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Will you guys be playing the successor to Runescape?
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It’s certainly got a unique style to it and I’m going to give it a try but I can’t see if going far if they don’t try and catch up with all the content RS3 and OSRS has in it currently, it’s the Gowers though so there’s bound to be some really nice gameplay in there somewhere
>>
really not a fan so far.
I'll probably still try it, but i hate the claustrophobic board game aesthetic more than anything.
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>>1382327
why do people want more of this genre? were surely not the same species its just blatant waste your time slurry for domesticated animals
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>>1387111
from what I have seen, I get a sense they are washed up and their creative era is over. besides 07 Runescape was actually total ass, people just didn't know it yet. For instance, it took some time for the first 99 smithing to hit, but later down the road it became apparent just how trash the skill really was. making lvl 40 armor at lvl 99 smithing.... yeah, enough said i think. it took forever to see change to it. in rs3 Priff had to be created first and in OSRS IDR a date, but it felt like it wasn't that long ago they did a change of some sort (i dont play it much).

I think Runescape did shine b/c of the nuanced gameplay details. like I think they just played their own game (extremely rare today!) and made solutions to their problems, which brought about content that made sense. An example of this would be battlestaves for gp, or miscellania as a gp dump that gave better value in recourses.

as good as the smaller details were, i always felt like they needed twice as many of those smaller details that glued the game together. and again, a change of some type to a lot of the skills would have been nice as well
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No. RuneScape is total shit for retards and this doesn't look any better.
>>
Yes I will be giving it a go
I've literally never given a shit about the graphics nor the tile system it has going on, people who complain about stuff like that are either women or faggots
Story, lore, and rpg chads rise up
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>>1388624
Because it's fun.
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I'm not reassured by the lack of info. We're getting a decent ways into Q3 and there's not that many details, let alone a release date.
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looks really food op
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>>1382327
1) Pozzed or not?
2) Online only?
3) If yes to 2, company servers only or can I make my own?
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>>1399177
Not
Yes
Company.
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>>1400634
Can't have nice things for shit these days...
Thanks for the answers.
>>
https://x.com/andrewcgower/status/1827031074850984380

release date nov 5 according to dev.
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>>1405931
>10 days before PoE2
It's so ogre...
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>>1382327
Looks like am mix of OSRS and RS3. I'll give it a try.
>>
I am really excited for this game. i have been playing runescape since like 2006 and honestly i am pretty sick of it by this point, but i really can't find anything that scratches the same itch.
>>
>most active discussion rn
https://steamcommunity.com/app/2791440/discussions/0/6194224571373130930/
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>>1413338
True.
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>>1399136
Cooking is a skill, yes.
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>>1382327
dunno but looks ok
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>>1388741
>nearly 20 year old game
>"It's bad, people just don't know it yet."
youre delulu bro
>>
My only gripe with it is the tile look. Really not a fan. I also feel the style for the models and overall look of the game could be better.
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>>1382327
classes are uninteresting and way overdone
they could have at least went with some cool ones but the whole reason Runescape succeeded is that it was NOT trying to be like every other game on the market
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>>1420934
Yeah, I don't mind the sub area design, since I like that they're kinda like dioramas linked together, and I find that cute, but the individual squares of the grids kinda kills that
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>>1421521
It's supposed to liken to tabletop games.
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>>1382327
Looks absolutely horrible. I hate that it seems to not be one connected world but a series of instanced rooms.
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We are going home :)
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I'm already playing Melvor Idle.
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>>1382327
I will try it but it looks like absolute shit ngl fr fr
but then again, if you show OSRS to normies they'll say the same thing (and they're right)
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Really hope there's an option to blend the tiles.
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>>1382327
uhhhh
nah i dont think so
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>>1435043
That's like a year 3 update.
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>>1433604
Xisters, our response?
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>>1382327
It'll flop like every other roony clone lololol
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>>1382327
Will I be playing a shit sequel to a trash "game"? I don't think so.
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>>1388118
for sure, they need to add more stroads and 10 lane highways, along with cul de sacs and "55' offset from the road" suburbs
otherwise, EUROKEK GAYME
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>>1388624
because whats more retarded?: shitting away your time on games, or being discomforted on a regular basis forcing you to consoom another video game purchase, only to tire quickly and repeat.

theres a sense of pleasance of just being in a game, absorbing what YOU find interesting within the moment of your day. not being forced to hold a controller every second, not being forced into some input archetype (ie holding a gun, holding a steering wheel)

it's just a more coherent experience, you're more likely to remember playing runescape compared to almost any other game, even if you no longer play. it's frankly one of the most liberating types of games, despite attracting a ton of conservatives, or conservation enjoyers lol
>>
>>1450918
this is what political YouTube videos do to your brain
>>
>>1451303
most of that is a response to "need big" because any large vg map typically begins to start putting roads in as apart of the map
but im not lying about 55' offsets and offsetting in general, that shit is degeneracy maximum, just like ur faggy yt obsession
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>>1446040
made by roony creator though.
>>
when the fuck is this britbong gonna give us more details?
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>>1382327
i hope it succeeds just because i hate jagex so much it is unreal. desu premium pass sounds super fucking gay. why not just call it membership? also it better not have bonds or a grand exchange i swear. also death better be fucking punishing. also pls pls pls pls don't allow retarded cheat clients and bots too ty.
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>>1433604
>you can finally get a bankstanding cape
I'm in
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>>1465143
>>1465144
>>1465145
>>1465146
>>1465147
This has me even more excited, it's a great idea to have brand new skills & mechanics that runescape/osrs would never even consider from the start. Gives everyone a reason to try it out other than "it's a runescape clone".
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>>1465145
Strange UI. Hopefully it feels better in game.
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>>1461240
Everything has to have a slightly different name or people will get upset that its too similar to runegame.
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>>1461240
Trading is locked behind premium, so that should mitigate the bot problem. Bonds aren't THAT big of a deal. I agree that the grand exchange shouldn't be there.
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>>1469960
there are still bots in ffvix which is a sub-based game
the question is how easy it is to bot the best gold generating activities, in RS it's laughably easy to script bots for end game bosses
>>
I need this shit to come out already
>>
looks like a sims knockoff
looks like zuckerberg sponsored this content for his vr universe scam
looks like a shitty mobile game with popup ads (unskippable)
just looks so fucking horrible, the artists way over-done the realism and left the fantasy element to be a shitty version of modern minimalism. zero fantasy aspects, everything looks ripped out of reality. even the UI's are soulless with their micro-text autism like >>1465143
fucking >buttons on all four corners for mobilecucks to missclick
>>1465145
>literally incapable of drawing slopes on the terrain edges
someone needs to nuke that art team
>>
Imagine actually writing something like this ^
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Any other previews coming out? Maybe an overview video?
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>check Gower's twitter for more details
>apparently a while back, the game got delayed
GOD DAMNIT
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>>1382327
no I'll be playing runescape
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>2 weeks until launch

https://www.youtube.com/watch?v=s779CTTRNhI
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>>1472346
Small post, smaller brain
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>>1390567
Disgusting game.
This single screenshot kills their game.
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>Brighter shores
Gameplay is just a bunch of rooms. Even NWN 1 from 20 fucking years ago had bigger play areas between zones fucking lol.
This game should be called brighter chores instead by the look of it. Anyone who plays this shit and gayscape can and probably do blow boat people.
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It looks interesting to me. I'm definitely going to try it out.
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/biz/ shook
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can I toggle off the tile flooring?
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new trailer.
https://www.youtube.com/watch?v=o_PIWDd3ftw

https://mmos.com/news/brighter-shores-new-mmorpg-from-co-creator-of-runescape-early-access-begins-nov-6
sub cost is £4.99
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>>1486404
Damn, they're really trying to go for the throat with that price point. Already seemed like a decent deal with the whole "pay once, get everything up to that point" model, but that's low enough for a lot of people to remain actively subscribed, especially with everyone complaining about the Runescape price increase. At the very least, if they stick the landing, they'll probably scoop up a large part of the RS3 demographic.
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5 days
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2 days
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>>1486404
>6.50 sub
Holy
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>>1490937
When is the last time a mmo sub has been that cheap?
>>
1 day left
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im gonna set an alarm for 2am so i can download that shit, get in a little playtime before work
>>
6 hours.
>>
Fuark bros I'm getting kind of excited, if this isn't good I'm writing off the whole genre.
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>>1492607
Don't get your hopes too high.
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>>1492614
I'm TRYING bro
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>>1492617
Just remember, Early access + Small dev team.
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90 bings
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Give me a quick rundown on the faction shit. >>1383893
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>>1492701
>melee, ranged, mage respectively
>each can use a different kind of magic
>you can use some moves from other classes
Beta testers said Guardian and Hammermage feel the best of the three.
>>
45 bings
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>>1492706
Sir, it comes out in 1hour and 30min. Get your timing right.
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>>1492703
If each class/faction gets its own unique spellbook that'd be pretty based
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>>1492703
>have to choose and they're different
>the one that looked the most interesting is the shit one
I liked what Runescape did, forcing choices right out of the gate is an outdated concept.
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>>1382327
I guess I'll try it but it doesn't look that fun
>>
So I'm assuming each faction/classes magic is themed, like Cryoknight obviously uses Ice magic if I had to just look it at right?
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Its up, I managed to snag 3 good names. Its crazy how fast some of them were scooped.
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>chat rules
>no swearing
come on man, if I can't swear I'm fucked
>>
make sure to turn on chat in privacy settings.
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Got all three names I wanted lol.
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>>1492751
you realise theres a tag system unique names don't matter
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>>1492752
You get unique names if you pay for the subscription.
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>>1492752
They do matter, its cooler to have the first name of a type
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I'm just grinding foraging on the beach lol
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It's over
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>>1492765
Works on my machine.
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feels like a shitty mobile game
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If you're leveling cooking the bounty board gives a lot of xp.
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>>1492815
How does it work? I needed level 9 to interact with it
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>>1492821
like a slayer task, but for dishes, 2-8 needed so far. You get extra $ and like 1k xp for each bounty
>>
get a skill to 20 asap so you unlock KP and afk skills
obelisk side quest is an easy early complete an has decent rewards.
you need 25 fishing for the delivery quest
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>>1492814
this
dropped
>>
If I reserve a name and then get a premium pass will it remove the number after it?
>>
I can get behind different areas having different skills but why do different areas have the same skills with different names?
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>>1493021
lore reasons
more importantly fuck powerlevelers, you will suffer through the grindy content at every expansion
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>>1382327
hey OP how're you feeling right now that this game turned to be utterly shit?
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lmfao
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>>1493053
This the whole game world or the f2p area?
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>>1493078
that's the whole world
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>>1493078
f2p ends at the green half
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>>1493091
>>1493093
Gotcha
>>
Am I stupid or is there no weapons merchant in the starting town?
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I do wish there were keyboard shortcuts even though I know it's supposed to be in the spirit of RS that it's all mouse based
>>
Where's the obelisk part?
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>>1493222
SW of Town Square.
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>>1493109
Weapons are only from monster drops so far, yeah
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>>1493242
That's the obelisk. I just happened to find the part while running around. It's at the pufferfish room.
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>>1493392
I'm grinding for 20 cooking for no reason other to unlock the offline training so I can log off. I don't like this very much.
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>>1493407
Oh for fuck's sake I need to get some knowledge point thing and then I don't know if I will be able to buy the fish I'll need.
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>no pvp
>no pk
>no trade
>no fun
no play
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Do you unlock spells for the other profession banks
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>>1493424
I grinded to 20 combat and am now logged out fighting street louses.
5 hours for this
>>
Oh man which class do I pick for my character?
>>
Map transitions be like
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>>1493470
I chose hammermage, hammers and lightning magic seems cool
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>>1493424
>the knowledge points come from leveling your overall level
so what happens if you don't unlock any passive activities and just spent your points on XP or silver
>>
It really slows down after 20 wtf
>>
Uh your EXP potions?
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They gotta change combat level resetting in each zone.
>>
Okay, this is actually kind of sovl.
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>>1493598
it really isn't
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I really really hate left click doing everything. I click to walk and accidentally click an npc. I click-and-drag to move the camera, then I click again. Nothing but left click. And can't move from the minimap.
>>
I think I'll get 20 in each skill then move onto the next episode.
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>>1493603
this whole game looks like a fucking mobile game
i feel like i should be playing it on a tablet
i'm going to need a couple of tablets just to get through every fucking session at this rate
these devs better focus on adding some PC QoL features before any fucking thing else
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>>1493598
This looks fucking terrible
>>
the game ui was literally made for mobile
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>>1493659
What a disaster.
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>spent 72 silver on a fishing rod when it's for passive fishing
>could have spent it on getting a hatchet
FUCK ME
>>
Not a good first impression, that's for sure
>>
I've actually been enjoying it.
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What's the best post 15 guard training? Crows and Thiefs are wrecking me.
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>>1493708
I think I went from level 15 or 16 to 20 by completing the main story quest that requires you to get a total level of 60
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>>1493708
idk I was doing Goblin Chiefs to 15 and then I hit 20 from completing the main quest.
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>>1493709
yeah what do you grind for better gear? goblins are the best bet so far. I am level 25 guard but my gear sucks ass
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so which one of you assholes is this?
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Gonna log off passive grinding these bugs I better come back to being like level 25.
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>>1382327
I didn't vote. I don’t believe in democracy. I believe in Thule, the ancient city, and I believe that Andrew is going to raise Thule, and Atlantis. I believe in global cooling, the sea levels lowering, and I believe in land rising from the bottom of the ocean with ancient ruins on it, like the ruins of Thule. I believe Andrew Gower will accomplish all of this. He’s going to prove that UFOs exist; the government has known about it for a long time. They know that UFO’s are out there and are trying to communicate with us, and that they have secrets about the origins of human consciousness. Are you familiar with the philosopher Friedrich Schelling? Have you read the Critical Historical Introduction to the Philosophy of Mythology? Schelling is a German Idealist philosopher, he was roommates with Hölderlin, and Hegel, and he talks about all of this, he predicted it a long time ago. Andrew is going to make German idealism real, He’s going to complete the system. Immanuel Kant could not complete the system of German idealism; Andrew is going to complete the system - He is going to derive the complete system of German idealism. Hegel couldn’t do it, Schelling couldn’t do it, Fichte couldn’t do it, Reinhold couldn’t do it, Maimon couldn't do it, no one could complete the system of German idealism. Andrew is a Kantian; It needs to be clear to everyone here, Andrew is a Kantian
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>>1493735
This is what I gained from about one day of afking the lice. Looks like you'll need a lot more than just one day if you want to reach level 25 solely through this method
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>>1493815
I wonder if it caps
Could you just quit and come back to three years worth of XP and cash
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>>1493832
I have no idea but I can't see myself loading up the game again any time soon unless some new update gets added so I guess we'll see how much I get from a few weeks worth of afking
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>>1493834
godspeed anon let us know
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>>1493834
That's what I thought yesterday but I wake up and the grind calls.
>>
This is terrible for socializing. Why even make it a MMORPG? You can only talk to people in the same map as you but there is so much running around that you'll miss any responses unless you just stand there waiting.

I thought I was going to get to make some new gaming friends from this to actually sit in VC and have someone to talk to while we both grind but at least 100+ people must have seen me spamming my messages and they all wanted to play solo.
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>>1493908
doesn't help that chat is disabled by default
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>>1493958
Which is fucking weird. I wonder what UK laws or fear thereof might be influencing that.
>>
>>1493815
yeah I logged in and got like 14k xp and did gain a level but I was hoping for at least 2 levels. I get passive skilling is supposed to be less efficient to offset it being automatic but man.
>>
>>1493966
I'm not even sure if it's UK laws rather than him being overly prim. The brighter shores TOS literally has a 'no swearing' bullet point in it and the OG runescape word filter blocked out words like 'damn'
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so what's the point in grinding when you have to do it all over again in a new zone? do i do the bare minimum to progress as fast as possible to a new zone, i just don't get it. whats the point of getting lvl 60 cooking and combat in the beginner zone when im lvl 1 in the next zone
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>>1494019
Apparently there's some carryover.
>>
>>1494019
According to some madmen who actually grinded enough to get to the third episode/region the game actually starts coming together and feeling like a proper RS game. Skills there actually need mats from prior zones. They just gotta bring that shit into the first two zones.
>>
>>1494031
What a baffling decision to not introduce this earlier then. He's stated that he didn't want players to feel overwhelmed at first which is why I assume you're dripfed four skills at a time, but instead I can't help but feel it's gonna end up having the opposite effect where people are underwhelmed and disappointed instead
>>
>>1494019
>whats the point of getting [...] combat in the beginner zone when im lvl 1 in the next zone
There's no difference between not being able to beat a weak enemy in a new zone and not being able to beat a strong enemy in an old zone. The core gameplay of "click the interact button and wait" is the same either way. You pass the stat check or you don't.
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>>1494231
What is the gain from increasing guard/scout level more than what is needed to advance to the next episode?
>>
>50 alch and 61 cooking to do this 2 star quest
Jesus, that's probably like a day or two of grinding right?
>>
>>1494231
Yeah, in a solo game, retardnigger.
>>
>>1399177
Subtly pozzed. Woman leader at the starter quest, and another woman leader (this time also an afro nigger) towards the end of the quest. Blacks look to be 13% but in a medieval/whatever setting.... fucking stupid. At least it has 2 genders in character creator, though there's no "male" or "female", just 2 halfs of a little person figure to click, so it's like a half way between "male/female" and "type A/B" wokie slop.

No idea what it's like past ep1.
>>
>>1494234
>What is the gain from increasing guard/scout level more than what is needed to advance to the next episode?
higher guard level unlocks higher level monsters (wow this brown lion turns into a green lion yay)
a level 10 enemy can only drop gear at level 10 or lower
a level 33 enemy can only drop gear at level 33 or lower
rarity adds invisible levels to the gear, it seems to be +10 levels per tier (uncommon, rare, epic) so level 10 epic gear is like level 40 in power, no joke
its like fucking borderlands where your gear is going to be useless as soon as you unlock an enemy that is higher than the highest one you can fight
at least gear rarity means you might be able to hold onto shit longer though
also enjoy having to level your "combat gear level" each time you enter a new episode
imagine levelling to 500 combat like 10+ times
theres no difference between guard, scout, minefighter, watchperson, militia, etc etc
garbage system they better fucking change it
>>
>>1494234
>>1494452
I was looking at my stats from lv18-21ish and they do go up. I didn't look at HP but I assume that does. But I was also getting a .38% increase in across the entire "deflect" category. Shoulda tested differences taking off all gear and fighting with full gear.

Still have no idea how fucking weapons work. My best one is still a yellow lv2 pike (pretty sure pikes are OP, all the power of a 2h halberd but hit twice as fast as anything else). Seems to be on par with my lv8 purple halberd which has 20 more attack power on it, but is still better because faster attacks for less damage is more consistent, especially how fucking inconsistent the damage numbers are (pisses me off so much).
>>
I finally got a piece of chest armour so I don't look like some random guy casually strolling through the town, but does armour actually have any impactful stats? It's kind of hard to figure out what matters and what doesn't in combat
>>
>>1494456
If you inspect armor it has various defense values assigned to each damage type that affect how much deflect (defense) you have against those attacks. Biggerer number equals betterer but also once you lock in a class I think your class specific gear drops start to have more focused weights. My hammermage shield has a lower overall defensive rating against nature damage compared to cryo damage for example.
>>
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cooking lvl 50 skill cape. looks shit at the top of the cape
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>>1494482
When do you even unlock skill capes?
>>
>>1494482
sorry anon but it looks like ass.
>>
>>1494482
I hope the woodcutting cape looks good.
>>
>>1494483
cape store near the hairdressers or something
50 100 200 500 i think
something like that anyway
final one costs 9 gold 9 silver
>>
this is honestly not the MMO im looking for, it's a more idle version of runescape and that's fine with me. it's tickling my dopamine receptors for a little bit.
>>
>>1494561
>it's a more idle version of runescape
That's called Melvor
>>
>>1494252
Hahahah no. Once a stat hits 20, the curve goes WILD. 21 is half way to 22.
>>
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Excerpt from official steam post.
>>
Got to the forest. It would be cool if levelling up forest professions unlocked resources in Hopeport, and if Hopeport professions could be used in the forest.

Like if I could fish in a pond in the forest, or if levelling up gathering meant I could pick fruit from a bush located in Hopeport.

I understand his reasoning for having the combat start from zero in each area, but for gathering and crafting it's a bit shit.
>>
>>1494777
>if levelling up forest professions unlocked resources in Hopeport, a
Gatherer ingredients are used in alchemist recipes.
>>
>>1494650
>they're interlinked

how?
>>
>>1494650
kek it's DOA
>>
>>1495038
Ep2 mats are used for Ep1 crafting.
Ep2 mats are used for Ep3 crafting.
Ep3 crafts are used in Eps1,2,&4.
>>
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this is fucking retarded https://brightershoreswiki.org/w/Experience
>>
>>1495119
lmao what the fuck is even that
is passive XP that scary to them
or do they fear people blowing through all of the early access content before they can add more shit
the +1 +2 +3 +4 +5 versions of resources better shit out like 1000 XP or something holy shit
>>
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>>1495119
and the "progression" for rising XP rates as you level up skills and unlock more shit
nowhere near being consistent with the sheer fucking cliff face that XP per level growth is
at least for logs
time to spend fifty billion gold enchanting my tools i guess
alchemy 500 here i come gonna need those XP potions
>>
>>1495119
I thought the curve plateaued after 25 what the hell?
>>
finna wypipo aint they ever experience no slavery cuh
>>
>>1495199
It just doesn't have the same feel as the flax fields.
>>
so what's this about a spell bank for all banks with 32 carpentry? is it a quest I unlock at 32 only? where/which NPC?
>>
>>1495229
spider quest in the second episode unlocks those stone circles as new bank deposit rifts
you need 32 carpentry to make an acid resistance ash shield to kill a spider or some shit
>>
>>1495230
Oh interesting. Was picking up random slop that mentioned a spider quest that I had no idea about, and eventually saw a spider and the bdsm fag while exploring. You can make shields with carpentry huh? Cool. Where's it start though? The quest NPC that is. Or can I just click the spider the moment I have the acid shield?
>>
>>1495232
No clue
Quests are fucked up in this game, like I found a marrow and it immediately opened up the spider quest
Why would I know about spiders just from finding a tin of gold paint
Come the fuck on
I guess they want the quests to be non-linear or some shit, but the game itself is so linear that it stands at odds with the design
>>
>>1495232
Pretty sure you still gotta talk to the NPC the quest tells you to talk to if you wanna start it properly.
>>
>>1495239
oh forgot, does it auto give you the quest in the UI? I'll check that out, thanks.
>>
>>1495241
Yeah the quest list just lists all of them
>>
Level 12 chef - single ingredient Kevin-items

Vegetable stew: 80exp, 212copper profit. Takes slightly less than twice as long as making omelette.

Omelette: 38exp, 116 copper profit.

Guess I'll do vegetables actually. Stopped since it was two actions but, at least at 12 when I actually checked them, it's slightly after to execute (one Kevin run & one chef sale) and gives way more profit and slightly more exp.
>>
where do I buy trowels fuck how else do I use these alchemy reagents fucking niggower
>>
>>1495253
There's a foraging merchant that sells the tools on Old Street East.
>>
>>1495253
trowels are sold at the gathering warehouse where you got secateurs
>>
>>1495257
the what warehouse literally what is that
>>
>>1495259
down the street from the town square, on the way to the front gate
the same place you bought secateurs
you did buy secateurs, right?
>>
>>1495260
H U H you mean the fishing building? the FUCK is this building holy shit. I'm in the middle of finishing my hopeport lv60 but I'll check in a sec but Idk what the fuck this building is
>>
>>1495263
okay so i'm guessing you didn't buy secateurs then
if you're standing at the fountain in the town square, go east
then go east again
and the warehouse will be north, next to (but not connected to) pipe alley
>>
>>1495265
Oh, yeah sorry I didn't. Thanks. Though I'm already 60 so I'll do that next time if I need it.
>>
>>1495266
you got to 60 foraging without buy a single tool???
>>
>>1495267
no 60 total, just trying to get to episode 2, my foraging is like 7
>>
>>1495119
Back in the day Andrew said he was surprised by how much people grinded in RSC and that he initially hadn't expected people to even go beyond level 70 or something like that, so he presumably made some overwhelmingly massive thousands hour grind just to provide something to do for the scarce few autists who not only are willing to click on the same tree for a thousand hours, but also are willing to drop the existing game where they already do this. Of course people were expecting some level of grind, but BS currently unironically lacks a proper carrot dangling in front of you in order to encourage you to grind in the first place
He probably thinks it makes sense for the grind to be longer when you have access to overnight skilling, but so far the only effect it's had on me was making me change my approach to the game. I can only AFK one skill at a time so I'm going to play this like an idle game where I spend 2 minutes every morning refilling/setting up the next ~24 hour AFK activity just for the sake of getting slightly more XP or money in the event that the game eventually gets unfucked, something I frankly doubt is going to happen
>>
>>1495274
a public scoreboard is all you need for autists to spend 10 thousand+ hours picking the same mushroom.
>>
Holy shit I just got like 8 levels off of completing the Episode 2 main quest, took me right to 21 scout.
>>
What's the efficient way to get to 32 carpentry? Right now seems best to just farm the lv0 ashwood whatever right by the NPCs to not waste time walking. Then level 10-18 do the junipers that aren't that far. Then do the lv18 also one zone away from the NPCs. Idk after that haven't seen trees after (guessing they're going to reskin after that so can't see it yet LOL fcking stupid ass system)

Can I sell the planks to the carpenter NPC? Any reason to save them? Being able to save myself a trip to the plank cart nigger would be amazing for this gigagrind.
>>
>>1495119
tried posting this on LEDDIT to maybe get some traction and get Andrew to buff xp rates or reduce the grind by a small bit in the earlier levels and got downvoted to shit. do they want their game to die? do you want to grind 8+ hours to get a banking QOL? (8 hours if you're dumping all of your money into logs for lvl 32 carpentry) I don't understand how they don't see 20+ bracket being incredibly slow, dog shit, and not fun to grind. allegedly it "gets better" at level 50, then maybe we should buff rates 20-50?? HELLO?? stupid fucking retards.
>>
>>1495286
Planks only come into play when you unlock shield crafting which isn't until episode 3 so if you don't care about regrinding for planks or are f2p just sell them.
>>
>>1495291
huh isn't shield crafting needed for the bank quest? you mean I can't do it until ch3? fuck
>>
>>1495292
I think that might be the sole exception but I haven't actually completed the quest myself so I can't say. It might just be a special quest exclusive action.
>>
>>1495292
unsure about crafting shields outside of the quest, but for the quest, you make the shields in the carpentry workshop
>>
So an anon post that exp chart somewhere, and the exp rate looks to simply be the same exact exp rate as 1-20 except just straight multiplied by like 5 or 6, anyone know more?
>>
i almost went to bed without starting a passive activity that is going to be a hard habit to get into
>>
Lv20 Carpenter Chopsticks (1 knowledge pt)
100set (4s200c) + 100jars (2s) = 6s200c
1 chopstick = 9xp & 17c & 20s
100 chopstick = 1s700c & 900xp @ 2000s(33min33s)
----------------4s500c & 33.33min for 900xp

Not worth it unless you leveled lumberjacking off with carpentry and also do the lv20 lumberjackoff passive for free hickory, making the cost only in the 100jars (2s) for a total net less of 300c per 100set.
>>
>>1495289
I'm kind of torn on how to feel about the game in its present state, because even if I would like to see it flourish and become something better after the first batch of updates, there are so many things in the game's underlying systems and the thoughts behind them that should set off every possible alarm
Andrew & Company most certainly know how to create a game, but it's rather evident that they have no clue how to design one
>>
>>1495326
Well except you need a lopoff tool which is like 40 or 70s I forget l00l (tho I figure you want all tools eventually anyways)
>>
>>1494465
The gear in this game is so shit and boring.
>>
>>1495326
Nvm I got 1800 exp total after doing one full set. Guess each iteration is 0.005 but game just rounds it to 0.01, not bad actually and worth it since you can't burn through your silver because of how slow it is and getting 32 carp 32 hunter is utterly gamechanging after you finish that quest
>>
>>1495346
Oh and you get 3s 400c not 1s 700c for crafted+sold hickory chopsticks set.
>>
>>1495326
dunno about other anons but i did like 1000 ash trees and turned those into planks, swapping to rough when i got there
once i got to 27 wc i swapped to rough pine and by that point i only needed like 500 logs to get to 32
about a day of hard graft, not too bad for the utility you get
got a shitload of silver too, almost a gold actually
its one of those set up things, its an investment for later
i don't give a shit about maximum efficiency or "xp waste"
>>
>>1495356
Pretty sure that's going to be maximum or close to it anyways because you're grinding right at the banks/carpenter and don't need any tools besides the first
>>
>>1495350
Nvm again im being retarded, baskets to afk get hickory are 2s per set. Also the tool to tree lop hickory is like 60s. Kinda meh trade off. Still good to level up crafts to 20 and have the tool so not a loss there, but I think I might just buy hickory sets instead of using up afk hours to save 1s400c.
>>
>>1495374
not bad, well i got 32 now so i'm fucking free
free to...grind some more
ironically only did this because traversing the world was so fucking gay but now we have minimap click movement its not so bad
oh fucking well
>>
>>1495392
wait we do ? fuck I didn't try it recently holy fuck can we cross the entire map in one click now? I had no clue holy shit
>>
>>1495394
>can we cross the entire map in one click now?
Only one room
>>
>>1495395
What the fucking hell this is some bait and pull shit, literally pointless I can already click from the end of one room to another without the map. Oyvey
>>
>>1495394
only up to the next screen sadly but someone said this was because of performance reasons
once they figure out how to make pathfinding less intensive on server calcs or whatever we'll all be able to zoom across the entire map...probably
>>
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>>1495396
yeah but it can be priceless when you're in two big rooms and you want to run from one thing to the other like pic related
>>
>>1495399
>>1495397
I take it back it still makes traversing long distances easier that I can see on my map, which is pretty seamless when I zoom out max.
>>
this made me realize the only reason i got into runescape was the awesome medieval early-2000s soul grand open world that made me want to explore that no game ever has matched. in brighter shores, it seems like the world is only created for the game mechanics to exist, while in runescape the game mechanics are added on top of the world. they've evaporated away all the soul and only set pieces where you grind remain. the original 2001 world of runescape had 1000x more soul than this game
>>
>>1495625
I firmly agree. If anything it even made me appreciate the original RS even more even though I don't play either version of the game any more. I was browsing the steam forums where I saw some guy proudly proclaiming how the game gave him the same vibes as 2004 RS and I just don't see it; even at launch RS2 was infinitely more interactible with every object in the world having an item you could examine, (almost) every tree that you could cut down, et cetera. This game feels like a tame parody in comparison
>>
>>1495625
runescape back then had a distinctly more gritty "medieval" feeling art style as well. Not a whole lot of old textures around these days, but the ones that ARE still around stick out like a sore thumb.
>>
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koot from 8 hours of sleeping peacefully. shat all over the fishing xp rate.
>>
>>1495701
Old software in general felt kind of occult-ish. Now all we get is fortnite 3.0.
>>
I understand why they made combat skills separate for each zone but why is it the same for combat equipment?
The equipment in episode 2 is literally the same as episode 1 in every way but with worse stats.
Swapping items between episode is tedious and it feels awful when you are clicking to swap into inferior equipment.
>>
>>1495918
I've heard you can attune your equipment to whatever chapter you want using the obelisks in each area. Not sure how though. Might have to unlock chapter 4 though.
>>
>>1495918
>Swapping items between episode is tedious
The quartermaster interface has an "autoequip" button.
>>
>>1495938
You can only attune equipment that's unattuned. Some items will drop that way but it's rare.
>>
>>1495918
yeah having a blacksmith shop that you can buy level 0 common equipment from for each chapter would be nice.
>>
>>1496083
realistically they should start you with a set of level 0 gear. we're working for the town guard, and the captain sends us out on a scouting party completely unarmed. shit's goofy.
>>
>>1496084
maybe i just want some more money sinks for all the silver I'm making cooking stew
>>
>>1495714
yeah, i'm for sure going to focus on alchemy for my afk time, seems to have pretty good rates. (and also the cape will probably look based as fuck)
>>
I don't like having to check Gower's personal twitter for updates why isn't there a website for this game?
>>
update imminent
>>
>>1496113
Source?
>>
>>1496133
a popup appeared in game saying forced logout in 5 minutes for an update
>>
>>1496145
Based
>>
cryocels be seething about hammerchads
also imagine being a guardian when your leader will surely perish because the soil is 1% too acidic
>>
>>1496308
I'll be selling you throwing hammers when trading opens up.
>>
>attack enemy with its weakness
>1
>5
>2
>1
>enemy attacks with my element
>23
>15
>18
>21
THAT MAKES ME ANGRY.
>>
i hate the lack of freedom
forcing me to grind just to see other zones is gay
>>
>>1496329
I never got the 56 agility needed for regicide.
>>
>>1496338
there's nothing to do in tirannwn, it literally only exists for that quest
>>
>>1496345
what about killing elves
>>
>>1496351
you could just kill any other mob instead and you'd probably get better drops
>>
>>1496353
sounds like something a leaf lover would say
>>
>Class Weapon and Armor aesthetics
Cryoknight = Hammermage >>> Power Gap >>> A literal pile of dog shit >>>>>>>>> Guardian
>>
>>1496412
fuck you
>>
>>1496412
Guardian only looks shit early on
Afterwards they turn into a mix of vikings and treebeard ents it's cool as fuck
>>
>>1496412
So what exactly do those classes actually do? Does it just change your damage type to one of the three elements?
>>
>>1496607
it changes your total level number to green, yellow or blue
>>
>>1496607
you're gonna sometimes get gear that is exclusive to either of the 3 classes.
Also you gain damage vulnerability to either of the 3 corresponding elements
iirc you eventually unlock special attacks exclusive to your class , but i haven't gotten those yet
>>
>>1496607
>>1496635
gear is class-specific and damage types are tied to weapon types (so e.g. a kanabo, one of the classless items from episode 1, always does tempestae) so classes affect you in that way
>Also you gain damage vulnerability to either of the 3 corresponding elements
i don't think it's inherent vulnerability, i think it's just a weakness of that class's armor
my hammermage gear all has low arborae resistance for example
>>
I don't want to play any more. I just afk now.
>>
While ash planks are probably more efficient I decided I wanted to do pine for a bit since it's only 3 rooms away from the carpentry building and you don't have to deal with hostile mobs getting there.
>>
>>1497018
you'll grow to love the aggressive mobs in chapter 1/2. there are some in chapter 3 that instantly engage you the moment you step on any adjacent tile. you'll be using the escape spell a lot.
>>
>>1497019
Sounds awful, can't wait
>>
>>1497019
if you mean the tentacles, those rooms are laid out so that you can avoid getting near them if you walk carefully
>>
>>1496308
isn't cryo the only one with smithing?
>>
>>1497269
in episode 3 you get access to 3 different weapon crafting skills
one makes gear for each of the three classes
>>
Man I really want to go into the mines I crave rocks and metal in another lifetime I must have been a Dwarf I swear.
>>
>>1497269
everyone gets access to everything
just cryoknight stuff comes from smithing
guardian stuff comes from bonewrighting
hammerfag stuff comes from stonesculpting
yeah thats it
the episode is mining and then three weapon and shield crafting skills
they'll add the armor skill making in episode 6 probably
three skills that all do the same shit again
already heard that merchanting skill exists purely to make leatherworking less expensive to train, and leatherworking itself isn't useful at all, i dunno
can't even make a satchel bag like NPCs have what a gyp
>>
Can you afk combat with aggressive mobs? or do they just not aggro if you go afk
>>
>>1497517
1. you pop the autoimmunity spell while afk
2. you'd get kicked out the server for afk'ing
3. even if the enemy's 20 levels below you, it might be lucky enough to kill you because you will only deal 3 damage while it deals 24 because RNG is MUH BEST COMBAT DESIGN CAN I HAZ CHEESBURGER RAWR X3 REMEBER INVADER ZIM? GOD I'D LOVE TO PLAY SOME GOOD OLD TF2 *GLOMP* *BLASTS PUNK-ROCK BAND ALBUMS*
>>
>>1497533
>>even if the enemy's 20 levels below you
>Slight combat balancing adjustment so fighting low level foes isn't so overpowered.
How's it now? Can just do a mouse jitterer to stop afk
>>
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New Gower Patch Notes Drop

Brighter Shores Patch notes 11th Nov 2024

Mostly small bugfixes in today's update. More QOL improvements coming tomorrow!

- Make "Prepare for battle" interface indicate the exact reward penalty for fighting low level foes, rather than just saying "less XP".

- Slight combat balancing adjustment so fighting low level foes isn't so overpowered.

- Make crime den raids require handcuffs, such that upgrading your handcuffs gives the expected XP boost.

- Remove bogus stats from passive combat npc cards.

- Fix bug with combat toad drops.

- Fix 'divide by zero' error showing up during combat.

- Fix detective investigation XP bug (the amount of XP was fixed on Saturday, this update only updates the notification to match).

- Fix spelling mistake on one of the adathril cards.

- Fix various places where we had accidentally written 'is is'.

- Minor chat filter improvements.

- Fix appearance of map interface for "mine road east".

- Fix co-op woodcutting XP (we actually fixed this last Friday but forgot to mention it :)
>>
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>this combat
is it always going to be like this?
>>
>>1498295
If you safespot enemies it's just like you're back in Runescape
>>
>>1498331
i safespotted the two headed bear
it literally felt like runescape
>>
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>buyfags when they realise they can't just buy their woodcutting and mining levels like they did with carpentry and smithing
>>
Brighter Shores is either somebody described Runescape to another person who had never seen anything about it and tried to replicate the game. Or an experiment in making the most boring game possible.
>>
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>>1498384
Feels good to not sweat the grind efficiency so much. Got 30 WC to go along with my 32 Carp.
>>
more like brighter snores!
>>
>>1498362
in runescape i had a stack of 100k rune arrows
here i've got 4 rocks that hit 1 damage
>>
Game is shit and bad. Literally 0 reason to play this over osrs.
>>
This game is full blown GRIDS.
>>
This game is unironically trash. People only lap it up because they're desperate + a former Runecuck dev made it. (Oh he's gotta be a genius!)
>>
>>>/v/694040037
wait, there are GOBLINS in this game?!
https://www.youtube.com/watch?v=sxtxIVRiOZk
>>
holy FUCK this thread is dead
last reply was mine
>>
>>1502412
i think most people moved to the vg thread
>>>/vg/bsg
>>
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Brighter Snore players be like
>yo this gameplay is fire
>>
I honestly don't remember RS combat and skilling being this boring but I guess I forgave it since it felt like it was in service of the world design and questing. While I don't mind the world design there's really nothing to look forward to right now in terms of questing. It just feels pointless.
>>
>>1503823
People have spent decades saying that the quests were what made RS feel unique among its peers. Similarly the Gower brows have talked about how they liked making quests reminding them of the point and click adventure games they grew up with.
Despite this they somehow thought it'd be a good idea to not only make nothing more than a tiny amount of quests for this game's first areas, but to also lock half of them behind obscene requirements that most players in the beta likely won't ever reach. Not really sure if they're genuinely stupid or if they've just lost their passion for quests
>>
>>1504122
The few quests we do have feel very much like old school RS quests. They're just behind such obscene skill reqs that no one can play them.
>>
>>1502947
>>1503100
you could spend 5 years in a coma and somehow make better use of your time than this
>>
>>1502947
WHATS UP GUYS
BO EH HERE
*boaty intro music plays*
>>
>>1504609
Waaaa....HEYYYYYYY!!!!!!!!!!!!
>>
>>1502426
>no thread
rip
>>
Well I don't blame anyone for not making at least a second /vg/ thread, there's really not much at all to talk about right now. Game is basically a really competent Free Alpha, arguably a Beta if you want to be generous. This board is at least slow enough that this thread will stick around for a while.
>>
>>1504999
yeah the game needs a lot of work. ill check back in when the dwarf area is released
>>
why are these crime den guys wearing black and white prison stripes? are they escapees? why not change out of their easily identifiable clothing?
>>
the minefighter grind is hell
>>
>>1493598
Those modern emotes look so sterile
>>
Any word on if skill reqs will be lowered or new quests coming out? Do we have a roadmap towards episode 5?
>>
>>1505962
nope
i got the impression that andrew is doing most of the development work himself
>>
Game is totally dead and there's no coming back. The v and vg threads died off so fast. No posts here anymore.
>>
Nothing to actually talk about.
>>
im glad shit mmos like this one die
>>
Giant fucking wall when you hit 20 fishing or what? the lemon pufferfish give barely any XP.
>>
>>1506386
XP to the next level quintuples at level 20 because that's when you get access to KP.
>>
>>1506400
I was under the impression the AFK activites were really bad but I guess after reading the thread I should AFK fish to 25 so I can do this quest.
>>
>>1506403
AFK activities are better than nothing but definitely not good XP compared to active training.
What you use the KP for is to convert it directly to XP. You always get 1/4 of a level, until you hit 200.
>>
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>>1506403
Afk activities seem hit or miss. This was a level 100 activity with zero material use.
>>
>>1506565
How did you get to 100 alchemy already? It seems like such a slow grind.
>>
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>>1506599
Focused it for a few days because I hated how small the 50 cape looked. It really picks up once you unlock the level 30 potion, but potent potions are pretty tedious at first. You eventually get into a pretty good flow state.
>>
>peak is already under 10k
It's over isn't it?
>>
>>1506865
>It's over isn't it?
Of course it is, the game kinda sucks shit and is basically just an engine demo without a game.
Most discussion in and out of game are morons saying 'but its early access' or 'Runescape took 20 years to get good' are ignoring that this has been in development for supposedly 10 years and was just a couple of months away from being Andrew Gower's idea of launch ready which is including special attacks, player trading and leaderboards.
None of those things would change the fact that there is basically 0 content other than doing the grind you do at level 1 all the way to 500 without any change.

I honestly don't know how people convince themselves that the game is magically going to get better when the dogshit you're playing is what the creator thought was good; it might be time to wake up and realize that maybe Runescape was a lucky time/place for the Gowers and they aren't actually good at making what people think is fun without 10+ years of being dragged around by fans and being told what to do, but at that point other games are also 10 years ahead.
>>
If anyone's like me and bought a one month sub on the first day, don't forget that the cheapest sub plan also auto renews it. Just cancelled mine since I figured there's not much of a reason to play the game right now; in the past week I've only logged in for like twenty seconds per day to set my character to AFK combat for the next 24 hours
>>
I plan on doing all the quests then checking out



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