Am I in all over my head? I’m trying to make a MMO-lite, on a small scale. How feasible is 10 concurrent players if I were to use a cloud service for a dedicated server? Is making a MMO-lite a bad idea?What if it's relatively simple? I.e. Not that complex.I'm using Unity. I just want to continue the world I made in RPGM, Mongol and The Great Conclovince of Mithrithnogg and turn them into an MMO.
Is this mobile only? You wouldnt call it MMO if its a 10 person lobby, but it depends on the gameplay type. If you got this far then im sure it can become something of value.
>>1272513You sound like a crackhead
>>1272513I could try it
>>1272513>PK ON/OFF>Cash Shop>CraftingKekaroooooooooooooo.
>>1272513>Mongol and The Great Contrivance of Mithril Nignog>former RPGM gameholy kek I'll play it if the lore is as schizo as it sounds10 players is nothing, you might want to look into making it peer-to-peer instead if that's the number you're aiming for>cash shopcan't wait to get my Mongol a new skin lmaoooo