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/vg/ - Video Game Generals


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This is NOT /g*g/. If you wanna talk about Gr*nd Strategy, fuck off to >>>/trash/ or >>>/vst/.


==NEWS==
Nebulous: Fleet Command, Campaign Act 1 will be released on May 29th: https://www.youtube.com/watch?v=D4BOaaB9I1Q
Galactic Civilizations IV, Dev Journal: Empires: https://store.steampowered.com/news/app/1357210/view/696512943113634097
Newstower Roadmap: https://store.steampowered.com/news/app/1649950/view/512989355492508053
Foundation, Devlog #21 - Refining the Experience: https://store.steampowered.com/news/app/690830/view/662735310818379393
Stellaris Dev Diary #413: https://store.steampowered.com/news/app/281990/view/521993383330187248
Airships: Conquer the Skies, version 1.2.11 update: https://store.steampowered.com/news/app/342560/view/519741583516501756
Laysara: Summit Kingdom released: https://store.steampowered.com/news/app/1823950/view/508480685901611544
C-Beams Devlog 52: https://www.youtube.com/watch?v=fmKiMD2LxhU
Distant Worlds 2, Mercantile Update: https://store.steampowered.com/news/app/1531540/view/499465877188511534
Falling Frontier Dev Update: Combat Overview: https://store.steampowered.com/news/app/1280190/view/542258317343326824
Frostpunk 2, Fractured Utopias dlc: https://store.steampowered.com/news/app/1601580/view/648085384362721315

== Pastebins ==
Alpha Centauri (new 14/06/22): https://pastebin.com/QgEvG3ET
Free and open source games pastebin: https://pastebin.com/8nRQckSN
Stellaris: https://pastebin.com/hPfrhazx https://stellaris.paradoxwikis.com/Stellaris_Wiki
Stellaris DLC guide: https://rentry.org/STDLC384
Endless Space 2 + Endless Legend: https://pastebin.com/yu57huWm
Civilization: https://pastebin.com/eeL9tyaW
/cbg/: https://pastebin.com/ZSLVg9kT
Workers & Resources: https://pastebin.com/XaWF8mE6

Previous thread:
>>569050370
>>
>>569455367
>Philip
https://www.youtube.com/watch?v=MrP83Uj_B4g
>>
The situation is shockingly grim
>>
>>569456234
Worrying.
[the situation progresses]
>>
Penis
>>
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Play Age of the Ring.
>>
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HAK HAK HAK
>>
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WHO THE FUCK IS ALCARWEN
>>
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glub glub glub
>>
>>569468319
kaboosh
>>
>>569469160
I fucking hate that guy, by the way. He snatches enemies and eats them alive.
Poor elf appears in Mandos's cavern covered in saliva and has to explain what happened.
>>
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>>
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Using skills in age of the ring is frustrating. You click on it, click on the enemy, and there's a wait before it's used, and it expires really quickly and take ages to recover.
>>
Good morning guys.
>>
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>>569475641
We died during the night
>>
>>569475697
I noticed.
Sucks.
>>
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Low on pictures.
And I gotta go, so... no more bumps from me.
>>
>>569480914
no......
>>
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>newfag
>learning how2science
>let's explore the rift, what could go wrong
>assrape9000 bots swarm my scientist
>it's fine, they'll probably just stick to their little region (even if it does saw my empire in half)
>they move
Welp, today I learned something new
On an unrelated note, I am amazed at how bad this game's ledger and overview are, I kept wasting a ton of time trying to figure out how I was bleeding so many rare resources every turn: the system overview tells you which systems are problematic but then you gotta go through each planet one by one and figure out which one's research center is wasting your natural gas
>>
a bump before I go to bed
>>
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>>569488893
>>
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>>569489017
>>
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>>569489148
This artist is great
>>
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>>569466131
HYUK HYUK HYUK
>>
Is Ixion worth 12 bucks?
>>
>>569494391
Depends on how many bucks you are in possession off
>>
>>569494391
It's ok for a playthrough.
Personally I would wait until its 5 bucks.
>>
>>569455367
What's it take for a game to get into the OP?
I keep answering questions about AoW4 from people who stumble in here, that the thought crossed my mind seeing this new thread after the last one was left to die
>>
>>569498527
Is there a pastebin for it or recent update news?
>>
>>569501443
No pastebin at all. The game is there years old but still going strong so far it looks like. The Paradox publishing decision seems to ensure the studio keeps getting money to release and support the game without missing a beat so far. I do think that times may be a more uncertain for them ahead. They've hit a LOT of fantasy trope options at this point, so, it'll be a bit harder to sell future DLC as the idea pool of what's easy and popular to make in game format becomes smaller. I think it'll depend on the success of this story pack about to come out, show if they can get a handle on making plot a selling point for future DLC as much as they can anymore missing fantasy tropes they can try to sell.

Someone would have to make a paste, even I'd do it for free if I had enough time to myself. Just dunno when that'll be

There's been a steady stream of news as of late. Secrets of the Archmages is their final content pack of this 'season'. No new cultures, no new ruler types, but six fucking tomes for research options, three new story maps, and an alternate map layer to replace the tentacle rape dimension that we can explore and steal shit for. Oh, and owls. Owlpeople are a thing now I guess.
FLC update includes an empire tree expansion to make it less fucking one note by DOUBLING and expanding our options for picking stuff, and Reavers getting a touchup; now having a Federate sub faction, for those who still want to shoot guns, but want to vassalize, whether through peace or force.
It releases one day separate from that Stellaris Nomads DLC. Now while I do still like Stellaris, I am not too excited for Nomads, and will probably just do two origins I'm curious of before dropping it for AoW4 for the next month or two
>>
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>>569455367
C-Beams Devlog 53: https://www.youtube.com/watch?v=yMLoS74c6DM
GalCiv 4: Dev Journal #119 Spring Status Report: https://store.steampowered.com/news/app/1357210/view/667241447643152798
Nebulous, The Campaign Update Act 1: https://store.steampowered.com/news/app/887570/view/716780409378047464

Also some Distant Worlds 2 news.
>>569417250
>>569417453
>>
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>>569484014
Good night anon.
>>
>>569511257
Also new Stronghold game will be announced at the pc gaming show this Sunday: https://www.youtube.com/watch?v=qLFpwlnLDF0
Dustfront RTS will have a demo on steam Next Fest: https://www.youtube.com/watch?v=q4m_KvHLXuo
>>
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Hello, what's this?
A New mega structure for Stellaris?
And it's a giant cannon? Sounds neat! How does it wor...
>140 day long countdown to fire
>It uses up your entire energy stockpile each time it fires
>Damage scales based on this
So it's gonna be slow to fire and I can only use it like once every few years during end game? Sounds very meh, what else does it do?
>Should your shot use more than 50000 energy, you will also increase the temperature of all planets in the system
Well that sounds more like it! I can blow up enemy planets with thi...
>this will not move a planet out of being habitable or into being habitable
Well shit. So it's yet another "balanced for multiplayer" mega structure that doesn't change gameplay in any significant way.
>In addition, the AI has a few more restrictions, in that it will only target enemies if it has more than 10000 energy in storage, has a positive energy balance and will only target systems with fleets that have more that piddling fleetpower, mainly so they won’t waste their entire energy budget on shooting single ship reinforcements.
Oh, so it's going to be an annoyance mechanic then.
Fuck my life.
>>
>>569512506
Shit like planet crackers or wiping planets I assume they intend to keep behind the Colossus ascension perk to keep it relevant
That said, I would argue if I have this giant space gun AND the colossus project, I should be able to crack planets with this thing too. It is straight up BIGGER than a colossus, it doesn't fucking move goddamn it.

As is it's just an expensive intergalactic siege cannon rather than a planet blower upper gun
Fail
>>
>>569514372
Yeah and since it has a long firing time AND you cannot fire it at systems that have your own colonies in them, it can't be used creatively as an anti-menace weapon either.
>>
So playing nomads as a megacorp is basically gonna be the best way to play nomads right? Go fanatic xenophile for extra trade and diplomacy and then find somebody to latch onto and not only get their space deposits but also build shit on their planets?
>>
>>569519159
it'll probably be good but not necessarily the best

I foresee being aggressive early on and creating a vassal swarm will be effective
>>
How do we fix Stellaris?
>>
>>569523954
What needs fixing?
>>
>>569526857
Need I say more?
>>
Are cybrex meant to shit all over every other precursor?
>>
>>569536524
meant to? probably not, but they still do
>>
For me, it’s the Baol
>>
>>569536524
I don't think they win in every scenario but at the same time the ringworld just tends to be great in any scenario. Cybrex is never bad is the thing.
>>
How do we fix Spiderfag?
>>
>>569480914
Is Silica any good? Been wanting a Nuclear Dawn replacement ever since it died.
>>
>>569544330
Fix his hatred of Horatio
>>
>>569545227
I can't break every mirror in France
>>
X4 foundations 9.0 in 5 days and Stellaris Nomads in 9, spacefags eating good this month
>>
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im a few turns from losing my very first game
i have learned something in the process, but it felt like i didnt have a chance here...
>>
>>569547237
Not to forget Nebulous. Has anyone played the campaign yet? I saw they used drawn images like homeworld did.
>>
>>569554012
How do I into this game?
>>
Good night.
>>
>>569561941
Nighty night anon, hopefully the thread won't die again.
>>
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>>569564172
it will
>>
Can't believe a trashy garbage general like /indie/ is alive and healthy everyday while ours keep dying
>>
>>569545320
>Spiderfag is Horatio
Wtf
>>
>>569566093
>he hates horatio because he hates himself
it's like pottery, it rhymes
>>
>>569570868
Who can fix him (Spiderfag)?
>>
>>569574552
only he can fix himself...
>>
>>569574659
But will he?
>>
>>569574836
probably not
>>
>>569580629
This is so sad
>>
spiderfag what the fuck is pommes allumettes

and how is it different from just pommes frites
>>
>>569507405
>check some of the other pastebins when I get home, curious how they are, comparing them
>some are great, like the open source/games list
>some are abysmal fuck outdated like the Stellaris entry
Okay that's not too high a bar, I can do that
>>
>>569544665
It's early access, so strictly speaking, it isn't good. It's unoptimized, unbalanced, and you can spend 5 minutes walking in the desert and get headshot by a sniper since soldiers can't order vehicles, only commandeer them, and the free bike has a long respawn time and will despawn quickly once you're off it.
But it's promising and kinda fun if you're lucky.
>>
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>>569564413
The rest of the board just needs to calm down.
>>
https://www.youtube.com/watch?v=5HfhiWkkleE

thread theme
>>
good night /civ4xg/
>>
>>569589669
Not him but aren't they much skinnier than normal pommes frites?
>>
>>569606235
Yes, just french fries cut thin while frites are cut thicker.
>>
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A wise anon last thread told me to avoid using auto-management like the plague, but I assume that auto-assign is fine? Because when I see a planet like this, am I meant to make an informed decision based exclusively on number of districts, so an urban world in this case? Maybe farmville instead since that's my whole shtick?
>>
>>569609346
auto designation is fine, this place looks good for gas farming and science
>>
>>569610042
>science
Because of?
>>
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Any news on falling frontier?
I beg for a release date...
>>
>>569561121
With great difficulty.
>>
Sup guys? I'm back.
Thinking about playing a Chinese game, and Total War Three Kingdom's too annoying. Anyone tried the Stronghold one? Crusader 3 was shite.
>>
>>569615460
Levelcap joked about a release date for Falling Frontier in his last devlog. Apparently he knows some people of that team that helped get him in contact with Hooded Horse. I don't think we'll get a release date anytime soon since there isn't even a date stating 2026. Just try any of the other space games anon there are lot of those.
>>
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>>569625537
FFFFFUUUUUUUUUUUUUCCCKKKKK!!!!!
>>
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I know it's a flawed game but can't help playing a round or few every so often.
>>
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>>569628289
Flawed game? You whut? It's a very fun game and I like it, fuck off.
>>
>>569628827
Really? So you'd be opposed to the promised never ever modding support, a proper campaign, village lists so you don't have to scour where you're missing a militia and general balance that's not made around the non existent competitive multiplayer scene?
>>
>>569629635
...yeah well your face looks like a penis.
>>
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That's a lot of DLCs. But I'm so very tempted to get the Chinese one. And the Vikings one.
>>
>>569630294
And then you wonder why the thread dies as often.
>>
>>569631056
Hmpf.
>>
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man i fucking suck at this game
>>
>>569631323
So, who shat in your onion and froglegs soup? I assumed you'd enjoy having a chat about DSW.
>>
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>>569631930
DSW? And no, busy trying to figure out this game. The way I play would make any slav who grew up on HoMM III roll their eyes so hard they'd go white.
>>
>>569633695
Sorry, not familiar with what you have there. But seeing some of your previous work I believe it.
>>
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Reminder that /civ4xg/ will be playing today in /vg/ League 26 around 20:20 UTC with the stream starting at 17:00 UTC (just under 2 hours from now). I'll post right before the match starts. Stream link https://cytube.implying.fun/c/vgleague
Team wiki page https://implyingrigged.info/wiki//civ4xg/
>>
>>569635229
It's Song of Conquest. Imagine Heroes of Might & Magic 3.
And make it even simpler but also a lot worse. That's it. Also add too many DLCs.
>>
>>569637815
Just meant I haven't played it so can't really offer a comment. It's on my backlog, well, that and gorillion other things.
>>
>>569636338
Have you removed Horatio yet? We had a poll going and it was decided to remove him.

>>569638112
I'm surprised there's a /civ4xg/ regular who never played HoMM III. I was under the impression everyone played it, and that everyone but me enjoyed it.
>>
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>>569640076
Here is your son in all his saucy glory at this morning's training. That supposed poll does not exist and if so, was not sanctioned by Horatio and is therefore void
>>
>>569640470
I hate you. I'll go support the other team.
>>
>>569609346
you can change the designation freely, it doesn't matter
>>
>>569640470
delicious horatio sauce
>>
>>569640470
Bless you
>>
>>569640076
First you don't know the game you blogposted about previously and directly replied to and now you're not following I meant Song of Conquest. You back on graveyard shifts or what?
>>
>>569640076
Spiderfag, what is the French consensus on who "invented" french fries? Some claim it was the french and others claim it was the belgians. I'm curious because the earlier discussion of frites and allumettes reminded me of it.
>>
>>569644596
Brave choice asking the person who struggles to boil water.
>>
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>>569645047
>Brave choice asking the person who struggles to boil water.
Story? Also @Spiderfag is this you?
>>
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>>569644487
What I mean is that Song of Conquest is heavily based on HoMM III.

>>569644596
That we invented it, and that the Belgians tried to claim them from us because otherwise they have nothing for them.

>>569645620
Nah, I don't burn pasta.
I did, however, made the mistake of serving coffee in a camping mug.
>>
>>569645620
>>>/ck/
fuck off
>>
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Another wonderful day on the Moon.
Surely nothing bad could happen!
>>
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>>569649334
Oh, wait. What is happening?
>>
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>>569649530
Oh my.
>>
>>569649334
aeiou! John madden john madden john madden!
What game?
>>
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>>569649730
Oh, no.

>>569649870
>What game?
The Crust. Is Early Access. But like 2 updates away from full release.
>>
>>569649981
What the fuck is going on?
>>
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>>569649981
That's not good for my first day.
>>
>>569650165
oops.
>>
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>>569650165
That's no bueno.
>>
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>>569650379
It was Robert's last week before going home to his child.
>>
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>>569650379
...hold up, getting flashbacks:
https://www.youtube.com/watch?v=Y6BXaGEuqxo
>>
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>>569512506
That's cool, its just like an ICBM where instead of destroying any country in the planet you destroy any planet in the galaxy, i imagine using it will turn the galaxy hostile
>>
>try age of the ring
>get swamped in goblin
>lose

>try age of mythology
>settle too close to AI
>lose to snake spam

>try song of conquest
>lose my only hero to neutrals

>play AoE2
>get spammed with knights in a game where I went full skirmishers and archers
>lose
Some days are just awful days.
>>
>>569658213
Read the post anon.
At max power you can terraform planets in the system, but NOT beyond the habitable range.
It only causes devastation on the planets, so no population loss either.
Building it does make the galaxy feel uneasy about you and using it makes them dislike you, but I doubt Paradox is going to make it cause a galactic war declaration against you after firing it.
>>
>>569660969
Sucks to suck
>>
>>569660969
you're just bad, spidey
>>
>>569660969
Daijobu.
>>
>>569636338
They're about half way done with the match before ours
>>
>>569664669
Well, usually I can at least win against the easy AI, but today, nothing works. Absolutely nothing.
>>
>>569668515
Wait, wait... you got bullied by easy ai in aoe2 or aom? HOW?
>>
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>>569636338
And the match before ours just ended, they'll be setting our match up in a minute or two. Get in here
>>
>>569669268
For AoE2, I tend to harass the enemy very early. This time, I tried not to.
For AoM, I tend to wait the second Age to make barracks, and I make them halfway through the map, but if you settle too close to the enemy, he'll attack right away, and even on easy turtling, he'll always start pumping units the moment he reaches the second age. So, settle too close, and...
>>
>>569636338
>>569669789
Good luck.
>>
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>>569669789
Go lose.
>>
>>569671820
https://www.twitch.tv/vglvods here's the direct link
>>
>>569671880
Yeah sure let me make a twitch channel so that I can insult people.
>>
>>569672097
Have twitch open on one screen and the chat on another, no one uses the twitch chat
>>
>>569670589
I'm sorry but that's just cope and very shit excuses. Aoe2, either HD or original you can hold hard, not easy but hard ai with your city centre a bunch of farmers and a row of houses or palisades in front until the rams show up. Which you can beat with those farmers with more than enough time to build something resembling an army. You're only ever in danger if they start bombarding and trebing your ass and you realistically should never be that far behind with goddamn easy ai. Aom? Fuck me. I assume retold and since you said snakes, egypt. How in the actual fuck do you lose to easy ai egypt. If they're seth use villagers. If they're myth snakes, use priests. Use slingers for everything else, use myth units of your own when you stabilize and then trample him with your migdal units.
>>
Fucking stupid game.

>>569672505
eat my dick for breakfast
>>
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>>
Horatio scored
>>
Horatio is a loser.
And the commentors are boomers.
>>
>>569673578
Not into micropenis for breakfast but thanks, you whiny, filtered by easy ai dumb bitch.
>>
>>569674585
Cry some more, you bald piece of shit. This was a fluke and you know it.
>>
Strong showing.
>>
>>569674796
Keep venting, shitter. I'm sure it'll help with the asspain from being beat by easy ai.
>>
>>569675028
It's not a 4-1, it's a 3-1 and you know it.
>>
>>569674796
you're not gonna win this one, spidey. you're actually whining that you can't beat easy AI in multiple games. just accept that you're bad
>>
>>569675175
Fuck off. That was a lucky shot. Horatio is hogging screen time from better players who never had time to shine.
>>
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>>569669789
A solid showing from Horatio, Wololo, and HAK HAK HAK. Next match is on Friday against /alg/
>>
Don't bully Spidey. Only I am allowed that, and I wouldn't do that.
>>
>>569675175
I mean seriously, I'm a jerk and I know it but I actually tried to help the avatarfagging little shit despite knowing better.
>>
>>569675335
You really need to take Horatio off the terrain. There are players who never played and that overused unfunny joke is still the spearhead. It's a joke that has run its course.
>>
>>569675294
It was Hak's day.
>>
>>569675507
Yes. But more players need to play.
>>
>>569675469
If you have ideas for players, I'll be asking for player changes late October-early November
>>
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>>569455367
Blessed artist.
>>
>>569675469
Only way we could do that if we replaced him with Spiderfag himself, with that anime spider player rep, maybe.
Otherwise it would not be iconic.
>>
>>569675742
Just rotate them more. Shitratio is always the spearhead, while objectively more interesting players have been warming the bench so much that their asses are probably flattened by now.

>>569675817
Yes.

>>569675827
NO. Why're you guys so gung ho on a tired joke? Just replace him by a better one, like Destructive Anal, or something out of Stronghold.
You keep insisting on using the same tired jokes over and over, and then you complain you're out of content. Like that boomer who commented that he hasn't had a good RTS in ages: my brother in christ, you're comparing every RTS to the only one you know, like some Tvtrope faggot.
Be more open-minded and try more games.
>>
>>569676048
>Shitratio is always the spearhead
He last scored in an official match 6 years ago but I can understand the desire to rotate players. There wasn't anything significant this time around so I shuffled the non-medals but if you mean like changing medal players up too, again remind me when I ask about the roster in 5 months
>>
>>569676363
>There wasn't anything significant this time around
*There wasn't anything significant suggested by the thread this time around
>>
>>569676363
>>569676553
bullshit i said loud and clear that we should remove horatio but you fags keep keeping him
>>
>>569676048
Spiderfag is our mascot, that's why. Hoeratio by extension too and being old meme.
>>
Oh wait, I get it, it's Spider bitching about the Horatio rep.
>>
>>569676678
If you wanna make me the mascot, pick up "old RTS" or something like that. Not something that irritates me to no end. I fucking hate that bald fuck and his incredibly punchable smug smile.
Like a white Ajit Pai.
>>
>>569676668
Many others said the team should keep him so the democratic option was chosen this time around. Sumimasen deshita, Spiderfag-dono
>>
>>569676974
I made a fucking poll and the poll voted 90% to boot his impotent smug face out of the team, wtf the fuck do you mean "democracy"?
Also, Caesar was picked democratically, and turned Rome into a dictatorship and became Emperor, you cannot trust the small people to decide, they are blinded by their emotions, like teenage girls, unable to control themselves.
>>
>>569676842
Yup.
>>
>>569676875
Not old RTS, only as Spider rep from that manga or whatever. That I would be cool with.
>>569677227
Chill out spider, it's just a meme.
>>
>>569677227
>like teenage girls, unable to control themselves
And next you know it, they dump you.
>>
>>569677439
He's just very tsundere for Horatio, don't mind him
>>
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>>569677439
You misunderstood me.
Go play Age of the Ring, NOW. I am not asking.
I'm not going to be the only one playing more RTS while you're all replaying the same stuff over and over.

>>569677667
Exactly. And for stupid reasons too.
>>
>>569677227
Roman democracy was not much of a democracy, but anyway and Ceasar got much of his power by corruption and force, but that's another topic.
>>
>>569677943
As long as the power belongs to the people, it's a democracy. That's what it means: "demos", the people, and "kratos", the power.
And not Deimos, who's a loser, just like Phobos.

That the "people" is very limited in size is a detail.
>>
>>569677803
Exactly. And then you're left with becoming psyoped into being gay and seething over Horatio.
>>
>>569677803
I am sadly not replaying much of anything at the moment.
>>
>>569678350
Say that again when I give you a little brother to break all your toys, loser.

>>569678507
I wasn't asking. Do it or I send cyberhounds after you.
>>
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Let's all be friends
>>
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>>569678670
I always imagined the original Horatio also got dumped and that triggered him to replace the society that rejected him. But he presumably was less of a complete and utter fuck up than you so it is what it is.
>>
>>569678934
Liz love
>>
>>569679552
they shunned him because of his weird cone head, but he was a trillionaire regardless
>>
>>569679979
ngl, I'd take a cone head for being a trillionaire any day. Fuck, I'd settle for make it a polkadot green and purple octagon for billionaire and I'd still call it a deal.

>b-but muh society
Too busy playing custom made vidya on my private island to care for that.
>>
>>569680487
true
>>
>>569679552
>i always headcanon'd Horatio as not a massive loser like I am
>>
For me, it’s aquatic progenitor hive with bioships
>>
>>569681624
I can forgive lashing out in venting because you got REPEATEDLY humbled by EASY ai but capitalization in muh greentext? Man, that's just lame. Hope things get better for you. Good night.
>>
>>569684045
Hope you die in your sleep, like all of us. Good night.
>>
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>>
>>569687736
funny looking toilet
>>
good morning /civ4xg/
>>
>>569693489
good morning sweetie
>>
>>569693489
good night
>>
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>>
>>569705960
>aliens that disguise themselves as fruit
Sounds like a fun idea for a Stellaris run
>>
bump for this mean thread
>>
>>569714223
>>
>>569706254
No.
>>
>>569687736
What game is this?
>>
>>569726018
Enshrouded. A weird 3D Terraria.
Survival slop but with NPCs and you build a village.
>>
Good morning spiders and horatios!
>>
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Fuck sake Isengard is pretty fun too. You get the Wildmen, who are pretty much British, and you get the Dunlenlings, who are Vikins, led by Ragnar Lothbrook aka Wulgraf.
AND you get the uruk hai as actual elite troops.
>>
>>569733717
True wildman geezer, drinkin' a pint 'fore goin' to da mines ta earn da dough for da missus an' gits.
>>
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>>569735694
I MEAN
>>
>>569678201
Strictly, the Roman Republic was, as the name suggests, a republic, not a democracy. A pretty convoluted one by the late Republic era, that separated the popular vote by three (or maybe four, historians debate on the exact specifics of what the pleb assembly vote actually did) whole levels of representation from the people that actually got to make all the rules.
>>
>>569736003
>industry BAD
>wild men BAD
which one is it tolkien you hack
>>
>>569736379
Truth is, he was a product of industrial society, I doubt he would have liked actual wildman life.
>>
>>569736379
The wild men aren't evil they were already at war with the Rohirrim when Saruman started his shit and were willing to ally with anyone that'll help them kick the strawheads out. In other words they're Finns in 1941.
>>
>>569736379
Wild men are bad because they aren't civilized.
>>
>>569736379
Oh fuck off, fatty. Not everything is political, you Am*ricans want to shove politics everywhere.
>>
>>569736379
Both. There is a nice middle ground between dirty savagery of tribalism and limitless, polluting industrialization for all costs.
>>
>>569736003
CAM ON WILDER LAND!
*BOOM BOOM BOOM*
SCORE SUM FUCKIN' GOALS!
>>
>>569739808
OI
YA GOT A LOICENSE FOR THAT KNOIF
>>
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cheap
>>
>>569747552
A Cheap elf slave girl, you say?
>>
>>569750140
All of that. Except she's not a slave.
>>
>>569750352
Well darn.
>>
PC gaming show is gonna start in 1 hour and 40 minutes. Where will this be streamed? I wanna see the new stronghold announcement.
>>
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>>569738586
>unprovoked seething about politics and burgers over a joke post about Tolkien, whose worldviews and religion famously inspired his writing
Fren pls be calm stop being so mean. Also for the record Thomas Mann was a kraut.
>>
So they announced a Star Wars X-Com-like game at the summer games thing. Is that kosher for /civ4xg/ on account of it being /xcg/-adjacent or is it verboten because /swg/ exists and it's been a long time since anyone's /xcg/ posted here?
>>
>>569774742
Please, tell us more about this Xcom wars game.
>>
>>569774742
They already made an Xcom game about superheroes and it failed so miserably it got the creator of modern Xcom fired
>>
PC gaming show incoming.
https://www.youtube.com/watch?v=tRVxQ7VLmHI
>>
When does Endless Legend get good? I've just started playing and if the whole game consists of exploring ruins and conquering minor factions then I can't imagine it's going to be that interesting.
>>
>>569778190
I mean there's not much to say. Looks like 4 man squads, set during the clone wars, and you can play as humies/clones/jedi/ayys/R2-D2 astromechs. In an age of $70 games it's a $50 game, $60 if you want the ultra deluxe version skins, although with EA's track record that might mean it's short or will be abandoned as soon as they can regardless of any game breaking bugs/performance issues.

>>569779027
At first I thought you meant Chimera Squad, since that was very character focused instead of /yourdudes/ focused. Completely forgot about the Marvel game, holy shit.
>>
>>569779856
If you don't like you don't have to play it, just play something you like.
>>
>>569783376
Yeah I know but some games take a while to click, others if you don't like it at the start it doesn't change.
>>
>>569779027
Superhero XCOM? Tell me more, it sounds awesome on paper.
>>
>>569779758
Anything nice so far?
>>
>>569779758
Stronghold 4 is up now!
>>
>>569779758
STRONGHOLD 4!!!
>>
>>569787940
>>569787976
It's even coming this year.
>>
>>569785183
Besides Stronghold 4 just now?
Nope.
>>
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>>569787940
>>569787976
Please be good, please be good...
>>
Planet Zoo 2 now.
Did anyone play the first one?
>>
>>569788491
Yes, it's a good game but from what I've seen of 2 it looks basically the same but with fish and birds.
>>
>>569785143
its called Marvel's Midnight Suns ive heard its a good game but performed very poorly finnacially
>>
Company of Heroes Definitive Edition announced
https://www.youtube.com/watch?v=tnVoeTSC4rU
>>
>>569790589
okay I guess
>>
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>>569790589
Isn't that the third version already?
>>
Ugh 40k.
>>
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>>569793780
WOOOO!!!!
I'm unironically hype!
>>
Will there be space battles though?
>>
>>569794476
It's a huge part of 40k, but I have a feeling it won't be in the game, or at least not a detailed version.
>>
>>569794628
Yeah but if there were space battles in the game shouldn't they have showed a glimpse of it? I was never into 40k but I'm also very sceptical of creative assembly, I kinda stopped following their games after Empire.
>>
>>569795046
It's early days, they may still show it off but don't get your hopes up.
>>
>>569795046
Considering that their games have had proper naval warfare since Shogun 2, I'd be surprised if it didn't have space battles.
>>
>playing hive mind
>come across a special project where I find a kid in cryostasis
>has part of a relic but I need to find more pieces in order to use it
>my only option as a hive mind was to abandon the child which apparently locks you out of actually completing the event chain
Wtf dude
>>
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>>
>>569808240
Cybran king
>>
>>569801180
oh no, poor keides...

I think you can eat him if you're evo preds
>>
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>>
>>569816340
Better than a roundabout or what?
>>
>>569823520
Yes.
>>
I feel like attacking genocidal empires should give you an opinion bonus with other empire, since you’re destroying an objectively evil group of fuckers. Even if you don’t outright destroy them, doing something like taking half their territory and severely weakening them should be getting other empires’ attention
>>
>>569816340
pedestrians status??
>>569829212
probably belongs under "mutual threat"
>>
>>569790589
Anything new with it? I assume it has the 2 original DLC with it
>>
>>569829212
"Look he could've destroyed them but didn't. The cunt"
There's just no pleasing some people.
>>
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>>
Good morning, sirs.
>>
Anyone got any tips for celestial empire? I feel like my warehouses are always struggling.
>>
>>569826784
I don't believe you
>>
>>569835569
These people are called tumblrtards.
>>
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AoE4 DLC introduces the Vikings (cringe and lame-o), and the Scots.
Kinda hyped for the latter, in case you couldn't tell, they were pretty fun in Cossacks 3.
>>
>Riftborn nowhere near my core systems
>not a single Riftborn ship in my space
>somehow, they're able to place a singularity on my core shipyard
>load up modding tools
>change perspective to the Riftborn AI
>they just place the singularity on the system even though it's not discovered by them at the start of the turn
Welp. Nothing I can do. Skill issue, I guess.
On the bright side, I guess it extends the time until the planets on that system become depleted...
>>
>>569863627
Go ask on the forums if it's normal?
>>
>>569863904
Already did. A dev clarified the limitations on singularity placement to me since I was unsure of them due to almost exclusively using compression singularities on my own systems. I'm certain it's a bug since they need to have the system discovered to be able to place a singularity on it, but at the start of the turn, the system isn't discovered by them and, seconds later, the singularity appears on it anyway.
>>
>>569858791
Vikings are cool though
>>
>>569873383
A bit overused. The Varanguan Guards were cool though.
>>
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Varanguan.
Through the stats seem to be off: they should definitely hit a lot harder with these axes.
>>
>>569876298
what the fuck is this is you french frog fuck
>>
>>569876527
>average Am*rican reaction after being reminded that other countries exist
>>
>>
>>569455367
Stronghold 4 announcement: https://www.youtube.com/watch?v=G5iFil7KIIg

What are the other 4xg announcements from yesterday? I also saw there's about an hour of gameplay of stronghold 4.

>>569846715
Good afternoon.
>>
No dying!
>>
>get competitive quest that requires 100 antimatter
>vaulters have more antimatter than me
>vaulters also just requested a truce with me, offering up half their antimatter stock
>accept
>immediately declare war again
>>
>>569883374
Company of Heroes DE
>>
>>569883374
AoE4 DLC.
>>
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I think this game is more a /egg/ thing than /civ4xg/. But I'm unsure.
>>
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Huh. I have zero colonist tech. I can't even build a bed.
>>
>>569896480
YOU FUCKED UP NOW
NOW YOU FUCKED UP!
>>
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Huh. CRUST is giving me science and FASM is giving me money. Science seems to have to be bought, so I will go with CRUST, as the colonist give a huge boost to production buildings.
>>
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If they die, they die.
>>
>>569816340
How often do people drive on the wrong side of it?
>>
>>569897897
Never because we have a working educational system.
>>
>>569904975
>working education
>in the US
LOL
LMAO
>>
>Error: File too large.
Huh????
>>
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3.11 MB JPG
>had to resize it
ok
>>
>>569913437
4MB limit

>>569913808
This image is if someone purposefully made a filter that takes maximum file size to represent. So much visual noise. Next time don't resize just crop.
>>
>>569914979
It was 3,33MB before I resized it and lowered the quality.
>>
>>569907389
rent free
>>
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>>569455367
Company of Heroes – Definitive Edition Trailer: https://www.youtube.com/watch?v=tnVoeTSC4rU
Age of Empires IV: Raiders of the North Trailer: https://www.youtube.com/watch?v=NmM3GFr6O5g

>>569889216
>>569890896
Thanks
>>
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Don't pollute Earth, mine the Moon!
51 day for the crew of Hope-2 to land their scape pods at my moon base.
>>
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Gotta protecc the brown lolis.
>>
>>569922348
What's going on in this game? Earth depends on the moon for everything now?
>>
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Wow. The underground elevator is really physically on the same part as on the top one. This is going to make logi a tad more interesting.

>>569923934
The Moon is were Earth gets now most of its rare earth resources and electronics and whatnot. A meteorite smashed right in the middle of the production base, and now everyone is fucked.
>>
>>569926396
Oh, okay. So basically a very expensive investment that got fucked over.
>>
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>>569926746
Yes. That's why you have to mine all the moons and planets and asteroids of your solar system. Also have viable populations of humans everywhere.
You don't want to get dinousaur'ed.
>>
>>569927229
Don't drop any colony on Earth.
>>
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>>569927443
No promises.
>>
>>569928020
Control your inner Zeonist, Char.
>>
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>>569928020
Sieg zeon!
>>
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>>569929535
Zeons are literally worse than nazis.
>>
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Can't you monkeys not even land without the crashing part?
I sent you a ton of parts to repair the scape pods for a reason.
>>
Good night anons, spiders and horatios.
>>
>>569934242
Good night anon
>>
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That fucking Treasure Island reference in that tooltips.
>>
>decide to play stellaris again since it got tons of updates
>game going well
>january 2nd 2300
>VOIDWORM PLAGUE
>less than 6 months later I have 7 20k voidworm fleets spawned in the middle of my empire
>3 months later each 20k stack spits out 5 more 20k stacks because I can't possibly deal with them before they eat all my pops
>before the year is over my entire empire is destroyed
what a fucking dogshit mechanic. hard code them to ignore the AI because the AI is incapable of doing the cheese you are 100% required to do to be able to deal with them, so an entire galaxy's worth of voidworms hits the player all at the same time

its doesn't even have the story aspect the great khan does. its literally a purely binary cheese check, if you fail you restart because there's no way to deal with it "organically". you either have 50 science ships and gravity snares, or you're a pure warmonger with oversized fleets, or the game is over

now I remember why I dropped this dogshit game. the devs are fucking retards
>>
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Kill 'em all. No prisoners.
>>
>>569938339
Heh, skill issue buddy
I usually just turn them off completely
>>
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I'm going to need more defenses.
>>
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i cast resurrection
>>
>>569950565
Rude
>>
>>569601485
Luv me Endless
>>
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>>569954018
'ate da endless
'ate da vodyani
'ate dust
'ate isyara
luv da lost
luv da nakalim
luv isyander
luv da academy

simple as
>>
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>>
when are we going to play chess /civ4xg/
>>
>>569966678
These look like sex position.
>>
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bump before bed
>>
>>569966678
>tfw to stupid too into chess
>>
chess is lame, we should play stellaris
>>
>>569977625
What is the king's pawn game of Stellaris?
>>
>>569976825
It's simple. Just intimidating.
>>
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>>
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Damn. Guess that AI mod I installed is actually working if some of their invasion ships are this strong. Really highlights the fact I've been on tier 3 military tech for the past 60 turns.
>>
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>diplomacy is not an option added an option to control units differently
>it uses a crappy WASD system and can't be revamped
in the trash you go
>>
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>try to take the nightmare general
>he wipes my army and then my fortress
>game over
fudge :DDDD
>>
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>playing northgard because i like the aesthetic and the factions are cool
>however about 90% of the game is just optimizing your build order because the economy mechanics are extremely volatile
>"you built a 2nd dock instead of upgrading your 1st one? enjoy a 20% economic hit bro"
>that 20% economic hit causes your food production to go from +5 to -5 you starve the next winter
>you can remedy it by taking an even more of an economic hit
>eventually the compounding economic damage means that the enemy will roll you with 10 units to your 4, and because the combat is extremely barebones "bigger mob always dumpsters the smaller mob" kinda shit, there's no way to come back

also this game has that classic online RTS thing where it takes a miracle for everyone to load in because half the players are playing on wooden PCs

i really wish there was something similar to this to play, that doesn't suck. like a fairly comfy almost 4x style multiplayer game that doesn't have 3 hour matches. i remember having this issue like 4 years ago and went as far as to try to develop my own game (got far to put out a prototype but needed to put in a lot of time and money in it to make it actually human-playable and kinda gave up lol)
>>
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>>569554132
Yup. Is good, save for a few annoying mechanical oversights that need to get fixed. The character dialogues aren't anywhere near homeworld level though :(
>>
>>569985583
>"you built a 2nd dock instead of upgrading your 1st one? enjoy a 20% economic hit bro"
>that 20% economic hit causes your food production to go from +5 to -5 you starve the next winter
Getting uneasy Driftlands vibes from this.
>>
Any preferred first time settings for Stellaris?
>>
Another guy looking to jump back into Stellaris and actually learn it instead of pressing funny buttons
Are there any real DLCs I should Avoid/look into?
I'm going to snag a few on the summer sale and hear that the storms DLC is not worth it.
>>
>>569991738
uninstall

>>569992006
uninstall
>>
>>569991738
Not really, just play what feels right to you.
>>
>>569991738
turn off voidworms and the l-gates. actually turn off storms too
>>
>>569999785
Good advice.
>>569992006
Nomads seems promising.
Bio genesis added bio ships and the ability to capture spaceborne fauna and use grow them into combat ships or harvestable resources.
Shadows of the shroud added new shroud mechanics.
Apocalypse for the obligatory death star.
Megacorp for different empire type (same reason why you should get nomads).
Federations for more diplomacy gameplay.
Nemesis, so you can become the end game crisis and get more out of some of the earlier mentioned DLCs.
Overlord for more mechanics as an empire that vasallises other empires to do its bidding.
The Machine age for playable robots.

I'd consider those to be required stuff. The Rest are mostly fluff or cosmic storms.
>>
>>570000352
Sweet, storms I'll probably hold off on as it very much feels like a "Pay money, make game worse" sorta thing.
>>
>>570000352
>Bio genesis added bio ships and the ability to capture spaceborne fauna and use grow them into combat ships or harvestable resources.
I thought grand archive was what allowed you to use space fauna?
>>
>>570000608
You're right.
My mistake.
>>
>>570000578
Storms I don’t think are as bad as some people think they are, but they definitely aren’t appealing to people who want a consistent experience. They’re basically just random effects that can help or hinder you and you have no real control over them until you get certain tech. One of these days I want to do a run focusing on cosmic storms and the superstitious beliefs civic to get blasted with as many random effects as possible and see what happens
>>
>>570005781
I'll keep that in mind then.
It very much seems like the only true 'skip' when people talk about it so I was unsure as to if it was 'that bad' or if its RNG deciding to Kneecap you sometimes.
>>
>>569991738
The settings don't matter much. Turn off advanced empires but besides that you can leave most actual galaxy generation settings on their defaults. Bump up difficulty if you are experienced gamer™ and galaxy size if you have a beefy PC though, feel free to pick which ever galaxy shape you like the most. Either use the default human empire or make a "default human" starter empire with prosperous unification and without of the weird origins or perks.
>>
>>569779856
EL1 or EL2?

my enjoyment of endless legend 1 varies heavily on the faction i'm playing. broken lords is genuinely the most boring shit faction i've played in any 4x game and somehow that's the one they decided to bring back for EL2. however Forgotten, Mykara and Roving Clans are all fun to me thanks to their gimmicky playstyle. i love the "thief" faction archetype a lot, i wish i could play it in more games

i only played a little bit of EL2 before refunding, since the game seems really bare and didn't even have multiplayer yet. i don't know if it has gotten better though. in many ways it was an improvement over EL1 but it had just enough of humankind's DNA in it that it might just be shit forever.
>>
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Help is on the way. Just sit and count the stars while the rover arrives.
>>
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Couldn't you niggers aimed to crash in the same area?
Fuck me, I should be glad they crashed on the same celestial body.
>>
why is stellaris such a controversial game? can /civ4xg/ not appreciate wiz's genius?
>>
>>570014428
The seether is seething about it that's why
>>
>>569999785
>>570006863
Thanks
>check out the steam page
>upcoming DLC bundle costs as much as the base game
Holy fucking shit I know Paradox is greedy but this is retarded. How the fuck do normalfags and paypigs tolerate this?
>>
>>570016551
Use subscription in one months bursts every 3 or 6 months when you get the itch.
>>
you ever play a strategy game with some truly fucking awful macro gameplay, and you just know you will have a nightmare about managing it later
>>
>>570016551
I was cured of the paradox disease years ago after the economy rework that came with the Megacorp DLC. I realized that the AI empires sat on maxed-out stockpiles of strategic resources, yet never upgraded their production buildings to actually use them. Getting the DLC out in time for chri$tma$ was more important than making sure the basegame AI isn't economically braindead, pretty disillusioning moment.

Tried some time later, when I heard that endgame lag has gotten better. How? Instead of fixing the problem in a clever way, they simply amputating global population growth. The max population for ANY empire is hard-capped, very ingenious solution. So all those cool megastructures like ringworlds and ecumeopolises are mostly useless vanity projects since you'll never be able to populate them.

I feel like most DLCs are like this. You get a shiny new thing to be excited about (and if you don't have a particular dlc, the game never fails to remind of it). The underlying mechanics are stale and lame, only the early phase is challenging. Afterwards, you're playing "numbers go up" the game. I guess it's different in multiplayer, but this is EXACTLY the kind of game I don't want to play with other people. Also the roleplay faggotry that seems so popular with Stellaris is really off-putting, I want to play a strategy game and not a gay catboy emperor.

One of the best games for listening to audiobooks though, as it requires very little attention.
>>
>>569938117
F U C K this game
The building/defending part was sweet
But holy fuck the missions that required you to actually go out and fight were an absolute snorefest, just endless waves of spam getting smashed against each other, with progress being made every 10 minutes or so because your units are utterly unresponsive
Not to mention how bullshit it is that 1 (one) enemy guy can single-handedly shut down half your economy if he gets in unnoticed because buildings are made of fucking paper
>>
bump
>>
>>570021357
I fucking love the artstyle and how you can trade food for materials, but damn. Once you start losing, you're fucked. I had a nightmare general making to my base and murdering me, and as you said, all the buildings are very fragile.
>>
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>>570029694
Yeah if the whole perimeter of your base isn't fucking stonewalled by 3 mins, you're fucked because a random zulu warrior can just walk in and demolish half your houses before you can react, which sets you back for a whole day
It doesn't help that a lot of maps feel super claustrophobic, which is awful because farms take up a fuckton of space and you need to get a lot of them up else everyone fucking starves within one second of the new day starting
The tipping point for me was the final kingdom mission, where you sail back to your king's city and have to siege it down: I had virtually infinite resources and production, and I still couldn't progress for shit because the 2 small entrances were jammed with people, and unit control is so sluggish and shit that I kinda gave up on trying to actively coordinate fighting. I think I had it run for 30 minutes until I realized that this game simply wasn't for me, alas
>>
>>570031263
As much as I like Diplomacy Is Not An Option, sadly, the while system does NOT work well with melee. There's a very solid reason They Are Billions relied so much on ranged units.
Through funnily, I do fare better at it then Age of Darkness: all the issues you complain about, I met them in this game, and it utterly ruined it for me.
>>
>>570031263
why would anyone ever work at the over factory
>>
>>570033425
In this job market you can't be picky.
>>
>>570033425
Haven't you heard? It's never been more over. "It's Over" is is trending all over the place, literally bigger than coke (the beetus kind and the fun kind). Never been a better time to work at the Over factory, lines are running hot 24/7 is what the reports tell and the quarterly numbers are fantastic.
>>
>>570037836
when you put it that way...
>>
>>570020898
Is Supcom the only good strategy game with good macro gameplay?
>>
>>570041721
its been like 15 years since i played so i dont even remember what supcoms is like

honestly i don't mind shit like getting population capped because i forgot to build a house or something, since that is very easy to learn how to but the kinda shit i hate is going like "hm i am low on corn think ill build a corn factory" and only finding out that it was actually a game losing mistake 30 minutes later when i am floating 1000+ corn and my opponent steamrolls me. or even worse i never even know what mistake i made, just that my opponent somehow outboomed me by a factor of 3x

i like simple economies where you are just meant to get after important resources, and the difficult part is obtaining them. not this weird spreadsheet balancing shit that essentially mandate you into rigid build orders in order to not be suboptimal
>>
>>570043952
>its been like 15 years since i played so i dont even remember what supcoms is like
CRINGE
>>
>>570043952
You really should replay Supcom, it's good!
>>
>>570047845
hmm it didnt run very well back in 2006 but maybe with modern technology it wouldnt be a lagfest
>>
>>570049291
Surely tech has caught up in 20 years.
>>
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>>570049291
Wallet issue
>>
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WHO THE FUCK IS BERUTHIEL
>>
>>569865834
>>569863627
>singularities without needing vision
man, that's a brutal bug if you're playing hissho
>>
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>>570075215
fucking clankers!
>>
>>570075450
that doesn't sound pleasurable
>>
>>570078981
>not taking the sexbots civic
>>
>>570067957
That sounds deep but it's actually retarded.
>>
>>570083357
as expected of Yang of course
>>
>>570084716
>"if something hurts you, get thing away from you"
NO SHIT SHERLOCK? AND HERE I THOUGHT THAT SLAPPING MY DICK AGAINST THAT BRICK WAS A GOOD IDEA
>>
>>570057663
some bitch i dunno
>>
>>570090348
>>570057663
she was a queen of numenor I believe. she had cats
>>
>>570057663
Some bitch from NĂąmenor who married a non-noble and spent the entirely of her marriage whining and belittling her husband so much that he publically humiliated her. She locked herself in her room and never came out, only feeding cats.
>>
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good night /civ4xg/
>>
>>570092092
lmao
>>
>>570092092
Good morning /civ4xg/
>>
>>
It’s this guy…
>>
>>570083357
>>570084867
>stop whining and git gud
Dunno, I can respect that.
>>
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It's finally time to deal with them properly.
>>
>>569507405
Also, lest we forget, one of the tomes is the first new Tier 5 tome in all this time and it seems heinously overpowered at that.
I do hope they still keep releasing one new Culture and Ruler per season, but going more Tome heavy would be nice too.
>>
>>569637815
Ain't it just the Vikings, plant zombies and the Chinese? Hardly "too much"
>>
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Haha funny green man
>>
>>570111265
Ah, alien uncle Ted.
Is he also an extreme environmentalist/traditionalist?
>>
>>570111265
>the violence has escalated
>>
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>>570110889
Games that have ads in the main menu are my pet peeves.
>>
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>>
4X humble bundle ends in 2 days
>>
>>570119893
mehmed my son
>>
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...um.
Must be a time limit thing.
>>
>>570107463
Deal with whom?
>>
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Bamp.
>>
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Sins of a Solar Empire 2 dev interview: https://www.youtube.com/watch?v=e3krSSTv8Jc
>>
>>570134882
who that?
>>
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aghhghgh i need a 4x to play again but idk what

i loved EL1 but its kinda worn out. EL2 seemed kinda crap when i tried it in the beta. is it any better now or should i play something else
>>
>>570139809
play with my dick

actually play rimworld instead
>>
>>570140006
no thanks i dont want e coli
>>
>>570139809
Play Civ
>>
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>>
>>570139475
The lady in Laysara: Summit Kingdom that represents the workers.
>>
>>570150570
That's a strong smoll bote.
>>
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Bamp I guess. Btw they're looking for beta testers for Distant Worlds 2 Shadows Rising expansion.
>>
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I heard u liek job efficiency
>>
>>570164524
fuck is that
>>
>>570165472
What?
>>
>>570170426
What has Wiz done to the square where you built facilities and moved pops around?
>>
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What am I in for?
>>
>>570174476
A skeleton of a game, with every organ being $15.
>>
>>570174476
situations
>>
>>570179794
>thing unironically called situations
Paradox moment
>>
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>>
>>570159362
What's Distant worlds 2 like? is as deep and interesting as DTU? UI is giving me too much stellaris vibes
>>
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>>
>>570174476
Where are the DLCs?
>>
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>>570174476
SITUATION LOG UPDATED
>>
>>570204374
I don't like this.
>>
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>>
>>570209298
Comfy
>>
bump
>>
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Finished my Cravers game last night with conquest victory. I could've drawn it out, but the easy win was right there and I wanted to start my next playthrough.
>>570153617
Could've been stronger.
>>
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>>570221617
Heck are these giant cables? It's not aesthetic at all.
>>
>>570110497
Yeah that new tier V tome is making me think 'what do the current tier V tomes have over this one?'
They all have good endgame shit that helps top off a combat build, this seems, crazy. But also harder to unlock, in theory. Outside of grabbing that starting artifact from the crystal dwelling, I never have points in all affinities
1 point in each makes sense
2 points in 3? That's incredibly easier to achieve though
>>
>>570222847
Probably fuel pipes
>>
>>569490482
what a fucking shit start.
2 future ai colonies right next to you. i hate minor civs.
>>
>>570209298
Upkeep costs must be a bitch.
>>
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>cravers are my neighbor
>tfw my direct opponent always gets spear unless I cuck them out of it
Truly, if there's one thing I've learned from playing Hissho...
Gardening is hard.
>>570222847
>It's not aesthetic at all.
Okay, Horatio.
>>570229772
How so? I was Cravers, so I just invaded them. If I was a less aggressive faction, I just hack one of them to raise relations and use my influence on the other. The only way this doesn't end in my favor is if the AI is close enough to contest control, and they'd probably have to be adjacent to one of them as well.
>>
>>570232146
>Okay, Horatio.
Stop insulting me or I'll get unkind.
>>
>>570232923
*injects you with Horatio genes*
>>
>>570235226
I'll destroy you.
>>
>>570239150
Just like your girlfriend destroyed your butthole, mon ami?
>>
>>570194517
It's like distant worlds universe but with a bit less content. Ships have specific hardpoints for slots so the combat is a lot more complex.
>>
>>570221617
So what's this build? What is the strategy? Evasion?
>>
>>570240076
No, worse.
>>
>>570229792
roads and railroads don't have upkeep in civ 3
>>
>play 4x
>doing ok, getting harassed a bit maybe etc.
>some player (or bot) is running away with the game on the other side of the map
>you can't do shit about it and his neighbors don't care
what games solve this
>>
>>570240234
Jammers no longer give evasion. They give movement now. Lensers also don't give repair anymore, and also give movement. Questionable changes, if you ask me, but whatever.
The purpose of that particular build is cloaking and anti-cloaking. Since both apply to the whole fleet and the higher tier modules cost a lot of strategics, I like to have a dedicated cloaking/anticloaking design on a protector, preferably with jammers to ensure it doesn't just die and need to be replaced after every battle. I threw on an orichalcix missile for the debuff. Probably not too impactful with only one per fleet, but I had an abundance of the stuff and wasn't using it for much else. I would've preferred EMP beams, but I never researched them.
>>
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>try to play a 4x
>met with pic related
i love this genre. the game might have cost 300 rupees to make but they'll still charge for the experience like it's business software
>>
>>570249725
also i tried zephon like a moment ago and was thinking like "hmm this seems so familiar" and i realized it is just literally just a reskinned gladius. like the main menu is the same, the basic gameplay is the same and the macro mechanics are an exact copy. this really pissed me off so much that i don't want to play a 4x anymore
>>
>>569455367
troonshit op
>>
>>570249725
Gladius is solid enough without DLCs.
>>
>>570241267
Roads have the opposite of upkeep even, they give you +1 commerce on the tile (unless you get despotism'd)
>>
>>570244696
Bribe them into declaring war
>>
>>570250130
nta but that's a load of crap. Easily half the factions and about half of each faction units are dlc. You can't even have goddamn chimeras for IG without dlc.

>>570249725
Thankfully it's easy enough to pirate.
>>
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Gardening is, in fact, hard.
>>
>>570262935
>Easily half the factions
No, actually, fuck that. Out of 12 factions in the game only FOUR are not dlc. Orks, SMs, IG and crons. And each of the dlc ones also has additional and multiple dlcs for their full unit roster.
>>
>>570264183
Some of these change the balance of the game, too. Space Marines used to be terrible in lategame, but the DLCs add more Land Raiders and Primaris marines.
>>
>>570266041
If I'm not mistaken they don't even get land raiders without dlc.
>>
>>570266041
yea i recall playing gladius back in like 2023 and being extremely miffed about the dlc monetization model
>>
>entire genre with multiple subgenres like 4x, city builder, colony sim, grand strategy and starcraft
>not a single good game has been made in 20 years so people just play the old shit
grim

i think in 10 years the only currently "new" game that will still be played is rimworld
>>
>>570268943
Honestly I'm not sure, I'm a Tyranid/IG player, I barely play the Space Marines outside of Boltgun.

>>570271850
Yeaaah, sadly.

>>570272518
Oh fuck off.
>>
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lost my 3rd game
this time i was doing ok, right until the neighboring major regime declared war for no reason
howcome they are about 1000% more advanced than me?..
is it all RNG?
ive played 35 hours now, but im still very confused by this game ( i was reading the manual and guides most of this time, but still )
>>
Enshrouded pisses me off.
>>
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Poor Cravers got only small systems in their part of the constellation.
>>
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>>570281221
So? Don't pitty them, they're monsters.
>>
>>570281386
yeah but they were made to be monsters
>>
>>570281386
>not supporting craver veteran retirement fund
>>
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>>570281663
Yeah that's true but they are intelligent are they not. Don't they have any power over their urge to consoom?
>>
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>>570279919
which part
>>
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>>570286517
The stupid boss design. It's intended for entire party, not solo players.
>hey let's have a boss that's pretty much constantly shooting at you
>oh and it also fire an AoE that will deplete the shroud protection, with an uptime exactly the length of its cooldown
>oh and let's put more adds around the area
>oh and let's put shroud all over everything
>oh and let's put mud all over over everything too
>oh and finally if the player leaves the shroud, let's have the boss lose aggro and recover all its health
>>
>>570287238
oh yeah the bosses are ass

the boss in the mountain area is a war crime
>>
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>>570287491
The wyvern was already tough but I killed it on my first try, but the crater one? Fuck him.
>>
Who is your shroudfu? For me it’s hard to choose between Cradle and Instrument
>>
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Reminder we have a match against /alg/ tomorrow around 19:40 UTC. We're the away team and while we'd usually use the green and gold Horatio kits, we have a few other options that don't get used often except for the cyan and black X-COM kits occasionally. Vote on which one you want to see the team play in (although if it clashes with the other team's kits, I'll go with the next most popular option) https://strawpoll.com/Q0Zp7X9MAgM

If people have ideas for kits, I can add some more or give you a link to the kit maker if you feel so artistically inclined
>>
>>570282206
the queen and the bishops are sapient, but I'm pretty sure they just wanna expand and eat too
>>
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>>
Sup frens.

Doing Cities Skylines again.

What mods are mandatory to have at a minimum?
>>
>>570301519
NAM
>>
>>570301519
traffic manager, move it!, anarchy (whatever version it's in now), precision engineering

probably a bunch of other stuff too
>>
>>570291543
1 please, green looks nice
>>
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I'm having fun in my first Stellaris game
>>
>>570310048
no you're not, you've just deluded yourself into thinking you're having fun
>>
>>570310048
no you're not you're just lying to try and get me to buy it
>>
>>570263952
>playing with the academy roles enabled
couldnt be me even after they fixed it for the most part
>>
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bump before I die
>>
File deleted.
>>
>>
>>570324072
>Not ending the filename in "where do we come from where do we go where do we come from cottoneye joe"
>>
>>570310048
I'm glad for you, hope you post more as you progress, seeing your reaction to different things is going to be priceless.
>>
>>570326040
Well excuuuUUUUuuuuse me for not knowing all of your obscure Monarchist reference, princess!
>>
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Trying Repterra.
Odd game.
>>
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>ankylosaurus can throw bombs
Neat.
>>
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Tch.
Can't crossbreed dinosaurs.
>>
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kill more dinosaurs
>>
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Yes, yeeeees. BREEEEEEEEEED.
>>
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>healer: heal all units around you
Fucking nice, genetic mutations rewarded me.
>>
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>occupy Cravers' capital
>now have more cravers than my own major pops from that one system alone
>>570292028
Drones are technically sentient as well, but simply accept they're little more than cogs in the machine that is the Craver hive. Allegedly.
>>570318174
I'm kind of leaning this way, even if I didn't mind having to deal with my enemy having the spear fleet that much in this game. Vault Keeper is really nice, though.
>>
>>570338695
Lewd
>>
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>>570310048
Why are the ayys so rude to me?
>>
>>570354350
This comes off more as the auy being retarded than insulting. But kill all ayys regardless.
>>
>>570354350
I think they want to fuck you..
>>
>>570360819
>submitting to ayys
Gay. Both literally and figuratively.
>>
>>570370197
>instantly goes to submitting
>im the gay one
Breeding with your superior Human cock more likely.
>>
>>570370312
>>im the gay one
Nah, the only gay one is spiderfag.
>>
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>>570370663
I'm not gay, I fucked a girl.
>>
>>570374475
I thought she fucked you
>>
>""""""girl""""""""
>>
>>570377413
Details, details...
>>
>>570378338
Mon cherie, you can't claim a point when the other team put the ball in your goal.
>>
its a shame i cant find a way to enjoy any 4x that isnt endless legend or endless space
>>
The team will be playing against /alg/ shortly and they're setting our match up now. Stream https://cytube.implying.fun/c/vgleague but if that doesn't show the twitch stream, here's a link to that https://www.twitch.tv/vglvods
>>
>>570291543
good luck today
both look good
>>
>>570378886
To be fair that's a time honored french tradition.
>>
>>570382836
Maybe Spiderfag was right about Hoeratio. But the whole team were playing like tards, /alg/ too.
>>
>>570382836
A 1-1 draw, not good, not bad. We'll be back next Sunday against /2hug/ with the goal machine unstuck
>>
>>570387663
One horatio is simply not enough to carry the rest of those misfits.
>>
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>>570354350
The galactic council formed and I'm close to cruisers so I assume this should be around the half way mark
>>
>>570394004
brother make some anchorages
>>
>>570394868
I had a traveller faction give me a shitload of cruisers and I've slowly been getting back to normal
>>
>>570394004
Bro is at year 60 and only has 215 tech he’s ngmi
>>
>>570399401
This is my first game so I have no bearing for what's a good pace
>>
>>570399672
I see
Well to put it simply tech is the most important resource in the game and your tech income should be like 3x that amount by around now
>>
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I no longer know if this game is a colony builder or an /egg/.
>>
>>570401829
how can it be egg if it's made of cheese
>>
>>570174476
fun :D. I put 70 hours into my first play-through with no DLC.
>>
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bump
>>
>>570408495
I also don't have any DLC and knowing Paradox's other games, I'm probably missing a lot of content
>>
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>>
>try stronghold
>lose
wtf i though that game was easy
>>
>>570429784
You should have held on stronger then
>>
>>570430350
Tried, but Caliph just spawned next to me and constantly killed my troops. Couldn't even have manlets and archers.
>>
>>570429784
I never found campaigns easy, although I mostly played Crusader only. Missions were sometimes easy, other times bullshit where your best bet was ignoring building and just rushing the enemy. But that was not fun. Never beat the campaign.
>>
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New update drop on Monday
>>
>>570436072
>reign of terror
Sounds ballsy.
>>
>>570436312
The devs thought slaves had it to easy in previous versions so decided to fix that
>>
Spider make more photos of Brittany.
>>
>>570437078
Can't, busy playing Celts in AoE2.
Cogaaaath, cogaaath!
>>
>>569468319
real strats
>>
Weather is either like middle of April or hot and humid. All in the same day. I'm going schizo...
>>
/gsg/ bro here
anyone have played county of fortune yet?
>>
You really can't genocide natives in EUV? Pozzed game
>>
>>570456012
You genocide them automatically by showing up
>>
>>570456298
Not realistic, desu.
>>
>>570455426
>>570456012
Kill yourself.
>>
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>>
Spider, if you can hear me, new Kumo has dropped.
It's pretty short and not much happens in it, but such is the way of kumo comics these days.
>>
>>570467293
Time to catch up, then.
>>
>>570467884
Catch up in the webs?
>>
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i wish there were more 4x type games that have a more tempered approach to war, like that not every war should involve annihilating the opposition's army in its entirety and then steamrolling their capital. i think a lot of board games unironically handle combat better since you're just harassing the enemy or just taking out some of their economy, and not completely removing them from the game.

for all its other deficiencies, i think humankind actually tried to fix it by having the war support system
>>
>>570474396
I only read one manga at time so that the others have time to update.

>>570475345
That poor marmot.
>>
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>>570394004
I joined a federation and am patiently awaiting an opportunity to fight an easy war

>>570399931
So spam gas refineries and research buildings?
>>
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Thanks, I guess?
>>
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>>570455426
>>570456012
>>
>>570484174
No. Fuck off back to >>>/vst/gsg/
>>
>>570484262
thanks i wasn't aware
>>
>>570484174
Fuck off we're full!
>>
>>570484174
Fuck off inferior being.
>>
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This is so sad. They're practically dead, though, so no surprise their attacks are kind of pathetic.
>>
>>570484871
Yeah, but enough about... oh, you meant the Cravers, my bad.
>>
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>join age of the ring discord server
>chill there for a bit
>suddenly get DM'd by someone there
>panics
>leaves in a hurrry
Sorry you're stuck with me.
>>
>>570487397
Cute autistic femboy.
>>
>>570487397
Keep those torches away from the hovels....
>>
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Good night.
>>
>>570502758
What game?
>>
>>570503129
>he doesn't recognize endless space 2
>>
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>>570477402
Are there any braindead picks for districts? I've been spamming the gas and crystals ones but it seems like classic Paradox +1.05892% modifier spam and nothing really meaningful beyond the resources
>>
>>570503129
Infinite space 2
>>
>>570507532
you should be specializing your planets
>>
>>570509620
Do those specialized buildings matter?
>>
>>570509706
the efficiency and upkeep reduction buildings? yes absolutely
>>
>>570507532
>braindead picks
District provides jobs, you need pops to work the jobs.
Rural district specializations double the number of jobs per district.
You have all the numbers on your screenshot.
>>
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>Riftborn scout shows up in my constellation
>shoot it down on principle, to prevent the AI from denying me mining space
>tfw they instantly went from cordial toward me to hostile
>gift them 20 titanium a few turns later
>tfw they instantly stopped sneeding at me and are happy now
Cute, geometric autists.
>>
>>570507532
You got 2.7K available jobs, 1.2K amenities (pops use them to be happy), 4.6K housing (this is fine and so you won't need more city districts for a long while), 179 pops (you need tons more to fill those jobs, either encourage them to move with DECISIONS, or by moving pops, which you can only do if you have pop controls enabled)
>>
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everybody dead
i like that
>>
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>>570507532
>somehow can't move fleet to a hostile system
What ingenious mechanic am I missing here?
>>
>>570529376
>magnet icon
hyperlane inhibitor, either from starbase (but you already captured it) or hostile planet with fortress building
>>
>>570529751
Well fug
>federation peaced out
Lessons for next time
>>
>>570514934
If we lose our next divegrass match I will PUNCH her geometry head
>>
>>570542975
He's coming home...
She loses every time...
Football's coming home...
>>
>>570542975
RUDE
>>
>>570553350
like ur mom lmao
I cut her off the other day and she called me a nigger
>>
>>570542975
Riftborn wife abuse....
>>
>>570518601
why would you like that
>>
>>570558094
https://youtu.be/phitdexy3YI?t=137
>>
Is Grexolis in Age of Wonders 4 meant to be a 'haha fuck you' type map or am I really not understanding something?
>>
>>570564336
No. You have the right feeling there. Grexolis is a BITCH of a story map.
It's a simple us vs them team fight but the deck is stacked against you thanks to angel orcs having an advanced start.
It was the final vanilla story map, so I understand that devs wanted some challenge there. No DLC story maps felt harder than Grexolis
Except for Arcalot
Arcalot in AoW4 is a fucking nightmare, Grexolis is easier than Arcalot by far
>>
>>570566113
It's crazy how there's some super powerful synergies on grexolis like knowledge keepers +40 intelligence and yaka burn synergy and you still can't keep up. I actually really like it even though I can't destroy a single enemy capital.
>>
>>570509410
I wish there was an remake of infinite space.
>>
ok so which one of the supcom clones should i start playing in 2026? prefer chill multiplayer lobbies with randoms and such

i played the original supcom and FA back like 20 years ago but dont remember anything about it.
>>
>>570568921
ok lol i tried BAR and this thing seems like the same kind of bland freeware jank as zero-k

i guess i'll see if supcom has any players
>>
>>570567335
I remember for Grexolis I failed once with a previous faction, then just made a chaos/horde tome barbarian civ to combine with the Nightweaver ritual first go and put it all in on trash unit spam. This, combined with adept settlers/prolific swarmers to establish many cities fast in the hopes of scaling better the longer the game lasted, and avoiding contact with the Onmar so they didn't rush me immediately, actually worked. My economy was constantly in the fucking red half the time though. But fighting the angel orcs with unit spam was making me money and helped balance it all out.
Think either Nimue or Yaka lost their capital fighting the others but weren't eliminated completely, so I still got the achievement
I don't thing this idea would work as well in current version, a lot of small stuff changed since 1.0 which is when I did it
>>
>>570568921
Forged Alliance.
If you wanna play multi, I think "forged alliance forever".
>>
>>570568921
Supcom has good player count with FAF so that's the OG experience. BAR is probably the slightly more popular and more accessible modern interpretation
>>
>>570573474
yea i found my way to FAF. seems like the way to go. i like that you can see how poor your teammates are via the CPU meter

>>570573765
idk what it is about BAR and these types of games, but it's like they try too hard to remake the experience that they forget to actually put any soul or "cool" factor into anything. its like 1 step removed from just having "damage bot" and "the tanky faction", rather than the actual pseudorealistic factions and units that supcom has
>>
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what are the best games for watching npcs work while my number goes up?
>>
favorite 4x game that's relatively modern? I see people bitching all the time about stellaris for instance so what would be alternatives? ideally a space 4x
>>
I'm looking for a city builder with lots of depth with production statistics, charts, spreadsheets, economy, etc. Workers and resources soviet republic looks promising but is there another? bonus if I have to manage different classes and their wants and needs.
>>
>>570581697
Workers and resources is the hard game and if you want an easy game try anno 1800
>>
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>>570580913
>space 4x
to this day i have been unable to get into any space 4x except endless space 2. it's not exactly new but it's modern enough. the systems are generally good, intuitive and streamlined.

desu i think i like it because amplitude is one of the few studios that thinks that making your setting into "space" or "fantasy" just doesn't really cut it. a typical germ developer will go "ja this game is set in fantasy and it vill have elves and humans" and that's the extent of their creativity. but amplitude is (was) made up of artsy frenchmen who treat "space" as just a canvas to do their own wacky shit in, like technovikings, bird samurai, a big space ghost that infiltrates everything and of course horatio. and they have their own aesthetic

https://www.youtube.com/watch?v=CyhIrlQalnk

of course they did away with everything that made their games good with humankind but it is what it is
>>
>>570582760
meant to actually link the hissho cinematic but thats ok too
https://www.youtube.com/watch?v=2Qe05XP5VFY
>>
>>570580913
Distant Worlds 2
Aurora of course
>>
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kumo cameo in goblin cleanup
>>
>>570585539

is dw2 worth playing over the first game? never played either
>>
>>570587009
No idea
>>
to me picking a 4x is like having a good time with a babe and then they invariably give u teeth at one point and it sours the whole experience
>>
>>570585849
Nai wa-
>>
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>>570588351
>picks her up
>she cries
OH NO
>>
>>569455367
Galciv 4, Dev Journal #120: https://store.steampowered.com/news/app/1357210/view/679626980701766884
>>
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>>570529376
I restarted now that I have a better idea of what I'm doing and fixed the screen being cutoff. Time to see how much better I can do
>>
>>570598724
Hahaa, benis :DDDDD
>>
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>>570598724
Pro tip: instead of spreading out in general you should focus more on finding and expanding to “chokepoints” and then going back to fill in your territory later. Makes you way more efficient at early game expansion and having a good chokepoint between you and a particularly dick-headed empire makes all the difference. Instead of having your commander stay idle in your capital, send them off to explore ahead of your science vessels so you can identify more of these chokepoints and expand to them
>>
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>make 500 minerals a month
>hiveworld terraforming on most of my world finishes
>suddenly make -1000 minerals a month
>>
>>570612506
mining drones probably got reassigned to specialist jobs
>>
>>570612506
Hiveworld triples jobs per district, all your miners are now unity and brain drones.
>>
>>570614219
>>570614980
This would imply that anon hasn’t specialized his capital to produce one specific resource which is totally unoptimal dude #widegang4life #Ilovehaving300%techcost
>>
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Olden Era looking... fucking nightmarish, thank you Sseth, I'm not buying it.
>>
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>>569736751
FINLAND MENTIONED, MEET AT MARKETPLACE.
>>569736379
Tolkien probably preferred pastoral Shire-core, not savage tribes.
>>
Finland is shit.
>>
>>570580913
>relatively modern
That's the sticking point. The most recently released space 4x I can think of that I really liked was AI War 2, which is no longer really very recent (nor a purist definition 4x, for that matter). The genre's been sparse this past decade.
>>
Good night
>>
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>>570598724
>>570607383
That's what I've been trying to do although I was restricted by influence. I have one more chokepoint to take at the bottom then it's a matter of conquest
>>
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>>
>>570642906
Do not lewd
>>
New hey hey man Homm video dropped.
https://www.youtube.com/watch?v=Sgi5uTqgtJM
>>
>>570585849
I fear spiders.
>>
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Kek
>>
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Riftborn on Riftborn violence...
>>
>>570663135
It isn't easy being geometric
>>
>>570666002
They're being overtly edgy.
>>
>>570663135
Not allowed.
>>
>>570660351
Never seen this quest before. Any idea what the trigger was?
>>
>>570564336
its rng because the ai is incredibly bad
>>
>>570580913
the only relevant space 4x games are stellaris and endless space 2
>>
>>570646071
Harpies are inherently lewd
>>
>>570680352
Warhammer Fantasy harpies thought me not to fuck with them.
>>
guys whats taking paradox so long; i want to play nomads.
>>
>>570685676
arent they svedish? its june so theyre probably on vacation
>>
>>570685676
>>570689823
It's out.
Disable open beta if you had it.
>>
>>570689823
>Am*ricans have no holiday
Work harder!
>>
so uhhh nomads?
>>
>>570693804
Yes, nomads.
>>
IM STARTING NOMADS
>>
>shipsets have zero influence on how the ark ships look
minimum effort DLC as usual
>>
>>570701893
Post campaign and thoughts NOW
>>
no mads
>>
>>570659576
He doesn't really say much except that everything is broken in that good way. Can confirm that, it's overall just pretty fun.
>>
>>570678321
It's part 2 of the Basryxo population quest. I don't remember seeing it before now either.
Sidenote: I swear it was spelled "Basryxio" the last time I checked. Damn Mandela effect.
>>
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>>569455367
Frostpunk 2, Breach of Trust Trailer: https://www.youtube.com/watch?v=JJfAoP-C2UE
>>
I was enjoying playing as a nomadic machine intelligence but then my game crashed…
>>
>>570702413
im playing a science arkship nomadic frogs who want to explore space
its fun but the game explains jackshit
for some reason i dont have minerals or energy but an operations reserve
you can do contracts
i went to war with a hivemind that was being hostile using the subjugate but for some reason the game treated status quo as if i lost and wont create a splinter subject? maybe this doesnt happen with hiveminds?
somehow they confederated mid war too and made the war last longer than it should
i want to restart i feel like i fucked things up
no clue how to upgrade my arkship
>>
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>>570709875
forgot the pic
>>
>>570708796
Expected day 1 paradox quality
>>
>>570709875
>for some reason i dont have minerals or energy but an operations reserve
yeah that shit is really weird
>>
what the fuck do those lines between waystations mean
>>
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not sure what i signed up for (nomads spoilers i guess? it's just showing a new enclave)
>>
Anyone tried the Brigador: Killers or the Dust Front RTS demos?
>>
>>570711728
isn't it a wayline
>>
>>570712220
I tried the former.
>>
>>570711728
It means they’ve formed a wayline. In the early game it doesn’t mean anything, but later on you get a tech that allows you to built something like a “hub” on a waystation which allows you to harvest from all connected stations on the wayline from that one singular station instead of having to drive past every single one
>>
>>570712387
what does it do
>>
>>570712827
oh i see
>>
>>570713390
doesn't it transfer resources or something? what this guy >>570712827 said
>>
yay fallen empire slider
>>
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is it me or is the eco for nomads very weird. first im struggling for basic resources, then i get some tributaries and better developed waystations and im overflowing... but i can't take advantage of that because even though my arkship is stacked on furnaces the alloy cost for a new arkship is just way too high. the progression feels a little erratic.
>>
>>570708796
I came back just now to try to continue my save and it’s crashed yhree more times at completely random moments so I have genuinely no idea what’s causing it. No mods either. Guess nomadic machines are just too busted for the game to handle
>>
why did they do basic resources like that
>>
>>570726060
They'll fix this problem with more DLC
>>
>>570726060
they had a dev diary where they said having a constant deficit of energy/minerals felt bad to play, so they came up with this reserves bullshit instead

IDK I won't play nomads for a while
>>
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>>570726060
>>570726876
>>570727483
There’s literally nothing wrong with this new system
>>
>>570733756
If you're having so much fun then why don't (You) post your playthrough?
>>
>>570734098
I would but it keeps crashing
>>
>>570735985
With beta hotfix too?
>>
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>>570717060
I am living in abject poverty.
>>
>>570738717
Just tried it, still crashing
>>
>>570741359
Have you tried building more energy districts to build up your operational reserves?
>>
Why is nobody talking about how the new dlc is 24 fucking dollars
>>
I think when you start as nomads, you actually don’t want to build waystations in the area you spawn, and you should instead hold onto those alloys and influence for when you find another empire you can cozy up to and start building your waystations in their territory instead
>>
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>create a new save on 4.4.2
>still haven't found anyone except marauders and a fallen empire
Uhhhh based?
>>
>>570750430
>he isn’t playing as kinomads
Why?
>>
>>570751156
I didn't buy the DLC and haven't been assed to procure the DLCs from elsewhere
>>
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>science nomad build and wanderlust HEAVILY encourages you to use ALL your scientists on arkships to survey and explore
>arkships can’t do anomalies or special projects
>>
>they added a Mongolian throat singing song for nomads
Cringe or kino?
>>
>>570758350
Mongol. Not Mongolian. A Mongolian is a retard.
>>
>>570758437
Retard
>>
>>570758915
No, retard. No capital R.
>>
>>570746951
Because it's free.
>>570694357
>>
>>570760570
It's not free because it costs your time when you could be doing better things
>>
>>570717060
i've played a bit more and honestly once you get going this is pretty strong, esp with contracts. im getting tons of resources and my fleet power is insane compared to everyone else. im about to hit mid game so we'll see how it holds up.
>>
>>570766501
an aggressive play style and creating a lot of vassals is probably really strong
>>
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no die
>>
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Machine Age?
>>
>>570741359
>should i invest into resource income to avoid this big "LOW" sign on my screen
>>
Playing a settled empire with my buddy as a nomad
Contracts get weird
AI nomads will snipe some contracts but then won't be assed to actually complete them, locking that system from having more contracts
Sometimes the option to issue contracts is gone entirely, right-clicking a system doesn't do anything for some time. Reloading fixes it, as well as letting some time past. Not sure if that's an intended limit or just junk? Feels like latter.
Abusing the contracts with how cheap they are can get pretty lucrative. Having a nomad as a permanent resident of your borders feels really nice.
>>
>>570771981
yes
>>
>>569672505
I mean if he's playign Definitive Edition AI that's significantly harder than HD or original at least
>>
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Wish me luck anons
>>
How's the new Stellaris expansion, can i pirate now or should i wait for the inevitable hotfix patch for all the bugs?
>>
>>570791309
SURPRISINGLY stable
Made it to year 100 in multiplayer with a single desync with a bunch of nomadic empires present
>>
>>570792508
>SURPRISINGLY stable
isn't that one of the signs of the apocalypse?
>>
>>570791309
I would wait a bit, I’ve experienced a lot of crashing
>>
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>>570791273
SO SAY WE ALL
>>
>>570799443
Never give up, never surrender.
>>
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>new patch
>have to figure which of my 100 mods causes the crash on start up again
>>
>>570799771
>using cheats
Pathetic.
>>
What went right with Nomads?
>>
>playing unmodded Stellaris
>find a level X anomaly
>wiki doesn't mention anything about anomalies going that high
N-nani?!
>>
>>570812492
precursor anomalies can be that high
>>
>>570812492
Isnt anomaly level just difficulty of solving it?
>>
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>>570791309
Got ~80 years in yesterday with zero desyncs nor crashes on already released inevitable hotfix beta branch with only basic UI mods.

Doomsday Origin actually wanted to get the devastation cheevo but forgot that doomsday does not add devastation lmao
Mapgen trolled me hard, squeezed the capital between fallen isolationist border systems, zero planets in my cluster, and a fucking inward perfection blocking the only way out and towards the free gaia AND relic in the comfy pocket in the middle.
Before the update it would have been a "you are already dead" situation from the very start.
After update Doomsday actually might be a good arkship kickstart, at least for machines. You get 40 years of crazy energy/minerals/alloy production, pay 10K alloys to embark (no science cost at all, it's a planetary decision), keeping all your pops and resource stockpiles AND lifting all the urban buildings + 9 districts directly from planet to arkship.
>>
>>570799443
I see I'm not the only one who immediately went to make a BSG civ, however imperfect. I still wonder if technically the President is the head of the government and not the Admiral. I haven't watched nu-BSG in so long. It also feels like a bit of a waste to have the military arkship and not be belligerent enough to use it. At least with Lost Colony they could actually have an Earth to find that is not a tomb world or primitive pre-FTL unless something unfortunate happens.
>>
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among us! (among us!)
>>
>>570818010
>Calls his civ imperfect
>is miles better than my own abomination
>>
whatever paradogg did with the launcher made it way slower, shit needs like ten seconds to even let me configure my playsets
>>
evens I go robo nomad
odds I'll go for the new galactic defender with a normal empire
>>
>gestalts are generally able to make the most out of cramped “tall” empire situations simply because they don’t have to produce consumer goods which frees up their industry significantly
>both gestalt machines and hive minds can get around the fact that nomads take longer to get a second “planet” because machines just need to build assembly plants and hive minds grow insanely fast
I’m getting the feeling that gestalt nomads is going to be notably stronger than individualist nomads but maybe I’m just a retard and bad at playing individualists
>>
>>570712393
And? How was Brigador Killers?
>>
>>570833513
Felt very grindy, but might've been just me. I did a lot of different runs to farm equipement (the bad idea of the game being that you need ammo as well), and because I stocked them improperly (dumping them on the floor), I ended up progressing very slowly.
Otherwise, it's pretty much Brigador except you start naked and have to build a mecha in your cave. And trust me, you're happy when you build your first car, because it let you carry a lot more loot.

It's just that the demo had atrocious UI, so I felt frustrated with it, but if dev fixes it, it can be good.
>>
>>570833823
Oh I see. It's a very different game then. Maybe I'll check it when they've done some more work on it. Thanks anon.
>>
>>570834318
Oh, that's what you mean. Let me get more indepth.
Brigador, you had the support of the consortium, so you only had to pay to get new stuff. Brigador Killers is more of an underdog story: the first maps you play are just you passing after a Corvid massacre to loot whatever you can, weapons, bandages, ammunitions. It plays like... a real time Jagged Alliance, where you try to sneak behind people and blast their heads off before they can shoot you back while stuffing your pockets with all the loot you can carry. You can also crouch to aim better, and there's a stealth system. Very basic one though.
Then, as you get bigger guns, you take on harder missions, like visiting a crossroads where the Corvids are still present. It's a hotter area, but you get more weapons if you can kill their owners, and there are also vehicles that you can steal, either to carry loot, or to disassemble into material later.
Some cars can be modified (I remember stealing a police car and putting a turret on top that I equipped with an uzi), and of course, eventually, your goal is to build a mecha, because cars are nice and can ram enemies, but mechas are cooler.
>>
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Lemme post some pics.
Here is me, peeking on some corvids. I equipped binoculars and I'm crouching, that let me peek a lot, lot further than normally.
>>
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Once back at the garage, you can craft different kind of backpack to transport more stuff.
>>
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You can craft some of the pieces, but the chassis and engines are exclusive, so you can't craft a forklift out of the blue.
And of course, if you die, you lose everything you brought. And you can only leave with one vehicle, you can't farm maps by moving several vehicles in the exit area.
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>>570835503
Nice. I know the gist of the story but never really read into it that much. Is the soundtrack still good?
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>>570836458
I don't know, the game was very, very early. Most of the assets are still placeholders, and I confess I never played with the music in Brigador.

Also I was wrong, it wasn't a police car that I slapped a gun on, but a party van. Like in that Team Fortress 2 mario_kart map.
https://www.youtube.com/watch?v=XuefzdAPtQY
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>>570836361
It looks very ambitious and a bit all over the place, do the devs know what kind of game they want it to be?
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Is playing nomadic supposed to be this micromanagement heavy?
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>>570836759
I think so. The impression I get is that it's still Brigador, but now you're the guy on the other side who isn't backed by a massive corporation. So you build your wartools froms scratches, any big operation requires a lot of preparation and spare parts to repair afterward, and the tutorial is essentially a bunch of brigador pilots assassinations.

It's just the UI so far that is a total bitch to figure out, because to unload a car's trunk, it's a bunch of very annoying drag&drop.
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>>570837051
Okay seems interesting. Glory to great leader!
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>>570837682
It does seem so, but fuck me. I really hope dev will add an option to empty all your pockets the moment you come home. I was very pissed when I spent 8 hours grinding for materials and weapons, only to realize that nothing was saved because I should've instead dumped it in the chest.
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>>570837051
Are you still operating in Solo Nobre?
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>>570828590
just use irony mod manager
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>>570833823
>It's just that the demo had atrocious UI, so I felt frustrated with it, but if dev fixes it, it can be good.
1) Shift+click instantly transfers item between left and right inventory screens in a smart way (prioritizong smallest empty weapon slot or fitting ammo slot etc)
2) In the latest build any vehicle can loot from containers, you don't need to exit the tank or limit yourself to loader van.
3) They did something about drag and drop zones being more freeform, you don't need to put weapons exactly in weapons tab within your backpack etc.
Other parts that felt frustrating were "twinstick" move on tracked vehicles and snap aiming, until I changed/disabled those in options.
Twinstick works on hovers that can strafe instantly, not on tanks that need to rotate to direction first.
Snap aim sometimes makes you miss when your gun is not centered, like shooting sideways from a van turret.
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>>570838390
I think so? Again, been a while since (learning that the dev forgot to fix that feature that stuff left on the ground would despawn made it quit it right away), but the entire game is about, on short term, to get revenge on the brigadors who survived the first game, and at long term, retake Solo Nobre.
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>>570836879
>micromanagement heavy
???
use autoexplore
>>
/civ4xg/ should make a better version of Stellaris
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>>570848541
We had an anon doing something with a hex spherical map or something, like 1-3 years ago.
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Dust Front is pretty dope.
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I have no idea what I'm doing.
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Give me a non-nomad playthrough idea
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Well, time to start a Civ 6 map
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Good night.
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>>570865625
good night!
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i miss stronghold
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I think from now on if you’re trying to do a peaceful run of stellaris you might as well do nomads every time. Oh you spawned next to a dipshit asshole empire? Just move away dummy who cares, you can always find at least one other empire to nestle into. As opposed to playing a peaceful settled empire that ends up getting boxed in with psychos at your door
>>
>Play nomad religious nutjob cult going on a pilgrimage
>Decide early gane to get buddy buddy with an enpire that somehow like me despite being barbaric despoiler
>By the time im nearly done with the pilgrimage, start thinking about settling a bit in their space after this
>They get absolutely obliterated into nothingness by a rebellion right in the middle of war

God dommot
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>>570874335
it misses us too
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>>570886352
Last time I played was lost so badly that I completely lost the desire to play it again.
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>>570899252
wow just look at all that dirt
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>"Almost a year after launch we're adding art into our game!"
Do you think they can save it? I get that they needed money after the Sega split but it was absolutely ass when it released.
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>>570909723
i would hope so, but i am doubtful. desu i kinda gave up on amplitude after humankind, because there's basically 0 chance of the game actually being truly functional if those same designers are still working there.

it takes good number crunch intuitions to really design 4x games so they don't fall apart. simple improvements like "+6 gold per turn" or "+3 gold per turn for each city (can only build once)" are good since they can't really get out of hand. humankind did not do that at all, and instead it had improvements and districts that just compounded your numbers over and over, which inevitably meant you would snowball harder and harder and eventually send your FIDSI to the stratosphere. on top of that, it had that "first come first served" approach to the cultures too, which made it even worse lol.

and desu the reason why i have no faith in it getting better is because generally, the people who design the game either get it or they don't. there are no hard rules to game design, so there's no way to even prove to someone that their design is bad, even if you try to explain it to them. it's especially hard to get a designer to actively remove something. an amateur game designer is always going to want to add more and more stuff, because they don't get that whenever you add something, you detract from something else. but i digress. i am only a retarded and lazy ex game dev
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>>570911368
>because they don't get that whenever you add something, you detract from something else

to give an example, like the best part about endless legend 1 is that the fidsi isn't very intensive and generally optimizing for it doesn't truly matter as much as your unique faction stuff, running around with your kitted out marine death squad, doing quests and generally being interacting with the game. on the other hand the only thing you really do in humankind is pump out fidsi, because if you don't then you fall off the train and can never catch up again
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>>570911368
>>570911638
>the people who design the game either get it or they don't
I guess they lost a lot of people then? EL1 was a very endearing game despite it's flaws and ES2 is just really good overall outside of the DLC and stuff I personally dislike like behemoths. I don't mind snowballing in 4xs generally as long as factions that are designed to snowball have genuine weaknesses to compensate.
>>
>new patch
>start new game
>everyone wants to be friends, +300 opinion, improving relations
W-what the fuck?
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>>570912249
They overhauled diplomacy and maybe overcorrected. You get a permanent relationship buff if you send a certain amount of compliments for example.
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>>570911985
i dunno what was happening at amplitude internally but i'm guessing it was something along the lines of
>gameplay designers from EL1/ES2 get either promoted to more senior positions or they just left the company altogether
>they hire new junior designers, and those people hecking loved FIDSI optimization gameplay (or it could have just been 1 guy) and they weren't very good at designing it
>the senior designers never correct the course, possibly because they don't really understand number crunch either
very likely EL1 and ES2 were designed the way they were because that's what the gameplay designers liked, and not because they consciously avoided FIDSI gameplay. and also even if the senior devs had some gist of the design flaws with cultures etc. they may have not brought them up because people in westerm game dev are usually not the criticizing type. for all we know, humankind could have legit been sank by literally 1 junior designer who was assigned the task of adding and balancing all the effects of the cultures/improvements/districts. balancing in general is considered "bitch work" in the industry after all
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>>570717060
>>570766501
Okay same poster here: I'm doing a machine empire with tactical algos and diplo protocols. it just hit 2400 and i have almost every single other empire as my satropy. (i raped the great khan). I did Nanotech early and now I have over 1.5M nano resource and 1.3M fleet power (I can field way more too). I also did the new galactic defenders ascension and so my crisis damage bonus is insane. I'm going to take a break but when i come back I'm going to do the early crisis. Check picrel for more details on the stats. This shit is very strong.
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New thread:
>>570919305
>>570919305
>>570919305
>>570919305



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