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barely-disguised fetish edition

>Demo Days
NEXT: https://itch.io/jam/agdg-demo-day-70
Previous: https://itch.io/jam/agdg-demo-day-69

>AGDG Resources
https://hackmd.io/SNd2YQugRG-36CLYc8Og2w

>Progress Posting Guide
https://pastebin.com/0xEt5atn

>Helpful Links
New Threads: >>>/vg/agdg
Archive: https://arch.b4k.dev/vg/search/subject/agdg/
/agdg/ Steam Games: https://made-by-agdg.vercel.app/

>How to WebM
https://obsproject.com
https://github.com/argorar/WebMConverter

>Previous Thread
>>578673429
>Sister Thread
>>>/bant/24818784
>>
>>578806490
I look like and do this
>>
he really did make a peepee poopoo level
>>
>>578806490
I'm making music for videogames for free
some tracks i did that appeared in some 4chan albums a few years ago

https://www.youtube.com/watch?v=uiz8L0BXygw
https://www.youtube.com/watch?v=nO1w7BQWnZg
>>
>>578806643
do you do folk?
>>
>make a model
>fight with the uvs
>spend a while texturing it
>import it into godot
>immediately find that it actually needs to be a different shape and design
I really should block things out
>>
>>578806761
yep, can do.
>>
Learning more about making assets and just found out about LOD, level of detail. Time to spend a bit more time learning that now.
>>
>>578807554
we use nanite now unc
>>
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Any good videos on learning good environmental/level design for RPGs?
>>
>>578806593
And spoilers an incest twist ending
>>
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Made a bat
>>
>>578808312
yes, Gothic 2
>>
>>578806150
kek
>>
>>578806643
How about you pay me to use it? $2500 per song.
>>
>>578807614
This is a Christian board, we use Unity here.
>>
>>578808462
Hey Tomo.
>>
>>578808453
I like this little fella
>>
>>578808953
Even Godot has auto-LODs. Unity is the only one of the major engines without.
>>
>>578809138
you just make the auto LODS in blender in one click
>>
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>>578806643

>"rainbow, black sabbath and dio are my speciality, what's the game about? futuristic, fantasy, etc?"

Fantasy adventure with combat resolved through a Yahtzee-style dice system.

It takes place a few weeks after the original 1993 game: Sunny'na explores the ruins of Black Silvia's castle, activates a strange magical device, and is transported far from home to the island kingdom of Marotte, which has also been conquered by Black Silvia's dark-elf army. There she joins Princess Mamestria Brascienne and her small resistance in trying to liberate Marotte from the occupation.

I also have a pet theory that the original composer may have been influenced by Rainbow - parts of the original field theme sound uncannily close in feel to the fast keyboard/guitar section of A Light in the Black.

I have two goals:

1. Fill in the missing music tracks that were absent from the 1993 game.

2. Create heavy metal covers of this new music.

I'll be submitting a demo with a fully playable tutorial/prologue in the next ADGD demo day, codex clocks it in at 50-60 minutes of gameplay/story.

Please give it a try and then reach out to me via itch.io if you think you'd be interested.

https://kritzinger.itch.io/
>>
>>578808453
hey man, that's an awesome bat. keep up the good work.
>>
My game is so vibecoded that even the name matches another vibecoded game that's almost identical. I heckin' love AI.
>>
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Ok yes I use AI art but you know what? I'm gonna make the most of it and have an insane amount of unique assets to make up for it.
>>
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made a little placeholder asset for my vroomer game so i dont have to look at a box all day
>>
>>578810527
>his placeholder mogs my whole game
>>
>>578810096
based and protocol pilled
>>
>>578810156
show me
>>
>>578810897
show you what
>>
https://x.com/jpschroeder/status/2091920006829199772
>>
>>578811089
your beans
>>
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>>578811250
Man what are you talking about anony
>>
>>578806490
nortubel 2 leak:
https://www.youtube.com/watch?v=KrfeOFRIrro
>>
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I have the winning strategy for my kof hack.
To make the game from scratch using mugen sprites and hitboxes and AI agents.
>>
Is it worth making a really small scoped (NES platformer level) game to break my habit of never finishing anything?
>>
why are there no good fucking pixel fonts REEEEEE
>>
>>578814581
if the scope is small and it won't help much with finishing larger projects. I finished dozens of small 'nes' games and then spent years spinning my wheels on a 3d game. if you are making a mini-game collection it would help though! warioware, rhythm heaven etc.
>>
>>578811323
she's so pretty...
>>
>>578814654
make one
>>
>>578814581
Yes, but pick a game jam with a short deadline (2 weeks max) and do it for that. You need the external pressure.
>>
>>578753308
Website to see this? Im very curious. Some of these countries really have dumb laws eg BiteMe having to post their address,
>>
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Thoughts on lighting and the torch sprites? I get its not optimal but I really dont want to get into modeling for torches
>>
>>578808453
<_< alright sauce me, how do I make a bat like this, texturally speaking. It's about the only idea that keeps popping up in my mind for an enemy
>>
>>578815845
also I just realized the NPC sprites aren't reflecting the lighting at all, ignore that
>>
>>578815845
you should get the flames animated and the do the "+" trick where you duplicate the sprite and rotate it 90 degrees, do you know that trick? games use it for grass and shit all the time.
>>
>developed a good workflow for generating art that is consistent and doesn't look like AI slop
>still requires a lot of work on my part to clean it up
>paranoid the anti AI chuds will spot something, call me out and cancel me

fuck bros is this what discrimination feels like
>>
>>578816616
hmm I do not but I'll try to look it up
>>
>>578817964
join the cris art workflow.
>>
>>578810715
you can do it anon do your best
>>
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>>578817964
Take the Salem pill and accuse other first in the hopes of decreasing the chances you accused.
(Or just own it, ai chuds will hail you as a hero if it looks remotely good and gamer boycotts are a joke.)
>>
>>578817964
I don't use AI for content, only code/UI, but this must be what the jews felt like in nazi germany. the AI disclosure is the star of david on our arm bands. I've seen devs with a tiny hint of AI use get dragged into black vans. I'm devving from my attic for now. stay safe out there.
>>
>>578817964
Just use it and don't even acknowledge it. Trying to defend yourself instantly gives you away but there are a lot of games that have blown up that are obviously AI with no disclosure and the people calling them out look like schizos to normal gamers.
>>
>>578818289
might be called 'axial billboard'
>>
>>578814654
make one like anon said
https://www.pentacom.jp/pentacom/bitfontmaker2/
this site is what I used to make mine and I've gotten tons of use out of it
>>
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>>578816616
>>578818935
Oh wait I had done this already not knowing the name, but the problem is the handle/holder for the torch would rotate with it and look stupid which is why I made it fixed, and I had considered making just the torch rotate and keep the handle fixed but figured that would look stupid/be more distracting
>>
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>>578816004
Super simple model and very simple texture. Texture was mostly done by drawing hard colors and details, and then using the smudge tool to blend it all in together (less so on the finer details like the face, but still slightly smudged) and then use the sharped tool around specific edges for definition.
>>
>>578817964
>>developed a good workflow for generating art that is consistent and doesn't look like AI slop
>>still requires a lot of work on my part to clean it up
>>paranoid the anti AI chuds will spot something, call me out and cancel me

>fuck bros is this what discrimination feels like
>>
>>578817964
Just do low poly 3D with photo bashing ("PSX") textures like tons of games do now. Easy shortcut, plus gamers are in love with it anyway.
>>
>>578819382
if you just make it vertical/remove the handle, you can do normal billboards.
>>
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>>578819786
>remove the handle
Wait that's genius, thanks anon
>>
>>578817964
It has never been harder to be a game developer.
>>
>>578819160
this is awesome thanks. nta
>>
>>578819629
lovely post. nta but do you do this right in blender or outside?
>>
>>578820335
unironically true.
>>
>>578820335
It's easier than ever to game dev for me. Programming always stopped me and it's not an issue now.

I am skilled in art though which helps.
>>
>>578820558
I use 3ds max and paint it in photoshop on the UV map texture. It would probably be simpler in a lot of ways to paint directly on the model in 3dmax, but meh.
>>
>>578819629
We are witnessing a pro at work.
>>
>>578819629
Thanks anon, seems helpful for the 3D stuff I want to do some day.
>>
>>578823170
>some day.
you mean tonight, and you will post your struggles here and we will help you through them
>>
>>578819629
How annoying is it having to make a texture map and then applying it to the model itself? Like how do you even know the needed proportions?
>>
>>578817964
Have you considered practicing art and making your own?
>>
>>578823361
v_v the last time I did 3D stuff was like 2019/2020. Anyways, I'm going through a mire of code right now, I am not about to stop and come back 3 months later with no clue what I was doing here. Best I finish that first.
>>
>>578823534
unc cringe
>>
>>578823778
ok fair 'nuff
>>
>>578823962
>unc cringe
>>
I went outside yesterday and my whole body aches
>>
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>>578808453
>>578819629
wonderful work anon
I've been working on my own creature with bat wings
>>
>>578823374
You make the UV unwrap first and then draw on it. You can export the wireframe of the UV as an image so you know where to draw if you're doing it outside the modeling software. Of course you can adjust the UVs after or during texturing if you need to.
>>
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>>578823962
Do zoomies have souls?
>>
>>578814980
she used to be a camwhore and tried very hard to scrub that part of her life
>>
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>>578823374
Well you Unwrap the model first by segmenting it into parts. So you can see which quad correlates to the quad on the UVMap. Then once that part is done, I take that UVmap into photoshop, and simply draw over it.
>>
>Wake up 8AM.
>Wash, Dress, Eat, Clean teeth.
>Meet with Uncles at 9AM
>Work out at the gym until 11-12
>Go home
>Eat lunch, shower.
>Work on game until 7PM
>Eat
>Work on game until 11PM
>Clean teeth
>Sleep
Been my schedule for the past four months and I feel fucking amazing, I feel like I wasted the last 10 years of neetdom. My uncles leaving Isreal and coming here has been the best thing in my life.
>>
>>578815845
The statue looks off. If you're gonna AI slop your billboarded sprites they're gonna look all sorts of off.

>>578819382
>and I had considered making just the torch rotate and keep the handle fixed but figured that would look stupid/be more distracting
I was gonna post that you should try that but you want a vertical standing torch like Daggerfall's >>578819786 or you'd need multiple angles of it to not make it look all weird.
>>
>>578818615
kikes are actually evil but you're not hurting anyone by using AI
>>
>>578825165
Does the model get updated live in 3ds max? Blender is annoying af and you have to update the material manually.
>>
>>578825171
kys kike
>>
>>578825439
I just want to be frens.
>>
>>578825365
>Does the model get updated live in 3ds max?

I have to save the file in photoshop and then just click the viewport in max to update it, so it's pretty easy with Ctrl+S + clicking max viewport.
>>
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>>578825174
>The statue looks off.
In what way exactly? It's a training dummy so it's an intractable NPC not a environmental object. The stand may look off but it's supposed to be a sun dial because it's a magical object that casts time magic to repair itself so you have an unbreakable training dummy
>I was gonna post that you should try that but you want a vertical standing torch like Daggerfall's
yeah gonna do the standing torch thing, daggerfall is actually my main inspiration (visually at least, I actually never played it gameplay wise) so I should have thought to check how it handled it
>>
>>578825319
I'm hurting the devs who are not using AI. They are getting left behind.
>>
>>578825856
how did they get that down the little hole in the floor leading to the basement?
>>
>>578824680
>>578825165
I see, very informative, thanks.

>>578825365
Ugh am I gonna have to pay for 3D software too? I remember blender sucking big time.
>>
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>>578826048
Does the hole seem small? I figured this was regular basement hole sized for an adult to comfortably get through, also the basement isn't done yet but it's going to have some books and crafting stuff down there, the dial was built by the MC's mom since she's a time mage/worshiper of the time god
>>
>>578825856
The projection in the art makes it look like it's standing on the bottom edge of the disc. It is also very clearly AI slop.
>>
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>>578808453
This bat is really fucking cool anon.
Also
>tell friend I want to start making games, that I was trying godot tutorials
>only starting to learn how the syntax is
>asks if I'm serious
>reply that I'm trying to learn
>sends me a message at 8 in the morning asking if I want to game jam with him
>he also invites my bro who was trying to learn on a few different engines
>I have specifically mentioned that I am like an embryo in an egg right now in terms of experience and he knows I'm retarded
>He is fine with this
Okay I guess I have no choice but to learn how to make game
>>
>>578826436
>The projection in the art makes it look like it's standing on the bottom edge of the disc
Actually not sure what you mean by that
> It is also very clearly AI slop.
It do be AI
>>
>>578826460
Jams aren't a bad environment to learn. Especially when done with other people. You might pick up a bunch of tips and tricks and you have someone to ask when you need help. Though of course nowadays you can just ask AI and it has a pretty good answer most of the time.
>>
>>578826460
The world could always use another idea guy.
>>
AI can already one shot game engines with assets.

wtf bros.
>>
>>578826576
>Actually not sure what you mean by that
When you move in the game world and how the sprite aligns on the floor.
>It do be AI
You are supposed to make it look like it's not.

>>578825856
>but it's supposed to be a sun dial because it's a magical object that casts time magic to repair itself
If you want this then it might be better to separate the disc into a sprite that is on the floor like the rug here >>578826334 and then have the training dummy standing on top of it on a stick. That ways the sprite has the correct pivot with the stick on the ground.
>>
>>578826598
Yeah, I guess him and his friends would basically take an idea, build on it, and then pass it to the next for a bit (like a week or so). For my brother and me he's looking to do it for just a weekend or a day on a weekend per swap, though right now he's moving into a house so it gives me a month to try and learn things to be not completely dead weight, though he has access to the old game files of his friends which he wants to use to help us understand different concepts, so that's neat.
>>578826748
I'm hoping to not remain an ideas guy, though it is for the selfish reason of wanting to build a particular game that is near and dear to my heart.
>>
>AI can one shot [existing game, but worse]
>>
>>578826835
Looks like shit
>>
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>>578826862
>When you move in the game world and how the sprite aligns on the floor.
I think I know what you mean, I made it so the sprite doesn't move vertically now, just horizontally
>You are supposed to make it look like it's not.
Nigga if I had any artist talent or passion I wouldn't be using AI in the first place
>If you want this then it might be better to separate the disc into a sprite that is on the floor like the rug here
Problem with that is I want the dial included in the battle, I think you're referring to the perspective of the back of the dial looking weird cause its lifted and I tried to adjust that with the AI but it won't listen and I think its good enough, I've accepted the art isn't going to be perfect and the game/writing will do most of the lifting

That being said I think this is a pretty big improvement thanks to the thread, the torches look way better
>>
Explain how testing works. I know my game runs well on my machine, but how do I really know it runs on yours at all without buying a new PC? There's six million configurations. How do I find legit min/rec specs?
>>
>>578830372
I would ask AI to generate a few more angles for the dummy sprite to switch to as you move around it. a classic technique used as far back as doom etc. except they had clay models they took photos of at different angles.
>>
>>578830717
ask your mom if you can try it on her laptop.
steam has a hardware survey you can look at too.
>>
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>>578806490
https://itch.io/jam/v3expos-world-famous-game-jam-2

The v3jam is October 4th-10th! So far we have (16) signups. We're still taking suggestions for game mechanics/modifiers.
So far we have
>Jumpscares
>Bare bones
>All music/SFX must be from people who've already died
>revive an out of copyright (dead) IP
>Cliche messages (the real monster is capitalism, etc)
>Candy as a collectible (currency, health, ammo, etc)
>Creepypasta cliches (bleeding eyes, hyperrealism etc)
>Cursed art style
>Sexy costumes
>every mundane action can be charged by holding the key/button for it
>guns shoot backwards so you must face away from your enemies to shoot them
>Riddles
>Haunted inanimate objects
>Setting not fit for horror
>Sacrifice mechanics
>Sequel baiting
>Main antagonist constantly references pop-culture
>Red herring cultists/monsters/characters

What else do you guys have?
>>
>>578830902
limp noodle arms, so you have to swing your camera around to lift your arms up to interact
>>
>win $100
>give it to gabe
>don't meet min threshold for payouts
>>
>>578830786
I'm gonna add a back and front sprite now that you mention it, I think the AI will struggle with sides though
>>
>>578831861
depends on the AI. nano banana 2 seems capable. might not be super consistent, but who will actually notice?
>>
>>578832032
>but who will actually notice?
anyone who's ensouled will immediately clock the slop for what it is
>>
>>578830717
>How do I find legit min/rec specs?
you bullshit it
>>
>>578832108
but they will clock the game anyway and not even reach the dummy
>>
>>578830902
mechanic suggestion: being a parasite of a community while monetizing their work with gambling sponsors
>>
>>578834603
good idea
>>
>>578818918
>there are a lot of games that have blown up that are obviously AI with no disclosure and the people calling them out look like schizos to normal gamers.
Reviews: mixed

Also look at the incredible gaslighting you use to cope with reality.

>there are games with OBVIOUS AI SLOP but if you point it out YOU LOOK SCHIZO to "normal" gamers

Disgusting lmao
>>
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I'm using this as the core of my build system. The idea to split the layout (snap points) fro mthe mesh should make adding new items easier
>>
>>578830902
Do we seriously have to hear about your 4 entry gamejams for 3 months everyday before the actual jam?

Couldn't you be spending this time growing your channel so devs who submit their game to your expo can be exposed to more than 200 live viewers?
>>
https://excalidraw.com/#json=0fwxYRLivGT_WxJQYqQj4,sQKsJZ9jlHz9FDd88BB-UA

Also this is a WIP overview (just started creating the document, so a lot of things isn't documented yet even tough I have it working, like SmartObject, AI, inventory, etc..)

Curious for feedback
>>
>>578836392
Also 100 of those viewers are the devs themselves.
So when you submit your game to v3 maybe 20 actual gamers from /v/ will catch it when it airs.
>>
>>578836392
https://www.youtube.com/watch?v=4LAkqChWgnE
>>
>>578836469
I wish I had known enough to do shit like this at the start of my game

its a fucking mess in there I tell ya
>>
Reminder it's almost 2027 and sloppers are still scared of getting caught lmao
Also still not a single vibecoder has gotten past early prototypes.

I thought we were gonna be left behind and replaced?
>>
>>578807303
no
>>
>>578818403
Cris unlocked the power of AI months ago.
Still no game. In fact it appears to have demoralized him.

RIP chicuelas
>>
>>578836469
Its probably more useful at this point to map out the overall architecture of the project and then get into specific class member variables etc after you've locked in a design. Even if its just a simple flow diagram, it will help you much more than essentially duplicating the programming in block diagram form. You should also have a look at UML (plantuml or plaintext uml) to map these things out because its very easy to make changes, its text based and if you're a slopper then your AI can process this document and create boiler plate code of your entire design. Its also generally pretty good CV fuel
>>
>>578836687
there was one.. what was the name of that game that was like hotline miami from this general? something shot? idk. anyway, his latest shipped game is full on vibe coded(looking) default AI UI and everything.
>>
>>578808453
>>578819629
maam fuck this ive been trying to mofel and texture for weeks and this guy just makes literally anything and it shits all over what I do
>>
>>578836469
I am seeing a lot of over-engineering.
This is relatively common in clone projects, while you're copying RW's architecture, you're simultaneously copying RW's rough feature set.

Start with a prototype to figure out the type of game you want to make and apply YAGNI.
Then make a GDD for your MVP.
/Then/ make a design flowchart.
>>
>>578837398
Because of the Pawn term?
It does have similarities with Rimworld, yes. Basically a mix between Conan Exiles, Rimnworld and Mad Island.
I do want NPC relationships and agency, but I'm not trying to copy Rimworld.

That said, one thing I'm mulling about is the EffectsManager. I figured one class being reponsible for monitoring and updating all of them would be efficient given a smaller population, rather than having every NPC have it's own effect manager or have every effect manage itself.
>>
Begun working on the hardware concept for my fantasy console. Will be 16 bits.
>>
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>>578838461
oh great, this episode again
>>
What is a workflow anyway? just the order in which you do stuff?
>>
>>578838691
specifically how you do things to create X
>>
At the rate this game is developing, the next Unity LTS will probably release before my game does. The question then becomes whether it is worth moving over to it.
>>
>>578838691
The parts of your creation process that are not product specific
>>
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>>578838881
>>
>>578838651
>again
This is a Premiere though?
>>
>>578838954
you're just the new actor they replaced the old one with
>>
>>578838881
moving? what? you never move your project to a new version unless there's some new tech your game NEEDS(there likely isn't).
>>
>>578837687
If you're interested in out performing rimworld then you should look at using unity dots and designing the game with an ECS stack instead. Unity dots does this under the hood but if you design it properly you could have 100k entities bowling around all with their own buffs/debuffs with little fps drop.
The only changes to your design currently would be that you'd have an effects systems (poison system, bleed system etc) and you'd pass in the relevant arrays by reference. Such that:
>poison_system( const array& p_flags_array, array& hp)
>movement_system(array &pos, array &vel, const float dt)
Then you also get the benefit of using sparse and dense arrays when feeding this into the system. Its a little bit different to the standard class based design but the fps improvements are immense.
>>
>>578837687
Your game is doomed from the start if your best description is "a mix of 3 different games".
Tell me something about the scope of your game.
Tell me something about the core gameplay loop.

If you can't, then scrap the flowchart and stick to prototyping.
>>
>>578839004
Perhaps it is because you're always the same audience.
>>
>>578838691
If you write down a tutorial on how to do something exactly as you would do it, that tutorial would be your workflow. In fact that's what tutorials are in a game, it's showing the player the workflows to upgrade their character and keep track of quests and stuff.
>>
there is an agdg dev who has given gabe $2600. 26 games. just why?
>>
>>578840019
Don't have anything better to do with 2600.
>>
>>578840019
gambling with more steps
>>
>>578840085
you could buy half a gpu
>>
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lost two overnight
>>
>>578840253
>lost two overnight
>>
>>578840019
>literally pocketwatching
Mind your own business weirdo.
>>
>>578840406
it was 612
>>
>>578830902
Lmao now the schizo is shilling for me kek.
>>
>>578840664
>for me
Acknowledging it's all about you in your mind.
>kek
It's 2027 unc.
>>
>>578840783
>>kek
>It's 2027 unc
>>
>>578840664
I am just an unpaid mercenary.
>>
Betz. Little buddy.

Your expo gets 10 views.
>>
>>578841063
youtube is changing how views work so expect the next one to get more
>>
>>578841163
See what amazes me is that everytime you are encouraged to grow your channel you have some kind of comeback or excuse like this. Just... grow your channel little buddy. It's not cute to run a struggling expo for 5 years in a row. At some point you should consider actually making it successful.

What I see is a betz 4 years from now who is still making excuses for why his expo isn't bigger and just saying "it's just for fun" but also constantly mentioning how he is "losing money" spending for ads and stuff.

All because you can't listen to constructive criticism. But you're more than happy to tell someone to change their main character.
>>
>>578841397
you're a nigger
>>
>>578840505
I mind all my children.
>>
>>578841397
>All because you can't listen to constructive criticism.
Oh don't get me wrong I'm all for constructive criticism. Your "constructive criticism" is just telling me "grow the channel bro lol" and then getting butthurt when I don't immediately grovel at your feet for coming up with the most 300 IQ idea.
>>
>>578823534
Those days are over, I was thinking about this earlier. New game devs are not bothering to actually learn to make games or game assets they are all going straight to the shortcuts and crashing out.

The value of real devs who can make a real playable game and publish it is only increasing the more AI keeps trapping new devs.
>>
>>578840019
It's that one anon isn't it, the one who pumps out games super fast, well until he made that one Persona like game (i assume it is persona like idk if it actually is)
>>
>>578842012
put your trip on
>>
>>578842012
Hey betz your last game jam got like 400 views and yet you're going to keep pushing the halloween one for months instead of promoting your channel instead.

Why?
>>
Damn why is it so hard to get consistent 2-4 sprites of animation from gemini
>>
>look up Brannos game
>tfw it has more followers than my game on there
Owari da
>>
>>578817964
Cris, my friend.
You're in a very privileged position where you NEVER have to worry about people cancelling your game.
Isn't that wonderful?
>>
>>578842042
yeah. rpg maker games mostly
>>
>>578842168
>Why is AI so inconsistent and shitty
Gee, I don't know anon.
>>
>>578842226
party died again? he does have a following on youtube and healed to death that helps boost those numbers. mine has less followers than surface breaker.
>>
>>578842168
>animation
give it a stickfigure to adhere to
>>
>>578842125
You realize that I'm not trying to grow "the channel" right? "The channel" is just the place where v3Expo lives. We're currently in the off season. So what do you do to keep the name "v3Expo" in people's minds considering that A) we're not doing a winter show and B) we don't really have any sort of off season content to promote?

Besides if I were trying to grow "the channel" you'd accuse me even more of taking sponsorships, stealing people's games/trailers or "not being a part of /agdg/" or some other thing I didn't mention. Your talking points are tired out.
>>
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>>578842464
>>
>>578842464
>We're currently in the off season.
Seems like a good time to focus on growing your channel. Instead you want to just keep posting about the halloween jam everyday for 3 months. To a small insular group of people who are actually fatigued from you by now. Very fygoon coded behavior.
>>
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>>
All this seems very gay
>>
>>578842802
betz is jewish
>>
kek
>>
>>578842717
>redot
how's that going?
>>
>>578843062
that's a weird thing to focus on
>>
>>578842717
Why does betz have a sharty avatar?

The more I think about it the more I am certain he corrupted fygoon.
>>
>>578843153
>that's a weird thing to focus on
>>
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>>578843424
>>
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>redot
>>
My game is coming along smoothly.
>>
>>578843153
I have adhd and am not reading that wall of txt
>>
>You realize that I'm not trying to grow "the channel" right? "The channel" is just the place where v3Expo lives.

This guy is such a doofus lmao
Pays money to advertise a youtube channel on 4chan every year but still needs to find a way to gaslight anyone who suggests doing more than that.
>>
>Have a really niche problem that is hard to explain
>Try to explain it to AI, its vague as hell
>AI actually picks it up and fixes it
god damn
>>
>>578843878
It's 2027.
You can experience this for free on any search engine for the past 2 years.

Keep acting like AI is some kind of breakthrough. Not paying for your slop.
>>
You ain't nothin'. Even a dumb animal can dance.
>>
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>>578843765
based
>>
>>578844053
those search engines have been using AI for years now
>>
>>578842226
I haven't watched some Brankino in a while I missed this one
https://www.youtube.com/watch?v=gUYkIlp8HAo
pretty good.
Branno is the easiest gamedev channel to listen to describe mechanics.
>>
>want to play vidya
>need to work on game though
>decide to do one thing for the game, then play vidya
>do the thing
Now I may play and it is twice as fun because I earned it.
>>
>>578844173
an hero
>>
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>>578844836
>>
>>578844924
newfag
>>
>>578844319
he's good. I like the no frills format. Tom francis does it too but seems happier or more enthusiastic about it all.
https://www.youtube.com/@Pentadact/search?query=design
>>
>>578844319
Casey Muratori is a better channel to listen to, mostly beacuse he doesn't ship anything (he is just like me frfr)
>>
>>578844924
Are you making a loli game?
>>
>>578845296
no.
>>
we need more games with lolis.
>>
>>578845315
So I'm the only one making a loli game?
>>
I'm going to dev in a bit. You may wish me luck.
>>
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I haven't done any marketing for weeks...
>>
>>578845628
non-bot page views during that time?
>>
bokube tranny pics got me jackin but i'd never cum
>>
Remember to play your backlogged games.

For inspiration.
>>
>>578846052
30 non-bot views.
I got 55 wishlists when a small youtuber played the demo
>>
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The more art I add to the game the more it buckles under its own weight, need AI to get better already
>>
>>578846557
>The more art I add to the game the more it buckles under its own weight, need AI to get better already
>>
>>578842609
>yearly game show
>JUST GROW YOUR CHANNEL
>with what content
>JUST GROW YOUR CHANNEL
>but the show's views already climb each year
>JUST GROW YOUR CHANNEL

Have you thought this idea of yours out?
>>
>>578806490
how soulless is it
>>
art != good game
>>
>>578846673
Do a third special feature with Bokudev. Third time is a charm.
>>
>but the show's views already climb each year
You don't even have 1,000 subscribers yet betz.

FFS you're just plain lazy. If you didn't pay people to make the show for you there would be no show.
>>
>>578846673
if it's yearly why does he post it in every thread and try to put it in the OP?
>>
>>578846942
I hope this isn't your first game you are planning to ship.
>>
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Auradev if you read this PLEASE make more NTR it is like heroin to me
>>
>>578847421
let's see your game you fucking faggot lolicon loving tripfaggot
>>
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Fat camp breakfast followed by some fruit. I'm "only" 7kg overweight now. I can't wait to get back to my ideal weight so I can get fat again.
65 days left. I owe 40 hours of work. I'm at 1700 hours with my game which is almost a full year. I'd be surprised if I ever get the Steam fee refunded.
>>
>>578847339
How many people does he pay to make the show? How much does it cost to make one of these? Asking in case I decide to make my own better version.

I guarantee you I'd hit 1k subs with one video.
>>
>>578840124
it's like playing the lottery but you only fill in 5 of the 7 numbers
>>
>>578847535
stop eating bananas
>>
>>578847940
nta but why?
>Good source of Vitamin C, Potassium and fiber
>Quick and easy to eat, no cutting or cleaning needed
>>
>>578844173
>>578844924
kill yourself
>>
>>578848286
this
>>
>>578845473
>>578845482
see >>578848286
>>
shartykid having a meltie~
>>
>>578848428
>shartykid having a meltie~
>>
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>>578845628
it do be like that
>>
How do you guys make gamedev friends? I want a gamedev bestie to share proggy with.
>>
>>578848461
I just need a big game to hit with a similar name so I can just coast off search suggestions
>>
Having cool big zone objects that tell your game what to do is so awesome.

https://files.catbox.moe/ey7wg4.mp4

Have some dungeon crawling with manually spawned enemies whenever I wanted to play with things. Knockback can sometimes send guys out of walls for now, but explosions can catch them, so it's okay. Combat can begin and end arbitrarily and everything behaves appropriately.
>>
>>578848428
>shartykid having a meltie~
>didn't know what an hero meant
>>
>>578848806
ASL?
>>
>>578848926
>name your game rimwrold
>get hundreds of thousands of impressions when people mistype rimworld
Marketing done right.
>>
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>>578848952
Forgot my image oop
>>
>>578848926
luck build best build

https://www.eurogamer.net/harry-potter-accidentally-helps-kickstarter-game-become-huge-success
>>
>>578848806
Not online
>>
>>578848952
I am so impressed with this game. how long until I can try it?
>>
>>578849219
>meritcopers ordering nitrogen, rubber bands and plastic bags
>>
>>578849003
I don't want to identify myself on 4chan!

>>578849253
How do you find them irl?
>>
Made decent prog today, almost 7am, for some reason I felt like some doubt putting all this effort in, I do enjoy it but I worry the AI art will not give it a fighting chance
>>
>>578849219
>check dragon game on steam
>Banned after nearly 900 hours for speaking the truth on my main acc .I loved this game and invested almost 900 hours into it and multiple accounts with over 150+ hrs, but the development has become an absolute joke. Years ago, the developers raised over $533,000 from 12,000+ backers on Kickstarter to bring this project to life. Instead of focusing on core gameplay, fixing game-breaking bugs, and optimizing the engine, the lead developer is busy pushing merchandise campaigns and making derpy plushies via Makeship to milk the remaining player base.The optimizati...

damn some shit went down but I have deving to do so idk
>>
>>578849562
>How do you find them irl?
Local gamedev events.
>>
>>578844319
>https://www.youtube.com/shorts/2anY9ICA-Pg
Here's the short he got it from. This is interesting. A strict adherence to the marble bag idea essentially removes luck from the randomness. This could be very useful in certain situations but also lead to bad feels in others. Using crit as an example if you have that 25% crit, 2 crit marbles and 6 non crit marbles. Once you crit twice in a row you have to wait for the bag to empty. You can only crit thrice in a row if the last two marbles were crit and then the first one on the new bag is a crit. I'd say for most games that feels pretty shitty. 25% is high enough crit that you'd expect to see 3 crits in row somewhat frequently. Of course if you increase the amount of marbles you can tune how much something can happen in a row but it also increases the potential bad streaks in length which would feel bad.

Branno's idea to reset the bag after x marbles is neat too. It adds some randomness back into the system and produces a wider variety of results while giving the designer some control over that randomness. Definitely make a tool to calculate the numbers if you're gonna do it this way. It needs to be fine tuned for every use case separately. I would even add a visual representation so it's easier to see what happens in practice.
>>
How to make low poly models?
>>
>>578850020
picocad
>>
>>578850020
Downlaod blender what a low poly tutorial and do what they tell you to do
>>
>>578850020
Start from a 3d primitive shape and
>move vertices
>extrude
until you have a 3d model that's the shape you want. If you want to get fancy you can use other basic tools in the software.
>>
>>578850020
stack primitives
go to spriters-resource and the models section and download mega man legends ff8 silent hill armored core
>>
>>578847535
Your doomer remarks about your game are getting kind of annoying. Why are you making something you know will flop? That's a form of self harm.

Are you even showing the game to other people and getting feedback?

For some people, self destruction and self sabotage is an addiction. They do things they know will fail, or avoid doing things they know they have to do, because subconsciously they crave having tragedy in their life. I think gamedev has attracted tons of people like this. They love to suffer.
>>
>>578850020
extract a low poly model from an old dead companies ps1 game using duckstation, then re-texture it and put it in your game
>>
>>578848952
>>578849215
The gatling gun is so satisfying, damn
>>
>>578806490
I really hope TBRUSH doesn't pull a GAVIN and just disappear after this launch.
>>
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I am tired of winning
>>
>>578847376
He doesn't. There's an upcoming v3 Game Jam, though.
>>
>>578851541
>I am tired of winning
>>
>>578851150
Didn't brush win? he can promote his course even harder now.
>>
>>578848926
This happened to me though the game wasn't that big.
My game was half the price of theirs and though I didn't do it on purpose I definitely got some sales because people were searching for theirs.
The other game was made first but it was made in another country and they didn't copyright the name. As soon as I noticed the problem I copyrighted my game's name. They sent me a cease and desist and I told them to fuck off since I had the copyright.
They eventually dropped their game's price to be the same as mine kek
>>
>>578851150
my cuff.....it got busted.....
>>
>>578851750
I'm tired of your whining.
>I'm tired of your whining.
>>
>>578847339
>>578847792
im pretty sure betz said the show itself is made by volunteers and he just pays for marketing and ads. dunno what this has to do with devving a game tho
>>
>>578851150
He'll have to recoup his costs by making YouTube slop.
>>
>>578851849
>I'm tired of your whining.
>>I'm tired of your whining.
>>
>>578851752
It's not even about the money it's about burning out from the workload. It can make you never want to sit at a computer again.
>>
>>578851724
>upcoming
>October
Stop spamming people everyday about your gamejam which is months away. You are annoying.
>>
>>578852065
tell that to betz dude
>>
I'll do it. I'll make a game. You'll see.
>>
Betz please just look at how itch.io does jams.

https://itch.io/jams

You can't even see jams that are coming in October right now because nobody cares. Nobody cares about gamejams that are months away. They are supposed to be fun events that gamedevs can decide to join or not maybe the week it begins, but nobody is sitting here all summer waiting for your October halloween gamejam. You can stop talking about it everyday. Work on growing your youtube channel that you spend money to advertise on 4chan.
>>
I've been here for years and I still don't know who Betz is and why he matters
>>
>>578849826
Thanks for the advice. I looked up local gamedev events, saw some of the people attending and they looked insufferable. Just gonna stay friendless.
>>
>>578852217
>nobody is sitting here all summer waiting for your October halloween gamejam
I am.
>>
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>>578851880
>>
>>578848806
>Months
>Jam is the first week of October
>We are in the last week of August
There's maybe a singular month's worth of time you're acting like hes promoting his summer show in present day. Also reading his shill posts it's clear he's talking about it now for the oncoming modifiers vote.
>>
>>578852447
kekkypow betz posted this himself
>>
>>578852315
Same. No idea who Cris, fygoon, or Betz is. I see their names typed a lot. I've only gathered that people hate them and that's about it.

Couldn't tell you who they are, what games their making, or what they did wrong.
>>
>>578852481
Sorry, meant for >>578852217. Hope you find your friends cause you won't find them here.
>>
It's a great way to end up with 60 people signed up to a jam and 2 actual games submitted. Nobody is committing to a gamejam that they signed up for 2 months ago. They will just shrug and say oh yeah I forgot about that. Not doing it.
>>
>>578852315
>>578852550
betz is the guy who owns a discord server and runs v3, the showcase / gamejam that he posts here everyday

>>578830902
>>
>>578852584
Thank you anon.
>>
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Another day, another pixel art animation.
I hope someone will appreciate all the detail I put into these individual frames out of 12 per second which needs to be zoomed in 3x to be noticeable.
>>
>>578852315
I know he organizes his v/3 showcase and a jam that one time. but no idea what games he made or if he came up with these girl hosts or anything like that.
>>
>>578852481
He has been shilling the game jam all summer lol

The more gaslighting betz does the more I eagerly await the downfall of v3. It just never ends with this guy.
>>
>>578843663
That makes it two of us then
>>
>>578852550
>cris
Infamous nodev.

>fygoon
Infamous dev, schizo and spammer. If you've seen someone post ugly dragon models made out of spheres, that's him.

>betz
That guy behind the v3 Expo. Infamous on /co/ over some dumb hyw drama.

>the what expo
Yearly showcase of 4chan games. Has some decent jokes in it.
>>
>>578852864
Thanks for letting me know anon.
>>
>>578852621
That's exactly how the largest game jam in the world operates though...
>>
>>578852864
>Has some decent jokes in it.
Is this what you say about your failed webcomic betz lol

You know my favorite "joke" in v3? When you took everyone's game trailers and used them as an advertisement for gambling websites. That was such a funny joke.
>>
>>578852621
Great, less submissions means I can easily win the hundo
>>
>>578853016
>still ranting over shit that never happened
Alright, why don't you show me some proof. Oh right, you won't cause you made it up.
>>
>I'm infamous on /co/ that's my lore
You really are insane betz.
>>
>>578853119
>>still ranting over shit that never happened
>Alright, why don't you show me some proof. Oh right, you won't cause you made it up.
>>
>>578853060
It's not gonna be that easy you're gonna be competing against me
Unless I get blocked from participating due to the themes picked again
>>
Not a big fan of Aseprite.
I think I'll stick to Krita, Aseprite doesn't offer anything useful for pixel art.
>>
>>578853183
>Unless I get blocked from participating due to the themes picked again
>he got filtered by the theme and modifiers
Prepare to get filtered again bish
>>
>>578853060
turdies be like
>>
Start with painting.
>>
So many fucking indie games are the same shit because those devs have no interest in making a game they just want to slap their art onto a game and stand out off that alone so they picked finished formula genres

we need more games focused on the mother fucking GAME and less on the fucking VIDEO part
>>
>>578852690
looking great, good job!
>>
>>578853229
>Aseprite doesn't offer anything useful for pixel art.
What
>>
>>578853183
>Unless I get blocked from participating due to the themes picked again
Submit 50 of your own so you can be prepared
>>
>>578852754
Really? Because I can't find any mention of it before the beginning of the month. And two months of talking and shilling is normal.
>>
>>578853317
Ok, I give you permission to make them.
>>
>>578853119
No thanks, not giving you anymore views for something enough people already saw.
Keep gaslighting though.
>>
>>578853317
That's why incrementals are hot. They are pure condensed gameplay.
>>
>>578853229
very powerful bait
>>
>>578853436
Advertising halloween events months before halloween is not normal. It's just easier than doing something actually productive like growing a youtube channel.
Keep gaslighting. Can't get enough of your infinite supply of gaslighting.
>>
>>578853609
no that shit is pure condensed formulaic shit
>>578853448
I am
>>
>>578853724
Wait doesn't the game Jam happen during the beginning of October? That's a single month from now anon. You're being dense.
>>
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It's good to have info on the jam in most threads this early, because I don't spend all day every day in this shithole
>>
Guys halloween is basically next week. Stop whining and let king betz cook. He is the king of agdg and /v/ gamedev you know. If you are a gamedev on 4chan you should already know who officially runs this community. It's daddy betz, creator of a webcomic nobody has ever read.

Keep noticing things and you will be banished from his Discord KINGDOM >>578842717
>>
>>578854012
Imagine being this incapable of just admitting that october is still a long time from now.
>>
normal job: having to care about getting your shit together for 6 hours a day, 2 days completely free
gamedev (pre-success): having to care wtf to do next 24/7

technically you could have work times for gamedev too, the thing is, worktime only feels like worktime if you actually get paid 100%.
>>
>>578854428
I work 15 hours a day on my game. gamedev makes you insane.
>>
Betz samefags, gaslights and argues about every little thing. It's amazing.
>>
>>578848952
very nice progress anon. I like the music
>>
I want to join the jam anonymously. can I just send you an .exe to run?
>>
>>578853012
What jam is that?
>>
>>578854562
may I see it?
>>
>>578853317
>>578853821
I'm curious. What do you have in mind for making a "gamier game"? How do you plan to achieve this without studying existing games? What exactly are you going to do different than the people you complain about?
>>
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>>578855898
here it is in spirit
>>
>>578853317
Holy fvcking trvke
90%+ indies are frauds
>>
>>578854175
>act like a schizo maniac
>nobody likes you
>get kicked out
>this is betz' fault

OK schizo. Is it also unfair Fygoon got banned from there? Cause the 4chan jannies also can't stop banning that dude.
>>
>I will just call everyone a schizo all the time
You're just not very bright are you.
>>
>>578813173
I don't know what any of this means.

Hurry up and finish CHICUELAS
>>
I've ran out of game ideas. I did a lot of projects and dropped every single one of them after a while
>>
>>578858137
Joshua's reaction to getting kicked off v3 was to dox people. Yes, that's schizo behavior.
>>
>>578854875
>Totallynotavirus.exe
>>
>>578858780
I have more ideas than I can make in one lifetime.
here's one I won't get around to making
>paparazi stealth game with full penetration
>>
>>578858832
Okay schizo.
Just interesting how everyone gets called a schizo whenever betz is feeling defensive (which is often).

By the way speaking of doxxing
here is betz doxing fygoon
>>578842540

Very schizo. Betz is literally a schizophrenic narcissist.
>>
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>>578858729
here.

https://drive.google.com/file/d/1nx0mbHflnL3M-q8v9EwZY26H2v9D6ujj/view?usp=sharing
>>
>>578859052
2026_Salary_Increase.pdf.exe
>>
>>578859241
>We labeled the malicious file '2026_Salary_Increase.pdf.exe' Half the company opened it. Including Incidence Response Team.
>>
>>578859161
I don't see his address posted (which is what happened to Betz) and I don't recall Fygoon being sent pizzas (which happened to Betz). Not a dox, plus Fygoon came out and said that wasn't even his house lmao.
>>
>>578859497
You said his family members names betz. Shutup already. Tired of you.
>>
>>578859383
One time I got blamed for a virus on our internal network. Apparently I opened an e-mail from a coworker containing a virus and it spread from there, or something like that? I don't know how that's my fault, but I was let go quickly afterwards.

>>578859497
I think people found Fygoon's identity and photos on IG, but he didn't even try to hide who he was.
>>
>>578853609
>>578853821
Incrementals are interesting when they are trying something different but when it's just yet another clone of some mildly successful incremental game I sleep.

>>578856261
Nta but I think there needs to be more complex games. A lot of indies have been streamlining towards this almost-mobile game feel where the systems are dumb simple and the gameplay follows the exact same structure as so many other games. For example the pick from three reward structure. So many games don't even allow you to expand the choices to 4+ or give you any reasonable way to control the rng. Another that disgusts me is the roguelite node map. Any game that has that shit is showing its developers' lack of imagination.
>>
>>578858780
Pick the 3 most promising ones in terms of scope and your ability to make them and loop back through them. When you get bored of one start working on the second and then the third and then go back to the first one.
>>
>guys fygoon said it was cool that I threatened his mom in the thread
>guys fygoon said it was okay that I stole his game and put his pictures in our gamejam stream without his permission
So weird how he does this. Even if fygoon said it was cool, it's not. Stealing people's games, putting pictures of them from IRL in your gay stuff to laugh at... namedropping their family members.

This is what you do to gamedevs who annoy you, and you're trying to build some kind of community of gamedevs? No thank you. Won't be joining anything v3 related.
>>
>>578859891
>putting pictures of them from IRL in your gay stuff to laugh at
That was hilarious, keep malding. I should put a Fygoon easter egg in my game.
>>
Guys I only put your games in an advertisement for gambling websites as a joke. Yes you gave me your game trailers to be featured in an expo, and I instead used them as an advertisement for gambling websites. Isn't that a funny joke?
>>
>>578860075
>malding
Like it's 2019 and you just discovered Asmongold.
Same reason you go around saying "kek" all day like it's still 2016.
Out of touch weirdo.
>>
>>578860075
You can't. Betz made it against the rules this time
>>
>>578860606
Rules for thee but not for me. Only I king betz the king of agdg may dox game developers from 4chan.
>>
he's right, you know

https://www.youtube.com/watch?v=CD16xwb94Q8
>>
I for one am looking forward to the game jam
Mostly because I will win
But I also want to see what cool stuff anons can come up with
>>
>>578860867
You're going to win when these are the mechanics at hand? >>578830902
>>
>>578860728
>I'M TIRED OF THIS QUESTION
>ahem
>I mean... I'm tired of this question. And I am not upset.
kino
He nearly lost it just then.
>>
>>578861028
I will adapt and overcome
>>
>>578860728
Blow is good at these off the cuff rants with some great soundbites.
I want to push forward game design, so I'm not making a block pushing game.
>>
>>578861165
he's just blowing off some steam
>>
>>578860867
I will win.
>>578861028
I gave him the best ideas there.
>>
>>578861498
I look forward to competing against you anon
May the best game win
>>
is it progress to watch jon blow game dev clips?
>>
I refuse to believe there are actual gamedevs from here that'll be participating in the grifter's jam
>>
>>578861570
good luck. you'll need it. ;)
>>
>betz having a schizo meltdown pretending to be people interested in his dead gamejam
Just don't look directly at it. It will pass.
>>
>>578861667
I'm doing it for the lols.
>>
>>578861667
People just join out of pity because he spams it in their face everyday. 80% of entries to gamejams don't actually submit a game. And in a situation like this it will be more like 95%.
>>
>>578861854
He's asked each member of the production team to sign up for two itch.io accounts to boost the numbers. Until last week it was sitting at 1 signup.
>>
Justice
For
OSH

His main character used to have an iconic 2.5D animated head on top of a fully 3D body.
But betz bullied him into changing it and making it a fully generic character.
>>
>>578861667
Can I get a QRD on the hate for this guy?
I just lurk in the threads, I havent seen him do anything bad other than ask for participants
>>
>>578862615
Shut up buttz
>>
>game dev general turned into gossip general, again
I fucking hate you people so much.

Doing some writing. Writing is fun.
>>
One of you should just make Parasocial Simulator. solves the nodev problem and your feminine impulse to gossip about inane drama.
>>
>>578824613
make it so you can worship it
>>
>>578862615
he has a very dedicated hater (more like secret lover amirite) who enjoys making up lies and stretching the truth
I will admit at one point the haters almost had me convinced, but then I just sat back and watched. The truth became obvious.
>>
>>578863365
What is the "obvious truth"?
>>
>>578863481
You must find the truth for yourself
>>
>>578862615
an autist took a joke he made seriously
>>
>>578863060
twitch.tv already exists
>>
imagine seeing an agdg game at gamescom opening night.
I pictured my game there and realized it would get eviscerated by chat
>>
>>578864489
story of my life
>>
>stop commenting on things I do and say, that's "hate"
>you're so obsessed with me
You're not a gamedev, buttz.
>>
>>578864775
indie games are gonna shine in the upcoming chink gacha hellscape
>>
>>578865000
trips agree\
>>
>>578862615
Look here, he thinks he runs this "community" and doxes gamedevs while wearing a tripcode then pretends it never happened
>>578842717
>>578842540
>>
>>578864775
I wouldn't mind.
I don't get emotionally invested in other people's successes.
That's craving. Craving is suffering.

>>578862897
It's just one 90 iq ankle biter from the soijak website (hence the name, shartykid) and perhaps his butt-buddy (if he isn't just samefagging using a phone).
95% of salty posts are made by him.
>>
>>578860728
I've played his game. It sucks.
>>
>>578865431
Anon, betz is a sharty. Look at his discord avatar in that screenshot. He groomed fygoon into being a sharty too and then turned on him once it became inconvenient to have one too many sharty autists shitposting around v3.
>>
>>578830717
I seem to recall Valve talking about building some kind of automated testing farm for this.
>>
>start new project that is low in scope
>already thinking of the next project that is large in scope
>>
>>578862897
I'm waiting on my steam page to get approved, and also waiting for a music track from my music guy
I'm just fucking waiting
>>
Betz
GROOMED
fygoon

If fygoon hadn't ended up in that discord, his game would be a classic right now.
>>
>>578858832
and before that betz doxed fygoon lol, so why bring doxing into it?
>>
>>578865870
https://videocardz.com/newz/valve-preparing-fps-estimator-steam-may-soon-show-estimated-game-framerates-for-saved-pc-hardware

nvm, dont think it helps
>>
>>578859497
lmao betz is so fucking jewish holy shit
>>
>>578862034
>People just join out of pity
weak
>>
>>578866151
Because he didn't remember doing that. Betz is like most psychopaths and literally doesn't believe he does anything wrong to the point that he will physically erase it from his brain.
>>
I don't want people to play-test my game before it's finished
>>
>>578866315
thats ok if youre fine with making a bad game
>>
>>578865265
how can anyone defend the grifter after seeing those
>>
>>578866279
Everything is a legal matter with him, with loopholes and gotchas and technicalities. Truly an exhausting specimen.
>>
>>578851150
TBRUSH needs attention
>>
>>578866528
it's just kike behavior

learn to recognize it, ostracize them and spread the truth so other people learn
>>
>>578866462
I will playtest it with my friends
I recognize that its more efficient to find bugs if you have 100 of playtesters but I dont want that
>>
>>578866728
friends and family are not playtesters unless they are autistic.
>>
>>578866315
I told Claude to create smoke tests for my game. When I deploy a new system, I tell him what has been added and he makes a new playtest and comes up with bugs and improvements.
>>
>>578866843
does ADHD count?
>>
>>578866517
it's just betz samefagging
>>
>>578866947
Classic sloppa delusions.
>>
>>578866843
backing up what this anon says
getting my friends to playtest is like pulling fucking teeth
family members seem like they're playing just to appease me, which is gay
Submit that shit to demo day and then you have a number of autists who are willing to playtest and give you feedback
>>
Anyone who claims AI is playtesting their game is extremely schizo or just plain lying.
>>
>>578867141
>join demo day
>betz or some other schizo starts stalking you
pass
>>
>>578865976
Yeah, if you ever work with others there'll always be some waiting unfortunately. Speaking of, I need to finish this fucking script already before the deadline lmao
>>
>>578867141
Im the artist for our game (2man team)
problem is Im worried the feedback will 99% suck. That was my experience with art. most people dont have a clue what theyre talking about, especially not other artists. A lot of people just want to bring you down.
>>
>>578867345
>mfw I'm testing my whole tutorial using AI right now
Unit testing and a good API make this so easy.
>>
>>578867571
grow some balls
>>
>>578867141
>family members seem like they're playing just to appease me
That's because they are. You're guilting them into playing a bad, unfun game that no one wants to play. If you made a game anyone actually wants to play, finding random playtesters out in the wild would be easy.

>>578867571
>99%
Have you considered that maybe they're right and you're wrong?
>no
Many such cases.
>>
>>578867882
>Have you considered that maybe they're right and you're wrong?
I knew that was coming
They shit on my most successful art, that got 10k+ retweets and was favourited by my favourite artists
also I used to post good art from obscure artists in /ic/ and they'd shit on it for no reason if I claimed it was mine. Then one anon recognized that it was from a very successful artist and the thread went silent
>>
>>578867571
Yeah, you just have to grow a thicker skin and try not to take that shit personally
Just remember all the times you shitposted about a game's art direction, called it dumpster trash, wished the devs would drown in a river and just giggle because now you're on the other side
Not all feedback is equal either, sometimes they make a good point but other times they can be pants on head retarded. You gotta filter out the bullshit and take the good info
>>
>>578867571
Leave a comment on your submission or in the description with specific feedback questions you want answered. If left to their own devices testers will just say "good" or "bad" without elaborating mostly. I did this in a couple DDs and about half of the people that left a comment actually answered my questions, which is better than nothing.
>>
>>578867998
Post something, whether yours or not, and let's see.
>>
>418 replies
>only 5 progress posts
Post progress.
>>
>>578867345
You could not fathom how far behind you are. Probably don't even understand a model vs a harness.
>>
>>578868209
Im confident now so I dont need approval/feedback anymore

>>578868108
>>578868137
yeah but I guess im just too lazy for that. asking specific questions might be a thing id do perhaps
>>
>>578866728
>I dont want to find bugs
game dev is truly your calling
>>
>>578862615
lurk moar then faggot
https://arch.b4k.dev/vg/search/text/betz%20scam/
>>
>>578868353
last time I posted progress within 24 hours all my family got messages on social media telling them I'm a 4chan nazi. getting doxxed so easily was scary but on the plus side my family started inviting me to family gatherings.
>>
>>578868353
I did post progress. My progress is that I decided to give up.
>>
>>578868547
what if my game just doesnt have bugs :)
>>
>>578868642
I can give you some of mine?
>>
>>578868575
KEK
>>
>>578867630
>Unit testing
Favorite buzzword for sloppers. Never any examples of it ever actually being used either I noticed. You just say these standard dusty software engineering terms and leave it at that.

Such things are irrelevant for a game developer, who needs to be playing their actual game, not just testing single features in isolation.
>>
>>578868749
thanks
truthfully because were using GM I think there'll be plenty of bugs. we already fixed some and we barely started
>>
>>578868912
It's to catch regressions for low level stuff you don't want to keep testing over and over again
>>
>>578868912
you need to do every kind of testing you can
>>
>>578868393
You are not on the cutting edge leaving everyone behind. You were sold on the fantasy and refuse to face reality.

>I bet you don't know what these basic things are
Again, that's because you have an insecurity complex and want to believe you are on the cutting edge for simply knowing about LLMs. Everyone who has looked into AI knows what a harness is.
>>
>>578868575
a kike scamming, say it ain't so!
>>
>>578869079
>It's to catch regressions for low level stuff you don't want to ke-
Zzzzzzzzzzzz

You do not need a chatbot to test your low level stuff in your game. Do you even have a game?
Doubtful.
>>
>>578866947
None of this is true.

This website is plagued by literal bots shilling with nonsense like this. It's so weird too because are we really supposed to say 'wow I can do unit tests with AI? here is my $200'.
>>
Claude set the HP to 1000 when it play tested my game. Fucking cheater.
>>
File: neat.png (279 KB, 1918x930)
279 KB PNG
Battle AI is mostly working. Pic is AI vs AI for testing.
Thanks for reading my plog. See you guys on demon day !!!
>>
Guys I told Claude to smoke test my new deployments and he came up with bugs and playtest fixes to automate my growth curve. I am a game developer. Give Anthropic $20 today.
>>
>>578870442
neat
>>
>>578866947
>>578867630
>>578869079
One or more of these posts are not from a human.
>>
>>578870140
>>578870818
Deep breaths brother. It will be ok.
>>
i'm going back to not being trans.
>>
>>578870984
For me. And anyone else who can spot the bots. For other people they are giving their money to AI services because this stuff gets into their head.
>>
ai nay sayers will be left behind
>>
>TFW gamedev school has accusations of teacher grooming (made a game about a little girl disappearing in a bubble, refused to answer questions)
>TFW gamedev school has a teacher that tells you to go take float therapy and pop LSD while listening to Frank Zappa
>TFW gamedev school primed you into causing legal issues because you were getting too close to the way they would cause mental distress and alienation in students instead of kicking them out and losing their cash
Games for this feel?
>>
>>578871374
this isnt /v/
>>
>>578871449
Game engines for that feel?
>>
>>578866294
Case in point. He's been whining about one of his voice actresses "disappearing". What he doesn't know is she's been going around telling the real story to some people (myself included, we talk) about how he's been harassing her for nudes and treating to leak her information out if she didn't comply. He'll deny it, but it's the truth. There's a few of us working on a case to bring to the public to finally finish off Betz once and for all.
>>
>>578871374
wtf kanna is a gamedev teacher???
>>
>>578871221
Literally just show an example where you do a "smoke test" or "unit test" with AI for your game.

You can't, because it's not real. It's chatbots advertising right in your face. And you're scared to even notice it because you don't want to be a luddite lmao

cvcked by bots.
>>
>>578859701
>A lot of indies have been streamlining towards this almost-mobile game feel where the systems are dumb simple and the gameplay follows the exact same structure as so many other games. For example the pick from three reward structure.
>Another that disgusts me is the roguelite node map.
These are all
1. Proven to be fun for the player.
2. Extremely easy/cheap to implement.
It's perfect for indie devs. Any more than 3 choices would be too many choices. It would feel cluttered and give player analysis paralysis. (And also forcibly increase your item pool as well.) 3 is the perfect sweet spot. Things become standard for a reason. Look at console controllers, they looked vastly different from each other in the early days but eventually gravitated towards nearly the same functional design. Same with car shapes. You are fighting progress and evolution itself.
>>
AI is very useful and saves me a lot of time and does some things I don't know how to do like write shaders.
I also haven't paid a cent for AI and I don't intend to. But my thanks to everyone who's paying so I can use it for free.
>>
>>578871374
Look at the kind of psychopaths who try to infiltrate gamedev communities online and it's not hard to imagine how they would end up as faculty in schools like that.
>>
>>578871573
>about how he's been harassing her for nudes and treating to leak her information out if she didn't comply

proof? why not just tell his wife?
>>
>>578871573
>>578872042
This is called flooding the zone. By creating fake stories about himself, betz can imply that all the other things we already know are true are also just made up. He has attempted this method numerous times.

Ignore.
>>
>>578872042
I can't share my proof yet. You'll have to wait for the expose document.
>>
>>578871779
It's hilarious how you will be completely wiped out and don't even realize it. Stay "comfy" while you can.
>>
>>578872414
>someone makes a sensible rebuttal to your statements
>go full schizo shortcircuit

lol

Let me guess. AI user?
>>
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>>578872414
You're the one who will get left behind the by the times, old man. You either ride the wave or drown in it.
>>
>>578871573
True or not, why would anyone care if this is happening? Since when do anons care about #MeToo stuff?

If someone was bugging me for nudes, I would just ignore them. Who cares?
>>
>>578872710
Literal jeet logic
>>
I am torn between hacking at a large game(I am almost sure I can do it from a technical standpoint, the problem is discipline/motivation)
or attempt small games.
>>
>>578873530
Do both, nothing wrong with working on multiple projects and just having some on the back burner sometimes.
>>
This thread fucking sucks, is there a better alternative for actual progress and gamedev?
>>
>>578873530
I was working on a big game then realized the scope is so big I cannot just keep doing it long term and I won't be able to afford artwork commissions either so instead I will focus on shipping 3 smaller games (2-3 months each) and hope that at least one of them makes a little bit of money to fund my big game. Probably not but I see this as a better path to success than just grinding on my main game for the next 2 years with no support.
>>
>>578873734
the v3 discord
>>
>>578873734
/pgdg/ is invite only, sorry.
>>
>>578873734
https://x.com/hashtag/indiedev
>>
>>578873734
I just realized you fags are cucks addicted to looking at other people's games
>>
>>578873734
The /bant/ thread has more progress, if it's still around.
>>
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323 KB JPG
it's over...
>>
>>578874008
the people who always make those posts are /v/ tourists
>>
>>578873267
jeet don't surf
>>
>>578873734
the /bant/ thread is slower but it doesn't have schizos bickering
>>
>>578874072
>she
>grindr dates
what
>>
>>578870442
>AI
REEEEEEEEEEEEEEEEEEEEE
>>
>>578874156
trannies
>>
>>578874072
>trans
can't relate
>has a girlfriend
can't relate
>has a game that made money
can't relate
>>
>>578806490
>zarina liefDEI
what did nortubel mean by this?
>>
File: bros.png (633 KB, 1424x860)
633 KB PNG
bros... did i make the right choice?
>>
>>578874443
https://www.youtube.com/watch?v=CFggndxGZk0
>>
>>578874098
So that's why surf the kali yuga is actually a white man's phrase
>>
>>578874570
what the garbage trash was that
>>
i quit being trans but i'm still gonna get laser hair removal because egyptian preists know it's really disgusting to our gods and i can't really have it or i won't please them
>>
>>578876030
are you going to stop wearing a dress now?
>>
File: giganigga.png (158 KB, 322x599)
158 KB PNG
post your self-made video game music track NOW
>>
>>578876115
yea
>>
>>578876281
you can hear it in my game bitch
>>
>>578876281
as if designing and programming a game wasn't hard enough, you need to be a music producer on top of that
>>
>>578876514
or just find somebody who can make music but can't make games and then offer him a bit of revshare and boom you'll have music covered
>>
>>578876514
>>578876417
ngmi
>>
I've been working on a small RPG and I kinda just realized that most of the systems I've written could be used in a bunch of different games. I just have to replace the gameplay portion with something larger scope.

Feels kinda good honestly. I'm gonna refine this system, ship the current game and get right onto working on another using a bunch of the same code.
>>
>>578876030
>>578876342
good for you
>>
>>578855756
https://globalgamejam.org/
>>
>>578876514
making music is the easiest part
have you sat down and disected the average game music track? its braindead bullshit
>>
>>578871779
I get why it's so popular. The developer side of me does consider those features in the ideas that I write up. As a gamer I'm getting so fucking tired of them. The gamer in me tells the developer side to do better.

>3 is the perfect sweet spot
Hard disagree there. Most games using a system like this have far too many options in the pool that having only 3 feels awful. It tends to result in one of two things. Either the runs are super rng and you have to reset to get a good start. Or the game is so easy that what you choose doesn't really matter.

This >578872414 is not me btw.
>>
>>578877671
>its braindead bullshit
https://www.youtube.com/watch?v=0FCvzsVlXpQ
>>
>>578877989
milquetoast
>>
>>578871887
My attempts at using AI to write shaders haven't gone that well. Probably because I don't understand shaders well enough to properly define what I want.
>>
bruh iam getting a mental breakdown over doing rts ui in game engines. why can't the ui just block input? why do they depend so much on having 2 modes that are separated? what the fuck man do they eat their own food?
>>
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>>578876281
https://vocaroo.com/1cxHbOSRqBKD
>>
>>578878634
What engine?
>>
proggy 1/2: ROE system added
>>
>>578878839
proggy 2/2: more monitors! gun monitor and status monitor added
>>
>>578878778
unity, did it before in unreal too though and also sucked
>>
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>>578879138
you have to make your own engine to make a good game
>>
>>578877671
>making music is the easiest part
>have you sat down and disected the average game music track? its braindead bullshit
>>
>>578879486
He's right tho.
>>
>>578879754
yeah thats why I highlighted his post
>>
>>578819629
is it just me or does the smudge tool kind of suck ass? and the blur one is even worse
>>
>>578879873
Just draw your texture upscaled, then resize it to be small, it will give you a nice even blur that doesn't suck ass.
>>
visual novel where you get bullied by slav girls
>>
File: 1785390261008211.png (321 KB, 597x653)
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this general is so trash
>>
>>578880167
so is 4chan in general
so is X
so is reddit
so is t*ktok
>>
File: mgq.gif (1.3 MB, 320x170)
1.3 MB GIF
>>578880142
Do it.
>>
>>578879958
interesting technique but it sounds like the downside is you end up blurring everything, which isn't always desired
>>
>>578880167
tell me one place on the modern internet that isn't ass
>>
amazing progress today
literally catapulted my game forward by a year simply by choosing to sprites MY way instead of the retard pixel art tutorial youtuber monkey way
things are looking up
>>
>>578880142
visual novel set in a japanese middle school where you get bullied by a bunch of stacies but the new meanest top-stacy saves you from all the others because she takes pity on you and falls in love with you.
>>
>>578880167
fellow jav enthusiast detected
>>
>>578880762
True, sometimes I separate out small pieces of the art (whatever layers they are on,) then downsize them separately depending on how blurry I want them. This is more just a technique for people intentionally trying to make textures look low res.
>>
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what happens if you use 80% tutorial code and then your own assets and music, is that "your" video game? can you sell it?
will agdg post a source code comparison and make fun of you for eternity?
>>
File: 1703629565416498.jpg (35 KB, 680x454)
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Been thinking I should use AI agents to write a character converter between mugen and Godot.
>>
what are streams, lets plays or shows you can run on the side while deving to not feel lonely? i don't think the human mind was made for isolation. we are used to have at least the sky, environment sounds and plants/insects/birds.
i want to counter the depression inducing environment that is coding.
>>
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>>578881110
you do you, anon
>>
>>578880142
>>578881225
Is it okay for me to make a VN using LLM to generate the story?
>>
>xer's first step is using AI
ngmi
>>
>>578883129
What's the point?
>>
>>578883129
asking others for permission to do something is low t and childish
>>
>>578882251
>tutorial code
how quaint. AI slop code is all the rage these days.
>>
>>578882251
if by tutorial code you mean code sourced from guides, stackoverflow, youtube, open source, blueprints, etc, then that's already most video games, and making your very own assets and music with your own two hands already puts you above 99% of video games ever made in "originality" or w/e you want to call it.
>>
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746 KB PNG
How do you call using AI as asistant but making everything like 70% by hand versus using AI agents to do 90% AI?
>>
>>578883524
i'm not smart enough to ensure novel ai written code is performant, stable, or safe; tutorial code is at least vetted by humans.
>>
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>>578884408
>tutorial code is at least vetted by humans.
>>
evolution taught us that success is ugly, chaotic, random and un-optimized (just good enough to survive)
wanting simple solutions equals wanting to be lied to.
>>
>>578883309
Making the VN

>>578883339
t. rapist
>>
>>578885137
>t. rapist
if others decide what you do, you are the raped one
>>
>>578885428
What if I consent
>>
i think i want to make games for very lazy people that only need stimulation while they watch something along the game.
BUT, i also want them to be able to tune into the game for some minutes and actually do something themselves, when they choose to.

tldr: i love botting in mmorpgs, yet it's either forbidden or not well-managed. e.g. botting is ok to me, but not running 100 accounts at once.
>>
My friend finished his game.

https://store.steampowered.com/app/4537910/Synthularity/
>>
>>578884694
>implying 99% of tutorials weren't made before AI SLOP was an issue

Keep posting that gay af meme everyday. I don't know why you think it's so slick, you only ever use it to imply incorrect things though, so it serves as a great red flag to ignore your post. I don't know what it is about you sharties getting so excited to post smug faces on the internet. You're so cringe.
>>
>>578886153
uh oh meltiee
>>
>>578886224
>uh oh meltiee
>>
>>578885960
>idler
>>
>>578886381
It's not really an idler, but it's really hard not to finish it.

You can try the demo out, it's free
>>
>>578886507
>You can try the demo out
why?
>>
>>578884751
What you just said is still extremely gay and incorrect. Success in nature is beautiful, organized and 100% about optimization, that's what nature is.

Read a book sometime. I don't know how people end up this ignorant. You just love to come up with random theories based on nothing and spout them off.
>>
>>578886585
I didn't say you have to. I said that you can. If you are asking why you CAN, i assume because it's free and your ability to click download is related to the fact that you have at least over 70IQ
>>
tips for making game music, please
>>
>>578886224
You lost.
>>
>>578886798
don't be mad I don't want to see your idler play out
>>
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>>578863310
goat demon man is for slaying not worshipping! here he is ingame
I gotta learn how to do a wing flap animation for him to hover
I also need to learn better joint topology
>>
too horny to dev
>>
>>578886819
host a game music making jam and bring it up every day for two months
>>
>>578886964
get your friends to help with that, that's what they're for :3
>>
>>578886928

Not my idler, as a matter of fact, i have like 80 minutes in his demo trying to help him to see timings and bugs and shit.

I'm not gonna hit 1 hour mark on the released game tho.

Not my genre, i couldn't care less. I wish him all the best tho, and i hope it sells well
>>
>>578887128
kek
>>
>>578887221
I hope your ad campaign goes well
>>
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>>578886964
>>
>>578862615
Its one of the crazy anons either fagoon, the french schizo surpasser, or joshua. Of the 3 its likely 1 of the first 2. Considering how fagoon went on a meltie when he got banned from the discord, my guess is its him after he got banned from v3 and humiliated in at least one of the skits
>>
>>578885701
>i think i want to make games for very lazy people that only need stimulation while they watch something along the game.
>BUT, i also want them to be able to tune into the game for some minutes and actually do something themselves, when they choose to.

https://store.steampowered.com/tags/en/Idler/
>>
>>578887564
idlers aren't video games. think an actual video game like path of exile, but you can choose to either run a bot or play it manually.
>>
>I bet it's fygoon, the kid who I doxed and threatened after banning from my discord because I groomed him too well at being a shitposter, I bet he's obsessed with me, I bet it's just him saying I'm gay and annoying
Let it go betz sheesh. I bet fygoon hasn't even thought about you in months.
>>
https://godotengine.org/article/dev-snapshot-godot-4-8-dev-4/
>>
>>578887891
holy shit they fixed EVERYTHING!!!!
>>
>>578888019
>holy shit they fixed EVERYTHING!!!!
>>
>>578886960
this is kino. what's your game?
>>
>>578887802
ah you want to make a shitty Korean Mobile MMORPG with auto-play. well there's a billion of those already.
>>
What is Cris's optimized workflow for importing assets into Unity?
>>
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>>578888019
>his coping level is over 9000!
>>
>>578886964
kanna...
>>
>>578887891
i managed to upgrade my godot proj from 4.3 to 4.7 after 2 days of headaches and had to reimport through 4 engine releases until it worked, never again. i don't care is 4.8 literally sucks me off, not interested.
>>
>>578887802
>idlers aren't video games
This is definitely a videogame.

https://store.steampowered.com/app/4671750/Guns_n_Goblins_Demo/

As for your bot idea, you think it's a cool idea and could feasibly be fun. It's not cool and it would not be fun. Guns n Goblins is cool and fun.
>>
>>578888379
>He updated his engine mid-project
https://www.youtube.com/watch?v=l9_tkO03wZI
>>
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even if my game makes it, it's too late for me
I'm too broken to enjoy life
too old to start a family
I'd just be rotting in more comfortable circumstances
but my game's not gonna make it because only winners win
>>
>>578888902
You need to become a Christian. This wounded birdie thing you're doing is what people do when they don't have God. It's really gay. You'll look back and shake your head in the future, wondering how you managed to be so gay and pathetic. It's just human nature.
>>
>>578888902
>even if my game makes it, it's too late for me
>I'm too broken to enjoy life
>too old to start a family
>I'd just be rotting in more comfortable circumstances
>but my game's not gonna make it because only winners win
>>
>>578889094
I'd love to but how to start believing?
>>
>>578889094
based, this life is temporary, it's ok to suck at social life now, we'll have many chances in the next
>>
>>578888902
can't even imagine being a normalfag trying to raise a kid in this modern hellscape.
glad i took the other path desu
>>
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just passed 10K wishlists on steam lads
>>
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>>578888902
here you go.
>>
>>578889094
>>578889278
copium off the charts.
make sure you get a wife and live happily in this life, cause you have no extra lives.
>>
>>578888902
>my
>me
>I'm
>I'd
>my
https://www.youtube.com/shorts/NLKLqF4MJ2A
>>
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>>578889412
>>
>>578889270
The biggest realization a new believer has is "it's all real". It's not hard to believe the truth. It overwhelms you.
>>
>>578889485
A Godless life of sin is not a happy life. The dread that overtakes people on their death bed when they are not saved is horrible. Just ask people who have worked in hospices and have to watch people who are terrified of dying vs the ones who already know they are going to be okay.
>>
>>578889412
What platform do you think most of them come from? youtube? twitter? reddit?
>>
are 2D platformers back to being the hot thing now that everyone is making idles and incermentals
>>
>>578889485
Reddit hylics live sad lives
>>
>>578890224
all you need to do is repent and accept Jesus as your savior at the last minute and you're a shoo in for Heaven even if you've been microwaving babies
speaking of the afterlife
https://www.youtube.com/watch?v=5x0n3R5L4a4
I wonder why no one's remade something like it in 30 years
>>
>>578888902
Just be happy even if your life is measuring up to normal standards. It's your choice to make anon. Finding God is good advice.

I am in similar circumstances, but am female so the not having a family thing is risky for me now as I'm old. Men can have families for a long ass time before they're "too old" so you probably still have a chance. Go to church and meet a nice woman or something.
>>
>>578890947
Shut up Tomo you should be outside in the Sun worshipping Wotan with the bees and deerfolk
>>
>>578890684
There've been a few non-vania platformers at recent gaming events, but they'll never be popular again probably. You still need strong art and gameplay.
I wishlisted this one from its trailer: https://store.steampowered.com/app/2600820/The_Journey_Home/
>>
>>578806490
Twisted tower finally releases
SO MANY negative reviews among the top rated reviews
wtf, I thought mister Brush is very good at making videogames?
Isn't he an official youtube Guru?
Why are the haters like that?
>>
>>578891065
I'm not Tomo, just some newer person who mostly lurks.
>>
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>>578890684
unless its a metroidvania, chances are slim to none unfortunately
>>
>>578891341
it's heavily discounted bioshock without any of the magic or understanding.
>>
>>578891443
Oh then shut up tranny
>>
>>578890947
>Go to church and meet a nice woman or something.
This sets a lot of chuddies up for disappointment, I know you mean well and anything is possible. But in general if your life needs fixing you should not be seeking mates yet.
>>
>>578883262
It's super easy lol
>>
>>578891341
>Isn't he an official youtube Guru?
I would say so yes. This will be the third game he has been paid to make a game, as in he was able to make the game while being paid to make it. That's his "be a full time game developer" angle and he has proven he knows what he's talking about. This makes him quite different from all the gamedev youtubers who haven't even made minimum wage salaries with a game yet.
>>
>>578889569
>https://www.youtube.com/shorts/NLKLqF4MJ2A
>>
>>578891493
I mean you'd have to be pretty fucking stupid to be seeking a mate in this day and age regardless
>>
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>>578889270
https://youtu.be/0tYm41hb48o
contrary to popular belief, it's okay to feel shitty. after all we do live in a fallen world and the number one objective in this life is to find Him. the proof is that, other people have it easy, they've got possessions and skills and this and that, meanwhile some born so miserable it's hard for them to even do anything. rejoice, it's easy for me to seek God when i'm miserable too. also the next life isn't some 24/7 hillsong concert, the earth will be made new, and we'll get to be in a relationship and do earthly activities without anyone having ill feelings. as for intellectual satisfaction, you can start by watching william lane craig, alvin plantinga, and inspiringphiloshopy videos, they're great.
>>
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the WHAT code tags
>>
>>578891490
I'm cis.

>>578891493
True, maybe just seek God, feel better, then maybe find someone.
>>
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>>578891341
should have been EA
>>
>>578891341
>94% positive
>1400 reviews in a week
clearly he can make a good game. maybe not a successful game if it's true the budget was $700k but I have my doubts about that
I'm still not going to watch his videos because I find him extremely annoying on a personal level
>>
>ah you want to make a shitty Korean Mobile MMORPG with auto-play. well there's a billion of those already.

name one
>>
>>578892092
holy fucking zoomer, you must be 18 to post here
>>
>>578891487
I hate the "it's like bioshock" meme
Who even started with that bullshit
>no utopia
>no captivating story
>no fantastic city
>no great voice actors
>no cool ideas
>no interesting gameplay
>no anything like big daddies or little sisters
Is it just because of the somewhat slightly similar art style?
THAT'S FUCKING IT?! I hate redditors so much, man
I guess gran turismo is really like san andreas cuz there's trees in both games
>>
>>578890224
What about those who believe yet are still terrified?
>>
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>A second women has hit /agdg/
>>
>>578892351
clearly you don't get it
>>
>bro is digging for negative reviews on a Very Positive game because eceleb bad

Uh oh meltie.
>>
>>578891443
The black woman that was unsually happy talking to Marnix on that one call in stream?
>>
>>578892351
it's first person shooting and magic, that's what's bioshock-like about it
>>
>digging
it literally shows up on the very top of reviews
>>
>>578892242
there's always a big review boom at the start when the dev has a huge youtube following
that's just the sheep that already also pay for his patreons and whatnot in hopes he will one day say their online name out loud making them cream their pants and shit themselves
player count is already dropping faster than my panties whenever uncle Fred was visiting and I noticed he wants to play doctors again
>>
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How the FUCK do I improve? Am I destined for suck?
>>
>>578891341
>Why are the haters like that?
I wouldn't be surprised if it is redd*tors who hate him. Ie when Nun dev posted his game on there and then suspiciously got a negative review, maybe more, that suggested it was a redd*tor seething.

Look at BiteMe, a little too many of the negative reviews that first appeared gave me the vibe of being that one ugly youtuber that hates him. Kek probably jealous of Marnix.
>>
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>gta 6, or should i say watchdogs 3, won't be much of a competitor to my game that will release around at the same time
phew what was all that worry about?
>>
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>>
>>578892590
For me it's the vending machines
>>
>>578892547
No, I don't stream or call people or something. Just a random white woman, I'm not known on aggy, 4chan, or on social media.
>>
>>578892590
no bioshock is pipes and plumbers you dumb retard
>>
>>578892664
2D dev here, which game is this? The one with 1000+ girls fighting each other?
>>
>>578891341
>SO MANY negative reviews among the top rated reviews
>>578892623
>it literally shows up on the very top of reviews
That's how steam works. There are negative reviews at the top of Overwhelmingly Positive games.

Sorry this won't be another Cuffbust for crabs to fap over. It's fun to watch you try though.
>>
>>578892884
bing project nortubel
>>578892664
Maybe try to create more characters, following different artists/tutorials. with greater experience and more artstyles experimented with, perhaps self reflection is improved.
>>
dont bust my cuff cuh
>>
>>578892853
Ahh nvm then
>inb4 you're that one obscure femdev who used to submit to demo days that most anons are unaware of
Oh wait nvm you can't be her either since I think she might be married
>>
>>578892656
>muh player count
Go back to /v/ weirdo. This is a game dev thread for game developers. Twisted Towers will continue to sell copies for years to come, ultimately making millions of dollars. It fills a very thirsty niche.
>>
i don't know what the fuck gaming needs. we have systemic games like rimworld, we have automation games, we have mmorpgs, racing games, horror, cozy/chill, visual novels, detective games, city builders, card games aaaand so much more. and all those genres have decent games.

maybe i should switch my question from "what does the world need that doesnt exist yet?" to "what does the world need more from".

but what does "more" mean? just taking slay that spire and adding new content? whats the point?

i really can't find the missing piece.

2015-2020 i didn't finish anything, yet i dev'ed a lot more and at least had visions/ideas. but nowadays everything exists already. (ofc you can have absurd game ideas that take a 100 million budget and big teams, but whats the value of having ideas like that?)
>>
>>578893040
That's too vague to be helpful.
>>
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Aieeeeee trying to force myself to dev is so hard!!!! It's the fear of failure and the amount of work required stopping me isn't it!
>>
>>578893379
the world doesn't need anything anymore anon. it doesn't work like that anymore.
>>
>>578892783
if you sperg out at an AI it's just going to perform worse as it's now predicting a conversation between a low impulse tardraging caps spamming brainlet and an unhelpful AI
do you even hyperstition?
>>
>>578893379
you just need to make flavor of the month games with an engine + store assets + gen ai
friendslop and incrementals is the current meta, but it will be probably something different in 2-3 months, basically you want to keep copying whatever is currently on the rise, ride the wave of popularity, make some bucks, and keep chugging out shovelware garbage
>>
>>578893379
There are some people who will buy and play every single city builder. If you make a city builder they will buy your game and play it. Even if yours is the 200th city builder released that year.

You won't make a city builder though because you're not inspired and you want some kind of magical great idea that will guarantee success with no competition. You are approaching a creative endeavor with the worst possible attitude.
>>
>>578893379
>i don't know what the fuck gaming needs.
Cant speak for gaming as a whole, but I need someone to make comfy death stranding but spice and wolf game.
>>
>>578893391
onee-san...
>>
>>578893391
I can't even tell if this is a parody because it's such a realistic example of the average agdquitter
/agdq/
average game development quitter
>>
>>578893878
Nta but I have an idea that has me very hopeful. Yet at the same time I worry it will flop. But then I look at other similar games, even some low quality ones that did "well" yet I can't shake this feeling I wil somehow fail
>release
>10 reviews after a week
>see garbage that somehow got over 200 reviews
Its scary
>>
>>578893721
Marnix of bitemegames is that you?
>>
>>578894348
they're still alive?
>>
how do you cope with negative reviews on your game
>>
>>578894225
>But then I look at other similar games, even some low quality ones that did "well"
They probably did marketing. They showed their game to people on the internet. If you release a decent game without marketing, it will flop. If you think you can have some kind of game that is such a great idea that you can just toss it on steam and hopefully it will take off - you are right to have the feeling it would fail. It absolutely would fail.
>>
>>578894517
dox them and message them to remove the review
>>
>>578894517
you make enough money to stop working for 10+ years
then you don't care
>20% refunds? who cares haha I made 400k
>>
>>578894556
This, a decent looking game will get 0 reviews because no marketing: https://store.steampowered.com/app/3358240/Little_Guardians_The_Last_Hope/
>>
>>578894517
calling your mom, venting, crying, moving on
>>
>>578894945
what if you made one sale that was the only review and it got refunded
>>
Subnautica but 2D
Flight sim but 2D
Cities Skylines but 2D
Euro Truck Simulator but 1D (yes, 1D)
>>
>>578894957
that shit might look "decent" but also totally soul-less
>>
>>578894957
>puzzle platformer
>>
>>578894957
this hobby is fucking done
anyone who sees this and doesn't quit gamedev immediately is a moron
>>
equips system is working.

this is noob armor, lol
>>
>>578892020
>food analogy
>>
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>>578894957
>one review
>product received for free
Take this away from my sight! Why must you show me such things!?

>>578895196
lmao be quiet slopper. That game is pure soul and genuine effort. Very tragic to see it completely dead because the dev thought it would move the world by being so pure. He thought this was still the year 2010 where games have a chance of "going viral" accidentally.

Marketing is the meta, it's more than that though, it's mandatory. And people hate it because they want to be rewarded for already being genius enough to make a videogame.
>>
>>578895995
buy an add faggot
>>
>>578894517
a korean dev would threaten the individual reviewers through sock puppet accounts with black people pfps in full caps
>>
>>578894957
brvtal
making a good game that marketed itself made more sense when there were like 5 games being released in a day so they got naturally discovered
but with 100s of games showing up every day, most of which are either AI slop or chinese sweatshop products, you don't get the chance to be noticed
>>
>>578896176
Umm what.
Just making random crab noises now huh slopper
lol
>>
we need a steam "new releases" preset that only shows AAA, AA, and solodev projects from the western world.
>>
>>578895542
>this hobby is broken because it's not guaranteed to make me money!
That's not how hobbies work. It's fascinating to watch cognitive dissonance like this where someone who uses the hobby cope actually admits it's not a hobby for them.
>>
>>578896603
this hobby is broken because it takes more time than a full time job and you need to be in the top 10% to make the equivalent of minimum wage so you can keep making games
>>
>>578896938
A hobby is not for making money.
>That's not how hobbies work.
>>
>>578894517
My AI companion helps me deal with it
>>
>some flopdev crab called gamedev a hobby so much to cope with failure that it brainwashed anons into thinking it's a hobby
>they don't actually know what a hobby is
See the kind of mess crabs make. Damaging innocent minds.
>>
Progress:
Got a new game idea but my GPU just died.
>>
>>578897863
Make CPU game
>>
>>578894957
I genuinely don't understand what the game is. As far as I can tell it's a sony movie game but somehow even worse
>>
>>578896509
Nope. If you do that AAA studios will just continue pretending they are indie games, which is what many "AA" studios are already doing. Then you will literally be pushed out of the market.
>>
>>578898257
>game is not incrementalslop or friendslop
>zoomer can't understand it
>>
>>578892314
Black Desert Mobile
>>
>>578893391
Need more animoo about gamedev. There only being two of them is unacceptable. And one isn't really about gamedev at all, they just happen to be making a dating sim in some of the plot (Welcome To The NHK)
>>
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>it works
>>
>>578899581
>shitty game that deservingly get zero reviews is posted
>30yo men freak out and declare that everything is over and that people that play video games are scum of the earth
So that's all there is to this thread huh
>>
>>578899581
>>game is not incrementalslop or friendslop
>>zoomer can't understand it
>>
>>578899889
>skibidi-enjoyer seething
>>
>>578900024
Skibidi Toilet is more iconic than your favorite game
>>
>>578899981
>compound word doesn't have "slop" appended to it
>millennial tranny faggot can't understand it
>>
>>578899889
You don't understand at all. Even a bad game will still get a few reviews if the dev just shows it to someone. This game is an example of someone shadow dropping a game and hoping for the best. That's the tragedy. That someone would do this to their game.

And many of you would to your game, if you had a game, which you don't because you're nodev filth.
>>
>>578900193
>>compound word doesn't have "slop" appended to it
>>millennial tranny faggot can't understand it
>>
filthy
nodev
neverdev
flopdev
faildev
nogress
nodev
FILTH
>>
>New Gamedev Idea : writing for Puerto Rican news columns in college?
>>
>>578900203
That isn't a game. It isn't even good enough to be a movie. Why do you guys do this thing where you feign ignorance
>>
>>578895112
1D but 3D
>>
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can any older brothers provide little brother with some pointers on how to improve a thatch roof?
>>
>>578901005
See what a waste of time it is trying to have any kind of discussion with you. Please stop posting on message boards. We are not your babysitter.
>>
Or... we are your babysitter. And we're going to have a very unfortunate accident with you.
>>
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Is this a good opening sequence lads?
>>
>>578901968
kino ideaguy's moment
>>
>>578901968
Do euros really call it chucking a cigarette instead of flicking a cigarette?
>>
>>578901235
弟弟, 小兄弟, the best way to do a thatched roof is to remember to carry the dao. those who carry the dao will do their thatched roof like this. It is a sprite of hair, made long. It has to be fluffy and cordoned into sections. Remember the words of Xing Lu Nan, as he wrote in "The Hard Road" :

欲渡黄河冰塞川,
将登太行雪满山.
闲来垂钓碧溪上,
忽复乘舟梦日边.

With this ancient elders' wisdom, we can see that you must start with a dark color, then layer lighter color on top like a painter to do things such as trees, or bushes, or plants - Even thatch is truly a plant's memory. If you wish to carry the dao, little brother, you must remember the shape of all things, for it is in the shape of things and the means in which light falls upon it that the love of Christ - The true dao - is revealed.
>>
>>578901968
*chucks fag*
>>
>>578901968
So hard to resist running these panels one by one through ai.
>>
>>578902341
why would i flick when i can chuck?
>>
>>578902357
NTA but based schizo with actual advice
i guess i was always too scared to let the darkest colors touch the lightest ones, when the love of God goes to even the darkest reaches
truly He is in all things
>>
>>578902931
if you run them one by one it will probably produce garbage, you should run them all at once like a comic book storyboard.
>>
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>>578902931
>>
>>578903130
>probably
AI is a skill like any other, and "probably" shouldn't be in your vocab
>>
>>578903307
probably as in statistically more likely
and im not taking the AI is a skill bait
>>
>>578902357
I had eyes but couldn't see Mt. Tai. The scales have now fallen from my eyes.
>>
>>578901968
>train
yeah
>>
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The guy wears black, has an eyepatch, is named Snake, smokes, likes guns, and is sent in alone to do a time-critical mission before a catastrophe occurs, being backstabbed by the guys who sent him.

How did Kojima get away with stealing this? Am I really allowed to do the same?
>>
>>578903690
>The guy wears black, has an eyepatch, is named Snake, smokes, likes guns, and is sent in alone to do a time-critical mission before a catastrophe occurs, being backstabbed by the guys who sent him.

>How did Kojima get away with stealing this? Am I really allowed to do the same?
>>
>>578903690
>am I allowed to make a game that is like some kind of action movie?
Yes. You won't though. Because... you know.
You're a nodev.
>>
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>>578903760
bro there is so much more than the character. The whole war hero being dragged back into a solo extraction mission from terrorists. The campbell vs bob hauk connection (the mission briefing at the start of the game is almost identical). Fox die and the micro explosives, otacon and brain, the final chase scene with the villain on a bridge vs mgs in a tunnel, extracting the president of the USA.

There are so many beats taken from the movie.

I don't understand how he got away with it.
>>
>>578904279
>bro there is so much more than the character. The whole war hero being dragged back into a solo extraction mission from terrorists. The campbell vs bob hauk connection (the mission briefing at the start of the game is almost identical). Fox die and the micro explosives, otacon and brain, the final chase scene with the villain on a bridge vs mgs in a tunnel, extracting the president of the USA.

>There are so many beats taken from the movie.

>I don't understand how he got away with it.
>>
>>578894517
i simply don't read them. my games are free so i don't really give a fuck that someone is displeased with some inane bullshit.
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Kojima even stole the music

Menu theme:
https://www.youtube.com/watch?v=_gmKyjeq_wM
Escape from New York:
https://www.youtube.com/watch?v=0AvJ-7UBOwg

Main theme:
https://www.youtube.com/watch?v=EzzJ9Z2sF5Y
Some russian composer long ago for winter music
https://www.youtube.com/watch?v=jlo5V1Xwnek
>>
>>578904746
She's so cute...
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not even metal gear was original, mecha robots have been around for a long time

idea guy? more like steal guy
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>>578904746
>>578904279
This is called inspiration. It is not illegal.
>>
Game design? More like, your game but better.
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>>578905351
>plagiarism
>plagiarism, japan
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>>578905517
unironically this
all art is theft (from God) and the japanese do theft (from man) better than the west
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>>578905517
>>plagiarism
>>plagiarism, japan
>>
>>578826835
I think people need to realise that "AI can make games" is a bad statement because what is considered a game is extremely wide scope of stuff. AI was able to make text RPGs since late 2022 with release of ChatGPT and probably earlier, AI was able to make shit looking arcade games like pic related at the end of 2025 with Gemini 3, Fable can do better CAD models and can actually remember what it wrote few files ago. The question is not if AI can make games but what games can AI make and are they good games or original games. I think it will take a while before AI can recreate GTA 6 or even GTA 3 for that matter, heck, even recreating Minecraft was never successful, all the xwitter posts just post some halfassed infdev version that Notch worked on for like a week but never show anything evn approaching even the release version, not to mention modern Minecraft with all the structures and mobs with interesting AI like Breeze.
>>
>>578905708
>>>plagiarism
>>>plagiarism, japan
>>
Someone spent the past 5 years making a case against toby fox for ripping off music. Nobody cares, nobody even remembers about any of that.
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are we in my fellow yesdevs?
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>>578905786
>>>>plagiarism
>>>>plagiarism, japan
>>
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>>578905708
>>578905786
>>578905874
>>
>>578905814
m-maybe next year...
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>>578905814
No. Game needs to have thousands of wishlists already to get a real boost from nextfest and the demo needs to be really good. At that point, might as well just launch the game.
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>>578903690
you forgot the best part, Pliskin codename in mgs2
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>>578905814
Gabencunt still hasn't approved my Steamworks account
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>>578905801
>Someone spent the past 5 years making a case against toby fox for ripping off music. Nobody cares, nobody even remembers about any of that.
>>
>>578906009
>1695897009154826.gif
>>
>>578877341
I just got black hair dye and nail polish goth rotate phase now. This is gonna make me fuckn cool
>>
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>>578906617
uhm... maybe later

we'll see
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>>578904279
Its ok when kojimbo does it because he is rich and famous, which means he is a lvl999999 creative genius. If you try and do the same thing? You are a HACK and a FRAUD because you are unknown and poor. Why can't you come up with your own ideas and be original like the greats? This is how goy cattle think, even though they will swear up and down otherwise.
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>>578906617
how long has it been? mine took 8 days
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>>578906617
how many days have you been waiting?
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>>578906824
yeah apparently so
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>>578906232
Actually nevermind that's the whole point of nextfest is to get a boost before you launch the game. So actually that was the dumbest thing I've said all day. I will now stop posting.
>>
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>>578906862
>>578907034
Aug 14, 2026
Identity verification required
Know Your Customer (KYC) regulations require Valve to verify the identity credentials of its payees.

Aug 19, 2026
We are unable to validate your Steam account
The permanent and/or mailing address you entered in the tax interview cannot be verified. This may include not providing a postcode / zip - if this applies to you, please correct - you MUST supply a postcode / zip if your country uses them.
>>
>>578906627
>sassy reaction image
Wow great point anon. I guess people do care.
>>
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>>578907347
>>
After weeks of testing for merch, I decided to go for the simpler option that actually fucking works. I went though too many test runs to get here. But with that said, I'm starting to have everything ready in hand to start shilling.
>>
>>578907347
>could have been 5 days instead of 2-3 weeks if anon was not an idiot
>>
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>>578907419
it was over for idea guys before they even began
>>
Remember to put the v3jam in the new OP to appease the supreme ruler of agdg, God Emperor Betz.
>>
>>578907562
keeeeeek
>>
>>578907347
looks like user error to me
>>
>>578907565
This. We need to be reminded for the next 50 days everyday. It's a really important event, maybe the most important gamedev event on the internet.
>>
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>>578907737
I live at a weird place, it's not my fault. Okay?
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>oh you had an idea? no sorry buddy someone already did that, go back to your worthless life
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>>578907565
>>578907784
>t.
>>
fine, I will say it, if you can't consistently make a new game/prototype/demo roughly every 3-4 months, you don't have what it takes to make it
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>>578908449
with AI? surely you meant days not months right
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>>578908449
I can I just don't wanna
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>he's an idea guy or a reply to you with no comment guy or a tranime poster guy
>>
The design of your main character displeases me.

Change it.
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why are you still making games when GTA 6 is coming? they've basically cornered the market for the next decade
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>>578908616
To what
>>
im safe as long as gta 6 doesnt have lolis
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>>578908794
My games audience is a niche audience that doesn't play GTA
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>>578908616
no time
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>>578908820
It doesn't matter, I just need you to change it so that I can exercise power over your game. Because I can't make videogames myself, but what I can do is treat gamedevs like they answer to me, because I run a discord channel. You don't want me to shame you in front of the discord do you?
>>
>>578908987
well it can't get more of a niche audience than zero audience
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>>578908794
i cant tell you or else i will get a 3 day vacation
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>>578908794
people who play based indies and people who play le nigger thug console slop are two different audiences
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>>578908794
that game is going to fuck the industry
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>>578908449
Marnix of bitemegames is that you again?
>>
>>578908948
kanna...
>>
>>578909292
why do you keep asking me that question
>>
>>578909060
My audience isn't zero
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>>578905801
Once youre popular enough the normies will ignore it all

>>578907347
Wait you forgot to add a zipcode? Did you add it and resubmit?
>>
>>578908794
Their last game was RDR2 which a huge portion of the audience uninstalled and refunded because they didn't want to ride a horse through snow for 20 minutes.

Gamers will find a way to dismiss GTA6.
>>
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Tourist here, where's all the AI slop i've been warned?
Developers having more time to tackle large bugs by leviating smaller issues to agents, minor graphic elements just getting generated, better intelligence by computer players in general. There was a lot of promises, yet it does feel the gaming industries seems to be largely unaffected, besides artist drama. How come? I can't even tell if the steam indie slop increased in meaningful numbers, seems to be the same amount of "new releases" than six years ago.
>>
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>>578909835
>Wait you forgot to add a zipcode?
No, I definitely did. That's just an example the message gives you. It also asked me to post more documents to verify it so I did.
I have no idea what part of the address was wrong so now I just gotta wait a lil more.
>>
>>578910290
>warned about
Fuck me.
>>
>>578910290
Dunno, I'm an auteur not an slopper.
>>
>>578910290
The total number of devs who are capable of making a game with AI is far lower than the number of fake devs who claim they can make a game with AI. There is still a huge amount of slop on the market now, and it is burying smaller games unfortunately, which was expected. This is supported by the data.

https://howtomarketagame.com/2026/07/13/did-ai-slop-ruin-steam-next-fest-june-2026/

>What did I learn from the data?

>The AI slop actually didn’t hurt most developers, in fact, “middle class” games did better in June SNF than February SNF!
>Small games going into SNF with <1000 wishlists were hurt and seemed to be drowned out in the SLOP pile.
>>
There is definitely some sentiment that AI slop has ruined nextfest.

https://youtu.be/-0D1cWt3F_I?t=49
>>
>>578911264
>>Small games going into SNF with <1000 wishlists were hurt and seemed to be drowned out in the SLOP pile.
so basically all of /agdg/ is getting fucked by slop and big players just continue their usual business
>>
make a new one sissy
>>
>there are 5,000 games in next fest
>maybe 300 of them are actual real games from devs who are trying to make a real game
>the rest is so bad that it shouldn't even have a store page

It's so over lmao
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>>578910290
You are guys are simply too impatient.
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>>578910290
no talent niggas believe they can make a game with ai after ai generating them their first hello world ahahahah so when they see the real ammount of hard work one has to put on making a game they get giga filtered lololol
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>>578912301
Kind of. I mean Wasteland Bites and Nuns and Guns technically are agdg games and they certainly had over 1,000 wishlists. But any smaller game that isn't already doing well is in serious trouble.

You used to have to market to sell your game, and next fest was great for marketing. Now you need to market your game for it to survive next fest.
>>
>>578909043
Which discord do u run?
>>
NEW THREAD
>>578913668
>>578913668
>>578913668



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