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File: media_GXhsPukXUAAwqsv.jpg (295 KB, 2048x1336)
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The wait for host continues.
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dunno how to feel about this scrapyard mod; it looks like they put a lot of effort into it but I don't really feel like it fits risky rain at all
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>>1469574
What? You dont like the water skater girl with guns, heaphones and socks?
>>
>>1469590
I can't say I'm a huge fan, anon...
>>
>>1469590
is she MADE of water??
>>
>>1469574
leave it to risky fans to fail to understand how the Risky design philosophy works.
too busy calling acrid a hecking wholesome doggo to study vibes. Sad!

>>1469590
would have sex with until her mascara runs down her face.
which i wouldn't be able to see. because the helmet AND suit stays on.
>>
>>1469574
What mod is this?
>>
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>>1469702
>would have sex with until her mascara runs down her face.
>which i wouldn't be able to see. because the helmet AND suit stays on.
my man
>>
>>1469485
reminder that chirr is fat
>>
reminder that there is no host
>>
>>1469702
>because the helmet AND suit stays on.
oh anon you dog
>>
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>>1469485
IMAGINE BEING A RISK OF RAIN FAN
AHAHAHAHAHAHAHAHAHAHAHAHAHA
>>
>>1469931
I will not buy your game.
>>
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>>1469574
>msu
>>
>>1469590
Why did they give a Water Based character socks? They are going to be so fucking damp soggy and filled with fungus...
:(
I bet the devs haven't washed their clothe in years.
>>
>>1470007
it doesn't cause any issues for me so I don't really care lol
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>>1469485
>>
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the eternal wait for host
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the eternal lack of host
>>
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>>1470078
those are clearly ankle warmers
>>
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>>1469049
I've decided to see what's up with ss2 assets since I was told SS2 weights whopping 800 mbs on your disk drive, 1/4th of the game itself with two expansions. First of all, archive is 250 mb that extracts into 800 mb mod that extracts into 1.5 gbs of raw assets. Base game assets are 1.5 gb of asset bundles that zips into 1.3 gb. This indicates that they barely compress their asset bundles, but that doesn't really matter, shit uncompresses in memory anyway.
Next, this is nuChirr's texture, a whopping 2048x2048 PNG for a character that consists of mostly solid colors and a few gradients. And in the middle I put Commando's texture, barely visible 64x8 rectangle. Admittedly Commando is very simple, just a bunch of solid colors without a normal map, but most of the characters use either 512 or 1024. There are exceptions of course, Bosses use 2048 textures, but they are huge so it makes some sense (not really tho) or Merc for some reason using 2048 texture for main skin and 512 for mastery and I haven't heard a single person even saying anything about it, which speaks to me that even Hopoo was fucking retarded with his assets.
Speaking of normal maps, normal maps are usually 1/8 of the main texture, so 1024 texture would get 256 normal map, nuChirr is special, she gets 1024 normal map for 1024 texture, since she only gets normal map on her mastery skin. Normal nuChirr has no normal map.
And of course we can't forget shipping 250 mb asset bundle that does literally nothing because it is in-dev content. I don't know if it is actually loaded into memory or not, but if it is then that's more wasted memory.
It's like they get assets from modelers and just plop them into Editor without even trying to optimise the assets via basic import settings. You don't need even 1k textures for survivors and survivor sized enemies, you don't need 1k normal map.
And that's on top of overhead caused by MSU since no abstraction is free. What a shitshow.
>>
>>1471229
>SS2 is bloated garbage made by incompetent retards
tell me something i don't know.
>>
>>1471229
lmao those UVs are also terrible, looks like they did smart unwrap and called it a day
>>
if you guys spent all the time you do complaining about ss2 making your own content mod then I could be playing it by now
>>
shit game but at least the girls are hot
>>
>>1472001
isn't that was ss2u is
>>
>>1472202
ss2u is just the original ss2 stuff that was abandoned
>>
Any starstormoids in the chat?
https://www.youtube.com/watch?v=RwUZ0K7U6NM
>>
>>1472771
4/10 structure is entirely wrong compared to original
>>
>>1472771
Not again.
Please, god. Not again.
>>
host when
>>
>>1472774
but it's nk approved...
>>
>>1472820
>approved by lazy nigger known for going 'ok lol do whatever' as proven by the last project
i should care why?
>>
>>1472771
Well seeing as it's apparently in large part being handled by the same freaks that are """working""" on SS2 my expectations are automatically non-existent. Massive shame honestly, Returns could've actually been worth playing with a good, finished Starstorm port, but that's clearly not happening.
>>
>>1472834
there is liderally only one person working on both projects; no crossover otherwise
>>
>>1472840
Thanks for the correction, thought it was mostly the same people since they posted about it on the same places they do SS2 stuff. Now I see it's just the project manager, though that doesn't exactly make it much better.
>>
>>1472202
ss2 is just one content mod, people could be making their own unique content instead is the point that anon is trying to make I think. It really makes ror2 feel dead when there are almost no other "major" content mods like ss2.
>>
does anyone have a copy of special delivery 2 for ror1? it's not on rainfusion because fuck me I guess
>>
>>1472977
>It really makes ror2 feel dead when there are almost no other "major" content mods like ss2.
cause this shit is dead. move the fuck on.
randy scalped the game and is wearing the skin as a cheap suit and nobody in this general or anywhere else gives a milligram of a fuck.
there is nothing redeemable in this new age of risky, only garbage millenial vaporware and spergouts (refer to this post)
fuck what this has become.
>>
>>1473122
it's been dead here ever since sotv came out and people have been clinging onto it desperately ever since, they will never let go.
>>
>>1472977
I quite like sandswept thought it isn't finished yet, the current character is fun without being ott and the items all feel nice to play with
The scrapyard one is meant to release soon but I'm personally kind of eeeeh about it as I said earlier; doesn't really fit the risky style imo. That said it might be good from a gameplay pov and maybe the survivors will have more traditional skins or something
Apparently someone is still working on Stormsurge but idk lol, seems like vaporware if I mod can be vaporware
Slipstream isn't cancelled but I think the main guy is busy with irl shit so it won't be out for a long time
Main problem with 2 is stages are a pain in the ass to make compared to 1 so I think all of these are just survivors/items/enemies
>>
how likely is it that someone will make a game almost identical to risky, but good
>>
are there still bugs now
the last update was a month ago :(
>>
>>1473291
Yes, plenty. They are just not as gamebreaking as tying physics to framerate.
You won't see another update, the thing bombed that to that gigantic fuck up. And even without it, they somehow made expansion worse than SoTV with only redeeming parts of it being stages.
>>
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>>1473295
I'm gonna find you Randy
>>
>>1473295
>they somehow made expansion worse than SoTV with only redeeming parts of it being stages.
backporting dlc stages WHEN
>>
>>1473385
Why, physics bugs are fixes, there are plenty of jannies on thunderstore that fixed the remaining bugs and every single armchair gamedesigner has released a rebalancing mod for items, characters and\or false son.
>>
>>1472771
the fact that returns is actually attracting somewhat big mods makes me happy. I hope more people start modding it. The only other big mod i've seen is Apheleon but its pretty much just items
>>
>>1472977
2 reasons, no matter how much normies try and say it, it's less replayable than sts1/returns, AND it's harder to create modded content that feels/looks good in a 3d game vs a 2d game
>>
short 2 host in 30min
Haven't had a chance to play in a while so fingers crossed this doesn't explode
0192a60a-a078-cde8-5ad0-4e89b039078c
>>
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>>1474875
Open.
Only artifact is Origin, enabling Sac+Potentials if playercount gets high.

109775244096220980
0192a60a-a078-cde8-5ad0-4e89b039078c
>>
>>1474914
2/16, starting in 5 but we'll wait if there's anyone booting up
>>
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>>1474929
wiped to golem spam on randy's boss, starting again in 5min with 4/16
>>
r2api got animation support a couple days ago and nobody seems to have noticed.
skill modders awaken
>>
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>>1474914
>>1475031
Closed, beat False Son
>>
>>1475031
What's that anchor and chip thing next to it? I see a few items in that list that must be from pack(s) I haven't seen.
>>
>>1475288
Anchor is from StormyItems, item to the left is Locked Jewel from ClassicItemsReturns.
Modpack is RiskyStarterPack with a few skins added.
>>
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>>1473295
sots in all it's shit glory brought in more players than EA or even Release. I'm pretty sure they're gonna do another DLC. Of course, it won't do better than sots cause trust and reputation has been destroyed, but I'm pretty sure it'll still sell. A full two years without an update and the flock still came. People still like this game.
>>
>>1475511
>sots in all it's shit glory brought in more players than EA or even Release
because people thought it'd fix the game
>>
>>1475511
risky 2 players love their slop
>>
kind of sad the half-assed/unfinished artificer mod for risky 1 is more playable than the mess hotpoo added for returns
>>
>>1476909
kind of sad my beautiful and sexy wife artificer never got a good game
>>
https://www.kickstarter.com/projects/nerdvanagames/risk-of-rain-the-board-game
Kino drops in 2025. You will fund it, right anons?
>>
>>1477646
On the one hand,
>kickstarting a product owned by major studios that is owned by major corporation.
On the other physical goods is probably the only time I give kickstarter a pass since it gives them them exact amount of copies that they need to make and usually it is not to kickstart a development but to kickstart actual physical production.
>>
could someone give me a qrd on what happened to hopoo games
>>
>>1477719
well hopoo was a nigger and decided to sell his company and the ip to the worst company possible
then he went to work at valve on some shitty moba
any more questions?
>>
>>1477719
>Hopoo sells the Risk of Rain IP to Gearbox.
>One of the main reasons being that they want to work on smaller, independent 2D games again, like they used to.
>They promptly go radio silent for quite a while, working on an unannounced game behind the scenes while everything goes to shit for Gearbox.
>Seekers of the Storm comes out, it's a shitshow.
>Hopoo basically says "Well, that sucks. But I still trust Gearbox!"
>A few days later he announces that he and Paul are actually working at Valve now.
>They officially cancel their game and promptly abandon Hopoo Games as a company.
So basically he just sold out again.
>>
>>1477949
the funniest part of this is hopoo saying he wanted to go back to making smaller 2d games again then he goes to work for valve on a moba
I feel bad for ghor :(
>>
>>1477719
he was always a nigger who happened to capture lightning in a bottle but then he spiked it into the ground so no one else could enjoy it
>>
>>1477646
kek it's published by randy's wife
>>
>>1478148
>I feel bad for ghor
don’t
>>
>>1475511
they still havent fixed all the bugs from sots, or even tried to balance it
>>
>>1478309
all he wanted to do was program risky rain bro...
>>
I want to go home…
>>
>global deployment of the 15 minute turbotard filter-for-spam timer has happened
it's been an honor, gentlemen, but i will no longer be able to ask when host is with you.
>>
>>1478959
what, are you some kinda phonefag or something?
>>
>>1478962
dynamic IP+anti-tracking measures in browser
>>
>>1478959
Just buy a pass lmao
>>
>>1478997
is this SA or is this 4chan?
>>
>>1478959
>>1478966
just use a throwaway email
>>
>>1479065
Mildly less retarded than the pass suggestion, but has the same base flaw of deliberately discarding (what remains of) anonymity.
>>
>>1479077
A throwaway email which is tied to no other services is actually less identifying than your IP address, which 4chan already has.
But also,
>>1478966
could you not just enable cookies for 4chan specifically? Are you that concerned about tracking?
Even a dynamic IP only resets once every day or two.
>>
>>1479232
I'd need a brand new one each time.
As for cookies, that would require the site to not shit the bed randomly and require clearing them to start working again.
so it goes. I'll still try to join hosts, at least.
>>
>>1479238
>I'd need a brand new one each time.
You can keep using the same email address, the token it gives you is only active for 24 hours and then you can re-submit the same email address
Your email address isn't kept on the server, it gets flushed, so there's no reason to not just use the same email
>>
>>1479246
Would you blame me if i said i don't trust they're flushing them?
>>
>>1479238
>I'd need a brand new one each time
A new email? Why?
I'm talking about a Hotmail or something, not Guerillamail. You can just make an "Anon Smith" email and use that every time you need to post.
>that would require the site to not shit the bed randomly and require clearing them to start working again
Can't help you there, I've never had that issue with the site.
>>
>>1479247
What reason would you have to care if they're lying if it's a throwaway email?
They're not going to be able to do anything with poopdick69@gmail.com and they let you keep resubmitting it for new tokens
>>
shut the fuck up and host a lobby
>>
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This is a public service announcement: please buy the new (required) Risk of Rain 2™ Game Pass where the game will now take 15 minutes to load the intro. This is to ensure your game is not pirated and is mod-free. We also require you to agree to the new EULA where you must submit a sample of your blood, sweat, and semen alongside your verified Discord username in the Risk of Rain 2™ Official Discord. Thank you for your time.
>>
>>1479325
I do not like the smugness of this albino eskimo
>>
I miss Walter...
>>
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>>1479337
That's HAPAchad to you, peasant
>>
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the eternal wait for host
>>
>>1479363
same difference
slank looks like a nutcracker
>>
>>1479365
>pic
that guy still making custom ror figures?
>>
>>1479554
isnt that from half a decade ago
>>
risky sleeps
>>
host when
>>
maybe the host was the friends we made along the way
>>
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>>1479343
I member walteranon

>>1479365
I member figureanon

>>1480049
I member hosts
>>
>>1480322
I miss them all

except hosts

because there never were any

and also I almost never played because I suck and the game sucks
>>
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Returns Lobby: 109775244740164993
I dunno, I think I've got the TMF mod set up. I also don't have many Artifacts unlocked, sorry.
>>
>>1481253
I died and other D/C'd, maybe connection issue, but back in the lobby. Gonna keep it up for at least another 10-15
>>
>>1481253
Got DC'd and I was lagging hard anyway. Don't think it had anything to do with the host tho I've been having internet issues all day
>>
>>1481274
Damn, that's unfortunate, but that's how the video just games sometimes
>>
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Does this work or get you banned from steam?
>>
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>>1481284
that's outdated, but it still works perfectly fine
>>
>>1481253
And closed. Had to run, but again, GG.
Gets rough for Pilot if you can't pick up multi-hit items



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