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/vr/ Edition
Previous thread: >>559000382

>Commercial games for GNU/Linux
https://store.steampowered.com/search?category1=998&os=linux
https://itch.io/games/platform-linux
https://gog.com/en/games?systems=linux
https://humblebundle.com/store/search?platform=linux&drm=download
https://zoom-platform.com/search/any/any/any/any/any/linux/any/any
https://gamejolt.com/games?os=linux
https://fireflowergames.com/products?search[platform][]=92

>Libre games, source ports
https://thegamingemporium.com/categories/decompilations-recompilations/
https://libregamewiki.org/
https://osgameclones.com/

>Generic game launchers
Bottles: https://github.com/bottlesdevs/Bottles
Lutris: https://github.com/lutris/lutris

>Unofficial platform-specific launchers (*=CLI only)
LGOGDownloader (GOG)*: https://github.com/Sude-/lgogdownloader
Minigalaxy (GOG): https://github.com/sharkwouter/minigalaxy
Legendary (EGS)*: https://github.com/Heroic-Games-Launcher/legendary
Rare (EGS): https://github.com/RareDevs/Rare
Nile (Amazon)*: https://github.com/imLinguin/nile
Heroic (EGS/GOG/Amazon): https://github.com/Heroic-Games-Launcher/HeroicGamesLauncher

>Steam Play compatibility tools
Proton: https://github.com/ValveSoftware/Proton
Proton-GE: https://github.com/GloriousEggroll/proton-ge-custom
Steam Tinker Launch: https://github.com/sonic2kk/steamtinkerlaunch
Boxtron: https://github.com/dreamer/boxtron
Roberta: https://github.com/dreamer/roberta
Luxtorpeda: https://github.com/luxtorpeda-dev/luxtorpeda

>Other things
https://wiki.archlinux.org/
https://github.com/DavidoTek/ProtonUp-Qt
https://github.com/ValveSoftware/gamescope
https://github.com/flightlessmango/MangoHud
https://gitlab.com/Infernio/libstrangle
https://git.dec05eba.com/gpu-screen-recorder/about/
https://gitlab.com/feed_and_seed/webm_script
https://github.com/limo-app/limo
https://github.com/Kron4ek/Conty
https://github.com/scanmem/scanmem
https://github.com/mtkennerly/ludusavi
https://github.com/AntiMicroX/antimicrox
>>
>Lutris dev is now vibe coding the program with Claude
that will surely not backfire in the ling term
>>
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>>560154327
It's probably worth adding Faugus Launcher to the op, it seems to work well if all you want is a wine prefix manager with custom launch options
>>
>>560158864
Hmm yeah I thought I did a couple of threads ago. Maybe it was just the decompilations list. Will keep it in mind for the next thread, although I haven't made one in a while
>>
>>560158117
>Anyway, I was suspecting that this "issue" might come up so I've removed the Claude co-authorship from the commits a few days ago. So good luck figuring out what's generated and what is not.
lmao
>>
>>560158117
was it the guy that felt for a cryptogamelauncher meme ?
>>
>>560158117
Yeah I wonder if this is it with Lutris. There are long standing usability issues and he's making it worse with this
>>
i switched like a month ago, everything just werks
>>
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>>560175439
I once bricked my Linux install running a pacman -Syu where it somehow deleted my fucking boot partition, all because Davinci Resolve failed to update.
I'm still on Linux though but I feel like I have to clone my drive every time I want to do a system-wide update.
>>
do you think emulators in general run better on linux?
opengl is a lot better on linux than on windows
and apparently vulkan too for the most part
>>
>>560176152
Arch is pretty much a homelab system.

>>560176237
RPCS3 does just because Linux has a better sleep timer.
>>
We're back baby
>>
>>560176237
Linux has better scheduling, memory management and i/o
>>
>>560176152
The only time I ever bricked an arch install was when I upgraded only a couple packages instead of everything at once (don't do partial upgrades on arch)
I couldn't even log in afterwards, I ended up having to boot from a live image and use its pacman to finish upgrading everything
>>
>>560158117
Wasn't lutris on life support anyway? Just like this thread...
>>
soldier tf2 gaming
>>
>>560158117
better archive the install scripts before shit hits the fan
>>
>>560176152
>deleted my fucking boot partition
Kek. I can't fathom how retarded you must have been to fuck it up this badly
>>560187856
>bricked
>easily fixable
Gee, what will "bricked" mean next? Fucking up your fstab and using tty to fix it?
>>
>>560190681
Install scripts aren't needed anymore since you can use Proton-GE now, unless it's some ancient game, but then just use winetricks to install the necessary shit.
>>
what about using lutris for emulators?
anyone here does that?
>>
>>560207967
What emulators that matter don't have a native Linux binary? Like, CEMU?
>>
>>560190681
Use case for install scripts when all games justwerk now?
>>
>>560208992
lutris is not only a frontend for wine/proton. You can play native linux games on lutris, and even run native emulators.
>>
>>560208992
Cemu has had a native Linux version since it's open source release. Xenia also has the edge variant for faster Vulkan additions also with a qt6 linux GUI.
>>
>>560199424
dd furry porn over your drive's partition table will definitely brick your system
>>
>>560209350
I'm doing that but honestly it's such s pita sometimes. Trying to make it work properly with native RetroArch from Arch repos was a disaster, because this shit (lutris) is trying to force cores from its directory which I don't have and fails.
>>
>>560199424
>Kek. I can't fathom how retarded you must have been to fuck it up this badly
I think he actually meant that update failed after deleting old initramfs but before creating a new one, because I don't know how update could delete a boot partition.
>>
cant build lutris-git it gives me an error
anyone else has issues with it too?
>>
>>560221301
Why do you want lutris-git?. Installing any -git packages is just looking for trouble
>>
>>560222008
i was using git beacuse lutris was really outdated and buggy
but i guess now i can just use the latest version from the arch repo
>>
>>560221301
Yep, it won't build.
>>
There's like 1600 issues on AMD's drm repo. Is it even worth reporting issues there?
https://gitlab.freedesktop.org/drm/amd/-/issues
>>
>>560222008
>>560223220
>build
Isn't lutris just a bunch of python scripts? What's there to build?
>>
>>560228286
according to the PKGBUILD, it uses meson to compile and build it. I don't know what that means or what it does, but it does
>arch-meson "${pkgname%-git}" build
>meson compile -C build
>meson test -C build --no-rebuild --print-errorlogs
>>
>>560226779
Yes, just so an employee woul d say 'possibly a dupe of this bug' or another user would say 'happens to me too'. Sometimes they'll ask you to bisect too lol.
>>
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This is a stealth mission according to briefing.
>>
Fluorine 0.1.0 released
https://github.com/SulfurNitride/Fluorine-Manager/releases/tag/0.1.0-A
>>
>>560243173
Use case?
>>
>>560207967
For emulators I just use flatpaks for retroarch, dolphin, etc. They all work fine
>>
I HATE TREES
>>
Finished Gungrave, took me 8h and it was fun playing through it.
And I found out that the pc release is missing content that they added with the Switch release, I hate that shit and I hope it doesn't happen with the upcoming new engine remaster/remake.
Gonna play more to unlock everything before moving onto another game.
Also, no issues with stuttering/performance that Microslop users are experiencing.
>>
Voices38 cracking DOOM the dark ages, a crack that works with the Linux kernel. I tried playing re5 which has enigma and the crack doesn't work with the Linux kernel. I had to emulate it on the ps3. Hopefully he cracks re9 next so we can enjoy it with our Linux kernels. In any case, huge win against DRM (Digital Restrictions Management) for us GNU/Linux gamers :]
>>
Deponia (just the first one) is free on Steam (and the others are on sale).
https://store.steampowered.com/app/214340/Deponia/
The native Linux port works (at least in Steam Linux Runtime), if I remember correctly.
>>
do you recommend to use retroarch from the arch repos or instead use appimage or flatpak?
>>
>>560278053
Use whatever works for you
>>
>>560236827
Seems okay to me.
The webm has no sound :^)
>>
At this point I just want to drive one of those tanks, goddamn.
>>
>>560203956
>>560209062
Oh I don't use them, I just check them to see what winetricks verb they used if I can't find info anywhere else
>>
>>560276857
I had to force Steam runtime because for some reason it was running with proton on my Steam Deck, and in both cases it launches in 1080p and I can't force it to deck's native resolution.
>>
Holy fuck.
I guess I've already forgotten how to play it since a couple of months ago. I sucked at it then too, but now I can't turn without hitting a wall, and I can't recover from hitting a wall without bouncing between the walls until I might as well restart.
Attached video is of Survival mode which is about as controller-smashingly anti-fun as Insane 2's Pursuit mode, but I gave up on this and tried the time trial race after it, and I was still playing so badly that I got actually unironically mad at a video game and had to turn it off.
Whereas Insane 2 was a "oh, you went over a little bump? now you're airborne for 9 seconds and can't turn, enjoy last place" simulator, BallisticNG feels like a a "oh, you hit the wall? the walls are magnets now" simulator even though I know it's just a skill issue.
>>
>>560289695
It defaults to the Windows version on Steam Deck because it's Deck™ Verified™ for Proton — and why they did that is anyone's guess, if you had the same problem with the Windows version too. (Despite what some people apparently think, it's not the case that every verified game defaults to Proton. Some are verified to run natively.)
>>
>>560276857
claimed it, but that's going in the "I'll probably never touch it" pile
>>
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Well that was messy. Now to pull my hair out trying to solo extreme then put the game down since I don't have anyone to do multiplayer with.
>>
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If I try some long text prompt gpu will dump core. So much for the officially supported 9070XT in rocm lol
>>
Bump
>>
>>560273134
I'm still waiting for 2 releases to be cracked: persona 5 royal and re9. Don't really care about anything else.
Also would be great of someone implemented just enough Windows virtualization infrastructure in Wine with Linux KVM so we could play those fancy hypervisor cracks hehe.
>>
Safe to remove beta steam from Software Sources? I just want stable steam. I can always re-add it later if I need to, right?
>>
>>560310310
>so we could play those fancy hypervisor cracks
I know basically everything in computing is possible... but is that a realistic thought to have? Could we really emulate that hypervisor and play those games? The upside is that the safety concerns of running that hypervisor over windows wouldn't really apply with the Linux kernel... or so my intuition would say. I am a nocoder afterall
>>
>>560313227
I don't know exactly how these Hypervisor cracks work, but Windows have such thing as Windows Hypervisor Platform API that allow third party applications to implement custom hypervisors without installing kernel level drivers like VirtualBox, VMWare etc. were doing. Maybe it's theoretically possible to implement some of these APIs through KVM. But that would work only if Hypervisor cracks are using WHP, if they implement their own kernel-space driver then shit sucks lol.
>>
>>560313698
>their own kernel-space driver
Yes I'm pretty sure they use their own, because in order to use it you need to disable the driver signature enforcement setting on windows
>>
I'm looking forward to Linux 7.0, it should solve all the issues color pipeline on AMD. Although you can't even use it properly without patched kwin.
>>
>wishlist game
>game comes out
>lose interest, dont buy it and remove from wishlist
>>
Does (you)r game have a tux?
>>
>>
>>560322085
Tornado spin
>>
>>560321801
That's some nice tux
>>
>>560322085
>>560323141
What game is it though?
>>
>>560324182
ninja gaiden 4
>>
>>560324226
also this game is such a troll. The currency you use to buy health potion is also the currency you use to buy skills. It forces you to play the game harder.
>>
>>560324913
>open menu to use item
>it "pauses" the game by slowing it down so much that everything is almost still
>boss kills me in this menu
>>
>>560312721
>beta steam
>Software Sources
???
Since when does Steam not handle its own updates including the option to use the beta branch? Like how the fuck do you even have different versions of the Steam client in your software sources? It's entirely self-updating, unless some maniac distro maintainer wanted to gatekeep updates so badly that he manually puts his Steam client files into a package repository after every update and then people install that into their root-owned system folders so that Steam can't update itself.
>>
>>560325985
iirc it's some Ubuntu fuckery
>>
>>560324913
Git gud, it's been that way since 2004
>>
>>560319018
Many such cases.
I should clean up my own wishlist but I'm afraid I'll change my mind after removing something and won't remember the title.
>Posting from your IP range has been temporarily blocked due to abuse [More Info].
>Please verify your e-mail address or try again later.
For fuck's sake. Again? There must be a lot of shitposters in my neighborhood.
Fine, have one of my email addresses. I'm sure my name is already on a list of people to round up when using 4chan becomes a prosecutable thought crime.
>>
>complete the last zone required for gold with 1 HP and then die immediately
Yeah, I'm never attempting platinum.
>>
>>560329021
Yep I did, learned how to parry properly
>>
Asked elsewhere but
If you had 2 GPUs (nvidia and AMD, both dedicated), what would you use them for on linux?
I thought of GPU passthrough but I'll be honest, if I wanted to use Windows, I'd use Windows.
Lossless scaling on linux has no dual GPU support so I can't really take advantage of that either.
Anything else?
>>
>>560346632
Gaming on AMD while generating AI porn on NVIDIA
>>
>>560226779
I wonder how many people they have looking at them. I posted an bug that's very easy to test 6 months ago and there's no activity on it.
>>
Slow Saturday huh
>>
Testing the cracked Doom The Dark Ages with umu-run. Seems like that because of the crack (external dll) it doesn't like to work on anything except GE-Proton10-26. I tested out few other versions but nope. It's pretty weird.
Then there is also this: game is native Vulkan, Mangohud display 'vulkan' instead of dxvk or vkd3d.
Problem is that I can't limit its framerate at all. Is there a some way? Mangohud doesn't work and the regular dxvk/vkd3d limits don't work either.
I haven't tried using Gamescope because I don't like what it does to my mouse sensitivity. I wouldn't bother with this but game runs too hot on my cpu and I'd like to tone it down.
This is one of the only cases I'm wishing I was back to Windows.
>>
>>560365965
To add: Usually Id Software games have their own console commands for this even but I haven't found anything yet.
Also, I almost bought this game when it was on sale, thank god I didn't make that mistake. Looks muddy too.
Doom Eternal was so much better in every sense.
>>
is it normal for ds emulation to use a lot of cpu?
>>
carriage return line feed
>>
my mechanical keyboard died i have to use an old dell one now
>>
>>560373827
It seems like these days you can buy ok mechanical keyboards for like $30
>>
>>560374046
ive had it for 10 years so i got my moneys worth but sad it's gone
>>
>>560373827
with the big ass spacebar ?
>>
>>560365965
>>560366380
Answering my own question seems like Gamescope is adequate in this case. It's not the best solution by far but whatever.
Fuck this shit.
>>
>>560374738
How's it running? I might try it in the future. Atm my game queue is kinda long
>>
>>560378185
As an aside, I'm surprised denuvo actually works under the Linux kernel, you'd think they would do some winslop-only shit for their stupid malware. Guess they could be worse than they actually are afterall. Maybe Linux-kernel-blocking will come next
>>
>>560378596
>>560378185
Denuvo works great it's just virtualization and cpu instruction related at this point. I have bunch of paypig games on Steam like Street Fighter 6 and Monster Hunter Wilds.
D:DA is cracked, voices38 released a proper crack yesterday. Game itself runs bad but I don't have that great of a machine (RTX 3050), I was expecting a lot better performance though. Right now I'm getting 30-50 fps so this is why I decided to lock it down to 30.
Doom Eternal was an easy 60 fps...

Game looks really muddy anyway because there is so much volumetric fog everywhere.
>>
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>>560378185
First area.
>>
>>560381413
The performance gets better when replacing the dlss render preset with dvxk nvapi.
DDA uses the new transformer model by default, and for low end cards this is idiotic choice of course.
>export PROTON_FORCE_NVAPI=1
>export PROTON_ENABLE_NGX_UPDATER=0
>export NGX_DLSS_SR_OVERRIDE=on
>export DXVK_NVAPI_DRS_NGX_DLSS_SR_OVERRIDE_RENDER_PRESET_SELECTION=RENDER_PRESET_E
>export DXVK_NVAPI_SET_NGX_DEBUG_OPTIONS=DLSSIndicator=1024,DLSSGIndicator=2 # debug hud
Not sure which of the older presets were the best, C or E maybe.
>>
berserker plume op
>>
This lance is actually not just "boost to win" but it's so cool when you pull off a proper chain kill.
>>
Official itch.io launcher now offers bubblewrap as a sandboxing option.
I haven't tried the firejail option with the current version of the launcher, but bubblewrap seems to work in that it manages not to break controller support for the one game I tried.
>>
>>560394998
But also it is a win button, I guess? This was on normal, though.
>>
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I take it back, D:DA is pretty fun. Like the fact it's slower. It's nothing special but looks pretty after dialing in the right settings.
>>
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what makes cachyos stand out?
>>
>>560373827
I have this keyboard and I like it. Keystrokes are very pleasant.
https://www.atk.store/products/atk-qk-hex80-tkl-magnetic-switch-keyboard
>>
>>560403689
>cool maintainers
>good defaults
>just werks
>>
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>>560395264
Great! First time I see gayming developers care about security (no that "security" with tpm2 and secure boot).
I don't like bubblewrap though. For Lutris I use my sandboxing script. It doesn't have dbus sandboxing (because systemd doesn't support dbus sandboxing) but that's overkill for me. All I want is for suspicious software like proprietary games from rutracker with custom installers to not nuke/steal my sensitive files.
>>
>>560405895
Can you please for the sake of god stop parroting that one term
Kill yourself retard.
>>
>>560407126
Wow, rude?
>>
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Wow, we're so fucked...
Also, game always changing its window name, so instead of a simple "Deltarune" folder I have "The Beginning" and "THE DARK" and will probably have more folders in next chapters...
>>
>>560409640
>chinks take over steam
>/lgg/ goes on super life support
Xi... Won...
>>
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OH MY FUCKING GOD. I was wondering why the fuck Deltarune reading my mouse clicks even when window is unfocused. Turns out this retarded gamemaker engine doesn't take input from X11, it just fucking reads mouse data directly from /dev/input/event device! And for some reason there's uaccess tag set for my mouse...

Why are they doing this? First they're making their own X11 windowing interface instead of relying on SDL like any sane game developer would do, and then they don't even use X11 for such basic things like mouse input. Absolutely disgusting. And then developers complain "uugh developing for Linux is hard". Of course it's fucking hard you retarded moron, doing retarded things was made hard on purpose so you would stop at some point and go do the right thing.
>>
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>>560412423
Don't you worry, we'll get through this. Just two more influencers installing Linux...

Also, I've made a small update to webm script. Turns out cropdetect wasn't failing when you type wrong inputs (for example start time from 6 minute when source video is only 4 minutes long). Script itself was failing eventually, but it was leaving hanging notification. Now it fails properly.
https://gitlab.com/Sneed_Feeder/webm_script
>>
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>>560415795
So I've made an udev rule that REMOVES user access from my mouse. So far everything is working (at it should) except from mouse input in Deltarune (and probably in Undertale as well since it's using same shitty gamemaker engine).
>>
>wanna see what's the hype behind the Resident Evil franchise
>play the very first one
I was expecting survival horror because everyone says that it is, instead I got an adventure/puzzle game...
>>
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>>560417615
>expecting survival horror
This shit only started in RE7 (and died there too)
>>
>>560417615
it's survival horror insofar as it follows (and defined) most elements of the genre throughout the '90s, but 'survival horror' has always been a terrible name for it.
blame capcom's marketing team for coining the phrase in the first place.
>>
https://www.phoronix.com/news/SuperTux-0.7-Released
>>
>watch some granvir videos, wonder why theirs look so much more detailed
>toggle on proton
>windows version has shadows, better lighting, and bloom
wtf brehs why is the linux version gimped...
>>
can't seem to get HDR options to show up in retroarch with Vulkan driver selected. HDR works in other stuff like cyberpunk 2077 and Witcher 3
>>
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>>560419725
Are you on NVIDIA? NVIDIA require enabling Vulkan HDR WSI layer. Proton does this when you enable HDR, as for Retroarch I doubt.
https://wiki.archlinux.org/title/HDR#Vulkan_HDR_WSI
>>
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Ralsei makes a good throwing weapon
Also, I like how game is poor on details. Webms are barely reaching file size limit.
>>
>>560409137
He forgot he wasn't in yesterday's /v/ thread.
>go check
>it's still up
>they're still impotently seething
>>
>>560259210
I hope you use the official Dolphin flatpak (from https://flatpak.dolphin-emu.org) instead of the unofficial Dolphin flatpak (from Flathub)

As a rule I stay away from unofficial flatpaks on Flathub because I have no idea who is packaging them or whether they're trustworthy
>>
>>560419485
Maybe the developer is an absolute bastard and "optimized" it for Steam Deck by making it permanently in potato mode. Or maybe not, but it wouldn't be unprecedented.
>>
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Get fucked, loser
>>560419485
Since it's actively developed you have good chances to contact the developers and report the issue
>>
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Well, that was quick. I think it was longer when I first played it.
>>
>>560429492
Is that a triforce and navi?
>>
>>560406490
It had firejail sandboxing since years ago, but if I remember correctly, it wanted to install its own outdated version of firejail. Maybe that's no longer the case, as comments on the GitHub issue tracker imply that using the user's system's firejail was at least a planned option, but I'm too lazy to try it. I think the new bubblewrap option is doing what I want, and it doesn't seem to be doing anything so insane as supplying its own bwrap executable, because I see it's running /usr/bin/bwrap with a fuckton of arguments when I run a game.
The only problem is that I can't seem to get MangoHud to work in sandboxed itch games (which may or may not have something to do with the fact that I compiled MangoHud from git and installed it to ~/.local/ instead of the usual system directories, but that's probably not particularly irrelevant because I couldn't get the overlay to show up in a bwrap'd game even when I literally copied my local MangoHud installation into the sandbox's "home" folder and verified via logging that MangoHud was detecting the configuration file, so I think something is actually blocking MangoHud's ability to draw the overlay). And I don't see a way to modify the bwrap arguments that itch uses.
I don't know what the "auto" option in >>560395264 does, by the way. I mean, it's safe to assume it picks either bubblewrap or firejail, but which one? Does it depend on the game? And if so, how? Anyway, I'm just going to keep it on bubblewrap for now.
>>
>>560429732
toby is a hack
>>
>>560430608
>I compiled MangoHud from git and installed it to ~/.local/ instead
Why did you do such retarded thing? Could you just install it in /usr/local so it could work just fine? Mangohud also has Vulkan implicit layer and libraries, and how you were installing and loading them?
>>
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https://www.supertux.org/news/2026/03/14/0.7.0


it's out !
>>
>>560433805
for me it's 0.6.3 because that's what I installed from Mint's package repo and I don't care
>>
Just finished resident evil 3 nemesis, it was pretty fun. Now I'm downloading the remake to see what was all that hate about. I remember people fuming at the fact that there was no clocktower section. I find the clocktower to be the best part of the game.
>>
>controller unplugs while playing
>trying to plug it in again
>fails
>try to connect it with bluetooth instead
>bluetooth breaks, cant turn fix it without rebooting
>I cant hear audio as well since im using a bluetooth headset
>im in the middle of a boss fight
It's so tiresome bros..
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>>560442032
and now the game crashed as well and steam as well. GREAT FUCKING SHIT
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Well yes, I'm Arch Linux user and this is my room, how could you tell?
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Go Go Power Rangers!
>>
>click "Force the use of a specific Steam Play compatibility tool"
>drop-down list appears
>Proton Hotfix is first in the list and is already selected
>Steam immediately starts downloading Proton Hotfix before I can actually select what I want
I really wish Valve would fix annoying garbage like this.
I'd complain on GitHub but it would just be closed as a duplicate of one of these:
https://github.com/ValveSoftware/steam-for-linux/issues/6870
https://github.com/ValveSoftware/steam-for-linux/issues/12149
>>
Finished Jill campaign, survival horror my ass, I stocked up in grenade launcher ammo and never had a chance to use it, killed the tyrant in 3 shots with the magnum.
I found the first Thief way spookier as a kid...
Now onto Chris's part before starting with the second Resident Evil.
>>
What the heck...
I just reinstalled Painkiller: Black Edition on my new PC, and when I played it on the old one, I remember being unable to force Vsync, but now I can. In fact, both MangoHud and the abandoned libstrangle appear to be successfully eliminating screen tearing, based on a quick test (which is loading up the first level, turning around, and wiggling the mouse in front of the cemetery gate whose long vertical bars make tearing pretty obvious). Just limiting the frame rate in this game is the really critical thing, because otherwise it will run its outdated graphics at hundreds or thousands of frames per second and make your GPU cry over nothing, but I get tearing even with a 60 fps cap, maybe because my monitor's refresh rate is actually 59.95 Hz according to xrandr or maybe because that's just how it is.
Anyway, I was thinking about making a file with
>Section "Device"
> Identifier "AMD"
> Driver "amdgpu"
> Option "TearFree" "true"
>EndSection
in /etc/X11/xorg.conf.d/, and maybe I will if I find a different game whose screen tearing can't be tamed, but for now it's unnecessary.
Why is it working now if it wasn't working before? I don't know. It was my other PC on which I had the issue, but I'm pretty sure I had the same GPU in it at the time. Maybe I had fucked something up. Or it could have been an update to some driver shit, so I'll probably never know.
>>
>>560450438
Dude, all your problems would've go away if you were just using kwin wayland
>>
>>560439504
>>560450165
Multiple people playing Resident Evil?
I've been meaning to play the first one's GOG version but I haven't actually touched it since >>559737241. lol
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>>560450438
try forcing vsync with a compositor like picom, it worked for me
>>
>>560450809
>>560450997
Frankly, the only problem right now is that I don't know why I'm not having the same problem as before. I don't like mysteries when it comes to computers.
But as of now, I've got the game running without tearing (and of course at a non-GPU-melting frame rate) just by putting
>fps_limit=60
>vsync=0
in the game's MangoHud configuration (and yes, vsync=0 means it's enabled in adaptive mode, whereas vsync=1 means off, just to be confusing).
>>
>>560450950
I don't know how the GOG versions are, I got my copies of 1-3 from the biorand site which are preconfigured for modern systems.
They also come with AI upscaled textures but it won't work on my end for some reason.
The first game also won't run with proton or ge, just with base wine and overriding ddraw.
>>
>>560457043
I'm running the GOG version in Heroic with Steam's Proton now. (I'm not really sure how that works, but Heroic has an option to use Proton builds already installed via Steam, so I did that. I also enabled Heroic's "Use Steam Runtime" option because it seemed right when using Steam's Proton, but I don't know if it makes a difference.)
On the subject of screen tearing that doesn't get fixed by MangoHud, I think I'm getting that here... Not sure if I care enough to try every possible combination of bullshit to fix it.
And yeah I think the raw cutscenes are actually 10 fps. The game itself runs at 30 (and menus at 60).
>>
Cute...
>tfw no police gf
>>
>>560460804
>>560461004
is this actually using the classic rebirth patch? it used to work in proton at some point then it completely stopped one day
>>
>>560461093
Sorry, no, just the English version from GOG. I heard the Rebirth patch only works with the Japanese version and I didn't want to download it. lol
>>
I got a softlock in ninja gayden 4
>>
>>560463954
Here is another glitch
>>
>>560464154
But at least I got to see holy sex underbooba
>>
>>560378185
I used GE-Proton10.26 as nothing else wouldn't run. I did a test with umu-run and Proton 10 (and changing dlss), now it runs 50+ fps on my RTX 3050. Much better. It was partly runner issue but why?I have no idea.
>>
>>560461093
>>560461218
Maybe that's why on my end Proton doesn't work because I'm using the Mediatek/Japanese version.
>>
>>560461093
I played the classic rebirth patch last week on proton. Dunno what you're talking about
>>
Just to follow up on this in case anyone is interested:
>>560460804
>On the subject of screen tearing that doesn't get fixed by MangoHud, I think I'm getting that here...
I went and tried every vsync value in MangoHud (and even tried libstrangle's -v option although I'm not sure if I gave every possible value to that one), and none of it worked.
However, the good news: Just setting the environment variable
>MESA_VK_WSI_PRESENT_MODE=fifo
appears to fix the tearing without any vsync in MangoHud.
I've seen this environment variable succeed where MangoHud failed before:
>https://arch.b4k.dev/vg/thread/522970101/#524245443
And I still don't understand the science behind it, but I guess MangoHud is flipping some switch that isn't the same as the one controlled by that variable.
Of course, being Vulkan-related, this environment variable presumably wouldn't have worked if I weren't already using DXVK.
>>
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Jill run took me about 4h and 30mins per ingame time, actual time is longer because I was reloading a lot and had over 60 saves with her and apparently I didn't get the best ending because I didn't wait at one part.
With Chris, the run was much faster because the puzzles stayed the same and even got the best ending getting the key for that one room I never found one ingame.
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No way...
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And from the youtube playthroughs, you just get an outfit, not worth it playing for that alone.
Onto RE 2.
>>
>>560472301
Yeah I still think that this linux prefix thing is bit too complicated.
I was happily playing vidya with ge-proton until I decided to test proton 10 in my prefix. It did not recognize my controller for some reason.
Tried the same game via steam (it's pirated) and proton 10 did not recognize my controller.
Okay I can enable steam input and run it this way.
But why the fuck it needs to be like this, all these runners, dll components and 'environments',it's too much for normal user and I don't consider myself to be normal at all. I manage my own set of scripts for this and I'm still confused.
For example, I have never gotten Mangohud's fps limiter to work: it either crashes or it doesn't do anything, depends on the game.
I have absolutely no idea why and to be honest, I don't really care either but sometimes Mangohud is the only option...
>>
>>560475901
What game, gamepad and do you have lib32-mangihud installed?
Because you also need that one too.
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Relevant not because of Linux but because of several people playing Resident Evil here...
https://www.youtube.com/watch?v=j_5cnWBXYpM
That's pretty neat.
This channel seems to have a bunch of videos featuring the original game's live-action cast, and maybe any real RE fan has seen it all, but I hadn't until it came up in my YouTube feed today.
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Also this one.
https://www.youtube.com/watch?v=tTIPUPA1Im4
Still would btw
>>
>>560475901
wine prefix management has always been confusing to me
i remember reading the documentation in the wine website and i understood it a lot better
for some reason they removed all that documentation from their website and put it on their gitlab
>>
>>560476893
I didn't specify - Mangohud works otherwise but when I enable fps limit it often will crash or the limit does not work at all.
>>
Man, I really should have turned around the second I saw fifty trillion spiders. Five tanks seems a bit unreasonable...
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>tell Heroic to make a shortcut for Resident Evil
>it looks like balls (pictured, top)
>open the desktop entry
>the Icon field is a path to an .ico file
Huh. I've seen this kind of thing work better before. These .ico files typically contain multiple images, and it turns out this one has four ranging from 16x16 to 256x256, but the desktop environment chose to use one of the smaller ones. Oh well.
>open game directory in a terminal
>mkdir _icons_extracted
>icotool -x goggame-1580232252.ico -o _icons_extracted/
>sed s?goggame-1580232252.ico?_icons_extracted/goggame-1580232252_1_256x256x32.png? -i ~/Desktop/'Resident Evil.desktop'
>looks better now (pictured, bottom)
Using the 256x256 one was arguably overkill, because one of the raw images in the .ico file was 48x48 which happens to be my desktop icon size, but that one looked a bit fucky. The downscaled 256x256 actually looks better. I guess I could just go one step further and downscale the 256x256 one myself.
>>
>>560483769
This is why people say you need to know how to code to use linux
>>
>>560484118
Well, the "I'm afraid of the terminal" method would be to download a better icon from SteamGridDB and then use right-click the shortcut and open the properties window to change the shortcut to that icon. Still doable. But personally I feel that my day simply is not complete until I've run a sed command.
>>
Assuming the game from Steam doesn't have a native Linux version, can I just take games I downloaded on Steam from Windows, and just move them to the location I set in Steam on Linux?
>>
>>560486695
Don't think so, Steam needs to create a prefix per game anyway so might as well reinstall
>>
>>560486695
>>560489479
Yes you can, as long as you have them in the right place as usual steamapps/common and also need to have the appmanifest files appmanifest_*.acf.
Steam creates a separate prefix when you select or change the compatibility runner and this has nothing to do with the game files themselves.
As long as the game is properly installed to Steam it doesn't matter.
No need to reinstall anything you can transfer your old files.
>>
>>560491759
Prefixes are located at (for example)
>.steam/steam/steamapps/compatdata/
These are the virtual windows runtime environments eg. prefixes and are managed by Steam automatically.
>>
>>560489479
>>560491759
Nice, thanks. Even if it doesn't work my internet is plenty fast. Still would think it's easier this way.
>>
>>560472301
I still don't know why are you adding vsync to every game when you could just enable tearfree in driver conf (or actually stop disabling it since it's should be enabled by default)
>>
>>560495832
I think I still have the Xorg config in >>560450438 on my other PC and I might just do that again. But it's kind the nuclear option because I'd have to use sudo and then probably reboot, instead of ... frankly, satisfying my curiosity about what, if not MangoHud, would actually work. Should tear-free be the default? Maybe. But it apparently isn't.
>>
Or is it the default on Wayland? If not, that's just one more thing I'll have to relearn how to do once I'm forced to stop using the thing I'm currently using due to there being no use case for it.
>>
In any case, my system is close enough to a fresh install that I can say with certainly that I didn't do any kind of fucking around that would result in "disabling" tear-free. I did disable compositing for fullscreen applications, but temporarily enabling that again didn't fix the tearing in Resident Evil that I ended up fixing with the Mesa environment variable.
>>
>>560498514
if your monitor has display port (not sure about hdmi on linux for this method) you should be able to mod your edid so it has adaptive sync and ignore almost any kind of screen tearing.
>>
Right, Mangohud has a bug, it doesn't like to play well when defining custom per game config path. It crashes when enabling fps limit
If I just use my global config from .config/Mangohud/MangoHud.conf fps limit works well without crashing.
At least it works even if this is cumbersome as it's universal.
Jesus this is so fucking tiring.
Linux has 1000 different solutions but every single one of them ALWAYS has some weird issue or fault, nothing is ever perfectly functional. This applies to so many things.
>>
>>
>>
short hair, side boob and a nice ass. good game.
>>
game was running not the best in this area (compared to my specs), next area was fine but i didn't have mangohud visible
>>
should i use gamemode?
im on a shitty laptop
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>>560482190
These are my settings, I haven't had any crashes and mangohud always runs with fps limit enabled.
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>>560508240
What game
>>
>>560520105
homura hime
>>
I've played for some hours and the game is good. The combat is absolutely terrible stinky garbage with maggots, but graphics, and atmosphere are really nice. However, the games are so different that calling this one a "remake" is pure marketing. I would call it an "inspiration" at worst.
>>
>>560523375
Wtf the 4Chinz is not letting me upload pictures fuck off. I'm talking about RE3 remake
>>
>>560507903
>>560508013
>>560508121
>>560508240
Game?
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>>560533218
>>560520153
>>
>>560534464
thanks
>>
why are people at work
>>
>>560545373
money is... le good!
>>
>>560545691
i work night shifts
>>
DLSS 5 is literally NINTENDO, HIRE THIS MAN
>>
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X11 bros, our response?!?!
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Oh my fucking god. Is this a 1st April joke? Who the fuck need real-time sloppier for their games?
>>
>>560559681
NVIDIA HIRE THIS MAN!!!
>>
>>560516819
Yeah, it's a bug when using per game specific config file vs. just default global.
Found out that the best way to do this is to use global and then add toggles like in your example.
Also, I was using an older version because I'm on Fedora. They have the latest Mangohud in testing but the package wasn't directly available yet so I installed it manually now.
>>
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Finished first run out of 4.
RE 2 is basically the same game as the first one, now there are more enemies on screen and the jumping lizard fuckers got replaced by lickers.
>>
>>560569925
I fucking hated the remake of this one. It's why I skipped the classic one after finishing the first one, went straight to 3. Then played the 3 remake which was fine, combat sucked ass tho. Now I'm playing 7 and combat still sucks ass, but it's fun.
>>
>>560573498
I'm playing through the series, but without playing the remakes of 2/3/4.
>>
Anyone watching the thread? I have to go sleep
>>
>>560582310
Might post some inane ramblings now and then. Not really watching though.
>>
I sleep too but here's a brigabump
>>
>>560569925
Based, I was filtered by this one
>>
Is it me or is Lutris kinda deprecated? A lot of games don't have actually good install scripts.
>>
>>560599704
Lutris is trash, more or less. In any case, regardless of launcher or you don't need any install scripts. You need a single prefix with dependencies installed and that's it.
Things appear way too complicated than what they really are, because there isn't any unified, easy to understand user manual for how to setup the tech stack (dxvk, vkd3d, dxvk-nvapi, and runners). But once you learn this everything is more or less simple.
>>
>>560599704
I think Lutris was more popular in the early days when things were changing more often I assume.
>>
>>560599704
i can't use gtk3-classic with it, garbage software.
>>
Lutris justwerks the fuck you guys talking about?
>install scripts
Why would you ever need those... just add a game, point Lutris towards its .exe, and click play. Simple as
>>
>>560614995
>just add a game, point Lutris towards its .exe, and click play
that's all I use it for, but it's looking like faugus launcher is a decent alternative for that
>>
savin the thread with some ultima online
i'm getting my ass kicked :)
>>
It's over
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>>560632449
Play outlands
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Done with Claire B run, I don't think I'll play through Clair A and Leon B, it's not worth it for the minor differences, gonna watch a playthrough of before moving onto Nemesis.
>>
>>560633074
What are the differences between A and B
>>
>>560634068
Some minor stuff like Leon meeting Sherry on Clair A route way earlier compared meeting her right at the end on his A route.
>>
>>560633005
but i want to play ultima and boost numbers on a heckin 4chan server...
>>
>>560599704
Lutris install scripts are obsolete for a long time and now deprecated by umu-protonfixes, as a umu frontend lutris is still fine though
>>
any reason to install handheld version of cachyos on my laptop? want to squeeze as much performance as possible and I'll have dual boot anyway
>>
>>560643210
only if you want to immediately boot into gamescope with steam.
>>
lol, lmao
>>
>>560647698
gamescope is the deck thing?
>>
>>560643210
Regular Cachy would be fine on a laptop?
>>
>>560653942
I'm trying to figure what's the catch. if its more performing and has easier way to control and apu TDP and stuff I'd rather use that
>>
>>560653787
gamescope is what steam deck uses for it's game mode, you can use it in desktop mode to force windowed/fullscreen for games a\that are iffy about those and it'll make alt-tab work better for some games.
>>560654298
valve exposed the steam deck's apu's power controls (or something along those lines) so it can be managed by steam's quick access menu. you'd have to write something for hhd to expose your laptop's power controls in game mode.
>https://github.com/hhd-dev/hhd
I don't know of any good GUIs for undervolting CPUs, found this but I have never used it.
>https://github.com/egeoz/Voltorb
There's also the manual terminal way of doing it
>https://wiki.archlinux.org/title/Undervolting_CPU
CoreCtrl and LACT can undervolt GPUs not sure about an APU's graphics
>https://github.com/ilya-zlobintsev/LACT
>https://gitlab.com/corectrl/corectrl
>>
>>560657218
i don't think undervolting is exposed on think pads. i tried universal tuning utility on windows and itt didn't change the voltages so I just limited max frequency since I barely loaf the CPU compared to gpu
>>
>>560662698
what model and cpu?
>>
>>560665697
p14s gen2 5650u
>>
I was interested in Crimson Desert until they decided to region lock my country in Europe from being able to buy it on greenmangaming in dollars, meanwhile EU countries can pay in dollars.
Fuck you gooks, I ain't paying more than 50 euros for new game.
>>
>>560662698
On Windows you really would want to use suitable intel xtreme tuning utility. The funny fact about this tool is they frequently drop support for older cpus and if you want to undervolt your cpu you need to find an older version of the tool (it's not hard but annoying).
If you are on Linux (per this thread), you should use intel-undervolt.
>>
>>560666820
>my country
Which one?
>>
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Looks like I have to delay playing RE 3 Nemesis because it looks like this...
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>>560681751
Fixed it by deleting the file responsible for upscaled textures.
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>>560670191
its AMD
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so how long before we get ai faces in linux games?
>>
>>560686789
Mistakes happen to the best of us.
>>
>>560695298
i like amd
>>
>>560637424
Kind of a shame, I actually like that some Lutris scripts also apply fan patches. Devs on Steam could do this too but they just don't care about selling you broken games most of the time.
>>
>>560697619
amd doesn't like you
>>
Guys am I tripping or gamescope reduces input lag? It somehow works now on my nvidia GPU and I tried it and it felt like it had less input lag... may be placebo
>>
>>560703037
I'm using goyvidia/x11/bspwm and it's the other way around for me. This is why I don't like to use gamescope unless I absolutely need to.
>>
>>560702182
Neither does nvidia.
>>
bumpu
>>
good night fellow tuxers
>>
>game has forced ray tracing
I shall not buy it, not gonna waste 800 euros on a 9070XT just to replace my 6800 XT.
>>
>>560694150
Why do the character faces look so bad with dlss 5 off. It looks like a ps3 game.
>>
>>560711084
you now understand the electronics industry's relationship with the average consumer
>>
>playing drg with randoms
>almost done with a mission
>suddenly crash with the UE4 reporter pop up which only happened once before when an update broke some mods
Hmm, strange. Guess I'll do a paru and reboot.
>AUR packages keep segfaulting at random while compiling
Oh no...
>run ycruncher stress tests for two passes, no problems
>boot up memtest86+, it keeps erroring on two specific addresses repeatedly with one of the two sticks
I can't believe I've now had two kits of ripjaws fail on me the same way. Close to the same addresses too, I believe. If that even means anything. Really hope it's not my board doing it...
>>
>>560739332
I had to manually set my ram speed in bios because setting the xmp values kept crashing/reporting memory errors according to memtest.
>>
>>560750807
Nah, this one stick is toast for sure. Same errors at JEDEC settings.
I was testing even tighter timings than what I was just using a couple months ago with GDM off. But I relaxed them a bit and kept GDM on since I had to take a break then never got back to it.
I have a backup kit of another brand from when I had to RMA my first one so it's not the end of the world. But it will be if it happens again.
>>
>>560751806
can you rma the rma? i guess you'd be out of a pc at that point.
>>
>>560761170
Nah. I had pulled the awful heatspreaders off before I started using them. Really, look up DDR4 ripjaws heatspreaders. The adhesive barely touches half of the ICs. I was gambling on that having killed the first kit of it but I guess I lost that one. I did have a fan on them so it's not like they cooked.
>>
>>560761698
Damn, maybe it's just some confirmation bias but there's lots of relatively recent posts on r*ddit complaining about RMAs on DDR4 ripjaws.
>>
Anyone tried gaming with nouveau? Can it run old 2000s 2D games or VNs at least?
>>
>>560769153
Never tried it but I don't see any reason why it wouldn't. Noveau is usually just bad for newer stuff
>>
>>560769153
you should be fine for that stuff
but nouveau still sucks
its probably better to use the propietary drivers unless your card is really ancient
>>
>>560780612
>its probably better to use the propietary
It's never better to use malware over free software
>>
Lots of back and forth running in Resident Evil Nemesis just to progress...
>>
>>560785338
I found re1 to be more backtracky, given the smaller size of its gameworld. But yeah there is a fair bit of backtracking especially in the parts before the railway
>>
anyone know how I can enable frame gen on cachyos?
googling has not been successful
>>
>>560794374
I don't have any games with native FG. But OptiFG > FSR FG 4.0.0 just werks on my 9070. With the 4.1 DLL in the game folder.
>>
>>560503436
Same problem here.
>>
>>560802379
dsrktide has a fsr 3.1 frsmegen switch in it but on cachyos it doesn't do anything.
>>
>>560769153
That depends on your card. If it can't change clocks under open source driver there's not much you can do.
>>
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All right fellas, I'm about to do it. But how do I do it?
>install meme os PikaOS
>be a man and install Arch
>>
>>560817186
archinstall works well, choose kde plasma as your de and you'll just need to install whatever else you need with sudo pacman -Syu <package-name>
>>
>>560817357
>archinstall
Is that another way of mainstreaming the install? I was just gonna do it the slow and painful way.
>>
>>560817949
it's a straight-forward terminal menu based installer, if you want to get an understaing of how to install arch from the beginning you can do that, but if you just want to use arch then do archinstall.
>>
>>560818132
Maybe I'll just do the former and get it done with.
>>
>>560817186
>>560817357
i know how to install arch and archinstall gave me the exact same setup when i had to reinstall after my hard drive fried. it's not bad imo. keep in mind that a lot of stuff still won't be set up by default. stuff like bluetooth and network printing still isn't enabled by default even if you pick the desktop profile in the installer. hell, i don't think it even comes with a userland OOM killer. it's not super hard to enable all this but that's one thing to keep in mind.
https://wiki.archlinux.org/title/System_maintenance#Upgrading_the_system
this is the most important thing you can read post-install. keep in mind some AUR helpers also come with a newsreader so it'll warn you if you need to do something before an update.
>>
Good morning /lgg/ studs. What are we playing today? Got the day off, gonna use it to finish RE7, and maybe start village
>>
>>560828553
RE 3 Nemesis, then Code Veronica on rpcs3.
>>
>>560828553
im playing 999 on melonds
>>
How are tiling window managers like hyprland and niri with vidya?
>>
>>560828553
gonna play some dx mankind divided
>>
Wayland bros
We were wrongfully accused
https://davidjusto.com/articles/m2p-latency/#results
>>
we are SO back
>>
>>560851679
it's SO over...
>>
I'm going to play some low end games on my craptop
>>
There's a Steam sale ongoing, dunno what to buy....
>>
>>560835403
vaxry loves vidya so you're likely ok with hyprland
>>
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Finished tha last title in the og trilogy, to be honest, the first Dino Crisis is better as a survival title compared to RE ones, I remember how I always has no ammo un that game.
but it was ruined by the fact that you can outrun any dino...
Dino Crisis 2 is my favourite of the psx era Capcom horror games.
Next up, Code Veronica.
>>
>>560874237
>Code Veronica
You will love Steve.
:^)
>>
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I thought he was invincible.
>>
I've spent all day trying to make vrr work in cachy...
no dice.
should I give up and go back to windows?
>>
>>560882928
All day? What DE? Wayland or xorg?
It should justwerk on Plasma wayland. I did not have to configure anything it was easier than windows
>>
>>560883383
Wayland. KDE.
what I tried
extracted EDID
modified the binary to flip the bit to yell the driver that screen has continuous frweeuncy
tried changing range
tried tried changing dotclock cap
recalculated and baked it into mkinitcpio.don't
updated limine stuff with drm.edid_firmware to force kernel to use the bin
tried amdgpu debugmasks up to 114
cause KDE wasn't showing me the setting for vrr, and after w bunch of this shit the setting finally appeared but it doesn't work and it doesn't create or load any sys/devices or sys/class vrr and vrrtest is jittery

there's been one redditor that manager to don't 2 years ago, but his timings were a lot different so I tried my own timings and cgsngi only the thing he changed from his original edid.bin to the new one where vrr worked

I'm so fucking exhausted.

i have a think pad p14s gen 2 and 5650u if that matters.
>>
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>>560884443
non matter what I do I get this
>>
>>560882928
vrr wasn't working on the laptop's built in screen?
>>
>>560885182
there wasnt even a setting.
on windows amd driver enabled it automatically and told me about it.
>>
>>560885647
maybe try installing linux-cachyos-rc and boot into that, maybe it'll be fixed with an upcoming kernel version. if that doesn't work then rip sorry anon
>>
>>560885750
i hate linux again.
why can't they do anything right.
>>
>>560886385
blame amd, not linux for that
>>
>>560886440
why would amd fuck it up? i thought amd and linix was star combo
>>
>>560886901
AMD makes their own kernel driver nor 'linux'. Also the AMD goodwill comes from people not knowing how to install Nvidia drivers on arch, and AMDGPU making big strides the past few years, but there's still a handful of issues.
>>
>>560875309
>Steve
Holy shit his fucking voice...
And of course this game has respawning enemies, cleared a room then came back 10 mins later and it was filled with enemies again.
>>
>>560877845
is that the game that came out recently that is very similar to mincreaft
what was it called?
>>
>do my bi-daily updoot
>kernel upgraded from 6.19.7 to 6.19.9
Huh, where was 6.19.8 then?
>>
>>560908014
seven ate nine
>>
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>>560908014
>bi-daily
I barely manage to update once a week lol
>>
I did not figure out my issue with anti-cheat games not launching so I just reinstalled and that fixed it. Thankfully backing up and restoring configs is easy on Linux.
>>
https://steamcommunity.com/games/1675200/announcements/detail/532126482488623650
>KDE Plasma updated to version 6.4.3 from 6.2.5, and now uses wayland by default
X bros... We were betrayed once again...
>>
>>560896927
Hytale. I don't think it came out, more like early access
>>
>>560916940
So, Steam overlay support on Wayland when?
>>
>>560926148
Isn't the Linux client still 32 bit?
>>
>>560926301
Is it? Damn every time I get more information about steam, the worse I realize it is. Can't believe this is what gam*rs praise like the second coming of jesus
>>
>>560928502
Dont fix it if it's not broken :^)
>>
do you just trust flatpaks from flathub?
most of them are not made by the developers themselves but by random users
>>
>>560926301
>>560928502
They're cooking something on the beta branch of the client.
SOONtm
>>
>>560934140
Why not? You can read the manifest of any flatpak
>>
>>560934140
I do not use flatpaks.
>>
>>560920098
It's in early access, yeah. There's not much in-game yet, but it's a very comfy experience. It gives me the same feeling as beta Minecraft did when I first played it as a kid.
>>
FAAAAATTTTHHHHEEEERRRR
This fucking voice acting...
>>
This is the closest i'll get to a woman
>>
>>560953175
She's also wearing bondage gear
>>
>>560953175
Make a profile on Hinge already. Seori is super hot tho
>>
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>>560953360
How is a hinge going to give me children
>>
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>opt in
>no steam icon in the the system tray
lol, great start
>>
>>560954347
isn't this just sorta reinventing flatpaks?
>>
Fuck, I've watched GN video, decided "fuck discord" and tried to setup local Matrix instance. Although I succeeded it was grave mistake. I didn't know about all that decentralization and federation shit, I just wanted to host a single server that handles all audio and video transport. It seems I should've tried Rocket Chat or Mattermost.
>>
>>560959770
>decentralization and federation shit
You can disable everything so that your server is not connected to the big network
>>
>>560961765
It's not about connection to other federations: it's about how content (audio and video) are distributed. On conventional centralized servers client sends data to server, server reencodes/reencryts it and then sends to other participants. On Matrix there's old TURN and new Matrix RPC: with old TURN you just have regular peer-to-peer group chat where you send content directly for every participant. WIth Matrix RPC there's complicated algorithm for creating shared key that shared between every group call member (but server itself doesn't receive copy of shared key) and you just use server for sharing encrypted data for other participants.
It's kinda great for security and privacy, but absolute overkill for a small group of friends. And those privacy measures are pointless since sever admin (me) is one of participants and gets decrypted content anyway.
>>
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How's the water?
>>
The targeting in Code Veronica is awful.
>>
>>560955041
flatpak has limitations that are bad for steam, such as no root access and file capabilities. Steam uses this for steamvr for example (install and performance improvement to reduce stutter). I dont think the steam runtime container has that limitation (correct me If i'm wrong).
>>
>>560954347
Well it fucking better stay opt-in until glaring issues are fixed.
>>
>>560985909
Turns out not even being able to launch any games is a common issue with it lmao.
>>
>>560986159
That's okay if it's an opt-in beta test. People shouldn't use it unless they want to help.
Just like people shouldn't buy Early Access games unless they want to support the developer in exchange for something that might never be finished (but despite having been warned they'll still cry that they were scammed if the game never gets a final release).
>>
is the steam windows client 64 bit?
>>
>>560987881
Yep. Happened months ago.
>>
Thread on /v/ is on fire
>>
>post a Linux-related fix on PC Gaming Wiki
>someone comes along and fucks up the formatting of the fix (making an indented sub-bullet into a separately numbered step when it fucking isn't one)
>try to log in to set it right
>internal server error
I really wish PCGW would sort out their hosting/infrastructure problems.
>>
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nativebros.. we got too cocky
>>
>struggling to get gold
>got within about 1.9 seconds in a couple of runs
>decide to keep trying because I can see how I had at least 2 seconds worth of avoidable fuck-ups
>did a little better in my last run
>somehow skipped gold and got platinum
For fuck's sake. I only wanted gold. I'm not getting platinum in every race on this campaign.
>>
Yup. I could have had all golds. That platinum makes it feel less complete. It only I had fucked up a little more.
Also, that Utah track is a fun one.
>>
>>560926301
>>560934254
>>560954347
>The SteamRT3 beta client has been updated to 64 bits.
I would be happy for the Redditors who are always crying about 32-bit packages if I thought they would actually be satisfied with just not installing what they no longer need. But I know they won't rest until they've successfully lobbied for all Linux distributions to remove even the option of installing such packages so that I can never use native 32-bit software again without compiling everything myself.
>But think of the poor package maintainers!
>Wine has WOW64 now so you don't need 32-bit!
>Native games...? Dude, just use Proton! Those old native ports never work [because we broke them all]!
I'm being overly dramatic on purpose. It will actually be mostly fine, as long as Valve maintains a set of 32-bit packages in Steam Linux Runtime (or as long as similar container solutions exist without me having to build them from scratch myself). But I'm pretty sure there are things not covered by Steam Linux Runtime, like 32-bit graphics drivers.
>>
>>561011679
do any of the Loki Entertainment ports actually still work?
>>
>>561011845
I don't have any. At least, I don't think I do. They're all too old to be on Steam, right? I know they did Rune, but the Steam version is Windows-only. And I've always been too lazy to go find the Linux version and try it. I think it's safe to say it probably wouldn't "just work" and that I'd be too stupid to know how to satisfy its dependencies.
>>
>>561007724
>I'm not getting platinum in every race on this campaign.
I definitely wouldn't recommend it. I tried to do all races platinum and I gave up somewhere halfway through the Descension events.
The knockout race on Arrivon XI in reverse with expert AI drove me absolutely insane, though I might also just be a shitter.
>>
Damn this game's difficulty spikes.
>>561013643
I got all platinum in the first campaign and that's good enough for me.
Even now that I'm not trying for platinum anymore, I spend so much time on survival and trial races that I get to a normal-ass race and go "oh yeah, this game has weapons". It's a lot easier when you can compensate for your left thumb's lack of stick-tilting precision by just blasting the other cars. Or maybe those races are just objectively easier because they failed to balance the game and/or wanted me to spend more than half my time retrying solo events.
>>
>>561011845
I tried some recently and they still work, performance wasn't great but I was running it on an atom laptop
>>
Survival races are unfun bullshit but the time trials actually aren't that bad. I suck at driving with a thumb stick (and no I don't want to invest in a wheel) and my reaction time is probably too slow to get truly good at this game, but it's somewhat satisfying to play a track until you can just FEEL it and execute turns successfully despite not being able to see and react quickly enough to upcoming turns.
Unrelated to any of that, here's a clip of me fucking up horribly.
>>
>>561003454
Oh that sucks
>>
Do I need to use a DE that uses wayland to play vidya? Or can I get away with xfce?
>>
>>561021108
I gamed just fine on cinnamon (x11), xfce should be fine too. You may have to switch eventually but for now X11 will work fine.
>>
>>561021108
If shit works for you then go for it. I wouldn't recommend it in my opinion, x11 is just old garbage at this point. Wayland, on the other hand, just works
>>
>>561021820
>xfce
That's good, cause I still would like to be able use RDP to remote into this machine sometimes, and XRDP seems to be the only one I've ever got to work right and that works well. Any other remote desktop solution I've tried I either couldn't get to work or was laggy.
It sounds like xfce is testing out wayland, but I don't want to be a beta tester. I do that enough for vidya.

>>561022209
What DE do you use? I didn't really care much for KDE, but it seems to be the go to. Especially because some of the others are weird about allowing desktop icons.
>>
Fuck it just going with KDE.
>>
>>561016216
You need to stop accelerating when you hit wall to prevent bounce to another wall
>>
>>561022726
>What DE do you use?
Yeah kde plasma is the justwerks desktop
inb4
>krashes
Yea, yeah lets go to bed grandpa
>>
Anyone gaming on dwl? How is it?
>>
>>561028587
I don't know what dwl is or does, sorry
>>
>>561028875
it's like dwm but on wayland
>>
>>561027878
>>krashes
Never got that meme myself, it never crashed for me but I didn't use it for too long either. I'm sure someone has experienced it, it happens in software. Still, just felt meh about it for some reason and went back to Xfce. Maybe it's just baby duck syndrome.
>>
is it just me or youtube works like ass on firefox?
>>
>>561036652
>Website owned by goolag doesn't work well on competing browser
hmmmmmmm.
>>
>>561036652
>>561036775
That's why microsoft edge went from its own browser engine to being chromium based. The edge devs said that google intentionally makes youtube work worse on other browser engines and they constantly do so, so even if a browser updates to work better on youtube google will make it work worse again.
>>
>>561022209
I have lower latency on x11 and the cursor lags for me in some games on wayland for example on kde. In some other wayland compositors the game can stutter when it doesn't on x11.
>I bet you use nvidia!
Nope, AMD.
>>
anyone here plays sudoku?
are ksudoku or gnome-sudoku "good"?
>>
Why do I feel like either one of those packages is going to pull in at least 20 deps
>>
>>
>>561042840
What the hell is even this game
>>
>>561043134
It's aces under the moonlight, a fighting game
>>
>>561043169
Yeah right fighting
>>
>>561043169
>fighting game
Footage shows that's it's a copy of Lethal League.
>>
>>561050097
Nah it's very different. Lethal league is a smash-like game. To be honest it's not really a "fighting game". It has different modes, such as a ball game and a mode where you play without the ball and instead get points by volleying the other player by kicking/punching them into the air.
>>
>>561042840
cute boy
>>
Fuck you, game. But I fixed it.
Setting the MangoHud config is almost useless since I decided to use libstrangle anyway (meaning the game's custom MangoHud config doesn't need the Vsync), but I generally still want to keep a separate MangoHud config for each game, at least to set the overlay position accordingly. And if I decide I need to change something across all those config files then I'll just have to write a really good sed command for it.
>>
Actually, I guess I do need the gl_vsync=1 in the MangoHud config.
The "strangle -v 1" in the script fixes the tearing if I just run frogatto, but then if I run mangohud frogatto without any gl_vsync line in the config, the tearing comes back. I didn't think the default MangoHud behavior was for Vsync to be forced off by default. Maybe it's just that MangoHud is interfering with libstrangle in some way.
>>
>>561055451
>sed command for it.
Are you the anon who said the day is not over until you use a sed command or something like that.
I never really understood sed. It's like magic
>>
>>561056237
lmao. In fact, that was me.
I'm not even that good with sed or with regular expressions in general, but the basic
>sed s/"something to replace"/"the thing that replaces it"/g -i file1 file2 ...
is easy enough, and it's quicker than opening up a graphical text editor for find-and-replace if you're doing multiple files.
>>
Out of the way bitch
>>
brump
>>
>>
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Finally finished this one, it's longer than the previous games and I didn't hate/dislike as other people are.
Though the puzzles were enjoyable, the combat sucked, the targeting is worse than previous games and the gameplay(movement, actions, ui)feel sluggish.
Before moving onto RE Remake and 0, I'm gonna replay Dark Messiah otherwise I'll get burned out by RE games.
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Hello
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Nice view, huh?
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>>561074203
Now I see where people (DSP)dropped the game because they softlocked themselves by emptying Chris's inventory and were left with nothing when it switched back to him to fight the mutated bitch.
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>>
>1v1 race
>bronze for a non-existent 3rd place
>silver for losing
uh
so is it actually gold or nothing?
>>
Does anyone only use wine + winetricks? As autistic as it might sound, I really don't want to depend on any of the launchers and would rather do everything from the command line if I can. I figure the most I'll need for each prefix is dxvk and vkd3d and if that's not enough then I can rely on Lutris install scripts for any dependencies I still need. Is this a bad idea?
>>
>>561088626
What they don't tell you is that you need bit more if you want to use a single prefix.
>umu-run winetricks -q allfonts dotnet40 dotnet48 dotnetdesktop6 dotnetdesktop8 dotnetdesktop9 vcrun2022 d3dcompiler_43 d3dcompiler_47 d3dx9
Not sure from where that d3dx9 came from but it's there anyway.
For dll components you would need dxvk, dxvk-nvapi (if you are using nvidia and dlss) and vkd3d-proton.
It's a good idea to create two scripts: one for managing the prefix, and other one for umu-run to launch games. Basically for each game you need its own script because surprisingly many need bit of custom stuff like overriding dll files and maybe something else.
I also made a bash alias to quickly create a launch script from the shell so I don't manually need to paste paths and such.
I have been having issues with some pirated games though, it seems like the latest ge-protons for example, don't like to run Doom Dark Ages at all, something is happening with the dll injection. However an old GE-Proton10-26 does run the game and also Valve's Proton 10...
Usually haven't had any issues in the past though.
>>
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Enjoying Death Stranding 2? This is my experience after their 'hotfix'. It was running better before today's update.
I'm running pirated version but this shouldn't affect anything because it is not even a denuvo infested game.
I don't know what to do at this point.
>>
>>561090356
I haven't even played the first one.
>>
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I really like RE village, but the language they use to communicate what the player has to do in the moment is fucking atrocious. There is yellow paint everywhere, and there are still sections where I have no fucking idea what to do exactly. Make it make sense... And I'm not talking about the puzzles, they are fine.
>>
>>561088626
proton has patches for better game compatibility that wine will probably never get because they are really autistic about what goes into it
proton also comes with a buch of dependencies needed for games to work plus dxvk and vkd3d
if you are going to use wine use wine-staging
>>
>>561038610
And this is part of how Google won the browser wars and essentially owns the internet now.
>>
>add one of the m3u files from https://github.com/iptv-org/iptv to Hypnotix
>there's a Toonami stream
>too lazy to plug in my other monitor
well I guess I have to find a game that I can play in windowed mode now.
>>
Actually, in this particular instance, fuck Hypnotix, because the web site hosting the stream has a lot more soul than a generic video stream player. Then again, browsers are bloated. Then again, I already had one open.
>>
This will do.
>>
tfw multitasking
>>
Sometimes I still think returning back to Windows, some aspects of linux gayming are so irritating and futile.
>>
>>561109404
Blasphemy
>>
>>561109404
That's why I have two PCs.
>>
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>>560154327
just found out there's a port of gravity defied
https://github.com/rgimad/gravity_defied_cpp
idk if it supports mods but it's pretty cool to see
>>
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fuck
>>
>>561090069
>allfonts
I find that sometimes still doesn't cover all the bases that transplanting a windows iso's fonts to ~/.fonts instead does.
>>
>>561076245
>>561077072
>>561075382
What game? Are those AI or players? Can you drive tanks and stuff or is it just infantry combat?
>>
>>561122673
Arma 3
Real players
Yes
>>
>>561109404
Doesn't hurt to dual-boot if you have a spare drive laying around. I don't mind spending 23 hours a day in linux, but for that 1 hour where I really feel like trying the latest trashy hero shooter or battle royale, the option is always there. And if MS ever gets too sus with their shenanigans, I've already done my linux-only test runs so I can always jump ship and stick to linux and never look back (I've moved all my work stuff to open-source, I don't even need photoshop anymore). Honestly if it weren't for Halo and Fortnite (I don't even play Fortnite anymore, so really it's just Halo Infinite which I can actually play in linux, but Windows has better performance and I can play with higher graphics settings), I'd just switch over completely. It's just a backup OS at this point that I never really use.
>>
>>561122724
Nice. If it's Arma, then you can probably throw in a bunch of AI enemies too. I wish more multiplayer games had bot enemies/modes. Especially for older games no one plays any more.
>>
I did a test with old wine-ge-proton8-26 or whatever the last version is before its dev began working on umu-run and ge-proton. I could swear that I have less input lag. It's a funny thing.
I have tested this with Escape from Tarkov and with some newer games. Of course its performance might be lower (or might have graphical issues especially in dx12 games), but there is something different about it compared to the new stuff.
>>
hello /lgg/ is there a playnite alternative on linux? playnite is very good because it can auto backup saves after you stop playing.
and it looks good and tracks playtime
>>
i like linux but i still use windows as my main OS
>>
ack...
>>
>>561125378
I think there are multiple but you can probably find them on your own. I don't use any of those and try to avoid even Steam.
Maybe try perplexity search engine instead of google and tell it to find an alternative to 'playnite'.
>>
>>561128037
I ended up googling. there is no alternative as good as playnite. playnite is coming to linux this year apparently so I'll just wait until then. appreciate the reply though.
>>
>>561128295
>playnite
You can run that via Wine very easily still.
>>
>>561128631
anon but that would mean running all my emulators through wine when there are linux native versions of pretty much every emulator on the planet.
>>
>>561123708
>I wish more multiplayer games had bot enemies/modes
Unfortunately not everyone likes that approach. Servers are mostly either pure PVP or pure PvE
>>
>>561125378
The playnite dev is planning to switch to linux development some time this year, if I remember correctly, and eventually discontinue work on the windows version. He doesn't like the direction windows is headed. Having playnite again but this time as a native linux app is gonna be kino.
Even GoG is planning to work on a linux-native launcher. Year of the linux desktop is inevitable.
>>
>>561125378
>because it can auto backup saves after you stop playing.
https://github.com/mtkennerly/ludusavi
>>
>>561094962
I'm gonna install a mod to disable that when I'll play it.
>>
>>561131093
yeah thats what i read as well. I'll just wait until its out for linux.

>>561131468
yes, thats what I already use. playnite has a ludasavi plugin. difference is i dont need to open ludosavi. it just does a backup for the specific game I closed at that point.
>>
>>561133130
What's the point of this though? I just use systemd daily timer that backups my saves.
>>
>>561109404
The only irritating thing for me is AMD driver crashing, but I've heard that AMD drivers are even worse on Windows.
>>
>>561134523
point of what ludosavi or playnite?
>>
I still haven't bothered with Ludusavi because I would need it only for a handful of games and I already have a manual save backup in my launch options.
By the way, I noticed Heroic has separate fields for
>game arguments
>environment variables
>wrapper command
>wrapper arguments
>script to run before game
>script to run after game
instead of just one launch options field like Steam. How cumbersome. Yeah, I know, normies don't want to use cryptic syntax like %command% (which, to be honest, is not well documented considering I never saw any official mention of it outside of the Proton README on GitHub). But I'd rather just have one field that lets me do whatever I want. And I don't see that in Heroic.
>>
Leave it to a 2006 Source engine game to run like shit on a 5909X/6800XT which is so weaker compared to a Phenom X4 940/Radeon 380.
>>
>>561138258
Dude idk but your bash sheets are always horrifying me.
>>
>>561142745
Computers should be commanded via text.
Death to the graphical user interface.
Although that script could use some line breaks. The only thing sexier than a bash script is one that displays nicely in an 80-column terminal.
>>
This is bullshit
>>
>>561143390
It feels good when I'm destroying the boss doe
>>
A linuxchad saved new vegas

https://www.nexusmods.com/newvegas/mods/96882
>>
>>561144094
>using winebuilder co cross-platform build Windows executables
Based
This is how future should look like?
>>
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>>561144094
sloppa
>>
>`sed -i` doesn't just edit but actually removes and rewrites files, and thus breaks my hard-linking of ~/.local/share/applications/*.desktop to ~/Desktop/*.desktop
Piss.
>>
>>561143830
I beat ninja gaiden 4 now. I just had to git gud.
>>
Anyone managed to get hyprland workspaces go 1-x on multiple screens, like dwm?
>>
I want to buy another monitor, and I think I might just go with another of the same 16:10 screen I already have (despite the refresh rate being reported as 59.95 Hz instead of 60.00 Hz which seems a bit fucky even though I don't actually know if it's the reason that I sometimes have tearing without Vsync in games locked to 60 fps).
I might have decided to go with a dual monitor setup with one 1920x1080 and one 1600x1200, if I could find any of the latter. Because I want the 1600x1200 for proper scaling of DOS games (pic unrelated), while so many modern games assume 16:9 and look slightly worse at 16:10 (pic related). I mean, this game arguably did the right thing by filling the height without stretching or squishing, but the bezel graphics are cut off (and I see this in basically every 4:3 game with optional borders like this), so I almost wish it would just letterbox to 16:9 when the bezel option is enabled. Then again, I'm pretty sure it wouldn't integer-scale to 1920x1080 which would be 4.5x for these graphics. 1920x1200 is actually perfect for this game if the bezel graphics are disabled.
Anyway, there are no 1600x1200 monitors on the market as far as I can tell, and 1920x1200 still exists but it's rare. I guess I'll just quit gaming forever when they're all gone, unless I can get something exactly 2400 pixels tall for my aspect ratio correction autism.
>>
Funny that the frame rate actually showed up as 59 fps in that screenshot. I think it's because I was taking too many screenshots too quickly. All the other screenshots say 60 fps, so it's probably not due to syncing with my monitor's slightly-off refresh rate. Then again, I don't know.
>>
>>561150556
>reported as 59.95 Hz instead of 60.00 Hz
das normal
>>
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>>561151328
Interestingly, the monitor's 1920x1080 mode has a 60.00 Hz refresh rate option.
Of course, that stretches.
I would love it if I could just set my monitor to 1920x1080 mode with letterboxing. It would save me the trouble of using gamescope to correct games that assume 16:9 and then insist on stretching to fill the screen.
>>
The monitor's built-in settings menu does have an aspect control setting, but the only options are "Full", "4:3", and "Overscan" — so if I select 1600x1200 in Cinnamon's display settings and then "4:3" in the monitor's settings, I can get pillarboxed 4:3, but if I select 1920x1080 in Cinnamon's display settings, the monitor's "4:3" option is grayed out and the only options left are "Full" and "Overscan" which both stretch the image. It doesn't have any built-in option to letterbox its 16:9 resolutions.
I wonder if there's a way to do a letterboxed 16:9-in-16:10 thing with xrandr. But if there is, it would hardly be worth learning how to do, because soon enough I'm just going to be forced to use Wayland and then told there's no use case for whatever I can hack X11 into doing.
>>
>>561146871
what are you using to encode webms anon? they look very good.
>>
>>561152483
>forced to use Wayland
Forced how? Outside of your distro dropping support, if everything you need works on x just use it.
>>
>>561152912
Unfortunately the Wayland cult won't rest until every distribution stops supporting X11 so they can finally say X11 is dead and feel validated for having said "X11 is dead" every year since before Wayland was even close to ready.
>>
>>561153797
Something tells me you will still be able to use it on artix and such
>>
>>561142328
The fix is, just spam quickload until you reach the desired performance.
>>
>>561152483
>I wonder if there's a way to do a letterboxed 16:9-in-16:10 thing with xrandr. But if there is, it would hardly be worth learning how to do,
Well okay, it turns out it's not hard. I just had to use
>--set 'scaling mode' 'Full aspect'
or
>--set 'scaling mode' Center
to preserve the aspect ratio or to avoid resizing at all (which are effectively the same thing if either the width or the height is the native resolution).
Time to write a wrapper script to set a no-stretch 16:9 resolution, run the given arguments, and then go back to 16:10 on exit. And it will break when I'm forced to use Wayland and I will scream but no one will hear me.
>>
File: 1761538065584050.webm (3.68 MB, 1920x1424)
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Kris also makes a good throwing weapon.
>>
File: 1745191434811158.webm (3.68 MB, 1824x1408)
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Uhh ok
>>
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that's a big puzzle
for me
>>
>>561156698
>Time to write a wrapper script to set a no-stretch 16:9 resolution, run the given arguments, and then go back to 16:10 on exit.
In case anyone is interested.
This could be generalized to set any resolution e.g. 4:3 on a 16:9 screen if there's some 4:3 game that refuses to scale without stretching. But for my purposes, I just need it for the occasional 16:9 game on my weirdo 16:10 monitor.
The --output argument may differ and I'm too lazy to write code to detect the default output name.
Re-post because I forgot to remove a redundant line. lol
>>
>>561160942
Oh my fuck, there's another redundant line in there. Twice I copied a line when I meant to move it.
I'm not deleting and re-posting again. I'll just accept the shame.
>>
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Also, those --set arguments may differ depending on the display hardware as well, for all I know.
Running `xrandr --props` lists the supported properties and values.
>>
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War is dance?
>>
How do you get the dualsense gimmicks to work properly on linux?
I'm playing a few games with support for these features (with the controller plugged in, not wirelessly) and the adaptive triggers work, but there's no haptic feedback.
>>
rekt
Just using x4 windowed mode to show off the bezel graphics works too. Jumping through hoops to set a non-stretched 1920x1080 resolution is for other games, and I confirmed that 1080p is no good for this game anyway because its graphics should be displayed at a multiple of 320x240.
>>
>>561152842
I made this script: https://zigbin.io/b601aa
run it and pass in the .mp4 recorded video and it will convert it to webm and fit it into 4mb if possible and remove the audio. I have configured thunar so that when I right click a mp4 file there is an option to run that script.

I also use lossless scaling to first cut the longer video (instantly without re-encoding).
>>
>>561163519
>lossless scaling
I meant losslesscut!
>>
>>561162581
Nevermind had to paste this https://pastebin.com/iwDbwLzF into ~/.config/wireplumber/wireplumber.conf.d/51-dualsense-haptics.conf
Not sure if what I'm playing has weak haptics or something but it seems to be working at least
>>
>>561146170
AI is only bad if it's vibe coding.
>>
>>561166253
Hey look, I made a nice 1k line "little" script through Claude that does what I want with no issues (because I actually fucking tested it out and complained about the problems)
>>
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This is unplayable no matter what Proton version is in use and of course there's no way to test plain wine for Steam games.
>>
>>561166180
Ok double nevermind, apparently some games don't work with this either, they have to be set up with the Pro Audio profile and some convoluted channel switching.
This is genuine pain.
>>
>>561169981
What is this? Looks like the dark mod
>>
>>561173931
Looks like dark messiah of might and magic
>>
>>561173931
Dark Messiah
>>
Death Stranding 2 runs way better without umu-run and just using wine. Using ge-proton10-33.
I don't know what causes this. I'm on Fedora 43, so my own environment is really new compared to what's in runtime containers what umu-run is using.
It's all just a launch script so switching over is just a setting but I need to try this out with some other games too.
I wish this wasn't like this. All this little monikers and environments and components...
>>
help
>>
>>561169981
Unplayable how?
>>
>>561179783
Do you have Steam installed? If you do, it should have been registered as the program that can open "steam://..." shit. If you don't have Steam installed then there's your problem. Or if you're using the Flatpak version of Steam and a non-Flatpak version of that program, then maybe that's your problem.
>>
>>561179783
And I think that would be controlled by this file, not that you should have to edit it manually.
>>
>>561166253
>it only hallucinated 10% of the code bro!
I'll trust 100% organic, human sourced code thanks.
>>
>>561180549
>>561181096
oh thanks, I did got the architecture i386 and steam from flathub, do I need a license? or is it a free torrent? do lutris only emulate the games?
>>
I can't be sure but these guys at the Palace level say something that sounds vaguely like Allahu Akbar. lol
>>
Monster infighting is somewhat rare in this game but can happen.
>>
Get fucked.
>>
>>561182650
>oh thanks, I did got the architecture i386 and steam from flathub,
Then you may need to get Lutris from Flathub as well, in order for those to interact with each other, but I don't have any experience in that. I installed Steam using my regular package manager.
>do I need a license? or is it a free torrent?
You mean the game...? If Lutris is trying to run it through Steam (and it looks like that's the case) then yes, you'll generally need a license (or perhaps a crack) for that run-game-with-Steam command to work. Lutris isn't a piracy machine (though it can run pirated games if you do the piracy part yourself).
>do lutris only emulate the games?
For a Steam game, it will likely tell Steam to run it, and Steam will handle the use of Proton (Wine) to "emulate" it.
>>
>>561180291
Look at the frames.
>>
>>561186191
I see. lol
I stopped watching the overlay near the start of the video when it was still over 100, and then for the rest of the video I was just waiting for some game-breaking glitch or crash to happen rather than paying attention to how smooth it looked.
I thought maybe you were complaining about having trouble jumping up onto that ledge, but in my experience it's rare that using Wine causes physics bugs.
>>
>>561186191
You get more than 30 fps at all times. How is it unplayable?
>>
As a last resort I tried a pirated copy of Dark Messiah and ran it with plain Wine and guess what, it fucking works, no sudden fps drops only dips here and there but it goes back to 180.
>Proton is just Wine with fixes
sure, my ass
>>561187250
>more than 30
I don't, it drops even lower and it stays that way.
>>
>>561187492
>Proton is just Wine with fixes
Yeah it's funny. Coincidentally I tried old school broodwar today and it worked perfectly on wine but not on any proton version lol!
>>
>>561175519
>>561187492
Not that I really expect you to keep investigating now that you have a solution, but it would be interesting to know what's hurting the performance. It's probably something that can be disabled, unless the problem is that Proton is running inside of a Steam Linux Runtime (or Umu) container whose older Linux libraries are causing the problem.
>>
>>561188036
My wine version is 11.0 (staging).
All I can think about is that somehow the new dx12 vulkan heap fix works in my own environment. It also seems something system i/o related too, not just graphics because the graphics pipeline is getting bottlenecked by my cpu performance in that game as it is very cpu heavy.

Well I guess I just keep using umu-run (as they recommend) and if I encounter problems then I'll use wine. It's good to have choices.
>>
>>561188036
I guess it's a fix that Valve implemented in Proton that's affecting many titles in a positive way but then there are those games that are negatively affected by it.
>>
>>561188754
are you using dxvk and vkd3d with vanilla wine?
i think there might performance issues related to dxvk
>>
xone in mainline kernel never ever
>>
>>561195964
i really do regret grabbing an xbone/series controller. shit is just jank. hell, it didn't even work on linux at all until i updated the firmware on it (which requires a windows machine or a xbox)
>>
>>561195478
Yes, when I'm talking about prefixes dxvk and vkd3d and nvapi are always expected. There ain't linux gaming without them in the first place.
I just said wine with ge-proton10-33 runs better than umu-run.
There isn't any performance issues in wine.
>>
I gamed on Linux today and I also had sex
>>
>>561208319
unpossible
>>
>>561208392
escorts are everywhere and a quick suck & fuck is better than having a gf
>>
>>561163519
i appreciate you anon. i am on winblows so I will prob have to read through it and convert it. thanks.
>>
>>561196995
what do you mean wine with ge-proton?
>>
>>561217813
Anon means ge-proton
>>
>>561196363
If your controller ever dies on you, see if you can nab a DualShock 4. Even better if you can find one modded to use USB-C instead of micro USB.
>>
>>561222463
Can also confirm the dualsense works great. You can't update the firmware nowadays (they changed their stupid software, which is broken on wine), but it just werks. Use dualsensectl to configure triggers and stuff. Plus it already uses USB-C by default.
>>
Good morning lgg
>>
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>>561232280
Good morning saar
>>
>>561234210
Fucking cursed
>>
What's the difference between color accuracy and color efficiency in the kde monitor settings?
Both options look the same to me...
>>
>>561236228
One will give you banding, the other won't
>>
>>561241710
It's impossible to avoid colour banding on any modern monitor... but I guess one will give less of it
>>
>>561242632
No, you don't understand. Actual strong banding on anything that's bright.
Up until a few versions ago, this wasn't a problem with either option. As of fairly recently Plasma is showing banding on HDR if efficiency is selected.
>>
>>561243079
>HDR
meme anyway
>>
>>561195964
Just throw your xbone controller into garbage bin. It was good for its time but now Chinese gamepads are simply better (and cheaper). I can update firmware for my gulikit kk3 max just fine under Linux, and it works ootb with wireless dongle and in Nintendo switch mode, no out of tree modules required
>>
>>561243079
>As of fairly recently Plasma is showing banding on HDR if efficiency is selected.
Oh, that's why I was getting rainbows in a game with HDR enabled, switching to accuracy fixed it.
>>
no banding on my IPS using prefer efficiency
still not using hdr btw
>>
>IPS
lmao, good luck with any game that's dark
>>
>blocks you're path
>>
But seriously why can't we have good monitor technology? It's like every panel type has something beyond stupid.
>VA
Smearing
>IPS
Backlight bleed
>OLED
Burns out
>TN
Lol
>CRT
Lmao
>>
>>561255565
Miniled does jackshit against IPS glow.
>>
>>561254843
Not a problem if you play in a well lit room.
>>
>>561256760
Source? It's literally made to avoid it
>>
>>561246431
>cheaper
that model specifically is not, unfortunately. only 8bitdo is cheaper, gulikit and gamesir are $10+ more expensive on amazon.
>>
>>561259997
Local dimming can help with backlight bleed but not with IPS glow, because that one is a hardware issue.
IPS glow appears at the panel's corner, on my monitor it's on the bottom right and it's so strong that I just can't play any game with dark scenes, e.g Thief, Doom 3 because I can't see shit over the entire screen unless I increase the brightness level but then everything is bright.
>>
>>561243079
>>561250431
That because KWin doesn't implement 3D LUT and there are driver bugs in amdgpu. Wait for 6.7 KWin fill fix this shit and hopefully amd as well. For now they're disabling color pipelines (sad)
https://invent.kde.org/plasma/kwin/-/merge_requests/9000
>>
>>561261815
Gamesaar pads go often on sale on AliExpress, I got my Cyclone 2 Pro for just 50 bucks.
>>
>>561262119
>aliexpress
how do i order stuff without giving them my phone number
>>
>>561261815
I can get latest Gulikit KK TT MAX for $50 where I live. New Xbox controllers are more expensive, not to mention inferior.
>>
>>561262276
And this is with wireless adapter, back buttons and 3 stick caps pairs of different height.
>>
>>561262115
>AMD
>fixing anything
>>561262192
>phone number
don't worry about that, I haven't got any calls since I ordered my shit over a year ago
>>
>>561262675
Well, they do fix shit from time to time. Although last time when I reported ring timeouts in drm repo AMD devs asked me to bisect kernel and find bad commit lol.
>>
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Hehe 69
>>
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This is how Manifest V3 world would look like
>>
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missed pantyshot opportunity
>>
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couldn't help myself
>>
>one of the best-rated 5.25" optical drives is also the cheapest with a listed price
>it's also out of stock
>hardly anything else even has a price tag
Grim.
Despite having a fairly small number of games on discs, I want to have one, and my new PC does have a space for one. I might just regret dropping more than $40 on it.
At least it will probably last a long time because I'll rarely ever use it. lol
>>
>>561280623
check second hand ?
>>
>>561280623
I got an external bd drive just to rip my ps3 games and watch my movies, I think I paid 80 bucks for it, and it runs via usb.
And I'm still baffled that mpv doesn't support bd/dvd menus.
>>
>vlc update broke compatibility with obs-studio-browser due to replacing vlc-plugin-luajit with vlc-plugin-lua
frick
>>
>>561284337
Yeah, it looks like there are a few cheaper ones if I buy used... But it's still slim pickings.
>>561285749
I've thought about getting a USB one, but my case has a 5.25" bay and if I'm going to have an optical drive then I kinda just want to use it.
>>
>>561287962
yeah that's kinda sad, i guess a lot of these drives are just trashed
>>
>update system
>5.1 option is gone and now can only choose stereo
how about you test shit before releasing a new version?
>>
>>561291184
Claude removed it because training data indicated that humans have only 2.0 ears.
>>
>>561291397
Looks like there was a wireplumber update, gonna downgrade that one and see if it will fix it.
>>
>>561291813
Nope, still no option for digital 5.1, only stereo...
>>
>>561291184
>>561292769
>5.1
use case?
>>
>>561297806
By having a fucking 5.1 speaker setup, retard.
>>
>>561298047
>speaker setup
use case?
>>
I made a mess.
>>
>>
>stronger enemies pick up the weaker fat ones to use as meat shields
lol. I forgot about that.
>>
Hopefully the thread doesn't die
>>
>>561287779
>due to replacing vlc-plugin-luajit with vlc-plugin-lua
I thought that happened half a year ago
>>
>>561291184
>how about you test shit before releasing a new version?
That's no fun at all
>>
not dying tonight
>>
I'll be going to bed I should play more games than Deadlock
>>
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>>561310134
Guess I just had to wait for cachy to recompile something. Was able to swap again.
>>
>>561323523
>useless code
>>
what the heck
>>
Looks like libvpx may be the reason why I can't choose surround option, gpu screen recorder also doesn't work because of it...
>>
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>>
>>561337049
Can't even downgrade that shit because lots of other shit relies on it
Holy fucking trash, test your shit before releasing an update.
>>
>>561342251
Just restore your system to a previous snapshot. You do have snapshots don't you?
>>
>>561343609
>You do have snapshots don't you?
No, I don't use BTRFS because it's unreliable.
I fixed it already, just had to downgrade ffmpeg4.4 and Thunderbird.
>>
>>561345523
I use timeshift because of the btrfs issues
>>
>>561299036
What a pleasing aspect ratio.
Straying from 4:3 was a mistake.
>>
>>561345710
timeshift won't save you from power outages, which btrfs isn't designed for
>>
>>561352008
Idk what you understood from what I typed but I don't use btrfs
>>
why is btrfs so shit and why is it so shilled
>>
>>561352312
huh, I thought timeshift doesn't make sense for ext4?
>>
Anybody play Darktide?
I use Fedora 43 KDE.

I saw this in Steam discussion about making sure Darktide's Expeditions work for Linux users: https://steamcommunity.com/app/1361210/discussions/0/798964725642712540/#c806846367620423271

Can anyone confirm that this works and what do I do if I screw up this fix?
>t. Wintard who moved to Fedora KDE.
>>
>>561337049
I dunno, surround sound works after update on Arch. Although I'm using arch with cachy repos, not cachyos itself (maybe that matters somehow).
>>
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>>561354276
This option was outright gone after libvpx update yesterday.
>>
>>561354696
Why does libvpx broke surround for you, and why do you use god awful Dolby Digital when DTS exists?
https://aur.archlinux.org/packages/dcaenc
>>
>>561354856
I have that installed, how can I change it, then maybe it'll change it on my A/V Receiver too.
>>
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>>561354856
>>561355372
Nvm, fixed it, thanks bro, receiver also shows DTS.
>>
>>561356343
I still don't know why updating libvpx breaks AC3 output for you. Those two things are completely unrelated. There was a case when arch maintainers forgot to recompile ffmpeg after libvpx update causing ffmpeg to crash when rendering webms.
>>
>>561357763
>I still don't know why updating libvpx breaks AC3 output for you.
It also broke gpu-screen-recorder.
Looks like there's already a new version up, gonna install it tomorrow and see if it'll break shit again.
Now my only issue remains, I can't increase the volume on my subwoofer via config file because I'm sure Pipewire/Wireplumber/ALSA devs are headphone users and such documentation doesn't exist for the filthy speaker users.
The subwoofer works fine when connected to another source and it worked fine on pc until some update broke it.
I can increase it externally but then the other speaker are loud as fuck.
>>
>>560154327
Peng
>>
Finished Dark Messiah, it's a lot more janky than from what I remember.
Up next, Resident Evil remake.
>>
>>561358635
>I can't increase the volume on my subwoofer via config file because I'm sure Pipewire/Wireplumber/ALSA devs are headphone users and such documentation doesn't exist for the filthy speaker users.
Can't you just use easyeffects for such things? (not to mention that boosting digital volume over a threshold is fucking retarded, if you really need to boost a single channel and for some reason you don't have such setting in your amplifier you should just lower digital volumes of every other channel besided subwoofer and then raise physical volume on your amplifier. Every EQ profile does similar thing).
>>
>>561379310
You're beating games so fast, I'm jealous.
>>
>>561353282
It should work yeah. If you really fuck it up... well idk if fedora distributes the steam client. Maybe it's on rpmfusion? Get it from rpm fusion
>>
>>561380950
>over threshold
That's not what I want, because the sub was working perfectly until some update lowered the volume of the sub.
I'm gonna look further and try to do something about it on my receiver.
>>561381027
That game is like 10h long.
>>
>>561383667
I can only play 2 hrs in a day at the most
>>
>>561383883
You can easily increase that time by just:
1. Have no job
2. Have no wife/kids
3. Don't waste time with friends/socialize
4. Learn to cook 30 min dishes.
>>
>>561386609
>cook 30 min dishes.
I usually cook in 15-20 minutes funnily enough. Usually just pasta or rice with eggs or grilled chicken.
If very lazy just egg omelettes. I will never get fat cuz my wife ain't cooking either
>>
>>561383297
I'm sorry man, but I unironically need retard proof explanations on how to do this properly for this to work.
Preferably with someone able to confirm it works.

I fear screwing up and then having to reinstall Fedora or uninstall Darktide and reinstall.
Basically stuff like that.
And i don't think Fedora comes with a timeshift and I didn't find a timeshift function yet.
Any specific recommendations for timeshift things for fedora?
>>
There are 5000 different camera perspectives in RE remake in just one room, the tank controls are somehow inferior to the original games.
Goid thing there's an alternative option.
>>
>>561280623
I'm still on a 3080ti and I don't even want to think about how much of a pain in the ass building a new computer right now would be
>>
>>561386609
>1. Have no job
Life hacks
>>
>>561418826
Neither do I. The "new PC" in question is only new in the sense that I bought most of it recently, but the GPU is an RX 6600 that I bought for $200 over a year ago and was using in a different machine, and the rest is fairly low-tier (and would have been cheap if prices weren't so fucky but the RAM is DDR4 so it could have been worse). I procrastinated for a long time, and then billionaires hoarding all the hardware for slopcenters happened and kicked my ass into finally buying a PC before it's impossible, so I'm sure I overpaid. Oh well.
>>
>>561418826
>>561421086
... but that was a few months ago, and now I see that the RAM in my parts list went up in price by almost 50% shortly after I bought it, so lol.
>>
what ps1 emulator do you prefer to use on linux?
also is there any color settings i should change on linux?
im using plasma, its an old laptop so no HDR
>>
I am prodding all amphibians.
>>
not on my watch
>>
>>561433868
I use Duckstation, but a version from AUR before the dev went full schizo.
I think there's also an AppImg of it too if that's your thing.
There's also Mednafen, if you want an emulator just to play vidya without any enhancements.
>>
>>561263471
>>560234312
Bisect is a fancy word, it's actually easy to use (and very useful), but what if the user is not compiling his own kernel in the first place (or verifying the issue takes longer than a few minutes)? Realistically it would allow you to find the bad commit in ~10 tries (or less) if you actually went and compiled it. I think the funnier part here is the assumption that the user is willing/able to compile the kernel.
>>
>>561445780 (Replying to myself)
but then again, how do they know where to start if they are unable to reproduce the issue. Never compiled my own kernel, but maybe I should consider it because I too am affected by some issues, amdgpu included. Been too lazy to do that since there are workarounds. Also is it necessary to compile the entire thing or just the driver? It's a module? Depends on the version?
>>
>>561394956
Bump. I need help/advice before I give this a try.
>>
Has anyone run Battle.net with Heroic or as a non-Steam game with Proton? I was running it with Bottles to play the original StarCraft campaign on my older PC, and I'm hoping I can install it on the newer PC (and copy save files over to play the Brood War campaign) without installing another launcher. I've got only Steam, Heroic, and Mint's Wine 9.0 on there now.
No, I didn't try anything yet. I'm hoping to skip the trial and error, and also I'm posting from my phone. I won't have time to try anything today.
>>
>>561352828
I'm not him but Timeshift just makes system snapshots with rsync. It's installed on Linux Mint by default which uses ext4 by default. So I don't know what wouldn't make sense about that.
>>
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>how many camera shifts do you want director
>how about a million
>sounds good to me director, gonna implement it rightbaway
>>
Ok, managed to get my subwoofer to work through hoops.
First I increased the volume on my receiver, then lowered the volume of the other speakers in the sound settings to 80%.
Also enabled upmix to 6 channels in my music player.
I think I'm just gonna buy 2 standing speakers in future just not to deal with this bullshit.
>>
>>561464573
>Also enabled upmix to 6 channels in my music player.
>I think I'm just gonna buy 2 standing speakers in future just not to deal with this bullshit.
Dude wtf are you doing.
1. Why do you need upmix to 6 channels? Doesn't your receiver have low frequency redirect for subwoofer? This is a basic feature of all receivers with subwoofer output.
2. Even if you still to do this shit with pipewire you only require channelmix.upmix-method = none and channelmix.lfe-cutoff = frequency "in Hz" if you're going for 2.1
3. Ideally you should configure 2.1 audio if you're using 2.1 setup
>>
>>561466719
> Why do you need upmix to 6 channels?
5.1 setup
Nevermind that, ignore my post from earlier, the issue was at the receiver's end, I had to remeasure the speaker setup automatically again.
>>
>>561470768
>the issue was at the receiver's end, I had to remeasure the speaker setup automatically again.
Now that's makes sense. Good that your issue is resolved now
>>
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>>560176152
>arch deleted my boot partition because davinci failed to update
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>>560220389
Yea technically you are supposed to check the output to see that it succeeded, but I like to live dangerously and usually do && sudo poweroff after my updates. You should have a bootable usb (or partition) handy anyway. This exact scenario happened to me once? during the last 8? years on artix, bit of a headscratcher when your shit doesn't boot while you are drinking your first coffee of the day. There is it's own kind of fun in this (how do I mount/decrypt my lvm again..?). If it was more common it might be worth it to write something that warns you in big red letters if/when this happens. Maybe someone did.

Pic related on a spiritual level
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Ugh ok
>2 MiB webm
almost loseless
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>>560154327
Just install windows.
>>
I'm curious, how many of you use a "meme" distro(Cachy, Nobara, Bazzite, etc) vs its source(Arch, Fedora, Debian)?
>>
>>561502878
I use Endeavour OS, didn't want to go straight into Arch from Win 7.
>>
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>>561502878
Yes.
>>
>>561502878
fedora, just werks
>>
>>561502878
I'm still using the same EndevourOS install I've had for years, but if I were to do a fresh install I would probably go raw Arch.
>>
>update Lutris
>half my games don't work
Can you just fuck off already?
>>
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>>561502878
I have Cachy on my laptop, works fine so far but I'll eventually nuke it to install Arch
>>
>>561536091
I was the other way around lol
>>
didn't realize the steam sale is already about to end
>>
Just get your games for free on sharing sites
>>
so whats the best option for playing halo combat evolved on pc
the original old pc port or master chief collection?
>>
>>561554274
They're the same version botched by Gearbox, just look on pcgamingwik to seei which version has a mod that restores xbox shit.
>>
>>561554274
single player: Original with mods
multiplayer: MCC
>>
>>561554274
MCC fixed a lot of graphical and audio issues that were never fixed by modders.
>>
OK guys, I was supposed to have a native Linux gaming challenge, but I've beat fallout new Vegas on my working PC I've installed CachyOS on. To my excuse this was as part of fluorine mod manager testing (and testing of now NVIDIA cards are working under Linux). This was the last exception and now I'm moving to native gaming even on working PC.
>>561502878
I'm using arch with cachyos repos and CachyOS settings which effectively make CachyOS out of it. I also use CachyOS on working PC and CachyOS handheld on my Steam Deck
>>
>>561536091
Lol why? Sounds kinda retarded
>>
>>561566756
Yeah why anyone would install cachyOS instead of Arch is beyond me
>>
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Finished Jill part in Resident Evil remake, it's a good game overall except the Barry choices don't exist anymore except just one option.
>>
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>>561585493
Gonna play it as well in the next year then
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Every day, I just want to play some games after work, but I tinker shit instead for no particular reason...
>>
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I think it wasn't THAT embarrassing
>>
Fuuuck so many games were cracked with this new hypervisor crack, but this approach isn't working on Linux...
>>
>>561594442
I have the least clue about programming and reverse engineering, but it seems to me, with my shallow level knowledge, that a hypervisor method would be easier to implement with the Linux Kernel no? So it's just a matter of some cracker Linux dude to implement it... but I'm talking out my ass of course. If anyone more knowledgeable cares to elaborate on anything I'm interested in reading about it
>>
>>561596350
No, it would be very hard to implement since it requires low level Windows kernel access. It would require implementing those Windows APIs atop of KVM in Wine (which is pretty fucking hard) or special Linux-only crack implementation.
>>
At least Persona 5 Royal was cracked without that bullshit.
>>
I'm trying to """rice""" my KDE Plasma Fedora install but really I just want to make the OS and most of the apps red/dark red/blood red. Seems harder than it sounds for some reason. Is there no widely supported theme/palette for that?
I don't want to pick icons until after I choose colors, although the amount of icon packs to choose from doesn't seem very big either.
>>
>>561596594
No what I mean is that the hypervisor just lies to denuvo about the hardware you are using. This should be easier to accomplish on a liberated kernel like linux
>>
>>561598083
KDE allows you to edit color schemes pretty easily. Finding a matching icon theme is hard but I just settle on using the default one, which does match your accent color when it can anyway.
>>
>>561594442
i dont trust that shit
and dont you have to turn your windows install into a virtual machine like hyperv or WSL would?
>>
>>561585493
I played the original version recently for the first time, very short game but still pretty neat
>>
so i have windows 10 and arch dual boot
how bad of an idea is to have an NTFS partition that is shared by both of them
not the C: one of course, i dont want to fuck with that from linux
i mainly want it to use my files from both, no sharing steam library like some people do
>>
does anyone know why wow will sometimes in windowed mode forcing me to have to have to manually set the resolution so it's fullscreen borderless?
>>
>>561619078
I did that for almost a year with no issues. Just disable fast startup on windows power settings in the control panel
>>
>>561502878
I use Mint so you'll probably put me in the meme camp for not using Debian/Ubuntu and manually installing Cinnamon etc. on it.
>>
>>561619078
A few years ago I had some issues in some games when they were installed on the NTFS drive, I dont know why. Maybe those issues have been fixed now.
>>
>>561603968
>i dont trust that shit
Source code for hypervisor driver in this crack is open though
>>
>>561627023
have you tried one of those cracked games?
even if you trust it you are going to be running your machine on "soft" hyperv, like WSL2 does
from what i understand
>>
blizzard is intentionally fucking up any kind of linux user space
>>
Kinda surprised there's not even an experimental version of proton 11 available, you'd think we would've seen something by now
>>
>SteamRT3 still doesn't show an icon in the taskbar
breh...
>>
Kind of disappointing desu.
But I suppose it hasn't been merged yet for a reason.
>>
>>561656525
So they didnt fix Jack shit. Sad!
>>
>>561656525
>PROTON_VKD3D_HEAP
Whats that do?
>>
>>561658472
Supposedly """fixes""" the performance overhead of d3d12 on nvidia cards
it doesn't
>>
>>561658178
>>561658807
I mean, it technically has higher FPS with that enabled. :^)
>>
>>561658472
If you have a version of proton with the experimental vkd3d-proton patches applied (such as the cachyos one in the pic, not to be confused with the distro) the launch arguments allows the use of VK_EXT_descriptor_heap extension, which helps Nvidia in particular for better DX12 to Vulkan translation performance.
It's still a WIP though.
>>561658178
>>561658807
>>561659395
Just a year ago you guys were yapping about Wayland flicker, multi-monitor VRR and other shit that are all fixed now.
This is the final frontier for ayyymd cope. Enjoy while it lasts:)
>>
>>561635902
>have you tried one of those cracked games?
I didn't, I wiped my Windows partition 3 years ago
>>
I doubled my fps on Linux with this one simple trick, unironically. Games would stutter for me, fps would drop, and always when there was a lot of textures being loaded, which made me think it is a memory issue. Turns out it was. Resizeable BAR issue to be precise.

While your graphics card could have 8+GB RAM, software may only be accessing it in 256MB chunks, slowing down graphics performance drastically.

To check if you're affected run:
[code]# dmesg | grep BAR=[/code]
You'll get two values, VRAM and BAR. They should be equal, but BAR could be set to 256MB.

If you are affected you have to enable the Resizeable BAR. You do this by going into BIOS settings and enabling "Above 4G Decoding". That's it. Enjoy your free fps boost.
>>
>>561656525
Is that a game that has large performance difference on linux compared to windows on nvidia when using dx12? what fps do you get when you use dx11 (if the game supports it)?
>>
>>561663314
Strange you've got such huge results. I remember watching comparisons and rebar was barely making any difference. Most modern mobos have it enabled by default, and I had to disable it because it caused AMD GPU to not work in a single GPU pass-through Windows VM.
>>
>>561665149
It was in Deadlock, I don't know if that makes a difference. I was peaking at ~120fps, but for most of the game it was around ~50-70 with drops to 30. I enabled the Reload BAR and now it peaks at ~220fps, but sits at 115-150fps. When it drops, it drops to 60-70 and never below that.

It might be different in other games. That's probably the most demanding game I play. I should play a game of AoE4, I remember I had fps drops in 2v2 matches when there's like 500 units fighting each other.
>>
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>>561664970
I don't own this game, its benchmark tool though I use for testing shit. I thought I would give new experimental descriptor heap stuff a try since (non-beta) 595 driver released.
I don't know what performance difference the games has with Windows usually, I just assumed it takes a significant hit like many DX12 games. A cursory googling gives contradictory data, and I don't dual boot so can't test it myself.
Here is the %command% -dx11 result (maybe I should add that too next time.). Possibly worth nothing that while frametime spikes are less common with dx11, they hit harder.
>>
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>>561663314
>They should be equal
My system has always returned a BAR value slightly higher than the VRAM total...
>>
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Cute
And no, I wasn't paid to post this, I'm doing it for free, like the most of Linux community
>>
>>561668737
>he admitted to do it for free
>>
>>561668916
Yeah, and after I posted this I was contacted by email where hiromoot told me that I was recommended for janitor position, what a coincidence.
>>
>>561666075
>>561663314
This happened to me on my old Asus mono iirc. I was only getting 70 fps is Deus Ex Mankind Divided, then with rebar on I was getting 140 on my 6800 XT
>>
FYI: there are still pulseaudio packages in Arch repos
>>
you got any of those flat_volumes memes
>>
Guys, I found the best game of all times
https://github.com/pedrolcl/VMPK
>>
>https://github.com/AquariaOSE/Aquaria
Old indie game from 2007 that had it's source code released in 2010. Looks cool, might have to add it to my 2026 games list.
>>
https://www.phoronix.com/review/nvidia-595-kde-gnome
GNOME bros? Ebussy status?
>>
>>561101690
>>561101938
If you were using KWin Wayland you could've just open stream in browser and turn PiP: it would work over fullscreen windows (and maybe even draw in overlay plane without hurting game performance).
>>
>>561685973
GNOME is not made for gaming anyway
>>
>>561696514
What is it made for then?
>>
>>561685973
Use case for a performant DE?
On a more serious note what the hell is causing the performance difference between just DEs? Some massive compositor overhead that Gnome devs didn't bother to optimize?
>>
>>561697248
For productivity or something idk you should ask its developers about the use case
>>
Finished Chris part in RE remake, now 0 is next, after that one I'll play another game before continuing with the series.
>>
>>561698876
>Some massive compositor overhead that Gnome devs didn't bother to optimize?
Yes
And the fact that Nvidia doesn't support direct scanout don't make things better for gnome
>>
>>561700070
Zero is mid but have fun hopefully.
It works best with older versions like Proton-6.21-GE-2 iirc.
There is also one lighting bug somewhere that no proton version fixed, but it appears only for a brief while in your playthrough.
>>
>zoomers playing modern ZOOMs: wow, DOOM music is fire, black metal is great
>meanwhile real DOOM music: https://www.youtube.com/watch?v=44lhqrsUTlo
>>
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You know, I was kinda gzdoom (now uzdoom) guy myself, but then I've found out about some doomretro port in arch repos, so I've decided to give it a try. And guess what? It's great!
It's pretty minimalistic but gets shit done for regular DOOM and DOOM II playthrough. Has all the features you need: freelook (but limited), automap stats, controller support with rumble, crosshair. Don't mind OGL in MangoHUD: this port has software renderer, it's just using OpenGL for image scaling. Everything about it is fancy and comfy, so unless you're going to play mods like Brutal Doom there's no reason to touch g/uzdoom at all.
>>
>hit my desk with something hard enough to make my PC bsod while running Linux
How has your day been?
>>
>>561707161
Desktop-at-the-floor chads, we were right!
>>
>>561707363
Well, my PC is still technically on the floor. It's one of those desks with a PC shelf on one side. The impact jostled something hard enough to be an issue...
>>
>>561701787
>>meanwhile real DOOM music:
>https://www.youtube.com/watch?v=EBW_R61WGYU
fixed
>>
>>561701083
I almost posted a webm on how there were no graphical issues but then I got the 2nd character and then they appeared.
I tried the 7.49 and 7.50 ge versions according to protondb reports and the game just won't boot.
I got it fixed with proton 9.0.4 and installed wmp11 with protontricks.
>>
>>561625325
i dont plan on installing games on the NTFS partition or trying to run games installed from windows in linux
mainly for my files and roms for emulators
>>
>>561721791
Should be fine tben. Just disable fast startup on windows
>>
>>561706320
woof kinda does everything i need
>>
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Thank fuck, it's Friday. I can play Cash Cow DX.
>>
>>561706320
dsda-doom is the best. it supports basically all the weird extensions for wads that don't need full gzdoom, even stuff like eviternity 2. But it runs basically vanilla by default so it doesn't butcher the gameplay or graphics

>>561722879
That's good too, I used it until eviternity forced me to change
>>
I finished Nightmare and started Trauma.
Enemies not dropping souls increases the difficulty quite a bit, because health pickups are otherwise rare and mostly secret, but not having to wait around or circle back to pick up souls is also liberating as fuck. You can just kill enemies and move on. Yeah, I know, I could have done that anyway by simply ignoring souls, but resisting the urge to pick up the shiny thing is easier said than done.
Sadly, several of the tarot cards become useless on Trauma.
>>
Got any CPU and GPU recomendations? prince bellow 4k please
>>
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Hey!
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>>561722248
should i use ntfs3 or ntfs-3g
>>
>>561746970
aren't they the same thing?
>>
https://gitlab.winehq.org/wine/wine/-/commit/a31ec8da9572672e04ae46792a398da942649875
BLASPHEMY! You mean we won't have to use WINEDLLOVERRIDES anymore? But what about our traditions? Our culture?
>>
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Beat Terraria on my Steam Deck, and not just Moon Lord but crafting Zenith as well. Still think Terraria is one of the greatest games of all time, some aspects of it are simply mind-blowing. 10/10.
Next NATIVE Linux games that I'm going to play on my Steam Deck will be Descent and Descent II
>>
>>561747006
no
ones is the kernel driver
the other is a userspace driver
>>
>>560158864
umu with proton ge works perfectly fine
>>
>>561751067
I can't beat any of the bosses, even the first one. I can't do it. there's always a trick or something and I can't
>>
>>561701787
Link to some zoom black metal. I've never heard that. that sounds good
>>
>>561751409
Basically the entire soundtrack of zoom eternal
https://www.youtube.com/playlist?list=PLi0nhlNIBg2vk0NKcJ8eaHQbjLhs7Gm6p
>>
>>561751334
Wym, you can't even beat the eye of Cthulhu on normal difficulty?
>>
how do the chronicles of riddick games work?
>>
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If not for Fallout: New Vegas this list would've been 100% native Linux
>>
>>561749326
pretty neat change, it's one less thing to worry about when modding a game
>>
I wish games would still use MIDI synthesizers for music... (And no, MIDI tracks rendered in PCM doesn't count)
>>
>>561752309
>PC as opposed to Linux
Yikes. The former should be labelled Windows.
>>
>>561749326
>WINEDLLOVERRIDES
Never really understood what this did
>>561758787
How will it work now?
>>
>>561768347
Used to load a dll library when running an executable under wine. Used to be such that when you added a dll mod to a game, you would need to use some variation of "WINEDLLOVERRIDES='somedll.dll=n,b' %command%", unlike windows where the dll mod would just work. Hopefully it would just work now too.
>>
In my experience a handful of dlls just werked already, but cool.
>>
What does this tranny get from having passive-aggressive smugness over QoL change that is supposed to help everyone?
>>
>>561777880
Proton automatically overrides dinput8.dll, at least, if I remember correctly.
>>561779395
Your post lacks context but I hope you're not getting mad about harmless humor.
>>
>TRANNY TRANNY TRANNY
I guess there's a /v/ thread up?
>>
>>561764794
I think some RPG Maker games still do. Especially if they're made in an earlier engine.
>>
>>561780849
If he came from /v/ then he's probably mad about >>>/v/735892481. Some people can't take a joke.
>>
Not a fan of no item box in Resident Evil 0, there's also a limit on how many items you can drop per room.
>>
>>561782484
It's not that bad, the game doesn't force you to aggressively optimize item management anyway, but it's incredibly fucking goofy and impossible to take seriously. Genuinely surprising how the devs were like yeah this looks great, keep it as is.
>>
>>561741112
Shit, I forgot that Trauma also has no quick saves.
At least it still has checkpoints.
>>
I can phone post on my WiFi, but my desktop is blocked. Weird
>>
Oops. I posted this screenshot in the /v/ thread by accident.
Having the designated shitting board open in another tab was a mistake.
>>
>>561785292
Are you getting the "IP range is blocked due to abuse" error? I was getting that a lot, a couple of weeks ago.
Either a super shitposter lives near me, or the site was detecting my cookie-clearing and private-window-using habit as "abuse" (in which case I've fixed the problem by letting 4chan cookies live and thus putting my future at risk by broadcasting my use of this wrong-think site to every other site I visit on this browser profile — thanks, Hiroyuki-san).
Gaming btw
>>
I just moved full-time to Wine Wayland driver
>>
With new battery I can have up to 9 hours of playtime in Descent on my Steam Deck from 80% charge (I limited max charge to preserve battery).
>>
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Unreal 2004 patches are good. Game is now using SDL3 directly and doesn't shit itself on scaled displays (unlike Terraria).
>>
>>561667664
Damn thats a huge difference. Thanks for showing that.
>>
>>561749326
>Ignore microsoft
Wont that ignore directx based dll mods? which is pretty much all graphics mods? or maybe I dont understand exactly what the commit does
>>
>>561800694
It checks version resource. If your mod author doesn't set CompanyName to Microsoft for whatever fucking reason in version resource field of his dll shit should just work.
>>
>>561801127
Ah right that makes sense
>>
>>561800264
UT99 bot games on the deck are amazing, great way to pass the time. I couldn't get the mouse to work on the new UT2k4 patches though.
>>
>>561801275
>I couldn't get the mouse to work on the new UT2k4 patches though.
???
Works just fine for me though.
>>
>>561801702
Oh, I meant on the Steam Deck. I can't even navigate the menus.
>>
>>561801754
I've notice it's kinda works but it's invisible
>>
>>561184736
>dude, what if lightning gun, but it also fires shurikens
>oh and make it weapon #5 but make it obtainable before weapon #4
This game's devs smoked crack for sure.
>>
>>561770035
>Used to be such that when you added a dll mod to a game, you would need to use some variation of "WINEDLLOVERRIDES='somedll.dll=n,b' %command%",
Yeah I knew this part I just blindly followed the guides. Why did we need that would be a better question for me to ask
>>
>>561803981
not that anon but wine by default prioritized the system dlls (not the ones on the game dir) so if a mod had idk ddraw.dll it would ignore it unless you specified "hey, load that one" with that env var
>>
>>561804417
Does this include dlss .DLLs?
>>
>>561805041
it included every dll file that had a builtin version in wine, some stuff (eg reshade dlls) needed to be renamed and forced through an override but that might be unnecessary now, not sure
>>
>>561804417
and more details about that, windows prioritizes dlls in the .exe directory over system32 directory, so wine had the opposite behavior of windows where on windows you can just drop .dlls into the same directory as the .exe and they are automatically loaded. Wine does that because they dont want microsoft made dlls to be loaded and not work, they want their own implementation to load. Which is why they now have a blacklist for microsoft vendored dlls
>>
>>561801127
Games bundled with DLLs that need to be overriden (e.g. GOG's Resident Evil's draw.dll as discussed earlier and in last thread) might still need overrides, if only non-Microsoft DLLs get loaded by default. (A relatively rare use case though.)
Of course I'm assuming that ddraw.dll included with Resident Evil is just a copy of the official Microsoft one and not some pre-installed mod that GOG added.
>>
>>561806138
>blacklist for microsoft vendored dlls
Based
>>
>>561751954
brother this ain't black metal are you nuts
>>
>>561751982
no that's the only one I tried and I looked at a YouTube guide and started pissing me off and that was it. I can't do it man
>>
>>561800264
are people playing this? hell yeah damn
>>
Bump limit tonight
>>
On that note...
>>560158864
If we really want Fungus Launcher in the opening post of the next thread, then adding
>Faugus: https://github.com/Faugus/faugus-launcher
puts us slightly over the character limit even with just the link dump and the obligatory "Previous thread: >>#########".
The easiest solution is to remove another link.
I don't actually have a sense of the popularity or notability of Faugus, because the only context in which I've seen it mentioned besides >>560158864 is when people are asking how to get a specific game working and someone just replies "Faugus" with no further context.
>>
>>561824884
On second thought, just remove the names before URLs which contain the same names e.g.
>Bottles: https://github.com/bottlesdevs/Bottles
so that the "generic game launchers" and "compatibility tools" sections are just URLs.
Only the platform-specific launchers need any additional explanation (the platforms in question).
>>
After finishing RE Village, and not seeing voices38 post his Re9 crack, I went for a detour and started playing Baldur's Gate Enhanced Edition (a native GNU/Linux Game, for once) thinking it would last the whole week. I finished it today after a long session. I thought these games were long? WTF. Now I'm back to resident evil RE4 remake. I forgot how good it was
>>
>>561799350
>(I limited max charge to preserve battery).
Based. I do the same and still got 100% health.
>>
Well, there it is: the Trauma-exclusive level and the one I don't have the patience to play tonight. The card-unlocking status is to finish the level without using cards. I thought it was to avoid taking any damage, but maybe I remember it that way because avoiding damage becomes really critical when there are no souls and you also don't have a "fuck you" button. The requirement isn't just to refrain from using gold (activated) cards, by the way. All cards, or at least the silver (passive) ones, also have to be removed. I started the mission without doing that and the optional objective was immediately failed.
>>
Fuck it. Did an attempt anyway. At least there are no hitscan enemies but there are plenty of these shits.
>>
Okay, it wasn't that bad. But it was pretty hard. I think there was only one checkpoint.
>>
Of course the final card is stupid. Useful, I guess, because the gold system in this game is stupid and circumventing it is therefore a good thing, but I already had enough gold to place whatever cards I wanted before the game made me remove them all.
>>
I put the usual cards back on to fight Alastor, not including divine intervention because of course it takes up a space, and you actually need to leave it there or else pay for all the other cards applied even if divine intervention was added first. I'd forgotten that it works that way. So it's not really that overpowered.
Anyway, the regenerate card saved me because I still don't know how to avoid falling damage between phases.
>>
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And that's it for Trauma, because the final episode never happens and instead there's a shitty cutscene that just shows Painkiller dude going to heaven interspersed with flashbacks of the boss fights.
Now I can start Battle Out of Hell, which I had actually started after beating the original game on Insomnia several threads ago, but then I realized that's a bad idea because you can't take the expansion's cards back to the original game for Nightmare and Trauma. Now that I've got all the original game's cards, though, I can use them all in the expansion. I'll just have to play through the expansion on Insomnia again, damn it to hell. I remember some of the expansion's cards being pretty hard to get -- including an actual "don't take any damage" one, if I remember correctly.
>>
Anyone here use Niri? I want to use something a little different for a chance, but I hear sometimes the mouse apparently won't lock onto the game window. Or at least if you use more than one monitor.
>>
>>561806193
>Of course I'm assuming that ddraw.dll included with Resident Evil is just a copy of the official Microsoft one and not some pre-installed mod that GOG added.
If ddraw in GoG version of RE is Microsoft one then it doesn't need to be loaded at all since it's already fully implemented in Wine. But it's unlikely that they're shopping standard library with the game, most likely it's a third party library that doesn't have CompanyField filled to Microsoft and thus it will be loaded.
>>
>>561840191
I guess that makes sense.
Bump limit.
>>
>>561840303
>Bump limit.
Yay
>>
>>561811396
Yes, if you follow guides for oldunreal patches there's block where you set custom master servers so you can play online and there are servers with people on them
>>
do you use the noatime mount option?
>>
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>>561843269
Yep, at least for my root and home partitions
>>
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I wish modern Linux was this comfy while retaining modern compatibility with games
>>
>>561854463
play normalnigger games win normalnigger prizes
>>
Anyone here use nixos?
>>
>>561855412
I tried it in the VM and almost killed myself
>>
>>561855518
How did you survive?
>>
>>561855570
Turns out killing myself on nixos wasn't easy as well
>>
>>561855603
kek
Idk I want to mess with it but wondering how it does with performance. Though last time I looked up performance between distros, it's more or less the same as long as you have the proper drivers installed.
>>
>>561855715
Distro where system is built with many layers of overlays and namespaces doesn't sound very good for performance
>>
>>561855715
focus on your wm/de for performance unless you are REALLY autistic about it in which case go with gentoo



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