Civil Engineering editionPrevious thread: >>566592525This thread is dedicated to all games about building machines and systems, in space or otherwise.List of commonly discussed /egg/ games:Voxels, blocks and vehicle builders>Avorion, Besiege, Empyrion - Galactic Survival, From the Depths, Machinecraft, Robocraft, Scrap Mechanic, Space Engineers 1+2, Sprocket, Starbase, Starship EVO, Stationeers, Stormworks: Build and Rescue, TerraTech, Timberborn, TrailmakersAerospace>Chode - Children of a Dead Earth, Flyout, Kerbal Space Program, HighfleetLogistics and factory management>Autonauts, Captain of Industry, Dyson Sphere Program, Factorio, Factory town, Infinifactory, Oxygen not Included, Satisfactory, Shapez, Workers and Resources: Soviet RepublicProgramming puzzles (or most of Zachtronics)>Exapunks, Last Call BBS, Nandgame, Opus Magnum + De Re Metallica, Shenzhen I/O, SpaceChem, TIS-100, U.V.S. Nirmana, Turing CompleteThe full game list as well as information about these games, such as where to get them if they’re not on steam, trailers, /egg/ conquered/hosted servers, and other shit can be found in this pad:https://hackmd.io/e6SPFz8VSRmpV91t8bmkWwhttps://fromthedepthsgame.com/Games that are not /egg/:>Minecraft>EndfieldWebM for physicians: argorar.github.io/WebMConverterReminder: /egg/ has no discord, any discord links posted are from tranny servers.Current and recent /egg/ hosted servers:>Factorio (pyserb)All IPs are in the pad for security reasons.
>500 hours in Factorio>I'm still shit at itI'm still having fun, but I wish I was smarter so I could stop making garbage bases that barely work.
>>567490815you'll get there
>>567477573hydrogen is actually useful, nitrogen is a wasteproduct before ammonia that requires you to compress it anyway
Realistically, if i devote one month of playing 5-8 hours a day with guides and tutorials from youtube, will i learn the game?>inb4 hurr durr learn on your ownniggas i got a shit ton of infinite replayable games, i can't waste time
>>567494047i'm talking about factorio btw
>>567490110stop fucking with the OP you fucking nigger
>>567494047nigga it's not a job
>>567490815what helped me was not worrying about automating every single thing until I get drones. You dont need unlimited amounts of belts and inserters, all that shit doesn't need to be automated, but it can be half mated which is when you feed a factory via containers and not belts.I automate the shit I know I need bulk first. So plates, wires.Also always buffer everything. So output into a chest and then into something, never output shit directly into a factory, learned that the hard way.There is a reason you have inventory slots, it's for mass expansion.
>>567494291Yes it is, now answer my question
Honestly this one worked almost too well. I'm happy.
Where can i talk about solar expanse?
>>567496551I saw some talk in indie.
>>567494047Yeah it's still just a singleplayer game, shouldn't take more than a week to get decent at it if you have time and guides. If you play blind you'll be in spaghetti mode or like 100 hours but even that's still much less than month given your playtime.
>>567494047Just play it normally any maybe look up a couple of things that trouble you enough. That's how I do it, I'm still shit but it's satisfying looking at your own work rather than a base you copied.I know a guy who just downloads blueprints and follows guides, and I don't get him at all. Watch a lets play at that point.
>>567496572Thanks, posted it there>>567497780Good to hear. I will devote a whole month on it, maybe less if i get it sooner. I have like 20+ hours, got stuck at automating green science(i'm ashamed about that but anyway). Didn't really try a lot though.>>567497828I do that with most games, i have a game open and watch youtube guide and play but not copying, i want to understand things and do it on my own way.
>>567496551here, where I posted about it the moment it came outnobody gives a shit about indie, this is still spiritually /svgg/, and it's at least two of those letters
>>567494047I know your kind, faggot, you don't have infinitely repayable games, you have shitty daily grind quasi-work
>>567498313What do you think, how many hours can it keep me occupied?
>>567498589depends on your autism, from 30 minutes out of Candycrush to a hundred out of I Play Terra Invicta And Enjoy It
My problem with Factorio is I play it non-stop for a month, don't touch it for over a year and I'm back to square one for the most part so I never really improve.
Seems a little silly that the improved climatology research requires 3x climatology science packs. End up having to expand production of the shitty recipe for one research topic, so that I can tear it all down and replace.
>>567498634i love spreadsheet simulators, micromanagement, sandbox and shit like that
>>567498962then you'll fucking love this shit. it's all micro, spreadsheet with funny colors, and essentially a complete sandbox outside of the very loose objectives you get for money. there's also almost no danger outside of accidentally letting your colonists die or getting the asteroid event, which is piss easy anyway.
>>567499021I have 19,99€ on steam wallet, i am sweating
>>567498697That's everyones problem with Factorio
>>567499110you can always pirate first and try it outit does have some temporary AI sloppa assets that are probably going to get replaced, and its worst issues are in the UI department, but it's actually being developed and improved past launch, so I imagine it's going to get better. unlike most Eternal Access games, it's basically a fully-featured game with plenty of shit to do already.
btw i also want software inc. but i'll wait for summer sales for that
>>567499110It has a demo, or pirate if you ain't a scared zoomer
>>567499196i like shitty UI like Crusader Kings 2 and EUV
>>567499207>software inc.>2015>Early accessDamn
>>567499298it does have that, yeah. like what could be essentially one click-and-drag with a Daedalus pull it back empty from Luna becomes 8 clicks in various submenus, and you'll do it a lot
>>567499337it looks super autistic though, i'm sure i will like it
>>567498563Team Fortress 2 is infinitely replayable. Roller Coaster Tycoon is infinitely replayable. You obnoxious faggot.
>>567499362sweet, i am almost persuaded to pull the trigger
>>567499475just pirate it first and try it out
>>567499337Software Inc is mostly just slop. I honestly prefer GameBiz 3 over it, even though that one is MS Paint tier, but it acutally shows you the results of your various decisions instead of just being some nebulous stat.
>>567494047if you're gonna be a sad excuse of a human being, pay and download milhaus' blueprint librarythat way we will know you are fully and utterly devoid of any semblance of soul and you will achieve your goal
>>567499926sybau
I keep hearing how nuclear power isn't really that necessary unless you megabase, but no matter how many steam boilers you make you're going to need something more powerful by yellow/purple science.
>>567501282I don't see the point of either when you can have robots spamming solar panel blocks
all my meaty jerky from slaughtering auogs isn't actually producing enough phytoplankton to keep up with the zipir egg demand of py2, so I had to fiddle with the tin build again after fixing it for good (tm)so now I have a new build, and it stops the flow of tin ore, like the other two stop signals (one for when the molten tin reservoir is at 125K and the other when there's too much damn grade 3 and it needs to chill a sec with the ore input) only this one outputs from both belts so I had to get creative didn't even know you could wire splitters like thatnow it outputs towards the plankton build when there's low plankton, and the main tin ore line gets cutoff when the outpost is at 15k, which is more than enough with the buffer on the beltsfirst the input shuts off, and then the remaining tin gets rerouted to the main line for the stragglersshould, theoretically, work indefinitely when there's a need but that's what I said the last three times I built this tin processing plantbane of my existence, this one
>>567501282what kind of braindead moron told you that
Speaking of nuclear, how do you guys handle the reactors? Do you just say fuck it and let the inserters add fuel whenever, or do you set a system up? I usually just let it endlessly add fuel, but I'm thinking of learning how circuits actually work and trying to program something.
>>567501692flue gas to phytoplankton is just superior, especially since you can convert biomass into flue gas
>>567502985yeah and it's chemsciI have a phytoplankton shortage NOW thank you very much
>>567503031better start jerkin' it harderif there's anyhting you maybe should overbuild, it's any one animal that gives the usuals, meat included, so you can have fuck you amounts of each
>>5675022672.0 made it really easy by being able to directly read out the temperature and fuel content of the reactor. Don't even need any combinators for correct fuel insertion that way, so there's no reason not to do it.
>>567503239I just rebuilt auogs to give me 9 meat a second in 33 slaughterhousesI know I will have to scale harder for vatbrain cartridges but stillI don't wanna rebuild auogs again just to get phyto
Software Inc. or Solar Expanse?
>>567503458Wait, so you can just hook up a wire now, click "read temperature" and the inserter does the rest on it's own?
>>567503742solar expanse is just better
opp niggas hate to see a fly young automator with motion
It's a fucking mess and I promise you I didn't plan shit, but it's working.
>>567504743You also need set filter and read fuel to only have it input a single fuel cell but yes
>>567506659>automating your way out of being able to use a resource node
>>567506934You can also set it to read temperature and only shove in a cell once it cools a certain amount. Either way it's on the same difficulty level as advanced oil cracking at this point, which was nice of the devs.
>>567507045ermskies why would I use it when I could automate it?
>>567490815>>567494047>>567498697The only guide you need is the basic circuit tutorial. Learn how blueprints and parameters work, then make your dreams a reality.
>>567504951man i just can't decide, software inc. looks like deep autism while solar expanse looks more "technological" which i like a lot. I don't know
>>567506659I wish I could play Satisfactory for the first time again
it's not pretty but gosh golly it's producing>>567511038I'm having a lot of fun with it, first time playing a proper factory game
>>567511549>Sushi beltUnfathomably based
>>567511038I wish I could play satisfactory for the 0th time again
>>567511549Embrace the spaghetti. Don't let the /egg/ autists tell you otherwise.
>>567511729hehe cheers, is that a faux pas in the satisfactory community™?>>567512253I usually get autistic about making things pretty once I have enough resources to neglect productionin the meantime I will have no standards whatsoever
>>567501692>all my meaty jerky from slaughtering auogs isn't actually producing enough phytoplankton to keep up with the zipir egg demand of py2Utterly deranged.
>>567384279>>567391354>less than 16 color images>749KB png with jpeg artifacts>jpeg>non-integer scaling artifactswhat the fuck is this shit, nigger?
>>567506791Good. Those are the best factoriesI had to unlearn the bus to have real fun
>>567511758haha, imagine not never playing satisfactory
>>567514508I'm still enjoying these posts but man, get some new material
New dosh when?
>>567515726Check your wallet.
>>567515726within six months
>>567515224But I'm a crow and all my cue cards say the same thing
>>567507568congrats
>>567516109Within the week
>>567509318software inc isn't deep autism, it's literally the sims with a thin software veneer. or like automation, except less actually autistic. it's barely about software. it sure is more of a spreadsheet simulator than the solar expanse but most of those numbers are also pointless, as is the vanity customization.
>>567516528On the morrow
>>567515726when is dosh bringing his jewtreon circlejerkers onto pyserb
>>567517954he checked the old one out
>>567516442thanks anon. i want to get some rovers and sub-orbital craft up there, and i still have a relay network to deploy, but i think thats the bulk of the duna colonisation done for now (the base does have room for expansion some day though)im shit at making rovers though so might come back to it later
>>567515726https://www.youtube.com/watch?v=L9MZC-GmrdA
>>567507568Be careful the potatoes don't explode.
>>567507568I hate it
I waste my time making roads.
>>567524571you waste your time unsatisfactorily
>>567524571I have a hard enough time with Factorio and seeing it all from above, I can't imagine playing a similar game in first person.
I thought I could just crush down some excess limestone, get more stone byproduct to make sand out of and remove the sandstone dependency in concrete. But it's actually quite awful.
>>567527273awful how?
>>567528994slooowI'm getting 1concrete/sec out of all this
>>567529342Just build more things
>>567524602nta but how could it be unsatisfactory if it satisfies you
> >567469398>stack heat exchangerswith additional heat exchangers, the gas mixer is running at full speed! that was a good call>logic gates and no IC chips in sighti will look into coding and such at a later stage, when the demand for complexity rises naturally>ice crushers can produce liquids and gassesyes! i have an ice crusher for producing water in the pressurized room, where im eating and suchthere are no liquid byproducts from volatile ice and oxite, as far as i can tell ( i thought oxite had some water in it, but i was wrong )
>>567524571FICSIT does not approve of needless timewasting that could be spent improving efficiency
https://www.youtube.com/watch?v=PWd8wHm22LQSatisfactory 1.2 out of experimental on June 2nd
>>567529342but it's doing its job in any caseyou were already having excess limestone problems, so this only fixes two issues
>>567533985I was deceived, I hoped for some new train features like dynamic pathing.
>>567538484goes hard as an album cover
>>567538484The cookie dough needs more butter
>>567516528old menrunning the worlda new age!
Now to fill the train with ore to run all this shit
my beginnings #humble
>>567533985Circuits in yet?
https://mods.factorio.com/mod/remove-animationsapparently this massively improved py's update speeds
stationeer anons - will it pay off to accumulate hot CO2 from the furnace in a large insulated tank, for later use? for a stirling engine or some other contraption that uses heat?
>>567546967Hot gasses from the furnace are nice for smelting low-heat alloys, degassing ores or pre-smelting themOther than that, unless it's a gas you don't have in the atmosphere, there's no point in keeping it around.
>>567547729>smelting low-heat alloys, degassing ores or pre-smeltingah, i will look into all of those! ive heard something about degassing in one of the tutorials
>>567546967Depends on the planet. Moon and Mimas you want to store CO2 in general, for the greenhouse. Venus there's no heatsink to run stirling against. Vulcan you get free 650C air every day. etc.
>>567545780Imagine my shockNow give every building the same blank gray block texture and watch it improve even more
>>567550813honestly going from flip 10 to flip 0.5 is pretty worth itnobody actually likes py's buildings and there are too fucking many in any base
Holy fuck I'm doing it
>>567524571Based roadpilled truckmaxxer
>>567501282Whether or not you go with Nuclear ultimately just determines how you structure your base. You can do a setup solely off of solar and get 150MW+ pretty easily, which is more than enough for most bases, but you'll be putting down a LOT of solar panels and accumulators when you do that. If you can automate it and can accommodate for the massive fucking footprint, that's a perfectly valid option.Optionally if you're on Space Age, you can use heaters instead of nuclear. I do it sometimes and don't really mind it since I don't have trouble producing rocket fuel to heat them, but there's little reason not to just do a Nuclear setup if you're on that grindset. Infrastructure is ultimately the same.
>>567544680lol
>>567543932How's the throughput on trains? I barely touched them in the experimental branch just to see how they worked.
talking to angles or whatever churchill said
>>567558501The wagons are fairly small but the trains are really fast. I'm still trying it out myself
should i play satisfactory
>>567494047just have fun bro, simple as
Temporal anti-aliasing is a goddamn blight.
There better not be a mistake in this. Holy fuck I need the bit of progress that will make the ratios work better.
>>567564754It was "Taking Los Angeles"My dude did not want to stop at the end
>>567533513>when the demand for complexity rises naturallyTrust me bruv, once you get into ICs, you'll use it for all your logic needs.It only looks intimidating, but, once you figure it out, you'll never use the basic logic gates.Save, perhaps, for the memory chip, as it makes for a convenient and easy-to-change at runtime constant.>inb4 dialsI don't believe they can do negative values. Plus, you may not always want it sticking out like sore thumb.>i thought oxite had some water in itIIRC the built-in wiki tells you exactly what's it made of. Crusher produces liquids, it's just that they evaporate.It's still a good idea to have a way to get the liquid out of the crusher, just to prevent it from jamming when you're not there to unfuck it.
>>567524571>can't even move sandlegit whats the point of 3D if you can't fuck with the terrain a bitimagine if you couldn't remove cliffs in factorio
Acid and sugar
hmmm
>>567590361as you fish
>>567588119You WILL build on the static unreal engine environment and you WILL like it
>>567590361maraxis was so fucking stupidit really shows how amateurish all planet mods are and the amount of work they needed to make SA polished
>playing Stationeers for the first time>trying to grow potatoes and basedbeans>beans aren't growing well due to my growlights (driven by a daylight sensor) not being on long enough>come up with a brilliant idea: I'll just switch the growlights on for 6 seconds and then off for 4 and repeat indefinitely, which will provide both plants with an adequate ratio of sunlight/darkness over time>set it up and watch it switch on and off a few times>I'm a genius, why has no one else thought of this>go do something else>come back later>plants aren't growing for shit>check the plant analyzer and see that all of them have triple-digit light stress>what the fuck>watch as light stress goes up by one every single time the lights toggleFUCK
>>567598391I used to run the light using logic chips, a simple comparison against the vertical solar angle and basically extend the day a bit longer. Now that we have seasons and orbital mechanics that wouldn't work, so I'm using a clock. One "yield" is half a second of ingame time so I just count out the 5 mins darkness time they need.To max out growth you should keep the light on at all times except the required dark time. Even during the day, because light intensity from grow light and sunlight stacks.
there should be a bdarmoury submod or some other mod that adds military-adjacent stuff to RO/RP-1aerospace technology and industry was and still is very heavily influenced by the military and their need to deliver a one-way nuclear explosion at a target halfway across the globethere should be contracts to launch a missile at a specific target, contracts to build or design nuclear missiles for money, contracts to design military aircrafts, contracts to test anti-satellite missiles, and so on
I still can't wrap my head around Factorio's endgame.I mean, I have all Nauvis sciences working and well-supplied, but my base had to be huge to pull it off, and I now need to make even more circuits just to ensure I have enough blue chips to be able to continually launch rockets. I feel I'm over-producing some shit, but sometimes the ratios don't feel right. I guess the important thing is the base works, if this was vanilla Factorio I'd have won by now.
>>567598391>driven by a daylight sensorDay length is 20 min on every planet.Plants need continuous light for X min.Do them maths.>>567599251>One "yield" is half a second of ingame time so I just count out the 5 mins darkness time they need.My bröther in Clang, just use a "sleep X" command to pause execution for X seconds.Yes, sleep CAN be used instead of the yield command.
>>567578380anon, we can't see TEMPORAL anti-aliasing's artifact with a screenshot
>>567602915Don't dumb here. Not dumb area here.
>>567578380I remember I used to have a vendetta against FXAA and how blurry it was. I would love to go back to everything using FXAA. TAA literally gives me a fucking headache.
>>567605179I would use FXAA if those shitfucks at Epic didn't give it the shittiest possible implementation just to be able to say that there is an option other than TAA. Man I miss having 3+ forms of good AA in the options.
>>567605353don't want bad games? don't play unrealslop.
disabled animations in pyenabled lightorionow when machines are on and off other than the small visual indicator they give off lightnot like I would have noticed the animation with alt mode in any caseI think this is better
>>567601324base factorio rockets are twenty times more expensive, and you would have had to do even more expensive research to unlock them.Also the machines you'll get from the other planets are so comically overpowered that you'll find your base actually shrinks once you're able to use them.
>>567605353The real issue is a lot of games force it on because it's needed for blending shader effects, and even if it isn't forced, those effects will look really shit without it.
>>567554172I was thinking of going to Gleba and getting that heating tower, now that I made sure it's possible to do the planet without. But I'm realizing not having free heat and power from ammonia is much more fun. Instead, I'll change the surface condition for all burner machines from >1 pressure to >300 pressure to exclude Aquilo. The solid fuel and rocket fuel recipes will be for launching rockets only. To keep the base alive, import uranium, and keep stockpiles around.Another idea I had for Nucular was inspired by Cerys. I'm going to add a dwarf planet in an asteroid belt, as an intermediate space location between the inner planets and Aquilo. It will also be limited in size and have some form of (infinite) radioactive scrap mining, but its most important feature will be the ability to launch free cargo pods to space platforms, making it into the best location for ships to shuffle cargo around, like a cargo port. Big asteroids will only spawn beyond it, so most space platforms will be able to visit it.Opinions? Ideas?
I need this shit so much but it only goes on sale during major sales...
Stop fucking advertising it, you massive fucking faggot. You could not be less subtle.
>>567588403I remember how satisfying it was to finally rip these things down once their associated lifeform production was up and running.So much space and power for an IV drip of products.
>>567614902no you don't.>>567615062the massive fucking faggot is he who cannot even fucking quote.
extreme tourist energy, kys niggeryour shitty game isn't even /egg/, go bother >>>/vg/civ4xg or >>>/vg/indienta btw
>>567615992Yeah I'm pretty feral about getting grass up so I can make sugar out of cellulose
>>567605179SSAA > MSAA >>>>> TAA > FXAA>>567578380what you are seeing is low raycount raytracing artifacts
>All the sciences are done>Three rocket silos built>I just have to renovate my smelting facilities and that can be done with my bot network>Also build some form of defence perimeter for when I'm goneI'm so close to space, get me off this rock!
>>567620482bro no...Like I get it FXAA is really bad. But TAA is by far the worst thing that has ever happened to video game graphics. I can not understate how fucking terrible TAA is. You are just completely insane and wrong with that take.
>>567615062why are you so angry?
>>567620482when i did some comparisons in source, msaa looked better than supersampling, because it didn't mangle flat texturesleaves and grass will shimmer either way unless you go 8x supersample which is not doable for my grafix card
Nullius guy has some explaining to do
>>567620482>what you are seeing is low raycount raytracing artifactsNope. It's afterimage of the floor shadows from the bumps. The difference can be seen changing nothing other than AA type.
I don't even know what I'm doing anymore
>>567596343I think Maraxis was fine. It could have had more uses for the trench, but my main gripe with it was the forced mixed quality outputs.
continuing >>567216130, I made a large rail loop around the starter base, kindof like an autobahn ring around cities. also made space for a bunch of 4-tile wide stations in the north which will supply raw resources to a central robot mall located there. shifting everything to train logistics is kindof a massive switch.>>567621827not there yet but each time I encounter a bug in a mod I just fix it myself.
>>567623148there are so many items in this mod that having a station for each one would probably take too much space so I decided on making multi item trains. up to 6 items per 1 2-wagon train. the 12 iron and steel items can thus be delivered with 3 4-item trains. a saturation station + a fetcher train requires no circuits. each item is loaded/unloaded at a rate of 2 belts and consumed at a rate of 1 belt max, but can be scaled by adding trains if needed. it's important that the items are loaded into trains many times faster than the item is consumed so that production isn't interrupted.
>>567621827You have enough stuff for either a small furnace 3 or a combustion chamber 2 but not both of them. That's the issue
>>567623148>Those fumarolesDid you fuck with your settings or am I very unlucky? I have more of my map revealed and have maybe half the fissures you do. I can't even use geothermal (not that I need it) because I need all the gas I can get
>>567624165my resource sliders were set close to max so I can avoid constantly moving and rebuilding mines.
>>567538484
>>567514561Look at the fucking size nigga. His is bigger than yours.
>>567624842this but the opposite, so I can get rid of the starter patches faster
>>567514561>749KB png with jpeg artifactsThat's because the original WAS a jpg (>>567368917). He converted it into a png for whatever reason.
Curse crackers is an /egg/ game because I want to run a train on Belle.
>>567614902>early access since 2015wtf
>>567625320somehow, every image editor produces a different filesizemspaint seems to be the worst with 162KBwould've thought there wouldn't be that much of a difference just by upscaling
>>567514561>>567625320>>567627626>>567629893I don't know why this keeps going but here's a png bunny.
Yeah, I played the furry torture simulator. What of it?
>>567629893>>567630708>>567630738Hey buddies, I think you got the wrong thread. /indie/'s 2 pages down. >>567375228
Oh hey, dosh made a video about the game that causes /indie/ to decent into madness every time it's mentioned
>>567631025>Dosh was the scav posterFor fuck sake...
>>567630708>non integer scaling>artifacted to hellwhere do you get this shit? stop posting shit crusted images
>>567631713Fine, here's a raw screenshot.
>>567633297>.jpgStop using Steam for high quality screenshotsI think it has a setting for that but I still don't trust it
>>567633493I sent the wrong one.
>>567633548>grey blacksget out of here
>>567633548>The game is just blurred by defaultkek
>>567633808that's just scaling to a non-integer window size nigga
>>567634440Then he shouldn't be using screenshots for avatarposting? He should go in and find the assets if he wants the best quality
>>567634628yeah
Peaceful Earth Observation Satellite purely meteorological purposes civilian craft for geophysical year )))))))
>>567637109Saar
holy autismo
>>567623039I agree. The mixed outputs is kinda just artificial difficulty as I see it. Maybe it's an invitation to use speed modules to nerf productivity, but I would honestly rather they just make some bullshit waste products instead.
>>567639041>nerf productivity*quality
>>567623039>>567590361>The name "Maraxsis" draws inspiration from Frank Herbert's Arrakisgreat now add Arrakis too with its ragheads natives and sand worms but not the gay ones like on Vulcanus
https://mods.factorio.com/mod/PlaceableOffGrid
>>567614902same bro, still waiting
>>567621827this is a factorio bug on how it calculates dependencies for recipes in case there are multiple alternatives
>>567647830absolutely cursed. next dosh video incoming.
>>567648454I've had that happen when handcrafting stuff in py too, yes
>>567648825nah man nah
>>567490110
>>567599251I added a second-counter which I just mod by 1200 and switch the growlight on or off at a certain point in the "day" (currently it rolls over in the middle of the night, but it doesn't really matter since the plants get no natural sunlight anyway). The IC10 the lights run on also does a bunch of other things so it gets reset frequently, but I solved that by storing the counter high in the stack (since apparently it doesn't get wiped out each run). At some point I'll make the counter reset at sunup instead so that I can use it to approximate how long is left in the day/night and make a wall clock.>>567601884I'm avoiding sleep because (as mentioned above) I have one IC10 doing a bunch of different things, to get my 50W worth out of it. Off the top of my head it:>automatically turns the interior lights on/off based on occupancy>turns the beacon on for half a second once every five seconds, if I'm not at home>switches the wall cooler on/off as needed>shows a countdown if the weather station picks up a storm>controls the growlight
>>567650086there's no reason why it wouldn't work considering it's just appending a tag to every single entity in the game
>>567650530I mean it's already been out for long enough for anyone to consider not considering it
finished the new advanced furnace setup!it works as intended, and even though it takes lots of space, its nice to be able to access all installations easily, and i have vertical space to add new gas lines to existing pipe networki have read about using a coolant to increase pressure - i guess my next goal is to add a set of rudimentary temperature and pressure controls
>>567650267post more tofu dregs
>>567648307soon, your patients will be rewarded.
>>567629893png has built in compression, and compression algorithms typically have a standard way of uncompresssing, but a lot of freedom in how you generate valid compressed data. It's mostly a tradeoff between CPU time and filesize.
Took me a fair amount of brainpower but once I got the <=0 branch it clicked that the 3rd bit of the control signal could represent the inverse.Also had to redo the =0 signal because at first it was just OR gates which resulted in the !=0 value which I couldn't think of a way of making into a 10 gate condition.
https://www.youtube.com/watch?v=mGOKKtIDNbk
>>567658462clickbait
>>567658462I doubt he will get anywhere with these kind of metaheuristics. He mentions it at the end, but basically the solution space is extremely sparse, with most of the candidates simply invalid.Maybe there's a data representation that works well with the intrinsically discrete world of Factorio *and* with metaheuristics, but I wouldn't bet on it.
I need more wind
>>567662423Good boy
>>567662423Is that Nullius?did they finally uprate it to 2.0?
Next time I'm trying a main bus. hundreds of hours of barely functional spaghetti has been enough for me.
>>567662725yea it's on mod portal
>>567662663I'd say solar but I don't have solar 2 yet
>>567662993No reason to not have both. Windmills have a smaller footprint than a single panel
>>567662846Eww, after consideration I think I'll pass
>>567663367The ! means "not"retard
>>567663182sure but since I am expanding for windmills anyway I can swap out the pylons for substations and fill it in with solar
>>567650086you missed the line right below that said updated 2 months ago
>>567660021wet water
>>567637109strap some bdarmoury nukes on it
>>567663367this >>567663680the gear is just signifying its an in-house mod.
>>567631712>the only ss13 gameplay snippet is him as a mothlol
>>567662729Don't do it!The main bus will drain your soul!Design a circuit-controlled resource hub!You can do it!
>>567675492https://youtu.be/7cdPKZHz2KA?si=XDy4j0MqTUAWNzO7
>>567674891>Went after the moth in one of those potion gamesThough she was more my speed than an outright furry
Damn so the foundation of initial nukaler power in Nullius is just a craptonne of wastewater?
>>567676576>?si=XDy4j0MqTUAWNzO7fuck off glownigger
Counter point for the furry allegations, Dosh picked human in sun haven.
>>567678586come on now, that would've been too obvious considering you'd have to state at it for one third of the videoalso sun haven sprites are ugly as fuck
>the furfag blogposter who couldn't didn't get PIDs in stormworks was just drunk doshit all makes sense now
>>567679913in five years, instead of pasting public blueprints, people are just going to run local models and telling them to "build advanced oil refinery, use cracking and don't make mistakes"
>>567679913this was already posted
All the argument Dosh makes in his scav video could be applied to eroge.>No! You don't get it! It's not a porn game!! My 3000 year old dragon witch loli getting raped is the punishment for my failure!>I feel really bad when her virgin pussy gets raped and she gets turned into a goblin breeder!!I guess Dosh is the kind of man to watch fetish porn he doesn't like and cry while jerking off...>"The discord"No.>"The developer is surprisingly young"NO!
I'm loving this fanfiction, keep going
>>567681805maybe reddit is more your speed
>>567681873Dosh slowly slid the palm over his thighs, the fabric there already straining. The screen lit up his grin in the dark room, as he moved the cursor with his free hand, clicking the link already lit up in purple. It wasn't the first time. It wouldn't be the last.>mods.factorio.comThe content was... Perverted, to put it lightly. Hundreds of thousands of pieces, all seemingly created by the deeply disturbed. One could even wonder how Earth would even bear such vermin, so full of twisted need.His eyes flew across the screen, the roll of the mouse wheel being the only sound to accompany him besides breathing. Midnight. It has been quiet.>"No... No..."Seen this. Done that. Too easy. Abandoned. Unfinished. Unbalanced.>"Come on, come on... There has to be something..."His heart hammered louder as bead of sweat rolled off his forehead. He had to find something, something extraordinary. Years upon years of his dark desire have trained him, conditioned him, until the "usual stuff" could no longer make do. He programmed complex state machines with nothing but binary logic, exploited game mechanics in order to achieve things the developers never ever dreamed of, spent more time invested in some of the... Endeavors than it would take to beat a whole game.Until, suddenly...>"Ghah...!"His breath hitched.It.That was it.He stopped scrolling.Gripping fabric of his pants, sweat on his other palm leaving the mouse uncomfortably damp, his slowly, oh so slowly, hovered the cursor over the URL. His gaze was unfocused, primal even. Nothing stood between him and the long desired release now. Just a single click.He pressed the button.The page loaded, tantalizingly slowly.>https://mods.factorio.com/mod/pymodpack
>>567683325You motherfuckerI'm only playing Py's once I've run out of Factorio content and I'm ready to kill myself.
>>567629893>>567630708is this erotic?
>>567634628>if he wants the best quality>>567633493>for high quality screenshotswhy are you assuming he wants that in the first place?
>>567650267Is it just me getting more surprised that someone can just take out that staircase, like it was nothing?
>>567596343Most people that make planet mods just don't have a strong enough vision for what they want to make. Cerys and Rubia are my gold standards for planet mods personally, with the former being a decent enough puzzle that also has a palpable use in your runs after you clear it (alternate refuel planet) and the latter balances its gimmick (rightward logistics only) without being too obtuse about it.
Thoughts on this? I have 30eurobucks to spend today
>Need Tritium and Lithium for Nullius' nuclear power>Lithium is made from brine and Tritium makes a shitload of saline which can easily be refined into brineNeat
>>567631025>dosh making a video about why a furry fetish game is actually deep insightful commentaryThis is what genuine propaganda looks like.
>>567695002He's becoming Sseth.
>>567695002>>567695473If you can't see the difference between the furry suffering simulator and the fatfag fetish game, I'm not sure what to say
>>567695002>it's a fetish because... because it's just is, okay??
>>567681873My Nowi: a Dosh X Nowi Fan Fiction. (I haven't played fire emblem btw)On an unmarked road in a forest, there was a tall man advancing steadfast in direction of the next village. He was resolved on finishing his journey before nightfall. "Wait up master Dosh!" cried out a youthful girl a several yards behind him. "Move up!" he exclaims, "Those luggage won't walk themselves!".The young girl was carrying large bags, several times her size, which doesn't mean much, as she was no taller than a tree sprout in comparison to the muscular man a few meters from her. Indeed, her height would be better measured in inches than in feet.. And her weight in ounces than in pounds. Had it not being for her lascivious attire, one would have easily mistaken her for a youth who had barely seen 5000 suns rising, ah but appearance can be deceiving, for the lust-inducing waif had seen nights and days by the hundreds of thousands.
>>567681873>>567696987 (Part 1)Her master suddenly stopped, "We'll rest here for now". Dosh turned towards her and ask: "Do you know how to cook a stew?", "Nu-uh" she timidly replies, "Make yourself useful and light the firewood". While Dosh starts rummaging through his bags to find his utensils and ingredients, the young girl quickly gathers enough firewood and lights the fire with a simple puff of her breath. Dosh arrives with the ingredients and a pot. "Now let me show you how to properly make a stew", "First add some water to the pot, then we need to peel the potatoes...". As Dosh goes through the motion of undressing and preparing each vegetable individually, the girl's desire was starting to unveil. She really wanted that stew. "And now for the final step...", master Dosh pulls out an indecently large stirring stick, it was 2, no, 3 feet long. Almost like a third leg. "Th-this will never fit! It's... It's too big!" yelled out the young girl at the sight of her master's inhuman tool. "You would be wrong!" he exclaim as he brutally shoves his obscene cane into the tiny, unfit pot. "Ah!" yelped the child while covering her eyes as to not witness the scene.
>>567681873>>567696987 (Part 1)>>567697129 (Part 2)Her master grabs her hand and forces her to tightly grip his unbearably large wood, forcing her to witness the scene. "Help me hit the bottom", she passively starts pushing the stick up and down repeatedly, fully controlled by Dosh's much stronger grip. Some faint words comes out of her mouth: "Th-there... We... We did it...", "We're not done. Now we need to stir it!", "Wh-what!? I could never..." before she can finish her sentence, Dosh proceed to stir intensely the stew with his large stick. The girl's inexperience causes water to start spewing uncontrollably from the pot, only getting worse as her master starts to go faster and faster. "I'm sorry! I'm sorry! I'm sorry! I'm sorry! Imsorryimsorryimsorry!" she moans while covered in sweat, tears and water. Suddenly, everything stops. "No. You are not Sowwy... You are... My Nowi!". Nowi's heart skipped a beat, she finally opens her eyes, she feels a kind of warmth within her, even hotter than her draconic breath. She begins to stir again, intensely, with precision. Determined to please her master. "Slow down!" but she won't, she must prove to him that she can make the best stew, she must prove her worth, not only to him but to herself. "Are you ready, master? 10... 9... 8..." as she starts counting down, Dosh's efforts intensify, no way he would allow a brat like her to outstir him! His pride doesn't allow him to become a quickstir. "7... 6... 5..... 4....." as the time between numbers becomes longer and longer, the burn in his arm becomes more and more intense, it's painful but it feels so good. "3.... 2....... 1........." neither of them can hold it anymore. "I'M STEWING!!!" their screams could be heard from leagues away.
>>567681873>>567696987 (Part 1)>>567697129 (Part 2)>>567697246 (Part 3)As they fall back gasping for air, a faint beeping resonating from Dosh's pocket. "Aw shit... Fulgora is out of trash. I must go home, my planet needs me!" Dosh starts flying using his rocket boots. As Nowi still under the shock of her first time making stew and the revelation of her master's alien origins yells out "But! But who will pay for our child's alimony! DOSH! DOSH YOU ASSHOOOOLE!!!", he smiles as he flew away knowing full well that the Fulgora didn't sign the fourth interplanetary agreement that would force him to pay for child support. He's a freed man, if not a fed man. And he wouldn't trade his freedom for anything in the world.The End!
It's a good thing Nilaus got consent
>>567696987 (Me)Afterword:This took way longer than expected to write all this garbage (3+ hours). I had to scrap a lot of ideas because I couldn't make them work. Thus, the typo on the last post that I didn't notice "the Fulgora" instead of just "Fulgora" since originally it was supposed to something like "the Fulgorian worker revolution council/coalition didn't join the treaty..." etc. Dosh is surprisingly dry to write so I literally couldn't name drop Nowi until the climax. No way to actually write a sex scene so I just turned into stewing. The end was supposed to be "He was a freeman, a Gordon Ramsay Freeman" but I thought it wasn't funny enough. Another thing that blocked me was... Dosh doesn't have a character. The only thing I know about his appearance is that he has a strong jawline and he is white. And I know barely more about Nowi. I wanted to write about Dosh's appearance but there was just nothing to say and no way to start it. Same reason why the whole "master" thing isn't really addressed. I really wanted to write Nowi and Dosh going like "Ohhhh Nono-chan!! Your lizard p*ssy feels so good!!!" and "Dooshu-sama is violating my small fry p*ssy" but come on...I put way too much thoughts into this fucking thing. Like spending a good 10 minutes thinking about the spelling of "Sowwy" and if I should capitalize it or not.
this whole fetish discourse has reminded me that it indeed an acceptable behaviour between the population to never try to understand the source of emotions you're feeling when interacting with something, and that people are so generally associative and bad at separating concerns that a generally vague, unrelated property of an adjacent, but completely disconnected property can influence their perception of the work in a vacuum, i.e. not playing a game because of author's disposition or personal life, treating engagement with the same priority as active support, financial or otherwise.what a stupid, boring fucking world we're living in.
While the thread is going like this, I wanna point out that the player character in Satisfactory is a kinda dumpy chick - the sort that you want to just take to pound town - and there's hardly any rule34 which is lamentable.
>>567700731She's black woman coded and that turns a lot of artist off for some reason.
>>567700731your experiences are not universal
>>567700731This tangent started with furries and wuddyafuckinknow there's more porn of the lizard doggo than of her.
I burnt out of factorio a long time ago and decided to get back to it, I think I just became overwhelmed with having to go FAR in a new ship after beating the first planetsI dunno why i just laughed when I saw this huge ass accumulator farm
>>567700986that example is more common than yours
>>567701030but is any of it good at least?
>>567688608I haven't played it, but people itt have said it isn't very good
>>567674891lmao, even.
>>567688608I played the demo, was alrightFrom memory, I stopped because every new thing you could build was just a burden.In factorio you get better guns to kill bugs and drones to build things for youIn captain of industry you get different ways to make fuel, generate electricity, bigger diggers etcIn this you get more things you have to build.
>>567685051No unless you're into jesters and retired acrobats with mommy issues. Or giant goddess...
>>567704290To add to this as well, since there's no rush or pressure to do anything, you can just leave the game running in the background to make the x amount of things you need to complete the objective instead of expanding production.How did the devs approach this?Instead of making it more interesting or giving you a reason to play, they made the game autopause if you left it idle for too long.
>>567674891at least it wasn't SS14, then he would be trooning out within the yearyou also basically have to be the worst kind of furfaggot to like scav prototype. I'm sure there's people who actually play it for the game, but you won't ever see any of them because they're completely overwritten by the furfaggots literally shipping the torture victims in the game that actively hates you. you only have to look at one /v/ thread for it to know the average person who plays this game, and it is not pretty.
>>567674891>mothgross, I didn't know dosh was a disgusting TG player
>>567706085>in the game that actively hates youit doesn'tby the same logic every single survival game ever hates youor evenany game with hostile enviroment hates you>literally shipping the torture victimscan you not separate "this fluffy creature as a concept" from "this particular fluffy creature sent to this particular cave"?the game itself actually does have soft interactions between survivors as well, like hugging and sleeping, with platonic relationships never explicitly stated as impossible. people wanting to fuck things is just usual /v/ territory. it doesn't mean that they want to fuck THE PARTICULAR expie that has recently died in a cave from sepsis, it means they want to fuck an expie as a concept which is a pretty big difference. you will not see sandbox experiment webms of them getting injected with drug cocktails or going through injuries with a sexual intent, they're just a mechanical gameplay exploration that has a potential to aid in a real run.the common sentiment is more often "i want to keep this creature safe and loved" than whatever you're implying which is exactly what the game is aiming to achieve.you just cannot take it emotionally and then project it onto others because the game itself is now associated with indiscriminate pain and suffering, thus you have a visceral reaction to seeing it be played, discussed or enjoyed in any form.or you just want an excuse to bash on furfags.
>>567707209go yiff in hell, furrytranny
I love it when games have (un)official rites of passage. I picked up DSP and unlocked space travel and thought: "Cool, let's fly to another planet"Accelerated towards it, missed it and now my mech doesn't have enough power to turn around and I'm just shooting off into nowhere. I feel like this is something every noob has to experience once.
2.2 auogs and 2.6 manure a secondlook at this fucking shitshowI wish I could build smallerI'm gonna need 33 other slaughterhouses just for thisand I will need to paste this a few more times along the waywhy did they make the buildings so comically huge
>>567708258yeah...if you don't want to reload, holding S to slow down is much more power efficient than trying to turn aroundthere's also an achievement for visiting another star system before researching warp drive, if your trajectory happens to look right
>>567677442being a furry is a vector, not a booleanthe people who judge others only for (only for the fact, and nothing else) the affinity towards animalistic characters are either tribalistic faggots, or they are repressed by those said tribalistic faggots who long for something they think they cannot have and express their interest this wayliking moths is fine. moths are cute
>>567710253moths are fucking rapists, anon.
>>567710253It's like homosexuality. It's a spectrum. For example, you're very fucking gay for defending furries but likely a lot less gay than your average furry.
>>567608387>base factorio rockets are twenty times more expensive, and you would have had to do even more expensive research to unlock them.I remember, but considering I have all the Nauvis sciences I would have won the base game too.
>>567710694>That doujin
>Building a giant perimeter wall to keep the biters out for once and for allI never can decide whether I like doing this or if it's ass. Having a chain of flamethrowers burning the occasional expansionist biter fucking miles from my base does mean I never have to worry again, but setting it all up is a pain.
>>567712741i'd say make the perimeter wall out of explosions but artillery needs you to go off world first
>>567710694I know 2 moths and they have bpd so I believe you.
My problem with engineering and city builders is that there isn't enough micro. Farm Simulator 25 has kinda been scratching the itch.>>567712741you know they attack pollution right? You only need to wall the stuff that creates giant pollution clouds.You could have a factory right next to their nest and they wouldn't bother you as long as it didn't put a cloud over them, granted its out of aggro range.
I thought Satisfactory would have micro in it, but it really doesn't, it's fake micro. It's refill the stupid fucking bio gen with bio matter early game and then it's fuck around with that janky ass train for 8 hours straight, thats the only micro I can think of that I actually used. The trucks seem pointless, my friend would just belt everything across the world when we played, so the trains were basically just transport for us. Do they actually intended for players to use the trains to move materials in Satisfactory lol?
>>567713383I know, but it's also reserving future expansion space for myself.
>>567674891that wasn't his footage
>>567714338reminder that ss13 only became strongly associated with furries after 2016
Alright, I'll close the furry debate once and for all.Would the game be different if instead of anthropomorphic animals, you played as a loli? The game is the exact same but every furry is replaced by human children.Well? Is that a fetish game now? That sounds a lot like citadel or anything with the tag R-18G. In fact I'm pretty sure I saw games just like that on DLsite when I forgot to blacklist guro.
>>567710974by the time you're unironically defending furries for being furry, you're 100% furry. just put on the fursuit bro.
None of this is /egg/
>>567714975You clearly have never taken a computer science class in your life...
>>567714613>ss13 only became strongly associated with furries after 2016It's been a hot second since I last played SS13, what the fuck happened?
>>567710253engineering games.
>>567715370trannies, furries and other autistics most likely to become powerjannies.
>>567715914So, the same process of infiltration and subversion happening everywhere else?
factorio is a fetish gameI'm starting a nullius run. Any recommended mods beyond the optional dependencies?I quite liked seablock but didn't get super far through it, mostly I was too keen on fiddling with new builds and never scaled anything up much aside from the obligatory slag and landfill. Since then I've made a pre-2.0 megabase and done a couple of spage runs.Are these captchas actually hard to algorithms to solve? they seem like such simple machine vision tasks, data poisoning is weird
>>567714975SS13 is /egg/, once you strip away all the RP faggotry, ERP in the dorms, and broadcasting WGW over comms.It's just that, like modded MeinKraft, it's got it's own gnereal.Though, similarly, it's more concerned with RP faggotry, than engineering, at least outside the RP context.
man you faggots will complain about anythign
>>567716657>maggotsFOUND THE FURRY!!!
>>567716537>thirst meter>non-shit spriteswhat server is this? every codebase except vg seems to have made the sprites retarded and added the ambient occlusion bullshit
>>567716537>broadcasting WGW over commsI remember one time I was a kill target of a malf/rogue AISo I hid in the maints and asked my pAI to, and I quote, "annoy the AI a bit"Ended up with insane amounts of brain damage, transformed into a furry by the admins and a dozen other different things, including the PDA messaging system being disabled serverwide because turns out my pAI had a macro for direct message spamming of WGW to whoever it targetsSo the dude was sending several dozen full pastas to the AI every secondI'd do it again in a heartbeat
>>567624131>>567648454I figured it out, happens even when I have enough stuff for a dozen furnaces. Once you unlock the second Lamp recipe using Carbon Fiber, it will refuse to use the old one that uses Graphite.
>>567717130>I remember one time I was a kill target of a malf/rogue AI>So the dude was sending several dozen full pastas to the AI every secondMost important question: did it work? Did your pAI drive the malf to suicide?>death by a thousand WGW pastasNext-level cruel and unusual.
Me after a hard day of throwing waste in to the ocean
>>567720328>Did your pAI drive the malf to suicide?It drove the server itself to nearly crashing before admins disabled the messaging and caused about a 15 minute long post-round delay to investigate what the fuck went down, but ultimately no bans were handed out as the result of thisFunnily enough, despite all the bullshit I still lived the round and got on the evac shuttle
>>567716875No idea, I *think* it might be /tg/, but don't quote me on this.Good god do I long for a dedicated /egg/station.
>>567720626Beautiful. Like a perfect trainwreck.
>>567722639>Join>The janitor left 0.01% of blood pool on a single tile nobody cares about>Autistic screeching in public chat about it>It triggers a cascade of autists screeching about it until nobody can play anymore due to the insane amount of autistic screeching going onBasically Serbia 2.0?
>My train network was rushed with long-ass looping stations and deadlocks everywhere now six or so trains are involvedYou know what, I'm looking forward to redoing this piece of shit. I'll even experiment making roundabouts.
>>567723576Well, the one time we had an /egg/station, lads set up a singulo, which ran perfectly, without escaping, for around a month of IRL time.I think the host may have actually legit died, hence why the round lasted so long.So it's more likely that the station would be a reincarnation the of much-dreaded spesshulk of the Spengies era.There are too many slavs to complain- I mean, comply with OSHA, and not nearly enough germans to Ordnung our shit up.Expect disposal pipes being used to move between isolated sections, where one or several /egg/men work on their own autistic projects.Granted, disposal network, when properly set up, is actually a pretty decent way of getting around the place.Especially if there aren't a lot of pipe bends to bang up the users. Should pack brute-healing meds just in case, though.
>>567722639we had /svgg/station thoughit was 11 years ago
I'm escaping to the ONE place not corrupted by the taint of my poorly designed base...SPAAAACE!
>>567725885imperssivevery nicenow let's see your space platform
>>567716537/egg/station branch modified to be persistent instead of round based and that starts on an asteroid so you can build your own space station when?
>>567725986
>>567716537Is ss13 still alive? The only servers that aren't cancer like vg and tg barely have any players for years.
>>567726280YOU CANNOT RUN AWAY FROM YOUR BAD DESIGN DECISIONS, SMALL MAN
>>567725885
>>567726043is there even anything left to do on modern codebases or were they all dumbed down to the point when you have to actively grief to cause any permanent damage to the round
>>567725445>11 years agoTime sure fucking flies, innit?>>567726043Well, most of the reasons for rounds have to do with the fact that stations tend to get fucking REKT six ways to Sunday.I guess, the hull repairs with the lads shooting shit over comms can be comfy.The aforementioned modification would need to add ways to add stuff that's usually done in editor.I.e. replacing the cargo shuttle with a teleport pad. Maybe even nigger-rig it into the TeleSci package somehow.Everything has to be (re)buildable from scratch, with a safety net of being able to request emergency supplies to "restart" the station read: rebuild it after a monumental fuckupBags of Holding need to be part of the "OH SHIT OH FUCK" package to deal with singuloose.Atmos needs options: "miners" that produce certain gasses, botany shenanigans.Same goes for chemicals. Having several pathways to unfuck the situation would go a long way to making recovery bearable without a restart.I don't know if there's a way to save a snapshot of the station for a rollback backup, I don't think there is one, but still worth looking into.I'd love a proper /egg/station branch, where greater emphasis is put on engineering (bioengineering as well) than the RP bullshit.It'd also be nice to have more than just humans to choose from.I.e. synths that don't need food, work off batteries, and can work in space without a suit.Pod people that can photosynthesize in light, scrubbing out the CO2, and fertilize plants.Electrovore people from one of the other branches, who can recharge a battery or an APC in a pinch.Plasma-breathing skellingtons for a laff, and exotic atmospheric conditions, like inside a fucking furnace.Some furry/scaly race for the closet furfags to do a come-out with and be mercilessly ridiculed for itSome would appreciate such conveniences.
>>567729254>Some would appreciate such conveniences.you gotta work for it boybut despite existing for over 20 years, not a single server has managed to make a fun science systemit's either idle numbers autism or "grab all the shit that's not bolted down and throw it into a decomposer"
I think i'm gonna buy modulous today, looks like a good entry to factory games.
>>567729536>you gotta work for it boyA synth that can survive in space without a suit isn't a lot to ask for.Atmos-building fellas would love not needing to bother with hardsuits, internals, and airlocks any time they need to do some work outside.I personally like playing a droid in Stationeers, because I don't like having to rush atmo and hydroponics, building quick and messy, then having to tear it all down and rebuild it proper, possibly dying once or twice in the interim."Working for it" can come from something more satisfying, like building a plant-based gas production facility, or setting up a continuous production of some chemical mix, or building an automated factory floor.Things like races with their own traits let people focus on whatever it is they are actually interested in doing.
Perfect science build, no notes
>>567730661goddamn imagine having a science that's just four componentspy breaks a nigga
>>567730661How does stuff get into those boxes?
>>567730846We are not taking questions at this time
I have these factory games, which ones are good for an entry level player? I'm willing to sacrifice a month of my life to git gud at one
>>567730846quantum wave function collapse
>>567730953factorio is very approachable despite how deep it is
>>567714338Doesn't that mean that he's still in contact with someone who actively plays ss13 as a moth?
>>567730953You know what? I'm starting to think you don't have those factory games. I'm starting to think you just have a picture of those factory games
>>567729536>not a single server has managed to make a fun science systemThe best I can think of is something that makes you do a checklist of different "experiments" that require various extreme conditions. Something that really forces you to do some engineering in order to make it work and play around with things you'd normally have no reason to do even if they are techically possible.Not sure how sustainable that would be though, I'm just spitballing ideas. The important part would be that there's the capacity for things to go horribly wrong in the process and all the FUN that ensues.
>>567730953Unless you go full autism mega factory, Satisfactory is probably the easiest due to the unlimited resource nodes.
>>567730953ONI is a colony sim not a factory game, automation is completely optional. StarRupture is very early access, the later you play it the better. COI is the hardest. The rest are all fine to start imo.
>>567731106Oil scares me>>567731301why ?>>567731569Yeah that is what i thought as well, didn't hurt to ask some veteran /engineers/ here>>567731803Okay then i will move it to my colony sim collection
>>567731958how breedable is your boypussy
>>567731569I would recommend playing factorio with no/limited biters (especially expansion off) instead of satisfactory if you want something that's much more relaxed.Satisfactory just becomes such a slog past the early/midgame.>>567731958early oil is super easy, just pipe in pipe out.You don't have to worry about advanced oil processing for a while, and making a bunch of tanks for overflow can put off the problem until you've launched a rocket.
>>567522302i see. why do you hate it? your feedback is very important to me anon
I used to wonder why the engineer was happy to go from an advanced spacecraft to a fucking cobbled together rocket that barely looks like it could make orbit, but looking more closely at the starting crash that thing is a cobbled together piece of shit too.I'm starting to think this man just joyrides his junk homemade ships, crashes them and just settles with shittier alternatives every time he escapes a planet.
>>567734096I'd like to see your interplanetary spaceship
>>567734178Space platforms are even more nonsensical. It's a whole new level of not really trying made by a madman. Even Warhammer's Orks would wonder who the fuck built them.
>>567730953>we live in a era where people buy a shit ton of games and never play themmen, makes me think uh
>>567734805I play the games i buy, i just focus on 1-2 at a time and get done with them then move to the next
>>567731958CHAIN IN RAIL OUT
>>567732159Every /egg/ game becomes a slog. With Satisfactory you can at least take how long you want, without risks of everything going into a power death spiral, because you didn't notice your coal mines had run dry.
I may have science chest-fed, but I have the important things automated.
>>567736058bless your heart, of course you do sweetheart
>>567735939>Every /egg/ game becomes a slog.only if you're the kind of HTTP default port IQ brainlet that genuinely enjoys shartisfactory
>>567736226or if you're a beginner /egg/ player that doesn't want to start with the gordian knot of cracktorio
>>567736198There are some techs you should really have before expanding that need purple science. It's ok to have a jank setup initially but yeah it should only be extremely temporary and you would be better off making something that operates on its own
>>567736226>>567738471Unc fight! unc fight!
>>567738471there is no such a thing as beginner /egg/ player, and even if it were, it wouldn't involve subjecting young impressionable minds to the equivalent of a cat turd-filled sand box.
>>567738690my plan is to build out rails asap for most of the stuff since it makes managing byproducts so easy, which is why a hand-fed purple science build seems more than adequate.Everything is pretty capped by power anyways (most of my hydrogen is only made when I have excess power), so I probably need to look into solar collectors.
>>567739293You only have surge electrolyzers making hydrogen? That sounds incredibly irritating
>being assblasted about people enjoying a simple version of a genrelol
>>567739446I have my one that also makes chlorine going at all times, but the ones that are pure water -> o+h set up to surge since I was having power problems and they're the big draws.
>>567739481>simply version of a gameonly if you consider smashing rocks against your own skull to be the simplification of chess which, considering you are incapable of even quoting a post, you genuinely do.
>>567739481Satisfactory isn't a simplified version of the genre though, it's much more effort than factorio.
>>567740553>no logic gates
The last time you tried to bitch about someone not quoting a post you were also being retarded. Do you... actually care about getting (You)s?
>>567731958Factorio is the best option. Keep biters on. They're part of the learning process. Same with resource management.Factorio gives you every tool you could ever dream of for designing systems. It's the game you'll inevitably arrive at, so start now.>>567739481Entirely justified. It's a repeat of mobile "gaming".You face no challenges, you solve no problems. You just do the game's bitchwork as their Glados ripoff reminds you you're a mindless laborer.This game is for hopeless people who don't know how to return the agency they stumbled upon at birth.
>>567740553>t.has no blueprints of his own
>>567740986No logic gates was actually quite annoying. In my aluminium setup I looped the water output back into the input supplemented with a few pumps, but I constantly had to manually flush or shut down some pumps to prevent the system getting clogged.
>>567736058I made this mess for purple some 15+ hours ago, still makes more than is needed. Because of how slow green is, and now I'm also stuck on those "make 100 new thing" missions.
>>567742018>there aren't multiple temperatures of steam to work with>therefore you don't design or optimize any logistics solutions
not everyone here can spent 10 hours a day fine tuning their autism loops. Some just want to plop down a production line and see numbers go up.
>>567742341They eventually added input priority for pipe mergers. It'll still clog if you stop using the aluminium output, but at least it works reliably until then.
>I'm dumb and retarded and it's your problem
>>567742691>not capable of quoting a post
>>567742542>no circuits>blueprints are shite>resources are infinite>no threats>every task is "just make more"Again, your own game knows how pointless everything in it is. >>567742597Have you tried idle "games"?
Reminder that the only way to play is to go full spaghetti chef and having an Adeptus Mechanicus moment when shit breaks down. Praying to the machine spirit while trying to reverse engineer your own mess.
>needs a (you) to survive
>>567743040Yes we all saw the Mandalore video. I wonder if he likes Space Age.
>>567743040this is why I like playing py (multiplayer), because it's like a constant struggle against entropy and someone's prior bad decisions catching up 100+ hours later
>>567743017So you admit that there are still logistics problems to solve and that you made a stupid post. Cool. Thanks.
>>567743017>Have you tried idle "games"?I have actually
Niggers tell me what is the best game to buy, Modulus or All will fall? i know the second is a colony sim but i had to ask either here or in /civ4xg/, and you're more obnoxious here so i can buy the opposite of what you say
>>567743382buy satisfactory
>>567743382>so i can buy the opposite of what you sayYou should buy Oddsparks
>>567743273There aren't. A Factorio player arrived on your plane yesterday. You'll be fully redundant by next week.>>567743319Then get your "I made a line" jollies there. Engineering games aren't to be lowered to the level of idleslop.
>>567743704You already admitted it. Why are you still replying?
>>567743704nigger
>>567743319Disgust.
>no work tomorrow >whiskey poured>mech chargedTime to work on that Dyson sphere. Sometime life is alright.
>>567731548>a checklist of different "experiments" that require various extreme conditionsLegit good idea, and very "science-ey" to boot.For sustainability I'd suggest adding RNG to it.>pick tech to research>roll for a list of experiments>optionally, roll three lists and pick which one to "lock in">all at least somewhat related to the tech being researched>higher up the tech tree, the harder the experiments>conditions more extreme, tighter success margins>more and more exotic materials are requested>alloys and various flavors of unobtanium that need mining and careful smelting>high-energy particle beams hitting exotic material and alloy targets>exotic plants, sometimes with very specific traits or stat thresholds>more and more complex blends of chemicals>more and more powerful bomb detonations>radioactive isotopes of increasing lethality>slime cores of increasing rarity>custom-tailored virusesThe larger the pool to choose from, the more and the better could things be adjusted for each "tech level".
>>567745339>factorio if it were an atelier title
>>567745339>For sustainability I'd suggest adding RNG to it.Never is a game ever improved by ADDING randomnes
>>567746112>atelier titleFuck is that supposed to mean?>>567746625Solves the problem of having to hand-pick everything, as well as shit just being repeatable and easy to automate.>but isn't that the point here?No it ain't. The point is doing SCIENCE, so that there is always a possibility of shit going wrong and ensuing great !!FUN!! for everyone.A hyper-optimized setup that "solves" and experiment is boring and gay, and you know it.
>>567746625I don't think that's true at all
>>567747219There's a game franchise, the Atelier series, which works this way. It encourages you to use your limited time and resources to experiment and excel.