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Play some demos edition!

>Demo Days
NOW: https://itch.io/jam/agdg-demo-day-67
Previous: https://itch.io/jam/agdg-demo-day-66

>AGDG Resources
https://hackmd.io/SNd2YQugRG-36CLYc8Og2w

>Progress Posting Guide
https://pastebin.com/0xEt5atn

>Helpful Links
New Threads: >>>/vg/agdg
Archive: https://arch.b4k.dev/vg/search/subject/agdg/
/agdg/ Steam Games: https://made-by-agdg.vercel.app/

>How to WebM
https://obsproject.com
https://github.com/argorar/WebMConverter

>Previous Thread
>>559598224
>>
We have like 2-3 years at best until current indie gamdev will die and turn into something else
>>
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join us (me) https://meganerd-studio.itch.io/ygg-engine
>>
>>559713254
I'm pretty sure you will not hit any performance problems if you are still newbie enough to ask about languages.
>>
FANART????????
>>
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It seems AI can now do videogame sprites using my 2023 cheap render style.
>>
>>559713715
Holy stuff! AI frackin' won!
>>
>>559713396
pretty neat, looks like gnomoria
>>
>>559713715
pretty weird, looks like gonorrhea
>>
>>559713531
Shut up, Los
>>
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PVRE SOVL

https://youtu.be/geiTg6Z7w3A?si=kk8il_4wmAa4UVt9&t=1175
>>
I think when you sort by popularity, it's actually just random. There are games with more comments than I have downloads below mine.
>>
what's super demoralizing to me is there doesn't seem to be any connection between how much I work on something and how successful it is. I need to realize that it's actually a good thing that I can phone something in and it won't have lower chances of success at least going on past experience.
>>
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>>559714183
I miss my cat so much bros
>>
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>>559714183
My children are my pets
>>
>>559715326
future domestic homicide victim award
>>
>>559710156
Yeah I'll call that a humiliation ritual. And you know why? It's because you put in no thought to distinguish your post from everyone else's posts. There is no identity to your account.
>>
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>I dun seen an alium out behind the barn!

made an infrared shader but its kind of a piece of shit because i want it to render translucent objects (there is a second alien in the picture), but i havent really found a good way to make that work.
custom stencil doesnt seem to work, at least not if opacity is way down at 0.05 or so.
>>
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>>559713531
here boss
>>
wrangling jam teams is suifuel
its either a group of jackasses sitting on their hands who get offended if you tell them to do anything or people unironically trying to build dark souls wholecloth in two weeks and threatening to jump off a bridge when told thats unrealistic
i just want to make a game with other people why am i being punished for being sociable
>>
white bunnies> brown bunnies. nobody wants a brown bunny protag.
>>
>>559717440
what about a cute Spanish cat protagonist?
>>
Tried to gamify my progress and it actually works.
>stop watch for "main quest" aka direct work on my game. Don't stop until it hits at least at 2 hours
>30 min timer for "side quests" aka random diversions that still help like doing art studies, learning theory, making music, getting references, etc.
Sounds dumb, but just calling them quests makes me way more consistent and allowing for diversions but setting a timer means I don't waste too much time like I did in the past where I could spend the whole day on some bullshit.
>>
>>559717396
>why am i being punished for being sociable
turbonormies keep moving, this is a schizoid neighborhood
>>
>>559717690
that's fine
>>
To the developer of Remote Aphrodite
https://www.youtube.com/watch?v=Zyk8Z8KJO0I

The music for your game is REALLY bad, I actually cringed hearing it.
Not only is it disonant and unmelodic, it's too short and repetive for a game where the player is going to be stuck retrying the same obstacle course dozens of times.

Your game has really nice visuals, please do not pair them with such an awful audio experience.
>>
>>559718061
even better than the White bunny I’d say
>>
This neodrive game is so real that I dont have guts to pass gear 2 just like in real life.
>>
>>559714621
work hard < work smart <<< (insurmountable power gap) <<< work hard and smart
>>
>>559718079
give us some good game music then
>>
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>>559718486
dont be a fart smella be a smart fella
>>
>>559718079
Oh shit glad to see this composer get more work https://www.youtube.com/watch?v=yGf-4dNriBo
>>
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Where the Alice games at?
>>
>>559718079
I know not everyone can tolerate outsider music, that's why one of the first things I added was the ability to mute it (and keep sfx) in settings. I'm too poor to commision better and most likely too dumb to learn (but will keep trying)
>>
>>559718079
>>559718531
commit to the troonbaiting and use sewerslvt or nightcore or something
>>
>>559713324
Where's the DD fanart?
>>
I did hip flexor stretched for the first time. Holy shit, all these years of devving has ruined my body
>>
>>559719730
I just got Ygg gifs
>>
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>>559718294
Apparently I've been missing all the fun, for my whole life, playing racing games with automatic gear shifting enabled.
>>
>>559720285
The classic racing games were made to be driven automatic though like Need For Speed Underground
>>
>>559719440
just get incompetech music or something other that's free. if your game gets even a little bit of positive attention, you'll have composers offering to compose for free.

>>559719875
how are you going to make a hit game if you can't bend with the circumstances?
https://www.youtube.com/watch?v=9Bn1WvmY5Es
>>
>>559718531
Something like this would be optimal, but I'd concede it's outside the capabilities of the average indie dev. Music like this is either 500 dollars per minute or the kind of music you make yourself after studying for 20 years.
https://www.youtube.com/watch?v=8-ngX7IWlUs


>>559719440
Even stock music would be an improvement. It's generic, but it's at least palatable.
https://www.youtube.com/watch?v=iZ3gzxYCAMk

But if you're going to keep studying music, be sure to seek out feedback from other musicians.
>>
>>559717864
solodev is damaging to video games as a medium
plus the majority of doujin and demoscene stuff came out of teams
>>
NO MORE
>>
>>559719493
https://files.catbox.moe/63e28w.webm
>>
Started working on an environment. Yay!
>>
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>Anthropic themselves found that vibecoding hinders SWEs ability to read, write, debug, and understand code.
>not only that, but AI generated code doesn’t result in a statistically significant increase in speed
AI makes you retarded lol
>>
>>559721314
ai is good when you already know how to code and treat it like you have a slave to do the boilerplate boring bits for you
>>
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>>
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>>559721894
>trannies hate AI
>indians love AI

who do I side with?
>>
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>>559721314
yeah ok retard, your game? nodev faggot
>>
>>559722042
why are your opinions dictated by those 2 groups
>>
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>>559722042
Eric hates AI that's all you need to know
>>
>>559722316
>Eric hates AI that's all you need to know

i love AI now
>>
>>559722042
Pedos love AI that's all you need to know
>>
>>559722316
The same guy who said our only chance of competing with AI is using magic? Even he knows AI is godly despite hating it.
>>
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>>559722235
>Needing AI to make baby's first godot tutorial
>>
>>559722513
Breh you have an account on that pdf website, remember how you kept posting screenies from there? How about you take your meds?
>>
>>559722574
yeah ok retard, your game? nodev faggot
>>
>>559722619
Who said I'm not one of them?
>>
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>>559721217
Neat!
This song would've gone hard too
https://www.youtube.com/watch?v=-zHm77FkW3U
>>
>>559716368
Cute 'cube
>>
>>559722574
Einstein needed to walk around town with a friend because he would forget his home address and even where he lived. It's proof that with a little help you can make something of yourself even if you're retarded
>>
>>559722574
your game?
>>
nae streams the day?
>>
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>>559722873
>>
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>>559722574
crabbiest crab post of all time
>>
>>559722235
If you could see how funny you look to me you would agree that this is really funny I promise
>>
>>559722513
my feed gets filled with so much ai loli art, thank god ai loli artists have the decency to say they use ai so getting fooled by them is uncommon
>>
>>559723334
>If you could see how funny you look to me you would agree that this is really funny I promise

let's see your game
>>
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>>559721314
>>
>>559723462
Ask Gemini “What is Concord?”
>>
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>>559723618
kek
>>
>>559722530
>our only chance of competing with AI is using magic
so BASED
>>559722757
ah, I see you're an anon of culture as well
>>
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>>559722235
>>
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>AI chuds are having a meltie again
>>
>>559723715
your game? don't see it anywhere
>>
>>559723758
ywnbaw
>>
uh oh meltie
>>
nodev crashout general
>>
>>559723692
>ah, I see you're an anon of culture as well
https://www.youtube.com/watch?v=6-8E4Nirh9s
>>
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>>559722235
looks better than the actual byond engine
>>
>retard posts babby’s first youtube tutorial progress
>anons reply “haha wow this sucks”
>SOURCE??? PROOF??? DOX YOURSELF RIGHT NOW NODEV FAGGOT
maybe this jobby shrimply ain’t for you lil nigga
>>
>>559723758
>>559723790
>>
>>559724216
>retard with no game (nodev) (You) posts in game dev general
>gets mad when called out

ruh oh
>>
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>>559724371
>>
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>be me
>2k+12+14
>Claude Gemini Codex open doing the grunt work
>me vibing literally but to Caramelldansen
>sisbros is this what peak feels like??
>>
>>559721314
The funny thing is all these guys are basically lobotomizing themselves and they're going to be fucked when the bubble pops. The investment money the AI companies are getting will dry up and they'll actually have to care about being profitable. They will inevitably jack the prices up to levels only corporations can afford.
>>
>>559724721
...People pay to use that stuff?
>>
>>559724721
what prices though? I haven't paid a cent for AI but I've been using it a lot.
>>
>>559724420
no game?
>>
>>559724778
>>559724836
they say that it costs like 20x as much as they offer it so im just making the most of it atm, corpo programmers only change a few lines anyways before AI and u need stability so for personal projects and ur game go nuts with AI until it dries up, that's how i see it, they can't use AI in case it blows up their stable production base or steals their code or muh sekritz
>>
>>559724836
same lel
>>
>>559724562
you have zero game though, tranny freak
>>
>>559724778
>>559724836
Open AI and anthropic are hemorrhaging money by offering free and low priced tiers. They're losing massive amounts of money on you but it looks good to investors when they say
>We have X number of users
right? Right now that's all fine because investors are throwing money at them at the moment but its a fact that they (open AI and anthropic) don't even have a concept of a plan to become profitable and eventually the investors are going to want their money back and they'll have to start tightening their purses.
>>
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>>559724216
the good thing about this is that joshie doxxed his "game" already, we'll be here when he stops posting his garbage and start seething again
>>>/wsg/6105834
>>
>>559725267
>anthropic are hemorrhaging money

no they are not actually, dumbass
>>
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>>559719730
>>
>>559725293
you have no game :)
>>
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>>559725194
i do have a game though here you just lost the game
>>
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>>559725365
https://www.youtube.com/watch?v=rU5WUrbMeos
https://web.archive.org/web/20260306183132/https://www.forbes.com/sites/annatong/2026/03/05/cursor-goes-to-war-for-ai-coding-dominance/
>>
>>559725550
POW
>>
>>559725550
still no game posted xD
>>
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>>559725579
>The $200 plan costs them $5000 in compute
>>
>>559725857
>>559725579
oh no the poor AI provider companies owned by jews
>>
>>559725462
Nice, put all of the pixel fan art together next
>>
Godot won
>>
>>559725971
it's not done yet and It'll take some time
>>
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>>559722574
it's better than anything you have done or posted, you nodev
>>
>gamedevs with AI:
>
>vfx artists with AI:
>https://www.youtube.com/watch?v=3Ploi723hg4

guys we lost
>>
>>559725267
Well shit. I can't ask for programming advice anymore
>>
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Monogame won
>>
>>559726462
>The original game was developed in the Unity game engine by Unity Technologies, which MegaCrit had started using for the sequel. In September 2023, Unity Technologies announced a change to their runtime licensing code that was highly controversial but later reversed.[9] When the runtime licensing change was announced, MegaCrit was one of the major indie studios that spoke out against it, and asserted they would no longer be using Unity for their game. They switched to the Godot engine shortly after this, having to update about two years' worth of development from Unity to the new engine.[10][11]

>, having to update about two years' worth of development from Unity to the new engine.[10][11]

Deep pocket.
>>
>>559726894
That guy is the few who actually do shit with AI. I'm not saying his stuff is good but he actually uses it as a tool to make things and he doesn't just post the sloppiest shit you've ever seen then say
>Creatives are finished!
>>
>>559727081
*pockets.
>>
So basically I’m just gonna not post it (my game!!)
I know….. UGH I know…. I’m sorry!!!!!!!!!!!!!!!!!!!
It’s just that I’m not gonna post it is all
HAHAHAHAHAHAHAHAHAAAHAAHAAHA
>>
>>559727257
you have no game to post lmao
>>
>>559727257
>So basically I’m just gonna not post it (my game!!)
>I know….. UGH I know…. I’m sorry!!!!!!!!!!!!!!!!!!!
>It’s just that I’m not gonna post it is all
>HAHAHAHAHAHAHAHAHAAAHAAHAAHA
>>
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Does anyone with some experience in UE4 know how to do this:

I want to render the alien in the screen capture only, while hiding it in the main view.

Somehow more tricky than I anticipated (it's really easy in Unity iirc).
>>
>>559726894
https://youtu.be/3Ploi723hg4?si=Ec5uw6Z8VfQYzpog&t=1464
Actual unironic TRVKE
>>
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>>559725857
Don't worry, any day now the median American income will 100x, all thanks to AI.
Then everyone will be happy to pay $5,000, even $10,000 a month.

Here's a little bit of advice...

Buy
The
DIP
>>
>>559727517
luddies will seethe anyway, see this thread
>>
God I love not posting my game it really sends these niggas into a tailspin
>>
>>559722235
>switched to 2d slop after realizing he couldnt vibecode a 3d game
so this is the power of AI slop...
>>
>>559727012
did Notch ever donate to LWJGL
>>
>>559727658
>my game
you don't have a game though
>>
>>559727790
let's compare to your game
>>
uh oh meltie
>>
>>559725857
$60,000 a year is totally fair for what is basically a senior developer thougheverbeit.
>>
>>559728128
>$60,000 a year
who is paying that? and for what?
>>
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Boku be like
>>
>>559728197
Anthropic is paying that for everyone using the $200 a month plan
>>
>>559727790
@Grok is this ture? Did Joshua really?
>>
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>>559728242
>>
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>>559728289
sucks for them
>>
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>>559728302
>>559727790
>>
>>559727012
redpill me on monogame
why use this when poonity exists?
>>
>>559728423
I used to think Hello Kitty was an MLP ripoff when I was a baaby because I didn't comprehend the existence of someone coming from a different nation.
I was silly
>>
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Submissions open next week. This will be our only show this year. There was a lot of nice looking games at Demo Day. I hope to see you all there!
>>
>>559728675
you better not mean friendship is magic or else you're a massive underage newfag
>>
>>559728828
Nope, G3
>>
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>>559728819
>>
>>559728640
more control
not being tied to unity's scummy policies
>>
>>559728616
uh oh meltie
>>
>>559728242
When was the demo last updated?
>>
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>>559729204
ill leave you with this
>>
>>559728616
>1771630591075383.jpg
>>
I have no idea how Bokucube even plays. I have seen no WEBMs, MP4s, or anything of it
>>
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>>559728819
Idk you seem like a psycho
>>
>>559729491
same but I do post tons of critique about the gameplay
>>
>>559729391
>>
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func_godot WISHES they could do curved geometry. trannies can't into curves.
>>
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>>559729809
>>
>>559729405
>>>559728616 (You)
>>1771630591075383.jpg
>>
>>559729391
>Joshua after he tries to vibecode a 3D game
>>
>>559728819
>>559729783
Is this because we started calling him buttz?
>>
>>559730175
at least he tried, unlike you
>>
>>559729783
Yeah I wouldn't put stock into that whole thing considering tripping isn't hard to fake. Source: I'm Osur
>>
>>559729867
Pls saar you to give github link kindly saar
>>
>>559730323
Why would I try to vibecode something that I can already make by myself?
>>
I've been writing a 2d engine with zimedit no problems with it yet
>>
>>559727497
Does ue4 not have render layers? t godot fag
>>
>>559730497
proof?
>>
>>559730519
Kill yourself pedotroon freak
>>
>>559730636
You have no fucking idea how pathetic you are coward ugly fucking and a moron
>>
>>559730738
uh oh meltie
>>
>>559730519
>>559730636
>>
>>559730415
it's not ready for one and I'm not sure i'll even bother releasing it so you'll just have to steal it from my game. releasing shit means I gotta deal with subhuman trannies and I don't really want to. maybe i'll change my mind later when it's more complete.
>>
>>559730858
Based dank you for your consideration saar
>>
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>>559730738
>You have no fucking idea how pathetic you are coward ugly fucking and a moron

t. literal raped literal tranny thoughbeit
>>
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Progress:
Just wrote a translation system for my game.

---@alias Language "english"|"portuguese"|"spanish"

---@type Language
local lang = "english"

function TR(en, ptbr, es)
if lang == "english" then
return en
end
if lang == "portuguese" then
return ptbr
end
if lang == "spanish" then
return es
end
end
>>
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seeing two clowns (joshua and rotate) argue is entertaining desu
>>
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>>559730323
>Used AI
>Tried
>>
>>559730738
have some relaxing music
http://sentimentalcorp.org/systemsdeath_recordings/the_nono_squares/happy_puppies_dancing/audioplayer.html
>>
https://open.spotify.com/track/6quGF3Kvzd5WYEEuCmvCe1?si=3eVSMHPVSvqgbukqM5osxA

Song id play if something bad happened to anyone I don't like
>>
okay

wait

I got it

minecraft

but 2d

you can mine, you can craft, you can even place blocks
>>
>>559730626
UE5 has but not UE4 unfortunately.
Unity has them too which would make this super easy but i need UE4s network integration
>>
>>559730626
No and its one of the most annoying aspects of the engine.
>>
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Either post game or leave
>>
>>559731159
If I was ever within 500 miles of lil ‘shuas islamic prison island I’d slash me throat with a buttah knife tbqhwymn
>>
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>>559731238
>>
>>559731409
shant
>>
>>559722873
E = MC^2 + AI
>>
>>559731308
>okay

>wait

>I got it

>minecraft

>but 2d

>you can mine, you can craft, you can even place blocks
>>
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>>559731207
DAE think this dog looks like tim sweeney
>>
>>559731207
>No game
>That's (You)
>>
>>559731106
I am not familiar with text localization, but this seems a bit verbose? Also why not use an already popular system like po files? Unless this is just to interface with the database.
>>
>>559731490
I see it
>>
>>559731562
>>No game
>>That's (You)
>>
>>559731613
Correct
>>
>>559731562
how do you know they haven't posted their game before though?
>>
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I'm pretty happy with this level, lol.
>>
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>>559731207
I AM A GAME DEVELOPER
>>
>>559731773
>how do you know they haven't posted their game before though?
>>
>>559731605
It just works. That's why.

txt = TR(
"cris is my friend",
"cris é meu parça",
"cris es mi parce"
)
>>
>>559731804
hank hill butt
>>
>>559731804
make her white
>>
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>>559731814
so post your game, ill wait.
>>
>>559731207
yeah they probably tried then gave up
>>
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>>559731995
99.9% of female characters in media are white, so what's the point?
>>
>>559731804
Yo cris this is actually good congratulations man
>>
>>559732181
maybe 20 years ago
>>
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>>559732261
>Yo cris this is actually good congratulations man
>>
>>559731804
Cris, you should start sharing your models to us. This one looks good and you will just let it dust in your projects folder.
>>
>cris jam
>a game jam only using cris models
>>
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>>559732303
white people have been the main characters of the last 800 years of history?

why the fuck should I make them main characters?
>>
>>559732557
seething brown
>>
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>>559732078
here's a screenshot of my game you can break blocks and build with blocks and you can even move the character and jump
>>
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>>559732654
I like brown and black girls because I'm not a big homosexual.
>>
>>559732724
ok now actually make it
>>
>>559731804
I never thought I'd see the day you ditched the fridge bodies.
Actual decent looking model. Just needs a rounder ass.
>>
I should model some trees
>>
Imagine getting filtered by the easiest game engine with the easiest programming language ever invented
>>
>>559732925
>>559731957
ass is not relevant because she will have a skirt on top.
>>
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added a crystal ball radar thing and enemies drop items now (this isn't depicted in the webm but trust me, they drop gems and hearts)
https://files.catbox.moe/dhjv6f.webm
>>
>>559733110
How do you do this so fast
>>
weird, catbox didn't like my webm
>>
>>559733110
the '?' in your font is terrible, also your webm is too fat my browser can't handle it
>>
>>559733110
I am officially no longer doubting you
>>
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>>559728242
this but with agdg devs
>bokube: "I FUCKING HATE NIGGERS AND JEWS" *works on a baby block game*
>fygoon: "I HATE PEDOS AND GOOKS" *works on a 3d diaperscalie game*
>nortubel: "I'M GONNA KILL MY FAMILY" *works on an /ss/ incest game*
>cris: *spouts pretentions babble about anime being inferior while working on an ai generated anime waifu game*
>>
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Here is my 3D model folder, chuds.

https://drive.google.com/drive/folders/18c-Hz_D40e2RqIWOot-jOns0TBRjDsFB?usp=sharing
>>
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>>559733004
>ass is not relevant
My man. Are you listening to the words coming out of your mouth?
>>
>>559733227
i'm an absolute no-life neurodivergent NEET
>>559733295
yeah, the punctuation is pretty weird. i hand modeled it in blender and it always seems wither too big or too small.
>>559733312
i will try not to let you down. i'm worried my gameplay won't satisfy a lot of people here.
>>
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>>559731804
butt too small
>>
>>559733487
It is when is not visible because of the skirt.
>>
>>559732805
it's in development
>>
>>559733704
in mspaint?
>>
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>>559733295
The game seems too much noisy for webm.
>>
>>559732547
>>559733414
LET'S FUCKING GO, REDDIT
>>
>>559733661
Of all the pea brained shit you've ever said, this is the worst. There really is no hope for you.
>>
File: radar.webm (3.65 MB, 800x600)
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here's a webm that actually works. sorry for the delay
>>559733746
these bears are impostors!
>>
>>559734025
the skirt covers her pelvis, why is stupid to not want to make her ass clip the skirt?
>>
>>559733414
How do I know that this isn’t infected with Colombian malware?
>>
>>559734150
they're blender files bro.
lmao.
>>
>>559729491
There's a demo if you dare download and play it.
>>
>>559734249
Blender files can run non-sandboxed python code.
>>
>>559734032
cool, though the radar is confusing without a cone to denote your current angle relative to the enemy dots, which maybe is the point to be vague?
>>
>>559733732
that's just what I used to make the graphics
>>
>>559733973
no cuz the models he makes isn't released under a permissive license
>>
>>559734374
i can maybe add something like that in a future update. shows how little i know about radars.
>>
>>559734126
Clipping????? Build the skirt around her ass!
>>
why are there two aggy threads
>>
I am a Unity chad and for a couple of days I've been trying Godot. Jesus, why is it so much more convenient to use? And it loads instantly after I change something? What I've been doing all these years...
>>
>>559735056
>unity chad
no such thing, the unity empire has fallen and the chads have been demoted to plebes.
>>
File: radar2.webm (3.44 MB, 800x600)
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>>559734374
here's the improved radar. didn't require any new code just a tweak of the crystal ball model. is this what you wanted?
>>
>>559735267
No
>>
>>559735267
your game would look better with lumen and nanite.
>>
>>559734915
that's my plan.

To put the ass in her clothes mesh.
>>
Fucking gabencunt patched youtube and now newpipe won't load. I want my asmr, I'm sad.
>>
>>559735267
yeah pretty much(though could be better), assuming it doesn't become inaccurate when turning (dots are relative to your facing, so the dots in the cone are always in front of you)
>>
>>559735552
none of those words existed 10000 years ago
>>
>>559735562
when i record webms, i dsiable mouse capture on my game which makes it hard to turn the camera very many degrees, but the radar does rotate when the player rotates. i might have to let people playtest at some point.
>>
>>559735653
fucking, sad, patched, and, now, I, want, my, I'm, won't, load.
All of these words were used, in different contexts mind you.
>>
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I am glad I started doing blender models a decade before AI existed, lmao.
>>
>>559735954
why not download these videos so you can listen without interruption
>>
>>559735954
nuh-huh english is at most 1500 years old, even PIE is 5-7k y/o
>>
>>559736092
Idk nigga I'm not that retard I just use adblock.
>>
>>559736030
How does that matter when this model can be achieved after less than a month of learning?
hell, even a week.
>>
>>559736225
simpler styles takes a lot more time to develop than a month.
>>
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right now the boomerang will come back when it hits a wall, and loses collision with walls once it's coming back so it doesn't get stuck behind terrain. but should it be possible for it to get stuck behind terrain?
>>
>>559735552
Use YouTube Revanced, Jewboy
>>
>>559736323
interesting cope. Lets see your high detail sculpts then. complex means easy and fast to achieve.
>>
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Been thinking I should make my idea of 256 waifus to rape into a VS clone with brutal rape as defeating mechanic.
>>
>>559737134
yeah you do that retard
>>
>>559736967
Sculpting is a meme because that shit only adds useless bloat to anime models.

>but muh nice zbrush sculpt
useless for a game model.
>>
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>>559720285
never give up

>>559720427
even those had optional manual modes. the nfs mw drag races were even mandatory manual
>>
>>559737292
Holy fuck, man. I'm fucking loving this game. Played many times today. I still suck a lot, tho.
>>
>>559737261
So you can't do the 'easy' high detail models, yet the 'hard' low detail ones are within your grasp.
sasuga schizo chan.
>>
You need to follow the Market.
>>
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>>559737560
I did practice sculpting for 2 years.

I can make an sculpt, but it just adds unnecesary more effort for not much payoff.
>>
>>559737528
>>
>>559736225
>>559736967
>>559737560
could you please leave cris alone?
>>>/wsg/6105893
>>
>>559738143
lfg

topographically loops are weird, if you flatten them it'd be a slope pushing you to the outside of the curve. its a lesson I had to learn the hard way with Trackmania where you have to steer into the loop.

that corkscrew you're hitting is a bit demonic in that you have to steer left more than you think when you enter it

glad you're having fun with it though, godspeed anon
>>
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>it works
>>
>>559738505
Also, the replay screen is useless without a gamepad.
>>
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someone delete their game *looks at rotate*
>>
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>>559738937
>>
>>559738536
Haruhi I love you please marry me
>>
>>559721894
eceleb worshiping troon is anti AI due to lesser intelligence, AI won btw
>>
>>559739509
true
>>
>>559738937
I made a secret onlyfans and my demo has no bugs and I got told if I win demo day I'll be let in discord
>>
>>559739509
false
>>
>>559739509
TRVKE
>>
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>>559739616
>I made a secret onlyfans
>>
>>559738798
oh shit yeah, i gotta add m+kb support
>>
>>559739770
Jk
>>
File: 256chicuelas.webm (1.09 MB, 1158x673)
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How do I make a game off this webm?
>>
>>559737650
But I don't want to, because I'm trying to make a game I like
>>
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what's his endgame?
>>
>>559740298
Who?
>>
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>>559740298
>game is forever stained with the imposter demo day of '53
>>
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>>559740298
>>
>>559740751
he can remove the submission whenever he wants, retard
>>
>>559725857
>>559725579
Yeah actually there's been a lot of talk that they're removing the max tiers so they'll only offer the $20 tier and pay as you go.
I totally believe the $5000 figure. Ever used the extra usage credits? You can burn through $100 a day with light usage easily!
>>
>>559741994
What about the free version?
I don't think there's anything else I'd ask out of AI than the free version. Unless they give the paid version WAY more perks?
>>
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Figured out the bathroom line
>>
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Added rail cameras. Also that's a map in the background. Planning to get all the mechanics working before I populate said map
>>
>>559740298
I feel like Demo Day would work better if it was like NextFest and you only got one submission. One try so you better make it count. I'm sick of playing games that only have one or two changes between each DD.
>>
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>>559742387
>>
>>559742387
is this piss porn, or did you add piss mechanics for the hell of it
>>
>>559742627
NTA but probably both from what I can surmise
>>
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>>559742387
>>
>>559742606
I was trying to make it overt actually, guess I need to rework it some more.
>>559742627
Yes, it's an omorashi rpg/dating sim. Nothing is better than a cute (furry) girl that is about to piss herself!
>>559742654
Only the former, actually.
>>
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>>559742387
>>
>>559742527
That would defeat the point of Demo Day which is to show the development progress
You can just not play a game if there aren't relevant any changes
>>
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>>559742963
>>
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>>559721894
>>559739509
Personally I was on the fence when it comes to AI, on one hand it's a great powertool especially for boilerplate and stuff I know how to do but don't want to, but on the other hand you build even more dependence to jewish owned companies.
But if troons and betz/eric schizo hate AI then it must be a good thing so yeah overall I will side with AI chads.
>>
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>>559742387
God I wish I were that toilet.
>>
>>559742693
>>559743049
>>559743393
sametroon
>>
>>559743302
>Personally I was on the fence when it comes to AI, on one hand it's a great powertool especially for boilerplate and stuff I know how to do but don't want to, but on the other hand you build even more dependence to jewish owned companies.
>But if troons and betz/eric schizo hate AI then it must be a good thing so yeah overall I will side with AI chads.
>>
>>559742267
They'll probably keep it. Its mainly opus not sonnet that is costing them so much money.
>>
>>559743393
based chad
>>
>>559743302
It depends on if you use it like training wheels for me.
I use GPT To learn HOW to program, for example. I don't ask it "Program this all for me" and more ask "What is the problem here and what can I do to fix it?"
As well as help me with my biggest problem with programming, which is the placement of things.
>>
>>559724721
>They will inevitably jack the prices up to levels only corporations can afford.
Let me guess, you're an unemployed shartist who doesn't know how the real world works? When we invest in infrastructure costs go down, not up. You will be able to run frontier 2026 models locally in 2-3 years, retarded tranny.
>>
>>559742387
>>559742963
You can tell this nigga actually thinks he deserves to live
>>
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>>559743740
>>
>>559743594
Yeah it's fair to use it to learn how to code, vibecoding is a meme anyway unless you are ready to waste a lot of money on churn or you're a scammer making quick apps and trying to sell them so that the tech debt won't fall on you later on.
>>
>>559743879
I know I do
>>
>>559743740
>>They will inevitably jack the prices up to levels only corporations can afford.
>Let me guess, you're an unemployed shartist who doesn't know how the real world works? When we invest in infrastructure costs go down, not up. You will be able to run frontier 2026 models locally in 2-3 years, retarded tranny.
>>
>>559598224
erm why is the last thread nuked
>>
>>559744014
>>559744463
I accept your concession.
>>559745027
Old 4chan bug that happens when 2 threads archive at the same time.
>>
>>559745715
>I accept your concession.
>>
>>559745715
been here for over 15 years and I never heard of that damn
>>
Why does this have to be me
>>
https://x.com/BackupJeffx/status/2030378048336400461

for anyone who bought xitter premium this is relevant to you, youre essentially doxxed
>>
>>559746041
>Buying Xwitter blue in the first place
>>
Progress:
Wasted my whole day playing Neodrive.
>>
I haven’t been happy
>>
>>559746190
i know for a fact that some retards here did but yeah
>>
>>559746041
will I get doxed and raped if I submit to DD?
>>
>>559743740
it happens with literally every tech product ever
>operate at a loss to capture the market
>enshittify to maximize profits on your captive market (increase prices, add in advertising, reduce costs by firing people who actually improve the product)
>continue endlessly until the company dies or becomes obsolete
>>
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>Yeah man I think we should leave.
>Don't turn around by the way.
>>
>>559747214
>>559727497
the trick was using two skeletal meshes, where one was "cloaked" (refraction shader) and the other one was not rendering in the main and depth pass, but rendering via custom stencil.
>>
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>>
I've never watched Jonathan Blow's content before, as I never really took interest in the guy, but today I decided to click on a clip that was on my feed, and I kept clicking one after another.

Is this guy's whole content simply him acting ass-blasted and passive aggressive the whole time? He seems to try to give advice, but he clearly hates most people he interacts with.
A lot of the advice actually seems to be good, but by the way he says it, specifically the small comments that he randomly inserts while giving a speech, he just seems like a miserable person who has no friends because of how annoying and full of himself he is.

I can tell, without having seen any video of his political views, that he's a technocrat-libertarian.
>>
>>559747214
Nice
>>
>>559744183
What’s vibecoding
>>
>>559748043
it's where I sit on the toilet and take a fat shit
>>
Do you ever feel it
>>
>>559748043
when u listen to Caramelldansen
>>
>>559747531
AI slop
>>
>Make progress
>Feel good
>Feel depressed like 10 minutes later
I need to break my addiction
>>
I know that's not who I think it is
>>
>>559749987
It’s a sad concept.
We need to find out who originally cam up with it and give them royalties
>>
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Friendly reminder that ideas are free real estate.
>>
>>559750261
Anything you post to the internet is instantly up for grabs including your Izzat. Backrooms anon should've copyrighting and trademarked his idea before anyone else did but he didn't. He lost.
>>
>>559750951
Why does everyone on this site come across as a sociopath
>>
>>559751106
they're attempting edgy humor.
>>
>>559750261
Even if the original creator did come out and was found, who would believe him? It's been too long and there wouldn't be enough concrete evidence. The only argument in his favor would be the image, which is not original and dates back to 2002.
>>
>>559751241
Metadata?
>>
>>559751106
what if i said "someone should make a FPS wizard game", am i now entitled to royalties if someone does make one?
>>
Progress:
Started a new FPS wizard game. This will be the one to hit it big.
>>
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FPS wizard game (Descent + Heretic) but you play as floating psychic loli quad amputee.
>>
>>559751106
It's mostly anything relating to video games or politics. Vidya and politics brings in the dirtiest most retarded basement dwellers on earth.
>>
>>559751412
That's too vague.
If you wrote out the title, mechanics, layout, and basically did everything except program or draw it, then maybe plagiarism could be suspected
>>
>>559752126
well the original backrooms thing was just a short greentext story
>>
I hereby declare "Untitled Auto Adventure Game" to be the winner of Demo Day 67.
>>
>>559749987
Carlos Ramirez was was based for seeking royalties for the trollface but everyone at the time hated him for it.
>>
Doing one last stream in about an hour
This time I won't spend over an hour on one demo
Ygg is the last one on my list so ill pick up some random ones
Twitch.tv/sn_havic
>>
>>559753212
bless you anon
>>
Should I update?
>>
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>>559752209
/agdg/ is full of temporarily embarrassed yesdevs who deserve to become filthy rich from their anonymous shitposts.
>>
>>559753212
I'll see you then
>>
While you jerk off to lgs im having sex with my wife. Any argument you have against this is cope
And my game will get more reviews than yours
Kekypow etc
>>
>>559753686
I'm jerking off to you having sex with your wife. My game will get 10 reviews and your game will get 5 reviews. Get pwned.
>>
>>559753212
hell yeah
>>
>>559753212
>This time I won't spend over an hour on one demo
too late, you showed your true colors already
>>
>>559753212
>This time I won't spend over an hour on one demo
Spend more time playing what you enjoy playing instead of rewarding unfun garbage with pity playtime.
>>
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>>559752767
>>
>>559731889
And how are you going to make it work when you need to add variables and the grammar style/order changes based on the language?
>>
>>559731308
Terraria and/or Necesse
>>
>>559731308
bing core keeper
>>
>>559755740
But I dont need that. This is all I need:

txt = TR(
"Price: " .. price,
"Preço: " .. price,
"El precioso: " .. price
)
>>
>>559756174
>no chinese
ngmi
>>
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overpowered exploding fireball spell
>>
>>559756318
It's over
>>
>>559756669
Yahhhh
>>
Now comes the difficult part. I have a ton of combat systems in place, and now comes the "I want to make them feel good" part.
I'm lucky to have an animator for a sister
>>
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>>559725971
I'm done for today, I have something like that, I'll probably draw more, I hope everyone knows who is who.
>>
>>559725462
cute!
>>
>>559757416
nice
Which game is tin hat skeleton with a sword? I didn't play all of them
>>
>>559748043
this is
https://youtu.be/j79G5Be8Q4Y?t=3075
>>
>>559758019
Oubliette, it's a default fighter that died on a run. It's expressing the game's difficulty.
>>
>>559758270
idk why raylib is even a thing seems like i could write the whole of raylib in like a day
but i'm making a lua engine
>>
>>559757416
Niceu
>>
>>559757416
nice
>>
>>559758195
what the fuck happened to programming to produce creatures like this? also notice the lack of creativity when it comes to actually making a game, sheesh im glad AI exists i dont have to rely on vapid freakshows or jeets anymore FUCK YES LETS GO AI
>>
huh?
>>
apoc blocked me the fucking little fucking coward he's not even good at dev he needs to kill himself and stream it he'll never make it fucking pathetic
play with your unity dumbfuck
>>
uh oh meltie
>>
ack stream when
>>
You're telling me Paloo Spiral is a straight American man?
>>
Okay, how the fuck do I make this stuff feel better jfc
>>
>>559762318
>Okay, how the fuck do I make this stuff feel better jfc
>>
Why are games more expensive to make these days even with new technology and tools to make software development easier?
>>
>>559762490
literally everything on the planet is getting more expensive
>>
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I need to figure out a good/sensible way to make a system to attach game entities to bones with a positional and rotation offset, for example to attach a particle system to the end of his cigarette
>>
>>559762490
https://www.twitch.tv/seraphyukizini
i'm streaming dev and doing my hair and drinking wine and i'll be talking about how much i hate apoc
>>
>>559762596
If you have a skeletal system, you should already be able to calculate the xform of a bone from an animation on a given frame, from there spawn the particles at an offset of the transform or whatever
>>
>>559762596
This animation is 1 frame off
>>
>>559762549
Except my wage...
>>
>>559762773
it's a 2 second webm, that's probably the issue
>>
>>559762596
>>559762773
You probably set the last frame to be the same as the first but what you actually want is the FRAME AFTER the last one to be the same as the first.
>>
>>559762596
What are you using? Because attaching stuff to bones is pretty easy if you're using Blender + Unity
>>
>>559753212
>>559755329
Speaking of garbage could you play 6-7 pong?
>>
yep. I won.
>>
brb killing myself so I can just make my game in the afterlife instead
>>
>>559733541
>i'm worried my gameplay won't satisfy a lot of people here.
That's perfectly fine, nobody here on /agdg/ can make interesting and fun gameplay.
>>
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>>559762709
I know how I will do it mathematically but its more about what other systems it might interfere with. I have it for now that you can create any particle system that can track the rotation of any entity, (similar to how my lights work) and I will make a new bone tracking component for entities in case I want anything else similar in the future.

>>559762940
its my own game engine but I do use blender for all my bone setup and modelling
>>
>>559764369
Ohhhh, yeah, that's hard. Do you have any bone hierarchy?
>>
>>559762490
Because studios stopped hiring small teams of white and asian developers and instead started hiring massive teams of retarded HR goons who do nothing but soak up resources while they outsource all the work to turdies.
>>
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>>559762773
>>559762931
good eyes thanks mate, not sure why but I'll figure it out.
>>
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>>559764393
see you tomorrow
>>
>>559764393
man, you were doing alright but decided to go back to being a cringe tranny
might as well kill yourself now, theres no saving you
>>
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>>559764443
not really, just a list of all the bones, the bones don't really have a parent-child relationships or hierarchy like in unity or blender, but the animations work and the ragdoll system works so it should be all I need.
>>
i am learnding.......
>>
>>559764781
its like evangelion as a game engine and it's my favorite thing i've seen in my life because evangelions my favorite anime and your indie deving it
>>
>>559764683
kys betz
>>
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>>559765036
evangelion is the only anime I've ever seen the entire way through....
Must have been 20 years ago now...
>>
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>>559765036
>evangelions my favorite anime
based
>>
>>559764393
ask your mom to get you into therapy again, youre posting pictures of you in diapers in the amateur gamedev general
>>
>>559765252
I got hit by a car i don't wear diapers because i like it
>>
>>559764781
Well, can you attach things to the bones?
>>
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>>559765721
not yet I need a clean way to do it but I think I have an idea how that wont be too messy to add on.
>>
>>559765667
>I got hit by a car
God I wish it was traveling 120mph
>>
>>559766070
Well I race people now so maybe
>>
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this is peak performance
>>
I hate low poly indie games with gay vaporwave styles
>>
>>559766243
Fingers crossed
>>
Can anyone suggest Godot tutorials on multi-threading or streaming content?

I need to load LODs as a map is zoomed in and out
>>
>>559766702
Ask AI
>>
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https://www.youtube.com/watch?v=ZTna6KVW3vg
>>
>>559766031
>holden in the lounge
this is set in australia?
>>
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>>559766560
Looks like it needs walk animations, here claude's got you covered.
>>
>>559767040
>Indie games are all bad and inferior to AAA
>Actually AAA is also terrible
>Does this mean I hate video games? Maybe
>All my old games were KINO SOVL
>Indie games that play like my old games are terrible now actually
>Look at all these Indies with 100k+ reviews
>Nobody will play Indie actually
>I'd rather spend $70 to play AAA friendslop than $10-15 on Indie friendslop
The only correctly stated thing was the price tag, but it also depends what you're going for. If you don't think your 5 year project will sell then obv selling it for a higher price makes sense but you have to meet the customer in the middle if you want your game to hit the mainstream.
>>
>>559722757
sexo
>>
>>559764393
You need to get anti-parasitic medication As Soon As Possible. Cannot be overstated. And get whatever else relevant medication for cleansing your body. Chili, tonic, whatever. And then cleanse your living room and improve your sanitation.

Repeating,

You need to get anti-parasitic medication As Soon As Possible. Cannot be overstated. And get whatever else relevant medication for cleansing your body. Chili, tonic, whatever. And then cleanse your living room and improve your sanitation.

Repeating,

You need to get anti-parasitic medication As Soon As Possible. Cannot be overstated. And get whatever else relevant medication for cleansing your body. Chili, tonic, whatever. And then cleanse your living room and improve your sanitation.
>>
>>559768115
NTA but chili?
>>
>>559768115
based
>>
>>559768228
>he doesn't know
>>
>>559731804
Good job
>>
>>559767040
Clearly devs need to assassinate the big YouTubers and appoint an AI who will equally feature our games.
>>
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>>
>>559768228
https://pmc.ncbi.nlm.nih.gov/articles/PMC8042654/
>Antibacterial properties of capsaicin and its derivatives and their potential to fight antibiotic resistance – A literature survey
>>
>>559767040
>https://www.youtube.com/watch?v=ZTna6KVW3vg
>>
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>do everything myself except use ai for the coding only
no one will ever know my secret
>>
>>559768228
The stronger, the better.
As for tonic, the main ingredient was (and sometimes is) used to effectively treat malaria.
>>
>>559768808
You are hurting not only trans lives but also aggy schizo lives, don't you feel bad?
>>
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>>559767997
>>559768797
This is entirely true and the trash bin of other anons suffocates (You) along with them.
>>
>>559768907
trans dying = euphoric bliss
>>
>>559768967
nice crash bandicoot bonus level
>>
>>559767040
this guy talks like a ragebaiting shartyfag, can't take him seriously
>>
>>559753212
thank you for yer service, m8
>>
>>559769115
BASED
>>
>>559764393
m8 you need to go to Church
>>
>>559769257
xhe is mindbrxken
>>
>>559770052
>xhe is mindbrxken
>>
>>559769257
I found a good way to ragebait sharty niggers. It works every time.
>>
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>>559769427
his behavior is biblically accurate thoughtbeit
>>
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there are game developers using AI right now, what should we do eceleb sisters?
>>
>>559770431
>there are game developers using AI right now
i have no problem with lolidevs as long as they post progress
>>
>>559770431
Russia lost
>>
>>559768772
Wat
>>
>>559769019
Have you tried making a game that isn't about depression and trans issues?
>>
>>559770431
Use Peeb as training data for an AI channel and then that AI kills all the ecelebs, putting devs back at the top.
>>
>>
Hi everyone, I'm currently working on Kingdom Duels, a dark fantasy MMORPG I've been slowly developing as an indie project. It's something I've been thinking about and designing for years, and I'm now trying to see if it can realistically grow into a real game. The world and characters start as hand-drawn illustrations on paper, intentionally keeping imperfect lines and asymmetry before being adapted into the game. I like the idea of a world that feels crafted rather than digitally perfect. Right now I'm experimenting with the core classes of the game like Hunter, Wizard and Knight, while continuing to build the world and lore. I'm also trying to understand if there is enough interest from players to eventually push development toward a playable demo.
>>
>>559771231
any reason why the boy's chest is wrapped in bandages? did he get hurt?
>>
>>559771231
These games never get finished. Please for the sake of your old game but worse, don't make it solo.
>>
>>559771380
I don't plan to finish it, but this time I will probably open source it when I burn out.
>>
>>559771363
Gender disphoria
>>
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>>559771363
I think it's a girl, I'm not sure.
>>
>>559771529
what makes you think that?
>>
nobody else upload their demos!
>>
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>>559771529
>barefoot
>>
I’m angry.
My code should objectively work but it doesn’t.
I even added a debug log, and yes the forward impulse from attacks is triggering after the attack starts, but it just isn’t doing that and I don’t understand why
>>
>>559771529
We need more Monsterboy protagonists
>>
>>559771732
skill issue
>>
just found out a family friend has been hanging onto an insanely rare .com domain from decades ago that will easily fetch over a million dollars and he just wants to give it to me because he knows i'm into tech and shit. i don't need gamedev anymore, later
>>
>>559771732
If you're the character action dev your codebase is a mess and that's what you get for using conditional expressions and having the most nonsensical naming convention
>>
>>559771862
>just found out a family friend has been hanging onto an insanely rare .com domain from decades ago that will easily fetch over a million dollars and he just wants to give it to me because he knows i'm into tech and shit. i don't need gamedev anymore, later
>>
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particle system following the bones position :)
>>
>>559770512
Chili burns.
Also burns bacteria.
>>
>>559771879
It’s called stylish action, fuckwit. Capcom can eat my ass
>>
I'm making a low poly vaporwave minecraft game with """""""""ps1"""""""" graphics and weiwd cowors
>>
No brim this DD really made me realize how shit most streamers are
>>
>>559772106
I was willing to believe you until you said you were making a game
>>
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>>559743524
>>
>>>/v/734588236
>>
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>>559764393
lmao fucking tranny freak
>>
>>559770431
kek
>>
>>559772798
>1717758923316877.gif
>>
>>559773401
AI loli feet...
>>
>>559773548
>>1717758923316877.gif
>>
>>559773401
>>559773553
>hitler drank water
>ALL WATER DRINKERS ARE EVIL!!!

uh oh kill yourself
>>
>>559773795
who are you quoting?
>>
>>559771932
did you read books on engine dev to learn how to make this or are you learning as you go? how long did it take?
>>
>>559773920
(You)
>>
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Going to be working on controls today. I'm going to implement dynamic, nonlinear sensitivity, so during precise movements players have more control.
Things are looking grim. 178 days left.
>>
>>559774018
you killing yourself in 178 days?
>>
>>559774018
Hug
>>
>>559774093
No, I'm running out of money and I'll have to get a job. Given I can barely work on games with all my time being free time, it's probably over for me as a gamedev in 6 months give or take. Unless my game makes it which is like 2-5% chance. Or unless I can't find a job which is a strong possibility.
>>
>>559773553
kill yourself
>>
>>559774306
this
>>
>>559773553
based
>>
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>>559773973
I've been working on this since late 2023 but I don't spend as much time on it as I should.
I learned a lot with unity, and I have been learning how to program with the help of AI since that came out I guess.
>>
>>559774306
this
>>
>>559774237
just make some gay dogshit low poly vaporwave minecraft shit that will automatically sell
>>
>>559774407
this
>>
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At a fundamental level these two things are the same so how do you choose between them imo
>>
>>559774470
that's really cool. my own engine's modeled after unity but has no editor and almost no features. i've been coding mine for almost a month now. your engine is something to aspire to. really cool stuff.
>>
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>>559774470
here it is with the colors correct and post processing
>>
>>559774792
You want something in the middle
>>
>>559774792
https://www.youtube.com/watch?v=egvu5lWPBIY
>>
>>559774854
I really like this
>>
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>>
>>559774792
They are not the same thing, they have different pacing, which is an important element of game design.
You choose according to your intentions toward the design. There's no absolute answer. Personally I'd go with left if it was a part of a combat segment of the game and right if it was between two segment, like before/after a boss, for instance, or if I wanted to increase the playtime of the game.
>>
>>559775053
I should say, that's assuming tiles aren't random encounters because if they are then the two are way different
>>
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lil fix for the layering
>>
>>559774792
make the right part 10x bigger and more complex
>>
>>559775954
are you going to give the guy a walking animation or just slide everywhere
>>
>>559775051
>>559775954
anti AI xisters? 'shua is making more progress than all reddit day demos in just a few days...
>>
>>559776224
>anti AI xisters? 'shua is making more progress than all reddit day demos in just a few days...
>>
>>559776147
keeping the sliding
>>
>>559776251
xhe did NOT like this one huh
>>
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I'm making a little game about breeding alien hamsters and making them battle each other. Every stat/trait/ability/element and even appearance is determined by parents genetics (2 alleles, can be dominant or recessive). Progress on battle scene so far.
>>
>>559776370
>xhe did NOT like this one huh
>>
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>>559776370
>>
>>559776392
Very nice. That hamster is a smug bastard
>>
>>559774792
make the right pitch black and give the player a dim torch
>>
want to post proggy but the thread has been in such a dire state since yesterday that I know Ill just get crabbed
>>
>>559777051
who cares
>>
>>559777103
>who cares
>>
>>559774018
Fat fuck eats candy for breakfast
>>
>>559777051
I won't crab you, but I might ask something that makes you question your existence
>>
>>559777051
Just stock up your progress bro
I have a folder with progress pics+post text and post them when it's convenient
This way you both avoid the bad times and guarantee you won't miss the good times by not having progress to post.
>>
>>559776259
Dogshit
>>
>>559777405
ok, let's see your game
>>
>>559777430
You will when I release it and make millions of dollars
>>
>>559776259
Lil bro can't figure out how to prompt a walk animation
>>
Well this sucks
>>
>>559777518
>>559777476
i'm so gleefull rn, wanna know why?
>>
new branno kino
https://www.youtube.com/watch?v=8WeAkWg0aGQ
>>
>>559777518
No need to animate for games like that desu
>>
What do you think of this system:
I have a casual/mobile ball shooting game. There are endless and timed challenge modes.There are also randomly generated challenges on the map. But in order to attend them you have to pay a fee. Let's say it requires you to pay 100 coins. And the reward is 500 coins. So there's a "gambling" / "risk taking" aspect. But I still don't feel comfortable with it. Would this system prevent player from playing? There is going to be one starting level, easy mode challenge which is basically free money to get you started. Also you can buy coins or watch rewarded ads for coins. (Maybe there shouldn't even be a free to attend challenge at all) What do you think. Does this sound plausible or am I being too nice and that's why it sounds weird/evil to me? It felt like it would appeal to the players with ambitious/competitive personality.
>>
>>559777243
will do that bwopai
>>
>>559777938
lean into the gambling. you are not really making a game anyway right? microtransactions and ads? not a game sorry.
>>
I don’t feel comfortable posting any kind of progress or content here
>>
>>559778146
what are you a betamale?
>>
>>559777938
>It felt like it would appeal to the players with ambitious/competitive personality.
Does it feel like it would appeal to you?
>>
>>559778146
But you just posted content here...
>>
The problem isn't being associated with 4chan or being called a racist chud. Nobody cares about that anymore
The problem is that this place some harbors mentally unwell people and posting your game here attracts unwanted attention from them.
>>
>>559778540
that's funny though
>>
>>559778253
It should appeal to whatever will make me money. Because I really could use it, I'm in a very bad situation.

>>559778049
It is a game. Just a very simple one. It doesn't stop making it being fun.
>>
>>559778608
>It should appeal to whatever will make me money. Because I really could use it, I'm in a very bad situation.
If you can't make a game that will appeal to yourself how can you expect it to appeal to anyone else? Have you ever had a conversation with someone and they're just repeating article headlines? As soon as you ask them about their opinion or what they think they shrink back "oh I just saw an article about it". It's kind of like that with sovless devs
>>
>>559778540
>harbors mentally unwell people
I see one right now
>>
>>559778608
>I'm in a very bad situation.
sorry to hear that anon. may it be temporary.
>>
i might have won, too early to tell
>>
>>559779674
You only lose once you admit it's over
>>
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>>559779674
>>
>>559778608
Can't you get a job?
>>
>>559779986
trannies get bullied at jobs
>>
>>559779986
No because I put all my skill points into gamedev and this game is supposed to be my proof that I can do this. Although I am close to finishing it, the inflation etc has really put pressure on me. Living alone is also pretty tough because you become lazy or inefficient without even noticing.

>>559779219
>sorry to hear that anon. may it be temporary.
Thank you. It's really nice to hear such wishes from others.
>>
A MMO dating sim where you can only date the most attractive girls if you're one of the top players in the server.
>>
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>>559780456
>No because I put all my skill points into gamedev

i hope you robbed and ass raped on the first night homeless
>>
>>559780456
try making an actually good game
>>
>>559780538
That's what MMOs are
>>
>>559780582
this
>>
>>559780582
>how do you make a game that sells?
>make a good game
>what's a good game?
>one that sells
>>
>>559781164
no it's one that's fun
>>
>>559781283
how do players know it's fun without playing it first?
>>
>>559774018
Good luck, I feel the same.
>>
>>559781164
get a job you fucking faggot LOL, you were never gonna make it with gamedev
>>
After using AI for a while I still make around the same amount of progress/month, it's weird because I should be faster on paper...
>>
>>559781336
I had the same experience with reusing code from my previous games. On paper it should make everything faster. In reality there's not that much of a difference.
>>
>>559781336
>>559781446
low IQ problems
>>
>>559781336
AI lets you scope creep. if your game isn't dead simple, can be tough to hold back
>>
I proposed an idea here a while back, joined an undisclosed studio working on a similar idea, they liked the key mechanic of my idea and we changed the system. We just got featured on a big media outlet.
>>
>>559781476
your lack of experience is showing
>>
>>559781693
>your lack of experience is showing
>>
>>559781543
lowkey TRVKE, you have to know when to stop and if you're a perfectionist AI you're cooked
>>
>>559781738
low IQ problems
>>
>>559780456
LLM posts?
>>
my game is going soooooo good mmm the controls feel mmmmm so good baby mmmmmmmm
>>
>>559781893
how does high iq protect you from scope creep? only wisdom does that.
>>
>>559782218
didn't you just get banned rotate you raped tranny child molesting diaper wearing freak?
>>
I just came while devving. is this normal?
>>
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>>
>>559782317
>>559782534
fucking virgin hasn't even had sex with his code yet
>>
>>559782754
post your game
>>
>>559782534
KEKYPOW
>>
kek they are using AI in the iran war
https://youtu.be/PuSfwDjdP9Y?si=_aUeKq5zM-R6CQ7X&t=478
>>
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Improve UV reprojection when simplifying meshes.
>>
>>559783290
I look like this
>>
If you don't want to hear about AI here's Tim Cain providing perspective on what it's like to get started with a hit
https://www.youtube.com/watch?v=-h6Sb3WDiyk
>>
>>559783438
>here's some washout literal who with shit advise that i follow and post for some reason

your game?
>>
>>559783290
>shitass, pictured
>>
there's one or two crabs here who literally have nothing to add to the thread and theyve only been here a day or two
cant wait till they leave again
>>
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>>559783676
>there's one or two crabs here who literally have nothing to add to the thread and theyve only been here a day or two
>cant wait till they leave again
>>
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>>559783676
>>
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>>559783498
it's a work in progress
>>
>>559772146
sorry i put all my points into poison resistance
>>
>>559783846
is that pixelshart really all you have to show?
>>
>>559784123
he showed his game. now where's yours?
>>
>>559776392
this ui is kino
>>
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wasn't this the doom-bait flop everyone was crying about a year back?
>>
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BREAKING NEWS: fygoon WON
>>
>>559784273
>post game as a gotcha
yeah, no
>>
>>559784457
No.
>>
imagine refusing to post your game, the only reason is you don't have a game and have no reason to be here other than to crab actual devs because your pathetic, probably a tranny as well, fuck you
>>
>>559784569
>no game
you're pathetic.
>>559783846
cool sprite, anon.
>>
>>559784654
This. People like that simply don't belong here.
>>
>>559784703
Thanks, I'll probably not end up using this kind of sprite in the end
>>
>>559784457
it will have still made its developers less than minimum wage for the time invested.
>>
>>559785069
eh, looks fine to me
>>
>>559784654
i have a game and i post it but getting baited with "post your game" when arguing seems to defeat the purpose of posting anonymously.

Like, shouldn't I be judged based on the quality of my ideas, not my game? And if I posted my game I would have to filter myself because my real identity would be judged
>>
>>559783498
>Tim Cain
>literal who
"people" under 30 years old shouldn't have any human rights.
>>
>>559784654
>>559784841
post your game
>>
>>559783498
>washout
Tim's latest game (from 5 years ago) was his most successful and earned over $200M. but he's very open about knowing nothing about indie gamedev so I wouldn't listen to his advice on anything that isn't specific to gameplay or programming.
>>
i'm making 3d minecraft
>>
>>559785441
I thought minecraft was already 3D..
>>
>>559785494
guess I'm just making minecraft then
>>
>>559785167
Execution > ideas
>>
>>559785556
kek
>>
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Currently working on my own game. The progress is going good but I don't have a lot of time left to put in after slaving 9-5.
>>
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>>559787292
https://en.wikipedia.org/wiki/Kyoto_Animation_arson_attack
>>
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reminder
>>
>>559787292
Masuda and his 10 on probation yesmen slaves' hands wrote that email.
>>
now that demoday is over who wonned and who losted
>>
NOBODY BOUGHTED MY GAME...
>>
>>559757416
Very cool. Someone should use this as the next OP.
>>
>>559774854
did you make the game with the purple bird smoking a cigarette gif i love that gif so much
>>
now that demo day is over WHERE THE FUCK IS THE FANART
>>
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I found the gabencunt poster's Steam account
>>
>>559788652
>4.7k hours
>complete and utter disappointment

lmao imagine being this guy, sad!
>>
>>559788652
Literally who?
>>
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I honestly think, this is even better to what I can manually design, lmao.
>>
>>559789024
so true cris, this looks incredible
>>
>>559788745
Same way gamblers and other addicts talk about their vices.
>>
>>559789024
AI is already superior to almost everybody here in every gamedev discipline. it could probably write better novels than most accomplished authors. it's dark days for everybody who uses their brain to make a living.
>>
>>559788974
>he doesn't know
>>
>>559789135
It can do everything but it doesn't do. Someone still need to tell it to do something.
>>
>>559789346
your point being?
>>
>>559776559
>>559784369
Thank you for your kind words!
I've been working on this game for 2 months already, in my spare time. Hopefully I will release it one day.
>>
Working at a real game studio made me realize how fucking cobbled together, unplanned and rushed games really are. I guess if they can get away with it then maybe I can do it for my indie games too
>>
>>559789123
https://www.youtube.com/watch?v=QWu05A6CVf0
>>
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>>559786054
>>
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point and laugh at a motherfucker who has to downscale (literally) every single thing in his game by 25
>>
>>559789919
what
>>
>>559789152
Yeah, I don't. I rarely come here. Not everything revolves around your little general faggot. There's other generals, other boards, other websites, other communities, not just this one single one. You little rat.
>>
>>559789472
AI replaces labor, not vision.
>>
>>559789758
>if they can get away with it
They can get away with it because 50% of the budget goes to marketing and 20% to leadership which both cause and allow games to get rushed and cobbled together so that they can get away with it and you getting paid nothing
>>
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>>559790143
>>
>>559790143
retar has n't heard of vision models
>>
Another streamer game is releasing right now. Come watch the dumpster fire.
https://www.twitch.tv/cakez77
>>
>>559790135
seethe, onions
>>
>>559790451
This kind of stream is scarier than any horror game could ever be.
>c++
Holy based.
>>
>>559790451
Him and Randy show how useless enginedevving is if your game is mid
>>
>>559790402
I'm talking about creative vision, not television.
>>
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>>559790451
>please mr chatter we have to reach the big 10 reviews
>WOOOO clap clap clap
>if all of you buy my game W in the chat
Is this the future of gamedev?
>>
>>559790897
>future
It's reality, retardbro
>>
>people actually liked my demo
wh...what do I do now
i've never had success before
>>
>>559790897
Thinking about the future makes me feel a twinge of despair, to be quite honest with you. Better not to think too hard
>>
Greetings from work.
Currently Twiddling my thumbs.
Can't wait until I can dev again.
>>
>>559791069
I'm in the same situation. I do sneak dev during work hour sometime but having open plan office suck ass.
>>
>>559791328
This is risky because they likely own everything you work on in office
>>
>>559790093
i though i could move an object 900 units/s with a time step that equals to 200 fps. That's ~5 units per time step. Meaning that the thing at this speed just teleports 3-5 units every single update tick. Apparently you CAN'T reliably render shit at these speeds and scales so now i gotta scale down every single speed, size and velocity value. Which means i gotta divide a lot of things by 25 (at least) to make my game run and look smoother. fuck
>>
>>559790802
>Randy
Isn't he the guy who's vibecoding everything? That's even less handmade than bashing together asset store scripts and blueprints in UE5.
>>
>>559791530
Ouch, that sucks. Good thing you've fixed it early right
>>
>>559791406
They'll never get anything from me if I never finished the game.
>>
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what de fuck
why is GABENCUNT pimping my game out to the ai slop??????
>>
>>559790850
Actually, by definition, vision cannot be creative. You either look left or up. The fact you can't see that makes me thing you're not arguing in good faith.
>>
>>559777712
>stick to your guns
dont australians have guts
>>
>>559791530
Well yeah wouldn't it teleport every tick at some point? You might have to handle collisions and such discretely but why would that be a limiting factor? Going by that logic you could just scale down the size of everything by 3/4 times and be fine.
>>
>>559791328
I intend to bring my laptop and then dev through remote connection.
A colleague told me that we can do whatever when there's downtime but i just started so maybe I shouldn't have that setup in the first week.
>>
>>559791868
I can look inward using my imaginative vision and see myself screwing your mom. Can AI do that on its own without me prompting it?
>>
>>559791763
it was me I searched for your game in chat gpt nyehehehehehe
>>
>>559792110
If AI were to do that without prompting that would actually cause a very bad doomsday scenario where AI just performs inter corse with your mother unprompted.
Your suggestions keep getting worse and worse. Is this the power of anti AI truthers?
>>
>>559791931
nah, it looks terrible even at 1/4 (it is very very bad). It's just a bit of the game that wasn't as clear to me when i started making it. So yeah, the whole game must be scaled down so the physics and interpolation can keep up. I could've gone with a wrong approach and it would jitter visibly but not as obvious, BUT the jittering drives me crazy and it's crucial for the game to look smooth and clear at all times, given that it's going to be fast paced. Not that it's a big issue, it's just tedious at most to change everything without anything breaking.
>>559791653
being a lazy fuck pays off sometimes, it's still box prototype at the moment, but i have like a bunch of finalized enemy prototypes so i really hope it won't fuck up their feel or AI or basically anything.
>>
Animal Crossing/Stardew Valley cozy-like where you live in a nationally ambiguous rural town butting up against a large National Park/Nature Preserve. Gameplay is chore doing/money gathering + exploration + shortcut making + creature collecting and battling. You do chores, buy nets+bait+cages+traps, explore biomes, catch fish, frogs, insects, arachnids etc, and add them to the home terrarium. THEN... you train them for fights, add in the Monster Rancher/Digimon World 1 angle where the training is directional and the control is implicit rather than Pokemon style attack callouts. Does the creature death trial combat undercut the atmosphere?
>>
Tried to code and got a panic attack.
Gg...
>>
lmao
>>
>>559792849
Coding is the easy part. I hate asset design. We should team up.
>>
I keep adding more ideas into my GDD and not working at my game at all.
>>
>>559792976
Add until it's ready to burst and the settle in for a 7 year work cycle where by the time you've hit 50% the market has moved on and all your references are dated and your techniques archaic and the new game meta leaves less than 0 places for you to squeeze into
>>
>>559792903
i hate this fucking nigger I hope he fails and his company dies
>>
>>559792930
Will you pay me?
>>
>>559793315
>140 views
0 percent chance you're a drive-by viewer and much higher, possibly 100% chance that you are just him and half hating on yourself (rightfully so) and half trying to get pity clicks (rightfully so)
>>
>>
>>559792903
>18k wl in less than a month
What was the secret sauce here? The game doesnt have the particular early windows artstyle that other games have like execute. Not sure about the gameplay though maybe thats where it shines.
>>
>>559793740
Marinx's dad is an Airbus engineer.
>>
>>559793740
Wishlist is basically just a like, wait and see how many conversions there are. Wildly successful indie devs can dream about a 5% conversion rate, you can reliably expect 1%, and shouldn't be surprised at sub-1.
>>
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Just learned that to have a conjoined twin daughter, just like in the Cris' fetish, the mother must be a child.

This nigga aint mi parce anymore.
>>
>>559794469
this is wrong. the average wishlist conversion rate is about 10%
>>
>>559785097
Yeah, at this very moment.
it had like 20 reviews a month after early access and crabs kept shitposting about it.
it came this far. probably 2k reviews in 2 years.
>>
FUCK
missed the demo day submission by a few minutes, lost track of time
>>
>>559794725
This is a myth and not actually supported by science.
>>
>>559794997
Same
>>
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>>559795179
>>559794997
>>
Let me just say this (you know how you are): your game itself isn't bad.
But the extreme crash rate. Even playing normally could damage your PC, so I don't recommend it.

During 1 hour of play, it crashed about six times, and my PC froze and had to be restarted four times.
In other words, it crashed roughly once every ten minutes.
What's more, the crashes occurred in completely different places each time, so I can't pinpoint any particular problem areas.

Also, I didn't look at the code so I'm not sure, but there were errors that suggested temporary files were being created abnormally frequently in the background, causing a tremendous I/O load.
And considering that it happened "everywhere" within a one-hour period, it's likely that there was a memory leak. This is a common trap in the Unity engine.

In short, Unity is making all sorts of mistakes, but they're not being controlled.
Unity can easily go out of control if it's not optimized with the right processing.
Unity advertises itself as "for beginners," so it's unlikely that anything will happen when used in a "beginner-level" way, but as soon as you take a step beyond that, there are a lot of "invisible elements that can go out of control."
This game is a perfect example of a trap that often occurs when you don't fully understand the flaws (problems) in the Unity engine itself. You could also say it's the result of trusting Unity too much.

Anyway, the point is to "fix the areas that are causing the errors and optimize them."
As for whether the game is good or bad, we can only say once it's over.
>>
Only have 2 hours more before I have to go to sleep and wake up to grind the 9-5 again tomorrow. How do I escape this? How many X follower do I need before I can safely quit my job?
>>
>>559784457
never do early access o algo
>>
>>559784457
it looked pretty cool
>>
>>559796405
Bro, just pay 10 of your friends to buy your game and write a review. This will give you 60x more sales instantaneously thanks to the boxleitter method.
>>
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Aqw has an anything goes art contest rn. You can win over 100k ac and membership for a year. Holy fucking shit. Time to take a month off to grind art. I'm so fucking excites frens!
>>
>>559796405
you can never safely quit your job unless you have enough money in the bank to live on for the rest of your life. what's called "fuck-you money"
>>
>>559797237
kek'd
>>
>>559790704
You seem to be the one seething, you've been spamming about some other user for hours then got mad someone said your little drama isn't important lmao
>>
>>559797296
That's the paradox. I Have to quit my job first so I can work on my game to make that fuck-you money.
>>559797237
Can't even sell the game because I haven't finished making the game.
>>
>>559793740
he's just failing upwards. He makes shitty game after shitty game with youtube videos about how they suck, why they suck and how to stop sucking (impossible) so they are getting more followers year after year because it's funny to see retards struggle and some want to see them succeed as underdogs. If they continue the trend they'll become the memecompany that people watch and buy their game just because they're known. It's a brand recognition thing.
>>
>>559797528
>That's the paradox.
I wouldn't say it's a paradox. you'll simply need to quit your job unsafely if you want to work full time on your game. or be super disciplined with your time and work on your game for 20-25 hours a week. or thank the fates you have a job and forget trying to turn this wonderful hobby into a livelihood.
>>
>>559774617
>2026
>thinks there's easy money in gamedev
>>
>>559797706
Better than you failing downwards and not having a game anyone gives a shit about. Nigger.
>>
>>559798439
Relax, marnix
>>
>>559793385
You want paid to partner up and make a game that you'd try to either make money off of by selling, or put it in a portfolio so you can get a job that pays you?

That's pretty shortsighted and will get you nowhere.
>>
>>559796405
Don't quit your job bro, unless your career path doesn't care about a gap in your resume, or you can show off your hardwork in your portfolio.
>>
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>>559792849
>Tried to code and got a panic attack.
>Gg...
>>
>>559790451
This guy is german gamedev forsen lol
>>
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>>559792849
>Tried to code and got a panic attack.
>Gg...
>>559793385
>Will you pay me?
>>
If I snap my fingers you will forget you were ever dev.
>>
>>559793385
will you pay me for coding?
>>
>>559790451
>Makes an orange tower defense for 4 years
>Last 2 weeks before releasing remove the oranges and make the towers fairies
lmao
>>
What's the thread's opinion on c#?
>>
>>559799126
kill niggers behead niggers
>>
>>559798943
bro if we just swap cash for services we’re both broke nerds. just pay a little bit so I can eat.
>>
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>>559799705
not a cent
>>
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boots
>>
>>559799873
just don't look at her patreon
>>
tragic: a demo you really don't wanna play just commented on your own demo, establishing a social contract between you and him, obligating you to play his demo in turn
>>
>>559797260
I have no fucking clue what aqw or ac is
>>
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proggy:
more fun with tvs
>>
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>tfw no fans with tattoos of my characters
>>
>>559800889
>tfw my gaem and art has fanart despite not even being in alpha
good feel
>>
>>559800873
is there a cheap & easy way for the tv to cast light into the scene?
>>
uh oh luddie bros...
https://www.youtube.com/watch?v=-Tprzd0ZzsM
>>
>>559800889
imagine being such a vapid, empty consumer shell that a shitty gambleball has strong enough impact on your soulless life you decide to make a tattoo on your hand
>>
>>559799705
Kek that was another guy trolling. My Rey was >>559798572

Either way doing things for money in the learning phase is a bad way to go about it. You should be doing it for the love of the game, seeing if you enjoy it, get experience in it, and have something to show off to future employers.
>>
I need to improve
>>
>>559799325
Based answer. C++ Chad btw
>>
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>>559801001
probably. good call, i didnt think about doing that, thanks anon
>>
>>559799126
leads to entry level .NET positions where the competition is 3rd worlders and women, by game deving and learning what a production pipeline is and how/why to set it up you will mog 80% of people in the industry
>>
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>>559800873
can anon help a poor dev out… I can make some of the asset… just pay me a few bucks
>>
>>559801758
gonna try and make my own assets for now
good image though, will try and apply this to my stuff tomorrow and see how it looks, thanks
>>
all music in my game has vocals preformed by me
im not a good singer, but it adds a lot of soul to the game
>>
>>559801893
Fuck you nigger I need money my game bombed and my mom said I need to get a real job instead of playing with games or she'd kick me out
>>
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added an ice beam weapon that slows enemies and another secret weapon that is not shown. i might slow down the progress posts so i don't spoil the whole game.
>>
>>559802190
Nice
>>
>>559802190
>so i don't spoil the whole game
let me guess, the master that taught you kung-fu was the bad guy all along?
>>
If I post my cool game here, will anons steal my ideas?
>>
>>559802761
if it's got any weight to it ill hire out 10 chinks to get a copy to market in weeks
>>
Just wasted a bunch of time because Godot's auto calculate bone feature is retardedly broken.
>>
>>559802873
Can't you just hire me?
>>
>>559801758
>turdine is so used to living in shit that it can't imagine an environment that isn't delapitated and crumbling
FUCKING GRIM
>>
>>559803240
>Can't you just give money to some rando on 4chan
>>
>>559802190
Make the ice freeze them completely
>>
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>>559803096
>
>>
>>559803363
kek
>>
>>559803354
Will send my CV/portfolio and the game I’m cooking. This will be the next Minecraft/Stardew Valley, no cap. 10K for 10% and you’re in.
>>
>>559804129
kek
>>
>>559804129
Can you make it always online and include a battle pass? If so we could probably agree to some terms.
>>
>>559737650
No you don't
>>
BASTARD BITCH!!! WHEN NEW THREAD?????
>>
>>559801664
Thanks.
>>
>>559804713
>>
>>559802190
would you be mad if I stole this aesthetic for my own game
>>
>>559805141
I don't think he owns vectrix style games.
>>
>>559802761
Yes that's why they try to force you to post your game so much so they can rip it off
>>
>>559804330
yeah maybe. I think people's who really into farming game wouldn't mind paying 10 buck to get a gold plated hoe.
>>
>>559802434
based niceposter
>>559802552
your guess is good as mine. i don't know the story yet either.
>>559803356
right now it just slows them down 2/3. i will try slowing them down to zero and see what it's like.
>>559805141
can't stop you if you want to. imitation, flattery etc. in order for minecraft to be made, someone had to make infiniminer first.



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