Mobile gaming truly went to mostly gachas eh, what about the anons here that grabs their phones to open games just to burn time instead of a second job? What do you open?
Not much lately. Mostly Slice & Dice (it had a big update earlier this year) and S-kladom Pro.
Play TogetherIt's basically Roblox for koreans. But it's fun
>>1496423I was playing a lot of Colorma but this one in the art gallery stumped me hard
>>1496603Whoops didn't mean to reply
>>1496144i play pokemon ds games on drastici also bought ex astris, but i will complete it some other time
I dropped all mobile games except for one gachaslop and went back to handhelds.
>>1496603Is this similar to nonograms?
>>1496144Playing old fire emblems with an emulator
I've reached my fill of 20 Minutes Till Dawn recently but that lasted me a few months. Before then it was Bad North and Gladihoppers.Currently looking at Blacksmith of the Sand Kingdom or Ex Astris as the next game I'll pick up.
>>1496791Kind of, the actual game is about rearranging blocks in a gradient that makes sense, pic related. Art gallery puzzles are the same but the lighter blocks make up a simple picture, and the sudden color contrast between dark and light colors make it harder to guess which colors go where (for me anyway).
>>1496144Mobile games these days come in a few specific types:- gachas- ports of PC games(of varying quality)- "management" games that have nearly identical gameplay- endless runner games that have identical gameplay- formerly successful mobile games that are now a shell of their former selves- match 3s/bubble poppers/jigsaw puzzle/solitaire/other carbon copy dime a dozen puzzle games- slop churned out by the bucketful that gets botted reviews and is most notable for ads that feel like an AI wrote them- genuinely original puzzle games that all have the same aesthetic direction for some reason- weird bootlegs
>>1499709There are also games without any ads, both free and paid that tend to get fewer than 10,000 downloads, sometimes less than a thousand or even a hundred, unless they're shilled everywhere else to gain some popularity. Clearly Google has a strong bias towards cancerous money grubbers, by letting some of the worst garbage claim hundreds of millions of downloads, and hiding the good stuff.
>>1499802Could you share a few of these hidden gems with the class?
>>1496144Had this low-key game I found called Almost Heroic. Was fun until an update broke the game for me and now it's just stuck looping on boot. Might reinstall when they update the APK again.
>>1499817Stuff like: Ice Cream Disaster, Retro Pocket Rocket, Small Islands, Ascender, or Feud. Not sure about calling them gems, but you know they'd be far more popular if they played ads. Though a bit simplistic, they're perfectly free and fun to play, and yet nobody downloads them.
>>1496144Play Chicken Draw
>>1496144>>1496144i tend to enjoy those bullshit scam apps with the deceptive ads. no i'm not saving anyone from lava but i get to place shapes and clear lines(Block Blast is my obsession rn). and they only throw ads at me when i fail a round. and i can just quick close the app when the ad starts and open it back up if i'm not trying to get a second chance or something.i love being autistic.
>>1513314but the playtest ads for whiteout survival are far more enjoyable than the app itself. the actual game is a snoozefest.I think overall My Universe is one of the better f2p games i've ever downloaded, in terms of toilet time wasters
>>1496144>second jobonly if you're a retard with severe case of FOMO
>>1513319That applies to 99.9999999999999999999999999999999999999999999999999999999999999999999% of gacha players
>>1496144SimpleMatch3MineswifterPuzzmo
mobile really is the potemkin village of game systems. a true no games machine despite the illusion of choice.
>>1496144Literally just emulators
>>1496144I play the port of endless sky. The touch controls are good enough and it lets me be an intergalactic trade (((merchant))) and passenger hauler
>>1499709Don't forget:>RTS games with timers that slowly become excruciatingly long at a pace where timers become days long by the start of the 2nd month playing....or does that fall under the "management" category?
>>1524761Smartphones are pretty much the only platform where these ultra slow-paced games make sense. I once played Solaris with some anons, and being able to just whip out a phone to give new orders to my armies every few hours was kino.