI as much as artists lol. AIfags should hate scam altman because he made AI toxic.
>>554959585https://www.youtube.com/watch?v=WOOzCHaQipU
>guys you need to buy a subscription to this premium service like me>guys you should set up an expensive workstation to host a local AI that's what I'm going to do Do you have a videogame? That you're making? by any chance?
>>554967309
>>554967309>>554967454samefag, also a pedophile, probably betz.
>>554967532>samefagretard
>>554966826Altman could have focused on being positive but instead his message, without exaggeration, was>We're going to take your job, kill your passion, and you won't be able to own a computer because we need all the ram more than you but don't worry because the AI might eventually tell us how to make life better but it has an equal chance of killing us all You'd have to be insane to get behind that.
>>554967665he's only there for the money, he's also a faggot and adopted a boy to molest
More edit progress
>Do you have a videogame?Yes, actually. There is a whole thread about it over on /v/.
>>554966746>>554967532>>554967739Seems to be an obsession evident here...we're just trying to make videogames sir.
Joshua would suffer from so much cognitive dissonance if only he was capable of cognition.
>>554967818Fuck all those limp dick modular meshes and chickenshit trim sheets.This is real game development.
>>554967929Zukjeet you are insane.
>>554967885
>>554950285Personally I think they're lying. Sorta like Hytale and then it releases to amazing interest. The dev acted as if the people wanting to play the game were viewing it through the same lenses as them. They overestimated what the people wanted or alternatively were just lying for attention considering how it released soon after, from what I remember, a claim of shutting it down and never releasing it because it was a financial failure kek.However unlike Hytale, Mina is definitely not the kinda game that needs 50+ people working on it so if their team. This is the kinda game where you just need>1 idea/gameplay chad (the director eg Kojima)>2 art chads>2 programmer chads>1 music chad>1 sfx chadI know you might ask>Why are they all chad's?You have money, why would you hire some lousy artist when you can get a great artist for a mere $20k extra. The problem is, their idea/gameplay guy has no idea what he's doing.
>add 1 new feature>too lazy to start on another
>>554968036Thanks. I don't mind those too.
>Refuse to use steam because I don't want to give fatfuck gabencunt money>Get blacklisted from the industry
>>554968294A feature a day keeps the depression away.
>>554951531If true congrats, no I didn't make fun of you. Is it at the same company as her and what did you get hired on as, a programmer?t. Seeker of the shortstack redhead
Has anyone ever noticed the orthographic swastika before? Can i claim this as an original discovery?
>>554968285Friendly reminder that Kojima is often credited as both producer and director. Product design is the producer's job while gameplay design is the director's job. He does both, and as a solodev, you also need to do both.
>>554966641sorry to interrupt your delusion but AI is only getting better and better every dayhttps://www.youtube.com/watch?v=mQcSxEUyCu8
>>554968624I make games, I don't play games. Do you ask a whore how many times she's gotten her dick sucked?
>>554907819Why was it so easy until 2016? We need to go back
>>554969673It wasn't easy in 2016, the people who made it had years of failures and development experience.
>>5549696732016-2019 was dubbed as the "shovelware era" where any random garbage could make you the richest monkey in your favela. Nowadays, you actually have to make a good game that people want to play.
>>554969893>the richest monkey in your favela
>>554968820Agreed, that is exactly the sort of outlook a solo developer should have -- you really are thinking like a pioneer of the indie game space!! Taking on multiple roles as a solo dev isn't just recommended -- it's often times mandatory. What might be an inconvenience in a large studio is actually a big win for indies. They'll get a chance to see multiple parts of game development, giving them insights and skills that benefit other aspects of their game. Slowdowns and stress? More like cracking open the keys to knowledge and potential. That's what gives solo games their charm -- it's not their hyper refined gameplay, it's their rough around the edges approach that is bubbling with sincerity, grit, and understanding. The best way to reach other individuals is to be an individual, and that is what solo developers excel at where the big studios fall short.
>2016-2019>3 years>an era>my sides in orbit
>>554969964>-->-->--
>>554969964>--
I think I got what I wanted, lmao.A spreadsheet harem simulator.lol.
>>554969964>Slowdowns and stress? More like cracking open the keys to knowledge and potential.faggot
>>554970202Good progress, plan on finishing any of these Mexican Godot prototypes you've been working on for years?
>>554970202>Happyness
>>554970202>lol.
>>554959585https://youtu.be/ZEG45XUa1n8?si=GFTY7dWcnW92_ysyhttps://youtu.be/-7M_g_LJn3Q?si=NehDMpyeFYfzsSSV
>>554970639Can I have a special copy of your repository MIT licensed?
>>554959585https://www.youtube.com/watch?v=H4mcHfZOX5k
>>554970639>>554970748A non-LLM text parser attached to an LLM would be interesting. I'll just find an MIT licensed one.
schizo hours, fygoon was right, etc etc
>>554970748Sure here it ->MITnohttps://codeberg.org/FroggyGreen/tae/src/branch/trunkBut its not just GPL its GPL Lesser so its extremely permissive and can be used commercially and in closed source programs.But there isn't much there currently to use kek. Program is still in its baby phase, only started working on it 3 weeks ago in my very little free time.>>554971624If you just want to write a robust parser learn how to use parser generation software like flex/bison. Its what I use.
>>554961719>>554938876>>554964247incrementalbros.... is the party over?
>>554971760>flex/bisonCool thanks. I pretty much want to use it for the same thing you are, but using it as an interface for agents to interact with the world. I want to give a text description of a 3D or 2D environment, so the agents can then send commands to the in game "AI" to utilize pathfinding, in game mechanics, etc
>>554972232here is the lexer and parser specifically if you want to study a flex and bison example. There are also some decent examples floating around on the web.https://codeberg.org/FroggyGreen/tae/src/branch/trunk/src/command/lexer.lhttps://codeberg.org/FroggyGreen/tae/src/branch/trunk/src/command/parser.y
what even is an incremental game?
>>554971926Demand growth outpacing supply growth = we've never been more back.>>554972581Number go up means feel more gooder.
>>554972581I think it has something to do with game design, not sure though
>>554951531I'm rooting for you anon
I just had my greatest game idea. Another one to add to the pile of things to do next.
getting rid of the ugly outline shaders
>>554972710thats actually the opposite of what the post is implying
>A game where you start off with the high score and it decreases as you play>Game over when your score reaches zero
>>554973420That's a health bar.
>>554973054good start! now get rid of the rest of the ugly
>>554973054cubeworld 2 looking good
>>554968820One day I'll day I'll go from La Creatividad Solo to La Creatividad, signifying my ascension from solo dev to a dev who manages an entire team.
>>554973575Excuse me?
shes playing hytale again
Getting depressed.It's like why even bother making games, when I will only make only the kind of showelware that get less than 10 reviews on Steam.Like, what's the point of that?>but have funYes, I have fun, but so what?I can also get fun doing other thing diferent from games that doesn't need such levels of autismo and dedication and hard work.Is not possible to compete right now unless you waste 1/3 of your life in an idea.I need to make something that isn't a game and can compete on it's own grounds, like a hentai doujin with music on godot.
Thanks for the Tumblr blog post.
Well. It appears that I'll be locked in for the next few days against my will.
>>554975035they cancelled my skiing bus on sunday.but that just means there'll be enough snow to ski in the city :))))
How do I make a good roguelite?
>>554975210start with a good gamethen take away progressionthen add progression back in
So why was void war removed
>>554907819Just give me a portal that sends me back to 2005 and I can destroy the future that is Failure.>I vill learn GameMaker and Flash>I vill succeed in the late 2000s>I vill have a sprawling III gaming empire by the late 2010s>I vill have my game's live on long after me
>>554975804Blatant ripoff of 40k and Games Workshop finally caught wind of it
>Just give me [cope] and I can [delusion].
>>554975210add lolis
>>554975804DMCA, not AI like the one guy said the other day. Judging from the info it may or may not be Games Workshop. My guess is that some butthurt bootlicker of either FTL or Games Workshop is pretending to be a representative of GW and filed the claim.
I am learning Unreal and BlenderI will succeed in the late 2020sI will have a sprawling III gaming empire by the late 2030sI will have my game's live on long after me
>>554976657>Not learning AI code and AI art>Thinking you're going to make it in the 2030s
>>554975210add daughter mechanics and a subversive twist
>>554976806You can't fool me, shill.
>>554974571>not possible to compete right now unless you waste 1/3 of your life in an idea.Ahem*taps sign* >>554964247
>>554976905AI is the future whether you like it or not. What you're doing is like if back in the day you refused to learn C and stuck with assembly or refused to learn openGL and instead stuck to software rendering. Yeah you can make a game that way but it will be highly unimpressive and behind the competition.
>>554976828
I'm not sure what I need to do to push my game to the next level. I must ponder on this.
>half a mil kickstarted for thisWhy aren't you dropping everything to learn quirk chungus pixel art RIGHT NOW
https://www.youtube.com/watch?v=2wZRFgkYw44AGDG will have it's own Merchant 64 story soon. The seas have turned their tide over the last year and specific kinds of games are being made quickly. It could be YOU https://howtomarketagame.com/2025/07/08/merchant-64/
>>554977557It's Pokemon, of course people are going to want it.
>>554977557NINTENDO SUE THIS MAN
>>554977672It's explicitly not Pokemon, other Pokemon killers fail all the time because they're not Pokemon
>>554977749I only ever played Pokemon Red & Blue, can confirm that whatever that is is Pokemon.
>>554976806>"learning" AI code and "art"It takes like 1 day to catch up on everything, it's not even really a skill to be learned.
>>554977557i think i saw this guy make a tutorial on xitter he has a youtube channel irc but cba scrolling thru my bookmarks
>>554977557>it's that one successful indie dev who keeps doing kickstartersI'm unsurprised. I noticed he ran out of ideas and is just cloning stuff lately.
>>554977958>step 1. Open pokemon in emulator>step 2. Copy Pokemon>step 3. At least its not AI right?
Uh oh another namedrop todaykowski chads just keep winninhttps://youtu.be/K5BpFTN35REt=289
>>554978198>timestamp4:50https://youtu.be/K5BpFTN35RE&t=289
>>554977669someone should make this game but with a loli elf
not clicking that
I'm so tired guys. Something changed, apparently cloning games nowadays does not results in lawsuits. All this time I could just clone someone else's game add my own twist to it and have gamers toss money at me all while the company whose game I cloned just sits there fuming and not suing me.
>>554977557Oh my stuff! Its just like the game I played when I was a kid but its like being released today! Take all my monies mister magic man!
>>554978718
>>554978718I think so too, people used to seethe about cloning but now it's almost encouraged.
https://www.youtube.com/watch?v=pBz0BTb83H8
Some people say things about games. Are they still saying that?
>>554978985Anon it's not bait, nowadays you can just clone triple A without fear of a lawsuit. I've already seen 3 games outright copy Runescape features.
>>554978718There's no way to know how litigious people are (that means how likely they are to start legal battles), or companies, you can get swooped on by corpos for "stealing" their patented game design at any moment even if you never knew they existed and the cost of the legal battle can ruin you. This is why partially why people start Limited Liability Companies (LLCs) so that they won't have their life totally destroyed by random lawsuits.
>>554979391I see. So it's profound mental retardation.
>>554979357Yes everyday.>___ is dying / dead>numbers are actually going up
Why even make something original and see it flop? Look at all the artists who make OC's to a resounding crowd of 10 likes on twitter. Now look at them making their own rendition of some character from a triple A game or tv show, 10k likes. So why even make your own original game? Just copy some AAA game that is within your skill level, use your own artstyle of course, all while making sure it looks similar enough to said AAA game. Then release to a crowd ready to pay $29.99 for it. Or you know just go make something original, put it up for $4.99, and get 10 reviews (70% positive)I can get rich first, then I can go make my original ideas. If they flop, it doesn't matter since I won't have to get back in the wagecage.
>>554979682Western PC gaming is dying. Eastern internet cafes running esports make it seem bigger than it is.
>>554979682If the numbers only go up, that means more numbers right? I only need a few numbers.
>>554979786>Eastern internet cafesThese are also dying in China and Korean where they used to be big. Nowadays, everyone can afford a home PC. Internet cafes are more premium experiences now.
>>554979786Nothing is dying. Everything is continuing to grow year over year.The number of gamers in every market is growing and will continue to grow until 100% of the population is playing and buying games, and guess what happens then? More babies are born and the number continues to go up.Gaming is literally an invincible market. If the price goes up on hardware uniformly (as it is now) it won't stop the growth of the market, it would only slow it. It will never "die".
Build your resume, gain experience, learn, make your bones so you can call yourself a real dev. There are a million reasons.Selling a game 1 time actually changes something inside of you. To go from never having made a penny from your creations to having money in your bank account because you made a game is a transformative experience even if it's a flop.
/agdq/ - Amateur GameDev Done Quick
Spent 12 hours on this, and I'm like It was fun to make this, but like what's the point?Nobody will play this, so who cares.
>Nobody will play this, so who cares.That's because you're a pedophile.
>>554980802the point is that you learned something about stupid ideas, and it only cost you 12 hours. some people go their whole lives without learning that lesson
If anyone thinks things are grim over here, you should browse the collab search channels on public gamedev discords and learn the true depths of the abyss.
>>554980802Make it appealinghttps://store.steampowered.com/app/1539140/STONKS9800_Stock_Market_Simulator/
>>554936245>New biome? I really like it.Thanks, anon. It's actually an old one from Act 2 (right now I'm finishing Act 4)
>>554981031>some people go their whole lives without learning that lessonAnon... do you not realize who you're talking to?
When someone gives you their money for your game they are saying "here, take this thing that belongs to me, it's yours now" and they didn't have to do it, they don't need your game, they liked your game and want you to be rewarded for making it. If this were not true, they would not buy it. Therefore a karmic reaction occurs inside of you where you received something positive for making something. This experience is important. It's different from "making money" or any other kind of work you can do.
>>554981227the infamous schizo of stagnation. who knows, maybe this time he'll really learn?
>>554980802Just needs a small tweak to be interesting. Turf wars are a market, and you’re the top broker. Track rival Sukeban gangs through high-stakes candlestick charts. Short their street cred, hedge against police crackdowns etc. is this something you could make?
>>554978198>>554978365will getting 10k wishlists get my dick sucked?
When I was young I made a game for kids and a topic I knew was popular and there were no games for and I really needed some money. I wanted money. So I released a demo and then a full version for a very small price and I did it all in a couple months. I only made like $20 from it before a problem occurred and I had to relist it and make effectively a different game it's a long storybut I remember looked at the demographic data for downloads and realizing all over the world, dozens of little kids found my game and asked their parents to buy it (or just clicked buy who knows if they had any supervision). It changed me forever. It was a commercial flop and yet it's probably the peak of my life and everything good since then is because these kids bought my shitty game. They liked it.
>dozens>the peak of my life
They boughted it.
>>554982185
triangle collision array now works with the level generator system
I'm trying to put some webms on my steam page description, but it's timing out. No matter what I try to put on, jpeg, mp4, webm, png, I get the same time out error. Is it just me or is it steam? Anyone with a story page which they can test?
>>554982185>low intellect>laughing at a few sales being the peak of his life>high intellect>despairing that the peak of his life was being liked by children who have already long forgotten it
>>554982751Looking good. The levels seem a bit small though, is there going to be enough room to do shit?
>The levels seem a bit small though, is there going to be enough room to do shit?
>>554979682>>554980082>le line go up so it's le good
>>554979510>LLCYeah would make sense to do that. Having you're entire networth go straight into the negatives cause someone big AAA company sued you would suck.
>>554983681>huh what that thing thriving there? nah yeah that's dead that's proper dead innit
>>554978198offski*
>>554983269I just quickly made some small rooms with easily recognizable different shapes to test if things are working, I want to make rooms with multiple exits for more branching levels and of different shapes and sizes, some large some small. I also need each room to have a handfull of different interior props for the generator to choose from so each room isn't always the same (different desks, pictures on the walls, lights etc.)
>>554984254I figured, good luck, level generation can be a pain. Cool looking models too, didn't realize you had so many ready to go.
God I love AI, it's like having a coding assistant buddy working with me.
>>554984368thank you these 3 are next.
I love listening to licensed music libraries and imagining what would go with my game
>>554982751You're the one who tried to hurt me with goodbye
>>554982846tried a different browser?
Do I buy my wife a drawing tablet under the guise of helping her with her side business of making colorful keychain designs and then rope her into making game art instead?
>>554985079Buy her a drawing tablet, but it won't get you any closer to game art. She's never going to be able to handle the technical requirements, and neither will you.
>>554985079yes, but get her to help you make a cozy colorful-keychain design game https://store.steampowered.com/app/2303350/Sticky_Business/
>>554984849I observed a few threads that seemed to be mostly on-topic in regards to gamedev and not talking about """other things""" which make me feel uncomfortable and disgusted.I am sorry for my behavior.
>>554985265But she is a jap. Japs have magical video game powers. Id think it was a dumb idea if she wasnt.
>>554985395That just increases her odds of being able to produce decent art from 0.1% up to 1%. She's still a woman (right?)
>>554985395Marnix...
let's make void war inspired games en masse
>>554985963Start with Pong.
>>554986096pong for the pong god
>>554986096pong war
I made tik tak toe in python am I a game dev now?
I'll be honest. I hate the thread meme of "post progress". Movement without direction is not necessary progress. The vast majority of "progress" posts aren't actually progressing the poster towards their goals. Without constantly reevaluating where you're going and actively steering yourself towards fixed goals, you could very easily be simply spinning your wheels, going in circles, or even getting ready to drive off a cliff like Cris or Bokudev.
>>554986547trvke
>>554986096ai generated pong
>>554986547my goal hasn't revealed itself yet.
>>554981957For me it was having my friends over after school and we were going to play HOMM3 hotseat but we first played something called Gorillas that was like a tutorial or something for QBasic that my brothers and I had modified with bigger explosions. They were like >O you make games seriously??But I didn't make that one so I showed the silly mp games I had been making in The Games Factory (precursor to Clickteam Fusion), one of them was a vs Snake game with tank controls which made sure you could play it on the same keyboard without inputs seizing for either player and it was rare at the time that you had a snake game with 32 directions instead of 4. After about an 1h or so of playing competitive snake I asked if we should close it down and play HOMM3 instead and they said>Why? This game is awesomeand they started talking strategies with each other and which of the powerups were their favorite. Maybe they didn't believe I had made it or they forgot but I realized that they genuinely liked it and not just because it was my game even put up against the god of vidya at the time.
>>554986957Your base goals are "eat, sleep, mate, and die". I know that you haven't accomplished at least two out of those four yet. Pick one or the other, and go for it: right now.
>>554985386finished but needs some finishing touches
uh oh
i tried retardmaxxing and making a game without thinking and it ended up being an incremental third person shooter game
there is no value without labor
stock market says otherwise
>>554988232I don't believe you arrived at that game idea without thinking. I think it would take quite a lot of thinking to get there.
>>554988490maybe the thinking was subconscious, i just started doing stuff that felt right
>>554987284My goal is to find a better goal than that animal shit
im trying to make ai in unity, but the navmesh wont work for what im trying to do so i need to make my own navigation solution, however when i try and find any guides or tutorials its all just>erm why not just raycast for colliders lol?>LMAO! use the navmesh, it just werks>so you seriously think youre game is too good for the navmesh? why not just buy this hundred dollar pathfinding asset then, goyi need to make my own solution for pathfinding where an npc is able to navigate a 3d maze without using the unity navmesh. ive already tried a few things but all my ideas have sucked. please help me anons
>>554987319sweet as. what's his name? Richie?
>>554989175You need to build upon a solid foundation.
anti-AI bros...
>>554989247>what im trying to doYou still haven't explained exactly what you want it to do. Map out the maze without access to the navigation server? That's called SLAM in robotics, and it's not exactly easy to do.
>>554983681Well how many times does line go down result in a good thing happening
>>554987997I loved earthworm jim and the neverhood chronicles. what's he up to these days?oh. oh nononononno*screams in liberal* NOoooooooooooooooooooooooo
>>554989496I have all that, I am going beyond the pyramid.
>>554989591lmao are anti-ai fags making fake DMCAs now? truly unhinged
>>554989864>lmao are anti-ai fags making fake DMCAs now? truly unhinged
>>554989496poverty reduces intelligence
>>554989757>AAAAAAAAAAA I HAVE TO HATE HIS GAMES NOW I'M GONNA BURN THEM ALL!>I CAN'T BELIEVE I GAVE MONEY TO A LITERAL FASCIST
>>554989941>>AAAAAAAAAAA I HAVE TO HATE HIS GAMES NOW I'M GONNA BURN THEM ALL!>>I CAN'T BELIEVE I GAVE MONEY TO A LITERAL FASCIST
>>554989835You're only hurting yourself with your delusions. Seek help. Have sex.
>>554989496poor people and incels aren't even human, very interesting
>>554990109AI will help me reach it. whatever that is I don't know but I bet it's awesome.
>>554987997>$500,000>15 second shitty 3d animationI would literally do it with similar quality for 10k.
>>554990284https://en.wikipedia.org/wiki/Chatbot_psychosis
>>554990467>be literal who Psychologist>Develops method to use AI in treatment of mental disorders>it doesn't work>AI actually causes psychosis because they listen and affirm users beliefsAny significant amount of deprogramming will look like psychosis initially
>>554990412I saw that and thought of 15yo youtube animators who shit that sort of stuff out weekly
>>554985386how do you apply your textures onto the model? do you unwrap and then adjust/drag the UVs onto the picture?
Let's say that your game is a hit. How would you expand your studio? Freelancers? Employees in your country? Employees in a cheap country?
>>554991585blow it all on funko pops
>>554991296yes I just unwrap the model and put each face where I want it to be on the image, it's not the cleanest way of doing it but it works for me.
>>554991585there's no more room in my basement
>>554991952not sure what kind of method would be cleaner for psx style. have you tried stencil brush painting?
>>554991585I would profit share far more than is common in the industry but only hire like-minded high performance people to a max of around 15-20 people on the higher end. At that point it's better to just sell the studio to some gullible billionaire and start over
>>554991585One thing is for sure. I'm never hiring women. A friend hired some women for his marketing company, and they both got pregnant with 2 months of starting. They took 1.5 years off and he's legally not allowed to fire them. Fucking useless bitches.
>>554991585Hire my brother as a programmer so I can just focus on the graphics & gameplay, and we'd both go move to somewhere that's not freezing half the year (in Canada)
>>554991585>Let's say that your game is a hit. How would you expand your studio? Freelancers? Employees in your country? Employees in a cheap country?
>>554991585>How would you expand your studio?The last thing i want to do is manage other people.
Serious post: how many of us are actually Brahmin and not just shitposting? I am looking to start a game studio with fellow /agdg/ hiqh IQ Brahmin Northern-Indian devs. Perhaps allowing in Aryan europeans (non-British) if we need more numbers. Please reply soon, thank you.
>>554993702why did you post that instead of posting progress? don't you have any?
>>554993925Yes, I do have progress. I already have some funding to prove this is a serious idea but I am just looking for numbers right now, contact details will follow if there is enough interest.I forgot to mention you must have a good understanding of Unreal Engine 5 and English that I will test during the interview stage.
What is this diddy blud doing on the Unity engine
>>554991952I fuckin love these guys.
>>554992168I get pictures from google images and just paste them onto a 1024x1024 picture in gimp then posterise and dither the image.It gives me outputs like this - I think they look pretty cool I am happy with them.this texture is from the toucan receptionist lady.>>554994140thanks mate
>>554994518make sure they're royalty free
>>554994695and before:2020 so not AI.
>>554994695Most of them are only segments of images cut out with the windows snipping tool and as >>554994695 says I get chatgpt to generate me images to use sometimes too for example this is an image of a wren that I am going to use for the head of my next character -
>>554995115Would strongly recommend you change proportions and lines, and only using the values (posterizing) the image then feed the input back into chatgpt. As seen in >>554994889 they're focusing on symbols having the exact same geometric features.
>>554995347I only use it to generate images of animals faces with a perfect profile and front on image for the creation of textures for their heads everything else is usually just "purple fabric" or "green leather" etc etc in google or yandex images.
Warning: blogpostYesterday I finally started adding enemies to my game, but instead of wasting days fighting years old code from my previous game, I decided to do a clean rewrite. At first this seemed like a great decision because progress was quick and the code looked so neat and clean and efficient, but I soon started running into issues I vaguely remember wrestling with when I was making my previous game. So overall it was a good decision to do a clean slate rewrite, but like with everything that isn't a no-brainer, there are some significant trade-offs.What's worrying is when I used to do code rewrites years ago I was often shaking my head at how shoddy my coding was. This time, there was little of that and a few instances of my past self being smarter than my present self.I guess my brain is dying. Don't ever grow old.
>>554996035All I'm saying is these types of things attract schizos like you wouldn't believe and saying "Chat-GPT made it" isn't enough. People are gonna zoom in on the reflection in the eyes and try to find a match in already existing images or the way the feathers sit and their coloring. People get fucking rabid about AI and I'm not sure why.
>>554995115I zoomed in on the eye and found the bus stop this was taken next to, I'm thinking I could stake it out and capture this wren(for research)
>>554993702I'm Dalit
>>554993702I'm a purebred white nord god
I think I finally figured out the winner million dollar idea I really wanted to make since 2014.:DI'm really really happy about this.
>>554998458nice, me too
>>554992534Kek this. Not a chance I am hiring a woman. Closest way I would do that is if she is contracted. The least available rights for her to screw me over with. But hiring her and making her an employee of my game development studio? Not a chance. I am not about to get sued becuase she felt "opressed" when I demanded she make the female characters have bigger boobs. Or have her run off and have a news article written to report that I refuse to allow her to make DEI characters additions to my game. It's my game, my studio. I am not letting my vision get trampled on by some woman getting offended. And believe you me do they get easily offended. Just look at Skull Girls for an example.
im starting to think gabencunt poster has a pointlook at this shit, only 2 """similar"" games that have any similarity whatsoever
>>555000120im the one who's complained about this, that other poster isn't me thoughbeit
>>555000120I'm not shit posting when I bitch about the algorithm. It really is fucking dogshit that pushes irrelevant crap on you and I can't believe anyone defends it. Its objectively worse than it was before. I found a lot of hidden gems in the past, no longer. Even from a gamers perspective its bad but from a developer's perspective its disastrous.
>>554999701I worked with a bunch of women in several companies and they were all very nice and didn't make any problems. In fact it was men who were troublemakers, from stealing company property to starting fights even though it was marketing and media agencies.Maybe those companies were lucky, but maybe you're being psyoped and fed outliers to make you think women are worse employees.The reason I wouldn't hire women is the same reason I wouldn't hire men. I can do mostly everything myself, and for things I can't do myself I've had good experiences with contractors.
>>555000120steam tags are dogshit
>>555000120all 9 of those have yellow in the capsule art. that's how the algorithm works now.
>>555000863>from a gamers perspective its bad but from a developer's perspective its disastrousand from the Bank of Steam perspective you dont want the algorithm to promote any product that aren't already top earners, heavily reducing the relevant products to suggest.
>>555000120What they have in common is that it gives Gabencunt a lot of $$$
>>555002265>>555002265>>555002265
>>554989591bruh LOL luddies are cancer