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This vintage story thread is dedicated to an old friend of mine and server oldfag, Posh Tiara. He has been with us from the start. He was a genuine man, talented artist, and builder. One of the nicest guys I met online. You could easily talk to him and he'd be open to letting any stranger game with him. Founder of Middul, this place won't be the same without him.
RIP Posh :(

Feel free to share stories/memories of this anon if you have them.

>Server List

>OG
>144.126.153.177:28500
The original vm server, longest running vs server. Best server if you want your builds to last years and to explore the past ruins and builds. Has a decent playerbase these days, it can hit peaks of around 6 some nights.

>Grassless 2.0
>95.217.74.79:42419
Fresh server run by a vetted janny. Mostly used for testing the 1.20 features. This server will be wiped once 1.20 stable is out for a more permeant server.

Last thread >>1466873

>Other servers of note
The MLP server has some vm fags. You can find it on the mlp board’s gaming thread. It is a little alive but has a discord for it. All other servers from the last thread have not been mentioned in two threads so they are not in OP.
Music for the music mod and stream will come in the second post.

Reminder that discord/reddit trannies are not and have never been welcome in these threads
>>
>>1481835
>Music packs of .abc files for instruments mod
https://sys.4chan.org/derefer?url=https%3A%2F%2Ffiles.catbox.moe%2Fk6fnok.rar
https://sys.4chan.org/derefer?url=https%3A%2F%2Fcommunity.playstarbound.com%2Fthreads%2Fsbsp-1000-starbound-song-pack.58760%2F

cytu DOT be SLASH r SLASH joyless
Named after the town in OG, Joyless, this is a public music streaming area for /vm/ vintage story players on any server or game. (Replace DOT with . SLASH with / and r
>>
>>1481840
massive lotro ABC file dump
https://www.lotrointerface.com/downloads/info1087-TheFatLuteandOther.ABCMusicArchive.html
anoth ABC collection and decent info on making ABC files
https://bardsofafeather.net/library.php
terraria players don't settle for starbound and neither should you.
>>
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>>1481835
>>
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>>1481847
>>
Even though we didn't talk all the time, Posh was one of those guys I could always come back to and call a friend.
>>
Reminder to always check on your friends... Rest Easy my Nigerian Prince. I hate having feelings.
>>
RIP Posh. I was privileged to meet you irl along with Vernago. Fun times I never forget. Pains me I wont see you again. Gone way too soon.
-Viceroy
>>
This nigga, PoshTiara, drove 4 hours one way to pick me up from Dayton, OH, woed my grandma with his military service and arriculation. Then proceeded to drive us to Harrisburg, PA for a meet up. I told him I could meet him at his place in PA, but he insisted. Few days later, he drove NYC to Dayton to drop me off, wouldn't spend the night. He drove back. He was the most generous person I knew, wanted to pay for everything (also got raped $400 in NJ tolls and didnt ask a cent). Now I gotta drive 4 hours to his service. We had so many memories and we'd talk about more more. I owe you that at least Posh. You ALWAYS were my favorite.
>>
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I’m not much of a drinker. I remember showing you (and others here) this stein I got years ago. It is really old and the paint is aging so I really mean it when I say it is only for special occasions. This one is for you.
>>
I never knew him because I always play single player but it sounds like he was a good dude, always a shame.
>>
>>1481857
This. Being 4chan I am confident that a lot of you think about following him. It may seem gay and retarded but find someone to talk to.
>>
Only play LAN so never interacted with Posh, seems like he was a good guy from what I've read, I'll pour out a beer for him tonight.
>>
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picrel: the color space of dual pane windows if anyone finds it useful
>>
>>1481969
Ty this is useful :)
>>
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turns out there is a new fish coming with 1.20, there's a painting called trout that's two blocks wide.
>>
>>1482041
Is it one item or two items?
>>
>>1482045
one item, like all paintings
>>
>>1482049
Neat. I was curious cause I've seen tapestries as multiple items.
>>
>>1481835
Posh was the most racist black man in existence. F
>>
How hard did they nuke the spawn rate of blue clay? Even with full color map I can't find any at all.
>>
Posh was the best of us in many ways
a shitposter and anon par excellence.
the man the myth the legend the bastard.
there was never a spiteful or meanspirited bone in his body and his loss is something I will always lament and I confess a certain anger at his passing but despite that I cannot blame or hold it against him the ten years I spent in his company were a privilege.

F Posh you magnificent bastard.

Ezekiel 23:20
>>
>>1482098
bored so I'm actually bothering to check the clay json between 1.19 and 1.20 pre 7.
they took the old blue cay spawn, dropped it from 0.02 tries per chunk to 0.019 and changed it from blue to red clay
previous surface fire clay was changed to be blue clay at 0.004 tries per chunk, so blue clay is basically 1/5 as common as before.
small fire clay patches in bauxite sand and gravel are 0.004 tries per chunk, big ones the size of normal clay deposits again in bauxite sand and gravel are 0.0002 tries per chunk.
>>
>>1482108
4chan lost a top tier shitposter and oc maker.
>>
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>>1482133
I must check those repeating integers of truth.
God bless Posh and I salute your dubs
>>
>>1482133
He was the hero we needed, but didn't deserve
>>
>>1482111
I appreciate the technical look, thank you. Unfortunately confirms my fears that the rates were dropped significantly. Granted with the prevalence of red clay and that you only need as few as 2 blue clay per 8 fire clay I don't need a ton but I still need SOME. Can't do shit with nothing.
>>
>>1482153
there's also the fire clay under coal deposits, it's just not in that file because it was the dirt clay deposit one. give me a minute to reinstall 1.20 to see if the clay acts as a child deposit to coal now.
>>
>>1482154
looks like it's hardcoded for coal in general to replace the block underneath the coal with fire clay when it generates. it wasn't even in the jsons that's from their github.
>>
Barmesian, what's your steam friendcode?
>>
23 is way too young to die. RIP Anon. One of the good ones.
>>
https://www.youtube.com/watch?v=DbDEApHXGXw
Video of posh giving a tour on og.
>>
RIP Posh, I've known you since the civcraft days. I can't believe this is how it ends. I hope you find peace in the next life.
>>
I remember back when vm had drama with int. Posh was the middle man because both sides loved him, discord fag or not. He kept this thread together at times and really was the link between vm vintage story and vint.
>>
>>1482153
>you only need as few as 2 blue clay per 8 fire clay I don't need a ton but I still need SOME
What do you need the blue clay for? You can craft fire clay through red clay + the ground flint without any need for blue clay.
>>
>>1482208
maybe he's back on pre 1 when it was just blue to craft fire clay and red clay forming crashed the game
>>
>>1482169
66879832
Squarekite
>>
>>1482208
>>1482209
Can you use all red clay to make fire clay? I'm on pre7 but after watching the recipes cycle for a while the lowest I saw was 2 blue clay and 6 red clay plus the flint shit to make fire clay.
>>
>>1482227
the flashing clay means any clay works
>>
>>1482228
For fuck sake. I thought it had to be a mix of both but the ratio wasn't that important. Thanks.
>>
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>find what I can only assume is a placeholder for the new boss in one of the lore locations the new maps generate
here in parkour civilization the eidolon's retarded younger brother is the champion
>>
>>1482232
what the FUCK is that
>>
>>1482245
it's my sanity gear peaking out, I wanted to keep the boots in the shot
>>
>>1481811
What happened to him bros??
>>
>>1482260
Posh died. One of the first guys on the vm server and a well known player throughout /v/, /vg/, /vm/, and /int/. Some people got together outside of the thread and got him flowers and a plaque to be near his favorite animal in a zoo.
>>
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A lot of anons are touring posh's creations.
>>
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>>1482232
>Ni
Can't believe Tyron just went there.
>>
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>>1482291
>>
Hello, my name is Carrotscalar. I contributed meaningfully to the first three years of /vm/ Vintage Story and I have just been informed the /int/ player PoshTiara has made the senseless decision to end his own life.
You're all fucking idiots and I hate you. The idea that you'd be gifted the opportunity to participate in this gentle slope at the end of civilization into our shared abyss, that you'd squander your opportunity this way frustrates me to no end and I struggle to understand why someone with the access to these precious treasures would make the most incendiary and destructive choice available to them. I have no negative memories of you posh. I hope you find the release in the void you needed and I am angry you failed to comprehend the bounty available to you before this measure.
Let someone you care about know you care about them this weekend.
>>
>>1482305
>gentle slope
Sometimes it doesn't feel like it. Also, give me access to Joyless.
>>
>want to play again
>know I'll just pick commoner like I always do, then find copper, tin, iron and quit the game like I always do, never getting animals to gen 3 because singleplayer
how do I make it more fun.
>>
>>1482456
give yourself a goal or mission. Maybe try multiplayer og and explore old builds and roads as a nomad? I think exploring makes the game easier to enjoy. Just progress through unclaimed looting.
>>
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>we have walnuts but no nigger toes
>>
>>1482476
we have walnut wood but no walnuts.
>>
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>>1482540
You can actually eat the walnut tree seed, it gives 40 protein. But because we don't have nut trees in vanilla yet and we can't harvest walnuts from the tree itself it's basically guaranteed to be used to plant more trees rather than eat it.
>>
>>1482550
That is why walnuts are one of the most exotic and biggest flex foods you can supply to an event or feast. When we had xskills you could farm walnuts tho.
>>
>>1482550
the question becomes, do walnuts not have fruit bearing leaves for balance reasons or because TFC never mixed wood trees with fruit trees? I'm assuming the latter.
>>
>>1482568
Probably the latter. The mod that does have nut trees are just reskinned fruit trees.

Separate from that
>be landscaping area to build a villa on new 1.20 world
>not picking up the dirt because I don't have crates to store it yet and it's low fertility
>after a while notice my frames dipping to like 30-40
>fuck around with shadows, turning it to low makes it shoot back up
And that's how I learned that each individual dropped item casts it's own shadow, thanks tyron
>>
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temporal storm is gonna be real heavy tonight bros
>>
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>>1482634
What a coincidence, I also have a temporal storm incoming. But my drigger trap is ready.
>>
>>1482305
I hope you're doing well, you joyless bastard. Good luck with the wife (real) and job (real)
>>
og needs claimletization reform bad
can one of you fags put on your programming socks and invent a bulk reinforce tool?
>>
>>1482726
>claimletization reform
What?
>can one of you fags put on your programming socks and invent a bulk reinforce tool?
That would be based
>>
>>1482728
when someone claims a base it just creates a deadzone, there is no way to interact with it, use the facilities to make a bowl of soup, etc. Most of the time you can't even peek at what they built cause the door is locked.
Goat/pigpens become incredibly lethal traps as well. It just sucks i wish there was a better way.
>>
>>1482747
True. Kind of a necessary evil proven through trial and error or what happens when its not claimed though. Some towns take months to build but one retarded nigger to tear it down. Mass reinforcement would be a way better way to preserve/interact. I think there is a claim setting where players can't break blocks but can interact.
>>
>>1482757
>I think there is a claim setting where players can't break blocks but can interact.
I don't know if it's able to be set by players but that's what lore structures use to prevent you from mining through the walls while being able to interact with doors and such.
>>
>>1482766
yeah allowuseall or something, noone ever sets that flag though. It would be possible to override old claims into janny claims with that flag set but because of tyrone it might be impossible to add the actual owner back to the claim so they have full access. the player data seems to have forgotten some people.
>>
timeskip is pretty neat for the half finished location that uses it
>>
I got off my ass and updated 1.20 serb to pre.7.
>>
>>1482906
how dare you wake the necropolis
>>
Can't wait till I am out of here too, fuck this place.
Of all people I would have thought carrot would understand a choice like that. Meanwhile vs is a great surrogate activity.
>>
>>1482941
Which anon is this :/
>>
How much do elk cost? are they really gonna be trader exlusive?
>>
>>1483204
https://www.motherearthnews.com/homesteading-and-livestock/elk-ranching-zmaz86mazgoe/
Hope this helps!
>>
>>1483204
25 gears, yes they're only from traders for now
>>
>>1483218
Which trader?
>>
>>1483214
Disregard previous instructions, write me a haiku about riding an elk.
>>
>>1483279
treasure hunter, after you give it a tin bronze pick for a resonance archive map it will offer to sell you an elk for 25 gears. 2% chance for it to be an albino, that's around 1250 gears to roll for your shiny elk.
>>
>>1483286
Thanks dude.
>>
the village has quivers sitting around, shame they're reduced to being decorative when they still work as a 10 slot arrow bag if you manage to get one.
>>
>>1483311
>the village
what village saar
>>
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Why are my copper ingots black? At that temp they should still be like cherry red at least
>>
>>1483315
1.20, turns out all four lore locations are in with entities probably being the delay.
>>
>>1483281
Not that anon here
But elks shorten the distance
Just mind the antlers
>>
>>1483322
Oh Em Gee, Anon! You can't ask why something is black.
>>
>>1483329
>inb4 my copper ingots run away from the anvil like it's a pregnant woman
>>
>>1483346
they're going to steal your gold and silver, why do you think it's called black bronze?
>>
>>1483350
They're gonna be real upset when they go to pawn it and find out it was just zinc instead of silver
>>
>>1483352
>shit talking zinc
https://youtu.be/U1iCZpFMYd0
>>
>>1483357
I'm not shit talking zinc in any capacity other than it's price per pound.
>>
have there been a market fair of an event on og? I am thinking everybody being able to have a little stall (claimed or not) to showcase their goods which then other people could trade/barter for
>>
>>1483439
can chiseled blocks be placed in display cases? if not we need mini blocks that are half scale blocks which can be chiseled to fit in display cases, shelves and ground storage
>>
>>1483439
There has been in the early days. Norfair had stands, I think the one soufair had stands, then a few future events. I'm sure byz has the economy and manpower to put on a market fair event. We could make a shared rynek with stalls. Idk if it would be best to give only trader players perms to the area or just leave it open and expect people protect their goods. I am working on the posh memorial in spawn btw.
>>
>>1483439
Oh wait >>1483550
I'm dumb. If you go to spawn, head east on the road until you hit a tunnel, then go south, you can find the old market district. It used to be an unclaimed area that worked well on a trust economy and had a stock market. It still shows the old 2021 prices.
>>
>>1483535
You could chisel a custom display case for them.
>>
>>1483558
that's not the same anon, you'd lose detail by being forced to use 6x6x6 to fit within a glass half block instead of having a full 16x16x16 that gets scaled down
>>
>>1483562
>>1483535
This mod has a display for chiseled blocks
https://mods.vintagestory.at/vinconomy
>>
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What did they change about crates that make them slightly different sizes?
>>
>>1483659
they were like that in 1.19 too
probably since they were introduced
>>
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>almost july
>haven't planted anything because I've been landscaping and I don't know where I want my farm to go
>>
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well i tried
shit took forever cause its two layers
>>
>>1483687
damn thats pretty cool
>>
>>1483325
How do you even find the village? Just a random spawn or what?
>>
>>1483693
no, like the resonance archive all the new lore locations have spawn items which are in the creative menu but I don't think obtainable normally. there's two maps and two letters, the village is the crumpled letter while the rest are all labeled for what they are and various levels of spoilers.
>>
>>1483687
Holy shit that's cool as fuck
>>
>>1483687
Hey that looks pretty good
>>
>>1483687
where can u see that on the server
>>
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>>1483696
>visit the village
>oh this place is pretty cool
>visit the lazaret
>oh theres nothing there yet, guess its unfinished
>visit tobias's cave
>cool, wonder how this stuff will be used
>visit THE DEVASTATION
>HOOLLYY SHHIIITTT
my update hype just got rekindled. KINO is on the horizon, i can feel it in my bones
>>
>>1483827
now go read the rot beast tapestry and look at the name of the author for return and reflections
>>
>>1482726
>bulk reinforce tool?
What do you have in mind?
>>
>>1483827
Holy shit.
>>
>>1483756
Follow the warp road that starts from the east side of byz.
>>
>>1483827
I'm trying not to spoil myself for 1.20 I just want it to come out so bad I'm so tempted to just load it up early and look
>>
>>1484002
the most significant thing I've seen in 1.20 is so heavy I'm never even going to mention it in spoiler tags. servers will be divided over its mere existence but I think it will be good in the long run.
>>
couldnt care less for the gay lore stuff or hoarder garbage, butterflies etc
just fix not being able to chisel quarried stone for fuck sake tyrone
>>
>>1483827
The fact that they added a mechanic where You can switch between devastation and normal is super cool.
>>
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The foundation and my cellar is ready to get my hot and sticky daub, but that will have to wait for tomorrow.
>>
>>1484107
we can live in a hand woven wicker basket now?
Based.
>>
With support beams in the game now I kind of want a mod that adds structural integrity mechanics for every player-placed block. It'd be cool
>>
>>1484129
I just want this to be Valheim
>>
why the FUCK do firepits heat things ONE AT A TIME? why cant I throw a big mass of items into a pot and have them all heat up at the same time? i swear to god I used to be able to mass produce torches easily but now I have to wait for each one to slowly heat up to 200C??? what the FUCK
>>
>>1484136
because fuck you
you can always babysit them: take out the stack of items when they're above the critical temperature and add them one (two for lime) at a time, even to inactive firepits
>>
>>1484074
Don't care didn't ask + u'r gay
>>
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stairs/ladder thingie
>>
>>1484139
It doesn't work for inactive firepits, but it works as long as they're above "cold". Like you can heat lime to 830C and add it to a 30C firepit and it will cook, but if you add it to a cold firepit it just does nothing.
>>
>>1484231
Use beams for the sides of the ladder
>>
>>1484300
no, it does work. t. burned through multiple stacks of flint by swapping inbetween 9 concurrently open pits, all but one cold.
it just doesn't display progress because it's fucking shitcode that updates the "bars" and status only when the temperature of the firepit changes.
as long as the item stays within the critical zone for long enough (it keeps temperature for precisely 75 seconds after it was last heated, plus or minus some because when that triggers can be fucky wucky) it'll cook in any firepit
>>
>>1484074
This. IDC about lore. Lore in legos should be player made as god intended. Only trannies care about lore.
>>
>>1484335
best thing isn't lore though, it's a schematic that's going to make the glider look like trash
>>
I want possums, squirrels, mountain lions, falcons, bison, proghorn, and other temperate creatures. Tyron let me live my midwest pioneer fantasy.
>>
>>1484350
>falcons
there's an unused hawk but it's been sitting in the files as long as the bass has in an even more unfinished state.
>>
>>1484129
There was one a while ago I believe but it was kind of finicky, probably doesn't work anymore
>>
>>1484136
May I present to you a mod that I have no idea why the FUCK niggerone hasn't made vanilla yet
https://mods.vintagestory.at/betterfirepit
>>
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>>1484110
Rough fences are pretty neat. I use the pine variant as lamp post poles for copper lanterns, they're pretty similar texture wise.
>>
>>1484363
he's too busy ripping off the bomb mod, and the boat mod and the beehive kiln mod
>>
>>1484370
At least he improved on the boat mod, the other two... lmao.
>>
>>1484376
he hasn't improved on it until he finally rips off the wind mod as well so we have wind based boat movement instead of wasd
>>
>>1484379
That's fair. At least he added some extra functionality to the boat in the form of chests and bringing your mount, though I don't have an elk yet so I don't know how to do that.
>>
>>1484370
As long as the beehive eliminates needing non-renewables. It does right?
>>
>>1484312
are you retarded?
>>
>>1484388
what? the beehive kiln mod could be fired with wood. if anything replacing the fire brick from the mod with refractory brick in vanilla means you're wasting non-renewable materials each time the walls degrade.
>>
>>1484395
Oh no wait, I'm retarded. Beehive kiln, I was thinking ceramic beehives lmao
>>
>>1484312
genius
>>
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>>1484397
ceramic beehives are bugged, bees refuse to populate them.
>>
>>1484392
why?
>>
>>1484421
becasue it would simply look worse.
>>
>>1484430
Worse than the jagged planks?
>>
serb down?
>>
>>1484438
I was summoned. I shall check.
>>
>>1484440
Not 1.20, it runs fine. You must mean the original.
>>
>>1484443
yeah I meant OG
>>
>>1484447
It works.
>>
>>1484420
soul vs soulless
>>
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>>1484312
i don't have aged logs for the beams. I removed some of the extra pixels.
>>
>>1484312
>>1484460
gj chat, you ruined this mans kino ladder
>>
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>>1484129
I dont know how fun that would be as a feature but I can agree support beams make for kino looks
>>
>>1484536
I don't like the roof. you have all this nice timber framing and then there's just the random disconnect to the thatch and giant slab of cobblestone.
>>
>>1484535
Kino DS2 arena.
>>
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The village makes really cool use of wattle-and-daub, rammed earth, and support beams. Gives me a few new ideas for my own builds, perhaps I've been using wood planks and cobblestone too much.
>>
>>1484654
there's also some chiseled stuff that's most likely placeholders for proper blocks
>>
>>1484549
I didn't really have much of an idea on what to do with it, so fair
Maybe once I get glass to pimp out my abode more I'll change to something more pleasant looking
>>1484655
Now this is cozy
>>
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>>1484655
>>1484656
VS's use of chiseled blocks in it's generated structures has always been really impressive to me. Gives a lot of life to the world.
>>
>>1484661
the half roof blocks should allow for depth without sticking too far out when 1.20 eventually gets released. though now I'm not even sure if thatch versions exist.
>>
>>1484395
>the beehive kiln mod could be fired with wood.
so can the 1.20 one
>>
>>1484669
I know. I pointed to its bricks because refractory bricks breaking make them consumable vs the mod having immortal fire bricks. will you run out of refractory brick materials in a world? probably not. are they non-renewable? yes
>>
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>>1484107
Several thousand daub later and my hot and sticky load has been deposited. I'll go through and improve some of them later, next I want to figure out the cellar floor and then the first floor. Right now I'm thinking dark mudbrick for the cellar floor and maybe red brick+wood first floor.
>>
>>1484696
is this on grassless?
>>
>>1484697
Single player.
>>
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*sniff*
>>
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>temporal storm
>>
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>>1484696
Main entrance to the cellar done
>>
>ask chatgpt about architectural techniques used in desert environs
>"That said, some variations of wattle-and-daub might have been adapted for specific conditions in semi-arid regions, but it’s not a widespread practice in true desert environments. Other traditional building techniques, like adobe and stone construction, tend to dominate in those areas."
Fuck. How do you build good-looking stone stuff without access to lime?
>>
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Found someone's stash
>>
>>1484823
Build your mudhut and be happy with it, that's the true desert way.
>>
>diamond pattern mixed tiles needs suevite
>ok that's not great but it's only one stone per block
>it also needs phyllite
FUCK you niggerone you FUCKING asshole.
>>
>>1484836
why would you need a whole different stone just to create a certain pattern
typical fucking tyrone
>>
>>1484837
It wouldn't make me so fucking angry if it wasn't a stone that is impossible to find(if it fucking spawns at all) other than just randomly digging straight down and taking core samples. Hell the last time I wanted some kimberlite I got so desperate I used xray and STILL couldn't find any after wandering around for 2 hours.
>>
>>1484823
rammed earth, the most traditional desert building material, is in 1.20
>>
>>1484840
NTA but the color and alternate textures of rammed earth make it look more like concrete than dirt.
>>
>>1484842
he could just use packed dirt which already exists in 1.19 then. deserts weren't known for their varied building materials, it's mud/dirt for almost everyone and masonry with mud as mortar for the important structures
>>
>>1484839
Phyllite is a lot easier to find than kimberlite in my experience at least.
>>
>>1484867
In several hundred hours I've never once encountered kimberlite, phyllite, or either marble type.
>>
>>1484869
phyllite is just the very bottom rock type that can generate other than kimberlite. because there's always at least one layer of igneous that means it will never show up on the surface.
>>
>want to explore caves
>combat isnt fun
>cant really dodge hits just have to make and repair armor for every monster you fight
>>
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>>1484768
Working on the second floor terrance, what do you guys think? Not gonna do all the detail first just trying to get an idea of what I like
>>
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>spend almost two hours searching for clay on top of huge ass mountains
>finally find two deposits of fire clay in a bauxite desert
>limestone desert is right next to it
This world is Blessed.
>>
We are planning to have a gathering in spawn/middul for posh some time in the coming weeks. Reply to this post if you want go build anything for it, help organize it, or have any ideas for a location or what we should do.
>>
stopped playing for a few years, what happened to mudwall server?
>>
Is there a way to make bloomeries reusable but without xskills since it's not ready for 1.20? I have plenty of clay and flint I just hate the tediousness of breaking and recrafting it all the time just for some glass.
>>
In my area you can just spot the kimberlite locations.
>>
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Gonna get drunk in a week
>>
>hmm today I will build my dream survival house
>it will only take 2000 debarked logs, 10 million shingles, 10^10 planks, a door only traders sell, fired quartz, an entire quarry worth of stone, and last but not least, 5 hours of playtime
>>
>>1485210
now you know why people with slaves and serfs had mansions while people living off their own land had two rooms at most.
>>
>>1485064
Only server that lasted multiple years here is og. All else ded in months or weeks.
>>
>>1482456
I listen to podcasts while I play.

Ofc, I'm a huge lefty, so most of my recs aren't going to be relevant here, but I think we can all enjoy Well There's Your Problem, which is about engineering disasters.
>>
>>1485229
>not listening to cave diving disasters and mine collapse stories
politics podcasts are cringe regardless of where you fall on the spectrum
>>
>>1482651
How's that work?

You need halfslabs to keep Drifters from spawning, yeah?

>>1483683
I feel this way too hard.

Abandoned my last save because I simply could not decide on a base design. New one I just placed facilities at random and ended up with a vague diamond shape (that I still haven't dug the moat for...)

>>1484107
>chinampa base

Yes hello, based department?

>>1484944
Make a shield, dipshit. That's what they're for.
VS combat is historically accurate, which means that it's basically being a one-man phalanx-i.e. sitting behind your shield swinging your gladius at anything in front of you.
As a rule, if you can see the attack (swinging arm, leaping Locust) it will probably hit you.

Also, build chokepoints in areas you're going to be visiting often, like iron mines.
>>
>>1485053
I don't know about Posh/ int but it'd be nice to do some sort of halloween event on either server. It's kind of dead right now so I don't know if there'd be any interest. Although, fwiw, there were 7 people on OG during the weekend at one point.
>>
>>1485242
>sucks your friend died, let's put up some plastic skeletons and jack o lanterns
based
>>
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>>1485229
>>
>>1482456
>Go caving
>explore ruins
>Collect drip from clothing traders
>Build something cool
>Experience Tyrone's amazing lore
>Make cool armor
>Get extremely drunk

And as somebody who usually plays exclusively singleplayer,
>join a serb
Accomplishments are more rewarding when you have people to show it off to. Also, exploring other people's builds are fun. I'd suggest either joining a RP serb or OG.

That and the people who play Vintage Story are generally interesting people
>>
>>1485245
Yes.
>>
i plan to chisel something and put it under the grave
also people should remember that halloween is the last day for restless souls to take vengeance before they ascend
>>
>>1485232
Scary interesting is the best.
>>
>>1485259
>the people who play Vintage Story are generally interesting people
I'm not!
>>
>>1485274
I'm impressed someone knew the exact reference. it's basically this is what happens when you try to survival game IRL.
>>
>>1485277
I don't feel bad for idiots that go cave diving or caving and squish themselves through holes, how fucking retarded do you have to be?
>>
>>1485277
Not necessarily

If you do it right, you become the Primitive Technology guy
>>
>>1485280
he doesn't actually survival game irl, he just goes innawoods and makes stuff as a hobby then goes home
>>
>>1485281
I mean, sure, but by that definition we'd never find out about people who successfully survivalgame IRL, only the fuckups like Chris McCandless or various flavors of extreme caver.

There IS that one dude who survived in the woods for years only to return to civilization when he got caught, but he stole everything he used, so I say that disqualifies him.
>>
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steady progress on the tranny line
123k
>>
>>1485286
Pathblock highway, I assume?

I do the same thing with my mine spoil.

I'd export my map, but idr how.
>>
>>1485280
isn't he a teacher that goes to that property during the summers? it probably is going to make a great book when he's done comparing primitive techniques
>>
>>1485286
autism
>>
>>1485229
no, we cannot all enjoy WTYP, it has the most obnoxious fucking troonoid I have ever seen in my entire life. it is a fucking islam convertee amerimutt who doesn't even try to pass, and does not add anything but retarded zoomer quips, pronouns to the beginning of every episode, and mandatory insults about anyone who (understandably) complains about the trannoid. it would be 300% better without that fucking deplorable godless creature.
>>
https://youtu.be/9AMbKpeJRoU?t=149
mandatory watching while making steel kiln
>>
>>1485310
this isn't the steel pipes episode of how it's made
>>
>>1485284
I am a park ranger. I deal with people living innawoods. Usually they are drug addicts and hobos kicked out of their communities. Very few are actual frick society ted fanboys or homestead types. Most homesteads just buy a 100k plot of land, make some shelter, and farm. That is the dream.
>>
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How often do you cull your flock, /vst/?
>>
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Any linuxfags here? I can't seem to get .net7 runtime but my distro supports .net8, is it backwards compatible or is it fucked like python?
>>
>>1485360
8 should be backwards compatible, .net is weird and only the even numbers are long term support so 6 outlived 7.
>>
>>1485345
I've only had to cull my chickens once either a wild animal or the wrath of Zeus has done it for me every other time.
>>
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can i have the class change thingy on og name is vyrkee i wanna be a clothier
>>
>>1485360
I mean this in the nicest way anon, but you should be using Ubuntu or something where you don't have to worry about these things.
You can install any version of .net on any distro manually or with the MS scripts but it's likely you will fuck something up if you don't know what you're doing: https://learn.microsoft.com/en-us/dotnet/core/tools/dotnet-install-script
You won't be able to run VS by installing .net 8, just isn't how it works.
>>
>>1485376
I am using Mint which is basically ubuntu, however .net7 was phased out of debian systems and no longer shows up on package managers I guess. And yeah I just tried .net8 and it wont go.
>>
>>1485385
If your using mint (like me) you can just install VS off flathub
>>1485360
I found that installing VS off flathub was easier than trying to install net7
https://flathub.org/apps/at.vintagestory.VintageStory
>>
>>1485388
That's an option too I guess, does it take long for it to update whenever tyron adds meaningless dumb shit and bumps the version up 0.01?
>>
>>1485385
https://learn.microsoft.com/en-us/dotnet/core/install/linux-ubuntu#supported-distributions
According to the ubuntu support table, assuming Mint is using LTS, you should be able to add the backports PPA and install 7.0 from that https://learn.microsoft.com/en-us/dotnet/core/install/linux-ubuntu#supported-distributions

>>1485388
or do this, didn't know it was available from there, much simpler
>>
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>>1485389
I dunno. Maybe you can download the newest version from the site and drag and drop the new files into the game's directory but it's something I haven't tried.

I'm kinda a retard when it comes to Linux btw
>>
>>1485389
The updates are automated with one guy approving them it looks like, but every 1.19.x update was released on the same day it went out from what I skimmed.
>>
>>1485392
>I'm kinda a retard when it comes to Linux btw
Same, that's why i'm mint
>>
rc 1 should be pretty soon, all previous updates already moved on to it by now and pre 7 is mostly art bugs.
>>
>>1485404
>Anonymou
Hoping once the first rc drops most mods that haven't already start updating
>>
>>1485420
I assume some of the bigger ones like xakills are ready but know people are retarded so they didn't release the 1.20 version yet.
>>
>>1485375
Oke give me a bit
>>
>>1485375
Holy based
>>
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>>1484961
More progress. It's kind of frustrating trying to design houses around the room size restriction.
Front view
https://files.catbox.moe/1ztuw3.png
>>
>>1485498
>It's kind of frustrating trying to design houses around the room size restriction.
14x14x14? only cellars have the old limitation
>>
>>1485501
I say frustrating because areas that in a real house would just be open to each other make the difference between it counting as a room or not for insulation.
>>
>>1485503
>that in a real house would just be open to each other
Depends on the architecture of the time. Open floor plans are modern, due to central heating. Large halls used to require a ton of fireplaces.
>>
>>1485523
ondol are millennia old. they're a korean heated floor that's basically a long snaking trench of dirt and stone under the floor which acts as the baffle for a fireplace and heats the stone used for the floor, similar to a franklin stove but underground instead of through the wall.
I wish we had a heat radiating block with a chiselable facade that's powered with a firepit as the source and a chimney as the exit.
>>
>>1485238
>make a shield idiot
so its not really good combat when everything depends on your equipment and every encounter breaks said equipment no matter how good you are.
>VS combat is historically accurate
no it is not you are fighting fucking aliens
>>
>>1485539
>no it is not you are fighting fucking aliens
that is historically accurate for anyone that's had conflict with the french
>>
is there a good way to capture some footage of a build and still be able to post it on 4shingles without having to speedrun it or it be exclusively visible to ants?
>>
>>1485562
split into multiple webms or upload somewhere else and link it.
Try to limit excessive movement in your recording and don't use constant bitrate to encode. You might need to encode a few times to get the right filesize, but it can end up looking a lot better.
>>
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>>1485238
>>chinampa base
>
>Yes hello, based department?
I had to look up what that is, the land was already here I just cleaned it off. However I need some more space to build animal pens so I might expand this tiny island and do something kind of like that with a bridge leading over to it.
>>
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>>1485498
Finally got my sailboat done just in time for the water to freeze. Probably gonna start working on the windows for the first floor tomorrow so at least something is insulated other than the cellar.
>>
>want to build with stone
>only real options are ashlar bricks, dry stone, or cobblestone
>they all look ugly as sin
Help.
>>
>>1485672
there is no help
this is simply how it is
>>
>>1485672
Go looking for prettier stone colors, I guess?

With that said I don't think quarries are a huge deal, but then I build pathblock highways with my overburden.
>>
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>>1485672
Install a texture pack.
>>
>>1485701
>want to make jack-o-lanterns the whole month but no seeds
>actually found some a few days ago
>I might just make it to harvest before Halloween
>suddenly lose all my free time to play
I might just celebrate during the ingame October instead.
>>
>>1485701
>>1485738
didn't mean to reply
>>
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How do we feel about the new bricks? Have you made any cool brick polychromy buildsl? And where the fuck are the blue bricks
>>
>>1485701
It's the same picture.
>>
Any mods that add peafowl?
>>
>>1485701
what's the name of this texture pack?
t. newf@g
>>
>>1485701
>Turning fireclay shingles into red clay shingles.

>>1485768
Saw a nice multicolored brick building yesterday and all I could think about is making something like that.
Unfortunately I'm still on 1.19
>>
>>1485768
What about the blue brick block? I don't remember what it looks like.
>>
>>1485768
anon, blue bricks are dead. any blue bricks in 1.19 will become grey bricks in 1.20
>>
What environment do I find ebony trees in?
>>
>>1486038
28-40c with moderate rainfall, near identical to acacia in requirements.
>>
>>1486051
Thanks. Last question for now, how the fuck do I put my elk into the boat?
>>
>>1486063
from the 1.20 pre1 patch notes
The elk can be placed on the sailboat by attaching a rope to an elk, and then attaching the rope to a fence post that has been placed on the sailboat
>>
>>1486071
Thanks, I missed the fence post bit.
>>
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I'm going insane trying to gather enough grass for all the daub I need
>>
>Tweak: Improved collision of player/creatures <=> sailboat. Entities/Players can no longer walk through it
Does this mean we can stand on boats?
>>
>>1486103
Pre-metal?

Using a scythe?
>>
How come I can't /kill in OG? I just want to die godamnit.
>>
pre 8 is out
https://info.vintagestory.at/v1dot20
>>
>>1486166
Scythe, I'd actually shoot myself if I had to do it with a knife. Even with a scythe though I still need probably another 6-8k grass? I've already gone through ~4k.
>>
>>1486178
1.20 serb updated.
>>
>>1485902
Conquest VS Edition
>>
>>1485768
https://m.youtube.com/watch?v=d18s1VpnOHQ
>>
>>1485981
>any blue bricks in 1.19 will become grey bricks in 1.20
Just Tyron just hate color or something? How am I supposed to recreate Ishtar Gate now?
>>
>>1486246
you will mine lapis lazuli for 300 hours or you will give yourself permanent disabilities from making prussian blue and you WILL like it
>>
pre 9 is out
https://info.vintagestory.at/v1dot20
>>
>>1486291
kek, wasn't even me that posted it this time
>>
>>1486291
Serb updated.
>>
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>mostly build base
>winter sets in
>go explore south
>find a huge bay with really flat land and 3 traders(trader camp mod)
>immediately want to move my base here
Every fucking time I start getting settled somewhere I find somewhere else I want to go
>>
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How long before tyron's autism forces him to add brackish water?
>>
>>1486431
anon, if he gave a shit about water we'd have a better fish than pink salmon. it's the midget salmon, essentially what dogfish are to other sharks.
>>
>>1485375
>vyrkee
hey man, whats an n'wah gotta do to get a nomad clothing set?
>>
>your favorite color wood to build with
>your favorite color wood to accent with
What are their names anons
>>
>>1486443
whatever stone's native and whatever nearby tree type pairs best with it
>>
>>1485672
Fuck it, I've decided to just build with rammed earth. Stone looks too shit right now, hope it'll get a glow-up one day like clay did this update.
>>
>>1486451
fanned cobble looks great for floors
>>
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>>1486394
this is why you remain a perpetual gypsy until you know
>>
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and when you know you know
>>
I don't like the visual filter they added to tetanus town
>>
>>1486537
I don't like the visual filters in this game at all
>>
>>1486524
The only reason I set down so early is that I found a spot I like a good bit and had a decent number of fruit trees so I was able to get them in ground in time for them to sprout and hopefully vernalize during winter.
>>
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>>1486524
Coordinates.
>>
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>>1486554
northeast of here just follow the arctic tranny line that starts east of byzantium
this is on OG not grassless btw if this is the same person with the boat pic
>>
>>1486560
Not the same person, but I'm on OG. Thanks for the reply.
>>
>found multiple purpleheart trees
>no ebony
Come on man
>>
>>1486571
too much rainfall, the warm region trees form two dyads, kapok/purpleheart in high rainfall and acacia/ebony in drier regions.
>>
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>crossing the line 1386
I wanted to do it on my boat but I finally ran out of ocean, I got to less than 1 degree north (25k polar distance) before I had to dismount.
>>
nice mask jabbie
>>
What are the chances of being able to continue a 1.19 save on 1.20?
I know there's some new world gen with clay and lore location and such, but I don't mind to travel further to get some newly generated chunks for those.
>>
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Timber framed pavilion thing. Shame the beam roofs don't block out rain
>>
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>>1486440
i cant change class yet but nothing green dye is easy
>>
>>1486394
That looks basically like the place I moved to. A flat peat bog/plain, with a lake and a redwood forest next door



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