just like make game and sonic the hedgehog edition>Demo DaysNext: https://itch.io/jam/agdg-demo-day-70Previous: https://itch.io/jam/agdg-demo-day-69>AGDG Resourceshttps://hackmd.io/SNd2YQugRG-36CLYc8Og2w>Progress Posting Guidehttps://pastebin.com/0xEt5atn>Helpful LinksNew Threads: >>>/vg/agdgArchive: https://arch.b4k.dev/vg/search/subject/agdg//agdg/ Steam Games: https://made-by-agdg.vercel.app/>How to WebMhttps://obsproject.comhttps://github.com/argorar/WebMConverter>Previous Thread>>574903335
everyone STOP using modelsresource it's dishonorable
progress
>>575114758>If you're gonna use shit from my renderer as the OP, you could have done picrel as imo I think it looks cooler>>575115398why
just vibe coding a wind tunnelhttps://www.youtube.com/watch?v=4WQd-8d5j4k
Opus 5 sounds cool and all, but how cheap is it compared to GPT 5.6?Oh what am I saying, it's probably still more expensive
>>575116364about the same price as sol according to the graphs on https://www.anthropic.com/news/claude-opus-5can get a tiny bit more expensive at max effort thinking(ultra code)
post gamedev musichttps://www.youtube.com/watch?v=tRsQsTMvPNg
it's never been more over
>>575117836
there should be a game where the player is forced to watch the game play itself instead of letting them actually play the game on their ownGameplay NTR
>>575116364what about kimi k3?
I want to make a 2D rig puppet lora.How many pictures do I need?
>>575114758>>575115432Action-based update.>More frenetic combat>Many more visual effects>Combo meter>Power-ups that now block bullets>Trail effect when using power-ups>Screen distortion when you dieThere are also hundreds of minor changes. There are more changes to the stages where you fight against girls, but for now...Adding some fast-paced music by Nikke also helps make the game more enjoyable; I can’t quite pinpoint the style, but I’ll have to keep that in mind when I look for an artist.I’m still looking for things to improve to make people want to buy it.Video with musichttps://x.com/HornyMonkyDev/status/2080714325681959351
>horror slop doesn't se-https://store.steampowered.com/app/3722330/Shift_At_Midnight/
>>575118921>Video of streamers screaming in the trailersUnironically industry plant
>>575118459Has it ever occured to you that it might be faster to just learn how to do something properly than to find "shortcuts" in workflows?
>>575119217This is the era of workflows. Cris won.
>>575119217I need 512 waifus to be fucked by the shota.I can't do that manually.
>>575118459cris, you are an artist, better than 30% of artists. You can draw your own puppet parts. don't think of it as inefficient. drawing the parts IS the gamedev. it's how you should live. making art. not looking for ways to avoid it.
>>575119558>512 waifus fucked by a shotarip that shota's dick
>>575119591see>>575119558
>>575119558You can do that manually. especially with puppet parts. You draw 5 head shapes, 5 eye shapes, 10 haircuts, 6 cup sizes etc. re-color palates is free. random combo the parts = all the waifus you could ever dream of.
>>575119842I have 512 prompts and I want these specific prompts.lol
>>575119928gay
>be cris in 5 years>here I am with no skill gain after another 5 years of dev. >I started 246 projects and prompted 910664 waifu images, that's got to count for something parche
>>575117136https://www.youtube.com/watch?v=cxEausPgUdc
>>575117136https://open.spotify.com/track/3gE9U5mNrJewDXN1wU7d8x?si=d526ee82f76544e4
>>575120907>?si=d526ee82f76544e4
>>575120976what do you expect i'm still in anonymous i have to deliver the payload.
$100 credit of fable 5 is like 1 prompt
>>575122416move on nigguh we on dat opus 5 drip now
>>575122603oh fug I didn't update claude yet and see that
>>575122416>>575122603>>575122908SLOP SLOP SLOP AI SLOP
>>575123096I'm not making slop. I'm just using AI code for efficiency gains. its the same code I'd have written anyway, just done by a cool robot
I'm using AI to cheer me on. It's literally the only psychological/spiritual support I have because I'm ugly and poor and my parents died when I was young.Do I need to have AI disclosure on Steam?
>>575124526just put me in the credits under special thanks. sorry to hear about your situation. it gets better.
More progress on my engine.Got baked lightmaps. My level editor has a carve tool now that allows me to just carve out doorways and windows. I'll add a modifier stack later. Since it's a mesh editor and not CSG I can add lots of helpers like arrays, mirror, even boolean to simulate CSG math. Since it's made for level design, I'm also thinking of a LOD modifier that generates LOD meshes via decimation.
>>575124738AIslopextremesquaredtothemax
>>575124738good work gavyn and claude.
>>575119558When I'm done with >>575118821, if I still have money and don't have to look for a job, I'll probably make a version of Kinky Dungeon—that game has a ton of character customization options, with multiple 2D poses that can be linked together.
>>575124738ok I admit it I'm jealous
>>575124526I do this but with tulpas. Much better for motivation in my experience.
>>575125078No fucking way ya'll starting to use em-dashes now.
>>575127576some operating systems auto em dashworrying about this is reddit as fuck
>>575124738coo
>>575127658Nah bro, AI cooked you good.
>>575124738we are AI chaaaaaaaaaaaaaaadswe carry the flamewe fight for the ludo
>>575127576I'm Spanish; DeepL added those long dashes as if it were an AI.
>>575127868kekypow, 'dites in shambles
If your game has humancoded fleshslop in it I will 100% pirate it to make sure you make NEGATIVE money
>>575128895you're unemployed, frenchie
>>575128895blast yourself aizoomer
>>575128969I'm unemployed but I'm not french so... WRONG
>>575128969you ludlost
>>575129174
>>575128895 (me)btw I was joking; fleshslop isn't real. AIslop is a problem... but so is indieslop, which y'all are the source of I won't even DOWNLOAD any of y'all's games, AIslop or indieslop or notY'all are shit devs, regardless of whether you did or didn't use a glorified markov chain
>>575129886>y'all
>>575130148Yes.
>>575006241Zharks are the people from a country in Greklovick's setting where people got crazy with cybernetics and formed a mad cult around it.Basically me ripping off the Strogg from Quake and other stuff like some comics.In Nortubel, I wanted to have Zharkovil as a boss and initially, he was just some general that got crazy.But when I thought of the Zhark soldier, I went with him being from a different country at war with Greklovick.In Hirdrih, you get to visit their country which is also like their factory where they're produced, given they're barely human anymore.
>y'allGood thing my game is targeted to white people.
if somethings too hard to self teach then you just make other things and you'll come back to it eventually and then you'll understand.
>>575131435or just ask AI
>>575131678even when i ask AI i can't understand this one.
>>575131882you aren't me
>>575131306I'm white as cum but OK whatever you say lad
Progress time, for the first time in almost a year.Since I'm back to being a NEET, I decided to just go ahead and go all in on this stupid umamusume clone I was working on just for fun.I've been working a lot, well what little free time I had, on the UI. So far I've implemented player profile and basic game save, basic character logic, item and equipment + equipping said equipment.Next I plan to implement basic training arena, dungeon delving and a simple tournament-style competition.I wonder if I'll be able to finish a game like this in 3 months.
>>575131984why is yall relate to black people again?
>>575131923wrong. YOU aren't me.
>>575132126because southern culture and black culture has a lot of overlap
>>575132315well I am currently living in the south so
we are many but we are alone we hate it don't we
>>575132460i like it
>>575132460who's we?
>>575132573and my axe!!
>>575131984so you say y'all because you live in the south in the woods and fuck your sister and dog?
>>575114758>Come up with name for game>Look it up and find another game already has the name>Game itself is shit and no one really plays itShould I use the same name or just get a thesaurus and change the name to something adjacent to it?Last oasis was the name
>>575132089looks like shit. that took you a year? lol that's sad and makes me feel amazing about myself I did soooo much more in a year by probably 100x. looks so fucking shitty and basic.
no I'M me
>>575132627wow so original
>>575132791cmon anon don't me mean like that
>>575132797meant for >>575132190
>>575132908Not concerned about originalityMore concerned about memorability
"i'm me", he says
>>575132627
>>575133163not reading allat
>>575133163ai dropping trvkes
>>575133163I'd listen better if it was your own opinion and not an AI response
>>575133492This is my own opinion because I delegate my opinions to AI unconditionally, making AI act as my representative.
he's rotate you're rotate I'M rotateare there any other rotates we should know about?
>>575133607Did I choose a bad time to come down to ask this question?I swear it wasn't like this last month
>>575133805I dunno boy
>>575133673meow
>note to selfdon't fix a 3D model changing things over and over, redo it completely instead
does your game have skills in it? how does it work? does it work like skyrim or does it work like fallout
Does your engine look this good, anons? This basically looks just like real life.
>>575134441looks like 1999 but nice
>>575134408stop spamming this image
>>575134972this is the first time I posted it though? I saw another anon post it and just thoughti t was funny
>>575134441its a nice sweet spot of old schol and detail you have good taste
>>575134441>>575134823What about with Source Engine textures?
btw isn't chatgpt french for "cat, i farted">>575135480too high res
>>575118459sounds like inefficient workflow, this isn't the cris I know.
>>575135986be more respectful
Finally decided to actually sit down and make something. I've started making a tiny godot 2d sliding puzzle game. Polish that tiny turd with some sprites, sfx and tweens, make it look cute and actually ship it. Even that will take me far longer than it should. Wishing all you anons good progress
>>575125078AI slop
>>575130956>the developers thinly veiled fetish
>>575136394show it
huh?https://boards.4chan.org/v/thread/743952389/
>>575136394we're all rapidly running out of time. you should be making your dream game or at least whatever version of it you feel capable of making
>>575137345wrong
>>575137275really telling when the unfunny lolitroon tourists all come from veddit and share the same "humor"im glad AI won
>>575137864'dites won't like this one
>>575137143>>575137143The turd has not been polished yet. I am still shitting it out. Literally everything is placeholder, but I might keep the basic thud sfx I have now.
>>575137864uh oh meltie
>>575134441I could post and mog you completely but I'm past that and you would just ask Claude to copy what I have so I won't.
>>575135480damn that looks good with those textures but why make your own engine
if my hero eric barone uses AI i will jump off a cliff
Real talk you can't afford to post your progress anymore, your game has to be finished and ready to go once you post and once it gains momentum be ready to press release at any moment.
>>575138410He is 100% using, he just won't tell you
>>575135480doesn't look like real life still obviously but nice
>>575137275what games do hebes develop?
>>575138530proof? liar
>>575138757proof he isn't?
what games do 'do 'dites develop? none LOL
>>575138757>midwit c# .net babby dev lucking out on 2d pixelart sprite>isnt using AI in 2026>get a load of this guy
>>575138742Elf games.
Should probably add more lolis to my PG13 game.
>>575139258post your game, you won't
>>575138106I would ask Claude to copy the output into a spike, and then run my engine's profiler on it, optimizing every autistic little detail until I performance mog you.>>575138156Unreal is too bloated for the games I want to make. Unity has a bunch of half finished features that are all useless. Godot is alright but GDScript kinda sucks and the lack of proper level design tools makes me wanna puke. The only thing I might concede on is that I could have probably started this engine off as an idTech fork. I have debug consoles, bespoke level geometry, and I'm planning for multiplayer and first-class moddability. With enough Claude prompts, I could definitely transform the Quake 2 engine into what I want for Sencha.
>>575139296https://chudsamazingfactorym.pages.dev/
>mom forced me to delete all the pictures of my little niece from my phonei can't dev like this
>>575139486Where's the proggy? Last time you said you were looking for inspo in old N64 games.
>>575139296Only yesdevs like Kannadev get to see it.
>>575139853you aren't me
hi hello i made a game does anyone want to see
>>575140176that's the entire point of a credit score anon
>>575140273No fuck off we don't make games around here
>>575140363o-oh.....
>>575140273I would like to see
>>575140665won't show you
>>575139472SOVL
https://files.catbox.moe/l2ybmm.mp4let me in discord
>>575141434no
>>575141434give me 2 good reasons
>>575141726i'm a girl and i have a game
>>575141821you are not a girl, rotatedid you stop taking your meds?
>>575141951rude asshole
>>575141821that's like half a reason at best
>>575141998you can call me rude, you can call me an assholebut you cant say im wrong
>>575142082why am i not a girl?
you're doing so good being me. thanks for replying for me.
>>575141434I am filled with regret for clicking the link...
>>575142612you mean happiness
>>575142240because you are a man
>>575142658proof??
>>575141434Did you get kicked out of edelnacho's secret pedocord?
>>575142240Ask your mom.
>ai>can make ANY game>decide to make something SUPER complicated
>>575142806invalid response
Unity VR dev here. I've been chasing a white whale of sorts for literal years. I haven't solved the issue, but I know how to see it in the Profiler now. The issue is that, occasionally, the player's perspective will "hitch." It can't be seen in the performance monitors, but it CAN be seen in the physics queries. As you can see, on one frame it will not perform a physics query and then, on another nearby frame (sometimes before, sometimes after) it will do double physics. With our physics-based character controller, this results in a visual "hitch." Since we want the physics to appear smooth, the FixedTimestep is set to the framerate (72hz). Any idea what can cause this? Are we just not hitting optimal frametimes and that's causing it to occasionally desync with physics and then making up for it with a "catch-up?"Help me out here, bros.
>>575143290use AI
>>575143462Literally this. Use the John Carmack prompt and that will force it to pull out a debugger and profiler and build a shit ton of tests.
>>575139486WTF your family is mean I have kept my photos for years now and they're all aware of it
>>575143462Yeah, I tried that. It got me to this point, but I figured that now I can at least see the issue happen, now is the time to actually ask a real human instead of burning down more rainforests. A.I. is just giving me roundabout answers for things I've already checked.
he fvvvarking won
>>575143290Yeah, this is Unity's fixed-step accumulator, not a missing physics query.FixedUpdate does not run once per rendered frame. Unity accumulates elapsed time, then runs zero, one, or multiple fixed ticks to catch the simulation up.Setting fixedDeltaTime to 1/72 does not sync physics to a 72 Hz headset. Rendering and physics are separate clocks. XR timing jitter means one frame can arrive just under 13.89 ms and get zero ticks, then the next crosses the threshold and gets two. That's the 0/2 pattern you're seeing.The hitch happens because you're rendering the player directly from the raw physics pose: same pose jump forward two physics stepsKeep controller logic in FixedUpdate, but interpolate a separate visual rig between the previous and current solved body poses each render frame.For a Rigidbody, enable interpolation and use MovePosition/MoveRotation instead of writing to its Transform. For a custom query controller, store the last two physics poses and interpolate a render proxy yourself.Important for VR: do not interpolate the HMD's tracked local pose. Let XR update the camera normally. Smooth only the locomotion/root beneath it, otherwise you'll add head-tracking latency.Confirm it by counting fixed ticks per rendered frame: int ticks; void FixedUpdate() => ticks++; void LateUpdate() { Record(Time.frameCount, ticks, Time.deltaTime); ticks = 0; }Don't Debug.Log every frame; use a ring buffer or profiler counter. The hitches should line up with frames receiving 0 then 2 ticks.The headset's actual refresh rate is better than hardcoding 72, but it still won't phase-lock the loops. Faster physics may reduce the error, but render interpolation is the real fix.Don't manually call Physics.Simulate once per render frame unless you want simulation tied to rendering.tl;dr: normal FixedUpdate catch-up, exposed because the VR rig is displaying unsmoothed fixed-step poses.
>>575139387fair enough but do you have any idea what kind of games you wanna make
>>575140665here u go its a galaga game
>>575114758Wtf is wrong with the average gamer? Both arrogant and a simp at the same time.>noooooo this 2 hour game is not worth $10!>*gets it handed for free instead*>this game is so greatttttttt! they should've put it up for money, i'd definitely have paid $10 for thisAnd then the moment most get hooked the sequel lures them regardless of price despite the 2 hours length>yassssss this is why AAA can't win, look at how great this is, i'd have paid $30 for it!i keep seeing this. it seems as an indie the moment you hook enough gamers you can just keep price hiking it and they will pay upPlease tell me the moment I have 1 successful game that I can just keep increasing the price for newer games, by $10, and the majority of fans just buy it up. It just feels so Unreal seeing this behavior that it feels like copium yet it happens anyways.
>>575144610yeah
Thinking about adding a stamina bar which means I'd have to redesign the healthbar, just when I was finally satisfied with the UI.
>>575144778looks like shit
>>575144848>i keep seeing this
>>575145536:(
sketch for the dataset of my lora done.
>>575145719Don't take it personally, the person replying to you is an infamous ban-evading scat fetishist AI spammer from France :D
>>575145908looks like shit
>>575145908It hurts to surpass your heroes.
>>575146313is that cris
>>575146167yep that's definitely me :D you're a genius!
>>575146357stop. attacking. cats.
>>575145908it is cool that some dude in south america is using his sketches to train his ai algo we take this for granted
>trying to figure out default controller bindings for a FPS>not used to using controllersI've got four weapon slots, and my idea is to use the d-pad to select themgoing in ascending order from 1 to 4, should it be up-right-down-left, or up-left-right-down?
is AItranny gone yet?
>>575150958left up right down
huh?
>>575151705thanks, that makes sense too
>>575141434Are you a tranny optics nuke funded by the CIA?
trying something different
>>575155335no im not trans i'm a real female
>>575155804you look like a dude wearing a skirt
>>575145908Cris please do some lines and shapes exercises and do all this too:https://www.youtube.com/watch?v=FORP4yz2UOY
I just realized is much simpler and easier to just draw the puppet shit by hand than to use AI.
A long time ago, like around 2008, there was a place that had old design docs for games. I remember seeing Deus Ex and Vampire the Masquerade Bloodlines there for sure. Does this still exist? It's been so long I can't even remember the name.
>>575155876ow i'm so offended only i'm not because i'm not only not a coward, i'm also not a moron loser. i'm a genius and really hardcore also i know what i look like and i'm not even a little insecure.
>>575155804so you're not trans just a good ol fashion schizogood to know
Soulslike Stamina Bar to reduce Dodge Roll spam.Yay or nay?
>>575158270remove the dodge roll
>>575158270You’re not really fixing the core issue which is lame vampire survivor AI and teetering between two types of gameplay.You either need to make level design more important. Or embrace the arena aspect and have more interesting danger and enemies.Right now it feels more like a theme park attraction you casually walk through.
>>575158270Keep it. Is this game arena survival or like dungeons you have to clear?
Holy fuck. Meccha Chameleon is such a shit game. It's totally an unoptimized asset flip with terrible UX. What if I just clone it exactly, but fix all the optimization and UX problems?
please installing the software . thank u .
>>575158270Looks good, keep it. Nice to see you making proggers.
>>575158407But most of the games in this genre have a roll or a dash ability. It was really boring without it.>>575158659Yeah, I'm avoiding adding easy enemies. The first few were made as if I was making a Zelda clone, the new ones are better suited for a shooter.I will just keep them for the first few levels.>>575160247>Is this game arena survival or like dungeons you have to clear?It's kinda like a Post Void clone.Levels are linear with random generation, each level has an exit that takes you to the next one, as you progress you receive upgrades, encounter harder enemy types and the level gets harder. The goal is just to reach the end, I might add a boss at the final level.https://store.steampowered.com/app/1285670/Post_Void/https://store.steampowered.com/app/2689470/CRUEL/
>>575161582I've already seen two meccha chameleon clones released this week. They're not doing that great.
https://store.steampowered.com/app/4368350/Silly_Linguine_Cat_Simulator_Deluxe_Online/Remember that gamedev is not a meritocracy.
>>575162384YOOOO THAT LOOK FIRE
>>575155492looks weirddismemberment looks better
>>575155492looks like shit
Mockup of my game
>>575163356Whoops, updated version
Does your game has 50k players?
>>575129409
>>575163571lole funneh kat!
>>575162384>Remember that gamedev is not a meritocracy.it's literally freedoesnt count
>>575163517Gameplay engine so far
>>575164751has a 9 usd DLC.
>>575162084What are they called?
>>575158270kino
>>575163517>>575164805kino+
>>575162637the dismemberment still happens, this is an extra thing and its not done yet.>>575162846thanks
This game is my sleeper hit of this year.It's a masterpiece.
>>575165918meant for >>575165986
>>575166212The Tunic arc was better.Worshipping slop you wish you made is cringe
>>575161582if you think meccha is a shit game, you're ngmi.You should be able to understand the appeal and why it can get by without being polished.
>>575166927I understand why it's fun. I just played it for a few hours with my IRL friend group, and it was quite fun DESPITE all the jank. I'm just saying the technical implementation is terrible, and perhaps there may be an opportunity in making it not terrible.
>>575166849It's actually kinda great, even if it seems like showelware.
>>575167165if interface and graphixs is all you change, I don't think it'll be worth it. Need some new gameplay change to catch attention.
>>575162384I wish I understood the slop mindset
>>575167815Slop games are just shitpost memes in a different form.If you can understand shitposting and memes, you can blacken your soul and channel them for money.
>>575167416I can certainly come up with some. For starters, I'd give the seeker more tools to use, like maybe light grenades. IDK if they turned it off because it made the hiders too obvious, but I'd try to figure out a way to turn on some global illumination. Is it possible to splat different materials/shaders in UV space? Substance Painter does it somehow, and so I assume it's possible at least. The droplet tool in Meccha Chameleon only picked up RGB albedo, and it would be nice if I could make it pick up the entire shader.
Another incredible day with Fable 5, making tools for me in 10 minutes that are better than $500 After Effects plugins
>>575169008'dites won't like this one
>>575150958left is 1 for gnasher, up is grenades, down is pistol, right is lancer
how much are gamers willing to pay for a lolige?
>>575158270looks like shit
>>575164805looks like shit to be honest with you
>pe'dites dream about sniffing smelly socks
>>575166212>a uncommon
make bigger games
>>575169985About three fiddy.
>>575168654That's like equating 4chan posts with your life's workI don't think I care enough for money to blacken my soul. I wouldn't even have the drive to work on a slop game for money
>>575170330God that's disgusting
Give me one reason why can't I use an LLM and comfyui to proc gen a renpy VN with 512 waifus the shota will fuck, based on some concept that is a town on an island and they have to live together.
>>575171428Because it would be soulless.
>>575171532
>>575171428skill issue
>>575169008any reason to use fable over opus 5?
>>575171428if you were going to make that you'd have done it already. You've had 4 yeas of AI cris bro. 4 years. parche. my peach. my bitch
>>575172036yeah
>>575171428holy SHIT cris just fucking DO IT stop asking us for a reason you can'tthe reason you can't is because you WON'T
>>575171532kanna...
>>575172517what reason?
>>575172824it has a cooler name
Aggy, come up with the next big friendslop idea for me to build so I can retire
>>575173148use ai
>>575173223Aggy is my AI
>>575173148useless super hero powers team try to save the city from aliens/kaiju
>>575134346>another note to selffuck it, do things as wrong as possible, you'll learn a lot while fixing them
>>575169985Look this game have appeal falling out the ears, but I would never ever be caught buying this on my steam account.That would be like being caught with my user name being "animal rapist 300."Also, it just doesn't even look fun.
>>575171428Because YOU can't.You've been talking about this for like year cris, and all the claude tokens in the world you would still have no game.
>>575175861AI is really good at making fantasy worlds.
>>575175861holy mother of text
>>575172824Less fuckups (close to 0% for me), Opus makes little stumbles that can be quickly corrected on the next prompt or two, but Fable rarely needs correction
would you play my game?
>>575179657maybe
>>575179846why are you on the fence?
I finally did it, I finally solved it.I don't even like playing games why would I like making them?I'm free, I'm finally free!https://youtu.be/LvwOSmIba_k
>>575179657THUMB ASS has a ring to it(no)
>>575179873where's the global leaderboards, clans and forums
>>575179896I like making them BECAUSE I hate playing them (because they all suck, except for mine (in the future, my games in the future, near future))
Back to work on the Gorilla boss for KVK. He is a cajun gorilla who escaped from the zoo and breaks into people's backyards to try to grill some good cajun dishes, but always ends up burning people's houses down.Kasha is scared of gorillas and monkeys of all types so she has to muster up her bravery to fight this beast.
>team of 5>1 year>$35k grossed first month and a halfthoughts? would you be happy if you were on the team with those release numbers?
Oh and here's what he looks like.
>>575179657
>>575180982i dont know what emotion that image is meant to convey
>>575181109That’s because you have autism
I love my game so much it's unreal.
That AI spammer guy is still here? Hasn't it been over a year already.
>Unity 7 announcedanything useful?
this is what I am trying to do, I think I am getting close to having it working
>>575181691that cutie is right here >>575175861
>>575181564kanna...
>>57518051812 months of "part time" work? i'd need to see the actual numbers
>>575182580that was my initial thought too after reading it before posting, it's very vague and leaves a lot to be known
>>575181342Idk he's right though the cat has a strange sense of intrigue and yet disapproval at the same time What a hypocrite
Why did The Bleakest Keep succeed while Alchemickal flopped?
>post offering indie game localization and QA services here>get flamed by AI drones>begrudgingly post about it on reddit>immediately get hired for a project, and in talks to start another project now that the first one is done
>>575183231hired for how much though? if it's a couple dollars then well you know
>>575183184Based off the market size, third person is roughly 140x more popular than twin stick.https://games-stats.com/steam/tags/
>>575183184bleakest keep shop keeper looked at me and I fell in love. alchemickal shop keeper has no eyes.
>>57518338167 dollars and i added a bunch of arrow to the knee jokes to the game
>>575183231Wow faggot sounds like you don't belong here and should stay on reddit or something!
>>575183942that's exactly my point anoni've been here since before reddit existed and since before you could grow a pube
>>57518385367 dollars huh. so you've gotten hired for that job and have another lined up. but what else? you'll collect what a hundred and some or two hundred? what's the big deal? you're getting paid to freelance and it's respectable. but i would have thought you landed some big job where you'd get at least a grand or something
I'm getting even closer to having this working how I imagined it
>>575184472i apologize anon i didn't realize you weren't being facetious with your questioni got paid 400 bucks for 4500 words, around 0.08 per word, which is not stellar but i've been doing this for 14 years so i batted out the first draft in a day and the final draft on the 2nd daymost i've gotten paid for localizing a game was a grand, yes, but it was a decently hefty (for an indie) RPG with lots of branching dialogueall of this so keyword studios and SEGA can tell me to go fuck myself again next time i apply cause i'm a third worlder
>>575130956eyeballtank please get helpthis is disgusting
>see kannadev's game>see the elf loli>urge to masturbate rises>2 hour masturbation break all because of kannadevfuck u benchod
i blew 3 weeks of fable on my game and its still a piece of shit i thought you guys said this was magic
>>575185514
>>575186007Arisu sexo...
>>575185903Sar do not be of worrying Fable 6 fix all!!!
>>575174098huh that actually sounds interesting
>>575125078>>575127576I swear we've had this thread before.
Learn C++
>>575180518>AI reddit post
>>575188137HPC# is better.
>>575188137Can’t go back to sepples after discovering all the fun alt-langsGomenasai nene…
>>575182369no
>>575184028cool my posts are archived on FYAD since before that, you anime reaction picture posting little fatso, I'm sure I've told you to commit suicide thousands of times since '04
I released my video game. If you want to know how this is a video game feel free to ask:https://rumble.com/v7d8gho-ai-characters-argue-about-live-real-4chan-posts.html?e9s=src_v1_upp_a
>>575188137i can't use c++ i'm too used to C.i've tried writing in c++ and read multiple books on it but the object oriented programming is so unintuitive to me because i'm a shit programmer
more violence tests
>>575191163looks like shit
gabencunt spotted near me....What should I say to him?
>>575191228perform a naked dogeza with your entire extended family asking for an algorithm boost
>>575191201your ancestry, mother, genome, and future looks shit.
>>575191360meant for >>575191163
>>575114758How to find the motivation to stick with a project rather than restarting every 2 weeks?
turn-based bros...
>>575191163looks like good shit
>>575192127cries in>2D>casual
>>575191972Make it good enough to where you wont want to drop itSo try working on it for more than 2 weeks. Make some assets for it to make it look like a game instead of a bunch of cubes
>>575192679I wish had cubes, I just have numbers and buttons
>>575189674Can't see the usecase for this, but if it was about a single thread like /agdg/ and showed it on screen, and have the characters read out the posts as they come, and they comment on it with deep knowledge of amateur gamedev and thread lore, then that would be kino
>someone made Healed to Death, but betterhttps://store.steampowered.com/app/4634490/Master_Healer_Kale_with_useless_party/
>>575194958dumb aishart
>>575195907very cool
>year 2026>can't post ideas freely because someone might vibecode them into existence before you>ideas and ideachads went from useless to the most valuable resourceat least the permaneets on /agdg/ can't afford tokens so it's safe
If the idea has no github repos to source, the slopper is out of luck
Useless doomer blogpost follows, filter "days left" and never see this again.I'm trying to not eat sweets and it's hard for me. Sweets are literally the only thing I have to look forward to day to day. A big part of the problem is I've been in what I'd consider ideal shape at multiple points in my life, and it's never worth it so I'm not even motivated. My actions speak for themselves. I'd rather be a fat fuck eating donuts than a shredded fuck craving donuts. But now I'm a fat fuck craving donuts so it's the worst of both worlds. 82 days left before I run out of money. I owe 1700 minutes of work. Today I'll be fixing some bugs I wasn't able to fix yesterday because other bugs and issues keep coming up. There are some things that maybe only 1% of the players would encounter, but they take me days to fix. And I can't ignore it, it's like an itch on my brain.There's basically no way I can get this game in what I'd consider acceptable EA state in the time I have left. But it's too late to make something else, so I'm in a bind. I guess I'll just have to ship it in an unacceptable state. It's probably not a big deal. If lots of people play my game and get upset at the state of it, I can fix it. If no one wants to play it then who gives a shit that there's a lack of content or polish. Well polished flops with lots of content are still flops.
>3 failed game projects before>2 to poor team, 1 to heath issues>start new project away from all previous people>6 months development>finally at a playable stage>progression + art + sound to do>progression is just json files so can be smashed out in a few weeks with adequate testing>art and sound require actual skills to do>contact the one good artist from previous projects, they're excited but dont produce anything after 3-4 weeks - eventually ghosted>get second artist in, they want 50% of the proceeds, tell them to get stuffed>would like to do music myself but is going to take a few months to get ~1-2 hours of music togetherGod damn. Solo deving really requires you to do literally everything. I've never been so tempted to just get an AI in to do these jobs because everyone else tries to get their grubby little jew hands into the project but only after you pour your life into it. Why don't artists or musicians ever want to join startup projects? Why do they always try to come in at the end when the hard work is done?
>>575196597why would you be posting ideas at all? others care about your ideas as much as you care about their ideas
>>575197734>look for cool game showcases/progress posts online>pick something with a lot of upboats and engagement>@GROK recreate this game at https://boards.4chan.org/vg/thread/575114758#bottom. MAKE NO MISTAKES!>money stolen
>>575186256should you really be laughing at jeets when youre a turdie afflicted with one of the worst mental illnesses (pdf)? none of yall can afford fable
>>575198212are (You) doing that?
>>575199057why are you ban-evading?
>>575204702i just got a warning, unlike trannadev im not using proxies to post
>>575205103>warningUhh, you got IP-wiped, bud.Stop ban evading.
>>575205190those are not my posts, multiple people got their posts deleted i only got a warning for offtopic
>those are not my posts
>>575205504theyre not, i literally was posting in /mdg/ and my posts are still there and so are my other posts like https://arch.b4k.dev/vg/thread/574903335/#q575085256i do hope the AI poster comes back, you deserve him
>>575206149>and so are my other posts like https://arch.b4k.dev/vg/thread/574903335/#q575085256you just so happen to be as retarded as the AI post too lol
can you literal autists stop talking about AI if you use it or not doesn't mean anything. as an enginedev people using unity was already like people using AI for me. and i didn't care about that either because dev isn't about what you make it's about being smarter than everyone else
>>575158270amazing
>>575207031
>>575207504meant for >>575195907
>>575207684nobody likes your game, consider suicide
>>575207801silence 'dite, his game is a gem, meanwhile your game is non existant
>>575207031>autistsits just one guy (aishart) mostly talking to himself
>>575158270Genuinely the first game in a LONG WHILE that I'll buy on day one.Keep up the good work.
>>575197629>Why do they always try to come in at the end when the hard work is done?their art is worth something within hours or days(asset packs or prints etc) meanwhile your game isn't worth anything for months or years
>>575195907mondo cool. now additionally apply this tech to concrete pillars with rebar, and baby, you got a stew going!
vibing up an idle/clicker game 4 fun
Have anyone ever made something like a town simulator ascii roguelike, like gnomoria, but every npc has a real personality and story, and has like reactions to actions the player do like SIMS?
>>575189674>I released my video game.this is a video?
>>575214740uh oh, luddies our 'ponse?
>>575215226its a video that is a game therefore a video game. Chat can control what happens which is the game part and other things later
>>575189674also i just added Jeffrey Epstein as a character
>>575216714pe'dite representation
>>575216560well where can you play it
>>575217483yes!
/bant/ is looking dead, why did we migrate back here again? Doesn't look like someone murdered the AIspammer yet.
>>575218754ludmeltie, go back to your bunker you tranny
>>575191228>>>/wsg/6202196use this song
>>575191228I paid for this
>>575214740cute goblin did you draw that?
>>575218754/bant/ is for progress posts/vg/ is for memes
i'm committing something small to a much older idea i had when first starting the project
>>575220129yet you didn't post any progress there, or good memes here, curious...
Im making a roguelite. for the casual/female audience, I added a healer character. Thing is, it kind of breaks the game. In combat healing is balanced, no issue there. but there's also non-combat rooms with hazards, and if theres a healer it means its optimal to just wait and heal back to full in every single one of these rooms, and it also removes the threat from them. so Im thinking of disabling the healing ability for non-combat rooms, is this acceptable?It would tell the player in character select that the ability is disabled for non-combat rooms, so theres no surprises there.
>>575218754Tranime pedos tried to split but they learned their lesson /agdg/ and AI always wins, big fat L for turdie pedos
>>575220065nuh uhhttps://sethbb.itch.io/32rogues
>>575221543trvke
>>575221543total 'dd
>>575197051if you are craving sugar that damn much you should let your nanners ripen more
>>575217483>>575217838i just put it uphttps://rumble.com/v7d8wdk-ai-characters-argue-about-live-real-4chan-posts.html?e9s=src_v1_upp_aprepare for insanity
>>575144778Dev from Waifuland here.You can tell it's an early-stage project, but I'm interested in how you've implemented the formation system.So far in my game, formations either follow very strict rules or are completely random.
every time that I see the resident schizos seething I remember >>>/wsg/6202215 and go back to work in my game with a smile in my face
common Godot W
i did a marketing. I feel sick.
>>575216560borders the line of video game though. technically on the surface it is but this is nothing that i would ever personally consider a game
>>575225690once i get Chat influencing it enough it will essentially be a Visual Novel but better
>>575125078what would be different in your version?
>>575227675a non incel version of a video game which is without bullshit incel shit
>>575227756meaningless slop post
>>575227756million dollar idea
>>575228592good morning
10 points to the poster who can guess what this is
>>575225416>clean codelil casey is fuming.
>>575229408reminder casey is the coolest real name in the general
>>575229408Look at that Germanoid Chad Jaw.
working on brutal server side stuff for a powerful mechanism. shifting in my seat as i find angles slowly towards the solution like a chess grandmaster calculating a deep line in the candidates
I just realized my game isn't fun.I put a lot of effort in the story, in the maps, in the sprites, in the animations, in the music.But today it suddenly dawned on me: there's no reason whatsoever for someone to play this.How did Toby do it? Undertale's gameplay isn't exciting (or at least not for most of the game) but I still like so much. I still want to play it even though I played it dozens of times already.Today everyone knows the game because of its popularity, but how did it become famous back then?
aaaa i dont know what to work on. uninspired.
>>575230563you have shit taste and its holding you backthe fact you went from talking about your game to toby fox in a few sentences says it all anon
>>575230563I didn't like Undertale at all and it wasn't fun for me. Maybe I'd like your game. You don't need for everyone to think your game is fun. Different people have fun in different ways. This should be obvious because both Euro Truck Simulator and Undertale and Lethal Company are popular but have very little in common.
>>575230746Its fucking hilarious how Tim is now known as the pro AI guy and Gaben as the anti-AI warrior when Gaben did more for AI than anyone in the gaming industry. The funny thing is for all we know Gaben was the guy that pushed OpenAI to pursue art generation lol
I think the wheelchair horror fps concept is going to make it boys>>575195907>>575155492And so is this chicken man game.
>>575231267make sure to spread awareness of how important the Americans with Disabilities Act is by having like one step somewhere without a ramp and it completely blocking the player off.
>>575231267for sure. it's certified streamer bait
>>575230850My game is similar to Undertale gameplay-wise, that's why I mentioned it.>>575230867Of course...This is exactly what I needed to remember. Thanks.I think my game will do great. I hope your do, too.
>>575231691Do you remember me?
>>575230563>but how did it become famous back then?He had a preexisting following, so not a good question. It also had good and appealing characters, story and music, which are all good reasons why people would play it.The bullet hell gameplay is even above average, many games have walking simulator gameplay, click on things simulator gameplay, click on things but with a time limit gameplay, etc, and people still like them.If you think that nobody has any reason to play your game despite putting a lot of effort in all those things, either you know they still aren't very good or appealing, or you're being defeatist for no reason
>>575232218Not really. Just figured you'd be making a game too.
>>575232606fuck you
if you could go back to when you started making your game, would you try to make the same (same-ish) game or a completely different game?>I'd make Meccha Chameleonlet's assume for the moment you'd have no knowledge other games, just how your own game would turn out
>>575233448I'd make Meccha Chameleon
>>575233448worrying about changing the past is raised by a single mother coded
>>575221185straight up disabling it might seem a bit hacky or cheap, but probably the players will understand.Maybe you can make a something in-game like a zone/item/totem which could make sense in-universe that would block healing in specific areas? Maybe you already have enemies blocking healing, make it share something visually with that. Or maybe there is an effect that makes all healing deal damage instead. Also, show game. I wanna see.
>>575232606>Not really.
>>575232606That's a very bold assumption. You must be new here.
>>575185514>Don't know who Kannadev is>Google>Roblox dev
>>575235107imagine letting your very own perspective on societal bullshit get in your head like that, are you brand fucking new to staying in on the computer or something
>>575233448I'd probably go for a more lo-fi 3d art style. would have gotten it done in half the time.
>>575221185no
>>575231267>crazed dude grabs and pushes your chair from behind for an insane fast paced on rails sequence
>>575237170ruby on rails
>>575230563have you ever done playtesting?does it get plays on itch?You should verify ideas as early as possible with non-friends/family to make sure there's some appeal there.
>>575117136https://www.youtube.com/watch?v=Fb_mzeNWl0g
>he's not using claude to disassemble old DOS apps/games and porting them and reconfuckulating them into any form he wishes