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>RAIDOU Remastered: The Mystery of the Soulless Army Released on Steam and Switch 2:
https://www.youtube.com/watch?v=H9Xyh3SciAM

>Devil Summoner has a partial translation patch for PSP
https://romhack.ing/database/content/entry/lBnxBLPnRF21TFZmhVUKdg/shin-megami-tensei-devil-summoner-english-translation

>Giten Megami Tensei's partial translation patch for PC-98
https://www.romhacking.net/translations/7343/

>Gmode rereleased DDS A's Test Server on April 16th
https://store.steampowered.com/app/2627690/GMODE_DIGITAL_DEVIL_SAGA__As_TEST_Server/

>Vengeance OST scans
https://imgur.com/a/smtvv-ost-liner-notes-cNN28YJ

>Shin Megami Tensei The Board Game Kickstarter
https://www.kickstarter.com/projects/smtboardgame/shin-megami-tensei-board-game

>Megaten Fusion Tools [For real fusion autists!]
https://aqiu384.github.io/megaten-fusion-tool/home

>Archive of 3DS Texture Packs
https://reddit.com/r/Megaten/comments/1b6v86u/3ds_games_hd_texture_packs_are_gone/

>Old neocities site containing info and useful links (no longer updated)
https://smtgen.neocities.org/#original-post

>SMT TTRPG Campaign PDF:
https://files.catbox.moe/rdqfh3.pdf

Last cycle: >>564345338
>>
Alice
>>
>>566221257
>4 pieces of b/w reference art made for the manga
>meanwhile smt1 and 2 have hundreds of full color designs
yes, if... didnt get proper demon design art.
>>
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>>566223156
oh, yeah i mostly agree then. but balaam kinda has colored art and angra mainyu got colored for the tcg.
>>
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Kazuma Kaneko's Tsukuyomi
>>
>>566225140
insane someone would pirate this game, such a disrespect to the hardwork kaneko has put out
>>
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Kazuma Kaneko here.

A long holiday is over—hope you all had a good one.
I finally got my hands on a Switch 2, so I spent the entire break "Tsukuyomi-ing" my own game.
If you haven't tried it yet, now’s the time!
>>
>>566225374
Is this guy the Kojima of SMT?
>>
>>566226136
yes
>>
>>566227006
Cool.
>>
>>566225374
How bad is his hair now that he's really wearing this retarded wig all the time?
>>
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>>566228849
is it a wig?
>>
Talking of unused old demon designs, its such a shame there has been no way to mod the 3DS Megatens.
While 3D is cool and all, I really like on in the IVs the party is displayed at all times.
Sure V has small portraits but I prefer the semi half body portraits.
The 3DS Fire Emblems are somewhat modable but I guess Megaten isnt popular enough to get such a treatment.
>>
I wasn't able to get the 3ds games running on my Xbox series X but Digital Devil Saga is running perfectly so I'll take the win. This will be my first playthrough
>>
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>>566223573
yeah, there's at least these 3
and they've used this as a reference before, Nezha in Raidou has the blocky teeth seen in this artwork that aren't present in his original SMT1 art, so there's a chance they use it for Willy/Holy Ghost/Balaam if they ever get a model
>>
>>566230993
Make sure they learn magic they are weak against so you can eliminate your weakness down the road since only that and magic absorbing skills ( The ones that are items in V) can be used to protect against weaknesses.
Also look for a choices guide since your choices matter for the sequel.
>>
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he was goated
>>
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265k views in 2 weeks for an obscure game like this doesn't look very convincing
>>
>>566232804
Thanks for the tip on weaknesses I'll keep that in mind
>Also look for a choices guide since your choices matter for the sequel.
Big if true, all the more reason to go in blind
>>
What are the chances Atlus ports Strange Journey to newer consoles? I feel like giving it a second go. I don't even care if it's the original or Redux, and EO ports showed having one screen instead of two can work.
>>
>>566258018
i talked about it here before, but they will make guaranteed money from it logistically
>>
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www.youtube.com/watch?v=Z8INzXR0J_8
>>
>>566240128
I recruited a demon during his vision quest and she was on his comp when i transfered his demons over to mine later in the dungeon, pretty cool
>>
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hoy
>>
>>566240128
I really like the whole idea of devil summoners who have formed a society that you fight against.
I feel like SMT doesn't go hard enough into the whole societal collapse thing since societies are established by the time you arrive.
Not enough humans scrambling to survive by fighting each other ala your average zombie apocalypse media.
Maybe something like a phantom society style antagonist group that gets in your way would be very cool.
Hope the Nocturne/V glacing doesn't translate into the next games following after them.
Reallly hoping next game is a 3D normal human story in post apocalyptic Tokyo (Not the lame alternate world shit of V).
>>
>>566269408
>Not enough humans scrambling to survive by fighting each other ala your average zombie apocalypse media.
That's what Devil Survivor is for
>>
>>566261608
Huh, same thing happened to me, nice.
>>
>>566272669
And it was cool at least in 1.
Only thing is I want them to be more characters than npcs.
It was really cool how the dsp could be in almost anything so you had the Trombone, the guitar, umbrella, etc.
>>
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Damn japanese artists and their obscenely massive do not repost watermarks
>>
>>566278937
They make it that big and you niggers still can't read it and fucking RESPECT the wishes of the artist
>>
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>>566279349
I can read it. I simply do not care and think not wanting people to enjoy and post your art is retarded. Huge difference.
Someone posting your art on a korean basket weaving forum isn't going to kill you.
>>
>>566279591
The request not to repost is targeted at twitter repost accounts that take artwork that isn't theirs and repost it for engagement which then leads to spamming ads. It doesn't apply to posting pictures on 4chan that disappear into the void.
>>
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>>566279591
Persephone sex.
>>
>>566280559
>repost
Isnt this basically sharing their artwork?
Anyways this attitude is why I don't care when they cry about AI and try to argue about the human soul of art. Is all just about the money.
>>
>>566285457
It's actually about how strict the copyright laws are in Japan.
>>
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>Cant have Amazon for 1 nipple.
>We can have the 6 nipples one.
>>
>>566290996
wow name of this qt?
>>
>>566290996
Again, more stylized nipples
>>
What is the official /smtg/ hivemind opinion of Digital Devil Saga?
>>
>>566294745
based and redpilled, do play
>>
>>566294745
Unironically better than most mainline games
>>
>>566294745
I found it harder than mainline.
In mainline you can cheese most encounters with a wide array of demon element affinities.
Meanwhile you are absolutely fucked if you get ambushed in DDS until you learn the passives. Nevermind 2 when in full solar noise you are extra screwed.
Also peak OST. No other Megaten comes close.
>>
bump
>>
Modern game development cycles were a mistake. We need to return to the 3DS era where Atlus was consistently pumping out fun games.
>>
>>566294745
It gave us one of the hardest JRPG boss fights, so it's based.
>>
>>566317175
>RNG puzzle fight
Most unfun boss battle ever.
>>
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God Husk x SMT
>>
>>566323606
Can I save her?
>>
>>566324904
Only if you correctly put in my jewels three otherwise you have to restart the game
>>
>>566324992
>>566323606
is this the biggest troll moment in gaming?
>>
Hunting
>>
>>566322203
>filtered
>>
>>566328725
>hasn't actually fought him
>>
>>566317175
Satan? The first phase sucks, it's pure blind luck with the debilitate spam, the other ones are fine.
>>
>>566285457
plus they share it on x which trains ai on drawings posted there.
>>
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>>566294745
they're decent games. the first one has more annoying dungeons but the consistent party lineup makes team building more fun. the second game is the opposite. less annoying dungeons but your party members get switched out often.
the first one has a good boss theme. story probably went over my head back when i played them and it's probably time for a replay.
>>
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>>566223573
I think If.. was good back then. I would like to see something like that again. Idk guys but the setting school, horny highschool girls and demons is based as fuck. It feels like Bibble black.
>>
>>566347643
based. if... is great. idk if we'll ever see a true successor to it besides persona though. monark was so so.
>>
>>566347643
what would you like from a new if... inspired game besides what you just mentioned? gameplay improvements? story?
>>
>>566290996
8 nipples
>>
what the fuck is this insane power spike in strange journey
im at mem aleph on highest difficulty and i think its time to delete the game for good
what were they thinking
>>
>>566345769
Lol good art
Hazama needs to be corrected
>>
>>566359426
finally... someone who gets it.
i didn't draw that though btw.
>>
someone made a spanish translation for devil summoner but there's still no way to play it, is that right? another guy holding it hostage in a new language? lol
>>
continuing with SH, just beat the juggler
>>
>>566301298
>Also peak OST. No other Megaten comes close.
For me it's Nocturne but yeah DDS has a really good one too. Meguro is my nigga.
>>
>>566361327
it's being tested right now afaik
dunno about that being "held hostage"
>>
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this is dirt cheap damn, and it's also broken af in this game
>>
>>566367541
Reflecting has been broken since If at least, since protags have access to it and the spells last an entire turn (iirc in SMT1 it only reflects a single hit), usually demons who have those spells are too slow to make any use of it but a human character with high enough speed will do wonders.

There is a boss in Soul Hackers' post game that make use of these spells though and you'll have to find a specific strategy to beat him.
>>
What do you think will be the next mainline game and when?
I really think we'll get a SMTIV remaster by the end of this year or beginning of the next year.
>>
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>>566374123
I guess by your speculation you just mean any release or release of a mainline title. I don't think we'll see anything until next year for the 40th anniversary either way.
>>Kazuyuki Yamai (1st Creative Department)
>>Question 4: What are your aspirations for 2026, and do you have a message for 4Gamer readers?
>...And now, it’s time to sow seeds, so to speak. We’re laying the groundwork for future projects.
>Incidentally, Atlus has several milestone anniversaries coming up, but Shin Megami Tensei‘s turn is still a little ways off.

Anything to do with 1/2/if.../Devil Summoner 1 is way beyond current Atlus, and they put out Strange Journey Redux last time as an anniversary game, so I guess IV Remastered is most likely by default.
>>
Does anyone have a working HD font replacer for SMT IV A?
The link in OP doesn't include a HD font. I tried to make it myself but couldn't get it all to align properly.
>>
>>566369503
>tfw persona 2 already fixed this by making it last 1 hit
>>
>>566369503
idk how the reflected hit is like thousands hp even though you only put it for you and nemissa but eh broken is broken
>>
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when's he gonna show up in a megaten game
>>
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If one more samurai in my chat tells me "please purge the unclean ones" I'm just gonna Mudoon it, I'm gonna Mudoon it all, I'm gonna Mudoon my life, ok... in the Demon Summoning Program.
>>
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>>566383270
Just purge everyone.
>>
>>566380183
That's not fixing it, that's making it useless. Might as well delete the spell.
>>
Did you guys know that if an enemy uses a karn spell in SMTIVA and then the partner all out attack activates, the enemy will still have the karn activated making it technically a 2 turn enemy skill?
>>
>>566374123
How does 4 compare to 3 and 5? Imo 3 is god tier and 5 is goyslop.
>>
>>566391536
how about you play it and find out for yourself
>>
>>566391536
4 has a world and characters that you can actually care about.
Gameplay is generally better but sadly 4 uses an strange damage formula where you have no defensive damage stats so damage is dictated entirely by the mag/str stat.
So even low level enemies can potentially wipe you out (Which is why you can save anywhere).
Apocalypse has much better gameplay and mechanics but a worse story.
But funnily enough the characters are more developed. Like Skins and Fujiwara barely do anything in IV but they get a bigger role and screentime.
>>
i find 3 to be easy on random encounter compared to 4/4A in normal so you can get pretty braindead while trying to grind in 3 while 4's grinding takes a lot of MP resources that you need to refill once in a while, 5 doesn't have random encounter.
>>
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>>566400217
>mfw 99% of VV mods are coomer slop instead of mods that actually try to fix or improve the game
>>
>>566400627
I don't think the amount of work needed to "fix" the game is feasible for a modder. Model swaps and edits are easy.
But the problems people tend to have with it, stuff like bits of the story, the setting or its choice of area design formatting instead of dungeons would basically require tearing it down and rebuilding from scratch.
>>
>>566400627
It's the same for most single player games, skyrim being the best example of it:
>famous for its extensive mod community
>what they don't tell you is that 90% of the mods made for it is or can be used for coom
Normalfags literally only see the tip of the iceberg.
>>
>>566401125
I'm pretty sure difficulty mods shouldn't be hard, it should be just changing values in the code, no?
>>
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>>566383223
Wow, I was just listening to this a couple hours ago. The Gouketsuji games are cool.
>>
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>>566405182
Wooo Hoooo!
>>
>>566392905
>Gameplay is generally better but sadly 4 uses an strange damage formula where you have no defensive damage stats so damage is dictated entirely by the mag/str stat.
>So even low level enemies can potentially wipe you out (Which is why you can save anywhere).
You can add that the HP and MP growth of demons in separated in 3 groups (HP focused, balanced and MP focused) and that MP demons are basically unusable if a battle last more than 1 turn since there's no defense stat.
>>
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>>566407553
Yeah.
I wonder if thats why you can learn element resistance skills so early.
Like if you get a Katariwa (Or whatever the pork demon is called) you should be using them in fusion to cover weaknesses since they could potentially get one shot and your team wiped.
Still it was a fun game. Was interesting to see how much Apocalypse had tweaked the formula when I played it recently.
>>
JUDGEMENT
HAS COME
TO YOU
>>
I keep forgetting that IV doesn't play voice lines when attacking
>>
>>566419467
>Let's go together.
>>
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>>566400627
Vfags were adamant about their game being a flawless masterpiece for years, so nobody is going to risk making mods to touch the "perfect gameplay" when they can just make coom mods and call it a day
>>
>>566421896
>*slosh* *slosh* *slosh*
>>
>>566421896
All megaten girls should have this bodytype
>>
?? is my favorite race in the series
>>
>>566405167
It's not hard to change values, but once you change a value, you have to test it. You have to test it in the context of a vacuum, then you have to test it in the context of the full game up to that point, which basically requires tons and tons of save values at various points in the game. And then you need to test what comes after your change to make sure it doesn't upset the balance of what comes after it if a super hard change forces the players to turbo grind into Hercules himself in order to triumph. It's not hard, but it's time consuming.
>>
>>566432925
Insaniax took over 2 years
It's a lot more than just value changes, but still
>>
>>566405167
I've seen several difficulty mods for VV, haven't tried any of them but from my experience, difficulty mods for JRPG are almost always:
>puzzle boss fights that you need to resolve exactly as the modder intended and some will get pissed if you manage to beat them without following the "correct" method
and/or
>basic bitch stat buffs that makes fights way longer than it should
>>
I'll need a Digital Devil Saga remaster
>>
And so, IV beat for the first time.

I certainly enjoyed it overall. It's got a good vibe and really good music, and I can appreciate how aggressive the combat is.
That said, I gotta be honest, the navigation just sucks. It's 50/50 on whether or not the game gives you adequate direction in where to go. I felt like I needed a guide to know where to go half the time, ESPECIALLY for side quests. Also nothing like a 'return to last terminal/bar,' the fact that Terminals and Bars are ALWAYS on the opposite end of a region just because. It just felt needlessly tedious.
How the alignments work sucks, and honestly about half way through the game it was just pretty easy. Party building felt pretty non-existent too.

I know this is blasphemy here, but I honestly prefer SMTVV. Navigation, party building, and yes, even music I like in VV more.
Still, I give IV like a 7/10, and probably will replay it on Expert eventually with a Phys/Gun build. Either gonna get to Strange Journey or the Raidou games next.
>>
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>>566443161
What're you gonna do for Raidou games? Go for 1, 2 and then Remaster or just play Remaster and 2? Personally I would go 1>2>R.
>>
>>566443161
I will say though, this was a sleeper hit of a theme when I first heard it.
https://youtu.be/kqKWbj7mgmw
Random thought I also had, Lucifer in his second stage, along with the music, reminded me of the final boss of Parasite Eve,
>>566446454
I'm just gonna emulate the originals. Seeing screenshots of what the Remaster did to the first game aesthetically put me off from wanting to play that version.
>>
On a level of 1 to 10, how confident are you about your demon's knowledge? Is it true it's bigger than pokemon cast?
>>
>>566443161
>That said, I gotta be honest, the navigation just sucks. It's 50/50 on whether or not the game gives you adequate direction in where to go.
I heard that the Japanese didn't have a problem with it cause apparently SMT 4's map of Tokyo is so accurate that if you ignore the rivers of poison and broken bridges, you could unironically find your way around Tokyo with it as a guide. Unfortunately for my fat American ass, I couldn't understand when it told me to go to ching chong ning nong street or nip nop dollar shop.
>>
>>566447193
>I'm just gonna emulate the originals.
I hope you have a good tolerance of bad game because OG Raidou 1 has pretty bad gameplay.
>>
Gimme a demon to draw, I got nothing better to do.
>>
>>566455464
My boy Nightmare
>>
>>566455275
So I've heard. So long as the other elements keep my interest I'll do my best to muscle through.
>>
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>>566455905
Here you go.
>>
https://www.youtube.com/watch?v=vvhVoUGJ6h4
>all the fucked up hands from kaneko's demons (?)
just hilarious they didn't even try
>>
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>>566455464
nyarlathotep
>>
>>566459814
Do you mind if I draw one of his other forms? I don't want to be a dick but I fucking hate this design.
>>
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>>566460576
it's okay if you don't want to draw that form of nyarlyathotep. but i will change my request. could you draw either apaosha or druj then?
also what's your preferred nyarlathotep design?
>>
>>566460885
>druj
Sure, sorry if I sounded harsh earlier.
>preferred nyarlathotep design?
This one, although I also really like the God of 1,000 faces.
>>
>>566461408
you didn't sound too harsh. no offensive taken!
i get that the other nyarlathotep design might be too plain and not really invoke the idea of nyarlathotep much but i like the simple look of it.
and thanks in advance for the druj drawing!
>>
>>566461658
Sorry anon, it's pretty late and I gotta head to bed, I'll finish the drawing tomorrow.
>>
>>566465302
no worries! thanks and good night!
>>
>>566455464
My gal Sedna.
If you can do something to make her look huge like a size comparison.
>>
Did anything ever come of the effort for an official English release of the original novels?
>>
>>566393717
>4's grinding takes a lot of MP resources that you need to refill once in a while
Once you get the apps that refill your HP and MP from just walking, you're on easy street for the rest of the game.
>>
>>566458191
Cute, thanks!
>>
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Just got a new 2DS.
Are there any Megaten themed themes out there?

>>566475053
Waste of App points. I just used the stat boosters when MC mp got low as they gully restore his MP.
>>
>>566476159
>Are there any Megaten themed themes out there?
Are you referring to custom themes? I remember Atlus put out a couple of official ones. I think I got the SMT4A theme for free.
>>
>>566475053
pretty sure the party MP one costs like 100 app points, so much apps you can buy with that many points
>>
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>>566349285
>gameplay improvements?
This is a personal one but, I would like to use the previous system cost of hp/mp for phys/magic attacks. the difficult of the 1st smt until nocturne is endearing.
>story?
More endings that depends of the numbers of the classmates who survived in your party.
>>
>>566443161
Also I forgot to mention, Estoma Sword is hilariously bad yet feels required at a certain point to make going through old areas tolerable. It lasts so insanely short for no reason.
>>
>>566479241
it's even worse that you still need to swing the sword to activate that otherwise demons who ambush you from behind still can shock you
>>
>>566479608
That too. The were REALLY proud of the 'attack on the field' addition. Fine in the overworld at least, aside from the duration.
>>
>>566478201
It has 2 levels only for MC.
Party based mp recovery is the one that costs 100.
The first one costs like 35 points. The second one isn't worth it.
At least level ups heals the demon. Apocalypse made it an app for some dumb reason.

>>566479241
>>566479608
Worse is the game has that where a bunch of them spawn so it actually hurts you since you cant initiate the fight.
>>
>>566480004
yeah that's why speedrunners like to abuse the save-load function to reset the ambush which idk if it was deliberate from atlus or they simply forgot about that
>>
new SMT should have a female lead imo
>inb4 if or beano
lol
>>
>>566480604
It's very likely since they want SMT now to appeal to demographics other than straight men if V is any indicative.
>>
>>566480604
Honestly it is weird that they just don't have a male and female option.
My only guess is that because of demon negotiation there's a lot of gender-specific dialogue and they don't feel like writing enough for both.
>>
>>566480604
SMTV should have had a female lead and it made complete sense to do so. And it still didn't happen. I don't think it ever will.
>>
>>566480604
They made a game where the protagonist is a literal stand-in for Kushinada and they STILL made him a dude. That is how afraid they are of committing to it. I would prefer if they just made another manly MC like Doomguy instead of endless femboys.
>>
>Just found out the SMT IV A HD pack is just literal slop upscales
Why do people do this? Its literally a downgrade. Even more stupid that this guy could have just taken a bit of time to port the actually well made assets from the base IV HD pack but no.
>>
File: Lookin' good.png (278 KB, 619x597)
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>>566493662
Lookin' good
>>
>>566493662
Pretty sure slop IVA came out a lot older than the new base IV HD where there's a team literally redrew every single thing which just came out less than a year ago. The same team didnt feel like working for IVA because they didn't exactly like the game.
>>
>>566495806
Holy ESL
>>
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There is a high chance fujo merch appears at the concert because we haven't hit our quota of one new piece of fujo targeted V merch a year yet.
>>
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What do "mental" attacks encompass in SMT2?
>>
>>566500289
Aren't those that deal status effects?

>>566495806
Butthurt Flynn fans.
>>
>>566500987
Flynn is such a massive fuckup in the story relative to how much everyone constantly jerks him off that it is morally acceptable to mindbreak and cuck him.
>>
File: Dx2_Vanitas_Artwork.png (1.11 MB, 1800x1610)
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>>566431414
Never knew we had a Vanitas fan, kinda funny that the ??? race technically exists since DevSum but only really has this one demon in it since it's mostly used for other stuff
>>
>>566503678
That sword looks straight up taken from a Fire Emblem game.
>>
>>566503832
Looks more like Xenoblade than Fire Emblem to me
>>
First pic
>lvl 31, no Jewel stat boost

Second pic
>lvl 34, stat boosts from Amethyst, Onyx, Turquoise and Topaz

First time I'm doing this but it's definitely worth it. Like holy shit, I gained 100HP in just 3 lvls.



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