>What is Tabletop Sim TTS is a physics sandbox game meant to be used to play board games online, you can find almost any board game for free in the Steam Workshop, or even create your own! https://store.steampowered.com/app/286160/Tabletop_Simulator/ Hosting is as easy as just opening a lobby and getting the game's workshop item. Post your favorite board games, discuss and play with other anons. Find games in the Workshop (https://steamcommunity.com/app/286160/workshop/) and discuss/host your favorite games! Of course, if you prefer to play board games through other platforms, like Tabletop Playground, Board Game Arena, or game's digital editions, feel free to talk about and find other players here. Previous thread: >>1186152
>>1226141 >How do I play? Controls are mostly straightforward and intuitive, but there's always little tips and tricks to learn, more info can be found at https://kb.tabletopsimulator.com/ >How do I join? That's easy, you click on "Join" in the main menu, search for the lobby name and password that's been posted, and done! >How do I host? Click on "Create", and that's basically it. You can find free games in the workshop here: https://steamcommunity.com/app/286160/workshop/
Games played so far.
Since the thread changed, i'll repostGoing to make a second attempt at hosting today, same list as yesterday, but half an hour later than previously (17:30 GMT+1), so in 2 hours and a halfEither one of these new games (never previously hosted) games- Marco Polo II- The Isle of Cats- Architects of the western kingdomOr one among few games that were hosted in the past on previous threads- 3 Ring Circus- Brass: Birmingham / Lancashire- Lost Ruins of Arnak- BusOpen to games that aren't the ones above but i'd prefer it were one of these
>>1226181Up for Marco Polo and Architects, also would play Bus and 3 Ring Circus.
>>1226181It's up
>>12263352/?
Playing Sekigahara btw, I sense the final battle approaching, in the fields of Adachigara Plain.
>>1226587Ishida fails to kill the recluse Tokugawa while painting the map in their mon, and winning by a victory point count of 10 vs 17!Well done and good plays all around, ggs.
>>1226617next time get a rules PDF object instead of asking the /tg/ thread for advice ;^)
>>1226668I have the PDF, just wanted to make sure since I don't trust boardgamegeek entirely and sometimes the manual isn't as cut and clear like for example the Law of Root, so nothing wrong with asking fellow players to advice, I happily respond to people asking about rules about Pax Renaissance, I guess wargame people have a different culture.
This is why you dont fucking play GMT games
>>1226678>manual isn't as cut and clearAre we talking about the same manual? GMT rulebooks are made by wargame autists, if there's any way to take a statement two ways they rewrite the entire section to eliminate confusion. but I was mostly joking, hence the cheeky ;^) smiley face with a wink
>>1226678Does SLAVE SOLDIERS apply to [a] campaign ops you run in Mamluk, [b] campaign ops you run in the East, or [c] campaign ops you run with a target in the East?
>>1226697You can use 'em when attacking any Eastern location, if you can even pay for the lot, that shit will get expensive quick.
>>1226701If >>>/tg/92302571 is correct there should be no repressed tokens in Mamluk after the campaign. Each token repressed on Mamluk will either die, be placed on the target empire, or be repressed on the target empire.
>>1226706You'll still have to pay for them. Regarding placement, the campaign op states you don't move pieces in at all after a successful campaign, so we can ignore the agent placement rule for that since it's a different thing entirely. You would probably want to kill the slaves first anyways.Now that makes me wonder, this means you can't just choose not to use these slaves, meaning every single campaign you do on the East will generally be more expensive as long as there are any repressed tokens there.
>>1226713>You'll still have to pay for them.I know. But if you vacate the repressed tokens it shouldn't get massive and unaffordable.>, the campaign op states you don't move pieces in at allIs that a 1e/2e difference? I could be blind but I ctrl+f'd campaign and I don't see that.https://assets.adobe.com/id/urn:aaid:sc:US:7d90cddd-5727-42f3-b056-3f57471aba3a?view=published
>>1226719It's kind of a general rule really, the "tokens never move out of their empire as a result of a battle".What I mean is, when you play a One shot that has an agent, the agent is yet to be in either location (target or kingdom), it's on the card itself, which is why you must place them after if they survive, same happens with emancipated tokens, with the exceptions that those entail. Slaves only mean you count these pieces as knights for East campaigns, and as we defined earlier, even if you didn't want to take them as casualties they just wouldn't move from the Mamluk square (I mean, they are literal slave forces the Mamluk empire sold to different armies, they don't get to go home lol).
Anyone interested in playing anything at all today anytime between right now and 6 hours from now or can i just not bother hosting?
>>1227443I'm up but I want to try those games we talked about that need 3+There's always Pax Ren for 2p I guess
Hosting for a random /v/ thread lolLobby: /v/oard gamesPass: rage2 players in
>>1228195at least link the thread
>>1228202Thought I did, feel free to join the thread to shitpost or join the lobby for games.>>>/v/671649461
We're trying again with a /v/oard game given the interest shown yesterday, feel free to join us, same lobby name and password as yesterday (>>1228195)>>>/v/671749759
>Tried to host a game for some Anons>No one could load anything despite the fact that I could load in the assets just fineI don't understand. Hopefully this is a steam issue that resolves itself.
>>1230670It could be you had the assets cached and the URLs in the mod are dead links.
>>1230681Nah it wasn't that. Everyone was loading the game for the first time. I could load everything just fine with my shitty internet, but others couldn't. I'm in NA, and they're not, so I wonder if it was something with Steam servers in their regions.
>>1230361Lobby still open btwLobby: /v/oard gamesPass: ragePlayed some Lost Cities then a bunch of Bullet.
>>1231100Currently playing Horseless Carriage with 3
>>1231816Good game everyone, that was a nice one with absolutely no cheating, misplays, and the like.Everybody stuck to selling regular ass cars this time, that made the matrix look absolutely crazy lol.
I would like to play the DRG board game at some point
>>1231940If you want it, you gotta host it
any games happening? why is this general slow? are you all on the tts discord?
>>1232169the guy who mainly hosts is offlinewe used to have more game hosts, but the general dies every time there is a /v/ thread
>>1232169Yeah we're all on the discord for the most part. If you play like, 5 games with the guy who does the analytics, you'll get the invite. It's how it's made sure the actual games are drawn in
>>1232169We're not on any discordIgnore this schizo >>1232274And while we're at it, I'm planning to try again hosting in 3 hours (14:00 gmt+1)List of possible games here >>1226181
>>1232320Nevermind, made plansI'll maybe host later today
I'm going to host some Wiz Wars in about 3 hours. It's a casual game where you win by stealing treasure and killing other wizards. I'll make a post when it launches.
>>1232169>tts discordNo, we're on the /vm/ discord
>>1232169Why don't you host?
>>1232440Lobby is open. Lobby name: A cruel wizard's thesisPw: ponkwiz
>>1232717>Blacks out seat name>Doesn't black out UI name
>>1232912I wasn't blacking out the names.
>>1232992Based anon does not care about anonimity or outing himselfWould join but im out until late tonight
>>1232717pity i missed this oneany other game today?
>>1234984Check the discord
>>1235184tell the faggot mod to unban me
>>1235184there is no discord, don't lie like thisit wasn't funny the first time, it won't be funny now or ever.
host when?
>>1235560Maybe in an hour or two, got guests at home
games please, games games gamespreferably in like an hour or so though
>>1235785ok, but we play the games I like and not the games you likeas a warning, a video: https://www.youtube.com/watch?v=AQueks4VGS8
>>1235805You're making it sound like the games you like are plain unlikable
>>1235805I mean, I like my games served with less passive aggressiveness, but ok
>>1235910???
host is up>/vm/ game>rageplaying Innovation, the card game of climbing through the ages and demanding shit from enemies
>>12359582/4 are ready to innovate, come join in
>>1235958Server closed, GG'sthe rush to age 10 almost worked, but with a bit of lightning power, the other player scores the Wonder achievement for the win
>>1236391Excuse me good sir, it was lightING not lightNINGand it was a Monument chievo not Wonder, completely different you see
>>1235547>it won't be funny now or ever.t. /vm/ discord mod
>>1236391Picture for reference >>1236412apologies, a lot of text late at night is too much to take in
>>1236427if there is a discord then surely you can at least drop the invite link
>>1236458its written on the table when they announce games here ;)
>>1236499post the link
>>1236514join the game when the main host creates a room, he'll spawn the object with the link
>>1236545>the main hostlies, i've joined his games and there is no discord when he hostsnow stop lying already or 41% yourself
i wanna playi want you to playlobby: g/vm/espass: rage
I will host TI in 6 hours and play a 6 player game
>>1238088in 6 hours? not sure if i'll have enough time for a full game of TI thenIn the meantime, i'll host something in 2 hours, let's see if we can get any interest this time, same list as >>1226181
>>1238103cool, I'm up for basically anything besides brasses and buses
>>1238103It's up/v/oard, rage
>>1238162getting a "disconnected from server: kick"
>>1238171Ah yeah forgot i was using mobile dataThere, join
>>1238103the only reason I didn't host right away is because i was at workI'm still hosting in ~1 hour though
>>1238162We've been erecting for a while now btw, 3/5
Host is up, a bit late thanks to april foolery> Twilight /vm/perium> rageJoin now, you don't wanna miss this epic 6 player game!
>>12383793/6 in, decided to do a quick teaching game with Federation of Sol, the Sardakk-Nor, and the Emirates of Hacan. Check out our galaxy, the people building it do NOT like the Sardakk player, just look at all those anomalies!
>>1238379Funniest April 1st joke
>>1238416Did more people join? we couldve actually played something
>>1238416Combat begins, and already the Sardakk is trying to show his weapon superiority with sustained Artillery fire. But! The defending Sol player blocks and denies it with his own action card, and so they'll have to have a honest skirmish over Mecatol Rex! Sardakk seems to have a weapons advantage still, but Sol is using an unorthodox formation... Is he hiding something?>>1238422Of course! Feel free to join in anytime, there's still slots open, and we'll be done with this game in no time! Only 49 rounds to go in the teaching game, out of 54 (plus the two-and-a-half pre-setup turns per player for selecting the selection process for selecting turn order)no, i am only joking.
In response to an attack by a clueless Sardakk fighter, Sol uses his formation bonus to research and activate Magen Defence Grid and after finding the right defende grid out of the pile, he can treat his units as a structure, To combo with that, he also uses Ice Ram to make sure every movement of his structures hurts the opponent. I can't bear to watch how he resolves the first combat pre-combat movement phase!
>>1238459Talk about ramming speed! After declaring a drift with 3 gear dice and 2 coast dice, Sol decided to roll "all-out", earning him a few bonus seconds to spend during a later turn. Sardakk tried to counter with a broadside, but at gear 3 and with a defence grid in play, it was not very effective.... And now, all hisunits took damage, one of his fighters is flanked, and the artillery is wide open!Meanwhile, the Hacan player is acquiring plots of space to build an intergalactic hotel chain and try to win with his faction-specific win condition. We'll see how it pans out soon, if it does at all.
>>1238473After a crushing defeat in the first combat of round 7 (of 129), the Sardakk player decides to be a bitch and ragequits. A shame too, because his tech deck had some sweet stuff he could've used to not only break through the sol infantrytide, but bounce back from a dishonorable defeat by executing the survivors. We won't get to see those today, sadly.In the end of the Status phase, the Hacan player drew a -3 redline card, plummeting his stonks to below zero and letting Sol steal half his leftover cash by buying shares in Brown Lion Spacewide. He(the Hacan) also decides to quit, but it's a reasonable concession since he really was ruined there. That's why you don't into stocks until you have the gold production to support it, kids! Read the seven cheat-sheets carefuly before evert action!And so, yet another game of TI4 with /vm/ ended halfway through. Eh, at least it's better than Eclipse.FIN.
>>1238479ah, fuck i missed the big game
What are some well implemented less-complex good boardgames on TSS?Think around the 2 weight scale on BGG.
>>1238515>bgg weight scaleDont look at it too much, doesnt mean anything at all, if you look at 2.00 or below you'll only get literal braindead fillers.If you want good games that arent complex, some that come to mind are:YokohamaViticultureGrand austria hotelThe red cathedralRaMysteriumConcordiaCartographers7 wondersProject L
Any games today?
>>1239472I only have about 2 hours till I have to go play irl
>>1238515Implemented as in scripted? 2/5 games are simple enough to not need any sort of scripting, maybe just setup to get to playing faster, the other anon gave a good list
Pax Ren?
>>1240003no
>>1240009k'
>>1240003Yes, but in... 6 hours
Available to play anything for the next 10 hours
im up to play somethin tnight like midnight cest timezone (5 or 6pm est or something like that idk)
>>1240374Cool, thats not within the next 9 hours
>>1240360Similarly, I'm available for play, but I do not dare say 'anything'
>>1240409So anything except hc, that's still anything
>>1240360>>1240409just host already you big wusses
>>1240429Welp, i was lying down with a slight headache hoping someone would host on their own accord in a while.It's up, /v/oard, rage
>>1240429>doesnt join2/?
Look at the shiny, unmistakable colors of acrylic paint, now I just gotta finish making the box and applying the sticker to my 3D printed tokens and I'll have a pretty neat looking version of Bus.
>>1240621Hmm i should PnP it too, it's literally one board and some basic pieces... it has no business costing 100 euro
>>1240658It's getting a reprint sometime soon, but knowing Splotter, it'll still be very expensive.
room: g/vm/espass: rageanything goes
playin hexa jiggie to kill time2/?
done with the border!!!
done at last, white with majority of pieces, red second (but he insists its rigged since he separated the borders) and lastly purple, who joined mid-game!total time of playing: 39mins
>>1241077separating borders <<< sorting pieces by socket arrangement
played a little akro! purple dominated with the houses, while white went more for being an all arounder (wanted churches really badly :[) and lastly, blue, went for a merchant strat and built a lot of markets!lobby is 3/?, will be up for hour at least!
due to certain circumstances we finished quicker, but we will play pokesplendor tomorrow probably.also, saturday is for cats.
>>1241149>also, saturday is for cats
Up for boardgaming in 2 hoursI'd like a game of Yokohama or maybe BrassBut open to anythingI'm not hosting if there's no interest so send (you)s
digital board games please
>>1241642/v/oard, rage
>>1241664Played a 3p game of The Red Cathedral, ggs!
>>1241802Better
>>1241804Nice! Maybe Tsar Ivan will see this and not gouge our eyes out.
I wish to board game
>>1241837How about some Horseless Carriage? Haven't seen it being played in a while.
Also available for fun times, tho I'd probably skip on HC
>hc hatershow about some root guys??? 8)
>>1242096
>>1242107Need more horseless carriage
>>1242136Sure whatever, but do it while i'm sleeping or away
Available for any game now and for the next 6 hours
T minus 30 minuteshttps://www.youtube.com/watch?v=OXxGoukYlFU
>>1242719>game has technology cardsthis is too much fantasy for me, cant do it
>>1242745Originally they were technology carved rock but the production costs were too high.
>>1242745>he doesn't flay his prosiners and use their skin for writing down his grocery listnever gonna make it
>>1242719Pause the timer people, I have to go out and do some stuff first.
>>1242719Lobby: /v/oard gamesPass: rage
>>12428112/5
>>12428213/5
Started with 4
>>1242877Game is over with a tie between the black player and the green player, tiebreak via turn order! GGs and Well played and see ya next time!
>>1243038I must say, excellent game. The bidding and VR mechanics work extremely well for what's happening on the map, add rule-breaking Gods and you get a very unique game as well.Hope you anons enjoyed it too!
>>1243038>tiebreak via turn order>not via who got more VP overallwhat a silly game, oh how Splotter
>>1243041More VP requirement means that player got stronger powers, which implies they got off easier, wouldn't make sense.
Any more games? I just got back home
/vm/apsrage
>>1243247closed
>>1243038Apparently, you CAN use other player's monuments as hubs too when transporting goods (always paying to the bank, unless there is the god that takes the cattle instead in play), meaning it was possible to make some different plays there, my B, I didn't consider reading the mini component description again for checking hubs instead of the "using craftmen" section that barely talks about hubs uses anyways lol. classic Splotter manualing.Good excuse to play it again huh :V here's a handy dandy reference to how the work, after seeing it once in play it's like riding a bike but it'll be useful for teaching newcomers.
Games of the board variety?
>>1243569Only if you host them
Lobby: /v/oard gamesPass: rage/v/eekend: >>>/v/672629054
>>12440342 players in.
>>1244034Closing the lobby, we played>Anime Love Letter>Ra>Project LGGs and GN.
Sunday games?
>>1244426would love to
Gonna try hosting in 15 mins, no guarantees about my connection though
>>1244206isnt pic rel okegom not anime
>>1244490It's ups/v/nday, rage>>1244494he doesnt watch anime, only mlp, hes clueless
>>1244496Guess we gonna try laterclosed
Anyone want to play anything in about an hour?
>>1244663Depends on the game.
>>1244665Not HC, don't worry
>>1244668No thanks then, I wanted to try it out.
>>1244663sure as long as it's not too longi will try to not AP on the game if it happens
>>1244682> depends on the game> only really wants one, specific gamevery funny anon
>>1244696You didn't give any other options anyways.
>>1244699Because if I give a list you guys get all scared and say "uuh uh but but they all look so complicated!!!" (when they're light to mid weight at most)maybe suggest something if you're so demandingI swear there's no pleasing most anons in here, I oughta just say root i guess
>>1244706I don't think I want to play with you anymore.
>>1244710Oh no, guy who expects others to read his mind doesnt want to play with me
>>1244713You never provided any game and instead complained about a fake scenario you made in your head, maybe if you fix your attitude people will want to play board games with you.
fuck all of you drama-people i am gonna host Innovation RIGHT NOWa card-centric game about going up in technology to achieve more than your opponents/vm/ Innovationragea tutorial video is somwhere above in my previous host but really it's not a difficult game, most complexity is from the cards
>>1244718apologies, for some reason the game decided to shit the bedrehosting after i troubleshoot this whole thing, so give it like 3 minutes
>>1244727Ok im skimming the rules pdf in the meantime
i HATE TTS spaghetti codei HATE the janki HATE the loading timesi HATE how ass backwards everything isi HATE how much space mod caching takes on my computer because NOBODY MAKES THEIR IMAGES A SANE FILESIZEI HATE IT ALLthank fuck that there's hacks around a lot of it, but still, i goddamn hate dealing with thishost is back up and there's NO ERRORS this time because we DELETED THE RULEBOOK
>>1244754I feel the pain
>>1244754You're lagging like crazy btwSomebody else host pls, not me cause i might lag just as much as him
>>1244764Okay, re-hosted/vm/ innovationrage
>>1244769Starting a 2v2 Innovation game
>>1244718Based Chuds, I gotta host Chudyk's Red 7 sometime and play some more Glory to Rome
>>1244769Team gay wins by score after drawing like 12 cards in a turnGGs and good night folks
Gimme a (You) and I'll host in 1 hour, maybe do a /v/eekend? idk.Tonight I'm thinking about>Great Zimbabwe>Bus>Horseless Carriage>Great Western Trail>Pax Porfiriana>Western Legends>Kemet
>>1245074(you) (late)
>>1246234Lobby: /v/oard gamesPass: rage
>>1246300
>>1240621Another project done, I'll probably PnP Great Zimbabwe next, I'll just 3D print all the fucking pieces, not painting/dyeing wood every again
>>1245074trying again
>>1246808Man do it during the dayIll play even pax
>>1247030>Ill play even paxHe's falling for the host's trick lol
how do people feel about radlands?I tried 3 game with a friend and didn't think it's worth the hype or even a 7.9 on bgg. game feel very sluggish and limiting. Unless there's a draft mode that I'm missing I'm glad I didn't buy the physical
>>1247070Nah i like pax.I like pamir more though, he only likes ren and porfiriana>>1247237A friend of mine got it and really likes it, havent tried it yet though
>>1247244maybe I was expecting something else, more in line with tcg/deck builder. Game is just suffocating to play at times. Luck dependent, not to say no skill require to win. But a good event card, or a pair of good card early can win you the game. The whole thing is just limiting: low card draw, low attack opportunity (there's summoning sickness mechanic, as well as damaged card can't do anything), low chance to change the boardstate outside some lucky event draw. The whole thing is just a slugfest.I don't know why it seem so popular with casuals too. it seem to belong to the type of crowd who call gloomhave an optimization puzzle not a dungeon crawler so gitgud or you don't get to have fun.
Lobby: /v/oard gamesPass: rage
>>12475872/??
>>12475873/4 playing Red7
>>12476084/4
>>1247643Playing Condottiere (il verdadero) now.
>>1247737Sorry for having to leave so abruptly, host is back up and I should be free now.Lobby: /v/oard gamesPass: rage
>>1247822Now that we dealt (haha get it like cards) with the card games, I think I'll be hosting The Great Zimbabwe again today. Feel free to join.
>>12478253/5 hurry up! if that anon that joined then left because I was afk and everybody else had left too is here, come back
>>1247828Playing ZImbabwean btw
>>1247923And it's over with 2 players reaching 32VP but only one getting their Victory Requirement! And also yellow was there and had fun.GG and WP!
>>1248073Seeing this final board state, I get too focused on having 1 or 2 monuments, I feel like I should be aiming for a way to get at least 4 or even 5 even if I don't intend to get them to levels further than 2 or 3, all those little points stack up really fast.Maybe an earlier use of the shaman to prepare for the unavoidable Throne maker would have been wiser as well.
I'm free for the next hour and a halfish so I'll leave the lobby open on my second monitor if people are up for whatever.Lobby: /v/oard gamesPass: rage
any late night game?/vm/ilkrage
Games
>>1249177I'm up for "Games"
>>1249177I'm down for "Games"
>>1249177>>1249181>>1249198b/v/oardragenot sure what game yet, we can decide
>>12492115/4 Playing Grand Austria Hotel
Uploaded all those pesky d*sc*rd files to my cloud so Clank wouldn't get more errors, here's the link to the workshophttps://steamcommunity.com/sharedfiles/filedetails/?id=3217952555
Feeling like games in an hour and 15' (17:00 CET)Throwing in some of the possible games:Hansa TeutonicaFeudumBusRaEl GrandeYokohamaGreat Western TrailLost Ruins of ArnakGolem (never hosted before)Marco Polo II (also never hosted before) Shorter games:AkropolisAzulCondottiereBulletCitadels
>>1249441Is that a hecking Mustachio reference?!
>>1250439/v/oard, rage
>>12505132/?
>>12505163/?
>>1250531doink quick azul with 3join up anytime
>>1250542clovering momentarily with 4
>>1250589
GWT was played.GG
>>1250779
>>1250779If I had managed to get the train to the first station, I could have gotten 13 points with the "3vp per pair of goals" and the hazard that comes with it, still 1 short :'). Well played.
>>1250779>6 points for cows, so he wasn't doing cowboys>5 points for buildings, so he wasn't doing craftsman>even train station points are weakWhat was yellow doing this whole game, besides nicking the 2 point token?
>>1250804About 25% of my turns were completely wasted doing nothing but just a single aux action due to the bloat and jewness of the buildings they kept placing right in front of me, not to mention the constant money bleed, plus got denied a building combo (i dont remember the exact details but a building that lets me do one thing + move 1 and i wanted to build another building that would let me buy cows more easily right after, and blue stole that spot for absolutely no reason or benefit) right off the start of the game and cucked from another thing the round right after (i cant and dont want to remember what exactly) so i pretty much gave up and it went downhill from thereAnd the strats are different in 2e (not that the strats i used in 1e were any good either)
>>1250881>and blue stole that spot for absolutely no reason or benefitBlocking you from doing such a thing is benefit enough.
>>1250882I repeat, absolutely no reason or benefit
/vm/utedragefree night
Games in 3 hours?(16:00 CET)BrassDune imperiumIt's a wonderful worldHansa teutonicaTerraforming marsLost ruins of arnakBarrageConcordiaA feast for odinSmaller games:Project LAkropolisCascadiaBulletSplendor7 wondersCartographersCondottiere
>>1251752
>>1251752/v/oard, rage
>>1251945Starting up with a quick 3p game of Akropolis
Is there some drive or share with all the good games from the workshop that got copyright removed?
>>1252106Google "TTS archive" or something, but I think most people use the save-trading discord to get the latest ones, fuck if I know, I don't use that shit.
>>1252106best I have to share is this archivehttps://drive.google.com/drive/folders/1iAuPj1tmKSwg55m6ubM-CboegOzz9G_N?usp=drive_linkIt has stuff that's still on the workshop, so it's quite large and tricky to search through.
>>1251752So we played a 3 player game of akropolis, a 5p game of cartographers (with one ragequitter), a 5 so clover game, followed with a quick 30 minute game of clank with the variant base map (10 minutes shorter than clover)
I wish you guys weren't so socially awkward and used voice chat. Following all the text is a pain.
>>1252190The food didn't cook itself, you understand.It was simply good timing, I Promise.
Anyone wanna terraform Mars tomorrow?Around this time, -3 or 4 hours
>>1252193Text chat is simply better because you have a conversation log.
>>1252221sure i love war games
>>1252227You only need that if you're dishonest
>>1252193Typing is way more comfy.
Would like to replay Clash of Cultures Monumental Edition, idk if I'll have the time to re-learn it today in order to host right away but probably next week if there is interest, it's a 4X civilization game with a skill tree kind of like Age of Empires in a way in which you develop technology, influence other people's with your own Culture, or just go to war against them and take their shit, pretty cool concept and I'd like to explore it more after playing it once last year.Gimme a (You) if you're down to try it sometime soon.
>>1252193i can into voice chat but respect the local cultures of texting everything
>>1252221oh boy, social deduction, my favorite
anything happening?
>>1252544Perhaps, have a game in mind?
>>1252559id be down to learn something, elsewise, id be down to review catan and play it. last played it a year aago
>>1252562Let's see who we can conjure up and then check what we can manifest.Lobby: /v/oard gamesPass: rage
>>1252565ok give me 5 minutes
Playing Clank! What a surprise!
>>12525872 of the 3 players die below the depths giving the game to the yellow player who escapes with 127 points!
Playing Grand Austria Hotel after a short teaching
id be down to play monopoly no kapone of those night games where id play whilst listening to music
>>1252665>MonopolyI have the guy's mustache and even I wouldn't do that, can do Catan instead.
>>1252667Actually, I would play Monopoly for the lolz sometime
>>1252676>>1252667>Monopolyim down
help me id this game i once played irlits sort of like this divided in 3 sections, where the DM gives picture clues and players place their pizza like marker on whichever image they think its the one they are thinking of, then they advance if they get it right. Theyre like abstract images.
>>1252730Mysterium
>>1252732YES FUCKING LOVED THAT SHIT
>>1252734We play it fairly often, it's been hosted at least 10 times, probably more and I haven't updated its color on the list. If you ask for it and there's enough people we could play it.
>>1252639Big comeback from yellow, GG.
>>1252238>>1252433Is there an actual social deduction wargame?
>>1252221>Around this time, -3 or 4 hoursSo 4 hours and 15 minutes from this post? (16:00 gmt+1)If so, sure
>>1252817>social deduction wargamedepends on what you mean by wargame and what you mean by social deduction, the definition of wargame is particularly loose sometimes, but social deduction games tend to require 5+ players, and wargames with such a player count would end up being really lengthyshort answer i don't think solong answer maybe but i doubt it'd be any good
>>1252817all i know is two thingsone is Dune, where the Bene Gessereit secretly predict at the start of the game who will win and on what round, and if they're correct then they win instead of whoever was predicted. And since nobody else knows what the BG player predicted, they have to deduce if them helping out with a battle is charity or part of a master plan.and second is Homeworlds, fort more than 4 players the author has a special hidden roles mode, where to win you need to eliminate a certain other player but you don't know who everyone isbut i havent played either of those games normal homeworlds is different from homeworlds with more than 2 people so it doesnt count shut up so i don't know how much of a factor it makes
>>1253008Okay, cool, Terraforming Mars in ~2 hours and 30 minutes
>>1253074Hosting Terraforming Mars! A game where you can spend 30 billions dollars and 12 generations of human lives searching for life on Mars and not actually ever find anything.Room: /vm/ terraforming marsPass: rage
>>12532222/5
>>12532224/5 teach then start
>>1253222yeah, we nuked it
>>1253222It's done. Look at this sorry thing, it looks as bad as Earth.Volcanoes, mining fields, industrial zones, flat wastelands..Anyhow, yellow wins by like 1 point, 67 to Red's 66. Mars *was* terraformed in like 8 generations, which feels very fast for this game.
>>1253430Somehow all TfM games end with a 1 point difference.
>>1253585Even though the scores usually say 60+ or 70+ or 80+ it's not really representative of how that score was gained through the course of the game.First off, everyone starts with 20 TR. Secondly, you're bound to earn about as much as TR as any other player just through doing regular stuff like planting forests and spending excess heat - give or take 6 points.Then you have awards and milestones, of which you should be able to grab at least 2, since grabbing more than 3 for one player is practically impossible - in this case a player might get a 5 point lead at best.So really you're left with a game where the score difference will be measured inside a frame of 15 points which is greatly determined by other scoring ways like cities, forests and cards themselves. (I'm assuming the skill level of players is approximately equal).Within this context of a relatively tight ~15 point window, in this game, every point is quite valuable, even though from the outside it would seem that the difference between earning, let's say, 66 and 67 points, is negligible.
>>1253715That sounds very good from a mechanics perspective but at the same time not very fun, would you anons recommend it after playing it?
>>1253723I like that this kind of pointage makes each point matter at the end, but also you can't just hunt for cheap and easy points, you still need to keep up with other players' growth.But the reason I personally like the game is not mechanical at all really; it is wholly thematic.You have a big, brown, centerpiece map of Mars which you slowly fill up with greenery and cities and silly things like nukes and volcanoes and secret research bases. There's over 200 cards, each has its own basis in either reality or some idea that's on the border of reality and sci-fi. And even though there's so many, each one still feels unique with just the right amount of abstraction.Problem is, I believe, the concept of terraforming Mars hasn't hooked anyone I've played with here so far. And without the theme, what are you left with?The game is still a competent tableau builder, I guess.So there you go. TfM is a competent tableau builder with a unique grand theme. If you are interested in its concept, you'll probably like the game very much. Otherwise, you'll find it only alright.
>>1253810>But the reason I personally like the game is not mechanical at all really; it is wholly thematic
>>1253846Even if I myself claim that theme is the least important thing to a game (it is), it's still important, theme helps understand rules by making them cohesive (Planting a forest and generating a resource while getting victory points is easier to remember than "placing green tile gives green cube and therefore scores 4 units of win sauce"). And even when I say that I care about mechanics over theme (which I do), it still means that a theme I don't find particularly interesting will make it harder for me to care about a game I'm playing, for example games set in space are harder for me to care about despite being just as good as others just because I don't find space all that fun. At least give it a try even if you despise the theme, you might love it in spite of it.Also god damn, playing Marvel Crisis Protocol reignited my nostalgia for Heroclix, I don't have the funds for this stupid addiction though.
>>1253723i enjoy this game, it's best with preludes expansion and drafting variant
any short simple games happening tonight?
>>1253913Not from me, at least.
>>1253913do it
Same hour as >>1253222(So in 6 hours and a half)Going to host Dune: ImperiumOr something else from >>1251752
>>1253723You can do decently well by just focusing on your own engine, but that's basically multiplayer solitaire.What makes these kind of games good is the skills you have to use to realize when to push an advantage, when to do what, and if necessary block someone else from doing something you don't want them to do.All things considered this is a very light war game; you can't really deny someone to act, only trip them up.You can't win by dominating a resource because there are too many resources to win with, and there are scarce punishments for doing similar things as other players.Mind you, this was the base game we played, but I'm wagering that the expansions behave similarly.Would play again.
>>1254421>All things considered this is a very light war gameheh
>>1254084It's up, /v/oard, rage
>>12544813/4, starting soon, room for one more!
>>1254481We finished the game with an all out final battle for 2 VPs and we ended up with the usual close scores for the game: 11, 10 and 8
>>1253810>each one still feels uniquethe five different variations on "basic power plant actionbut discounted because it's a card" wanna have a word with you, as do all the asteroids
>>1254617Cherry-picking.Sure, you can find groups of cards that are similar to one another, but there's always differences in cost, effect, symbols etc.Even if we were to take out all the "filler not-quite-duplicates" you'd still be left with most of its 200+ card deck.Take a look at this and tell me all the asteroids are the same.
>>1254630fair enough but for me just having them still feels strangelike what's the point of the common power plant action when there's a card that does exactly that? and vice versa? is it really just a rare "what if you get discounts for cards with energy tag?" scenario? plus in my limited experience i draw them in the late game more than i draw the cool late game cards, and actually that's my main issue with the whole 200+ cards being one fuckhuge deck but i won't press on it furtherAs for asteroids, one o those is from the expansion (Venus) and out of the rest 5/7 give temperature, 4 out of those five kill plants, and i've never seen the amoeba asteroid get used because nobody builds the bacteria engines ever. I admit to exaggerating for comedic effect, but you gotta admit when the cards are "card", "card but small" and "card but big" the designers really were just padding the deck out, if just a bit to make the stand-out cards stand more out.
>>1254639>like what's the point of the common power plant action when there's a card that does exactly that? and vice versa?Look, there are no 2 of the exact same cards in the deck. You'll find similar ones, but that's okay, not every card has to be so wildly different as to flip the game upside-down. There needs to be some degree of cards that do the "same thing" anyway, otherwise how are multiple players supposed to get the same resource?>plus in my limited experience i draw them in the late game more than i draw the cool late game cardsThat's why we draft, the draft resolves this problem, you see? There's definitely a degree of familiarity with the game you need to know which card to pick out, but that's just it goes with games with loads of different cards like this one.idk, you're just picking on the cards now like a meany. Asteroid cards are there to increase global temperatures and mess with opponents a little, that's what they do.
>>1254654>no two same cardsYea but my point was they're too similar to be exciting. And I did concede that it's useful to have dull but good cards so the cool cards shine brighter,>how are multiple players supposed to get the same resource?Are they? Is equilibrium really necessary? Why not make the scarcity of unique things and ideas a core part of the game? But then I guess it won't be Terraforming Mars anymore, it'd be something else. Like Innovation or TGZ>the draft resolves this problem, you see?No it doesn't, at least not entirely. Even if you see more cards per game you still can get absolute fuckall for three rounds straight, especially with opponents taking all the good stuff from their hands before you get to even see it. Though this could be just a matter of opinion and taste, as I like to have more control over my game than "hope i draw some cards relevant to my engine or that let me pivot to something, haha" but for some that wild randomness is what they live for and thank god it's TFM and other boardgames, and not some gachaslop gambling addiction activator.
hostin cuz i wanna gaemlobby: g/vm/espass: ragefeelin some urge to play social and/or deductive games, heres some list i came up with>Secret Hitler>Mysterium>Deception: Murder in Hong Kong>Betreyal at House on the Hill>Avalon>Mafia/Werewolf (kekw)>Dixit (kekw)Also, up for these:>Coup>Root>Terraforming Mars (I wanna learn)>Horseless Carriage>The Isle of Cats (I wanna learn)>JiggiesI'm up for mostly anything tho, so join and hit me up with ideas
>>1254661>Yea but my point was they're too similar to be excitingEh, personal grievance. I don't think there's nowhere near enough of those similar cards you speak of to leave me feeling disappointed.>Are they? Is equilibrium really necessary? Why not make the scarcity of unique things and ideas a core part of the game?For the basic resources that allow you to do the cool cards, you do need a strong foundation for your engine and everyone will want it too. But once you focus on a path, you'll see that the cards you want won't be the cards other players want; as they will be looking for their own things. Which in turn means they ignore your nonsense, and you get to see cards you want more frequently. >No it doesn't, at least not entirely.But it does! >you still can get absolute fuckall for three rounds straight, especially with opponents taking all the good stuff from their hands before you get to even see it.This is EXTREMELY unlikely. This is more of a matter of experience, I think you just failed to see what cards you should keep and what you should expect to see.And even if you happen to not get the stuff you want for that round, you simply keep like 1 or 0 cards and save your cash.There are also cards that get you cards, so you can control the game more with those. There are ways around this problem, is what I'm trying to say, and with a couple of plays you shouldn't even see it happen anymore.
>>1254682i can join in 30 minutes or so
>>12546822/? currently!
>>1254682Doing 7w Duels while we wait, feel free to join us anytime!2/guess how many
>>1254702Scratch that, doing a bit of So Clover with 3
>>12547055 in, cloovering
>>1254706finished clover, we windoing cs files hong kong murder mystery with 6
>>1254750i fucking love clover
>>1254750Host got killed, rip
>>1254750Ladies and gentlemen, we got himDoing one more hong kong pd, then maybe more shtuff after
https://www.youtube.com/watch?v=eLlQYsSAbyU
dead thread
>>1255475Nobody has hosted a board game in 23 hours, the west has fallen.
I'll probably host something tomorrow, didn't today because I was out playing boardgames irl
why dont you host then TOUGH GUY
How many of you actually own this game :joy:
>>1255653I bet you they don't even play board games.>>1255665>:joy:back to discord with you
Anyone up for uhhh... well I have a Red Cathedral tournament soon so maybe that?In 4 hours and 15 minutes (1700 GMT+1)Otherwise just about anything from >>1226181 >>1251752
Billions must play Legacy games.Speaking of, has Frosthaven gotten a proper workshop yet?
>>1256171Legacy games just dont work out that well here, not consistent enoughAnd that's fine tbqh
>>1256175>Not consistent enough>same 4 anons play games almost everyday on the clockHow much more consistency do we need?
>>1256224>same 4 anonsNot quite, i'd say same 2, then 2 others (if there even are 2 others) rotate among the regularsNot a complaint, that's just how it is
>>1256137/v/oard, rage
>>1256272in a few
>>1256272We playing a quick splendor duel game while we wait
>>1256313That's it for nowWe'll try again later
>>1256239still, 2 players is enough for Undaunted Stalingrad and I hear that one's good, though the TTS mod for it left me wishing for more
Anyone wanna play something?
>>1256412in 2-3 hours - sure!
>>1256468>past midnight on a weekday
>>1256474my earliest work hour is 1pmon the contrary i have school at weekend so i cannot participate much during weekend gamesanyways ill be up around midnight cest (gmt2)
not idea what to play but still hostinnaem: g/vm/espaess: rage
>>1256665bump, 2/6doing Keyflower!
we finished our first game at keyflower!!! red wins with 52, but shortly, after him, white - with 48.
>>1256778Thanks for hosting, hopefully next time we can get a 4 player game going.
Any chance we can get a game going today in 2 hours and a half (5 pm gmt +1)?Same as >>1256137(You) for interest, can also postpone one hour later if need be
>>1257100is that a half hour from now? (10am Central time, around the time Price is Right comes on CBS tv?)if so im in
>>1257173You're just going to miss the Price is Right like that?
>>1257173That's right, but i can postpone if you want
>>1257100/v/oard, ragedoing something in the meantime so i dont mind waiting
>>12571962/?
>>1257179hasnt been the same since barker left
>>1257196Playing Red Cathedral, 5/4
>>1257288was gonna try and host something but the mod i was gonna host isn't loading
>>1257339which game?
>>1257288We struggled a little bit with the towers majority scoring but this is the result. I think even the czar might be too confused to gouge our eyes out
>>1257346was trying to do Le Havre, a bunch of assets aren't loading
>>1257366There are several workshop entries for it, did you try more than one?
Hosting some social deduction games; the likes of Hong Kong: Deception, Mysterium, Clover, Codenames etc.Room: /vm/ /soc/Pass: rage
>>1257383nvm, closedweird connection issues across the board tonight
games?
>>1258298Have an itch to scratch?
>>1258309First of all, adorable scribster.Secondly, Dune: Imperium and Distilled passed through my thoughts, but some light games would hit the spot equally as well.
>>1258309Twilight Imperium
>>1258309Hansa or BarrageBut maybe not today
Hostan at: Th/vm/sdaypass: rageLet's see how many will bite.
>>12583213/?We haven't started yet but we might unless you hurry!
>>1258329we're clanking btw, 3/4
>>1258349Are we?
>>1258364CoconutBum
>>1258364Ignore the fact that they're to hang a headless man, it makes sense if you read the lore.Clanking almost done.
I MAY host spirit island (with all exps) around midnight (so in three or so hours) if I can be bothered and the lobby is dead.
>>1258374We went looking for the famous city of silver - el dorado.No coin to be seen, we only found measly friendship along the way.Red wins on tiebreaker
>>1258383>4 hours ago
gaaaames
>>1259267hoooostem
>>1259276hit me with something
Opening a room..Room: /vm/ board gamesPass: rage
>>12592982 in the room, gonna play The Road to El Dorado in a few minutesI've been told it's like Clank but it's not
>>12593073 in, starting after a teach
>>1259312We have started with 3! City of Gold, here we come
>>1259348Yellow finds el dorado first so he wins3 in the room, gonna playing so clover as an in-between, feel free to join us whenever!
>>1259381finishing up clover
>>1259399donezo, doing another!
>>1259407Played a game of El Dorado and a couple of So Clovers.Thanks for joining, ggs and good night!
Any late night gaming?
>>1259580maybe
late night games?/vm/oistrage
>Lose 3 points to a double 11 GP tiebreak God I love this stupid shitty ass ameritrash game. I wish it didn't take an extra 3 hours just for playing on TTS, my irl ones take 1.5 hours.
Games?
>>1260094Gimme Gimme Gimme a game before midnight
Im gonna host in about 20 minutesPretty much anything, but here >>1251752 if you want a list(you) for any suggestions, or interest or whatever
>>12601733/4 Teotihuacan
>>1260181Game ends 163 / 129 / 115GGs
>>1260173That's it? Just one game?Come on guys, you can do better than that
>>1260284I have to cook-a some pasta, maybe after I'm done I'll have a little time before going out.
>>1260284I'll be back in like 4 hours fof more games dw
i am free/vm/edicinerage
>>1260400I could join in 30 minutes
>>1260400okay, the 30 minutes turned to more than an hour, i can join in 10 minutes or so
>>1260400reopened
who's down for akrham horror 3rd ed. also don't join if your computer BSODs randomly like last time
>>1260798It's Shub-Niggurath's incomprehensible powers that kill your computer. Nothing you can do about it.
Any gaming happening today?
>>1261012Got something in mind?
>>1261029San juan (if you know it, havent checked it out yet), marco polo II, el dorado (didnt get to try it), yokohama, taverns of tiefenthal ir res arcana i guess
>>1261036Not familiar with San Juan, MPII, and yokohama, but I'm willing to try them.I can open a room in 15 minutes or so.
Room open, playing <board game>Room: /vm/ board gamesPass: rage
>>12610432 in the room
>>1261043We decided that it's perhaps just a /little/ too early for board games.
>>1261066Do you think maybe 30 mins from now could be a good time?
>>1261129sure, i got 2 to 3 hours
s/v/nday, rage
>>12611392 in the room
>>1261139We played a close 2p castles of burgundy game, 176 to 171Now on to a quick 3p clover
I don't even have the game yet, but I've been interested for the longest time.It's less than $4 on keysites right now so I'll finally get it either today or tomorrow.Are these games you guys play noob friendly? I mean this is the Mongolian basket weaving forum, I'd imagine a bunch of tryhard loony boys. Please take no offence.
>>1261260You can always host what you want instead of joining something you might not like
>>1261260No sir, we're not tryhards in the leastWe always teach newcomersMany of us are euros though so you'll often see hosts from 17 to midnight euro time
>>1261260Some are, some might not be, but generally this threads' hosts never force you to play the really heavy shit as they always announce it as being heavyTryharding is unavoidable, best advice I can offer here is don't play to win, play to make good moves. Eventually you'll get a knack for them and will be able to make enough good plays to contend for the win. Or maybe fortune will smile at you and you will win completely on accident because the two experienced anons were busy beating each other with sticks rather than winning the game.
>>1261263I haven't played almost any boardgame, but they fascinate me. I have a small irl collection, in fact, but I basically just play Phase 10, Yahtzee or Farkle with my gf. I'm vanilla as hell. I have many other boardgames but haven't played them at all. I'd prefer to join instead, but I wouldn't like to disrupt the game if I don't understand some mechanic or another, which would lead me to leave the room with my tail between my legs.
Thanks for the advice. Yeah I'm in amerikkka, so I could join only during weekends, but that's good to know!
>>1261268You will find that most hosts (and there isn't many) are very willing to teach because otherwise they'll have no players left
>>1261273Give me a (You) when you get the game and are up to play, I'll teach you some simple fun gateway games.
>>1261268>>1261273>esl broken english>claims to be from 'amerikkka'I wouldn't bother teaching you any games because you're a spaz.
>>1261382maybe he's just an autist brainwashed by his [insert political side] parents and thus not given a proper educationno need to be an edgelord
>>1261387He's clearly doing some passive-aggressive shit.>I mean this is the Mongolian basket weaving forum, I'd imagine a bunch of tryhard loony boys. Please take no offence.These are the signs this guy will be a massive 'that guy' in any game he is in. I've seen it before.
>>1261396Not going to say you're reading too much into it, but I'd still give him the benefit of doubt, could just be awkward because he's new to 4chan in general, costs me nothing to play a game or two with him... well, timezones permitting
Server: ARKHAM HORRORPassword: 123Playing Arkham Horror 3rd edition.
>>1261397>newfag visiting the dead child of /v/ instead of searching for this shit on /tg/how naive of you
>>1261411/tg/ does not play tts and if you even mention it they'll start throwing tantrums, the most digital thing they'll ever touch is bga
>>1261413That's not totally fair but anyone in /tg/bgg/ who has a Steam license for Tabletop Simulator is also in this thread
>>1261430>Steam licenseAre you a bot?
>>1261430And we all wish you would leave since you never host or join games, just whine and shitpost.
>>1261433https://store.steampowered.com/subscriber_agreement/#2>The Content and Services are licensed, not sold. Your license confers no title or ownership in the Content and Services.
>>1261437Ok, but I pirated my TTS. What now?
>>1261438
>>1261382Yeah I said america as in the continent. Thanks for confirming my beliefs about your tryhard fagotry. Not buying this shit game anymore.Nice community you guys have here.Wish you all the best.
>>1261678bro you didn't even play a game and listen to some pedantic shitposter who probably doesnt play eitherwhat's up with you? lol
>>1261678>I said america as in the continentNo, you said "amerikkka" with three k's. If that's not tryhard or faggy then I don't know what is.
Today, I want to state that I'd shove my dick down the throat of any mod creator that uses Custom Decks instead of Custom Cards, and keep it there until it chokes the life outta them. They can bite it off too for all I care too, because they've already fucked me enough that I've no use for a sex organ anymore.
>>1261764what's wrong with decks? they put the entire deck as one image, that's convenient for mod uploaders you know. Plus it enables the right click menu option to reset the deck to factory conditions, and with a properly set up custom deck this is important to have.What makes importing card-by-card better?
>>1261678These guys dont host or join at all, nobody knows why they're even here, posturing as some gatekeepers when they dont belong either
>>1261771It's made it harder for MY mod that scrapes details about cards and exports them to be imported elsewhere, because now instead of just getting the face value from getCustomObject, I have to edit the exporter to include the details about how TTS splits and identifies the cardsheet and "cards," and then set up the importer to parse that info and display the right "individual" card from the cardsheet properly. It'd be something like, get the X and Y of the image, divide by the number of rows and columns for the individual card size, then based off what I'd presume would be the CardID (which to the love of god better be sequential, because otherwise I'd have to figure out the logic behind TTS assigning CardID), do some math that would see how often you'd have to shift down a row based off how many times CardID * ImageX exceeds the cardsheet's X value, and then use all that to split/offset the image. Ultimately relatively simple, but it's WORK and I don't wanna do IIIIIIIIIIIIIIIITWAH
>>1261678If you are searching for your hugbox, you missed the address
>>1261783>bitching this hard because they dont put 50 different images for 50 cards instead of a single one that gets split in 50 parts all so that he doesnt have to do extra work to export from the game when he can just right click and copy the link>>1261785Do try not to be so edgy, because you'll cut yourself more than you already have so farEspecially whenYouDontEvenHost or join
>>1261804>bitching this hard because they dont put 50 different images for 50 cards instead of a single one that gets split in 50 parts all so that he doesnt have to do extra work to export from the gameAnd I'm well within my right and completely in the right on EVERY level to do so>when you can just right click and copy the linkAlready said that getting the cardsheet URL is not enough, ya silly billy.Honestly, you're being more negative to me and that other guy than you think either he or I am
>>1261783Where the hell are you even importing them to if it can't take a very basic card image to be made into a deck?No need to check cards ID's, the amount of collums and rows is stated right there in the custom deck settings or you can just open the image and check.
hi lads guess who might be going home earlier todayyeah thats me hence i can host some stuff around 9pm cest (gmt+2?)looking to play (can teach):keyflowerroothorseless carriageusuals (clover, akro, cascadia, jiggies, splendor)looking to play (and learn):dune arrakisspirit islandwhite castlecastles of burgundykemetARGENT (heard a lot and kinda hyped to try?)gimme a (You) so i can see if its worth rushing home to play or i can take it slow
>>1261949That's like in 6 hours? I'll be there.
>>1261949Argent is good, but it also looks like a bog standard euro collectathon game right until the final scoring which flips everything on it's head. And I say that as someone who played and liked it.
>>1261949Would love to join but i'll be out playing boardgames irl at that time, have fun>dune arrakisyou mean war for arrakis? is that out already...?
>>1261949count me in for Horseless, Keyflower and Kemet. And your chutes and ladders version
>>1261955He could also mean the Borderlands retheme. Dune is not part of the title but they slapped the brand on to the box in an awkward spot so it looks like it is.
>>1262299I've got time now and am wanting to learn arkham asylum. I can try to host but I've literally never done so before and I don't know if anyone is on right now willing to teach/play
>>1262301i was mostly looking for more comms from >>1261949 anon since i wated to play Horseless Carriage or Argent but if he doesn't show up i could do some horror co-ops
>>1262301You should be able to get a couple of players rn, but I don't know that game.
>>1262301Just host, worst case scenario you don't get any people, close the lobby and try again. Best case scenario you get some dudes in, learn the game, and have a grand ol time and want to play it 20 times in a row.
>>1262307>>1262306fuck it I'll try. Never did it before might as well just dive right in the deep endGod I hope this works. I have no clue what the fuck I'm doingname: /vm/rkampass: rage
>>1262311>>1262313>loading 466 objectsOh god it's so much more different than just browsing the workshop and thinking, ooh that looks cool or, oh ive heard of this board game before and subscribeWell here goes
>>1262301wow my bad, i meant arkham horror
>>1262299>>1262306sorry for being late, irl stuff cameif anyone still interested heres lobbyg/vm/espass: ragethough i just came home so lemme set up stuff, might be afk a bit
>>1262325Join Arkham instead
>>1262334too late, we in
>>1262325doing our favourite clover quickly
>>1261940>where the hell are you even importing themI wrote it out pretty clearly, my dude: It's something I'm putting together myself. That's why I'd need to write something that's able to interpret the info you get from the Custom Deck object, along with identifying and splicing out the specific card that's being exported that's part of the Custom Deck. Did you think that I was just exporting the cardsheet and then having a different importer slice it up, because I've no idea how you would get that conclusion.
we had a round of pokesplendor
Horseless
Carriage
serb die?
I think I, or evidently everyone, dc'd
>>1262439Yes, new lobbyLobby: /v/oard gamesPass: rage
>>1262442Horsing around 3/5
>>1261678Called it. Lmao.
im proud
>>1262473Close game! Well played everybody, proud of y'alls factories this time.
Back from my dog walk in case anybody wants to play something, I'll keep the lobby open for another 30 minutes.Lobby: /v/oard gamesPass: rage
>>1262595actually afk for 10 minutes, sorry if somebody joins and I'm not there (again).
>>1262599>>1262595Closing, see ya next time.
Any games in an hour or two?
>>1263056try four
>>1263056sure i can go in 40 minutes or so
Will there be games today, or should I choke a bitch?
>>1263311Anon was about to host but then he realized it's about time for lunch (and dinner for me) so we're postponing a little bit
It's up/v/oard games, rage
>>1263311>>1263063>>1263343
>>1263343163 vs 164 game, very very nice.Playing San Juan next, come join.
>>1263443Oh god this art style is atrocious and the colour scheme is just so dull and uninteresting.I hope the game is good despite this.
>>1263449It actually looks pretty good, most of it is iconography anyways. And yes it is pretty good.
>>1263443San Juan is done, neat card game.
Anybody up for more games?
>>1263608depends on the game but i might
>>1263610Got the itch for Godzilla Tokyo Clash, but would also play Ra, Pax Ren, Clank, Bus, Horseless Carriage, Condottiere, or something else really.
>>1263612nah ill pass then, but gl on finding other anons
>>1263615Where you expecting a particular game?
>>1263616Monopoly
>>1263626Best I could offer is Catan but to tell ya the truth I don't feel like playing deliberately bad games tonight; I could do with some pain session of Monopoly or Munchkin in the future though.
>>1263635>Monopoly or MunchkinCut the baby in half and play Monopoly Deal
Video GamesName: /vm/ - AAAAAAAAAPass: penisGame: Tiny TownsPing: 999ms
>>1263636Heh, as a matter of fact I had a box with 12 new copies of Monopoly Deal on my closet, for reasons. Worked well as gifts for my normie friends.
Anyone play any GTAV RP? Picrel its the server I play on, its pretty good.
>>1263659Is that a board game?
>>1263638And closed. Meant to update in thread but it took a short bit to get to the actual Tiny Towns, so it all worked out.
>>1263638Games played>Uno>MtG>Star Realms>Quoridor>Tiny TownsThanks for hosting!
>>1263780>there are MtGfags among us
>>1263782Oh come on don't be too mean to the-->unowhat the fuck is there even a single good game among these 5, other than maybe star realms?
hi hosting a hearthstone/yu gi oh/gwent duelname: /vm/ card games are the best!!!pass: mechmage
>>1264082Can't find the server.Also like, why would you ever host these games that literally have their own proper digital versions?
>>1264090mods have all editions, cards, booster packs etc so you can just create your decks instead of doing dailies or spending money. >>1264053Tiny Towns is good, Negative Nancy.
>>1264082glowing honeypot
Any games in an hour?
>>1264196I'll need 2 hours
>>1263780Which MTG format did you play?
>>1264082>pass: mechmage>not using the usualnever gonna make it
>>1264219We're waiting.
>>1264219>>1264356Got a quick errand to care of, then i'll also join
>>1264356Whoops, I said that, but I didn't mean to actually host, but to join a host.
>>1264394Hmmm ok I'll hosthopefully the connection is good enough today/v/oard, rage
>>1264402>disconnect: kick
>>1264419>disconnect: kick
>>1264419>>1264425Try again, remade
>>1264402Changed host, doing 4/4 Arnak
>>1264447It ducking died, reloading
>>1264447:(
PICINIC!
>>1264447Gun wins
>>1264662Doing so Clover with 4(5) 'cause we're addicts
Habbening
>>1264761Godzilla wins with 18 points vs 8 and 9, those mega heat rays sure do pack a punch!
> want to play a game> Find a group> last minute i decide to not wanna play anymore and bailHow do I fix this ?
>>1264889by joining my lobby in 10 minutes.But seriously, you're probably burned out, have you been playing too often? Or maybe played too many different games? I generally need a rest from games once in a while, sometimes I don't even want to play my favoite game
>>1264889Either stop getting cold feet or find out what the cause is behind such behavior, only you can do thatIf this pattern occurs in other things too your issues may run deeper so you should get looked at
>>1264900You only missed "you want to have sex with your Mother" on that analysis
>>1264898I'll leave it on for 30 minutesLobby: /v/oard gamesPass: rage
>>12649062/??
>>1264906>>1264934Doing a quick game of Patchwork
>>1264947I got fucking raped lol.GG!
>>1264905My post was hardly an analysis, if anything the post above mine was much closer to that, I merely suggested a (rather obvious) course of action and consulting an expert if that happens to things other than boardgames too (cause it might be a sign of depression or other things)Anyways, i have day off today, so (you) for games, i'm free for the next 14ish hours
>>1265302
>>1265711What do you feel like?Maybe a coop game?
>>1265740Not sure, I could be convinced for anything rn
>>1265746Well let's start a game of clank/v/oard, rage
>>12657562/4 in the game
>>1265765We played a quick 30 minute clank and just as many minutes of san juan both with 2 players
games?/vm/edicinerage
>>1266351no games today
Any plans for today?
>>1267240I will play game
>>1267266will you host game?
>>1267275How about an Uwe game?Anyone else?
>>1267299Sure, but if he wags his finger at me again, I'll shove it up his asshole
>>1267240my plans are installing and learning VASSAL so I have more than just TTS and BGA to play on
>>1267299This nigga thinks he's Sonic
Oh shit the thread is sinking lads, get yer life vests out
>>1267299 Let's play a Rosenberg game shall weU/vm/e
>>1267419Oops, forgot the password, but I'm sure you know what it is
>>1267425We will be playing Ora et Labora3/4 starting to teach in a sec
>>1267445Would jojn but my room is unusable for at least another hour
>>1267477Enjoyed a nice gooning sesh but now you have to clean up the mess, I can relate.
>>1267402I have the new one ready to go, I'll make it when I get back home.
Where can I find the good mods that anons in this thread made? Stuff like Horseless Carriage with scripts, etc.?
speaking of HC, anyone playing today? :D
>>1267742you'll have to ask in their room
>>1267753I'd be down but i want the mod for optimal hostingnobody is online on VASSAL so i can't play through there>>1267766that is a shame but ok
>>1267419We played some Ora est Labora, clutch win by 3 points!Then a "quick" game of clover, of course.
>>1267799Oops, Ora et Labora*It took too long, so no time for feasting today
>>1267742The ones I've made are Unlisted for protection, I'll finish fixing some and post a list
>>1267948>>1267948>>1267948>>1267948