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File: 1700006816016334.jpg (283 KB, 1080x570)
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Keep it alive you useless retards Edition

Previously on /coopg/: >>565953931

>Latest News/Updates

Darktide:
Hotfix 1.11.6 - Patch Notes
https://forums.fatsharkgames.com/t/hotfix-1-11-6-patch-notes/121381
Kuli's guides for beginners:
https://steamcommunity.com/id/kulii/myworkshopfiles/?section=guides&appid=1361210

Space Marine 2:
Hotfix 12.3 Patch Notes
https://community.focus-entmt.com/focus-entertainment/space-marine-2/blogs/381-hotfix-12-3-patch-notes
Dude Wall
https://dudewall.github.io/dude-wall/

Vermintide 2:
Hotfix 6.9.2 patch notes
https://store.steampowered.com/news/app/552500/view/523109140338311330

>Also Exist:
Deep Rock Galactic
Helldivers 2
Payday
The Outlast Trials
Starship Troopers Extermination
Aliens: Fireteam Elite
Killing Floor 2
Barotrauma
Left4Dead 2
Ready Or Not
GTFO
No More Room in Hell 2
Remnant 2
Back4Blood
Earth Defense Force 6
WWZ
The Forever Winter
FBC: Firebreak
Killing Floor 3
Daimon Blades
John Carpenter's Toxic Commando
Far Far West:
and others

>Future games
Den Of Wolves - TBA
DarkSwarm - TBA
Blight: Survival - TBA
Deep Dish Dungeon - TBA

>Build planners:

Vermintide 2: http://ranaldsgift.com/
Deep Rock Galactic: http://karl.gg/
Darktide: https://darktide.gameslantern.com/build-editor
>>
Throwing acid dual revolvers into a firebeam combos it into a tornado without needing a second spell, meaning that you can have two tornados up at the same time if you take fireball and bubble as well.
>>
>dueling crutch nerfed
Uh oh, the melty is incoming.
>>
>>566627143
From chyna
>>
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Cadia?
More like CACADIA!
>>
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Why is it always THEM?
>>
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>EXTENSIVE balance changes
3 weapons get a number tweak and some minor talent tinkering for 3 classes
shan't be booting up this week neither. shan't.
>>
>>566628518
They didnt lie, the truth just changed
>>
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Reposting
>>
>Keep it alive you useless retards
>>565953931
>Replies (bump limit reached)
no u
>>
>>566628470
China is a communist country. Their lives are pretty miserable and they take it out on countries with democracy and free will.
>>
How hard is auric compared to damnation?
>>
>>566629020
dumbass
>>
>>566627027
What game is that
>>
>>566629176
Like the difference between sex and rape
>>
>>566629449
Far Far West.
>>
>>566629767
>rape analogy
I though japs are sleeping.
>>
>>566629176
It's basically damnation except it's always high intensity and there's usually another modifier on top of that. And Maelstrom has its own set of extra modifiers as well, like extra barrels or reduced ability cooldown. If you can consistently clear shock trooper gauntlets on damnation, it might be a good idea to move to aurics.
>>
>>566629020
you absolute mongol
>>
I'm hoping something was added to darktide for the data-miners to find.
>>
>>566631561
They added a whole ass skitarii
>>
skitarii toilet
>>
>>566632018
You think Hardon will be more polite to the Skittles or worse?
>>
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True Grit?
More like True Shit!
>>
>>566629767
That's more apt comparison between auric and havoc.
>>
What's the argument between havoc and auric, is auric known for having kids with youtube builds falling apart just because they hit 30 and havoc is full of the best gamers ever or something?
>>
Did talent trees get reset with the darktide update?
>>
>>566632164
She'll be the same.
"Good varlet. Now, go kill heretics."
>>
>>566632164
On the morningstar, possibly. In missions, probably not because that would involve recording a lot more voicelines and creating something that notices when a skitarii is in the party and allows those voicelines to be used.
>>
>>566632164
>>566633432
Cant be any worse than the techmarine in SM2 who has zero new lines for any of the old maps. And on some maps the regular banter even references mission objectives being easier while having a techmarine, and he's in the mission with you
>>
I hope this game is good it looks neat
https://m.youtube.com/watch?v=fOvR2kCLyJQ&pp=ygUddGhlIG1vdW5kIG9tZW4gb2YgY3RodWxodSBhY2U%3D
>>
>>566628781
it wasnt minor tho
>>
>>566633938
Ching chong bing bong shut the fuck up
>>
>>566633913
>&pp=ygUddGhlIG1vdW5kIG9tZW4gb2YgY3RodWxodSBhY2U%3D
>the mound omen of cthulhu ace7
your pp a weird
>>
When is zomboid coming to stable god fucking damn it
>>
>>566633394
I haven't noticed anything like that, but I haven't gotten round to playing all classes since the update yet.
>>
>>566634070
-1000 social credit your execution is due on thursday sha bi
>>
>>566634119
Shut up ToT
>>
>>566629974
That’s an Indian thing
>>566633913
Looks weird
>>
>>566633635
We will get some party banter with the skitarii, probably. Although there isn't a lot for arbites and scum.
>>
>>566635508
Would be cool to have the skitarii banter with each other in binaric if there's more than one in the party, and the regular characters complain about it. Probably too much voicework though
>>
is it the EU hours again or does it feel like every crusher not spawning got replaced by 30x bombers and 30x gunners
>>
>>566636161
One if the personalities will talk only in beep boop.
>>
>>566636161
I think it would be rough on the ears or not able to be heard over the fighting. But, you would just need to make string of beeps to do binaric cant. But if they do it wrong, it would be painful to hear.
>>
>>566636181
Because it's swedes, I assume they lowered the max amount of crushers, but forgot to lover the overall max limit of "enemy units".
So, let's say, if each crusher took 5 "units", now these "units" are free, and AI director just fills them with other enemies like bombers. And because the bomber takes less, something like 2 "units", then 4 less crushers can lead to 20 more bombers.
Something like that, that's how shit works in Helldivers 2. nothing fucking works in helldivers
>>
>>566629176
More spawns, higher breakpoints, but not devastatingly so. You just need to know how to create your own breathing room and not panic to do well.
>>
recon lasgun
>>
No more crushers!
nyohohoho!!
nyehehjehehjee...
>>
I almost feel bad for how much harder it will be to get the crushers penance for people, but I don't think we really get new players that often.
>>
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>>566631561
Get excited, because after three years of game development we're finally getting ARMS and LEGS.
Other than that, only new event stuff, not much else of interest.
And they deleted the ukrainian skitarii and aimbot ult strings.
>>
"Bombers could be here" he thought
>>
>>566640635
oh neat the next event and it kind of ties in with expeditions being about mechanicus stuff. Do we know what arms and legs will mean in greater context of the game or is it just these values with that as the note?
>>
>>566641064
Arm and leg cosmetics
>>
>>566641064
The relics you have to reclaim are arm and leg bionics. That's it.
>>
>>566640635
it means the new DLC class will cost an arm and a leg
>>
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>>566641064
Looking further, arms and legs together with lens and metal colors are probably skitarii specific customizations. Lines up with "Create your own Skitarii, choosing your own material types, augmentation schemes and the forge world from which your character came." from their description.
>>566642465
No, don't think that's it. Tried to piece together what this event probably is out of the other new strings.
>>
>>566644843
Makes sense and fits with the minis.
>>
>>566642465
>Team dragging a skitty torso along until they find all his bits.
>>
Let me play as the stilts nigga
>>
>>566646030
They aren't even in DoWIV
>>
>>566644843
>skits have even deeper customization than every other class
>they still won't get anything new after they launch
amazing
>>
Does the Nuncio Aquilla cooldown start once you use it or does it start after the ability ends?
>>
>>566646825
When you use it.
>>
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This game is just a grind but not a particularly fun one.
>>
>>566647795
they're upping XP gains to 2x next patch
I used the xp modifier mod to just blast through the grind in a number of places
>>
>>566647795
what game isn't these days
>>
>>566647962
i never felt annoyed by the grinds in tide games because the gameplay itself was fun enough to carry the entire experience.

far far west is just the most tedious mmo activities that are not fun.
>>
>>566647795
Grind is for player retention and overall player stats. They don't want a bunch of players grinding it in a weekend and bailing to the next flavor of the month
>>
>>566646295
40k really needs to be taken up by a group that shows love and compassion for it already
>>
HOLY.... The news... the updates... the content... It's all coming together. I see the code. I see it all. The fixes, even. 2026 is going to be an amazing year for Darktide! I can't wait for it to start
>>
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>>566650349
That's what I've been trying to tell them for 3 years, but they won't listen. THEY WON'T LISTEN!
>>
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>>566650592
DORKTIDER MELVIN, LOOKOUT, SHE'S COMING RIGHT FOR YOU
>>
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No new ranged weapon for vet ever and more nerfs. Why does shitshark hate the most popular class?
>>
>>566650794
Watch me.

>Error code: 2014
>>
>>566650880
I just played a bunch of games as vet and it barely makes a difference. Most of your grenades come from demo team anyway.
>>
>>566650880
>Why does shitshark hate the most overpowered class?
Because when the game came out and veteran was in the majority they had to acquiesce to their demands, beginning with the much deserved power sword nerf that got walked back eventually due to massive bitching. Now there's DLC classes, and they don't give a fuck anymore. Veteran doesn't need to be OP, they don't care if you complain, pay for power or get the fuck out.
>>
>>566651252
>the most overpowered class
But that's melee scum, followed by a gap, and then psyker, followed by a MASSIVE gap before everything else.
>>
>>566651252
they are only considered "overpowered" because the only difficulty in the game is dependent on how many armored enemies spawn. if anything blame the shitty armor system and how pathetically weak the majority of the arsenal of weapons are in this game. it's not that veteran is powerful, it's that everybody else is weak as fuck and not tooled properly against the bullshit of this game.
>>
>>566650976
>>566650880

honestly i wouldn't even take demo stockpile if it wasn't right above shout. especially not now
>>
>>566651557
what are people even running for melee scum after buffs
>>
>>566651746
Knives, RPG (+1), any aura (usually ammo or crit), rampage with bellows, usually AF but sometimes dependency.
Crit node in the bottom left is important. Stamina curios. Backstab node makes your DPS retarded if you have a zealot lock down a boss with chorus.
>>566651686
Smokes are untouched and remain S-tier if you know how to use them
>>
>>566651557
is that a typo? psyker is a one man genocide
>>
>>566651989
You've clearly only played with memeshitter scum if you don't think the class to be stronger than psyker. Try one that isn't a worthless meme build and actually kills things.
Psyker is easier to achieve that performance with, of course, considering that many groups fail to compete even with memeshitter psyker builds that put brittleness on their staff because they don't know how crits work.
>>
>>566651904
i've started to run smoke a lot lately. since youtubers decided to start saying bubble was ass and boring and not cool because apparently psyker needs another 200k damage per game on top of the 2.5 million he already gets

desu running smoke is actually more fun than just being another source of damage. the whole fun of playing vet is having to constantly micro to keep your team safe so whats about thing on the list you know.
>>
>>566652351
>since youtubers decided to start saying bubble was ass
I don't follow youtubers and I always thought bubble was pretty bad at actually helping you win if you're good. It's extremely good at that with bad players, but you can easily filter those based on their build decisions. Even if that does cause the local autist to have a melty when you decline his super epic off-meta no-field-improv vet build
Bubble + smoke is surprisingly comfy because no projectiles are ever allowed to matter, but the damage output becomes pretty bad.
I do think shriek is much better than bubble, especially combined with smokes, although that also assumes having a brittleness spammer in zealot or ogryn.

There's a whole chain of assumptions one has to make before calling bubble bad, and honestly, most pubbies still haven't caught up and will never catch up. It's likely that same crowd who still thinks chorus zealot was bad (it never was).
>>
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>2.5M damage
Heh, I'm pretty good.
>>
>>566640635
>we're finally getting ARMS and LEGS
https://www.youtube.com/watch?v=3n7eNFj_9Vk
>>
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>anons actually think Fatshark is going to implement detailed customization for skitarii
I think some of you need to take another spin on Fatshark's Wild Ride, because you clearly learned nothing from the last fifty runs.
>>
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>>566644843
>Lines up with "Create your own Skitarii, choosing your own material types, augmentation schemes and the forge world from which your character came."
Wait a minute. Could this mean that skitarii appearance can change based on what we equip? Could that be possible?
Like you can specifically change out entire arms or legs or heads on the skitarii that we got to play as? And I mean this as in gameplay system for creating builds.

I bring this up since I remember one anon here in /coopg/ months ago after arbites released and before scum was revealed, talking about how Fatshark had supposedly experimented with equipment system like this, but for the Arbites DLC. Like you could've changed your arbites appearance based on equipment. Like imagine the Rebreather talent on arbites, when you select it, it visually gives your arbites a gasmask.t.
Could it be that the devs are repurposing this system?
>>
>>566654656
They did do fancy things for arbitrator. Dog has its own cosmetic slot. I don't see why skittle shouldn't have an implants cosmetic slot.
You just won't have access to it unless you pig out $12 or whatever the premium version is.
>>
Skitarii classes are going to be Ranger, Vanguard and Sicarian
>>
>>566654851
Sure, but I'd be extremely surprised if it was individual arm and leg customization and not just "a handful of alternate cosmetic designs for all arms and legs," in the same way the dog only gets singular body and head slots and not more modular options.
>>
>>566652734
my issue with shriek is that it just adds more damage to a class that already shits out endless and unparalleled damage. it doesnt offer any additional utility to the class or team.

some might say that bubble is a shitter crutch but where do you draw the line with that argument? are shout and chorus shitter crutches? is taunt? the amount of stability that bubble adds is much more valuable than some extra DoT. imo

of course the recent patch probably blows that argument up entirely. vet doesnt need kraks that badly now, and with increased gunner spawns smokes value is mooning
>>
>>566655498
>it doesnt offer any additional utility to the class or team.
Shriek suppresses everything on your screen. It shuts down an entire gunner nest for a couple seconds. It also fully goes through walls and has fuckhuge range.
>where do you draw the line
At bubble exactly. It removes shooters as a mechanic, which no good player actually needs by the time they discover dodging and sliding. Every class can shit out more than enough toughness to get by with the brief milliseconds-long window of vulnerability between well-timed slides.
I feel like chorus and shout are in a pretty fair spot after the massive nerfs to cooldowns in general. Chorus used to be on that level of crutch when you could still CDR stack with a health build that just throws 3 choruses back to back. It no longer does that.
>>
>>566655498
>my issue with shriek is that it just adds more damage to a class that already shits out endless and unparalleled damage
That's been my take on shriek on a flame staff psyker. Like it is obviously good, but you already kill everything on screen in like 4 seconds, does it really make much of a difference if you kill them in 3 seconds?
>>
when is vermintide 3? clicking nurgle is getting boring and I want to click rats again.
>>
>>566654763
That'd be neat.
>>
>>566655993
>Shriek suppresses everything on your screen. It shuts down an entire gunner nest for a couple seconds.
Nta, but so does the rumbler, chorus, big box, fragbomb, boom bringer, stun grenades... The list goes on really.
>>
>>566656067
But we also clicked Nurgle in Vermintide
>>
>bubble shield
I actually like to run wall shield because it works as a hard counter against mutants and poxbursters, not just ranged enemies. And since you get 2, you can always keep one charge for when you really need it.
>>
>>566656229
It does so with a fuckhuge range, and no positioning check or delay before it does the thing. You just REEE in the general direction and everything cowers. Don't underestimate a good shriek psyker using it defensively, it's actually pretty magical how nothing ever gets to shoot at you.
>>
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>>566655993
>It removes shooters as a mechanic, which no good player actually needs by the time they discover dodging and sliding.
Ahah yeah, who would ever get shot to death in this day and age? Certainly not me, never, nuh huh.
>>
>>566656258
>I actually like to run wall shield
Wall shield is quite good, the biggest issue with it is the extremely buggy hit detection of a lot of effects, such as trapper nets or burgle vomit going through sometimes.
Yeah, hard countering mutants is fucking amazing and I always like having a wall psyker on the team.
>>
>>566656487
I dunno what you're trying to imply, I run gunner resist because I'm not retarded, and I know how to slide spam to almost permanently stall out several reapers at once if need be. You're kinda outing yourself as a malicelet here if you think this is unrealistic for some reason.
>>
>>566656249
yeah but it was primarily rats. we even got to click on agitated skeletons in the tower map.
>>
>>566655993
as a vet main i find suppression really fucking annoying. just let me click heads please. outside of that extremely selfish nitpick, there's a million other abilities/weapons that can suppress or negate large groups of enemies that are already built into other classes and are meta for those classes. like >>566656229

desu i feel like shriek is just a selfish ability. the rest of the team literally dont care and dont notice that the psyker is clearing hordes a half second faster. when you need a bubble for extra staying power in melee or holding your ground vs a shit ton of gunners/snipers/reapers/flamers/bombers/burgles and you dont have it available no one is thinking "we'll least he gets an extra few stacks of soul blaze every 30 seconds, that shit is clutch"
>>
>>566654656
>detailed customization
there will be like, at most, 3-4 options for each additional slot, one of them paid, one of the premium edition for the class, you will get to pick a series of preset metal colors, which color your oculi glow, and they will never add anything more than that afterwards
>>
>>566656765
Shriek is anything but selfish. Getting faster or more stacks on a critical mass of enemies contributes more than bubble ever will. Most of havoc is a DPS check, if everything is dead, nothing can harm you. You want to actively avoid having 40 minute missions. Even 30 is kind of long, you should be hauling ass between map threshold boss spawns. Bubble is antithetical to hauling ass.
>>
>>566656685
It's just a tongue in cheek post, anon. Izzat posting did irreparable damage to this general.
>>
>>566656979
>Getting faster or more stacks on a critical mass of enemies
On the class that already does 6 gorillion damage in 1 mission alone even without Shriek.
It is a selfish ability.
>Most of havoc is a DPS check
And psyker alone already clears that check without shriek.
You can kill bosses in like 10-15 seconds now thanks to all the power creep, with minimal set up AND without skullcrusher. I play shield arbites and I deal with bosses by bringing bolter with cavalcade and puncture. I alone delete like 1/6 of the health bar in 1 magdump.
>>
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>>566656720
I always liked Into The Nest most because it's all rats.
>>
>>566659160
this is it imo. shriek is a solution without a problem. the answer to a question no one is asking, except for the psyker that wants to stroke their own ego or blow up the scoreboard
>>
>>566661372
>accept shriek psyker
>the psyker actually knows what he's doing
>accept bubble psyker
>he dies at least 3 completely preventable deaths
This is my average experience. Good bubble psykers obviously exist but too many of them just play the token build on the token class and get auto accepted and then carried, and they play like it.
>>
>>566661372
everyhting that applies dots in this game needs to be target capped

you can't have
>horde game where numbers are meant to be scary
and
>infinite equal damage to an infinite amount of enemies so long as they're within range
in one game. it doesn't work, it kills the horde aspect. this is why we have cleave profiles and hitmass and all these thought out ideas, but then dots just get to ignore it ontop of being some of the highest singletarget individually too?
Fatshark is quite retarded for leaving dots in the state they're in for so long and even doubling down. they need to be affected by hitmass yesterday
>>
>>566650229
Only if that group replaces the higher ups because contractors like indie devs will just get any sovl micromanaged out by suits.
>>
How do these threads always stay alive?
>>
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>survivalist was working without a cooldown all along
>I never noticed
>>
>>566663312
Schizos and izzat
>>
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Took them long enough.
>>
>>566663607
I've definitely noticed a positive in ogryn's fence climbing ability, but I've still gotten stuck for a couple tries on some railings. It's MUCH better, but not perfect.
>>
>>566662952
i think its just a particular issue with the flame staff. the zealot's flamer is well balanced by its ammo cap and slow speed. the flame staff is better than the flamer and has ZERO drawbacks

they need to increase peril generation or decrease cleave on the flame staff. the rest of the psyker weapons might as well not exist on havoc
>>
>>566663312
dorktide is kinda fun, actually
>>
>>566663941
while true i think it should still be target capped, just have better cleave to make up for the ammo usage. otherwise people will just start funnelling all ammo to the flamethrower zealot while swapping to las weps and achieve functionally the same shit
stuff like the needle pistol are also riding very closely behind the flame staff
>>
>>566663312
the core gameplay of the tide games is enough to carry how fucking dogshit fatshark and their added on systems are.
>>
>>566664381
hiver having one meta weapon that is miles above everything else in both slots is definitely a problem

ogryn has access to a larger pool of reasonable choices in both slots despite having access to about 8 weapons overall. at this point is not just a balance issue its a content issue
>>
>>566664935
that would be a problem, except next class is coming out, so disregard old class and get excited for next class
>>
>>566664381
the needle pistol wouldn't be such a problem if it weren't for all the ammo talents scum has access to
as it stands you can make a needle gun build with zero investment into ranged talents except for Pickpocket and still have an insanely powerful ranged build
>>
>>566670906
pickpocket should be a subnode for desperado
>>
so is shield of contempt good or should I just take good balance?
>>
>>566671762
SoC is as good as your players are. If the entire team only ever takes health damage to major emergencies, it's incredible and can literally save lives. If your team consists of shitters who take constant poxwalker chip, it's useless because they keep putting it on cooldown at random.
Bring it to h40, consider skipping it in auric.
>>
>go on forums a while ago
>make a post suggesting that power creep caused fatshark to spam crushers because nothing else could survive so now the game's kinda fucked
>retard A calls me dishonest and says there is no crusher spam
>retard B calls me dishonest and says Fatshark didn't increase crushers because of that

>patch notes come out and Fatshark states the power creep made them spam crushers

feels good always being right
>>
>>566671997
>retard A calls me dishonest and says there is no crusher spam
>>retard B calls me dishonest and says Fatshark didn't increase crushers because of that
And you're still salty about that? Lmao
>>
>>566671762
Shield of contempt is the zealot's field improv.
>>
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>get on after long day
>/coopg/ hit bump limit, ok
>look for link to new thread
>no link
>ah yes
>another "everyone violently sucking each other's cocks for 50 posts" as the thread falls off page 10
>>
>>566672479
Ok but why are you thinking about cock sucking?
>>
>>566672321
It seems you can't fucking read, Fatshark just made a patch confirming both of those things
>>
>>566672914
I read just fine. Literally everyone knows that they increased the crusher spawns because of power creep. I wouldn't be surprised if they were just trolling you by saying otherwise
>>
>>566673105
People don't do mentally ill contrarian trolls they don't believe in themselves outside of anonymous imageboards and steam forums where they ragebait for clown awards
>>
>>566673105
sounds like you havent been to the forums it's full of dogshit players screeching that the game is fine and everything needs to be buffed and that the game should just spawn more enemies to compensate (the sound engine can't handle them as is but they ignore it if you point this out)
there are literally people there who categorically deny that anyhting is overpowered and argue that h40 is meant for every single player to beat otherwise it would be a waste of dev time (the last part is the grain of truth)
>>
>>566673704
which forums? if you mean the steam forums then yes theyre retarded but theres plenty of people on the fatshark forums who are explicitly say what things are overpowered and why they need to be adjusted, and that havoc isnt made to be cleared by everyone. its mostly just a handful of reoccuring retards and the chinese who fit the bill youre describing there
>>
>chaos warriors can be one shot with several melee AND a couple ranged weapons on top of some class abilities with massive cooldown refunds allowing the same thing
>this is fine
>crushers can be one shot with a few melee weapons and a resource with massive charge refunds
>AIEEEEEEE OBESE MEGALODON SAMA SAVE MEEEEE NERF NERF NNNNNNNEEEEEEEEEEERRRRRRFFFFF
I tire of the reddit infestation in this general
>>
>>566674747
the official fatshark forums
the guy who kept shilling tranner here for years posts there now btw. he goes by enclave and makes the most retarded gay posts known to man there
>>
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>>566674882
i mean like i said its still the same handful, and they always get hard ratioed by everyone else, the general opinion of the population more or less is reasonable and uses their brains
>>
>>566674758
Who are you quoting?
>>
>>566674758
I said all of this
>>
>>566676843
You really really made that guy upset, apologize now
>>
>>566647795
>Have no grind
>People bail when they're done
>Have grind
>People complain its just tedious busy work
Games need to start having nothing but horizontal progression. The appeal of vertical progression is dead.
>>
>>566677438

I __SIKE__
>>
>>566677497
Cosmetic progression is the way, unfortunately all the studios want to sell the assets the third party, overseas 3d modelers churn out, because those cost money to commission
>>
>>566677497
I really liked what VT2 had
>nothing to really grind for once you've progressed through the difficulties
>you can decide to make red weapons if you think that's fun
>or you can decide to beat every mission with every career for cosmetics

"endgame" should be an excuse to keep playing the game if you really like it, not an actual feature of the game
>>
>>566678402
>not an actual feature of the game
People who need infinite replayability and grinds need meds. If you can't enjoy a game through its gameplay then it isn't worth playing at all.

>>566677716
Pretty much.
>>
>>566663941
>the rest of the psyker weapons might as well not exist on havoc
This is wrong, Voidblast and EK staff are extremely havoc viable, and quite competitive with the inferno staff thanks to shriek. it's not merely the inferno staff that's at fault, the problem is infinite cleave dots. It simply outscales all other damage options into highly increased density like you have on havoc. Shriek, PC, and Warp Siphon are the big things that actually need major adjustments.
>>
>>566677497
>play games for their mechanical depth and skill expression
>everyone I play games with does it for stat treadmills and numbers-go-up grinds
>once they hit max level on their build they found on youtube they stop playing unless there's some live service event/battlepass/seasonal FOMO
Modern gaming is a hellscape and hell is other gamers.
>>
>>566679635
>he thinks he's a rebel for playing counter strike and league of legends
>>
>>566679835
>counter strike and league of legends
>not numbers-go-up grinds
wut
>>
All y'all knocking numbers go up type shit until numbers start going down
>>
Are any of you autistic enough to have the salvage title?
>>
>>566682727
One of my discord friend has it and I've seen one or two randos in the mourningstar with it. Incredibly rare.
>>
>>566682727
My trans gf has it
>>
>>566682727
It's the ultimate goycattle title, playing some unenjoyable shit for that many hours just for a cosmetic. No wait not even a cosmetic, it's a fucking word.
>>
>>566683189
>>566683189
As opposed to any of the titles that you need to do a shitload of missions for or kill a massive amount of enemies in a game that mostly shits the fucking bed as far as fun goes either way?

You must have it
>>
>>566683380
at least those come naturally if you just vaguely enjoy the game and keep playing it. The salvage title you literally have to target farm a gamemode nobody likes for
>>
>>566683189
You don't even have true survivor. Pipe the fuck down
>>
>>566685403
Of course I have true survivor, climbing to H40 was fun
what the fuck does that have to do with the salvage title
>>
>>566685706
Congrats on getting carried, i guess?
>>
>>566685774
babbys first bait or something? I think you can likely be interesting and funny without trying for literal bottom of the barrel shitposts to get a rise out of people
>>
>>566685997
If you're getting angry at me it's because you're overly sensitive. Nothing i said could be interpreted as being bait or disingenuous in any way
>>
>>566686319
weird post
>>
>>566686475
It makes perfect sense when english is your first language
>>
>>566682727
no, i use atoman remorae vanguard
>>
>>566673704
>the sound engine can't handle them as is
Even in auric I get silent dogs, trappers and mutants. I can't imagine how bad it must be in havoc.
>>
>>566686946
No shark sucker allowed here.
>>566687201
There are way less specials in havoc than in auric histg. The unending stream is a bit of a shock whenever I play that instead of maelstrom.
>>
>>566687547
*fewer specials
>>
>>566687595
Sorry.
>>
>>566685997
>babbys first bait or something?
Nigga he does this all the time.
>>
>>566687684
Fuck you
>>
>>566687795
Kind of sad for him to not give it up when literally called out, must be lonely
>>
>>566688053
>>566687795
i can't be the only one who thinks there is something weirdly attractive about him
>>
>>566688603
flies are often attracted to shit
>>
>>566688956
the only kind of fly i am is a butterfly
>>
>>566687201
Yeah that's the flying ointment. Havoc is good but the game can't handle it so it's not actually good.
>>
>>566689907
Sty-ing oinkment
>>
>>566682727
hell no
t. 1.7k hours darktide autist
>>
>>566654656
They'll repurpose the cartel special screen to be augmetics for skitussy, but they won't be visible cosmetically and will boil down to mostly the same kind of modifiers. They won't be passive either, it'll be an activatable overdrive kind of deal.
>>
Is there any resource to read on like what updates Forever Winter has gotten since certain dates? Im reinstalling it and I know they havent changed a huge amount but I still kinda wanna catch up on the timeline of stuff
>>
>>566497238
I don’t get it
>>
>>566691642
The Steam News thing should have all that, or you could go on their youtube channel. They release videos showing what was added or changed alongside most non-hotfix updates.
>>
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>DS abusers crying for knife to be gutted after their placebo nerfs
I find it amusing how retarded they are
>>
>>566614478
If there’s something AoS actually did surprisingly well it’s the models and new factions. Shame it’s marred by some of the other stuff.
>>
the most interesting thing about AoS is that you can call it Age of Shitmar or Age of Smegmar and they both equally fit it
>>
>>566695052
>they both equally fit it
Inside your asshole, that is
>>
>>566653453
>>566644843
Kek
>>
>>566695165
They fit AoS inside my asshole?
>>
>>566695309
Easily
>>
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Man this game is falling apart at the fucken seams. I've had an influx of Tyranid snipers firing with no charge up and some of the worst warrior hit detection I've ever seen. Warrior will jump and his sword will go straight through me but ignore the parry and do no damage, but a Lictor will jump out from behind him getting parried right after but I get no gunstrike from it and end up in a losing position. What the fuck is going on with this russian jank atm?
>>
>>566694761
the nerfs change literally nothing man its so funny
it just proves how little any of them know about the game
>>
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>>566663312
40k addicts
>>
>>566663312
What an odd question to ask
>>
>>566696881
There are tyranid snipers?
>>
>>566699164
venomcannons
>>
>>566696881
SM2 is abandonware for SM3
>>
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>>566696881
Imagine anyone actually wanting to make a good 40k game, the entire industry is infiltrated with trannies and other such freaks so they will sabotage 40k so that people they assume champion fascism can't find a good game to enjoy
>>
>>566700405
more like you cattles will buy anything with a warhammer symbol on it
>>
>>566700603
Oof did I hit a nerve?
>>
>>566700603
>you cattles
WEE-OO
WEE-OO
BROWN SKIN ALERT
BROWN SKIN ALERT
>>
>>566700405
Judging by that gif you actually like trannies
>>
>>566701070
He's a cute asian boy
>>
>>566701632
Faggot
>>
>>566696881
what's the secret to getting 2.5x more damage than other people combined?
>>
>>566700769
>>566700676
>>566700405
You hit the nail on the head with expert precision is what you did
>>
>>566701906
retard
>>
>>566702297
Decent xenophase blade build and wings of flame. Heroic heavy bolt pistol and good aim helps too. So does farming both the terminus chumps solo.
>>
>>566702606
Fuck off with your cropped faggot porn and kill yourself
>>
>>566702729
maybe you should take your own advice retard
not even replying to the person who posted it dumbass
>>
>>566703453
Go kill yourself too, meddlesome mongoloid
>>
VIDEO GAMES
>>
>>566703619
they want guys who like playing video games to die off so they mess with their psyche until they become trannies and off themselves. therefore, trannies are on topic
>>
utz honey barbecue chips

monster zero ultra red white and blue razz

oh yeah its gamer time
>>
>>566703998
Good thing this isn't a pvp general because you'd get demolished by a doritos and mountain dew gamer
>>
>>566694761
Man I fucking love that pic
>>
What's the best way to deal with rager packs if you aren't running BTL? Is it just block and dodge till you see an opening? Dropping a shock mine can take too much time.
>>
>>566706075
Block push into attack, helps to have high attack speed so you can catch them before they exit stagger, alternate between the push attacks and light attacks to pick them off one by one. Biggest thing is putting yourself between the ragers and any other team members so they can do their part uninterrupted.
>>
>>566707175
Can their swing combo be interrupted? When I try to push they sometimes just power though and continue their attacks.
>>
>>566707846
You need pretty high Impact to do it, if you don't have it, you're better off dodging back out of reach or tanking the attacks with a block until the combo ends and you have an opening to stagger lock them with push attacks.
>>
>>566708035
Is there a list of weapons than can do it? I assume the arbites shock maul would be able to but maybe not the maul and shield.
>>
>>566708502
Both those weapons are capable, the rest of the impact you need comes from your build
>>
>>566678402
VT2 also had lots of weird niche challenges like "kill 25 enemies by dropping a cannonball on their heads" or "find all the hidden bottles of vintage wine" for people who still wanted some kind of achievements to work for. They didn't give you any fancy rewards, but even just something like getting a picture frame for completing all the challenges in a specific level was still a nice bonus. Darktide has what, a handful of penances like that for the entire game?
>>
>>566706075
>What's the best way to deal with rager packs if you aren't running BTL?
Just shoot them? Or use the maul&shield and flashbang them.
>>
>>566696881
they need to delete missile terminators from the game until they find a dev that doesn't have his head all the way up his own asshole to redesign them
>>
>>566706075
dodge backwards once or twice and they will enter their long attack animations that will completely miss. Use this opening to land big staggering attacks. Also if you have ammo to spare just blast them.
>>
>>566708502
>Is there a list of weapons than can do it?
It depends. Stagger is decided by the Impact stat, and Impact is affected by the Strength stat. Different weapons have different starting points, but then your build and current buffs also affect it. Blessings also play a role here.
Blunt weapons usually start off with higher impact stats. If you feel like the weapon struggles to stagger, look for strength and impact blessings/talents and see if it helps.
>>
>have a perfectly good, fully levelled bolter on my Veteran
>can't transfer it to my Arbitrator, have to find another one with the right stat spread and spend materials on getting it to 500 power
Justify this.
>>
>>566710118
They need to copy Darktide and make it so enemies are forced to engage you in melee if you close the gap. None of this retarded backpedalling while shotgunning you with a devourer or launching a missile barrage on themselves.
>>
>>566710941
It doesn't take that long.
>>
>>566710941
>>566711042
a better question is why the fuck aren't curios shared between operatives
they have the exact same available stats on every class
>>
>>566711406
Just play the game some more, I got a full set of 420 curios for all six of my operatives in under 500 hours. It really doesn't take long.
>>
>>566710941
>Justify this.
It's basically due to the game's development legacy.
Same thing about not being able to switch character while in a lobby. It is the way it is because this is how the backend is designed, and the backend was designed for a different Darktide game that had more story and roleplay elements.
>>
Now I had a Carnifex moonwalk out of my auspex whilst knocked out against a wall???????? THIS GAME.
>>
>>566710941
Your arbitrator has never even met your vet
>>
There's so many more specialists now. Something like getting 6 trappers in a single room used to be super rare, now it seems it can happen several times in one match.
>>
>>566715295
the number of crushers was lowered, the budget wasn't
all the budget that was drained by crushers is now funneled into cheaper specialists, enjoy
>>
>>566715295
>now it seems it can happen several times in one match.
It does if no one is killing the specialists fast enough
>>
>>566715857
wha
>>
>>566715968
Every unit has an arbitrary ticket cost.
Let's say the director has a pool of 60 tickets to spend
Crushers are 10 tickets each, it spawns 5 and then fills the rest with trappers.
Let's say it can only spawn 2 crushers now because the devs said so
That's 40 tickets worth of trappers now coming for your ass.
>>
>>566715968
Nta but I think I'm pretty sure he means the following. Imagine you are allowed to field 1000 units worth of elite stuff on map at any point. Crushers are 50 a pop. So you used to have like 10 crushers and the remaining 500 points would go into ragers etc. Now that crushers show up less (only 5 instead of 10) you now have an extra 250 points worth of shit to spend your points on. So now we get more trappers, more pox bombers and more aids. I'm suprised nobody picked up on this potentially being an issue.
>>
>>566694761
What are they even complaining about? Placebo? Their still-top-tier-btw weapon now asking you to light attack a crusher twice before stabbing it in the face? Actually getting a buff in terms of team-wide boss DPS?
Why knife nerfs? The thing is good but do these sub-humans actually think it's top-tier meta or something? It's good, but it always plays second fiddle to some class exclusive weapon by a pretty big margin.
>>
>>566716405
>>566716631
>change something
>5 other shit breaks

must be a day ending in Y for fatshart
>>
>>566716631
I don't think they considered it an issue at all, even knowing about it. They must assume the playerbase would just adapt and actually shoot specials now that they don't have to worry about CRUSHERS, but the average player is a shit.
>>
>>566716749
It has behaved in a similar way before, where it would sometimes spawn 4+ trappers at the same time, with 6+ trappers on the same screen at any one time. It was just much less likely to happen unless you were specifically on a low armor high density seed. Now it seems to happen regularly enough that I had two of those occurrences just yesterday.

I can't really complain, crusher spam is a boring DPS check, having actual enemy variety come from different angles is more entertaining.

The weirdest thing that happened was when I went REALLY fast through the level with a buddy, and the pubbies mysteriously kept up. We spent an entire stretch of 3 large rooms encountering not a single enemy because we just kept sprinting through the level and leaving most of the ranged fodder alive. This presumably filled the ticket count in an already low density ranged-heavy seed and the director just ran out of budget to spawn shit. I've only seen this happen while going fast in havoc before. First time I've seen it in auric now.
>>
>>566717064
I hate trappers compared to crushers
>>
>>566716631
>I'm suprised nobody picked up on this potentially being an issue.
As if it didn't happen before, in this quarter even
>>
>boot up dorkshite
>realize there's no skitussy in it
>close dorkshite
>>
>>566717324
try again next month
>>
best team setup: 4 original classes, all male
>>
>>566719804
swap zealot with scum
>>
>>566719804
Actually it's 4 taunt ogryns. Few know this but quadruple taunted enemies just explode into pieces
>>
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>>566716749
But anon, every day ends with a Y
>>
>>566719804
Wish granted.
>four psykers (loner)
>>
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>>566720493
>>
>>566720663
all smiggers
>>
>>566721040
if smite from different sources stacks that's gotta be ridiculously overpowered
>>
>>566722345
It theoretically is ridiculously overpowered anyway because smite naturally wants scrier's, which naturally builds into both greatsword and leftclick staff, which is 2-3 great builds in one, assuming you respect smite as actually good, if boring.
>>
>>566720493
Hehehe actually here in Germany...
>>
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>>566720493
>>
>>566720493
That's his point.
Same as it as it ever was.
>>
>>566722502
smite actually takes skill to use, unlike inferno staff
it's powerful, but not overpowered
if it stacks with other psykers though, it will delete hordes in seconds
>>
>>566722502
The main issue with smite is that it's basically "here's a puse button for the game and the psyker can realistically spam it infinetly."
I think it'd been more interesting and fun as an ability if Smite, instead of being Palpatine LARP, actually allowed you to Smite people.
Like imagine a fuck huge lightning bolt made from warp energy from the sky that works like the ogryn nuke and it electrofies the ground in a 10m radius for 10 seconds.

That'd be fucking fun.
>>
>>566722502
>builds into greatsword
what even is there to "build" with force greatsword other than just "taking it"
>>
>>566725140
Finesse, crit, weakspot damage, Malefic Momentum, Disrupt Destiny, building around being able to keep Scrier's Gaze active rather than immediately overloading on purpose, Disrupt Destiny
The difference between just taking it, and building around it, is how quickly you eradicate bosses, and whether you qualify for one-shots on crushers (I think the push attack can do it with buffs up?)
>>
>>566725387
Neither of these except for scriers work with smite
>>
>>566725602
Sure, and smite doesn't need a build beyond taking 3 points EP. Not taking ED is a damage loss but it won't ruin your build. At that point it's just a generic sword/staff scrier's build that just happens to take EP smite. It's good.
>>
>>566725737
>Not taking ED
DD* (Disrupt Destiny) whoops.
Anyway yes Empowered Psionics is good.
>>
>>566725836
i don't like EP cause i want to use it with brain burst and am annoyed that i can't gain an EP stack on special kill
>>
>>566726187
It's still good with BB, you just need to also take every node of warp damage that you can, including the +10% ranged damage in the bottom left. Bonus points for double wall to supercharge Kinetic Resonance.
You can pop an entire gangrape of ragers within a second or two thanks to EP. Fully juiced + blue stimm, you even start melting bosses, it's pretty funny.
>>
You know people itt are just posing about being h40 lords because I've not seen a single complaint about the 8 consecutive weeks of blight spreads in here yet
>>
>>566711042
>>566711535
You shouldn't have to spend the extra time and materials on something you've already done no matter how negligible you may believe it is. There's no reason to force the player to go through the tedious process of finding a weapon with a good stat distribution and upgrading it to 500 for a second, third, or fourth time. It's not like it serves the gameplay purpose that levelling another class does, where getting drip-fed talent points forces you to gradually learn what the class is capable of in a way that feels organic and doesn't cost anything but time. Having to upgrade an identical weapon all over again on another character only acts as an arbitrary barrier to playing the game how you want to play it, and that's on top of the fact that the class will have unique equipment that you've never used before that will also need to be upgraded.
>>566712294 is probably right in that the way the game is structured under the hood makes something like a Diablo-styled shared stash impossible, or at the very least it'd take far too much effort for such a relatively minor feature when most players are used to the way the game works now anyway.
>>566713584
Then why do they pool their currency and resources into the same stash that they both draw from? Why do any of our characters do that if they've never met?
>>
>>566726368
I'm not some gay delusional faggot who thinks zealot is dogshit for some arbitrary reason, so it doesn't affect me because I always bring a purity zealot regardless of blight. Blight is a welcome modifier, it's probably the easiest one overall.
>>
>>566726450
>words words words
Just admit you want instant gratification
>>
>>566725737
Look. I don't even have points to take rending. Why would I sacrifice defense or peril reduction or soulblaze for melee talents?https://darktide.gameslantern.com/builds/a1ba5493-71de-47d2-b731-c40085595c87/this-is-how-you-build-for-smite
>>
>>566726574
Your mother gives me instant gratification with her butthole.
>>
>>566726356
yeah i like those builds, and i think it can be fun to have that as your comp's special sniping solution, but you run out of EP stacks so fast if you try to use them on the special spam that auric and havoc hit you with
>>
>>566726368
Crate scum trivializes blight spread while doing double zealots damage so it's a non issue
>>
>>566726661
>no Warp Rider
>>566726782
Rampage scum deals double a crate shitter's damage and eradicates bosses with a chorus zealot stunlocking them. You should take both, not either.
>>
>>566726453
>>566726782
It's totally unfun even with a zealot or meme scum it's just a horrible modifier and it's been on for 8 weeks now
>>
>nooo, darktide is still alive, there's heckin' 5k people playing it
>across 4 game modes
>and 4 difficulties within those game modes
>and the newest game mode has branching paths that don't matchmake with each other
>and several matchmaking regions
it's fucking dead
>>
>>566727143
The modifier doesn't even do much at all, how is it an active detriment to your enjoyment? Unless for some reason you enjoy having rainbow colored enemies randomly becoming stun immune.
Did you forget your health curios and corruption resistance perks?
>inb4 muh meta +5% toughness perk
lmao
>>
>>566727178
So long as I can find a game whenever I want it isn't dead
I don't give a shit about any of your gay brown mental gymnastics because you're obsessed with player numbers because your sole mode of thinking is
>ooga booga which tribe have more people hermanos??
>>
>>566727319
>corruption resistance perks?
this is how i know you don't play the game, that shit does nothing against that
the modifier is unfun because it denies a massive space from you whenever hordes show up. It's just fucking boring and obnoxious in the worst possible way, it adds no challenge it just forces you to wait for enemies to pathfind to you all the time and breaks the fun flow of combat
>>
>no 17% toughness relics showing up
How long must I suffer?
>>
>>566726910
20% is nothing compared to 200% from EP
Though I removed it like 10 minutes ago to take kinetic deflection
>>
>>566727479
>lowercase retard randomly making up lies
Corruption resistance works fully against beast of nurgle, and fully against AIDS puddles.
>the modifier is unfun because it denies a massive space
It does that when you're bad, true.

This is how I know you never made it past the 20s trench. Shut the fuck up, shitter.
>>
>That one anon is having a melty over lowercase letters again
Yes yes, you're the only one who's played havoc 40 we all think you're so very good at the game
>>
>say something lowercase and retarded, make up random lies
>get noticed
>start having a melty
How about you kill yourself already, faggot
>>
>>566726661
>no warp expenditure
>no mettle
>battle meditation instead of by crack of bone
>immaterial focus
>anticipation
>no just a dream
>vulnerable minds instead of warp rider
I mean, even accounting for you building for Smite of all fucking things, you have basically no backup for when you actually have to kill anything yourself. Your greatsword has no cleave and no extra attack speed. A pack of ragers will evaporate you instantly and I'm sure as shit not gonna be the guy picking your ass up. I guess it's alright if you just want to smig around.
>>
>>566728872
I'm not even the guy you're freaking out about, you people who schizopost about lowercase letters just look like clowns to all the onlookers.
>>
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>>566723171
>>
>>566729006
I will probably replace it with dclaw, ds or knife. I slapped a greatsword I had to get toughness from souldrinker, but I barely use it.
>wall of stupid
what part of "not a melee build" do you not understand?
>>
>>566729743
I understand it's a smigger build, and that's the problem, you have nothing except smigging, you're worthless when you can't smig because you're facing gunners beyond smigging range, or a pack of ragers rushing you down before you can smig all over them. A good smigger build (heh) sacrifices some smigging for melee or ranged capacity to recover toughness when suffering chip damage or just protecting yourself in general. If I really wanted to shit on you for making an unironic smigger build, I would have just posted DECLINED.
>>
>>566720493
>>566723610
Cute!
>>566729040
Jej
>>
Haven't played SM2 in about 4-5 months and reinstalled it because a noob friend wanted to play a few operations. I'm now level 20 with the Techmarine and kinda digging him he's cool to play when you get the focus more dangerous enemies/refill on incapacitation.
>>
>>566728089
>you must be bad at the game if you find this 1 modifier to be boring and bad game design
Nta, but get a grip, man.
Sorry that someone dared to insult your favorite gamemode which from the ground up isn't designed that well.
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>Ctrl+F
>"Killing Floor"
>2 results, both are on the OP
So... The game is dead huh? What do you think went wrong with KF3? I for one, I just noticed it's DoA when I saw the trailers. Their reaction to criticism, staff talking from an upper tone on the forums as if they're superior, just sealed the envelope for me. I have never seen a team of developers that is willingly deaf to criticism.
The state of their moderation team trying to gaslight people and banning anyone who talk bad about the game is a reminiscence that their mentality never went away.

I'm happy that I didn't spend any dime and my time on it. What's your dead giveaways or experience with the game?
>>
>>566732270
Yes unironically to the greentext.
AIDS puddles never become a problem if you kill fast enough and remember to bring 1-2 health curios with corruption resist on the squishy classes, and if they annoy you, you bring a purity zealot. That is the only concession you have to make. In return, you get runs with effectively -1 modifier.
I barely notice the puddles anymore because I'm not fucking retarded and actually bring builds that work around the modifier.
>but that's so restrictive!!
2 curio slots and bringing a zealot or a scum is restrictive?
>>
>>566732551
>hero shooter
>humor that hasn't been funny since the early 2000s
>entire game is standing in an arena and shoot at waves of enemies with no objectives of any kind
>>
>>566730584
>you're worthless
You are
>gunners beyond smigging range
That's what laspistol is for
> a pack of ragers rushing you down before you can smig all over them
Skill issue
>A good smigger build (heh) sacrifices some smigging for melee or ranged capacity
It's a perfectly functional laspistol build
>>
>>566728089
>all this cope
Go test it out, the stat does nothing against that
it might technically affect it but you'll still instantly corrupt, almost no difference at all. It's the first thing I tried as did everyone else and it doesn't do shit. You're retarded and making shit up
>>
>>566734257
Yes anon testing it out is why I have 2 corruption curios. Were you dumb enough to test it in a locally hosted game without forcing your build to update, and actually tested with 0 corruption resistance because of a bug?
>>
>>566647795
Just use one of the few easy means of grinding either player/weapon XP or gold/souls with the tutorial bug, I'm already 2nd prestige from just running the tutorial back to back
>>
>>566732876
>sacrificing 2/3 curio slots and being forced to bring 1 class isn't restrictive bro?
You're mentally disabled just for thinking this. That is the definition of restrictive.
No matter how you cut it, Blight Spreads is a dogshit, boring modifier, which only exists to be "you are not allowed to have fun" modifier.
>>
>>566732551
Me and my bros bought KF2 on last year sale for peanuts. Played it for 2 hours, unanimously agreed it was a complete irredeemable garbage, and asked for our peanuts back.
We really liked KF1 but got into it way too late, after hundreds of hours in L4D, so didn't played it that much.
3 killed the series for good. I pray it would also kill the whole studio (should've already happened after 2 to be honest), but with these jews you never know.

https://www.youtube.com/watch?v=mqxn6at0yxY
>>
>>566733272
>>566736932
Sad trvke nvke
>>
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I liked KF2...
At least up until they started adding paid dlc weapons.
>>
>>566734725
Simmer the fuck down newfag, when Havoc came out you couldn't even play it locally yet until someone updated mods. You're falling for placebo and trying to call ME retarded lol
>>
>>566736646
He likes it because it's easier than the others and he only cares about winning and not about having fun
that's why his instant projection is
>U SUCK U SUCK U SUCK
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>players who say "puddles are not a problem" be like
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>>566739137
They aren't a problem, I just don't find them fun or interesting.
Especially after having to play with them for 2 MONTHS.
>>
I FIGHT FOR DA LEX
>>
>>566738879
NTA but cmon man it's not like any of the modifiers except moebians are actually fun.
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Give me a single reason why Reduced Ammo modifier exists on havoc other than to make at least half of existing weapons completely unusable when most of them were already weak af to begin with.
>>
>>566740370
Cranial Parasite and moebians are fun.
Rituals can be fun too, but half the fucking time they are bugged depending on the map and the sweggers refuse to fix them even after months since their introduction.

I remember playing an Excise Vault with Rituald and for some god forsaken reason the game thougth it'd be funny to spawn 4 rituals back to back and 3 of them were in the same fucking room, which then spawned a captain, twins and then 2 monstrosities when we got near the rituals.
Gg no re.
>>
>>566740806
It's purely there to try nerf the overpowered guns.
But the swiggers in their infinite wisdom never actually thought about as to WHY people keep using like the same 5 ranged weapons in the game. Aka, reason being those guns don't suck dick and actually kill shit.
>>
>>566740806
Because otherwise rumbler would hold down left mouse button from start to finish and win
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>>566740806
To force pacing, wise ammo use, target priority, and team coordination, as well as to make sure people actually engage with melee combat despite it being more dangerous to melee in havoc due density and player durability changes. Unfortunately, pysker exists. Thankfully you can decline all psykers from your party finder.
>>
>>566740813
Cranial has unstaggerable reapers and constantly flinging your teammates around and causing jank deaths and bad situations on no fault of their own. Not fun. We already agreed on moebians being fun. Rituals would be fun if fatshark bothered to fix it at literally any point in time. None of the others are fun.
>>
>>566741246
>as well as to make sure people actually engage with melee combat
Great, now how about they ensure people engage with ranged combat?
No, psyggers staff is not a ranged combat.
>>
>>566741518
That's why the game spams gunners, shooters, and specials. Someone on the team's gotta be able to shoot.
>>
>>566741401
Cranials are fun specifically because the enemies explode sometimes.
It's fun and you can use it to your advantage too because it staggers/supresses the other non-cranisl parasite enemies near them.
>>
Do you guys max out your FoV on Darktide?
>>
>>566740370
I wouldn't say they're fun specifically, they're just not antifun like blight spreads
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>>566629110
Isnt traditional chinese used by taiwanians?
>>
>>566742628
I think they're all antifun, and blight spreads is one of the least egregious of the antifuns. I'd rather take the tax to my healthbar and bring beacon of purity than deal with bugged rituals or unstaggerable bulwarks.
>>
>>566740806
Obviously not enough people play psyker and they want to change that
>>
>sm2
>join into a failed mission
>leave
>join into a failed mission
>leave
>join into a failed mission
>leave
This game isnt even hard. This is my experience every day on this game.
>>
fart fart west status?
>>
>>566745016
Trying to play DRG and all I get is "multiplayer session ended" constantly after I updated it.
Can't find a fix either, verified the files but got nothing, rebooted PC and the router and still nothing.
>>
So, will skitarii get their own special 2nd skilltree like Hive Scum has?
>>
>>566746439
I would be surprised if they didn't.
>>
>>566746439
They'll get 3
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New charger-slop just dropped.

>HARBINGER Pathogen-Mutated Organism · Hunter Role: Pursuit & Lockdown Threat Level: High FIELD ANALYSIS: A multi-armed, mutated pathogen-borne enemy that is more mouth than body. The Harbinger relentlessly chases down players and attempts to immobilize them with a powerful grapple attack. OBSERVED TRAITS: ▸ Multi-armed silhouette dominated by an oversized maw ▸ Aggressively pursues players across the battlefield ▸ Pins targets with a grapple-style attack
>>
>skibiddi class will cost more because of the extra work
:3
>>
>>566748046
It won't cost more than all the cosmetics I've bought, so I don't really care.
>>
>>566748016
L4D2 perfected the groundwork for enemy specials.
>>
>>566748195
sunk cost personified...
>>
'bout to have a delicious ice cream...
>>
>>566746548
>>566747502
I wonder if they'll ever give the 4 original classes a 2nd skilltree like scum has.
Could be neat.
>>
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>>566748426
That implies I seek external validation for my spending habits, I don't, I spend money on whatever pleases me.
>>
>>566748668
Outside of a custom grenade tree for vet, what could you do for the other classes?
>>
>>566748747
that's not what sunk cost implies...
>>
>>566749154
Yes it does. People who regret their purchases try to convince others their purchases weren't dumb as a means of avoiding their regret by having others affirm the decision as a good one. I don't regret any of my purchases, no matter how dumb they are.
>>
>>566748283
Yea. Every time when I play WWZ and some retarded screamer randomly spawns god knows where where you can't get him and basically ends your run, I remember how Volvo said that a screamer enemy is a bad concept and it's close to impossible to make it fun and that's why they never put him into L4D.
>>
I have WWZ I think the big everything edition but never even installed it

Is it still fun to fuck around in or is it full of chinese cheaters or no one at all
>>
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have to finish this boring assignment before I can get the pickaxe assignment. I don't think I will even bother.
>>
>>566750071
Outside of the screamer in WWZ I still think its special infected lineup is fine. Most are just reskins of L4D infected. And the main threat in WWZ is the horde, not the specials. The specials are there to disrupt you more so the horde can kill you, unlike in L4D where the specials are the main threat.
>>566750259
It has crossplay so there's still an active playerbase, but your mileage may vary. I think it's worth checking out because the levels and mechanics are interesting. There are some things other zombie shooters could learn a lesson or two from it.
>>
>>566748797
Zealot gets a prayer book.
Psyker gets different psychic disclipines, so you get summon shit or manipulate enemy AI
Ogryn just gets a giant fatman nuke.
>>
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Heavy needs more ammo.
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>>566750739
I was going to say Ogryn should get a lunchbox that gives you different buffs but that's basically the same as Hive's stimms. And giving him a nuke would just be the same as vet having customizable grenades really.
>>
>>566750915
How the fuck? I've never even cracked 35k even with the most braindead of console niggers.
>>
>>566750559
WWZ special lineup is more than fine, in fact most of WWZ is more than fine, it's one of the best designed horde shooters ever imo, even with all the little flaws it has. Fucking love this game.
It's a shame most of the people will never experience it because the retarded devs took the timmy pill and ruined any possible hopes for a good online with EGS exclusivity, so it came half-dead to Steam.
>>
I want them to add more weapons not add more power creep so I can clear full rooms with 1 button press with the same fucking weapons the classes have had since 2023
>>
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>>566751110
Im a retard magnet. I normally get 35k range damage on heavy and sniper.
>>
>>566751223
I agree. Again, there are some mechanics that other horde shooters should definitely steal from WWZ. I'm a big fan of the defense sections and how simple but robust WWZ keeps it. Finding and placing defensive structures to prepare for a fight is fun.
It's a nice way to stop people from rushing through levels like how most L4D maps are unfortunately played.
>>
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>play HISTG as taunt ogryn
>3 veterans on team
>"heh, I bet this is gonna be easy since at least one of them will probably focus on ranged enemies!"
>nope
>as soon as a handful of elites show up the three stooges ALL pull out their swords
>even though all melee enemies in a wide radius are aggro'd on me, and this should be obvious to them since taunt has a visual cue
>meanwhile an entire circus troupe of specialists remains completely untouched and I can't do much about it since, again, the entire mixed horde of melee enemies is aggro'd on me
>guess we're gonna fight in a cloud of tox gas, while on fire, in a crossfire of snipers and gunners, with a bunch of disablers going at us too
>wipe
I don't get these people. If there's an ogryn on the team taunting all the melee enemies you don't need to pull out your shitty power falchion to go tickle the heretics. Is this, like, fun for them?
More realistically though, this seems like another Fatshark moment. They had the good sense to make an event where just about every melee enemy is an armored elite right before a new patch where they severely cut both the HP and spawn rate of crushers to allow way more specialists to spawn. So I think a lot of people are still using anti-elite builds, when they should be using anti-specialist builds, and are probably still in the mindset that mixed hordes are a priority target because CRUSHERS COULD BE THERE. Bravo Fatshark, you really outdid yourself this time. I bet the playerbase is really enjoying this hoodwink.
>>
>>566752186
>>at least one of them will probably focus on ranged enemies
>>as soon as a handful of elites show up the three stooges ALL pull out their swords
Welcome to auric, anon. This is the average auric player right here.
>>
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When will we get a new enemy faction
>>
>>566753615
Darktide 2
>>
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>>566626283
Anything new in Darktide? Haven’t played in a while spent the past few weeks on Helldivers and missed the event
>>
>>566754443
>Anything new in Darktide?
We'll find out next week at the Skulls Event
>>
>>566753546
It wasn't like this before the Indomitable Incursion event. Quite the opposite really, your lobbies usually had at least one guy who'd never ever melee anything and would just shoot everything, hopefully even the specialists you ping.
>>
>>566754443
no just waiting for the new class to drop soon.
we had a minor balance patch yesterday but nothing major
>>566754656
its all gone to shit since they removed the seperate aurics tab
>>
>>566754656
>your lobbies usually had at least one guy who'd never ever melee anything and would just shoot everything
Yeah everything but the disablers and shooters. But you bet the tard is magdumping the poxwalkers in melee range with you.
>>
>>566745016
Nobody wants to play host migration loading screen race, better leave while the mission is still on
>>
>>566754829
>But you bet the tard is magdumping the poxwalkers in melee range with you.
this used to be the most upsetting shit ever but then they made aurics so easy it doesn't even matter anymore
>>
>>566748016
Weird as duck
>>566754573
Damn that looks sick as shit
>>
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>>566755291
This is what Peter Turbo actually looks like these days
>>
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When will they release skibidi



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