Starter editionNotable Games:>pastebin.com/H1KdYApRPokémon Essentials>Download (v21):www.mediafire.com/file/r7mo54xbg5xqlli/>V21 Hotfixes:reliccastle.com/resources/1308/>Changelog:essentialsdocs.fandom.com/wiki/Change_log>Wiki:essentialsdocs.fandom.com/wiki/Essentials_Docs_WikiROM Hacking:>Making a GBA ROM hack:pastebin.com/bvSkBkev>Gen 4-7 tools:pastebin.com/WvTzcdPR>Disassemblies/Decompilations:github.com/pret/>US Platinum source:github.com/gainax3/retsam_00jupcAssets:>Tilesets:www.mediafire.com/download/sd99pug37y4v4se/Ziddy%27s+DS+Style+Tilesets+RMXP+.rar>Archived asset library:rheg.booru.org/>WIP Gen 5 tiles:imgur.com/a/CiudSNotable fan game communities:>www.pokecommunity.com/forumdisplay.php?f=289>www.romhacking.net/
>>55766493How long until these are scrapped again, David?
>>55766493/rheg/ is dead
>>55766502Obsessed
Anyone working on anything?I'm changing the stat-mod code in RB to update multiple stats at once, so that I can properly implement moves like Dragon Dance and Close Combat.
I want to try out Glazed. Is there a latest version? Which is the best one?
>>55766851just go for the one on PokeHarbor
>>55766493Honest opinion on my game? It's still alive, kind of.
>>55766773I'm messing around with essentials. Right now, I'm trying to get a restaurant EV training thing working. Basically, you buy a meal that increases your chosen EVs.
>>55766867Very pretty title screen
>>55766493Fuck off David.
>>55767195Sneed
>>55767172Thanks. Wondering if I should post more often.
>>55766708Rent free
>>55766493and pokemon clover is KINO
>>55766773Just writing for the most part.
>>55766493how many threads do you need up with your starters, David? you are such a fucking narcissist. you notice how nobody else makes constant posts about miniscule tweaks to their designs? because we know that nobody gives a fuck. you don't have any interest in making a game David, you just get off on farming attention and (You)'s, well here's a little more for you. your starters are FINE. we want to see them in a playable game, not give feedback on the 143562th time you've changed them. also please be consistent with using your trip so filters work.
David should be genocided.
I don't know which is killing this general more, David's constant flip-flopping on stuff rather than just getting a demo done, or all the bitching about him instead of just ignoring him.>>55766773Currently trying to dig through the documentation on the gamecube games to see if I can put the missing locations back in xd and add more storage boxes. If I can get those working I might do more with it but if not then I'll cut my losses and try just swapping Micheal's model for Wes's.
>>55767219Finished the second gym. There are a few tile errors and typos that I fixed later after recording this but here's a video showcase.https://youtu.be/TvZByzcu-3Y
>>55766867>>55768037See David, this is what reasonable engagement with the community looks like. Occasional updates that show progress, not constantly chasing feedback over every little change. Being realistic about your ability and setting expectations accordingly. Looks great man, will you post somewhere when it's playable?
>>55767848People not working on anything is killing this general. All the people who used to post 3-4 years ago retreated to their discord hugboxes.
>>55768087I have an alpha that goes up to the first evil team admin. There's still a few unfinished things like social links (they don't work)https://drive.google.com/file/d/1k-yd8WBSrnaiaNN3OMOpE2ZvMdC9zHpn/view?usp=drive_link
redpill me on hex maniac advance
https://www.youtube.com/watch?v=F3Jw8X71gkA
>>55766773Is rhyperior in?
>>55768613deez nuts
>random items in the game are Voltorb instead>Running from or attacking it results in it instant using explosion at increased priority>Literally no other Voltorb in the gameAn okay gimmick, or bad? Trying to figure out how to have the little guys out there and occupying that mimic archetype, but there really isn't a reliable way to 1. Make them threatening in a turn-bssed game where you can run on turn 0 and 2. Give them an identifiable feature for knowledgeable players to avoid the trapAny tips?
>>55768895I think just make the Voltorb explode if you try to run from it during a trap battle. Forcing the player to catch it sounds lame.
idk if this is the right place, but Im trying to get Volt White to work on my 3DS via TwilightMenu, but it keeps saying its missing the Dsi binaries. Is the rom hack outdated or are my roms just bad?
>>55769402I haven't usee Twilight before. Did you source the rom from Vimms Lair?Have you looked up the issue yourself too? Several threads pop up https://gbatemp.net/threads/pokemon-black-the-dsi-binaries-are-missing.606027/
>>55766867Forgot to finish my review of the game (I was the one who said Bo tran was too ugly a few threads ago).I really liked it, the pixel artstyle was definitely not Pokemon but was really charming nonetheless, fakemons had good designs as well. Overall it's a great start.
>>55770201Thanks! How was the level curve? That was one of the hardest things for me to figure and balance out.
>>55770280I've played a ton of romhacks/fangames and dealt with all kinds of level curves so I'm unfortunately numb to it being good or bad.
Is there any romhack where Pokemon have all their abilities at once? I know Voyager has this, but I'm sure it will never be completed. Anything else?
Abilities planned:Infection - Passes any status condition it has to the target upon direct contact being made.Evaporate - Ground-type moves have no effect on this Pokémon.Strongest Brew - Boosts the Pokémon's Sp. Def stat sharply when hit by a Water-type or Fire-type move.Water Drifter - Boosts its Speed stat when hit by a Water-type move.
>>55770969>Evaporate - Ground-type moves have no effect on this PokémonNani the fuck, don't (You) mean Water-type moves?
How to make Pokémon HGSS hack without crashing? I wanted to fix Johto GLs teams but my 1st attempt with DSPRE led to a black screen of death.
>>55770969>InfectionSeems really gimmicky and highly situational, probably worse than Poison Touch 9 times out of 10.
>>55771231Yes, I meant Water type moves
>>55771745It has a 100% chance of inflicting the target with the same status condition.
>>55771854You have to status yourself first though, which seems risky. Best I can think of is using it on a RestTalk meme set.
>>55771829Hm... It would buff Fire-types too much. My idea? Make an Ice-type variant instead called Ice Fur. Based on this article: https://en.wikipedia.org/wiki/Hair_ice
>>55771884>What name do you want to role play with?
>>55771968It will only be for a Rock/Fire fossilmon.
Anyone play any cool new hacks recently? Currently I have Gaia, Glazed, and Blazing Emerald lined up (never played them), then probably a dlc mon run run of the latest RR update and another run of Unbound or Altered Platinum probably
If I wanna “trade evolve” my haunter into gengar using pkhex does its stats need to be changed as well or do I just change its species from haunter to gengar? I’m not sure if Pokémon’s stats change drastically when evolving. I’m doing it for Scarlet on Ryujinx
need it or keep it
>>55772316Just change its species. Sometimes to make sure any stats reflect I'll put a Pokemon into the PC and take them out.
>>55772345Cute
>>55772452Thanks
the next one im gonna do is a fix/redesignwhat do you think i should fix or redesign? and in what way
>>55772689actually, one of those has already been fixedi forgot to update this image
first time im doing this crap but damn the sprite actually loaded up
>>55772471Np :)
>>55772735that's not what dratini looks like you fucking fraud
>>55772689You need to work on the lining of your sprites, they look very janky
>>55774271k
I've been working on my gen 2 engine for 10 years and I have nothing to show. I am just too retarded to program.
>>55774733be like water
>>55774735...and escape the earth's atmosphere ...
>>55774733Make it open-source and pray someone smarter than you contributes to it
>>55774856>>55774735I think my biggest mistake was using Godot Engine.
>>55774733>I've been working on my gen 2 engine for 10 years and I have nothing to showso what did you actually spend all that time on?
>>55774896masturbating
>>55774884>godot
>>55775006... i know...!ACK
Can someone help me a bit? If I change the power of Slash in HGSS from 70 to 60, will it be buffed by technician or is there a list in the code somewhere of the moves Technician buffs?
>>55775139>will it be buffed by technicianyes
>>55775175Nice, thank you.
>>55774271those are all AI and it doesnt seem like they have an eye for pixel art or they wouldve fixed them already
>>55772689These are beautiful
>>55775254i changed the gremlin to a single stage and replaced it with a baby goat, but now im thinking of changing the goats to a different type instead of dark electric to maybe just dark? or something else idk what im gonna do now
>>55775175>>55775139hgss must be a lot easier to code
>>55775326than what?
>>55775212Can also confirm, I actually recently edited some moves in Sacred Gold to work with Technician and it went without a hitch
>>55766493is there a version of renegade platinum + following mons with the original soundtracks instead of the remixes?
>>55771884>he's not asking "Are you a boy or a girl"based, glad people are moving away from gendered language like that
>>55775931Yes
>>55776000where can i download it?
>Quarantine Crystal got an updateCool, I figured it was totally fucking dead.
So apparently I am lacking a banner.bin file that did not come with Spiky's Map Editor and a lot of other stuff. Is there an actually functional, up to date map editor for Gen 4/5 out there? Or did I do something wrong?
>>55766493Demo when?
>>55766493>>55779356kill yourself david
>>55777613Maybe you could look into the tools used for project steelheart (pic related).Btw banner.bin is a file that's supposed to be extracted from the rom, if it wasn't clear from the filepath.
>>55779398Well now my issue is that SDSME itself doesn't have the fucking ColorTable file it's supposed to have. And no, googling the file did not turn up a damn thing.Also turned out the issue before was the file extractor to pull the ROMs files out for accessing mislabelled what is supposed to be the "data" folder as something else, renaming it fixed a lot of other issues I was having.I have Map Studio installed but idk how to get it to load pre-existing maps from White 2 or how to place buildings and a lot of tutorials aren't helpful or make use of fucking SDSME.
>>55779414>I have Map Studio installed but idk how to get it to load pre-existing maps from White 2I think that tool is specifically for making new maps and not editing old ones.
>>55779428Well shit, what should I do then? SDSME is still having the aforementioned ColorTable file issue.
>>55779432this download includes the color table file: https://projectpokemon.org/home/files/file/2099-spikys-ds-map-editor-sdsme/
>>55779437Fucking THANK YOU anon. Have a good day.
Tick tock sagekeks. They were right, sage literally never.
i fixed the karate mon because it was too big
So apparently SDSME is missing the tileset for Castelia City OR the program keeps calling the wrong tileset cause when I go into the Tileset Editor I can find the correct palette for certain objects in Castelia but the Tilesets themselves won't fucking call it. Does anyone know how to fix this?
>>55781265nigga no one uses SDSME anymoreit's the advancemap of gen 4 tools
>>55781327What do people use to edit Gen 5 maps then? The OP resources don't seem to list anything else for that. Plus SDSME is supposed to be able to work with Gen 5 too according to the guy who made it.
>>55781330You can't edit the existing maps in a romYou recreate them in PDSMS or create a news ones and insert them with DSPREUnfortunately all gen 4/5 romhacking knowledge is trapped inside discord servers filled with insufferable faggots
>>55781358>recreate them in PDSMSIs it even possible to recreate something like Castelia in PDSMS? And what about areas with actual shade like Pinwheel Forest?
>>55771884Might as well use Orochimaru, he has a canon female body
>>55781383The geometry maybe if you rip the tilesnot sure about the movement
>>55781569Ugh...of course this shit can't just be simple, I hate this community sometimes.
>>55774733I've been working on mine for 5 years
Hey anons!If I wanted to make a Pokémon fangame, what would be the best tool to use? Essentials? PDSK? Any other unnamed programs?Thanks in advance!
>>55781724Essentials is by far the most finished
>>55780048thisdeserved for not adding fairy type
It just came to me. If David were to make his sea turtle the Fire starter, wouldn’t it be constantly compared to the Ignishell line from Sage, especially since he confirmed that Tortitanic (final stage of his water starter) is mainly inspired by Gamera?
>>55781826I think you should kill yourself
>>55781826you forgot to put your trip on david
>>55781941>>55781948Sneed
>>55781950Flipbird & Wheygle
Is there a place where I can see a bunch of different Pokedexes of fangame fakemons? I especially like looking at the starters people come up with.
Has there ever been a good romhack
>>55783231nope
Be honest, have you ever hacked in a Pokémon you want to use for the whole game but can’t due to it being available late game?
>>55783870Yes.
>>55783870>>55781941>>55781948
>>55783904Obsessed!
>>55772689i am actually begging you to fuck off and die dude, it's mesmerizing how committed you are pretending like you didn't AI generate these. mixels everywhere, incomprehensible designs, strange poses, they're literally either generated wholesale or traced. i've seen you post these before and get feedback, and the fact that you haven't fixed anything with these tells me immediately that you are incapable. there are a fuckton of spriting tutorials available online, go actually learn the skill. don't you think that would be nice instead of only pretending to be useful?
>>55783870All the time
Allowing players to choose their sex worths as self inserted faggotery rather than story telling
>>55768037get rid of the cars it looks retarded and very out of place. The graphics remind me of the GBA harry potter rpgs, not a bad thing but feels weird.
>>55783910Rent free!