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Alpha 2 is upon us /vm/! Anyone playing? Is it epic for the win? Redditors having a meltdown rn over some graphic shit but we hardcore gamerers know it's gunna be da bomb right?

https://www.youtube.com/watch?v=IDV_KUANBpw

>The Ashes of Creation NDA has finally lifted. After 8 years in development, reception is a bit more mixed than I would have liked. Let's find out why.

Check out creators coverage mentioned in this video:
@RitchieSH • Alpha 2 FIRST IMPRESSIONS VERBAL NDA ... https://www.youtube.com/watch?v=xWzSgdYluzs&t=0s
@isth3reno1else • My Pre Alpha 2 First Impressions- Ash... https://www.youtube.com/watch?v=v3VLuNpPlG8&t=0s
@Nyce-Gaming • I Played Ashes Of Creation | Should Y... https://www.youtube.com/watch?v=gDmSCfZuRRY&t=0s
@TangentsofCreation • The Shocking State of Ashes of Creati... https://www.youtube.com/watch?v=b8xfSJxRlzU&t=0s
@RyveGenesis • Ryve's thoughts on the ROUGH STATE OF... https://www.youtube.com/watch?v=TKtqIVpjhuI&t=0s

Lots of streams currently happening, it looks nothing like the livestream previews:

https://www.youtube.com/watch?v=nFTb9dt8KMg
>>
>>1481976
>[YouTube] FIRST LOOK at Ashes of Creation Non NDA *ALPHA 2 * | Esfand Live 10/25/2024
Why is there a book randomly floating and clipping into the guy in the livestream?
>>
https://www.youtube.com/shorts/c-Wgmsc8CuE

lmfao steven pizz0wned this nooblet
>>
Are there any big streamers actually playing this?
>>
>>1482855
They were banking on asmongold. Bad timing of events.
>>
This game surely is ashes of some creation.
>>
>>1482855
Literally no one.
>>
>>1482857
LMFAO and he's banned, I missed that, this is going to tank the game entirely.
>>
https://www.youtube.com/watch?v=VAJvqxLLnJI
Big oof. Even this guy is leaving and focusing on New World and Archeage Chronicles and look at him, he has nothing in his life.
>>
https://www.twitch.tv/paradox_gaming_network
Some incel raging against AoC now.
>>
why is this thread so dead after the alpha? Was it shit?
>>
>>1484759
Yeah, this has like 10 years left to reach the level of a very poor copy of Archeage or Throne of Liberty. It's supposed to be revolutionary or whatever the fuck and they didn't even plan for all the features Archeage had ,much less something a successor of Archeage should have.

And currently only a small portion of one zone out of EIGHTEEN PLANNED ZONES is in the alpha. And none of the systems from all the preview livestreams are in, turns out they were just wishlist livestreams, not actual development updates.rhdad
>>
>>1484759
On the first day, all the streamers on one server got together and "used diplomacy" for each of them to take one node with his people, and then colluded to build one thing in one node, another thing in another node, etc. so that they basically have a power hierarchy over everyone else forever. This has been received by the fanboys of the game as something good, since they don't understand that if the game ever comes out, they'll have to slave their in-game lives away for those people.
>>
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>>1481976
>20 years to get to this point
and people still have hopes for this shit?
>>
The only good thing I can say is I'd rather play this than pax dei if I had a gun pointed on my head
>>
>>1485457
I'd rather play Pax Dei because it has all that building stuff in it, which I like.
>>
This game has been in development for 9 years.
And it sounds like the endgame would be centered around everyone funding their parasocial relationship with a streamer
>>
>>1486119
have you checked their >reddit?
those people are insane
>>
>>1481976
Why'd you put a video by a non-human in your post?
>>
>>1486119
That's what happened so far.

https://forums.ashesofcreation.com/discussion/62470/will-streamers-take-over-our-servers
>>
https://www.youtube.com/watch?v=E7O1lNfKQF8
This is the real purpose of the game, this pathetic idiot spent stolen millions just to be invincible and shit on people.
>>
https://www.reddit.com/r/AshesofCreation/comments/1gimjdz/massive_zerg_guild_concerns/
lol
>>
>>1490247
They banned a bunch of people from that thread including me for perfectly normal posts. They tend to mass ban anyone going against the grain when Steven's integrity or any streamer's integrity is questioned in any way.
>>
>>1490738
thor's been streaming it but he seems like kind of a kiss ass idk
>>
>>1490750
He's the guy who got me and the other posters banned. Basically he started whining about getting "stream sniped" when someone killed him, and directed his entire chat to brigade the thread and mass report everyone in it who wasn't one of their people.
>>
>Baldo can't even get the game to launch
Extremely embarrassing.
>>
>Baldo got harassed out of the game
kek this is actually so fucking funny the devs must be FUMING
>>
>>1496000
They are giving him special privileges and banning everyone who goes against him like they did to the furry retard who has a 20k people guild. This game is a nepo shitshow even before launch, imagine if it ever comes out, it will just be Steven circlejerking with streamer cliques.
>>
>>1495960
>Can anyone give me a rundown of what the game plays like? Is it an Archeage clone? I love open world pvp. Is it faction based pvp? Are the factions based off races? You choose two classes right?
It doesn't play like anything yet, there's just mob grinding and basic quests implemented in 20% of one single zone.

It's guild-based PvP with no factions, so it's basically "join the zerg or quit".
>>
>Make an mmo all about pvp
>pvp gets you banned
>>
>>1496167
it basically is a lineage 3
with all its pros and cons
so expect a russian/chinese/brazillian organized cheater mafias to take over game and RMT market in a month or so (devs ofc wont do nothing)
worst thing is you have to pay for it
>>
Does this game have tank-dps-support set up? Will it be party finder simulator like every other game with this feature?
>>
>>1496439
yes, classic tank-healer-dps
>>
>>1496439
You need a group to do anything currently, don't expect this to change since it's part of the game philosophy. It's basically going to be >>1496438 and it's extremely geared for streamers with out of game following, since the game is made by one guy who led a similar mafia in L2 and AA, he doesn't give a shit about the game being fair, or playable by normal people, or anything like that, the main audience that he's making the game for are guild leaders, not individual players.
>>
>>1496504
So the game is dead on arrival?
It's gonna get big and then the players will continue trickling away until the game has a small amount of players left.
>>
>>1496511
The fate of literally every single PvP-focused MMO ever produced, time and time again.
>>
>>1484658
Didn't he get banned from the AoC discord because he was extremely rude or something to the devs? He was an ardent supporter of the project and helped make the wiki too...
>>
>>1496539
I think the most jarring problem with pvp focused games is that they don't have a way to make the casual normie guy have fun. Most of these games have some ranking system in place to deal with this but the guy that logs in and plays for an hour will get fucked by this system because you need to play a lot to get in a reasonably good position for your skill/gear, so most of them will just drop the game. I don't think it's the pvp the problem
>>
>>1496504
this
and when we say "mafia" we really mean it
those people killed each other irl over ingame shit
like dvp guy from Teon server
https://maxcheaters.com/topic/103605-dvp~what-happened-see-here/
>>
Steven has made it pretty clear that at the streamers are above you and more important. I really hope he can get it out of his system before launch. He is so obviously addicted to the attention now that I am getting worried. Lyneth is just him going from stream to stream like ashes jesus just basking in the attention.
>>
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It's going to be the type of game where you either play day 1 and sweat for eternity - or you don't play at all.

You HAVE to be in a big guild, you HAVE to play every single day to stay ahead of the curve, you HAVE to grind experience and gear and nodes and all the shit necessary to be the dominant force. If you don't do these things, you are actively shooting yourself in the dick. Take a single day off? The players you were once ahead of, you are now behind. You have just increased the number of people who can abuse you and make your experience that much more difficult and unenjoyable. This is exactly what happened with early Black Desert Online and Mortal Online where if you fall behind, you stay behind. All the no-lifers pooled together and took control of the best grind spots, the best nodes, the best gold farms. If you tried to encroach on their territory they'd fucking swat you like a fly due to being ultra high level and incredibly geared. Shit rolls downhill and you fight to stay near the top unless you want to get buried alive by everyone else's shit. And once you're buried, it's virtually impossible to crawl out.

Don't even get me started on the parasociality of streamer-viewer relationships. The viewers are going to feed their favorite neckbeard all the gold, gear, reagents, etc. that they can muster and completely wreck any semblance of power and economic balance that might have been established. It happens literally every day in every MMO. The sheer volume of available bodies and resources to be thrown at anything means the world has already been 'shaped'.

tl;dr shits fucked, there's no way this pans out in a positive way
the shilling on Twitch doesn't make it look any better

picrel is just a few instances of glaring concern
read through - https://arch.b4k.co/vm/thread/1238145 - if you haven't been in there already
>>
so the two projects that virtually all remaining glimmers of hope rest upon are the riot one and the ghostcrawler thing, right?
fantastic
>>
>>1497013
I'm having fun with new world
>>
>>1497013
the riot mmo is dead Jim. it's a skeleton crew atm.
>>
Ashes will never actually release but if it somehow does it'll be DoA after a month.
>>
>>1496910
>>Don't even get me started on the parasociality of streamer-viewer relationships. The viewers are going to feed their favorite neckbeard all the gold, gear, reagents, etc. that they can muster and completely wreck any semblance of power and economic balance that might have been established.
This already happened in other games like Archeage with guild leaders and inner cliques, but with streamers it's especially obnoxious because of how out in the open it is and how no one gives a single shit.
>>
>>1497013
>are the riot one and the ghostcrawler thing
Wait I thought that was the same project...?
>>
>>1497159
Simple, none of them are actual MMOs where you're supposed to live in the world.
>>
1497159
oh look it's /vm/'s resident pvp schizo
>>
>>1497248
Is this the guy that thinks Rust is an MMO?
>>
>>1497243
ghostcrawler left riot two years ago
>>
>>1497159
meds
>>
>>1496166
lmao this game is dead on arrival. wtf its not the gm's job to ban people for in game harassment how incredibly insane are you? Its normal for a popular player to get griefed. If you're popular you get griefed but you can also get people to help you and thats how you create in game drama. So what that he got pked boohoo. I got targeted by 40+ people back in the day during L2 mass fights and instead of quitting i taught my entire clan how to play the game and eventually our enemies couldn't do that any more. Didn't need a GM to save me. If Steven wanted people to stop killing Asmongold maybe instead of BANNING them he should've gone there with his character and KILLING THEM to create in game PVP/Drama/storyline. Steven WAS showing preferential treatment. Trying to buttlick a fully pve player like asmongold is going to ruin the integrity of the game as a whole. Asmon is NEVER going to stick to a game and be a pvp player cus hes never done that before. You think banning people for using the in game system is going to make the game look good? I wont even play the game if this is a thing and you'll still lose players. You either cater to pvp people or you cater to pve scrubs.
The correct answer would've been to defend asmongold in game not to ban people
>>
>>1497243
>Wait I thought that was the same project...?
It isn't. The guy left riot and created his own indie studio and mmorpg project sponsored by netease (not even joking)
https://fantasticpixelcastle.com/ however, so far besides a one year running monthly podcast series on their yt channel nothing has materialized.
remains to be seen if/when netease will pull the plug.
>>
>>1497620
It was hard to tell from the clips I was seeing but I think Steven or someone on the team was there and was insta-nuking people trying to gank baldo. I think they just got fed up after a while.
>>
>>1497750
They were right to ban everyone. It's 2024 Anyone with the ability to get into Alpha II (i.e. earn money) should have some idea how Marketing works and how important it is. Their momentary "fun" was literally taking marketing dollars from the devs. Those players should have been sued for that, not just banned. stop being a snowflake and start thinking about business. No excuse for not knowing how business works in 2024. get out.
>>
>>1497704
Yeah that's not happening.
>>
>>1497620
Streamers are nothing but shills - which is exactly why they're protecting them and banning players for 'bad behavior'.
Consider how long the studio has been in development and how little they have to show after all this time. Their only option is shilling. They have to pay off streamers and have them tell you how great this alpha-level playtest is, even though it is in fact JUST an alpha playtest.
That's another one of their jewish tricks too. Developers love reminding you how this is an alpha playtest and "everything is subject to change; this is not a representation of the final product". But in the same breath they'll have streamers fellating this barebones slop like it's "the greatest MMO ever", "the new WoW/FFXIV killer", etc.

I could never trust these clowns. Overpromise, underdeliver, again and again.
>>
Has no one actually thought that streamers organize this kind of stuff for content? From what I've read on reddit, the Pirate Software guy, after a few days, had that one guy who said they'll all mass report him back with his guild tag...
>>
>>1497755
braindead take
>>
>Make dogshit PVP MMO
>People do the PVP Bit
>Ban everyone and cause a meltdown.
What the fuck was anyone expecting?
>>
Having a GM act as an all-powerful police in what should be a sandbox feels so american type of thinking and extremely immersion-breaking.

I feel like Steve is thinking about Ashes like a D&D game. Personally, I don't like the idea of D&D because the amount of ambiguity and self-regulation required to make it work. D&D is more like playing pretend among friends. The goal of making a video game should be that you no longer have to play pretend, but you can actually play the game by its rules without such ambiguity.

If an undesirable thing can happen in, it's probably because there's a loophole in the system that needs to be patched. I'm not sure if all problems related to stream sniping can be patched by the system, but GM intervention should be the absolute last resort (as it breaks immersion), not a first-line treatment.

So let's try to solve the stream sniping problem by improving the system:

a big figurehead = one player getting targeted by masses in a way that breaks the game for them. The motivation in stream sniping is personal and not about in-game resources, so reducing rewards doesn't matter.

The first thing that comes to my mind would be some system that kicks in when one player gets repeatedly attacked/killed by different people (or even same person but I haven't thought about 1-on-1 dramas), the punishment in the corruption system for killing that player would drastically increase and accumulate in an exponential fashion, like putting attackers at increased risk of losing items etc. This should be of course visible for the attacker to ward them off. Essentially protection against targeting.

Would this affect in-game roleplay in terms of leaders getting increased protection? Maybe, but it's maybe also not bad thing. Remember, the protection kicking in means that the target has already got a fair share of abuse. The system wouldn't apply to wars and other PvP systems, only free random killings.
>>
>>1498627
Or just don't play because these games were bad enough with just Discord megaguilds, now that there's streamer cancer guilds too it's completely pointless.
>>
>>1497159
player retention does not debunk "you have to play day 1 and sweat for eternity"
>>
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>>1498627
It's "funny" and "content" when a streamer/Youtuber griefs someone for hours.
It's "griefing" and "toxic" when it happens to them.

You solve the problem by not acknowledging it as a problem in the first place. Part of being a figurehead means being subject to scrutiny and heckling of the public, as well as the support and hand-me-outs they bring. These are the cries of entitled man-children who want all of the good and none of the bad. If you can't handle the heat, stay out of the kitchen.
>>
>>1499061
It was supposed to be like Archeage, then they just said it will give flavor to the primary class spells (for example a movement will either be a leap or a blink or a portal). I have very little faith in it being in any way interesting.
>>
It's February 2028 and Actually Pirates CXVII has just captured the last node on their server.

Finally, the map has completely fallen under the streamer's control. Working in shifts around the clock through Discord, response teams are swiftly coordinated to beat down any form of resistance, and caravans roll uncontested through the land. The last attack on the mega-alliance's holdings resulted in a great purge where dissenting players were spawn-camped, with a constantly rotating force surrounding the available spawn locations just out of guard range, finally shutting down their efforts. Corruption, after all, means little when there is no threat of death and all of the server's resources are brought to bear.

In the past, the GMs would have intervened and banned the spawn campers, but the mega-alliance staged a boycott against what they perceived to be unnecessary limits on what was supposed to be an open sandbox and unsubscribed en masse, and the developer couldn't afford to lose the revenue. The sheer influence of the content creator has been such a factor in the developer's bottom line that the GMs have been ordered to stand down and let things play out. After the dev appeased the spawn-campers, the alliance resubscribed and that windfall resulted in happy faces all around. For their help in holding the peace, the GMs are taken out to expensive dinners at conventions, given wonderful gifts, and in some cases, high status within the alliance itself.

With this, Thor has done something that many people dream of - completely conquering a server in an MMO. To the game's credit, it absolutely delivered on this promise. However, the future is in question.
>>
>>1499404
Originally, many zealous fans speculated that this sort of scenario would never happen, and even if it did happen, it was good for the ga- uhh, I mean, it would eventually cause the dominating force to splinter and start fighting themselves. But the infighting never came. First, the more 'hardcore' elements of the resisting alliance become demotivated as their members refuse to answer CTAs, leaving them vastly outnumbered even in the most remote skirmishes. They eventually concede and move to a different server to start their grind anew.

The more casual players stick around longer, as they don't pose much of a threat. Some of them give in and join one of the many guilds in the alliance and are given menial tasks to keep the war machine running. Those that don't want to play ball decide they want a small node for themselves, but their pitiful raid is repelled by thousands of players in different time-zones coordinated to beat back their every advance. The casuals are looted to make sure they need to work in the shadows to gear up again, and eventually, their spirits break and they quit the game.
>>
>>1499407
Now the server is in perfect stasis, just a place for the mega-alliance to generate money unopposed. A few of the guilds get bored of the lack of conflict and start to offer their nodes, guilds, or resources to unsuspecting players on RMT websites, cashing out before they go. Thankfully, this amounts to more income than all those gifts used on the GMs, leaving a net profit! These in-game benefits are bought, then systematically taken back by the mega-alliance, becoming a real-life revenue stream that continues until the server's reputation is so damaged that no one buys the RMT goods anymore.

With no content and no profit to be had, the fun of the game fades, and now the Actually Pirates alliance starts to bleed players. Eventually, Thor decides to galvanize the forces by declaring a new start on a different server. With most of the playerbase already entrenched in their own politics on other servers, no one comes to repopulate the abandoned realm, and their own servers are overrun one by one.

Only a husk remains, a stark memory of what was. Everyone learns a different lesson depending on their perspective, but not the one they needed to learn, and in ten years, a former Actually Pirates member launches a Kickstarter to fund a new MMO.
>>
>>1499404
>>1499407
>>1499408
solid read and the unironic future of this game
>and in ten years, a former Actually Pirates member launches a Kickstarter to fund a new MMO.
jej
>>
>>1483312
What's the drama story?
>>
https://www.youtube.com/watch?v=DufPPHnl7Ms
Youtube recommended me this lol
>>
>>1499488
tl;dr Asmongold started playing, then of course everyone went to kill him as soon as they saw him, then Steven started using GM messages to tell everyone not to kill him because he's Asmongold, then people killed him some more, then they got banned and Asmongold left.

Then for the first time people started actually thinking about ganking and zerg guilds and GM corruption and favoritism seriously (and a lot of them who expressed their thoughts on the subreddit got banned from it instantly). Now Steven is in a pickle and has no idea what to do because this was all so hard to predict and no one has been saying anything about it for the past 8 years.
>>
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Ashes bigots, your response?
>>
>>1499732
>200 replies to that
>threads with actual concerns about game systems have 5 replies
>>
>>1499732
>that told me it was my job to Mommy everyone

HOLY FVCKING BASED
>>
>>1499731
Also before that when Pirate Software's guild spawn camped someone and made them kill on sight forever until they quit the game, that was deemed fine by Steven and just "emergent political gameplay" or whatever. Basically if a streamer does it, everything is fine, he'll suck their cock. If normal people do it, he steals the $120-10000 and bans them.
>>
>>1499767
Obviously you protect the people who are advertising your game for free. It'd be foolish not to.
>>
>>1499767
Pirate Software was also sucking Steve's cock on his stream very hard
>>
>>1499835
So when a streamer has a 15k person guild like the furry, and doesn't let anyone else play, you have to protect the streamer? Why sell the game to normal people at all then? Why not just sell to streamers and pit them against each other?
>>
>>1499731
Hah, holy shit. Streamers are gaming's worst cancer proven time and time again
>>
>>1499995
And then later Steven did a classic "mixed signals" interview with Pirate Software - a streamer who has stated publically on his stream, that his style of "PVP" is to harass/grief people until they quit playing the game (which everyone knows how these games are played anyway).

So that's where he decides to give an interview and in part talk about how tough he is going to be on griefers. Are you kidding me? Did they not vet the streamer at all? Is it only Pirate Software who is allowed to grief whenever he wants? Because he is a streamer? Because he is a zerg? Typical favoritism that everyone's already been worried about because in these games guilds with friends who are GMs always end up on top, and it's impossible to prove such out of game connections.
>>
11/13/24 Ashes of Creation PTR Patch Notes - Levels 5 and below have the option to turn off PvP in starting areas

https://www.reddit.com/r/AshesofCreation/comments/1gqkx90/111324_ashes_of_creation_ptr_patch_notes_levels_5/

LMFAO custom Asmon patch.
>>
I came to this thread because I was curious about the game but there isn't anyone here talking about the actual game, just doomposting and eceleb bullshit. So how is the actual game? Does it actually have half decent world pvp? Is the world interesting or interactive at all? Is crafting/economic play well developed or a shitty afterthought to capture autismos? Is the game fun or has it already collapsed into a poopsock grind battle between the hugest coalitions of NEETs, streamers, and RMTers?
>>
>>1500586
None of this exists yet, the Alpha only has mob grinding, some basic quests, and 20% of one zone (out of 18 planned) developed. It doesn't even have all the classes yet and they already decided that the 2 class combination (it was supposed to be 8x8 classes, with each combination being unique) will not really do anything except change skills cosmetically.

Check back in 20 years or so.
>>
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I can be someone's resource slut in this game and get gaped each day by a warlord's stinky gigantic cock!
>>
>>1500594
So it's the standard early access rugpull where they did an embarrassingly bad job and embezzled half the money, can't say I was expecting different but I had some hope.
>>
>>1500594
The 8x8 class thing was retarded from thr start. Functionally there is only so much shit you can even add so unless like 32 of the classes were crafting related or something like that I can't imagine making the other classes noticeably different in combat
>>
>>1500586
The game is never going to be released with anywhere near any of the promised features. Its a joke.
>>
>>1500701
Well Archeage had a 3 class combination and 14 classes, so it was a lot more combinations than AoC was planning and it worked fine.
>>
>>1500586
>So how is the actual game?
no one knows because there's nothing to show
you can barely call it a game in its current state

>>1500594
>>1500701
>it was supposed to be 8x8 classes
>with each combination being unique
it was never going to happen
why the fuck would you pick a 'second' class if you're going to get a 'third' class that's supposedly completely different and overwrites your first and 'second' classes?

at best it was going to be a shitty, watered-down down form of multi/dual classing where you lazily slap all the features of two classes together or you only get access to half the features of your secondary class

more lies
>>
>>1500727
>it worked fine.
No, it did not. Aside from a boat load of not directly related issues caused by inferior control of the outside Korea publisher only like 6 of those classes were significant in the metagame especially the DPS centric one that mixed all three archetypes of ranger, melee, and mage.
>>
>>1500786
>especially the DPS centric one that mixed all three archetypes of ranger, melee, and mage.
Doesn't exist.
>>
The game is no longer GAAS
It's game development as a service
Anyone who falls for this is an actual retard. 8 years and jack shit to show for.
>>
>>1498627
>>1498918
so it sounds to me the streamer issue is already a solved problem socially, it's only remains a problem because the solution was intentionally removed.
>>
>>1500834
What?
>>
1500899
Kill yourself PvP schizo
>>
>>1500899
PvP or not, who the fuck cares about this game anymore? It looks like shit.
>>
>>1500856
I meant that stream snipers and griefing were already the social solution. giving absolute, one sided powers to one group of people will always create problems
>>
>>1501330
It's not much of a solution when they have out of game groups that are 100 times bigger than any group that anyone could ever possibly think of organizing in game.
>>
>>1501352
I was thinking more the mods gave streamers protection precisely because their hasslers would eventually drive them out of the game. and if it won't, why they fuck are they giving them special treatment in the first place
>>
>>1501525
There were two different incidents.

>Pirate Software which has thousands of players puts a tiny guild on KOS and the furry vows to gank them until they quit the game
>Steven chimes in and says he loves seeing emergent political gameplay like that

>Asmongold gets ganked by people
>Steven chimes in and bans the gankers
>>
tanking feels like shit and using the shield doesn't flow well.
>>
>>1503271
the entire combat feels like ass
>>
You either CAN or CAN NOT perform an action. If you are allowed to PK other players then you CAN. It should not be turned into a CAN NOT. Once you obstruct that you no longer have any TOS or Rules. Any action taken against an account is an abuse of power and should not be tolerated by the community. You do not need a reason or to justify actions in a PVP game. Lineage 2 had a strong hands off approach to this.

Ashes will essentially never have any actual rules besides an individual intruding and placing their own personal opinion above any TOS or claimed rules. Furthermore, no ACTUAL rules will ever be stated either to help support this broken system. It will only be generic guidelines that will be determined by staff.

It's all made up bull *. They would never instate actual rules such as you can not kill a player 7 times in a row within 1 hour. It will be you can not "harass others" or generic phrases that could literally mean anything. The only true RULE is the staff of random people will make up decisions that may effect your account based on whatever personal ideology they choose to implement.

Steven is taking no real accountability or understanding of any of this. His claim is simply that is it griefing when HE determines it to be so.

If another player ran up to you, PK'd and simply walked away by Steven's own definition regardless of level or location that IS GRIEFING. They had no actual substantial reason for it. Which is complete garbage to even expect a defined answer of WHY any PK even occurs. The staff will never be able to sort out any of those details and will just impose rulings on pure nonsense.
>>
>>1503348

Steven designed a game for open world harsh PVP and can't even comprehend the most basic principles of what that actually means. I feel sorry for the community that will have to deal with all the made up interference and excuses about how Intrepid is going to personally interfere.

Design your game better so you don't the staff doesn't need to FIX your broken game by interfering.
>>
https://www.reddit.com/r/AshesofCreation/comments/1gss7zd/avoid_actual_pirate_guild_servers/

big lol
>>
>>1504037
Looks like they shadowbanned the thread, it doesn't show up on the thread list for me.
>>
https://www.youtube.com/watch?v=-ZQ4CAdVUc4
LMFAO at Steven going into everyone's comments if they're even remotely critical of the game and telling them to touch grass and come back in 50 years.
>>
>>1504083
He did the same thing with narc's video.
>>
>>1504083
not a good look for a dev to be obsessed with other people's opinions

how come fags never let their work show for themselves?
>>
>>1504083
>come back in 50 years.
Glad he finally settled on an actual release date.
>>
>>1504083
Honestly, based. MMO players are mental. Worse than gacha players even
>>
There are no actual rules in Ashes. Only made up nonsense. That's why their policies and terms of service will only say vague meaningless statements. You either CAN or CAN NOT do an action. Steven wants to manipulate the system and personally decide what's right and wrong based on nothing more than personal interference and opinion.

This includes violations to their own terms of service and all it takes is basic questions to see how everything falls apart.

You come across another player in end game and decide you want to flag up and kill that player. Then you move along to another area. Have you committed an offense? You won't believe the actual answer.

BOTH of these although they are mutually exclusive can happen at the same time.

A: You didn't break the TOS that is part of the game a perfectly valid action
B: You may be BANNED according to what Steven claims are the actual rules. You had no valid reason to PK this player. You didn't take the rotation or have a reasonable excuse to perform this so called "allowed action" which is only allowed when Intrepid deems it to be fair.

What if you did the take the rotation? What is taking the grinding area? Is this someone now not a bannable offense if you kill 2 mobs? What about 4? This is the kind of horse sht trash rules Ashes wants to constitute. Simply put Intrepid will make all rules based on whatever they feel like doing because they have to power to do so. Not because they follow rules a TOS or are correct. Your actions will be penalized based on some random person making that decision based on whatever they FEEL like doing.
>>
>>1504514
If you don't believe that example is bannable according to Steven's own words it 100% is. You are essentially joy killing without adhering to Steven's own personal idea of what you should and should not do. What he FEELS is part of the game. When he is personally responsible for the entire system and them blaming customers.

Need more proof? How many times can you kill a player within 1 week? At some point it's harassment..... WHEN. The answer is WHEN Intrepid decides it to much based on their personal FEELINGS. Can you put someone on KOS? According to Steven you would need to have a justified reason for doing so. This isn't a joke. This isn't fake. This is what will happen to PAID ACCOUNTS.

Can you permanently put a person on KOS regardless of their actions. There are no answers to real questions like this nor will they ever be. This is a trash set of rules that will not adhere to even it's own standards. ANY time Intrepid wants to violate their own TOS they WILL do so.
>>
>>1504515
There is a time and place for taking actions upon accounts. However, shame on you Blue for not understanding any of this and what the rules in larger context will be. Pking other players either IS harassment or IS not. Not this trash where people make up rules where sometimes it's fair and other times not.

This also teaches people to work the system. To abuse everything by empowering yourself by reporting players. The concept of trying to validate an actual reason for WHY you want to PK players in a game is ABSURD. This is what Steven is advocating.

If a war party goes around killing any players they come across is that bannable?
Have you learned NOTHING of course it's bannable. Those players being killed merely need to keep complaining they are being harassed until this VALID action becomes INVALID. There are NO RULES except for abuse the system through reports and especially mass reports if you have a zerg guild at your disposal.
>>
1504693
pvp schizo
>>
>>1504693
Based Asmon doing his best to save these shit games. Too bad the developers are mostly incompetent.
>>
I played gw2 for a few years, loved the WvW content then played some return of reckonig (warhammer online). Is this game anything like WvW but on open areas?
>>
I remember when he was shilling this game hard to shroud, summit1g , and timthetatman.
>>
>>1505379
Doesn't shroud have his own shitgame in the works now? Or am I thinking about someone else
>>
>>1505382
>https://steamcharts.com/app/2641470
you're thinking of this game he "consulted" for. he abandoned it for deadlock and never played since.
>>
Ashes of Creation is a very ambitious project and they need to solve a lot of problems to make it all work. I'm not going to say that stability and performance requirements are the easiest things to deliver on, but they are objective targets.

The harder requirements are going to be subjective. Providing engaging PvP that is going to keep players fighting for dominance, in such a way that success changes hands enough to keep everyone interested. Providing engaging PvE that is going to keep non-PvP players driving the economy and building nodes up for the PvP players to fight over, loot and destroy. It is early in Alpha2, but at this stage, if I am being honest, I don't really see a novel design vision for a PvX game.

Even 4x games like Civilization, struggle to make a game that is competitive in multiplayer, and also gets the single-player to play. If you watch a multiplayer game of civilization, 60%+ of the single player content never gets used in multiplayer. The problem is that in order to attract players that are only interested in PvP, who are your most fickle/discerning customers, you need to deal with their requirements as a priority, as Intrepid have said they are going to do.

What is going to inspire PvE players to spend 3 months building a node, then go and kill a challenging raid boss after 10 attempts, only to have a zerg of 300 moderately equipped PvP players take everything they have in about 10 minutes. That fundamental problem exists and I don't see anything showing that Intrepid see it as a problem that needs solving. The corruption system is just making sure that the PvPers don't harvest PvE players until they are fat and ripe!
>>
>>1505742
I just don't see the unique vision, nor has it been demonstrated in any showcase. It is like you are going to make people work building golf courses, and manufacturing golf equipment, but not let them play on it with their golf clubs, until they win a golf tournament against the PGA pros, and if they lose, they have to give up their equipment and make new ones. I can see how, to a rich billionaire and a self-indulgent middle-class, this may seem like a sensible real-life capitalist economic strategy, but this is entertainment, and there is no need to participate, in order to live, like real life. People don't need to work and be exploited.

It is like the Bill Burr joke about just gathering supplies for the toughest person on the block, for when the zombies come. Why bother building a node and PvE content I am never going to see? Without law and order you cant have an economy.

The more time investment you require from PvE, the less open world PvP you can allow. I think they are going to end up confining open world PvP to the lawless zones and POIs not controlled by a node. I don't know if that is going to suit the PvP guilds. That is a lot of PvE content to go through to get to PvP.
>>
>WoW bad because it ruined the industry and everybody releases WoW clones instead of innovating
>Sandbox MMO "innovators" release the same shit as ages past that devolves into mafia/zerg/clan bullshit
Like pottery.
>>
>>1505221
It's even better.
>>
>>1505769
Nobody actually wants MMO devs to truly innovate, they just want them to recapture "the feeling" of playing the game that they experienced 20+ years ago on their family PC.
>>
I like how the main dude is so checked out of it already that in the last interview he talked about how easy it is to make zones and content - he just has to outsource it and pay companies specializing in that after the tools are ready.

Literally this guy is the epitome of the "make my game for me" gamedev.net post except he's actually paying people to do it.
>>
>>1506033
he's the businessman ideaguy
he doesn't do anything but organize other people to do it

the problem is his ideas are shit and by outsourcing development, the actual costs for assets skyrockets
which is how you get AoC as it currently is after 8 years with shit amount of assets
>ah its so easy to get assets!
>oh btw we need more money
>>
>>1506036
I really don't think he actually has any ideas for 18 zones and all the quests and content that's needed to populate them, he will just tell others to make shit up. Dude hyped the amazing lore of the game as being based on his Pathfinder campaign, and apparently his Pathfinder campaign consisted of going into one magic tower.
>>
2017 with Jeffrey Bard as lead designer:
>Repetition will not be part of progression in Ashes of Creation.
>There will be no "grindy" quests.
>There will not be repetitive quest lines through a single dungeon to obtain gear.
>The aspiration is to have more things to do in the game than a player has time to do.
2024 after Jeffrey Bard left because Steven Sharif is an insufferable twit and all the money in the world can't keep people around him:
>On release the developers anticipate max level should be attainable in approximately 225 hours (45 days if playing 5 hours per day).
>My idea there might be a bit more on the grindy side.
>The developers estimate that players will reach level cap before a quarter of nodes reach Village (stage 3).
>nothing exists in-game except grinding mobs and ganking
>>
This looks like a scam now. I'm trying to parse together any financial information and relevant notes.
>raised $3.25 million from crowdfunding
>that was at least 7 years ago
https://massivelyop.com/2017/05/04/ashes-of-creations-steven-sharif-on-his-business-history-30m-funding-goal-a
>Sharif himself has admitted that he formerly participated in a non-gaming multi-level marketing business before moving on to real estate. While Sharif has characterized that company as legal, detractors are basically saying it was tantamount to a scam.
He's literally a scammer or has a history.
https://www.reddit.com/r/Games/comments/68n6rt/ashes_of_creation_a_sandbox_mmo_which_focuses_on/dh0fyqv/
>During this time he has apparently made an estimated of $350,000 a month, a typical paycheck for a volunteer.

Now this could be totally different as things have changed in years. For instance Intrepid Studios allegedly has 200 full-time(?) employees. Which at $40k USD salaries would be $8 million in wage expenses yearly. Which is a lot for a game that raised only $3.25m and is limited in playerbase (but admittedly probably has a ton of whales).
The studio formerly had 12-14 people total when they originally launched their Kickstarter.
Allegedly Steven Sharif is funding out of pocket / investing with his own money.
It's been said by Sharif, AoC would need $30 mil for a full game to be developed.
>" A core viable build that includes all the features discussed about the game will take roughly $30 million to complete. "

For reference Crowball raised $1.7 million from Kickstarter and a lot more from investors
> Crowfall preps beta, raises another $12M from investors to bring total funding to $35M.
Before being shut down.
It's Kickstarter was in Feb 2015
It released in July 2021
Shutdown Nov 2022
6 years 6 months to make
Shutdown in a year and a half

I'm really interested to see AoC's finances, because this long development time, employee expansion, etc.
>>
>>1506091
>Allegedly Steven Sharif is funding out of pocket / investing with his own money.
https://en.wikipedia.org/wiki/Sharif_family

It's not like he'll ever run out.
>>
1506095
stupid schizo
>>
>>1506033
>Steven mentioned content, and has an interesting take: There are a LOT of level designers and content (game) creators in the market. There are even entire companies he can hire. So Intrepid's job is to get the systems and tools ready for the onslaught of contractors.
lol
>>
the games CEO Steven Shariff is a literal faggot.

he went around banning people for pvping, so much for being a pvp game.

its got pvp enabled sure but you just will end up banned by Steven or some other faggot.
>>
>>1485525
pax dei is just building but you can only build in a 16x16 plot & you can't even terraform, just play minecraft you loser.
>>
>>1506204
Can you connect multiple plots or is it just that one tiny space per player?
>>
>>1506212
considering the games CEO is some middle aged woman who quote "never has owned a gaming pc", and one of two leader designers has quote "never been into MMOs" i would say the plots probably don't work so good.
>>
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>>1506218
Everything has become infected with soulless golems. It's part of pushing brainwashing/propaganda/demoralization and eventually(what leads to and is enacted upon) destruction/genocide.
>>
>>1506218
>>considering the games CEO is some middle aged woman who quote "never has owned a gaming pc"
lol what the fuck
>>
This game seems good on paper, but the community is going to cannibalize itself. It's going to go the same way as New World where a select few massive guilds or alliances are going to control everything and strangle the rest of the server, who will likely be casual players.

The no fast travel and gatekeeping the substantially useful features like flying mounts to a select few players is genuinely retarded.

> Hey casuals, check out all the content you'll never experience for $15/mo!

>>1506091
My theory is that they opened up paid alpha because they're running out of runway.
>>
>>1507063
I think they're running out of money too.
I don't understand how anyone who isn't a retard could think this game is doing well in terms of development. Their own kickstarter said obligations would be met in a year?
And nearly ALL the stretch goals aren't implemented.
>Parlor Games - Tavern Games /minigames basically
>Group Mounts - riding an elephant together? - not in
weapon skins are easy, give them that
>enhanced naval content
there's no naval content AFAIK so far
>underrealm
nope, not even done the first biome/area too
>social organizations
thieves guild, scholar's academy, trader's company - supposed to have stuff and quests
hhhmm I wonder which of these are implemented ? probably none
>undearrealm race
not in, also all 3 current races use same animations currently so lmao same assets, not even actual races, just humans reskinned
>stock exchange, in-depth economic performance, wars, raids,
buncha other shit that's not in
>>
They literally did a bait and switch with their character creator
They made a bullshot character creator video
then when people got to play the Alpha, it didn't have half the features + when you loaded your character into the world, it didn't match what you made.
>>
>>1506084
sad to see it
all they have to do for an MMO like this is look at EVE and improve on the formula, but it just seems like WoW with open world PvP everywhere and a pointless sandbox town system
>>
https://forums.ashesofcreation.com/discussion/40288/ashes-of-creation-release-dates

holy shit it's literally a scam

>Alpha 1: Earliest Access to Ashes of Creation
well that sounds familiar!
>Starting on September 7th, 2018 at 6 PM PDT we will be starting a series of stress tests to prepare our servers for your arrival to Alpha 1 Phase 1. Admission to this stress test will be incremental and based on package tier.
>2018
oof,
guess it's okay to have two alphas
>Phase 2 of Alpha 1: will be accessible near the beginning of 2nd Quarter 2019
>Alpha 2: Persistent Alpha
>Date for release 3rd Quarter of 2019
>Production Launch:
>Date for release TBD, estimates before 2020

how are they not burning money with 4 extra years of development and nothing to show for
>>
>>1507063
They're already at it and it's alpha lmfao.
>>
>>1507088
It's just a guy with a source of money that will never run out pretending he's a game developer and paying everyone else around him to suck his cock.

He did the exact same thing when he was playing Archeage and paying everyone else to pretend he's a good guild leader.
>>
>>1507091
Pretty much everyting from the fake preview livestreams is missing from the actual alpha. People thought that these things were already developed and bought the alpha on account of that, turns out they were just proof-of-concept or whatever, it's not actually done.
>>
https://youtu.be/OIJlN88h670?t=336

What did he mean by "we police toxicity"?
>>
>>1507666
Steven goes around banning people randomly for pvping.
>>
>>1507825
Who's Steven? One of the devs? This youtuber faggot is talking about nodes and mayors and shit forming an alliance or something and "policing toxicity" so I wonder how much power random players will have. Sounds like this game might basically have a reddit upboat system essentially at a first glance.
>>
>>1507834
>Who's Steven? One of the devs?
The guy who spent millions of other people's money (that he stole from the desperate parents of kids with cancer) on the project.
>>
>>1507834
And yeah, this is basically a "tow the line or fuck off" game like any sandbox PvP game, you have to get into the big PvP guild or you'll be forced to join or quit eventually even if you put up a good fight.
>>
>>1507873
I'm not gonna play it either way, I was just curious.
>>
everytime i look in an mmo thread it reinforces my beliefe that most of this shit is never going to be solved. the fundamental game design and user experience flaws are such a massive tumor for this genre.
>>
>>1507904
im pretty sure the issue is that Steven is a literal faggot and con artist.

design issues are the least of your worries here.
>>
>>1507904
A more "fixed" mmo would be boring. I think MMO thrives in the chaos that the systems make.
>>
>>1508097
how's the alpha so far retard kun?
>>
https://www.reddit.com/r/AshesofCreation/comments/1gw7xp7/dupers_on_resna_shouldnt_be_punished_and_here_is/

This moron actually banned people for duping/exploiting (unless they were in the Pirate Software guild of course) in literal ALPHA TEST.
>>
>>1508271
>linking to reddit
>>
Steven Shariff sold miracle foods to sick people claiming it will cure them, also using predatory tactics to force them to "buy" the products.

Anyone shilling the game is supporting a scammer and a scam product.
>>
I think I like new world better
>>
>>1509262
New World and Throne of Liberty are actual full-featured MMOs that are basically the same thing as AoC (copies of the L2/AA system) and they both did very poorly, and they're both only seriously played by very small groups of people who have been playing L2/AA for 10+ years, which is the AoC target market.

And they both have the exact same issues (one Discord guild holding the server ransom and runining everything for everyone else) that people very well know are going to happen in AoC but everyone's deluding themselves that this time it will be different.

Like, idiots, just play the games that already exist. L2 and AA both have private servers, NW and T&L both have official servers, why do you need a 5th game that's going to be inferior in every way?
>>
>>1509271
difference is NW and TL actually had enough content to release
AoC has been over 8 years in development and it has nothing to show for it. I cannot fathom the sort of development and financial hell their company is in if they're this bad at making a product. Their fanboys are completely mindbroken cultists that aren't capable of reflection if they can't understand the gravity of this and what it means for their dream game.

No Man's Sky was released in 2016, and was developed in 3 years (so let's say 2013), and the viral "Engoodening" video as a metric of "yeah we got ALL our promises kept" was in 2020. So that's 7 years of development, 4 after initial release, and they did everything they promised (more in 2024 probably, I don't play it)

But fucking AOC can have 8 years to produce literally nothing but shovelware and people suck their dicks? Unreal.
>>
>>1509271
I play new world for the combat I never played those l2/aa (don't even know what games are these kek)
>t. 3k hours war only merc
>>
>>1509293
>difference is NW and TL actually had enough content to release
Well yeah that's why I don't understand how people don't see that this is shaping up to be the exact same of game as games that already exist (but with less stuff). People are literally waiting for this to be out in 10 years, just to be worse than games that are already existing now (T&L, NW), or a game that was out 10 years ago already and only exists on private servers now (AA).

What exactly is in their heads?
>>
>>1509347
>l2/aa
L2: Lineage 2
AA: Archeage
Korean sandbox PvP MMOs, that are already successors of each other (AA was basically modeled after L2 with very similar systems except actually improved in numerous ways). Then AoC is modeled after those 2 but removes things that made them playable, especially AA.

For example AA had a faction system and faction peace zones where you couldn't get ganked by people from the same faction, but in AoC it's total war everywhere with no factions, like Mortal Online 2.
>>
>>1509355
>What exactly is in their heads?
not much, apparently
>>
>>1509271
>And they both have the exact same issues (one Discord guild holding the server ransom and runining everything for everyone else)
honestly, how do you fix this issue? it's the single thing plaguing the sandbox genre. I'm thinking a perpetual soft reset that's ingrained in the systems to even the playing field, where no group of players can retain progression over a long period, but even that's antithesis to MMO design that rewards time with progression.
>>
>>1509588
I don't think you can, the subgenre is just permanently fucked because of that. Whatever measures they implement in-game can be exploited by people gathering out of the game. AoC is supposed to have some kind of boosts for small guilds, but in reality that just means that a big Discord guild will have multiple small guilds in-game. Every system can be metagamed like that.
>>
>>1509588
The answer is you implement WoT style clan wars territory. The idea is you can only hold so much territory, so the best guild want to just hold the best territory. Now how that's implemented is w/e but it's sound. While newbie guilds can fight for fringe less worth territory.
>>
bros....I just want an mmo that has War of emporium style gvg...
>>
>>1509947
You still don't get it. The Discord megaguild then just splits into multiple in-game guilds and holds ALL the territories (except maybe the absolute worst ones so they don't drive the noobs completely out and they still have people to shit on).
>>
>>1510289
then fuck off if you can't compete with dregs
>>
>>1510293
?
>>
>>1508271
Nobody was banned for duping, though. Two guilds, Enveus and EPH, did the bulk of the duping, along with a loose assortment of brazilians. They found an exploit, a few of them reported it, and the rest of them rampantly abuse the exploit to dupe high-end materials and mounts. They've been warned in the past that rampant exploiting of bugs will be met with punishments, and repeatedly continued to try and push the envelope.

So once it happened again, they got their characters wiped, because otherwise the amount of duped materials in the game will make any data collected from the test even more tainted than it already is because of the exploits. Anyone who's bitching about it happening is retarded. If you find a bug/exploit, repeat it as much as necessary to provide a good bug report on it and how it works, and then stop doing it. It is that simple.
>>
>>1511544
who cares tho? Game is doa anyways
>>
>>1511674
Some days I wish I was as retarded as people like you, anon. It must be a blissful existence.
>>
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>>1511708
>he fell for the aoc scam
I hope you get to enjoy your perfectly tailored mmo by the time you're retired, I really do.
>>
so is this shit ever coming out or is it dead?
its been in dev and early access longer than fucking ff14 was.
>>
>>1512235
it's dead jim
>>
>>1512235
steven sharif CEO literally scammed cancer patients to make his living. anyone with faith in that faggot is a faggot.
>>
>>1512235
It's already out in alpha just pay $150 or however much and play if you want.
>>
>>1512585
>Pay $150 for a game 8 years in development that has accomplished less than 10% of what's been promised

Sounds like a scam.
>>
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>seasonal servers
>global storage
>private wars
>overworld guild housing
>ranked pvp
>more sandbox features
>new opr map

Ashisters of Creationbros... New World won

https://www.youtube.com/watch?v=8XW0pK7dwPQ
>>
>>1513093
>ranked pvp
>global storage
this is shit
>>
>>1513108
no it's not, kys stupid nigger
>>
>>1513093
The thing is, they're adding this shit so late when the game is already dead, if it launched with all that, and they fixed the megaguild issue, sure, it would be great. As it is, it's never going to be anything.
>>
>>1513134
isnt ashes older than new world?
>>
>>1513149
depends if you consider a game in development a game.
>>
>>1513140
?
>>
>>1513149
from the wiki they both were announced in 2016 so same age give or take. New world is a complete game and ashes is just an idea of a game, with that said you can make your own judgement
>>
loldedgaem
>>
>Griefing: Man what a shit show this is, due to the bugs in the game it makes it incredible easy to grief with almost no recourse for what can be done other than submit a bug. Examples of griefing that I have seen but not limited to. Caravans, you can have one player drop group and choose to defend a caravan, if someone leaves the seat of the caravan that one player can then hop in the seat and continue to drive it. The other players ACTUALLY defending the caravan can't flag and kill him because they get corrupted. I think an option for the driver to forcibly remove players is necessary. Players will run mobs into you and because of the janky enemy behavior even if you don't attack them those enemies will flag onto you, and it could be that your parties healer is just healing. If they are higher level players and you try to flag to CC them, then they just kill you because you have mobs on you and they are also attacking you. Also if you kill them then you are flagged and get hit with corruption. People also using alt f4 to instant drop groups so they don't die after they pull. A weird bug where people would constantly flag in and out of PVP on caravans so sometimes you can or cant hit them. The list goes on and on. I'm not sure how we as players can combat this without also risking our own stuff but it is extremely frustrating. And listen I am not talking about getting PK'd out in the wilderness while farming, that shit happens and will always continue to happen I am annoyed when it does but that is the reality of it.
LMFAO they don't even have owner's mark or any features that Archeage solved 10 years ago.

https://www.reddit.com/r/AshesofCreation/comments/1h4z5me/feedback_from_testing/
https://www.reddit.com/r/AshesofCreation/comments/1h4rurq
/address_pvp_scaling_or_phase_2_is_doa/
https://www.reddit.com/r/AshesofCreation/comments/1h55iy5/any_good_na_server_that_is_good_to_migrate_to_for/

And the servers are already fucked by streamers and megaguilds.
>>
>>1509293
>Comparing an indie MMO dev time against fuck huge korean corps
Retard.
>>
>>1523158
cope
>>
>>1513093
new world is genuinely one of the biggest pieces of shit ever released and i despise people that give these morons money. they completely ruined the game in the beta by turning it into a pve game and completely ruining the combat. it's unreal how anyone can stomach that nonsense. the faggot manager running it literally just removed a core part of the combat out leaving it to feel like shit because asmongold didn't understand the concept of hit stun. this actually happened.
>>
>>1523158
>indie MMO
Wouldn't call being backed by a multimillionaire indie
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>>1523323
kek it's you again
>>
>>1523699
No publisher = indie.
>>
/vm/ explain one thing to me please.

Everyone always excuses the PvP dominating over PvE in these "sandbox" games by saying the same "just hire guards" bullshit every time.

How does no one understand that if you're doing an activity that gives you some gold through non-PvP, it's very obviously more profitable for the "guards" to just kill you and take your stuff instead of getting a small % of it to guard you?

It's not like there's an in-game mechanic preventing this (like NPC factions killing them and returning your gold), so it's always without fail going to turn into a "might makes right" bullshit PvP game.

Are PvPers really so stupid that they think they'll entice the sheep to play yet another gankbox just like the previous five?
>>
>>1509262
>>1509271
>>1509293
lmao New World and Throne and Liberty are corporate dogshit
actual grifterslop hidden beneath the thin veneer of soulless eternal grinding which caters only to the most autistic NEET farmers
>>
>>1534033
As a partial answer to your question. PvE content in Albion often involves paying scouts to watch the entrance of a dungeon to keep the people inside relatively safe from PvP encounters.

That works without the system turning to chaos because you usually only hire scouts from within your guild, and they'll be close to naked while scouting. Trickery still occurs of course, but that adds to the flavour of the sandbox.

That's not to say that this is supposed to entice PvE players into playing Albion, but it's an example of community organized "guarding" being a success for deterring PvP to some extent.
>>
https://www.reddit.com/r/MMORPG/comments/1hiqi8p/the_reason_full_loot_games_arent_as_competitive/

I found Rustanon on reddit.
>>
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>>1534033
The big primary issue with making PvE content a reliable, safe, or fast way to very competitive gear, items, etc is that it makes botting and scripting almost mandatory. EVE is filled with bots because of this. Some high caliber autists in EVE will run 200 high level mining alts at the same time just for the advantage.
>>
>>1481976
I'm sticking with Pantheon. It's everything I was hoping it to be.
>>
i'm gonna try it
>>
ok i tried to make a character and i was having fun but then the settings reset
i will wait until may to see if anything changes
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>>1534142
still better than aoc lol
>>
Holy shit these people delete threads on their forum so much it's not even funny. There was a really good thread about a guy describing the PvP toxicity and how every server is already ran by Discord groups and streamers yesterday and I woke up and it's gone already. And Steven personally bans you from the subreddit for saying anything that's not sycophantic praise if he's currently reading the thread or responding to it.
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>>1537961
>involves paying scouts to watch the entrance of a dungeon
Why not just have alts?
>>
massive world pvp or open world pvp is objectively cancer and shitty
feels good seeing "pvp mmo" retards burning alive when they realize how retarded their gimmick is
>waaaah people can ruin other people's fun!
>waaaaah people are super tryharding and being sweaty, toxic, hyper-competitive!

the only good pvp is honorabru balanced/premade/expected fights whether it's 1v1 up to XvX. Not "muh spontaneous zerg gankfest"
>>
>p4EA
hard pass
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>>1558537
>>
https://www.youtube.com/watch?v=FS0dNgfhX78

Damn, even Narc is out at this point.
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>>1558540
>1 month of game time
lmaoooo it won't even be f2p
>>
>>1559483
hhahahahha even a major shill is cracking
>>
>>1559483
It's over...
Thankfully I only put $0 in the game.
>>
>No Rogue
>>
Steven is starting to turn into a walking PR nightmare
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>>1561960
What did he do this time
>>
Lol the biggest shills are starting to realize they've been peddling a literal ponzi for the last 5 years and are now jumping out of the ship before the company gets in trouble.

>>1509356

Korean MMO devs can deliver a product with a fraction of the budget unfortunately.
>>
>>1562246
he is starting to mock people who are disagreeing with him and banning them.
>>
>>1563086
Asmon turned on Narc, he got some Sharif family gold.

https://www.youtube.com/watch?v=0NF3A74Okb8

This is a really pathetic situation, in the last 2 days every AoC-related content creator got the orders to make a hitpiece on Narc and they've all been doing it.

>>1563232
He banned at least 30-40 people from the AoC subreddit since Narc left, he reads the threads obsessively.
>>
>>1564875
Steven obsessively checks all AoC videos on YouTube and comments on Reddit. He's more like an insane community manager instead of the main developer/producer/director of a game.

When will faggots learn, let work speak for itself? The game is by all metrics a scam at this point. 8 years and how many promises have been kept? How many zones have been developed? And that's just ignoring how some core concepts are inherently bad and will probably be reworked (open PvP, sloptarget combat, a class is literally called "Tank", and there's only one healer, vs 6 DPS)
>>
Is AoC an ISI front?
>>
>>1565279
>Steven obsessively checks all AoC videos
https://www.youtube.com/watch?v=TGoU7QQOKx0

lol
>>
>>1565373
It's possible since there seems to be an endless supply of Pakistani mafia money to launder. I don't see why else would they say they have hundreds of thousands people who paid for Alpha, then launching a few servers of a few thousand each.
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>>1565396
How much can he possibly be paying Asmon who has more money than he could spend in 100 lifetimes? Strange.
>>
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CEO Steven threatening to sue Narc for saying the game sucks
https://youtu.be/TtKFY-4BDj8?t=6882

Reminder, Steven Sharif is a homosexual. Homosexuality is not real and is coined by Jewish pedophiles. It is impossible for a man to be attracted to another man. All homosexuals are pedophiles, and reproduce through child rape.

Also, Steven Sharif worked for Xango which is a MLM pyramid scheme scam. The millions he spent on the game is blood money from scam victims. The game is foremost a means for Steven Sharif to powertrip both ingame (banning players for engaging in pvp) and outside of the game (threatening lawsuits to his own players for no reason). He has no intentions to ever make a game.

Narc is based and a Hitler soldier, having realised he has been peddling lies and has himself been the victim of peer pressure from the AoC cultists. Narc has rejected homosexual lies and is striving to pursue his creative side.

TLDR; Steven Shariff is a textbook narcissist and pedophile.
>>
>>1566085
>CEO Steven threatening to sue Narc for saying the game sucks
Please God make this real, that would be the best thing ever.
>>
dont even play the game, just love seeing the delusion
these people will never hold the devs feet to the fire until it's too late
>>
>scams of creation
Lmao @ spending hundreds of dollars to alpha test game made by a pyramid schemer
>>
>>1565582
The question is how much money has Asmon invested into the game?
>>
I paid $300 for this years ago. I have alpha 2 access and just learning it actually is out.
Worth downloading to play or should I just wait it out?
>>
>>1567579
Lol lmao its a "game" ask for a refund
>>
>>1567472
None I'm pretty sure. Same as PirateSoftware, they just like 69ing Steven.
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>>1565279
>promises have been kept
0
>How many zones have been developed
1 and 1/3rd lol
>>
https://www.youtube.com/watch?v=9ecAatdNojY
lololol
>>
>>1557396
I used to enjoy games like L2, RFO, and Space Cowboy (gpotato) but I think if they were new games released today I'd hate them. I honestly think it's the community that makes or breaks those kinds of games, and today's gaming community sucks.



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