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File: 1747212084376052.png (19 KB, 640x400)
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/vr/ Edition
Previous thread: >>559000382

>Commercial games for GNU/Linux
https://store.steampowered.com/search?category1=998&os=linux
https://itch.io/games/platform-linux
https://gog.com/en/games?systems=linux
https://humblebundle.com/store/search?platform=linux&drm=download
https://zoom-platform.com/search/any/any/any/any/any/linux/any/any
https://gamejolt.com/games?os=linux
https://fireflowergames.com/products?search[platform][]=92

>Libre games, source ports
https://thegamingemporium.com/categories/decompilations-recompilations/
https://libregamewiki.org/
https://osgameclones.com/

>Generic game launchers
Bottles: https://github.com/bottlesdevs/Bottles
Lutris: https://github.com/lutris/lutris

>Unofficial platform-specific launchers (*=CLI only)
LGOGDownloader (GOG)*: https://github.com/Sude-/lgogdownloader
Minigalaxy (GOG): https://github.com/sharkwouter/minigalaxy
Legendary (EGS)*: https://github.com/Heroic-Games-Launcher/legendary
Rare (EGS): https://github.com/RareDevs/Rare
Nile (Amazon)*: https://github.com/imLinguin/nile
Heroic (EGS/GOG/Amazon): https://github.com/Heroic-Games-Launcher/HeroicGamesLauncher

>Steam Play compatibility tools
Proton: https://github.com/ValveSoftware/Proton
Proton-GE: https://github.com/GloriousEggroll/proton-ge-custom
Steam Tinker Launch: https://github.com/sonic2kk/steamtinkerlaunch
Boxtron: https://github.com/dreamer/boxtron
Roberta: https://github.com/dreamer/roberta
Luxtorpeda: https://github.com/luxtorpeda-dev/luxtorpeda

>Other things
https://wiki.archlinux.org/
https://github.com/DavidoTek/ProtonUp-Qt
https://github.com/ValveSoftware/gamescope
https://github.com/flightlessmango/MangoHud
https://gitlab.com/Infernio/libstrangle
https://git.dec05eba.com/gpu-screen-recorder/about/
https://gitlab.com/feed_and_seed/webm_script
https://github.com/limo-app/limo
https://github.com/Kron4ek/Conty
https://github.com/scanmem/scanmem
https://github.com/mtkennerly/ludusavi
https://github.com/AntiMicroX/antimicrox
>>
>Lutris dev is now vibe coding the program with Claude
that will surely not backfire in the ling term
>>
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>>560154327
It's probably worth adding Faugus Launcher to the op, it seems to work well if all you want is a wine prefix manager with custom launch options
>>
>>560158864
Hmm yeah I thought I did a couple of threads ago. Maybe it was just the decompilations list. Will keep it in mind for the next thread, although I haven't made one in a while
>>
>>560158117
>Anyway, I was suspecting that this "issue" might come up so I've removed the Claude co-authorship from the commits a few days ago. So good luck figuring out what's generated and what is not.
lmao
>>
>>560158117
was it the guy that felt for a cryptogamelauncher meme ?
>>
>>560158117
Yeah I wonder if this is it with Lutris. There are long standing usability issues and he's making it worse with this
>>
i switched like a month ago, everything just werks
>>
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>>560175439
I once bricked my Linux install running a pacman -Syu where it somehow deleted my fucking boot partition, all because Davinci Resolve failed to update.
I'm still on Linux though but I feel like I have to clone my drive every time I want to do a system-wide update.
>>
do you think emulators in general run better on linux?
opengl is a lot better on linux than on windows
and apparently vulkan too for the most part
>>
>>560176152
Arch is pretty much a homelab system.

>>560176237
RPCS3 does just because Linux has a better sleep timer.
>>
We're back baby
>>
>>560176237
Linux has better scheduling, memory management and i/o
>>
>>560176152
The only time I ever bricked an arch install was when I upgraded only a couple packages instead of everything at once (don't do partial upgrades on arch)
I couldn't even log in afterwards, I ended up having to boot from a live image and use its pacman to finish upgrading everything
>>
>>560158117
Wasn't lutris on life support anyway? Just like this thread...
>>
soldier tf2 gaming
>>
>>560158117
better archive the install scripts before shit hits the fan
>>
>>560176152
>deleted my fucking boot partition
Kek. I can't fathom how retarded you must have been to fuck it up this badly
>>560187856
>bricked
>easily fixable
Gee, what will "bricked" mean next? Fucking up your fstab and using tty to fix it?
>>
>>560190681
Install scripts aren't needed anymore since you can use Proton-GE now, unless it's some ancient game, but then just use winetricks to install the necessary shit.
>>
what about using lutris for emulators?
anyone here does that?
>>
>>560207967
What emulators that matter don't have a native Linux binary? Like, CEMU?
>>
>>560190681
Use case for install scripts when all games justwerk now?
>>
>>560208992
lutris is not only a frontend for wine/proton. You can play native linux games on lutris, and even run native emulators.
>>
>>560208992
Cemu has had a native Linux version since it's open source release. Xenia also has the edge variant for faster Vulkan additions also with a qt6 linux GUI.
>>
>>560199424
dd furry porn over your drive's partition table will definitely brick your system
>>
>>560209350
I'm doing that but honestly it's such s pita sometimes. Trying to make it work properly with native RetroArch from Arch repos was a disaster, because this shit (lutris) is trying to force cores from its directory which I don't have and fails.
>>
>>560199424
>Kek. I can't fathom how retarded you must have been to fuck it up this badly
I think he actually meant that update failed after deleting old initramfs but before creating a new one, because I don't know how update could delete a boot partition.
>>
cant build lutris-git it gives me an error
anyone else has issues with it too?
>>
>>560221301
Why do you want lutris-git?. Installing any -git packages is just looking for trouble
>>
>>560222008
i was using git beacuse lutris was really outdated and buggy
but i guess now i can just use the latest version from the arch repo
>>
>>560221301
Yep, it won't build.
>>
There's like 1600 issues on AMD's drm repo. Is it even worth reporting issues there?
https://gitlab.freedesktop.org/drm/amd/-/issues
>>
>>560222008
>>560223220
>build
Isn't lutris just a bunch of python scripts? What's there to build?
>>
>>560228286
according to the PKGBUILD, it uses meson to compile and build it. I don't know what that means or what it does, but it does
>arch-meson "${pkgname%-git}" build
>meson compile -C build
>meson test -C build --no-rebuild --print-errorlogs
>>
>>560226779
Yes, just so an employee woul d say 'possibly a dupe of this bug' or another user would say 'happens to me too'. Sometimes they'll ask you to bisect too lol.
>>
File: 1767042723893861.webm (3.89 MB, 1920x1080)
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This is a stealth mission according to briefing.
>>
Fluorine 0.1.0 released
https://github.com/SulfurNitride/Fluorine-Manager/releases/tag/0.1.0-A
>>
>>560243173
Use case?
>>
>>560207967
For emulators I just use flatpaks for retroarch, dolphin, etc. They all work fine
>>
I HATE TREES
>>
Finished Gungrave, took me 8h and it was fun playing through it.
And I found out that the pc release is missing content that they added with the Switch release, I hate that shit and I hope it doesn't happen with the upcoming new engine remaster/remake.
Gonna play more to unlock everything before moving onto another game.
Also, no issues with stuttering/performance that Microslop users are experiencing.
>>
Voices38 cracking DOOM the dark ages, a crack that works with the Linux kernel. I tried playing re5 which has enigma and the crack doesn't work with the Linux kernel. I had to emulate it on the ps3. Hopefully he cracks re9 next so we can enjoy it with our Linux kernels. In any case, huge win against DRM (Digital Restrictions Management) for us GNU/Linux gamers :]
>>
Deponia (just the first one) is free on Steam (and the others are on sale).
https://store.steampowered.com/app/214340/Deponia/
The native Linux port works (at least in Steam Linux Runtime), if I remember correctly.
>>
do you recommend to use retroarch from the arch repos or instead use appimage or flatpak?
>>
>>560278053
Use whatever works for you
>>
>>560236827
Seems okay to me.
The webm has no sound :^)
>>
At this point I just want to drive one of those tanks, goddamn.
>>
>>560203956
>>560209062
Oh I don't use them, I just check them to see what winetricks verb they used if I can't find info anywhere else
>>
>>560276857
I had to force Steam runtime because for some reason it was running with proton on my Steam Deck, and in both cases it launches in 1080p and I can't force it to deck's native resolution.
>>
Holy fuck.
I guess I've already forgotten how to play it since a couple of months ago. I sucked at it then too, but now I can't turn without hitting a wall, and I can't recover from hitting a wall without bouncing between the walls until I might as well restart.
Attached video is of Survival mode which is about as controller-smashingly anti-fun as Insane 2's Pursuit mode, but I gave up on this and tried the time trial race after it, and I was still playing so badly that I got actually unironically mad at a video game and had to turn it off.
Whereas Insane 2 was a "oh, you went over a little bump? now you're airborne for 9 seconds and can't turn, enjoy last place" simulator, BallisticNG feels like a a "oh, you hit the wall? the walls are magnets now" simulator even though I know it's just a skill issue.
>>
>>560289695
It defaults to the Windows version on Steam Deck because it's Deck™ Verified™ for Proton — and why they did that is anyone's guess, if you had the same problem with the Windows version too. (Despite what some people apparently think, it's not the case that every verified game defaults to Proton. Some are verified to run natively.)



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